Logging in to humans inside rk = p

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Elysia
Posts: 8144
Joined: Sun Feb 15, 2015 1:29 pm

Re: Logging in to humans inside rk = p

Post by Elysia » Wed Jan 15, 2020 7:06 pm

Adael wrote:
Wed Jan 15, 2020 5:53 pm
Elysia wrote:
Wed Jan 15, 2020 3:59 pm
-Change the 200 requirement so it's easier to gain 2 changes.
Regardless of other things said here, just wanted to point out that a difference of 200 turn ins averages out to the general getting hit more than twice a day, every day, for the 3 month period. Rather unrealistic imo :P
The irony is that I set it that high because when I announced that the DS-LS warsystem was coming soon, e.g. before it was even in, Razhak was telling me how it would be farmed all day by warder-Sedai pairs. Thus, I set the double award really high. :P

Rhys
Posts: 225
Joined: Tue Mar 07, 2017 6:10 pm

Re: Logging in to humans inside rk = p

Post by Rhys » Wed Jan 15, 2020 10:22 pm

Elysia wrote:
Wed Jan 15, 2020 7:06 pm
Adael wrote:
Wed Jan 15, 2020 5:53 pm
Elysia wrote:
Wed Jan 15, 2020 3:59 pm
-Change the 200 requirement so it's easier to gain 2 changes.
Regardless of other things said here, just wanted to point out that a difference of 200 turn ins averages out to the general getting hit more than twice a day, every day, for the 3 month period. Rather unrealistic imo :P
The irony is that I set it that high because when I announced that the DS-LS warsystem was coming soon, e.g. before it was even in, Razhak was telling me how it would be farmed all day by warder-Sedai pairs. Thus, I set the double award really high. :P
*cough* I think you want i.e. there, not e.g. (exempli gratia means "for example" whereas id est means "that is") *cough*

Reyne
Posts: 1425
Joined: Wed Mar 08, 2017 2:46 am

Re: Logging in to humans inside rk = p

Post by Reyne » Wed Jan 15, 2020 10:24 pm

A Tar Valon bridgeguard says 'Good day ???. I hope all is well?'
Worst guards ever.

Mikhan
Posts: 181
Joined: Sun Mar 22, 2015 1:55 am

Re: Logging in to humans inside rk = p

Post by Mikhan » Thu Jan 16, 2020 12:52 am

There are many things that one could choose to respond to in this thread, but I'm going to try to keep it simple and just say:

I actually like the DS vs LS general thing. I like that the changes are relatively subtle and are incremental and reversible, and I think TV vs RK general is actually pretty well balanced as it is currently. From my own observations, any imbalance seems to mostly revolve around it seeming like TV general just isn't really on the "things to do" list most of the time on DS, whereas on LS people will more often suggest hitting general when nothing is going on.

There are many times when we could easily roll the TV general on DS and do not. I think adding alt qps would help incentivize that, and is also good in an RP manner -- killing this general is a good sign of the leadership qualities that should be expected from a Chosen, fade, dreadlord, whatever. However, this would only incentivize those few players who are working on a fade quest. I think a better incentive would probably be to make all generals load 50 TP or so for everyone who kills them.

Dimmu
Posts: 220
Joined: Sun Mar 22, 2015 7:38 am

Re: Logging in to humans inside rk = p

Post by Dimmu » Thu Jan 16, 2020 4:21 am

Derick wrote:
Wed Jan 15, 2020 4:53 pm
DS is easymode….it literally takes 1 tic for a trolloc (without compel or vials) to get from rk to tv. . . .
Unless you're playing another WoT themed MUD, this is literally a lie. With my highest mvps(265) Troll, starting fresh at GK and moving on the tic I would be haggard by FD Fade. Easymode movement is the excessive amounts of free VampaHorses, but this digresses away from the subject at hand.

Iblis
Posts: 100
Joined: Mon Jun 19, 2017 11:56 am

Re: Logging in to humans inside rk = p

Post by Iblis » Thu Jan 16, 2020 5:06 am

Think he means taking ways, but ways work for ls too so not sure what the point he was trying to make was.

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Logging in to humans inside rk = p

Post by Rig » Thu Jan 16, 2020 6:45 am

I also lol'd at that. I don't think he plays trollocs as often as he claims to or he's been playing a trolloc with 400 moves

Jaster
Posts: 380
Joined: Fri Apr 03, 2015 1:17 pm

Re: Logging in to humans inside rk = p

Post by Jaster » Thu Jan 16, 2020 10:49 am

Ok, first off I want to state this conversation is going in a totally off topic discussion of what the real balance issue is. Before I break it down, I didn’t think I would have to disclose this, but it shouldn’t matter on which character I am posting this on. This isn’t a DS only thing, or a Chosen only issue, certain players vs. the Imms thing, or whatever people are trying to make it. This has nothing to do with being angry and jaded(lol)?This is simple a balance discussion on a DS vs. LS war system that involves players (Who play both sides mind you). So the discussion about each general being harder than the other is mainly irrelevant to the core issue. The core issue is that the system itself is flawed by a variable hard to control: The Playerbase and time zones of the Playerbase.

Currently the most recent generals are being hit when the defending playerbase is nonexistent. This isn’t an opinion. It is just factual. Elysia can triple check the timestamps on the kills or turn ins to verify. So this notion of Jecks saying he wants more war, bash and smash pk is just fluff and narrative. On his hits, they did not pillage or try to find war and pk. They did their hit and they high tailed it out of there. Now, as I already conceded, this is not Jecks fault. He is playing the system and playing it to win in the way it was rolled out. Kudos. But that doesn’t make it balanced. When it first rolled out, I conducted hits on both DS and LS. I took the groups to Tar Valon, we killed all opposition, cleared all opposition inside the city, and then killed the general. Likewise on vs. DS, I brought a group to blight, we cleared all opposition, went into the keep and did the same, and finally cleared the general. The way Jecks supports. Both ways are successful. I stopped doing the hits because I wanted others to lead and do them and vice versa. What ended up happening is it turned into the LS wars. “Sneak attack” general kills when everyone is sleeping or the playerbase is not there. That is not really a “War”. The website is something that Elysia cannot control, but players obvious gain the upper hand in knowledge knowing what can defend vs you. It is with this issue that I spoke with Elysia and proposed balance and other means to add to the war system. I thought the discussions went well and I don’t recall saying we refuse to play smob wars. I recall giving ideas to include other avenues of participation that can give people chances to participate beyond sleeping general hits. Whether it was via PK kills, TG scores, City head turn ins, General hits etc. There has to be a more balanced way for the WHOLE playerbase to participate in the war. Keep in mind there are times when player numbers are so low, it effects what players can do. Like Razhak or Europeans or Aussies face, they might never have enough to ever hit a general. It is not their fault. So why shouldn’t we put in other means for them to participate? I could just say screw them and call 5 friends and hit the generals over and over while people are sleeping but what does that prove? That I can take advantage of a broken system more than the next person? I would like the wars to be great, but currently they are not. It is not a knock on the hard work put in by the staff and imms. Sometimes things just don’t execute as planned. Or perhaps this was how it was planned. Either way, it currently is not balanced for the playerbase to participate so I will speak up to see if we can fix that.

Lastly so people can have some perspective without bias

Keep

-3exits (two gates pickable from outside and inside with average pick) one jump exit
-non auto locking gates when LS engaged on mobs
-no gate defenses from the inside gate
-GK hard channel room for certain weaves
-mob level significantly lower than inside tv
- no call mob
-2 channeling mobs roaming inside GK
-2 zones from waygate
-5 zones from nearest LS friendly main city(FD)
-central location for darkside players
Tar Valon

-4 exits(north exit doesn’t count since trolls cant canoe on their own), 2 very high pick needed for inside and even higher pick needed from outside) and a openable gate on SE end.
-2 zones from the waygate(Only if you have high pick for westgate to go that way)- None will
- Call mob
-Autolocking gates for 2 tics if DS engaged by a mob
-2 channeling mobs outside tower
-base mobs better equipped and higher level than average ds mobs.
-many channeling mobs on inside tower grounds
-10 or 12 zones away from nearest DS friendly city based off the route chosen home(Keep)
-central location for the highest damage dealing class in the game
Last edited by Jaster on Thu Jan 16, 2020 11:06 am, edited 3 times in total.

Mashad
Posts: 116
Joined: Fri Aug 28, 2015 11:54 pm

Re: Logging in to humans inside rk = p

Post by Mashad » Thu Jan 16, 2020 11:01 am

Jaster wrote:
Thu Jan 16, 2020 10:49 am
Currently the most recent generals are being hit when the defending playerbase is nonexistent.
This is 100% not true. Stop spreading misinformation.

I was involved in all 3 attempts this week. For every hit, the wotrealms site showed 5-6 DS logged in. Real chance at failure each time. We discussed it and decided to try anyway.

Narbo
Posts: 18
Joined: Sat Jun 08, 2019 7:44 pm

Re: Logging in to humans inside rk = p

Post by Narbo » Thu Jan 16, 2020 11:03 am

Just wanna throw this out there, but the new gate defenses that were added to TV se gate yesterday worked liked a charm this morning. Between the game lag, chasing channie mobs, all the regular guards that ensured i was at max engage every pulse, the insta aggro from the gate guards, and the way they shut the se gate everytime they aggroed me I successfully ripped faster than a wet pair of paper pants.

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