Fostering an Accountable Community
Re: Fostering an Accountable Community
And can we drop my insistence that they're logged thing? We found that that was with reference to the bug command. I apologised for misremembering.
Re: Fostering an Accountable Community
Alias pray na please tell Draz to mail staff..
You narrate 'please tell Draz to mail staff test one'.
You narrate 'please tell Draz to mail staff test one'.
Re: Fostering an Accountable Community
#1 reason I quit the game (and I know others who did) was because of
the impossibility of finding non-Draz impacted play.
Everything for you is always someone else's fault.
Everything is always "oh let's get into a 500 hour conversation so You (person who apparently has endless time and energy just waiting to devote to this) can tell Me (innocent) what I did wrong"
Re: Fostering an Accountable Community
And since accountability starts with oneself, I wil admit that the things that bother us about others are things we don't like about ourselves.
Some part of me also argues endlessly with people
Wants people to like me/approve of everything I do
Needs to feel like some kind of hero and "good" player
It took me years to understand that my way of playing isn't the only way of playing and that if that was the Only way of playing, it wouldn't be fun, it would be wildly annoying for a lot of people
Some part of me also argues endlessly with people
Wants people to like me/approve of everything I do
Needs to feel like some kind of hero and "good" player
It took me years to understand that my way of playing isn't the only way of playing and that if that was the Only way of playing, it wouldn't be fun, it would be wildly annoying for a lot of people
Re: Fostering an Accountable Community
Honestly, if anything, it feels like imms have gone out of their way *not* to ban Draz where others would have been banned already... and yet we still sit here with book-length diatribes about why nothing is his fault and the imms are targeting him and the things he did do that were wrong weren't really a big deal and didn't gain much anyway, etc etc.
Re: Fostering an Accountable Community
I am very aware imms have gone to great lengths with respect to me, I believe they know its appreciated, and the times they talk to me pretty much all result in some level of me agreeing with and accepting what they are telling me. Often with some caveat where I ask for more details or situatuational examples to better internalise and understand what they want.
I regret the negative impact I've had.
In the case stated above I felt you were incredibly toxic and disruptive for months across multiple alts (not just to me), a really unpleasant person to play with bonded, non communicative (over 6 months without giving direction) as a sedai mentor, and completely unreliable in pk, blaming everything at every instance, and disappearing without notice in Every. Single. Pk. I counted.
I know there is at least one other; from the same bonded period. I know I frustrate others, to tears occasionally. That likely includes the imms.
To be clear - if I join a group and you don't want me there, say so. If I go to lead a group and you want someone else to lead, say so. If you have a problem with me, say so, rather than being passive aggressive for years. Most likely I'll leave, at the very least I'll do my utmost to not antagonise.
Likewise if I do something unintended, and you say so, I stop (or query if I have to stop ie. With ds campfires intentionally coded to strike campsite and imms being undecided).
I regret the negative impact I've had.
In the case stated above I felt you were incredibly toxic and disruptive for months across multiple alts (not just to me), a really unpleasant person to play with bonded, non communicative (over 6 months without giving direction) as a sedai mentor, and completely unreliable in pk, blaming everything at every instance, and disappearing without notice in Every. Single. Pk. I counted.
I know there is at least one other; from the same bonded period. I know I frustrate others, to tears occasionally. That likely includes the imms.
To be clear - if I join a group and you don't want me there, say so. If I go to lead a group and you want someone else to lead, say so. If you have a problem with me, say so, rather than being passive aggressive for years. Most likely I'll leave, at the very least I'll do my utmost to not antagonise.
Likewise if I do something unintended, and you say so, I stop (or query if I have to stop ie. With ds campfires intentionally coded to strike campsite and imms being undecided).