This Lancer thinks he wants to fight in bush...

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Kibby
Posts: 2
Joined: Sun Oct 26, 2025 1:30 pm

This Lancer thinks he wants to fight in bush...

Post by Kibby » Thu Nov 20, 2025 4:51 pm

* HP:Healthy MV:Tiring > *Lansin* has arrived from the north, riding a warhorse.
[k human]
You try to slash *Lansin*, but he parries successfully.

t
* HP:Healthy MV:Tiring - Lansin: Wounded > *Lansin* tries to slash you, but you deflect the blow.
You try to slash *Lansin*, but he deflects the blow.
Trill tries to pierce *Lansin*, but he deflects the blow.
No way! You're fighting for your life!

* HP:Healthy MV:Tiring - Lansin: Wounded > [k human]
You do the best you can!

* HP:Healthy MV:Tiring - Lansin: Wounded >
o
open bush
It's already open!

* HP:Healthy MV:Tiring - Lansin: Wounded >
*Lansin* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Lansin: Wounded >

*Lansin* leaves west riding a warhorse.

* HP:Healthy MV:Tiring >
w
t
Dead End Near Tarwin's Gap
[ obvious exits: E ]
*Lansin* is standing here, riding a warhorse.

p
close bush
* HP:Healthy MV:Tiring > Trill tries to pierce *Lansin*, but he deflects the blow.
[k human]
You try to slash *Lansin*, but he deflects the blow.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded > Ok.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
p
close bush
p
close bush
It's already closed!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded > It's already closed!

m
z
kill human
* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
*Lansin* stops riding a warhorse.
You do the best you can!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
You try to slash *Lansin*, but he parries successfully.
Trill tries to pierce *Lansin*, but he parries successfully.
Trill tries to pierce *Lansin*, but he parries successfully.

mz
* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
[change mood berserk]
Mood changed to: Berserk

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
Trill nods in agreement.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
p
close bush
p
close bush

*Lansin* assumes a defensive striking posture.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded > It's already closed!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded > It's already closed!

'
* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
Yes, but WHAT do you want to say?

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >
You slash *Lansin*'s head very hard.
Trill swiftly dodges *Lansin*'s attempt to slash him.
Trill tries to pierce *Lansin*, but he deflects the blow.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Wounded >

Trill pierces *Lansin*'s left leg extremely hard.
*Lansin* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Battered >

Trill assumes a defensive striking posture.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Battered >
na keep it closed
mz
You try to slash *Lansin*, but he deflects the blow.
*Lansin* tries to slash Trill, but he deflects the blow.
Trill tries to pierce *Lansin*, but he deflects the blow.
Ok.

b
* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Battered >
[change mood berserk]
You chose to go berserk, now live or die with it!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Battered >
[BASH ]


Trill pierces *Lansin*'s body very hard.
*Lansin* panics, and attempts to flee!

-
=+
*
*+
=
*Lansin* tries to slash Trill, but he parries successfully.
Trill tries to pierce *Lansin*, but he parries successfully.

-
-
=
The bush is opened from the other side.
As *Lansin* avoids your bash, you topple over and fall to the ground!
*Lansin* panics, and attempts to flee!

* HP:Healthy MV:Tiring >
Trill closes the bush.

* HP:Healthy MV:Tiring >
Trill tries to pierce *Lansin*, but he parries successfully.

* HP:Healthy MV:Tiring >
st
t

Trill tries to pierce *Lansin*, but he parries successfully.
The bush is opened from the other side.

b
* HP:Healthy MV:Tiring >
Trill closes the bush.
The bush is opened from the other side.

* HP:Healthy MV:Tiring >
Trill closes the bush.

* HP:Healthy MV:Tiring >
*Lansin* opens the bush.

* HP:Healthy MV:Tiring > Trill closes the bush.
You stand up.

* HP:Healthy MV:Tiring > *Lansin* opens the bush.
[k human]
You try to slash *Lansin*, but he deflects the blow.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Battered >
Trill closes the bush.
*Lansin* opens the bush.
*Lynnix* has arrived from the east, riding a Domani razor.
[BASH ]


Trill closes the bush.
*Lansin* opens the bush.

-
Trill tries to pierce *Lansin*, but he parries successfully.
Trill closes the bush.
*Lansin* opens the bush.

=
Trill closes the bush.
*Lansin* opens the bush.

+
Trill closes the bush.
*Lansin* opens the bush.

*
Trill closes the bush.
*Lansin* opens the bush.
*Lynnix* tries to pierce you, but you deflect the blow.


*Lynnix* tries to pierce you, but you parry successfully.
*Lansin* tries to slash Trill, but he deflects the blow.
Trill tries to pierce *Lansin*, but he deflects the blow.
Trill closes the bush.
*Lansin* opens the bush.

*
Trill closes the bush.

+
=-
-
=
Your bash at *Lansin* sends him sprawling!
*Lansin* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Battered >

Trill pierces *Lansin*'s left hand extremely hard.
*Lansin* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Battered >

*Lynnix* tries to pierce you, but you parry successfully.
You slash *Lansin*'s right leg into bloody fragments!
*Lansin* panics, and attempts to flee!
Trill tries to pierce *Lansin*, but he parries successfully.

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Beaten >

*Lynnix* tries to pierce you, but you deflect the blow.
You slash *Lansin*'s body into bloody fragments!
*Lansin* panics, and attempts to flee!
Trill pierces *Lansin*'s body into bloody fragments!
*Lansin* panics, and attempts to flee!
*Lynnix* tries to pierce you, but you deflect the blow.
Trill pierces *Lansin*'s body extremely hard.
*Lansin* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lynnix* pierces your right leg into bloody fragments!
You try to slash *Lansin*, but he parries successfully.
*Lansin* tries to slash Trill, but he deflects the blow.
Trill tries to pierce *Lansin*, but he parries successfully.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lynnix* tries to pierce you, but you parry successfully.
Trill tries to pierce *Lansin*, but he deflects the blow.
*Lansin* opens the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
*Lansin* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lansin* opens the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.
*Lansin* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lansin*, but he deflects the blow.
*Lansin* tries to slash Trill, but he deflects the blow.
Trill tries to pierce *Lansin*, but he deflects the blow.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lansin* opens the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill tries to pierce *Lansin*, but he deflects the blow.
Trill closes the bush.

b
* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
[BASH ]


-
*Lynnix* opens the bush.

=
Trill closes the bush.
*Lynnix* opens the bush.

+
Trill closes the bush.

*
*Lynnix* opens the bush.


*Lynnix* tries to pierce you, but you parry successfully.
Trill tries to pierce *Lansin*, but he dodges the attack.
Trill closes the bush.

*
*Lynnix* opens the bush.

+
Trill closes the bush.
*Lynnix* opens the bush.

=
Trill closes the bush.
*Lynnix* opens the bush.

-
Trill closes the bush.
*Lynnix* opens the bush.


Trill closes the bush.
*Lynnix* opens the bush.

-
Trill tries to pierce *Lansin*, but he dodges the attack.
Trill closes the bush.
*Lynnix* opens the bush.

=
Trill closes the bush.
As *Lansin* avoids your bash, you topple over and fall to the ground!
*Lansin* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

You dodge a bash from *Lansin* who loses his balance and falls!

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
*Lynnix* tries to pierce you, but you deflect the blow.
Trill tries to pierce *Lansin*, but he deflects the blow.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lynnix* opens the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
*Lynnix* tries to pierce you, but you parry successfully.
Trill pierces *Lansin*'s left leg very hard.
*Lansin* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lynnix* tries to pierce you, but you deflect the blow.
You try to slash *Lansin*, but he deflects the blow.
*Lansin* tries to slash Trill, but he dodges the attack.
Trill tries to pierce *Lansin*, but he deflects the blow.
*Lansin* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lynnix* opens the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

Trill tries to pierce *Lansin*, but he deflects the blow.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >

*Lynnix* tries to pierce you, but you parry successfully.
You try to slash *Lansin*, but he dodges the attack.
Trill tries to pierce *Lansin*, but he parries successfully.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
The bush is opened from the other side.
Trill closes the bush.

* HP:Scratched MV:Tiring - Trill: Healthy - Lansin: Critical >
b
[BASH ]


*Lynnix* opens the bush.

-
Trill closes the bush.

=
*Lynnix* opens the bush.

+
*Hope* has arrived from the east, riding a bloodstock stallion.
Trill closes the bush.
*Lynnix* opens the bush.

*
Trill closes the bush.
*Lynnix* opens the bush.


Trill closes the bush.
Trill avoids being bashed by *Lansin* who loses his balance and falls!
*Lynnix* opens the bush.

*
Trill closes the bush.
*Lynnix* opens the bush.

+
*Lynnix* tries to pierce you, but you parry successfully.
Trill pierces *Lansin*'s left leg extremely hard.
*Lansin* panics, and attempts to flee!
*Lynnix* pierces your body extremely hard.
Trill tries to pierce *Lansin*, but he parries successfully.
Trill closes the bush.
*Lynnix* opens the bush.

=
*Hope* tries to pierce you, but you deflect the blow.
Trill closes the bush.
*Lynnix* opens the bush.

-
Trill closes the bush.
*Lynnix* opens the bush.


Trill closes the bush.
*Lynnix* opens the bush.

-
Trill closes the bush.
*Lynnix* opens the bush.

=
Trill closes the bush.
*Lynnix* opens the bush.
Your bash at *Lansin* sends him sprawling!
*Lansin* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.
*Lynnix* opens the bush.

* HP:Hurt MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.
*Lynnix* opens the bush.

* HP:Hurt MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.
*Lynnix* opens the bush.

* HP:Hurt MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.
*Lynnix* opens the bush.

* HP:Hurt MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.
*Lynnix* opens the bush.

* HP:Hurt MV:Tiring - Trill: Healthy - Lansin: Critical >
Trill closes the bush.
*Lynnix* opens the bush.

* HP:Hurt MV:Tiring - Trill: Healthy - Lansin: Critical >
*Lynnix* pierces your body into bloody fragments!
You slash *Lansin*'s left hand extremely hard.
*Lansin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Lansin*'s death cry.
Trill closes the bush.
*Lynnix* opens the bush.

* HP:Hurt MV:Tiring >
Trill closes the bush.
*Lynnix* opens the bush.

e
* HP:Hurt MV:Tiring >
Trill closes the bush.
*Lynnix* opens the bush.

o
open bush
* HP:Hurt MV:Tiring > Entering the Gap
[ obvious exits: N E S W ]
South: A Shienaran scout blends into the surroundings here.
A large rock sits upright with strange markings on its sides.
Trill the Great Havoc is standing here.
A raven is here flying around.

e
* HP:Hurt MV:Tiring >
It's already open!

* HP:Hurt MV:Tiring > East Path
[ obvious exits: N W ]
Trill the Great Havoc is standing here.

* HP:Hurt MV:Tiring >
mw
mw
mw
mw
[change mood wimpy]
You try to calm down, but can't.

mw
* HP:Hurt MV:Tiring > [change mood wimpy]
You try to calm down, but can't.

* HP:Hurt MV:Tiring > [change mood wimpy]
You try to calm down, but can't.

mw
* HP:Hurt MV:Tiring > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 197 hit points.

Didn't get the loot, but oh well! Can always scalp it later :)

Lynnix
Posts: 5
Joined: Sat Dec 17, 2022 8:10 pm

Re: This Lancer thinks he wants to fight in bush...

Post by Lynnix » Thu Nov 20, 2025 7:14 pm

I totally botched that for us. Over spammed the door hoping Landon would get a flee out and I didn’t see Hope enter… well played by Lansin.

Bad play on me!

Post Reply