Stab Thread
Re: Stab Thread
A stab is a stab. He should have had notice on and been spamming k h.dark if he saw you there
Re: Stab Thread
Sometimes I wonder if some of you actually know what’s happening. Just in general. At any point. I worry about your well being. Ignore this. It’s all a figment of your imagination.
Re: Stab Thread
A mangy cat hates your guts!
A mangy cat hates your guts!
A black cat hates your guts!
A chicken hates your guts!
A black cat hates your guts!
Who is gonna feed all these damn cats now. Not the Lancers. We're hawk people.
A mangy cat hates your guts!
A black cat hates your guts!
A chicken hates your guts!
A black cat hates your guts!
Who is gonna feed all these damn cats now. Not the Lancers. We're hawk people.
Re: Stab Thread
Nobody is a hero. Nobody is a villain. Everybody posting here, everyone - has intentionally or unintentionally been annoying to pk with at some point.
Demodar - please don't change the way that you enjoy playing. There are plenty of people here who want to pk with and against you and have fun doing that.
The only person we need to be true to is ourselves.
Demodar - please don't change the way that you enjoy playing. There are plenty of people here who want to pk with and against you and have fun doing that.
The only person we need to be true to is ourselves.
Re: Stab Thread
oh my god, everyone shut up and post shitty wizkills
Re: Stab Thread
Demodar zerk stabbed Arjuna to get that triple bladed dagger, and I wanted to see the log! Still got it dude??
Re: Stab Thread
don't know why but link kept going 1 million times. was going to leave the pk when i saw stabber, but lost link yet again.
anyway, my fault for pking with that so not complaining
* R HP:Wounded SP:Strong MV:Full > The Dusty Road
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being
ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Wounded SP:Strong MV:Full > e
north
r
A raven caws 'Velkav is at Thinning Woods'
* R HP:Wounded SP:Strong MV:Full > You feel the flows of saidin coursing through your
body.
* R HP:Wounded SP:Strong MV:Full > Thick Forest
[ obvious exits: S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being
ridden by you.
* R HP:Wounded SP:Strong MV:Full > Ok.
* R HP:Wounded SP:Strong MV:Full >
*Arjuna* has arrived from the south.
* R HP:Wounded SP:Strong MV:Full > Attempting to connect to game.wotmud.org port 2224.
faiz
The Wheel Of Time MUD
Mark IV
Updated and Maintained by
Flash, Ingtar, Mournblade, & Zun
Based on the novels by Robert Jordan
and published by Tor Books
Running since Summer 1993
Original Code - CircleMUD
[DikuMUD I Original Source]
Original game idea, concept, and design:
Katja Nyboa, Tom Madsen, Hans Henrik Staerfeldt
Michael Seifert, and Sebastian Hammer
By what name do you wish to be known? Passphrase:
look
Reconnecting.
* HP:Critical SP:Strong MV:Haggard > Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
Newcomers to this mud should LOOK NOTICE.
Exits to this room are posted on LOOK SIGN.
[ obvious exits: N E S W U D ]
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.
Ragnorake the Dark Master is resting here.
* HP:Critical SP:Strong MV:Haggard >
Your heartbeat calms down more as you feel less panicked.
anyway, my fault for pking with that so not complaining
* R HP:Wounded SP:Strong MV:Full > The Dusty Road
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being
ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Wounded SP:Strong MV:Full > e
north
r
A raven caws 'Velkav is at Thinning Woods'
* R HP:Wounded SP:Strong MV:Full > You feel the flows of saidin coursing through your
body.
* R HP:Wounded SP:Strong MV:Full > Thick Forest
[ obvious exits: S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being
ridden by you.
* R HP:Wounded SP:Strong MV:Full > Ok.
* R HP:Wounded SP:Strong MV:Full >
*Arjuna* has arrived from the south.
* R HP:Wounded SP:Strong MV:Full > Attempting to connect to game.wotmud.org port 2224.
faiz
The Wheel Of Time MUD
Mark IV
Updated and Maintained by
Flash, Ingtar, Mournblade, & Zun
Based on the novels by Robert Jordan
and published by Tor Books
Running since Summer 1993
Original Code - CircleMUD
[DikuMUD I Original Source]
Original game idea, concept, and design:
Katja Nyboa, Tom Madsen, Hans Henrik Staerfeldt
Michael Seifert, and Sebastian Hammer
By what name do you wish to be known? Passphrase:
look
Reconnecting.
* HP:Critical SP:Strong MV:Haggard > Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
Newcomers to this mud should LOOK NOTICE.
Exits to this room are posted on LOOK SIGN.
[ obvious exits: N E S W U D ]
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.
Ragnorake the Dark Master is resting here.
* HP:Critical SP:Strong MV:Haggard >
Your heartbeat calms down more as you feel less panicked.