Fail!
Re: Fail!
Was fighting Byrg. This isn't really a pk log. I just found it funny.
* R HP:Scratched MV:Fresh >
Annabelle leaves west riding a dust-colored gelding.
* R HP:Scratched MV:Fresh > l
The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A gray palfrey prances skittishly nearby, being ridden by you.
A dun mare is here, snorting angrily.
* R HP:Scratched MV:Fresh > yell heh
where
sc
inv
prac
who
say this is hilarious
chat this lag global?
say this is now 15 seconds
say 20 seconds
say 30 seconds
You bellow 'heh'
say WOOOOO
say oh wow let one command in that's cool
say Well folks welcome to my game play
say we're now at 45 seconds
* R HP:Scratched MV:Fresh > Players in your Zone
--------------------
Annabelle - Little Trail
Ominas - The Dusty Road
* R HP:Scratched MV:Fresh > You have 376(409) hit and 165(165) movement points.
You have scored 108848908 experience points and 221 quest points.
You need 1726970455 exp to level and 179 qp to rank.
You have amassed 68 Turn points to date.
You have played 16 days and 7 hours (real time).
This ranks you as Ominas the Gaidin [Gaidin 5] (Level 51).
You are standing.
* R HP:Scratched MV:Fresh > You are carrying:
a stable ticket
a large number of gold crowns (45)
* R HP:Scratched MV:Fresh > You have got 4 practice sessions left.
You are skilled in the following:
bash (Superb)
rescue (Bad)
long blades (Superb)
medium blades (Poor)
fencing blades (Poor)
pick (Very Good)
dodge (Superb)
search (Excellent)
track (Superb)
ride (Level 7)
wisdom lore (Level 1)
notice (Superb)
survival (Level 7)
* R HP:Scratched MV:Fresh >
Annabelle bellows 'I let you guys go'
* R HP:Scratched MV:Fresh >
Annabelle has arrived from the west, riding a dust-colored gelding.
* R HP:Scratched MV:Fresh >
Annabelle leaves south riding a dust-colored gelding.
* R HP:Scratched MV:Fresh > Players
-------
Annabelle the Tower Accepted [White Tower]
Ominas Crowe [Gaidin]
Sybrina Littlestone the Tower Accepted [White Tower]
Etain a'Conn the Tower Accepted [White Tower]
Lady Jana Ah'ten, Paj's zerk princess [Lion Warden Blademaster]
Lord Raal the Lieutenant [Child of Light Blademaster] (Idle) WANTED
Blayke Morgan, the better looking co-owner of the glue factory in Four Kings
Chainsaw of Illian
Aivan of Saldaea
Planchet of Kandor
Phyl of Tarabon
Yanzu of Illian
Leria the Tower Accepted [White Tower]
Dowell of Saldaea
Coryl of the Borderlands
Katarina the Journey Accepted [White Tower]
Gabriella of Altara
17 players displayed.
* R HP:Scratched MV:Fresh > You say 'this is hilarious'
* R HP:Scratched MV:Fresh > You chat 'this lag global?'
* R HP:Scratched MV:Fresh > You say 'this is now 15 seconds'
* R HP:Scratched MV:Fresh > You say '20 seconds'
* R HP:Scratched MV:Fresh > You say '30 seconds'
* R HP:Scratched MV:Fresh > You say 'WOOOOO'
* R HP:Scratched MV:Fresh > You say 'oh wow let one command in that's cool'
* R HP:Scratched MV:Fresh > The snow lightens up a bit.
You say 'Well folks welcome to my game play'
* R HP:Scratched MV:Fresh > You say 'we're now at 45 seconds'
* R HP:Scratched MV:Fresh >
Yanzu chats 'at least some is based on my attack rounds and bash timers, but i always lag so..'
* R HP:Scratched MV:Fresh >
So this is how my screen looks regularly. For those of you who have pked me lately and the pk ends or I die quickly. Sorry about that.
* R HP:Scratched MV:Fresh >
Annabelle leaves west riding a dust-colored gelding.
* R HP:Scratched MV:Fresh > l
The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A gray palfrey prances skittishly nearby, being ridden by you.
A dun mare is here, snorting angrily.
* R HP:Scratched MV:Fresh > yell heh
where
sc
inv
prac
who
say this is hilarious
chat this lag global?
say this is now 15 seconds
say 20 seconds
say 30 seconds
You bellow 'heh'
say WOOOOO
say oh wow let one command in that's cool
say Well folks welcome to my game play
say we're now at 45 seconds
* R HP:Scratched MV:Fresh > Players in your Zone
--------------------
Annabelle - Little Trail
Ominas - The Dusty Road
* R HP:Scratched MV:Fresh > You have 376(409) hit and 165(165) movement points.
You have scored 108848908 experience points and 221 quest points.
You need 1726970455 exp to level and 179 qp to rank.
You have amassed 68 Turn points to date.
You have played 16 days and 7 hours (real time).
This ranks you as Ominas the Gaidin [Gaidin 5] (Level 51).
You are standing.
* R HP:Scratched MV:Fresh > You are carrying:
a stable ticket
a large number of gold crowns (45)
* R HP:Scratched MV:Fresh > You have got 4 practice sessions left.
You are skilled in the following:
bash (Superb)
rescue (Bad)
long blades (Superb)
medium blades (Poor)
fencing blades (Poor)
pick (Very Good)
dodge (Superb)
search (Excellent)
track (Superb)
ride (Level 7)
wisdom lore (Level 1)
notice (Superb)
survival (Level 7)
* R HP:Scratched MV:Fresh >
Annabelle bellows 'I let you guys go'
* R HP:Scratched MV:Fresh >
Annabelle has arrived from the west, riding a dust-colored gelding.
* R HP:Scratched MV:Fresh >
Annabelle leaves south riding a dust-colored gelding.
* R HP:Scratched MV:Fresh > Players
-------
Annabelle the Tower Accepted [White Tower]
Ominas Crowe [Gaidin]
Sybrina Littlestone the Tower Accepted [White Tower]
Etain a'Conn the Tower Accepted [White Tower]
Lady Jana Ah'ten, Paj's zerk princess [Lion Warden Blademaster]
Lord Raal the Lieutenant [Child of Light Blademaster] (Idle) WANTED
Blayke Morgan, the better looking co-owner of the glue factory in Four Kings
Chainsaw of Illian
Aivan of Saldaea
Planchet of Kandor
Phyl of Tarabon
Yanzu of Illian
Leria the Tower Accepted [White Tower]
Dowell of Saldaea
Coryl of the Borderlands
Katarina the Journey Accepted [White Tower]
Gabriella of Altara
17 players displayed.
* R HP:Scratched MV:Fresh > You say 'this is hilarious'
* R HP:Scratched MV:Fresh > You chat 'this lag global?'
* R HP:Scratched MV:Fresh > You say 'this is now 15 seconds'
* R HP:Scratched MV:Fresh > You say '20 seconds'
* R HP:Scratched MV:Fresh > You say '30 seconds'
* R HP:Scratched MV:Fresh > You say 'WOOOOO'
* R HP:Scratched MV:Fresh > You say 'oh wow let one command in that's cool'
* R HP:Scratched MV:Fresh > The snow lightens up a bit.
You say 'Well folks welcome to my game play'
* R HP:Scratched MV:Fresh > You say 'we're now at 45 seconds'
* R HP:Scratched MV:Fresh >
Yanzu chats 'at least some is based on my attack rounds and bash timers, but i always lag so..'
* R HP:Scratched MV:Fresh >
So this is how my screen looks regularly. For those of you who have pked me lately and the pk ends or I die quickly. Sorry about that.
Re: Fail!
So many fails here!
First Kelvan was inside, we thought he was getting ready to come then he appeared zone looking like he was trapped. We ran off to save him... then we got to this bit where I got confused what room I was in. Then basically lag hit hard. Oh and it turns out he was fine.
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick slightly
to the damp ground, prompting you to look down. Here, the path continues north
and south.
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
A small purse is here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Razhak* is standing here, riding a shadow stallion.
*Scrat* is here, fighting Yossarian, riding a shadow stallion.
*Dimst* is here, fighting Yossarian.
*Jakd* is sitting here.
*Krait* is here, fighting Cale.
A soldier is here, fighting Jakd.
Lord Cale Reid, Lieutenant is here, fighting Krait, riding a bloodstock stallion.
Yossarian the Paranoid is sitting here, riding a bloodstock stallion.
*Asharek* is here, fighting Cale.
You begin to weave the appropriate flows...
*Razhak* slashes your body very hard.
Cale sends *Krait* sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.
* R HP:Battered SP:Good MV:Full - Razhak: Battered > nar off
You whip *Razhak*'s body.
*Dimst* tries to pound Yossarian, but he parries successfully.
*Asharek* pierces Cale's body.
*Scrat* hacks Yossarian's right arm very hard.
Cale blasts *Krait*'s head extremely hard.
A soldier tries to pound Jakd, but he parries successfully.
*Jakd* pierces a soldier's body.
Cale gives a soldier an order.
* R HP:Battered SP:Good MV:Full - Razhak: Battered > You narrate 'off'
* R HP:Battered SP:Good MV:Full - Razhak: Battered > f
n - I THOUGHT WE WERE ALL S! UHOH!
_
You panic and attempt to flee!
'
You flee head over heels.
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
The corpse of a soldier is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick slightly
to the damp ground, prompting you to look down. Here, the path continues north
and south.
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
A small purse is here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Razhak* is standing here, riding a shadow stallion.
*Scrat* is here, fighting Yossarian, riding a shadow stallion.
*Dimst* is here, fighting Yossarian.
*Jakd* is here, fighting a soldier.
*Krait* is sitting here.
A soldier is here, fighting Jakd.
Lord Cale Reid, Lieutenant is here, fighting Krait, riding a bloodstock stallion.
Yossarian the Paranoid is sitting here, riding a bloodstock stallion.
*Asharek* is here, fighting Cale.
* R HP:Battered SP:Good MV:Full > *Jakd* barely pierces a soldier's head.
[rel ]
Ok.
* R HP:Battered SP:Good MV:Full > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered SP:Good MV:Full > ]
f
w
w
Jakd avoids being bashed by a soldier who loses his balance and falls!
*Dimst* tries to pound Yossarian, but he deflects the blow.
*Asharek* pierces Cale's left arm.
Yossarian barely slashes *Scrat*'s head.
*Scrat* tries to hack Yossarian, but he parries successfully.
Cale blasts *Krait*'s body very hard.
*Jakd* tries to pierce a soldier, but he parries successfully.
Cale panics, and attempts to flee!
[k dark]
You whip *Razhak*'s body.
*Scrat* panics, and attempts to flee!
*Razhak* sends you sprawling with a powerful bash!
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Cale leaves north riding a bloodstock stallion.
*Asharek* pierces your body hard.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Yossarian panics, and attempts to flee!
*Scrat* leaves north riding a shadow stallion.
*Scrat* has arrived from the north, riding a shadow stallion.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Yossarian leaves north riding a bloodstock stallion.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
*Razhak* swirls about with a gleaming black longsword, slicing across your body!
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Razhak assumes an offensive striking posture.
* R HP:Battered SP:Good MV:Full - Razhak: Battered > w
*Jakd* barely tickles a soldier's left leg with his pierce.
*Dimst* pounds your body.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
*Dimst* pounds your body hard.
*Asharek* pierces your left arm hard.
*Razhak* slashes your right arm hard.
A soldier tries to pound Jakd, but he deflects the blow.
*Jakd* barely pierces a soldier's left arm.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Jakd* panics, and attempts to flee!
* R HP:Beaten SP:Good MV:Full - Razhak: Battered > close fence
*Krait* pierces a warhorse's body hard.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Jakd* panics, and attempts to flee!
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Jakd* leaves north.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Eviscerator* has arrived from the south, riding a shadow stallion.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
Yossarian narrates 'am kajin'
* R HP:Beaten SP:Good MV:Full - Razhak: Battered > nar err helpsky :P
A warhorse tries to hit Krait, but he parries successfully.
*Krait* pierces a warhorse's body.
*Dimst* pounds your body hard.
*Asharek* pierces your left leg.
*Razhak* slashes your right hand hard.
You wish that your wounds would stop BLEEDING so much!
*Krait* pierces a warhorse's left leg hard.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered > '
You panic and attempt to flee!
*Razhak* swirls about with a gleaming black longsword, slicing across your body!
NOT GOOD, LOTS OF DAMAGE HERE.
AND THEN I START TO LAG BAD
*Eviscerator* slashes a warhorse's body into bloody fragments!
You flee head over heels.
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
The corpse of a soldier is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Inymis bellows 'hi!'
HAVING TROUBLE SEEING WHERE I AM IN LAG!
close fence
* R HP:Beaten SP:Good MV:Full > Before the Tower
You are standing in front of an old, apparently abandoned watchtower, the one
that you have been seeing glimpses of from the road. You get a chill feeling
as you look up at the big gray mass that looms up above you. Bits and pieces
of gray masonry have fallen away from the tower, and you see an especially big
piece half embedded in the ground. The entrance to the tower looks like a
black mouth, and the door has long rotted away. A dark path leads east from
here, heavily shadowed by the trees that loom over it. Another path leads
south from here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten SP:Good MV:Full > A Field
Blackened and twisted trees rise all around you, but the ground has grass on
it, a good place for mounts to rest. The gate to the east can even be closed,
preventing them running away. A large tower looms in the northeast, an
excellent place to look out over most of the northern countryside.
[ obvious exits: E ]
The corpse of a draft horse is lying here. [2]
The corpse of a black stallion is lying here.
The corpse of a gray palfrey is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
WELL THIS AINT GOOD.
* R HP:Beaten SP:Good MV:Full > s
Ok.
* R HP:Beaten SP:Good MV:Full > Cale narrates 'on kaj'
You narrate 'err helpsky :P'
* R HP:Beaten SP:Good MV:Full > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten SP:Good MV:Full > It's already closed!
* R HP:Beaten SP:Good MV:Full > Alas, you cannot go that way...
* R HP:Beaten SP:Good MV:Full >
Inymis narrates 'judai zone'
open fence
* R HP:Beaten SP:Good MV:Full > Ok.
e
* R HP:Beaten SP:Good MV:Full > s
s
Before the Tower
You are standing in front of an old, apparently abandoned watchtower, the one
that you have been seeing glimpses of from the road. You get a chill feeling
as you look up at the big gray mass that looms up above you. Bits and pieces
of gray masonry have fallen away from the tower, and you see an especially big
piece half embedded in the ground. The entrance to the tower looks like a
black mouth, and the door has long rotted away. A dark path leads east from
here, heavily shadowed by the trees that loom over it. Another path leads
south from here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Beaten SP:Good MV:Full > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A Shienaran scout blends into the surroundings here.
* R HP:Beaten SP:Good MV:Full > s
Hidden Path
You are almost at the tower now, which fills the opening in the trees that you
can see farther up the path. Very faint scuff marks and faint footprints lead
up to the tower. The trees looming up beside and over the path block out all
light here, and you can't see the sky. The path continues to the south, and
you can't see the end because of the enveloping shadows.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jakd* is standing here.
LAG LAG LAG
* R HP:Beaten SP:Good MV:Full > s
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jakd* is standing here.
*Asharek* is standing here.
*Dimst* is standing here.
*Krait* is standing here.
*Eviscerator* is standing here, riding a shadow stallion.
*Asharek* tries to pierce you, but you parry successfully.
*Eviscerator* tries to slash you, but you deflect the blow.
*Dimst* tries to pound you, but you deflect the blow.
*Krait* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > s
*Krait* tries to pierce you, but you deflect the blow.
No way! You're fighting for your life!
s
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > f
No way! You're fighting for your life!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > e
No way! You're fighting for your life!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > '
No way! You're fighting for your life!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > e
You panic and attempt to flee!
JUST SORT OF HITTING FLEE AND HOPING GOOD THINGS HAPPEN
TICK IN 5 SECONDS.
*Krait* pierces your body.
You wish that your wounds would stop BLEEDING so much!
*Dimst* pounds your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
*Eviscerator* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
*someone* pierces your body hard.
You are incapacitated and will slowly die, if not aided.
WELL dung
Your heartbeat calms down more as you feel less panicked.
ERR WAS THAT A TIC!?
You are dead! Sorry...
Still better. Experience pays off.
Ouch! You lose a level.
Thanks Incap rip!
First Kelvan was inside, we thought he was getting ready to come then he appeared zone looking like he was trapped. We ran off to save him... then we got to this bit where I got confused what room I was in. Then basically lag hit hard. Oh and it turns out he was fine.
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick slightly
to the damp ground, prompting you to look down. Here, the path continues north
and south.
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
A small purse is here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Razhak* is standing here, riding a shadow stallion.
*Scrat* is here, fighting Yossarian, riding a shadow stallion.
*Dimst* is here, fighting Yossarian.
*Jakd* is sitting here.
*Krait* is here, fighting Cale.
A soldier is here, fighting Jakd.
Lord Cale Reid, Lieutenant is here, fighting Krait, riding a bloodstock stallion.
Yossarian the Paranoid is sitting here, riding a bloodstock stallion.
*Asharek* is here, fighting Cale.
You begin to weave the appropriate flows...
*Razhak* slashes your body very hard.
Cale sends *Krait* sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.
* R HP:Battered SP:Good MV:Full - Razhak: Battered > nar off
You whip *Razhak*'s body.
*Dimst* tries to pound Yossarian, but he parries successfully.
*Asharek* pierces Cale's body.
*Scrat* hacks Yossarian's right arm very hard.
Cale blasts *Krait*'s head extremely hard.
A soldier tries to pound Jakd, but he parries successfully.
*Jakd* pierces a soldier's body.
Cale gives a soldier an order.
* R HP:Battered SP:Good MV:Full - Razhak: Battered > You narrate 'off'
* R HP:Battered SP:Good MV:Full - Razhak: Battered > f
n - I THOUGHT WE WERE ALL S! UHOH!
_
You panic and attempt to flee!
'
You flee head over heels.
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
The corpse of a soldier is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A Path
The dark, twisted path is surrounded by a wall of gnarled, evil-looking trees
to both sides. As you cautiously walk down the path, your boots stick slightly
to the damp ground, prompting you to look down. Here, the path continues north
and south.
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
A small purse is here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Razhak* is standing here, riding a shadow stallion.
*Scrat* is here, fighting Yossarian, riding a shadow stallion.
*Dimst* is here, fighting Yossarian.
*Jakd* is here, fighting a soldier.
*Krait* is sitting here.
A soldier is here, fighting Jakd.
Lord Cale Reid, Lieutenant is here, fighting Krait, riding a bloodstock stallion.
Yossarian the Paranoid is sitting here, riding a bloodstock stallion.
*Asharek* is here, fighting Cale.
* R HP:Battered SP:Good MV:Full > *Jakd* barely pierces a soldier's head.
[rel ]
Ok.
* R HP:Battered SP:Good MV:Full > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered SP:Good MV:Full > ]
f
w
w
Jakd avoids being bashed by a soldier who loses his balance and falls!
*Dimst* tries to pound Yossarian, but he deflects the blow.
*Asharek* pierces Cale's left arm.
Yossarian barely slashes *Scrat*'s head.
*Scrat* tries to hack Yossarian, but he parries successfully.
Cale blasts *Krait*'s body very hard.
*Jakd* tries to pierce a soldier, but he parries successfully.
Cale panics, and attempts to flee!
[k dark]
You whip *Razhak*'s body.
*Scrat* panics, and attempts to flee!
*Razhak* sends you sprawling with a powerful bash!
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Cale leaves north riding a bloodstock stallion.
*Asharek* pierces your body hard.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Yossarian panics, and attempts to flee!
*Scrat* leaves north riding a shadow stallion.
*Scrat* has arrived from the north, riding a shadow stallion.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Yossarian leaves north riding a bloodstock stallion.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
*Razhak* swirls about with a gleaming black longsword, slicing across your body!
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
Razhak assumes an offensive striking posture.
* R HP:Battered SP:Good MV:Full - Razhak: Battered > w
*Jakd* barely tickles a soldier's left leg with his pierce.
*Dimst* pounds your body.
* R HP:Battered SP:Good MV:Full - Razhak: Battered >
*Dimst* pounds your body hard.
*Asharek* pierces your left arm hard.
*Razhak* slashes your right arm hard.
A soldier tries to pound Jakd, but he deflects the blow.
*Jakd* barely pierces a soldier's left arm.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Jakd* panics, and attempts to flee!
* R HP:Beaten SP:Good MV:Full - Razhak: Battered > close fence
*Krait* pierces a warhorse's body hard.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Jakd* panics, and attempts to flee!
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Jakd* leaves north.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
*Eviscerator* has arrived from the south, riding a shadow stallion.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered >
Yossarian narrates 'am kajin'
* R HP:Beaten SP:Good MV:Full - Razhak: Battered > nar err helpsky :P
A warhorse tries to hit Krait, but he parries successfully.
*Krait* pierces a warhorse's body.
*Dimst* pounds your body hard.
*Asharek* pierces your left leg.
*Razhak* slashes your right hand hard.
You wish that your wounds would stop BLEEDING so much!
*Krait* pierces a warhorse's left leg hard.
* R HP:Beaten SP:Good MV:Full - Razhak: Battered > '
You panic and attempt to flee!
*Razhak* swirls about with a gleaming black longsword, slicing across your body!
NOT GOOD, LOTS OF DAMAGE HERE.
AND THEN I START TO LAG BAD
*Eviscerator* slashes a warhorse's body into bloody fragments!
You flee head over heels.
Branch in Dark Path
Here, the dark path branches. To the south, it joins with another path, and to
the north and west, the path continues. The looming, gnarled trees block out
all light. For some reason, little clumps of dirt stick to your boots with
each step you take.
[ obvious exits: N S W ]
The corpse of a soldier is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Inymis bellows 'hi!'
HAVING TROUBLE SEEING WHERE I AM IN LAG!
close fence
* R HP:Beaten SP:Good MV:Full > Before the Tower
You are standing in front of an old, apparently abandoned watchtower, the one
that you have been seeing glimpses of from the road. You get a chill feeling
as you look up at the big gray mass that looms up above you. Bits and pieces
of gray masonry have fallen away from the tower, and you see an especially big
piece half embedded in the ground. The entrance to the tower looks like a
black mouth, and the door has long rotted away. A dark path leads east from
here, heavily shadowed by the trees that loom over it. Another path leads
south from here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten SP:Good MV:Full > A Field
Blackened and twisted trees rise all around you, but the ground has grass on
it, a good place for mounts to rest. The gate to the east can even be closed,
preventing them running away. A large tower looms in the northeast, an
excellent place to look out over most of the northern countryside.
[ obvious exits: E ]
The corpse of a draft horse is lying here. [2]
The corpse of a black stallion is lying here.
The corpse of a gray palfrey is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
WELL THIS AINT GOOD.
* R HP:Beaten SP:Good MV:Full > s
Ok.
* R HP:Beaten SP:Good MV:Full > Cale narrates 'on kaj'
You narrate 'err helpsky :P'
* R HP:Beaten SP:Good MV:Full > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten SP:Good MV:Full > It's already closed!
* R HP:Beaten SP:Good MV:Full > Alas, you cannot go that way...
* R HP:Beaten SP:Good MV:Full >
Inymis narrates 'judai zone'
open fence
* R HP:Beaten SP:Good MV:Full > Ok.
e
* R HP:Beaten SP:Good MV:Full > s
s
Before the Tower
You are standing in front of an old, apparently abandoned watchtower, the one
that you have been seeing glimpses of from the road. You get a chill feeling
as you look up at the big gray mass that looms up above you. Bits and pieces
of gray masonry have fallen away from the tower, and you see an especially big
piece half embedded in the ground. The entrance to the tower looks like a
black mouth, and the door has long rotted away. A dark path leads east from
here, heavily shadowed by the trees that loom over it. Another path leads
south from here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Beaten SP:Good MV:Full > Entrance to Clearing
A canopy of trees covers you, ending at a clearing. An old, gray tower looms
over the trees right before you. The hidden path comes to an end here, along
with the clearing. There is an ominous feel to the air here, with the lack
of any sounds of wildlife permeating the trees.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A Shienaran scout blends into the surroundings here.
* R HP:Beaten SP:Good MV:Full > s
Hidden Path
You are almost at the tower now, which fills the opening in the trees that you
can see farther up the path. Very faint scuff marks and faint footprints lead
up to the tower. The trees looming up beside and over the path block out all
light here, and you can't see the sky. The path continues to the south, and
you can't see the end because of the enveloping shadows.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jakd* is standing here.
LAG LAG LAG
* R HP:Beaten SP:Good MV:Full > s
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Jakd* is standing here.
*Asharek* is standing here.
*Dimst* is standing here.
*Krait* is standing here.
*Eviscerator* is standing here, riding a shadow stallion.
*Asharek* tries to pierce you, but you parry successfully.
*Eviscerator* tries to slash you, but you deflect the blow.
*Dimst* tries to pound you, but you deflect the blow.
*Krait* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > s
*Krait* tries to pierce you, but you deflect the blow.
No way! You're fighting for your life!
s
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > f
No way! You're fighting for your life!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > e
No way! You're fighting for your life!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > '
No way! You're fighting for your life!
* R HP:Beaten SP:Good MV:Full - Asharek: Healthy > e
You panic and attempt to flee!
JUST SORT OF HITTING FLEE AND HOPING GOOD THINGS HAPPEN
TICK IN 5 SECONDS.
*Krait* pierces your body.
You wish that your wounds would stop BLEEDING so much!
*Dimst* pounds your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
*Eviscerator* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
*someone* pierces your body hard.
You are incapacitated and will slowly die, if not aided.
WELL dung
Your heartbeat calms down more as you feel less panicked.
ERR WAS THAT A TIC!?
You are dead! Sorry...
Still better. Experience pays off.
Ouch! You lose a level.
Thanks Incap rip!
Re: Fail!
Your heartbeat calms down more as you feel less panicked.
[k dark]
They aren't here.
Matheus narrates 'where'
Ragyn narrates 'am crit comere'
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [diag horse]
A bloodstock stallion is in excellent condition.
A bloodstock stallion is winded.
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [k dark]
They aren't here.
s
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [k dark]
They aren't here.
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [k dark]
They aren't here.
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > No way! You're fighting for your life!
f
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched >
You panic and attempt to flee!
You flee head over heels.
Along the Dark Road
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A warhorse is here, stamping his feet impatiently.
* R HP:Wounded MV:Weary >
s
On the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is here, fighting Asharek.
*Asharek* is here, fighting Ragyn.
Ragyn the Veteran Gaidin is sitting here, riding a warhorse.
A rat scurries around trying to get out of sight.
* R HP:Wounded MV:Weary >
Asharek assumes a defensive striking posture.
* R HP:Wounded MV:Weary >
*Asharek* pierces Ragyn's left arm.
Ragyn is mortally wounded, and will die soon, if not aided.
*Asharek* tries to pierce you, but you parry successfully.
x
x
* R HP:Wounded MV:Weary - Asharek: Healthy >
Crashing thunder shatters the gloomy silence.
[k dark]
Ok.
*Asharek* avoids being bashed by Matheus who loses his balance and falls!
x
x
* R HP:Wounded MV:Weary - Asharek: Healthy > [k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Healthy > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Healthy > [k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Healthy > You try to slice *Asharek*, but he parries successfully.
*Asharek* tries to pierce you, but you parry successfully.
[k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Healthy >
x
[k dark]
Ok.
mb
* R HP:Wounded MV:Weary - Asharek: Healthy >
b
[cha mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Weary - Asharek: Healthy > [bash ]
Matheus narrates 'flee'
-
Matheus assumes an offensive striking posture.
=+
*Asharek* tries to pierce you, but you parry successfully.
Matheus tries to lance *Asharek*, but he parries successfully.
*
Randal narrates 'on pat 1n bridge'
*+
=-
-
Matheus narrates 'do u have wisdomlore?'
=
As *Asharek* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Weary - Asharek: Healthy >
*Asharek* panics, and attempts to flee!
* R HP:Wounded MV:Weary - Asharek: Healthy >
Matheus lances *Asharek*'s head very hard.
* R HP:Wounded MV:Weary - Asharek: Scratched >
*Asharek* leaves west.
* R HP:Wounded MV:Weary >
nar es
You narrate 'es'
* R HP:Wounded MV:Weary >
Matheus tries to lance *Asharek*, but he deflects the blow.
treat ragyn
* R HP:Wounded MV:Weary >
-=
+
*Asharek* panics, and attempts to flee!
*
You bend down and treat the wounds of Ragyn.
Aira narrates 'I do'
* R HP:Wounded MV:Weary >
*Asharek* tries to pierce Matheus, but he deflects the blow.
Matheus tries to lance *Asharek*, but he deflects the blow.
Matheus narrates 'so treat him'
*Asharek* leaves west.
* R HP:Wounded MV:Weary >
x
[k dark]
They aren't here.
x
x
* R HP:Wounded MV:Weary >
x
[k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
You try to slice *Asharek*, but he deflects the blow.
Matheus tries to lance *Asharek*, but he deflects the blow.
x
* R HP:Wounded MV:Weary - Asharek: Scratched > [k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Scratched > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Scratched > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Scratched >
x
Matheus tries to lance *Asharek*, but he deflects the blow.
*Asharek* tries to pierce you, but you parry successfully.
You slice *Asharek*'s right arm into bloody fragments!
[k dark]
Ok.
*Asharek* panics, and attempts to flee!
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
Ragyn stops resting, and clambers on his feet.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
*Asharek* leaves west.
x
* R HP:Wounded MV:Weary >
[k dark]
They aren't here.
[Spam removed]
x
* R HP:Wounded MV:Weary >
Matheus leaves east.
You follow Matheus.
In a Slimy Pit
[ obvious exits: W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
An enormous blight worm towers above you, making an eerie shrill scream.
Ragyn has arrived from the west, riding a warhorse.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Matheus leaves west.
You follow Matheus.
On the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
Ragyn has arrived from the east, riding a warhorse.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Ragyn gives you a water skin.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
q
* R HP:Wounded MV:Weary >
x
[where ]
Players in your Zone
--------------------
Ragyn - On the Dark Road
Ecthus - On the Dark Road
Matheus - On the Dark Road
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary >
nar gone zone
q
You narrate 'gone zone'
x
* R HP:Wounded MV:Weary >
x
x
[where ]
Players in your Zone
--------------------
Ragyn - On the Dark Road
Ecthus - On the Dark Road
Matheus - On the Dark Road
You sense shadowspawn nearby.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary >
nar back
You narrate 'back'
x
x
* R HP:Wounded MV:Weary >
x
x
x
x
stat
[k dark]
They aren't here.
Matheus leaves west.
You follow Matheus.
A Desolate Hill
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
A hound of the shadow smells blood in the air.
Ragyn has arrived from the east, riding a warhorse.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Ragyn says 'zerk bash failed'
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary >
[k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > You are a 475 year old male human hunter.
Your height is 5 feet, 9 inches, and you weigh 160.0 lbs.
You are carrying 2.2 lbs and wearing 51.9 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:14 Dex:17 Con:19.
Offensive bonus: 195, Dodging bonus: 86, Parrying bonus: 105
Your mood is: Brave. You will flee below: 95 Hit Points
Your armor absorbs about 68% on average.
You are subjected to the following effects:
- NO QUIT
- WARDER BOND to naerin
- NOTICE
Matheus leaves north.
You follow Matheus.
In a Ditch
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
A bubbling mass of black ooze inches towards you with liquid tendrils.
Ragyn has arrived from the south, riding a warhorse.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Matheus leaves north.
You follow Matheus.
In a Ditch
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
A bubbling mass of black ooze inches towards you with liquid tendrils.
Ragyn has arrived from the south, riding a warhorse.
x
* R HP:Wounded MV:Weary >
A Ko'bal trolloc barely cleaves Ragyn's body.
Ragyn is incapacitated and will slowly die, if not aided.
A giant, bubbling black ooze hits Ragyn's body.
Ragyn is dead! R.I.P.
Your blood freezes as you hear Ragyn's death cry.
[k dark]
You slice a Ko'bal trolloc's left leg very hard.
Matheus leaves east.
x
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > A Ko'bal trolloc tries to cleave you, but you
deflect the blow.
A giant, bubbling black ooze tickles your head with its hit.
You slice a Ko'bal trolloc's body very hard.
[k dark]
Ok.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
l
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
In a Ditch
This shallow ditch along the dark road has sloping walls of slimy, black dirt.
The ground seems to be oozing some kind of viscous matter, making the climb out
slippery, but not impossible.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of Ragyn is lying here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Ko'bal trolloc is here, fighting YOU!
A giant, bubbling black ooze is here, fighting YOU!
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
Matheus narrates 'lol'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
nar haha
You narrate 'haha'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
Aira narrates 'who needed treatment?'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
A giant, bubbling black ooze tries to hit you, but you deflect the blow.
A Ko'bal trolloc tickles your right arm with his cleave.
You slice a Ko'bal trolloc's head very hard.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
inv
Matheus narrates 'lolollol'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
You are carrying:
a water skin
seventeen copper pennys
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
A giant, bubbling black ooze barely hits your body.
A Ko'bal trolloc cleaves your right arm.
You slice a Ko'bal trolloc's head very hard.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
put all pack
5
You put a water skin in a backpack.
You put seventeen coppers in a backpack.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
[get all corpse]
You get the severed head of Byrg the Trolloc slain in the Blasted Lands from the corpse of Ragyn.
You get a pair of thick metal boots from the corpse of Ragyn.
You get a pair of ebony-steel plate greaves from the corpse of Ragyn.
You get a small purse from the corpse of Ragyn.
You get a studded leather belt with a crossed swords buckle from the corpse of Ragyn.
You get a long halberd from the corpse of Ragyn.
You get a gator skin bracer from the corpse of Ragyn.
You get a gator skin bracer from the corpse of Ragyn.
You get a pair of heavy metal gauntlets from the corpse of Ragyn.
You get a pair of ebony-steel plate vambraces from the corpse of Ragyn.
You get a backpack from the corpse of Ragyn.
You get a blue cape featuring a golden hawk in flight from the corpse of Ragyn.
You get a shining steel breastplate from the corpse of Ragyn.
You get a torc of gleaming steel from the corpse of Ragyn.
You get a torc of gleaming steel from the corpse of Ragyn.
You get a full metal helmet and visor from the corpse of Ragyn.
You get a ring of silver from the corpse of Ragyn.
You get a ring of silver from the corpse of Ragyn.
You get a mirrored lantern from the corpse of Ragyn.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
Matheus has arrived from the north.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
A shrill piercing scream reverberates through the area.
A giant, bubbling black ooze tries to hit you, but you deflect the blow.
A Ko'bal trolloc tickles your body with his cleave.
You slice a Ko'bal trolloc's right leg very hard.
The night has begun.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
You are thirsty.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
Matheus starts riding a warhorse.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
Matheus leaves east riding a warhorse.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
nar looted :(
rem skin
You narrate 'looted :('
Matheus narrates 'ell i needed a horse'
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
You don't seem to be using a skin.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
A giant, bubbling black ooze tries to hit you, but you deflect the blow.
A Ko'bal trolloc cleaves your left arm.
You slice a Ko'bal trolloc's right arm extremely hard.
dri skin
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
You can't find it!
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
Ragyn narrates 'haha '
[k dark]
They aren't here.
Matheus narrates 'where'
Ragyn narrates 'am crit comere'
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [diag horse]
A bloodstock stallion is in excellent condition.
A bloodstock stallion is winded.
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [k dark]
They aren't here.
s
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [k dark]
They aren't here.
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > [k dark]
They aren't here.
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched > No way! You're fighting for your life!
f
* R HP:Wounded MV:Weary - a hound of the shadow: Scratched >
You panic and attempt to flee!
You flee head over heels.
Along the Dark Road
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A warhorse is here, stamping his feet impatiently.
* R HP:Wounded MV:Weary >
s
On the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is here, fighting Asharek.
*Asharek* is here, fighting Ragyn.
Ragyn the Veteran Gaidin is sitting here, riding a warhorse.
A rat scurries around trying to get out of sight.
* R HP:Wounded MV:Weary >
Asharek assumes a defensive striking posture.
* R HP:Wounded MV:Weary >
*Asharek* pierces Ragyn's left arm.
Ragyn is mortally wounded, and will die soon, if not aided.
*Asharek* tries to pierce you, but you parry successfully.
x
x
* R HP:Wounded MV:Weary - Asharek: Healthy >
Crashing thunder shatters the gloomy silence.
[k dark]
Ok.
*Asharek* avoids being bashed by Matheus who loses his balance and falls!
x
x
* R HP:Wounded MV:Weary - Asharek: Healthy > [k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Healthy > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Healthy > [k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Healthy > You try to slice *Asharek*, but he parries successfully.
*Asharek* tries to pierce you, but you parry successfully.
[k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Healthy >
x
[k dark]
Ok.
mb
* R HP:Wounded MV:Weary - Asharek: Healthy >
b
[cha mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Weary - Asharek: Healthy > [bash ]
Matheus narrates 'flee'
-
Matheus assumes an offensive striking posture.
=+
*Asharek* tries to pierce you, but you parry successfully.
Matheus tries to lance *Asharek*, but he parries successfully.
*
Randal narrates 'on pat 1n bridge'
*+
=-
-
Matheus narrates 'do u have wisdomlore?'
=
As *Asharek* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Weary - Asharek: Healthy >
*Asharek* panics, and attempts to flee!
* R HP:Wounded MV:Weary - Asharek: Healthy >
Matheus lances *Asharek*'s head very hard.
* R HP:Wounded MV:Weary - Asharek: Scratched >
*Asharek* leaves west.
* R HP:Wounded MV:Weary >
nar es
You narrate 'es'
* R HP:Wounded MV:Weary >
Matheus tries to lance *Asharek*, but he deflects the blow.
treat ragyn
* R HP:Wounded MV:Weary >
-=
+
*Asharek* panics, and attempts to flee!
*
You bend down and treat the wounds of Ragyn.
Aira narrates 'I do'
* R HP:Wounded MV:Weary >
*Asharek* tries to pierce Matheus, but he deflects the blow.
Matheus tries to lance *Asharek*, but he deflects the blow.
Matheus narrates 'so treat him'
*Asharek* leaves west.
* R HP:Wounded MV:Weary >
x
[k dark]
They aren't here.
x
x
* R HP:Wounded MV:Weary >
x
[k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
You try to slice *Asharek*, but he deflects the blow.
Matheus tries to lance *Asharek*, but he deflects the blow.
x
* R HP:Wounded MV:Weary - Asharek: Scratched > [k dark]
Ok.
* R HP:Wounded MV:Weary - Asharek: Scratched > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Scratched > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Scratched >
x
Matheus tries to lance *Asharek*, but he deflects the blow.
*Asharek* tries to pierce you, but you parry successfully.
You slice *Asharek*'s right arm into bloody fragments!
[k dark]
Ok.
*Asharek* panics, and attempts to flee!
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
Ragyn stops resting, and clambers on his feet.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - Asharek: Hurt > [k dark]
Ok.
*Asharek* leaves west.
x
* R HP:Wounded MV:Weary >
[k dark]
They aren't here.
[Spam removed]
x
* R HP:Wounded MV:Weary >
Matheus leaves east.
You follow Matheus.
In a Slimy Pit
[ obvious exits: W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
An enormous blight worm towers above you, making an eerie shrill scream.
Ragyn has arrived from the west, riding a warhorse.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Matheus leaves west.
You follow Matheus.
On the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
Ragyn has arrived from the east, riding a warhorse.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Ragyn gives you a water skin.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
q
* R HP:Wounded MV:Weary >
x
[where ]
Players in your Zone
--------------------
Ragyn - On the Dark Road
Ecthus - On the Dark Road
Matheus - On the Dark Road
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary >
nar gone zone
q
You narrate 'gone zone'
x
* R HP:Wounded MV:Weary >
x
x
[where ]
Players in your Zone
--------------------
Ragyn - On the Dark Road
Ecthus - On the Dark Road
Matheus - On the Dark Road
You sense shadowspawn nearby.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary >
nar back
You narrate 'back'
x
x
* R HP:Wounded MV:Weary >
x
x
x
x
stat
[k dark]
They aren't here.
Matheus leaves west.
You follow Matheus.
A Desolate Hill
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
A hound of the shadow smells blood in the air.
Ragyn has arrived from the east, riding a warhorse.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Ragyn says 'zerk bash failed'
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary >
[k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > You are a 475 year old male human hunter.
Your height is 5 feet, 9 inches, and you weigh 160.0 lbs.
You are carrying 2.2 lbs and wearing 51.9 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:14 Dex:17 Con:19.
Offensive bonus: 195, Dodging bonus: 86, Parrying bonus: 105
Your mood is: Brave. You will flee below: 95 Hit Points
Your armor absorbs about 68% on average.
You are subjected to the following effects:
- NO QUIT
- WARDER BOND to naerin
- NOTICE
Matheus leaves north.
You follow Matheus.
In a Ditch
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
A bubbling mass of black ooze inches towards you with liquid tendrils.
Ragyn has arrived from the south, riding a warhorse.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
x
* R HP:Wounded MV:Weary > [k dark]
They aren't here.
Matheus leaves north.
You follow Matheus.
In a Ditch
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus is Boycotting Long Blades is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
A bubbling mass of black ooze inches towards you with liquid tendrils.
Ragyn has arrived from the south, riding a warhorse.
x
* R HP:Wounded MV:Weary >
A Ko'bal trolloc barely cleaves Ragyn's body.
Ragyn is incapacitated and will slowly die, if not aided.
A giant, bubbling black ooze hits Ragyn's body.
Ragyn is dead! R.I.P.
Your blood freezes as you hear Ragyn's death cry.
[k dark]
You slice a Ko'bal trolloc's left leg very hard.
Matheus leaves east.
x
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
x
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > A Ko'bal trolloc tries to cleave you, but you
deflect the blow.
A giant, bubbling black ooze tickles your head with its hit.
You slice a Ko'bal trolloc's body very hard.
[k dark]
Ok.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt > [k dark]
Ok.
l
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
In a Ditch
This shallow ditch along the dark road has sloping walls of slimy, black dirt.
The ground seems to be oozing some kind of viscous matter, making the climb out
slippery, but not impossible.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of Ragyn is lying here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Ko'bal trolloc is here, fighting YOU!
A giant, bubbling black ooze is here, fighting YOU!
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
Matheus narrates 'lol'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
nar haha
You narrate 'haha'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
Aira narrates 'who needed treatment?'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
A giant, bubbling black ooze tries to hit you, but you deflect the blow.
A Ko'bal trolloc tickles your right arm with his cleave.
You slice a Ko'bal trolloc's head very hard.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
inv
Matheus narrates 'lolollol'
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
You are carrying:
a water skin
seventeen copper pennys
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Hurt >
A giant, bubbling black ooze barely hits your body.
A Ko'bal trolloc cleaves your right arm.
You slice a Ko'bal trolloc's head very hard.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
put all pack
5
You put a water skin in a backpack.
You put seventeen coppers in a backpack.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
[get all corpse]
You get the severed head of Byrg the Trolloc slain in the Blasted Lands from the corpse of Ragyn.
You get a pair of thick metal boots from the corpse of Ragyn.
You get a pair of ebony-steel plate greaves from the corpse of Ragyn.
You get a small purse from the corpse of Ragyn.
You get a studded leather belt with a crossed swords buckle from the corpse of Ragyn.
You get a long halberd from the corpse of Ragyn.
You get a gator skin bracer from the corpse of Ragyn.
You get a gator skin bracer from the corpse of Ragyn.
You get a pair of heavy metal gauntlets from the corpse of Ragyn.
You get a pair of ebony-steel plate vambraces from the corpse of Ragyn.
You get a backpack from the corpse of Ragyn.
You get a blue cape featuring a golden hawk in flight from the corpse of Ragyn.
You get a shining steel breastplate from the corpse of Ragyn.
You get a torc of gleaming steel from the corpse of Ragyn.
You get a torc of gleaming steel from the corpse of Ragyn.
You get a full metal helmet and visor from the corpse of Ragyn.
You get a ring of silver from the corpse of Ragyn.
You get a ring of silver from the corpse of Ragyn.
You get a mirrored lantern from the corpse of Ragyn.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
Matheus has arrived from the north.
* R HP:Wounded MV:Weary - a Ko'bal trolloc: Wounded >
A shrill piercing scream reverberates through the area.
A giant, bubbling black ooze tries to hit you, but you deflect the blow.
A Ko'bal trolloc tickles your body with his cleave.
You slice a Ko'bal trolloc's right leg very hard.
The night has begun.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
You are thirsty.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
Matheus starts riding a warhorse.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
Matheus leaves east riding a warhorse.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
nar looted :(
rem skin
You narrate 'looted :('
Matheus narrates 'ell i needed a horse'
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
You don't seem to be using a skin.
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
A giant, bubbling black ooze tries to hit you, but you deflect the blow.
A Ko'bal trolloc cleaves your left arm.
You slice a Ko'bal trolloc's right arm extremely hard.
dri skin
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
You can't find it!
* R HP:Wounded MV:Winded - a Ko'bal trolloc: Wounded >
Ragyn narrates 'haha '
Re: Fail!
o HP:Hurt MV:Full >
x
*Kohaku* barely tickles the burly trolloc's left foot with his slash.
x
o HP:Hurt MV:Full > [k human]
You try to quietly draw a sharp, red stone dagger from a gator skin bracer.
You try to pierce *Kohaku*, but he parries successfully.
o HP:Hurt MV:Full - the burly trolloc: Healthy - Kohaku: Scratched > Myrdan narrates 'i want to come
in'
[k human]
You do the best you can!
o HP:Hurt MV:Full - the burly trolloc: Healthy - Kohaku: Scratched >
scan
c
A Dha'vol trolloc joins the burly trolloc's fight!
A hooved trolloc joins the burly trolloc's fight!
A boarish trolloc joins the burly trolloc's fight!
A muzzled trolloc joins the burly trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
*Kohaku* panics, and attempts to flee!
West:
c
o HP:Hurt MV:Full - the burly trolloc: Healthy - Kohaku: Scratched > *Kohaku* leaves west.
[clo stonegate]
Ok.
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
o HP:Hurt MV:Full >
Scrat narrates 'firetruck that flee'
o HP:Hurt MV:Full >
nar meh
You narrate 'meh'
o HP:Hurt MV:Full >
l
The Gatekeep
Two large round towers lie to the west and the same to the east. This area
is enclosed by great walls connecting all four towers, with portcullises
in between the towers to the east and west. The portcullis to the west is
jammed half way down. The portcullis to the east has a large hole ripped
through the iron bars. Beyond the east portcullis lie the main gates to
the castle courtyard. These monstrous oak doors are wide open leaving the
castle totally unprotected. A path runs westward away from the castle.
[ obvious exits: E W ]
A burly trolloc stands here, eyeing the surroundings.
Jakd the Wolfish Trolloc is standing here.
A trolloc is here commanding a fist of troops.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A beastly, boar-headed trolloc growls maliciously.
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
o HP:Hurt MV:Full >
The burly trolloc opens the Stonegate.
o HP:Hurt MV:Full >
scan w
*Kohaku* is standing here.
*Aira* is standing here, riding a bloodstock stallion.
*Koagan* is standing here, riding a warhorse.
*Via* is standing here, riding a warhorse.
*Via* is surrounded by a shimmering white aura!
*Valjean* is standing here, riding a bloodstock stallion.
*Vevina* is standing here, riding a Domani razor.
*Zizek* is standing here, riding a bloodstock stallion.
*Zizek* is surrounded by a shimmering white aura!
*Matheus* is standing here, riding a warhorse.
o HP:Hurt MV:Full >
x
x
[k human]
They aren't here.
o HP:Hurt MV:Full > [k human]
They aren't here.
o HP:Hurt MV:Full >
*Matheus* has arrived from the west, riding a warhorse.
*Zizek* has arrived from the west, riding a bloodstock stallion.
*Valjean* has arrived from the west, riding a bloodstock stallion.
*Via* has arrived from the west, riding a warhorse.
*Koagan* has arrived from the west, riding a warhorse.
* HP:Hurt MV:Full >
*Zizek* tickles your head with her strike.
Scrat intercepts *Matheus*'s attack on his mount.
*Matheus* lances Scrat's body.
* HP:Hurt MV:Full - Zizek: Scratched >
x
*Kohaku* tries to slash the burly trolloc, but he parries successfully.
[k human]
You do the best you can!
* HP:Hurt MV:Full - Zizek: Scratched >
Scrat closes the Stonegate.
*Koagan* tries to hack Jakd, but he parries successfully.
* HP:Hurt MV:Full - Zizek: Scratched >
Scrat narrates 'on gk'
nar on inside
* HP:Hurt MV:Full - Zizek: Scratched >
Scrat gives a Dha'vol trolloc an order.
A Dha'vol trolloc crushes Kohaku's left foot.
c
* HP:Hurt MV:Full - Zizek: Scratched > Scrat gives a Dha'vol trolloc an order.
You narrate 'on inside'
* HP:Hurt MV:Full - Zizek: Scratched > [clo stonegate]
It's already closed!
mb
b
* HP:Hurt MV:Full - Zizek: Scratched >
Jakd barely pierces *Koagan*'s left arm.
A boarish trolloc joins the burly trolloc's fight!
A hooved trolloc joins the burly trolloc's fight!
A muzzled trolloc joins the burly trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A ramshorned trolloc joins the burly trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
The burly trolloc blasts Kohaku's left hand.
*Kohaku* slashes the burly trolloc's head.
Scrat tries to hack *Matheus*, but he deflects the blow.
You try to pierce *Zizek*, but she parries successfully.
*Zizek* tickles your body with her strike.
* HP:Hurt MV:Full - Zizek: Scratched > [cha mood brave]
Mood changed to: Brave
* HP:Hurt MV:Full - Zizek: Scratched > *Matheus* sends Scrat sprawling with a
powerful bash!
[bash ]
-
*Via* slashes Scrat's body.
=
+
Jakd barely pierces *Koagan*'s left hand.
*Valjean* tries to strike Jakd, but he parries successfully.
*Koagan* sends Jakd sprawling with a powerful bash!
*
*+
Kohaku avoids being bashed by a Dha'vol trolloc who loses his balance and falls!
=
-
*Valjean* strikes Jakd's head very hard.
A ramshorned trolloc joins a ramshorned trolloc's fight!
*Via* slashes Scrat's body.
A ramshorned trolloc barely slashes Kohaku's body.
A ramshorned trolloc barely slashes Kohaku's body.
A muzzled trolloc tries to cleave Kohaku, but he parries successfully.
A muzzled trolloc tries to cleave Kohaku, but he dodges the attack.
A muzzled trolloc tries to cleave Kohaku, but he deflects the blow.
A muzzled trolloc tries to cleave Kohaku, but he dodges the attack.
Kohaku swiftly dodges a hooved trolloc's attempt to cleave him.
A boarish trolloc tickles Kohaku's left arm with its cleave.
*Koagan* hacks Jakd's left foot into bloody fragments!
The burly trolloc blasts Kohaku's body.
*Kohaku* tries to slash the burly trolloc, but he deflects the blow.
*Matheus* lances Scrat's right leg.
*Zizek* barely strikes your left hand.
-=
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Via* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
x
*Kohaku* barely tickles the burly trolloc's left foot with his slash.
x
o HP:Hurt MV:Full > [k human]
You try to quietly draw a sharp, red stone dagger from a gator skin bracer.
You try to pierce *Kohaku*, but he parries successfully.
o HP:Hurt MV:Full - the burly trolloc: Healthy - Kohaku: Scratched > Myrdan narrates 'i want to come
in'
[k human]
You do the best you can!
o HP:Hurt MV:Full - the burly trolloc: Healthy - Kohaku: Scratched >
scan
c
A Dha'vol trolloc joins the burly trolloc's fight!
A hooved trolloc joins the burly trolloc's fight!
A boarish trolloc joins the burly trolloc's fight!
A muzzled trolloc joins the burly trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
*Kohaku* panics, and attempts to flee!
West:
c
o HP:Hurt MV:Full - the burly trolloc: Healthy - Kohaku: Scratched > *Kohaku* leaves west.
[clo stonegate]
Ok.
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
c
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
o HP:Hurt MV:Full > [clo stonegate]
It's already closed!
o HP:Hurt MV:Full >
Scrat narrates 'firetruck that flee'
o HP:Hurt MV:Full >
nar meh
You narrate 'meh'
o HP:Hurt MV:Full >
l
The Gatekeep
Two large round towers lie to the west and the same to the east. This area
is enclosed by great walls connecting all four towers, with portcullises
in between the towers to the east and west. The portcullis to the west is
jammed half way down. The portcullis to the east has a large hole ripped
through the iron bars. Beyond the east portcullis lie the main gates to
the castle courtyard. These monstrous oak doors are wide open leaving the
castle totally unprotected. A path runs westward away from the castle.
[ obvious exits: E W ]
A burly trolloc stands here, eyeing the surroundings.
Jakd the Wolfish Trolloc is standing here.
A trolloc is here commanding a fist of troops.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A beastly, boar-headed trolloc growls maliciously.
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
o HP:Hurt MV:Full >
The burly trolloc opens the Stonegate.
o HP:Hurt MV:Full >
scan w
*Kohaku* is standing here.
*Aira* is standing here, riding a bloodstock stallion.
*Koagan* is standing here, riding a warhorse.
*Via* is standing here, riding a warhorse.
*Via* is surrounded by a shimmering white aura!
*Valjean* is standing here, riding a bloodstock stallion.
*Vevina* is standing here, riding a Domani razor.
*Zizek* is standing here, riding a bloodstock stallion.
*Zizek* is surrounded by a shimmering white aura!
*Matheus* is standing here, riding a warhorse.
o HP:Hurt MV:Full >
x
x
[k human]
They aren't here.
o HP:Hurt MV:Full > [k human]
They aren't here.
o HP:Hurt MV:Full >
*Matheus* has arrived from the west, riding a warhorse.
*Zizek* has arrived from the west, riding a bloodstock stallion.
*Valjean* has arrived from the west, riding a bloodstock stallion.
*Via* has arrived from the west, riding a warhorse.
*Koagan* has arrived from the west, riding a warhorse.
* HP:Hurt MV:Full >
*Zizek* tickles your head with her strike.
Scrat intercepts *Matheus*'s attack on his mount.
*Matheus* lances Scrat's body.
* HP:Hurt MV:Full - Zizek: Scratched >
x
*Kohaku* tries to slash the burly trolloc, but he parries successfully.
[k human]
You do the best you can!
* HP:Hurt MV:Full - Zizek: Scratched >
Scrat closes the Stonegate.
*Koagan* tries to hack Jakd, but he parries successfully.
* HP:Hurt MV:Full - Zizek: Scratched >
Scrat narrates 'on gk'
nar on inside
* HP:Hurt MV:Full - Zizek: Scratched >
Scrat gives a Dha'vol trolloc an order.
A Dha'vol trolloc crushes Kohaku's left foot.
c
* HP:Hurt MV:Full - Zizek: Scratched > Scrat gives a Dha'vol trolloc an order.
You narrate 'on inside'
* HP:Hurt MV:Full - Zizek: Scratched > [clo stonegate]
It's already closed!
mb
b
* HP:Hurt MV:Full - Zizek: Scratched >
Jakd barely pierces *Koagan*'s left arm.
A boarish trolloc joins the burly trolloc's fight!
A hooved trolloc joins the burly trolloc's fight!
A muzzled trolloc joins the burly trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A muzzled trolloc joins a muzzled trolloc's fight!
A ramshorned trolloc joins the burly trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
The burly trolloc blasts Kohaku's left hand.
*Kohaku* slashes the burly trolloc's head.
Scrat tries to hack *Matheus*, but he deflects the blow.
You try to pierce *Zizek*, but she parries successfully.
*Zizek* tickles your body with her strike.
* HP:Hurt MV:Full - Zizek: Scratched > [cha mood brave]
Mood changed to: Brave
* HP:Hurt MV:Full - Zizek: Scratched > *Matheus* sends Scrat sprawling with a
powerful bash!
[bash ]
-
*Via* slashes Scrat's body.
=
+
Jakd barely pierces *Koagan*'s left hand.
*Valjean* tries to strike Jakd, but he parries successfully.
*Koagan* sends Jakd sprawling with a powerful bash!
*
*+
Kohaku avoids being bashed by a Dha'vol trolloc who loses his balance and falls!
=
-
*Valjean* strikes Jakd's head very hard.
A ramshorned trolloc joins a ramshorned trolloc's fight!
*Via* slashes Scrat's body.
A ramshorned trolloc barely slashes Kohaku's body.
A ramshorned trolloc barely slashes Kohaku's body.
A muzzled trolloc tries to cleave Kohaku, but he parries successfully.
A muzzled trolloc tries to cleave Kohaku, but he dodges the attack.
A muzzled trolloc tries to cleave Kohaku, but he deflects the blow.
A muzzled trolloc tries to cleave Kohaku, but he dodges the attack.
Kohaku swiftly dodges a hooved trolloc's attempt to cleave him.
A boarish trolloc tickles Kohaku's left arm with its cleave.
*Koagan* hacks Jakd's left foot into bloody fragments!
The burly trolloc blasts Kohaku's body.
*Kohaku* tries to slash the burly trolloc, but he deflects the blow.
*Matheus* lances Scrat's right leg.
*Zizek* barely strikes your left hand.
-=
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Via* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
As *Zizek* avoids your bash, you topple over and fall to the ground!
Re: Fail!
In the midst of quite extreme smobbing with Equitant (well Blokhed for one was on brink of Critical for couple of last smobs already), Raal appears!
That didn't go well for us! :(
* HP:Beaten MV:Tiring Exits:NESW>
Blokhed BASHES a Shienaran forestscout!
* HP:Beaten MV:Tiring Exits:NESW>
[say] Blokhed: "ragan on me! halp"
assist Equitant
* HP:Beaten MV:Tiring Exits:NESW>
Lilith joins Equitant's fight!
* HP:Beaten MV:Tiring Exits:NESW> You assist Equitant!
* HP:Beaten MV:Tiring - [Myrdan: Wounded] - [a Shienaran forestscout: Wounded] Exits:NESW>
You blast a Shienaran forestscout's body into bloody fragments!
>>> A raven leaves east.
Lilith blasts a Shienaran forestscout's left arm into bloody fragments!
Blokhed blasts Ragan's left leg hard.
Equitant slashes a Shienaran forestscout's body into bloody fragments!
Myrdan slices Ragan's left hand.
Ragan slices Blokhed's body.
Ragan tries to slice Myrdan, but he deflects the blow.
Equitant slashes a Shienaran forestscout's body into bloody fragments!
You are thirsty.
[say] Equitant: "rescue blokhed"
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Wounded] Exits:NESW>
You blast a Shienaran forestscout's body into bloody fragments!
Lilith blasts a Shienaran forestscout's body extremely hard.
Equitant slashes a Shienaran forestscout's body very hard.
Myrdan slices Ragan's right leg hard.
Ragan barely slices Blokhed's head.
Ragan tries to slice Myrdan, but he deflects the blow.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
Blokhed BASHES Ragan!
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
A black messenger pigeon flutters its wings.
>>> A black messenger pigeon leaves south.
A black messenger pigeon flutters its wings.
>>> A black messenger pigeon leaves east.
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
You blast a Shienaran forestscout's body very hard.
Lilith blasts a Shienaran forestscout's body very hard.
A Shienaran forestscout slashes Myrdan's right arm.
Blokhed blasts Ragan's body very hard.
Equitant slashes a Shienaran forestscout's left leg into bloody fragments!
Myrdan slices Ragan's left arm hard.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
rescue blokhed
Blokhed blasts Ragan's left leg very hard.
Equitant slashes a Shienaran forestscout's right foot into bloody fragments!
rescue blokhed
rescue blokhed
* HP:Beaten MV:Full - Myrdan: Wounded - a Shienaran forestscout: Battered > You fail the rescue!
rescue blokhed
* HP:Beaten MV:Full - Myrdan: Wounded - a Shienaran forestscout: Battered > You gallantly rescue Blokhed from the throes of battle!
rescue blokhed
* HP:Beaten MV:Full - Ragan: Wounded > But you are too busy fighting him!
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
But you are too busy fighting him!
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
But you are too busy fighting him!
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
You blast Ragan's body hard.
Lilith blasts a Shienaran forestscout's body very hard.
A Shienaran forestscout tries to slash Myrdan, but he deflects the blow.
Equitant slashes a Shienaran forestscout's left arm into bloody fragments!
Myrdan slices Ragan's body hard.
A Shienaran forestscout slashes Equitant's body.
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
Equitant slashes a Shienaran forestscout's body extremely hard.
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
Ragan slices your body hard.
You wish that your wounds would stop BLEEDING so much!
Ragan tries to slice Myrdan, but he parries successfully.
You blast Ragan's body very hard.
Lilith blasts a Shienaran forestscout's body hard.
A Shienaran forestscout slashes Myrdan's body.
Myrdan panics, and attempts to flee!
Equitant tries to slash a Shienaran forestscout, but he deflects the blow.
Myrdan slices Ragan's body.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
>>> Myrdan leaves east.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
[say] Blokhed: "oh i'm good"
* HP:Beaten MV:Full - Ragan: Battered >
[say] Blokhed: "j"
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
>>> Myrdan has arrived from the east.
Blokhed blasts Ragan's right arm very hard.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Blokhed blasts Ragan's right leg hard.
Equitant tries to slash a Shienaran forestscout, but he parries successfully.
* HP:Beaten MV:Full - Ragan: Battered >
Myrdan tries to slice a Shienaran forestscout, but he parries successfully.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Myrdan tries to slice a Shienaran forestscout, but he dodges the attack.
Blokhed blasts Ragan's left foot into bloody fragments!
A Shienaran forestscout slashes Lilith's body.
Ragan slices your body.
You wish that your wounds would stop BLEEDING so much!
Ragan slices Blokhed's left leg hard.
You blast Ragan's right arm very hard.
Lilith blasts a Shienaran forestscout's left foot into bloody fragments!
Equitant slashes a Shienaran forestscout's left leg extremely hard.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Lilith panics, and attempts to flee!
* HP:Beaten MV:Full - Ragan: Battered >
>>> Lilith leaves north.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Equitant slashes a Shienaran forestscout's body into bloody fragments!
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a Shienaran forestscout's death cry.
A Shienaran forestscout stops following Ragan.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Ragan slices your body.
You wish that your wounds would stop BLEEDING so much!
Ragan tickles Blokhed's body with his slice.
You blast Ragan's left leg.
* HP:Critical MV:Full - [Ragan: Battered] Exits:NESW>
Ragan avoids being bashed by Blokhed who loses his balance and falls!
* HP:Critical MV:Full - [Ragan: Battered] Exits:NESW>
[say] Equitant: "U make me nervous!"
* HP:Critical MV:Full - Ragan: Battered >
A Shienaran forestscout joins Ragan's fight!
f
* HP:Critical MV:Full - [Ragan: Battered] Exits:NESW>
You panic and attempt to flee!
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
Ragan tickles your head with his slice.
You wish that your wounds would stop BLEEDING so much!
You blast Ragan's body.
Equitant slashes a Shienaran forestscout's body into bloody fragments!
You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Full Exits:NES>
>>> Lilith has arrived from the east.
rest
* HP:Critical MV:Full Exits:NES>
You sit down and rest your tired bones.
* HP:Critical MV:Full Exits:NES>
>>> Lilith leaves north.
* HP:Critical MV:Full Exits:NES>
>>> Lilith has arrived from the north.
* HP:Critical MV:Full Exits:NES>
score
>>> Lilith leaves south.
* HP:Critical MV:Full Exits:NES>
You have 46(374) hit and 174(190) movement points.
You have scored 101313377 experience points and 0 quest points.
You need 2186623 exp to reach the next level.
You have amassed 14 Turn points to date.
You have played 7 days and 10 hours (real time).
This ranks you as Omlin the Bearish Trolloc (Level 49).
You are resting.
You are thirsty.
* HP:Critical MV:Full Exits:NES>
>>> Lilith has arrived from the south.
* HP:Critical MV:Full Exits:NES>
take meat pack;eat meat;remove skin;drink skin;drink skin;wear skin
You get a large slab of meat from a backpack.
* HP:Critical MV:Full Exits:NES> You eat the meat.
You are full.
* HP:Critical MV:Full Exits:NES>
You stop using a skin of human flesh.
* HP:Critical MV:Full Exits:NES>
You drink the blood.
* HP:Critical MV:Full Exits:NES>
It's empty.
* HP:Beaten MV:Full Exits:NES> You put a skin of human flesh on your belt.
* HP:Beaten MV:Full Exits:NES>
>>> Lilith leaves south.
* HP:Beaten MV:Full Exits:NES>
look
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Full Exits:NES>
Your blood freezes as you hear someone's death cry.
* HP:Beaten MV:Full Exits:NES>
scan
Your eyesight is not so keen.
* HP:Beaten MV:Full Exits:NES>
Equitant narrates ':('
* HP:Beaten MV:Full Exits:NES>
scan
Your eyesight is not so keen.
* HP:Beaten MV:Full Exits:NES>
where
Your blood freezes as you hear someone's death cry.
Players in your Zone
--------------------
Tupgysh - Entering the Monastery
Lilith - The Yard Before the Monastery
Omlin - Walking Through the Orchard
Myrdan - The Yard Before the Monastery
Equitant - The Yard Before the Monastery
* HP:Beaten MV:Full Exits:NES> * HP:Beaten MV:Full >
scan
stand
Your eyesight is not so keen.
* HP:Beaten MV:Full Exits:NES>
You stop resting, and stand up.
* HP:Beaten MV:Full Exits:NES>
s
n
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of Blokhed is lying here.
The corpse of a Shienaran forestscout is lying here. [3]
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
Myrdan the Pugnacious Destroyer is here, fighting Ragan.
Equitant the People's Fade is here, fighting Ragan mending a weapon, riding a shadow stallion.
Ragan is sitting here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Full Exits:NESW> Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Strong Exits:NES>
s
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of Blokhed is lying here.
The corpse of a Shienaran forestscout is lying here. [3]
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
*Raal* is standing here, riding a warhorse.
Tupgysh the Ramshorned Trolloc is standing here.
Myrdan the Pugnacious Destroyer is here, fighting Ragan.
Equitant the People's Fade is here, fighting Ragan mending a weapon, riding a shadow stallion.
Ragan is sitting here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
>>> *Raal* leaves north riding a warhorse.
* HP:Beaten MV:Strong Exits:NESW>
Equitant slashes Ragan's left leg very hard.
Myrdan slices Ragan's left hand very hard.
* HP:Beaten MV:Strong Exits:NESW>
>>> Lilith has arrived from the south.
* HP:Beaten MV:Strong Exits:NESW>
>>> *Raal* has arrived from the north, riding a warhorse.
n
* HP:Beaten MV:Strong Exits:NESW>
Tupgysh blasts Ragan's left leg hard.
*Raal* hacks Lilith's right arm very hard.
* HP:Beaten MV:Strong Exits:NESW>
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
n
* HP:Beaten MV:Strong Exits:NES>
n
By the Apple Trees
[ obvious exits: E S W ]
* HP:Beaten MV:Full Exits:ESW> Alas, you cannot go that way...
* HP:Beaten MV:Full Exits:ESW>
e
In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.
e
* HP:Beaten MV:Full Exits:ESW>
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
n
* HP:Beaten MV:Full Exits:NESW>
The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
n
n
n
* HP:Beaten MV:Full Exits:NES>
n
The Blight
[ obvious exits: N S ]
A trolloc is here commanding a fist of troops.
n
n
* HP:Beaten MV:Full Exits:NS> The Blight
[ obvious exits: N E S ]
The blight bear stands on its haunches, roaring madly.
Equitant narrates 'finish ragan'
n
* HP:Beaten MV:Full Exits:NES> The Blight
[ obvious exits: N S D ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* HP:Beaten MV:Full Exits:NSv>
The Blight
[ obvious exits: N S ]
* HP:Beaten MV:Full Exits:NS> The Blight
[ obvious exits: E S ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Full Exits:ES>
Alas, you cannot go that way...
* HP:Beaten MV:Full Exits:ES>
Alas, you cannot go that way...
* HP:Beaten MV:Full Exits:ES>
e
e
e
e
The Blight
[ obvious exits: E W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* HP:Beaten MV:Strong Exits:EW> The Blight
[ obvious exits: N S W ]
A war axe has been left on the ground here.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
* HP:Beaten MV:Strong Exits:NSW>
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:NSW> Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:NSW>
n
n
The Blight
[ obvious exits: S W ]
An enormous blight worm towers above you, making an eerie shrill scream.
* HP:Beaten MV:Strong Exits:SW> Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:SW>
w
w
The enormous worm tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The enormous worm pushes the dirt aside as it emerges from the ground.
No way! You're fighting for your life!
* HP:Beaten MV:Strong - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Beaten MV:Strong - [the enormous worm: Scratched] Exits:SW>
f
>>> *Raal* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong - the enormous worm: Scratched > You panic and attempt to flee!
The enormous worm tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You try to blast the enormous worm, but it parries successfully.
The enormous worm barely tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Blight
[ obvious exits: N S W ]
A war axe has been left on the ground here.
Myrdan the Pugnacious Destroyer is standing here.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
* HP:Beaten MV:Strong Exits:NSW>
>>> Myrdan leaves north.
* HP:Beaten MV:Strong Exits:NSW>
n
n
The Blight
[ obvious exits: S W ]
*Raal* is standing here, riding a warhorse.
An enormous blight worm towers above you, making an eerie shrill scream.
An enormous blight worm towers above you, making an eerie shrill scream.
>>> *Raal* leaves west riding a warhorse.
* HP:Beaten MV:Strong Exits:SW>
w
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:SW>
Equitant narrates 'collect the gear'
s
* HP:Beaten MV:Strong Exits:SW>
The Blight
[ obvious exits: N E S W ]
Myrdan the Pugnacious Destroyer is standing here.
w
* HP:Beaten MV:Strong Exits:NESW>
>>> Myrdan leaves east.
The Blight
[ obvious exits: E W ]
*Raal* is standing here, riding a warhorse.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
>>> *Raal* leaves west riding a warhorse.
* HP:Beaten MV:Strong Exits:EW> The Blight
[ obvious exits: E S ]
*Raal* is standing here, riding a warhorse.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
Equitant narrates 'loot 2.corpse'
>>> *Raal* leaves south riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
n
n
n
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:ES> Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:ES>
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:ES>
>>> Lilith has arrived from the south.
* HP:Beaten MV:Strong Exits:ES>
look
>>> *Raal* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
*Raal* hacks Lilith's right arm very hard.
* HP:Beaten MV:Strong Exits:ES>
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
*Raal* is here, fighting Lilith, riding a warhorse.
Lilith Berzerker, Ancient Fury is here, fighting Raal.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
A Dhai'mon trolloc crushes Raal's right arm.
A Ko'bal trolloc joins a Dhai'mon trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A shrill piercing scream reverberates through the area.
k human <--- ah I should have just gone in!!
* HP:Beaten MV:Strong Exits:ES>
You blast *Raal*'s right leg.
* HP:Beaten MV:Strong - [Lilith: Critical] - [Raal: Scratched] Exits:ES>
You blast *Raal*'s left arm.
A huge darkhound barely tickles Raal's body with its hit.
A Ko'bal trolloc tickles Raal's right leg with his pierce.
A Dhai'mon trolloc tickles Raal's body with his crush.
Lilith barely blasts *Raal*'s body.
*Raal* hacks Lilith's head with The Courtier Taps His Fan.
* HP:Beaten MV:Strong - Lilith: Critical - Raal: Hurt >
Lilith panics, and attempts to flee!
* HP:Beaten MV:Strong - [Lilith: Critical] - [Raal: Hurt] Exits:ES>
>>> Lilith leaves south.
* HP:Beaten MV:Strong - [Raal: Hurt] Exits:ES>
bash
*Raal* panics, and attempts to flee!
* HP:Beaten MV:Strong - Raal: Hurt > Lilith has arrived from the south.
>>> *Raal* leaves south riding a warhorse.
-=
+
*
>>> Lilith leaves east.
>>> *Raal* has arrived from the south, riding a warhorse.
*
>>> *Raal* leaves east riding a warhorse.
+
Your blood freezes as you hear someone's death cry.
=
-
Equitant narrates 'search the abs'
-=
They're not here anymore!
* HP:Beaten MV:Strong Exits:ES>
stand
You are already standing.
look
* HP:Beaten MV:Strong Exits:ES>
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
>>> *Raal* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
>>> *Raal* leaves south riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
e
w
The Blight
[ obvious exits: E W ]
The corpse of Lilith is lying here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
n
* HP:Beaten MV:Strong Exits:EW> The Blight
[ obvious exits: E S ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
s
Alas, you cannot go that way...
n
* HP:Beaten MV:Strong Exits:ES> The Blight
[ obvious exits: N S ]
*Raal* is standing here, riding a warhorse.
* HP:Beaten MV:Strong Exits:NS>
>>> *Raal* leaves north riding a warhorse.
* HP:Beaten MV:Strong Exits:NS>
The Blight
[ obvious exits: E S ]
*Raal* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Raal.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
s
A Ko'bal trolloc tickles Raal's right leg with his pierce.
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
*Raal* hacks a Ko'bal trolloc's body into bloody fragments!
The Blight
[ obvious exits: N S ]
* HP:Beaten MV:Strong Exits:NS>
n
The Blight
[ obvious exits: E S ]
*Raal* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Raal.
A Dhai'mon trolloc is here, fighting Raal.
A huge darkhound is here, fighting Raal.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
k human
A huge darkhound tickles Raal's left leg with its hit.
A Dhai'mon trolloc tickles Raal's head with his crush.
A Ko'bal trolloc barely tickles Raal's right arm with his pierce.
*Raal* gracefully changes forms to Lizard in the Thornbush.
*Raal* hacks a Ko'bal trolloc's left arm into bloody fragments!
You blast *Raal*'s right arm hard.
*Raal* panics, and attempts to flee!
* HP:Beaten MV:Strong - a Ko'bal trolloc: Wounded - [Raal: Hurt] Exits:ES>
>>> *Raal* leaves east riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
n
>>> *Raal* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Strong Exits:ES> Alas, you cannot go that way...
*Raal* hacks your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
e
* HP:Critical MV:Strong - [Raal: Hurt] Exits:ES>
w
No way! You're fighting for your life!
* HP:Critical MV:Strong - Raal: Hurt > A shrill piercing scream reverberates through the area.
A Dhai'mon trolloc tickles Raal's body with his crush.
A Ko'bal trolloc joins a Dhai'mon trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
No way! You're fighting for your life!
f
* HP:Critical MV:Strong - [Raal: Hurt] Exits:ES>
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: E W ]
The corpse of Lilith is lying here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* HP:Critical MV:Tiring Exits:EW>
w
The Blight
[ obvious exits: E S ]
*Raal* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Raal.
A Dhai'mon trolloc is here, fighting Raal.
A huge darkhound is here, fighting Raal.
A raven is here flying around.
* HP:Critical MV:Tiring Exits:ES>
*Raal* panics, and attempts to flee!
e
* HP:Critical MV:Tiring Exits:ES>
The Blight
[ obvious exits: E W ]
The corpse of Lilith is lying here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
w
* HP:Critical MV:Tiring Exits:EW>
>>> *Raal* has arrived from the west, riding a warhorse.
*Raal* panics, and attempts to flee!
>>> *Raal* leaves west riding a warhorse.
* HP:Critical MV:Tiring Exits:EW>
The Blight
[ obvious exits: E S ]
*Raal* is standing here, riding a warhorse.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Critical MV:Tiring Exits:ES>
*Raal* assumes Arc of the Moon.
*Raal* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - [Raal: Hurt] Exits:ES>
e
You blast *Raal*'s right foot.
A Ko'bal trolloc says 'You Raal!!! You will die before your time!! '
A Ko'bal trolloc barely tickles Raal's right hand with his pierce.
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
*Raal* hacks your right arm very hard.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tickles Raal's body with his pierce.
* HP:Critical MV:Tiring - [Raal: Hurt] Exits:ES>
f
No way! You're fighting for your life!
* HP:Critical MV:Tiring - [Raal: Hurt] Exits:ES>
You panic and attempt to flee!
Myrdan narrates 'lilith good?'
*Raal* panics, and attempts to flee!
You flee head over heels.
The Blight
[ obvious exits: N S ]
* HP:Critical MV:Tiring Exits:NS>
>>> *Raal* has arrived from the north, riding a warhorse.
*Raal* assumes Striking the Spark.
*Raal* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - [Raal: Wounded] Exits:NS>
n
A shrill piercing scream reverberates through the area.
No way! You're fighting for your life!
* HP:Critical MV:Tiring - [Raal: Wounded] Exits:NS>
You barely blast *Raal*'s body.
*someone* spins on one heel, changing forms to Stones Falling from the Cliff.
*someone* hacks your left leg hard.
You are incapacitated and will slowly die, if not aided.
HP:Critical MV:Tiring Exits:NS>
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Equitant.
Circle of Darkness
That didn't go well for us! :(
* HP:Beaten MV:Tiring Exits:NESW>
Blokhed BASHES a Shienaran forestscout!
* HP:Beaten MV:Tiring Exits:NESW>
[say] Blokhed: "ragan on me! halp"
assist Equitant
* HP:Beaten MV:Tiring Exits:NESW>
Lilith joins Equitant's fight!
* HP:Beaten MV:Tiring Exits:NESW> You assist Equitant!
* HP:Beaten MV:Tiring - [Myrdan: Wounded] - [a Shienaran forestscout: Wounded] Exits:NESW>
You blast a Shienaran forestscout's body into bloody fragments!
>>> A raven leaves east.
Lilith blasts a Shienaran forestscout's left arm into bloody fragments!
Blokhed blasts Ragan's left leg hard.
Equitant slashes a Shienaran forestscout's body into bloody fragments!
Myrdan slices Ragan's left hand.
Ragan slices Blokhed's body.
Ragan tries to slice Myrdan, but he deflects the blow.
Equitant slashes a Shienaran forestscout's body into bloody fragments!
You are thirsty.
[say] Equitant: "rescue blokhed"
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Wounded] Exits:NESW>
You blast a Shienaran forestscout's body into bloody fragments!
Lilith blasts a Shienaran forestscout's body extremely hard.
Equitant slashes a Shienaran forestscout's body very hard.
Myrdan slices Ragan's right leg hard.
Ragan barely slices Blokhed's head.
Ragan tries to slice Myrdan, but he deflects the blow.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
Blokhed BASHES Ragan!
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
A black messenger pigeon flutters its wings.
>>> A black messenger pigeon leaves south.
A black messenger pigeon flutters its wings.
>>> A black messenger pigeon leaves east.
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
You blast a Shienaran forestscout's body very hard.
Lilith blasts a Shienaran forestscout's body very hard.
A Shienaran forestscout slashes Myrdan's right arm.
Blokhed blasts Ragan's body very hard.
Equitant slashes a Shienaran forestscout's left leg into bloody fragments!
Myrdan slices Ragan's left arm hard.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
* HP:Beaten MV:Full - [Myrdan: Wounded] - [a Shienaran forestscout: Battered] Exits:NESW>
rescue blokhed
Blokhed blasts Ragan's left leg very hard.
Equitant slashes a Shienaran forestscout's right foot into bloody fragments!
rescue blokhed
rescue blokhed
* HP:Beaten MV:Full - Myrdan: Wounded - a Shienaran forestscout: Battered > You fail the rescue!
rescue blokhed
* HP:Beaten MV:Full - Myrdan: Wounded - a Shienaran forestscout: Battered > You gallantly rescue Blokhed from the throes of battle!
rescue blokhed
* HP:Beaten MV:Full - Ragan: Wounded > But you are too busy fighting him!
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
But you are too busy fighting him!
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
But you are too busy fighting him!
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
You blast Ragan's body hard.
Lilith blasts a Shienaran forestscout's body very hard.
A Shienaran forestscout tries to slash Myrdan, but he deflects the blow.
Equitant slashes a Shienaran forestscout's left arm into bloody fragments!
Myrdan slices Ragan's body hard.
A Shienaran forestscout slashes Equitant's body.
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
Equitant slashes a Shienaran forestscout's body extremely hard.
* HP:Beaten MV:Full - [Ragan: Wounded] Exits:NESW>
Ragan slices your body hard.
You wish that your wounds would stop BLEEDING so much!
Ragan tries to slice Myrdan, but he parries successfully.
You blast Ragan's body very hard.
Lilith blasts a Shienaran forestscout's body hard.
A Shienaran forestscout slashes Myrdan's body.
Myrdan panics, and attempts to flee!
Equitant tries to slash a Shienaran forestscout, but he deflects the blow.
Myrdan slices Ragan's body.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
>>> Myrdan leaves east.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
[say] Blokhed: "oh i'm good"
* HP:Beaten MV:Full - Ragan: Battered >
[say] Blokhed: "j"
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
>>> Myrdan has arrived from the east.
Blokhed blasts Ragan's right arm very hard.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Blokhed blasts Ragan's right leg hard.
Equitant tries to slash a Shienaran forestscout, but he parries successfully.
* HP:Beaten MV:Full - Ragan: Battered >
Myrdan tries to slice a Shienaran forestscout, but he parries successfully.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Myrdan tries to slice a Shienaran forestscout, but he dodges the attack.
Blokhed blasts Ragan's left foot into bloody fragments!
A Shienaran forestscout slashes Lilith's body.
Ragan slices your body.
You wish that your wounds would stop BLEEDING so much!
Ragan slices Blokhed's left leg hard.
You blast Ragan's right arm very hard.
Lilith blasts a Shienaran forestscout's left foot into bloody fragments!
Equitant slashes a Shienaran forestscout's left leg extremely hard.
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Lilith panics, and attempts to flee!
* HP:Beaten MV:Full - Ragan: Battered >
>>> Lilith leaves north.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Equitant slashes a Shienaran forestscout's body into bloody fragments!
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a Shienaran forestscout's death cry.
A Shienaran forestscout stops following Ragan.
* HP:Beaten MV:Full - [Ragan: Battered] Exits:NESW>
Ragan slices your body.
You wish that your wounds would stop BLEEDING so much!
Ragan tickles Blokhed's body with his slice.
You blast Ragan's left leg.
* HP:Critical MV:Full - [Ragan: Battered] Exits:NESW>
Ragan avoids being bashed by Blokhed who loses his balance and falls!
* HP:Critical MV:Full - [Ragan: Battered] Exits:NESW>
[say] Equitant: "U make me nervous!"
* HP:Critical MV:Full - Ragan: Battered >
A Shienaran forestscout joins Ragan's fight!
f
* HP:Critical MV:Full - [Ragan: Battered] Exits:NESW>
You panic and attempt to flee!
A Shienaran forestscout tries to slash Equitant, but he parries successfully.
Ragan tickles your head with his slice.
You wish that your wounds would stop BLEEDING so much!
You blast Ragan's body.
Equitant slashes a Shienaran forestscout's body into bloody fragments!
You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Critical MV:Full Exits:NES>
>>> Lilith has arrived from the east.
rest
* HP:Critical MV:Full Exits:NES>
You sit down and rest your tired bones.
* HP:Critical MV:Full Exits:NES>
>>> Lilith leaves north.
* HP:Critical MV:Full Exits:NES>
>>> Lilith has arrived from the north.
* HP:Critical MV:Full Exits:NES>
score
>>> Lilith leaves south.
* HP:Critical MV:Full Exits:NES>
You have 46(374) hit and 174(190) movement points.
You have scored 101313377 experience points and 0 quest points.
You need 2186623 exp to reach the next level.
You have amassed 14 Turn points to date.
You have played 7 days and 10 hours (real time).
This ranks you as Omlin the Bearish Trolloc (Level 49).
You are resting.
You are thirsty.
* HP:Critical MV:Full Exits:NES>
>>> Lilith has arrived from the south.
* HP:Critical MV:Full Exits:NES>
take meat pack;eat meat;remove skin;drink skin;drink skin;wear skin
You get a large slab of meat from a backpack.
* HP:Critical MV:Full Exits:NES> You eat the meat.
You are full.
* HP:Critical MV:Full Exits:NES>
You stop using a skin of human flesh.
* HP:Critical MV:Full Exits:NES>
You drink the blood.
* HP:Critical MV:Full Exits:NES>
It's empty.
* HP:Beaten MV:Full Exits:NES> You put a skin of human flesh on your belt.
* HP:Beaten MV:Full Exits:NES>
>>> Lilith leaves south.
* HP:Beaten MV:Full Exits:NES>
look
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Full Exits:NES>
Your blood freezes as you hear someone's death cry.
* HP:Beaten MV:Full Exits:NES>
scan
Your eyesight is not so keen.
* HP:Beaten MV:Full Exits:NES>
Equitant narrates ':('
* HP:Beaten MV:Full Exits:NES>
scan
Your eyesight is not so keen.
* HP:Beaten MV:Full Exits:NES>
where
Your blood freezes as you hear someone's death cry.
Players in your Zone
--------------------
Tupgysh - Entering the Monastery
Lilith - The Yard Before the Monastery
Omlin - Walking Through the Orchard
Myrdan - The Yard Before the Monastery
Equitant - The Yard Before the Monastery
* HP:Beaten MV:Full Exits:NES> * HP:Beaten MV:Full >
scan
stand
Your eyesight is not so keen.
* HP:Beaten MV:Full Exits:NES>
You stop resting, and stand up.
* HP:Beaten MV:Full Exits:NES>
s
n
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of Blokhed is lying here.
The corpse of a Shienaran forestscout is lying here. [3]
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
Myrdan the Pugnacious Destroyer is here, fighting Ragan.
Equitant the People's Fade is here, fighting Ragan mending a weapon, riding a shadow stallion.
Ragan is sitting here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Full Exits:NESW> Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Strong Exits:NES>
s
The Yard Before the Monastery
[ obvious exits: N E S W ]
The corpse of Blokhed is lying here.
The corpse of a Shienaran forestscout is lying here. [3]
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
*Raal* is standing here, riding a warhorse.
Tupgysh the Ramshorned Trolloc is standing here.
Myrdan the Pugnacious Destroyer is here, fighting Ragan.
Equitant the People's Fade is here, fighting Ragan mending a weapon, riding a shadow stallion.
Ragan is sitting here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
>>> *Raal* leaves north riding a warhorse.
* HP:Beaten MV:Strong Exits:NESW>
Equitant slashes Ragan's left leg very hard.
Myrdan slices Ragan's left hand very hard.
* HP:Beaten MV:Strong Exits:NESW>
>>> Lilith has arrived from the south.
* HP:Beaten MV:Strong Exits:NESW>
>>> *Raal* has arrived from the north, riding a warhorse.
n
* HP:Beaten MV:Strong Exits:NESW>
Tupgysh blasts Ragan's left leg hard.
*Raal* hacks Lilith's right arm very hard.
* HP:Beaten MV:Strong Exits:NESW>
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
n
* HP:Beaten MV:Strong Exits:NES>
n
By the Apple Trees
[ obvious exits: E S W ]
* HP:Beaten MV:Full Exits:ESW> Alas, you cannot go that way...
* HP:Beaten MV:Full Exits:ESW>
e
In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.
e
* HP:Beaten MV:Full Exits:ESW>
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
n
* HP:Beaten MV:Full Exits:NESW>
The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
n
n
n
* HP:Beaten MV:Full Exits:NES>
n
The Blight
[ obvious exits: N S ]
A trolloc is here commanding a fist of troops.
n
n
* HP:Beaten MV:Full Exits:NS> The Blight
[ obvious exits: N E S ]
The blight bear stands on its haunches, roaring madly.
Equitant narrates 'finish ragan'
n
* HP:Beaten MV:Full Exits:NES> The Blight
[ obvious exits: N S D ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* HP:Beaten MV:Full Exits:NSv>
The Blight
[ obvious exits: N S ]
* HP:Beaten MV:Full Exits:NS> The Blight
[ obvious exits: E S ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Full Exits:ES>
Alas, you cannot go that way...
* HP:Beaten MV:Full Exits:ES>
Alas, you cannot go that way...
* HP:Beaten MV:Full Exits:ES>
e
e
e
e
The Blight
[ obvious exits: E W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* HP:Beaten MV:Strong Exits:EW> The Blight
[ obvious exits: N S W ]
A war axe has been left on the ground here.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
* HP:Beaten MV:Strong Exits:NSW>
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:NSW> Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:NSW>
n
n
The Blight
[ obvious exits: S W ]
An enormous blight worm towers above you, making an eerie shrill scream.
* HP:Beaten MV:Strong Exits:SW> Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:SW>
w
w
The enormous worm tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The enormous worm pushes the dirt aside as it emerges from the ground.
No way! You're fighting for your life!
* HP:Beaten MV:Strong - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Beaten MV:Strong - [the enormous worm: Scratched] Exits:SW>
f
>>> *Raal* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong - the enormous worm: Scratched > You panic and attempt to flee!
The enormous worm tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You try to blast the enormous worm, but it parries successfully.
The enormous worm barely tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Blight
[ obvious exits: N S W ]
A war axe has been left on the ground here.
Myrdan the Pugnacious Destroyer is standing here.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
* HP:Beaten MV:Strong Exits:NSW>
>>> Myrdan leaves north.
* HP:Beaten MV:Strong Exits:NSW>
n
n
The Blight
[ obvious exits: S W ]
*Raal* is standing here, riding a warhorse.
An enormous blight worm towers above you, making an eerie shrill scream.
An enormous blight worm towers above you, making an eerie shrill scream.
>>> *Raal* leaves west riding a warhorse.
* HP:Beaten MV:Strong Exits:SW>
w
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:SW>
Equitant narrates 'collect the gear'
s
* HP:Beaten MV:Strong Exits:SW>
The Blight
[ obvious exits: N E S W ]
Myrdan the Pugnacious Destroyer is standing here.
w
* HP:Beaten MV:Strong Exits:NESW>
>>> Myrdan leaves east.
The Blight
[ obvious exits: E W ]
*Raal* is standing here, riding a warhorse.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
>>> *Raal* leaves west riding a warhorse.
* HP:Beaten MV:Strong Exits:EW> The Blight
[ obvious exits: E S ]
*Raal* is standing here, riding a warhorse.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
Equitant narrates 'loot 2.corpse'
>>> *Raal* leaves south riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
n
n
n
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:ES> Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:ES>
Alas, you cannot go that way...
* HP:Beaten MV:Strong Exits:ES>
>>> Lilith has arrived from the south.
* HP:Beaten MV:Strong Exits:ES>
look
>>> *Raal* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
*Raal* hacks Lilith's right arm very hard.
* HP:Beaten MV:Strong Exits:ES>
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
*Raal* is here, fighting Lilith, riding a warhorse.
Lilith Berzerker, Ancient Fury is here, fighting Raal.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
A Dhai'mon trolloc crushes Raal's right arm.
A Ko'bal trolloc joins a Dhai'mon trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A shrill piercing scream reverberates through the area.
k human <--- ah I should have just gone in!!
* HP:Beaten MV:Strong Exits:ES>
You blast *Raal*'s right leg.
* HP:Beaten MV:Strong - [Lilith: Critical] - [Raal: Scratched] Exits:ES>
You blast *Raal*'s left arm.
A huge darkhound barely tickles Raal's body with its hit.
A Ko'bal trolloc tickles Raal's right leg with his pierce.
A Dhai'mon trolloc tickles Raal's body with his crush.
Lilith barely blasts *Raal*'s body.
*Raal* hacks Lilith's head with The Courtier Taps His Fan.
* HP:Beaten MV:Strong - Lilith: Critical - Raal: Hurt >
Lilith panics, and attempts to flee!
* HP:Beaten MV:Strong - [Lilith: Critical] - [Raal: Hurt] Exits:ES>
>>> Lilith leaves south.
* HP:Beaten MV:Strong - [Raal: Hurt] Exits:ES>
bash
*Raal* panics, and attempts to flee!
* HP:Beaten MV:Strong - Raal: Hurt > Lilith has arrived from the south.
>>> *Raal* leaves south riding a warhorse.
-=
+
*
>>> Lilith leaves east.
>>> *Raal* has arrived from the south, riding a warhorse.
*
>>> *Raal* leaves east riding a warhorse.
+
Your blood freezes as you hear someone's death cry.
=
-
Equitant narrates 'search the abs'
-=
They're not here anymore!
* HP:Beaten MV:Strong Exits:ES>
stand
You are already standing.
look
* HP:Beaten MV:Strong Exits:ES>
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
>>> *Raal* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
>>> *Raal* leaves south riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
e
w
The Blight
[ obvious exits: E W ]
The corpse of Lilith is lying here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
n
* HP:Beaten MV:Strong Exits:EW> The Blight
[ obvious exits: E S ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
s
Alas, you cannot go that way...
n
* HP:Beaten MV:Strong Exits:ES> The Blight
[ obvious exits: N S ]
*Raal* is standing here, riding a warhorse.
* HP:Beaten MV:Strong Exits:NS>
>>> *Raal* leaves north riding a warhorse.
* HP:Beaten MV:Strong Exits:NS>
The Blight
[ obvious exits: E S ]
*Raal* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Raal.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
s
A Ko'bal trolloc tickles Raal's right leg with his pierce.
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
*Raal* hacks a Ko'bal trolloc's body into bloody fragments!
The Blight
[ obvious exits: N S ]
* HP:Beaten MV:Strong Exits:NS>
n
The Blight
[ obvious exits: E S ]
*Raal* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Raal.
A Dhai'mon trolloc is here, fighting Raal.
A huge darkhound is here, fighting Raal.
A raven is here flying around.
* HP:Beaten MV:Strong Exits:ES>
k human
A huge darkhound tickles Raal's left leg with its hit.
A Dhai'mon trolloc tickles Raal's head with his crush.
A Ko'bal trolloc barely tickles Raal's right arm with his pierce.
*Raal* gracefully changes forms to Lizard in the Thornbush.
*Raal* hacks a Ko'bal trolloc's left arm into bloody fragments!
You blast *Raal*'s right arm hard.
*Raal* panics, and attempts to flee!
* HP:Beaten MV:Strong - a Ko'bal trolloc: Wounded - [Raal: Hurt] Exits:ES>
>>> *Raal* leaves east riding a warhorse.
* HP:Beaten MV:Strong Exits:ES>
n
>>> *Raal* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Strong Exits:ES> Alas, you cannot go that way...
*Raal* hacks your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
e
* HP:Critical MV:Strong - [Raal: Hurt] Exits:ES>
w
No way! You're fighting for your life!
* HP:Critical MV:Strong - Raal: Hurt > A shrill piercing scream reverberates through the area.
A Dhai'mon trolloc tickles Raal's body with his crush.
A Ko'bal trolloc joins a Dhai'mon trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
No way! You're fighting for your life!
f
* HP:Critical MV:Strong - [Raal: Hurt] Exits:ES>
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: E W ]
The corpse of Lilith is lying here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* HP:Critical MV:Tiring Exits:EW>
w
The Blight
[ obvious exits: E S ]
*Raal* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Raal.
A Dhai'mon trolloc is here, fighting Raal.
A huge darkhound is here, fighting Raal.
A raven is here flying around.
* HP:Critical MV:Tiring Exits:ES>
*Raal* panics, and attempts to flee!
e
* HP:Critical MV:Tiring Exits:ES>
The Blight
[ obvious exits: E W ]
The corpse of Lilith is lying here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
w
* HP:Critical MV:Tiring Exits:EW>
>>> *Raal* has arrived from the west, riding a warhorse.
*Raal* panics, and attempts to flee!
>>> *Raal* leaves west riding a warhorse.
* HP:Critical MV:Tiring Exits:EW>
The Blight
[ obvious exits: E S ]
*Raal* is standing here, riding a warhorse.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A huge darkhound is here, drooling and snarling.
A raven is here flying around.
* HP:Critical MV:Tiring Exits:ES>
*Raal* assumes Arc of the Moon.
*Raal* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - [Raal: Hurt] Exits:ES>
e
You blast *Raal*'s right foot.
A Ko'bal trolloc says 'You Raal!!! You will die before your time!! '
A Ko'bal trolloc barely tickles Raal's right hand with his pierce.
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A huge darkhound joins a Ko'bal trolloc's fight!
*Raal* hacks your right arm very hard.
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc tickles Raal's body with his pierce.
* HP:Critical MV:Tiring - [Raal: Hurt] Exits:ES>
f
No way! You're fighting for your life!
* HP:Critical MV:Tiring - [Raal: Hurt] Exits:ES>
You panic and attempt to flee!
Myrdan narrates 'lilith good?'
*Raal* panics, and attempts to flee!
You flee head over heels.
The Blight
[ obvious exits: N S ]
* HP:Critical MV:Tiring Exits:NS>
>>> *Raal* has arrived from the north, riding a warhorse.
*Raal* assumes Striking the Spark.
*Raal* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - [Raal: Wounded] Exits:NS>
n
A shrill piercing scream reverberates through the area.
No way! You're fighting for your life!
* HP:Critical MV:Tiring - [Raal: Wounded] Exits:NS>
You barely blast *Raal*'s body.
*someone* spins on one heel, changing forms to Stones Falling from the Cliff.
*someone* hacks your left leg hard.
You are incapacitated and will slowly die, if not aided.
HP:Critical MV:Tiring Exits:NS>
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Equitant.
Circle of Darkness
Re: Fail!
I think this qualifies for OUCH, FAIL and STAB but... here we go.
* HP:Healthy SP:Full MV:Strong > Chann 'hammer of air' grim
Benett tries to pound the dreadguard, but he deflects the blow.
You sense Carlia is channeling saidar.
You begin to weave the appropriate flows...
*
You sense Livae connecting to the True Source.
The dreadguard says 'This is the will of the Great Lord!'
Brikk tries to scythe the dreadguard, but he parries successfully.
A Ghar'ghael trolloc joins the dreadguard's fight!
The dreadguard tickles Benett's left leg with his smite.
=
*Kilgore* has arrived from the east. <------ Saw this (his fail)
The dreadguard stumbles from the impact of an unseen force.
Ok.
You mold flows of Air into a tight stream, and smite the dreadguard.
The fighting is too thick and heavy for you to enter the fray! <-------- didn't realize this (my fail)
* HP:Healthy SP:Strong MV:Strong > Chann 'hammer of air' grim
You sense Livae is channeling saidar.
The dreadguard waves at Carlia with a dismissive gesture.
You begin to weave the appropriate flows...
-
Benett sends the dreadguard sprawling with a powerful bash!
*
Carlia slashes the dreadguard's left leg hard.
A Ghar'ghael trolloc barely hacks Brikk's body.
Benett pounds the dreadguard's right hand.
=
Ok.
You mold flows of Air into a tight stream, and smite the dreadguard.
The fighting is too thick and heavy for you to enter the fray!
* HP:Healthy SP:Strong MV:Strong > chann 'hammer of air' kilgore <------- Wove on him (go me)
Livae fails to pull together whatever flows she was trying to weave.
You sense Carlia is channeling saidar.
Nobody here by that name.
g MV:Strong >
Suddenly *Kilgore* places a curved clear dagger in your back!<---------- WHOIS TRIK for my response here
Ouch! That Really did HURT!<-------- and there's the ouch (was beaten)
You wish that your wounds would stop BLEEDING so much!'
and then I mobripped. :P
Re: Fail!
Venum gets the last laugh.
* R HP:Beaten MV:Full - Venum: Critical >
*Venum* tries to blast you, but you deflect the blow.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
You blast *Venum*'s body.
*Venum* is incapacitated and will slowly die, if not aided.
* R HP:Beaten MV:Full >
A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you deflect the blow.
* R HP:Beaten MV:Full - a shivering tree: Healthy > f
Your mount is too exhausted.
* R HP:Beaten MV:Full - a shivering tree: Healthy > f
You blast a shivering tree's trunk into bloody fragments!
A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you deflect the blow.
The sun rises.
*Venum* lies immobile on the ground, suffering...
*Venum* is dead! R.I.P.
Your blood freezes as you hear *Venum*'s death cry.
Your heartbeat calms down more as you feel less panicked.
* R HP:Beaten MV:Full - Venum: Critical >
*Venum* tries to blast you, but you deflect the blow.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
You blast *Venum*'s body.
*Venum* is incapacitated and will slowly die, if not aided.
* R HP:Beaten MV:Full >
A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you deflect the blow.
* R HP:Beaten MV:Full - a shivering tree: Healthy > f
Your mount is too exhausted.
* R HP:Beaten MV:Full - a shivering tree: Healthy > f
You blast a shivering tree's trunk into bloody fragments!
A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you deflect the blow.
The sun rises.
*Venum* lies immobile on the ground, suffering...
*Venum* is dead! R.I.P.
Your blood freezes as you hear *Venum*'s death cry.
Your heartbeat calms down more as you feel less panicked.
Re: Fail!
Just can't loot anything :(
A Shady Valley
[ obvious exits: N E S W ]
A greasy shank of roasted mutton has been dropped here.
A hunk of beef has been left here. [2]
A water skin made from dried human flesh lies here. [2]
A water skin has been left on the ground.
A dagger has been left here.
A hide pack, fashioned to hang from a belt, collects dust here. [2]
A thick, leather backpack lies abandoned here.
*Briana* is standing here, riding a gray palfrey.
*Valjean* is standing here, riding a Domani razor.
*Randal* is standing here, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A black snake is here, lying on a rock.
* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong > [backstab ]
You silently approach your victim...
*Valjean* gets a hunk of beef.
-=+
*Briana* gets a mutton shank.
*Valjean* puts a hunk of beef in a backpack.
*
*Randal* gives a bubbling draught to *Valjean*.
*
*Randal* gives a bubbling draught to *Valjean*.
+
*Briana* eats a mutton shank.
=-
Myrdan narrates 'no'
*Ryalth* has arrived from the east.
-=+*
*Briana* makes a strange sound as you place a curved clear dagger in her back!
This session you've landed 2 out of 2 stabs (100% landed)
Over time you've landed 143 out of 223 stabs (64% landed)
*Briana* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Briana*'s death cry.
* S HP:Healthy MV:Strong > q
*Randal* says 'LU'
* S HP:Healthy MV:Strong > n
nar briana rip
cw
*Randal* gets three copper pennys from the corpse of Briana.
*Randal* gets four gold crowns from the corpse of Briana.
*Randal* gets a lantern from the corpse of Briana.
*Randal* gets a pair of lissome leather boots with metal capped toes from the corpse of Briana.
*Randal* gets a set of riveted chainmail leggings from the corpse of Briana.
*Randal* gets a skin of human flesh from the corpse of Briana.
*Randal* gets a belt with a buckle of cuendillar from the corpse of Briana.
*Randal* gets a blue steel scimitar with silver-wrapped hilt from the corpse of Briana.
*Randal* gets a silver etched shield from the corpse of Briana.
*Randal* gets a silver Kandori wristcuff from the corpse of Briana.
*Randal* gets a silver Kandori wristcuff from the corpse of Briana.
*Randal* gets a sturdy pair of full leather gauntlets from the corpse of Briana.
*Randal* gets a pair of riveted chainmail sleeves from the corpse of Briana.
*Randal* gets a backpack from the corpse of Briana.
*Randal* gets a black wool cape embroidered with a swooping hawk from the corpse of Briana.
*Randal* gets a supple tunic of finely linked chain from the corpse of Briana.
*Randal* gets a shimmering chain of gold from the corpse of Briana.
*Randal* gets a shimmering chain of gold from the corpse of Briana.
*Randal* gets a rimmed round helmet from the corpse of Briana.
*Randal* gets a gold ring delicately carved with ivy from the corpse of Briana.
*Randal* gets a gold ring delicately carved with ivy from the corpse of Briana.
* S HP:Healthy MV:Strong >
A brown deer panics, and attempts to flee!
A brown deer leaves west.
Scrat narrates 'wtf'
* S HP:Healthy MV:Strong >
*Randal* tries to hack you, but you parry successfully.
* S HP:Healthy MV:Strong - Randal: Scratched > [take all corpse]
The corpse of Briana seems to be empty.
* S HP:Healthy MV:Strong - Randal: Scratched > No way! You're fighting for your life!
* S HP:Healthy MV:Strong - Randal: Scratched > You narrate 'briana rip'
f
* S HP:Healthy MV:Strong - Randal: Scratched > [change mood wimpy]
Mood changed to: Wimpy
* S HP:Healthy MV:Strong - Randal: Scratched > You panic and attempt to flee!
*Valjean* tries to slice you, but you deflect the blow.
*Valjean* slices your right arm into bloody fragments!
*Randal* tries to hack you, but you deflect the blow.
You flee head over heels.
Rolling Hills
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
* S HP:Scratched MV:Strong > w
n
In Front of a Cottage
[ obvious exits: E S W ]
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A raven is visible flying high in the sky.
* S HP:Scratched MV:Tiring > Alas, you cannot go that way...
* S HP:Scratched MV:Tiring > e
n
n
Rolling Hills
[ obvious exits: N E S W ]
*Valjean* is standing here, riding a Domani razor.
*Randal* is standing here, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
*Valjean* tries to slice you, but you parry successfully.
* S HP:Scratched MV:Tiring - Valjean: Hurt > *Randal* tries to hack you, but you deflect the blow.
*Ryalth* has arrived from the east.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - Valjean: Hurt > No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - Valjean: Hurt > f
e
You panic and attempt to flee!
You flee head over heels.
In Front of a Cottage
[ obvious exits: E S W ]
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A raven is visible flying high in the sky.
Rolling Hills
[ obvious exits: N E S W ]
You sense a hidden life form in the area...
*Valjean* is standing here, riding a Domani razor.
*Randal* is standing here, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
* S HP:Scratched MV:Tiring >
Myrdan has arrived from the north.
* S HP:Scratched MV:Tiring >
Myrdan tries to slash *Valjean*, but he parries successfully.
Scrat hacks *Randal*'s left leg hard.
* S HP:Scratched MV:Tiring > e
A Shady Valley
[ obvious exits: N E S W ]
The corpse of Briana is lying here.
A hunk of beef has been left here.
A water skin made from dried human flesh lies here. [2]
A water skin has been left on the ground.
A dagger has been left here.
A hide pack, fashioned to hang from a belt, collects dust here. [2]
A thick, leather backpack lies abandoned here.
A gray palfrey prances skittishly nearby.
A cute brown deer eyes you nervously.
A black snake is here, lying on a rock.
* S HP:Scratched MV:Tiring > where
Players in your Zone
--------------------
Asharek - A Shady Valley
Myrdan - Rolling Hills
Scrat - Rolling Hills
You catch the scent of horses nearby.
* S HP:Scratched MV:Tiring > w
c
Rolling Hills
[ obvious exits: N E S W ]
Myrdan the Pugnacious Destroyer is here, fighting Valjean.
Scrat the Dark Flying Squirddraal is here, fighting Randal, riding a shadow stallion.
You sense a hidden life form in the area...
*Valjean* is here, fighting Myrdan, riding a Domani razor.
*Randal* is here, fighting Scrat, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
b h.female
* S HP:Scratched MV:Tiring >
*Valjean* sends Myrdan sprawling with a powerful bash!
* S HP:Scratched MV:Tiring > [backstab ]
You silently approach your victim...
-=
*Randal* tries to hack Scrat, but he parries successfully.
Scrat tries to hack *Randal*, but he deflects the blow.
*Valjean* slices Myrdan's body very hard.
*Randal* sends Scrat sprawling with a powerful bash!
+**+=- -=+
*Randal* hacks Scrat's body hard.
*Valjean* slices Myrdan's head very hard.
Suddenly *someone* places a curved clear dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Scrat.
A Shady Valley
[ obvious exits: N E S W ]
A greasy shank of roasted mutton has been dropped here.
A hunk of beef has been left here. [2]
A water skin made from dried human flesh lies here. [2]
A water skin has been left on the ground.
A dagger has been left here.
A hide pack, fashioned to hang from a belt, collects dust here. [2]
A thick, leather backpack lies abandoned here.
*Briana* is standing here, riding a gray palfrey.
*Valjean* is standing here, riding a Domani razor.
*Randal* is standing here, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A black snake is here, lying on a rock.
* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong > [backstab ]
You silently approach your victim...
*Valjean* gets a hunk of beef.
-=+
*Briana* gets a mutton shank.
*Valjean* puts a hunk of beef in a backpack.
*
*Randal* gives a bubbling draught to *Valjean*.
*
*Randal* gives a bubbling draught to *Valjean*.
+
*Briana* eats a mutton shank.
=-
Myrdan narrates 'no'
*Ryalth* has arrived from the east.
-=+*
*Briana* makes a strange sound as you place a curved clear dagger in her back!
This session you've landed 2 out of 2 stabs (100% landed)
Over time you've landed 143 out of 223 stabs (64% landed)
*Briana* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Briana*'s death cry.
* S HP:Healthy MV:Strong > q
*Randal* says 'LU'
* S HP:Healthy MV:Strong > n
nar briana rip
cw
*Randal* gets three copper pennys from the corpse of Briana.
*Randal* gets four gold crowns from the corpse of Briana.
*Randal* gets a lantern from the corpse of Briana.
*Randal* gets a pair of lissome leather boots with metal capped toes from the corpse of Briana.
*Randal* gets a set of riveted chainmail leggings from the corpse of Briana.
*Randal* gets a skin of human flesh from the corpse of Briana.
*Randal* gets a belt with a buckle of cuendillar from the corpse of Briana.
*Randal* gets a blue steel scimitar with silver-wrapped hilt from the corpse of Briana.
*Randal* gets a silver etched shield from the corpse of Briana.
*Randal* gets a silver Kandori wristcuff from the corpse of Briana.
*Randal* gets a silver Kandori wristcuff from the corpse of Briana.
*Randal* gets a sturdy pair of full leather gauntlets from the corpse of Briana.
*Randal* gets a pair of riveted chainmail sleeves from the corpse of Briana.
*Randal* gets a backpack from the corpse of Briana.
*Randal* gets a black wool cape embroidered with a swooping hawk from the corpse of Briana.
*Randal* gets a supple tunic of finely linked chain from the corpse of Briana.
*Randal* gets a shimmering chain of gold from the corpse of Briana.
*Randal* gets a shimmering chain of gold from the corpse of Briana.
*Randal* gets a rimmed round helmet from the corpse of Briana.
*Randal* gets a gold ring delicately carved with ivy from the corpse of Briana.
*Randal* gets a gold ring delicately carved with ivy from the corpse of Briana.
* S HP:Healthy MV:Strong >
A brown deer panics, and attempts to flee!
A brown deer leaves west.
Scrat narrates 'wtf'
* S HP:Healthy MV:Strong >
*Randal* tries to hack you, but you parry successfully.
* S HP:Healthy MV:Strong - Randal: Scratched > [take all corpse]
The corpse of Briana seems to be empty.
* S HP:Healthy MV:Strong - Randal: Scratched > No way! You're fighting for your life!
* S HP:Healthy MV:Strong - Randal: Scratched > You narrate 'briana rip'
f
* S HP:Healthy MV:Strong - Randal: Scratched > [change mood wimpy]
Mood changed to: Wimpy
* S HP:Healthy MV:Strong - Randal: Scratched > You panic and attempt to flee!
*Valjean* tries to slice you, but you deflect the blow.
*Valjean* slices your right arm into bloody fragments!
*Randal* tries to hack you, but you deflect the blow.
You flee head over heels.
Rolling Hills
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
* S HP:Scratched MV:Strong > w
n
In Front of a Cottage
[ obvious exits: E S W ]
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A raven is visible flying high in the sky.
* S HP:Scratched MV:Tiring > Alas, you cannot go that way...
* S HP:Scratched MV:Tiring > e
n
n
Rolling Hills
[ obvious exits: N E S W ]
*Valjean* is standing here, riding a Domani razor.
*Randal* is standing here, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
*Valjean* tries to slice you, but you parry successfully.
* S HP:Scratched MV:Tiring - Valjean: Hurt > *Randal* tries to hack you, but you deflect the blow.
*Ryalth* has arrived from the east.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - Valjean: Hurt > No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - Valjean: Hurt > f
e
You panic and attempt to flee!
You flee head over heels.
In Front of a Cottage
[ obvious exits: E S W ]
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A raven is visible flying high in the sky.
Rolling Hills
[ obvious exits: N E S W ]
You sense a hidden life form in the area...
*Valjean* is standing here, riding a Domani razor.
*Randal* is standing here, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
* S HP:Scratched MV:Tiring >
Myrdan has arrived from the north.
* S HP:Scratched MV:Tiring >
Myrdan tries to slash *Valjean*, but he parries successfully.
Scrat hacks *Randal*'s left leg hard.
* S HP:Scratched MV:Tiring > e
A Shady Valley
[ obvious exits: N E S W ]
The corpse of Briana is lying here.
A hunk of beef has been left here.
A water skin made from dried human flesh lies here. [2]
A water skin has been left on the ground.
A dagger has been left here.
A hide pack, fashioned to hang from a belt, collects dust here. [2]
A thick, leather backpack lies abandoned here.
A gray palfrey prances skittishly nearby.
A cute brown deer eyes you nervously.
A black snake is here, lying on a rock.
* S HP:Scratched MV:Tiring > where
Players in your Zone
--------------------
Asharek - A Shady Valley
Myrdan - Rolling Hills
Scrat - Rolling Hills
You catch the scent of horses nearby.
* S HP:Scratched MV:Tiring > w
c
Rolling Hills
[ obvious exits: N E S W ]
Myrdan the Pugnacious Destroyer is here, fighting Valjean.
Scrat the Dark Flying Squirddraal is here, fighting Randal, riding a shadow stallion.
You sense a hidden life form in the area...
*Valjean* is here, fighting Myrdan, riding a Domani razor.
*Randal* is here, fighting Scrat, riding a bloodstock stallion.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
b h.female
* S HP:Scratched MV:Tiring >
*Valjean* sends Myrdan sprawling with a powerful bash!
* S HP:Scratched MV:Tiring > [backstab ]
You silently approach your victim...
-=
*Randal* tries to hack Scrat, but he parries successfully.
Scrat tries to hack *Randal*, but he deflects the blow.
*Valjean* slices Myrdan's body very hard.
*Randal* sends Scrat sprawling with a powerful bash!
+**+=- -=+
*Randal* hacks Scrat's body hard.
*Valjean* slices Myrdan's head very hard.
Suddenly *someone* places a curved clear dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Scrat.
Re: Fail!
Touchan
The lake town of Touchan rests upon a mountain lake, under the shadows of
the Misty Mountains. The tiny village is built from the sturdy hardwoods of
the western Darkwood forest and opens in every direction. Small houses line
the western edge of the platform. The small cottages face the dark forests
and common people hustle about. A cabin stands to the south and a market
street opens to the east.
[ obvious exits: N E S W ]
The corpse of a sailor is lying here.
*Milian* is standing here, riding a warhorse.
* S HP:Wounded MV:Strong > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Strong > [back smob]
Backstab who?
* S HP:Wounded MV:Strong > b
[back smob]
Backstab who?
* S HP:Wounded MV:Strong > back seanchan
You silently approach your victim...
=
The night has begun.
*Milian* leaves west riding a warhorse.
*
Backstab who?
Siiiigh, had time to type out the stab seanchan by hand. FML :P
The lake town of Touchan rests upon a mountain lake, under the shadows of
the Misty Mountains. The tiny village is built from the sturdy hardwoods of
the western Darkwood forest and opens in every direction. Small houses line
the western edge of the platform. The small cottages face the dark forests
and common people hustle about. A cabin stands to the south and a market
street opens to the east.
[ obvious exits: N E S W ]
The corpse of a sailor is lying here.
*Milian* is standing here, riding a warhorse.
* S HP:Wounded MV:Strong > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Strong > [back smob]
Backstab who?
* S HP:Wounded MV:Strong > b
[back smob]
Backstab who?
* S HP:Wounded MV:Strong > back seanchan
You silently approach your victim...
=
The night has begun.
*Milian* leaves west riding a warhorse.
*
Backstab who?
Siiiigh, had time to type out the stab seanchan by hand. FML :P