Lads go Mugging

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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zola
Posts: 35
Joined: Wed Mar 02, 2016 1:44 pm

Lads go Mugging

Post by zola » Sat Jul 06, 2019 10:15 pm

o HP:Wounded MV:Tiring >
b
Edge of the Foothills
[ obvious exits: N E W ]
You sense a hidden life form in the area...
Narbo has arrived from the east.

o HP:Wounded MV:Tiring > [k h.human]
You try to crush *Fermin*, but he deflects the blow.

o HP:Wounded MV:Tiring - Fermin: Beaten >
Narbo tries to blast *Fermin*, but he parries successfully.
[bash ]


-
Narbo tries to blast *Fermin*, but he deflects the blow.

=
+
*Fermin* panics, and attempts to flee!

*

*Landor* has arrived from the west, riding a pale destrier.

*
*Landor* pounds Narbo's right leg.
*Fermin* leaves north.

+
Narbo blasts *Landor*'s right arm.
*Landor* pounds Narbo's right arm hard.

=
-
-
*Cam* has arrived from the east, riding a gray palfrey.

=
They're not here anymore!

* HP:Wounded MV:Tiring >
*Fermin* has arrived from the north.

* HP:Wounded MV:Tiring >
*Cam* barely scythes your right leg.
*Fermin* pierces your left leg.

nar off
* HP:Wounded MV:Tiring - Cam: Beaten >
You narrate 'off'

* HP:Wounded MV:Tiring - Cam: Beaten >
mw
f
*Fermin* tickles your body with his pierce.
You crush *Cam*'s left leg.
*Cam* panics, and attempts to flee!
Narbo blasts *Landor*'s left arm hard.
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Tiring - Cam: Beaten > You panic and attempt to flee!


*Cam* leaves east riding a gray palfrey.

n

You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A lantern has been left here. [2]
*Cam* is standing here, riding a gray palfrey.
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring >
e
Outside a Cave
[ obvious exits: E W ]

e
o HP:Wounded MV:Tiring >
Before a Small Opening
[ obvious exits: N E W ]

o HP:Wounded MV:Tiring >
Narbo narrates 'zerk'

o HP:Wounded MV:Tiring >
e
A Low Tunnel
[ obvious exits: E W ]

e
o HP:Wounded MV:Tiring >
Passing Through the Caves
[ obvious exits: N S W ]

w
w
o HP:Wounded MV:Tiring >
w
A Low Tunnel
[ obvious exits: E W ]

o HP:Wounded MV:Tiring > Before a Small Opening
[ obvious exits: N E W ]

x
o HP:Wounded MV:Tiring > Outside a Cave
[ obvious exits: E W ]

o HP:Wounded MV:Tiring > [kill human]
They aren't here.

o HP:Wounded MV:Tiring >
w
x
In the Foothills
[ obvious exits: E W D ]
A lantern has been left here. [2]
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

w
o HP:Wounded MV:Tiring > [kill human]
They aren't here.

x
o HP:Wounded MV:Tiring > Edge of the Foothills
[ obvious exits: N E W ]
*Cam* is here, fighting Narbo, riding a gray palfrey.
*Fermin* is here, fighting Narbo.
*Landor* is here, fighting Narbo, riding a pale destrier.
Narbo Lee, the llama headed squirm is here, fighting Landor.

* HP:Wounded MV:Tiring > [kill human]
You crush *Cam*'s right leg hard.
*Cam* panics, and attempts to flee!

x
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Beaten >
[kill human]
You do the best you can!
Narbo avoids being bashed by *Cam* who loses his balance and falls!

* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Beaten >
nar dung
j
Narbo sends *Landor* sprawling with a powerful bash!
You narrate 'dung'

j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Beaten > [k cam]
You do the best you can!

* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Beaten > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Beaten >
You crush *Cam*'s left leg hard.
*Cam* panics, and attempts to flee!
*Fermin* pierces Narbo's body.
Narbo blasts *Landor*'s body.

* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical >
*Fermin* barely pierces Narbo's head.
Narbo blasts *Landor*'s body hard.

j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical > [k cam]
You do the best you can!

* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical >
j
[k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical > [k cam]
You do the best you can!
*Cam* panics, and attempts to flee!

* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical > [k cam]
You do the best you can!

mb
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical >
j
[cha mood brave]
Mood changed to: Brave

j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical > [k cam]
You do the best you can!

* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Critical > You crush *Cam*'s body.
*Fermin* pierces Narbo's body hard.
Narbo blasts *Landor*'s left arm.
[k cam]
You do the best you can!
*Fermin* looks at Narbo.

j
j
* HP:Wounded MV:Tiring - Narbo: Battered - Cam: Beaten >
[k cam]
You do the best you can!
*Cam* leaves east riding a gray palfrey.

j
* HP:Wounded MV:Tiring > [k cam]
They aren't here.

j
* HP:Wounded MV:Tiring > Narbo tickles *Landor*'s left foot with his blast.
[k cam]
They aren't here.

j
* HP:Wounded MV:Tiring > [k cam]
They aren't here.

j
* HP:Wounded MV:Tiring > [k cam]
They aren't here.

j
* HP:Wounded MV:Tiring > [k cam]
They aren't here.
*Fermin* looks at you.

j
* HP:Wounded MV:Tiring >
[k cam]
They aren't here.

j
* HP:Wounded MV:Tiring >
j
[k cam]
They aren't here.

j
* HP:Wounded MV:Tiring > [k cam]
They aren't here.
*Cam* has arrived from the east, riding a gray palfrey.

j
* HP:Wounded MV:Tiring > *Fermin* pierces Narbo's head.
[k cam]
You crush *Cam*'s body hard.
*Cam* panics, and attempts to flee!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!

* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!
*Fermin* panics, and attempts to flee!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!
*Fermin* leaves north.

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Wounded MV:Tiring - Cam: Critical > [k cam]
You do the best you can!
*Cam* leaves east riding a gray palfrey.

j
* HP:Wounded MV:Tiring > *Landor* sends Narbo sprawling with a powerful bash!
[k cam]
They aren't here.

j
* HP:Wounded MV:Tiring > *Landor* pounds Narbo's head.
[k cam]
They aren't here.

* HP:Wounded MV:Tiring > [k cam]
They aren't here.
*Fermin* has arrived from the north.

e
* HP:Wounded MV:Tiring >
*Fermin* pierces your body hard.

j
* HP:Wounded MV:Tiring - Fermin: Battered > No way! You're fighting for your life!

e
* HP:Wounded MV:Tiring - Fermin: Battered > [k cam]
They aren't here.

j
* HP:Wounded MV:Tiring - Fermin: Battered > No way! You're fighting for your life!

* HP:Wounded MV:Tiring - Fermin: Battered > [k cam]
They aren't here.

mw
f
* HP:Wounded MV:Tiring - Fermin: Battered >
j
*Fermin* pierces your body.
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Tiring - Fermin: Battered > You panic and attempt to flee!

j

*Fermin* pierces your body.
*Landor* pounds Narbo's left leg very hard.

You flee head over heels.
Near the Foothills
[ obvious exits: S W ]
[k cam]
They aren't here.

j
o HP:Wounded MV:Tiring > [k cam]
They aren't here.

o HP:Wounded MV:Tiring > [k cam]
They aren't here.

j
o HP:Wounded MV:Tiring > [k cam]
They aren't here.

j
o HP:Wounded MV:Tiring >
[k cam]
They aren't here.
*Fermin* has arrived from the south.

s
o HP:Wounded MV:Tiring >
*Fermin* barely pierces your body.

j
o HP:Wounded MV:Tiring - Fermin: Battered > No way! You're fighting for your life!

e
o HP:Wounded MV:Tiring - Fermin: Battered > [k cam]
They aren't here.

j
o HP:Wounded MV:Tiring - Fermin: Battered > *Fermin* pierces your left hand.
No way! You're fighting for your life!

f
o HP:Wounded MV:Tiring - Fermin: Battered > [k cam]
They aren't here.

o HP:Wounded MV:Tiring - Fermin: Battered >
You try to crush *Fermin*, but he deflects the blow.
*Fermin* pierces your left arm.
You panic and attempt to flee!

j
You flee head over heels.
Edge of the Foothills
[ obvious exits: N E W ]
*Cam* is here, fighting Narbo, riding a gray palfrey.
*Landor* is here, fighting Narbo, riding a pale destrier.
Narbo Lee, the llama headed squirm is here, fighting Landor.
[k cam]
You crush *Cam*'s body.
*Cam* panics, and attempts to flee!

* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical >
j

*Fermin* has arrived from the north.

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!
*Fermin* pierces your left foot.

* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical >
*Fermin* pierces your right leg hard.
You crush *Cam*'s right arm hard.
*Cam* panics, and attempts to flee!
Narbo blasts *Landor*'s right arm.
*Landor* avoids being bashed by Narbo who loses his balance and falls!
[k cam]
You do the best you can!
*Cam* panics, and attempts to flee!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > *Landor* sends Narbo sprawling with a
powerful bash!
[k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical >
[k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical >
j
[k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical >
j
[k cam]
You do the best you can!

* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > *Fermin* barely pierces your body.
You crush *Cam*'s body hard.
*Landor* pounds Narbo's body.
[k cam]
You do the best you can!

* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!
*Cam* leaves west riding a gray palfrey.

j
* HP:Battered MV:Tiring - Fermin: Battered > [k cam]
They aren't here.

* HP:Battered MV:Tiring - Fermin: Battered > [k cam]
They aren't here.

j
* HP:Battered MV:Tiring - Fermin: Battered >
[k cam]
They aren't here.

f
j
* HP:Battered MV:Tiring - Fermin: Battered >
You panic and attempt to flee!
*Cam* has arrived from the west, riding a gray palfrey.


*Cam* leaves east riding a gray palfrey.


*Fermin* pierces your left arm.
*Landor* pounds Narbo's body.

You flee head over heels.
Near the Foothills
[ obvious exits: S W ]
[k cam]
They aren't here.

o HP:Battered MV:Tiring >
w
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A wild stallion bucks madly.

w
o HP:Battered MV:Tiring >
Near the Foothills
[ obvious exits: N E S ]
An embossed leather water flask lies forgotten here.

o HP:Battered MV:Tiring >
s
Edge of the Foothills
[ obvious exits: N E ]

o HP:Battered MV:Tiring >
e
e
Path to Tarwin's Gap
[ obvious exits: N E S W ]

e
o HP:Battered MV:Tiring > Edge of the Foothills
[ obvious exits: N E W ]
*Cam* is here, fighting Narbo, riding a gray palfrey.
*Landor* is sitting here, riding a pale destrier.
Narbo Lee, the llama headed squirm is here, fighting Landor.

j
* HP:Battered MV:Tiring > In the Foothills
[ obvious exits: E W D ]
A lantern has been left here. [2]
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

o HP:Battered MV:Tiring > [k cam]
They aren't here.

w
o HP:Battered MV:Tiring >
j
j
Edge of the Foothills
[ obvious exits: N E W ]
*Cam* is here, fighting Narbo, riding a gray palfrey.
*Landor* is sitting here, riding a pale destrier.
Narbo Lee, the llama headed squirm is sitting here.

j
* HP:Battered MV:Tiring > [k cam]
You crush *Cam*'s body.
*Cam* panics, and attempts to flee!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > You crush *Cam*'s body.
[k cam]
You do the best you can!

* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical >
j
[k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical > [k cam]
You do the best you can!

j
* HP:Battered MV:Tiring - Narbo: Beaten - Cam: Critical >
j
j
You barely crush *Cam*'s right foot.
*Cam* is mortally wounded, and will die soon, if not aided.
*Landor* pounds Narbo's body.
Your heartbeat calms down more as you feel less panicked.
*Cam* lies immobile on the ground, suffering...
*Cam* is dead! R.I.P.
Your blood freezes as you hear *Cam*'s death cry.
[k cam]
They aren't here.

* HP:Battered MV:Tiring > [k cam]
They aren't here.

j
* HP:Battered MV:Tiring > [k cam]
They aren't here.

* HP:Battered MV:Tiring > [k cam]
They aren't here.

* HP:Battered MV:Tiring > [k cam]
They aren't here.

* HP:Battered MV:Tiring >
a
x
[k h.human]
You crush *Landor*'s body.

* HP:Battered MV:Tiring - Narbo: Beaten - Landor: Hurt > [kill human]
You do the best you can!

* HP:Battered MV:Tiring - Narbo: Beaten - Landor: Hurt >
mb
You crush *Landor*'s body.
*Landor* pounds your right arm hard.

-----------

Narbo dies. Kultunk joins the fray.

Twist in the Trail
[ obvious exits: N E S W ]
*Landor* is standing here, riding a pale destrier.
Kultunk the Dark Master is here, fighting Cam.
*Cam* is here, fighting Kultunk, riding a battle-trained Shienaran warlander.
A hideous trolloc is here, in a world of hurt.
A black snake is here, lying on a rock.

x
x
* HP:Wounded MV:Tiring > *Cam* scythes Kultunk's body.
A hideous trolloc joins Kultunk's fight!
*Landor* pounds your body.
[kill human]
You do the best you can!

x
* HP:Wounded MV:Tiring - Landor: Battered > [kill human]
You do the best you can!

* HP:Wounded MV:Tiring - Landor: Battered > [kill human]
You do the best you can!

x
* HP:Wounded MV:Tiring - Landor: Battered > [kill human]
You do the best you can!

* HP:Wounded MV:Tiring - Landor: Battered > [kill human]
You do the best you can!

* HP:Wounded MV:Tiring - Landor: Battered >
mb

Kultunk narrates 'go'

b
* HP:Wounded MV:Tiring - Landor: Battered > [cha mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring - Landor: Battered >
Kultunk panics, and attempts to flee!
[bash ]


-=
+
A hideous trolloc tickles Landor's body with its cleave.
Kultunk pounds *Cam*'s right arm hard.
A fade has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
Kultunk leaves east.

*
*+
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Cam's body.

=

*Landor* sends you sprawling with a powerful bash!
*Landor* sends a hideous trolloc sprawling with a powerful bash!

* HP:Wounded MV:Tiring - Landor: Battered >

*Cam* panics, and attempts to flee!

* HP:Wounded MV:Tiring - Landor: Battered >

A ramshorned trolloc tickles Landor's body with his crush.
A fade hisses 'This is the will of the Great Lord.'

A ramshorned trolloc tickles Cam's left leg with his cleave.
A ramshorned trolloc barely slashes Landor's body.
A ramshorned trolloc barely whips Cam's left leg.
*Cam* scythes a fade's body into bloody fragments!
A fade barely slashes Cam's left leg.
*Cam* panics, and attempts to flee!
*Cam* leaves east riding a battle-trained Shienaran warlander.
*Landor* pounds your body.
*Landor* pounds a hideous trolloc's body very hard.

b
* HP:Wounded MV:Tiring - Landor: Battered >

A ramshorned trolloc barely crushes Landor's body.
A ramshorned trolloc barely tickles Landor's left foot with his slash.
*Landor* pounds your body hard.
*Landor* pounds a hideous trolloc's body into bloody fragments!

* HP:Battered MV:Tiring - Landor: Battered >
[bash ]


-=
+*

A ramshorned trolloc tickles Landor's left leg with his crush.
A ramshorned trolloc tickles Landor's body with his slash.
A hideous trolloc barely cleaves Landor's right arm.

*
+=
-
-=
Your bash at *Landor* sends him sprawling!

* HP:Battered MV:Tiring - Landor: Beaten >
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'


* HP:Battered MV:Tiring - Landor: Beaten >
Kultunk has arrived from the north.

nar pat walked in
* HP:Battered MV:Tiring - Landor: Beaten >
You narrate 'pat walked in'
*Cam* has arrived from the east, riding a battle-trained Shienaran warlander.
A rat has arrived from the east.

* HP:Battered MV:Tiring - Landor: Beaten >
A fade slashes Landor's right arm hard.
A fade hisses 'This is the will of the Great Lord.'

A ramshorned trolloc tickles Landor's left leg with his cleave.
A ramshorned trolloc tickles Landor's left arm with his whip.
A ramshorned trolloc tickles Landor's body with his crush.
A ramshorned trolloc barely slashes Landor's right leg.
You crush *Landor*'s body hard.
A hideous trolloc cleaves Landor's right hand.
Kultunk pounds *Cam*'s left arm.
*Cam* panics, and attempts to flee!

* HP:Battered MV:Tiring - Landor: Critical >
nar beat

*Cam* leaves north riding a battle-trained Shienaran warlander.

* HP:Battered MV:Tiring - Landor: Critical > You narrate 'beat'

* HP:Battered MV:Tiring - Landor: Critical >
nar crit
You narrate 'crit'
*Cam* has arrived from the north, riding a battle-trained Shienaran warlander.

* HP:Battered MV:Tiring - Landor: Critical >
*Cam* leaves south riding a battle-trained Shienaran warlander.
A rat leaves south.

* HP:Battered MV:Tiring - Landor: Critical >

A fade tickles Landor's body with his slash.
A fade hisses 'This is the will of the Great Lord.'

A ramshorned trolloc cleaves Landor's left arm.
A ramshorned trolloc tickles Landor's left hand with his whip.
A ramshorned trolloc barely crushes Landor's body.
A ramshorned trolloc barely slashes Landor's body.
You crush *Landor*'s body.
A hideous trolloc cleaves Landor's right arm.

ali j k landor
* HP:Battered MV:Tiring - Landor: Critical >
j
Ok.

j
* HP:Battered MV:Tiring - Landor: Critical > [k landor]
You do the best you can!

j
* HP:Battered MV:Tiring - Landor: Critical > A ramshorned trolloc snickers, and roars at the fury of
war.
[k landor]
You do the best you can!

j
* HP:Battered MV:Tiring - Landor: Critical > [k landor]
You do the best you can!

j
* HP:Battered MV:Tiring - Landor: Critical > [k landor]
You do the best you can!

j
* HP:Battered MV:Tiring - Landor: Critical > [k landor]
You do the best you can!

j
* HP:Battered MV:Tiring - Landor: Critical > [k landor]
You do the best you can!

* HP:Battered MV:Tiring - Landor: Critical > *Landor* panics, and attempts to flee!
[k landor]
You do the best you can!

j
j
* HP:Battered MV:Tiring - Landor: Critical >
[k landor]
You do the best you can!

j
* HP:Battered MV:Tiring - Landor: Critical > A fade barely slashes Landor's body.
A ramshorned trolloc barely cleaves Landor's right leg.
A ramshorned trolloc barely tickles Landor's body with his whip.
A ramshorned trolloc tickles Landor's right leg with his crush.
*Landor* is incapacitated and will slowly die, if not aided.
A ramshorned trolloc slashes Landor's right arm.
*Landor* is dead! R.I.P.
Your blood freezes as you hear *Landor*'s death cry.

Just bash Gaidin to kill. Thank you.

------------

* HP:Battered MV:Winded > Kryyg narrates 'on u e'
[kill human]
They aren't here.

x
* HP:Battered MV:Winded > [kill human]
They aren't here.

x
* HP:Battered MV:Winded > [kill human]
They aren't here.

x
* HP:Battered MV:Winded > [kill human]
They aren't here.

* HP:Battered MV:Winded > [kill human]
They aren't here.

e
e
* HP:Battered MV:Winded >
In the Foothills
[ obvious exits: E W D ]
A lantern has been left here. [2]
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

x
* HP:Battered MV:Winded > Outside a Cave
[ obvious exits: E W ]
Kultunk the Dark Master is here, fighting Cam.
Kryyg the Myrddraal is here, fighting Cam, riding a shadow stallion.
*Cam* is sitting here, riding a gray palfrey.
A wild stallion bucks madly.

* HP:Battered MV:Winded >
b
Kryyg pounds *Cam*'s body.
Kultunk pounds *Cam*'s right arm very hard.
Your heartbeat calms down more as you feel less panicked.
[kill human]
You barely crush *Cam*'s body.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Wounded > [bash ]
They already seem to be stunned.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Wounded >
x
x
Kryyg pounds *Cam*'s right leg hard.
[kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Wounded > [kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Wounded >
x
[kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Wounded >
[kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Wounded > [kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Wounded > You crush *Cam*'s right arm very hard.
Kryyg pounds *Cam*'s left leg hard.
*Cam* scythes Kultunk's left leg.
Kultunk pounds *Cam*'s body.
[kill human]
You do the best you can!
*Cam* panics, and attempts to flee!
*Cam* tries to flee, but is too exhausted!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!
*Cam* panics, and attempts to flee!
*Cam* tries to flee, but is too exhausted!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered >
*Cam* panics, and attempts to flee!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!
*Cam* panics, and attempts to flee!
*Cam* tries to flee, but is too exhausted!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > A black messenger pigeon flutters its
wings.
A black messenger pigeon leaves west.
[kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered >
*Cam* panics, and attempts to flee!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!
*Maokai* has arrived from the west, riding a gray palfrey.

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > You crush *Cam*'s left foot.
*Cam* scythes Kultunk's body.
[kill human]
You do the best you can!
*Maokai* slashes Kryyg's body.

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!
*Cam* panics, and attempts to flee!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > [kill human]
You do the best you can!
*Fermin* has arrived from the east.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered > Kryyg sends *Cam* sprawling with a
powerful bash!
[kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered >
b
[bash ]
They already seem to be stunned.
*Fermin* leaves west.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered >

Kryyg pounds *Cam*'s left arm hard.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Battered >

You barely crush *Cam*'s body.
Kryyg pounds *Cam*'s right hand hard.
Kultunk pounds *Cam*'s body very hard.
*Cam* panics, and attempts to flee!
*Cam* tries to flee, but is too exhausted!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >

Kryyg avoids being bashed by *Maokai* who loses his balance and falls!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
*Fermin* has arrived from the west.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >

*Fermin* starts riding a wild stallion.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
*Fermin* leaves west riding a wild stallion.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
x
x
[kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
You barely crush *Cam*'s head.
*Cam* panics, and attempts to flee!
*Cam* barely scythes Kultunk's right arm.
Kultunk barely pounds *Cam*'s body.
*Cam* panics, and attempts to flee!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten > [kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >

*Maokai* clambers to his feet.

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
*Maokai* leaves west riding a gray palfrey.

nar lol
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
x

Kryyg sends *Cam* sprawling with a powerful bash!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten > You narrate 'lol'

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten > [kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten > [kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
x
[kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten > [kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten > You crush *Cam*'s left foot hard.
Kryyg pounds *Cam*'s left leg very hard.
Kultunk pounds *Cam*'s body hard.
[kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Beaten >
x
Kryyg tickles *Cam*'s left foot with her pound.
[kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Critical > [kill human]
You do the best you can!

* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Critical > [kill human]
You do the best you can!

x
* HP:Battered MV:Tiring - Kultunk: Hurt - Cam: Critical >
*Cam* leaves west riding a gray palfrey.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

* HP:Battered MV:Tiring > Kryyg leaves west riding a shadow stallion.
Kultunk leaves west.
You follow Kryyg.

In the Foothills
[ obvious exits: E W D ]
A lantern has been left here. [2]
Kultunk the Dark Master is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring > Kultunk leaves west.
You follow Kryyg.

Edge of the Foothills
[ obvious exits: N E W ]
Kultunk the Dark Master is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring >
Kryyg leaves west riding a shadow stallion.
Kultunk leaves west.
You follow Kryyg.

Path to Tarwin's Gap
[ obvious exits: N E S W ]
Kultunk the Dark Master is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Kultunk leaves west.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > Kryyg leaves east riding a shadow stallion.
You follow Kryyg.

Edge of the Foothills
[ obvious exits: N E W ]
Kryyg the Myrddraal is standing here, riding a shadow stallion.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > Kryyg can't seem to regain control of herself.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring > Kryyg can't seem to regain control of herself.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring > Kryyg can't seem to regain control of herself.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > Kryyg leaves east riding a shadow stallion.
You follow Kryyg.

In the Foothills
[ obvious exits: E W D ]
A lantern has been left here. [2]
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring >
x
Kryyg can't seem to regain control of herself.
[kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > [kill human]
They aren't here.

x
* HP:Battered MV:Tiring > You follow Kryyg.

A Shallow Depression
[ obvious exits: U ]
The corpse of a rat is lying here.
You notice a dark, hooded cloak is hidden here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
*Cam* is standing here, riding a gray palfrey.
*Maokai* is standing here, riding a gray palfrey.
A Shienaran scout keeps a constant watch here.
A Valon guardsman is on duty here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
[kill human]
You crush *Cam*'s right leg.
*Cam* panics, and attempts to flee!
*Maokai* is now a member of *Cam*'s group.
A raven is now a member of *Cam*'s group.
A raven is now a member of *Cam*'s group.

* HP:Battered MV:Tiring - Cam: Critical > Kryyg tries to pound *Maokai*, but he deflects the blow.
[kill human]
You do the best you can!

* HP:Battered MV:Tiring - Cam: Critical >
ali j k cam
Ok.

* HP:Battered MV:Tiring - Cam: Critical >
Kryyg panics, and attempts to flee!

* HP:Battered MV:Tiring - Cam: Critical >

*Cam* says 'EB hjUk'

mw
* HP:Battered MV:Tiring - Cam: Critical >

Kryyg narrates 'ragan'

* HP:Battered MV:Tiring - Cam: Critical > You barely crush *Cam*'s left foot.
*Cam* panics, and attempts to flee!
A Shienaran forward scout joins Cam's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
Kryyg panics, and attempts to flee!
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Cam: Critical >

Kryyg panics, and attempts to flee!
Kultunk has arrived from above.

* HP:Battered MV:Tiring - Cam: Critical >

Kultunk pounds *Maokai*'s right foot hard.

* HP:Battered MV:Tiring - Cam: Critical >

Kryyg panics, and attempts to flee!

* HP:Battered MV:Tiring - Cam: Critical >

Ragan slices Kryyg's body.
A Shienaran forward scout tickles your head with his slash.
A Shienaran forward scout barely slashes your right arm.
A Shienaran forward scout tries to slash Kryyg, but she parries successfully.
*Cam* scythes your right arm.
You crush *Cam*'s body.
*Cam* panics, and attempts to flee!
You dodge a bash from *Cam* who loses his balance and falls!

* HP:Battered MV:Tiring - Cam: Critical >

Kryyg leaves up riding a shadow stallion.

* HP:Battered MV:Tiring - Cam: Critical >

*Maokai* avoids being bashed by Kultunk who loses his balance and falls!

nar crit
* HP:Battered MV:Tiring - Cam: Critical >
You narrate 'crit'

* HP:Battered MV:Tiring - Cam: Critical >

A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
Ragan slices Kultunk's right arm.
A Shienaran forward scout slashes Kultunk's body.
A Shienaran forward scout slashes your right leg.
A Shienaran forward scout barely slashes your body.
*Cam* barely scythes your right foot.
You crush *Cam*'s right arm hard.
*Cam* panics, and attempts to flee!

* HP:Battered MV:Tiring - Cam: Critical >

Kryyg has arrived from above, riding a shadow stallion.

* HP:Battered MV:Tiring - Cam: Critical >
*Cam* intercepts Kryyg's attack on his mount.
Kryyg pounds *Cam*'s body.
*Cam* panics, and attempts to flee!

* HP:Battered MV:Tiring - Cam: Critical >
Kultunk panics, and attempts to flee!

* HP:Battered MV:Tiring - Cam: Critical >

Kultunk leaves up.

* HP:Battered MV:Tiring - Cam: Critical >

Kryyg pounds *Cam*'s left foot.
*Cam* panics, and attempts to flee!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
A Shienaran forward scout tickles your body with his slash.
A Shienaran forward scout barely slashes your body.
You crush *Cam*'s right hand hard.
*Cam* panics, and attempts to flee!
Kryyg panics, and attempts to flee!

* HP:Battered MV:Tiring - Cam: Critical >

*Cam* sends you sprawling with a powerful bash!

* HP:Battered MV:Tiring - Cam: Critical >

*Maokai* slashes Kryyg's left arm.
Kryyg panics, and attempts to flee!
Kryyg leaves up riding a shadow stallion.

* HP:Battered MV:Tiring - Cam: Critical >
Kryyg has arrived from above, riding a shadow stallion.

* HP:Battered MV:Tiring - Cam: Critical >
*Cam* intercepts Kryyg's attack on his mount.
Kryyg pounds *Cam*'s left arm hard.
*Cam* is mortally wounded, and will die soon, if not aided.

* HP:Battered MV:Tiring - Cam: Critical >

Kryyg pounds *Cam*'s left arm extremely hard.
*Cam* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Cam*'s death cry.
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
A Shienaran forward scout tickles your head with his slash.
A Shienaran forward scout slashes your right leg.
*Maokai* tries to slash Kryyg, but she deflects the blow.

* HP:Battered MV:Tiring - a Shienaran forward scout: Scratched >
nar rip cam

Kryyg narrates 'rip'

--------
* HP:Beaten MV:Tiring >
Kryyg leaves down riding a shadow stallion.
You follow Kryyg.

A Shallow Depression
[ obvious exits: U ]
The corpse of Cam is lying here.
The corpse of a rat is lying here.
You notice a wickedly scythed longsword is hidden here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a backpack is hidden here.
You notice a dark, hooded cloak is hidden here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Kultunk the Dark Master is here, fighting Fermin.
*Fermin* is here, fighting Kultunk.
A Shienaran scout keeps a constant watch here.
*Maokai* is standing here, riding a gray palfrey.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A Valon guardsman is on duty here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

diag kultunk
* HP:Beaten MV:Winded >
Kryyg pounds *Maokai*'s left arm hard.

* HP:Beaten MV:Winded > Kultunk has quite a few wounds.

a
* HP:Beaten MV:Winded >
[k h.human]
You crush *Maokai*'s body hard.
*Fermin* panics, and attempts to flee!

* HP:Beaten MV:Winded - Kryyg: Beaten - Maokai: Hurt >

You try to crush *Maokai*, but he parries successfully.
A Shienaran forward scout joins Maokai's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Fermin* pierces Kultunk's body.

* HP:Beaten MV:Winded - Kryyg: Beaten - Maokai: Hurt >

*Fermin* panics, and attempts to flee!

* HP:Beaten MV:Winded - Kryyg: Beaten - Maokai: Hurt >
mw
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Winded - Kryyg: Beaten - Maokai: Hurt >
*Fermin* avoids being bashed by Kultunk who loses his balance and falls!

f
* HP:Beaten MV:Winded - Kryyg: Beaten - Maokai: Hurt >
Kryyg sends *Maokai* sprawling with a powerful bash!

* HP:Beaten MV:Winded - Kryyg: Beaten - Maokai: Hurt >
You panic and attempt to flee!


Ragan barely slices your head.
A Shienaran forward scout tickles Kultunk's head with his slash.
A Shienaran forward scout slashes Kryyg's right leg.
A Shienaran forward scout barely slashes your body.
Kryyg pounds *Maokai*'s body hard.


*Fermin* leaves up.


You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A lantern has been left here. [2]
*Fermin* is standing here.
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

* HP:Beaten MV:Winded >
a
[k h.human]
You try to crush *Fermin*, but he deflects the blow.

* HP:Beaten MV:Winded - Fermin: Beaten >
mb
[cha mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded - Fermin: Beaten >
*Fermin* pierces your head.

nar 1u
* HP:Beaten MV:Winded - Fermin: Beaten >
*Fermin* panics, and attempts to flee!

b
* HP:Beaten MV:Winded - Fermin: Beaten > You try to crush *Fermin*, but he deflects the blow.
You narrate '1u'

* HP:Beaten MV:Winded - Fermin: Beaten >
[bash ]


-=
+
Kultunk has arrived from below.
Kultunk pounds *Fermin*'s body extremely hard.

*
*
Kryyg has arrived from below, riding a shadow stallion.

+
Kryyg assumes an offensive striking posture.

=
-
*Fermin* leaves west.


-
=
Kultunk leaves west.
They're not here anymore!

* HP:Beaten MV:Winded >

Kryyg leaves west riding a shadow stallion.
You follow Kryyg.

Edge of the Foothills
[ obvious exits: N E W ]
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Kultunk the Dark Master is standing here.
You sense a hidden life form in the area...
Kultunk leaves west.

x
* HP:Beaten MV:Winded >
Kryyg tries to pound *Fermin*, but he deflects the blow.

* HP:Beaten MV:Winded > [kill human]
You try to crush *Fermin*, but he deflects the blow.

a
* HP:Beaten MV:Winded - Kryyg: Beaten - Fermin: Critical >
[k h.human]
You do the best you can!
*Fermin* panics, and attempts to flee!

* HP:Beaten MV:Winded - Kryyg: Beaten - Fermin: Critical >

You try to crush *Fermin*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.

a
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten >
x
[k h.human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > [kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > [kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > [kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > Kryyg sends *Fermin* sprawling with a
powerful bash!
[kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > [kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > [kill human]
You do the best you can!

x
x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten >
[kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > [kill human]
You do the best you can!

mz
* HP:Beaten MV:Tiring - Kryyg: Beaten - Fermin: Beaten > You crush *Fermin*'s body into bloody
fragments!
Kryyg pounds *Fermin*'s right foot into bloody fragments!
*Fermin* is stunned, but will probably regain consciousness...
[kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Fermin: Critical > Kryyg narrates 'u w'
[kill human]
You do the best you can!

x
* HP:Beaten MV:Tiring - Fermin: Critical > [cha mood berserk]
Mood changed to: Berserk

* HP:Beaten MV:Tiring - Fermin: Critical > [kill human]
You do the best you can!

* HP:Beaten MV:Tiring - Fermin: Critical > You crush *Fermin*'s right leg into bloody fragments!
*Fermin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Fermin*'s death cry.

------

We try to kill Maokai. Ahnvari shows up and kills Kultunk. We are scared of her and chase south.

* HP:Beaten MV:Weary > Kryyg leaves south riding a shadow stallion.
You follow Kryyg.

In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Maokai* is standing here, riding a gray palfrey.
[kill human]
You try to crush *Maokai*, but he parries successfully.

x
* HP:Beaten MV:Weary - Maokai: Critical >
x
x
x
x
x
Kryyg tries to pound *Maokai*, but he parries successfully.
[kill human]
You do the best you can!

* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!
*Maokai* panics, and attempts to flee!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!
*Maokai* leaves south riding a gray palfrey.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > Kryyg leaves south riding a shadow stallion.
You follow Kryyg.

Amongst the Rubble
[ obvious exits: N S W ]
Kryyg the Myrddraal is standing here, riding a shadow stallion.
*Maokai* is standing here, riding a gray palfrey.
[kill human]
You crush *Maokai*'s right leg very hard.
*Maokai* panics, and attempts to flee!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!
*Maokai* leaves north riding a gray palfrey.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.
*Maokai* has arrived from the north, riding a gray palfrey.
A rat has arrived from the north.
A rat has arrived from the north.

x
* HP:Beaten MV:Weary > [kill human]
You try to crush *Maokai*, but he deflects the blow.

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!
*Maokai* panics, and attempts to flee!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!
*Maokai* leaves south riding a gray palfrey.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

* HP:Beaten MV:Weary > [kill human]
They aren't here.

s
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

* HP:Beaten MV:Weary > Kryyg narrates 's'
[kill human]
They aren't here.

w
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

w
* HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N E W ]
*Maokai* is here, fighting Kryyg, riding a gray palfrey.
Kryyg the Myrddraal is here, fighting Maokai, riding a shadow stallion.
*Maokai* leaves west riding a gray palfrey.

x
* HP:Beaten MV:Weary > [kill human]
They aren't here.

* HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N E W ]

* HP:Beaten MV:Weary > [kill human]
They aren't here.

* HP:Beaten MV:Weary > A Pine Forest
[ obvious exits: N E W ]

w
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > A Pine Forest
[ obvious exits: N E W ]

w
* HP:Beaten MV:Weary > [kill human]
They aren't here.

x
* HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N E S W ]
*Maokai* is standing here, riding a gray palfrey.
A Shienaran scout blends into the surroundings here.

w
* HP:Beaten MV:Weary >
[kill human]
You crush *Maokai*'s right leg very hard.
*Maokai* panics, and attempts to flee!
A gray palfrey seems too exhausted to obey *Maokai*'s commands.
*Maokai* tries to flee, but is too exhausted!
*Maokai* stops riding a gray palfrey.

x
* HP:Beaten MV:Weary - Maokai: Critical > No way! You're fighting for your life!

* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical >
x
Kryyg has arrived from the east.
[kill human]
You do the best you can!

* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

* HP:Beaten MV:Weary - Maokai: Critical >
You try to crush *Maokai*, but he parries successfully.

nar neon
* HP:Beaten MV:Weary - Maokai: Critical >
x
You narrate 'neon'

x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
x
* HP:Beaten MV:Weary - Maokai: Critical > [kill human]
You do the best you can!

x
* HP:Beaten MV:Weary - Maokai: Critical >
Kryyg pounds *Maokai*'s body very hard.
*Maokai* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Maokai*'s death cry.
[kill human]
They aren't here.

* HP:Beaten MV:Weary > [kill human]
They aren't here.

* HP:Beaten MV:Weary > [kill human]
They aren't here.

* HP:Beaten MV:Weary >
nar hagg
You narrate 'hagg'

ss
* HP:Beaten MV:Weary >
Kryyg smiles happily.

dd
* HP:Beaten MV:Weary > [rem club]
You stop using a massive war maul.

* HP:Beaten MV:Weary > [draw dagger]
You try to quietly draw a curved clear dagger from a shadowed cloak adorned with red serpentine
scales.

4
* HP:Beaten MV:Weary >
sd
[scalp corpse]
You lean over and sever the bloody head from the corpse of Maokai.

ds
* HP:Beaten MV:Weary > [sheath ]
You sheath a curved clear dagger into a shadowed cloak adorned with red serpentine scales.

* HP:Beaten MV:Weary > [wi club]
You wield a massive war maul with both hands.

* HP:Beaten MV:Weary >
nar lol
You narrate 'lol'

q
* HP:Beaten MV:Weary >
[where ]
Players in your Zone
--------------------
Kryyg - A Winding Road
Zola - A Winding Road

* HP:Beaten MV:Weary >
nar weary
You narrate 'weary'

* HP:Beaten MV:Weary >

Kryyg narrates ':p'

Hartuk
Posts: 10
Joined: Wed Apr 13, 2016 8:51 pm

Re: Lads go Mugging

Post by Hartuk » Thu Jul 18, 2019 11:59 pm

Lad stuff, complete with me getting lost and messing up my aliases.

o HP:Battered MV:Full - a huge mountain lion: Beaten >
q
Bludlust pounds a huge mountain lion's body into bloody fragments!
You pound a huge mountain lion's right leg into bloody fragments!
A huge mountain lion tries to hit you, but you deflect the blow.
[where ]
Players in your Zone
--------------------
Hartuk - Deep Within the Spine of the World
Bludlust - Deep Within the Spine of the World
You catch a smell of horses nearby.

o HP:Battered MV:Full - a huge mountain lion: Critical >

Bludlust tries to pound a huge mountain lion, but she deflects the blow.
You pound a huge mountain lion's body into bloody fragments!
A huge mountain lion is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a huge mountain lion's death cry.

o HP:Battered MV:Full >
nar sm here
nar sm here
You narrate 'sm here'

o HP:Battered MV:Full > You narrate 'sm here'

o HP:Battered MV:Full >
q
x
[where ]
Players in your Zone
--------------------
Hartuk - Deep Within the Spine of the World
Bludlust - Deep Within the Spine of the World
You catch a smell of horses nearby.

mw
o HP:Battered MV:Full > [k human]
They aren't here.

x
o HP:Battered MV:Full >
x
[cha mood wimpy]
Mood changed to: Wimpy

x
o HP:Battered MV:Full > [k human]
They aren't here.

o HP:Battered MV:Full > [k human]
They aren't here.

x
x
o HP:Battered MV:Full > Bludlust narrates 'oooh'
[k human]
They aren't here.
*Ryktor* has arrived from the south, riding a chestnut stallion.
*Kaled* has arrived from the south, riding a bloodstock stallion.

* HP:Battered MV:Full > [k human]
You pound *Kaled*'s body hard.

* HP:Battered MV:Full - Kaled: Scratched > [k human]
You do the best you can!
*Ryktor* barely scythes Bludlust's head.

* HP:Battered MV:Full - Kaled: Scratched >

Bludlust pounds *Ryktor*'s right foot.
*Kaled* tries to smite you, but you parry successfully.
You pound *Kaled*'s body.

* HP:Battered MV:Full - Kaled: Scratched >
l
Deep Within the Spine of the World
Some of the mountains suddenly disappear to the east leaving an opening and a
path trailing off eastwards towards the Aiel Waste. To the south there is a
narrow pass between the high mountains but here the mountains seem to stand
further apart. A narrow path is south and two other ways leads in among the
mountains to the east and north.
[ obvious exits: N E S ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
The corpse of a huge mountain lion is lying here.
*Kaled* is here, fighting YOU!, riding a bloodstock stallion.
*Ryktor* is here, fighting Bludlust, riding a chestnut stallion.
Bludlust the Diseased Molestor is here, fighting Ryktor.

b
* HP:Battered MV:Full - Kaled: Scratched >
[bash ]


-=
*Ryktor* sends Bludlust sprawling with a powerful bash!

+
*
*Ryktor* scythes Bludlust's body hard.

*+
=-
-
=
Your bash at *Kaled* sends him sprawling!

* HP:Battered MV:Full - Kaled: Scratched >

*Ryktor* barely scythes Bludlust's body.
You pound *Kaled*'s right leg.

* HP:Battered MV:Full - Kaled: Scratched >
nar on 2 spines
You narrate 'on 2 spines'

* HP:Battered MV:Full - Kaled: Scratched >
mw
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Full - Kaled: Scratched >
Bludlust narrates 'on a couple spine near loosestones'

* HP:Battered MV:Full - Kaled: Scratched >
Bludlust barely pounds *Ryktor*'s body.
You pound *Kaled*'s left leg.

* HP:Battered MV:Full - Kaled: Scratched >
nar am batt btw
You narrate 'am batt btw'

* HP:Battered MV:Full - Kaled: Scratched >
b
*Ryktor* scythes Bludlust's body.
You pound *Kaled*'s body.
[bash ]
*Ryktor* sends Bludlust sprawling with a powerful bash!


-=
+*
*+
=
You dodge a bash from *Kaled* who loses his balance and falls!

-
-
*Ryktor* scythes Bludlust's body hard.

=
Your bash at *Kaled* sends him sprawling!

* HP:Battered MV:Full - Kaled: Hurt >
l kaled

Kaled has some small wounds and bruises.

*Kaled* is using:
<used as light> a lantern
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> a shimmering pendant of obsidian
<worn on body> a burnished metal breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a wide leather wristband
<wielded two-handed> a great claymore (scratched)
<worn about waist> a thin, decorative belt
<worn on belt> a long, heavy knife
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots

* HP:Battered MV:Full - Kaled: Hurt >

*Ryktor* scythes Bludlust's right arm.
You pound *Kaled*'s body.

* HP:Battered MV:Full - Kaled: Hurt >

Bludlust narrates 'nod, know way to cslab from here?'

whoi kaled
* HP:Battered MV:Full - Kaled: Hurt >
Kaled of Two Rivers is a level 39 human.


* HP:Battered MV:Full - Kaled: Hurt >
b
[bash ]


-=
Bludlust pounds *Ryktor*'s left leg.

+
*
*Ryktor* sends Bludlust sprawling with a powerful bash!
You dodge a bash from *Kaled* who loses his balance and falls!

*+
=-
-
=
Your bash at *Kaled* sends him sprawling!

* HP:Battered MV:Full - Kaled: Hurt >
nar roughly

*Ryktor* barely scythes Bludlust's body.
You pound *Kaled*'s left arm hard.

* HP:Battered MV:Full - Kaled: Hurt > You narrate 'roughly'

* HP:Battered MV:Full - Kaled: Hurt >

*Ryktor* scythes Bludlust's body.
You pound *Kaled*'s body.

* HP:Battered MV:Full - Kaled: Hurt >

Bludlust narrates 'thats regroup if need be'

* HP:Battered MV:Full - Kaled: Hurt >
ali cc op crackedslab
Ok.

b
* HP:Battered MV:Full - Kaled: Hurt >
[bash ]


*Kaled* sends you sprawling with a powerful bash!

* HP:Battered MV:Full - Kaled: Hurt >
*Kaled* tries to smite you, but you deflect the blow.

* HP:Battered MV:Full - Kaled: Hurt >

Bludlust sends *Ryktor* sprawling with a powerful bash!

* HP:Battered MV:Full - Kaled: Hurt >
b

*Kaled* smites your left arm.
Bludlust pounds *Ryktor*'s left leg hard.

* HP:Battered MV:Full - Kaled: Hurt >
*Kaled* smites your left arm hard.
Bludlust pounds *Ryktor*'s body.
You pound *Kaled*'s left arm.
The sun rises above the tops of the black mountains.
[bash ]

-
=+
Bludlust narrates 'probably better to make our way there now'

*
*+
=
-
-
Bludlust barely pounds *Ryktor*'s body.

=
Your bash at *Kaled* sends him sprawling!

* HP:Battered MV:Fresh - Kaled: Hurt >
ali cc clo crackedslab
Ok.

* HP:Battered MV:Fresh - Kaled: Hurt >
*Ryktor* sends Bludlust sprawling with a powerful bash!

nar nods
* HP:Battered MV:Fresh - Kaled: Hurt >
You narrate 'nods'

* HP:Battered MV:Fresh - Kaled: Hurt >

*Ryktor* scythes Bludlust's body.
You pound *Kaled*'s body hard.

* HP:Battered MV:Fresh - Kaled: Hurt >
nar go when you need
You narrate 'go when you need'

* HP:Battered MV:Fresh - Kaled: Hurt >

*Ryktor* scythes Bludlust's body.
You pound *Kaled*'s right arm very hard.

* HP:Battered MV:Fresh - Kaled: Wounded >

Bludlust narrates 'off this'

b
* HP:Battered MV:Fresh - Kaled: Wounded >
Bludlust narrates 'head n'

* HP:Battered MV:Fresh - Kaled: Wounded >
[bash ]

f

Cancelled.
You panic and attempt to flee!


*Kaled* tries to smite you, but you parry successfully.
Bludlust pounds *Ryktor*'s body.
You flee head over heels.
Passing Between Some Mountains
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Full >

Bludlust has arrived from the north.

* HP:Battered MV:Full >
n
Deep Within the Spine of the World
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
The corpse of a huge mountain lion is lying here.
*Kaled* is standing here, riding a bloodstock stallion.
*Ryktor* is standing here, riding a chestnut stallion.

* HP:Battered MV:Full >
n
Plains Between the Mountains
[ obvious exits: N S ]
There are some tracks of an animal leaving south.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Full >
n
Plains Between the Mountains
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.

* HP:Battered MV:Full >
n
By the Fallen Rocks
[ obvious exits: S ]

* HP:Battered MV:Full >
n
Alas, you cannot go that way...

s
w
* HP:Battered MV:Full >
n
Plains Between the Mountains
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.

* HP:Battered MV:Full > By the Steep
[ obvious exits: E ]
There are some tracks of an animal leaving east.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
e
Plains Between the Mountains
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.

* HP:Battered MV:Strong >
n
By the Fallen Rocks
[ obvious exits: S ]
There are some tracks of a trolloc leaving south.

* HP:Battered MV:Strong >
s
Plains Between the Mountains
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.

* HP:Battered MV:Strong >
n
By the Fallen Rocks
[ obvious exits: S ]
There are some tracks of a trolloc leaving south.

* HP:Battered MV:Strong >
q
[where ]
Players in your Zone
--------------------
Bludlust - The Winded Valley
Hartuk - By the Fallen Rocks
You catch a smell of horses nearby.

* HP:Battered MV:Strong >
nar hm
You narrate 'hm'

* HP:Battered MV:Strong >
nar think I went wrong way :P
You narrate 'think I went wrong way :P'

q
* HP:Battered MV:Strong >
[where ]
Players in your Zone
--------------------
Hartuk - By the Fallen Rocks
You catch a smell of horses nearby.

stat
* HP:Battered MV:Strong >
You are a 316 year old male trolloc hunter.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs.
You are carrying 2.0 lbs and wearing 58.7 lbs, very light.
Your base abilities are: Str:18 Int:6 Wil:7 Dex:18 Con:19.
Offensive bonus: 141, Dodging bonus: 78, Parrying bonus: 146
Your mood is: Wimpy. You will flee below: 95 Hit Points
Your armor absorbs about 62% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

l
* HP:Battered MV:Strong >
By the Fallen Rocks
From somewhere high above some large stones have fallen down onto a path
leading up the mountain. They look quite heavy and hard to move but perhaps if
you knew what stone to push you could make the whole pile of stones fall over
so that one may pass. The blocking stones leave no way but to the south.
[ obvious exits: S ]
There are some tracks of a trolloc leaving south.

* HP:Battered MV:Strong >

Bludlust narrates 'grin'

* HP:Battered MV:Strong >
nar will follow tracks
q
Bludlust narrates 'they chasing me atm'
You narrate 'will follow tracks'

* HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Hartuk - By the Fallen Rocks
You catch a smell of horses nearby.

stat
* HP:Battered MV:Strong >
You are a 316 year old male trolloc hunter.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs.
You are carrying 2.0 lbs and wearing 58.7 lbs, very light.
Your base abilities are: Str:18 Int:6 Wil:7 Dex:18 Con:19.
Offensive bonus: 141, Dodging bonus: 78, Parrying bonus: 146
Your mood is: Wimpy. You will flee below: 95 Hit Points
Your armor absorbs about 62% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

s
* HP:Battered MV:Strong >
s
Plains Between the Mountains
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.

* HP:Battered MV:Strong > Bludlust narrates 'nod'
Plains Between the Mountains
[ obvious exits: N S ]
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving south.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Strong >
nar coming
s
You narrate 'coming'

* HP:Battered MV:Strong > Deep Within the Spine of the World
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
The corpse of a huge mountain lion is lying here.

* HP:Battered MV:Strong >
s
Passing Between Some Mountains
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Strong >
w
Deep Within the Spine of the World
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Strong >
s
A Small Clearing in the Spine of the World
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Tiring >
w
Behind Some Stones
[ obvious exits: E ]
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
The corpse of a hideous abomination is lying here. [2]

* HP:Battered MV:Tiring >
e
A Small Clearing in the Spine of the World
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving west.

s
* HP:Battered MV:Tiring >
Deep Within the Spine of the World
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving north.
Moving with deadly grace, a huge cat watches you carefully.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Tiring >
s
Between the Mountains
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving north.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Tiring >
w
Deep Within the Spine of the World
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.

* HP:Battered MV:Tiring >
q
[where ]
Players in your Zone
--------------------
Hartuk - Deep Within the Spine of the World
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
e
n
Between the Mountains
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Tiring > Deep Within the Spine of the World
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
Moving with deadly grace, a huge cat watches you carefully.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Tiring >
n
Bludlust narrates 'holler if you on/neeed me'
A Small Clearing in the Spine of the World
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving west.

* HP:Battered MV:Tiring >
n
Deep Within the Spine of the World
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Tiring >
e
Passing Between Some Mountains
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.

* HP:Battered MV:Tiring >
n
Deep Within the Spine of the World
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
The corpse of a huge mountain lion is lying here.

* HP:Battered MV:Tiring >
e
Path Through the Spine of the World
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.

* HP:Battered MV:Tiring >

Jestin narrates 'what are bronze chits for'

e
* HP:Battered MV:Tiring >
The day has begun.
Your heartbeat calms down more as you feel less panicked.
Deep Within the Spine of the World
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving east.

* HP:Battered MV:Tiring >
e
On the Eastern Side of the Spine of the World
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
Moving with deadly grace, a huge cat watches you carefully.

q
* HP:Battered MV:Tiring >
[where ]
Players in your Zone
--------------------
Hartuk - On the Eastern Side of the Spine of the World
You catch a smell of horses nearby.

n
* HP:Battered MV:Tiring >
By a Dead Tree
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving south.

* HP:Battered MV:Tiring >
e
On the Slope of a Mountain
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving north.
Moving with deadly grace, a huge cat watches you carefully.

n
* HP:Battered MV:Tiring >
Foot of the Mountain
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Tiring >

Bludlust narrates 'exp chits'

n
* HP:Battered MV:Tiring >
The Winded Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.

* HP:Battered MV:Tiring >
w
Bludlust narrates '2x i think'
The Winded Valley
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A brown sandsnake is lying on the ground, looking for prey.
A brown sandsnake is lying on the ground, looking for prey.

* HP:Battered MV:Tiring >
w
Near a Valley Among the Mountains
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
A brown sandsnake is lying on the ground, looking for prey.

* HP:Battered MV:Tiring >
w
On a Slope
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

* HP:Battered MV:Tiring >
n
On a Slope
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.

n
* HP:Battered MV:Tiring >
Climbing the Mountain
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Tiring >
n
n
The Side of a Mountain
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Battered MV:Tiring > A Curve in the Trail
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving west.
The corpse of a huge mountain lion is lying here.

* HP:Battered MV:Tiring >
w
n
Jestin narrates 'oh anyone want one'
The Side of a Mountain
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Tiring > Upon a Mountain
[ obvious exits: N S ]
There are some tracks of a trolloc leaving north.

* HP:Battered MV:Tiring >
n
At a Crossing
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.

n
* HP:Battered MV:Tiring >
Before a Tree
[ obvious exits: S W ]
There are some tracks of a trolloc leaving west.

* HP:Battered MV:Winded >
w
Around a Bend
[ obvious exits: N E ]
There are some tracks of a trolloc leaving north.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

q
* HP:Battered MV:Winded >
[where ]
Players in your Zone
--------------------
Hartuk - Around a Bend
Bludlust - On a Small Plateau

n
* HP:Battered MV:Winded >
On a Subtle Path
[ obvious exits: S W ]
There are some tracks of a trolloc leaving west.

* HP:Battered MV:Winded >
w
Bludlust narrates 'you ok hartuk?'
The Top of a Hill
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving west.

q
* HP:Battered MV:Winded >
[where ]
Players in your Zone
--------------------
Hartuk - The Top of a Hill
Bludlust - On a Small Plateau

* HP:Battered MV:Winded >
nar they stopped chasing
You narrate 'they stopped chasing'

* HP:Battered MV:Winded >
nar am fine
You narrate 'am fine'

n
* HP:Battered MV:Winded >
On a Small Plateau
[ obvious exits: N ]
There are some tracks of an animal leaving north.
Bludlust the Diseased Molestor is standing here.

* HP:Battered MV:Winded >
nar on your tracks
Bludlust nods in agreement.
You narrate 'on your tracks'

q
* HP:Battered MV:Winded >
[where ]
Players in your Zone
--------------------
Hartuk - On a Small Plateau
Bludlust - On a Small Plateau

* HP:Battered MV:Winded >
sa batt wind
You say 'batt wind'

* HP:Battered MV:Winded >
q
[where ]
Players in your Zone
--------------------
Hartuk - On a Small Plateau
Bludlust - On a Small Plateau

* HP:Battered MV:Winded >

Bludlust says 'rest up here a moment'

* HP:Wounded MV:Winded >
sa they went other dir like 10 rooms ago
You say 'they went other dir like 10 rooms ago'

* HP:Wounded MV:Winded >
rest
You sit down and rest your tired bones.

not
* HP:Wounded MV:Winded >
q
You start paying increased attention to your surroundings.

* HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Hartuk - On a Small Plateau
Bludlust - On a Small Plateau

* HP:Wounded MV:Winded >
l
sc
On a Small Plateau
A short plateau juts out from the southeastern edge of the mountain,
stopping dead at a huge rock wall to the south. The rockwall seems
impossible to climb, it's sheer face polished by the forces of nature.
The path leads back to the north, where it follows around the southern
edge of the enormous mountain to the northwest.
[ obvious exits: N ]
There are some tracks of an animal leaving north.
Bludlust the Diseased Molestor is standing here.

* HP:Wounded MV:Winded > Bludlust strokes his chin thoughtfully.
You have 215(410) hit and 110(258) movement points.
You have scored 97820598 experience points and 324 quest points.
You need 679402 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

* HP:Wounded MV:Winded >
q
[where ]
Players in your Zone
--------------------
Hartuk - On a Small Plateau
Bludlust - On a Small Plateau
You catch a smell of horses nearby.

* HP:Wounded MV:Winded >
nar sm again
You narrate 'sm again'

l
* HP:Wounded MV:Winded >
On a Small Plateau
A short plateau juts out from the southeastern edge of the mountain,
stopping dead at a huge rock wall to the south. The rockwall seems
impossible to climb, it's sheer face polished by the forces of nature.
The path leads back to the north, where it follows around the southern
edge of the enormous mountain to the northwest.
[ obvious exits: N ]
There are some tracks of an animal leaving north.
Bludlust the Diseased Molestor is standing here.
*Ryktor* has suddenly arrived, riding a chestnut stallion.
*Kaled* has suddenly arrived, riding a bloodstock stallion.
*Kaled* tries to smite you, but you deflect the blow.

* HP:Wounded MV:Winded - Kaled: Wounded >
*Ryktor* leaves north riding a chestnut stallion.

* HP:Wounded MV:Winded - Kaled: Wounded >

Bludlust says 'smells'

b
* HP:Wounded MV:Winded - Kaled: Wounded >
You barely pound *Kaled*'s left hand.
*Kaled* tries to smite you, but you parry successfully.
[bash ]


*Ryktor* has arrived from the north, riding a chestnut stallion.

-
=
*Ryktor* scythes Bludlust's left leg.

+
*
*+
=-
-
Bludlust barely pounds *Ryktor*'s body.

=
As *Kaled* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Winded - Kaled: Wounded >

*Ryktor* sends Bludlust sprawling with a powerful bash!

b
* HP:Wounded MV:Winded - Kaled: Wounded >

*Ryktor* scythes Bludlust's left leg hard.
*Kaled* tries to smite you, but you deflect the blow.
You dodge a bash from *Kaled* who loses his balance and falls!

* HP:Wounded MV:Winded - Kaled: Wounded >
[bash ]


-=
+
*
*+
=-

*Ryktor* barely scythes Bludlust's head.
*Kaled* smites your right arm hard.

-
=
Your bash at *Kaled* sends him sprawling!

* HP:Battered MV:Winded - Kaled: Wounded >
nar on 2 spine
You pound *Kaled*'s left hand.
You narrate 'on 2 spine'

* HP:Battered MV:Winded - Kaled: Wounded >

Bludlust sends *Ryktor* sprawling with a powerful bash!

* HP:Battered MV:Winded - Kaled: Wounded >
b
Bludlust pounds *Ryktor*'s head.
You pound *Kaled*'s body.
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Tiring - Kaled: Wounded >
b
[bash ]


-=
+*
*+
Bludlust barely pounds *Ryktor*'s head.

=
-
-=
Your bash at *Kaled* sends him sprawling!

* HP:Wounded MV:Tiring - Kaled: Wounded >
nar kaled wound now
You narrate 'kaled wound now'

* HP:Wounded MV:Tiring - Kaled: Wounded >
l kaled

Bludlust tickles *Ryktor*'s body with his pound.
You pound *Kaled*'s left leg hard.

* HP:Wounded MV:Tiring - Kaled: Wounded >
Kaled has quite a few wounds.

*Kaled* is using:
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> a shimmering pendant of obsidian
<worn on body> a burnished metal breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a wide leather wristband
<wielded two-handed> a great claymore (scratched)
<worn about waist> a thin, decorative belt
<worn on belt> a long, heavy knife
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring - Kaled: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Tiring - Kaled: Wounded >

*Ryktor* sends Bludlust sprawling with a powerful bash!

b
* HP:Wounded MV:Tiring - Kaled: Wounded >
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Tiring - Kaled: Wounded >
b

*Ryktor* scythes Bludlust's body hard.
You pound *Kaled*'s right leg.

* HP:Wounded MV:Tiring - Kaled: Wounded >
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Tiring - Kaled: Wounded >
b
[bash ]


-
=+
*
*
*Ryktor* scythes Bludlust's body.

+
=-
-
=
Your bash at *Kaled* sends him sprawling!

* HP:Wounded MV:Tiring - Kaled: Wounded >

*Ryktor* barely scythes Bludlust's head.
You pound *Kaled*'s body.

* HP:Wounded MV:Tiring - Kaled: Wounded >
diag bludlust
Bludlust has some big nasty wounds and scratches.

* HP:Wounded MV:Tiring - Kaled: Wounded >
Bludlust sends *Ryktor* sprawling with a powerful bash!

* HP:Wounded MV:Tiring - Kaled: Wounded >

Bludlust barely pounds *Ryktor*'s body.
You pound *Kaled*'s body hard.

* HP:Wounded MV:Tiring - Kaled: Wounded >
diag ryktor
b
Ryktor has a few scratches.

* HP:Wounded MV:Tiring - Kaled: Wounded >
[bash ]


Bludlust pounds *Ryktor*'s right leg.
Bludlust narrates 'flee, and go line 3n e d'

-
=+
*
*+
=-

Bludlust panics, and attempts to flee!

-
=
Bludlust pounds *Ryktor*'s body.
You barely pound *Kaled*'s right hand.
*Kaled* smites your head.
Your bash at *Kaled* sends him sprawling!

* HP:Wounded MV:Tiring - Kaled: Battered >
nar k

Bludlust panics, and attempts to flee!

f
* HP:Wounded MV:Tiring - Kaled: Battered > You narrate 'k'

n
* HP:Wounded MV:Tiring - Kaled: Battered > PANIC! You couldn't escape!

n
* HP:Wounded MV:Tiring - Kaled: Battered > Bludlust leaves north.
No way! You're fighting for your life!

n
* HP:Wounded MV:Tiring - Kaled: Battered > No way! You're fighting for your life!

* HP:Wounded MV:Tiring - Kaled: Battered > No way! You're fighting for your life!

f
* HP:Wounded MV:Tiring - Kaled: Battered >
n
You panic and attempt to flee!

n
n
You pound *Kaled*'s head.
You flee head over heels.
On a Cleft
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving north.
Above a Cliff
[ obvious exits: N S ]
There are some tracks of a trolloc leaving north.
Lying on a rock, an enormous scorpion peers at you.

* HP:Wounded MV:Tiring > On a Mountainside
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving east.

e
* HP:Wounded MV:Tiring > West of a Ropebridge
[ obvious exits: E S ]

n
* HP:Wounded MV:Tiring > On a Ropebridge
[ obvious exits: E W ]

* HP:Wounded MV:Winded > Alas, you cannot go that way...

* HP:Wounded MV:Winded >
e
d
East of a Ropebridge
[ obvious exits: N W ]
Lying on a rock, an enormous scorpion peers at you.
Covered in a thin black carapace, a scorpion lurks nearby.

* HP:Wounded MV:Winded > Alas, you cannot go that way...

* HP:Wounded MV:Winded >
n
The board beneath your feet breaks away, you plummet to the ground below.
You smash your head on a rock and lose consciousness.
In your dreams, or what?

HP:Wounded MV:Winded >
stand
In your dreams, or what?

l
HP:Wounded MV:Winded >
In your dreams, or what?

HP:Wounded MV:Winded >
stand
In your dreams, or what?

HP:Wounded MV:Winded >
nar I fell
In your dreams, or what?

HP:Wounded MV:Winded >

*Kaled* tries to smite you, but you parry successfully.

* HP:Wounded MV:Winded - Kaled: Wounded >
nar I fell
You narrate 'I fell'

* HP:Wounded MV:Winded - Kaled: Wounded >
l

*Ryktor* leaves north riding a chestnut stallion.

* HP:Wounded MV:Winded - Kaled: Wounded > At a Cliff
The valley path stops here, at a large cliff to the south. The cliff has a
low incline, and can be climbed with small effort. The mountains to the
east and west of here are enormous and have large cracks from the strain of
the huge weight above. The path winds its way back north.
[ obvious exits: N E U ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
*Kaled* is here, fighting YOU!, riding a bloodstock stallion.

* HP:Wounded MV:Winded - Kaled: Wounded >

You pound *Kaled*'s left arm.
*Kaled* tries to smite you, but you deflect the blow.
*Ryktor* has arrived from the north, riding a chestnut stallion.

* HP:Wounded MV:Winded - Kaled: Battered >
*Ryktor* tries to scythe you, but you deflect the blow.

* HP:Wounded MV:Winded - Kaled: Battered >
f
You panic and attempt to flee!


You flee head over heels.
Beneath a Ropebridge
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Wounded MV:Winded >
x
x
[k human]
They aren't here.
*Ryktor* has arrived from the south, riding a chestnut stallion.
*Kaled* has arrived from the south, riding a bloodstock stallion.

* HP:Wounded MV:Winded > [k human]
You pound *Kaled*'s right leg hard.
*Ryktor* leaves north riding a chestnut stallion.

* HP:Wounded MV:Winded - Kaled: Battered >
x
x
[k human]
You do the best you can!

* HP:Wounded MV:Winded - Kaled: Battered > [k human]
You do the best you can!

x
* HP:Wounded MV:Winded - Kaled: Battered >
*Kaled* tries to smite you, but you parry successfully.
The writhing grass barely tickles Kaled's left leg with its hit.
You pound *Kaled*'s body.
[k human]
You do the best you can!

* HP:Wounded MV:Winded - Kaled: Battered >
x
[k human]
You do the best you can!

mw
* HP:Wounded MV:Winded - Kaled: Battered >
b
Jestin narrates 'who is it'
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Winded - Kaled: Battered >
[bash ]


-=
+
The writhing grass tickles Kaled's body with its hit.

*
*+
=-
-
=
Your bash at *Kaled* sends him sprawling!

* HP:Wounded MV:Winded - Kaled: Battered >
nar kaled ryktor

The writhing grass tickles Kaled's head with its hit.
You pound *Kaled*'s left leg hard.

* HP:Wounded MV:Winded - Kaled: Battered >
You narrate 'kaled ryktor'

* HP:Wounded MV:Winded - Kaled: Battered >
ali j k kaled
Ok.

* HP:Wounded MV:Winded - Kaled: Battered >
b

The writhing grass barely tickles Kaled's right leg with its hit.
You pound *Kaled*'s body hard.

* HP:Wounded MV:Winded - Kaled: Battered > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Kaled: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Kaled: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Kaled: Battered >
b
The writhing grass tickles Kaled's left foot with its hit.
You pound *Kaled*'s left leg.
*Kaled* panics, and attempts to flee!
[bash ]
*Kaled* leaves north riding a bloodstock stallion.


-=
+*
x
x
Cancelled.
[k human]
They aren't here.

* HP:Wounded MV:Winded > [k human]
They aren't here.

n
x
* HP:Wounded MV:Winded >
At the Bottom of a Desolate Valley
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
Janric the herbalist is resting here.

* HP:Wounded MV:Winded > [k human]
They aren't here.

* HP:Wounded MV:Winded >
w

Janric the herbalist stirs from unconsciousness and cries out in pain.
Your heartbeat calms down more as you feel less panicked.
Bludlust narrates 'you good?'

w
* HP:Wounded MV:Tiring > In a Valley
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
*Kaled* is here, fighting the writhing grass, riding a bloodstock stallion.
*Ryktor* is standing here, riding a chestnut stallion.
The writhing grass is here, fighting Kaled.
*Kaled* leaves north riding a bloodstock stallion.

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring >
*Ryktor* leaves north riding a chestnut stallion.

* HP:Wounded MV:Tiring >
cc

*Ryktor* has arrived from the north, riding a chestnut stallion.
*Kaled* has arrived from the north, riding a bloodstock stallion.
*Kaled* tries to smite you, but you parry successfully.

w
* HP:Wounded MV:Tiring - Kaled: Battered > [clo crackedslab]
It's already closed!
*Ryktor* tries to scythe you, but you parry successfully.

* HP:Wounded MV:Tiring - Kaled: Battered >
The man's leg oozes from where jagged thigh bone rises out of his skin.
No way! You're fighting for your life!

f
* HP:Wounded MV:Tiring - Kaled: Battered >
*Ryktor* scythes your left leg hard.
The writhing grass barely hits Ryktor's left leg.
You pound *Kaled*'s left arm.
*Kaled* panics, and attempts to flee!
*Kaled* tries to smite you, but you deflect the blow.
You panic and attempt to flee!


You flee head over heels.
At the Bottom of a Desolate Valley
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
Janric the herbalist is resting here.

* HP:Wounded MV:Winded >

Janric the herbalist stirs from unconsciousness and cries out in pain.

* HP:Wounded MV:Winded >
w
c
In a Valley
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving north.
*Kaled* is standing here, riding a bloodstock stallion.
*Ryktor* is here, fighting the writhing grass, riding a chestnut stallion.
The writhing grass is here, fighting Ryktor.

* HP:Wounded MV:Winded > [clo loosestones]
I see no loosestones here.

* HP:Wounded MV:Winded >
You dodge a bash from *Ryktor* who loses his balance and falls!

* HP:Wounded MV:Winded - Kaled: Beaten >
You dodge a bash from *Kaled* who loses his balance and falls!

cc
w
* HP:Wounded MV:Winded - Kaled: Beaten >
[clo crackedslab]
It's already closed!

* HP:Wounded MV:Winded - Kaled: Beaten >
The man's leg oozes from where jagged thigh bone rises out of his skin.
No way! You're fighting for your life!

f
* HP:Wounded MV:Winded - Kaled: Beaten >
You panic and attempt to flee!


The writhing grass hits Ryktor's body.

nar kaled beat

You flee head over heels.
On a Subtle Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Wounded MV:Winded > You narrate 'kaled beat'

* HP:Wounded MV:Winded >

The writhing grass tries to hit you, but you parry successfully.

s
* HP:Wounded MV:Winded - the writhing grass: Scratched >
w
No way! You're fighting for your life!

* HP:Wounded MV:Winded - the writhing grass: Scratched > No way! You're fighting for your life!

* HP:Wounded MV:Winded - the writhing grass: Scratched >
f
j
You panic and attempt to flee!

j

The writhing grass tries to hit you, but you deflect the blow.

You flee head over heels.
At the Bottom of a Valley
[ obvious exits: S U ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving up.
[k kaled]
They aren't here.

* HP:Wounded MV:Winded > [k kaled]
They aren't here.

* HP:Wounded MV:Winded >
s
j
s
On a Subtle Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

j
* HP:Wounded MV:Winded > [k kaled]
They aren't here.

* HP:Wounded MV:Winded > In a Valley
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
*Ryktor* is standing here, riding a chestnut stallion.
*Kaled* is standing here, riding a bloodstock stallion.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
*Kaled* tries to smite you, but you parry successfully.

* HP:Wounded MV:Winded - Kaled: Beaten > You pound *Kaled*'s left arm.
*Kaled* panics, and attempts to flee!
The writhing grass tries to hit you, but you parry successfully.
[k kaled]
You do the best you can!
*Ryktor* scythes your body hard.

* HP:Wounded MV:Winded - Kaled: Beaten >
*Kaled* leaves north riding a bloodstock stallion.

* HP:Wounded MV:Winded - Ryktor: Hurt >
cc

Bludlust has arrived from the north.

f
* HP:Wounded MV:Winded - Ryktor: Hurt > [clo crackedslab]
It's already closed!

* HP:Wounded MV:Winded - Ryktor: Hurt >
You panic and attempt to flee!


The writhing grass barely hits your left leg.
Bludlust leaves east.


Bludlust has arrived from the east.


Bludlust pounds *Ryktor*'s body.

j

You flee head over heels.
On a Subtle Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
*Kaled* is standing here, riding a bloodstock stallion.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
*Kaled* tries to smite you, but you parry successfully.

j
* HP:Battered MV:Winded - Kaled: Beaten > [k kaled]
You do the best you can!

j
* HP:Battered MV:Winded - Kaled: Beaten > [k kaled]
You do the best you can!

j
* HP:Battered MV:Winded - Kaled: Beaten >
The writhing grass tries to hit you, but you parry successfully.
[k kaled]
You do the best you can!

* HP:Battered MV:Winded - Kaled: Beaten > [k kaled]
You do the best you can!

j
* HP:Battered MV:Winded - Kaled: Beaten >
j
[k kaled]
You do the best you can!

j
* HP:Battered MV:Winded - Kaled: Beaten > The writhing grass hits your body.
You pound *Kaled*'s body.
*Kaled* panics, and attempts to flee!
*Kaled* smites your body hard.
[k kaled]
You do the best you can!

j
* HP:Battered MV:Winded - Kaled: Beaten >
[k kaled]
You do the best you can!

* HP:Battered MV:Winded - Kaled: Beaten > [k kaled]
You do the best you can!

j
* HP:Battered MV:Winded - Kaled: Beaten >
[k kaled]
You do the best you can!

* HP:Battered MV:Winded - Kaled: Beaten >
f
j
PANIC! You couldn't escape!

* HP:Battered MV:Winded - Kaled: Beaten > [k kaled]
You do the best you can!

* HP:Battered MV:Winded - Kaled: Beaten >
mw

The writhing grass tries to hit you, but you parry successfully.
You barely pound *Kaled*'s body.
*Kaled* panics, and attempts to flee!

f
* HP:Battered MV:Winded - Kaled: Beaten > [cha mood wimpy]
Mood changed to: Wimpy

j
* HP:Battered MV:Winded - Kaled: Beaten >
You panic and attempt to flee!

j

*Kaled* leaves north riding a bloodstock stallion.

j
j

The writhing grass barely tickles your body with its hit.

You flee head over heels.
In a Valley
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Bludlust the Diseased Molestor is here, fighting Ryktor.
*Ryktor* is sitting here, riding a chestnut stallion.
The writhing grass is here, fighting Bludlust.
[k kaled]
They aren't here.

* HP:Battered MV:Winded > [k kaled]
They aren't here.

j
* HP:Battered MV:Winded > [k kaled]
They aren't here.

j
* HP:Battered MV:Winded > [k kaled]
They aren't here.

x
* HP:Battered MV:Winded > Bludlust leaves east.
[k kaled]
They aren't here.

x
* HP:Battered MV:Winded > [k kaled]
They aren't here.

* HP:Battered MV:Winded > [k human]
You pound *Ryktor*'s right leg.

x
* HP:Battered MV:Winded - Ryktor: Wounded > [k human]
You do the best you can!

* HP:Battered MV:Winded - Ryktor: Wounded > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Ryktor: Wounded >
x
[k human]
You do the best you can!

* HP:Battered MV:Winded - Ryktor: Wounded >
The writhing grass tries to hit you, but you parry successfully.
The writhing grass tries to hit you, but you parry successfully.
You pound *Ryktor*'s right leg.
[k human]
You do the best you can!

* HP:Battered MV:Winded - Ryktor: Wounded >
nar buffing
You narrate 'buffing'

* HP:Battered MV:Winded - Ryktor: Wounded >
b

*Ryktor* sends you sprawling with a powerful bash!

* HP:Battered MV:Winded - Ryktor: Wounded >

Bludlust has arrived from the east.

* HP:Battered MV:Winded - Ryktor: Wounded >
Bludlust pounds *Ryktor*'s body.

* HP:Battered MV:Winded - Ryktor: Wounded >
Bludlust pounds *Ryktor*'s body.
The writhing grass tickles your right leg with its hit.
*Ryktor* scythes your body very hard.

* HP:Battered MV:Winded - Ryktor: Wounded >
b

The writhing grass barely hits your body.
*Ryktor* scythes your left leg hard.

* HP:Battered MV:Winded - Ryktor: Wounded >
Bludlust sends *Ryktor* sprawling with a powerful bash!

* HP:Battered MV:Winded - Ryktor: Wounded >
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Wounded > [bash ]
They already seem to be stunned.

cc
* HP:Battered MV:Winded - Ryktor: Wounded >
Bludlust barely pounds *Ryktor*'s body.
The writhing grass tries to hit you, but you parry successfully.
You barely pound *Ryktor*'s body.
[clo crackedslab]
It's already closed!

* HP:Battered MV:Winded - Ryktor: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Wounded >
b
Bludlust pounds *Ryktor*'s right leg hard.
The writhing grass tries to hit you, but you parry successfully.
You pound *Ryktor*'s body.
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Wounded >
b
[bash ]


-=
+*
*+
The writhing grass tries to hit you, but you parry successfully.

=
-
*Ryktor* sends you sprawling with a powerful bash!

* HP:Battered MV:Winded - Ryktor: Wounded >

Bludlust sends *Ryktor* sprawling with a powerful bash!

* HP:Battered MV:Winded - Ryktor: Wounded >

Bludlust pounds *Ryktor*'s left leg.
The writhing grass tickles your right foot with its hit.

* HP:Battered MV:Winded - Ryktor: Wounded >
cc
b

Bludlust pounds *Ryktor*'s left leg hard.
The writhing grass barely hits your right leg.

* HP:Battered MV:Winded - Ryktor: Wounded >
[clo crackedslab]
It's already closed!

* HP:Battered MV:Winded - Ryktor: Wounded > [bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Wounded >
b
[bash ]


-
Bludlust pounds *Ryktor*'s head.
The writhing grass tries to hit you, but you deflect the blow.
*Ryktor* scythes your body very hard.

=
+*
*+
=-
-
=
As *Ryktor* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Winded - Ryktor: Battered >
The writhing grass tries to hit you, but you deflect the blow.

* HP:Beaten MV:Winded - Ryktor: Battered >
b

*Ryktor* avoids being bashed by Bludlust who loses his balance and falls!

* HP:Beaten MV:Winded - Ryktor: Battered >

*Ryktor* sends you sprawling with a powerful bash!

* HP:Beaten MV:Winded - Ryktor: Battered >

The writhing grass tickles your right leg with its hit.
*Ryktor* scythes your left foot hard.
Your heartbeat calms down more as you feel less panicked.

* HP:Beaten MV:Tiring - Ryktor: Wounded >
[bash ]


-=
+
The writhing grass tries to hit you, but you parry successfully.
*Ryktor* tries to scythe you, but you deflect the blow.

*
*+
=
Bludlust sends *Ryktor* sprawling with a powerful bash!

-
-
=
They already seem to be stunned.

* HP:Beaten MV:Tiring - Ryktor: Wounded >

Bludlust barely pounds *Ryktor*'s left leg.
The writhing grass tries to hit you, but you deflect the blow.
You pound *Ryktor*'s head.

* HP:Beaten MV:Tiring - Ryktor: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Ryktor: Battered >
Bludlust pounds *Ryktor*'s right arm hard.
The writhing grass tries to hit you, but you parry successfully.
You barely pound *Ryktor*'s body.

* HP:Beaten MV:Tiring - Ryktor: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Ryktor: Battered >
b
[bash ]


-=
+
Bludlust narrates 'hmmm'

*

Bludlust barely pounds *Ryktor*'s body.
The writhing grass tickles your head with its hit.

*
+=
-
-=
Your bash at *Ryktor* sends him sprawling!

* HP:Beaten MV:Tiring - Ryktor: Battered >
cha wimpy 75
You will now flee if you go below 75 hit points.

* HP:Beaten MV:Tiring - Ryktor: Battered >
The writhing grass tickles your right leg with its hit.
You pound *Ryktor*'s head hard.

* HP:Beaten MV:Tiring - Ryktor: Battered >
nar am fine atm
You narrate 'am fine atm'

cc
* HP:Beaten MV:Tiring - Ryktor: Battered >
[clo crackedslab]
It's already closed!

* HP:Beaten MV:Tiring - Ryktor: Battered >
cc
Bludlust pounds *Ryktor*'s left leg hard.
The writhing grass tickles your body with its hit.
You pound *Ryktor*'s body.
Bludlust narrates 'nod'
[clo crackedslab]
It's already closed!

b
* HP:Beaten MV:Tiring - Ryktor: Battered >
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Ryktor: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Ryktor: Battered >

*Ryktor* panics, and attempts to flee!

b
* HP:Beaten MV:Tiring - Ryktor: Battered >
*Ryktor* leaves north riding a chestnut stallion.

* HP:Beaten MV:Tiring - the writhing grass: Scratched > [bash ]

f
-
The writhing grass tries to hit you, but you deflect the blow.

x
=
Cancelled.
You panic and attempt to flee!

x

Bludlust leaves north.


Bludlust has arrived from the north.

Bludlust leaves north.
You flee head over heels.
On a Subtle Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Bludlust the Diseased Molestor is standing here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
[k human]
They aren't here.

* HP:Beaten MV:Winded > Bludlust leaves north.
You follow Bludlust.

At the Bottom of a Valley
[ obvious exits: S U ]
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving up.
Bludlust the Diseased Molestor is standing here.
*Ryktor* is standing here, riding a chestnut stallion.
[k human]
You pound *Ryktor*'s body.

* HP:Beaten MV:Winded - Ryktor: Battered >
x

*Ryktor* tries to scythe you, but you deflect the blow.
You pound *Ryktor*'s body.

x
* HP:Beaten MV:Winded - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Beaten MV:Winded - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Beaten MV:Winded - Ryktor: Beaten > Bludlust barely pounds *Ryktor*'s body.
[k human]
You do the best you can!
*Ryktor* panics, and attempts to flee!

x
* HP:Beaten MV:Winded - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Beaten MV:Winded - Ryktor: Beaten > [k human]
You do the best you can!
*Ryktor* leaves south riding a chestnut stallion.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
x
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded > [k human]
They aren't here.

s
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > On a Subtle Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

s
x
* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded > In a Valley
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

e
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > At the Bottom of a Desolate Valley
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
Janric the herbalist is resting here.

* HP:Beaten MV:Winded >
s
Janric the herbalist stirs from unconsciousness and cries out in pain.
[k human]
They aren't here.

x
* HP:Beaten MV:Winded > Beneath a Ropebridge
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

s
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > At a Cliff
[ obvious exits: N E U ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.

* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded >
nar he ran s
u
x
The man's leg oozes from where jagged thigh bone rises out of his skin.
You narrate 'he ran s'

* HP:Beaten MV:Winded > Above a Valley
[ obvious exits: W D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving down.
There are some tracks of a trolloc leaving down.

* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded >
w
x
On a Mountainside
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.

s
* HP:Beaten MV:Winded > [k human]
They aren't here.

x
* HP:Beaten MV:Winded > Above a Cliff
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
Lying on a rock, an enormous scorpion peers at you.

* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded >
n
On a Mountainside
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.

* HP:Beaten MV:Winded >
Bludlust has arrived from the east.

* HP:Beaten MV:Winded >
x
x
[k human]
They aren't here.

x
* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded >
n
x
West of a Ropebridge
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.

* HP:Beaten MV:Winded > [k human]
They aren't here.

* HP:Beaten MV:Winded >
e
e
x
On a Ropebridge
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.

* HP:Beaten MV:Winded > East of a Ropebridge
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
Lying on a rock, an enormous scorpion peers at you.
Covered in a thin black carapace, a scorpion lurks nearby.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
n
x
On a Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
stat
n
x
You are a 316 year old male trolloc hunter.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs.
You are carrying 2.0 lbs and wearing 58.7 lbs, very light.
Your base abilities are: Str:18 Int:6 Wil:7 Dex:18 Con:19.
Offensive bonus: 141, Dodging bonus: 78, Parrying bonus: 146
Your mood is: Wimpy. You will flee below: 75 Hit Points
Your armor absorbs about 62% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* HP:Beaten MV:Weary > Above a Valley
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >

Bludlust narrates 'care, this bridge makes you fall'

v
* HP:Beaten MV:Weary >
[jump out]
Arglebargle, glop-glyf!?!

w
* HP:Beaten MV:Weary >
On the Mountainside
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.

* HP:Beaten MV:Weary >
not
n
You stop paying increased attention to your surroundings.

x
* HP:Beaten MV:Weary > On a Ledge
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
Lying on a rock, an enormous scorpion peers at you.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
nar nods
w
You narrate 'nods'

x
* HP:Beaten MV:Weary > At the Edge of a Valley
[ obvious exits: N E D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving down.
There are some tracks of a trolloc leaving north.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
n
x
Descending a Cleft
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving north.
Covered in a thin black carapace, a scorpion lurks nearby.

* HP:Beaten MV:Weary > [k human]
They aren't here.

q
* HP:Beaten MV:Weary >
n
[where ]
Players in your Zone
--------------------
Bludlust - In a Valley
Hartuk - Descending a Cleft

x
* HP:Beaten MV:Weary > Near a Crater
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
w
x
On a Plateau
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
nar no sm
n
You narrate 'no sm'

x
* HP:Beaten MV:Weary > West of the Depression
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Lying on a rock, an enormous scorpion peers at you.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
n
x
Around a Crater
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
Covered in a thin black carapace, a scorpion lurks nearby.
Lying on a rock, an enormous scorpion peers at you.

* HP:Beaten MV:Weary > [k human]
They aren't here.

* HP:Beaten MV:Weary >
nar tracks n
e
You narrate 'tracks n'

q
* HP:Beaten MV:Weary > At the Base of a Ridge
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
Lying on a rock, an enormous scorpion peers at you.

* HP:Beaten MV:Weary > [where ]
Players in your Zone
--------------------
Hartuk - At the Base of a Ridge
Bludlust - On a Subtle Path

* HP:Beaten MV:Weary >
nar past scorps
You narrate 'past scorps'

n
* HP:Beaten MV:Weary >
Bludlust narrates 'nod'
A Cleft in the Mountains
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Covered in a thin black carapace, a scorpion lurks nearby.
Covered in a thin black carapace, a scorpion lurks nearby.

* HP:Beaten MV:Haggard >
n
At a Fork in the Path
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.

* HP:Beaten MV:Haggard >
q
x
x
sc
Your heartbeat calms down more as you feel less panicked.
[where ]
Players in your Zone
--------------------
Bludlust - On a Subtle Path
Hartuk - At a Fork in the Path

* HP:Battered MV:Weary > [k human]
They aren't here.

* HP:Battered MV:Weary > [k human]
They aren't here.

* HP:Battered MV:Weary > You have 130(410) hit and 68(258) movement points.
You have scored 97854568 experience points and 324 quest points.
You need 645432 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are standing.

* HP:Battered MV:Weary >
w
Southwestern Ridge
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

q
* HP:Battered MV:Weary >
[where ]
Players in your Zone
--------------------
Bludlust - On a Subtle Path
Hartuk - Southwestern Ridge

n
* HP:Battered MV:Weary >
Along a Ridge
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

* HP:Battered MV:Weary >
n
On the Southern Face
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Covered in a thin black carapace, a scorpion lurks nearby.

* HP:Battered MV:Weary >

Bludlust narrates 'stupid firetrucking mobs'

q
* HP:Battered MV:Weary >
w
[where ]
Players in your Zone
--------------------
Bludlust - At the Edge of a Valley
Hartuk - On the Southern Face

* HP:Battered MV:Weary > Curving Around the Mountain
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Lying on a rock, an enormous scorpion peers at you.
Covered in a thin black carapace, a scorpion lurks nearby.

* HP:Battered MV:Weary >
nar yeah
n
You narrate 'yeah'

* HP:Battered MV:Weary > Along the Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

* HP:Battered MV:Weary >
n
Path Along the Mountainside
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

q
* HP:Battered MV:Weary >
[where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside
Bludlust - At a Fork in the Path

* HP:Battered MV:Weary >
rest

Bludlust has arrived from the south.

* HP:Battered MV:Weary > You sit down and rest your tired bones.

not
* HP:Battered MV:Weary >
l
You start paying increased attention to your surroundings.

* HP:Battered MV:Weary > Path Along the Mountainside
Further up the side of the mountain, the view of the lands to the west
becomes increasingly spectacular. Far to the west, the pindots that are
farms and houses can be seen, the large fields near them many different
colors. A subtle path snakes its way to the south from here.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Bludlust the Diseased Molestor is standing here.

* HP:Battered MV:Weary >
sc
You have 130(410) hit and 50(258) movement points.
You have scored 97854568 experience points and 324 quest points.
You need 645432 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

* HP:Battered MV:Weary >

Bludlust nods in agreement.

q
* HP:Battered MV:Weary >
Bludlust leaves north.

* HP:Battered MV:Weary > [where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside

* HP:Battered MV:Weary >
sc
You have 130(410) hit and 50(258) movement points.
You have scored 97854568 experience points and 324 quest points.
You need 645432 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

stat
* HP:Battered MV:Weary >
Bludlust narrates '1n'
You are a 316 year old male trolloc hunter.
Your height is 6 feet, 6 inches, and you weigh 229.0 lbs.
You are carrying 2.0 lbs and wearing 58.7 lbs, very light.
Your base abilities are: Str:18 Int:6 Wil:7 Dex:18 Con:19.
Offensive bonus: 141, Dodging bonus: 19, Parrying bonus: 109
Your mood is: Wimpy. You will flee below: 75 Hit Points
Your armor absorbs about 62% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Weary >
q
[where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside

* HP:Battered MV:Weary >
stand

Bludlust has arrived from the north.
Bludlust narrates 'nvm'

n
x
* HP:Battered MV:Weary > You stop resting, and stand up.

* HP:Battered MV:Weary > Rocky Foothills
[ obvious exits: N S ]
There are some tracks of a trolloc leaving south.
*Kaled* is standing here, riding a bloodstock stallion.
*Ryktor* is standing here, riding a chestnut stallion.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

x
* HP:Battered MV:Weary > [k human]
You barely pound *Kaled*'s left foot.

x
* HP:Battered MV:Weary - Kaled: Battered > [k human]
You do the best you can!

* HP:Battered MV:Weary - Kaled: Battered > [k human]
You do the best you can!
*Ryktor* leaves south riding a chestnut stallion.

* HP:Battered MV:Weary - Kaled: Battered >
mw
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Weary - Kaled: Battered >
The ancient tree tries to hit you, but you parry successfully.
The ancient tree joins the ancient tree's fight!

f
* HP:Battered MV:Weary - Kaled: Battered >
x
You panic and attempt to flee!


Bludlust narrates 'mobs there'


The ancient tree tickles your body with its hit.
The ancient tree tries to hit you, but you deflect the blow.

x
You flee head over heels.
Path Along the Mountainside
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
*Ryktor* is here, fighting Bludlust, riding a chestnut stallion.
Bludlust the Diseased Molestor is here, fighting Ryktor.
[k human]
You pound *Ryktor*'s left leg.

* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten >
x
[k human]
You do the best you can!

* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten >
[k human]
You do the best you can!

* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten >
nar nods
x
x
You narrate 'nods'

* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!
*Ryktor* panics, and attempts to flee!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > You barely pound *Ryktor*'s right
foot.
*Ryktor* tickles Bludlust's body with his scythe.
[k human]
You do the best you can!
*Ryktor* leaves south riding a chestnut stallion.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.
*Ryktor* has arrived from the south, riding a chestnut stallion.

x
* HP:Battered MV:Weary > Bludlust pounds *Ryktor*'s body.
[k human]
You pound *Ryktor*'s right leg.

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > You tickle *Ryktor*'s body with your
pound.
*Ryktor* tickles Bludlust's left foot with his scythe.
Bludlust pounds *Ryktor*'s right arm hard.
[k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!
*Ryktor* panics, and attempts to flee!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Weary - Bludlust: Battered - Ryktor: Beaten > [k human]
You do the best you can!
*Ryktor* leaves north riding a chestnut stallion.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary >
[k human]
They aren't here.

x
* HP:Battered MV:Weary > [k human]
They aren't here.

x
* HP:Battered MV:Weary > Bludlust strokes his chin thoughtfully.


Bludlust says 'will try a hit on tic if they dont hit us first'

* HP:Battered MV:Winded > You have 154(410) hit and 83(258) movement points.
You have scored 97858573 experience points and 324 quest points.
You need 641427 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

* HP:Battered MV:Winded >
nod
You nod in agreement.

* HP:Battered MV:Winded >
q
[where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside
Bludlust - Path Along the Mountainside

* HP:Battered MV:Winded >
sc
You have 169(410) hit and 83(258) movement points.
You have scored 97858573 experience points and 324 quest points.
You need 641427 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

* HP:Battered MV:Winded >
q
[where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside
Bludlust - Path Along the Mountainside

* HP:Battered MV:Winded >
l
Path Along the Mountainside
Further up the side of the mountain, the view of the lands to the west
becomes increasingly spectacular. Far to the west, the pindots that are
farms and houses can be seen, the large fields near them many different
colors. A subtle path snakes its way to the south from here.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
Bludlust the Diseased Molestor is resting here.

* HP:Battered MV:Winded >
sc
You have 169(410) hit and 83(258) movement points.
You have scored 97858573 experience points and 324 quest points.
You need 641427 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

* HP:Battered MV:Winded >
diag bludlust
Bludlust has some big nasty wounds and scratches.

* HP:Battered MV:Winded >
q
[where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside
Bludlust - Path Along the Mountainside

* HP:Battered MV:Winded >
sc
You have 169(410) hit and 83(258) movement points.
You have scored 97858573 experience points and 324 quest points.
You need 641427 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

* HP:Battered MV:Winded >
q
[where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside
Bludlust - Path Along the Mountainside

* HP:Battered MV:Winded >
sc
You have 169(410) hit and 83(258) movement points.
You have scored 97858573 experience points and 324 quest points.
You need 641427 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.

* HP:Battered MV:Winded >
sc
You have 169(410) hit and 83(258) movement points.
You have scored 97858573 experience points and 324 quest points.
You need 641427 exp to level and 76 qp to rank.
You have amassed 38 Turn points to date.
You have played 8 days and 19 hours (real time).
This ranks you as Hartuk the Darkling [Dha'vol 5] (Level 48).
You are resting.
*Ryktor* has arrived from the west, riding a chestnut stallion.
*Kaled* has arrived from the west, riding a bloodstock stallion.

* HP:Battered MV:Winded >
*Ryktor* tries to scythe you, but you parry successfully.

* HP:Battered MV:Winded - Ryktor: Beaten >
b
Bludlust stops resting, and clambers on his feet.
[bash ]


Bludlust pounds *Kaled*'s left arm hard.

-
=+
*
*+
=-
-
*Ryktor* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Battered MV:Winded - Ryktor: Beaten >
*Ryktor* scythes your left arm very hard.

* HP:Battered MV:Winded - Ryktor: Beaten >

Bludlust sends *Kaled* sprawling with a powerful bash!

b
* HP:Battered MV:Winded - Ryktor: Beaten >

Bludlust looks at *Kaled*.

* HP:Battered MV:Winded - Ryktor: Beaten >

Bludlust barely pounds *Kaled*'s head.
*Ryktor* scythes your body hard.

* HP:Battered MV:Winded - Ryktor: Beaten >
Bludlust pounds *Kaled*'s right leg hard.
You barely pound *Ryktor*'s body.
*Ryktor* scythes your body hard.
[bash ]


-=
+*
*+
=-
-
*Kaled* smites Bludlust's body.
Bludlust pounds *Kaled*'s body.
*Ryktor* tries to scythe you, but you deflect the blow.

=
Your bash at *Ryktor* sends him sprawling!

* HP:Battered MV:Winded - Ryktor: Beaten >
cha wimpy 65
You will now flee if you go below 65 hit points.

* HP:Battered MV:Winded - Ryktor: Beaten >
nar he beat
You narrate 'he beat'

* HP:Battered MV:Winded - Ryktor: Beaten >

Bludlust pounds *Kaled*'s body hard.
You pound *Ryktor*'s body hard.
Your heartbeat calms down more as you feel less panicked.

* HP:Battered MV:Winded - Ryktor: Beaten >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Beaten >
b

Bludlust narrates 'nod'

* HP:Battered MV:Winded - Ryktor: Beaten > [bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Beaten >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Beaten >
b

*Kaled* smites Bludlust's right arm.
Bludlust pounds *Kaled*'s right foot.
You pound *Ryktor*'s body.
*Kaled* sends Bludlust sprawling with a powerful bash!

* HP:Battered MV:Winded - Ryktor: Beaten >
[bash ]


-=
+*
*+
=
-
*Kaled* barely smites Bludlust's body.
*Ryktor* tries to scythe you, but you parry successfully.

-
=
Your bash at *Ryktor* sends him sprawling!

* HP:Battered MV:Winded - Ryktor: Beaten >

*Kaled* smites Bludlust's body.

* HP:Battered MV:Winded - Ryktor: Beaten >

*Kaled* smites Bludlust's right arm hard.
You pound *Ryktor*'s body.

* HP:Battered MV:Winded - Ryktor: Beaten >
diag kaled
b
Kaled has some big nasty wounds and scratches.

* HP:Battered MV:Winded - Ryktor: Beaten > [bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Beaten >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Beaten >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Ryktor: Beaten >
You pound *Ryktor*'s right hand very hard.

* HP:Battered MV:Winded - Ryktor: Critical >
b
Bludlust sends *Kaled* sprawling with a powerful bash!
[bash ]


-=
+*
Bludlust narrates 'kaled is zerk'

*+
=-
Bludlust pounds *Kaled*'s left leg.


-=
Your bash at *Ryktor* sends him sprawling!

* HP:Battered MV:Winded - Ryktor: Critical >
nar he crit
Bludlust narrates 'as am i now'
You narrate 'he crit'

* HP:Battered MV:Winded - Ryktor: Critical >

Bludlust pounds *Kaled*'s left leg hard.

* HP:Battered MV:Winded - Ryktor: Critical >

Bludlust pounds *Kaled*'s left leg.
You pound *Ryktor*'s body.

* HP:Battered MV:Winded - Ryktor: Critical >
ali j k ryktor
j
Ok.

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > You pound *Ryktor*'s body hard.
[k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical >
*Ryktor* panics, and attempts to flee!
Bludlust avoids being bashed by *Kaled* who loses his balance and falls!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!
*Ryktor* leaves south riding a chestnut stallion.

j
* HP:Battered MV:Winded >
[k ryktor]
They aren't here.

j
* HP:Battered MV:Winded > [k ryktor]
They aren't here.

j
* HP:Battered MV:Winded > [k ryktor]
They aren't here.

j
* HP:Battered MV:Winded > Bludlust sends *Kaled* sprawling with a powerful bash!
[k ryktor]
They aren't here.

j
* HP:Battered MV:Winded > [k ryktor]
They aren't here.

j
* HP:Battered MV:Winded > [k ryktor]
They aren't here.
*Ryktor* has arrived from the south, riding a chestnut stallion.

j
* HP:Battered MV:Winded > Bludlust pounds *Kaled*'s left leg.
[k ryktor]
You barely pound *Ryktor*'s right leg.

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!
*Ryktor* panics, and attempts to flee!

j
j
* HP:Battered MV:Winded - Ryktor: Critical >
[k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > You pound *Ryktor*'s left arm.
Bludlust pounds *Kaled*'s body hard.
[k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!
*Ryktor* panics, and attempts to flee!

j
j
* HP:Battered MV:Winded - Ryktor: Critical >
[k ryktor]
You do the best you can!

* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

j
* HP:Battered MV:Winded - Ryktor: Critical > Bludlust pounds *Kaled*'s body.
[k ryktor]
You do the best you can!
*Ryktor* leaves north riding a chestnut stallion.

j
* HP:Battered MV:Winded > [k ryktor]
They aren't here.

j
* HP:Battered MV:Winded > [k ryktor]
They aren't here.

n
* HP:Battered MV:Winded > [k ryktor]
They aren't here.

j
* HP:Battered MV:Winded > Rocky Foothills
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
*Ryktor* is standing here, riding a chestnut stallion.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

w
* HP:Battered MV:Winded > [k ryktor]
You barely pound *Ryktor*'s body.
*Ryktor* is incapacitated and will slowly die, if not aided.

j
* HP:Battered MV:Winded - Ryktor: Critical > No way! You're fighting for your life!

* HP:Battered MV:Winded - Ryktor: Critical > [k ryktor]
You do the best you can!

* HP:Battered MV:Winded - Ryktor: Critical >

The ancient tree tries to hit you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!
The ancient tree tries to hit you, but you deflect the blow.
The ancient tree tries to hit you, but you parry successfully.
You pound *Ryktor*'s body hard.
*Ryktor* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Ryktor*'s death cry.

nar rip
* HP:Battered MV:Winded >
s
You narrate 'rip'

x
* HP:Battered MV:Winded > Path Along the Mountainside
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
*Kaled* is here, fighting Bludlust, riding a bloodstock stallion.
Bludlust the Diseased Molestor is sitting here.

x
* HP:Battered MV:Winded > [k human]
You pound *Kaled*'s body.

* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten >
x
[k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten > [k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten >
x
[k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten >
x
You pound *Kaled*'s body.
*Kaled* smites Bludlust's left leg.
[k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten >
x
[k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten > [k human]
You do the best you can!

q
* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten >
x
[where ]
Players in your Zone
--------------------
Hartuk - Path Along the Mountainside
Bludlust - Path Along the Mountainside
You catch a smell of horses nearby.

x
* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten > [k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Battered - Kaled: Beaten > *Kaled* smites Bludlust's left leg.
[k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten >
x
[k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten > You barely pound *Kaled*'s left arm.
*Kaled* smites Bludlust's left arm.
[k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten >
[k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten > [k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten >
mb
[cha mood brave]
Mood changed to: Brave

b
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Beaten >
[bash ]


*Kaled* smites Bludlust's body.
Bludlust barely pounds *Kaled*'s right arm.
Bludlust sends *Kaled* sprawling with a powerful bash!

-
=+
*
Bludlust narrates 'nice'

x
Cancelled.
[k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical >
x

You pound *Kaled*'s body hard.
Bludlust pounds *Kaled*'s left arm hard.

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical >
x
[k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > Bludlust narrates 'as is this one :0'
[k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

x
* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > You pound *Kaled*'s body.
*Kaled* smites Bludlust's left foot.
Bludlust pounds *Kaled*'s body.
[k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical > [k human]
You do the best you can!

* HP:Battered MV:Winded - Bludlust: Beaten - Kaled: Critical >
Bludlust pounds *Kaled*'s body hard.
*Kaled* is incapacitated and will slowly die, if not aided.

love
* HP:Battered MV:Winded - Kaled: Critical >
You love the whole world.

x
* HP:Battered MV:Winded - Kaled: Critical >
[k human]
You do the best you can!

* HP:Battered MV:Winded - Kaled: Critical >
x
x
[k human]
You do the best you can!

x
* HP:Battered MV:Winded - Kaled: Critical > [k human]
You do the best you can!

* HP:Battered MV:Winded - Kaled: Critical > You pound *Kaled*'s right leg.
*Kaled* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You gain a level!
Your blood freezes as you hear *Kaled*'s death cry.

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