Fun fight

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Decrepit
Posts: 105
Joined: Tue May 19, 2015 3:36 pm

Fun fight

Post by Decrepit » Fri Jul 05, 2019 1:14 pm

End of a decent scrap between us and the pukes, low hps on both sides at the end. Props to humans for sticking around and avoiding Ragan.


* HP:Battered MV:Strong >
Players in your Zone
--------------------
Decrepit - A Pile of Lumber
You catch the scent of horses nearby.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
*Cobaen* has arrived from the south, riding a gray palfrey.
*Tandrael* has arrived from the south, riding a jet black courser.
You crush *Tandrael*'s right arm hard.

* HP:Battered MV:Strong - Tandrael: Beaten > *Tandrael* slices your right leg.
A watersnake leaves south.
The blighted tree tries to hit Cobaen, but he parries successfully.
The blighted tree joins the blighted tree's fight!
You try to crush *Tandrael*, but he parries successfully.
You do the best you can!

* HP:Battered MV:Strong - Tandrael: Beaten >
Carnage narrates '26 hps'

* HP:Battered MV:Strong - Tandrael: Beaten >

Kultunk narrates 'damnit '

* HP:Battered MV:Strong - Tandrael: Beaten >
*Cobaen* pierces the blighted tree's roots into bloody fragments!


-
=
*Tandrael* panics, and attempts to flee!

+
*Cobaen* panics, and attempts to flee!

*

*Tandrael* leaves west riding a jet black courser.
*Cobaen* leaves west riding a gray palfrey.

*
+
=-

-
A watersnake leaves west.
Carnage narrates 'chillin keep for a few tics'

=
They're not here anymore!

* HP:Battered MV:Strong >
You narrate 'on lumber'

* HP:Battered MV:Strong >
You narrate 'they fled'

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
Players in your Zone
--------------------
Decrepit - A Pile of Lumber
You catch the scent of horses nearby.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong > A Pile of Lumber
[ obvious exits: E S W ]
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong >
They aren't here.
Kultunk has arrived from the east.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong > They aren't here.
Kultunk assumes an offensive striking posture.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
*Cobaen* has arrived from the west, riding a gray palfrey.
You try to crush *Cobaen*, but he parries successfully.

* HP:Battered MV:Strong - Cobaen: Battered > You do the best you can!

* HP:Battered MV:Strong - Cobaen: Battered > You do the best you can!

* HP:Battered MV:Strong - Cobaen: Battered >
Kultunk blasts *Cobaen*'s body.

* HP:Battered MV:Strong - Cobaen: Beaten > Players in your Zone
--------------------
Kultunk - A Pile of Lumber
Decrepit - A Pile of Lumber
You catch the scent of horses nearby.

* HP:Battered MV:Strong - Cobaen: Beaten > *Cobaen* panics, and attempts to flee!
You do the best you can!

* HP:Battered MV:Strong - Cobaen: Beaten >

*Cobaen* leaves south riding a gray palfrey.

* HP:Battered MV:Strong >

Kultunk leaves west.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.
Kultunk has arrived from the west.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
Kultunk can't seem to regain control of himself.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong >
They aren't here.

* HP:Battered MV:Strong > They aren't here.

* HP:Battered MV:Strong >
The night has begun.
They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh >
Players in your Zone
--------------------
Kultunk - A Pile of Lumber
Decrepit - A Pile of Lumber
You catch the scent of horses nearby.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
They aren't here.
Kultunk leaves south.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
Players in your Zone
--------------------
Kultunk - By the Deserted Well
Decrepit - A Pile of Lumber
You catch the scent of horses nearby.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh >
Kultunk narrates 'is 2'
o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh >
Kultunk narrates '1s'

o HP:Battered MV:Fresh >
You narrate 'nods'

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh >
They aren't here.

o HP:Battered MV:Fresh >

Kultunk narrates 'roff'

o HP:Battered MV:Fresh >
*Orino* has arrived from the south, riding a warhorse.

* HP:Battered MV:Fresh >
You narrate 'i can hit'

* HP:Battered MV:Fresh >
*Orino* leaves south riding a warhorse.
They aren't here.

o HP:Battered MV:Fresh > Bash who?

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full > Players in your Zone
--------------------
Kultunk - Path to the Old Monastery
Decrepit - A Pile of Lumber
You catch the scent of horses nearby.


o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full >
Kultunk has arrived from the south.

o HP:Battered MV:Full > They aren't here.
Kultunk leaves east.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full > They aren't here.
Kultunk has arrived from the east.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > *Cobaen* has arrived from the east, riding a gray palfrey.
You try to crush *Cobaen*, but he deflects the blow.

* HP:Battered MV:Full - Cobaen: Battered > You do the best you can!
Kultunk narrates 'all 3'

* HP:Battered MV:Full - Cobaen: Battered > You do the best you can!

* HP:Battered MV:Full - Cobaen: Battered >
*Cobaen* panics, and attempts to flee!
Kultunk blasts *Cobaen*'s left hand.


A blighted deer has arrived from the west.
The blighted tree tries to hit Cobaen, but he deflects the blow.
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit Cobaen, but he deflects the blow.
The blighted tree tries to hit Cobaen, but he parries successfully.
Kultunk blasts *Cobaen*'s body very hard.

-
*Cobaen* leaves west riding a gray palfrey.

=
+
*
Cancelled.
They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > *Tandrael* has arrived from the south, riding a jet black courser.
You try to crush *Tandrael*, but he parries successfully.

* HP:Battered MV:Full - Tandrael: Beaten > You do the best you can!

* HP:Battered MV:Full - Tandrael: Beaten > *Orino* has arrived from the south, riding a warhorse.
You do the best you can!

* HP:Battered MV:Full - Tandrael: Beaten > You do the best you can!

* HP:Battered MV:Full - Tandrael: Beaten >
*Cobaen* has arrived from the west, riding a gray palfrey.

* HP:Battered MV:Full - Tandrael: Beaten >
*Cobaen* tickles Kultunk's body with his pierce.


-
=+
*Tandrael* panics, and attempts to flee!

*

*
*Cobaen* pierces Kultunk's right leg.
The blighted tree tries to hit Orino, but he deflects the blow.
The blighted tree joins the blighted tree's fight!

+
=
*Cobaen* tickles Kultunk's left arm with his pierce.
*Tandrael* panics, and attempts to flee!

-

-=
*Tandrael* leaves south riding a jet black courser.
They're not here anymore!

* HP:Battered MV:Full >

Kultunk sends *Cobaen* sprawling with a powerful bash!

* HP:Battered MV:Full >
You narrate 'lemme buff'

* HP:Battered MV:Full > You crush *Orino*'s body hard.
*Orino* panics, and attempts to flee!

* HP:Battered MV:Full - the blighted tree: Scratched - Orino: Beaten >
You try to crush *Orino*, but he deflects the blow.
The blighted tree barely tickles Cobaen's left hand with its hit.
*Orino* pounds the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Orino, but he deflects the blow.
Kultunk blasts *Cobaen*'s body very hard.
*Tandrael* has arrived from the south, riding a jet black courser.
Kultunk narrates 'co bashed beat'

* HP:Battered MV:Full - the blighted tree: Hurt - Orino: Beaten >
*Tandrael* slices your body.


-
Cancelled.
Kultunk blasts *Cobaen*'s left leg very hard.
You do the best you can!

* HP:Battered MV:Full - the blighted tree: Hurt - Orino: Beaten >
*Orino* panics, and attempts to flee!

* HP:Battered MV:Full - the blighted tree: Hurt - Orino: Beaten >

-
=+
*Orino* leaves south riding a warhorse.

*

The blighted tree tries to hit Cobaen, but he deflects the blow.
A blighted deer leaves west.
The blighted tree joins the blighted tree's fight!
Kultunk blasts *Cobaen*'s right leg very hard.

*
+

*Tandrael* sends you sprawling with a powerful bash!

* HP:Battered MV:Full - Tandrael: Beaten >

Kultunk blasts *Cobaen*'s body very hard.
*Cobaen* panics, and attempts to flee!

* HP:Battered MV:Full - Tandrael: Beaten >

*Cobaen* leaves east riding a gray palfrey.

* HP:Battered MV:Full - Tandrael: Beaten >
Kultunk blasts *Tandrael*'s left leg hard.

* HP:Battered MV:Full - Tandrael: Beaten >

Kultunk tries to blast *Tandrael*, but he parries successfully.
A blighted deer leaves east.
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit Tandrael, but he parries successfully.
*Tandrael* slices your left leg.
*Orino* has arrived from the south, riding a warhorse.

* HP:Battered MV:Full - Tandrael: Beaten >

*Orino* pounds Kultunk's body.

* HP:Battered MV:Full - Tandrael: Beaten >

*Orino* pounds Kultunk's body.
The blighted tree barely hits Tandrael's body.
The blighted tree tries to hit Tandrael, but he parries successfully.
*Tandrael* slices your body hard.

* HP:Battered MV:Full - Tandrael: Beaten >

-
=
Kultunk sends *Tandrael* sprawling with a powerful bash!

+
*
*
Kultunk blasts *Tandrael*'s head extremely hard.
*Tandrael* panics, and attempts to flee!

+
=
*Orino* pounds Kultunk's body.
The blighted tree hits Tandrael's right leg.
The blighted tree hits Tandrael's body.

-

*Tandrael* leaves east riding a jet black courser.
*Tandrael* has arrived from the east, riding a jet black courser.

Cancelled.
Mood changed to: Berserk

* HP:Battered MV:Full >
*Tandrael* leaves south riding a jet black courser.
You narrate 'i berk'

* HP:Battered MV:Full >
You crush *Orino*'s body hard.
*Orino* panics, and attempts to flee!

* HP:Battered MV:Full - Kultunk: Critical - Orino: Beaten >


Kultunk sends *Orino* sprawling with a powerful bash!

-
Kultunk blasts *Orino*'s body very hard.
The blighted tree hits Orino's right arm.
The blighted tree joins the blighted tree's fight!
Kultunk blasts *Orino*'s body into bloody fragments!

=
+
*
*
Cancelled.
You do the best you can!

* HP:Battered MV:Full - Kultunk: Critical - Orino: Critical >

The blighted tree hits Orino's left leg.
*Orino* panics, and attempts to flee!
*Orino* leaves south riding a warhorse.

o HP:Battered MV:Full >
They aren't here.

o HP:Battered MV:Full >
You don't have a corpse.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full > They aren't here.

o HP:Battered MV:Full >
Kultunk can't seem to regain control of himself.

o HP:Battered MV:Full > You try to calm down, but can't.

o HP:Battered MV:Full >
Mood changed to: Wimpy
Wimpy reset to: 211 hit points.

o HP:Battered MV:Full >
The clouds disappear.
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

o HP:Battered MV:Fresh >
Mood changed to: Brave
Wimpy reset to: 126 hit points.
Kultunk narrates 'i crit lol'

o HP:Battered MV:Fresh >
Mood changed to: Brave
Wimpy reset to: 126 hit points.

o HP:Battered MV:Fresh > Mood changed to: Brave
Wimpy reset to: 126 hit points.

o HP:Battered MV:Fresh >
You won't flee from any fight now.
Kultunk narrates 'they crit'

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > They aren't here.

o HP:Battered MV:Fresh > By the Deserted Well
[ obvious exits: N S ]
The corpse of the ancient tree is lying here.
A large stone well is here.
*Orino* is standing here, riding a warhorse.
*Cobaen* is standing here, riding a gray palfrey.
A snake is crawling through the water here.
An ancient, gnarled tree looms over you.

* HP:Battered MV:Full > You try to crush *Orino*, but he deflects the blow.

* HP:Battered MV:Full - Orino: Critical >

-
=+
*
*Orino* panics, and attempts to flee!
Kultunk has arrived from the north.


*Orino* barely pounds your right hand.
The ancient tree barely tickles Kultunk's body with its hit.
Kultunk panics, and attempts to flee!
*Cobaen* pierces your left arm.

*
+
=-
*Orino* panics, and attempts to flee!
Kultunk leaves south.


-
=
Your bash at *Orino* sends him sprawling!
*Orino* panics, and attempts to flee!


* HP:Battered MV:Full - Orino: Critical >
*Cobaen* barely pierces your left leg.

* HP:Battered MV:Full - Orino: Critical >
[nar bashed]
You narrate 'bashed'

* HP:Battered MV:Full - Orino: Critical >
*Cobaen* pierces your body.
The ancient tree hits your left leg.
You crush *Orino*'s left leg very hard.
You try to crush *Cobaen*, but he deflects the blow.
You crush the ancient tree's trunk into bloody fragments!
*Cobaen* panics, and attempts to flee!

* HP:Beaten MV:Full - Orino: Critical >

Kultunk has arrived from the south.

* HP:Beaten MV:Full - Orino: Critical >
Kultunk tries to blast *Cobaen*, but he parries successfully.

* HP:Beaten MV:Full - Orino: Critical >
*Orino* leaves south riding a warhorse.

* HP:Beaten MV:Full - Cobaen: Critical >

You crush *Cobaen*'s left arm hard.
*Cobaen* panics, and attempts to flee!
You crush the ancient tree's trunk into bloody fragments!
The ancient tree tickles your left arm with its hit.

* HP:Beaten MV:Full - Cobaen: Critical >
You do the best you can!

* HP:Beaten MV:Full - Cobaen: Critical >
*Cobaen* leaves north riding a gray palfrey.

o HP:Beaten MV:Full - the ancient tree: Battered >

*Orino* has arrived from the south, riding a warhorse.

* HP:Beaten MV:Full - the ancient tree: Battered >
*Orino* pounds Kultunk's head.

* HP:Beaten MV:Full - the ancient tree: Battered > You do the best you can!

* HP:Beaten MV:Full - the ancient tree: Battered >


Kultunk tries to blast *Orino*, but he parries successfully.
The ancient tree tickles your left arm with its hit.
Kultunk narrates 'bahed crit'

-
Cancelled.
Mood changed to: Wimpy
Kultunk panics, and attempts to flee!

* HP:Beaten MV:Full - the ancient tree: Battered > PANIC! You couldn't escape!

* HP:Beaten MV:Full - the ancient tree: Battered >
Mood changed to: Brave

* HP:Beaten MV:Full - the ancient tree: Battered >
*Orino* sends Kultunk sprawling with a powerful bash!
Mood changed to: Brave

* HP:Beaten MV:Full - the ancient tree: Battered >
*Orino* pounds Kultunk's right arm.
You crush the ancient tree's branch into bloody fragments!
The ancient tree barely hits your left leg.
Mood changed to: Wimpy

* HP:Beaten MV:Full - the ancient tree: Beaten >
Mood changed to: Brave

* HP:Beaten MV:Full - the ancient tree: Beaten >
The corpse of the ancient tree seems to be empty.
Kultunk leaves south.

* HP:Beaten MV:Full - the ancient tree: Beaten >
The corpse of the ancient tree seems to be empty.

* HP:Beaten MV:Full - the ancient tree: Beaten > You crush the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles your right hand with its hit.
The corpse of the ancient tree seems to be empty.

* HP:Beaten MV:Full - the ancient tree: Beaten >
The corpse of the ancient tree seems to be empty.

* HP:Beaten MV:Full - the ancient tree: Beaten > *Orino* leaves south riding a warhorse.

o HP:Beaten MV:Full - the ancient tree: Beaten >
*Orino* has arrived from the south, riding a warhorse.
Mood changed to: Brave

* HP:Beaten MV:Full - the ancient tree: Beaten > Mood changed to: Wimpy

* HP:Beaten MV:Full - the ancient tree: Beaten >
*Orino* pounds your body.
You panic and attempt to flee!

You flee head over heels.
Path to the Old Monastery
[ obvious exits: N E W ]
The corpse of a spotted horse is lying here.
A sickly, skinny deer stands here in a daze.
Mood changed to: Brave

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full >
*Cobaen* has arrived from the west, riding a gray palfrey.

* HP:Beaten MV:Full > You try to crush *Cobaen*, but he deflects the blow.

* HP:Beaten MV:Full - Cobaen: Critical > You do the best you can!

* HP:Beaten MV:Full - Cobaen: Critical > You do the best you can!

* HP:Beaten MV:Full - Cobaen: Critical >
*Cobaen* panics, and attempts to flee!
You do the best you can!

* HP:Beaten MV:Full - Cobaen: Critical >
You sheath a two-handed binnol into a shadowed cloak adorned with red serpentine scales.

* HP:Beaten MV:Full - Cobaen: Critical > You wield a silver-banded war mallet with both hands.

* HP:Beaten MV:Full - Cobaen: Critical > You do the best you can!

* HP:Beaten MV:Full - Cobaen: Critical > You do the best you can!

* HP:Beaten MV:Full - Cobaen: Critical > You try to pound *Cobaen*, but he parries successfully.
You do the best you can!

* HP:Beaten MV:Full - Cobaen: Critical > *Cobaen* leaves west riding a gray palfrey.
They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full >
Path to the Old Monastery
[ obvious exits: E W ]
*Cobaen* is standing here, riding a gray palfrey.
A sickly, skinny deer stands here in a daze.

* HP:Beaten MV:Full > *Cobaen* leaves east riding a gray palfrey.
They aren't here.

o HP:Beaten MV:Full >
They aren't here.

o HP:Beaten MV:Full > Path to the Old Monastery
[ obvious exits: N E W ]
The corpse of a spotted horse is lying here.
A sickly, skinny deer stands here in a daze.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > By the Deserted Well
[ obvious exits: N S ]

The corpse of the ancient tree is lying here.
A large stone well is here.
*Orino* is here, fighting Kultunk, riding a warhorse.
Kultunk the Dark Master is sitting here.
A snake is crawling through the water here.
The ancient tree is here, fighting Kultunk.

* HP:Beaten MV:Full > You try to pound *Orino*, but he deflects the blow.

* HP:Beaten MV:Full - Kultunk: Critical - Orino: Critical >

-
=+
*
*
The ancient tree tickles Kultunk's body with its hit.
A watersnake leaves north.
*Orino* pounds Kultunk's right hand.

+
Kultunk leaves north.

=
-
-
=
As *Orino* avoids your bash, you topple over and fall to the ground!
*Orino* panics, and attempts to flee!

* HP:Beaten MV:Full >

*Orino* leaves north riding a warhorse.
*Orino* has arrived from the north, riding a warhorse.

* HP:Beaten MV:Full >
*Orino* pounds your head.

* HP:Beaten MV:Full - Orino: Critical >
Do you not consider fighting as standing?

* HP:Beaten MV:Full - Orino: Critical >
You do the best you can!

* HP:Beaten MV:Full - Orino: Critical >
You try to pound *Orino*, but he deflects the blow.
The ancient tree tickles your right foot with its hit.
Mood changed to: Wimpy

* HP:Beaten MV:Full - Orino: Critical >
You panic and attempt to flee!

You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
Kultunk the Dark Master is standing here.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Mood changed to: Brave

o HP:Beaten MV:Full >
Mood changed to: Brave

o HP:Beaten MV:Full > Mood changed to: Brave

o HP:Beaten MV:Full >
Mood changed to: Brave

o HP:Beaten MV:Full > Mood changed to: Brave

o HP:Beaten MV:Full > By the Deserted Well
[ obvious exits: N S ]
The corpse of the ancient tree is lying here.
A large stone well is here.
*Orino* is standing here, riding a warhorse.
An ancient, gnarled tree looms over you.

* HP:Beaten MV:Full >
You try to pound *Orino*, but he deflects the blow.

* HP:Beaten MV:Full - Orino: Critical >


-
=+
*
*Orino* panics, and attempts to flee!


*
+=
Kultunk narrates '13 hps'

-

-=
Your bash at *Orino* sends him sprawling!

* HP:Beaten MV:Full - Orino: Critical >
[nar bashed]
You narrate 'bashed'

* HP:Beaten MV:Full - Orino: Critical >
You pound *Orino*'s body very hard.
*Orino* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Orino*'s death cry.
The ancient tree barely tickles your body with its hit.
Mood changed to: Berserk

o HP:Beaten MV:Full - the ancient tree: Beaten >
You get a raw side of meat from the corpse of Orino.
You get a plate with bread and green veined cheese from the corpse of Orino.
You get nine gold crowns from the corpse of Orino.
You get a coach ticket from the corpse of Orino.
You get five copper pennys from the corpse of Orino.
You get a strange fruit from the corpse of Orino.
You get a strange fruit from the corpse of Orino.
You get a cup of thick syrup from the corpse of Orino.
You get a thin vial of yellow fluid from the corpse of Orino.
You get a bubbling draught from the corpse of Orino.
You get a package of iron rations from the corpse of Orino.
You get a package of iron rations from the corpse of Orino.
You get a package of iron rations from the corpse of Orino.
You get a mirrored lantern from the corpse of Orino.
You get a leather water flask from the corpse of Orino.
You get a vial filled with a dark red liquid from the corpse of Orino.
You get a vial filled with a dark red liquid from the corpse of Orino.
You get a package of dried rations from the corpse of Orino.
You get a package of dried rations from the corpse of Orino.
You get a pair of animal-fur boots from the corpse of Orino.
You get a set of riveted chainmail leggings from the corpse of Orino.
You get a small purse from the corpse of Orino.
You get a belt with a buckle of cuendillar from the corpse of Orino.
You get a bone club from the corpse of Orino.
You get a silver etched shield from the corpse of Orino.
You get a silver Kandori wristcuff from the corpse of Orino.
You get a scrimshaw bracelet of delicate beauty from the corpse of Orino.
You get a sturdy pair of full leather gauntlets from the corpse of Orino.
You get a pair of riveted chainmail sleeves from the corpse of Orino.
You get a backpack from the corpse of Orino.
You get a cloak of fine, black wool trimmed in scarlet from the corpse of Orino.
You get a tunic of finely-crafted chain from the corpse of Orino.
You get a collar pin engraved with a raven grasping a spear from the corpse of Orino.
You get a collar pin engraved with a raven grasping a spear from the corpse of Orino.
You get a rimmed round helmet from the corpse of Orino.
You get an emerald ring from the corpse of Orino.
an emerald ring: You can't carry that many items.
a brass storm lantern: You can't carry that many items.

o HP:Beaten MV:Full - the ancient tree: Beaten > You narrate 'rip orino'

o HP:Beaten MV:Full - the ancient tree: Beaten >
You pound the ancient tree's trunk into bloody fragments!
*Cobaen* has arrived from the north.

* HP:Beaten MV:Full - the ancient tree: Critical >
*Cobaen* pierces your left leg.


* HP:Beaten MV:Full - the ancient tree: Critical >

*Cobaen* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

You pound the ancient tree's branch into bloody fragments!
The ancient tree is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear the ancient tree's death cry.

* HP:Beaten MV:Full >

Kultunk narrates 'basheed 1n'

* HP:Beaten MV:Full >

Carnage has arrived from the north.
Kultunk has arrived from the north.

* HP:Beaten MV:Full >
Carnage blasts *Cobaen*'s body very hard.
*Cobaen* panics, and attempts to flee!
Kultunk can't seem to regain control of himself.

* HP:Beaten MV:Full >
You try to pound *Cobaen*, but he deflects the blow.

* HP:Beaten MV:Full - Cobaen: Critical >

Kultunk blasts *Cobaen*'s body hard.

-
=
+
Kultunk blasts *Cobaen*'s left leg very hard.
*Cobaen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Cobaen*'s death cry.

o HP:Beaten MV:Full >

Kultunk leaves south.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full >

Carnage narrates 'rip'

o HP:Beaten MV:Full >

Carnage gets a large number of gold crowns from the corpse of Cobaen.
Carnage gets a large number of copper pennies from the corpse of Cobaen.
Carnage gets a pair of lissome leather boots with metal capped toes from the corpse of Cobaen.
Carnage gets a pair of thick, gold-plated greaves from the corpse of Cobaen.
Carnage gets a silver belt adorned with sapphires from the corpse of Cobaen.
Carnage gets a dagger of green jade from the corpse of Cobaen.
Carnage gets a silver etched shield from the corpse of Cobaen.
Carnage gets a silver Kandori wristcuff from the corpse of Cobaen.
Carnage gets a silver Kandori wristcuff from the corpse of Cobaen.
Carnage gets a sturdy pair of full leather gauntlets from the corpse of Cobaen.
Carnage gets a pair of riveted chainmail sleeves from the corpse of Cobaen.
Carnage gets a backpack from the corpse of Cobaen.
Carnage gets a long, black coat with gold embroidered cuffs from the corpse of Cobaen.
Carnage gets a tunic of finely-crafted chain from the corpse of Cobaen.
Carnage gets a shimmering pendant of obsidian from the corpse of Cobaen.
Carnage gets a shimmering pendant of obsidian from the corpse of Cobaen.
Carnage gets a rimmed round helmet from the corpse of Cobaen.
Carnage gets a gold ring from the corpse of Cobaen.
Carnage gets a gold ring from the corpse of Cobaen.
Carnage gets a lantern from the corpse of Cobaen.
Carnage gets a lantern from the corpse of Cobaen.

o HP:Beaten MV:Full > You narrate 'rip cobaen'
Kultunk narrates 'rip other'

Kultunk narrates 'im 12 hps'

Orino
Posts: 261
Joined: Sun Mar 22, 2015 4:41 am

Re: Fun fight

Post by Orino » Sat Jul 06, 2019 11:45 am

Figured you were low Kultunk

Wish our third player didn’t run...

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