Justice and Malf

... sit down, kick back and relax, and talk about anything that doesn't belong on one of the other forums.
Ryzom
Posts: 220
Joined: Tue Mar 13, 2018 12:52 am

Justice and Malf

Post by Ryzom » Sat Jun 08, 2019 11:12 pm

I propose making Justice abs, identical to Malf so that it is still top tier.

Current stats:
the ancient greatsword, Justice 100 30 5d8 14.0 smite 1.5

Malfeasor, the twin bladed scythe of blood ebony 100 20 5d8 18.2 blast 2

Updated stats:
the ancient greatsword, Justice 100 20 5d8 18.2 smite 2

Malfeasor, the twin bladed scythe of blood ebony 100 20 5d8 18.2 blast 2

Or similar to such. The point would to be making Justice an abs weapon, which imo would be better overall for both sides. This means that justice would get passed around more often, and it will still keep its extremely good offensive capabilities against DS. To make it more fair to hit justice, removing the 2 dreadguards and 2 of the dark hounds inside the final area. Add 2 ramshorned and 1 elite ko'bal in their place. Thoughts from players/staff?!

Davor
Posts: 426
Joined: Wed Mar 18, 2015 9:38 pm

Re: Justice and Malf

Post by Davor » Sat Jun 08, 2019 11:35 pm

Agreed. It never made sense why LS gets a superior weapon. It’s like all the AS/Warder mobs in doors up north, the only reasoning is an immortals favoritism to a side - nothing else really makes sense.

Make changes after Koschei dies and it is turned in or he can turns it in for an abs weapon if he wants.

Ryzom
Posts: 220
Joined: Tue Mar 13, 2018 12:52 am

Re: Justice and Malf

Post by Ryzom » Sat Jun 08, 2019 11:49 pm

Agree

Yeri
Posts: 109
Joined: Sat May 23, 2015 4:26 am

Re: Justice and Malf

Post by Yeri » Sat Jun 08, 2019 11:54 pm

More abs uniques? Sign me up!

Lord Pe
Posts: 262
Joined: Wed Jul 15, 2015 11:20 am

Re: Justice and Malf

Post by Lord Pe » Sun Jun 09, 2019 1:02 am

malf as a chain with more ob and a bit less weight would be cool too... more ob to hit unbashed or hit when bashed and id support justice being abs

Maegon
Posts: 393
Joined: Wed Mar 25, 2015 3:15 am

Re: Justice and Malf

Post by Maegon » Sun Jun 09, 2019 2:03 am

100% agree on moving Justice to an abs weapon.

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Justice and Malf

Post by Razhak » Sun Jun 09, 2019 2:13 am

Strongly disagree. Makes no sense to make this change.

Fermin
Posts: 459
Joined: Sat Sep 10, 2016 12:16 pm

Re: Justice and Malf

Post by Fermin » Sun Jun 09, 2019 3:21 am

make malf a combo weapon for fades

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Justice and Malf

Post by Razhak » Sun Jun 09, 2019 3:52 am

Yes, keep justice the way it is, do not change it one bit.

Make malf into a combo weapon for fades! Do not make it into an abs chain!

Zkythe
Posts: 18
Joined: Sat Feb 09, 2019 4:43 pm

Re: Justice and Malf

Post by Zkythe » Sun Jun 09, 2019 6:09 am

There really is no need for more overpowered combo weapons.

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