Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Zeeb
Posts: 262
Joined: Tue Nov 17, 2015 6:42 pm

Re: Stab Thread

Post by Zeeb » Sat Jun 01, 2019 11:40 pm

* S HP:Wounded MV:Winded > Malkieri Court
Contrasting the dirt roads that lead to and around the heart of LockShear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the west the hall itself looms over the smaller buildings of the
village proper. To the east lies a small cross-street connecting Malkieri Court
with Saldaea Street. To the south a cluster of businesses can be seen.
[ obvious exits: N E S ]
North: A poor, solemn villager walks by.
East: A poor, solemn villager walks by.
South: A raven is visible flying high in the sky.
The dismembered corpse of a villager is lying here.
*Koschei* is here, fighting Byrg, riding a Domani razor.
Byrg the Dark High Master is here, fighting Kat.
Dukug the Myrddraal is standing here.
*Kat* is sitting here, riding a cow.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A hulking and burly guard is here, serving faithfully, riding a gray palfrey.
A poor, solemn villager walks by.
A grizzled Shienaran veteran looks on.
A Lockshear militiaman glares at his surroundings.

* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded > [backstab h.human]
Backstab them?!? They are in the throes of battle!
Dukug leaves north.

* S HP:Wounded MV:Winded >
*Terri* has arrived from the south.
A raven has arrived from the south.
*Koschei* sends Byrg sprawling with a powerful bash!

* S HP:Wounded MV:Winded > a

*Koschei* blasts Byrg's body.
A Shienaran Lieutenant joins Koschei's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
A burly Shienaran veteran joins a Shienaran Lieutenant's fight!
The grizzled veteran joins a Shienaran Lieutenant's fight!
A Lockshear militiaman joins Koschei's fight!

[backstab h.human] ded >
You silently approach your victim...

*
A villager bellows 'A Z`VNfg` MK et v_t XbYY iT ?qx]Hgp `GHZbaj'


A Lockshear militiaman cleaves Byrg's head.
The grizzled veteran slashes Byrg's right leg.
A burly Shienaran veteran smites Byrg's head.
A Shienaran Lieutenant barely cleaves Byrg's body.
A Shienaran Lieutenant cleaves Byrg's left leg.
A Shienaran Lieutenant barely cleaves Byrg's body.
A Shienaran Lieutenant cleaves Byrg's head.
A Shienaran Lieutenant barely cleaves Byrg's right foot.
*Koschei* blasts Byrg's head.
*Kat* slashes Byrg's body.


*Terri* makes a strange sound as you place a curved clear dagger in her back!
*Terri* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Terri*'s death cry.

* S HP:Wounded MV:Winded > 0

A Lockshear militiaman cleaves Byrg's left arm.
A raven now follows Koschei.
The grizzled veteran barely slashes Byrg's left leg.
A burly Shienaran veteran smites Byrg's body hard.
A Shienaran Lieutenant tickles Byrg's body with his cleave.
A Shienaran Lieutenant barely cleaves Byrg's body.
A Shienaran Lieutenant cleaves Byrg's right arm.
A Shienaran Lieutenant barely cleaves Byrg's body.
A Shienaran Lieutenant barely cleaves Byrg's body.
*Koschei* barely blasts Byrg's body.
*Kat* barely slashes Byrg's body.

* S HP:Wounded MV:Winded > [kill human]
You barely pierce *Koschei*'s body.

* S HP:Wounded MV:Winded - Byrg: Critical - Koschei: Critical >
Dukug narrates 'Regroup N Lockshear'
*Kat* gets a black pair of silver-tooled boots from the corpse of Terri.
*Kat* gets a pair of earthen colored breeches from the corpse of Terri.
*Kat* gets a walking staff from the corpse of Terri.
*Kat* gets a silver etched shield from the corpse of Terri.
*Kat* gets a pair of dark gloves from the corpse of Terri.
*Kat* gets a set of cloth sleeves from the corpse of Terri.
*Kat* gets a bearskin tunic from the corpse of Terri.
*Kat* gets a camouflaged hood from the corpse of Terri.

* S HP:Wounded MV:Winded - Byrg: Critical - Koschei: Critical >
Dukug has arrived from the north.
Dukug leaves north.

* S HP:Wounded MV:Winded - Byrg: Critical - Koschei: Critical >
Byrg narrates 'kat bashed'

* S HP:Wounded MV:Winded - Byrg: Critical - Koschei: Critical > alias 0 kill koschei
You pierce *Koschei*'s body hard.
A cow panics and attempts to flee, throwing Kat off her in the process!
A cow leaves east.
A Lockshear militiaman cleaves Byrg's body.
The grizzled veteran slashes Byrg's body.
A burly Shienaran veteran smites Byrg's right leg.
A Shienaran Lieutenant cleaves Byrg's body.
Byrg is incapacitated and will slowly die, if not aided.
A Shienaran Lieutenant cleaves Byrg's body hard.
Byrg is dead! R.I.P.
Your blood freezes as you hear Byrg's death cry.
You pierce *Koschei*'s head.
Ok.
*Kat* slashes your left foot.

* S HP:Wounded MV:Winded - Koschei: Critical > 0
[kill koschei]
You do the best you can!

* S HP:Wounded MV:Winded - Koschei: Critical >
*Koschei* panics, and attempts to flee!

* S HP:Wounded MV:Winded - Koschei: Critical > 0

*Koschei* leaves south riding a Domani razor.

* S HP:Wounded MV:Winded - Kat: Beaten > 0
0
[kill koschei]
They aren't here.

* S HP:Wounded MV:Winded - Kat: Beaten > [kill koschei]
They aren't here.

* S HP:Wounded MV:Winded - Kat: Beaten > [kill koschei]
They aren't here.

* S HP:Wounded MV:Winded - Kat: Beaten > 0
0
[kill koschei]
They aren't here.

* S HP:Wounded MV:Winded - Kat: Beaten > l
A Lockshear militiaman says 'JEW zemTf@R a^u FQih y\] lDvbIQ U?dD SoKlfi '
A Lockshear militiaman cleaves your left arm.
A villager leaves north.
A Shienaran Lieutenant joins a Lockshear militiaman's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
A Shienaran Lieutenant joins a Shienaran Lieutenant's fight!
The grizzled veteran says 'nss ELwqe@_ Hsa @pbZ Sn_ dtMRFP l^\U cOFSMS '
A Shienaran Lieutenant tries to cleave you, but you deflect the blow.
The grizzled veteran says 'gEd nJZuSqh yOv ZRzk x_u ?i`z`] sgnf qZdZEo '
A Shienaran Lieutenant barely cleaves your left hand.
A Shienaran Lieutenant tries to cleave you, but you parry successfully.
A Shienaran Lieutenant tries to cleave you, but you deflect the blow.
A Shienaran Lieutenant cleaves your body.
A Lockshear militiaman cleaves your body.
You pierce *Kat*'s right leg.
*Kat* slashes your body.
[kill koschei]
They aren't here.

* S HP:Wounded MV:Winded - Kat: Beaten > Malkieri Court
Contrasting the dirt roads that lead to and around the heart of LockShear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the west the hall itself looms over the smaller buildings of the
village proper. To the east lies a small cross-street connecting Malkieri Court
with Saldaea Street. To the south a cluster of businesses can be seen.
[ obvious exits: N E S ]
North: A poor, solemn villager walks by.
East: A poor, solemn villager walks by.
South: The corpse of Byrg is lying here.
The corpse of Terri is lying here.
The dismembered corpse of a villager is lying here.
A raven is visible flying high in the sky.
*Kat* is here, fighting YOU!
A Shienaran Lieutenant is here, fighting YOU!
A Shienaran Lieutenant is here, fighting YOU!
A Shienaran Lieutenant is here, fighting YOU!
A Shienaran Lieutenant is here, fighting YOU!
A Shienaran Lieutenant is here, fighting YOU!
A hulking and burly guard is here, serving faithfully, riding a gray palfrey.
A grizzled Shienaran veteran looks on.
A Lockshear militiaman is here, fighting YOU!

* S HP:Wounded MV:Winded - Kat: Beaten > lc
[look in corpse]
corpse (here) :
a water skin
a pair of animal-fur boots
[2] a set of riveted chainmail leggings
a bone club
a silver etched shield
a pair of riveted chainmail sleeves
a burnished metal breastplate
a torch
a pair of thick metal boots
a pair of ebony-steel plate greaves
a brightly-colored sash
a massive blackened-steel battleaxe
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a backpack
a shadowed cloak adorned with red serpentine scales
a shining steel breastplate
a full metal helmet and visor
[2] a gold ring delicately carved with ivy
a black-laquered badge engraved with red serpents

ded - Kat: Beaten >
A Shienaran Lieutenant cleaves your body.
A Shienaran Lieutenant tries to cleave you, but you deflect the blow.
A Shienaran Lieutenant cleaves your head hard.
A Shienaran Lieutenant cleaves your left arm.
A Shienaran Lieutenant cleaves your body.
A Lockshear militiaman cleaves your body.
You panic and attempt to flee!


Dovain narrates 'im 1n n gate'

g all corpse

You dodge a bash from *Kat* who loses her balance and falls!
Antioch narrates 'i with dov 1n og ls'

You flee head over heels.
On a Cross Street
This simple cross street connects Saldaea Street to the east with Malkieri
Court to the west. To the north lies the bulk of the village's only Inn and the
south blocked by the walls of a cluster of buildings. Not far to the west the
large town hall can be seen squating in the center of Malkieri Court.
[ obvious exits: E W ]
East: A brown cow is here, chewing thoughtfully.
West: A raven is visible flying high in the sky.
A poor, solemn villager walks by.
A scruffy goat is tethered here, grazing.
You don't have a corpse.

* S HP:Battered MV:Winded > leave
You are outside.. where do you want to go?

* S HP:Battered MV:Winded > w
0
Malkieri Court
Contrasting the dirt roads that lead to and around the heart of LockShear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the west the hall itself looms over the smaller buildings of the
village proper. To the east lies a small cross-street connecting Malkieri Court
with Saldaea Street. To the south a cluster of businesses can be seen.
[ obvious exits: N E S ]
North: A poor, solemn villager walks by.
East: A poor, solemn villager walks by.
South: A Lockshear militiaman glares at his surroundings.
The corpse of Byrg is lying here.
The corpse of Terri is lying here.
The dismembered corpse of a villager is lying here.
A raven is visible flying high in the sky.
*Kat* is standing here.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A Borderguard Lieutenant is here.
A hulking and burly guard is here, serving faithfully, riding a gray palfrey.
A grizzled Shienaran veteran looks on.
A Lockshear militiaman glares at his surroundings.

* S HP:Battered MV:Winded > [kill koschei]
They aren't here.

nded >
*Kat* slashes your body.
You panic and attempt to flee!

alias 0 kill kat
0

*Kat* tries to slash you, but you parry successfully.
The grizzled veteran says 'ciS mxbMShx XXq sTsY i]z ?dGcE^ nXzv x[dHMb '
The grizzled veteran tries to slash you, but you deflect the blow.
A Lockshear militiaman joins the grizzled veteran's fight!

*Ryzom* has arrived from the south, riding a warhorse.
*Livendros* has arrived from the south, riding a battle-trained Shienaran warlander.
*Achillies* has arrived from the south, riding a Domani razor.
You flee head over heels.
Malkieri Court
Contrasting the dirt roads that lead to and around the heart of Lockshear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the northwest the hall itself looms over the smaller buildings of
the village proper. To the east lies a small tanners shop and to the south lies
the armoury of the Lockshear Militia.
[ obvious exits: N E S W ]
North: South: A merchant guard eyes you warily, intent on keeping order.
West: A brown cow is here, chewing thoughtfully.
A Lockshear militiaman glares at his surroundings.
Ok.

* S HP:Battered MV:Winded > [kill kat]
They aren't here.

* S HP:Battered MV:Winded >
A Lockshear militiaman says 'QXd Ceb@XRi O_f lATx dE\ ZnPmTA ncvo gLLPHj '
A Lockshear militiaman tries to cleave you, but you parry successfully.

narr on
* S HP:Battered MV:Winded - a Lockshear militiaman: Scratched > You narrate 'on '

nded - a Lockshear militiaman: Scratched >
*Ryzom* has arrived from the north, riding a warhorse.
*Livendros* has arrived from the north, riding a battle-trained Shienaran warlander.
*Achillies* has arrived from the north, riding a Domani razor.
*Achillies* tries to pound you, but you parry successfully.
*Livendros* crushes your right arm very hard.
You panic and attempt to flee!


*Ryzom* pounds your body hard.

f
e
e

*Livendros* tries to crush you, but you deflect the blow.
*Achillies* pounds your left leg hard.
A Lockshear militiaman barely cleaves your body.


*Kat* has arrived from the north.


Dukug narrates 'B?'


*Koschei* has arrived from the west, riding a Domani razor.

You flee head over heels.
In the Militia's Armory
This modest but sturdy building of stone provides shelter and space for the
armor and weapons of Lockshear's militia. In the back corner a roaring furnace,
anvils and barrels of salted water and oils provide the tools the local armorer
uses to keep the militias gear in good repair. A sturdy iron bound door on the
north wall stands ready to seal the building from unwanted entrance.
[ obvious exits: N ]
North: A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
An armorer stands here, working hard.
PANIC! You couldn't escape!

* S HP:Battered MV:Winded > Alas, you cannot go that way...

* S HP:Battered MV:Winded > Alas, you cannot go that way...

* S HP:Battered MV:Winded > n
w
Malkieri Court
Contrasting the dirt roads that lead to and around the heart of Lockshear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the northwest the hall itself looms over the smaller buildings of
the village proper. To the east lies a small tanners shop and to the south lies
the armoury of the Lockshear Militia.
[ obvious exits: N E S W ]
North: A Borderguard Lieutenant is here.
South: A merchant guard eyes you warily, intent on keeping order.
West: A brown cow is here, chewing thoughtfully.
A raven is visible flying high in the sky.
*Koschei* is standing here, riding a Domani razor.
*Achillies* is standing here, riding a Domani razor.
*Livendros* is standing here, riding a battle-trained Shienaran warlander.
*Ryzom* is standing here, riding a warhorse.
A Lockshear militiaman glares at his surroundings.
*Livendros* tries to crush you, but you deflect the blow.
*Koschei* blasts your right leg very hard.
You panic and attempt to flee!


*Koschei* blasts your head hard.
A Lockshear militiaman joins Koschei's fight!
*Livendros* crushes your head very hard.
*Ryzom* pounds your left leg very hard.

leave
w

*Kat* has arrived from the north.

A Lockshear militiaman tries to cleave you, but you deflect the blow.
*Koschei* tries to blast you, but you deflect the blow.
You pierce *Livendros*'s left arm hard.
*Livendros* crushes your body.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Junction of Malkieri Court and Tarwin Lane
The north and south running Tarwin Lane terminates here as it gives way to the
paved streets of Malkieri Court. Clusters of shops sit both to the west and the
east, but what dominates the Court is the large town hall dead in its center.
[ obvious exits: E S W ]
East: *Kat* is standing here.
South: A Lockshear militiaman glares at his surroundings.
West: A poor, solemn villager walks by.
A gory tuft of flesh lies abandoned on the ground.
A brown cow is here, chewing thoughtfully.
Malkieri Court
Contrasting the dirt roads that lead to and around the heart of Lockshear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the west a wooden building holds the town grocer while to the south
a stone structure shields the local blacksmith's work from the elements.
[ obvious exits: N E S W ]
North: A poor, solemn villager walks by.
East: A brown cow is here, chewing thoughtfully.
South: A merchant guard eyes you warily, intent on keeping order.
West: A grizzled Shienaran veteran looks on.
A poor, solemn villager walks by.

* S HP:Beaten MV:Tiring > You are outside.. where do you want to go?

* S HP:Beaten MV:Tiring > Village Grocer
This is a simple wooden building that is completely lined with with shelves and
the corners stacked with barrels and crates. A long counter stands in the back
behind which a stool sits for the shopkeep to sit as he tends to his customers
needs.
[ obvious exits: E ]
East: A poor, solemn villager walks by.
A grizzled Shienaran veteran looks on.
A poor, solemn villager walks by.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A grocer stocks some shelves.

* S HP:Beaten MV:Winded > n
Alas, you cannot go that way...

* S HP:Beaten MV:Winded > e

Dukug narrates 'We're 1n N gate'

* S HP:Beaten MV:Winded > n
Malkieri Court
Contrasting the dirt roads that lead to and around the heart of Lockshear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the west a wooden building holds the town grocer while to the south
a stone structure shields the local blacksmith's work from the elements.
[ obvious exits: N E S W ]
North: A poor, solemn villager walks by.
East: A brown cow is here, chewing thoughtfully.
South: A merchant guard eyes you warily, intent on keeping order.
West: A grizzled Shienaran veteran looks on.
*Achillies* is standing here, riding a Domani razor.
*Livendros* is standing here, riding a battle-trained Shienaran warlander.
A rat scurries around trying to get out of sight.
*Kat* is standing here.
A raven is visible flying high in the sky.
*Koschei* is standing here, riding a Domani razor.
*Ryzom* is standing here, riding a warhorse.
A poor, solemn villager walks by.
*Livendros* tries to crush you, but you parry successfully.
*Koschei* tries to blast you, but you parry successfully.
*Kat* leaves west.
A rat leaves west.

w
ed - Livendros: Battered >
*Achillies* pounds your left leg hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Dukug narrates 'beat'

f

*Koschei* is now a member of *Ryzom*'s group.


*Achillies* pounds your body very hard.
You wish that your wounds would stop BLEEDING so much!

*Koschei* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

*Livendros* crushes your left leg very hard.
You wish that your wounds would stop BLEEDING so much!



*Achillies* pounds your left leg.
You wish that your wounds would stop BLEEDING so much!

*Kat* has arrived from the west.

h
You flee head over heels.
Village Grocer
This is a simple wooden building that is completely lined with with shelves and
the corners stacked with barrels and crates. A long counter stands in the back
behind which a stool sits for the shopkeep to sit as he tends to his customers
needs.
[ obvious exits: E ]
East: *Kat* is standing here.
A grizzled Shienaran veteran looks on.
A poor, solemn villager walks by.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A grocer stocks some shelves.
Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Malkieri Court
Contrasting the dirt roads that lead to and around the heart of Lockshear, the
court-like area surrounding the town hall is paved with interlocking flat
stones. To the west a wooden building holds the town grocer while to the south
a stone structure shields the local blacksmith's work from the elements.
[ obvious exits: N E S W ]
North: A poor, solemn villager walks by.
East: A brown cow is here, chewing thoughtfully.
South: A merchant guard eyes you warily, intent on keeping order.
West: A grizzled Shienaran veteran looks on.
*Kat* is standing here.
*Achillies* is standing here, riding a Domani razor.
*Livendros* is standing here, riding a battle-trained Shienaran warlander.
A raven is visible flying high in the sky.
*Koschei* is standing here, riding a Domani razor.
*Ryzom* is standing here, riding a warhorse.
A poor, solemn villager walks by.
*Livendros* tries to crush you, but you parry successfully.
*someone* slashes your body hard.
You are mortally wounded, and will die soon, if not aided.

S HP:Critical MV:Tiring > You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Terri
Posts: 117
Joined: Sat Mar 17, 2018 1:22 pm

Re: Stab Thread

Post by Terri » Sun Jun 02, 2019 12:46 am

that's what you get

isabel
Posts: 1779
Joined: Wed Aug 31, 2016 5:19 am

Re: Stab Thread

Post by isabel » Sun Jun 02, 2019 7:23 am

Damn.. why not dline off a guard?

Zeeb
Posts: 262
Joined: Tue Nov 17, 2015 6:42 pm

Re: Stab Thread

Post by Zeeb » Sun Jun 02, 2019 11:42 am

that's why I posted it, not often I die from just plain terrible spamming into group (lots to learn here)!

Terri
Posts: 117
Joined: Sat Mar 17, 2018 1:22 pm

Re: Stab Thread

Post by Terri » Sun Jun 02, 2019 12:55 pm

Zeeb and I have a rivalry going. It’s who can die the most to the other person.

Pounds
Posts: 94
Joined: Sun Oct 16, 2016 1:26 pm

Re: Stab Thread

Post by Pounds » Wed Jun 05, 2019 8:51 pm

* R S HP:Battered DP:Bursting MV:Strong > By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving <<WEST<<
There are some bloody traces of a trolloc leaving >>EAST>>
A juicy looking apple has fallen to the ground. [5]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Zukai* is standing here, riding |1|.warhorse
*Rhys* is standing here, riding |2|.bloodstock stallion
A black snake is here, lying on a rock.

* R S HP:Battered DP:Bursting MV:Strong > You slash *Zukai*'s head.

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered > Ok.

kill Human
* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered > Ok.

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered >
*Rhys* leaves west riding a bloodstock stallion.

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered >
You slash *Zukai*'s body.
Jestin has arrived from the east, riding a shadow stallion.

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered >
Whelk lances *Zukai*'s left foot.

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered > na 2w ent

Jestin strikes *Zukai*'s right arm.

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered > You narrate '2w ent'

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered > bash

Jestin strikes *Zukai*'s head.
*Zukai* tries to pound you, but you deflect the blow.
You barely slash *Zukai*'s body.
*Zukai* panics, and attempts to flee!

* R S HP:Battered DP:Bursting MV:Strong - Zukai: Battered > *Zukai* leaves west riding a warhorse.
Bash who?

* R S HP:Battered DP:Bursting MV:Strong >
*Rhys* has arrived from the west, riding a bloodstock stallion.
*Zukai* has arrived from the west, riding a warhorse.

* R S HP:Battered DP:Bursting MV:Strong > kill Human

Jestin strikes *Zukai*'s body.

* R S HP:Battered DP:Bursting MV:Strong > kill Human

*Rhys* tries to slash Whelk, but he deflects the blow.
Whelk sends *Zukai* sprawling with a powerful bash!

* R S HP:Battered DP:Bursting MV:Strong > notice
You slash *Rhys*'s body.

* R S HP:Battered DP:Bursting MV:Strong - Whelk: Battered - Rhys: Battered > Ok.

* R S HP:Battered DP:Bursting MV:Strong - Whelk: Battered - Rhys: Battered > You start paying increased attention to your surroundings.

* R S HP:Battered DP:Bursting MV:Strong - Whelk: Battered - Rhys: Battered >
*Rhys* panics, and attempts to flee!

bash
* R S HP:Battered DP:Bursting MV:Strong - Whelk: Battered - Rhys: Battered > You try to slash *Rhys*, but he parries successfully.
A viper leaves east.
Whelk lances *Rhys*'s right leg very hard.
Jestin strikes *Zukai*'s left leg.


*Rhys* leaves east riding a bloodstock stallion.

-
Whelk assumes an offensive striking posture.

=kill Human
kill Human
+
Suddenly *someone* places a silver sai in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
Rippen the Trolloc is resting here.

o HP:Critical DP:Bursting MV:Haggard > Maybe you should get on your feet first?

Cruoris
Posts: 184
Joined: Thu Nov 23, 2017 8:18 am

Re: Stab Thread

Post by Cruoris » Thu Jun 06, 2019 4:28 pm

* S HP:Healthy MV:Winded > The Courtyard
[ obvious exits: N E S W ]
North: A fade emerges from the shadows as you pass by.
East: A huge darkhound is here, drooling and snarling.
South: Decrepit the Dark Master is standing here.
West: A red-eyed raven is visible flying high in the sky.
[gather wood, build fire, pitch tent, tie lines, set patrol]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Saif* is standing here, riding a bloodstock stallion.
A slinking Ko'bal trolloc is here, fighting Katelyn.
*Katelyn* is here, fighting a slinking Ko'bal trolloc, riding a warhorse.
*Katelyn* looks at a slinking Ko'bal trolloc.

* S HP:Healthy MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Winded > You silently approach your victim...

-
*Katelyn* snickers softly.

=+**+
A slinking Ko'bal trolloc tries to hit Katelyn, but she parries successfully.
*Katelyn* barely tickles a slinking Ko'bal trolloc's right foot with her strike.

=
*Saif* snickers softly.

- -=+*
*Saif* makes a strange sound as you place a pair of moonstone hilted dirks in his back!
*Saif* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Saif*'s death cry.

* S HP:Healthy MV:Winded > g

A slinking Ko'bal trolloc tries to hit Katelyn, but she dodges the attack.
*Katelyn* tickles a slinking Ko'bal trolloc's body with her strike.

Snickering at my kobie?! :)

Khugd
Posts: 73
Joined: Mon Mar 11, 2019 2:46 pm

Re: Stab Thread

Post by Khugd » Thu Jun 13, 2019 7:39 pm

Bad day for Florry. I stabbed her Roland's with Erulisse and Delion around, but then she gets away as Zkythe and I pk the other two. Eru and Delion go into wb, I chase inside to try and make pk happen, when Florry shows back up. She clumsies on me right before this, so just a bad day for her all around...

* S HP:Healthy MV:Tiring > e
Stone Street
[ obvious exits: E S W ]
East: An old woman smiles kindly.
South: A town watchman is here, patrolling the city.
West: A Defender of the Stone serves his superiors here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Florry* is standing here.

h
* S HP:Healthy MV:Tiring > backstab h.human
[hide ]
You attempt to hide yourself.

You silently approach your victim...


*Florry* leaves east. <--- Bleh

=
*Erulisse* has arrived from the west, riding a warhorse.

=
Zkythe narrates 'they just dont want to pk' <--- I am trying to force it!

=
*Florry* has arrived from the east. <--- Maybe!
*Erulisse* draws a sharp, red stone dagger from a silver Kandori wristcuff with a flash of steel.
*Erulisse* tries to pierce you, but you parry successfully.


*Florry* makes a strange sound as you place a pair of moonstone hilted dirks in her back! <--- Huzzah!
This session you've landed 1738 out of 3068 stabs (56% landed)
Since 2/28/2019 you've landed 1738 out of 3068 stabs (56% landed)
*Florry* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Florry*'s death cry.

Sanguine
Posts: 358
Joined: Thu Oct 08, 2015 9:48 pm

Re: Stab Thread

Post by Sanguine » Thu Jun 13, 2019 8:29 pm

Khugd wrote: This session you've landed 1738 out of 3068 stabs (56% landed)
Since 2/28/2019 you've landed 1738 out of 3068 stabs (56% landed)
That's one hell of a play session!!

Bollix
Posts: 25
Joined: Mon Sep 19, 2016 1:04 am

Re: Stab Thread

Post by Bollix » Thu Jun 13, 2019 10:21 pm

Players in your Zone
--------------------
Bollix - In a Thick Forest
You catch the scent of horses nearby.

1
* S HP:Hurt MV:Strong >
By the Road
[ obvious exits: N E W ]
Zone: Tarwin's Gap
You notice the death scalp of an Aes Sedai slain in Tar Valon is hidden here.
A timber wolf is here, snarling hungrily.
*Acheron* is standing here, riding a dun mare.

* S HP:Hurt MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Strong > [ba h.human]
You silently approach your victim...


-=
+*
*+
=-
-
=+
*
*Acheron* makes a strange sound as you place a pair of moonstone hilted dirks in his
back!

* S HP:Hurt MV:Strong - Acheron: Beaten >

*Thaelor* has arrived from the west, riding a gray palfrey.

* S HP:Hurt MV:Strong - Acheron: Beaten >

*Acheron* tries to pound you, but you parry successfully.
You swiftly dodge a timber wolf's attempt to hit you.
*Thaelor* leaves east riding a gray palfrey.

* S HP:Hurt MV:Strong - Acheron: Beaten >
f

*Thaelor* has arrived from the east, riding a gray palfrey.

* S HP:Hurt MV:Strong - Acheron: Beaten > You panic and attempt
to flee!
*Thaelor* tries to scythe you, but you parry successfully.


You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap

o S HP:Hurt MV:Strong >
na acheron beat stabbbed
You narrate 'acheron beat stabbbed'

o S HP:Hurt MV:Strong >
s;h;ba acheron
By the Road
[ obvious exits: N E W ]
Zone: Tarwin's Gap
You notice the death scalp of an Aes Sedai slain in Tar Valon is hidden here.
*Thaelor* is standing here, riding a gray palfrey.
A timber wolf is here, snarling hungrily.
*Acheron* is standing here, riding a dun mare.

* S HP:Hurt MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Strong > You silently approach your victim...


-
Dukug narrates 'Nice'

=
+
A dun mare seems too exhausted to obey *Acheron*'s commands.

*
*+
=
Your heartbeat calms down more as you feel less panicked.

-
-=
+
*Thaelor* tries to scythe you, but you parry successfully.

*
*Acheron* makes a strange sound as you place a pair of moonstone hilted dirks in his
back!
*Acheron* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Acheron*'s death cry.

* S HP:Hurt MV:Full - Thaelor: Wounded >
na rip
na alls w gap

*Thaelor* gets twelve copper pennys from the corpse of Acheron.
*Thaelor* gets a skin of human flesh from the corpse of Acheron.
*Thaelor* gets a dark pair of steel boots from the corpse of Acheron.
*Thaelor* gets a pair of steel-plated greaves from the corpse of Acheron.
*Thaelor* gets a silver-worked weapons belt from the corpse of Acheron.
*Thaelor* gets a silver-banded war mallet from the corpse of Acheron.
*Thaelor* gets a gator skin bracer from the corpse of Acheron.
*Thaelor* gets a gator skin bracer from the corpse of Acheron.
*Thaelor* gets a sturdy pair of full leather gauntlets from the corpse of Acheron.
*Thaelor* gets a pair of steel-plated vambraces from the corpse of Acheron.
*Thaelor* gets a shining steel breastplate from the corpse of Acheron.
*Thaelor* gets an opal choker of fiery blue and pink beauty from the corpse of
Acheron.
*Thaelor* gets a torc of gleaming steel from the corpse of Acheron.
*Thaelor* gets a full metal helmet and visor from the corpse of Acheron.
*Thaelor* gets a ring of silver from the corpse of Acheron.
*Thaelor* gets a ring of silver from the corpse of Acheron.
*Thaelor* gets a lantern from the corpse of Acheron.

na on thae
* S HP:Hurt MV:Full - Thaelor: Wounded >
You narrate 'rip'

* S HP:Hurt MV:Full - Thaelor: Wounded > You narrate 'alls w gap'

* S HP:Hurt MV:Full - Thaelor: Wounded >
You narrate 'on thae'

* S HP:Hurt MV:Full - T

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