Reminder: YODEL = afk or LD

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Pulverwise
Posts: 128
Joined: Mon Mar 23, 2015 3:04 pm

Reminder: YODEL = afk or LD

Post by Pulverwise » Thu Jan 14, 2016 6:00 am

* S HP:Beaten MV:Weary > l
A soldier joins the grizzled veteran's fight!
A soldier joins the grizzled veteran's fight!
A soldier joins the grizzled veteran's fight!
A soldier scythes Spyder's left leg.
A soldier scythes Spyder's head.
A soldier tries to scythe Spyder, but he parries successfully.
The grizzled veteran tries to scythe Spyder, but he deflects the blow.
You are thirsty.
[k human]
They aren't here.

pp
* S HP:Battered MV:Winded > [k human]
They aren't here.

* S HP:Battered MV:Winded > [k human]
They aren't here.

* S HP:Battered MV:Winded > [k human]
They aren't here.
*Ekko* has arrived from the east.
A wild stallion has arrived from the east.

* S HP:Battered MV:Winded > [k human]
You try to blast *Ekko*, but he deflects the blow.

* S HP:Battered MV:Winded - Ekko: Wounded > [k human]
You do the best you can!

* S HP:Battered MV:Winded - Ekko: Wounded > *Ekko* tickles your head with his pierce.
Spyder pierces a soldier's body hard.
[k human]
You do the best you can!

* S HP:Battered MV:Winded - Ekko: Wounded > sc
[k human]
You do the best you can!

* S HP:Battered MV:Winded - Ekko: Wounded > [k human]
You do the best you can!

* S HP:Battered MV:Winded - Ekko: Wounded > [k human]
You do the best you can!

* S HP:Battered MV:Winded - Ekko: Wounded > [k human]
You do the best you can!

* S HP:Battered MV:Winded - Ekko: Wounded > [k human]
You do the best you can!

* S HP:Battered MV:Winded - Ekko: Wounded > *Ekko* barely pierces your body.
You try to blast *Ekko*, but he deflects the blow.
Spyder pierces a soldier's body hard.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tickles Spyder's head with his scythe.
A soldier barely scythes Spyder's body.
The grizzled veteran tries to scythe Spyder, but he deflects the blow.
A Forested Path Through the Borderlands
The dirt path through the forest takes a bend to the east here, curving its way
around a rather large tree. Shrubs grow thickly in the space left by the giant
trees, and lightly line the path through the forest. Small rocks are littered
about the path, making the ground very uneven.
[ obvious exits: N E S ]
A wild stallion bucks madly.
*Ekko* is here, fighting YOU!
A soldier is here, fighting Spyder.
A soldier is here, fighting Spyder.
A soldier is here, fighting Spyder.
The grizzled veteran is here, fighting Spyder.
Spyder the Lonley Fade is here, fighting a soldier.

* S HP:Beaten MV:Winded - Ekko: Wounded > [k h.human]
You do the best you can!

* S HP:Beaten MV:Winded - Ekko: Wounded >

* S HP:Beaten MV:Winded - Ekko: Wounded > point spyder
Spyder tries to pierce a soldier, but he parries successfully.
You point at him.

yodel
* S HP:Beaten MV:Winded - Ekko: Wounded > yodel
yodel
You start yodelling loudly and rather beautifully in your own ears.

b
* S HP:Beaten MV:Winded - Ekko: Wounded > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Beaten MV:Winded - Ekko: Wounded > *Ekko* tickles your body with his pierce.
You try to blast *Ekko*, but he parries successfully.
Spyder pierces a soldier's body very hard.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier tries to scythe Spyder, but he parries successfully.
The grizzled veteran barely scythes Spyder's body.
You start yodelling loudly and rather beautifully in your own ears.

[bash ] ed - Ekko: Wounded >

=
*Ekko* pierces your right leg.


*Ekko* barely pierces your right leg.
Spyder pierces a soldier's right leg very hard.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tries to scythe Spyder, but he parries successfully.
The grizzled veteran tries to scythe Spyder, but he parries successfully.


As *Ekko* avoids your bash, you topple over and fall to the ground!

* S HP:Beaten MV:Winded - Ekko: Wounded > b

*Ekko* pierces your body.
Spyder pierces a soldier's right leg very hard.
A soldier scythes Spyder's left leg.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tries to scythe Spyder, but he deflects the blow.
The grizzled veteran tries to scythe Spyder, but he deflects the blow.
*Ekko* pierces your right arm.

[bash ] ed - Ekko: Wounded >

-
*Ekko* barely pierces your body.
Spyder pierces a soldier's body hard.
A soldier scythes Spyder's left arm.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier barely scythes Spyder's left leg.
The grizzled veteran tries to scythe Spyder, but he parries successfully.

-
*Ekko* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

Spyder tries to pierce a soldier, but he parries successfully.

=
Your bash at *Ekko* sends him sprawling!

* S HP:Beaten MV:Winded - Ekko: Wounded > point spyder

You blast *Ekko*'s body into bloody fragments!
Spyder pierces a soldier's right leg extremely hard.
A soldier barely scythes Spyder's left leg.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tries to scythe Spyder, but he parries successfully.
Spyder swiftly dodges the grizzled veteran's attempt to scythe him.

* S HP:Beaten MV:Winded - Ekko: Wounded > yodel
You point at him.

yodel
* S HP:Beaten MV:Winded - Ekko: Wounded > yodel
yodel
Spyder pierces a soldier's body hard.
You start yodelling loudly and rather beautifully in your own ears.

yodel
* S HP:Beaten MV:Winded - Ekko: Wounded > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Beaten MV:Winded - Ekko: Wounded > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Beaten MV:Winded - Ekko: Wounded > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Beaten MV:Winded - Ekko: Wounded > cb
You start yodelling loudly and rather beautifully in your own ears.

* S HP:Beaten MV:Winded - Ekko: Wounded > [change mood brave]
Mood changed to: Brave

* S HP:Beaten MV:Winded - Ekko: Wounded > b
You blast *Ekko*'s body into bloody fragments!
*Ekko* panics, and attempts to flee!
Spyder pierces a soldier's right arm very hard.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tries to scythe Spyder, but he deflects the blow.
The grizzled veteran tries to scythe Spyder, but he deflects the blow.
[bash ]
*Ekko* leaves north.

,
*,
Cancelled.
[notice ]
You stop paying increased attention to your surroundings.
*Ekko* has arrived from the north.

* S HP:Beaten MV:Winded > pp
[notice ]
You start paying increased attention to your surroundings.
*Ekko* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Winded - Ekko: Battered > b
You try to blast *Ekko*, but he parries successfully.
*Ekko* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!

Spyder pierces a soldier's right hand.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier scythes Spyder's right hand.
The grizzled veteran barely scythes Spyder's left arm.
[k h.human]
You do the best you can!

[bash ] ed - Ekko: Battered >

*
Spyder pierces a soldier's left foot extremely hard.


*Ekko* barely pierces your head.
You wish that your wounds would stop BLEEDING so much!

Spyder pierces a soldier's right leg very hard.
A soldier tickles Spyder's body with his scythe.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier barely scythes Spyder's head.
The grizzled veteran tries to scythe Spyder, but he parries successfully.


As *Ekko* avoids your bash, you topple over and fall to the ground!
*Ekko* panics, and attempts to flee!

* S HP:Critical MV:Winded - Ekko: Battered >
*Ekko* leaves north.

* S HP:Critical MV:Winded > diag spyder
'
sta
e

Spyder pierces a soldier's right arm very hard.

e
* S HP:Critical MV:Winded >
*Ekko* has arrived from the north.

* S HP:Critical MV:Winded >
Spyder pierces a soldier's body hard.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier tries to scythe Spyder, but he deflects the blow.
The grizzled veteran barely scythes Spyder's body.
*Ekko* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Winded - Ekko: Wounded > Spyder has quite a few wounds.

* S HP:Critical MV:Winded - Ekko: Wounded > f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Winded - Ekko: Wounded > e
Do you not consider fighting as standing?

* S HP:Critical MV:Winded - Ekko: Wounded > e
No way! You're fighting for your life!

* S HP:Critical MV:Winded - Ekko: Wounded > No way! You're fighting for your life!

You panic and attempt to flee!ko: Wounded >

You flee head over heels.
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of Lamont is lying here.
You notice a sharp, red stone dagger is hidden here.
A handsome stag stands here, ready to run.

* S HP:Critical MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: N E W ]

* S HP:Critical MV:Winded > n
e
A Rocky Opening
[ obvious exits: E S ]

* S HP:Critical MV:Winded > A Rocky Path
[ obvious exits: N W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.

* S HP:Critical MV:Winded > ,
,
sco
[notice ]
You stop paying increased attention to your surroundings.

cb
* S HP:Critical MV:Winded > [notice ]
You start paying increased attention to your surroundings.


* S HP:Critical MV:Winded > pp
[change mood brave]
Mood changed to: Brave

* S HP:Critical MV:Winded > [k h.human]
They aren't here.

* S HP:Critical MV:Winded > pp
[k h.human]
They aren't here.

* S HP:Critical MV:Winded > get flesh pack
sco
You get a skin of human flesh from a backpack.



* S HP:Critical MV:Winded > [k h.human]
They aren't here.

* S HP:Critical MV:Winded > drink flesh
drink flesh
sco
It's empty.

pp
* S HP:Critical MV:Winded > It's empty.
* S HP:Critical MV:Winded > [k h.human]
They aren't here.

* S HP:Critical MV:Winded > pp
[k h.human]
They aren't here.

* S HP:Critical MV:Winded > pp
sco
[k h.human]
They aren't here.


* S HP:Critical MV:Winded > pp
A Rocky Opening
[ obvious exits: E S ]

* S HP:Critical MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: N E W ]

* S HP:Critical MV:Winded > [k h.human]
They aren't here.

* S HP:Critical MV:Weary > fill fl
w
pp
You can't find it!

* S HP:Critical MV:Weary > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of Lamont is lying here.
You notice a sharp, red stone dagger is hidden here.
You notice a backpack is hidden here.
A handsome stag stands here, ready to run.

* S HP:Critical MV:Weary > [k h.human]
They aren't here.

* S HP:Critical MV:Weary > fill flesh corpse
e
n
You drain some blood from the corpse of a Dhai'mon trolloc into a skin of human flesh.

e
* S HP:Critical MV:Weary > A Forested Path Through the Borderlands
[ obvious exits: N E W ]

* S HP:Critical MV:Weary > A Rocky Opening
[ obvious exits: E S ]

* S HP:Critical MV:Weary > A Rocky Path
[ obvious exits: N W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.

* S HP:Critical MV:Weary > drink flesh
drink flesh
You drink the blood.

sco
* S HP:Critical MV:Weary > who
You drink the blood.
You don't feel thirsty any more.

* S HP:Critical MV:Weary > s
Players
-------
Pulverwise the Dark Master [Ghar'ghael Master]
Spyder the Lonley Fade
Wilthush the Diseased Molestor [Ghar'ghael]

3 players displayed.

* S HP:Critical MV:Weary > w
A Rocky Opening
[ obvious exits: E S ]

* S HP:Critical MV:Weary > w
A Forested Path Through the Borderlands
[ obvious exits: N E W ]

w
* S HP:Critical MV:Weary > s
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of Lamont is lying here.
You notice a sharp, red stone dagger is hidden here.
You notice a backpack is hidden here.

* S HP:Critical MV:Weary > A Forested Path Through the Borderlands
[ obvious exits: E S W ]

* S HP:Critical MV:Weary > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
The corpse of a soldier is lying here.
*Ekko* is here, fighting Spyder.
A wild stallion bucks madly.
A soldier is here, fighting Spyder.
A soldier is here, fighting Spyder.
The grizzled veteran is here, fighting Spyder.
Spyder the Lonley Fade is here, fighting Ekko.

* S HP:Critical MV:Weary > Forested Borderlands
[ obvious exits: N S W ]
A rat scurries around trying to get out of sight.

* S HP:Critical MV:Weary > n
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
The corpse of a soldier is lying here.
*Ekko* is here, fighting Spyder.
A wild stallion bucks madly.
A soldier is here, fighting Spyder.
A soldier is here, fighting Spyder.
The grizzled veteran is here, fighting Spyder.
Spyder the Lonley Fade is here, fighting Ekko.

yodel
* S HP:Critical MV:Weary > yodel
yodel
yodel
You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > yodel
You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > yodel
yodel
You start yodelling loudly and rather beautifully in your own ears.

yodel
* S HP:Critical MV:Weary > yodel
You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > yodel
yodel
You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > yodel
Spyder gazes deeply at a soldier...
A soldier looks very strange, glaring about with a sense of panic.
Spyder tries to pierce *Ekko*, but he deflects the blow.
*Ekko* barely pierces Spyder's head.
A soldier tries to scythe Spyder, but he deflects the blow.
A soldier scythes Spyder's right hand.
The grizzled veteran tickles Spyder's left leg with his scythe.
You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > yodel
yodel
You start yodelling loudly and rather beautifully in your own ears.

yodel
yodel
* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > point spyder
You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > You start yodelling loudly and rather beautifully in your own ears.

* S HP:Critical MV:Weary > point spyder
point spyder
point spyder
point spyder
Spyder tries to pierce *Ekko*, but he parries successfully.
*Ekko* tries to pierce Spyder, but he parries successfully.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier tries to scythe Spyder, but he deflects the blow.
The grizzled veteran mounts an attack against Spyder, but weak nerves get the better of him.
Your heartbeat calms down more as you feel less panicked.
You point at him.

* S HP:Beaten MV:Winded > You point at him.

* S HP:Beaten MV:Winded > You point at him.

* S HP:Beaten MV:Winded > You point at him.

* S HP:Beaten MV:Winded > You point at him.

* S HP:Beaten MV:Winded >
Spyder tries to pierce *Ekko*, but he parries successfully.
*Ekko* pierces Spyder's body.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier tries to scythe Spyder, but he parries successfully.
Spyder swiftly dodges the grizzled veteran's attempt to scythe him.

roll ekko
* S HP:Beaten MV:Winded > cb
You look at him and roll your eyes.

* S HP:Beaten MV:Winded > ]
[change mood brave]
Mood changed to: Brave

* S HP:Beaten MV:Winded > [k human]
You try to blast *Ekko*, but he deflects the blow.

* S HP:Beaten MV:Winded - Spyder: Beaten - Ekko: Wounded >
Spyder tries to pierce *Ekko*, but he parries successfully.
*Ekko* tries to pierce Spyder, but he parries successfully.

* S HP:Beaten MV:Winded - Spyder: Beaten - Ekko: Wounded > diag spyder
b
Spyder looks pretty hurt.

[bash ] ed - Spyder: Beaten - Ekko: Wounded >


Spyder tries to pierce *Ekko*, but he deflects the blow.
*Ekko* pierces Spyder's right leg.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier mounts an attack against Spyder, but weak nerves get the better of him.
The grizzled veteran mounts an attack against Spyder, but weak nerves get the better of him.

=
*Ekko* swiftly dodges Spyder's attempt to pierce him.

=
You try to blast *Ekko*, but he parries successfully.
Spyder tries to pierce *Ekko*, but he dodges the attack.
*Ekko* tries to pierce Spyder, but he dodges the attack.
A soldier tries to scythe Spyder, but he parries successfully.
A soldier tickles Spyder's left leg with his scythe.
The grizzled veteran tries to scythe Spyder, but he parries successfully.
Your bash at *Ekko* sends him sprawling!

* S HP:Beaten MV:Winded - Spyder: Beaten - Ekko: Wounded > l
A Forested Path Through the Borderlands
The dirt path through the forest takes a bend to the east here, curving its way
around a rather large tree. Shrubs grow thickly in the space left by the giant
trees, and lightly line the path through the forest. Small rocks are littered
about the path, making the ground very uneven.
[ obvious exits: N E S ]
The corpse of a soldier is lying here.
*Ekko* is sitting here.
A wild stallion bucks madly.
A soldier is here, fighting Spyder.
A soldier is here, fighting Spyder.
The grizzled veteran is here, fighting Spyder.
Spyder the Lonley Fade is here, fighting Ekko.

* S HP:Beaten MV:Winded - Spyder: Beaten - Ekko: Wounded > ,
[notice ]
You stop paying increased attention to your surroundings.

* S HP:Beaten MV:Winded - Spyder: Beaten - Ekko: Wounded >
Spyder pierces *Ekko*'s body extremely hard.
*Ekko* panics, and attempts to flee!
*Ekko* leaves east.

* S HP:Beaten MV:Winded > ,

Spyder tries to pierce a soldier, but he deflects the blow.
A soldier barely scythes Spyder's right leg.
A soldier tries to scythe Spyder, but he deflects the blow.
The grizzled veteran mounts an attack against Spyder, but weak nerves get the better of him.

Luckily bash saved the day. In case it's not incredibly obvious to people though, YODEL is a reminder from players that someone seems to be LD or AFK.

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