Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Shinobi
Posts: 291
Joined: Sun May 24, 2015 3:05 pm

Re: Fail!

Post by Shinobi » Mon Dec 14, 2015 6:11 pm

Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting Kyr.
*Rark* is here, fighting Kyr.
Kyr al'Viryk is sitting here.
*Errtu* is here, fighting Kyr.
*Tempest* is here, fighting Kyr.

* R HP:Scratched MV:Weary >
Kyr narrates 'on w ragan'
You pierce *Tempest*'s body hard.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded > You pierce
*Tempest*'s body.
*Rark* tries to scythe Kyr, but he parries successfully.
A ramshorned trolloc tries to cleave Kyr, but he deflects the blow.
Kyr slashes *Errtu*'s right leg.
*Errtu* tries to blast Kyr, but he parries successfully.
*Tempest* tries to pierce Kyr, but he dodges the attack.
Kyr narrates 'and off'
You do the best you can!

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded > You do the best
you can!

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >

Path Before the Gate

The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting Kyr.
*Rark* is here, fighting Kyr.
Kyr al'Viryk is here, fighting Errtu.
*Errtu* is here, fighting Kyr.
*Tempest* is here, fighting Kyr.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded > Players in your
Zone
--------------------
Ominas - The Crossroads
Shinobi - Path Before the Gate
Kyr - Path Before the Gate

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >
You barely pierce *Tempest*'s head.
Kyr swiftly dodges *Tempest*'s attempt to pierce him.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >
You try to pierce *
Tempest*, but he parries successfully.
Kyr swiftly dodges a ramshorned trolloc's attempt to cleave him.
Kyr slashes *Errtu*'s body.
*Tempest* tries to pierce Kyr, but he deflects the blow.
You are carrying:
Nothing.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >
Path Before the Gate

The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting Kyr.
*Rark* is here, fighting Kyr.
Kyr al'Viryk is here, fighting Errtu.
*Errtu* is here, fighting Kyr.
*Tempest* is here, fighting Kyr.
Ominas has arrived from the west, riding a warhorse.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >
Ominas tries to slice *Rark*, but he deflects the blow.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >
*Errtu* sends Kyr sprawling with a powerful bash!

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >

You start paying
increased attention to your surroundings.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded > Path Before the Gate

The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
Ominas Crowe {Apprentice to Seaster Gaidin} is here, fighting Rark, riding a
warhorse.
A rat scurries around trying to get out of sight.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting Kyr.
*Rark* is here, fighting Kyr.
Kyr al'Viryk is sitting here.
*Errtu* is here, fighting Kyr.
*Tempest* is here, fighting Kyr.

* R HP:Scratched MV:Weary - Kyr: Wounded - Tempest: Wounded >
#Ok. $target is now set to {dark}.

You try to pierce *Tempest*, but he deflects the blow.
*Rark* scythes Kyr's right leg into bloody fragments!
A ramshorned trolloc tries to cleave Kyr, but he deflects the blow.
*Errtu* blasts Kyr's right foot into bloody fragments!
Kyr panics, and attempts to flee!
*Tempest* pierces Kyr's left arm extremely hard.
Kyr panics, and attempts to flee!
*Rark* scythes Kyr's right leg into bloody fragments!
Kyr panics, and attempts to flee!
*Tempest* pierces Kyr's left leg extremely hard.

* R HP:Scratched MV:Weary - Kyr: Beaten - Tempest: Wounded >
Kyr leaves east.

* R HP:Scratched MV:Weary - Tempest: Wounded >
A ramshorned trolloc joins Rark's fight!
*Errtu* blasts Ominas's body.

* R HP:Scratched MV:Weary - Tempest: Wounded >
Ominas sends *Rark* sprawling with a powerful bash!

* R HP:Scratched MV:Weary - Tempest: Wounded >
A ramshorned trolloc barely cleaves Ominas's body.
*Tempest* tries to pierce you, but you deflect the blow.
Ominas slices *Rark*'s right leg.
You try to pierce *Tempest*, but he parries successfully.

* R HP:Scratched MV:Weary - Tempest: Wounded >
*Tempest* tries to pierce you, but you deflect the blow.
You try to pierce *Tempest*, but he parries successfully.

* R HP:Scratched MV:Weary - Tempest: Wounded >
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
Ominas Crowe {Apprentice to Seaster Gaidin} is here, fighting Rark, riding a
warhorse.
A rat scurries around trying to get out of sight.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting Ominas.
*Rark* is sitting here.
*Errtu* is here, fighting Ominas.
*Tempest* is here, fighting YOU!

* R HP:Scratched MV:Weary - Tempest: Wounded >
Kyr narrates 'Im crit'

* R HP:Scratched MV:Weary - Tempest: Wounded >
*Errtu* sends Ominas sprawling with a powerful bash!

* R HP:Scratched MV:Weary - Tempest: Wounded >
*Errtu* blasts Ominas's body hard.
A ramshorned trolloc barely cleaves Ominas's body.
*Tempest* tries to pierce you, but you deflect the blow.
You pierce *Tempest*'s body.

* R HP:Scratched MV:Weary - Tempest: Wounded >
*Tempest* tries to pierce you, but you deflect the blow.
You pierce *Tempest*'s left leg.
*Tempest* panics, and attempts to flee!

* R HP:Scratched MV:Weary - Tempest: Battered >
*Tempest* leaves east.


* R HP:Scratched MV:Weary > You narrate 'we buffin'


* R HP:Scratched MV:Weary >
You pierce *Errtu*'s body.


* R HP:Scratched MV:Weary - Ominas: Beaten - Errtu: Beaten >
You do the best you
can!

* R HP:Scratched MV:Weary - Ominas: Beaten - Errtu: Beaten >
You pierce *Errtu*'s
body.
*Errtu* blasts Ominas's body into bloody fragments!
A ramshorned trolloc cleaves Ominas's body.
Ominas panics, and attempts to flee!
*Rark* scythes Ominas's left leg hard.
Ominas panics, and attempts to flee!
You do the best you can!

* R HP:Scratched MV:Weary - Ominas: Critical - Errtu: Beaten > You do the best
you can!

* R HP:Scratched MV:Weary - Ominas: Critical - Errtu: Beaten > Path Before the
Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
Ominas Crowe {Apprentice to Seaster Gaidin} is sitting here, riding a warhorse.
A rat scurries around trying to get out of sight.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting Ominas.
*Rark* is here, fighting Ominas.
*Errtu* is here, fighting Ominas.


* R HP:Scratched MV:Weary - Ominas: Critical - Errtu: Beaten >
Ominas leaves east riding a warhorse.

* R HP:Scratched MV:Weary - Errtu: Beaten >
You do the best you can!


* R HP:Scratched MV:Weary - Errtu: Beaten >
You do the best you can!

* R HP:Scratched MV:Weary - Errtu: Beaten > You do the best you can!
*Tempest* pierces your left arm.

* R HP:Scratched MV:Weary - Errtu: Beaten > You do the best you can!

* R HP:Scratched MV:Weary - Errtu: Beaten >
A ramshorned trolloc joins Tempest's
fight!
A ramshorned trolloc cleaves your body.
*Tempest* pierces your body.
*Errtu* blasts your body.
You pierce *Errtu*'s right foot.
The night has begun.
Your heartbeat calms down more as you feel less panicked.
Rark can't seem to regain control of himself.
You narrate 'ominas crit'

* R HP:Hurt MV:Winded - Errtu: Beaten >
Rark can't seem to regain control of himself.

* R HP:Hurt MV:Winded - Errtu: Beaten >
Rark can't seem to regain control of himself.

* R HP:Hurt MV:Winded - Errtu: Beaten >

Rark can't seem to regain control of himself.

* R HP:Hurt MV:Winded - Errtu: Beaten > You narrate 'am buffing :p'

* R HP:Hurt MV:Winded - Errtu: Beaten >
*Rark* scythes your body very hard.
Ominas narrates 'heh 30 hp'

* R HP:Hurt MV:Winded - Errtu: Beaten >
*Tempest* barely pierces your body.
You pierce *Errtu*'s body.


* R HP:Hurt MV:Winded - Errtu: Beaten > Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
*Tempest* is here, fighting YOU!
A rat scurries around trying to get out of sight.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting YOU!
*Rark* is here, fighting YOU!
*Errtu* is here, fighting YOU!

* R HP:Hurt MV:Winded - Errtu: Beaten >
A ramshorned trolloc tries to cleave you, but you parry successfully.
*Tempest* pierces your body.
You pierce *Errtu*'s left leg hard.

* R HP:Hurt MV:Winded - Errtu: Beaten >
You narrate 'rark zerk'

* R HP:Hurt MV:Winded - Errtu: Beaten >
*Errtu* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Winded - Errtu: Beaten >

*Rark* scythes your left leg hard.
A ramshorned trolloc cleaves your left arm.
*Tempest* barely pierces your right leg.
*Errtu* blasts your body very hard.

* R HP:Wounded MV:Winded - Errtu: Beaten >

Someone narrates 'brt'

* R HP:Wounded MV:Winded - Errtu: Beaten >
Gralin has arrived from the east, riding a gray palfrey.

* R HP:Wounded MV:Winded - Errtu: Beaten >
Gralin tries to pierce *Rark*, but he parries successfully.

* R HP:Wounded MV:Winded - Errtu: Beaten >
Gralin pierces *Rark*'s left arm hard.
*Rark* scythes your body very hard.
A ramshorned trolloc cleaves your right arm.
*Tempest* pierces your body.
*Errtu* blasts your body hard.
Gralin tries to pierce *Rark*, but he deflects the blow.
*Rark* scythes your right foot very hard.
*Tempest* barely pierces your left leg.

* R HP:Wounded MV:Winded - Errtu: Beaten >
Mood changed to: Wimpy
Wimpy reset to: 203 hit points.

* R HP:Wounded MV:Winded - Errtu: Beaten > You won't flee from any fight now.

* R HP:Wounded MV:Winded - Errtu: Beaten > Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
The corpse of a blight-bear is lying here.
Kyr al'Viryk is standing here.
Gralin Navar - Child Of Light is here, fighting Rark, riding a gray palfrey.
*Tempest* is here, fighting YOU!
A rat scurries around trying to get out of sight.
A wild stallion bucks madly, being ridden by you.
A ramshorned trolloc is here, fighting YOU!
*Rark* is here, fighting Gralin.
*Errtu* is here, fighting YOU!

* R HP:Wounded MV:Winded - Errtu: Beaten >
Gralin panics, and attempts to flee!

* R HP:Wounded MV:Winded - Errtu: Beaten >
Gralin leaves east riding a gray palfrey.

* R HP:Wounded MV:Winded - Errtu: Beaten >
A ramshorned trolloc tries to cleave you, but you parry successfully.
*Tempest* pierces your left leg.
You pierce *Errtu*'s right arm.
Kyr slashes *Rark*'s head hard.
Ominas has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Winded - Errtu: Beaten >
Ominas leaves west riding a warhorse.

* R HP:Wounded MV:Winded - Errtu: Beaten >
*Tempest* pierces your right foot.
You pierce *Errtu*'s body.

* R HP:Battered MV:Winded - Errtu: Critical >
Kyr panics, and attempts to flee!
Ominas has arrived from the west, riding a warhorse.
*Errtu* sends you sprawling with a powerful bash!

* R HP:Battered MV:Winded - Errtu: Critical >
Ominas barely slices *Tempest*'s head.

* R HP:Battered MV:Winded - Errtu: Critical >
Kyr leaves east.

* R HP:Battered MV:Winded - Errtu: Critical >

Gralin has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Winded - Errtu: Critical >
A ramshorned trolloc tries to cleave you, but you parry successfully.
*Tempest* pierces your body.
*Errtu* blasts your body very hard.
Gralin tries to pierce *Rark*, but he parries successfully.

* R HP:Battered MV:Winded - Errtu: Critical >
*Tempest* pierces your body hard.

* R HP:Battered MV:Winded - Errtu: Critical >

Ominas sends *Tempest* sprawling with a powerful bash!

* R HP:Battered MV:Winded - Errtu: Critical >
Kyr has arrived from the east.

* R HP:Battered MV:Winded - Errtu: Critical >
Kyr slashes *Rark*'s body hard.

* R HP:Battered MV:Winded - Errtu: Critical >
Kyr slashes *Rark*'s right arm very hard.
Gralin pierces *Rark*'s body.
Ominas barely slices *Tempest*'s body.
A ramshorned trolloc cleaves your body.
*Errtu* blasts your right arm very hard.

* R HP:Battered MV:Winded - Errtu: Critical > You narrate 'stay'
Ominas now follows Kyr.

* R HP:Battered MV:Winded - Errtu: Critical > You narrate 'stay yo'

* R HP:Battered MV:Winded - Errtu: Critical >
*Rark* sends Gralin sprawling with a powerful bash!

* R HP:Battered MV:Winded - Errtu: Critical >
*Rark* scythes Gralin's head very hard.
Ominas slices *Tempest*'s left leg.
A ramshorned trolloc barely tickles your head with his cleave.
You pierce *Errtu*'s body.


* R HP:Battered MV:Winded - Errtu: Critical > You throw a sharp, red stone dagger at *Errtu*.

* R HP:Battered MV:Winded - Errtu: Critical >

A sharp, red stone dagger arcs through the air.
Kyr sends *Rark* sprawling with a powerful bash!

* R HP:Battered MV:Winded - Errtu: Critical > *Errtu* deflects a sharp, red stone dagger that was thrown at him. WTF dodge you pull!
You panic and attempt to flee!
*Errtu* sends you sprawling with a powerful bash!


Ominas is now a member of Kyr's group.
Someone is now a member of Kyr's group.


Kyr slashes *Rark*'s body hard.
A ramshorned trolloc barely cleaves your body.
*Tempest* pierces your body.
*Errtu* blasts your head.


#Ok. $target is now set to {errtu}.




Ominas sends *Tempest* sprawling with a powerful bash!

Gralin pierces *Rark*'s body hard.
You flee head over heels.
Path to the Old Monastery
This part of the path is in even worse condition than the road continuing
to the east and west. A small stream crossing the path cuts it in two. The
faint animal tracks in the soft soil suggests that this could be a popular
place to drink for forest animals. To the north is an old well.
[ obvious exits: N E W ]
A wild stallion bucks madly, being ridden by you.
A sickly, skinny deer stands here in a daze.
They aren't here.

* R HP:Beaten MV:Winded > Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
A sturdy, sharp blade of red stone with an onyx hilt has been abandoned here.
The corpse of a blight-bear is lying here.
A wild stallion bucks madly, being ridden by you.
Kyr al'Viryk is here, fighting Rark.
Gralin Navar - Child Of Light is here, fighting Rark, riding a gray palfrey.
Ominas Crowe {Apprentice to Seaster Gaidin} is here, fighting Tempest, riding a
warhorse.
*Tempest* is here, fighting Ominas.
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
*Rark* is sitting here.
*Errtu* is standing here.

* R HP:Beaten MV:Winded >
Kyr slashes *Rark*'s body hard.
*Rark* is stunned, but will probably regain consciousness...
A ramshorned trolloc joins Tempest's fight!
Gralin pierces *Rark*'s body very hard.
*Rark* is dead! R.I.P.
Your blood freezes as you hear *Rark*'s death cry.
Ominas tries to slice *Tempest*, but he deflects the blow.
You barely hit *Errtu*'s body.

* R HP:Beaten MV:Winded - Errtu: Critical >

You get a sharp, red stone dagger.

* R HP:Beaten MV:Winded - Errtu: Critical > You do the best you can!

* R HP:Beaten MV:Winded - Errtu: Critical > You do the best you can!

* R HP:Beaten MV:Winded - Errtu: Critical >
Kyr tries to slash *Tempest*, but he deflects the blow.

* R HP:Beaten MV:Winded - Errtu: Critical >
*Errtu* panics, and attempts to flee!


* R HP:Beaten MV:Winded - Errtu: Critical >

*Errtu* leaves west.

Rark
Posts: 251
Joined: Thu May 07, 2015 10:54 am

Re: Fail!

Post by Rark » Mon Dec 14, 2015 6:31 pm

the fail was how I got 2 on me! 4v3+mob everyone grouped everyone in room

Errtu

Re: Fail!

Post by Errtu » Mon Dec 14, 2015 6:33 pm

my dream bash landing roll ended when rark decided to run out of HPS :(

also i didnt even notice the throw until now...

Benjain
Posts: 59
Joined: Thu Mar 26, 2015 11:43 am

Re: Fail!

Post by Benjain » Mon Dec 14, 2015 8:25 pm

Didn't even think those daggers were dodge/parryable, they always seem to land.

Kyr
Posts: 114
Joined: Sun Mar 22, 2015 12:09 pm

Re: Fail!

Post by Kyr » Tue Dec 15, 2015 12:18 pm

After chasing him from inside keep to sentinel:

o S HP:Hurt MV:Weary > w
kill braul
Before the Gates of Night
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
*Braul* is standing here, riding a shadow stallion.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
An enormously fat, slobbering trolloc drags a large sack around.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
The Sentinel is here, Guardian of Thakan'dar.

bash
o S HP:Hurt MV:Weary > You try to slash *Braul*, but he deflects the blow.

* - Braul: Beaten >
*Braul* panics, and attempts to flee!

+
*Braul* leaves west riding a shadow stallion.

=
They're not here anymore!
*Braul* has arrived from the west, riding a shadow stallion.

o S HP:Hurt MV:Weary > sa firetrucking hilarious

A shadow stallion seems too exhausted to obey *Braul*'s commands.

o S HP:Hurt MV:Weary > A huge darkhound tries to hit you, but you deflect the blow.
A huge darkhound sears your flesh with a scorching flame!
A fade joins a huge darkhound's fight!
A fade joins a huge darkhound's fight!
A fade joins a huge darkhound's fight!
A fade joins a huge darkhound's fight!
The Sentinel joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound tries to hit you, but you parry successfully.
A huge darkhound sears your flesh with a scorching flame!
The Sentinel slashes your head extremely hard.
A fade slashes your left arm into bloody fragments!
A fade slashes your head into bloody fragments!
A fade tries to slash you, but you parry successfully.
A fade tries to slash you, but you deflect the blow.
A huge darkhound swiftly dodges your attempt to slash it.
A huge darkhound tries to hit you, but you deflect the blow.
You cough and shiver.
You say 'firetrucking hilarious'

o S HP:Wounded MV:Weary - a huge darkhound: Scratched > fl
s
You panic and attempt to flee!
*Braul* stops riding a shadow stallion.


*Braul* leaves north.

kill braul
A huge darkhound hits your head very hard.
The Sentinel slashes your right arm into bloody fragments!
You flee head over heels.
On the Dark Road
[ obvious exits: N U ]
There are some tracks of a ridden mount leaving north.
Alas, you cannot go that way...

o S HP:Battered MV:Weary > They aren't here.



I almost had him. Very close call.

Braul
Posts: 12
Joined: Wed Feb 18, 2015 2:43 pm

Re: Fail!

Post by Braul » Tue Dec 15, 2015 12:31 pm

yes you did good show. i'm surprised you didn't finish the job!

Benjain
Posts: 59
Joined: Thu Mar 26, 2015 11:43 am

Re: Fail!

Post by Benjain » Tue Dec 15, 2015 1:14 pm

I know its your playstyle Braun but I just have to ask you, why not zerk and roll bash?!
Sooooo many mobs.

Braul
Posts: 12
Joined: Wed Feb 18, 2015 2:43 pm

Re: Fail!

Post by Braul » Tue Dec 15, 2015 2:56 pm

I should have, I didn't even think of that at the time.

I don't have much of a playstyle nowadays. Just go have fun.

Live and learn.

Kilgore
Posts: 188
Joined: Sun May 24, 2015 3:04 pm

Re: Fail!

Post by Kilgore » Tue Dec 15, 2015 11:35 pm

* R HP:Critical SP:Strong MV:Tiring > You have 12(320) hit and 132(152) movement
points.
You have scored 108588519 experience points and 686 quest points.
You need 1727230844 exp to level and 314 qp to rank.
You have acquired 1507 alt qps to date.
You have amassed 985 Turn points to date.
You have played 55 days and 13 hours (real time).
This ranks you as Kilgore the al'Shadar [Dreadguard 4] (Level 51).
You are standing.

o N HP:Critical SP:Strong MV:Tiring >
Narrow Hallway
The narrow hallway comes to a dead end here, heavy iron doors lead to the west
and south. The walls of smooth grey stone bear no markings or decoration save
for a single polished brass lantern. The oil lamp illuminates the corridor as
the smell of burning oil fills the cold stale air carrying aloft with it wisps
of slowly moving translucent smoke. Small placards have been mounted upon both
doors and a small chair rests against the north wall.
[ obvious exits: E S W ]
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark
aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark
aura.

o N HP:Critical SP:Strong MV:Tiring >Narrow Hallway
The narrow hallway comes to a dead end here, heavy iron doors lead to the west
and south. The walls of smooth grey stone bear no markings or decoration save
for a single polished brass lantern. The oil lamp illuminates the corridor as
the smell of burning oil fills the cold stale air carrying aloft with it wisps
of slowly moving translucent smoke. Small placards have been mounted upon both
doors and a small chair rests against the north wall.
[ obvious exits: E S W ]
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark
aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark
aura.

o N HP:Critical SP:Strong MV:Tiring > [hide ]
You attempt to hide yourself.

o N HP:Critical SP:Strong MV:Tiring >
*Davor* has arrived from the east.

* N HP:Critical SP:Strong MV:Tiring >
A Ko'bal trolloc has arrived from the east.
A Ko'bal trolloc has arrived from the east.

o N HP:Critical SP:Strong MV:Tiring >
*Davor* leaves west.

o N HP:Critical SP:Strong MV:Tiring >

Ok.

o N HP:Critical SP:Strong MV:Tiring >
It's already closed!

o N HP:Critical SP:Strong MV:Tiring >
It's already closed!

o N HP:Critical SP:Strong MV:Tiring >
It's already closed!


o N HP:Critical SP:Strong MV:Tiring >
It's already closed!


o N HP:Critical SP:Strong MV:Tiring >
It's already closed!


o N HP:Critical SP:Strong MV:Tiring >
The whitedoor is opened from the other side.
Ok.

Scizzor
Posts: 68
Joined: Mon May 04, 2015 2:20 am

Re: Fail!

Post by Scizzor » Tue Dec 15, 2015 11:57 pm

Meanwhile, less than a zone away,

South of the Palisade
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
|1|.A warhorse is here, stamping his feet impatiently.
*Lyren* is standing here, riding a |2|.bloodstock stallion.
A Lockshear militiaman glares at his surroundings.
*Lyren* tries to slash you, but you parry successfully.

* S HP:Healthy MV:Tiring - Lyren: Scratched > No way! You're fighting for your life!

* S HP:Healthy MV:Tiring - Lyren: Scratched >
A Lockshear militiaman joins Lyren's fight!
A Lockshear militiaman tries to cleave you, but you parry successfully.
You try to pierce *Lyren*, but she parries successfully.
*Lyren* tries to slash you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.

look Lyren
* S HP:Healthy MV:Tiring - Lyren: Scratched >
Tall and slender, long raven hair frames this woman's narrow face and cascades
down her back in smooth waves. Her skin is so pale as to be almost translucent,
and the hint of dark circles can be seen beneath her expressive green eyes.
Lyren has a few scratches.
Scratched

*Lyren* is using:
<used as light> a crystal lightstick
<held> an oilstone
<worn on head> a light brown hood of finely-spun cloth
<worn around neck> a cuendillar teardrop on a white-steel chain
<worn around neck> a shimmering pendant of obsidian
<worn about body> an elegant riding dress of dark green silk
<worn on hands> a pair of slim riding gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> an ivory and gold-hilted longsword
<worn on legs> a divided riding skirt
<worn on feet> a black pair of silver-tooled boots

You attempt to peek at the inventory:
a strange fruit
a shoufa with a black veil
a radiant breastplate
a silver Kandori wristcuff
a wide leather wristband
a dark blue tasseled spear
a plain weapons belt
a pair of ebony-steel plate greaves
a pair of soft, earth-colored, leather boots

* S HP:Healthy MV:Tiring - Lyren: Scratched >
You try to pierce *Lyren*, but she deflects the blow.

f
You panic and attempt to flee!en: Scratched >


A Lockshear militiaman tries to cleave you, but you parry successfully.
*Lyren* slashes your body.


You flee head over heels.
Before the Gates of Lockshear
[ obvious exits: N E W ]
Failed to correct map position after fleeing.
North: A pale man wearing farming clothes angrily approaches you.
East: A rat scurries around trying to get out of sight.
West: |1|.A warhorse is here, stamping his feet impatiently.
A Lockshear militiaman glares at his surroundings.

* S HP:Scratched MV:Tiring > w
w
South of the Palisade
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
|1|.A warhorse is here, stamping his feet impatiently.
*Lyren* is standing here, riding a |2|.bloodstock stallion.
A Lockshear militiaman glares at his surroundings.
*Lyren* leaves EAST riding a bloodstock stallion..
A warhorse leaves east.

* S HP:Scratched MV:Tiring > South of the Palisade
[ obvious exits: E W ]

* S HP:Scratched MV:Tiring > e
e
hide
South of the Palisade
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
A Lockshear militiaman glares at his surroundings.

backstab h.human
* S HP:Scratched MV:Tiring > Before the Gates of Lockshear
[ obvious exits: N E W ]
North: A pale man wearing farming clothes angrily approaches you.
East: A rat scurries around trying to get out of sight.
West: A Lockshear militiaman glares at his surroundings.
|1|.A warhorse is here, stamping his feet impatiently.
*Lyren* is standing here, riding a |2|.bloodstock stallion.
A Lockshear militiaman glares at his surroundings.

* S HP:Scratched MV:Tiring > You attempt to hide yourself.

You silently approach your victim...

+
Kilgore narrates 'davor rip'

*
*Tarn* has arrived from the west, riding a |3|.gray palfrey.

+
*Tarn* leaves EAST riding a gray palfrey..

=
A Lockshear militiaman says 'w`@ NbI?\@SMaH Bfh zOe? izY vUxjEI MkEg lTNvMk '
A Lockshear militiaman tries to cleave you, but you deflect the blow.


*Lyren* makes a strange sound as you place a dagger of green jade in her back!
This session you've landed 1 out of 1 stabs (100% landed). You landed: Wimpy
The Fool was added to People Stabbed! ShowStab to get list!
*Lyren* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Lyren*'s death cry.

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