Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

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raek
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Joined: Mon Sep 26, 2016 4:28 pm

Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by raek » Wed Dec 19, 2018 11:13 am

I was not invloved in any event with the SS. The discussion was started looking for broad discussion on SS RP and I was only commenting on my thoughts about that. I have actually no knowledge of any specific events that did or did not occur.

Every one of my characters started as mundane characters going through a mundane life. I built their RP and future from the interactions that unfolded from that start. One of my characters began as a simple horse trader, but joined the Defenders after building a a love for Tear while training stallions just east of it. I really enjoy the RP of the game. I'm starting to like PK as well, but love to be immersed in the game and feel like I'm in the world.

Yes, you are an invading army. However, battles in the book took place against other armies. They did involve the killing of innocent civilians. I'm I'm wrong in that, just post the book passage and I'll concede. As far as my book interpretation goes, all civilians were hanging out in what was initially an oathbreaker city. They all started out as oathbreakers. After the Seanchan took over the city, the civilians were offered opportunities to swear the oaths. They were not all murdered. They were afforded the opportunity to convert, and any willing to swear the oaths were left unharmed.

Prove me wrong. I do enjoy a good debate.

Reyne
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Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by Reyne » Wed Dec 19, 2018 2:15 pm

Seems like a disagreement as to whether an unclanned PC is or can be a mundane traveler or not.

If you are some random civilian, then sure it's probably weird for a high ranking SS to randomly kill you while you're hunting some deer. If you are not mundane and more of a "known figure about town" or such, then it's not that weird to get attacked by Seanchan. Bloodknives are in the books and Seanchan employing assassins to kill well known people is fairly common in their society.

The Seanchan also took civilians da'covale, oaths or not, which isn't possible in the game. So sure maybe a random high ranking Seanchan wouldn't *murder* a deer hunter in the woods, but they might very well decide to take such a fine hunter as a slave to gift to some member of the Blood.

Kind of a game mechanics question rather than an RP one imo. The immediate question that comes to my mind is "how does random SS player know your character's history when they see you on where?" I will say that I have seen "level 20" described as "having the strength of 20 men." If that's how levels are translated into RP, that would definitely make you some kind of notable person past level 2-3.

Either way, let's not get heated and accuse each other of more than a simple disagreement in perspective. For what its worth I think the Seanchan players have been doing a very good job with their RP. Definitely puts a little excitement into the South for me.

Elysia
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Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by Elysia » Wed Dec 19, 2018 3:32 pm

raek wrote: I'll wait to see that passage from the book series that says otherwise.
That this is not the books, we are a parallel, akin to a portal stone world, to the books.

Imo this is not the result of so called crap rp from players, but immortal choices made 15+ years ago. By making the Seanchan a different race, the immortals evoked the 'kill crossrace' response. Even as the race was younger, Seanchan would ask people to swear the Oaths. As there was no system for Oathsworn, with after the race re-opened no way to remort into Seanchan, the onus fell on the LS players to indicate they were not hostile to Seanchan. If 999 out of 1000 encounters for Seanchan end with the LS fighting, anyway, then I am not surprised that instead of asking people to swear the Oaths ended up not being doing anymore. Not to mention, there is the game mechanic issue of chargers and stabbers needing the element of surprsie.

Since Seanchan were reverted back into human, I have seen an uptick of them being friendly to members of RP clans, Borderguard clans and the occasional random unclanned. It's better -now- than it was, in terms of being asked to swear the Oaths. It used to be: see purple, get attacked. They were purple trollocs and they are less so now, imo.

However, if you as a Gleeman, Illuminator, Wisdom, merchanty fellow or helpful smobber do not want to be harassed by Seanchan, you should be pro-active and approach them about swearing the Oaths, not wait for them to approach you. For the Seanchan: I have no idea if I can make a more practical, portable, implementation of the Sworn check, but I can look into that.

On top of all this, there are those Seanchan who roleplay as the assassins for the Empress. That is a result of the chosen RP of the Mandarb a'Shar clan. These players may play according to a separate set of RP rules, just as Hand are different to Children.

Given the history of the Seanchan being a separate rate, making them play by an entirely new set of rules would be untenable and it would just lead to he-said-she-saids. Those who said that it is assumed that us players are heroes is correct. As a character, you are above the mere mobs, the farmers, the merchants and other people who keep their noses clean. The assumption that over a certain level a LSer was a threat was a valid one when Seanchan were a separate race was a valid one and imo this notion has not changed.

It always pays to be aware of your enemies and while that has become somewhat harder as the Seanchan can't be identified by their purply color, it's by no means impossible.

Maeglin
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Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by Maeglin » Wed Dec 19, 2018 4:00 pm

Kryyg wrote:From the books, Seanchan were not murderers, on the contrary they would try to peacefully take over lands and then utilize those resources, people etc.
Lol. Which WoT books did you read, because the Seanchan didn't peacefully take over lands. They were simply peaceful to those who swore and obeyed their rule after seizing control of the land.

raek
Posts: 84
Joined: Mon Sep 26, 2016 4:28 pm

Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by raek » Wed Dec 19, 2018 4:13 pm

They weren't peaceful, but they surely weren't murderers. Their army faught fiercely against other armies. However, they did treat those that were not part of the opposing army peacefully if they swore the oaths. If you don't agree that a non clanned player can be seen as a travellor, you have to at least admit they're not part of a standing army.

raek
Posts: 84
Joined: Mon Sep 26, 2016 4:28 pm

Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by raek » Wed Dec 19, 2018 4:18 pm

That this is not the books, we are a parallel, akin to a portal stone world, to the books.
So this means we're under no obligation to stay true to the world of Robert Jordan? In this game, we can do anything we want, and if we get called out by by you immortals for inappropriate RP, we can just explain away the breach with "this is not the books, it's a parallel universe?" Go to know. I was not aware of this philosophy.

Maeglin
Posts: 76
Joined: Wed Apr 15, 2015 9:47 pm

Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by Maeglin » Wed Dec 19, 2018 8:29 pm

While I don't like the situation, it's a valid interpretation from the books as stated many times earlier. You're not an average commoner, etc, etc. If you really want to change the policy, then create a seanchan, move up the ranks, and try to influence policy.

Elysia
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Joined: Sun Feb 15, 2015 1:29 pm

Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by Elysia » Wed Dec 19, 2018 9:02 pm

raek wrote:
That this is not the books, we are a parallel, akin to a portal stone world, to the books.
So this means we're under no obligation to stay true to the world of Robert Jordan? In this game, we can do anything we want, and if we get called out by by you immortals for inappropriate RP, we can just explain away the breach with "this is not the books, it's a parallel universe?" Go to know. I was not aware of this philosophy.
It means you are in a world that is slightly different than the books. E.g. Cadsuane is the Amyrlin. For a time, Morgase was kidnapped and Elayne ruled as queen. Wingers and Defenders being at some form of war for most of the time. It's not an exact copy, it's similar, but slightly off. Sometimes as a concession to gameplay, other times to spice things up and do something unpredictable.

Punishment for RP breeches are usually because of a lack in a clan's core RP, as has been established throughout the years and originally based on the books. Due to repeated forum breakages, a lot of information has been lost and we do sometimes go back to the books to point out things that are absolutely silly. These punishments usually end up being slaps on the wrist - not like people are declanned for behavior unbecoming of a [...].

Rig
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Location: JESUS

Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by Rig » Wed Dec 19, 2018 9:41 pm

Ya'll a bunch of whiners. Just because they got merged to LS because they were a dead side doesn't mean that they should act any different than they had before. They're sushi either way. Kill them because they're going to kill you. :P

Terinor
Posts: 513
Joined: Wed Feb 18, 2015 2:19 pm

Re: Clarification on policy concerning Seanchan Officers and non-clanned, non-hostile players

Post by Terinor » Thu Dec 20, 2018 4:26 am

*warrants seanchan before they even break a law*

*gets attacked by warranted seanchan*

Omg why are you doing this??

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