I am the Gomo
I am the Gomo
wher
wher
A raven caws 'Walker is at The Blight'
Players in your Zone
--------------------
Zangief - The Portal Chamber
Rig - Southern Streets of Thakan'dar
o HP:Battered DP:Strong MV:Tiring > Players in your Zone
--------------------
Zangief - The Portal Chamber
Rig - Southern Streets of Thakan'dar
o HP:Battered DP:Strong MV:Tiring > w
n
hence my evil plan was hatched
The shadows reach out, and suddenly engulf you.
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a tree leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Battered DP:Good MV:Winded >
A shrill piercing scream reverberates through the area.
Lightning starts to show in the sky.
o R HP:Battered DP:Good MV:Tiring > change posture offensive
cha mood brave
Posture changed to: Offensive
n
o R HP:Battered DP:Good MV:Tiring > k h.human
Mood changed to: Brave
o R HP:Battered DP:Good MV:Tiring > bash
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Battered DP:Good MV:Tiring > They aren't here.
o R HP:Battered DP:Good MV:Tiring > Bash who?
n
o R HP:Battered DP:Good MV:Tiring > k h.human
bash
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Walker* is standing here, riding a |1|.bloodstock stallion. <----------------- Who is this guy???
* R HP:Battered DP:Good MV:Tiring > You blast *Walker*'s head.
- od MV:Tiring - Walker: Scratched >
*Walker* lances your body.
=
Your bash at *Walker* sends him sprawling!
This session you've landed 1 out of 1 bashes (100% landed)
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched >
You blast *Walker*'s body very hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched > l walker
Walker has a few scratches.
*Walker* is using:
<used as light> a crystal lightstick
<worn on head> a strange, insectoid helm
<worn around neck> a blue steel torc with silver worked fish
<worn around neck> a blue steel torc with silver worked fish
<worn about body> a dark blue riders cape bearing three silver fish
<slung on back> a backpack
<worn on hands> a pair of blue suede riding gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a partisan bearing the arms of Ghealdan (scratched)
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
You attempt to peek at the inventory:
You can't see anything.
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched > look
Preparing to find this room on the map.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Matching room found! Correcting map position.
The corpse of the blighted tree is lying here. [2]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Walker* is sitting here, riding a |1|.bloodstock stallion.
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched >
You blast *Walker*'s body very hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
They already seem to be stunned.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
They already seem to be stunned.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*Walker* barely lances your left foot.
=
A shrill piercing scream reverberates through the area.
=
You try to blast *Walker*, but he parries successfully.
Your bash at *Walker* sends him sprawling!
This session you've landed 2 out of 2 bashes (100% landed)
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
You blast *Walker*'s left leg hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
You blast *Walker*'s head very hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
*WALKER* SENDS YOU SPRAWLING WITH A POWERFUL BASH!<------------ Again, who is this ???
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*Walker* lances your body.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
*Walker* lances your left foot hard.
- od MV:Tiring - Walker: Hurt >
*Walker* tickles your left leg with his lance.
=
Your bash at *Walker* sends him sprawling!
This session you've landed 3 out of 3 bashes (100% landed)
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
A shrill piercing scream reverberates through the area.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > look
Preparing to find this room on the map.
You blast *Walker*'s body very hard.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Matching room found! Correcting map position.
The corpse of the blighted tree is lying here. [2]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Walker* is sitting here, riding a |1|.bloodstock stallion.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
You try to blast *Walker*, but he deflects the blow.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*WALKER* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*Walker* lances your right arm very hard.
* R HP:Beaten DP:Good MV:Tiring - Walker: Hurt >
*Walker* lances your left arm.
= MV:Tiring - Walker: Hurt >
Your bash at *Walker* sends him sprawling!
This session you've landed 4 out of 4 bashes (100% landed)
* R HP:Beaten DP:Good MV:Tiring - Walker: Hurt >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You blast *Walker*'s body hard.
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
You try to blast *Walker*, but he deflects the blow.
They already seem to be stunned.
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
They already seem to be stunned.
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 1 out of 5 bashes (80% landed)
rong MV:Tiring - Walker: Hurt >
*WALKER* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
*Walker* lances your body.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt >
A raven caws 'Walker is at The Blight'
+ ng MV:Tiring - Walker: Hurt >
*Walker* lances your body.
=
Your bash at *Walker* sends him sprawling!
This session you've landed 5 out of 6 bashes (83% landed)
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt >
You try to blast *Walker*, but he deflects the blow.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt > stat
You are a 457 year old male myrddraal.
Your height is 6 feet, 10 inches, and you weigh 253.0 lbs.
You are carrying 1.1 lbs and wearing 82.0 lbs, light.
Your base abilities are: Str:18 Int:16 Wil:15 Dex:18 Con:19.
Offensive bonus: 187, Dodging bonus: 52, Parrying bonus: 1, Total def: 53
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 82% on average.
You are subjected to the following effects:
- NO QUIT
BMI = 0.3762
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt >
You gaze deeply into the soul of *Walker*.
*Walker* looks very strange, glaring about with a sense of panic.
You blast *Walker*'s left arm extremely hard.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
They already seem to be stunned.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
They already seem to be stunned.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
-
*Walker* lances your body hard.
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 2 out of 7 bashes (71% landed)
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded >
*Walker* lances your left arm hard.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
*Walker* lances your left foot.
You wish that your wounds would stop BLEEDING so much!dung, i'm going down quick
A shrill piercing scream reverberates through the area.
*Walker* lances your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he deflects the blow.
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 3 out of 8 bashes (62% landed)
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > cha mood wimpy
f Had to flee here so I didn't die real good
You try to blast *Walker*, but he parries successfully.
Mood changed to: Wimpy
You panic and attempt to flee!ing - Walker: Wounded >
look
Preparing to find this room on the map.Checking my map to make sure I don't get lost
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Multiple possible matches, and your map is already in one of them. No action taken.
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Beaten DP:Strong MV:Tiring > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Beaten DP:Strong MV:Tiring > w
w
w
w
In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
w
o R HP:Beaten DP:Strong MV:Tiring > w
By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
A juicy looking apple has fallen to the ground. [5]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A sickly, skinny deer stands here in a daze.
w
o R HP:Beaten DP:Strong MV:Tiring > A Small Path
[ obvious exits: E W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
o R HP:Beaten DP:Strong MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A mole is here, looking sickly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Beaten DP:Strong MV:Tiring > A Field of Stumps
[ obvious exits: E W ]
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A sickly, skinny deer stands here in a daze.
A falcon with long, brown feathers circles in a slow hunting pattern.
o R HP:Beaten DP:Strong MV:Tiring > look
Preparing to find this room on the map.
The Blighted Forest
[ obvious exits: N E S W ]
Matching room found! Correcting map position.
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Beaten DP:Strong MV:Tiring > On the Hillside
[ obvious exits: N E W ]
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Beaten DP:Strong MV:Tiring > On the Hillside
This side of the hill sticks out from the other sides in one important way.
Here, in the soil of the slope, grows some blue flowers! Everything in the
area around the hill looks quite dead with this brilliant exception. The
strong flowers struggle to survive the evil of the blighted forest. To the
west is the top of the hill, east one can see some dead trees, and south is
the forest.
[ obvious exits: N E W ]
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Beaten DP:Strong MV:Tiring > sneak
look
Preparing to find this room on the map.
Ok, you'll try to move silently for a while.
o R S HP:Beaten DP:Good MV:Tiring > On the Hillside
This side of the hill sticks out from the other sides in one important way.
Here, in the soil of the slope, grows some blue flowers! Everything in the
area around the hill looks quite dead with this brilliant exception. The
strong flowers struggle to survive the evil of the blighted forest. To the
west is the top of the hill, east one can see some dead trees, and south is
the forest.
[ obvious exits: N E W ]
Matching room found! Correcting map position.
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R S HP:Beaten DP:Good MV:Tiring > n
The Decaying Forest
[ obvious exits: N E S ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
n
o R S HP:Beaten DP:Good MV:Tiring > The Decaying Forest
[ obvious exits: S W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily. <---------------- the firetruck is this spamming lightfriend
o R S HP:Beaten DP:Good MV:Tiring >
A blight-bear tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
o R S HP:Beaten DP:Good MV:Tiring - a blight-bear: Healthy > ope deadtrees
f
You try to blast a blight-bear, but it deflects the blow.
A blight-bear barely tickles your left hand with its hit.
You wish that your wounds would stop BLEEDING so much!
o R S HP:Beaten DP:Good MV:Tiring - a blight-bear: Healthy > Ok.
o R S HP:Beaten DP:Good MV:Tiring - a blight-bear: Healthy > s
w
You panic and attempt to flee!
You flee head over heels.
A Hidden Glade
[ obvious exits: S ]
A small stream trickles up from between the cracks.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The Decaying Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
o R S HP:Beaten DP:Good MV:Tiring > The Blighted Forest
[ obvious exits: E W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R S HP:Beaten DP:Good MV:Tiring > w
w
The Blighted Woods
[ obvious exits: N E S ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o R S HP:Beaten DP:Good MV:Tiring > look
Preparing to find this room on the map.
Alas, you cannot go that way...
o R S HP:Beaten DP:Good MV:Tiring > The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S ]
cha mood brave
Matching room found! Correcting map position.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o R S HP:Beaten DP:Good MV:Tiring > Mood changed to: Brave
l w
o R S HP:Beaten DP:Good MV:Tiring > wher
o R S HP:Beaten DP:Good MV:Tiring > Players in your Zone
--------------------
Rig - The Blighted Woods
o R S HP:Beaten DP:Good MV:Tiring > k h.human
k h.human
k h.human
They aren't here.
o R S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
k h.human
o R S HP:Beaten DP:Good MV:Tiring > They aren't here.
k h.human
o R S HP:Beaten DP:Good MV:Tiring > *Walker* has arrived from the east, riding a |1|.bloodstock stallion.<---- He has found me, better think fast
A raven has arrived from the east.
You blast *Walker*'s left leg very hard.
* R S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > Ok.
* R S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > *Walker* mounts an attack against you, but weak nerves get the better of him.
You try to blast *Walker*, but he parries successfully.
A raven caws 'Walker is at The Blighted Woods'
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
Ok.
* R S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > dismhmmm....top tier planning????
You stop riding it.
* S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > ope deadroots<------------ yes sirree I have a plan
A hooded myrddraal slashes Walker's left leg.
A ramshorned trolloc cleaves Walker's left leg.
A Dha'vol trolloc crushes Walker's left leg.
*Walker* barely lances your body.
You wish that your wounds would stop BLEEDING so much!
You blast *Walker*'s body very hard.
Ok.
* S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > bash
-
*WALKER* PANICS AND ATTEMPTS TO FLEE!
=
*Walker* leaves south riding a bloodstock stallion.
=
They're not here anymore!
o S HP:Beaten DP:Good MV:Tiring > wher
k h.human
Players in your Zone
--------------------
Rig - The Blighted Woods
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
o S HP:Beaten DP:Good MV:Tiring > look
Preparing to find this room on the map.
k h.human
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S W ]
Matching room found! Correcting map position.
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > k h.human
k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
wher
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Good MV:Tiring > Players in your Zone
--------------------
Rig - The Blighted Woods
k h.human
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Good MV:Tiring > *Walker* has arrived from the south, riding a |1|.bloodstock stallion.
You blast *Walker*'s body very hard.
* S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > k h.human
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
A raven caws 'Walker is at The Blighted Woods'
A hooded myrddraal slashes Walker's body.
A ramshorned trolloc tries to cleave Walker, but he parries successfully.
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he deflects the blow.
Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
bash
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
cha mood wimpy ng MV:Tiring - Walker: Wounded >
f
Cancelled.
Mood changed to: Wimpy
You panic and attempt to flee!ing - Walker: Wounded >
You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
o S HP:Beaten DP:Strong MV:Tiring > cha mood brave
Mood changed to: Brave
o S HP:Beaten DP:Strong MV:Tiring > look
Preparing to find this room on the map.
w
A raven caws 'Walker is at The Blighted Woods'
o S HP:Beaten DP:Strong MV:Tiring > k h.human
Near the Edge of the Blighted Forest
A thick growth of trees and bushes dominates the area completely, and the
ground is covered with dead, leaves and moss. The vegetation isn't quite
dead but hope seems far away. Heading north one comes to the edge of the
forest and to the east, south, and west the forest keeps on dominating the
landscape.
[ obvious exits: N E S W ]
Matching room found! Correcting map position.
o S HP:Beaten DP:Strong MV:Tiring > bash
Blighted Forest
[ obvious exits: E W ]
A raven is here, watching.
A vulture is here, sitting by a carcass.
A bearlike lump of rotten flesh lumbers around in here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
e
o S HP:Beaten DP:Strong MV:Tiring > s
Bash who?
k h.human
o S HP:Beaten DP:Strong MV:Tiring > bash
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
o S HP:Beaten DP:Strong MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]<--------------- didn't notice he closed my master plan. I got this idea from Lykan btw
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
o S HP:Beaten DP:Strong MV:Tiring > k h.human
k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
sc
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
*Walker* has arrived from the south, riding a |1|.bloodstock stallion.
You have 77(401) hit, 69(135) dark power and 159(281) movement points.
You have scored 102891877 experience points and 343 quest points.
You need 608123 exp to level and 257 qp to rank.
You have amassed 410 Turn points to date.
You have played 151 days and 16 hours (real time).
This ranks you as Rig the Cor'conde [Myrddraal 3] (Level 49).
You are standing.
* S HP:Beaten DP:Strong MV:Tiring > You try to blast *Walker*, but he parries successfully.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > k h.human
Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
bash
= ng MV:Tiring - Walker: Wounded >
*Walker* lances your left foot.
You wish that your wounds would stop BLEEDING so much!
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
cha mood wimpy
f
Cancelled.
Mood changed to: Wimpy
You panic and attempt to flee!ing - Walker: Wounded >
*WALKER* PANICS AND ATTEMPTS TO FLEE!
You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
There are some bloody traces of a myrddraal leaving vvsouthvv
o S HP:Beaten DP:Strong MV:Tiring > s
k h.human
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > cha mood brave
bash
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Mood changed to: Brave
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > l w
wher
o S HP:Beaten DP:Strong MV:Tiring > k h.human
k h.human
Players in your Zone
--------------------
Rig - The Blighted Woods
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > look
Preparing to find this room on the map.
*Walker* has arrived from the east, riding a |1|.bloodstock stallion.
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S ]
Matching room found! Correcting map position.
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
*Walker* is standing here, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* S HP:Beaten DP:Strong MV:Tiring >
A Dha'vol trolloc says 'You Walker!!! You will die before your time!! '
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
* S HP:Beaten DP:Strong MV:Tiring >
A hooded myrddraal tries to slash Walker, but he deflects the blow.
A ramshorned trolloc tries to cleave Walker, but he parries successfully.
*Walker* lances a Dha'vol trolloc's body hard.
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
* S HP:Beaten DP:Strong MV:Tiring >
*Walker* leaves north riding a bloodstock stallion.
ope deadroots
o S HP:Beaten DP:Strong MV:Tiring > k h.human
bash
Ok.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > *Walker* has arrived from the north, riding a |2|.bloodstock stallion.
You try to blast *Walker*, but he deflects the blow.
k h.human
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > l w
Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded >
*Walker* lances your right leg hard.
You wish that your wounds would stop BLEEDING so much!
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
You try to blast *Walker*, but he parries successfully.
* S HP:Critical DP:Strong MV:Tiring - Walker: Wounded > bash
The deadroots is open.Perfect. Time to take after my mentor.
cha mood wimpy rong MV:Tiring - Walker: Wounded >
f
Cancelled.
Mood changed to: Wimpy
You panic and attempt to flee!iring - Walker: Wounded >
You flee head over heels.
Under the Big Tree
[ obvious exits: E ]YES
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > scan e
scan e
*Walker* is here, fighting a Dha'vol trolloc, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
scan e
o S HP:Beaten DP:Strong MV:Tiring > scan e
*Walker* is here, fighting a Dha'vol trolloc, riding a |2|.bloodstock stallion.
A raven is here flying around.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > *Walker* is here, fighting a Dha'vol trolloc, riding a |3|.bloodstock stallion.
A raven is here flying around.
|3|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > scan e
*Walker* is here, fighting a Dha'vol trolloc, riding a |4|.bloodstock stallion.
A raven is here flying around.
|4|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > e
k h.human
*Walker* is here, fighting a Dha'vol trolloc, riding a |5|.bloodstock stallion.
A raven is here flying around.
|5|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > cha mood brave
The Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ^^north^^
There are some bloody traces of a myrddraal leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
*Walker* is here, fighting a Dha'vol trolloc, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
bash
* S HP:Beaten DP:Strong MV:Tiring > *Walker* leaves south riding a bloodstock stallion.
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Mood changed to: Brave
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
o S HP:Beaten DP:Strong MV:Tiring > w
k h.human
Under the Big Tree
[ obvious exits: E ]
o S HP:Beaten DP:Strong MV:Tiring > sc
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > You have 71(401) hit, 69(135) dark power and 141(281) movement points.
You have scored 102889061 experience points and 343 quest points.
You need 610939 exp to level and 257 qp to rank.
You have amassed 410 Turn points to date.
You have played 151 days and 16 hours (real time).
This ranks you as Rig the Cor'conde [Myrddraal 3] (Level 49).
You are standing.
o S HP:Beaten DP:Strong MV:Tiring > scan e
scan e
*Walker* is standing here, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
scan e
o S HP:Beaten DP:Strong MV:Tiring > scan e
*Walker* is standing here, riding a |2|.bloodstock stallion.
A raven is here flying around.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > *Walker* is standing here, riding a |3|.bloodstock stallion.
A raven is here flying around.
|3|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > eBetter get crit and entice him some more
k h.human
*Walker* is standing here, riding a |4|.bloodstock stallion.
A raven is here flying around.
|4|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > bash
The Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
There are some bloody traces of a myrddraal leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
*Walker* is standing here, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* S HP:Beaten DP:Strong MV:Winded > *Walker* leaves east riding a bloodstock stallion.
A raven leaves east.
They aren't here.
o S HP:Beaten DP:Strong MV:Winded > Bash who?
o S HP:Beaten DP:Strong MV:Winded > w
*Walker* has arrived from the east, riding a |2|.bloodstock stallion.
* S HP:Beaten DP:Strong MV:Winded > Under the Big Tree
[ obvious exits: E ]
o S HP:Beaten DP:Strong MV:Winded > e
k h.human
bash
The Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
There are some bloody traces of a myrddraal leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
*Walker* is standing here, riding a |1|.bloodstock stallion.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* S HP:Beaten DP:Strong MV:Winded > You try to blast *Walker*, but he deflects the blow.
- ng MV:Winded - Walker: Wounded >
*Walker* lances your right leg.
You wish that your wounds would stop BLEEDING so much!
A raven caws 'Walker is at The Blighted Woods'
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
=
Your bash at *Walker* sends him sprawling!
This session you've landed 6 out of 9 bashes (66% landed)
* S HP:Beaten DP:Strong MV:Winded - Walker: Wounded >
A hooded myrddraal slashes Walker's body hard.
A ramshorned trolloc tries to cleave Walker, but he deflects the blow.
A Dha'vol trolloc barely tickles Walker's left arm with his crush.
You blast *Walker*'s left hand very hard.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered >
A hooded myrddraal slashes Walker's body.
A ramshorned trolloc cleaves Walker's body hard.
A Dha'vol trolloc barely crushes Walker's body.
You blast *Walker*'s head hard.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered > bash
They already seem to be stunned.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered > bash
They already seem to be stunned.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered > bash
A hooded myrddraal slashes Walker's body.
A ramshorned trolloc cleaves Walker's body.
A Dha'vol trolloc tries to crush Walker, but he parries successfully.
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
*Walker* closes the deadroots.How dare you, plan foiling bastard
A hooded myrddraal slashes Walker's right hand.
A ramshorned trolloc tries to cleave Walker, but he parries successfully.
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
*Walker* lances your left hand.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he parries successfully.
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 4 out of 10 bashes (60% landed)
* S HP:Critical DP:Strong MV:Winded >
*WALKER* PANICS AND ATTEMPTS TO FLEE!
* S HP:Critical DP:Strong MV:Winded > open deadrootsgot you this TIME BRO
w
*Walker* leaves east riding a bloodstock stallion.
o S HP:Critical DP:Strong MV:Winded > Ok.
o S HP:Critical DP:Strong MV:Winded > *Walker* has arrived from the east, riding a |2|.bloodstock stallion.
Maybe you should get on your feet first?
* S HP:Critical DP:Strong MV:Winded > st
w
*Walker* lances your left leg.
You wish that your wounds would stop BLEEDING so much!
Do you not consider fighting as standing?
* S HP:Critical DP:Strong MV:Winded - Walker: Battered > No way! You're fighting for your life!
* S HP:Critical DP:Strong MV:Winded - Walker: Battered > f
You panic and attempt to flee!
*Walker* lances your right leg hard.
You wish that your wounds would stop BLEEDING so much!
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
You flee head over heels.JUST AS I PLANNED
Under the Big Tree
[ obvious exits: E ]
o S HP:Critical DP:Strong MV:Winded >
The deadroots closes quietly.
o S HP:Critical DP:Strong MV:Winded > scan e
scan e
o S HP:Critical DP:Strong MV:Winded > o S HP:Critical DP:Strong MV:Winded > sc
A raven caws 'Walker is at The Blighted Woods'
Your heartbeat calms down more as you feel less panicked.
l
You have 38(401) hit, 82(135) dark power and 147(281) movement points.
You have scored 102888913 experience points and 343 quest points.
You need 611087 exp to level and 257 qp to rank.
You have amassed 410 Turn points to date.
You have played 151 days and 16 hours (real time).
This ranks you as Rig the Cor'conde [Myrddraal 3] (Level 49).
You are standing.
o S HP:Critical DP:Strong MV:Tiring > Under the Big Tree
The earth is hollowed under the big tree, making it possible to stand here.
It has no walls, like in a room, but is shaped more like a den of some
sort. The floor is covered with dead grass and there are some very small
tunnels running off in various directions. The only exit is east, out into
the forest.
[ obvious exits: E ]
o S HP:Critical DP:Strong MV:Tiring > wher
Players in your Zone
--------------------
Rig - Under the Big Tree
o S HP:Critical DP:Strong MV:Tiring > look
Preparing to find this room on the map.
Under the Big Tree
The earth is hollowed under the big tree, making it possible to stand here.
It has no walls, like in a room, but is shaped more like a den of some
sort. The floor is covered with dead grass and there are some very small
tunnels running off in various directions. The only exit is east, out into
the forest.
[ obvious exits: E ]
Matching room found! Correcting map position.
o S HP:Critical DP:Strong MV:Tiring > wher
k h.human
Players in your Zone
--------------------
Rig - Under the Big Tree
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
k h.human
They aren't here.
k h.human
o S HP:Critical DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Critical DP:Strong MV:Tiring > They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
The deadroots is opened from the other side.Mwahahahaha, you have fallen for my trap
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > *Walker* has arrived from the east.
A raven has arrived from the east.
You try to blast *Walker*, but he deflects the blow.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > k h.human
Ok.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > Ok.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > close deadroots
close deadroots
*Walker* mounts an attack against you, but weak nerves get the better of him.Classic over bonused fades, practicing fear. Got you now buddy.
You try to blast *Walker*, but he deflects the blow.
*Walker* closes the deadroots.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > It's already closed!
bash
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > It's already closed!
= rong MV:Tiring - Walker: Battered >
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Walker* sends him sprawling!
This session you've landed 7 out of 11 bashes (63% landed)
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > 00
[change mood berserk]
Mood changed to: Berserk
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > wher
You blast *Walker*'s left leg hard.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > Players in your Zone
--------------------
Nevaeh - The Decaying Forest
Arak - The Blighted Woods
Fiddler - The Blighted Woods
Rig - Under the Big Tree
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
You blast *Walker*'s body extremely hard.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
The deadroots is opened from the other side.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
You try to blast *Walker*, but he parries successfully.
Fiddler has arrived from the east.
Arak has arrived from the east.
bash
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
Fiddler strikes *Walker*'s left arm hard.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
They already seem to be stunned.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
Nevaeh has arrived from the east.
Ok.
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > A raven caws 'Walker is at Under the Big Tree'
*WALKER* PANICS AND ATTEMPTS TO FLEE!
Nevaeh tries to strike *Walker*, but he parries successfully.
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
You blast *Walker*'s body very hard.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > smile
close deadroots
Nevaeh tries to strike *Walker*, but he deflects the blow.
Fiddler tries to strike *Walker*, but he deflects the blow.
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he deflects the blow.
You smile happily.
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > *Walker* says 'haha'
It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
*Walker* gets a bunch of fireworks from a backpack.
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
*Walker* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
Fiddler strikes *Walker*'s body.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
*Walker* lances your head hard.
You wish that your wounds would stop BLEEDING so much!
You blast *Walker*'s right leg very hard.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
Fiddler tries to strike *Walker*, but he deflects the blow.
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Critical > It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Critical > bash
*Walker* opens the deadroots.
Fiddler closes the deadroots.
-
*Walker* opens the deadroots.
=
Fiddler closes the deadroots.
+
*Walker* opens the deadroots.
*
Fiddler closes the deadroots.
*Walker* opens the deadroots.
Nevaeh's icy spikes shred *Walker*, whose insides now flow freely to the ground.
*Walker* is dead! R.I.P.
Your blood freezes as you hear *Walker*'s death cry.
Fiddler closes the deadroots.
I am the Gomo.
wher
A raven caws 'Walker is at The Blight'
Players in your Zone
--------------------
Zangief - The Portal Chamber
Rig - Southern Streets of Thakan'dar
o HP:Battered DP:Strong MV:Tiring > Players in your Zone
--------------------
Zangief - The Portal Chamber
Rig - Southern Streets of Thakan'dar
o HP:Battered DP:Strong MV:Tiring > w
n
hence my evil plan was hatched
The shadows reach out, and suddenly engulf you.
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a tree leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Battered DP:Good MV:Winded >
A shrill piercing scream reverberates through the area.
Lightning starts to show in the sky.
o R HP:Battered DP:Good MV:Tiring > change posture offensive
cha mood brave
Posture changed to: Offensive
n
o R HP:Battered DP:Good MV:Tiring > k h.human
Mood changed to: Brave
o R HP:Battered DP:Good MV:Tiring > bash
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Battered DP:Good MV:Tiring > They aren't here.
o R HP:Battered DP:Good MV:Tiring > Bash who?
n
o R HP:Battered DP:Good MV:Tiring > k h.human
bash
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Walker* is standing here, riding a |1|.bloodstock stallion. <----------------- Who is this guy???
* R HP:Battered DP:Good MV:Tiring > You blast *Walker*'s head.
- od MV:Tiring - Walker: Scratched >
*Walker* lances your body.
=
Your bash at *Walker* sends him sprawling!
This session you've landed 1 out of 1 bashes (100% landed)
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched >
You blast *Walker*'s body very hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched > l walker
Walker has a few scratches.
*Walker* is using:
<used as light> a crystal lightstick
<worn on head> a strange, insectoid helm
<worn around neck> a blue steel torc with silver worked fish
<worn around neck> a blue steel torc with silver worked fish
<worn about body> a dark blue riders cape bearing three silver fish
<slung on back> a backpack
<worn on hands> a pair of blue suede riding gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a partisan bearing the arms of Ghealdan (scratched)
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
You attempt to peek at the inventory:
You can't see anything.
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched > look
Preparing to find this room on the map.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Matching room found! Correcting map position.
The corpse of the blighted tree is lying here. [2]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Walker* is sitting here, riding a |1|.bloodstock stallion.
* R HP:Battered DP:Good MV:Tiring - Walker: Scratched >
You blast *Walker*'s body very hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
They already seem to be stunned.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
They already seem to be stunned.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*Walker* barely lances your left foot.
=
A shrill piercing scream reverberates through the area.
=
You try to blast *Walker*, but he parries successfully.
Your bash at *Walker* sends him sprawling!
This session you've landed 2 out of 2 bashes (100% landed)
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
You blast *Walker*'s left leg hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
You blast *Walker*'s head very hard.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
*WALKER* SENDS YOU SPRAWLING WITH A POWERFUL BASH!<------------ Again, who is this ???
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*Walker* lances your body.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
*Walker* lances your left foot hard.
- od MV:Tiring - Walker: Hurt >
*Walker* tickles your left leg with his lance.
=
Your bash at *Walker* sends him sprawling!
This session you've landed 3 out of 3 bashes (100% landed)
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
A shrill piercing scream reverberates through the area.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > look
Preparing to find this room on the map.
You blast *Walker*'s body very hard.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Matching room found! Correcting map position.
The corpse of the blighted tree is lying here. [2]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Walker* is sitting here, riding a |1|.bloodstock stallion.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt >
You try to blast *Walker*, but he deflects the blow.
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*WALKER* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* R HP:Battered DP:Good MV:Tiring - Walker: Hurt > bash
*Walker* lances your right arm very hard.
* R HP:Beaten DP:Good MV:Tiring - Walker: Hurt >
*Walker* lances your left arm.
= MV:Tiring - Walker: Hurt >
Your bash at *Walker* sends him sprawling!
This session you've landed 4 out of 4 bashes (100% landed)
* R HP:Beaten DP:Good MV:Tiring - Walker: Hurt >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You blast *Walker*'s body hard.
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
You try to blast *Walker*, but he deflects the blow.
They already seem to be stunned.
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
They already seem to be stunned.
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 1 out of 5 bashes (80% landed)
rong MV:Tiring - Walker: Hurt >
*WALKER* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* R HP:Battered DP:Strong MV:Tiring - Walker: Hurt > bash
*Walker* lances your body.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt >
A raven caws 'Walker is at The Blight'
+ ng MV:Tiring - Walker: Hurt >
*Walker* lances your body.
=
Your bash at *Walker* sends him sprawling!
This session you've landed 5 out of 6 bashes (83% landed)
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt >
You try to blast *Walker*, but he deflects the blow.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt > stat
You are a 457 year old male myrddraal.
Your height is 6 feet, 10 inches, and you weigh 253.0 lbs.
You are carrying 1.1 lbs and wearing 82.0 lbs, light.
Your base abilities are: Str:18 Int:16 Wil:15 Dex:18 Con:19.
Offensive bonus: 187, Dodging bonus: 52, Parrying bonus: 1, Total def: 53
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 82% on average.
You are subjected to the following effects:
- NO QUIT
BMI = 0.3762
* R HP:Beaten DP:Strong MV:Tiring - Walker: Hurt >
You gaze deeply into the soul of *Walker*.
*Walker* looks very strange, glaring about with a sense of panic.
You blast *Walker*'s left arm extremely hard.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
They already seem to be stunned.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
They already seem to be stunned.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
-
*Walker* lances your body hard.
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 2 out of 7 bashes (71% landed)
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded >
*Walker* lances your left arm hard.
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > bash
*Walker* lances your left foot.
You wish that your wounds would stop BLEEDING so much!dung, i'm going down quick
A shrill piercing scream reverberates through the area.
*Walker* lances your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he deflects the blow.
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 3 out of 8 bashes (62% landed)
* R HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > cha mood wimpy
f Had to flee here so I didn't die real good
You try to blast *Walker*, but he parries successfully.
Mood changed to: Wimpy
You panic and attempt to flee!ing - Walker: Wounded >
look
Preparing to find this room on the map.Checking my map to make sure I don't get lost
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Multiple possible matches, and your map is already in one of them. No action taken.
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Beaten DP:Strong MV:Tiring > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Beaten DP:Strong MV:Tiring > w
w
w
w
In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
w
o R HP:Beaten DP:Strong MV:Tiring > w
By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
A juicy looking apple has fallen to the ground. [5]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A sickly, skinny deer stands here in a daze.
w
o R HP:Beaten DP:Strong MV:Tiring > A Small Path
[ obvious exits: E W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
o R HP:Beaten DP:Strong MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A mole is here, looking sickly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o R HP:Beaten DP:Strong MV:Tiring > A Field of Stumps
[ obvious exits: E W ]
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A sickly, skinny deer stands here in a daze.
A falcon with long, brown feathers circles in a slow hunting pattern.
o R HP:Beaten DP:Strong MV:Tiring > look
Preparing to find this room on the map.
The Blighted Forest
[ obvious exits: N E S W ]
Matching room found! Correcting map position.
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Beaten DP:Strong MV:Tiring > On the Hillside
[ obvious exits: N E W ]
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Beaten DP:Strong MV:Tiring > On the Hillside
This side of the hill sticks out from the other sides in one important way.
Here, in the soil of the slope, grows some blue flowers! Everything in the
area around the hill looks quite dead with this brilliant exception. The
strong flowers struggle to survive the evil of the blighted forest. To the
west is the top of the hill, east one can see some dead trees, and south is
the forest.
[ obvious exits: N E W ]
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R HP:Beaten DP:Strong MV:Tiring > sneak
look
Preparing to find this room on the map.
Ok, you'll try to move silently for a while.
o R S HP:Beaten DP:Good MV:Tiring > On the Hillside
This side of the hill sticks out from the other sides in one important way.
Here, in the soil of the slope, grows some blue flowers! Everything in the
area around the hill looks quite dead with this brilliant exception. The
strong flowers struggle to survive the evil of the blighted forest. To the
west is the top of the hill, east one can see some dead trees, and south is
the forest.
[ obvious exits: N E W ]
Matching room found! Correcting map position.
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R S HP:Beaten DP:Good MV:Tiring > n
The Decaying Forest
[ obvious exits: N E S ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
n
o R S HP:Beaten DP:Good MV:Tiring > The Decaying Forest
[ obvious exits: S W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily. <---------------- the firetruck is this spamming lightfriend
o R S HP:Beaten DP:Good MV:Tiring >
A blight-bear tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
o R S HP:Beaten DP:Good MV:Tiring - a blight-bear: Healthy > ope deadtrees
f
You try to blast a blight-bear, but it deflects the blow.
A blight-bear barely tickles your left hand with its hit.
You wish that your wounds would stop BLEEDING so much!
o R S HP:Beaten DP:Good MV:Tiring - a blight-bear: Healthy > Ok.
o R S HP:Beaten DP:Good MV:Tiring - a blight-bear: Healthy > s
w
You panic and attempt to flee!
You flee head over heels.
A Hidden Glade
[ obvious exits: S ]
A small stream trickles up from between the cracks.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The Decaying Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
o R S HP:Beaten DP:Good MV:Tiring > The Blighted Forest
[ obvious exits: E W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
o R S HP:Beaten DP:Good MV:Tiring > w
w
The Blighted Woods
[ obvious exits: N E S ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o R S HP:Beaten DP:Good MV:Tiring > look
Preparing to find this room on the map.
Alas, you cannot go that way...
o R S HP:Beaten DP:Good MV:Tiring > The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S ]
cha mood brave
Matching room found! Correcting map position.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o R S HP:Beaten DP:Good MV:Tiring > Mood changed to: Brave
l w
o R S HP:Beaten DP:Good MV:Tiring > wher
o R S HP:Beaten DP:Good MV:Tiring > Players in your Zone
--------------------
Rig - The Blighted Woods
o R S HP:Beaten DP:Good MV:Tiring > k h.human
k h.human
k h.human
They aren't here.
o R S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
k h.human
o R S HP:Beaten DP:Good MV:Tiring > They aren't here.
k h.human
o R S HP:Beaten DP:Good MV:Tiring > *Walker* has arrived from the east, riding a |1|.bloodstock stallion.<---- He has found me, better think fast
A raven has arrived from the east.
You blast *Walker*'s left leg very hard.
* R S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > Ok.
* R S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > *Walker* mounts an attack against you, but weak nerves get the better of him.
You try to blast *Walker*, but he parries successfully.
A raven caws 'Walker is at The Blighted Woods'
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
Ok.
* R S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > dismhmmm....top tier planning????
You stop riding it.
* S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > ope deadroots<------------ yes sirree I have a plan
A hooded myrddraal slashes Walker's left leg.
A ramshorned trolloc cleaves Walker's left leg.
A Dha'vol trolloc crushes Walker's left leg.
*Walker* barely lances your body.
You wish that your wounds would stop BLEEDING so much!
You blast *Walker*'s body very hard.
Ok.
* S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > bash
-
*WALKER* PANICS AND ATTEMPTS TO FLEE!
=
*Walker* leaves south riding a bloodstock stallion.
=
They're not here anymore!
o S HP:Beaten DP:Good MV:Tiring > wher
k h.human
Players in your Zone
--------------------
Rig - The Blighted Woods
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
o S HP:Beaten DP:Good MV:Tiring > look
Preparing to find this room on the map.
k h.human
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S W ]
Matching room found! Correcting map position.
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > k h.human
k h.human
They aren't here.
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
wher
o S HP:Beaten DP:Good MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Good MV:Tiring > Players in your Zone
--------------------
Rig - The Blighted Woods
k h.human
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Good MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Good MV:Tiring > *Walker* has arrived from the south, riding a |1|.bloodstock stallion.
You blast *Walker*'s body very hard.
* S HP:Beaten DP:Good MV:Tiring - Walker: Wounded > k h.human
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
A raven caws 'Walker is at The Blighted Woods'
A hooded myrddraal slashes Walker's body.
A ramshorned trolloc tries to cleave Walker, but he parries successfully.
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he deflects the blow.
Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
bash
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
cha mood wimpy ng MV:Tiring - Walker: Wounded >
f
Cancelled.
Mood changed to: Wimpy
You panic and attempt to flee!ing - Walker: Wounded >
You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
o S HP:Beaten DP:Strong MV:Tiring > cha mood brave
Mood changed to: Brave
o S HP:Beaten DP:Strong MV:Tiring > look
Preparing to find this room on the map.
w
A raven caws 'Walker is at The Blighted Woods'
o S HP:Beaten DP:Strong MV:Tiring > k h.human
Near the Edge of the Blighted Forest
A thick growth of trees and bushes dominates the area completely, and the
ground is covered with dead, leaves and moss. The vegetation isn't quite
dead but hope seems far away. Heading north one comes to the edge of the
forest and to the east, south, and west the forest keeps on dominating the
landscape.
[ obvious exits: N E S W ]
Matching room found! Correcting map position.
o S HP:Beaten DP:Strong MV:Tiring > bash
Blighted Forest
[ obvious exits: E W ]
A raven is here, watching.
A vulture is here, sitting by a carcass.
A bearlike lump of rotten flesh lumbers around in here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
e
o S HP:Beaten DP:Strong MV:Tiring > s
Bash who?
k h.human
o S HP:Beaten DP:Strong MV:Tiring > bash
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
o S HP:Beaten DP:Strong MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]<--------------- didn't notice he closed my master plan. I got this idea from Lykan btw
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
o S HP:Beaten DP:Strong MV:Tiring > k h.human
k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
sc
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
*Walker* has arrived from the south, riding a |1|.bloodstock stallion.
You have 77(401) hit, 69(135) dark power and 159(281) movement points.
You have scored 102891877 experience points and 343 quest points.
You need 608123 exp to level and 257 qp to rank.
You have amassed 410 Turn points to date.
You have played 151 days and 16 hours (real time).
This ranks you as Rig the Cor'conde [Myrddraal 3] (Level 49).
You are standing.
* S HP:Beaten DP:Strong MV:Tiring > You try to blast *Walker*, but he parries successfully.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > k h.human
Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
bash
= ng MV:Tiring - Walker: Wounded >
*Walker* lances your left foot.
You wish that your wounds would stop BLEEDING so much!
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
cha mood wimpy
f
Cancelled.
Mood changed to: Wimpy
You panic and attempt to flee!ing - Walker: Wounded >
*WALKER* PANICS AND ATTEMPTS TO FLEE!
You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
There are some bloody traces of a myrddraal leaving vvsouthvv
o S HP:Beaten DP:Strong MV:Tiring > s
k h.human
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > cha mood brave
bash
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Mood changed to: Brave
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > l w
wher
o S HP:Beaten DP:Strong MV:Tiring > k h.human
k h.human
Players in your Zone
--------------------
Rig - The Blighted Woods
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > look
Preparing to find this room on the map.
*Walker* has arrived from the east, riding a |1|.bloodstock stallion.
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S ]
Matching room found! Correcting map position.
There are some bloody traces of a myrddraal leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
*Walker* is standing here, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* S HP:Beaten DP:Strong MV:Tiring >
A Dha'vol trolloc says 'You Walker!!! You will die before your time!! '
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
* S HP:Beaten DP:Strong MV:Tiring >
A hooded myrddraal tries to slash Walker, but he deflects the blow.
A ramshorned trolloc tries to cleave Walker, but he parries successfully.
*Walker* lances a Dha'vol trolloc's body hard.
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
* S HP:Beaten DP:Strong MV:Tiring >
*Walker* leaves north riding a bloodstock stallion.
ope deadroots
o S HP:Beaten DP:Strong MV:Tiring > k h.human
bash
Ok.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > k h.human
They aren't here.
k h.human
o S HP:Beaten DP:Strong MV:Tiring > *Walker* has arrived from the north, riding a |2|.bloodstock stallion.
You try to blast *Walker*, but he deflects the blow.
k h.human
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded > l w
Ok.
* S HP:Beaten DP:Strong MV:Tiring - Walker: Wounded >
*Walker* lances your right leg hard.
You wish that your wounds would stop BLEEDING so much!
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
You try to blast *Walker*, but he parries successfully.
* S HP:Critical DP:Strong MV:Tiring - Walker: Wounded > bash
The deadroots is open.Perfect. Time to take after my mentor.
cha mood wimpy rong MV:Tiring - Walker: Wounded >
f
Cancelled.
Mood changed to: Wimpy
You panic and attempt to flee!iring - Walker: Wounded >
You flee head over heels.
Under the Big Tree
[ obvious exits: E ]YES
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > scan e
scan e
*Walker* is here, fighting a Dha'vol trolloc, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
scan e
o S HP:Beaten DP:Strong MV:Tiring > scan e
*Walker* is here, fighting a Dha'vol trolloc, riding a |2|.bloodstock stallion.
A raven is here flying around.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > *Walker* is here, fighting a Dha'vol trolloc, riding a |3|.bloodstock stallion.
A raven is here flying around.
|3|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > scan e
*Walker* is here, fighting a Dha'vol trolloc, riding a |4|.bloodstock stallion.
A raven is here flying around.
|4|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > e
k h.human
*Walker* is here, fighting a Dha'vol trolloc, riding a |5|.bloodstock stallion.
A raven is here flying around.
|5|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
o S HP:Beaten DP:Strong MV:Tiring > cha mood brave
The Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ^^north^^
There are some bloody traces of a myrddraal leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
*Walker* is here, fighting a Dha'vol trolloc, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Dha'vol trolloc is here, fighting Walker.
A ramshorned trolloc is here, fighting Walker.
A hooded myrddraal is here, fighting Walker.
bash
* S HP:Beaten DP:Strong MV:Tiring > *Walker* leaves south riding a bloodstock stallion.
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > Mood changed to: Brave
o S HP:Beaten DP:Strong MV:Tiring > Bash who?
o S HP:Beaten DP:Strong MV:Tiring > w
k h.human
Under the Big Tree
[ obvious exits: E ]
o S HP:Beaten DP:Strong MV:Tiring > sc
They aren't here.
o S HP:Beaten DP:Strong MV:Tiring > You have 71(401) hit, 69(135) dark power and 141(281) movement points.
You have scored 102889061 experience points and 343 quest points.
You need 610939 exp to level and 257 qp to rank.
You have amassed 410 Turn points to date.
You have played 151 days and 16 hours (real time).
This ranks you as Rig the Cor'conde [Myrddraal 3] (Level 49).
You are standing.
o S HP:Beaten DP:Strong MV:Tiring > scan e
scan e
*Walker* is standing here, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
scan e
o S HP:Beaten DP:Strong MV:Tiring > scan e
*Walker* is standing here, riding a |2|.bloodstock stallion.
A raven is here flying around.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > *Walker* is standing here, riding a |3|.bloodstock stallion.
A raven is here flying around.
|3|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > eBetter get crit and entice him some more
k h.human
*Walker* is standing here, riding a |4|.bloodstock stallion.
A raven is here flying around.
|4|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
o S HP:Beaten DP:Strong MV:Tiring > bash
The Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
There are some bloody traces of a myrddraal leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
*Walker* is standing here, riding a |1|.bloodstock stallion.
A raven is here flying around.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* S HP:Beaten DP:Strong MV:Winded > *Walker* leaves east riding a bloodstock stallion.
A raven leaves east.
They aren't here.
o S HP:Beaten DP:Strong MV:Winded > Bash who?
o S HP:Beaten DP:Strong MV:Winded > w
*Walker* has arrived from the east, riding a |2|.bloodstock stallion.
* S HP:Beaten DP:Strong MV:Winded > Under the Big Tree
[ obvious exits: E ]
o S HP:Beaten DP:Strong MV:Winded > e
k h.human
bash
The Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving ««west««
There are some bloody traces of a myrddraal leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
*Walker* is standing here, riding a |1|.bloodstock stallion.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* S HP:Beaten DP:Strong MV:Winded > You try to blast *Walker*, but he deflects the blow.
- ng MV:Winded - Walker: Wounded >
*Walker* lances your right leg.
You wish that your wounds would stop BLEEDING so much!
A raven caws 'Walker is at The Blighted Woods'
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
=
Your bash at *Walker* sends him sprawling!
This session you've landed 6 out of 9 bashes (66% landed)
* S HP:Beaten DP:Strong MV:Winded - Walker: Wounded >
A hooded myrddraal slashes Walker's body hard.
A ramshorned trolloc tries to cleave Walker, but he deflects the blow.
A Dha'vol trolloc barely tickles Walker's left arm with his crush.
You blast *Walker*'s left hand very hard.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered >
A hooded myrddraal slashes Walker's body.
A ramshorned trolloc cleaves Walker's body hard.
A Dha'vol trolloc barely crushes Walker's body.
You blast *Walker*'s head hard.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered > bash
They already seem to be stunned.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered > bash
They already seem to be stunned.
* S HP:Beaten DP:Strong MV:Winded - Walker: Battered > bash
A hooded myrddraal slashes Walker's body.
A ramshorned trolloc cleaves Walker's body.
A Dha'vol trolloc tries to crush Walker, but he parries successfully.
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
*Walker* closes the deadroots.How dare you, plan foiling bastard
A hooded myrddraal slashes Walker's right hand.
A ramshorned trolloc tries to cleave Walker, but he parries successfully.
A Dha'vol trolloc tries to crush Walker, but he deflects the blow.
*Walker* lances your left hand.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he parries successfully.
As *Walker* avoids your bash, you topple over and fall to the ground!
This session you've missed 4 out of 10 bashes (60% landed)
* S HP:Critical DP:Strong MV:Winded >
*WALKER* PANICS AND ATTEMPTS TO FLEE!
* S HP:Critical DP:Strong MV:Winded > open deadrootsgot you this TIME BRO
w
*Walker* leaves east riding a bloodstock stallion.
o S HP:Critical DP:Strong MV:Winded > Ok.
o S HP:Critical DP:Strong MV:Winded > *Walker* has arrived from the east, riding a |2|.bloodstock stallion.
Maybe you should get on your feet first?
* S HP:Critical DP:Strong MV:Winded > st
w
*Walker* lances your left leg.
You wish that your wounds would stop BLEEDING so much!
Do you not consider fighting as standing?
* S HP:Critical DP:Strong MV:Winded - Walker: Battered > No way! You're fighting for your life!
* S HP:Critical DP:Strong MV:Winded - Walker: Battered > f
You panic and attempt to flee!
*Walker* lances your right leg hard.
You wish that your wounds would stop BLEEDING so much!
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
You flee head over heels.JUST AS I PLANNED
Under the Big Tree
[ obvious exits: E ]
o S HP:Critical DP:Strong MV:Winded >
The deadroots closes quietly.
o S HP:Critical DP:Strong MV:Winded > scan e
scan e
o S HP:Critical DP:Strong MV:Winded > o S HP:Critical DP:Strong MV:Winded > sc
A raven caws 'Walker is at The Blighted Woods'
Your heartbeat calms down more as you feel less panicked.
l
You have 38(401) hit, 82(135) dark power and 147(281) movement points.
You have scored 102888913 experience points and 343 quest points.
You need 611087 exp to level and 257 qp to rank.
You have amassed 410 Turn points to date.
You have played 151 days and 16 hours (real time).
This ranks you as Rig the Cor'conde [Myrddraal 3] (Level 49).
You are standing.
o S HP:Critical DP:Strong MV:Tiring > Under the Big Tree
The earth is hollowed under the big tree, making it possible to stand here.
It has no walls, like in a room, but is shaped more like a den of some
sort. The floor is covered with dead grass and there are some very small
tunnels running off in various directions. The only exit is east, out into
the forest.
[ obvious exits: E ]
o S HP:Critical DP:Strong MV:Tiring > wher
Players in your Zone
--------------------
Rig - Under the Big Tree
o S HP:Critical DP:Strong MV:Tiring > look
Preparing to find this room on the map.
Under the Big Tree
The earth is hollowed under the big tree, making it possible to stand here.
It has no walls, like in a room, but is shaped more like a den of some
sort. The floor is covered with dead grass and there are some very small
tunnels running off in various directions. The only exit is east, out into
the forest.
[ obvious exits: E ]
Matching room found! Correcting map position.
o S HP:Critical DP:Strong MV:Tiring > wher
k h.human
Players in your Zone
--------------------
Rig - Under the Big Tree
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
k h.human
They aren't here.
k h.human
o S HP:Critical DP:Strong MV:Tiring > They aren't here.
k h.human
o S HP:Critical DP:Strong MV:Tiring > They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
The deadroots is opened from the other side.Mwahahahaha, you have fallen for my trap
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > k h.human
They aren't here.
o S HP:Critical DP:Strong MV:Tiring > *Walker* has arrived from the east.
A raven has arrived from the east.
You try to blast *Walker*, but he deflects the blow.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > k h.human
Ok.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > Ok.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > close deadroots
close deadroots
*Walker* mounts an attack against you, but weak nerves get the better of him.Classic over bonused fades, practicing fear. Got you now buddy.
You try to blast *Walker*, but he deflects the blow.
*Walker* closes the deadroots.
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > It's already closed!
bash
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > It's already closed!
= rong MV:Tiring - Walker: Battered >
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Walker* sends him sprawling!
This session you've landed 7 out of 11 bashes (63% landed)
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > 00
[change mood berserk]
Mood changed to: Berserk
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Battered > wher
You blast *Walker*'s left leg hard.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > Players in your Zone
--------------------
Nevaeh - The Decaying Forest
Arak - The Blighted Woods
Fiddler - The Blighted Woods
Rig - Under the Big Tree
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
You blast *Walker*'s body extremely hard.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
The deadroots is opened from the other side.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
You try to blast *Walker*, but he parries successfully.
Fiddler has arrived from the east.
Arak has arrived from the east.
bash
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
Fiddler strikes *Walker*'s left arm hard.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
They already seem to be stunned.
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
Nevaeh has arrived from the east.
Ok.
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > A raven caws 'Walker is at Under the Big Tree'
*WALKER* PANICS AND ATTEMPTS TO FLEE!
Nevaeh tries to strike *Walker*, but he parries successfully.
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten >
You blast *Walker*'s body very hard.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > smile
close deadroots
Nevaeh tries to strike *Walker*, but he deflects the blow.
Fiddler tries to strike *Walker*, but he deflects the blow.
*Walker* lances your head.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Walker*, but he deflects the blow.
You smile happily.
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > *Walker* says 'haha'
It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
close deadroots
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
*Walker* gets a bunch of fireworks from a backpack.
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
*Walker* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Beaten > close deadroots
Fiddler strikes *Walker*'s body.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
*Walker* lances your head hard.
You wish that your wounds would stop BLEEDING so much!
You blast *Walker*'s right leg very hard.
*WALKER* PANICS AND ATTEMPTS TO FLEE!
Fiddler tries to strike *Walker*, but he deflects the blow.
It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Critical > It's already closed!
* S HP:Critical DP:Strong MV:Tiring - Walker: Critical > bash
*Walker* opens the deadroots.
Fiddler closes the deadroots.
-
*Walker* opens the deadroots.
=
Fiddler closes the deadroots.
+
*Walker* opens the deadroots.
*
Fiddler closes the deadroots.
*Walker* opens the deadroots.
Nevaeh's icy spikes shred *Walker*, whose insides now flow freely to the ground.
*Walker* is dead! R.I.P.
Your blood freezes as you hear *Walker*'s death cry.
Fiddler closes the deadroots.
I am the Gomo.
Re: I am the Gomo
Context? I feel like we need context.
Re: I am the Gomo
Did he dung in your cereal one day or something? Cause all I see is a dude fighting you 1v1 in blight and you door gank him with 4...
Re: I am the Gomo
Think the context is that Rig is embarrassed (at blowing up over pk that wasn't even vulture pk) and feels the need to prove to his male, heterosexual friends that he is all for vulture pk because this is danger mud after all.Gretchen wrote:Rig wrote:LS is a bunch of greedy faggots.
I propose we replace the unjustified use of "well-proportioned felid" "faggots" "gay" with the word "rig" to describe the above style of pk.
Re: I am the Gomo
Sacrifice everything. Even if it means getting a little Gomo in a door.
Just do it.
Just do it.
Re: I am the Gomo
Not worth it.
Last edited by Atlan on Tue Sep 18, 2018 4:27 pm, edited 1 time in total.
Re: I am the Gomo
I'm portraying LS.
Re: I am the Gomo
This is a really great snapshot of the mud. Things haven't changed, it's a distillation, nicely concentrated now.
Re: I am the Gomo
ballsy hit by Walker, was pretty obvious what was going on. Personally wouldn't have hit while feared. Shame to see one of the few fun PKers die that way, but he probably knew what he was doing and decided to roll the dice.