Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Divina
Posts: 358
Joined: Sun Mar 22, 2015 2:27 am
Location: The Land of Oz

Re: Ouch! That really did HURT!

Post by Divina » Thu Oct 29, 2015 12:16 am

Recall a story about triggers and an AS/Warder pair attacking Coulin and dieing afk...

Spyder
Posts: 201
Joined: Wed Mar 25, 2015 5:51 am
Location: Australia

Re: Ouch! That really did HURT!

Post by Spyder » Mon Nov 02, 2015 6:27 pm

Atop a Crumbling Watch Tower
[ obvious exits: D ]
Down: A weapon rack stands on the ground here, ready to store weapons.
Wurm the Darkling is standing here.
Venum the Darkling Master is standing here.
Toribio the Darkling Master is standing here.
*Thore* is resting here, riding a |1|.gray palfrey.
*Terha* is standing here, riding an |2|.Illianer steed.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Thore* intercepts your attack on his mount.
You pierce *Thore*'s body.

* S HP:Hurt MV:Full - Thore: Battered > k gray
*Thore* intercepts Venum's attack on his mount.
Venum slashes *Thore*'s body.
You do the best you can!

* S HP:Hurt MV:Full - Thore: Battered > *Thore* intercepts Toribio's attack on his mount.
Toribio scythes *Thore*'s body.
You do the best you can!

* S HP:Hurt MV:Full - Thore: Battered >
Wurm leaves down.

* S HP:Hurt MV:Full - Thore: Battered > You do the best you can!

* S HP:Hurt MV:Full - Thore: Battered >
Equitant has arrived from below, riding a |1|.shadow stallion

* S HP:Hurt MV:Full - Thore: Battered >
Equitant slashes a gray palfrey's right leg into bloody fragments!

* S HP:Hurt MV:Full - Thore: Battered >
A sergeant slashes Venum's left leg.
The Shienaran commander bellows 'iDZ Vy[Qi?l\ aFqoY_l b[oEy ]ce nA@ b^b grz]RPK'
The Shienaran commander bellows 'mJYst n\U IxvM ^iTnU UEwqWXl EoM Wyzt kBJ[wrpQ'
The Shienaran commander tries to lance Toribio, but he parries successfully.
The Shienaran commander bellows 'JXF Wzak`lNn N\hK_ QXi[C sTB ?Yv pcQ NncUBbp'
The Shienaran commander bellows 'B\Vvw ]QE HWFs SMnuu U@mvO iUM FTI\ sA_TX[Hv'
The Shienaran commander bellows 'ENS lRHqeYQp MhFPsU bm]Lp rmb BiC djU criTIjB'
The Shienaran commander bellows 'UchKq TSx UNQC ELPCz VPJOvS gfw xkIZ u`vcddpy'
The Shienaran commander bellows 'fOw BQBp^GEZ BE^VxsnD BcYu] AdO WmX [Ph WS?RHVR'
The Shienaran commander bellows 'DyP tNJHnfPN^ @`EspAww mvq vikG mjq[ggm`'
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran tries to crush you, but you deflect the blow.
The grizzled veteran barely tickles Toribio's left leg with his crush.
The grizzled veteran blasts Venum's body very hard.
The grizzled veteran blasts your head.
The Shienaran commander lances Toribio's body.
A sergeant slashes Venum's left arm.
A gray palfrey tries to hit Equitant, but he parries successfully.
Venum slashes *Thore*'s left leg hard.
*Thore* draws a wickedly scythed longsword from a studded leather belt with a crossed swords buckle with a flash of steel.
*Thore* wields a wickedly scythed longsword in a two-handed grip.
*Thore* scythes your body very hard.
You pierce *Thore*'s left leg hard.
Equitant panics, and attempts to flee!
*Terha* barely strikes Equitant's left leg.

* S HP:Hurt MV:Full - Thore: Battered >
Equitant panics, and attempts to flee!
*Thore* avoids being bashed by Toribio who loses his balance and falls!

* S HP:Hurt MV:Full - Thore: Battered >
Wurm has arrived from below.

* S HP:Hurt MV:Full - Thore: Battered >
Wurm blasts a gray palfrey's right leg into bloody fragments!

* S HP:Hurt MV:Full - Thore: Battered >
The Shienaran commander bellows 'nG\ jGPMvsdc NuvT CIkaS muZ key d`l `P_imGi'
The Shienaran commander bellows 'xgYKL ybL bvFr RqMaB mPhs kKP ]lap sPkixImB'

* S HP:Hurt MV:Full - Thore: Battered >
*Terha* barely strikes Equitant's body.
The grizzled veteran tries to crush you, but you deflect the blow.
The grizzled veteran tries to crush Toribio, but he deflects the blow.
The grizzled veteran blasts Venum's body hard.
The grizzled veteran tries to blast you, but you deflect the blow.
The Shienaran commander barely lances Toribio's body.
A sergeant slashes Venum's right arm.
A gray palfrey tries to hit Equitant, but he parries successfully.
Equitant slashes a gray palfrey's body into bloody fragments!
*Thore* scythes your right foot.
You pierce *Thore*'s body.

* S HP:Hurt MV:Full - Thore: Battered >
Equitant panics, and attempts to flee!
Venum sends *Thore* sprawling with a powerful bash!

* S HP:Hurt MV:Full - Thore: Battered >
You pierce *Thore*'s body.
Equitant leaves down riding a shadow stallion.

* S HP:Hurt MV:Full - Thore: Beaten >
Wurm panics, and attempts to flee!

* S HP:Hurt MV:Full - Thore: Beaten >
Wurm leaves down.
Toribio assumes an offensive striking posture.

* S HP:Hurt MV:Full - Thore: Beaten >
The grizzled veteran tries to crush you, but you dodge the attack.
The grizzled veteran tries to crush Toribio, but he parries successfully.
The grizzled veteran tries to blast Venum, but he parries successfully.
The grizzled veteran tries to blast you, but you parry successfully.
The Shienaran commander lances Toribio's head.
A sergeant slashes Venum's head.
Toribio scythes *Thore*'s body very hard.
Venum slashes *Thore*'s body.
You barely pierce *Thore*'s body.
Equitant has arrived from below, riding a |2|.shadow stallion

* S HP:Hurt MV:Full - Thore: Beaten >
Equitant tries to slash *Terha*, but she parries successfully.

* S HP:Hurt MV:Full - Thore: Beaten >
*Terha* calls lightning from the sky, striking Venum dead on.

* S HP:Hurt MV:Full - Thore: Beaten >
*Matheus* has arrived from below, riding a |3|.bloodstock stallion.
A soldier has arrived from below.

* S HP:Hurt MV:Full - Thore: Beaten >
The Shienaran commander bellows 'rlK On_i\hbQ AsLwDiIa CUYfS Cvs X`L SWq _`dCFye'
The Shienaran commander bellows 'Q\e Aa^tZqMXH `ZN[lEqI Csw ZVAH Abx?tQ]n'
You pierce *Thore*'s left arm hard.
*Matheus* lances Equitant's head hard.

* S HP:Hurt MV:Full - Thore: Beaten >
Venum panics, and attempts to flee!

* S HP:Hurt MV:Full - Thore: Beaten >
Venum leaves down.
Matheus assumes an offensive striking posture.

* S HP:Hurt MV:Full - Thore: Beaten >
The grizzled veteran tries to crush you, but you parry successfully.
A soldier joins Matheus's fight!
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran tries to crush Toribio, but he parries successfully.
The grizzled veteran tries to blast you, but you deflect the blow.
The Shienaran commander lances Toribio's body.
Toribio scythes *Thore*'s body.
You pierce *Thore*'s body.

* S HP:Hurt MV:Full - Thore: Beaten >
*Terha* avoids being bashed by Equitant who loses his balance and falls!

* S HP:Hurt MV:Full - Thore: Beaten >
*Matheus* sends Equitant sprawling with a powerful bash!

* S HP:Hurt MV:Full - Thore: Beaten >
The grizzled veteran tries to blast you, but you parry successfully.
A sergeant tickles Toribio's head with his slash.
A soldier scythes Equitant's right arm.
*Matheus* lances Equitant's body very hard.
*Terha* strikes Equitant's left leg.
The grizzled veteran tries to crush you, but you deflect the blow.
The grizzled veteran crushes Toribio's body.
The grizzled veteran tries to blast you, but you parry successfully.
The Shienaran commander barely lances Toribio's right arm.
Toribio scythes *Thore*'s left arm hard.
You pierce *Thore*'s body.
Toribio panics, and attempts to flee!

* S HP:Hurt MV:Full - Thore: Critical >




Toribio leaves down.
*Thore* sends you sprawling with a powerful bash!

* S HP:Hurt MV:Full - Thore: Critical >
Equitant panics, and attempts to flee!

* S HP:Hurt MV:Full - Thore: Critical >
The grizzled veteran blasts your head.
A soldier barely scythes Equitant's left hand.
*Matheus* lances Equitant's body hard.
The grizzled veteran crushes your left arm.
The grizzled veteran tries to blast you, but you parry successfully.
*Thore* scythes your left leg.

* S HP:Hurt MV:Full - Thore: Critical >
*Thore* now follows *Matheus*.
*Terha* calls lightning from the sky, striking Equitant dead on.

* S HP:Hurt MV:Full - Thore: Critical >
Equitant leaves down riding a shadow stallion.

* S HP:Hurt MV:Full - Thore: Critical >
*Matheus* lances your left leg very hard.
*Thore* panics, and attempts to flee!

* S HP:Wounded MV:Full - Thore: Critical >






*Thore* leaves down riding a gray palfrey.
*Thore* has arrived from below, riding a |4|.gray palfrey.

* S HP:Wounded MV:Full - Matheus: Battered >
*Thore* barely scythes your head.

* S HP:Wounded MV:Full - Matheus: Battered >
*Thore* scythes your left hand.
You try to pierce *Matheus*, but he parries successfully.
*Matheus* lances your body hard.
The grizzled veteran blasts your body.
The grizzled veteran tries to crush you, but you deflect the blow.
You swiftly dodge the grizzled veteran's attempt to blast you.

* S HP:Wounded MV:Full - Matheus: Battered > f
PANIC! You couldn't escape!

* S HP:Wounded MV:Full - Matheus: Battered > f

You try to pierce *Matheus*, but he deflects the blow.
The grizzled veteran blasts your right arm hard.
The grizzled veteran tickles your head with his crush.
The grizzled veteran blasts your right arm hard.

* S HP:Wounded MV:Full - Matheus: Battered > PANIC! You couldn't escape!
*Thore* sends you sprawling with a powerful bash!

* S HP:Wounded MV:Full - Matheus: Battered >
Ouch! That Really did HURT!

*Terha* calls lightning from the sky to strike you, sizzling your insides!

* S HP:Battered MV:Full - Matheus: Battered > f

*Thore* scythes your body very hard.
*Matheus* lances your body extremely hard.
The grizzled veteran blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran tickles your left leg with his crush.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran blasts your body hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Full - Matheus: Battered > n
n
n

You feel the Weave of the Wheel loosen from you.
A bolt of lightning called from the sky by Terha strikes you dead.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Toribio.
Circle of Darkness
[ obvious exits: N E S W U D ]
East: A tall, ramshorned trolloc is here, commanding.
South: A trolloc is here, exhorting a group of trolloc raiders.
West: A huge trolloc marked with a whirlwind snorts here.
Up: A huge darkhound is here, drooling and snarling.
Down: Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [2]


One of the roughest i've had in a while. Still wondering why I pk in zing knowing this can happen.

varcoz
Posts: 193
Joined: Fri Apr 10, 2015 1:30 am

Re: Ouch! That really did HURT!

Post by varcoz » Sat Nov 07, 2015 1:12 pm

I'd of loved to post this log but even highly edited it was a whopping 8 pages long....like whaaaa no right. It was a epic long fun fight that started north GF back to around heart then to Legion base for a long time and then back to around heartish. We were both crit off and on for what seemed like foreverrrrrrrr. This is the part where I lost my horse and my mob I pulled from GF patty to counter Legion base 10+ mobs. So I had to start moving south to a horse etc. Good battle sir, see you on the field. PS. Posting logs on here is so hard to do lol, wish someone could have a site for pk logs in general where you could post the whole thing at once without a char limit. That would be swell.

*Benjen* has arrived from the west, riding a warhorse.

* HP:Battered MV:Tiring > Path Deeper Into the Swamp
Darkness settles upon the land as the faint light that trickled through the
treecrowns is blocked out by the closely growing trees in the very heart of
the swamp, There is definitely a trampled pathway here even if the
underbrush threatens to take over the ground and cover the faint path.
[ obvious exits: N E S W ]
There are some bloody traces of a seanchan leaving west.
There are some bloody traces of a seanchan leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
*Benjen* is standing here, riding a warhorse.
The black lizard is here, fighting YOU!
*Benjen* slashes your body hard.

* HP:Beaten MV:Tiring - Benjen: Critical > w
No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Benjen: Critical >
You try to slash *Benjen*, but he deflects the blow.
The black lizard hits your body.

* HP:Beaten MV:Tiring - Benjen: Critical > change mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!: Critical >

change posture defensive
You flee head over heels.
The Deep Swamp
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Posture changed to: Defensive

* HP:Beaten MV:Tiring > h

The black lizard has arrived from the north.

* HP:Beaten MV:Tiring > [bash h.human]
Bash who?

* HP:Beaten MV:Tiring >
*Benjen* has arrived from the north, riding a warhorse.

* HP:Beaten MV:Tiring >
*Benjen* tries to slash you, but you parry successfully.

* HP:Beaten MV:Tiring - Benjen: Critical > f
s
You panic and attempt to flee!

e

The black lizard barely hits Benjen's left foot.
*Benjen* panics, and attempts to flee!


*Benjen* leaves east riding a warhorse.

You flee head over heels.
An Intersection
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Benjen* is standing here, riding a warhorse.
Around the Sinkholes
[ obvious exits: N W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.

* HP:Beaten MV:Tiring > Alas, you cannot go that way...

* HP:Beaten MV:Tiring > k human
k human
They aren't here.

* HP:Beaten MV:Tiring > They aren't here.

rave
* HP:Beaten MV:Tiring > change posture offensive
Arglebargle, glop-glyf!?!

* HP:Beaten MV:Tiring > k human
Posture changed to: Offensive

* HP:Beaten MV:Tiring > k human
They aren't here.

k human
* HP:Beaten MV:Tiring > k human
They aren't here.

* HP:Beaten MV:Tiring > They aren't here.

* HP:Beaten MV:Tiring > k human
They aren't here.

k human
* HP:Beaten MV:Tiring > They aren't here.

* HP:Beaten MV:Tiring > They aren't here.

change mood brave
* HP:Beaten MV:Tiring > k human
Mood changed to: Brave

* HP:Beaten MV:Tiring > k human
They aren't here.
*Benjen* has arrived from the north, riding a warhorse.

* HP:Beaten MV:Tiring > You slash *Benjen*'s body very hard.
*Benjen* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Benjen: Critical > look
look
You try to slash *Benjen*, but he parries successfully.
The black lizard has arrived from the north.
Around the Sinkholes
The ground is filled with treacherous mud-filled holes that would devour an
unwary traveller. Without extreme caution it is very easy to step right
into these sinkholes. The ground looks more solid and safer both north and
west of here.
[ obvious exits: N W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
Sniffing at the air, a lizard as black as gleaming tar towers here.
*Benjen* is here, fighting YOU!, riding a warhorse.

* HP:Beaten MV:Tiring - Benjen: Critical > Around the Sinkholes
The ground is filled with treacherous mud-filled holes that would devour an
unwary traveller. Without extreme caution it is very easy to step right
into these sinkholes. The ground looks more solid and safer both north and
west of here.
[ obvious exits: N W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
Sniffing at the air, a lizard as black as gleaming tar towers here.
*Benjen* is here, fighting YOU!, riding a warhorse.
*Benjen* leaves west riding a warhorse.

* HP:Beaten MV:Tiring > k human
w
They aren't here.

* HP:Beaten MV:Tiring > Through the Reeds
[ obvious exits: E S ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
*Benjen* is standing here, riding a warhorse.

k human
* HP:Beaten MV:Tiring > w
The black lizard has arrived from the east.
You try to slash *Benjen*, but he parries successfully.

k human
* HP:Beaten MV:Tiring - Benjen: Critical > No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Benjen: Critical > You do the best you can!

* HP:Beaten MV:Tiring - Benjen: Critical > k human

*Benjen* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Benjen: Critical > k human
k human
k human
You try to slash *Benjen*, but he deflects the blow.
The black lizard tries to hit you, but you parry successfully.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
You do the best you can!

* HP:Beaten MV:Tiring - Benjen: Critical > k human
k human
You do the best you can!

* HP:Beaten MV:Tiring - Benjen: Critical > You do the best you can!

k human
* HP:Beaten MV:Tiring - Benjen: Critical > You do the best you can!

k human
* HP:Beaten MV:Tiring - Benjen: Critical > k human
You do the best you can!
*Benjen* leaves east riding a warhorse.
*Benjen* has arrived from the east, riding a warhorse.

* HP:Beaten MV:Tiring - the black lizard: Healthy > k human
You do the best you can!

* HP:Beaten MV:Tiring - the black lizard: Healthy > k human
You do the best you can!

* HP:Beaten MV:Tiring - the black lizard: Healthy > You do the best you can!

* HP:Beaten MV:Tiring - the black lizard: Healthy > k human
You do the best you can!

* HP:Beaten MV:Tiring - the black lizard: Healthy > k human
You do the best you can!

* HP:Beaten MV:Tiring - the black lizard: Healthy > You do the best you can!
*Benjen* slashes your body very hard.

* HP:Beaten MV:Tiring - the black lizard: Healthy > You do the best you can!

* HP:Beaten MV:Tiring - the black lizard: Healthy > You slash the black lizard's head into bloody fragments!
The black lizard hits your body.
You do the best you can!

change mood wimpy
* HP:Beaten MV:Tiring - the black lizard: Scratched > f
Mood changed to: Wimpy

You panic and attempt to flee!ack lizard: Scratched >

change posture defensive
You flee head over heels.
Around the Sinkholes
[ obvious exits: N W ]
There are some bloody traces of a seanchan leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
Posture changed to: Defensive

* HP:Beaten MV:Tiring > h

The black lizard has arrived from the west.

* HP:Beaten MV:Tiring > [bash h.human]
Bash who?

* HP:Beaten MV:Tiring > e
Alas, you cannot go that way...

* HP:Beaten MV:Tiring > n
An Intersection
[ obvious exits: E S W ]
There are some bloody traces of a seanchan leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.

* HP:Beaten MV:Tiring > s
h
The black lizard has arrived from the south.
Around the Sinkholes
[ obvious exits: N W ]
There are some bloody traces of a seanchan leaving north.
There are some bloody traces of a seanchan leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
*Benjen* is standing here, riding a warhorse.

[bash h.human] >

*
The black lizard has arrived from the north.

*
*Benjen* tries to slash you, but you deflect the blow.

=
Your bash at *Benjen* sends him sprawling!
*Benjen* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Benjen: Critical > change mood brave
Mood changed to: Brave

* HP:Beaten MV:Tiring - Benjen: Critical >
You slash *Benjen*'s body very hard.
The black lizard barely tickles your right leg with his hit.

* HP:Beaten MV:Tiring - Benjen: Critical > change posture offensive
Posture changed to: Offensive

* HP:Beaten MV:Tiring - Benjen: Critical >
*Benjen* leaves north riding a warhorse.

* HP:Beaten MV:Tiring - the black lizard: Scratched > change mood wimpy
f
You slash the black lizard's body into bloody fragments!
The black lizard barely hits your body.
You wish that your wounds would stop BLEEDING so much!

Mood changed to: Wimpy
*Benjen* has arrived from the north, riding a warhorse.

s
* HP:Beaten MV:Tiring - the black lizard: Hurt > PANIC! You couldn't escape!

* HP:Beaten MV:Tiring - the black lizard: Hurt > w
No way! You're fighting for your life!
*Benjen* tries to slash you, but you deflect the blow.

* HP:Beaten MV:Tiring - the black lizard: Hurt > No way! You're fighting for your life!

* HP:Beaten MV:Tiring - the black lizard: Hurt > change mood wimpy
f
Mood changed to: Wimpy

* HP:Beaten MV:Tiring - the black lizard: Hurt > PANIC! You couldn't escape!

* HP:Beaten MV:Tiring - the black lizard: Hurt >
You try to slash the black lizard, but he parries successfully.
The black lizard tries to hit you, but you deflect the blow.

* HP:Beaten MV:Tiring - the black lizard: Hurt > change posture defensive
Posture changed to: Defensive

- the black lizard: Hurt >
*Benjen* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Tiring - the black lizard: Hurt > n

*Benjen* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
The black lizard hits your body.
You wish that your wounds would stop BLEEDING so much!


w
You flee head over heels.
Through the Reeds
[ obvious exits: E S ]
There are some bloody traces of a seanchan leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
An enormous black ant towers over you.
Alas, you cannot go that way...

* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring >
*Benjen* has arrived from the east, riding a warhorse.

* HP:Critical MV:Tiring > k human

*Benjen* tries to slash you, but you parry successfully.

* HP:Critical MV:Tiring - Benjen: Critical > You do the best you can!

* HP:Critical MV:Tiring - Benjen: Critical >
You try to slash *Benjen*, but he deflects the blow.
A giant ant hits Benjen's body.
*Benjen* panics, and attempts to flee!

* HP:Critical MV:Tiring - Benjen: Critical > f
You panic and attempt to flee!
*Benjen* panics, and attempts to flee!

change mood brave

The black lizard has arrived from the east.

change posture offensive
k human

*Benjen* panics, and attempts to flee!

g
You flee head over heels.
Around the Sinkholes
[ obvious exits: N W ]
There are some bloody traces of a seanchan leaving west.
There are some bloody traces of a seanchan leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
Mood changed to: Brave

* HP:Critical MV:Tiring > Posture changed to: Offensive

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > [bash ]
Bash who?

k human
* HP:Critical MV:Tiring > k human
k human
They aren't here.
*Benjen* has arrived from the west, riding a warhorse.

k human
* HP:Critical MV:Tiring > k human
You slash *Benjen*'s body hard.
*Benjen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear *Benjen*'s death cry.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > score
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > You have 50(XXX) hit and 105(171) movement points.
You are standing.

* HP:Critical MV:Tiring > get all corpse
change mood wimpy
change posture defensive
You get a cup of thready brown tea from the corpse of Benjen.
You get a curved clear dagger from the corpse of Benjen.
You get a pair of lissome leather boots with metal capped toes from the corpse of Benjen.
You get a pair of thick, gold-plated greaves from the corpse of Benjen.
You get a small purse from the corpse of Benjen.
You get a black belt with a silver fist buckle from the corpse of Benjen.
You get a heron mark blade from the corpse of Benjen.
You get a silver etched shield from the corpse of Benjen.
You get a jeweled wristcuff from the corpse of Benjen.
You get a jeweled wristcuff from the corpse of Benjen.
You get a sturdy pair of full leather gauntlets from the corpse of Benjen.
You get a pair of riveted chainmail sleeves from the corpse of Benjen.
You get a backpack from the corpse of Benjen.
You get a cloak of fine, black wool trimmed in scarlet from the corpse of Benjen.
You get a tunic of finely-crafted chain from the corpse of Benjen.
You get a polished chain of darkened steel from the corpse of Benjen.
You get a polished chain of darkened steel from the corpse of Benjen.
You get a strange, insectoid helm from the corpse of Benjen.
You get a gold ring delicately carved with ivy from the corpse of Benjen.
You get a gold ring delicately carved with ivy from the corpse of Benjen.
You get a crystal lightstick from the corpse of Benjen.

Again doesn't really belong here, but ya 8 pages of long ass fight and didn't want to make my own post really.

Turg
Posts: 140
Joined: Sun May 17, 2015 7:14 am

Re: Ouch! That really did HURT!

Post by Turg » Tue Nov 10, 2015 1:59 pm

Epic Doublebash

k ragyn]
You slice *Ragyn*'s left arm hard.

* HP:Beaten MV:Haggard - Ragyn: Critical > [k ragyn]
You do the best you can!

* HP:Beaten MV:Haggard - Ragyn: Critical >
Asylum leaves down.
Asylum has arrived from below.

* HP:Beaten MV:Haggard - Ragyn: Critical >

Asylum tickles *Ragyn*'s head with his pierce.

* HP:Beaten MV:Haggard - Ragyn: Critical >
*Ragyn* sends you sprawling with a powerful bash!

* HP:Beaten MV:Haggard - Ragyn: Critical >

Asylum barely pierces *Ragyn*'s body.
A sergeant joins Ragyn's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander joins a sergeant's fight!
*Ragyn* blasts your right hand hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Haggard - Ragyn: Critical >
f

The Shienaran commander bellows 'qzS T^`MRuVC GNcHX? H@ALl Hk? hJV yQF pHZAgtG'
The Shienaran commander bellows 'WhqlS `nJ ^oJc dL@Tv RK\Wbr Ojf pnkR wG?mmKJ`'

* HP:Beaten MV:Haggard - Ragyn: Critical >

The Shienaran commander lances your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran barely crushes your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran barely crushes your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran blasts your left foot.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

A sergeant barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

Asylum tickles *Ragyn*'s left hand with his pierce.
Asylum barely pierces *Ragyn*'s right leg.

* HP:Critical MV:Haggard - Asylum: Wounded - Ragyn: Critical >

*Ragyn* sends Asylum sprawling with a powerful bash!
*Ragyn* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Haggard - Asylum: Wounded - Ragyn: Critical >
The Shienaran commander barely lances your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran barely tickles your body with his crush.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran tickles your head with his crush.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran blasts your body.
You wish that your wounds would stop BLEEDING so much!

Someone tickles your body with his blast.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]

tamrutamallinen
Posts: 3
Joined: Thu Sep 17, 2015 2:00 pm

Re: Ouch! That really did HURT!

Post by tamrutamallinen » Tue Nov 10, 2015 3:03 pm

* R HP:Hurt SP:Full MV:Fresh > Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
A mirrored lantern has been left here.
The corpse of a black stallion is lying here.
The corpse of a gray palfrey is lying here.
A fragile vial filled with dark red liquid is here.
The corpse of Tarn is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Hurt SP:Full MV:Fresh > sigh
You sigh.

* R HP:Hurt SP:Full MV:Fresh >
*Toribio* has arrived from the west.

* R HP:Hurt SP:Full MV:Fresh >
*Toribio* tries to scythe you, but you parry successfully.

* R HP:Hurt SP:Full MV:Fresh - Toribio: Wounded > nar on burnt
emb
You try to strike *Toribio*, but he deflects the blow.
The corpse of a black stallion has decayed into a pile of dust.
The corpse of a gray palfrey has decayed into a pile of dust.
You narrate 'on burnt'

* R HP:Hurt SP:Bursting MV:Fresh - Toribio: Wounded > 5
You feel the flows of saidar coursing through your body.

ng MV:Fresh - Toribio: Wounded >
*Toribio* sends you sprawling with a powerful bash! <------- Oh here comes the hurt

* R HP:Hurt SP:Bursting MV:Fresh - Toribio: Wounded >
*Toribio* scythes your body extremely hard.

* R HP:Hurt SP:Bursting MV:Fresh - Toribio: Wounded > rw

*Lykan* slices your head extremely hard.

* R HP:Wounded SP:Bursting MV:Fresh - Toribio: Wounded >
*Errtu* blasts your body into bloody fragments!

* R HP:Wounded SP:Bursting MV:Fresh - Toribio: Wounded >
*Errtu* blasts your left leg very hard.
*Lykan* slices your body into bloody fragments!
*Toribio* scythes your body extremely hard.

[channel 'ice spikes']sting MV:Fresh - Toribio: Wounded >
You begin to weave the appropriate flows...

Cancelled.
[rel weave]
Ok.

* R HP:Battered SP:Bursting MV:Fresh - Toribio: Wounded > f
w
w
w
*Errtu* blasts your left leg hard.
*Lykan* slices your body very hard.
You try to strike *Toribio*, but he deflects the blow.
*Toribio* scythes your body hard.
You panic and attempt to flee!

w
You flee head over heels.
The Dusty Road
The old road here bends west and south here, continuing through the forest.
All around the road, you can see impenetrable forest, but to the west, by
the road, you can see a couple of burnt and smashed wagons by the road. To
the north, the tip of a tower is visible over the trees.
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
A mirrored lantern has been left here.
A fragile vial filled with dark red liquid is here.
The corpse of Tarn is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
*Errtu* is standing here.
*Lykan* is standing here.
*Toribio* is standing here.

w
* R HP:Beaten SP:Bursting MV:Full > w
*Errtu* tries to blast you, but you deflect the blow.
*Lykan* slices your head very hard.
No way! You're fighting for your life!

w
* R HP:Beaten SP:Bursting MV:Full - Errtu: Wounded > w
*Toribio* scythes your body very hard.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Beaten SP:Bursting MV:Full - Errtu: Wounded > w
w
w
*Lykan* slices your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

f
* R HP:Critical SP:Bursting MV:Full - Errtu: Wounded > w
No way! You're fighting for your life!

w
* R HP:Critical SP:Bursting MV:Full - Errtu: Wounded > w
No way! You're fighting for your life!

* R HP:Critical SP:Bursting MV:Full - Errtu: Wounded > w
No way! You're fighting for your life!

w
* R HP:Critical SP:Bursting MV:Full - Errtu: Wounded > w
No way! You're fighting for your life!

* R HP:Critical SP:Bursting MV:Full - Errtu: Wounded > No way! You're fighting for your life!

* R HP:Critical SP:Bursting MV:Full - Errtu: Wounded > No way! You're fighting for your life!

* R HP:Critical SP:Bursting MV:Full - Errtu: Wounded > No way! You're fighting for your life!

rsting MV:Full - Errtu: Wounded >
*Toribio* scythes your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*Lykan* slices your right arm very hard.
You wish that your wounds would stop BLEEDING so much!

*Errtu* tries to blast you, but you deflect the blow.

You flee head over heels.
The Dusty Road
The old road here bends west and south here, continuing through the forest.
All around the road, you can see impenetrable forest, but to the west, by
the road, you can see a couple of burnt and smashed wagons by the road. To
the north, the tip of a tower is visible over the trees.
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
The Dusty Road
To the north and south, the road bends back to resume its original east-west
orientation. The trees bordering the road form an impenetrable wall, and the
only way you can move is along the road. Looking around, you can see the tip
of a tower poking up through the trees to the north.
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A raven is here, watching.
A raven is here flying around.

* R HP:Critical SP:Bursting MV:Full > Alas, you cannot go that way...

* R HP:Critical SP:Bursting MV:Full > w
Alas, you cannot go that way...

w
w
* R HP:Critical SP:Bursting MV:Full > w
Alas, you cannot go that way...

* R HP:Critical SP:Bursting MV:Full > w
Alas, you cannot go that way...

* R HP:Critical SP:Bursting MV:Full > s
*Lykan* has arrived from the north.
*Toribio* has arrived from the north.
*Toribio* tries to scythe you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Critical SP:Bursting MV:Full - Toribio: Wounded > s
s
*someone* blasts your right hand into bloody fragments!
You are dead! Sorry...
LOL in my panic mode totally pushed W a million times more then needed.. i got to get better about that.. Thanks guys... note to self stop pushing so freaking many buttons..

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Ouch! That really did HURT!

Post by Razhak » Tue Nov 10, 2015 3:44 pm

The only thing that hurts more then this log, is trying to spell your name..

Naerin
Posts: 313
Joined: Sat May 23, 2015 12:29 pm

Re: Ouch! That really did HURT!

Post by Naerin » Tue Nov 10, 2015 5:48 pm

Wait, her? It's long but it's easy to spell, it's just a bunch of FC names combined together. Now Estryanjke or whatever..

Spyder
Posts: 201
Joined: Wed Mar 25, 2015 5:51 am
Location: Australia

Re: Ouch! That really did HURT!

Post by Spyder » Tue Nov 10, 2015 10:15 pm

Still not as bad as that old trolloc with the V name!!!

Zarth
Posts: 371
Joined: Wed Jul 15, 2015 8:04 pm

Re: Ouch! That really did HURT!

Post by Zarth » Tue Nov 10, 2015 10:57 pm

Vyaschlofisc!

* HP:Critical MV:Full > [k langois]
They aren't here.

* HP:Critical MV:Full >

*Kyr* has arrived from the north.
Toribio tries to scythe *Erynn*, but she deflects the blow.
*Langois* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

*Kyr* swiftly dodges Asylum's attempt to hit him.

* HP:Critical MV:Full - Langois: Healthy >

Kjjal tries to slice *Kyr*, but he parries successfully.
Porka tries to pound *Langois*, but he deflects the blow.

* HP:Critical MV:Full - Langois: Healthy >
b
[bash ]


-=
Byrg tries to blast *Erynn*, but she deflects the blow.

+
*
Nazgrim tries to pierce *Kyr*, but he deflects the blow.


Nazgrim tries to pierce *Kyr*, but he parries successfully.
Byrg tries to blast *Erynn*, but she parries successfully.
Asylum tries to hit *Kyr*, but he dodges the attack.
*Langois* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

*Langois* pierces your body.
You wish that your wounds would stop BLEEDING so much!


*
+=
-
-
*Kyr* avoids being bashed by Kjjal who loses his balance and falls!

=
Toribio sends *Erynn* sprawling with a powerful bash!
*Langois* avoids being bashed by Porka who loses her balance and falls!
Your bash at *Langois* sends him sprawling!

* HP:Critical MV:Full - Langois: Scratched >

Nazgrim tries to pierce *Kyr*, but he parries successfully.
Byrg blasts *Erynn*'s right foot extremely hard.
*Kyr* swiftly dodges Asylum's attempt to hit him.
You blast *Langois*'s body into bloody fragments!
Toribio scythes *Erynn*'s head hard.

* HP:Critical MV:Full - Langois: Hurt >
Asylum avoids being bashed by *Kyr* who loses his balance and falls!

* HP:Critical MV:Full - Langois: Hurt >
You blast *Langois*'s body into bloody fragments!

nod langois
* HP:Critical MV:Full - Langois: Wounded >
b
You nod at him.

* HP:Critical MV:Full - Langois: Wounded > Kjjal narrates 'Kyr batt'
[bash ]
They already seem to be stunned.

* HP:Critical MV:Full - Langois: Wounded >
b
Porka clambers to her feet.
[bash ]
They already seem to be stunned.

* HP:Critical MV:Full - Langois: Wounded >
Porka pounds *Langois*'s right arm into bloody fragments!

* HP:Critical MV:Full - Langois: Wounded >
b
Porka pounds *Langois*'s left leg into bloody fragments!
Nazgrim tries to pierce *Kyr*, but he deflects the blow.
Byrg blasts *Erynn*'s right leg hard.
*Kyr* swiftly dodges Asylum's attempt to hit him.
You blast *Langois*'s left foot into bloody fragments!
*Langois* panics, and attempts to flee!
*someone* pierces your right leg.
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
Yet again! Seems like a rerun...
Circle of Darkness

Estryanjke
Posts: 3
Joined: Fri Oct 23, 2015 4:19 pm

Re: Ouch! That really did HURT!

Post by Estryanjke » Wed Nov 11, 2015 9:23 am

You complain about spelling my name, but you did it perfectly!

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