Fail!
Re: Fail!
*Ibner* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Ibner*'s death cry.
* HP:Beaten MV:Tiring >
They aren't here.
Kultunk gets eleven copper pennys from the corpse of Ibner.
Kultunk gets a stable ticket from the corpse of Ibner.
Kultunk gets eleven gold crowns from the corpse of Ibner.
Kultunk gets a large number of copper pennies from the corpse of Ibner.
Kultunk gets a pair of lissome leather boots with metal capped toes from the corpse of Ibner.
Kultunk gets a pair of ebony-steel plate greaves from the corpse of Ibner.
Kultunk gets a belt with a buckle of cuendillar from the corpse of Ibner.
Kultunk gets an oddly curved longsword from the corpse of Ibner.
Kultunk gets a silver etched shield from the corpse of Ibner.
Kultunk gets a silver Kandori wristcuff from the corpse of Ibner.
Kultunk gets a silver Kandori wristcuff from the corpse of Ibner.
Kultunk gets a sturdy pair of full leather gauntlets from the corpse of Ibner.
Kultunk gets a pair of riveted chainmail sleeves from the corpse of Ibner.
Kultunk gets a backpack from the corpse of Ibner.
Kultunk gets a silver-lined black velvet duster from the corpse of Ibner.
Kultunk gets a tunic of finely-crafted chain from the corpse of Ibner.
Kultunk gets a thin, black chain from the corpse of Ibner.
Kultunk gets a strange, insectoid helm from the corpse of Ibner.
Kultunk gets a cheap brass ring from the corpse of Ibner.
Kultunk gets a jade signet ring from the corpse of Ibner.
Kultunk gets a crystal lightstick from the corpse of Ibner.
* HP:Beaten MV:Tiring > Kultunk narrates 'rip ibner'
The corpse of Ibner seems to be empty.
* HP:Beaten MV:Tiring > You narrate 'nice'
* HP:Beaten MV:Tiring >
The enormous worm has arrived from the east.
The enormous worm hits Crotchrot's right arm.
* HP:Beaten MV:Tiring >
Crotchrot blasts the enormous worm's body into bloody fragments!
The enormous worm barely hits Crotchrot's body.
* HP:Beaten MV:Tiring >
Crotchrot tries to blast the enormous worm, but it parries successfully.
* HP:Beaten MV:Tiring >
Crotchrot narrates 'fripped'
* HP:Beaten MV:Tiring > You try to crush the enormous worm, but it deflects the blow.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You try to crush the enormous worm, but it dodges the attack.
Crotchrot blasts the enormous worm's body extremely hard.
The enormous worm barely tickles Crotchrot's body with its hit.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
Crotchrot narrates 'berked on worm'
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You narrate 'kill the worm'
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You crush the enormous worm's head very hard.
Crotchrot blasts the enormous worm's head extremely hard.
The enormous worm tickles Crotchrot's left leg with its hit.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >
Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
The corpse of Ibner is lying here.
You sense a hidden life form in the area...
The enormous worm is here, fighting Crotchrot.
Crotchrot Itchy Bottom is here, fighting the enormous worm.
Kultunk the Dark Master is standing here.
A warhorse is here, stamping his feet impatiently.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >
The enormous worm swiftly dodges Kultunk's attempt to slash it.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >
Kultunk slashes the enormous worm's head into bloody fragments!
You try to crush the enormous worm, but it dodges the attack.
Crotchrot tries to blast the enormous worm, but it parries successfully.
The enormous worm barely hits Crotchrot's body.
Your heartbeat calms down more as you feel less panicked.
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
You narrate 'then the horse'
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
You crush the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
The enormous worm tickles Crotchrot's body with its hit.
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
Kultunk sends the enormous worm sprawling with a powerful bash!
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
Kultunk slashes the enormous worm's head into bloody fragments!
You crush the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Beaten >
Kultunk slashes the enormous worm's body into bloody fragments!
You crush the enormous worm's head into bloody fragments!
Crotchrot blasts the enormous worm's head into bloody fragments!
The enormous worm is dead! R.I.P.
You receive your share of experience...
Practice makes perfect. Keep going.
Your blood freezes as you hear the enormous worm's death cry.
* HP:Beaten MV:Strong >
Kultunk tries to slash a warhorse, but he deflects the blow.
* HP:Beaten MV:Strong >
A warhorse tickles Kultunk's body with his hit.
Kultunk slashes a warhorse's right arm into bloody fragments!
You crush a warhorse's body into bloody fragments!
* HP:Beaten MV:Strong - Kultunk: Battered - a warhorse: Wounded >
*Gralin* places a curved clear dagger in the back of Crotchrot, resulting in some strange noises and blood!
Crotchrot is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Ibner*'s death cry.
* HP:Beaten MV:Tiring >
They aren't here.
Kultunk gets eleven copper pennys from the corpse of Ibner.
Kultunk gets a stable ticket from the corpse of Ibner.
Kultunk gets eleven gold crowns from the corpse of Ibner.
Kultunk gets a large number of copper pennies from the corpse of Ibner.
Kultunk gets a pair of lissome leather boots with metal capped toes from the corpse of Ibner.
Kultunk gets a pair of ebony-steel plate greaves from the corpse of Ibner.
Kultunk gets a belt with a buckle of cuendillar from the corpse of Ibner.
Kultunk gets an oddly curved longsword from the corpse of Ibner.
Kultunk gets a silver etched shield from the corpse of Ibner.
Kultunk gets a silver Kandori wristcuff from the corpse of Ibner.
Kultunk gets a silver Kandori wristcuff from the corpse of Ibner.
Kultunk gets a sturdy pair of full leather gauntlets from the corpse of Ibner.
Kultunk gets a pair of riveted chainmail sleeves from the corpse of Ibner.
Kultunk gets a backpack from the corpse of Ibner.
Kultunk gets a silver-lined black velvet duster from the corpse of Ibner.
Kultunk gets a tunic of finely-crafted chain from the corpse of Ibner.
Kultunk gets a thin, black chain from the corpse of Ibner.
Kultunk gets a strange, insectoid helm from the corpse of Ibner.
Kultunk gets a cheap brass ring from the corpse of Ibner.
Kultunk gets a jade signet ring from the corpse of Ibner.
Kultunk gets a crystal lightstick from the corpse of Ibner.
* HP:Beaten MV:Tiring > Kultunk narrates 'rip ibner'
The corpse of Ibner seems to be empty.
* HP:Beaten MV:Tiring > You narrate 'nice'
* HP:Beaten MV:Tiring >
The enormous worm has arrived from the east.
The enormous worm hits Crotchrot's right arm.
* HP:Beaten MV:Tiring >
Crotchrot blasts the enormous worm's body into bloody fragments!
The enormous worm barely hits Crotchrot's body.
* HP:Beaten MV:Tiring >
Crotchrot tries to blast the enormous worm, but it parries successfully.
* HP:Beaten MV:Tiring >
Crotchrot narrates 'fripped'
* HP:Beaten MV:Tiring > You try to crush the enormous worm, but it deflects the blow.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You try to crush the enormous worm, but it dodges the attack.
Crotchrot blasts the enormous worm's body extremely hard.
The enormous worm barely tickles Crotchrot's body with its hit.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
Crotchrot narrates 'berked on worm'
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You narrate 'kill the worm'
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Hurt >
You crush the enormous worm's head very hard.
Crotchrot blasts the enormous worm's head extremely hard.
The enormous worm tickles Crotchrot's left leg with its hit.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >
Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
The corpse of Ibner is lying here.
You sense a hidden life form in the area...
The enormous worm is here, fighting Crotchrot.
Crotchrot Itchy Bottom is here, fighting the enormous worm.
Kultunk the Dark Master is standing here.
A warhorse is here, stamping his feet impatiently.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >
The enormous worm swiftly dodges Kultunk's attempt to slash it.
* HP:Beaten MV:Tiring - Crotchrot: Hurt - the enormous worm: Wounded >
Kultunk slashes the enormous worm's head into bloody fragments!
You try to crush the enormous worm, but it dodges the attack.
Crotchrot tries to blast the enormous worm, but it parries successfully.
The enormous worm barely hits Crotchrot's body.
Your heartbeat calms down more as you feel less panicked.
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
You narrate 'then the horse'
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
You crush the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
The enormous worm tickles Crotchrot's body with its hit.
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
Kultunk sends the enormous worm sprawling with a powerful bash!
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Wounded >
Kultunk slashes the enormous worm's head into bloody fragments!
You crush the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
Crotchrot blasts the enormous worm's body into bloody fragments!
* HP:Beaten MV:Strong - Crotchrot: Hurt - the enormous worm: Beaten >
Kultunk slashes the enormous worm's body into bloody fragments!
You crush the enormous worm's head into bloody fragments!
Crotchrot blasts the enormous worm's head into bloody fragments!
The enormous worm is dead! R.I.P.
You receive your share of experience...
Practice makes perfect. Keep going.
Your blood freezes as you hear the enormous worm's death cry.
* HP:Beaten MV:Strong >
Kultunk tries to slash a warhorse, but he deflects the blow.
* HP:Beaten MV:Strong >
A warhorse tickles Kultunk's body with his hit.
Kultunk slashes a warhorse's right arm into bloody fragments!
You crush a warhorse's body into bloody fragments!
* HP:Beaten MV:Strong - Kultunk: Battered - a warhorse: Wounded >
*Gralin* places a curved clear dagger in the back of Crotchrot, resulting in some strange noises and blood!
Crotchrot is dead! R.I.P.
Re: Fail!
Where did those worms come from? :(
Deep in the Valley
[ obvious exits: N W U ]
*Gumps* is standing here, riding a warhorse.
You smell something remniscent of death as you enter this place.
* HP:Beaten MV:Haggard > You try to blast *Gumps*, but he deflects the blow.
* HP:Beaten MV:Haggard - Gumps: Beaten > *Gumps* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Gumps*, but he deflects the blow.
-=+**+
*Gumps* panics, and attempts to flee!
=- -=
Your bash at *Gumps* sends him sprawling!
bash
* HP:Critical MV:Haggard - Gumps: Critical > The enormous worm barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The enormous worm joins the enormous worm's fight!
They already seem to be stunned.
bash
* HP:Critical MV:Haggard - Gumps: Critical > They already seem to be stunned.
bash
* HP:Critical MV:Haggard - Gumps: Critical > They already seem to be stunned.
bash
n
* HP:Critical MV:Haggard - Gumps: Critical >
The enormous worm barely hits your head.
You wish that your wounds would stop BLEEDING so much!
The enormous worm tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You blast *Gumps*'s left leg very hard.
* HP:Critical MV:Haggard - Gumps: Critical > n
n
n
n
Cancelled.
*Gumps* leaves up riding a warhorse.
*Gumps* has arrived from above, riding a warhorse.
No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > n
n
*Gumps* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > sigh
You try to blast the enormous worm, but it deflects the blow.
The enormous worm tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
The enormous worm tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - the enormous worm: Scratched >
You blast the enormous worm's body extremely hard.
* HP:Critical MV:Haggard - the enormous worm: Scratched > You sigh.
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*Gumps* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*Gumps* pierces your body.
You wish that your wounds would stop BLEEDING so much!
The enormous worm barely hits your body.
You wish that your wounds would stop BLEEDING so much!
The enormous worm hits your body.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*Gumps* waves.
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*someone* pierces your right leg.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
Deep in the Valley
[ obvious exits: N W U ]
*Gumps* is standing here, riding a warhorse.
You smell something remniscent of death as you enter this place.
* HP:Beaten MV:Haggard > You try to blast *Gumps*, but he deflects the blow.
* HP:Beaten MV:Haggard - Gumps: Beaten > *Gumps* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
You try to blast *Gumps*, but he deflects the blow.
-=+**+
*Gumps* panics, and attempts to flee!
=- -=
Your bash at *Gumps* sends him sprawling!
bash
* HP:Critical MV:Haggard - Gumps: Critical > The enormous worm barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The enormous worm joins the enormous worm's fight!
They already seem to be stunned.
bash
* HP:Critical MV:Haggard - Gumps: Critical > They already seem to be stunned.
bash
* HP:Critical MV:Haggard - Gumps: Critical > They already seem to be stunned.
bash
n
* HP:Critical MV:Haggard - Gumps: Critical >
The enormous worm barely hits your head.
You wish that your wounds would stop BLEEDING so much!
The enormous worm tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You blast *Gumps*'s left leg very hard.
* HP:Critical MV:Haggard - Gumps: Critical > n
n
n
n
Cancelled.
*Gumps* leaves up riding a warhorse.
*Gumps* has arrived from above, riding a warhorse.
No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > n
n
*Gumps* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > No way! You're fighting for your life!
* HP:Critical MV:Haggard - the enormous worm: Scratched > sigh
You try to blast the enormous worm, but it deflects the blow.
The enormous worm tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
The enormous worm tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - the enormous worm: Scratched >
You blast the enormous worm's body extremely hard.
* HP:Critical MV:Haggard - the enormous worm: Scratched > You sigh.
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*Gumps* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*Gumps* pierces your body.
You wish that your wounds would stop BLEEDING so much!
The enormous worm barely hits your body.
You wish that your wounds would stop BLEEDING so much!
The enormous worm hits your body.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*Gumps* waves.
* HP:Critical MV:Haggard - the enormous worm: Scratched >
*someone* pierces your right leg.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
Re: Fail!
A Treacherous Slope
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Devourer* is standing here.
A sickly, skinny deer stands here in a daze.
* R HP:Battered MV:Strong >
3b
*Devourer* leaves west.
* R HP:Battered MV:Strong > Arglebargle, glop-glyf!?!
* R HP:Battered MV:Strong >
Alterith has arrived from the east, riding a warhorse.
A raven has arrived from the east.
* R HP:Battered MV:Strong >
3
west
[k dark]
They aren't here.
* R HP:Battered MV:Strong >
west
Boulder Strewn Trail
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black snake is here, lying on a rock.
* R HP:Battered MV:Strong > Overlooking the Stables
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
You sense a hidden life form in the area... <--- I see you
*Devourer* is standing here.
A hound of the shadow smells blood in the air.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
* R HP:Battered MV:Strong >
north
*Devourer* leaves north.
* R HP:Battered MV:Strong > A Sharp Dropoff
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Devourer* is standing here.
* R HP:Battered MV:Strong >
*Devourer* leaves east. Here I wait about 5 seconds before doing anything.
* R HP:Battered MV:Strong >
2
b
[k h.dark]
They aren't here.
* R HP:Battered MV:Tiring > [bash ]
Bash who?
* R HP:Battered MV:Tiring >
south
2
b
Overlooking the Stables
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
You sense a hidden life form in the area...
A hound of the shadow smells blood in the air.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
Suddenly *someone* places something in your back! Talk about bad timing. Must of started the second I left room since it was a instant stab.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > [k h.dark]
Maybe you should get on your feet first?
* HP:Critical MV:Haggard > [bash ]
Maybe you should get on your feet first?
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Devourer* is standing here.
A sickly, skinny deer stands here in a daze.
* R HP:Battered MV:Strong >
3b
*Devourer* leaves west.
* R HP:Battered MV:Strong > Arglebargle, glop-glyf!?!
* R HP:Battered MV:Strong >
Alterith has arrived from the east, riding a warhorse.
A raven has arrived from the east.
* R HP:Battered MV:Strong >
3
west
[k dark]
They aren't here.
* R HP:Battered MV:Strong >
west
Boulder Strewn Trail
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black snake is here, lying on a rock.
* R HP:Battered MV:Strong > Overlooking the Stables
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
You sense a hidden life form in the area... <--- I see you
*Devourer* is standing here.
A hound of the shadow smells blood in the air.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
* R HP:Battered MV:Strong >
north
*Devourer* leaves north.
* R HP:Battered MV:Strong > A Sharp Dropoff
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Devourer* is standing here.
* R HP:Battered MV:Strong >
*Devourer* leaves east. Here I wait about 5 seconds before doing anything.
* R HP:Battered MV:Strong >
2
b
[k h.dark]
They aren't here.
* R HP:Battered MV:Tiring > [bash ]
Bash who?
* R HP:Battered MV:Tiring >
south
2
b
Overlooking the Stables
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
You sense a hidden life form in the area...
A hound of the shadow smells blood in the air.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
Suddenly *someone* places something in your back! Talk about bad timing. Must of started the second I left room since it was a instant stab.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > [k h.dark]
Maybe you should get on your feet first?
* HP:Critical MV:Haggard > [bash ]
Maybe you should get on your feet first?
Re: Fail!
An hour looking for someone, find them, stalk them from Caemlyn to Amador then...
dism
* R HP:Scratched MV:Tiring > You stop riding him.
sneak
* HP:Scratched MV:Tiring > n
Ok, you'll try to move silently for a while.
0
* S HP:Scratched MV:Tiring > A Dirt Lane
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring > backstab h.Fenariel
Backstab who?
* S HP:Scratched MV:Tiring > change mood berserk
w
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
* S HP:Scratched MV:Tiring > Road Near the Village
[ obvious exits: N E S W ] [ W: frontdoor ]
There are some tracks of a horse leaving north.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A brown sack has been left here.
A soft leather pouch has been discarded here.
* S HP:Scratched MV:Tiring > n
Village Square
[ obvious exits: N E S W ]
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
A fountain is here, offering clear blue water to all.
A Hand of the Light Inquisitor is here, searching for Darkfriends.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A swarthy man wearing the rank insignia of Hundredman on his white cloak is here, riding a dust-colored gelding.
* S HP:Scratched MV:Tiring > e
0
backstab h.Fenariel
Meeting Hall
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby.
Fenariel of Murandy is standing here.
A personnel trainer stands here, helping you gain experience.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
You silently approach your victim...
*TICK IN 5 SECONDS.
A horse trader narrates 'Shadowspawn in Fal Dara! Rally to me!'
Ooops. Your clumsy execution broadcasts your intentions.
dism
* R HP:Scratched MV:Tiring > You stop riding him.
sneak
* HP:Scratched MV:Tiring > n
Ok, you'll try to move silently for a while.
0
* S HP:Scratched MV:Tiring > A Dirt Lane
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring > backstab h.Fenariel
Backstab who?
* S HP:Scratched MV:Tiring > change mood berserk
w
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
* S HP:Scratched MV:Tiring > Road Near the Village
[ obvious exits: N E S W ] [ W: frontdoor ]
There are some tracks of a horse leaving north.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A brown sack has been left here.
A soft leather pouch has been discarded here.
* S HP:Scratched MV:Tiring > n
Village Square
[ obvious exits: N E S W ]
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
A fountain is here, offering clear blue water to all.
A Hand of the Light Inquisitor is here, searching for Darkfriends.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A swarthy man wearing the rank insignia of Hundredman on his white cloak is here, riding a dust-colored gelding.
* S HP:Scratched MV:Tiring > e
0
backstab h.Fenariel
Meeting Hall
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby.
Fenariel of Murandy is standing here.
A personnel trainer stands here, helping you gain experience.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
You silently approach your victim...
*TICK IN 5 SECONDS.
A horse trader narrates 'Shadowspawn in Fal Dara! Rally to me!'
Ooops. Your clumsy execution broadcasts your intentions.
Re: Fail!
* HP:Beaten MV:Haggard > Path Junction
[ obvious exits: N E W ]7497
A rat scurries around trying to get out of sight.
A raven is here, watching.
*Carter* is here, fighting Angkar, riding a gray palfrey.
Angkar Eel is here, fighting Aramis mending a weapon.
A gray palfrey prances skittishly nearby.
*Aramis* is here, fighting Angkar, riding a warhorse.
Angkar panics, and attempts to flee!
* HP:Beaten MV:Haggard > You crush *Carter*'s body.
* HP:Beaten MV:Haggard - Angkar: Scratched - Carter: Battered >
-
=
*Aramis* tries to hack Angkar, but he deflects the blow.
Lord Kajin has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
+
*
Angkar avoids being bashed by *Carter* who loses his balance and falls!
Angkar leaves north.
*
+=
-
A sergeant bellows 'GegRg V?p DyM` iZTDZ WlDL`E DlO Rjcx qcZ]nzmn'
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
-
=
Your bash at *Carter* sends him sprawling!
* HP:Beaten MV:Haggard - Carter: Battered >
*Aramis* hacks your head.
* HP:Beaten MV:Haggard - Carter: Battered >
*Aramis* hacks your right leg hard.
A member of the Lancer cavalry slashes your body.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your left arm with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
Lord Kajin blasts your right arm.
You wish that your wounds would stop BLEEDING so much!
You crush *Carter*'s left leg hard.
* HP:Critical MV:Haggard - Carter: Battered >
Crotchrot narrates 'scent'
nar i beat
* HP:Critical MV:Haggard - Carter: Battered >
cw
change mood wimpy
You narrate 'i beat'
f
* HP:Critical MV:Haggard - Carter: Battered > Mood changed to: Wimpy
* HP:Critical MV:Haggard - Carter: Battered > You are too exhausted.
* HP:Critical MV:Haggard - Carter: Battered >
f
You are too exhausted.
* HP:Critical MV:Haggard - Carter: Battered >
A member of the Lancer cavalry slashes your left arm.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
*Carter* blasts your body.
You wish that your wounds would stop BLEEDING so much!
Lord Kajin blasts your right leg.
You wish that your wounds would stop BLEEDING so much!
You barely crush *Carter*'s body.
* HP:Critical MV:Haggard - Carter: Beaten >
You dodge a bash from *Aramis* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - Carter: Beaten >
vial
get yellow pack; quaff yellow;
You get a thin vial of yellow fluid from a backpack.
f
* HP:Critical MV:Haggard - Carter: Beaten > You quaff a thin vial of yellow fluid
which dissolves.
You feel a sudden burst of stamina!
* HP:Critical MV:Weary - Carter: Beaten > You panic and
attempt to flee!
A member of the Lancer cavalry tickles your left leg with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your right leg with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your head with his slash.
You wish that your wounds would stop BLEEDING so much!
Lord Kajin barely blasts your body.
You wish that your wounds would stop BLEEDING so much!
*someone* sends you sprawling with a powerful bash!
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
[ obvious exits: N E W ]7497
A rat scurries around trying to get out of sight.
A raven is here, watching.
*Carter* is here, fighting Angkar, riding a gray palfrey.
Angkar Eel is here, fighting Aramis mending a weapon.
A gray palfrey prances skittishly nearby.
*Aramis* is here, fighting Angkar, riding a warhorse.
Angkar panics, and attempts to flee!
* HP:Beaten MV:Haggard > You crush *Carter*'s body.
* HP:Beaten MV:Haggard - Angkar: Scratched - Carter: Battered >
-
=
*Aramis* tries to hack Angkar, but he deflects the blow.
Lord Kajin has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
+
*
Angkar avoids being bashed by *Carter* who loses his balance and falls!
Angkar leaves north.
*
+=
-
A sergeant bellows 'GegRg V?p DyM` iZTDZ WlDL`E DlO Rjcx qcZ]nzmn'
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
-
=
Your bash at *Carter* sends him sprawling!
* HP:Beaten MV:Haggard - Carter: Battered >
*Aramis* hacks your head.
* HP:Beaten MV:Haggard - Carter: Battered >
*Aramis* hacks your right leg hard.
A member of the Lancer cavalry slashes your body.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your left arm with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
Lord Kajin blasts your right arm.
You wish that your wounds would stop BLEEDING so much!
You crush *Carter*'s left leg hard.
* HP:Critical MV:Haggard - Carter: Battered >
Crotchrot narrates 'scent'
nar i beat
* HP:Critical MV:Haggard - Carter: Battered >
cw
change mood wimpy
You narrate 'i beat'
f
* HP:Critical MV:Haggard - Carter: Battered > Mood changed to: Wimpy
* HP:Critical MV:Haggard - Carter: Battered > You are too exhausted.
* HP:Critical MV:Haggard - Carter: Battered >
f
You are too exhausted.
* HP:Critical MV:Haggard - Carter: Battered >
A member of the Lancer cavalry slashes your left arm.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
*Carter* blasts your body.
You wish that your wounds would stop BLEEDING so much!
Lord Kajin blasts your right leg.
You wish that your wounds would stop BLEEDING so much!
You barely crush *Carter*'s body.
* HP:Critical MV:Haggard - Carter: Beaten >
You dodge a bash from *Aramis* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Haggard - Carter: Beaten >
vial
get yellow pack; quaff yellow;
You get a thin vial of yellow fluid from a backpack.
f
* HP:Critical MV:Haggard - Carter: Beaten > You quaff a thin vial of yellow fluid
which dissolves.
You feel a sudden burst of stamina!
* HP:Critical MV:Weary - Carter: Beaten > You panic and
attempt to flee!
A member of the Lancer cavalry tickles your left leg with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your right leg with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry tickles your head with his slash.
You wish that your wounds would stop BLEEDING so much!
Lord Kajin barely blasts your body.
You wish that your wounds would stop BLEEDING so much!
*someone* sends you sprawling with a powerful bash!
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Re: Fail!
rofl, sometimes its better to just say screw it and hope PK comes north
S HP:Beaten DP:Bursting MV:Strong - Draz: Scratched >
*Draz* barely crushes your head.
You wish that your wounds would stop BLEEDING so much!
* S HP:Beaten DP:Bursting MV:Strong - Draz: Scratched > f<--- time to go wb fade for a horse and hoof it north, save me a vial
w
w
You panic and attempt to flee!
n
n
n
*Draz* crushes your body.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
An Abandoned Warren
[ obvious exits: E S W ]
A cute brown deer eyes you nervously.
An enormous tarantula is here.
An Abandoned Tunnel
[ obvious exits: E W U ]
o S HP:Critical DP:Bursting MV:Strong > An Abandoned Warren
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.
An enormous tarantula is here.
o S HP:Critical DP:Bursting MV:Strong > An Abandoned Tunnel
[ obvious exits: N S ]
o S HP:Critical DP:Bursting MV:Strong > Down in a Hole
[ obvious exits: S U D ]
o S HP:Critical DP:Bursting MV:Strong > u
Alas, you cannot go that way...
o S HP:Critical DP:Bursting MV:Strong > n
Caralain Grass
[ obvious exits: N E D ]
There are some bloody traces of a trolloc leaving down.
There are some tracks of an animal leaving east.
A fierce merlin is here flying around.
o S HP:Critical DP:Bursting MV:Strong > A hunter has arrived from the east.
Caralain Grass
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a horse leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a horse leaving east.
o S HP:Critical DP:Bursting MV:Strong > e
n
n
Caralain Grass
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a horse leaving west.
There are some tracks of an animal leaving west.
A plump pheasant pecks at the ground.
o S HP:Critical DP:Bursting MV:Strong > Caralain Grass
[ obvious exits: N E S W ]
There are some tracks of a horse leaving west.
There are some tracks of a horse leaving west.
Tiny yellow flowers are growing upon stalks here.
o S HP:Critical DP:Bursting MV:Strong > Caralain Grass
[ obvious exits: N E S W U ]
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a horse leaving south.
o S HP:Critical DP:Bursting MV:Strong > u
s
Braem Wood
[ obvious exits: E S W D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving down.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A cute brown deer eyes you nervously.
s
o S HP:Critical DP:Bursting MV:Tiring > s
Braem Wood
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A fierce merlin is visible flying high in the sky.
o S HP:Critical DP:Bursting MV:Tiring > Braem Wood
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A cute brown deer eyes you nervously.
A plump pheasant is visible flying high in the sky.
o S HP:Critical DP:Bursting MV:Tiring > u
Braem Wood Stream
[ obvious exits: N E W U ]
o S HP:Critical DP:Bursting MV:Tiring > u
A Windy Cliff
[ obvious exits: U D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving down.
A chicken wanders around here, pecking at the ground.
*Alison* is standing here, riding a warhorse.<-- the hell is she doing spamming here, they've been on me in braem tunnels
* S HP:Critical DP:Bursting MV:Tiring > *Alison* tickles your body with her strike.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* S HP:Critical DP:Bursting MV:Tiring - Alison: Healthy > s
f
No way! You're fighting for your life!
You panic and attempt to flee!:Tiring - Alison: Healthy >
s
*Alison* barely tickles your body with her strike.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Braem Wood Stream
[ obvious exits: N E W U ]
There are some bloody traces of a myrddraal leaving up.
Alas, you cannot go that way...
o S HP:Critical DP:Bursting MV:Tiring > n
e
Braem Wood
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A cute brown deer eyes you nervously.
A plump pheasant is visible flying high in the sky.
o S HP:Critical DP:Bursting MV:Tiring > s
Braem Wood
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A raven is visible flying high in the sky.
Mazrim Taim stands here, mocking the world.
s
o S HP:Critical DP:Bursting MV:Tiring > Mazrim Taim howls a loud battle cry!
Mazrim Taim tickles your body with his hit.
You wish that your wounds would stop BLEEDING so much!
A raven leaves west.
Mazrim Taim's hands weave a bright red flame...
A flash of bright red fire sent by Mazrim Taim is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
S HP:Beaten DP:Bursting MV:Strong - Draz: Scratched >
*Draz* barely crushes your head.
You wish that your wounds would stop BLEEDING so much!
* S HP:Beaten DP:Bursting MV:Strong - Draz: Scratched > f<--- time to go wb fade for a horse and hoof it north, save me a vial
w
w
You panic and attempt to flee!
n
n
n
*Draz* crushes your body.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
An Abandoned Warren
[ obvious exits: E S W ]
A cute brown deer eyes you nervously.
An enormous tarantula is here.
An Abandoned Tunnel
[ obvious exits: E W U ]
o S HP:Critical DP:Bursting MV:Strong > An Abandoned Warren
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.
An enormous tarantula is here.
o S HP:Critical DP:Bursting MV:Strong > An Abandoned Tunnel
[ obvious exits: N S ]
o S HP:Critical DP:Bursting MV:Strong > Down in a Hole
[ obvious exits: S U D ]
o S HP:Critical DP:Bursting MV:Strong > u
Alas, you cannot go that way...
o S HP:Critical DP:Bursting MV:Strong > n
Caralain Grass
[ obvious exits: N E D ]
There are some bloody traces of a trolloc leaving down.
There are some tracks of an animal leaving east.
A fierce merlin is here flying around.
o S HP:Critical DP:Bursting MV:Strong > A hunter has arrived from the east.
Caralain Grass
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a horse leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a horse leaving east.
o S HP:Critical DP:Bursting MV:Strong > e
n
n
Caralain Grass
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a horse leaving west.
There are some tracks of an animal leaving west.
A plump pheasant pecks at the ground.
o S HP:Critical DP:Bursting MV:Strong > Caralain Grass
[ obvious exits: N E S W ]
There are some tracks of a horse leaving west.
There are some tracks of a horse leaving west.
Tiny yellow flowers are growing upon stalks here.
o S HP:Critical DP:Bursting MV:Strong > Caralain Grass
[ obvious exits: N E S W U ]
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a horse leaving south.
o S HP:Critical DP:Bursting MV:Strong > u
s
Braem Wood
[ obvious exits: E S W D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving down.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A badger is rummaging about, looking for stuff to eat.
A cute brown deer eyes you nervously.
s
o S HP:Critical DP:Bursting MV:Tiring > s
Braem Wood
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A fierce merlin is visible flying high in the sky.
o S HP:Critical DP:Bursting MV:Tiring > Braem Wood
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A cute brown deer eyes you nervously.
A plump pheasant is visible flying high in the sky.
o S HP:Critical DP:Bursting MV:Tiring > u
Braem Wood Stream
[ obvious exits: N E W U ]
o S HP:Critical DP:Bursting MV:Tiring > u
A Windy Cliff
[ obvious exits: U D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving down.
A chicken wanders around here, pecking at the ground.
*Alison* is standing here, riding a warhorse.<-- the hell is she doing spamming here, they've been on me in braem tunnels
* S HP:Critical DP:Bursting MV:Tiring > *Alison* tickles your body with her strike.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* S HP:Critical DP:Bursting MV:Tiring - Alison: Healthy > s
f
No way! You're fighting for your life!
You panic and attempt to flee!:Tiring - Alison: Healthy >
s
*Alison* barely tickles your body with her strike.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Braem Wood Stream
[ obvious exits: N E W U ]
There are some bloody traces of a myrddraal leaving up.
Alas, you cannot go that way...
o S HP:Critical DP:Bursting MV:Tiring > n
e
Braem Wood
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A cute brown deer eyes you nervously.
A plump pheasant is visible flying high in the sky.
o S HP:Critical DP:Bursting MV:Tiring > s
Braem Wood
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A raven is visible flying high in the sky.
Mazrim Taim stands here, mocking the world.
s
o S HP:Critical DP:Bursting MV:Tiring > Mazrim Taim howls a loud battle cry!
Mazrim Taim tickles your body with his hit.
You wish that your wounds would stop BLEEDING so much!
A raven leaves west.
Mazrim Taim's hands weave a bright red flame...
A flash of bright red fire sent by Mazrim Taim is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
Re: Fail!
And just to think, we could have had PK!
*Dominus* tickles your body with his pound.
* R HP:Hurt MV:Full - Dominus: Healthy >
You assume The Falcon Swoops, smiting *Dominus*'s body.
Dominus: Scratched >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* pounds your right arm hard.
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* looks at you.
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* pounds your body.
* R HP:Hurt MV:Full - Dominus: Scratched >
You smite *Dominus*'s body.
* R HP:Hurt MV:Full - Dominus: Scratched >
You dodge a bash from *Dominus* who loses his balance and falls!
* R HP:Hurt MV:Full - Dominus: Scratched >
You smite *Dominus*'s body.
* R HP:Hurt MV:Full - Dominus: Scratched >
You barely smite *Dominus*'s right foot.
Dominus: Scratched >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* pounds your left leg hard.
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* barely pounds your right foot.
* R HP:Hurt MV:Full - Dominus: Scratched >
You smite *Dominus*'s body.
*Dominus* pounds your body.
* R HP:Wounded MV:Full - Dominus: Scratched >
You smite *Dominus*'s head.
* R HP:Wounded MV:Full - Dominus: Hurt >
You dodge a bash from *Dominus* who loses his balance and falls!
* R HP:Wounded MV:Full - Dominus: Hurt >
You smite *Dominus*'s right arm hard.
* R HP:Wounded MV:Full - Dominus: Hurt >
*Dominus* pokes you in the ribs.
* R HP:Wounded MV:Full - Dominus: Hurt >
*Dominus* pounds your right arm hard.
You smite *Dominus*'s left leg hard.
* R HP:Wounded MV:Full - Dominus: Hurt >
*Dominus* pounds your right foot.
You flow effortlessly into Moon Rises Over the Water, smiting *Dominus*'s body.
Tarwin's Gap is blanketed in darkness as the sun sets.
* R HP:Wounded MV:Fresh - Dominus: Hurt >
*Dominus* barely pounds your body.
You smite *Dominus*'s body hard.
* R HP:Wounded MV:Fresh - Dominus: Hurt >
*Dominus* tickles your head with his pound.
You smite *Dominus*'s left leg.
* R HP:Wounded MV:Fresh - Dominus: Hurt >
*Dominus* barely pounds your right leg.
You smite *Dominus*'s body hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your body.
You smite *Dominus*'s right arm.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your left leg.
You smite *Dominus*'s body hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You smite *Dominus*'s body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You dodge a bash from *Dominus* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You barely smite *Dominus*'s body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You flow effortlessly into Wind and Rain, smiting *Dominus*'s body.
sh - Dominus: Wounded >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your right hand hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your right arm.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You smite *Dominus*'s right arm hard.
sh - Dominus: Wounded >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* barely pounds your body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You barely smite *Dominus*'s body.
sh - Dominus: Wounded >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* barely pounds your right foot.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your left leg hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* panics, and attempts to flee!
sh - Dominus: Wounded >
*Dominus* leaves south.
* R HP:Wounded MV:Fresh >
*Dominus* has arrived from the south.
* R HP:Wounded MV:Fresh >
*Dominus* looks at you.
* R HP:Wounded MV:Fresh >
The night has begun.
* R HP:Wounded MV:Fresh >
*Dominus* leaves north.
* R HP:Wounded MV:Fresh >
*Dominus* has arrived from the north.
* R HP:Wounded MV:Fresh >
*Dominus* suddenly lunges at you and tackles you to the ground!
* R HP:Wounded MV:Fresh >
*Dominus* leaves north.
* R HP:Wounded MV:Fresh >
*Gawrath* has arrived from the north.
* R HP:Wounded MV:Fresh >
*Gawrath* slashes your body hard.
* R HP:Wounded MV:Fresh - Gawrath: Healthy >
You smite *Gawrath*'s right arm hard.
sh - Gawrath: Scratched >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your left arm hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your body hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You smite *Gawrath*'s right arm.
sh - Gawrath: Scratched >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your body.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
A Shienaran scout narrates 'Spawn north of Lockshear!'
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your right arm very hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* looks at you.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You smite *Gawrath*'s right foot.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You dodge a bash from *Gawrath* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You assume Lizard in the Thornbush, smiting *Gawrath*'s body very hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You smite *Gawrath*'s body.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You dodge a bash from *Gawrath* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You flow effortlessly into The Heron Spreads Its Wings, smiting *Gawrath*'s head.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You smite *Gawrath*'s left arm hard.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You smite *Gawrath*'s body very hard.
*Gawrath* slashes your head.
The corpse of a trolloc scout has decayed into a pile of dust.
You dodge a bash from *Gawrath* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You smite *Gawrath*'s body.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
A Shienaran scout narrates 'Spawn north of Lockshear!'
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You flow effortlessly into The Boar Rushes Down the Mountain, smiting *Gawrath*'s body.
sh - Gawrath: Hurt >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
*Gawrath* slashes your left leg hard.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
*Gawrath* slashes your body hard.
*Gawrath* slashes your head hard.
* R HP:Battered MV:Fresh - Gawrath: Hurt >
*Gawrath* slashes your body.
You smite *Gawrath*'s body.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
You spin effortlessly into The River Undercuts the Bank, smiting *Gawrath*'s body very hard.
esh - Gawrath: Wounded >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your right leg hard.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left arm hard.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s body very hard.
esh - Gawrath: Wounded >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left leg very hard.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body very hard.
*Gawrath* slashes your right foot.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
You smite *Gawrath*'s body.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s head.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You dodge a bash from *Gawrath* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s body.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s right leg hard.
h - Gawrath: Wounded >
*Gawrath* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You assume The River Undercuts the Bank, smiting *Gawrath*'s body very hard.
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You smite *Gawrath*'s body hard.
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*someone* slashes your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
*Dominus* tickles your body with his pound.
* R HP:Hurt MV:Full - Dominus: Healthy >
You assume The Falcon Swoops, smiting *Dominus*'s body.
Dominus: Scratched >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* pounds your right arm hard.
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* looks at you.
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* pounds your body.
* R HP:Hurt MV:Full - Dominus: Scratched >
You smite *Dominus*'s body.
* R HP:Hurt MV:Full - Dominus: Scratched >
You dodge a bash from *Dominus* who loses his balance and falls!
* R HP:Hurt MV:Full - Dominus: Scratched >
You smite *Dominus*'s body.
* R HP:Hurt MV:Full - Dominus: Scratched >
You barely smite *Dominus*'s right foot.
Dominus: Scratched >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* pounds your left leg hard.
* R HP:Hurt MV:Full - Dominus: Scratched >
*Dominus* barely pounds your right foot.
* R HP:Hurt MV:Full - Dominus: Scratched >
You smite *Dominus*'s body.
*Dominus* pounds your body.
* R HP:Wounded MV:Full - Dominus: Scratched >
You smite *Dominus*'s head.
* R HP:Wounded MV:Full - Dominus: Hurt >
You dodge a bash from *Dominus* who loses his balance and falls!
* R HP:Wounded MV:Full - Dominus: Hurt >
You smite *Dominus*'s right arm hard.
* R HP:Wounded MV:Full - Dominus: Hurt >
*Dominus* pokes you in the ribs.
* R HP:Wounded MV:Full - Dominus: Hurt >
*Dominus* pounds your right arm hard.
You smite *Dominus*'s left leg hard.
* R HP:Wounded MV:Full - Dominus: Hurt >
*Dominus* pounds your right foot.
You flow effortlessly into Moon Rises Over the Water, smiting *Dominus*'s body.
Tarwin's Gap is blanketed in darkness as the sun sets.
* R HP:Wounded MV:Fresh - Dominus: Hurt >
*Dominus* barely pounds your body.
You smite *Dominus*'s body hard.
* R HP:Wounded MV:Fresh - Dominus: Hurt >
*Dominus* tickles your head with his pound.
You smite *Dominus*'s left leg.
* R HP:Wounded MV:Fresh - Dominus: Hurt >
*Dominus* barely pounds your right leg.
You smite *Dominus*'s body hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your body.
You smite *Dominus*'s right arm.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your left leg.
You smite *Dominus*'s body hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You smite *Dominus*'s body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You dodge a bash from *Dominus* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You barely smite *Dominus*'s body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You flow effortlessly into Wind and Rain, smiting *Dominus*'s body.
sh - Dominus: Wounded >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your right hand hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your right arm.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You smite *Dominus*'s right arm hard.
sh - Dominus: Wounded >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* barely pounds your body.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
You barely smite *Dominus*'s body.
sh - Dominus: Wounded >
*Dominus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* barely pounds your right foot.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* pounds your left leg hard.
* R HP:Wounded MV:Fresh - Dominus: Wounded >
*Dominus* panics, and attempts to flee!
sh - Dominus: Wounded >
*Dominus* leaves south.
* R HP:Wounded MV:Fresh >
*Dominus* has arrived from the south.
* R HP:Wounded MV:Fresh >
*Dominus* looks at you.
* R HP:Wounded MV:Fresh >
The night has begun.
* R HP:Wounded MV:Fresh >
*Dominus* leaves north.
* R HP:Wounded MV:Fresh >
*Dominus* has arrived from the north.
* R HP:Wounded MV:Fresh >
*Dominus* suddenly lunges at you and tackles you to the ground!
* R HP:Wounded MV:Fresh >
*Dominus* leaves north.
* R HP:Wounded MV:Fresh >
*Gawrath* has arrived from the north.
* R HP:Wounded MV:Fresh >
*Gawrath* slashes your body hard.
* R HP:Wounded MV:Fresh - Gawrath: Healthy >
You smite *Gawrath*'s right arm hard.
sh - Gawrath: Scratched >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your left arm hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your body hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You smite *Gawrath*'s right arm.
sh - Gawrath: Scratched >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your body.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
A Shienaran scout narrates 'Spawn north of Lockshear!'
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* slashes your right arm very hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
*Gawrath* looks at you.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You smite *Gawrath*'s right foot.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You dodge a bash from *Gawrath* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You assume Lizard in the Thornbush, smiting *Gawrath*'s body very hard.
* R HP:Wounded MV:Fresh - Gawrath: Scratched >
You smite *Gawrath*'s body.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You dodge a bash from *Gawrath* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You flow effortlessly into The Heron Spreads Its Wings, smiting *Gawrath*'s head.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You smite *Gawrath*'s left arm hard.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You smite *Gawrath*'s body very hard.
*Gawrath* slashes your head.
The corpse of a trolloc scout has decayed into a pile of dust.
You dodge a bash from *Gawrath* who loses his balance and falls!
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You smite *Gawrath*'s body.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
A Shienaran scout narrates 'Spawn north of Lockshear!'
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
You flow effortlessly into The Boar Rushes Down the Mountain, smiting *Gawrath*'s body.
sh - Gawrath: Hurt >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
*Gawrath* slashes your left leg hard.
* R HP:Wounded MV:Fresh - Gawrath: Hurt >
*Gawrath* slashes your body hard.
*Gawrath* slashes your head hard.
* R HP:Battered MV:Fresh - Gawrath: Hurt >
*Gawrath* slashes your body.
You smite *Gawrath*'s body.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
You spin effortlessly into The River Undercuts the Bank, smiting *Gawrath*'s body very hard.
esh - Gawrath: Wounded >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your right leg hard.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left arm hard.
* R HP:Battered MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s body very hard.
esh - Gawrath: Wounded >
*Gawrath* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left leg very hard.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body very hard.
*Gawrath* slashes your right foot.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
You smite *Gawrath*'s body.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s head.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You dodge a bash from *Gawrath* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s body.
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
You smite *Gawrath*'s right leg hard.
h - Gawrath: Wounded >
*Gawrath* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You assume The River Undercuts the Bank, smiting *Gawrath*'s body very hard.
*Gawrath* slashes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You smite *Gawrath*'s body hard.
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*Gawrath* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Gawrath: Wounded >
*someone* slashes your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Re: Fail!
You have 56(410) hit and 159(167) movement points.
You have scored 106268692 experience points and 541 quest points.
You need 2231308 exp to level and 459 qp to rank.
You have amassed 80 Turn points to date.
You have played 14 days and 11 hours (real time).
This ranks you as Kryzen the Under-lieutenant [Child of Light 6] (Level 50).
You are standing.
Kendall has arrived from the west, riding a gray palfrey.
[bash kendall]
Kendall smites your right foot.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at Kendall sends him sprawling!
This session you've landed 1072 out of 1768 bashes (60% landed)
Since 6/7/2018 you've landed 1072 out of 1768 bashes (60% landed)
* R HP:Critical MV:Full - Kendall: Wounded >
A Child of the Light sentinel barely cleaves Kendall's body.
* R HP:Critical MV:Full - Kendall: Wounded >
A Child of the Light sentinel cleaves Kendall's body.
A Child of the Light joins a Child of the Light sentinel's fight!
A Child of the Light joins a Child of the Light sentinel's fight!
A Child of the Light joins a Child of the Light sentinel's fight!
A Child of the Light joins a Child of the Light sentinel's fight!
You pound Kendall's left hand.
* R HP:Critical MV:Full - Kendall: Wounded > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Wounded > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Wounded > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Wounded > bash
A Child of the Light slashes Kendall's right arm.
A Child of the Light tries to slash Kendall, but he parries successfully.
A Child of the Light slashes Kendall's right arm.
A Child of the Light slashes Kendall's body.
A Child of the Light sentinel cleaves Kendall's body very hard.
You pound Kendall's body very hard.
- ll - Kendall: Battered >
A Child of the Light tickles Kendall's right arm with his slash.
A Child of the Light tickles Kendall's left arm with his slash.
A Child of the Light slashes Kendall's left arm.
A Child of the Light tries to slash Kendall, but he deflects the blow.
A Child of the Light sentinel cleaves Kendall's body.
=
Your bash at Kendall sends him sprawling!
This session you've landed 1074 out of 1770 bashes (60% landed)
Since 6/7/2018 you've landed 1074 out of 1770 bashes (60% landed)
* R HP:Critical MV:Full - Kendall: Battered >
A Child of the Light slashes Kendall's left arm.
A Child of the Light slashes Kendall's body.
A Child of the Light slashes Kendall's body.
A Child of the Light slashes Kendall's body.
A Child of the Light sentinel cleaves Kendall's right leg.
You pound Kendall's left arm.
* R HP:Critical MV:Full - Kendall: Beaten > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Beaten > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Beaten > bash
A Child of the Light slashes Kendall's left arm.
A Child of the Light barely slashes Kendall's body.
A Child of the Light slashes Kendall's body very hard.
A Child of the Light slashes Kendall's body.
A Child of the Light sentinel cleaves Kendall's body.
You pound Kendall's left foot.
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Critical > bash
Kendall panics, and attempts to flee!
+
Kendall panics, and attempts to flee!
+
A Child of the Light slashes Kendall's body.
Kendall panics, and attempts to flee!
A Child of the Light slashes Kendall's right leg.
Kendall panics, and attempts to flee!
A Child of the Light tries to slash Kendall, but he parries successfully.
A Child of the Light barely slashes Kendall's head.
A Child of the Light sentinel tries to cleave Kendall, but he parries successfully.
-
Kendall leaves west riding a gray palfrey.
Kendall has arrived from the west, riding a gray palfrey.
=
Your bash at Kendall sends him sprawling!
This session you've landed 1076 out of 1772 bashes (60% landed)
Since 6/7/2018 you've landed 1076 out of 1772 bashes (60% landed)
Kendall panics, and attempts to flee!
* R HP:Critical MV:Full - Kendall: Critical > Kill Kendall
Kill Kendall
You try to pound Kendall, but he deflects the blow.
A Child of the Light joins your fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light sentinel joins a Child of the Light's fight!
You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > Kill Kendall
Kill Kendall
You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > change mood berserk
Kendall leaves west riding a gray palfrey.
Kill Kendall
* R HP:Critical MV:Full > Kill Kendall
Mood changed to: Berserk
w
* R HP:Critical MV:Full > Kill Kendall
They aren't here.
* R HP:Critical MV:Full > They aren't here.
* R HP:Critical MV:Full > bash
The Lugard Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
A draft horse is here, being ridden by you.
8hp... Justice+full set.
You have scored 106268692 experience points and 541 quest points.
You need 2231308 exp to level and 459 qp to rank.
You have amassed 80 Turn points to date.
You have played 14 days and 11 hours (real time).
This ranks you as Kryzen the Under-lieutenant [Child of Light 6] (Level 50).
You are standing.
Kendall has arrived from the west, riding a gray palfrey.
[bash kendall]
Kendall smites your right foot.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at Kendall sends him sprawling!
This session you've landed 1072 out of 1768 bashes (60% landed)
Since 6/7/2018 you've landed 1072 out of 1768 bashes (60% landed)
* R HP:Critical MV:Full - Kendall: Wounded >
A Child of the Light sentinel barely cleaves Kendall's body.
* R HP:Critical MV:Full - Kendall: Wounded >
A Child of the Light sentinel cleaves Kendall's body.
A Child of the Light joins a Child of the Light sentinel's fight!
A Child of the Light joins a Child of the Light sentinel's fight!
A Child of the Light joins a Child of the Light sentinel's fight!
A Child of the Light joins a Child of the Light sentinel's fight!
You pound Kendall's left hand.
* R HP:Critical MV:Full - Kendall: Wounded > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Wounded > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Wounded > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Wounded > bash
A Child of the Light slashes Kendall's right arm.
A Child of the Light tries to slash Kendall, but he parries successfully.
A Child of the Light slashes Kendall's right arm.
A Child of the Light slashes Kendall's body.
A Child of the Light sentinel cleaves Kendall's body very hard.
You pound Kendall's body very hard.
- ll - Kendall: Battered >
A Child of the Light tickles Kendall's right arm with his slash.
A Child of the Light tickles Kendall's left arm with his slash.
A Child of the Light slashes Kendall's left arm.
A Child of the Light tries to slash Kendall, but he deflects the blow.
A Child of the Light sentinel cleaves Kendall's body.
=
Your bash at Kendall sends him sprawling!
This session you've landed 1074 out of 1770 bashes (60% landed)
Since 6/7/2018 you've landed 1074 out of 1770 bashes (60% landed)
* R HP:Critical MV:Full - Kendall: Battered >
A Child of the Light slashes Kendall's left arm.
A Child of the Light slashes Kendall's body.
A Child of the Light slashes Kendall's body.
A Child of the Light slashes Kendall's body.
A Child of the Light sentinel cleaves Kendall's right leg.
You pound Kendall's left arm.
* R HP:Critical MV:Full - Kendall: Beaten > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Beaten > bash
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Beaten > bash
A Child of the Light slashes Kendall's left arm.
A Child of the Light barely slashes Kendall's body.
A Child of the Light slashes Kendall's body very hard.
A Child of the Light slashes Kendall's body.
A Child of the Light sentinel cleaves Kendall's body.
You pound Kendall's left foot.
They already seem to be stunned.
* R HP:Critical MV:Full - Kendall: Critical > bash
Kendall panics, and attempts to flee!
+
Kendall panics, and attempts to flee!
+
A Child of the Light slashes Kendall's body.
Kendall panics, and attempts to flee!
A Child of the Light slashes Kendall's right leg.
Kendall panics, and attempts to flee!
A Child of the Light tries to slash Kendall, but he parries successfully.
A Child of the Light barely slashes Kendall's head.
A Child of the Light sentinel tries to cleave Kendall, but he parries successfully.
-
Kendall leaves west riding a gray palfrey.
Kendall has arrived from the west, riding a gray palfrey.
=
Your bash at Kendall sends him sprawling!
This session you've landed 1076 out of 1772 bashes (60% landed)
Since 6/7/2018 you've landed 1076 out of 1772 bashes (60% landed)
Kendall panics, and attempts to flee!
* R HP:Critical MV:Full - Kendall: Critical > Kill Kendall
Kill Kendall
You try to pound Kendall, but he deflects the blow.
A Child of the Light joins your fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light sentinel joins a Child of the Light's fight!
You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > Kill Kendall
Kill Kendall
You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > You do the best you can!
* R HP:Critical MV:Full - Kendall: Critical > change mood berserk
Kendall leaves west riding a gray palfrey.
Kill Kendall
* R HP:Critical MV:Full > Kill Kendall
Mood changed to: Berserk
w
* R HP:Critical MV:Full > Kill Kendall
They aren't here.
* R HP:Critical MV:Full > They aren't here.
* R HP:Critical MV:Full > bash
The Lugard Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
A draft horse is here, being ridden by you.
8hp... Justice+full set.