A rescue on the Fal Dara Road
Re: A rescue on the Fal Dara Road
just an fyi
aston who had rented before the split got something
randal who died in the pk before got something to
its not like we was hording all the phat loots we were activily trying to give it to ppl
aston who had rented before the split got something
randal who died in the pk before got something to
its not like we was hording all the phat loots we were activily trying to give it to ppl
Re: A rescue on the Fal Dara Road
I didn't get anything!
Re: A rescue on the Fal Dara Road
Jaster, you get the sweetest gift of all. Revenge. Or like Sauron, the opportunity to reacquire those rings you handed out.
Re: A rescue on the Fal Dara Road
Gotcha boss. I shall start the mission.Eol wrote:Jaster, you get the sweetest gift of all. Revenge. Or like Sauron, the opportunity to reacquire those rings you handed out.
Leria rip. Shield reacquired.
Re: A rescue on the Fal Dara Road
Jaster rip, shield deacquired
Re: A rescue on the Fal Dara Road
the only thing worse than rig is the same whiny greedlords being whiny greedlords.
Re: A rescue on the Fal Dara Road
Hi all - just to clarify here.
Aston hasn't actually got what was held for him yet - I haven't caught him in game today.
Charys - I'm sorry I completely forgot you were in on the kill. In Gretchen's defence as a group there were a lot of repetition of lets go split and it seemed very open and inviting. I'm extremely surprised there were no narrates.
I'm not sure why you would be interested in the scalp.
Several people did come up to watch the split - but again Is suspect they saw yells in Fal Dara etc.
I'm very glad that you aren't bothered by what could be interpreted as a very intentional exclusion - this wasn't the case at all, and I appreciate your stance on this.
FYI everyone I just lost ksword.
*Rig* has arrived from the north, riding a shadow stallion.
* R HP:Beaten MV:Full >
*Rig* tries to blast you, but you parry successfully.
* R HP:Beaten MV:Full - Rig: Beaten > [kill dark]
You do the best you can!
* R HP:Beaten MV:Full - Rig: Beaten > cc 71
[change wimpy]
You will now flee if you go below 71 hit points.
* R HP:Beaten MV:Full - Rig: Beaten >
You slash *Rig*'s right leg.
* R HP:Beaten MV:Full - Rig: Beaten >
*Rig* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
*Rig* blasts your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
w
*someone* blasts your body into bloody fragments!
You are incapacitated and will slowly die, if not aided.
You are incapacitated and will slowly die, if not aided.
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!
HP:Critical MV:Full >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Aston hasn't actually got what was held for him yet - I haven't caught him in game today.
Charys - I'm sorry I completely forgot you were in on the kill. In Gretchen's defence as a group there were a lot of repetition of lets go split and it seemed very open and inviting. I'm extremely surprised there were no narrates.
I'm not sure why you would be interested in the scalp.
Several people did come up to watch the split - but again Is suspect they saw yells in Fal Dara etc.
I'm very glad that you aren't bothered by what could be interpreted as a very intentional exclusion - this wasn't the case at all, and I appreciate your stance on this.
FYI everyone I just lost ksword.
*Rig* has arrived from the north, riding a shadow stallion.
* R HP:Beaten MV:Full >
*Rig* tries to blast you, but you parry successfully.
* R HP:Beaten MV:Full - Rig: Beaten > [kill dark]
You do the best you can!
* R HP:Beaten MV:Full - Rig: Beaten > cc 71
[change wimpy]
You will now flee if you go below 71 hit points.
* R HP:Beaten MV:Full - Rig: Beaten >
You slash *Rig*'s right leg.
* R HP:Beaten MV:Full - Rig: Beaten >
*Rig* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
*Rig* blasts your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
w
*someone* blasts your body into bloody fragments!
You are incapacitated and will slowly die, if not aided.
You are incapacitated and will slowly die, if not aided.
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!
HP:Critical MV:Full >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Re: A rescue on the Fal Dara Road
* R HP:Battered MV:Full > 2
*Rig* has arrived from the north, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
2
* R HP:Battered MV:Full - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > 7
You try to cleave *Rig*, but he parries successfully.
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
f
* R HP:Battered MV:Full - Rig: Wounded > e
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered MV:Full - Rig: Wounded >
You panic and attempt to flee!
You flee head over heels.
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full > 8
w
[change mood brave]
Mood changed to: Brave
n
2
* R HP:Battered MV:Full > 2
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Battered MV:Full > By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Full > 2
2
[kill dark]
They aren't here.
* R HP:Battered MV:Full > *Rig* has arrived from the north, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Battered MV:Full - Rig: Wounded > 2
[kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree joins the ancient tree's fight!
[kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > 7
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree barely tickles Rig's right arm with its hit.
You cleave *Rig*'s left leg.
f
e
* R HP:Battered MV:Full - Rig: Wounded > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered MV:Full - Rig: Wounded >
You panic and attempt to flee!
You flee head over heels.
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full > 8
w
[change mood brave]
Mood changed to: Brave
n
2
* R HP:Battered MV:Full > b
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Battered MV:Full > By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting the ancient tree, riding a shadow stallion.
A sickly, skinny deer stands here in a daze.
The ancient tree is here, fighting Rig.
The ancient tree is here, fighting Rig.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Full > The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.
[kill dark]
You cleave *Rig*'s body.
* R HP:Battered MV:Full - the ancient tree: Healthy - Rig: Battered >
[bash ]
*Rig* leaves south riding a shadow stallion.
-
=
+
*
*
+
=
-
-
=
They're not here anymore!
* R HP:Battered MV:Full > 2
2
2
[kill dark]
They aren't here.
2
* R HP:Battered MV:Full > [kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
[kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
Synthia tells you '2 on!?'
[kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
[kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
You are thirsty.
*Rig* has arrived from the south, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he parries successfully.
* R HP:Battered MV:Fresh - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Fresh - Rig: Wounded > 2
[kill dark]
You do the best you can!
b
* R HP:Battered MV:Fresh - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Fresh - Rig: Wounded >
[bash ]
-
=
+
*
*
*Rig* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Rig: Wounded >
Synthia tells you 'And it's me and you? he'
* R HP:Battered MV:Fresh - Rig: Wounded > rep i on rig, want ksword bash
b
*Rig* slashes your right arm hard.
A blighted deer leaves south.
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree joins the ancient tree's fight!
* R HP:Battered MV:Fresh - Rig: Wounded >
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree barely hits Rig's body.
*Rig* gazes deeply into your soul.. very chilling.
The gaze of *Rig* fails to affect you.
*Rig* slashes your right leg hard.
* R HP:Battered MV:Fresh - Rig: Wounded > You reply to Synthia 'i on rig, want ksword bash'
* R HP:Battered MV:Fresh - Rig: Wounded >
[bash ]
-
=
+
*
*
+
=
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree tries to hit Rig, but he deflects the blow.
-
Synthia tells you '*comf* on K sword btw'
-
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Rig: Wounded >
You dodge a bash from *Rig* who loses his balance and falls!
* R HP:Battered MV:Fresh - Rig: Wounded > b
The ancient tree barely hits Rig's body.
The ancient tree barely tickles Rig's left arm with its hit.
* R HP:Battered MV:Fresh - the ancient tree: Healthy - Rig: Wounded >
[bash ]
-
=
+
*
*
+
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he dodges the attack.
=
-
=
-
-
=
Your bash at *Rig* sends him sprawling!
* R HP:Battered MV:Fresh - Rig: Battered > 8
l
The ancient tree hits Rig's body.
The ancient tree tickles Rig's head with its hit.
You cleave *Rig*'s body.
[change mood brave]
Mood changed to: Brave
* R HP:Battered MV:Fresh - Rig: Battered > By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
A large stone well is here.
*Rig* is sitting here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The ancient tree is here, fighting Rig.
The ancient tree is here, fighting Rig.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Fresh - Rig: Battered >
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree tickles Rig's head with its hit.
You cleave *Rig*'s head.
* R HP:Battered MV:Fresh - Rig: Battered >
The ancient tree barely hits Rig's body.
The ancient tree tries to hit Rig, but he deflects the blow.
You try to cleave *Rig*, but he deflects the blow.
* R HP:Battered MV:Fresh - Rig: Battered >
*Rig* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Rig: Battered > b
*Rig* slashes your left leg very hard.
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he parries successfully.
* R HP:Battered MV:Fresh - Rig: Battered >
*Rig* slashes your right leg.
The ancient tree tries to hit Rig, but he dodges the attack.
The ancient tree tries to hit Rig, but he deflects the blow.
* R HP:Battered MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*Rig* gazes deeply at the ancient tree...
The ancient tree looks very strange, glaring about with a sense of panic.
*Rig* slashes your right leg hard.
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.*
+
=
-
-
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh > st
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.
s
* R HP:Battered MV:Fresh >
You dodge a bash from *Rig* who loses his balance and falls!
* R HP:Battered MV:Fresh - Rig: Battered > b
Do you not consider fighting as standing?
* R HP:Battered MV:Fresh - Rig: Battered > No way! You're fighting for your life!
* R HP:Battered MV:Fresh - Rig: Battered >
Synthia tells you 'COunt me out btw. Eating breakfast chilling'
[bash ]
-
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tickles Rig's left leg with its hit.
=
+
*
*Rig* panics, and attempts to flee!*
*Rig* leaves south riding a shadow stallion.
+
=
-
-
=
They're not here anymore!
* R HP:Battered MV:Fresh >
*Rig* has arrived from the south, riding a shadow stallion.
* R HP:Battered MV:Fresh > 2
2
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
b
* R HP:Battered MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Battered MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*Rig* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Rig: Battered > b
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
* R HP:Battered MV:Fresh - Rig: Battered >
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree tries to hit Rig, but he deflects the blow.
*Rig* slashes your body.
* R HP:Beaten MV:Fresh - Rig: Battered >
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.
*Rig* slashes your right arm hard.
* R HP:Beaten MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*
+
=
-
The ancient tree mounts an attack against Rig, but weak nerves get the better of it.
The ancient tree tickles Rig's body with its hit.
-
*Rig* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* R HP:Beaten MV:Fresh - Rig: Battered >
The ancient tree mounts an attack against Rig, but weak nerves get the better of it.
The ancient tree tickles Rig's left foot with its hit.
*Rig* tickles your left foot with his slash.
You are thirsty.
* R HP:Beaten MV:Fresh - Rig: Battered > dr flask
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree barely tickles Rig's right hand with its hit.
*Rig* slashes your left leg.
* R HP:Beaten MV:Fresh - Rig: Battered > 7
You drink the water.
* R HP:Beaten MV:Fresh - Rig: Battered > f
e
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Rig: Battered > 8
You panic and attempt to flee!
You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Beaten MV:Fresh > [change mood brave]
Mood changed to: Brave
w
* R HP:Beaten MV:Fresh > s
2
2
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
b
* R HP:Beaten MV:Fresh > By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Beaten MV:Fresh > b
[kill dark]
They aren't here.
* R HP:Beaten MV:Fresh > *Rig* has arrived from the south, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Beaten MV:Fresh - Rig: Battered > 2
[bash ]
Cancelled.
[bash ]
Cancelled.
[kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > 7
f
e
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Beaten MV:Fresh > 8
[change mood brave]
Mood changed to: Brave
w
* R HP:Beaten MV:Fresh > s
2
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
b
* R HP:Beaten MV:Fresh > *Rig* slashes your body hard.
No way! You're fighting for your life!
* R HP:Beaten MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered >
[bash ]
-7
f=s+
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Alas, you cannot go that way...
* R HP:Beaten MV:Fresh > 2
*Rig* has arrived from the west, riding a shadow stallion.
2
2
* R HP:Beaten MV:Fresh >
*Rig* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > 8
b
[kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > You try to cleave *Rig*, but he deflects the blow.
A sly, black snake tries to hit Rig, but he dodges the attack.
The writhing grass tries to hit Rig, but he deflects the blow.
[change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*
*Rig* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Rig: Battered >
The writhing grass hits Rig's body.
Rig swiftly dodges a sly, black snake's attempt to hit him.
*Rig* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
7
* R HP:Critical MV:Fresh - Rig: Battered > f
s
Rig assumes an offensive striking posture.
* R HP:Critical MV:Fresh - Rig: Battered >
The writhing grass hits Rig's body.
A sly, black snake tries to hit Rig, but he deflects the blow.
*Rig* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Rig: Battered >
*Rig* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Rig: Battered > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Fresh - Rig: Battered >
You panic and attempt to flee!
The writhing grass tickles Rig's body with its hit.
A sly, black snake tries to hit Rig, but he dodges the attack.
*Rig* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Critical MV:Fresh > sc
2
2
You have 17(403) hit and 131(131) movement points.
You have scored 103408190 experience points and 0 quest points.
You need 91810 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Fresh > [kill dark]
They aren't here.
* R HP:Critical MV:Fresh > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh > s
e
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh > e
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh > Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Critical MV:Fresh > n
e
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Fresh > The Yard Before the Monastery
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A rat has arrived from the west.
* R HP:Critical MV:Fresh > n
e
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A rat has arrived from the south.
* R HP:Critical MV:Fresh > e
A Potato Field
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A rat has arrived from the west.
* R HP:Critical MV:Fresh > In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake is here, lying on a rock.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Critical MV:Fresh > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A rat has arrived from the west.
* R HP:Critical MV:Fresh > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > e
s
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the west.
* R HP:Critical MV:Full > e
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the north.
* R HP:Critical MV:Full > s
e
Alas, you cannot go that way...
* R HP:Critical MV:Full > s
e
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the north.
d
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the west.
* R HP:Critical MV:Full > 2
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the north.
* R HP:Critical MV:Full > In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the west.
* R HP:Critical MV:Full > 2
2
A Shallow Depression
[ obvious exits: U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
A rat has arrived from above.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
You have 31(403) hit and 125(131) movement points.
You have scored 103408190 experience points and 0 quest points.
You need 91810 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
2
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > *Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Critical MV:Full - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > 2
*Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
You cleave *Rig*'s body.
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > f
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > w
ww
You panic and attempt to flee!
n
*Rig* panics, and attempts to flee!
n
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > n
n
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
* R HP:Critical MV:Full > sc
Alas, you cannot go that way...
* R HP:Critical MV:Full > 2
2
You have 22(403) hit and 121(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
2
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
[kill dark]
They aren't here.
2
* R HP:Critical MV:Fresh > [kill dark]
They aren't here.
* R HP:Critical MV:Fresh > 2
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
The noxious stench and oppresive heat of the Blight drains your energy!
* R HP:Critical MV:Full > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Full > The noxious stench and oppresive heat of the Blight drains your energy!
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
* R HP:Critical MV:Full > 2
Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
You have 22(403) hit and 127(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > s
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
You have 22(403) hit and 126(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > e
2
Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
sc
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
You have 22(403) hit and 125(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > n
[kill dark]
They aren't here.
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
sc
* R HP:Critical MV:Full >
*Rig* has arrived from the north, riding a shadow stallion.
* R HP:Critical MV:Full > 2
*Rig* leaves south riding a shadow stallion.
[kill dark]
They aren't here.
* R HP:Critical MV:Full > You have 22(403) hit and 125(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > f
w
[kill dark]
They aren't here.
* R HP:Critical MV:Full > w
*Rig* has arrived from the south, riding a shadow stallion.
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > w
The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > n
n
e
e
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
You have 36(403) hit and 119(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
w
2
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
Players
-------
Walach the Cavalryman [Shienaran Lancer]
Draz {Apprentice to Austin Gaidin}
2 players displayed.
2
* R HP:Critical MV:Full > s
s
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > s
2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Strong > 2
2
Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > na dying
2
You narrate 'dying'
sc
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
You have 36(403) hit and 115(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
2
[kill dark]
They aren't here.
s
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Strong > 2
2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Strong > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
* R HP:Critical MV:Strong > e
e
2
Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
* R HP:Critical MV:Strong > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > 2
2
Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Full > *Rig* has arrived from the west, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Critical MV:Full - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > *Rig* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!
You try to cleave *Rig*, but he deflects the blow.
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > f
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > w
w
PANIC! You couldn't escape!
* R HP:Critical MV:Full - Rig: Battered > No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > f
w
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > wn
w
You panic and attempt to flee!
You try to cleave *Rig*, but he deflects the blow.
You flee head over heels.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > n
w
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the south.
n
w
* R HP:Critical MV:Full > w
w
The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > w
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Full > In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Critical MV:Full > w
w
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
A Small Path
[ obvious exits: E W ]
The corpse of the writhing grass is lying here.
The corpse of a sly, black snake is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > sc
A Field of Stumps
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon with long, brown feathers circles in a slow hunting pattern.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > The Blighted Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > On the Hillside
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > You have 38(403) hit and 123(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > s
w
s
Alas, you cannot go that way...
s
* R HP:Critical MV:Full > On Top of a Hill
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > In Some Swamplike Terrain
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > stst
Arglebargle, glop-glyf!?!
sc
* R HP:Critical MV:Full > w
s
You have 38(403) hit and 121(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full >
The Sunken Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
* R HP:Critical MV:Full > Waterlogged Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
s
The Dried-out Pond
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A green woodpecker is high up a tree, tapping away.
* R HP:Critical MV:Full > The Dried-out Pond
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
e
On the Shore of a Dried-out Pond
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Critical MV:Full > Some Healthier Trees
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Critical MV:Full > A Trail Through the Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Critical MV:Full >
A blighted deer leaves east.
e
* R HP:Critical MV:Full > e
Upon the Trail
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > Bend in the Trail
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > n
e
n
e
n
e
A Narrow Trail
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > The Crossroads
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A strong trolloc stands here, snout sniffing the wind.
* R HP:Critical MV:Full > Path to the Old Monastery
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
A baby lizard scampers about.
A mole is here, looking sickly.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Critical MV:Full > e
e
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
e
* R HP:Critical MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Critical MV:Full > sc
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Critical MV:Full > A Potato Field
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A black snake is here, lying on a rock.
A brazen young hare thumps his powerful hind legs nearby.
* R HP:Critical MV:Full > You have 38(403) hit and 121(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
2
2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > n
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > e
s
In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
2
You have 52(403) hit and 120(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > e
s
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > s
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Edge of the Foothills
[ obvious exits: N E ]
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
e
e
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the west.
d
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the west.
* R HP:Critical MV:Strong > In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Shallow Depression
[ obvious exits: U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
The Shienaran forward scout commander stands ever vigilant.
A flock of ravens has arrived from above.
* R HP:Critical MV:Strong > 2
sc
[kill dark]
They aren't here.
2
2
* R HP:Critical MV:Strong > You have 52(403) hit and 116(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 8
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
*Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You tickle *Rig*'s body with your cleave.
*Rig* panics, and attempts to flee!
* R HP:Critical MV:Strong - Rig: Battered > A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Rig* leaves up riding a shadow stallion.
[change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
2
*Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
2
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > 7
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Strong - Rig: Battered > f
d
PANIC! You couldn't escape!
* R HP:Critical MV:Strong - Rig: Battered > *Rig* panics, and attempts to flee!
No way! You're fighting for your life!
* R HP:Critical MV:Strong - Rig: Battered > f
You try to cleave *Rig*, but he deflects the blow.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
* R HP:Critical MV:Strong - Rig: Battered >
*Rig* leaves up riding a shadow stallion.
* R HP:Critical MV:Strong > In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.
* R HP:Critical MV:Strong > d
*Rig* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Strong - Rig: Battered > No way! You're fighting for your life!
* R HP:Critical MV:Strong - Rig: Battered > f
w
You panic and attempt to flee!
*Rig* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
*Rig* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
A Shallow Depression
[ obvious exits: U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
The Shienaran forward scout commander stands ever vigilant.
* R HP:Critical MV:Strong > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
You have 18(403) hit and 116(131) movement points.
You have scored 103404288 experience points and 0 quest points.
You need 95712 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > *Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Critical MV:Strong - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > f
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > *Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
You cleave *Rig*'s body.
*Rig* panics, and attempts to flee!
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > e
*Rig* leaves up riding a shadow stallion.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > *Rig* has arrived from the east, riding a shadow stallion.
Outside a Cave
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > 2
2
2
*Rig* has arrived from the west, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
w
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > f
w
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > w
*Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
You try to cleave *Rig*, but he deflects the blow.
Mountain peaks hide the sun as it sets in the west.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
You have 14(403) hit and 127(131) movement points.
You have scored 103403174 experience points and 0 quest points.
You need 96826 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > n
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
2
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
22
* R HP:Critical MV:Full > [kill h.dark]
They aren't here.
* R HP:Critical MV:Full > s
s
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full > *Rig* has arrived from the south, riding a shadow stallion.
[kill h.dark]
You try to cleave *Rig*, but he parries successfully.
* R HP:Critical MV:Full - Rig: Battered > s
s
No way! You're fighting for your life!
f
s
* R HP:Critical MV:Full - Rig: Battered > No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > s
e
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > s
s
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Alas, you cannot go that way...
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Full > w
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Entering the Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > w
w
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Full > Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
w
Road to Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
* R HP:Critical MV:Full > Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Thick Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Thick Forest
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > s
s
s
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
w
s
* R HP:Critical MV:Full > In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
Alas, you cannot go that way...
* R HP:Critical MV:Full > w
Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > e
Alas, you cannot go that way...
* R HP:Critical MV:Full > e
s
e
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
e
* R HP:Critical MV:Full > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
e
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
A Winding Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
w
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Road by a Hill
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > A Road by a Hill
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Before a Split in the Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
w
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
You have 14(403) hit and 119(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full >n
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > You are a 51 year old male human warrior.
Your height is 5 feet, 6 inches, and you weigh 157.0 lbs.
You are carrying 13.4 lbs and wearing 90.5 lbs, fairly light.
Your base abilities are: Str:18 Int:18 Wil:16 Dex:19 Con:19.
Offensive bonus: 151, Dodging bonus: 37, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 84% on average.
You are subjected to the following effects:
- NO QUIT
w
* R HP:Critical MV:Full > w
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
Before a Cliff's Wall
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
2
Before a Cliff's Wall
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
sc
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > You have 28(403) hit and 119(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > w
n
A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > e
A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Before a Cliff's Wall
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > e
A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Critical MV:Full > n
e
Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Critical MV:Full > Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Thick Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
In a Thick Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Edge of the Foothills
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
A raven is here flying around.
A raven is here flying around.
A raven is here, watching.
A trolloc scout sniffs the air here.
* R HP:Critical MV:Strong > In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Critical MV:Strong > e
e
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
n
n
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Critical MV:Strong > n
n
Entering the Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Critical MV:Strong > n
n
Your mount is too exhausted.
* R HP:Critical MV:Strong > n
Your mount is too exhausted.
* R HP:Critical MV:Strong > Your mount is too exhausted.
* R HP:Critical MV:Strong > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Your mount is too exhausted.
* R HP:Critical MV:Strong > Your mount is too exhausted.
* R HP:Critical MV:Strong > dism
n
n
n
You stop riding him.
n
* HP:Critical MV:Strong > Inside the Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > n
n
Tarwin's Gap
[ obvious exits: N S ]
A black wolf growls loudly, poised to leap.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Tarwin's Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > n
Tarwin's Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > In the Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Entering the Gap
[ obvious exits: N S W ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > n
e
e
d
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E W ]
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
* HP:Critical MV:Tiring > In the Foothills
[ obvious exits: E W D ]
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
* HP:Critical MV:Tiring > A Shallow Depression
[ obvious exits: U ]
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
The Shienaran forward scout commander stands ever vigilant.
A raven has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A raven has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A raven has arrived from above.
* HP:Critical MV:Tiring > rs
[ride horse]
You start riding him.
2
* R HP:Critical MV:Tiring > 2
sc
[kill dark]
They aren't here.
2
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
2
You have 28(403) hit and 93(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
sc
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
*Rig* has arrived from above, riding a shadow stallion.
You have 28(403) hit and 93(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Tiring > *Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
[kill dark]
You do the best you can!
* R HP:Critical MV:Tiring - Rig: Wounded > 2
f
[kill dark]
You do the best you can!
w
w
* R HP:Critical MV:Tiring - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Critical MV:Tiring - Rig: Wounded > w
You panic and attempt to flee!
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
Ragan slashes Rig's left leg.
A Shienaran forward scout scythes Rig's body.
A Shienaran forward scout tries to blast Rig, but he parries successfully.
A Shienaran forward scout tickles Rig's head with his blast.
*Rig* barely slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
The night has begun.
Your heartbeat calms down more as you feel less panicked.
n
*Rig* panics, and attempts to flee!
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Critical MV:Strong > *Rig* has arrived from the east, riding a shadow stallion.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Strong > n
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Strong > n
sc
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Strong > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Strong > You have 30(403) hit and 105(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 2
2
2
[kill dark]
They aren't here.
s
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > s
s
s
s
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Strong > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
s
s
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Strong > s
s
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Entering the Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A black wolf growls loudly, poised to leap.
A warhorse is here, stamping his feet impatiently.
* R HP:Critical MV:Strong > Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Road to Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
* R HP:Critical MV:Strong > w
w
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Edge of the Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > By the Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > w
In a Thick Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > w
In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
s
Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
w
* R HP:Critical MV:Strong > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > e
Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
Alas, you cannot go that way...
* R HP:Critical MV:Strong > e
s
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
s
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
s
Before a Cliff's Wall
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.
* R HP:Critical MV:Strong > w
w
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Landslide
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Road by a Hill
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Road by a Hill
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
w
w
A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
s
s
* R HP:Critical MV:Strong > s
A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Before a Split in the Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > w
Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
s
Your mount is too exhausted.
w
s
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > dism
w
Your mount is too exhausted.
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
s
You stop riding him.
* HP:Critical MV:Strong > s
The Dusty Road
[ obvious exits: N E S W ]
* HP:Critical MV:Strong > The Dusty Road
[ obvious exits: N S ]
A timber wolf is here, snarling hungrily.
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N S W ]
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N W ]
* HP:Critical MV:Tiring > w
w
The Dusty Road
[ obvious exits: N E W ]
s
* HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E S W ]
* HP:Critical MV:Tiring > sc
Shadowing a Road
[ obvious exits: N W ]
* HP:Critical MV:Tiring > 2
You have 25(403) hit and 87(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* HP:Critical MV:Tiring > 2
2
[kill dark]
They aren't here.
2
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
* HP:Critical MV:Tiring > w
s
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > w
w
A Winding Road
[ obvious exits: N E S ]
* HP:Critical MV:Tiring > 2
A Winding Road
[ obvious exits: N S W ]
* HP:Critical MV:Tiring > Amongst the Rubble
[ obvious exits: E W ]
* HP:Critical MV:Tiring > 2
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
2
[kill dark]
They aren't here.
hey aren't here.
* HP:Critical MV:Tiring > You have 39(403) hit and 79(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* HP:Critical MV:Tiring > 2
2c
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Arglebargle, glop-glyf!?!
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > cc
2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [change wimpy]
You won't flee from any fight now.
* HP:Critical MV:Tiring > whe
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Players in your Zone
--------------------
Draz - In the Remains of a Crumbling Tower
* HP:Critical MV:Tiring > 2
2
[kill dark]
They aren't here.
whe
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Players in your Zone
--------------------
Draz - In the Remains of a Crumbling Tower
* HP:Critical MV:Tiring > who
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Players
-------
Torsten of Murandy
Asmadai of Illian
Walach the Cavalryman [Shienaran Lancer]
Draz {Apprentice to Austin Gaidin}
4 players displayed.
2
* HP:Critical MV:Tiring > na need aid
2
You narrate 'need aid'
na fd
2
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
You narrate 'fd'
sc
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
You have 39(403) hit and 79(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
2
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Walach narrates 'im here'
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
2
2
*Rig* has arrived from the north, riding a shadow stallion.
You have 39(403) hit and 79(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* HP:Critical MV:Tiring > *Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
[kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Rig: Wounded > [kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Rig: Wounded > The Shienaran commander bellows 'The criminal Rig shall pay for his crimes!'
The Shienaran commander bellows 'The myrddraal Rig has been spotted!'
The Shienaran commander barely lances Rig's left leg.
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
[kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Rig: Wounded > f
n
en
e
The grizzled veteran loosens a ball-and-chain from a belt hook and uncoils it.
The grizzled veteran tries to crush Rig, but he deflects the blow.
The grizzled veteran loosens a ball-and-chain from a belt hook and uncoils it.
The grizzled veteran tries to crush Rig, but he dodges the attack.
The grizzled veteran tries to pound Rig, but he parries successfully.
The grizzled veteran tries to pound Rig, but he deflects the blow.
A sergeant draws a falchion from a sword sheath with a flash of steel.
A sergeant wields a falchion in a two-handed grip.
A sergeant tries to slash Rig, but he deflects the blow.
The Shienaran commander tickles Rig's left leg with his lance.
You cleave *Rig*'s head hard.
*Rig* barely tickles your right foot with his slash.
You wish that your wounds would stop BLEEDING so much!
*Rig* panics, and attempts to flee!
You panic and attempt to flee!
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
Alas, you cannot go that way...
* HP:Critical MV:Tiring > A Winding Road
[ obvious exits: N S W ]
* HP:Critical MV:Tiring > na rig
A Winding Road
[ obvious exits: N E S ]
* HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: N W ]
* HP:Critical MV:Tiring > e
You narrate 'rig'
* HP:Critical MV:Tiring > n
e
Alas, you cannot go that way...
* HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E S W ]
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
* HP:Critical MV:Tiring > na commie
e
You narrate 'commie'
e
* HP:Critical MV:Tiring > n
The Dusty Road
[ obvious exits: N W ]
* HP:Critical MV:Winded > Alas, you cannot go that way...
* HP:Critical MV:Winded > n
Walach narrates 'where'
The Dusty Road
[ obvious exits: N S W ]
* HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N S ]
A timber wolf is here, snarling hungrily.
* HP:Critical MV:Winded > n
The Dusty Road
[ obvious exits: N E S W ]
e
* HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently.
* HP:Critical MV:Winded > n
s
You are thirsty.
A Winding Road
[ obvious exits: N S W ]
rs
* HP:Critical MV:Tiring > n
The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently.
* HP:Critical MV:Tiring > [ride horse]
You start riding him.
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > w
w
Rugged Terrain
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > dr flask
2
2
You drink the water.
sc
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
2
You have 43(403) hit and 69(131) movement points.
You have scored 103399302 experience points and 0 quest points.
You need 100698 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > s
e
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > s
s
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > In a Depression
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > s
The Dusty Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
* R HP:Critical MV:Tiring > w
s
The Dusty Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > w
The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > s
Alas, you cannot go that way...
* R HP:Critical MV:Tiring > w
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > s
w
w
2
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
* R HP:Critical MV:Tiring > Walach narrates '1d'
Amongst the Rubble
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > sc
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
Walach narrates 'bahsed'
You have 43(403) hit and 69(131) movement points.
You have scored 103399302 experience points and 0 quest points.
You need 100698 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > s
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > Amongst the Rubble
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > whe
Players in your Zone
--------------------
Draz - Amongst the Rubble
Walach - Atop a Crumbling Watch Tower
* R HP:Critical MV:Tiring > n
u
2
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
2
* R HP:Critical MV:Tiring > Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Critical MV:Tiring > [kill dark]
You try to cleave *Rig*, but he parries successfully.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded > You try to cleave *Rig*, but he parries successfully.
[kill dark]
You do the best you can!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded >
Walach avoids being bashed by *Rig* who loses his balance and falls!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded >
Walach sends *Rig* sprawling with a powerful bash!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded > 8
You barely cleave *Rig*'s left arm.
Walach tickles *Rig*'s right arm with his strike.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > [change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered >
*Rig* looks at Walach.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered >
Walach starts following you.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > na fleeing when r
You try to cleave *Rig*, but he parries successfully.
Walach strikes *Rig*'s head.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > 7
f
You narrate 'fleeing when r'
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > PANIC! You couldn't escape!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered >
*Rig* sends Walach sprawling with a powerful bash!
* R HP:Critical MV:Tiring - Walach: Scratched - Rig: Battered > f
You panic and attempt to flee!
*Rig* slashes Walach's body into bloody fragments!
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Critical MV:Tiring > 2
2
2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 8
2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > [kill dark]
* R HP:Critical MV:Tiring >
[change mood brave]
Mood changed to: Brave
2
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > u;bsash rig
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Critical MV:Tiring > Arglebargle, glop-glyf!?!
* R HP:Critical MV:Tiring > bash rig
*Rig* sends Walach sprawling with a powerful bash!
* R HP:Critical MV:Tiring >
-
*Rig* slashes Walach's right leg into bloody fragments!
=
+
*
*
+
=
-
-
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Wounded >
*Rig* slashes Walach's body into bloody fragments!
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Wounded > 7
f
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Wounded > You cleave *Rig*'s body.
PANIC! You couldn't escape!
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Battered > f
e
You panic and attempt to flee!
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
Amongst the Rubble
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > 8
w
[change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Tiring > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Critical MV:Tiring > scan up
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is sitting here, riding a gray palfrey.
* R HP:Critical MV:Tiring > u;bash rig
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Critical MV:Tiring >
-
=
+
*
*
+
=
-
Walach sends *Rig* sprawling with a powerful bash!
2-
=
They already seem to be stunned.
* R HP:Critical MV:Winded > [kill dark]
You cleave *Rig*'s left foot hard.
* R HP:Critical MV:Winded - Walach: Wounded - Rig: Battered >
You cleave *Rig*'s right foot very hard.
Walach barely strikes *Rig*'s body.
Walach narrates 'bashed'
* R HP:Critical MV:Winded - Walach: Wounded - Rig: Battered > dis
You cleave *Rig*'s body.
Walach strikes *Rig*'s right foot.
* R HP:Critical MV:Winded - Walach: Wounded - Rig: Battered >
You disengage from the fight.
* R HP:Critical MV:Winded > d
8
Your heartbeat calms down more as you feel less panicked.
* R HP:Beaten MV:Tiring > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > u
2
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is sitting here, riding a gray palfrey.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered > b
You try to cleave *Rig*, but he parries successfully.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
[bash ]
7 f-
=
Cancelled.
Walach clambers to his feet.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Rig: Battered > These are not the droids you are looking for
You panic and attempt to flee!
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Beaten MV:Tiring > 2
2
[kill dark]
They aren't here.
8
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
scan up
* R HP:Beaten MV:Tiring > u
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
2
b
* R HP:Beaten MV:Tiring > Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Beaten MV:Tiring > [kill dark]
You cleave *Rig*'s body.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
[bash ]
Walach avoids being bashed by *Rig* who loses his balance and falls!
-
=
+
*
*
+
=
-
-
*Rig* avoids being bashed by Walach who loses his balance and falls!
=
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Rig: Battered > l
You cleave *Rig*'s body.
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Beaten MV:Tiring - Rig: Battered > l
You cleave *Rig*'s body hard.
Walach strikes *Rig*'s body.
* R HP:Beaten MV:Tiring - Rig: Battered > 7
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Beaten MV:Tiring - Rig: Battered > *Rig* panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Rig: Battered > d
*Rig* panics, and attempts to flee!
2
* R HP:Beaten MV:Tiring - Rig: Battered >
You barely cleave *Rig*'s left arm.
*Rig* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Rig: Beaten > d
2
No way! You're fighting for your life!
* R HP:Beaten MV:Tiring - Rig: Beaten > d
2
[kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Rig: Beaten > *Rig* leaves down riding a shadow stallion.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
Ack, you lost Walach!
* R HP:Beaten MV:Tiring > d
2
[kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > Alas, you cannot go that way...
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > scan
Alas, you cannot go that way...
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > 2
Up:
2
* R HP:Beaten MV:Tiring >
Walach has arrived from above, riding a gray palfrey.
* R HP:Beaten MV:Tiring > 2
[kill dark]
They aren't here.
scan
2
Walach leaves east riding a gray palfrey.
l
* R HP:Beaten MV:Tiring > East:
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Beaten MV:Tiring > e
2
Amongst the Rubble
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > e
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Beaten MV:Tiring > n
A Winding Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > Fork Before a Crumbling Tower
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > w
n
A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is standing here, riding a gray palfrey.
w
* R HP:Beaten MV:Tiring > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Walach has arrived from the south, riding a gray palfrey.
* R HP:Beaten MV:Tiring > *Rig* tries to slash Walach, but he deflects the blow.
Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.
* R HP:Beaten MV:Tiring > 8
[change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > e
2
Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
*Rig* is here, fighting Walach, riding a shadow stallion.
A shivering tree is here, fighting Walach.
A shivering tree is here, fighting Walach.
A raven has arrived from the west.
b
* R HP:Beaten MV:Tiring > [kill dark]
You barely tickle *Rig*'s left arm with your cleave.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
Walach panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
[bash ]
Walach leaves west riding a gray palfrey.
-
=
+
*
*
+
=
*Rig* panics, and attempts to flee!
-
Walach has arrived from the west, riding a gray palfrey.
-
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree joins a shivering tree's fight!
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Tiring - Rig: Battered > 7
f
*Rig* has arrived from the south, riding a shadow stallion.
w
s
* R HP:Beaten MV:Tiring >
A shivering tree hits Walach's head.
A shivering tree tries to hit Walach, but he dodges the attack.
*Rig* tries to slash Walach, but he parries successfully.
* R HP:Beaten MV:Tiring > [change mood wimpy]
Mood changed to: Wimpy
8
* R HP:Beaten MV:Tiring > Walach sends a shivering tree sprawling with a powerful bash!
A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > n
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > n
e
2
b
Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is sitting here, riding a gray palfrey.
A raven is here flying around.
A raven is here, watching.
A shivering tree is sitting here.
A shivering tree is here, fighting Walach.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Walach: Battered - Rig: Battered >
[bash ]
*Rig* slashes Walach's body into bloody fragments!
A shivering tree tries to hit Walach, but he deflects the blow.
-
=
+
*
*
*Rig* slashes Walach's left foot into bloody fragments!
+
=
-
-
=
You try to cleave *Rig*, but he deflects the blow.
*Rig* slashes Walach's left leg into bloody fragments!
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree hits Walach's right leg hard.
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Walach: Beaten - Rig: Battered >
Walach panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Walach: Beaten - Rig: Battered > na rig zerk
Walach leaves south riding a gray palfrey.
Walach has arrived from the south, riding a gray palfrey.
* R HP:Beaten MV:Tiring - Rig: Battered > na trees
Walach tries to strike *Rig*, but he parries successfully.
You narrate 'rig zerk'
* R HP:Beaten MV:Tiring - Rig: Battered >
Walach tries to strike *Rig*, but he deflects the blow.
A shivering tree tries to hit Walach, but he parries successfully.
A shivering tree joins a shivering tree's fight!
You cleave *Rig*'s head.
* R HP:Beaten MV:Tiring - Rig: Battered > b
You narrate 'trees'
* R HP:Beaten MV:Tiring - Rig: Battered >
[bash ]
-
=
+
*
*
+
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree tries to hit Walach, but he deflects the blow.
=
-
-
=
You dodge a bash from *Rig* who loses his balance and falls!
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Rig: Beaten > whe
A shivering tree tries to hit Walach, but he parries successfully.
A shivering tree tries to hit Walach, but he deflects the blow.
Walach strikes *Rig*'s body.
You cleave *Rig*'s body.
You are thirsty.
* R HP:Beaten MV:Tiring - Rig: Beaten > l
Players in your Zone
--------------------
Walach - Shadowing a Road
Draz - Shadowing a Road
* R HP:Beaten MV:Tiring - Rig: Beaten > b
Shadowing a Road
Flaming red-leaf bushes and scrub oak have claimed this area, just off the
winding road. Gnarled branches and tough leaves scratch at passerby's,
grasping at belongings. Decay rides heavy in the cold northern wind, and an
unnatural heat radiates from the trees to the southwest.
[ obvious exits: S W ]
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
A shivering tree is here, fighting Walach.
A shivering tree is here, fighting Walach.
* R HP:Beaten MV:Tiring - Rig: Beaten >
[bash ]
-
=
+
*
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree hits Walach's left leg hard.
*
+
=
-
-
=
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Walach: Beaten - Rig: Beaten >
A shivering tree hits Walach's body hard.
A shivering tree tries to hit Walach, but he parries successfully.
You barely tickle *Rig*'s left arm with your cleave.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > na u ok?
You narrate 'u ok?'
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > na flee reenter
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree tries to hit Walach, but he parries successfully.
Walach barely strikes *Rig*'s body.
You cleave *Rig*'s body hard.
b
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > You narrate 'flee reenter'
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > [bash ]
They already seem to be stunned.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > b
Walach narrates 'no'
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten >
[bash ]
Walach panics, and attempts to flee!
-
=
Walach leaves west riding a gray palfrey.
+
*Rig* slashes your body.
A shivering tree barely tickles your right leg with its hit.
A shivering tree joins a shivering tree's fight!
*
*
+
=
-
-
=
Walach has arrived from the west, riding a gray palfrey.
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Rig: Beaten >
Walach fails to strike *Rig*.
* R HP:Beaten MV:Tiring - Rig: Beaten >
Walach barely strikes *Rig*'s body.
A shivering tree barely tickles your right arm with its hit.
A shivering tree tickles your body with its hit.
You cleave *Rig*'s body.
* R HP:Beaten MV:Tiring - Rig: Beaten > l
Shadowing a Road
Flaming red-leaf bushes and scrub oak have claimed this area, just off the
winding road. Gnarled branches and tough leaves scratch at passerby's,
grasping at belongings. Decay rides heavy in the cold northern wind, and an
unnatural heat radiates from the trees to the southwest.
[ obvious exits: S W ]
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
A shivering tree is here, fighting YOU!
A shivering tree is here, fighting YOU!
* R HP:Beaten MV:Tiring - Rig: Beaten > 7
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Rig: Beaten >
Walach strikes *Rig*'s head.
A shivering tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
You cleave *Rig*'s right arm.
* R HP:Beaten MV:Tiring - Rig: Beaten > f
You panic and attempt to flee!
You flee head over heels.
A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > 8
n
e
[change mood brave]
Mood changed to: Brave
2
b
* R HP:Beaten MV:Tiring > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
*Rig* is here, fighting Walach, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Tiring > Alas, you cannot go that way...
* R HP:Beaten MV:Tiring > [kill dark]
You cleave *Rig*'s left foot.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical >
[bash ]
-
=
*Rig* tries to slash Walach, but he deflects the blow.
A shivering tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree joins a shivering tree's fight!
Walach avoids being bashed by *Rig* who loses his balance and falls!
+
Walach sends *Rig* sprawling with a powerful bash!
*
*
+
=l-
-
=
They already seem to be stunned.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical > Shadowing a Road
Flaming red-leaf bushes and scrub oak have claimed this area, just off the
winding road. Gnarled branches and tough leaves scratch at passerby's,
grasping at belongings. Decay rides heavy in the cold northern wind, and an
unnatural heat radiates from the trees to the southwest.
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
*Rig* is sitting here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
A shivering tree is here, fighting YOU!
A shivering tree is here, fighting YOU!
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical >
A shivering tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You barely tickle *Rig*'s left arm with your cleave.
Walach strikes *Rig*'s right leg.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical > bbb
[change mood berserk]
Mood changed to: Berserk
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical > na berked
A shivering tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You barely cleave *Rig*'s left hand.
Walach barely strikes *Rig*'s right leg.
* R HP:Critical MV:Tiring - Walach: Beaten - Rig: Critical > You narrate 'berked'
* R HP:Critical MV:Tiring - Walach: Beaten - Rig: Critical >
*Rig* sends Walach sprawling with a powerful bash!
* R HP:Critical MV:Tiring - Walach: Beaten - Rig: Critical >
*Rig* slashes Walach's left arm into bloody fragments!
You tickle *Rig*'s body with your cleave.
* R HP:Critical MV:Tiring - Walach: Critical - Rig: Critical >
*Rig* slashes Walach's body into bloody fragments!
A shivering tree barely tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your right leg.
You wish that your wounds would stop BLEEDING so much!
You barely tickle *Rig*'s right arm with your cleave.
* R HP:Critical MV:Tiring - Walach: Critical - Rig: Critical > b
*Rig* slashes Walach's body into bloody fragments!
Walach is dead! R.I.P.
Your blood freezes as you hear Walach's death cry.
You cleave *Rig*'s head.
[bash ]
-
=
+
*Rig* slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
A shivering tree tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
*
*
+
=
-
-
=
Your bash at *Rig* sends him sprawling!
* R HP:Critical MV:Tiring - Rig: Critical >
You cleave *Rig*'s head.
* R HP:Critical MV:Tiring - Rig: Critical >
A shivering tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You cleave *Rig*'s body.
* R HP:Critical MV:Tiring - Rig: Critical > w
No way! You're fighting for your life!
w
* R HP:Critical MV:Tiring - Rig: Critical > w
No way! You're fighting for your life!
* R HP:Critical MV:Tiring - Rig: Critical > w
w
No way! You're fighting for your life!
w
* R HP:Critical MV:Tiring - Rig: Critical > No way! You're fighting for your life!
* R HP:Critical MV:Tiring - Rig: Critical > w
No way! You're fighting for your life!
* R HP:Critical MV:Tiring - Rig: Critical > A shivering tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your right arm.
You wish that your wounds would stop BLEEDING so much!
You cleave *Rig*'s right leg hard.
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Rig*'s death cry.
Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.
* R HP:Critical MV:Tiring > w
w
Alas, you cannot go that way...
* R HP:Critical MV:Tiring > Alas, you cannot go that way...
* R HP:Critical MV:Tiring > Alas, you cannot go that way...
* R HP:Critical MV:Tiring > na rip
8
8
You narrate 'rip'
8
sc
* R HP:Critical MV:Tiring > [change mood brave]
You try to calm down, but can't.
* R HP:Critical MV:Tiring > Walach tells you 'loot me!'
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.
* R HP:Critical MV:Tiring > You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring > 0
Arglebargle, glop-glyf!?!
* R HP:Critical MV:Tiring > 7
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.
cc
* R HP:Critical MV:Tiring > [change wimpy]
You won't flee from any fight now.
* R HP:Critical MV:Tiring > rem flask
You don't seem to be using a flask.
sc
* R HP:Critical MV:Tiring > Walach tells you 'nice'
You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring > g flask purse
There doesn't seem to be a flask in a small purse.
dr flask
* R HP:Critical MV:Tiring > It's empty.
* R HP:Critical MV:Tiring > sc
You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring > sc
You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring >
You are thirsty.
* R HP:Critical MV:Tiring > e;g sword corpse;w
Shadowing a Road
[ obvious exits: S W ]
The corpse of Rig is lying here.
The corpse of Walach is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.
A raven has arrived from the west.
* R HP:Critical MV:Tiring > You get the Sword of Kirukan from the corpse of Rig.
* R HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.
* R HP:Critical MV:Tiring > e;l in corpse;w
Shadowing a Road
[ obvious exits: S W ]
The corpse of Rig is lying here.
The corpse of Walach is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.
A raven has arrived from the west.
* R HP:Critical MV:Tiring > Walach tells you 'heron?'
*Rig* has arrived from the north, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
2
* R HP:Battered MV:Full - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > 7
You try to cleave *Rig*, but he parries successfully.
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
f
* R HP:Battered MV:Full - Rig: Wounded > e
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered MV:Full - Rig: Wounded >
You panic and attempt to flee!
You flee head over heels.
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full > 8
w
[change mood brave]
Mood changed to: Brave
n
2
* R HP:Battered MV:Full > 2
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Battered MV:Full > By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Full > 2
2
[kill dark]
They aren't here.
* R HP:Battered MV:Full > *Rig* has arrived from the north, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Battered MV:Full - Rig: Wounded > 2
[kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree joins the ancient tree's fight!
[kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Full - Rig: Wounded > 7
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree barely tickles Rig's right arm with its hit.
You cleave *Rig*'s left leg.
f
e
* R HP:Battered MV:Full - Rig: Wounded > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered MV:Full - Rig: Wounded >
You panic and attempt to flee!
You flee head over heels.
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full > 8
w
[change mood brave]
Mood changed to: Brave
n
2
* R HP:Battered MV:Full > b
Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Battered MV:Full > By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting the ancient tree, riding a shadow stallion.
A sickly, skinny deer stands here in a daze.
The ancient tree is here, fighting Rig.
The ancient tree is here, fighting Rig.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Full > The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.
[kill dark]
You cleave *Rig*'s body.
* R HP:Battered MV:Full - the ancient tree: Healthy - Rig: Battered >
[bash ]
*Rig* leaves south riding a shadow stallion.
-
=
+
*
*
+
=
-
-
=
They're not here anymore!
* R HP:Battered MV:Full > 2
2
2
[kill dark]
They aren't here.
2
* R HP:Battered MV:Full > [kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
[kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
Synthia tells you '2 on!?'
[kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
[kill dark]
They aren't here.
* R HP:Battered MV:Full > 2
You are thirsty.
*Rig* has arrived from the south, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he parries successfully.
* R HP:Battered MV:Fresh - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Fresh - Rig: Wounded > 2
[kill dark]
You do the best you can!
b
* R HP:Battered MV:Fresh - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Battered MV:Fresh - Rig: Wounded >
[bash ]
-
=
+
*
*
*Rig* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Rig: Wounded >
Synthia tells you 'And it's me and you? he'
* R HP:Battered MV:Fresh - Rig: Wounded > rep i on rig, want ksword bash
b
*Rig* slashes your right arm hard.
A blighted deer leaves south.
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree joins the ancient tree's fight!
* R HP:Battered MV:Fresh - Rig: Wounded >
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree barely hits Rig's body.
*Rig* gazes deeply into your soul.. very chilling.
The gaze of *Rig* fails to affect you.
*Rig* slashes your right leg hard.
* R HP:Battered MV:Fresh - Rig: Wounded > You reply to Synthia 'i on rig, want ksword bash'
* R HP:Battered MV:Fresh - Rig: Wounded >
[bash ]
-
=
+
*
*
+
=
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree tries to hit Rig, but he deflects the blow.
-
Synthia tells you '*comf* on K sword btw'
-
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Rig: Wounded >
You dodge a bash from *Rig* who loses his balance and falls!
* R HP:Battered MV:Fresh - Rig: Wounded > b
The ancient tree barely hits Rig's body.
The ancient tree barely tickles Rig's left arm with its hit.
* R HP:Battered MV:Fresh - the ancient tree: Healthy - Rig: Wounded >
[bash ]
-
=
+
*
*
+
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he dodges the attack.
=
-
=
-
-
=
Your bash at *Rig* sends him sprawling!
* R HP:Battered MV:Fresh - Rig: Battered > 8
l
The ancient tree hits Rig's body.
The ancient tree tickles Rig's head with its hit.
You cleave *Rig*'s body.
[change mood brave]
Mood changed to: Brave
* R HP:Battered MV:Fresh - Rig: Battered > By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
A large stone well is here.
*Rig* is sitting here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The ancient tree is here, fighting Rig.
The ancient tree is here, fighting Rig.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Fresh - Rig: Battered >
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree tickles Rig's head with its hit.
You cleave *Rig*'s head.
* R HP:Battered MV:Fresh - Rig: Battered >
The ancient tree barely hits Rig's body.
The ancient tree tries to hit Rig, but he deflects the blow.
You try to cleave *Rig*, but he deflects the blow.
* R HP:Battered MV:Fresh - Rig: Battered >
*Rig* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Rig: Battered > b
*Rig* slashes your left leg very hard.
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he parries successfully.
* R HP:Battered MV:Fresh - Rig: Battered >
*Rig* slashes your right leg.
The ancient tree tries to hit Rig, but he dodges the attack.
The ancient tree tries to hit Rig, but he deflects the blow.
* R HP:Battered MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*Rig* gazes deeply at the ancient tree...
The ancient tree looks very strange, glaring about with a sense of panic.
*Rig* slashes your right leg hard.
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.*
+
=
-
-
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh > st
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.
s
* R HP:Battered MV:Fresh >
You dodge a bash from *Rig* who loses his balance and falls!
* R HP:Battered MV:Fresh - Rig: Battered > b
Do you not consider fighting as standing?
* R HP:Battered MV:Fresh - Rig: Battered > No way! You're fighting for your life!
* R HP:Battered MV:Fresh - Rig: Battered >
Synthia tells you 'COunt me out btw. Eating breakfast chilling'
[bash ]
-
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tickles Rig's left leg with its hit.
=
+
*
*Rig* panics, and attempts to flee!*
*Rig* leaves south riding a shadow stallion.
+
=
-
-
=
They're not here anymore!
* R HP:Battered MV:Fresh >
*Rig* has arrived from the south, riding a shadow stallion.
* R HP:Battered MV:Fresh > 2
2
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
b
* R HP:Battered MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Battered MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*Rig* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Rig: Battered > b
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
* R HP:Battered MV:Fresh - Rig: Battered >
The ancient tree tries to hit Rig, but he parries successfully.
The ancient tree tries to hit Rig, but he deflects the blow.
*Rig* slashes your body.
* R HP:Beaten MV:Fresh - Rig: Battered >
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree tries to hit Rig, but he deflects the blow.
*Rig* slashes your right arm hard.
* R HP:Beaten MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*
+
=
-
The ancient tree mounts an attack against Rig, but weak nerves get the better of it.
The ancient tree tickles Rig's body with its hit.
-
*Rig* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* R HP:Beaten MV:Fresh - Rig: Battered >
The ancient tree mounts an attack against Rig, but weak nerves get the better of it.
The ancient tree tickles Rig's left foot with its hit.
*Rig* tickles your left foot with his slash.
You are thirsty.
* R HP:Beaten MV:Fresh - Rig: Battered > dr flask
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree barely tickles Rig's right hand with its hit.
*Rig* slashes your left leg.
* R HP:Beaten MV:Fresh - Rig: Battered > 7
You drink the water.
* R HP:Beaten MV:Fresh - Rig: Battered > f
e
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Rig: Battered > 8
You panic and attempt to flee!
You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Beaten MV:Fresh > [change mood brave]
Mood changed to: Brave
w
* R HP:Beaten MV:Fresh > s
2
2
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
b
* R HP:Beaten MV:Fresh > By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Beaten MV:Fresh > b
[kill dark]
They aren't here.
* R HP:Beaten MV:Fresh > *Rig* has arrived from the south, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Beaten MV:Fresh - Rig: Battered > 2
[bash ]
Cancelled.
[bash ]
Cancelled.
[kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > 7
f
e
The ancient tree tries to hit Rig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Beaten MV:Fresh > 8
[change mood brave]
Mood changed to: Brave
w
* R HP:Beaten MV:Fresh > s
2
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
b
* R HP:Beaten MV:Fresh > *Rig* slashes your body hard.
No way! You're fighting for your life!
* R HP:Beaten MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered >
[bash ]
-7
f=s+
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Fresh - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Alas, you cannot go that way...
* R HP:Beaten MV:Fresh > 2
*Rig* has arrived from the west, riding a shadow stallion.
2
2
* R HP:Beaten MV:Fresh >
*Rig* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > 8
b
[kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Rig: Battered > You try to cleave *Rig*, but he deflects the blow.
A sly, black snake tries to hit Rig, but he dodges the attack.
The writhing grass tries to hit Rig, but he deflects the blow.
[change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Fresh - Rig: Battered >
[bash ]
-
=
+
*
*
*Rig* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Rig: Battered >
The writhing grass hits Rig's body.
Rig swiftly dodges a sly, black snake's attempt to hit him.
*Rig* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
7
* R HP:Critical MV:Fresh - Rig: Battered > f
s
Rig assumes an offensive striking posture.
* R HP:Critical MV:Fresh - Rig: Battered >
The writhing grass hits Rig's body.
A sly, black snake tries to hit Rig, but he deflects the blow.
*Rig* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Rig: Battered >
*Rig* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Rig: Battered > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Fresh - Rig: Battered >
You panic and attempt to flee!
The writhing grass tickles Rig's body with its hit.
A sly, black snake tries to hit Rig, but he dodges the attack.
*Rig* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
* R HP:Critical MV:Fresh > sc
2
2
You have 17(403) hit and 131(131) movement points.
You have scored 103408190 experience points and 0 quest points.
You need 91810 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Fresh > [kill dark]
They aren't here.
* R HP:Critical MV:Fresh > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh > s
e
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh > e
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh > Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Critical MV:Fresh > n
e
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Fresh > The Yard Before the Monastery
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A rat has arrived from the west.
* R HP:Critical MV:Fresh > n
e
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A rat has arrived from the south.
* R HP:Critical MV:Fresh > e
A Potato Field
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A rat has arrived from the west.
* R HP:Critical MV:Fresh > In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake is here, lying on a rock.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Critical MV:Fresh > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A rat has arrived from the west.
* R HP:Critical MV:Fresh > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > e
s
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the west.
* R HP:Critical MV:Full > e
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the north.
* R HP:Critical MV:Full > s
e
Alas, you cannot go that way...
* R HP:Critical MV:Full > s
e
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the north.
d
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the west.
* R HP:Critical MV:Full > 2
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the north.
* R HP:Critical MV:Full > In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat has arrived from the west.
* R HP:Critical MV:Full > 2
2
A Shallow Depression
[ obvious exits: U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
A rat has arrived from above.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
You have 31(403) hit and 125(131) movement points.
You have scored 103408190 experience points and 0 quest points.
You need 91810 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
2
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > *Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Critical MV:Full - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > 2
*Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
You cleave *Rig*'s body.
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > f
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > w
ww
You panic and attempt to flee!
n
*Rig* panics, and attempts to flee!
n
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > n
n
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
* R HP:Critical MV:Full > sc
Alas, you cannot go that way...
* R HP:Critical MV:Full > 2
2
You have 22(403) hit and 121(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
2
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
[kill dark]
They aren't here.
2
* R HP:Critical MV:Fresh > [kill dark]
They aren't here.
* R HP:Critical MV:Fresh > 2
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
The noxious stench and oppresive heat of the Blight drains your energy!
* R HP:Critical MV:Full > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Full > The noxious stench and oppresive heat of the Blight drains your energy!
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
* R HP:Critical MV:Full > 2
Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
You have 22(403) hit and 127(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > s
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
You have 22(403) hit and 126(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > e
2
Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
sc
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
You have 22(403) hit and 125(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > n
[kill dark]
They aren't here.
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
sc
* R HP:Critical MV:Full >
*Rig* has arrived from the north, riding a shadow stallion.
* R HP:Critical MV:Full > 2
*Rig* leaves south riding a shadow stallion.
[kill dark]
They aren't here.
* R HP:Critical MV:Full > You have 22(403) hit and 125(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > f
w
[kill dark]
They aren't here.
* R HP:Critical MV:Full > w
*Rig* has arrived from the south, riding a shadow stallion.
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > w
The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > n
n
e
e
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
You have 36(403) hit and 119(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
w
2
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
2
Players
-------
Walach the Cavalryman [Shienaran Lancer]
Draz {Apprentice to Austin Gaidin}
2 players displayed.
2
* R HP:Critical MV:Full > s
s
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > s
2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Strong > 2
2
Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > na dying
2
You narrate 'dying'
sc
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
You have 36(403) hit and 115(131) movement points.
You have scored 103406987 experience points and 0 quest points.
You need 93013 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
2
[kill dark]
They aren't here.
s
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Strong > 2
2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Strong > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
* R HP:Critical MV:Strong > e
e
2
Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
* R HP:Critical MV:Strong > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > 2
2
Near the Foothills
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Full > *Rig* has arrived from the west, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Critical MV:Full - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > *Rig* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!
You try to cleave *Rig*, but he deflects the blow.
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > f
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Rig: Battered > w
w
PANIC! You couldn't escape!
* R HP:Critical MV:Full - Rig: Battered > No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > f
w
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > wn
w
You panic and attempt to flee!
You try to cleave *Rig*, but he deflects the blow.
You flee head over heels.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > n
w
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the south.
n
w
* R HP:Critical MV:Full > w
w
The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > w
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Full > In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Critical MV:Full > w
w
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
A Small Path
[ obvious exits: E W ]
The corpse of the writhing grass is lying here.
The corpse of a sly, black snake is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > sc
A Field of Stumps
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon with long, brown feathers circles in a slow hunting pattern.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > The Blighted Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > On the Hillside
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > You have 38(403) hit and 123(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > s
w
s
Alas, you cannot go that way...
s
* R HP:Critical MV:Full > On Top of a Hill
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A flock of ravens has arrived from the east.
* R HP:Critical MV:Full > In Some Swamplike Terrain
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > stst
Arglebargle, glop-glyf!?!
sc
* R HP:Critical MV:Full > w
s
You have 38(403) hit and 121(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full >
The Sunken Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
* R HP:Critical MV:Full > Waterlogged Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
s
The Dried-out Pond
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A green woodpecker is high up a tree, tapping away.
* R HP:Critical MV:Full > The Dried-out Pond
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
e
On the Shore of a Dried-out Pond
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Critical MV:Full > Some Healthier Trees
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Critical MV:Full > A Trail Through the Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Critical MV:Full >
A blighted deer leaves east.
e
* R HP:Critical MV:Full > e
Upon the Trail
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > Bend in the Trail
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > n
e
n
e
n
e
A Narrow Trail
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > The Crossroads
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A strong trolloc stands here, snout sniffing the wind.
* R HP:Critical MV:Full > Path to the Old Monastery
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
A baby lizard scampers about.
A mole is here, looking sickly.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Path to the Old Monastery
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
* R HP:Critical MV:Full > e
e
Path Before the Gate
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
e
* R HP:Critical MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Critical MV:Full > sc
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Critical MV:Full > A Potato Field
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A black snake is here, lying on a rock.
A brazen young hare thumps his powerful hind legs nearby.
* R HP:Critical MV:Full > You have 38(403) hit and 121(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
2
2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > n
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > e
s
In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
2
You have 52(403) hit and 120(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Full > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > e
s
[kill dark]
They aren't here.
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > s
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Full > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Edge of the Foothills
[ obvious exits: N E ]
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
e
e
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the west.
d
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the west.
* R HP:Critical MV:Strong > In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Shallow Depression
[ obvious exits: U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
The Shienaran forward scout commander stands ever vigilant.
A flock of ravens has arrived from above.
* R HP:Critical MV:Strong > 2
sc
[kill dark]
They aren't here.
2
2
* R HP:Critical MV:Strong > You have 52(403) hit and 116(131) movement points.
You have scored 103405579 experience points and 0 quest points.
You need 94421 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 8
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
*Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You tickle *Rig*'s body with your cleave.
*Rig* panics, and attempts to flee!
* R HP:Critical MV:Strong - Rig: Battered > A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Rig* leaves up riding a shadow stallion.
[change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
2
*Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
2
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > 7
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Strong - Rig: Battered > f
d
PANIC! You couldn't escape!
* R HP:Critical MV:Strong - Rig: Battered > *Rig* panics, and attempts to flee!
No way! You're fighting for your life!
* R HP:Critical MV:Strong - Rig: Battered > f
You try to cleave *Rig*, but he deflects the blow.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
* R HP:Critical MV:Strong - Rig: Battered >
*Rig* leaves up riding a shadow stallion.
* R HP:Critical MV:Strong > In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.
* R HP:Critical MV:Strong > d
*Rig* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Strong - Rig: Battered > No way! You're fighting for your life!
* R HP:Critical MV:Strong - Rig: Battered > f
w
You panic and attempt to flee!
*Rig* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
*Rig* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
A Shallow Depression
[ obvious exits: U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
The Shienaran forward scout commander stands ever vigilant.
* R HP:Critical MV:Strong > sc
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > [kill dark]
They aren't here.
* R HP:Critical MV:Strong > 2
You have 18(403) hit and 116(131) movement points.
You have scored 103404288 experience points and 0 quest points.
You need 95712 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > *Rig* has arrived from above, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Critical MV:Strong - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > 2
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > f
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > *Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
You cleave *Rig*'s body.
*Rig* panics, and attempts to flee!
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > e
*Rig* leaves up riding a shadow stallion.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > *Rig* has arrived from the east, riding a shadow stallion.
Outside a Cave
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > 2
2
2
*Rig* has arrived from the west, riding a shadow stallion.
[kill dark]
You try to cleave *Rig*, but he deflects the blow.
w
* R HP:Critical MV:Strong - Rig: Battered > [kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > f
w
[kill dark]
You do the best you can!
* R HP:Critical MV:Strong - Rig: Battered > w
*Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
You try to cleave *Rig*, but he deflects the blow.
Mountain peaks hide the sun as it sets in the west.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > 2
You have 14(403) hit and 127(131) movement points.
You have scored 103403174 experience points and 0 quest points.
You need 96826 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > 2
2
[kill dark]
They aren't here.
* R HP:Critical MV:Full > n
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
2
* R HP:Critical MV:Full > 2
The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
22
* R HP:Critical MV:Full > [kill h.dark]
They aren't here.
* R HP:Critical MV:Full > s
s
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full > *Rig* has arrived from the south, riding a shadow stallion.
[kill h.dark]
You try to cleave *Rig*, but he parries successfully.
* R HP:Critical MV:Full - Rig: Battered > s
s
No way! You're fighting for your life!
f
s
* R HP:Critical MV:Full - Rig: Battered > No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > s
e
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered > s
s
No way! You're fighting for your life!
* R HP:Critical MV:Full - Rig: Battered >
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Alas, you cannot go that way...
* R HP:Critical MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Full > w
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Entering the Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Full > w
w
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Full > Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
w
Road to Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
* R HP:Critical MV:Full > Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Thick Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Thick Forest
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > s
s
s
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
w
s
* R HP:Critical MV:Full > In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
Alas, you cannot go that way...
* R HP:Critical MV:Full > w
Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > e
Alas, you cannot go that way...
* R HP:Critical MV:Full > e
s
e
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
e
* R HP:Critical MV:Full > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
e
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > s
s
A Winding Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
w
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Road by a Hill
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Alas, you cannot go that way...
* R HP:Critical MV:Full > A Road by a Hill
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Before a Split in the Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > w
w
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > sc
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
You have 14(403) hit and 119(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full >n
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > You are a 51 year old male human warrior.
Your height is 5 feet, 6 inches, and you weigh 157.0 lbs.
You are carrying 13.4 lbs and wearing 90.5 lbs, fairly light.
Your base abilities are: Str:18 Int:18 Wil:16 Dex:19 Con:19.
Offensive bonus: 151, Dodging bonus: 37, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 84% on average.
You are subjected to the following effects:
- NO QUIT
w
* R HP:Critical MV:Full > w
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
Before a Cliff's Wall
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
2
Before a Cliff's Wall
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
sc
* R HP:Critical MV:Full > [kill dark]
They aren't here.
* R HP:Critical MV:Full > You have 28(403) hit and 119(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Full > w
n
A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > e
A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Before a Cliff's Wall
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > A Winding Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > e
A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Critical MV:Full > n
e
Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Critical MV:Full > Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > In a Thick Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > n
n
In a Thick Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full > Edge of the Foothills
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
A raven is here flying around.
A raven is here flying around.
A raven is here, watching.
A trolloc scout sniffs the air here.
* R HP:Critical MV:Strong > In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Critical MV:Strong > e
e
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
n
n
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Critical MV:Strong > n
n
Entering the Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Critical MV:Strong > n
n
Your mount is too exhausted.
* R HP:Critical MV:Strong > n
Your mount is too exhausted.
* R HP:Critical MV:Strong > Your mount is too exhausted.
* R HP:Critical MV:Strong > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Your mount is too exhausted.
* R HP:Critical MV:Strong > Your mount is too exhausted.
* R HP:Critical MV:Strong > dism
n
n
n
You stop riding him.
n
* HP:Critical MV:Strong > Inside the Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > n
n
Tarwin's Gap
[ obvious exits: N S ]
A black wolf growls loudly, poised to leap.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Tarwin's Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > n
Tarwin's Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > In the Gap
[ obvious exits: N S ]
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Entering the Gap
[ obvious exits: N S W ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > n
e
e
d
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
* HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E W ]
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
* HP:Critical MV:Tiring > In the Foothills
[ obvious exits: E W D ]
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
A raven has arrived from the west.
* HP:Critical MV:Tiring > A Shallow Depression
[ obvious exits: U ]
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A warhorse is here, stamping his feet impatiently.
The Shienaran forward scout commander stands ever vigilant.
A raven has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A raven has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A rat has arrived from above.
A raven has arrived from above.
* HP:Critical MV:Tiring > rs
[ride horse]
You start riding him.
2
* R HP:Critical MV:Tiring > 2
sc
[kill dark]
They aren't here.
2
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
2
You have 28(403) hit and 93(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
sc
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
*Rig* has arrived from above, riding a shadow stallion.
You have 28(403) hit and 93(131) movement points.
You have scored 103401766 experience points and 0 quest points.
You need 98234 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* R HP:Critical MV:Tiring > *Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
[kill dark]
You do the best you can!
* R HP:Critical MV:Tiring - Rig: Wounded > 2
f
[kill dark]
You do the best you can!
w
w
* R HP:Critical MV:Tiring - Rig: Wounded > [kill dark]
You do the best you can!
* R HP:Critical MV:Tiring - Rig: Wounded > w
You panic and attempt to flee!
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
Ragan slashes Rig's left leg.
A Shienaran forward scout scythes Rig's body.
A Shienaran forward scout tries to blast Rig, but he parries successfully.
A Shienaran forward scout tickles Rig's head with his blast.
*Rig* barely slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
The night has begun.
Your heartbeat calms down more as you feel less panicked.
n
*Rig* panics, and attempts to flee!
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Edge of the Foothills
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Critical MV:Strong > *Rig* has arrived from the east, riding a shadow stallion.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
* R HP:Critical MV:Strong > n
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Strong > n
sc
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Strong > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens has arrived from the south.
* R HP:Critical MV:Strong > You have 30(403) hit and 105(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Strong > 2
2
2
[kill dark]
They aren't here.
s
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > s
s
s
s
[kill dark]
They aren't here.
* R HP:Critical MV:Strong > The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Strong > Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
s
s
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Critical MV:Strong > s
s
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
Entering the Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A black wolf growls loudly, poised to leap.
A warhorse is here, stamping his feet impatiently.
* R HP:Critical MV:Strong > Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Road to Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
* R HP:Critical MV:Strong > w
w
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Edge of the Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > By the Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > w
In a Thick Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > w
In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
s
s
Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
w
* R HP:Critical MV:Strong > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > s
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > e
Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
Alas, you cannot go that way...
* R HP:Critical MV:Strong > e
s
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
s
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > e
s
Before a Cliff's Wall
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.
* R HP:Critical MV:Strong > w
w
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Landslide
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Road by a Hill
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Road by a Hill
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
w
w
A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
s
s
* R HP:Critical MV:Strong > s
A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > Before a Split in the Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong > w
Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
s
Your mount is too exhausted.
w
s
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > dism
w
Your mount is too exhausted.
* R HP:Critical MV:Strong > Alas, you cannot go that way...
* R HP:Critical MV:Strong > s
s
You stop riding him.
* HP:Critical MV:Strong > s
The Dusty Road
[ obvious exits: N E S W ]
* HP:Critical MV:Strong > The Dusty Road
[ obvious exits: N S ]
A timber wolf is here, snarling hungrily.
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N S W ]
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N W ]
* HP:Critical MV:Tiring > w
w
The Dusty Road
[ obvious exits: N E W ]
s
* HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E S W ]
* HP:Critical MV:Tiring > sc
Shadowing a Road
[ obvious exits: N W ]
* HP:Critical MV:Tiring > 2
You have 25(403) hit and 87(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* HP:Critical MV:Tiring > 2
2
[kill dark]
They aren't here.
2
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
* HP:Critical MV:Tiring > w
s
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > w
w
A Winding Road
[ obvious exits: N E S ]
* HP:Critical MV:Tiring > 2
A Winding Road
[ obvious exits: N S W ]
* HP:Critical MV:Tiring > Amongst the Rubble
[ obvious exits: E W ]
* HP:Critical MV:Tiring > 2
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
2
[kill dark]
They aren't here.
hey aren't here.
* HP:Critical MV:Tiring > You have 39(403) hit and 79(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* HP:Critical MV:Tiring > 2
2c
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Arglebargle, glop-glyf!?!
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > cc
2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [change wimpy]
You won't flee from any fight now.
* HP:Critical MV:Tiring > whe
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Players in your Zone
--------------------
Draz - In the Remains of a Crumbling Tower
* HP:Critical MV:Tiring > 2
2
[kill dark]
They aren't here.
whe
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Players in your Zone
--------------------
Draz - In the Remains of a Crumbling Tower
* HP:Critical MV:Tiring > who
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Players
-------
Torsten of Murandy
Asmadai of Illian
Walach the Cavalryman [Shienaran Lancer]
Draz {Apprentice to Austin Gaidin}
4 players displayed.
2
* HP:Critical MV:Tiring > na need aid
2
You narrate 'need aid'
na fd
2
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
You narrate 'fd'
sc
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
You have 39(403) hit and 79(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
2
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > [kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
Walach narrates 'im here'
[kill dark]
They aren't here.
* HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
2
2
*Rig* has arrived from the north, riding a shadow stallion.
You have 39(403) hit and 79(131) movement points.
You have scored 103400358 experience points and 0 quest points.
You need 99642 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
2
* HP:Critical MV:Tiring > *Rig* slashes your body.
You wish that your wounds would stop BLEEDING so much!
[kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Rig: Wounded > [kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Rig: Wounded > The Shienaran commander bellows 'The criminal Rig shall pay for his crimes!'
The Shienaran commander bellows 'The myrddraal Rig has been spotted!'
The Shienaran commander barely lances Rig's left leg.
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
[kill dark]
You do the best you can!
* HP:Critical MV:Tiring - Rig: Wounded > f
n
en
e
The grizzled veteran loosens a ball-and-chain from a belt hook and uncoils it.
The grizzled veteran tries to crush Rig, but he deflects the blow.
The grizzled veteran loosens a ball-and-chain from a belt hook and uncoils it.
The grizzled veteran tries to crush Rig, but he dodges the attack.
The grizzled veteran tries to pound Rig, but he parries successfully.
The grizzled veteran tries to pound Rig, but he deflects the blow.
A sergeant draws a falchion from a sword sheath with a flash of steel.
A sergeant wields a falchion in a two-handed grip.
A sergeant tries to slash Rig, but he deflects the blow.
The Shienaran commander tickles Rig's left leg with his lance.
You cleave *Rig*'s head hard.
*Rig* barely tickles your right foot with his slash.
You wish that your wounds would stop BLEEDING so much!
*Rig* panics, and attempts to flee!
You panic and attempt to flee!
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
Alas, you cannot go that way...
* HP:Critical MV:Tiring > A Winding Road
[ obvious exits: N S W ]
* HP:Critical MV:Tiring > na rig
A Winding Road
[ obvious exits: N E S ]
* HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: N W ]
* HP:Critical MV:Tiring > e
You narrate 'rig'
* HP:Critical MV:Tiring > n
e
Alas, you cannot go that way...
* HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E S W ]
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
* HP:Critical MV:Tiring > na commie
e
You narrate 'commie'
e
* HP:Critical MV:Tiring > n
The Dusty Road
[ obvious exits: N W ]
* HP:Critical MV:Winded > Alas, you cannot go that way...
* HP:Critical MV:Winded > n
Walach narrates 'where'
The Dusty Road
[ obvious exits: N S W ]
* HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N S ]
A timber wolf is here, snarling hungrily.
* HP:Critical MV:Winded > n
The Dusty Road
[ obvious exits: N E S W ]
e
* HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently.
* HP:Critical MV:Winded > n
s
You are thirsty.
A Winding Road
[ obvious exits: N S W ]
rs
* HP:Critical MV:Tiring > n
The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently.
* HP:Critical MV:Tiring > [ride horse]
You start riding him.
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > w
w
Rugged Terrain
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > dr flask
2
2
You drink the water.
sc
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
2
You have 43(403) hit and 69(131) movement points.
You have scored 103399302 experience points and 0 quest points.
You need 100698 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > s
e
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > s
s
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > In a Depression
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > s
The Dusty Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
* R HP:Critical MV:Tiring > w
s
The Dusty Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > w
The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > s
Alas, you cannot go that way...
* R HP:Critical MV:Tiring > w
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > s
w
w
2
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
2
* R HP:Critical MV:Tiring > Walach narrates '1d'
Amongst the Rubble
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > sc
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
Walach narrates 'bahsed'
You have 43(403) hit and 69(131) movement points.
You have scored 103399302 experience points and 0 quest points.
You need 100698 exp to reach the next level.
You have amassed 693 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > s
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > Amongst the Rubble
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > whe
Players in your Zone
--------------------
Draz - Amongst the Rubble
Walach - Atop a Crumbling Watch Tower
* R HP:Critical MV:Tiring > n
u
2
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
2
* R HP:Critical MV:Tiring > Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Critical MV:Tiring > [kill dark]
You try to cleave *Rig*, but he parries successfully.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded > You try to cleave *Rig*, but he parries successfully.
[kill dark]
You do the best you can!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded >
Walach avoids being bashed by *Rig* who loses his balance and falls!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded >
Walach sends *Rig* sprawling with a powerful bash!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Wounded > 8
You barely cleave *Rig*'s left arm.
Walach tickles *Rig*'s right arm with his strike.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > [change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered >
*Rig* looks at Walach.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered >
Walach starts following you.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > na fleeing when r
You try to cleave *Rig*, but he parries successfully.
Walach strikes *Rig*'s head.
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > 7
f
You narrate 'fleeing when r'
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered > PANIC! You couldn't escape!
* R HP:Critical MV:Tiring - Walach: Healthy - Rig: Battered >
*Rig* sends Walach sprawling with a powerful bash!
* R HP:Critical MV:Tiring - Walach: Scratched - Rig: Battered > f
You panic and attempt to flee!
*Rig* slashes Walach's body into bloody fragments!
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Critical MV:Tiring > 2
2
2
[kill dark]
They aren't here.
2
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > 8
2
[kill dark]
They aren't here.
* R HP:Critical MV:Tiring > [kill dark]
* R HP:Critical MV:Tiring >
[change mood brave]
Mood changed to: Brave
2
* R HP:Critical MV:Tiring > [kill dark]
They aren't here.
* R HP:Critical MV:Tiring > u;bsash rig
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Critical MV:Tiring > Arglebargle, glop-glyf!?!
* R HP:Critical MV:Tiring > bash rig
*Rig* sends Walach sprawling with a powerful bash!
* R HP:Critical MV:Tiring >
-
*Rig* slashes Walach's right leg into bloody fragments!
=
+
*
*
+
=
-
-
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Wounded >
*Rig* slashes Walach's body into bloody fragments!
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Wounded > 7
f
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Wounded > You cleave *Rig*'s body.
PANIC! You couldn't escape!
* R HP:Critical MV:Tiring - Walach: Wounded - Rig: Battered > f
e
You panic and attempt to flee!
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
Amongst the Rubble
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Tiring > 8
w
[change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Tiring > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Critical MV:Tiring > scan up
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is sitting here, riding a gray palfrey.
* R HP:Critical MV:Tiring > u;bash rig
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Critical MV:Tiring >
-
=
+
*
*
+
=
-
Walach sends *Rig* sprawling with a powerful bash!
2-
=
They already seem to be stunned.
* R HP:Critical MV:Winded > [kill dark]
You cleave *Rig*'s left foot hard.
* R HP:Critical MV:Winded - Walach: Wounded - Rig: Battered >
You cleave *Rig*'s right foot very hard.
Walach barely strikes *Rig*'s body.
Walach narrates 'bashed'
* R HP:Critical MV:Winded - Walach: Wounded - Rig: Battered > dis
You cleave *Rig*'s body.
Walach strikes *Rig*'s right foot.
* R HP:Critical MV:Winded - Walach: Wounded - Rig: Battered >
You disengage from the fight.
* R HP:Critical MV:Winded > d
8
Your heartbeat calms down more as you feel less panicked.
* R HP:Beaten MV:Tiring > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > u
2
Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is sitting here, riding a gray palfrey.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered > b
You try to cleave *Rig*, but he parries successfully.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
[bash ]
7 f-
=
Cancelled.
Walach clambers to his feet.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Rig: Battered > These are not the droids you are looking for
You panic and attempt to flee!
You flee head over heels.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Beaten MV:Tiring > 2
2
[kill dark]
They aren't here.
8
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
scan up
* R HP:Beaten MV:Tiring > u
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
2
b
* R HP:Beaten MV:Tiring > Atop a Crumbling Watch Tower
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Beaten MV:Tiring > [kill dark]
You cleave *Rig*'s body.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
[bash ]
Walach avoids being bashed by *Rig* who loses his balance and falls!
-
=
+
*
*
+
=
-
-
*Rig* avoids being bashed by Walach who loses his balance and falls!
=
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Rig: Battered > l
You cleave *Rig*'s body.
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Beaten MV:Tiring - Rig: Battered > l
You cleave *Rig*'s body hard.
Walach strikes *Rig*'s body.
* R HP:Beaten MV:Tiring - Rig: Battered > 7
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
* R HP:Beaten MV:Tiring - Rig: Battered > *Rig* panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Rig: Battered > d
*Rig* panics, and attempts to flee!
2
* R HP:Beaten MV:Tiring - Rig: Battered >
You barely cleave *Rig*'s left arm.
*Rig* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Rig: Beaten > d
2
No way! You're fighting for your life!
* R HP:Beaten MV:Tiring - Rig: Beaten > d
2
[kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Rig: Beaten > *Rig* leaves down riding a shadow stallion.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
Ack, you lost Walach!
* R HP:Beaten MV:Tiring > d
2
[kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > Alas, you cannot go that way...
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > scan
Alas, you cannot go that way...
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > 2
Up:
2
* R HP:Beaten MV:Tiring >
Walach has arrived from above, riding a gray palfrey.
* R HP:Beaten MV:Tiring > 2
[kill dark]
They aren't here.
scan
2
Walach leaves east riding a gray palfrey.
l
* R HP:Beaten MV:Tiring > East:
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Beaten MV:Tiring > e
2
Amongst the Rubble
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > e
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Beaten MV:Tiring > n
A Winding Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > Fork Before a Crumbling Tower
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > w
n
A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is standing here, riding a gray palfrey.
w
* R HP:Beaten MV:Tiring > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is standing here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Walach has arrived from the south, riding a gray palfrey.
* R HP:Beaten MV:Tiring > *Rig* tries to slash Walach, but he deflects the blow.
Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.
* R HP:Beaten MV:Tiring > 8
[change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > e
2
Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
*Rig* is here, fighting Walach, riding a shadow stallion.
A shivering tree is here, fighting Walach.
A shivering tree is here, fighting Walach.
A raven has arrived from the west.
b
* R HP:Beaten MV:Tiring > [kill dark]
You barely tickle *Rig*'s left arm with your cleave.
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
Walach panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Walach: Wounded - Rig: Battered >
[bash ]
Walach leaves west riding a gray palfrey.
-
=
+
*
*
+
=
*Rig* panics, and attempts to flee!
-
Walach has arrived from the west, riding a gray palfrey.
-
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree joins a shivering tree's fight!
=
As *Rig* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Tiring - Rig: Battered > 7
f
*Rig* has arrived from the south, riding a shadow stallion.
w
s
* R HP:Beaten MV:Tiring >
A shivering tree hits Walach's head.
A shivering tree tries to hit Walach, but he dodges the attack.
*Rig* tries to slash Walach, but he parries successfully.
* R HP:Beaten MV:Tiring > [change mood wimpy]
Mood changed to: Wimpy
8
* R HP:Beaten MV:Tiring > Walach sends a shivering tree sprawling with a powerful bash!
A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > n
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > n
e
2
b
Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is here, fighting Walach, riding a shadow stallion.
Walach the Cavalryman is sitting here, riding a gray palfrey.
A raven is here flying around.
A raven is here, watching.
A shivering tree is sitting here.
A shivering tree is here, fighting Walach.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Rig*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Walach: Battered - Rig: Battered >
[bash ]
*Rig* slashes Walach's body into bloody fragments!
A shivering tree tries to hit Walach, but he deflects the blow.
-
=
+
*
*
*Rig* slashes Walach's left foot into bloody fragments!
+
=
-
-
=
You try to cleave *Rig*, but he deflects the blow.
*Rig* slashes Walach's left leg into bloody fragments!
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree hits Walach's right leg hard.
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Walach: Beaten - Rig: Battered >
Walach panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Walach: Beaten - Rig: Battered > na rig zerk
Walach leaves south riding a gray palfrey.
Walach has arrived from the south, riding a gray palfrey.
* R HP:Beaten MV:Tiring - Rig: Battered > na trees
Walach tries to strike *Rig*, but he parries successfully.
You narrate 'rig zerk'
* R HP:Beaten MV:Tiring - Rig: Battered >
Walach tries to strike *Rig*, but he deflects the blow.
A shivering tree tries to hit Walach, but he parries successfully.
A shivering tree joins a shivering tree's fight!
You cleave *Rig*'s head.
* R HP:Beaten MV:Tiring - Rig: Battered > b
You narrate 'trees'
* R HP:Beaten MV:Tiring - Rig: Battered >
[bash ]
-
=
+
*
*
+
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree tries to hit Walach, but he deflects the blow.
=
-
-
=
You dodge a bash from *Rig* who loses his balance and falls!
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Rig: Beaten > whe
A shivering tree tries to hit Walach, but he parries successfully.
A shivering tree tries to hit Walach, but he deflects the blow.
Walach strikes *Rig*'s body.
You cleave *Rig*'s body.
You are thirsty.
* R HP:Beaten MV:Tiring - Rig: Beaten > l
Players in your Zone
--------------------
Walach - Shadowing a Road
Draz - Shadowing a Road
* R HP:Beaten MV:Tiring - Rig: Beaten > b
Shadowing a Road
Flaming red-leaf bushes and scrub oak have claimed this area, just off the
winding road. Gnarled branches and tough leaves scratch at passerby's,
grasping at belongings. Decay rides heavy in the cold northern wind, and an
unnatural heat radiates from the trees to the southwest.
[ obvious exits: S W ]
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
A shivering tree is here, fighting Walach.
A shivering tree is here, fighting Walach.
* R HP:Beaten MV:Tiring - Rig: Beaten >
[bash ]
-
=
+
*
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree hits Walach's left leg hard.
*
+
=
-
-
=
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Walach: Beaten - Rig: Beaten >
A shivering tree hits Walach's body hard.
A shivering tree tries to hit Walach, but he parries successfully.
You barely tickle *Rig*'s left arm with your cleave.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > na u ok?
You narrate 'u ok?'
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > na flee reenter
A shivering tree tries to hit Walach, but he deflects the blow.
A shivering tree tries to hit Walach, but he parries successfully.
Walach barely strikes *Rig*'s body.
You cleave *Rig*'s body hard.
b
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > You narrate 'flee reenter'
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > [bash ]
They already seem to be stunned.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten > b
Walach narrates 'no'
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Beaten >
[bash ]
Walach panics, and attempts to flee!
-
=
Walach leaves west riding a gray palfrey.
+
*Rig* slashes your body.
A shivering tree barely tickles your right leg with its hit.
A shivering tree joins a shivering tree's fight!
*
*
+
=
-
-
=
Walach has arrived from the west, riding a gray palfrey.
Your bash at *Rig* sends him sprawling!
* R HP:Beaten MV:Tiring - Rig: Beaten >
Walach fails to strike *Rig*.
* R HP:Beaten MV:Tiring - Rig: Beaten >
Walach barely strikes *Rig*'s body.
A shivering tree barely tickles your right arm with its hit.
A shivering tree tickles your body with its hit.
You cleave *Rig*'s body.
* R HP:Beaten MV:Tiring - Rig: Beaten > l
Shadowing a Road
Flaming red-leaf bushes and scrub oak have claimed this area, just off the
winding road. Gnarled branches and tough leaves scratch at passerby's,
grasping at belongings. Decay rides heavy in the cold northern wind, and an
unnatural heat radiates from the trees to the southwest.
[ obvious exits: S W ]
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* is sitting here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
A shivering tree is here, fighting YOU!
A shivering tree is here, fighting YOU!
* R HP:Beaten MV:Tiring - Rig: Beaten > 7
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Rig: Beaten >
Walach strikes *Rig*'s head.
A shivering tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
You cleave *Rig*'s right arm.
* R HP:Beaten MV:Tiring - Rig: Beaten > f
You panic and attempt to flee!
You flee head over heels.
A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Tiring > 8
n
e
[change mood brave]
Mood changed to: Brave
2
b
* R HP:Beaten MV:Tiring > Shadowing a Road
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
*Rig* is here, fighting Walach, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Tiring > Alas, you cannot go that way...
* R HP:Beaten MV:Tiring > [kill dark]
You cleave *Rig*'s left foot.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical >
[bash ]
-
=
*Rig* tries to slash Walach, but he deflects the blow.
A shivering tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree joins a shivering tree's fight!
Walach avoids being bashed by *Rig* who loses his balance and falls!
+
Walach sends *Rig* sprawling with a powerful bash!
*
*
+
=l-
-
=
They already seem to be stunned.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical > Shadowing a Road
Flaming red-leaf bushes and scrub oak have claimed this area, just off the
winding road. Gnarled branches and tough leaves scratch at passerby's,
grasping at belongings. Decay rides heavy in the cold northern wind, and an
unnatural heat radiates from the trees to the southwest.
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Walach the Cavalryman is here, fighting Rig, riding a gray palfrey.
*Rig* is sitting here, riding a shadow stallion.
A raven is here flying around.
A raven is here, watching.
A shivering tree is here, fighting YOU!
A shivering tree is here, fighting YOU!
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical >
A shivering tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You barely tickle *Rig*'s left arm with your cleave.
Walach strikes *Rig*'s right leg.
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical > bbb
[change mood berserk]
Mood changed to: Berserk
* R HP:Beaten MV:Tiring - Walach: Critical - Rig: Critical > na berked
A shivering tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You barely cleave *Rig*'s left hand.
Walach barely strikes *Rig*'s right leg.
* R HP:Critical MV:Tiring - Walach: Beaten - Rig: Critical > You narrate 'berked'
* R HP:Critical MV:Tiring - Walach: Beaten - Rig: Critical >
*Rig* sends Walach sprawling with a powerful bash!
* R HP:Critical MV:Tiring - Walach: Beaten - Rig: Critical >
*Rig* slashes Walach's left arm into bloody fragments!
You tickle *Rig*'s body with your cleave.
* R HP:Critical MV:Tiring - Walach: Critical - Rig: Critical >
*Rig* slashes Walach's body into bloody fragments!
A shivering tree barely tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your right leg.
You wish that your wounds would stop BLEEDING so much!
You barely tickle *Rig*'s right arm with your cleave.
* R HP:Critical MV:Tiring - Walach: Critical - Rig: Critical > b
*Rig* slashes Walach's body into bloody fragments!
Walach is dead! R.I.P.
Your blood freezes as you hear Walach's death cry.
You cleave *Rig*'s head.
[bash ]
-
=
+
*Rig* slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
A shivering tree tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
*
*
+
=
-
-
=
Your bash at *Rig* sends him sprawling!
* R HP:Critical MV:Tiring - Rig: Critical >
You cleave *Rig*'s head.
* R HP:Critical MV:Tiring - Rig: Critical >
A shivering tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You cleave *Rig*'s body.
* R HP:Critical MV:Tiring - Rig: Critical > w
No way! You're fighting for your life!
w
* R HP:Critical MV:Tiring - Rig: Critical > w
No way! You're fighting for your life!
* R HP:Critical MV:Tiring - Rig: Critical > w
w
No way! You're fighting for your life!
w
* R HP:Critical MV:Tiring - Rig: Critical > No way! You're fighting for your life!
* R HP:Critical MV:Tiring - Rig: Critical > w
No way! You're fighting for your life!
* R HP:Critical MV:Tiring - Rig: Critical > A shivering tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely hits your right arm.
You wish that your wounds would stop BLEEDING so much!
You cleave *Rig*'s right leg hard.
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Rig*'s death cry.
Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.
* R HP:Critical MV:Tiring > w
w
Alas, you cannot go that way...
* R HP:Critical MV:Tiring > Alas, you cannot go that way...
* R HP:Critical MV:Tiring > Alas, you cannot go that way...
* R HP:Critical MV:Tiring > na rip
8
8
You narrate 'rip'
8
sc
* R HP:Critical MV:Tiring > [change mood brave]
You try to calm down, but can't.
* R HP:Critical MV:Tiring > Walach tells you 'loot me!'
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.
* R HP:Critical MV:Tiring > You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring > 0
Arglebargle, glop-glyf!?!
* R HP:Critical MV:Tiring > 7
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 201 hit points.
cc
* R HP:Critical MV:Tiring > [change wimpy]
You won't flee from any fight now.
* R HP:Critical MV:Tiring > rem flask
You don't seem to be using a flask.
sc
* R HP:Critical MV:Tiring > Walach tells you 'nice'
You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring > g flask purse
There doesn't seem to be a flask in a small purse.
dr flask
* R HP:Critical MV:Tiring > It's empty.
* R HP:Critical MV:Tiring > sc
You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring > sc
You have 9(403) hit and 94(131) movement points.
You have scored 103399859 experience points and 0 quest points.
You need 100141 exp to reach the next level.
You have amassed 853 Turn points to date.
You have played 8 days and 10 hours (real time).
This ranks you as Draz {Apprentice to Austin Gaidin} (Level 49).
You are standing.
You are thirsty.
* R HP:Critical MV:Tiring >
You are thirsty.
* R HP:Critical MV:Tiring > e;g sword corpse;w
Shadowing a Road
[ obvious exits: S W ]
The corpse of Rig is lying here.
The corpse of Walach is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.
A raven has arrived from the west.
* R HP:Critical MV:Tiring > You get the Sword of Kirukan from the corpse of Rig.
* R HP:Critical MV:Tiring > Shadowing a Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the east.
A raven has arrived from the east.
* R HP:Critical MV:Tiring > e;l in corpse;w
Shadowing a Road
[ obvious exits: S W ]
The corpse of Rig is lying here.
The corpse of Walach is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.
A raven has arrived from the west.
* R HP:Critical MV:Tiring > Walach tells you 'heron?'