Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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byrg
Posts: 394
Joined: Fri Aug 07, 2015 8:56 pm

Re: Ouch! That really did HURT!

Post by byrg » Wed Nov 08, 2017 12:44 am

o HP:Battered MV:Winded > where
Players in your Zone
--------------------
Byrg - On A Balcony

o HP:Battered MV:Winded > scan s

*Gretchen* has arrived from the south.

* HP:Battered MV:Winded > A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Battered MV:Winded >
A Ko'bal trolloc has arrived from the south.
A Dhai'mon trolloc has arrived from the south.
A fade has arrived from the south.

* HP:Battered MV:Winded >
*Gretchen* barely strikes your body.

* HP:Battered MV:Winded - Gretchen: Hurt > cmz
kh
[change mood berserk]
Mood changed to: Berserk

* HP:Battered MV:Winded - Gretchen: Hurt > bash
You scythe *Gretchen*'s right hand into bloody fragments!
A fade slashes Gretchen's right leg extremely hard.
A Dhai'mon trolloc tries to hack Gretchen, but she deflects the blow.
A Ko'bal trolloc tries to crush Gretchen, but she dodges the attack.
[k human]
You do the best you can!

+ ed - Gretchen: Wounded >
*Gretchen* panics, and attempts to flee!

=
*Gretchen* panics, and attempts to flee!


*Gretchen* barely strikes your left leg.
A fade tries to slash Gretchen, but she parries successfully.
A Dhai'mon trolloc hacks Gretchen's right leg very hard.
A Ko'bal trolloc tries to crush Gretchen, but she deflects the blow.

=
Your bash at *Gretchen* sends her sprawling!

* HP:Battered MV:Winded - Gretchen: Wounded > nar on balcony
You narrate 'on balcony'

* HP:Battered MV:Winded - Gretchen: Wounded > nar block

You scythe *Gretchen*'s right leg into bloody fragments!
*Gretchen* panics, and attempts to flee!
A fade slashes Gretchen's left leg into bloody fragments!
A Dhai'mon trolloc hacks Gretchen's body into bloody fragments!
A Ko'bal trolloc crushes Gretchen's body very hard.
You scythe *Gretchen*'s head into bloody fragments!
*Gretchen* is incapacitated and will slowly die, if not aided.

* HP:Battered MV:Winded - Gretchen: Critical > You narrate 'block'

* HP:Battered MV:Winded - Gretchen: Critical > kh
[k human]
You do the best you can!

* HP:Battered MV:Winded - Gretchen: Critical > kh
kh
[k human]
You do the best you can!

* HP:Battered MV:Winded - Gretchen: Critical > [k human]
You do the best you can!

* HP:Battered MV:Winded - Gretchen: Critical >
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A Dha'vol trolloc joins a fade's fight!
A wolfish trolloc joins a fade's fight!
A myrddraal joins a fade's fight!

kh
* HP:Battered MV:Winded - Gretchen: Critical > [k human]
You do the best you can!

* HP:Battered MV:Winded - Gretchen: Critical > kh
A myrddraal slashes Gretchen's right arm into bloody fragments!
*Gretchen* is dead! R.I.P.
take all corpse
Your blood freezes as you hear *Gretchen*'s death cry.
[k human]
They aren't here.

o HP:Battered MV:Winded > kh
You get a black pair of silver-tooled boots from the corpse of Gretchen.
You get a pair of earthen colored breeches from the corpse of Gretchen.
You get a soft leather pouch from the corpse of Gretchen.
You get a tooled leather belt from the corpse of Gretchen.
You get a yew staff from the corpse of Gretchen.
You get a silver etched shield from the corpse of Gretchen.
You get a jeweled wristcuff from the corpse of Gretchen.
You get a jeweled wristcuff from the corpse of Gretchen.
You get a pair of dark gloves from the corpse of Gretchen.
You get a set of cloth sleeves from the corpse of Gretchen.
You get a coat bearing the ancient symbol of the Aes Sedai from the corpse of Gretchen.
You get a bearskin tunic from the corpse of Gretchen.
You get a shimmering pendant of obsidian from the corpse of Gretchen.
You get a shimmering pendant of obsidian from the corpse of Gretchen.
You get a camouflaged hood from the corpse of Gretchen.
You get a ring of braided gold and silver from the corpse of Gretchen.
You get a ring of braided gold and silver from the corpse of Gretchen.

o HP:Battered MV:Winded > [k human]
They aren't here.

Venum
Posts: 126
Joined: Mon Mar 07, 2016 2:49 pm

Re: Ouch! That really did HURT!

Post by Venum » Thu Nov 09, 2017 1:34 pm

* HP:Hurt MV:Strong - Kendall: Wounded >
Naugrim has arrived from the east.

* HP:Hurt MV:Strong - Kendall: Wounded >
Naugrim tries to blast *Kendall*, but he deflects the blow.

[BASH ] Kendall: Wounded >


*Kendall* lances your body extremely hard.

-
Kendall assumes a defensive striking posture.


Zangief narrates 'need help?'

-
Naugrim sends *Kendall* sprawling with a powerful bash!

=
Naugrim blasts *Kendall*'s body extremely hard.
You blast *Kendall*'s left leg very hard.
They already seem to be stunned.
* HP:Hurt MV:Strong - Kendall: Battered >
Naugrim starts following you.

* HP:Hurt MV:Strong - Kendall: Battered > l kendall

Kendall has some big nasty wounds and scratches.

*Kendall* is using:
<used as light> a lantern
<held> an oilstone
<worn on head> a strange, insectoid helm
<worn around neck> a Kandori snowflake necklace
<worn about body> a clinging dress of emerald green
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> an ivy bracelet
<worn around wrist> an ivy bracelet
<wielded two-handed> a darkened steel trident
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* HP:Hurt MV:Strong - Kendall: Battered >
Naugrim blasts *Kendall*'s left foot into bloody fragments!
You blast *Kendall*'s left arm extremely hard.
Naugrim narrates 'on bashed asaw'

b
* HP:Hurt MV:Strong - Kendall: Beaten > [BASH ]
They already seem to be stunned.
Rhazan narrates '30hp'

* HP:Hurt MV:Strong - Kendall: Beaten >
[BASH ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Kendall: Beaten >
Naugrim blasts *Kendall*'s right leg very hard.
You blast *Kendall*'s head very hard.
*Kendall* barely lances your right leg.
[BASH ]
Kendall assumes a defensive striking posture.

=
*Kendall* panics, and attempts to flee!

+
*Kendall* leaves north riding a warhorse.

*
*Kendall* has arrived from the north, riding a warhorse.
Naugrim tries to blast *Kendall*, but he parries successfully.


*Kendall* panics, and attempts to flee!

-
Naugrim blasts *Kendall*'s body into bloody fragments!

=
Your bash at *Kendall* sends him sprawling!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Beaten > mz
t
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Beaten >
[k human]
You do the best you can!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Beaten >
[k human]
You do the best you can!
Naugrim narrates 'berk'

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Beaten > [k human]
* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Beaten >
You blast *Kendall*'s left foot into bloody fragments!
Naugrim blasts *Kendall*'s head very hard.

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical > [k human]
You do the best you can!


* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
Naugrim blasts *Kendall*'s body into bloody fragments!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
[k human]
You do the best you can!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
[k human]
You do the best you can!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
[k human]
You do the best you can!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
[k human]
You do the best you can!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
[k human]
You do the best you can!
Rhazan narrates 'patty 2n1e downer'

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
[k human]
You do the best you can!

* HP:Hurt MV:Strong - Naugrim: Healthy - Kendall: Critical >
You blast *Kendall*'s head hard.
*Kendall* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
You gain a level!
Your blood freezes as you hear *Kendall*'s death cry.
[k human]
They aren't here.
[get all corpse]
You get four copper pennys from the corpse of Kendall.
You get a pair of animal-fur boots from the corpse of Kendall.
You get a set of riveted chainmail leggings from the corpse of Kendall.
You get a brightly-colored sash from the corpse of Kendall.
You get a darkened steel trident from the corpse of Kendall.
You get an ivy bracelet from the corpse of Kendall.
You get an ivy bracelet from the corpse of Kendall.
You get a sturdy pair of full leather gauntlets from the corpse of Kendall.
You get a pair of riveted chainmail sleeves from the corpse of Kendall.
You get a backpack from the corpse of Kendall.
You get a clinging dress of emerald green from the corpse of Kendall.
You get a tunic of finely-crafted chain from the corpse of Kendall.
You get a Kandori snowflake necklace from the corpse of Kendall.
You get a strange, insectoid helm from the corpse of Kendall.
You get a gold ring delicately carved with ivy from the corpse of Kendall.
You get a jade signet ring from the corpse of Kendall.
You get an oilstone from the corpse of Kendall.
You get a lantern from the corpse of Kendall.

Rhys
Posts: 225
Joined: Tue Mar 07, 2017 6:10 pm

Re: Ouch! That really did HURT!

Post by Rhys » Sat Nov 11, 2017 11:46 pm

* R HP:Wounded MV:Full > dd
0
[where ]
Players in your Zone
--------------------
Aishana - Bend in the Path
Rhys - Campsite

* R HP:Wounded MV:Full > [diag h.dark]
No-one by that name here.

* R HP:Wounded MV:Full > [where ]
Players in your Zone
--------------------
Aishana - Path Junction
Rhys - Campsite

* R HP:Wounded MV:Full >
Aishana has arrived from the west, riding a gray palfrey.

* R HP:Wounded MV:Full >
Aishana leaves east riding a gray palfrey.

* R HP:Wounded MV:Full >
Aishana has arrived from the east, riding a gray palfrey.

* R HP:Wounded MV:Full > bec
You beckon everyone to follow you.

* R HP:Wounded MV:Full > gro all
* R HP:Wounded MV:Full > 'they're only 4
You say 'they're only 4'

l
* R HP:Wounded MV:Full > Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Aishana the Elder Sister is standing here, riding a gray palfrey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* R HP:Wounded MV:Full > strok
eq
You stroke your chin thoughtfully.

* R HP:Wounded MV:Full > You are using:
<used as light> a mirrored lantern
<held> an oilstone
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a heron marked greatsword
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots

* R HP:Wounded MV:Full > dd
0
[diag h.dark]
No-one by that name here.

* R HP:Wounded MV:Full > [where ]
Players in your Zone
--------------------
Aishana - Campsite
Rhys - Campsite

* R HP:Wounded MV:Full > dd
0
Your heartbeat calms down more as you feel less panicked.
[diag h.dark]
No-one by that name here.

* R HP:Hurt MV:Fresh > [where ]
Players in your Zone
--------------------
Aishana - Campsite
Rhys - Campsite

* R HP:Hurt MV:Fresh > dd
0
[diag h.dark]
No-one by that name here.

* R HP:Hurt MV:Fresh > [where ]
Players in your Zone
--------------------
Aishana - Campsite
Rhys - Campsite

* R HP:Hurt MV:Fresh > l
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Aishana the Elder Sister is standing here, riding a gray palfrey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* R HP:Hurt MV:Fresh > dd
0
[diag h.dark]
No-one by that name here.

* R HP:Hurt MV:Fresh > [where ]
Players in your Zone
--------------------
Aishana - Campsite
Rhys - Campsite

* R HP:Hurt MV:Fresh >
*Nageer* has arrived from the south.

* R HP:Hurt MV:Fresh >
Lord Kajin bellows 'The criminal Nageer shall pay for his crimes!'
Lord Kajin bellows 'Argh! The foul beast Nageer has been spotted!'
Lord Kajin tries to blast Nageer, but he deflects the blow.

* R HP:Hurt MV:Fresh >
Aishana strikes *Nageer*'s body hard.

* R HP:Hurt MV:Fresh >
Aishana tries to strike *Nageer*, but he parries successfully.
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
*Nageer* barely pierces Lord Kajin's body.
Lord Kajin blasts Nageer's left arm into bloody fragments!
*Nageer* tickles Lord Kajin's left foot with his pierce.

* R HP:Hurt MV:Fresh >
*Nageer* panics, and attempts to flee!

* R HP:Hurt MV:Fresh > 11

*Nageer* leaves west.

* R HP:Hurt MV:Fresh > [k h.dark]
They aren't here.

* R HP:Hurt MV:Full > 11
Lord Kajin leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
A member of the Lancer cavalry leaves west riding a chestnut stallion.
A soldier has arrived from the south.
[k h.dark]
They aren't here.

w
* R HP:Hurt MV:Full > 11
w
11
End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
Lord Kajin is here, fighting Nageer, riding a chestnut stallion.
*Nageer* is standing here.
Ack, you lost Aishana!

* R HP:Hurt MV:Full > [k h.dark]
You try to slash *Nageer*, but he parries successfully.

* R HP:Hurt MV:Full - Nageer: Hurt > change mood brave
No way! You're fighting for your life!

* R HP:Hurt MV:Full - Nageer: Hurt > Aishana has arrived from the east, riding a gray palfrey.
[k h.dark]
You do the best you can!

* R HP:Hurt MV:Full - Nageer: Hurt > 11
*Nageer* pierces your left leg.
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
A member of the Lancer cavalry joins Lord Kajin's fight!
You slash *Nageer*'s left arm into bloody fragments!
Lord Kajin blasts Nageer's left foot extremely hard.
A soldier has arrived from the east.
Mood changed to: Brave

* R HP:Wounded MV:Full - Nageer: Wounded > [k h.dark]
You do the best you can!

kill dark
* R HP:Wounded MV:Full - Nageer: Wounded > kill dark

*Nageer* pierces your body.

* R HP:Wounded MV:Full - Nageer: Wounded > kill dark
*Nageer* panics, and attempts to flee!
You do the best you can!

* R HP:Wounded MV:Full - Nageer: Wounded > kill dark
kill dark
You do the best you can!

* R HP:Wounded MV:Full - Nageer: Wounded > You do the best you can!

* R HP:Wounded MV:Full - Nageer: Wounded > kill dark
You do the best you can!

* R HP:Wounded MV:Full - Nageer: Wounded > kill dark
*Nageer* leaves west.
They aren't here.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > They aren't here.

e
* R HP:Wounded MV:Full > w
kill dark
w
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Ack, you lost Aishana!

kill dark
* R HP:Wounded MV:Full > End of Branch Path
You stand at the entrance to a clearing that is obviously being used as a
campsite. The trees overhead separate enough that you can see the sky here,
and signs of recent habitation abound. New footprints are all over the path,
as well as the signs of objects being dragged around. To the west, the path
continues into the forest.
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > w
w
Path Junction
Two paths run into each other here. To the north, you can see little more than
a dark hole under the trees, although you can tell that there is a path there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Aishana the Elder Sister is standing here, riding a gray palfrey.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > 11
Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Aishana has arrived from the east, riding a gray palfrey.

* R HP:Wounded MV:Full > Alas, you cannot go that way...

* R HP:Wounded MV:Full > s
[k h.dark]
They aren't here.

w
* R HP:Wounded MV:Full > w
Bend in the Path
As you trudge along, the path arcs towards the north here, deeper into the
forest. The tracks you leave behind are lost in the mass of tracks you can
see on the path, leading both ways. To the west, you can barely make out
the end of the path, and to the north, you can see that the path bends back
to it's east-west orientation.
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Aishana has arrived from the north, riding a gray palfrey.

w
* R HP:Wounded MV:Full > 11
Branch Path
To the east, you can see the path bend north sharply, twisting behind the
trees, and to the west, you can see it merge with another path that runs
north and south. Looking around, you can spot the tip of a tower to the north,
rising over the trees.
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.
Aishana has arrived from the east, riding a gray palfrey.

* R HP:Wounded MV:Full > s
s
s
s
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran sergeant watches for the enemy here.
Aishana has arrived from the east, riding a gray palfrey.

* R HP:Wounded MV:Full > Alas, you cannot go that way...

* R HP:Wounded MV:Full > s
[k h.dark]
They aren't here.

* R HP:Wounded MV:Full > 11
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Aishana has arrived from the north, riding a gray palfrey.

* R HP:Wounded MV:Strong > Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Nageer* is standing here.
Aishana has arrived from the north, riding a gray palfrey.

* R HP:Wounded MV:Strong > Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Aishana has arrived from the north, riding a gray palfrey.

bash
* R HP:Wounded MV:Strong > Alas, you cannot go that way...

* R HP:Wounded MV:Strong > Alas, you cannot go that way...

* R HP:Wounded MV:Strong > n
11
[k h.dark]
They aren't here.

bash
* R HP:Wounded MV:Strong > Bash who?

* R HP:Wounded MV:Strong > Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Nageer* is standing here.
Aishana has arrived from the south, riding a gray palfrey.

* R HP:Wounded MV:Strong > Aishana tries to strike *Nageer*, but he parries successfully.
[k h.dark]
You try to slash *Nageer*, but he deflects the blow.

- ong - Aishana: Healthy - Nageer: Wounded >
*Nageer* tries to pierce Aishana, but she deflects the blow.
Aishana strikes *Nageer*'s left leg.

*
*Nageer* panics, and attempts to flee!


*Nageer* leaves north.

-
*Nageer* stumbles from the impact of an unseen force.

=
Your bash at *Nageer* sends him sprawling!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded >
You assume Low Wind Rising, slashing *Nageer*'s body into bloody fragments!
Aishana barely strikes *Nageer*'s right leg.

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded > zz
kill dark
kill dark
[change mood berserk]
Mood changed to: Berserk

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded > You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded > kill dark
You do the best you can!

kill dark
* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded > You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded > kill dark
You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded > kill dark
You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Wounded > You flow effortlessly into Hummingbird Kisses the Honeyrose, slashing *Nageer*'s right leg into bloody fragments!
You do the best you can!

kill dark
* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Battered > kill dark
You gracefully flow into Whirlwind on the Mountain, slashing *Nageer*'s left hand extremely hard.
You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Battered > kill dark
Theid narrates 'On?'
You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Battered > You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Battered > k nageer
k nageer
Aishana unleashes a flurry of icy spikes at *Nageer*, who is stabbed repeatedly.
You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Beaten > k nageer
You do the best you can!

k nageer
* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Beaten > You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Beaten > k nageer
You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Beaten > k nageer
You do the best you can!

* R HP:Wounded MV:Strong - Aishana: Healthy - Nageer: Beaten > k nageer
You slash *Nageer*'s body into bloody fragments!
*Nageer* panics, and attempts to flee!
You gracefully flow into The Falcon Swoops, slashing *Nageer*'s body into bloody fragments! ----------> what a graceful swoop
*Nageer* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You gain a level!
Your blood freezes as you hear *Nageer*'s death cry.
They aren't here.

* R HP:Wounded MV:Strong > k nageer
They aren't here.

* R HP:Wounded MV:Strong > They aren't here.

* R HP:Wounded MV:Strong > get all corpse
nar rip nageer
You get a leather water flask from the corpse of Nageer.
You get a belt with a buckle of cuendillar from the corpse of Nageer.
You get a triple bladed dagger from the corpse of Nageer.
You get a silver etched shield from the corpse of Nageer.
You get a jeweled wristcuff from the corpse of Nageer.
You get a jeweled wristcuff from the corpse of Nageer.
You get a pair of leather half-gauntlets from the corpse of Nageer.
You get a backpack from the corpse of Nageer.
You get a bright red robe from the corpse of Nageer.
You get a shimmering chain of gold from the corpse of Nageer.
You get a shimmering chain of gold from the corpse of Nageer.
You get a thick helmet of supple leather from the corpse of Nageer.
You get a gold ring from the corpse of Nageer.
You get a gold ring from the corpse of Nageer.
You get an oilstone from the corpse of Nageer.

* R HP:Wounded MV:Strong > *Rig* has arrived from the south, riding a shadow stallion.
*Shimu* has arrived from the south.
You narrate 'rip nageer'

* R HP:Wounded MV:Strong >
*Rig* tries to pierce Aishana, but she deflects the blow.

* R HP:Wounded MV:Strong > n

Aishana tickles *Rig*'s right leg with her strike.
*Rig* tries to pierce Aishana, but she deflects the blow.

* R HP:Hurt MV:Strong > *Occum* blasts your left arm.
No way! You're fighting for your life!

yasmi
Posts: 1
Joined: Sun Mar 19, 2017 11:34 am

Re: Ouch! That really did HURT!

Post by yasmi » Sun Nov 12, 2017 11:10 pm

* HP:Healthy SP:Bursting MV:Fresh > u
A Spiraling Staircase
A wide spiraling staircase ascends and descends the center of the Tower.
Landings extend off of the staircase in every direction, leading to
hallways in the north, east, and west. To the west, the floor of the
hallway is tiled in ceramic designs of a muted brown. The eastern hallway
is marked with the outline of an open book set into the floor. The northern
hallway is narrower and paneled in a dark grained wood, while a small
landing to the south contains a few pieces of furniture.
[ obvious exits: N E S W U D ]

* HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* HP:Healthy SP:Bursting MV:Full > scan e

* HP:Healthy SP:Bursting MV:Full > scan
Down: A warder stands nearby, calm yet poised to leap into battle.

* HP:Healthy SP:Bursting MV:Full >
Jason has arrived from above.

* HP:Healthy SP:Bursting MV:Full >
Jason leaves down.

* HP:Healthy SP:Bursting MV:Full >
Aishana has arrived from above.

* HP:Healthy SP:Bursting MV:Full >
Aishana leaves down.

* HP:Healthy SP:Bursting MV:Full >
*Kryyg* has arrived from the east.

* HP:Healthy SP:Bursting MV:Full >
*Kryyg* lances your left hand into bloody fragments!

* HP:Scratched SP:Bursting MV:Full - Kryyg: Healthy >
You try to strike *Kryyg*, but he deflects the blow.
*Kryyg* tries to lance you, but you deflect the blow.

kill dark
* HP:Scratched SP:Bursting MV:Full - Kryyg: Healthy > You do the best you can!

* HP:Scratched SP:Bursting MV:Full - Kryyg: Healthy > nar on kryyg
Ok.

* HP:Scratched SP:Bursting MV:Full - Kryyg: Healthy >
You try to strike *Kryyg*, but he deflects the blow.

sting MV:Full - Kryyg: Healthy >
*Kryyg* sends you sprawling with a powerful bash!

* HP:Hurt SP:Bursting MV:Full - Kryyg: Healthy >
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Jestin*!

* HP:Wounded SP:Bursting MV:Full - Kryyg: Healthy >
Alaina narrates 'where'

* HP:Wounded SP:Bursting MV:Full - Kryyg: Healthy > f

*Jestin* strikes your body hard.
*Kryyg* lances your head extremely hard.
*Kryyg* lances your body extremely hard.

* HP:Battered SP:Bursting MV:Full - Kryyg: Healthy >
*Kryyg* lances your body extremely hard.

Ouch! That Really did HURT!V:Full - Kryyg: Healthy >

You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by *Jestin*!
Aishana has arrived from below.
You flee head over heels.
Down a Long Hallway
Long boards of a dark-stained maple are set into the floor of the paneled
hallway, and emit not the slightest creak when stepped upon. To the north,
portraits line both sides of the hall. The immediate vicinity, however, is
unadorned save for the simple panels of deep brown wood inset into the
walls. To the south a stairwell winds through the center of the Tower.
[ obvious exits: N S ]
A Spiraling Staircase
A wide spiraling staircase ascends and descends the center of the Tower.
Landings extend off of the staircase in every direction, leading to
hallways in the north, east, and west. To the west, the floor of the
hallway is tiled in ceramic designs of a muted brown. The eastern hallway
is marked with the outline of an open book set into the floor. The northern
hallway is narrower and paneled in a dark grained wood, while a small
landing to the south contains a few pieces of furniture.
[ obvious exits: N E S W U D ]
Aishana the Elder Sister is standing here.
*Jestin* is standing here.
*Kryyg* is standing here.

* HP:Critical SP:Bursting MV:Full >
*someone* lances your right foot extremely hard.
You are incapacitated and will slowly die, if not aided.

HP:Critical SP:Bursting MV:Full >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

Darlana
Posts: 104
Joined: Sun Jul 19, 2015 2:41 pm

Re: Ouch! That really did HURT!

Post by Darlana » Mon Nov 13, 2017 2:11 pm

Offensive bonus: 157, Dodging bonus: 149, Parrying bonus: 175
Your mood is: Wimpy. You will flee below: 64 Hit Points
Your posture is: Defensive.
Your armor absorbs about 9% on average.

.....

L HP:Critical SP:Strong MV:Winded - a Ghar'ghael trolloc: Scratched > f
L HP:Critical SP:Strong MV:Winded - a Ghar'ghael trolloc: Scratched >
L HP:Critical SP:Strong MV:Winded - a Ghar'ghael trolloc: Scratched >
*Naugrim* tries to blast you, but you deflect the blow.
*Rark* tries to crush you, but you deflect the blow.
You try to stab a Ghar'ghael trolloc, but he deflects the blow.
A Ghar'ghael trolloc tries to cleave you, but you dodge the attack.
You get a thin vial of yellow fluid from a small purse.

L HP:Critical SP:Strong MV:Winded - a Ghar'ghael trolloc: Scratched >
L HP:Critical SP:Strong MV:Winded - a Ghar'ghael trolloc: Scratched >
* HP:Critical SP:Strong MV:Winded - a Ghar'ghael trolloc: Scratched > You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

L HP:Critical SP:Strong MV:Tiring - a Ghar'ghael trolloc: Scratched >
You panic and attempt to flee!


*Rark* tries to crush you, but you parry successfully.

You flee head over heels.
Path to the Old Monastery
[ obvious exits: E W ]
A sickly, skinny deer stands here in a daze.
Alas, you cannot go that way...

* HP:Critical SP:Strong MV:Tiring > Alas, you cannot go that way...

L HP:Critical SP:Strong MV:Tiring >
Alas, you cannot go that way...

L HP:Critical SP:Strong MV:Tiring >
L HP:Critical SP:Strong MV:Tiring >
L HP:Critical SP:Strong MV:Tiring >
L HP:Critical SP:Strong MV:Tiring >
Alas, you cannot go that way...
*Rark* has arrived from the east.
*Naugrim* has arrived from the east.
A Ghar'ghael trolloc has arrived from the east.

* HP:Critical SP:Strong MV:Tiring > *someone* blasts your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

Darlana
Posts: 104
Joined: Sun Jul 19, 2015 2:41 pm

Re: Ouch! That really did HURT!

Post by Darlana » Mon Nov 13, 2017 2:12 pm

Offensive bonus: 129, Dodging bonus: 135, Parrying bonus: 197
Your mood is: Wimpy. You will flee below: 140 Hit Points
Your posture is: Defensive.
Your armor absorbs about 10% on average.

.....

L R HP:Scratched SP:Strong MV:Full - Arkan: Hurt >
You do the best you can!

You do the best you can!

* R HP:Scratched SP:Strong MV:Full - Arkan: Hurt >
You barely strike *Arkan*'s body.
A ranger joins your fight!
*Arkan* tries to slash you, but you parry successfully.

L R HP:Scratched SP:Strong MV:Full - Arkan: Hurt > cont
You feel the flows of saidar coursing through your body.

* R HP:Scratched SP:Strong MV:Full - Arkan: Hurt > You begin to weave the appropriate flows...


-
=
+*
A ranger tickles Arkan's body with his slash.

*
+
=-

-
The granitedoor is opened from the other side.

=
*Arkan* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.
*Rig* has arrived from the east.
*Stanislav* has arrived from the east.

L R HP:Hurt SP:Strong MV:Full - Arkan: Hurt >

*Rig* pierces your left arm very hard.


*Rig* pierces your body very hard.
A ranger barely slashes Arkan's head.
*Arkan* slashes your body into bloody fragments!

L R HP:Hurt SP:Strong MV:Full - Arkan: Hurt > f
L R HP:Wounded SP:Strong MV:Full - Arkan: Hurt >

Jonny narrates 'cant buff that'

* R HP:Wounded SP:Strong MV:Full - Arkan: Hurt >
Rig assumes an offensive striking posture.


*Rig* pierces your body extremely hard.

*Rig* pierces your body into bloody fragments!
You are interrupted and stop what you are doing.
You can't ride in there.
A ranger tickles Arkan's left arm with his slash.
You strike *Arkan*'s right hand.
*Arkan* slashes your left leg into bloody fragments!
You can't ride in there.
You panic and attempt to flee!

L R HP:Wounded SP:Strong MV:Full - Arkan: Hurt > f

You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Stanislav is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.

Aishana
Posts: 315
Joined: Sun Jul 26, 2015 2:02 am

Re: Ouch! That really did HURT!

Post by Aishana » Mon Nov 13, 2017 2:15 pm

Wow that must have been a huge spike

Darlana
Posts: 104
Joined: Sun Jul 19, 2015 2:41 pm

Re: Ouch! That really did HURT!

Post by Darlana » Mon Nov 13, 2017 4:33 pm

Offensive bonus: 146, Dodging bonus: 134, Parrying bonus: 179
Your mood is: Wimpy. You will flee below: 140 Hit Points
Your posture is: Defensive.
Your armor absorbs about 5% on average.

You are subjected to the following effects:
- STRENGTH (11377:12)
- NOTICE
- NO QUIT
- ARMOR (5:0)
- LIGHT BALL (4:47)

L R HP:Hurt SP:Full MV:Strong >
They aren't here.

L R HP:Hurt SP:Full MV:Strong >
* R HP:Hurt SP:Full MV:Strong > They aren't here.

L R HP:Hurt SP:Full MV:Strong >
* R HP:Hurt SP:Full MV:Strong > They aren't here.

They aren't here.

L R HP:Hurt SP:Full MV:Strong >
L R HP:Hurt SP:Full MV:Strong >
Edge of the Foothills
[ obvious exits: N E W ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Naugrim* is standing here.
*Naugrim* tries to blast you, but you deflect the blow.

L R HP:Hurt SP:Full MV:Strong >
L R HP:Hurt SP:Full MV:Strong - Naugrim: Battered >
No way! You're fighting for your life!

No way! You're fighting for your life!


You strike *Naugrim*'s body.
*Naugrim* tries to blast you, but you deflect the blow.
Tarwin's Gap is blanketed in darkness as the sun sets.(gap)
A Dha'vol trolloc has arrived from the east.

L R HP:Hurt SP:Full MV:Strong - Naugrim: Battered > f
L R HP:Hurt SP:Bursting MV:Full - Naugrim: Battered >
You panic and attempt to flee!


You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A bruised and bloody leg lies on the ground, torn from its socket.
A water skin has been left on the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Rakkard* is standing here.
*Nageer* is standing here.
*Guhadin* is standing here.
*Phalz* is standing here.
*Arkan* is standing here.

L R HP:Hurt SP:Bursting MV:Full >

You intercept *Phalz*'s attack on your mount.
*Phalz* tries to pierce you, but you parry successfully.

L R HP:Hurt SP:Bursting MV:Full >
L R HP:Hurt SP:Bursting MV:Full - Phalz: Hurt >

*Guhadin* tries to slash you, but you parry successfully.
*Arkan* tries to scythe you, but you parry successfully.

* R HP:Hurt SP:Bursting MV:Full - Phalz: Hurt > No way! You're fighting for your life!

L R HP:Hurt SP:Bursting MV:Full - Phalz: Hurt > f

You try to strike *Phalz*, but he deflects the blow.
*Phalz* pierces your left leg very hard.
Rakkard assumes an offensive striking posture.

* R HP:Hurt SP:Bursting MV:Full - Phalz: Hurt > You panic and attempt to flee!
*Rakkard* pounds a Domani razor's body into bloody fragments!


You flee head over heels.
Outside a Cave
[ obvious exits: E W ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Roadeur narrates 'otw back up'

L R HP:Hurt SP:Bursting MV:Full >

*Arkan* has arrived from the west.

L R HP:Hurt SP:Bursting MV:Full >
L R HP:Hurt SP:Bursting MV:Full >
* R HP:Hurt SP:Bursting MV:Full >
*Arkan* tries to scythe you, but you deflect the blow.
*Phalz* tries to pierce you, but you deflect the blow.

L R HP:Hurt SP:Bursting MV:Full - Arkan: Wounded >
No way! You're fighting for your life!

L R HP:Hurt SP:Bursting MV:Full - Arkan: Wounded > f
* R HP:Hurt SP:Bursting MV:Full - Arkan: Wounded > No way! You're fighting for your life!

* R HP:Hurt SP:Bursting MV:Full - Arkan: Wounded > *Phalz* tries to pierce you, but you parry successfully.
You strike *Arkan*'s right leg hard.
You can't ride in there.


L R HP:Hurt SP:Bursting MV:Full - Arkan: Wounded >

*Guhadin* has arrived from the west.

* R HP:Hurt SP:Bursting MV:Full - Arkan: Wounded > No way! You're fighting for your life!
*Guhadin* slashes your body into bloody fragments!

L R HP:Wounded SP:Bursting MV:Full - Arkan: Wounded > f


*Rakkard* has arrived from the west.

* R HP:Wounded SP:Bursting MV:Full - Arkan: Wounded > You can't ride in there.

L R HP:Wounded SP:Bursting MV:Full - Arkan: Wounded >
No way! You're fighting for your life!


*Rakkard* pounds a Domani razor's body into bloody fragments!

L R HP:Wounded SP:Bursting MV:Full - Arkan: Wounded > f
L R HP:Wounded SP:Bursting MV:Full - Arkan: Wounded >

*Arkan* sends you sprawling with a powerful bash!

L R HP:Wounded SP:Bursting MV:Full - Arkan: Wounded >

A Domani razor tries to hit Rakkard, but he dodges the attack.
*Phalz* pierces your body extremely hard.
*Arkan* scythes your body into bloody fragments!
PANIC! You couldn't escape!

L R HP:Battered SP:Bursting MV:Full - Arkan: Wounded > f

*Nageer* pierces your body hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!


*Rakkard* sends a Domani razor sprawling with a powerful bash!



*Nageer* pierces your body hard.
*Rakkard* pounds a Domani razor's body into bloody fragments!
*Guhadin* slashes your right arm into bloody fragments!
*Phalz* pierces your body into bloody fragments!
*Arkan* scythes your left arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* pierces your body into bloody fragments!
You are mortally wounded, and will die soon, if not aided.

Darlana
Posts: 104
Joined: Sun Jul 19, 2015 2:41 pm

Re: Ouch! That really did HURT!

Post by Darlana » Mon Nov 13, 2017 4:35 pm

Offensive bonus: 136, Dodging bonus: 146, Parrying bonus: 179
Your mood is: Wimpy. You will flee below: 120 Hit Points
Your posture is: Defensive.
Your armor absorbs about 5% on average.

You are subjected to the following effects:
- ARMOR (4:39)
- LIGHT BALL (4:36)
- NOTICE
- NO QUIT
- STRENGTH (14421:35)

.....

* HP:Battered SP:Bursting MV:Strong > You aren't in touch with saidar to release anything.

Mood changed to: Wimpy

L HP:Battered SP:Bursting MV:Strong > is 2
L HP:Battered SP:Bursting MV:Strong > is 2
L HP:Battered SP:Bursting MV:Strong >
Amongst the Rubble
[ obvious exits: N S W ]
*Khosis* is standing here.
*Scrat* is standing here, riding a shadow stallion.
*Layzie* is standing here.
*Zarth* is resting here.

* HP:Battered SP:Bursting MV:Strong > You feel the flows of saidar coursing through your body.

You begin to weave the appropriate flows...

-
Scrat assumes an offensive striking posture.

=
*Khosis* tries to scythe you, but you deflect the blow.
*Zarth* stops resting, and clambers on his feet.

+
*Zarth* tries to blast you, but you parry successfully.

*

*Zarth* tries to blast you, but you parry successfully.
*Khosis* tries to scythe you, but you parry successfully.

+
*Layzie* leaves west.

=
-

-=

Ok.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your icy spikes shred *Zarth*'s guts, causing his insides to flow outside.
*Zarth* is dead! R.I.P.

Your blood freezes as you hear *Zarth*'s death cry.
*Scrat* tries to scythe you, but you parry successfully.
*Layzie* has arrived from the west.

* HP:Battered SP:Full MV:Strong - Khosis: Beaten >
Khosis assumes an offensive striking posture.

L HP:Battered SP:Full MV:Strong - Khosis: Beaten > f
Ok.

L HP:Battered SP:Full MV:Strong - Khosis: Beaten >
*Scrat* tries to scythe you, but you deflect the blow.
You try to strike *Khosis*, but he parries successfully.
You panic and attempt to flee!


You flee head over heels.
A Winding Road
[ obvious exits: N E W ]

L HP:Battered SP:Full MV:Strong >
L HP:Battered SP:Full MV:Strong >
L HP:Battered SP:Full MV:Strong >
They aren't here.

* HP:Battered SP:Full MV:Strong > They aren't here.


*Layzie* has arrived from the north.

* HP:Battered SP:Full MV:Strong >
*Layzie* tries to blast you, but you parry successfully.

L HP:Battered SP:Full MV:Strong - Layzie: Battered >

*Scrat* has arrived from the north, riding a shadow stallion.
*Khosis* has arrived from the north.

L HP:Battered SP:Full MV:Strong - Layzie: Battered > f
* HP:Battered SP:Full MV:Strong - Layzie: Battered >
*Khosis* tries to scythe you, but you parry successfully.

L HP:Battered SP:Full MV:Strong - Layzie: Battered >
You panic and attempt to flee!


*Khosis* tries to scythe you, but you deflect the blow.


You dodge a bash from *Layzie* who loses his balance and falls!


You flee head over heels.
Amongst the Rubble
[ obvious exits: N S W ]
The corpse of Zarth is lying here.
*Scrat* is standing here, riding a shadow stallion.

L HP:Battered SP:Full MV:Strong - Layzie: Battered >
L HP:Battered SP:Full MV:Strong >

*Scrat* tries to scythe you, but you parry successfully.

L HP:Battered SP:Full MV:Strong - Scrat: Battered >
No way! You're fighting for your life!

* HP:Battered SP:Full MV:Strong - Scrat: Battered >
You strike *Scrat*'s head.
*Scrat* tries to scythe you, but you deflect the blow.

L HP:Battered SP:Full MV:Strong - Scrat: Battered > f
L HP:Battered SP:Full MV:Strong - Scrat: Battered >
L HP:Battered SP:Full MV:Strong - Scrat: Battered >
You panic and attempt to flee!


*Layzie* has arrived from the south.


*Layzie* tries to blast you, but you parry successfully.

*Scrat* swiftly dodges your attempt to strike him.
You flee head over heels.
A Winding Road
[ obvious exits: N E W ]
*Khosis* is standing here.
A Winding Road
[ obvious exits: N E W ]
A Shienaran scout blends into the surroundings here.

L HP:Battered SP:Full MV:Tiring >
L HP:Battered SP:Full MV:Tiring >
A Winding Road
[ obvious exits: E S W ]

L HP:Battered SP:Full MV:Tiring >
L HP:Battered SP:Full MV:Tiring >
A Winding Road
[ obvious exits: E S W ]

L HP:Battered SP:Full MV:Tiring >
L HP:Battered SP:Full MV:Tiring >
L HP:Battered SP:Full MV:Tiring >
L HP:Battered SP:Full MV:Tiring >
Your heartbeat calms down more as you feel less panicked.(flee)
Alas, you cannot go that way...

* HP:Wounded SP:Bursting MV:Strong > They aren't here.

L HP:Battered SP:Full MV:Tiring > score
L HP:Wounded SP:Bursting MV:Strong >
They aren't here.

You aren't in touch with saidar to release anything.

L HP:Wounded SP:Bursting MV:Strong >
Mood changed to: Wimpy

* HP:Wounded SP:Bursting MV:Strong > You have 143(280) hit and 121(148) movement points.
You have scored 108540903 experience points and 2071 quest points.
You need 1727278460 exp to level and 929 qp to rank.
You have amassed 827 Turn points to date.
You have played 70 days and 9 hours (real time).
This ranks you as Darlana the Honored Sister [Brown Ajah 7] (Level 51).
You are standing.

A Winding Road
[ obvious exits: E S W ]

L HP:Wounded SP:Bursting MV:Strong >
L HP:Wounded SP:Bursting MV:Strong >
Amongst the Rubble
[ obvious exits: N S W ]
The corpse of Zarth is lying here.
*Layzie* is standing here.
*Scrat* is standing here, riding a shadow stallion.
*Scrat* tries to scythe you, but you deflect the blow.

* HP:Wounded SP:Bursting MV:Strong - Scrat: Battered > No way! You're fighting for your life!

L HP:Wounded SP:Bursting MV:Strong - Scrat: Battered >

You strike *Scrat*'s left hand.
*Scrat* tries to scythe you, but you deflect the blow.
*Layzie* tries to blast you, but you dodge the attack.

L HP:Wounded SP:Bursting MV:Strong - Scrat: Battered > f
L HP:Wounded SP:Bursting MV:Strong - Scrat: Battered >
You panic and attempt to flee!


You flee head over heels.
A Winding Road
[ obvious exits: E S W ]
*Khosis* is standing here.

L HP:Wounded SP:Bursting MV:Strong >
L HP:Wounded SP:Bursting MV:Strong >

*Khosis* leaves east.

Amongst the Rubble
[ obvious exits: N S W ]
The corpse of Zarth is lying here.
*Khosis* is standing here.
*Layzie* is standing here.
*Scrat* is standing here, riding a shadow stallion.

L HP:Wounded SP:Bursting MV:Tiring >
L HP:Wounded SP:Bursting MV:Tiring >

*Khosis* tries to scythe you, but you dodge the attack.

L HP:Wounded SP:Bursting MV:Tiring - Khosis: Battered >
No way! You're fighting for your life!

L HP:Wounded SP:Bursting MV:Tiring - Khosis: Battered > f
* HP:Wounded SP:Bursting MV:Tiring - Khosis: Battered >
*Scrat* sends you sprawling with a powerful bash!

L HP:Battered SP:Bursting MV:Tiring - Khosis: Battered >

*Layzie* blasts your right leg into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!

*Layzie* blasts your body into bloody fragments!
*Scrat* scythes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* scythes your left arm into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

Darlana
Posts: 104
Joined: Sun Jul 19, 2015 2:41 pm

Re: Ouch! That really did HURT!

Post by Darlana » Mon Nov 13, 2017 4:37 pm

L R HP:Healthy MV:Strong - Sazi: Scratched >

Reen barely pierces *Sazi*'s body.
Gretchen has arrived from the east, riding a warhorse.


*Mikhan* avoids being bashed by Ranga who loses his balance and falls!


Reen panics, and attempts to flee!
Ravin sends *Arkan* sprawling with a powerful bash!

-
*Mikhan* panics, and attempts to flee!
Reen leaves west.
Kendall narrates 'sazi'

=
A fade slashes Gretchen's left leg.
Gretchen panics, and attempts to flee!
A ramshorned trolloc joins Sazi's fight!
A ramshorned trolloc joins a fade's fight!
*Phalz* tries to pierce Ranga, but he parries successfully.
*Mikhan* tries to strike Ranga, but he deflects the blow.
A muzzled trolloc tries to cleave Ravin, but he deflects the blow.
A Dhai'mon trolloc tries to hack Kendall, but he deflects the blow.
Ravin cleaves *Arkan*'s left leg.
*Mikhan* leaves south.

+
*Ningishzidda* sends Engyn sprawling with a powerful bash!

*

Gretchen leaves east riding a warhorse.

*
You dodge a bash from *Sazi* who loses his balance and falls!

+
=-
*Decrepit* sends Kendall sprawling with a powerful bash!

-
=
Your bash at *Sazi* sends him sprawling!

L R HP:Healthy MV:Strong - Sazi: Scratched >

*Decrepit* opens the fence.

* R HP:Healthy MV:Strong - Sazi: Scratched >
A ramshorned trolloc barely cleaves Engyn's right leg.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a muzzled trolloc's fight!
You pound *Sazi*'s right hand.
*Phalz* pierces Ranga's right leg.
Ravin swiftly dodges a muzzled trolloc's attempt to cleave him.
A Dhai'mon trolloc hacks Kendall's right arm.
*Decrepit* slashes Kendall's body hard.
*Ningishzidda* pounds Engyn's left leg.
Ravin cleaves *Arkan*'s left arm hard.


Reen narrates 'am ent'

* R HP:Healthy MV:Strong - Sazi: Scratched >
*Mikhan* strikes Kendall's body.


Ranga sends *Phalz* sprawling with a powerful bash!


*Mikhan* strikes Kendall's right leg.
A fade slashes your body very hard.
A ramshorned trolloc barely cleaves Ranga's body.
*Sazi* tries to slash you, but you deflect the blow.
Ranga pounds *Phalz*'s body very hard.
A ramshorned trolloc cleaves Engyn's body.
You pound *Sazi*'s right leg hard.
Ravin swiftly dodges a muzzled trolloc's attempt to cleave him.
A Dhai'mon trolloc hacks Kendall's head hard.
*Decrepit* slashes Kendall's left leg very hard.
*Ningishzidda* pounds Engyn's body.
Ravin cleaves *Arkan*'s body.

L R HP:Scratched MV:Strong - Sazi: Scratched >
L R HP:Scratched MV:Strong - Sazi: Scratched > f
Mood changed to: Wimpy
Wimpy reset to: 155 hit points.

* R HP:Scratched MV:Strong - Sazi: Scratched > You can't ride in there.


L R HP:Scratched MV:Strong - Sazi: Scratched >

Kendall narrates 'off to ent'

Mood changed to: Brave
Wimpy reset to: 93 hit points.
Kendall assumes a defensive striking posture.


Kendall panics, and attempts to flee!
Ravin avoids being bashed by *Arkan* who loses his balance and falls!

* R HP:Scratched MV:Strong - Sazi: Scratched >
*Mikhan* strikes Kendall's body hard.
A fade tries to slash you, but you deflect the blow.
A ramshorned trolloc tickles Ranga's body with his cleave.
Ranga tries to pound *Phalz*, but he deflects the blow.
A ramshorned trolloc barely cleaves Engyn's left leg.
You pound *Sazi*'s right arm hard.
A muzzled trolloc tries to cleave Ravin, but he parries successfully.
A Dhai'mon trolloc hacks Kendall's body.
Kendall pounds *Decrepit*'s body.
Kendall leaves east.

L R HP:Scratched MV:Strong - Sazi: Hurt >

*Mikhan* gives a ramshorned trolloc an order.

* R HP:Scratched MV:Strong - Sazi: Hurt >
*Sazi* sends you sprawling with a powerful bash!


*Mikhan* gives a ramshorned trolloc an order.
Engyn sends *Ningishzidda* sprawling with a powerful bash!
Ranga panics, and attempts to flee!
Ranga tries to flee, but is too exhausted!

* R HP:Scratched MV:Strong - Sazi: Hurt >
*Mikhan* strikes Ranga's body.
Ravin closes the fence.


Ravin panics, and attempts to flee!

L R HP:Scratched MV:Strong - Sazi: Hurt >

*Mikhan* gives a ramshorned trolloc an order.
Ravin leaves east riding a bloodstock stallion.


*Mikhan* gives a ramshorned trolloc an order.
Ranga panics, and attempts to flee!
Phalz assumes a defensive striking posture.

L R HP:Scratched MV:Strong - Sazi: Hurt > f
L R HP:Scratched MV:Strong - Sazi: Hurt >

*Mikhan* opens the fence.


Ranga leaves south riding a wild stallion.
*Phalz* pierces your body extremely hard.
*Arkan* gives a Dhai'mon trolloc an order.

L R HP:Hurt MV:Strong - Sazi: Hurt >

*Phalz* pierces your right arm extremely hard.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A Dhai'mon trolloc joins a fade's fight!
A muzzled trolloc joins a fade's fight!
A fade slashes your body very hard.
*Sazi* swirls about with a gleaming black longsword, slicing across your body!
*Sazi* slashes your body into bloody fragments!
A ramshorned trolloc barely tickles Engyn's body with his cleave.
Engyn blasts *Ningishzidda*'s body hard.

L R HP:Wounded MV:Strong - Sazi: Hurt >
L R HP:Wounded MV:Strong - Sazi: Hurt >

*Mikhan* gives a ramshorned trolloc an order.
*Arkan* scythes your right leg into bloody fragments!

* R HP:Battered MV:Strong - Sazi: Hurt >
*Mikhan* strikes Engyn's left leg hard.

L R HP:Wounded MV:Strong - Sazi: Hurt >
L R HP:Battered MV:Strong - Sazi: Hurt >

*Mikhan* gives a ramshorned trolloc an order.


Kendall narrates 'ent'


*Mikhan* gives a ramshorned trolloc an order.

L R HP:Battered MV:Strong - Sazi: Hurt > f
L R HP:Battered MV:Strong - Sazi: Hurt >
L R HP:Battered MV:Strong - Sazi: Hurt >

*Mikhan* gives a ramshorned trolloc an order.
Engyn closes the fence.

* R HP:Battered MV:Strong - Sazi: Hurt >
*Mikhan* opens the fence.

L R HP:Battered MV:Strong - Sazi: Hurt > f


*Mikhan* strikes Engyn's body.
*Arkan* scythes your left arm into bloody fragments!
A muzzled trolloc cleaves your left leg into bloody fragments!
A Dhai'mon trolloc barely hacks Engyn's body.
*Phalz* pierces your body extremely hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A fade slashes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* slashes your left leg into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

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