First solo kill (kinda)

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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hasp
Posts: 563
Joined: Sun Sep 17, 2017 11:30 pm

First solo kill (kinda)

Post by hasp » Wed Oct 04, 2017 7:10 am

Just wanted to say that this was my first stabby solo pk.
ou pierce *Xin*'s body.

* R HP:Healthy MV:Full - Xin: Wounded >

You try to pierce *Xin*, but he parries successfully.

* R HP:Healthy MV:Full - Xin: Wounded >

You try to pierce *Xin*, but he parries successfully. <--------Spammed at patty cause i still get nervous and wanted to check his hps and gear before I got too crazy

A cavalry soldier joins your fight!
A cavalry soldier joins a cavalry soldier's fight!
A cavalry soldier joins a cavalry soldier's fight!
A cavalry soldier joins a cavalry soldier's fight!
A cavalry officer joins a cavalry soldier's fight!

* R HP:Healthy MV:Full - Xin: Wounded >
nar on patty
You narrate 'on patty'

* R HP:Healthy MV:Full - Xin: Wounded >
*Xin* tries to stab you, but you deflect the blow.
You barely pierce *Xin*'s body.

* R HP:Healthy MV:Full - Xin: Wounded >
*Xin* panics, and attempts to flee!

cb
* R HP:Healthy MV:Full - Xin: Wounded >
*Xin* leaves east.

h
* R HP:Healthy MV:Full > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 114 hit points.

* R HP:Healthy MV:Full >
[k h.seanchan]
They aren't here.

* R HP:Healthy MV:Full >
h
h
h
[k h.seanchan]
They aren't here.

* R HP:Healthy MV:Strong > [k h.seanchan]
They aren't here.

* R HP:Healthy MV:Strong > [k h.seanchan]
They aren't here.

h
* R HP:Healthy MV:Strong >
[k h.seanchan]
They aren't here.

* R HP:Healthy MV:Strong >
h
h
[k h.seanchan]
They aren't here.

h
h
* R HP:Healthy MV:Strong > [k h.seanchan]
They aren't here.

* R HP:Healthy MV:Strong > [k h.seanchan]
They aren't here.

* R HP:Healthy MV:Strong > [k h.seanchan]
They aren't here.

h
* R HP:Healthy MV:Strong >
[k h.seanchan]
They aren't here.

h
* R HP:Healthy MV:Strong >
[k h.seanchan]
They aren't here.

h
* R HP:Healthy MV:Strong >
h
[k h.seanchan]
They aren't here.

* R HP:Healthy MV:Strong > [k h.seanchan]
They aren't here.

h
* R HP:Healthy MV:Strong >
h
[k h.seanchan]
They aren't here.

* R HP:Healthy MV:Strong > [k h.seanchan]
They aren't here.

e
* R HP:Healthy MV:Strong >
h
The Caemlyn Road
The scenery here is very distinct, as the road continues along its slow course
through the area. The southern border of the road is grown over by thick hedges
and bushes, and off to the north, the Braem Wood begins to be visible. The road
runs far off to the east where it crosses the River Cary. Miles away to the
west lies the town of Four Kings.
[ obvious exits: E S W ]116
A gray palfrey prances skittishly nearby, being ridden by you.
You sense a hidden life form in the area...

* R HP:Healthy MV:Strong >
[k h.seanchan]
You try to pierce *Xin*, but he deflects the blow.

* R HP:Healthy MV:Strong - Xin: Wounded >

*Xin* tries to stab you, but you deflect the blow.
You pierce *Xin*'s body.
*Xin* tries to stab you, but you parry successfully.
You try to pierce *Xin*, but he deflects the blow.

cb
* R HP:Healthy MV:Strong - Xin: Wounded >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 114 hit points.

* R HP:Healthy MV:Strong - Xin: Wounded >
w
No way! You're fighting for your life!

h
* R HP:Healthy MV:Strong - Xin: Wounded >
[k h.seanchan]
You do the best you can!

* R HP:Healthy MV:Strong - Xin: Wounded >
w
No way! You're fighting for your life!

h
* R HP:Healthy MV:Strong - Xin: Wounded >

*Xin* tries to stab you, but you parry successfully.
You try to pierce *Xin*, but he deflects the blow.

* R HP:Healthy MV:Strong - Xin: Wounded > [k h.seanchan]
You do the best you can!

* R HP:Healthy MV:Strong - Xin: Wounded >
*Xin* barely stabs your body.
You try to pierce *Xin*, but he parries successfully.

* R HP:Scratched MV:Strong - Xin: Wounded >

*Xin* drawls 'don't you stab?' <------------I guess you could call it that?

cb
* R HP:Scratched MV:Strong - Xin: Wounded >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 114 hit points.

* R HP:Scratched MV:Strong - Xin: Wounded >

*Xin* stabs your body hard.
You barely pierce *Xin*'s body.

* R HP:Scratched MV:Strong - Xin: Wounded >

*Xin* tries to stab you, but you deflect the blow.
You try to pierce *Xin*, but he deflects the blow.

* R HP:Scratched MV:Strong - Xin: Wounded >

*Xin* tries to stab you, but you deflect the blow.
You pierce *Xin*'s body hard.

* R HP:Scratched MV:Strong - Xin: Wounded >

You pierce *Xin*'s body.

* R HP:Scratched MV:Strong - Xin: Wounded >
say yeah but i kinda new
You say 'yeah but i kinda new '<-------------------------I still get real nervous in pk so I usually havent stayed for much 1 on 1.

* R HP:Scratched MV:Strong - Xin: Wounded >

*Xin* tries to stab you, but you deflect the blow.
You pierce *Xin*'s body.

* R HP:Scratched MV:Strong - Xin: Wounded >

You pierce *Xin*'s head hard.

* R HP:Scratched MV:Strong - Xin: Wounded >
say shrug
*Xin* stabs your right arm.
You pierce *Xin*'s body.
You say 'shrug'

* R HP:Scratched MV:Strong - Xin: Wounded >

*Xin* drawls 'lets stab war' <-------------------I may have regrets....

* R HP:Scratched MV:Strong - Xin: Wounded >

You try to pierce *Xin*, but he deflects the blow.

* R HP:Scratched MV:Strong - Xin: Wounded >
*Xin* looks at you.

* R HP:Scratched MV:Strong - Xin: Wounded >
*Xin* barely stabs your left leg.
You pierce *Xin*'s body.

* R HP:Scratched MV:Strong - Xin: Wounded >
sigh
You sigh.

nod
* R HP:Scratched MV:Strong - Xin: Wounded >
You nod in agreement.

* R HP:Scratched MV:Strong - Xin: Wounded >

*Xin* stabs your body.
You pierce *Xin*'s body.
*Xin* stabs your body.
You pierce *Xin*'s right leg.

* R HP:Scratched MV:Strong - Xin: Battered >
dm
[dismount ]
You stop riding him.

* HP:Scratched MV:Strong - Xin: Battered >
h
[k h.seanchan]
You do the best you can!

* HP:Scratched MV:Strong - Xin: Battered >
*Xin* tries to stab you, but you deflect the blow.
You try to pierce *Xin*, but he parries successfully.

* HP:Scratched MV:Strong - Xin: Battered >

*Xin* tries to stab you, but you deflect the blow.
You try to pierce *Xin*, but he deflects the blow.

* HP:Scratched MV:Strong - Xin: Battered >

*Xin* tries to stab you, but you deflect the blow.
You pierce *Xin*'s body.

* HP:Scratched MV:Strong - Xin: Battered >
say fair enough
You say 'fair enough'

* HP:Scratched MV:Strong - Xin: Battered >

*Xin* tries to stab you, but you deflect the blow.

* HP:Scratched MV:Strong - Xin: Battered >
*Xin* drawls 'one stab and i'm dead'

* HP:Scratched MV:Strong - Xin: Battered >

*Xin* stabs your body.
You try to pierce *Xin*, but he deflects the blow.

* HP:Hurt MV:Strong - Xin: Battered >

*Xin* stabs your right foot.
You pierce *Xin*'s head hard.

* HP:Hurt MV:Strong - Xin: Battered >
cw
f
*Xin* stabs your right leg.
You try to pierce *Xin*, but he parries successfully.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 191 hit points.

* HP:Hurt MV:Strong - Xin: Battered > You panic and attempt to flee!


You flee head over heels.
The Caemlyn Road
Continuing on along miles of landscape, the Caemlyn Road provides a link
between Four Kings to the west and Caemlyn which lies far to the east. The
River Cary breaks the tedium, as it hugs the road to the east. A sturdy yet
ancient bridge crosses it. To the south is a flat shore along the river.
[ obvious exits: E S W ]115
Fleeing

e
* HP:Hurt MV:Strong >
Bridge on the River Cary at Carysford
Perhaps only thirty paces wide, the dark water of the River Cary below moves by
slowly. The stone abutments of the bridge have been so worn by the elements
that they look almost like natural formations and years of heavy use by
merchant wagons have loosened the thick wooden planks. The Caemlyn road extends
off to the east and west.
[ obvious exits: E W D ]114

* HP:Hurt MV:Strong >
sneak
Ok, you'll try to move silently for a while.

* S HP:Hurt MV:Strong >
e
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
Moving alongside the slowly flowing River Cary, the Caemlyn Road curves
casually to the south and west where it encounters a bridge across the river.
To the southwest, the river departs from the road as hills emerge between them.
Off to the east, some miles distant, Caemlyn may be found; and to the west,
Four Kings is the closest major town.
[ obvious exits: S W ]113
A crow is visible flying high in the sky.

* S HP:Hurt MV:Strong >
w
v
Bridge on the River Cary at Carysford
Perhaps only thirty paces wide, the dark water of the River Cary below moves by
slowly. The stone abutments of the bridge have been so worn by the elements
that they look almost like natural formations and years of heavy use by
merchant wagons have loosened the thick wooden planks. The Caemlyn road extends
off to the east and west.
[ obvious exits: E W D ]114

* S HP:Hurt MV:Strong > [hide ]
You attempt to hide yourself.

2
* S HP:Hurt MV:Strong >
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Strong >
w
v
2
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
Continuing on along miles of landscape, the Caemlyn Road provides a link
between Four Kings to the west and Caemlyn which lies far to the east. The
River Cary breaks the tedium, as it hugs the road to the east. A sturdy yet
ancient bridge crosses it. To the south is a flat shore along the river.
[ obvious exits: E S W ]115
*Xin* is standing here.

* S HP:Hurt MV:Strong > [hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Strong >
[backstab h.seanchan]
You silently approach your victim...


-=
+
*Xin* quaffs a thin vial of yellow fluid.
*Xin* looks more invigorated and ready to go.

*
*+
=-
-
=+
*
Backstab who? <---------------Made me real, real sad.

* S HP:Hurt MV:Strong >
w
The Caemlyn Road
The scenery here is very distinct, as the road continues along its slow course
through the area. The southern border of the road is grown over by thick hedges
and bushes, and off to the north, the Braem Wood begins to be visible. The road
runs far off to the east where it crosses the River Cary. Miles away to the
west lies the town of Four Kings.
[ obvious exits: E S W ]116
You sense a hidden life form in the area...
A gray palfrey prances skittishly nearby.

* S HP:Hurt MV:Strong >
e
The Caemlyn Road
Continuing on along miles of landscape, the Caemlyn Road provides a link
between Four Kings to the west and Caemlyn which lies far to the east. The
River Cary breaks the tedium, as it hugs the road to the east. A sturdy yet
ancient bridge crosses it. To the south is a flat shore along the river.
[ obvious exits: E S W ]115

* S HP:Hurt MV:Strong >

*Xin* has arrived from the west.

* S HP:Hurt MV:Strong >
e
Bridge on the River Cary at Carysford
Perhaps only thirty paces wide, the dark water of the River Cary below moves by
slowly. The stone abutments of the bridge have been so worn by the elements
that they look almost like natural formations and years of heavy use by
merchant wagons have loosened the thick wooden planks. The Caemlyn road extends
off to the east and west.
[ obvious exits: E W D ]114

* S HP:Hurt MV:Tiring >
v
[hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

w
* S HP:Hurt MV:Tiring >
v
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
Continuing on along miles of landscape, the Caemlyn Road provides a link
between Four Kings to the west and Caemlyn which lies far to the east. The
River Cary breaks the tedium, as it hugs the road to the east. A sturdy yet
ancient bridge crosses it. To the south is a flat shore along the river.
[ obvious exits: E S W ]115
*Xin* is standing here.

2
* S HP:Hurt MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Hurt MV:Tiring >
[backstab h.seanchan]
You silently approach your victim...


-=
e
+*
Cancelled.
Bridge on the River Cary at Carysford
Perhaps only thirty paces wide, the dark water of the River Cary below moves by
slowly. The stone abutments of the bridge have been so worn by the elements
that they look almost like natural formations and years of heavy use by
merchant wagons have loosened the thick wooden planks. The Caemlyn road extends
off to the east and west.
[ obvious exits: E W D ]114

* S HP:Hurt MV:Tiring >
v
[hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
w
v
2
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
Continuing on along miles of landscape, the Caemlyn Road provides a link
between Four Kings to the west and Caemlyn which lies far to the east. The
River Cary breaks the tedium, as it hugs the road to the east. A sturdy yet
ancient bridge crosses it. To the south is a flat shore along the river.
[ obvious exits: E S W ]115
You sense a hidden life form in the area...

* S HP:Hurt MV:Tiring > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Hurt MV:Tiring > [backstab h.seanchan]
Backstab who?

* S HP:Hurt MV:Tiring >
e
Bridge on the River Cary at Carysford
Perhaps only thirty paces wide, the dark water of the River Cary below moves by
slowly. The stone abutments of the bridge have been so worn by the elements
that they look almost like natural formations and years of heavy use by
merchant wagons have loosened the thick wooden planks. The Caemlyn road extends
off to the east and west.
[ obvious exits: E W D ]114

* S HP:Hurt MV:Tiring >
v
[hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Hurt MV:Tiring >
e
v
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
Moving alongside the slowly flowing River Cary, the Caemlyn Road curves
casually to the south and west where it encounters a bridge across the river.
To the southwest, the river departs from the road as hills emerge between them.
Off to the east, some miles distant, Caemlyn may be found; and to the west,
Four Kings is the closest major town.
[ obvious exits: S W ]113
A crow is visible flying high in the sky.

* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Scratched MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Scratched MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Scratched MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Scratched MV:Tiring >
2
[backstab h.seanchan]
Backstab who?

* S HP:Scratched MV:Tiring >
2

Loose boards rattle in the bridge to the west.
Loose boards rattle in the bridge to the west.

* S HP:Scratched MV:Tiring >
[backstab h.seanchan]
You silently approach your victim...


-=
+*
*+
=-
-
=+
*
*Xin* makes a strange sound as you place a blackened steel kris in his back!

* S HP:Scratched MV:Tiring - Xin: Critical > <---------------19 str 19 dex.....only wound or batt to crit :(
A crow starts following you.

* S HP:Scratched MV:Tiring - Xin: Critical >
cb

*Xin* stabs your left leg.

* S HP:Hurt MV:Tiring - Xin: Critical >
*Xin* tries to stab you, but you deflect the blow.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 114 hit points.

* S HP:Hurt MV:Tiring - Xin: Critical >
l xin
*Xin* tries to stab you, but you parry successfully.
You pierce *Xin*'s left leg.

Xin is in awful condition.

*Xin* is using:
<used as light> a crystal lightstick
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> an ivory necklace
<worn about body> a dark cloak, worked with the flame of Tar Valon
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a scrimshaw bracelet of delicate beauty
<worn around wrist> a scrimshaw bracelet of delicate beauty
<wielded two-handed> a set of steel sai
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* S HP:Hurt MV:Tiring - Xin: Critical >

*Xin* tries to stab you, but you deflect the blow.

* S HP:Hurt MV:Tiring - Xin: Critical >

*Xin* tries to stab you, but you parry successfully.
You try to pierce *Xin*, but he parries successfully.
*Xin* sighs loudly.

* S HP:Hurt MV:Tiring - Xin: Critical >

*Xin* stabs your right arm.
You try to pierce *Xin*, but he deflects the blow.

* S HP:Hurt MV:Tiring - Xin: Critical >

*Xin* stabs your body.
You try to pierce *Xin*, but he parries successfully.

* S HP:Hurt MV:Tiring - Xin: Critical >

*Xin* tries to stab you, but you parry successfully.
You pierce *Xin*'s body.

* S HP:Hurt MV:Tiring - Xin: Critical >
*Xin* gets a large slab of meat from a backpack.

* S HP:Hurt MV:Tiring - Xin: Critical >

*Xin* eats a large slab of meat.

* S HP:Hurt MV:Tiring - Xin: Critical >
*Xin* tries to stab you, but you deflect the blow.
You tickle *Xin*'s body with your pierce.
*Xin* is mortally wounded, and will die soon, if not aided.

h
* S HP:Hurt MV:Tiring - Xin: Critical >
[k h.seanchan]
You do the best you can!

* S HP:Hurt MV:Tiring - Xin: Critical >

You pierce *Xin*'s body very hard.
*Xin* is dead! R.I.P.<-----------------------------------------------------yay
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Xin*'s death cry.

nar rip xin
* S HP:Hurt MV:Tiring >
You narrate 'rip xin'

* S HP:Hurt MV:Tiring >
take all corpse
You get a pair of animal-fur boots from the corpse of Xin.
You get a set of riveted chainmail leggings from the corpse of Xin.
You get a brightly-colored sash from the corpse of Xin.
You get a set of steel sai from the corpse of Xin.
You get a scrimshaw bracelet of delicate beauty from the corpse of Xin.
You get a scrimshaw bracelet of delicate beauty from the corpse of Xin.
You get a sturdy pair of full leather gauntlets from the corpse of Xin.
You get a pair of riveted chainmail sleeves from the corpse of Xin.
You get a backpack from the corpse of Xin.
You get a dark cloak, worked with the flame of Tar Valon from the corpse of Xin.
You get a tunic of finely-crafted chain from the corpse of Xin.
You get an ivory necklace from the corpse of Xin.
You get a Kandori snowflake necklace from the corpse of Xin.
You get a rimmed round helmet from the corpse of Xin.
You get a jade signet ring from the corpse of Xin.
You get a gold ring delicately carved with ivy from the corpse of Xin.
You get a crystal lightstick from the corpse of Xin.

* S HP:Hurt MV:Tiring >
scalp xin
You don't see that here.

* S HP:Hurt MV:Tiring >
scalp corpse
You lean over and sever the bloody head from the corpse of Xin.

Rig
Posts: 2293
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: First solo kill (kinda)

Post by Rig » Wed Oct 04, 2017 12:07 pm

Lol zerk stabbing like a cheater.

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