Tried so hard, but in the end it didn't even matter
Tried so hard, but in the end it didn't even matter
Are you kidding me? Risking for that weave to get the bash off and I didn't even get an attack round. Autowimpy supercedes everything?
PANIC! You couldn't escape!
Your body is pierced by razor sharp ice spikes sent by *Zizek*!
- -=
Your bash at *Zizek* sends her sprawling!
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Battered > remove club
draw dagger
Toribio has arrived from the south, riding a |3|.shadow stallion
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Battered > You stop using a bone club.
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Battered > Toribio lances *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
You try to quietly draw a dagger of green jade from an inky black cloak.
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Beaten >
Toribio lances *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
*Zizek* leaves east.
PANIC! You couldn't escape!
Your body is pierced by razor sharp ice spikes sent by *Zizek*!
- -=
Your bash at *Zizek* sends her sprawling!
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Battered > remove club
draw dagger
Toribio has arrived from the south, riding a |3|.shadow stallion
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Battered > You stop using a bone club.
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Battered > Toribio lances *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
You try to quietly draw a dagger of green jade from an inky black cloak.
* R S HP:Beaten DP:Bursting MV:Fresh - Zizek: Beaten >
Toribio lances *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
*Zizek* leaves east.
Re: Tried so hard, but in the end it didn't even matter
From my side of things -
Deeper In the Woods
With an ever strong presence, the trees fill this land from bottom to top,
their roots sinking deep into the land, their branches reaching every
upwards as they strain towards the warmth of the sun far above. Even small
plants grow beneath the massive base of these enormous trees. On all sides
the forest continues to dominate the land.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black beetle is here flying around.
* R HP:Healthy DP:Strong MV:Winded > KILL human
Deeper In the Woods
From the north comes a faint smell of smoke, lingering in the forest air. A
small path has been hacked through the undergrowth wide enough for a horse
to pass through. The trees overhead curve into a graceful canopy over the
trail. The path crosses a small stream.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A creek flows slowly here between its banks.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sazi the Myrddraal is here, fighting Zizek, riding a shadow stallion.
*Zizek* is sitting here.
* R HP:Healthy DP:Strong MV:Winded > KILL human
Sazi stops using a bone club.
* R HP:Healthy DP:Strong MV:Winded > KILL human
You lance *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
Sazi draws a dagger of green jade from an inky black cloak with a flash of steel.
* R HP:Healthy DP:Strong MV:Winded - Sazi: Beaten - Zizek: Beaten > KILL human
You lance *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
*Zizek* leaves east.
They aren't here.
Deeper In the Woods
With an ever strong presence, the trees fill this land from bottom to top,
their roots sinking deep into the land, their branches reaching every
upwards as they strain towards the warmth of the sun far above. Even small
plants grow beneath the massive base of these enormous trees. On all sides
the forest continues to dominate the land.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black beetle is here flying around.
* R HP:Healthy DP:Strong MV:Winded > KILL human
Deeper In the Woods
From the north comes a faint smell of smoke, lingering in the forest air. A
small path has been hacked through the undergrowth wide enough for a horse
to pass through. The trees overhead curve into a graceful canopy over the
trail. The path crosses a small stream.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A creek flows slowly here between its banks.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Sazi the Myrddraal is here, fighting Zizek, riding a shadow stallion.
*Zizek* is sitting here.
* R HP:Healthy DP:Strong MV:Winded > KILL human
Sazi stops using a bone club.
* R HP:Healthy DP:Strong MV:Winded > KILL human
You lance *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
Sazi draws a dagger of green jade from an inky black cloak with a flash of steel.
* R HP:Healthy DP:Strong MV:Winded - Sazi: Beaten - Zizek: Beaten > KILL human
You lance *Zizek*'s head into bloody fragments!
*Zizek* panics, and attempts to flee!
*Zizek* leaves east.
They aren't here.
Re: Tried so hard, but in the end it didn't even matter
* HP:Wounded SP:Strong MV:Fresh > You say 'fk this lag'
* HP:Wounded SP:Strong MV:Fresh > g all 3.corpse <<<<< Poor warpony was slain by many baddies
You get an apple from the corpse of a warhorse.
You get iron horseshoes from the corpse of a warhorse.
You get a war saddle with stirrups from the corpse of a warhorse.
You get a bridle made of leather from the corpse of a warhorse.
* HP:Wounded SP:Strong MV:Fresh >
*Sazi* has arrived from the south, riding a shadow stallion.
sa APPLE
* HP:Wounded SP:Strong MV:Fresh >
*Sazi* tries to pound Weir, but he deflects the blow.
* HP:Wounded SP:Strong MV:Fresh > You say 'APPLE'
* HP:Wounded SP:Strong MV:Fresh > eat apple
You are too full to eat more!
*Sazi* panics, and attempts to flee!
* HP:Wounded SP:Strong MV:Fresh > sei
channel 'ice spikes' h.dark
[embrace ]
You feel the flows of saidar coursing through your body.
*Sazi* leaves south riding a shadow stallion.
Nobody here by that name.:Fresh >
* HP:Wounded SP:Strong MV:Fresh > s
channel 'ice spikes' h.dark
Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
*Sazi* is standing here, riding a shadow stallion.
You begin to weave the appropriate flows...
=
*Sazi* tries to pound you, but you deflect the blow.
*
*Sazi* tries to pound you, but you deflect the blow.
+
Weir has arrived from the north, riding a bloodstock stallion.
=
Weir tries to strike *Sazi*, but he parries successfully.
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Sazi*.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded > channel 'ice spikes' h.dark
You begin to weave the appropriate flows...
*Sazi* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded > channel 'ice spikes' h.dark
*Sazi* stops using a bone club.
Weir sends *Sazi* sprawling with a powerful bash!
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded >
Weir strikes *Sazi*'s left leg.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded > sazi is now set as your target.
*Toribio* has arrived from the south, riding a shadow stallion.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded >
Weir strikes *Sazi*'s left arm hard.
*Toribio* lances Weir's right leg hard.
You begin to weave the appropriate flows...ded >
channel 'ice spikes' h.sazi
Cancelled.
You begin to weave the appropriate flows...
-
*Sazi* draws a dagger of green jade from an inky black cloak with a flash of steel.
+
*Sazi* tries to pierce you, but you parry successfully.
*
*Sazi* tries to pierce you, but you deflect the blow.
-
Sazi assumes an offensive striking posture.
*Toribio* sends Weir sprawling with a powerful bash!
=
You lost control of Saidar!
*Sazi* sheathes a dagger of green jade into an inky black cloak.
* HP:Wounded SP:Good MV:Full - Sazi: Wounded >
*Sazi* wields a bone club.
* HP:Wounded SP:Good MV:Full - Sazi: Wounded > channel 'ice spikes' h.sazi
You begin to weave the appropriate flows...
*Toribio* lances Weir's left leg very hard.
*Sazi* tries to pound you, but you parry successfully.
*Sazi* panics, and attempts to flee!
+
*Sazi* leaves west riding a shadow stallion.
=
*Toribio* lances Weir's left arm very hard.
Your target is no longer here!
* HP:Wounded SP:Good MV:Full > g statuette pouch
hold statuette
channel 'ice spikes' h.sazi
k dark
You get a sculpted statuette from a soft leather pouch.
Weir narrates 'wont last'
* HP:Wounded SP:Good MV:Full > You grab a sculpted statuette.
Nobody here by that name.ull >
*Sazi* has arrived from the south, riding a shadow stallion.
* HP:Wounded SP:Good MV:Full > Fight!? Are you crazy?? You can barely hold yourself together.
*Sazi* tries to pound you, but you deflect the blow.
* HP:Wounded SP:Good MV:Full - Sazi: Wounded > channel 'ice spikes' h.dark
You begin to weave the appropriate flows...
*
*Toribio* sends Weir sprawling with a powerful bash!
You draw some energy from the statuette in your hand.
Ok.
Spikes of solid ice form in your hands, which you launch at *Sazi*.
*Sazi* sends you sprawling with a powerful bash!
* HP:Wounded SP:Good MV:Full - Sazi: Battered >
*Sazi* pounds your body into bloody fragments!
*Toribio* lances Weir's body.
* HP:Wounded SP:Good MV:Full - Sazi: Battered > channel 'ice spikes' h.dark
*Sazi* stops using a bone club.
* HP:Wounded SP:Good MV:Full - Sazi: Battered >
*Sazi* draws a dagger of green jade from an inky black cloak with a flash of steel.
*Sazi* pierces your left leg into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Toribio* lances Weir's body hard.
You flee head over heels.
Dogwood Against the Trunks
[ obvious exits: N W ]
A green-leafed herb grows here.
A shaggy brown mare stands here.
A shaggy brown mare stands here.
Nobody here by that name.
* HP:Battered SP:Good MV:Full > w
k dark
Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
*Sazi* is standing here, riding a shadow stallion.
*Toribio* is here, fighting Weir, riding a shadow stallion.
Lord Weir aka Zazu, Captain Commander, Newbie Helper is sitting here, riding a bloodstock stallion.
channel 'ice spikes' h.dark
* HP:Battered SP:Good MV:Full > Fight!? Are you crazy?? You can barely hold yourself together.
*Sazi* leaves east riding a shadow stallion.
You begin to weave the appropriate flows...
channel 'ice spikes' h.dark
Cancelled.
You begin to weave the appropriate flows...
*Sazi* has arrived from the east, riding a shadow stallion.
*Sazi* tries to pierce you, but you deflect the blow.
channel 'ice spikes' h.dark
Cancelled.
*Sazi* tries to pierce you, but you deflect the blow.
*Toribio* lances Weir's right leg hard.
You begin to weave the appropriate flows...
-
*Sazi* sheathes a dagger of green jade into an inky black cloak.
=
*Sazi* wields a bone club.
*
Weir panics, and attempts to flee!
*
Weir leaves south riding a bloodstock stallion.
-
*Toribio* leaves south riding a shadow stallion.
=
You draw some energy from the statuette in your hand.
Ok.
*Sazi* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Sazi*.
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten > change wimpy 100
You will now flee if you go below 100 hit points.
*Sazi* sends you sprawling with a powerful bash!
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten > k dark
Weir narrates 'too weighetd'
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten >
*Toribio* has arrived from the south, riding a shadow stallion.
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten >
*Sazi* stops using a bone club.
channel 'ice spikes' h.dark
MV:Fresh - Sazi: Beaten >
*Toribio* lances your head into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Sazi* draws a dagger of green jade from an inky black cloak with a flash of steel.
*Toribio* lances your head into bloody fragments!
Ouch! That Really did HURT!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Dogwood Against the Trunks
[ obvious exits: N W ]
A green-leafed herb grows here.
A shaggy brown mare stands here.
A shaggy brown mare stands here.
They aren't here.
Nobody here by that name.Full >
* HP:Critical SP:Good MV:Full > n
Weir narrates 'am crit'
* HP:Critical SP:Good MV:Full > Deeper In the Woods
[ obvious exits: S ]
* HP:Critical SP:Good MV:Full >
*Sazi* has arrived from the south, riding a shadow stallion.
* HP:Critical SP:Good MV:Full >
*Sazi* tries to pierce you, but you deflect the blow.
* HP:Critical SP:Good MV:Full - Sazi: Beaten > na same
fl
w
You narrate 'same'
* HP:Critical SP:Good MV:Full - Sazi: Beaten > n
PANIC! You couldn't escape!
* HP:Critical SP:Good MV:Full - Sazi: Beaten > No way! You're fighting for your life!
* HP:Critical SP:Good MV:Full - Sazi: Beaten > No way! You're fighting for your life!
fl
* HP:Critical SP:Good MV:Full - Sazi: Beaten > w
n
You panic and attempt to flee!
You mount an attack against *Sazi*, but weak nerves get the better of you.
*Sazi* tries to pierce you, but you deflect the blow.
You flee head over heels.
Dogwood Against the Trunks
[ obvious exits: N W ]
A green-leafed herb grows here.
A shaggy brown mare stands here.
A shaggy brown mare stands here.
Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
*Toribio* is standing here, riding a shadow stallion.
*Toribio* tries to lance you, but you parry successfully.
* HP:Critical SP:Good MV:Full - Toribio: Healthy > No way! You're fighting for your life!
* HP:Critical SP:Good MV:Full - Toribio: Healthy > fl
You panic and attempt to flee!
You flee head over heels.
Deeper In the Woods
[ obvious exits: N S W ]
A black beetle is here flying around.
* HP:Critical SP:Good MV:Full > w
Deeper In the Woods
[ obvious exits: N E W ]
* HP:Critical SP:Good MV:Full > n
Deeper In the Woods
[ obvious exits: N E S ]
A small animal with black and white fur is foraging here.
* HP:Critical SP:Good MV:Full > na hrmmm
You narrate 'hrmmm'
* HP:Critical SP:Good MV:Full > rel
Ok.
* HP:Critical SP:Good MV:Full > e
Weir narrates 'need to drop this abs on a mob quickly'
n
* HP:Critical SP:Good MV:Full > Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
* HP:Critical SP:Good MV:Strong > Small Camp Among the Trees
[ obvious exits: S ]
A large slab of meat has been placed here. [5]
A pair of thick metal boots stand inflexibly upright.
A heavy pair of full metal gauntlets is here.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
The corpse of Ziefre is lying here.
The corpse of Arkan is lying here.
The corpse of a warhorse is lying here.
A striking woman stands here, seemingly ageless.
Steadfast and sure, Lord Granlin stands here.
Lord Granlin is surrounded by a shimmering white aura!
* HP:Critical SP:Good MV:Strong > k dark
k dark
They aren't here.
* HP:Critical SP:Good MV:Strong > They aren't here.
* HP:Critical SP:Good MV:Strong > na nod
sc
You narrate 'nod'
* HP:Critical SP:Good MV:Strong > You have 4(280) hit and 134(152) movement points.
You have scored 102,826,496 experience points and 1181 quest points
You have gained 502,514 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
* HP:Critical SP:Good MV:Strong > na sazi beat
You narrate 'sazi beat'
* HP:Critical SP:Good MV:Strong >
*Toribio* has arrived from the south, riding a shadow stallion.
na am 4 hps granlin
* HP:Critical SP:Good MV:Strong > sc
You narrate 'am 4 hps granlin'
* HP:Critical SP:Good MV:Strong > k dark
You have 4(280) hit and 134(152) movement points.
You have scored 102,826,496 experience points and 1181 quest points
You have gained 0 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
*Toribio* panics, and attempts to flee!
* HP:Critical SP:Good MV:Strong > You try to strike *Toribio*, but he parries successfully.
* HP:Critical SP:Good MV:Strong - Toribio: Healthy >
An Aes Sedai tries to pierce Toribio, but he parries successfully.
Lord Granlin barely tickles Toribio's body with his strike.
Lord Granlin tickles Toribio's body with his strike.
An Aes Sedai's hands begin weaving crystals of water and air...
An Aes Sedai unleashes a flurry of icy spikes at Toribio, who is stabbed repeatedly.
An Aes Sedai pierces Toribio's head.
*Toribio* tries to lance you, but you deflect the blow.
You try to strike *Toribio*, but he parries successfully.
*Toribio* panics, and attempts to flee!
* HP:Critical SP:Good MV:Strong - Toribio: Hurt >
*Toribio* leaves south riding a shadow stallion.
* HP:Critical SP:Good MV:Strong > k dark
They aren't here.
Few tics later, after I demolished the filthy lurks at Granlin's camp:
* HP:Wounded SP:Strong MV:Full > e
channel 'ice spikes' h.dark
Tunnels of Roots
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Sazi* is standing here.
*Toribio* has arrived from the east.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
You begin to weave the appropriate flows...
*Toribio* tries to lance you, but you parry successfully.
A shadow stallion leaves east.
fl
w
+w
Cancelled.
You panic and attempt to flee!
w
You flee head over heels.
Tunnels of Roots
[ obvious exits: E W ]
Bristling with fury, a huge mother darkhound looms here.
A darkhound snarls ferociously, ready to attack.
Abrupt Twist of the Tunnel
[ obvious exits: E S U ]
A tough Shienaran soldier waits here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Lord Weir aka Zazu, Captain Commander, Newbie Helper is standing here.
* HP:Wounded SP:Strong MV:Strong > Alas, you cannot go that way...
* HP:Wounded SP:Strong MV:Strong > Alas, you cannot go that way...
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong >
*Toribio* has arrived from the east.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
Weir tries to strike *Toribio*, but he deflects the blow.
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
*Toribio* tries to lance Weir, but he parries successfully.
A hideous trolloc joins Toribio's fight!
A soldier joins Weir's fight!
Weir tries to strike *Toribio*, but he parries successfully.
You begin to weave the appropriate flows...
=
Weir gives a soldier an order.
+
Weir gives a soldier an order.
-
*Toribio* panics, and attempts to flee!
-
A soldier scythes a hideous trolloc's body.
A hideous trolloc barely lances a soldier's body.
*Toribio* lances Weir's head.
Weir tries to strike *Toribio*, but he parries successfully.
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Toribio*.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Healthy >
*Toribio* panics, and attempts to flee!
channel 'ice spikes' h.dark
You begin to weave the appropriate flows... stallion: Healthy >
*Toribio* leaves south.
*
*Toribio* has arrived from the south.
Weir tries to strike *Toribio*, but he deflects the blow.
*
*Toribio* tries to lance Weir, but he deflects the blow.
Weir tries to strike *Toribio*, but he parries successfully.
A shadow stallion tries to hit you, but you deflect the blow.
A soldier scythes a hideous trolloc's body hard.
A hideous trolloc barely lances a soldier's body.
-
*Toribio* panics, and attempts to flee!
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Toribio*.
*Toribio* is incapacitated and will slowly die, if not aided.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Healthy > channel 'flame strike' h.dark
You begin to weave the appropriate flows...
k dark
-k dark
Weir strikes *Toribio*'s right arm very hard.
*Toribio* is dead! R.I.P.
Your blood freezes as you hear *Toribio*'s death cry.
You swiftly dodge a shadow stallion's attempt to hit you.
You strike a shadow stallion's left leg into bloody fragments!
A soldier scythes a hideous trolloc's head very hard.
A hideous trolloc lances a soldier's left foot hard.
They aren't here.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Scratched > They aren't here.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Scratched >
Weir narrates 'nice'
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Scratched > sazi is now set as your target.
fl
You panic and attempt to flee!
You swiftly dodge a shadow stallion's attempt to hit you.
You try to strike a shadow stallion, but it parries successfully.
A soldier scythes a hideous trolloc's body.
A hideous trolloc tries to lance a soldier, but he parries successfully.
You flee head over heels.
Circular Area Amongst the Roots
[ obvious exits: N ]
channel 'ice spikes' h.sazi
n HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong > e
e
e
e
e
close treeroots
Abrupt Twist of the Tunnel
[ obvious exits: E S U ]
The corpse of Toribio is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Sazi* is standing here.
A hideous trolloc is here, fighting a soldier.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A soldier is here, fighting a hideous trolloc.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Lord Weir aka Zazu, Captain Commander, Newbie Helper is standing here.
*Sazi* gets a pair of animal-fur boots from the corpse of Toribio.
*Sazi* gets a pair of ebony-steel plate greaves from the corpse of Toribio.
*Sazi* gets a darkened steel trident from the corpse of Toribio.
*Sazi* gets a silver Kandori wristcuff from the corpse of Toribio.
*Sazi* gets a silver Kandori wristcuff from the corpse of Toribio.
*Sazi* gets a sturdy pair of full leather gauntlets from the corpse of Toribio.
*Sazi* gets a pair of ebony-steel plate vambraces from the corpse of Toribio.
*Sazi* gets a backpack from the corpse of Toribio.
*Sazi* gets an inky black cloak from the corpse of Toribio.
*Sazi* gets a shirt of overlapping black scales from the corpse of Toribio.
*Sazi* gets a shimmering chain of gold from the corpse of Toribio.
*Sazi* gets a shimmering chain of gold from the corpse of Toribio.
*Sazi* gets a rimmed round helmet from the corpse of Toribio.
*Sazi* gets a gold ring delicately carved with ivy from the corpse of Toribio.
*Sazi* gets a gold ring delicately carved with ivy from the corpse of Toribio.
* HP:Wounded SP:Strong MV:Fresh > g all 3.corpse <<<<< Poor warpony was slain by many baddies
You get an apple from the corpse of a warhorse.
You get iron horseshoes from the corpse of a warhorse.
You get a war saddle with stirrups from the corpse of a warhorse.
You get a bridle made of leather from the corpse of a warhorse.
* HP:Wounded SP:Strong MV:Fresh >
*Sazi* has arrived from the south, riding a shadow stallion.
sa APPLE
* HP:Wounded SP:Strong MV:Fresh >
*Sazi* tries to pound Weir, but he deflects the blow.
* HP:Wounded SP:Strong MV:Fresh > You say 'APPLE'
* HP:Wounded SP:Strong MV:Fresh > eat apple
You are too full to eat more!
*Sazi* panics, and attempts to flee!
* HP:Wounded SP:Strong MV:Fresh > sei
channel 'ice spikes' h.dark
[embrace ]
You feel the flows of saidar coursing through your body.
*Sazi* leaves south riding a shadow stallion.
Nobody here by that name.:Fresh >
* HP:Wounded SP:Strong MV:Fresh > s
channel 'ice spikes' h.dark
Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
*Sazi* is standing here, riding a shadow stallion.
You begin to weave the appropriate flows...
=
*Sazi* tries to pound you, but you deflect the blow.
*
*Sazi* tries to pound you, but you deflect the blow.
+
Weir has arrived from the north, riding a bloodstock stallion.
=
Weir tries to strike *Sazi*, but he parries successfully.
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Sazi*.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded > channel 'ice spikes' h.dark
You begin to weave the appropriate flows...
*Sazi* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded > channel 'ice spikes' h.dark
*Sazi* stops using a bone club.
Weir sends *Sazi* sprawling with a powerful bash!
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded >
Weir strikes *Sazi*'s left leg.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded > sazi is now set as your target.
*Toribio* has arrived from the south, riding a shadow stallion.
* HP:Wounded SP:Strong MV:Full - Sazi: Wounded >
Weir strikes *Sazi*'s left arm hard.
*Toribio* lances Weir's right leg hard.
You begin to weave the appropriate flows...ded >
channel 'ice spikes' h.sazi
Cancelled.
You begin to weave the appropriate flows...
-
*Sazi* draws a dagger of green jade from an inky black cloak with a flash of steel.
+
*Sazi* tries to pierce you, but you parry successfully.
*
*Sazi* tries to pierce you, but you deflect the blow.
-
Sazi assumes an offensive striking posture.
*Toribio* sends Weir sprawling with a powerful bash!
=
You lost control of Saidar!
*Sazi* sheathes a dagger of green jade into an inky black cloak.
* HP:Wounded SP:Good MV:Full - Sazi: Wounded >
*Sazi* wields a bone club.
* HP:Wounded SP:Good MV:Full - Sazi: Wounded > channel 'ice spikes' h.sazi
You begin to weave the appropriate flows...
*Toribio* lances Weir's left leg very hard.
*Sazi* tries to pound you, but you parry successfully.
*Sazi* panics, and attempts to flee!
+
*Sazi* leaves west riding a shadow stallion.
=
*Toribio* lances Weir's left arm very hard.
Your target is no longer here!
* HP:Wounded SP:Good MV:Full > g statuette pouch
hold statuette
channel 'ice spikes' h.sazi
k dark
You get a sculpted statuette from a soft leather pouch.
Weir narrates 'wont last'
* HP:Wounded SP:Good MV:Full > You grab a sculpted statuette.
Nobody here by that name.ull >
*Sazi* has arrived from the south, riding a shadow stallion.
* HP:Wounded SP:Good MV:Full > Fight!? Are you crazy?? You can barely hold yourself together.
*Sazi* tries to pound you, but you deflect the blow.
* HP:Wounded SP:Good MV:Full - Sazi: Wounded > channel 'ice spikes' h.dark
You begin to weave the appropriate flows...
*
*Toribio* sends Weir sprawling with a powerful bash!
You draw some energy from the statuette in your hand.
Ok.
Spikes of solid ice form in your hands, which you launch at *Sazi*.
*Sazi* sends you sprawling with a powerful bash!
* HP:Wounded SP:Good MV:Full - Sazi: Battered >
*Sazi* pounds your body into bloody fragments!
*Toribio* lances Weir's body.
* HP:Wounded SP:Good MV:Full - Sazi: Battered > channel 'ice spikes' h.dark
*Sazi* stops using a bone club.
* HP:Wounded SP:Good MV:Full - Sazi: Battered >
*Sazi* draws a dagger of green jade from an inky black cloak with a flash of steel.
*Sazi* pierces your left leg into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Toribio* lances Weir's body hard.
You flee head over heels.
Dogwood Against the Trunks
[ obvious exits: N W ]
A green-leafed herb grows here.
A shaggy brown mare stands here.
A shaggy brown mare stands here.
Nobody here by that name.
* HP:Battered SP:Good MV:Full > w
k dark
Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
*Sazi* is standing here, riding a shadow stallion.
*Toribio* is here, fighting Weir, riding a shadow stallion.
Lord Weir aka Zazu, Captain Commander, Newbie Helper is sitting here, riding a bloodstock stallion.
channel 'ice spikes' h.dark
* HP:Battered SP:Good MV:Full > Fight!? Are you crazy?? You can barely hold yourself together.
*Sazi* leaves east riding a shadow stallion.
You begin to weave the appropriate flows...
channel 'ice spikes' h.dark
Cancelled.
You begin to weave the appropriate flows...
*Sazi* has arrived from the east, riding a shadow stallion.
*Sazi* tries to pierce you, but you deflect the blow.
channel 'ice spikes' h.dark
Cancelled.
*Sazi* tries to pierce you, but you deflect the blow.
*Toribio* lances Weir's right leg hard.
You begin to weave the appropriate flows...
-
*Sazi* sheathes a dagger of green jade into an inky black cloak.
=
*Sazi* wields a bone club.
*
Weir panics, and attempts to flee!
*
Weir leaves south riding a bloodstock stallion.
-
*Toribio* leaves south riding a shadow stallion.
=
You draw some energy from the statuette in your hand.
Ok.
*Sazi* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Sazi*.
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten > change wimpy 100
You will now flee if you go below 100 hit points.
*Sazi* sends you sprawling with a powerful bash!
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten > k dark
Weir narrates 'too weighetd'
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten >
*Toribio* has arrived from the south, riding a shadow stallion.
* HP:Battered SP:Good MV:Fresh - Sazi: Beaten >
*Sazi* stops using a bone club.
channel 'ice spikes' h.dark
MV:Fresh - Sazi: Beaten >
*Toribio* lances your head into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Sazi* draws a dagger of green jade from an inky black cloak with a flash of steel.
*Toribio* lances your head into bloody fragments!
Ouch! That Really did HURT!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Dogwood Against the Trunks
[ obvious exits: N W ]
A green-leafed herb grows here.
A shaggy brown mare stands here.
A shaggy brown mare stands here.
They aren't here.
Nobody here by that name.Full >
* HP:Critical SP:Good MV:Full > n
Weir narrates 'am crit'
* HP:Critical SP:Good MV:Full > Deeper In the Woods
[ obvious exits: S ]
* HP:Critical SP:Good MV:Full >
*Sazi* has arrived from the south, riding a shadow stallion.
* HP:Critical SP:Good MV:Full >
*Sazi* tries to pierce you, but you deflect the blow.
* HP:Critical SP:Good MV:Full - Sazi: Beaten > na same
fl
w
You narrate 'same'
* HP:Critical SP:Good MV:Full - Sazi: Beaten > n
PANIC! You couldn't escape!
* HP:Critical SP:Good MV:Full - Sazi: Beaten > No way! You're fighting for your life!
* HP:Critical SP:Good MV:Full - Sazi: Beaten > No way! You're fighting for your life!
fl
* HP:Critical SP:Good MV:Full - Sazi: Beaten > w
n
You panic and attempt to flee!
You mount an attack against *Sazi*, but weak nerves get the better of you.
*Sazi* tries to pierce you, but you deflect the blow.
You flee head over heels.
Dogwood Against the Trunks
[ obvious exits: N W ]
A green-leafed herb grows here.
A shaggy brown mare stands here.
A shaggy brown mare stands here.
Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
*Toribio* is standing here, riding a shadow stallion.
*Toribio* tries to lance you, but you parry successfully.
* HP:Critical SP:Good MV:Full - Toribio: Healthy > No way! You're fighting for your life!
* HP:Critical SP:Good MV:Full - Toribio: Healthy > fl
You panic and attempt to flee!
You flee head over heels.
Deeper In the Woods
[ obvious exits: N S W ]
A black beetle is here flying around.
* HP:Critical SP:Good MV:Full > w
Deeper In the Woods
[ obvious exits: N E W ]
* HP:Critical SP:Good MV:Full > n
Deeper In the Woods
[ obvious exits: N E S ]
A small animal with black and white fur is foraging here.
* HP:Critical SP:Good MV:Full > na hrmmm
You narrate 'hrmmm'
* HP:Critical SP:Good MV:Full > rel
Ok.
* HP:Critical SP:Good MV:Full > e
Weir narrates 'need to drop this abs on a mob quickly'
n
* HP:Critical SP:Good MV:Full > Deeper In the Woods
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
* HP:Critical SP:Good MV:Strong > Small Camp Among the Trees
[ obvious exits: S ]
A large slab of meat has been placed here. [5]
A pair of thick metal boots stand inflexibly upright.
A heavy pair of full metal gauntlets is here.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
The corpse of Ziefre is lying here.
The corpse of Arkan is lying here.
The corpse of a warhorse is lying here.
A striking woman stands here, seemingly ageless.
Steadfast and sure, Lord Granlin stands here.
Lord Granlin is surrounded by a shimmering white aura!
* HP:Critical SP:Good MV:Strong > k dark
k dark
They aren't here.
* HP:Critical SP:Good MV:Strong > They aren't here.
* HP:Critical SP:Good MV:Strong > na nod
sc
You narrate 'nod'
* HP:Critical SP:Good MV:Strong > You have 4(280) hit and 134(152) movement points.
You have scored 102,826,496 experience points and 1181 quest points
You have gained 502,514 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
* HP:Critical SP:Good MV:Strong > na sazi beat
You narrate 'sazi beat'
* HP:Critical SP:Good MV:Strong >
*Toribio* has arrived from the south, riding a shadow stallion.
na am 4 hps granlin
* HP:Critical SP:Good MV:Strong > sc
You narrate 'am 4 hps granlin'
* HP:Critical SP:Good MV:Strong > k dark
You have 4(280) hit and 134(152) movement points.
You have scored 102,826,496 experience points and 1181 quest points
You have gained 0 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
*Toribio* panics, and attempts to flee!
* HP:Critical SP:Good MV:Strong > You try to strike *Toribio*, but he parries successfully.
* HP:Critical SP:Good MV:Strong - Toribio: Healthy >
An Aes Sedai tries to pierce Toribio, but he parries successfully.
Lord Granlin barely tickles Toribio's body with his strike.
Lord Granlin tickles Toribio's body with his strike.
An Aes Sedai's hands begin weaving crystals of water and air...
An Aes Sedai unleashes a flurry of icy spikes at Toribio, who is stabbed repeatedly.
An Aes Sedai pierces Toribio's head.
*Toribio* tries to lance you, but you deflect the blow.
You try to strike *Toribio*, but he parries successfully.
*Toribio* panics, and attempts to flee!
* HP:Critical SP:Good MV:Strong - Toribio: Hurt >
*Toribio* leaves south riding a shadow stallion.
* HP:Critical SP:Good MV:Strong > k dark
They aren't here.
Few tics later, after I demolished the filthy lurks at Granlin's camp:
* HP:Wounded SP:Strong MV:Full > e
channel 'ice spikes' h.dark
Tunnels of Roots
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Sazi* is standing here.
*Toribio* has arrived from the east.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
You begin to weave the appropriate flows...
*Toribio* tries to lance you, but you parry successfully.
A shadow stallion leaves east.
fl
w
+w
Cancelled.
You panic and attempt to flee!
w
You flee head over heels.
Tunnels of Roots
[ obvious exits: E W ]
Bristling with fury, a huge mother darkhound looms here.
A darkhound snarls ferociously, ready to attack.
Abrupt Twist of the Tunnel
[ obvious exits: E S U ]
A tough Shienaran soldier waits here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Lord Weir aka Zazu, Captain Commander, Newbie Helper is standing here.
* HP:Wounded SP:Strong MV:Strong > Alas, you cannot go that way...
* HP:Wounded SP:Strong MV:Strong > Alas, you cannot go that way...
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong >
*Toribio* has arrived from the east.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
Weir tries to strike *Toribio*, but he deflects the blow.
* HP:Wounded SP:Strong MV:Strong > channel 'ice spikes' h.dark
*Toribio* tries to lance Weir, but he parries successfully.
A hideous trolloc joins Toribio's fight!
A soldier joins Weir's fight!
Weir tries to strike *Toribio*, but he parries successfully.
You begin to weave the appropriate flows...
=
Weir gives a soldier an order.
+
Weir gives a soldier an order.
-
*Toribio* panics, and attempts to flee!
-
A soldier scythes a hideous trolloc's body.
A hideous trolloc barely lances a soldier's body.
*Toribio* lances Weir's head.
Weir tries to strike *Toribio*, but he parries successfully.
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Toribio*.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Healthy >
*Toribio* panics, and attempts to flee!
channel 'ice spikes' h.dark
You begin to weave the appropriate flows... stallion: Healthy >
*Toribio* leaves south.
*
*Toribio* has arrived from the south.
Weir tries to strike *Toribio*, but he deflects the blow.
*
*Toribio* tries to lance Weir, but he deflects the blow.
Weir tries to strike *Toribio*, but he parries successfully.
A shadow stallion tries to hit you, but you deflect the blow.
A soldier scythes a hideous trolloc's body hard.
A hideous trolloc barely lances a soldier's body.
-
*Toribio* panics, and attempts to flee!
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Toribio*.
*Toribio* is incapacitated and will slowly die, if not aided.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Healthy > channel 'flame strike' h.dark
You begin to weave the appropriate flows...
k dark
-k dark
Weir strikes *Toribio*'s right arm very hard.
*Toribio* is dead! R.I.P.
Your blood freezes as you hear *Toribio*'s death cry.
You swiftly dodge a shadow stallion's attempt to hit you.
You strike a shadow stallion's left leg into bloody fragments!
A soldier scythes a hideous trolloc's head very hard.
A hideous trolloc lances a soldier's left foot hard.
They aren't here.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Scratched > They aren't here.
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Scratched >
Weir narrates 'nice'
* HP:Wounded SP:Strong MV:Strong - a shadow stallion: Scratched > sazi is now set as your target.
fl
You panic and attempt to flee!
You swiftly dodge a shadow stallion's attempt to hit you.
You try to strike a shadow stallion, but it parries successfully.
A soldier scythes a hideous trolloc's body.
A hideous trolloc tries to lance a soldier, but he parries successfully.
You flee head over heels.
Circular Area Amongst the Roots
[ obvious exits: N ]
channel 'ice spikes' h.sazi
n HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.
* HP:Wounded SP:Strong MV:Strong > e
e
e
e
e
close treeroots
Abrupt Twist of the Tunnel
[ obvious exits: E S U ]
The corpse of Toribio is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Sazi* is standing here.
A hideous trolloc is here, fighting a soldier.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A soldier is here, fighting a hideous trolloc.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Lord Weir aka Zazu, Captain Commander, Newbie Helper is standing here.
*Sazi* gets a pair of animal-fur boots from the corpse of Toribio.
*Sazi* gets a pair of ebony-steel plate greaves from the corpse of Toribio.
*Sazi* gets a darkened steel trident from the corpse of Toribio.
*Sazi* gets a silver Kandori wristcuff from the corpse of Toribio.
*Sazi* gets a silver Kandori wristcuff from the corpse of Toribio.
*Sazi* gets a sturdy pair of full leather gauntlets from the corpse of Toribio.
*Sazi* gets a pair of ebony-steel plate vambraces from the corpse of Toribio.
*Sazi* gets a backpack from the corpse of Toribio.
*Sazi* gets an inky black cloak from the corpse of Toribio.
*Sazi* gets a shirt of overlapping black scales from the corpse of Toribio.
*Sazi* gets a shimmering chain of gold from the corpse of Toribio.
*Sazi* gets a shimmering chain of gold from the corpse of Toribio.
*Sazi* gets a rimmed round helmet from the corpse of Toribio.
*Sazi* gets a gold ring delicately carved with ivy from the corpse of Toribio.
*Sazi* gets a gold ring delicately carved with ivy from the corpse of Toribio.
Re: Tried so hard, but in the end it didn't even matter
Not finishing a crit channeler while you're hurt has got me craaaaaaaaaaaaaaaaawling iiiiiiiiiiiiin my skiiiiiiiiiiiin.
Re: Tried so hard, but in the end it didn't even matter
You're supposed to be on my side, gaidin.
Re: Tried so hard, but in the end it didn't even matter
I am. I feel like death would only improve your general demeanor. But sorry for whaaaaaaaaaaat IIIIIII've dooooooone.
Re: Tried so hard, but in the end it didn't even matter
* HP:Critical SP:Good MV:Strong > You have 24(280) hit and 134(152) movement points.
You have scored 102,826,496 experience points and 1181 quest points
You have gained 502,514 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
* HP:Critical SP:Good MV:Strong > na sazi beat
You narrate 'sazi beat'
* HP:Critical SP:Good MV:Strong >
*Toribio* has arrived from the south, riding a shadow stallion.
na am 4 hps granlin
* HP:Critical SP:Good MV:Strong > sc
You narrate 'am 4 hps granlin'
* HP:Critical SP:Good MV:Strong > k dark
You have 4(280) hit and 134(152) movement points.
You have scored 102,826,496 experience points and 1181 quest points
You have gained 0 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
How did you lose 20 hps...?! PEER!
You have scored 102,826,496 experience points and 1181 quest points
You have gained 502,514 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
* HP:Critical SP:Good MV:Strong > na sazi beat
You narrate 'sazi beat'
* HP:Critical SP:Good MV:Strong >
*Toribio* has arrived from the south, riding a shadow stallion.
na am 4 hps granlin
* HP:Critical SP:Good MV:Strong > sc
You narrate 'am 4 hps granlin'
* HP:Critical SP:Good MV:Strong > k dark
You have 4(280) hit and 134(152) movement points.
You have scored 102,826,496 experience points and 1181 quest points
You have gained 0 exp since last time.
You need 673501 exp to level and 1819 qp to rank.
You have amassed 764 Turn points to date.
You have played 22 days and 11 hours (real time).
This ranks you as Zizek the Honored Sister [Green Ajah 7] (Level 49).
You are standing.
How did you lose 20 hps...?! PEER!
Re: Tried so hard, but in the end it didn't even matter
So yeah I actually froze there. I came in hit k zizek like 2x, and nothing happened...so i hit flee. I think i even asked after if there was lag. I then hit again maybe a tic or 2 after this when I was sure lag wasnt happening:
Small Camp Among the Trees
All the fallen leaves have been cleared from the forest floor here,
allowing a large bare patch of ground to show through beneath the base of
an enormous oak tree. Two small bed rolls have been placed next to a fire
lined in stones dug from the forest floor. A stray log has been pulled up
for the occupant of the camp to rest on and has been covered with a silk
sheet. Tacked to the tree is a large piece of paper.
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A large slab of meat has been placed here. [5]
A pair of thick metal boots stand inflexibly upright.
A heavy pair of full metal gauntlets is here.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
The corpse of Ziefre is lying here.
The corpse of Arkan is lying here.
The corpse of a warhorse is lying here.
You notice iron horseshoes is hidden here.
You notice a war saddle with stirrups is hidden here.
You notice a bridle made of leather is hidden here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Zizek* is standing here.
A striking woman stands here, seemingly ageless.
Steadfast and sure, Lord Granlin stands here.
Lord Granlin is surrounded by a shimmering white aura!
b
* R HP:Hurt DP:Strong MV:Tiring > [k zizek]
You try to lance *Zizek*, but she deflects the blow.
[bash ] MV:Tiring - Zizek: Beaten >
An Aes Sedai joins Zizek's fight!
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
Lord Granlin tickles your body with his strike.
*
Lord Granlin tickles your body with his strike.
An Aes Sedai tickles your body with her pierce.
You swiftly dodge *Zizek*'s attempt to strike you.
*Zizek* panics, and attempts to flee!
Sazi has arrived from the south, riding a shadow stallion.
Sazi tries to pierce *Zizek*, but she deflects the blow.
*
*Zizek* leaves south.
*Zizek* has arrived from the south.
Sazi leaves south riding a shadow stallion.
An Aes Sedai barely pierces your left arm.
As *Zizek* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded DP:Strong MV:Tiring - an Aes Sedai: Scratched > x
f
*Zizek* barely strikes your body.
Lord Granlin barely strikes your right arm.
An Aes Sedai tickles your left leg with her pierce.
* R HP:Wounded DP:Strong MV:Tiring - an Aes Sedai: Scratched >
Lord Granlin gallantly rescues an Aes Sedai!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > *Zizek* panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > PANIC! You couldn't escape!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy >
*Zizek* leaves south.
*Zizek* has arrived from the south.
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy >
You barely lance Lord Granlin's body.
An Aes Sedai barely pierces your body.
Lord Granlin barely strikes your body.
Sazi has arrived from the south, riding a shadow stallion.
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > f
PANIC! You couldn't escape!
Sazi tries to pierce *Zizek*, but she parries successfully.
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > f
PANIC! You couldn't escape!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > f
PANIC! You couldn't escape!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > x
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
Sazi gazes deeply at *Zizek*...
*Zizek* looks very strange, glaring about with a sense of panic.
Sazi tries to pierce *Zizek*, but she deflects the blow.
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
An Aes Sedai barely pierces your left hand.
You barely lance Lord Granlin's body.
Lord Granlin tickles your left leg with his strike.
Sazi tries to pierce *Zizek*, but she parries successfully.
An Aes Sedai barely pierces your body.
[change mood wimpy]
Mood changed to: Wimpy
f
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > PANIC! You couldn't escape!
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > f
Sazi panics, and attempts to flee!
*Zizek* unleashes a flurry of icy spikes at Sazi, who is stabbed repeatedly.
Sazi leaves south riding a shadow stallion.
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > PANIC! You couldn't escape!
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > f
You panic and attempt to flee!
*Zizek* strikes your body.
*Zizek* tries to strike you, but you parry successfully.
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
An Aes Sedai pierces your head.
Lord Granlin strikes your left foot hard.
You wish that your wounds would stop BLEEDING so much!
An Aes Sedai tickles your right leg with her pierce.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Small Camp Among the Trees
All the fallen leaves have been cleared from the forest floor here,
allowing a large bare patch of ground to show through beneath the base of
an enormous oak tree. Two small bed rolls have been placed next to a fire
lined in stones dug from the forest floor. A stray log has been pulled up
for the occupant of the camp to rest on and has been covered with a silk
sheet. Tacked to the tree is a large piece of paper.
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A large slab of meat has been placed here. [5]
A pair of thick metal boots stand inflexibly upright.
A heavy pair of full metal gauntlets is here.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
The corpse of Ziefre is lying here.
The corpse of Arkan is lying here.
The corpse of a warhorse is lying here.
You notice iron horseshoes is hidden here.
You notice a war saddle with stirrups is hidden here.
You notice a bridle made of leather is hidden here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Zizek* is standing here.
A striking woman stands here, seemingly ageless.
Steadfast and sure, Lord Granlin stands here.
Lord Granlin is surrounded by a shimmering white aura!
b
* R HP:Hurt DP:Strong MV:Tiring > [k zizek]
You try to lance *Zizek*, but she deflects the blow.
[bash ] MV:Tiring - Zizek: Beaten >
An Aes Sedai joins Zizek's fight!
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
Lord Granlin tickles your body with his strike.
*
Lord Granlin tickles your body with his strike.
An Aes Sedai tickles your body with her pierce.
You swiftly dodge *Zizek*'s attempt to strike you.
*Zizek* panics, and attempts to flee!
Sazi has arrived from the south, riding a shadow stallion.
Sazi tries to pierce *Zizek*, but she deflects the blow.
*
*Zizek* leaves south.
*Zizek* has arrived from the south.
Sazi leaves south riding a shadow stallion.
An Aes Sedai barely pierces your left arm.
As *Zizek* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded DP:Strong MV:Tiring - an Aes Sedai: Scratched > x
f
*Zizek* barely strikes your body.
Lord Granlin barely strikes your right arm.
An Aes Sedai tickles your left leg with her pierce.
* R HP:Wounded DP:Strong MV:Tiring - an Aes Sedai: Scratched >
Lord Granlin gallantly rescues an Aes Sedai!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > *Zizek* panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > PANIC! You couldn't escape!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy >
*Zizek* leaves south.
*Zizek* has arrived from the south.
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy >
You barely lance Lord Granlin's body.
An Aes Sedai barely pierces your body.
Lord Granlin barely strikes your body.
Sazi has arrived from the south, riding a shadow stallion.
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > f
PANIC! You couldn't escape!
Sazi tries to pierce *Zizek*, but she parries successfully.
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > f
PANIC! You couldn't escape!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > f
PANIC! You couldn't escape!
* R HP:Wounded DP:Strong MV:Tiring - Lord Granlin: Healthy > x
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
Sazi gazes deeply at *Zizek*...
*Zizek* looks very strange, glaring about with a sense of panic.
Sazi tries to pierce *Zizek*, but she deflects the blow.
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
An Aes Sedai barely pierces your left hand.
You barely lance Lord Granlin's body.
Lord Granlin tickles your left leg with his strike.
Sazi tries to pierce *Zizek*, but she parries successfully.
An Aes Sedai barely pierces your body.
[change mood wimpy]
Mood changed to: Wimpy
f
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > PANIC! You couldn't escape!
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > f
Sazi panics, and attempts to flee!
*Zizek* unleashes a flurry of icy spikes at Sazi, who is stabbed repeatedly.
Sazi leaves south riding a shadow stallion.
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > PANIC! You couldn't escape!
* R HP:Battered DP:Strong MV:Tiring - Lord Granlin: Healthy > f
You panic and attempt to flee!
*Zizek* strikes your body.
*Zizek* tries to strike you, but you parry successfully.
An Aes Sedai's hands begin weaving crystals of water and air...
Your body is pierced by razor sharp ice spikes sent by an Aes Sedai!
An Aes Sedai pierces your head.
Lord Granlin strikes your left foot hard.
You wish that your wounds would stop BLEEDING so much!
An Aes Sedai tickles your right leg with her pierce.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Re: Tried so hard, but in the end it didn't even matter
and as for the death - Ranger sneak did me in.
o HP:Battered DP:Full MV:Tiring > KILL human
Tunnels of Roots
The tunnel lowers here a bit, causing the traveler to crouch so to avoid
hitting their head on the roots above. Thick dark black hairs are caught in
some of the roots, as if something passing by frequently got snagged by
them. A smell that is sort of wild, but more arcid and burnt fills the damp
air, mixing with the smell of the earth all around.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Sazi the Myrddraal is standing here.
Bristling with fury, a huge mother darkhound looms here.
A darkhound snarls ferociously, ready to attack.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
KILL human
o HP:Battered DP:Full MV:Tiring > KILL human
They aren't here.
Sazi leaves west.
A shadow stallion leaves west.
o HP:Battered DP:Full MV:Tiring > They aren't here.
o HP:Battered DP:Full MV:Tiring > KILL human
They aren't here.
KILL human
o HP:Battered DP:Full MV:Tiring > They aren't here.
o HP:Battered DP:Full MV:Tiring > w
They aren't here.
KILL human
o HP:Battered DP:Full MV:Tiring > KILL human
Abrupt Twist of the Tunnel
The air here is dank and rank with an undefinable smell. Treeroots dangle
here in this cramped passageway, but many are oddly charred. The tunnel is
low and the sods of earth underfoot are damp. Insects squirm around blindly
in the earth, shying away instinctively from any approach. Sounds emanate
from the east, but the oppressive air seems to muffle any identifiable
noises.
[ obvious exits: E S U ]
There are some bloody traces of a myrddraal leaving east. <---um, where did he go??
There are some tracks of a human leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a humanoid leaving east.
*Zizek* is standing here.
A tough Shienaran soldier waits here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Weir* is standing here.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
*Weir* tries to strike you, but you deflect the blow.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > KILL human
Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > KILL human
You try to lance *Weir*, but he parries successfully.
A hideous trolloc joins your fight!
A soldier joins Weir's fight!
*Weir* tries to strike you, but you parry successfully.
Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > KILL human
Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > Ok.
*Weir* gives a soldier an order.
* HP:Battered DP:Full MV:Tiring - Weir: Battered >
*Weir* gives a soldier an order.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > f
PANIC! You couldn't escape!
* HP:Battered DP:Full MV:Tiring - Weir: Battered >
A soldier scythes a hideous trolloc's body.
A hideous trolloc barely lances a soldier's body.
You lance *Weir*'s head.
*Weir* tries to strike you, but you parry successfully.
x
* HP:Battered DP:Full MV:Tiring - Weir: Battered > f
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Zizek*! <--- dung i ate that quick
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!- Weir: Battered >
Your skin tingles oddly.
You flee head over heels.
Circular Area Amongst the Roots
There is a reasonably sized circular area here, the earthen walls hard
packed by the passage of past bodies endlessly circling. There is a
dismembered humanoid corpse here, sprawled in the corner. A sharp, bitter
smell hangs heavily on the air, and there are pawprints somehow burnt into
a large slab of rock on the floor. Progress is possible northwards.
[ obvious exits: N ]
Sazi narrates 'come back' <----------ok be right there
o HP:Beaten DP:Full MV:Tiring > n
e
Abrupt Twist of the Tunnel
The air here is dank and rank with an undefinable smell. Treeroots dangle
here in this cramped passageway, but many are oddly charred. The tunnel is
low and the sods of earth underfoot are damp. Insects squirm around blindly
in the earth, shying away instinctively from any approach. Sounds emanate
from the east, but the oppressive air seems to muffle any identifiable
noises.
[ obvious exits: E S U ]
There are some bloody traces of a myrddraal leaving south.
There are some bloody traces of a myrddraal leaving east. <----------um, what am i missing
There are some tracks of a human leaving east.
There are some tracks of a horse leaving east.
A hideous trolloc is here, fighting a soldier.
A shadow stallion is here, fighting Zizek.
*Zizek* is here, fighting a shadow stallion.
A soldier is here, fighting a hideous trolloc.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Weir* is standing here.
*Weir* tries to strike you, but you deflect the blow.
e
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > You try to lance *Weir*, but he deflects the blow.
*Weir* tries to strike you, but you parry successfully.
A shadow stallion tries to hit Zizek, but she deflects the blow.
A soldier scythes a hideous trolloc's body hard.
A hideous trolloc barely lances a soldier's body.
No way! You're fighting for your life!
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > No way! You're fighting for your life!
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > f
You panic and attempt to flee!
You are incapacitated and will slowly die, if not aided. <--------im missing hps :P
You're in no shape to flee!
HP:Critical DP:Full MV:Tiring >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Ouch! You lose a level.
Circle of Darkness
o HP:Battered DP:Full MV:Tiring > KILL human
Tunnels of Roots
The tunnel lowers here a bit, causing the traveler to crouch so to avoid
hitting their head on the roots above. Thick dark black hairs are caught in
some of the roots, as if something passing by frequently got snagged by
them. A smell that is sort of wild, but more arcid and burnt fills the damp
air, mixing with the smell of the earth all around.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Sazi the Myrddraal is standing here.
Bristling with fury, a huge mother darkhound looms here.
A darkhound snarls ferociously, ready to attack.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
KILL human
o HP:Battered DP:Full MV:Tiring > KILL human
They aren't here.
Sazi leaves west.
A shadow stallion leaves west.
o HP:Battered DP:Full MV:Tiring > They aren't here.
o HP:Battered DP:Full MV:Tiring > KILL human
They aren't here.
KILL human
o HP:Battered DP:Full MV:Tiring > They aren't here.
o HP:Battered DP:Full MV:Tiring > w
They aren't here.
KILL human
o HP:Battered DP:Full MV:Tiring > KILL human
Abrupt Twist of the Tunnel
The air here is dank and rank with an undefinable smell. Treeroots dangle
here in this cramped passageway, but many are oddly charred. The tunnel is
low and the sods of earth underfoot are damp. Insects squirm around blindly
in the earth, shying away instinctively from any approach. Sounds emanate
from the east, but the oppressive air seems to muffle any identifiable
noises.
[ obvious exits: E S U ]
There are some bloody traces of a myrddraal leaving east. <---um, where did he go??
There are some tracks of a human leaving east.
There are some tracks of a horse leaving east.
There are some tracks of a humanoid leaving east.
*Zizek* is standing here.
A tough Shienaran soldier waits here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Weir* is standing here.
A shadow stallion has arrived from the east.
A hideous trolloc has arrived from the east.
*Weir* tries to strike you, but you deflect the blow.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > KILL human
Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > KILL human
You try to lance *Weir*, but he parries successfully.
A hideous trolloc joins your fight!
A soldier joins Weir's fight!
*Weir* tries to strike you, but you parry successfully.
Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > KILL human
Ok.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > Ok.
*Weir* gives a soldier an order.
* HP:Battered DP:Full MV:Tiring - Weir: Battered >
*Weir* gives a soldier an order.
* HP:Battered DP:Full MV:Tiring - Weir: Battered > f
PANIC! You couldn't escape!
* HP:Battered DP:Full MV:Tiring - Weir: Battered >
A soldier scythes a hideous trolloc's body.
A hideous trolloc barely lances a soldier's body.
You lance *Weir*'s head.
*Weir* tries to strike you, but you parry successfully.
x
* HP:Battered DP:Full MV:Tiring - Weir: Battered > f
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Zizek*! <--- dung i ate that quick
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!- Weir: Battered >
Your skin tingles oddly.
You flee head over heels.
Circular Area Amongst the Roots
There is a reasonably sized circular area here, the earthen walls hard
packed by the passage of past bodies endlessly circling. There is a
dismembered humanoid corpse here, sprawled in the corner. A sharp, bitter
smell hangs heavily on the air, and there are pawprints somehow burnt into
a large slab of rock on the floor. Progress is possible northwards.
[ obvious exits: N ]
Sazi narrates 'come back' <----------ok be right there
o HP:Beaten DP:Full MV:Tiring > n
e
Abrupt Twist of the Tunnel
The air here is dank and rank with an undefinable smell. Treeroots dangle
here in this cramped passageway, but many are oddly charred. The tunnel is
low and the sods of earth underfoot are damp. Insects squirm around blindly
in the earth, shying away instinctively from any approach. Sounds emanate
from the east, but the oppressive air seems to muffle any identifiable
noises.
[ obvious exits: E S U ]
There are some bloody traces of a myrddraal leaving south.
There are some bloody traces of a myrddraal leaving east. <----------um, what am i missing
There are some tracks of a human leaving east.
There are some tracks of a horse leaving east.
A hideous trolloc is here, fighting a soldier.
A shadow stallion is here, fighting Zizek.
*Zizek* is here, fighting a shadow stallion.
A soldier is here, fighting a hideous trolloc.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Weir* is standing here.
*Weir* tries to strike you, but you deflect the blow.
e
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > You try to lance *Weir*, but he deflects the blow.
*Weir* tries to strike you, but you parry successfully.
A shadow stallion tries to hit Zizek, but she deflects the blow.
A soldier scythes a hideous trolloc's body hard.
A hideous trolloc barely lances a soldier's body.
No way! You're fighting for your life!
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > No way! You're fighting for your life!
* HP:Beaten DP:Full MV:Tiring - Weir: Battered > f
You panic and attempt to flee!
You are incapacitated and will slowly die, if not aided. <--------im missing hps :P
You're in no shape to flee!
HP:Critical DP:Full MV:Tiring >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Ouch! You lose a level.
Circle of Darkness
Re: Tried so hard, but in the end it didn't even matter
So that zero round bash eh? How does that work? The basher gets no attack round if someone else triggers the autowimpy? Makes going for the bash kinda pointless doesn't it?