Ouch! That really did HURT!
Re: Ouch! That really did HURT!
That bear almost ruined it. I was berserk, so if you fled, you were probably gone.
Re: Ouch! That really did HURT!
Not bad destruction for combo.
* HP:Wounded MV:Strong - Aramis: Battered > nar out
Forested Hills
The plant life here is incredibly varied. From bamboo to acorn trees, plants
jut out from the slope of the hills in very interesting directions. A cicada
in a nearby tree protests loudly at the disturbance that you caused as you
stepped on a dry stick. The forest looks denser to the south, almost masking
the brown hills underneath. A small meandering stream heads southward to the
east. The forest extends in endless monotony to the north and west.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
*Steg* is here, fighting YOU!, riding a Domani razor.
*Ashlee* is standing here, riding a warhorse.
*Aramis* is here, fighting YOU!, riding a Domani razor.
*Anomander* is here, fighting YOU!, riding a warhorse.
A raven is here flying around.
A handsome stag stands here, ready to run.
A panther stalks through the wilderness.
g - Aramis: Battered >
*Aramis* sends you sprawling with a powerful bash!
* HP:Wounded MV:Strong - Aramis: Battered > l
*Steg* slashes your body hard.
*Aramis* smites your body into bloody fragments!
* HP:Battered MV:Strong - Aramis: Battered >
*Steg* looks at you.
f
* HP:Battered MV:Strong - Aramis: Battered >
*Anomander* scythes your body.
*Steg* slashes your body hard.
*Aramis* smites your right arm into bloody fragments!
* HP:Beaten MV:Strong - Aramis: Battered >
Asharek narrates 'go bcamp'
* HP:Beaten MV:Strong - Aramis: Battered >
Zorgruz narrates 'i coming'
*Anomander* scythes your right arm very hard.
You panic and attempt to flee!
*Steg* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Densely Forested Hills
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
A baby raccoon tumbles around, searching for something to eat.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
You narrate 'out'
o HP:Beaten MV:Strong > Densely Forested Hills
The foliage here is so dense that it is almost impossible to see anything
more than ten feet away. Anything can be hiding behind one of the large tree
trunks, ready to pounce on an unsuspecting explorer. The leaves near the
treetops create a green ceiling that barely lets any light through. The
north offers more room to move around with fewer trees. There seems to be a
clearing to the west.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
A baby raccoon tumbles around, searching for something to eat.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
o HP:Beaten MV:Strong > Densely Forested Hills
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
An ancient, gnarled tree looms over you.
o HP:Beaten MV:Strong > w
n
w
Densely Forested Hills
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
w
A Small Clearing >
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A raven is here flying around.
*Aramis* is standing here, riding a Domani razor.
*Ashlee* is standing here, riding a warhorse.
*Steg* is standing here, riding a Domani razor.
*Anomander* is standing here, riding a warhorse.
A cute brown deer eyes you nervously.
A pale man wearing farming clothes angrily approaches you.
*Aramis* smites your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
*Ashlee* scythes your right leg very hard.
You wish that your wounds would stop BLEEDING so much!
*Steg* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
*Anomander* leaves south riding a warhorse.
*Steg* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
*someone* scythes your left arm very hard.
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [3]
You've forgotten everything you've learned!
Maybe you should get on your feet first?
* HP:Wounded MV:Strong - Aramis: Battered > nar out
Forested Hills
The plant life here is incredibly varied. From bamboo to acorn trees, plants
jut out from the slope of the hills in very interesting directions. A cicada
in a nearby tree protests loudly at the disturbance that you caused as you
stepped on a dry stick. The forest looks denser to the south, almost masking
the brown hills underneath. A small meandering stream heads southward to the
east. The forest extends in endless monotony to the north and west.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
*Steg* is here, fighting YOU!, riding a Domani razor.
*Ashlee* is standing here, riding a warhorse.
*Aramis* is here, fighting YOU!, riding a Domani razor.
*Anomander* is here, fighting YOU!, riding a warhorse.
A raven is here flying around.
A handsome stag stands here, ready to run.
A panther stalks through the wilderness.
g - Aramis: Battered >
*Aramis* sends you sprawling with a powerful bash!
* HP:Wounded MV:Strong - Aramis: Battered > l
*Steg* slashes your body hard.
*Aramis* smites your body into bloody fragments!
* HP:Battered MV:Strong - Aramis: Battered >
*Steg* looks at you.
f
* HP:Battered MV:Strong - Aramis: Battered >
*Anomander* scythes your body.
*Steg* slashes your body hard.
*Aramis* smites your right arm into bloody fragments!
* HP:Beaten MV:Strong - Aramis: Battered >
Asharek narrates 'go bcamp'
* HP:Beaten MV:Strong - Aramis: Battered >
Zorgruz narrates 'i coming'
*Anomander* scythes your right arm very hard.
You panic and attempt to flee!
*Steg* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Densely Forested Hills
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
A baby raccoon tumbles around, searching for something to eat.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
You narrate 'out'
o HP:Beaten MV:Strong > Densely Forested Hills
The foliage here is so dense that it is almost impossible to see anything
more than ten feet away. Anything can be hiding behind one of the large tree
trunks, ready to pounce on an unsuspecting explorer. The leaves near the
treetops create a green ceiling that barely lets any light through. The
north offers more room to move around with fewer trees. There seems to be a
clearing to the west.
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
A baby raccoon tumbles around, searching for something to eat.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
o HP:Beaten MV:Strong > Densely Forested Hills
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
An ancient, gnarled tree looms over you.
o HP:Beaten MV:Strong > w
n
w
Densely Forested Hills
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
w
A Small Clearing >
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A raven is here flying around.
*Aramis* is standing here, riding a Domani razor.
*Ashlee* is standing here, riding a warhorse.
*Steg* is standing here, riding a Domani razor.
*Anomander* is standing here, riding a warhorse.
A cute brown deer eyes you nervously.
A pale man wearing farming clothes angrily approaches you.
*Aramis* smites your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
*Ashlee* scythes your right leg very hard.
You wish that your wounds would stop BLEEDING so much!
*Steg* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
*Anomander* leaves south riding a warhorse.
*Steg* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
*someone* scythes your left arm very hard.
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [3]
You've forgotten everything you've learned!
Maybe you should get on your feet first?
Re: Ouch! That really did HURT!
6th death to channies in the past 2 weeks. I should probably learn to leave at this point...
* R HP:Hurt MV:Full > s
kill nevaeh
Toman Head Road
The Toman Head Road cuts through the plains of this bulge into the Aryth
Ocean as if it were a crack in an ancient stone wall. There is a small
grove of trees to the east here, branches and leaves making distinct noises
as the ocean breeze blows past. Rocky hills block passage to the west.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
A torch is here on the ground.
|1|.A wild stallion bucks madly, being ridden by you.
*Tarak* is here, fighting a conscript, riding a |2|.warhorse.
*Kanae* is here, fighting Shinon, riding a |3|.gray palfrey.
*Galfrey* is here, fighting Tzao, riding a |4|.warhorse.
*Nevaeh* is here, fighting a conscript, riding a |5|.gray palfrey.
*Xylan* is sitting here, riding a |6|.warhorse.
*Traven* is here, fighting Ander, riding a |7|.wild stallion.
Ander the Recruit is here, fighting Traven, riding a |8|.gray palfrey.
Shinon of Seandar is here, fighting Kanae, riding a |9|.warhorse.
General Tzao Rouyce, Beast of the South is here, fighting Xylan, riding an armored black stallion.
A conscript is here, fighting Nevaeh.
A conscript is here, fighting Traven.
A conscript is here, fighting Tarak.
A Seanchan officer is here, fighting Galfrey.
* R HP:Hurt MV:Full > You pierce *Tarak*'s body hard.
* R HP:Hurt MV:Full - a conscript: Scratched - Tarak: Scratched >
You pierce *Tarak*'s body hard.
*Galfrey* tries to pierce Tzao, but he parries successfully.
Shinon tries to pierce *Kanae*, but she parries successfully.
Ander tries to pierce *Traven*, but he parries successfully.
* R HP:Hurt MV:Full - a conscript: Scratched - Tarak: Hurt >
Ander panics, and attempts to flee!
*Tarak* panics, and attempts to flee!
* R HP:Hurt MV:Full - a conscript: Scratched - Tarak: Hurt >
Ander leaves south riding a gray palfrey.
*Tarak* leaves east riding a warhorse.
* R HP:Hurt MV:Full >
Tzao assumes an offensive striking posture.
* R HP:Hurt MV:Full >
*Traven* pierces a conscript's body hard.
A conscript joins a Seanchan officer's fight!
*Xylan* tries to slash Tzao, but he deflects the blow.
A conscript tries to strike Traven, but he deflects the blow.
A conscript tries to strike Nevaeh, but she parries successfully.
A Seanchan officer barely lances Galfrey's left leg.
*Galfrey* tries to pierce Tzao, but he parries successfully.
Shinon tries to pierce *Kanae*, but she deflects the blow.
*Kanae* tries to pierce Shinon, but he deflects the blow.
Tzao slices *Xylan*'s body.
* R HP:Hurt MV:Full > mw
Ander has arrived from the south, riding a |10|.gray palfrey.
* R HP:Hurt MV:Full > kill human
Ander pierces *Galfrey*'s head.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Hurt MV:Full > Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!
You do the best you can!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy > kill human
*Kanae* tries to pierce Shinon, but he parries successfully.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy > *Tarak* has arrived from the east, riding a |11|.warhorse.
You do the best you can!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy >
*Tarak* tries to slash you, but you deflect the blow.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy >
*Traven* panics, and attempts to flee!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy >
You pierce *Kanae*'s right hand hard.
Ander tickles *Galfrey*'s head with his pierce.
A conscript tries to strike Traven, but he parries successfully.
*Traven* pierces a conscript's body.
A conscript tries to strike Traven, but he parries successfully.
A conscript tries to strike Nevaeh, but she parries successfully.
A Seanchan officer barely lances Galfrey's right leg.
*Galfrey* tickles Tzao's body with his pierce.
Shinon tries to pierce *Kanae*, but she deflects the blow.
*Kanae* tries to pierce Shinon, but he deflects the blow.
*Traven* leaves north riding a wild stallion.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
Tzao avoids being bashed by *Xylan* who loses his balance and falls!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
*Traven* has arrived from the north, riding a |12|.wild stallion.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
Tzao sends *Xylan* sprawling with a powerful bash!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
*Traven* tries to pierce Ander, but he deflects the blow.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
You pierce *Kanae*'s body hard.
Ander pierces *Galfrey*'s head.
Shinon tries to pierce *Kanae*, but she parries successfully.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
Ouch! That Really did HURT!
Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched > flee
*Tarak* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
*Traven* tries to pierce Ander, but he deflects the blow.
A conscript joins a Seanchan officer's fight!
A conscript joins a Seanchan officer's fight!
*Tarak* tries to slash you, but you parry successfully.
Ander pierces *Galfrey*'s head.
A conscript tries to strike Nevaeh, but she parries successfully.
A Seanchan officer lances Galfrey's right leg.
*Galfrey* tries to pierce Tzao, but he parries successfully.
Shinon tries to pierce *Kanae*, but she parries successfully.
*Kanae* tries to pierce Shinon, but he parries successfully.
Tzao slices *Xylan*'s right arm hard.
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
Traven assumes an offensive striking posture.
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
Ander pierces *Galfrey*'s left arm.
*Galfrey* tries to pierce Tzao, but he dodges the attack.
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
A conscript tries to strike Tarak, but he parries successfully.
A conscript tries to strike Traven, but he parries successfully.
*Traven* tries to pierce Ander, but he parries successfully.
*Tarak* slashes your head into bloody fragments!
Ander pierces *Galfrey*'s right leg.
*Nevaeh* pierces a conscript's head hard.
A conscript tries to strike Nevaeh, but she deflects the blow.
A Seanchan officer barely lances Galfrey's body.
*Galfrey* tries to pierce Tzao, but he deflects the blow.
Shinon tries to pierce *Kanae*, but she parries successfully.
*Kanae* tries to pierce Shinon, but he deflects the blow.
Tzao slices *Xylan*'s body.
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!
* R HP:Beaten MV:Full - Shinon: Scratched - Kanae: Scratched >
*Xylan* sends Tzao sprawling with a powerful bash!
[flee ] - Shinon: Scratched - Kanae: Scratched >
You panic and attempt to flee!
A conscript tries to strike Tarak, but he deflects the blow.
A conscript tries to strike Traven, but he deflects the blow.
*Traven* tries to pierce Ander, but he parries successfully.
*Tarak* tries to slash you, but you deflect the blow.
Ander pierces *Galfrey*'s body.
*Xylan* slashes Tzao's body very hard.
A conscript tries to strike Nevaeh, but she deflects the blow.
A Seanchan officer lances Galfrey's left arm.
*Galfrey* barely pierces Tzao's body.
Shinon tries to pierce *Kanae*, but she deflects the blow.
*Kanae* tries to pierce Shinon, but he parries successfully.
Ander pierces *Galfrey*'s body.
*Galfrey* panics, and attempts to flee!
*Kanae* tries to pierce Shinon, but he deflects the blow.
*Galfrey* leaves east riding a warhorse.
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Nevaeh is the last thing you ever see.
You are dead! Sorry...
You stop following Tzao.
* R HP:Hurt MV:Full > s
kill nevaeh
Toman Head Road
The Toman Head Road cuts through the plains of this bulge into the Aryth
Ocean as if it were a crack in an ancient stone wall. There is a small
grove of trees to the east here, branches and leaves making distinct noises
as the ocean breeze blows past. Rocky hills block passage to the west.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
A torch is here on the ground.
|1|.A wild stallion bucks madly, being ridden by you.
*Tarak* is here, fighting a conscript, riding a |2|.warhorse.
*Kanae* is here, fighting Shinon, riding a |3|.gray palfrey.
*Galfrey* is here, fighting Tzao, riding a |4|.warhorse.
*Nevaeh* is here, fighting a conscript, riding a |5|.gray palfrey.
*Xylan* is sitting here, riding a |6|.warhorse.
*Traven* is here, fighting Ander, riding a |7|.wild stallion.
Ander the Recruit is here, fighting Traven, riding a |8|.gray palfrey.
Shinon of Seandar is here, fighting Kanae, riding a |9|.warhorse.
General Tzao Rouyce, Beast of the South is here, fighting Xylan, riding an armored black stallion.
A conscript is here, fighting Nevaeh.
A conscript is here, fighting Traven.
A conscript is here, fighting Tarak.
A Seanchan officer is here, fighting Galfrey.
* R HP:Hurt MV:Full > You pierce *Tarak*'s body hard.
* R HP:Hurt MV:Full - a conscript: Scratched - Tarak: Scratched >
You pierce *Tarak*'s body hard.
*Galfrey* tries to pierce Tzao, but he parries successfully.
Shinon tries to pierce *Kanae*, but she parries successfully.
Ander tries to pierce *Traven*, but he parries successfully.
* R HP:Hurt MV:Full - a conscript: Scratched - Tarak: Hurt >
Ander panics, and attempts to flee!
*Tarak* panics, and attempts to flee!
* R HP:Hurt MV:Full - a conscript: Scratched - Tarak: Hurt >
Ander leaves south riding a gray palfrey.
*Tarak* leaves east riding a warhorse.
* R HP:Hurt MV:Full >
Tzao assumes an offensive striking posture.
* R HP:Hurt MV:Full >
*Traven* pierces a conscript's body hard.
A conscript joins a Seanchan officer's fight!
*Xylan* tries to slash Tzao, but he deflects the blow.
A conscript tries to strike Traven, but he deflects the blow.
A conscript tries to strike Nevaeh, but she parries successfully.
A Seanchan officer barely lances Galfrey's left leg.
*Galfrey* tries to pierce Tzao, but he parries successfully.
Shinon tries to pierce *Kanae*, but she deflects the blow.
*Kanae* tries to pierce Shinon, but he deflects the blow.
Tzao slices *Xylan*'s body.
* R HP:Hurt MV:Full > mw
Ander has arrived from the south, riding a |10|.gray palfrey.
* R HP:Hurt MV:Full > kill human
Ander pierces *Galfrey*'s head.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Hurt MV:Full > Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!
You do the best you can!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy > kill human
*Kanae* tries to pierce Shinon, but he parries successfully.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy > *Tarak* has arrived from the east, riding a |11|.warhorse.
You do the best you can!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy >
*Tarak* tries to slash you, but you deflect the blow.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy >
*Traven* panics, and attempts to flee!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Healthy >
You pierce *Kanae*'s right hand hard.
Ander tickles *Galfrey*'s head with his pierce.
A conscript tries to strike Traven, but he parries successfully.
*Traven* pierces a conscript's body.
A conscript tries to strike Traven, but he parries successfully.
A conscript tries to strike Nevaeh, but she parries successfully.
A Seanchan officer barely lances Galfrey's right leg.
*Galfrey* tickles Tzao's body with his pierce.
Shinon tries to pierce *Kanae*, but she deflects the blow.
*Kanae* tries to pierce Shinon, but he deflects the blow.
*Traven* leaves north riding a wild stallion.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
Tzao avoids being bashed by *Xylan* who loses his balance and falls!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
*Traven* has arrived from the north, riding a |12|.wild stallion.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
Tzao sends *Xylan* sprawling with a powerful bash!
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
*Traven* tries to pierce Ander, but he deflects the blow.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
You pierce *Kanae*'s body hard.
Ander pierces *Galfrey*'s head.
Shinon tries to pierce *Kanae*, but she parries successfully.
* R HP:Wounded MV:Full - Shinon: Scratched - Kanae: Scratched >
Ouch! That Really did HURT!
Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched > flee
*Tarak* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
*Traven* tries to pierce Ander, but he deflects the blow.
A conscript joins a Seanchan officer's fight!
A conscript joins a Seanchan officer's fight!
*Tarak* tries to slash you, but you parry successfully.
Ander pierces *Galfrey*'s head.
A conscript tries to strike Nevaeh, but she parries successfully.
A Seanchan officer lances Galfrey's right leg.
*Galfrey* tries to pierce Tzao, but he parries successfully.
Shinon tries to pierce *Kanae*, but she parries successfully.
*Kanae* tries to pierce Shinon, but he parries successfully.
Tzao slices *Xylan*'s right arm hard.
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
Traven assumes an offensive striking posture.
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
Ander pierces *Galfrey*'s left arm.
*Galfrey* tries to pierce Tzao, but he dodges the attack.
* R HP:Battered MV:Full - Shinon: Scratched - Kanae: Scratched >
A conscript tries to strike Tarak, but he parries successfully.
A conscript tries to strike Traven, but he parries successfully.
*Traven* tries to pierce Ander, but he parries successfully.
*Tarak* slashes your head into bloody fragments!
Ander pierces *Galfrey*'s right leg.
*Nevaeh* pierces a conscript's head hard.
A conscript tries to strike Nevaeh, but she deflects the blow.
A Seanchan officer barely lances Galfrey's body.
*Galfrey* tries to pierce Tzao, but he deflects the blow.
Shinon tries to pierce *Kanae*, but she parries successfully.
*Kanae* tries to pierce Shinon, but he deflects the blow.
Tzao slices *Xylan*'s body.
You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by *Nevaeh*!
* R HP:Beaten MV:Full - Shinon: Scratched - Kanae: Scratched >
*Xylan* sends Tzao sprawling with a powerful bash!
[flee ] - Shinon: Scratched - Kanae: Scratched >
You panic and attempt to flee!
A conscript tries to strike Tarak, but he deflects the blow.
A conscript tries to strike Traven, but he deflects the blow.
*Traven* tries to pierce Ander, but he parries successfully.
*Tarak* tries to slash you, but you deflect the blow.
Ander pierces *Galfrey*'s body.
*Xylan* slashes Tzao's body very hard.
A conscript tries to strike Nevaeh, but she deflects the blow.
A Seanchan officer lances Galfrey's left arm.
*Galfrey* barely pierces Tzao's body.
Shinon tries to pierce *Kanae*, but she deflects the blow.
*Kanae* tries to pierce Shinon, but he parries successfully.
Ander pierces *Galfrey*'s body.
*Galfrey* panics, and attempts to flee!
*Kanae* tries to pierce Shinon, but he deflects the blow.
*Galfrey* leaves east riding a warhorse.
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Nevaeh is the last thing you ever see.
You are dead! Sorry...
You stop following Tzao.
Re: Ouch! That really did HURT!
SS are notorious for not having heavy bashers, and it's especially bad to just let the channie buff a conscript and weave.
-
- Posts: 1269
- Joined: Fri Feb 05, 2016 6:09 pm
- Location: UK
Re: Ouch! That really did HURT!
Possibly do the :
Brave Sir Robin, bravely ran away!!
Brave Sir Robin, bravely ran away!!
Re: Ouch! That really did HURT!
Total PDW admittedly, but...
Will have a better head about it later. All's fair in love and war so there's that.
Context is ander and kip are fighting, I had seen Traven on scouts. I come out to pk since it would be 2v2, Traven doesn't show and Kip says he doesn't have anyone there. So I politely go lithe to go get some coin leaving them to it...
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b
[bash ]
They already seem to be stunned.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b
[bash ]
They already seem to be stunned.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
You pound a lithe woman's head hard.
A lithe woman tries to pierce you, but you parry successfully.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b
[bash ]
+
A lithe woman tries to pierce you, but you deflect the blow.
-
A lithe woman tries to pierce you, but you deflect the blow.
The driftwood is opened from the other side.
=
Your bash at a lithe woman sends her sprawling!
*Kip* has arrived from the south, riding a warhorse.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* closes the driftwood.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* barely strikes your body.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* tries to strike you, but you parry successfully.
You pound a lithe woman's body hard.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > nar on kip in lithe
You narrate 'on kip in lithe'
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > nar come
*Kip* strikes your left leg.
You pound a lithe woman's head hard.
You narrate 'come'
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* opens the driftwood.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b kip
[bash ]
-
*Traven* has arrived from the south.
*
*Kip* strikes your body hard.
A lithe woman tries to pierce you, but you deflect the blow.
=
*Traven* closes the driftwood.
Your bash at *Kip* sends him sprawling!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
You try to pound a lithe woman, but she parries successfully.
A lithe woman tickles your right arm with her pierce.
*Traven* pierces your body.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > z
A lithe woman tickles your body with her pierce.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > open driftwood
f
Ok.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > PANIC! You couldn't escape!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Traven* tries to pierce you, but you parry successfully.
You try to pound a lithe woman, but she deflects the blow.
A lithe woman tickles your body with her pierce.
*Traven* closes the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > f
The driftwood is opened from the other side.
*Traven* closes the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > PANIC! You couldn't escape!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Kip* opens the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Tarn* has arrived from the south.
*Traven* closes the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Traven* pierces your left leg hard.
*Kip* strikes your body very hard.
You try to pound a lithe woman, but she parries successfully.
A lithe woman barely pierces your right arm.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > z
f
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > PANIC! You couldn't escape!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
A lithe woman pierces your left foot.
*Tarn* tries to blast you, but you deflect the blow.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten > f
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - a lithe woman: Beaten > f
*Tarn* blasts your body very hard.
*Traven* tries to pierce you, but you deflect the blow.
*Kip* strikes your body hard.
You pound a lithe woman's body hard.
A lithe woman barely pierces your body.
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
Traven assumes an offensive striking posture.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
Ander narrates 'im in falme... was just beating on him thr'
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
A lithe woman tries to pierce you, but you deflect the blow.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten > laugh
You fall down laughing.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
*Tarn* tries to blast you, but you parry successfully.
*Traven* tries to pierce you, but you deflect the blow.
*Kip* strikes your body.
You pound a lithe woman's right arm very hard.
A lithe woman barely tickles your body with her pierce.
* R HP:Wounded MV:Fresh - a lithe woman: Critical > say ahahahaha
You drawl 'ahahahaha'
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
A lithe woman tries to pierce you, but you deflect the blow.
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
*Tarn* tries to blast you, but you parry successfully.
*Traven* pierces your body.
*Kip* strikes your body hard.
You try to pound a lithe woman, but she parries successfully.
A lithe woman tries to pierce you, but you parry successfully.
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
*Traven* pierces your head hard.
*Kip* strikes your body hard.
You try to pound a lithe woman, but she parries successfully.
A lithe woman barely pierces your body.
A lithe woman tries to pierce you, but you parry successfully.
* R HP:Wounded MV:Fresh - a lithe woman: Critical > say Alright guys
You drawl 'Alright guys'
sh - a lithe woman: Critical >
*Tarn* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
*Tarn* blasts your right arm hard.
*Traven* pierces your left arm hard.
*Kip* strikes your body hard.
A lithe woman barely pierces your left hand.
* R HP:Battered MV:Fresh - a lithe woman: Critical > remove all
drop all
*Tarn* blasts your body very hard.
*Traven* pierces your body hard.
*Kip* strikes your left foot extremely hard.
A lithe woman barely pierces your body.
* R HP:Beaten MV:Fresh - a lithe woman: Critical >
A lithe woman pierces your right hand.
* R HP:Beaten MV:Fresh - a lithe woman: Critical > You stop using a mirrored lantern.
You stop using a gold ring delicately carved with ivy.
You stop using a gold ring delicately carved with ivy.
You stop using a rimmed round helmet.
You stop using a shimmering chain of gold.
You stop using a shimmering chain of gold.
You stop using a tunic of finely-crafted chain.
You stop using a gray suede cloak.
You stop using a backpack.
You stop using a pair of ebony-steel plate vambraces.
You stop using a sturdy pair of full leather gauntlets.
You stop using a silver Kandori wristcuff.
You stop using a silver Kandori wristcuff.
You stop using a silver etched shield.
You stop using a bone club.
You stop using a water skin.
You stop using a belt with a buckle of cuendillar.
You stop using a set of riveted chainmail leggings.
You stop using a pair of animal-fur boots.
* R HP:Beaten MV:Fresh - a lithe woman: Critical > You drop a pair of animal-fur boots.
You drop a set of riveted chainmail leggings.
You drop a belt with a buckle of cuendillar.
You drop a water skin.
You drop a bone club.
You drop a silver etched shield.
You drop a silver Kandori wristcuff.
You drop a silver Kandori wristcuff.
You drop a sturdy pair of full leather gauntlets.
You drop a pair of ebony-steel plate vambraces.
You drop a backpack.
You drop a gray suede cloak.
You drop a tunic of finely-crafted chain.
You drop a shimmering chain of gold.
You drop a shimmering chain of gold.
You drop a rimmed round helmet.
You drop a gold ring delicately carved with ivy.
You drop a gold ring delicately carved with ivy.
You drop a mirrored lantern.
* R HP:Beaten MV:Fresh - a lithe woman: Critical >
*Tarn* blasts your right arm extremely hard.
*Traven* pierces your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
*Kip* strikes your left foot extremely hard.
You wish that your wounds would stop BLEEDING so much!
You try to hit a lithe woman, but she parries successfully.
A lithe woman pierces your body.
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
* R HP:Critical MV:Fresh - a lithe woman: Critical >
*Tarn* blasts your head very hard.
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
*someone* pierces your body extremely hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Will have a better head about it later. All's fair in love and war so there's that.
Context is ander and kip are fighting, I had seen Traven on scouts. I come out to pk since it would be 2v2, Traven doesn't show and Kip says he doesn't have anyone there. So I politely go lithe to go get some coin leaving them to it...
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b
[bash ]
They already seem to be stunned.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b
[bash ]
They already seem to be stunned.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
You pound a lithe woman's head hard.
A lithe woman tries to pierce you, but you parry successfully.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b
[bash ]
+
A lithe woman tries to pierce you, but you deflect the blow.
-
A lithe woman tries to pierce you, but you deflect the blow.
The driftwood is opened from the other side.
=
Your bash at a lithe woman sends her sprawling!
*Kip* has arrived from the south, riding a warhorse.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* closes the driftwood.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* barely strikes your body.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* tries to strike you, but you parry successfully.
You pound a lithe woman's body hard.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > nar on kip in lithe
You narrate 'on kip in lithe'
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > nar come
*Kip* strikes your left leg.
You pound a lithe woman's head hard.
You narrate 'come'
* R HP:Scratched MV:Fresh - a lithe woman: Beaten >
*Kip* opens the driftwood.
* R HP:Scratched MV:Fresh - a lithe woman: Beaten > b kip
[bash ]
-
*Traven* has arrived from the south.
*
*Kip* strikes your body hard.
A lithe woman tries to pierce you, but you deflect the blow.
=
*Traven* closes the driftwood.
Your bash at *Kip* sends him sprawling!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
You try to pound a lithe woman, but she parries successfully.
A lithe woman tickles your right arm with her pierce.
*Traven* pierces your body.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > z
A lithe woman tickles your body with her pierce.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > open driftwood
f
Ok.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > PANIC! You couldn't escape!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Traven* tries to pierce you, but you parry successfully.
You try to pound a lithe woman, but she deflects the blow.
A lithe woman tickles your body with her pierce.
*Traven* closes the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > f
The driftwood is opened from the other side.
*Traven* closes the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > PANIC! You couldn't escape!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Kip* opens the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Tarn* has arrived from the south.
*Traven* closes the driftwood.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
*Traven* pierces your left leg hard.
*Kip* strikes your body very hard.
You try to pound a lithe woman, but she parries successfully.
A lithe woman barely pierces your right arm.
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > z
f
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Hurt MV:Fresh - a lithe woman: Beaten > PANIC! You couldn't escape!
* R HP:Hurt MV:Fresh - a lithe woman: Beaten >
A lithe woman pierces your left foot.
*Tarn* tries to blast you, but you deflect the blow.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten > f
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - a lithe woman: Beaten > f
*Tarn* blasts your body very hard.
*Traven* tries to pierce you, but you deflect the blow.
*Kip* strikes your body hard.
You pound a lithe woman's body hard.
A lithe woman barely pierces your body.
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
Traven assumes an offensive striking posture.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
Ander narrates 'im in falme... was just beating on him thr'
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
A lithe woman tries to pierce you, but you deflect the blow.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten > laugh
You fall down laughing.
* R HP:Wounded MV:Fresh - a lithe woman: Beaten >
*Tarn* tries to blast you, but you parry successfully.
*Traven* tries to pierce you, but you deflect the blow.
*Kip* strikes your body.
You pound a lithe woman's right arm very hard.
A lithe woman barely tickles your body with her pierce.
* R HP:Wounded MV:Fresh - a lithe woman: Critical > say ahahahaha
You drawl 'ahahahaha'
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
A lithe woman tries to pierce you, but you deflect the blow.
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
*Tarn* tries to blast you, but you parry successfully.
*Traven* pierces your body.
*Kip* strikes your body hard.
You try to pound a lithe woman, but she parries successfully.
A lithe woman tries to pierce you, but you parry successfully.
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
*Traven* pierces your head hard.
*Kip* strikes your body hard.
You try to pound a lithe woman, but she parries successfully.
A lithe woman barely pierces your body.
A lithe woman tries to pierce you, but you parry successfully.
* R HP:Wounded MV:Fresh - a lithe woman: Critical > say Alright guys
You drawl 'Alright guys'
sh - a lithe woman: Critical >
*Tarn* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - a lithe woman: Critical >
*Tarn* blasts your right arm hard.
*Traven* pierces your left arm hard.
*Kip* strikes your body hard.
A lithe woman barely pierces your left hand.
* R HP:Battered MV:Fresh - a lithe woman: Critical > remove all
drop all
*Tarn* blasts your body very hard.
*Traven* pierces your body hard.
*Kip* strikes your left foot extremely hard.
A lithe woman barely pierces your body.
* R HP:Beaten MV:Fresh - a lithe woman: Critical >
A lithe woman pierces your right hand.
* R HP:Beaten MV:Fresh - a lithe woman: Critical > You stop using a mirrored lantern.
You stop using a gold ring delicately carved with ivy.
You stop using a gold ring delicately carved with ivy.
You stop using a rimmed round helmet.
You stop using a shimmering chain of gold.
You stop using a shimmering chain of gold.
You stop using a tunic of finely-crafted chain.
You stop using a gray suede cloak.
You stop using a backpack.
You stop using a pair of ebony-steel plate vambraces.
You stop using a sturdy pair of full leather gauntlets.
You stop using a silver Kandori wristcuff.
You stop using a silver Kandori wristcuff.
You stop using a silver etched shield.
You stop using a bone club.
You stop using a water skin.
You stop using a belt with a buckle of cuendillar.
You stop using a set of riveted chainmail leggings.
You stop using a pair of animal-fur boots.
* R HP:Beaten MV:Fresh - a lithe woman: Critical > You drop a pair of animal-fur boots.
You drop a set of riveted chainmail leggings.
You drop a belt with a buckle of cuendillar.
You drop a water skin.
You drop a bone club.
You drop a silver etched shield.
You drop a silver Kandori wristcuff.
You drop a silver Kandori wristcuff.
You drop a sturdy pair of full leather gauntlets.
You drop a pair of ebony-steel plate vambraces.
You drop a backpack.
You drop a gray suede cloak.
You drop a tunic of finely-crafted chain.
You drop a shimmering chain of gold.
You drop a shimmering chain of gold.
You drop a rimmed round helmet.
You drop a gold ring delicately carved with ivy.
You drop a gold ring delicately carved with ivy.
You drop a mirrored lantern.
* R HP:Beaten MV:Fresh - a lithe woman: Critical >
*Tarn* blasts your right arm extremely hard.
*Traven* pierces your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
*Kip* strikes your left foot extremely hard.
You wish that your wounds would stop BLEEDING so much!
You try to hit a lithe woman, but she parries successfully.
A lithe woman pierces your body.
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
* R HP:Critical MV:Fresh - a lithe woman: Critical >
*Tarn* blasts your head very hard.
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
*someone* pierces your body extremely hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Re: Ouch! That really did HURT!
1) No-one was closer to us than illian when you asked if anyone was nearby.
2) Things can change after 5-10 minutes.
3) You literally passed Tarn and Traven 4x when you went lithe so you should probably check tracks before going into a door during pk.
2) Things can change after 5-10 minutes.
3) You literally passed Tarn and Traven 4x when you went lithe so you should probably check tracks before going into a door during pk.
Re: Ouch! That really did HURT!
Nah man, like I said total PDW. Just throwing it out. Helps to vent sometimes :D
Re: Ouch! That really did HURT!
There's a reason they're called oathbreakers!
Re: Ouch! That really did HURT!
Fighting a couple in Blodfest, (Just outside Baerlon) Graham has Justice (i'm in full combo)
The Main Path Through Camp
A wide path runs east to west through the camp, creating a byway just short
of being a true road. The forest is to the west, and the center of the camp
is to the east.
[ obvious exits: N E S W ]
*Nareda* is here, fighting a Gho'hlem trolloc, riding a gray palfrey.
A Gho'hlem trolloc is here, fighting Nareda.
A Gho'hlem trolloc is here, fighting Nareda.
A boarish trolloc is here, fighting Nareda.
a
* S HP:Battered MV:Haggard > [hide ]
You can't find anything to conceal yourself with.
* S HP:Battered MV:Haggard > [backstab h.human]
Backstab them?!? They are in the throes of battle!
*Nareda* panics, and attempts to flee!
* S HP:Battered MV:Haggard >
*Nareda* leaves west riding a gray palfrey.
o S HP:Battered MV:Haggard > 0
[k human]
They aren't here.
o S HP:Battered MV:Haggard >
A Gho'hlem trolloc leaves west.
A Gho'hlem trolloc leaves west.
o S HP:Battered MV:Haggard > 0
w
[k human]
They aren't here.
o S HP:Battered MV:Haggard > h
The Western Fence
A checkpoint has been erected between the forest and the inner camp, a
makeshift fence blocking the way. The main encampment stretches to the
east, a line of dirty tents and undercured hides.
[ obvious exits: E S W ]
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
*Graham* is standing here, riding a dust-colored gelding.
*Via* is standing here.
*Graham* says 'nR'A alVs ^q'
* S HP:Battered MV:Haggard > a
[hide ]
You attempt to hide yourself.
[backstab h.human] ggard >
You silently approach your victim...
*
*Via* is now a member of *Graham*'s group.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You gasp in pain as streaks of fire from *Via* burn your body!
*Graham* smites your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
e
*Graham* smites your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A Gho'hlem trolloc joins your fight!
A Gho'hlem trolloc joins a Gho'hlem trolloc's fight!
*Graham* closes the westfence.
e
PANIC! You couldn't escape!
No way! You're fighting for your life!
* S HP:Critical MV:Haggard - Via: Healthy > No way! You're fighting for your life!
* S HP:Critical MV:Haggard - Via: Healthy > f
You panic and attempt to flee!
You wish that your wounds would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Via* burn your body!
A Gho'hlem trolloc hacks Via's body.
A Gho'hlem trolloc barely hacks Graham's body.
*someone* smites your body very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
The Main Path Through Camp
A wide path runs east to west through the camp, creating a byway just short
of being a true road. The forest is to the west, and the center of the camp
is to the east.
[ obvious exits: N E S W ]
*Nareda* is here, fighting a Gho'hlem trolloc, riding a gray palfrey.
A Gho'hlem trolloc is here, fighting Nareda.
A Gho'hlem trolloc is here, fighting Nareda.
A boarish trolloc is here, fighting Nareda.
a
* S HP:Battered MV:Haggard > [hide ]
You can't find anything to conceal yourself with.
* S HP:Battered MV:Haggard > [backstab h.human]
Backstab them?!? They are in the throes of battle!
*Nareda* panics, and attempts to flee!
* S HP:Battered MV:Haggard >
*Nareda* leaves west riding a gray palfrey.
o S HP:Battered MV:Haggard > 0
[k human]
They aren't here.
o S HP:Battered MV:Haggard >
A Gho'hlem trolloc leaves west.
A Gho'hlem trolloc leaves west.
o S HP:Battered MV:Haggard > 0
w
[k human]
They aren't here.
o S HP:Battered MV:Haggard > h
The Western Fence
A checkpoint has been erected between the forest and the inner camp, a
makeshift fence blocking the way. The main encampment stretches to the
east, a line of dirty tents and undercured hides.
[ obvious exits: E S W ]
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
*Graham* is standing here, riding a dust-colored gelding.
*Via* is standing here.
*Graham* says 'nR'A alVs ^q'
* S HP:Battered MV:Haggard > a
[hide ]
You attempt to hide yourself.
[backstab h.human] ggard >
You silently approach your victim...
*
*Via* is now a member of *Graham*'s group.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You gasp in pain as streaks of fire from *Via* burn your body!
*Graham* smites your body extremely hard.
You wish that your wounds would stop BLEEDING so much!
e
*Graham* smites your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A Gho'hlem trolloc joins your fight!
A Gho'hlem trolloc joins a Gho'hlem trolloc's fight!
*Graham* closes the westfence.
e
PANIC! You couldn't escape!
No way! You're fighting for your life!
* S HP:Critical MV:Haggard - Via: Healthy > No way! You're fighting for your life!
* S HP:Critical MV:Haggard - Via: Healthy > f
You panic and attempt to flee!
You wish that your wounds would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Via* burn your body!
A Gho'hlem trolloc hacks Via's body.
A Gho'hlem trolloc barely hacks Graham's body.
*someone* smites your body very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.