Ouch! That really did HURT!
Re: Ouch! That really did HURT!
How many hp was that Mik?
Re: Ouch! That really did HURT!
A Leaf Covered Trail
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A large, black bear is here, searching for food.
* R HP:Scratched MV:Strong >
v
n
[notice ]
You stop paying increased attention to your surroundings.
* R HP:Scratched MV:Strong >
You can't ride in there.
* R HP:Scratched MV:Strong >
1
[track trolloc]
-=
+*
Some obvious fairly recent tracks of a Trolloc leaving north.
Some obvious fairly recent tracks of a Trolloc leaving north.
Some clear fairly recent tracks of a Trolloc leaving north.
Some clear fairly recent tracks of a Trolloc leaving north.
Some clear fairly recent tracks of a Trolloc leaving north.
* R HP:Scratched MV:Strong >
e
A Partially Covered Trail
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Scratched MV:Strong >
Artoz narrates 'i'll see if i can pick up some tracks and join you'
* R HP:Scratched MV:Strong >
nar tracks into malf
You narrate 'tracks into malf'
.....
* HP:Healthy MV:Fresh > *Rakkard* has arrived from the west.
[k dark]
You try to blast *Rakkard*, but he deflects the blow.
q
* HP:Healthy MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > Steg narrates 'ON'
[where ]
Players in your Zone
--------------------
Hope - The Courtyard
Firimei - The Courtyard
Kendall - The Courtyard
Roest - The Courtyard
Steg - The Courtyard
Engyn - The Courtyard
Artoz - The Courtyard
Fon - The Courtyard
Flora - The Courtyard
Alykras - The Courtyard
Ibuki - The Courtyard
Lise - The Courtyard
Paigey - The Courtyard
Mashad - The Courtyard
Tolveor - The Courtyard
Betir - The Courtyard
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > Lise narrates 'on block'
[k dark]
You do the best you can!
Mashad narrates 'on'
c
* HP:Healthy MV:Fresh - Rakkard: Hurt >
[k dark]
You do the best you can!
* HP:Healthy MV:Fresh - Rakkard: Hurt >
*Jakd* has arrived from the west.
*Kharix* has arrived from the west.
[clo irondoor]
It's already closed!
nar on
x
* HP:Healthy MV:Fresh - Rakkard: Hurt >
Roest tries to pound *Kharix*, but he parries successfully.
*Rakkard* panics, and attempts to flee!
*Jakd* opens the irondoor.
You narrate 'on'
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > [k dark]
You do the best you can!
c
* HP:Healthy MV:Fresh - Rakkard: Hurt > [k dark]
You do the best you can!
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > *Kharix* tickles Roest's body with his pierce.
Roest tries to pound *Kharix*, but he deflects the blow.
*Rakkard* slices your head.
You try to blast *Rakkard*, but he parries successfully.
*Kharix* barely pierces Roest's right leg.
Roest tries to pound *Kharix*, but he parries successfully.
Roest closes the irondoor.
*Rakkard* leaves west.
*Rakkard* has arrived from the west.
Kush chats 'none for sale FD either'
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [k dark]
You try to blast *Rakkard*, but he parries successfully.
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
c
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Lise has arrived from the west.
Paigey has arrived from the west.
A bloodstock stallion has arrived from the west.
Ibuki has arrived from the west.
Flora has arrived from the west.
*Jakd* opens the irondoor.
*Nognahoj* has arrived from the west.
Ibuki tries to hack *Nognahoj*, but he deflects the blow.
[clo irondoor]
Ok.
* HP:Scratched MV:Fresh - Rakkard: Hurt > Lise tries to strike *Jakd*, but he deflects the blow.
[clo irondoor]
It's already closed!
c
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
* HP:Scratched MV:Fresh - Rakkard: Hurt > *Rakkard* panics, and attempts to flee!
[clo irondoor]
It's already closed!
mz
* HP:Scratched MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Kendall has arrived from the west.
Firimei has arrived from the west.
Tolveor has arrived from the west.
A Wall Guard has arrived from the west.
Hope has arrived from the west.
Hope tries to slash *Kharix*, but he deflects the blow.
*Nognahoj* panics, and attempts to flee!
[cha mood berserk]
Mood changed to: Berserk
Tolveor tries to hack *Jakd*, but he deflects the blow.
Mashad pierces *Rakkard*'s body.
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Kendall smites *Nognahoj*'s body extremely hard.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > *Rakkard* panics, and attempts to flee!
*Jakd* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Kendall smites *Nognahoj*'s body hard.
A Wall Guard joins Kendall's fight!
Mashad pierces *Rakkard*'s body hard.
Tolveor hacks *Jakd*'s right arm into bloody fragments!
Hope tries to slash *Kharix*, but he deflects the blow.
Lise strikes *Jakd*'s right leg.
*Nognahoj* tries to pierce Ibuki, but she deflects the blow.
Ibuki hacks *Nognahoj*'s left leg.
You blast *Rakkard*'s body.
*Kharix* barely pierces Roest's right hand.
Roest pounds *Kharix*'s right leg.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > *Jakd* leaves west.
*Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > Kendall smites *Nognahoj*'s body hard.
You blast *Rakkard*'s right leg.
Roest tries to pound *Kharix*, but he deflects the blow.
[clo irondoor]
It's already closed!
Tolveor hacks *Rakkard*'s head very hard.
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > *Rakkard* leaves west.
*Nognahoj* opens the irondoor.
[clo irondoor]
Ok.
Tolveor tries to hack *Rakkard*, but he parries successfully.
c
c
* HP:Scratched MV:Fresh >
*Nognahoj* panics, and attempts to flee!
[clo irondoor]
It's already closed!
Mashad pierces *Rakkard*'s body.
c
* HP:Scratched MV:Fresh > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > Firimei releases streaks of Fire at *Nognahoj*, who screams in pain.
Paigey unleashes a flurry of icy spikes at *Nognahoj*, who is stabbed repeatedly.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > Paigey tries to pierce *Nognahoj*, but he parries successfully.
Firimei tries to pierce *Rakkard*, but he deflects the blow.
Mashad pierces *Rakkard*'s left leg.
*Rakkard* tries to slice Tolveor, but he parries successfully.
Tolveor hacks *Rakkard*'s body extremely hard.
A Wall Guard scythes Kharix's body.
Kendall smites *Nognahoj*'s right leg hard.
*Nognahoj* panics, and attempts to flee!
*Nognahoj* tries to pierce Ibuki, but she parries successfully.
Ibuki hacks *Nognahoj*'s left leg.
*Nognahoj* panics, and attempts to flee!
*Nognahoj* leaves west.
*Kharix* barely pierces Roest's left leg.
Roest pounds *Kharix*'s right leg.
*Rakkard* panics, and attempts to flee!
Flora pierces *Kharix*'s head.
Kendall smites *Rakkard*'s body hard.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > Kendall smites *Rakkard*'s right leg very hard.
Flora tries to pierce *Kharix*, but he parries successfully.
Roest tries to pound *Kharix*, but he deflects the blow.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Jakd* has arrived from the west.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Kharix* leaves west.
Ibuki tries to hack *Kharix*, but he parries successfully.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > Flora pierces *Jakd*'s body.
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > *Jakd* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > *Zajr* has arrived from the west.
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > *Kharix* opens the irondoor.
[k dark]
You try to blast *Zajr*, but he deflects the blow.
c
* HP:Scratched MV:Fresh - Zajr: Critical > Roest closes the irondoor.
Steg has arrived from the west.
*Jakd* panics, and attempts to flee!
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* barely hacks your body.
A Wall Guard joins Kendall's fight!
You try to blast *Zajr*, but he parries successfully.
Flora tries to pierce *Jakd*, but he deflects the blow.
*Kharix* tries to pierce Ibuki, but she deflects the blow.
Ibuki tries to hack *Kharix*, but he parries successfully.
Kendall smites *Rakkard*'s left leg hard.
Mashad pierces *Rakkard*'s body.
*Rakkard* slices Tolveor's left foot hard.
Tolveor hacks *Rakkard*'s right arm extremely hard.
*Rakkard* panics, and attempts to flee!
Steg tries to pierce *Jakd*, but he deflects the blow.
[k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical > Paigey unleashes a flurry of icy spikes at *Rakkard*, who
is stabbed repeatedly.
*Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
x
c
* HP:Scratched MV:Fresh - Zajr: Critical > Firimei unleashes a flurry of icy spikes at *Rakkard*,
who is stabbed repeatedly.
*Kharix* opens the irondoor.
[k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical > Roest closes the irondoor.
Artoz has arrived from the west.
*Jakd* leaves west.
Engyn has arrived from the west.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* panics, and attempts to flee!
Flora tries to pierce *Kharix*, but he deflects the blow.
Hope slashes *Zajr*'s left leg hard.
*Zajr* panics, and attempts to flee!
[k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical >
Roest pounds *Kharix*'s left arm hard.
Lise's icy spikes shred *Rakkard*, whose insides now flow freely to the ground.
*Rakkard* is dead! R.I.P.
Your blood freezes as you hear *Rakkard*'s death cry.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > Roest pounds *Kharix*'s body.
Paigey tries to pierce *Zajr*, but he deflects the blow.
[k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > [k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* panics, and attempts to flee!
*Nognahoj* has arrived from the west.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical >
Kendall smites *Nognahoj*'s right leg.
*Nognahoj* panics, and attempts to flee!
[k dark]
You do the best you can!
Mashad leans over and severs the head from the corpse of Rakkard.
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > Kendall tries to smite *Nognahoj*, but he parries
successfully.
Hope slashes *Zajr*'s body hard.
*Zajr* panics, and attempts to flee!
Flora pierces *Kharix*'s left arm.
A Wall Guard scythes Kharix's left leg.
*Zajr* hacks your right arm.
You blast *Zajr*'s right leg.
*Zajr* panics, and attempts to flee!
*Kharix* tries to pierce Ibuki, but she deflects the blow.
Ibuki tries to hack *Kharix*, but he deflects the blow.
Engyn leaves west.
[k dark]
You do the best you can!
Mashad tries to pierce *Nognahoj*, but he parries successfully.
x
* HP:Scratched MV:Fresh - Zajr: Critical > Artoz tries to slash *Nognahoj*, but he deflects the blow.
[clo irondoor]
It's already closed!
Tolveor hacks *Nognahoj*'s body very hard.
c
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* panics, and attempts to flee!
[k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh - Zajr: Critical > [k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical > *Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh - Zajr: Critical > [k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical >
Roest sends *Kharix* sprawling with a powerful bash!
*Jakd* has arrived from the west.
*Jakd* panics, and attempts to flee!
*Jakd* leaves west.
Paigey's icy spikes shred *Zajr*, whose insides now flow freely to the ground.
*Zajr* is dead! R.I.P.
Your blood freezes as you hear *Zajr*'s death cry.
[clo irondoor]
It's already closed!
* HP:Scratched MV:Fresh > Mashad tries to pierce *Nognahoj*, but he parries successfully.
Kendall tries to smite *Nognahoj*, but he parries successfully.
Roest pounds *Kharix*'s right arm hard.
Flora barely pierces *Kharix*'s right leg.
*Nognahoj* leaves west.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
x
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh >
x
[k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > Your blood freezes as you hear someone's death cry.
Roest pounds *Kharix*'s body.
Flora pierces *Kharix*'s left arm extremely hard.
A Wall Guard scythes Kharix's body hard.
Ibuki hacks *Kharix*'s right arm hard.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > Kendall leaves west.
Tolveor leaves west.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh >
Your blood freezes as you hear someone's death cry.
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > Engyn has arrived from the west.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!
c
c
* HP:Scratched MV:Fresh > Kendall has arrived from the west.
Mashad has arrived from the west.
Tolveor has arrived from the west.
[clo irondoor]
It's already closed!
* HP:Scratched MV:Fresh > Roest pounds *Kharix*'s body hard.
Flora pierces *Kharix*'s body.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
x
* HP:Scratched MV:Fresh > Paigey unleashes a flurry of icy spikes at *Kharix*, who is stabbed
repeatedly.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > Roest pounds *Kharix*'s body hard.
Flora barely pierces *Kharix*'s body.
A Wall Guard scythes Kharix's body.
Ibuki hacks *Kharix*'s body hard.
*Kharix* is dead! R.I.P.
Your blood freezes as you hear *Kharix*'s death cry.
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A large, black bear is here, searching for food.
* R HP:Scratched MV:Strong >
v
n
[notice ]
You stop paying increased attention to your surroundings.
* R HP:Scratched MV:Strong >
You can't ride in there.
* R HP:Scratched MV:Strong >
1
[track trolloc]
-=
+*
Some obvious fairly recent tracks of a Trolloc leaving north.
Some obvious fairly recent tracks of a Trolloc leaving north.
Some clear fairly recent tracks of a Trolloc leaving north.
Some clear fairly recent tracks of a Trolloc leaving north.
Some clear fairly recent tracks of a Trolloc leaving north.
* R HP:Scratched MV:Strong >
e
A Partially Covered Trail
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Scratched MV:Strong >
Artoz narrates 'i'll see if i can pick up some tracks and join you'
* R HP:Scratched MV:Strong >
nar tracks into malf
You narrate 'tracks into malf'
.....
* HP:Healthy MV:Fresh > *Rakkard* has arrived from the west.
[k dark]
You try to blast *Rakkard*, but he deflects the blow.
q
* HP:Healthy MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > Steg narrates 'ON'
[where ]
Players in your Zone
--------------------
Hope - The Courtyard
Firimei - The Courtyard
Kendall - The Courtyard
Roest - The Courtyard
Steg - The Courtyard
Engyn - The Courtyard
Artoz - The Courtyard
Fon - The Courtyard
Flora - The Courtyard
Alykras - The Courtyard
Ibuki - The Courtyard
Lise - The Courtyard
Paigey - The Courtyard
Mashad - The Courtyard
Tolveor - The Courtyard
Betir - The Courtyard
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > Lise narrates 'on block'
[k dark]
You do the best you can!
Mashad narrates 'on'
c
* HP:Healthy MV:Fresh - Rakkard: Hurt >
[k dark]
You do the best you can!
* HP:Healthy MV:Fresh - Rakkard: Hurt >
*Jakd* has arrived from the west.
*Kharix* has arrived from the west.
[clo irondoor]
It's already closed!
nar on
x
* HP:Healthy MV:Fresh - Rakkard: Hurt >
Roest tries to pound *Kharix*, but he parries successfully.
*Rakkard* panics, and attempts to flee!
*Jakd* opens the irondoor.
You narrate 'on'
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > [k dark]
You do the best you can!
c
* HP:Healthy MV:Fresh - Rakkard: Hurt > [k dark]
You do the best you can!
x
* HP:Healthy MV:Fresh - Rakkard: Hurt > *Kharix* tickles Roest's body with his pierce.
Roest tries to pound *Kharix*, but he deflects the blow.
*Rakkard* slices your head.
You try to blast *Rakkard*, but he parries successfully.
*Kharix* barely pierces Roest's right leg.
Roest tries to pound *Kharix*, but he parries successfully.
Roest closes the irondoor.
*Rakkard* leaves west.
*Rakkard* has arrived from the west.
Kush chats 'none for sale FD either'
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [k dark]
You try to blast *Rakkard*, but he parries successfully.
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
c
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Lise has arrived from the west.
Paigey has arrived from the west.
A bloodstock stallion has arrived from the west.
Ibuki has arrived from the west.
Flora has arrived from the west.
*Jakd* opens the irondoor.
*Nognahoj* has arrived from the west.
Ibuki tries to hack *Nognahoj*, but he deflects the blow.
[clo irondoor]
Ok.
* HP:Scratched MV:Fresh - Rakkard: Hurt > Lise tries to strike *Jakd*, but he deflects the blow.
[clo irondoor]
It's already closed!
c
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
* HP:Scratched MV:Fresh - Rakkard: Hurt > *Rakkard* panics, and attempts to flee!
[clo irondoor]
It's already closed!
mz
* HP:Scratched MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Kendall has arrived from the west.
Firimei has arrived from the west.
Tolveor has arrived from the west.
A Wall Guard has arrived from the west.
Hope has arrived from the west.
Hope tries to slash *Kharix*, but he deflects the blow.
*Nognahoj* panics, and attempts to flee!
[cha mood berserk]
Mood changed to: Berserk
Tolveor tries to hack *Jakd*, but he deflects the blow.
Mashad pierces *Rakkard*'s body.
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Kendall smites *Nognahoj*'s body extremely hard.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > *Rakkard* panics, and attempts to flee!
*Jakd* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Hurt > Kendall smites *Nognahoj*'s body hard.
A Wall Guard joins Kendall's fight!
Mashad pierces *Rakkard*'s body hard.
Tolveor hacks *Jakd*'s right arm into bloody fragments!
Hope tries to slash *Kharix*, but he deflects the blow.
Lise strikes *Jakd*'s right leg.
*Nognahoj* tries to pierce Ibuki, but she deflects the blow.
Ibuki hacks *Nognahoj*'s left leg.
You blast *Rakkard*'s body.
*Kharix* barely pierces Roest's right hand.
Roest pounds *Kharix*'s right leg.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > *Jakd* leaves west.
*Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > Kendall smites *Nognahoj*'s body hard.
You blast *Rakkard*'s right leg.
Roest tries to pound *Kharix*, but he deflects the blow.
[clo irondoor]
It's already closed!
Tolveor hacks *Rakkard*'s head very hard.
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Rakkard: Wounded > *Rakkard* leaves west.
*Nognahoj* opens the irondoor.
[clo irondoor]
Ok.
Tolveor tries to hack *Rakkard*, but he parries successfully.
c
c
* HP:Scratched MV:Fresh >
*Nognahoj* panics, and attempts to flee!
[clo irondoor]
It's already closed!
Mashad pierces *Rakkard*'s body.
c
* HP:Scratched MV:Fresh > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > Firimei releases streaks of Fire at *Nognahoj*, who screams in pain.
Paigey unleashes a flurry of icy spikes at *Nognahoj*, who is stabbed repeatedly.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Rakkard* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > Paigey tries to pierce *Nognahoj*, but he parries successfully.
Firimei tries to pierce *Rakkard*, but he deflects the blow.
Mashad pierces *Rakkard*'s left leg.
*Rakkard* tries to slice Tolveor, but he parries successfully.
Tolveor hacks *Rakkard*'s body extremely hard.
A Wall Guard scythes Kharix's body.
Kendall smites *Nognahoj*'s right leg hard.
*Nognahoj* panics, and attempts to flee!
*Nognahoj* tries to pierce Ibuki, but she parries successfully.
Ibuki hacks *Nognahoj*'s left leg.
*Nognahoj* panics, and attempts to flee!
*Nognahoj* leaves west.
*Kharix* barely pierces Roest's left leg.
Roest pounds *Kharix*'s right leg.
*Rakkard* panics, and attempts to flee!
Flora pierces *Kharix*'s head.
Kendall smites *Rakkard*'s body hard.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > Kendall smites *Rakkard*'s right leg very hard.
Flora tries to pierce *Kharix*, but he parries successfully.
Roest tries to pound *Kharix*, but he deflects the blow.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Jakd* has arrived from the west.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > *Kharix* leaves west.
Ibuki tries to hack *Kharix*, but he parries successfully.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > Flora pierces *Jakd*'s body.
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > *Jakd* opens the irondoor.
[clo irondoor]
Ok.
c
* HP:Scratched MV:Fresh > *Zajr* has arrived from the west.
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > *Kharix* opens the irondoor.
[k dark]
You try to blast *Zajr*, but he deflects the blow.
c
* HP:Scratched MV:Fresh - Zajr: Critical > Roest closes the irondoor.
Steg has arrived from the west.
*Jakd* panics, and attempts to flee!
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* barely hacks your body.
A Wall Guard joins Kendall's fight!
You try to blast *Zajr*, but he parries successfully.
Flora tries to pierce *Jakd*, but he deflects the blow.
*Kharix* tries to pierce Ibuki, but she deflects the blow.
Ibuki tries to hack *Kharix*, but he parries successfully.
Kendall smites *Rakkard*'s left leg hard.
Mashad pierces *Rakkard*'s body.
*Rakkard* slices Tolveor's left foot hard.
Tolveor hacks *Rakkard*'s right arm extremely hard.
*Rakkard* panics, and attempts to flee!
Steg tries to pierce *Jakd*, but he deflects the blow.
[k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical > Paigey unleashes a flurry of icy spikes at *Rakkard*, who
is stabbed repeatedly.
*Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
x
c
* HP:Scratched MV:Fresh - Zajr: Critical > Firimei unleashes a flurry of icy spikes at *Rakkard*,
who is stabbed repeatedly.
*Kharix* opens the irondoor.
[k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical > Roest closes the irondoor.
Artoz has arrived from the west.
*Jakd* leaves west.
Engyn has arrived from the west.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* panics, and attempts to flee!
Flora tries to pierce *Kharix*, but he deflects the blow.
Hope slashes *Zajr*'s left leg hard.
*Zajr* panics, and attempts to flee!
[k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical >
Roest pounds *Kharix*'s left arm hard.
Lise's icy spikes shred *Rakkard*, whose insides now flow freely to the ground.
*Rakkard* is dead! R.I.P.
Your blood freezes as you hear *Rakkard*'s death cry.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > Roest pounds *Kharix*'s body.
Paigey tries to pierce *Zajr*, but he deflects the blow.
[k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > [k dark]
You do the best you can!
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* panics, and attempts to flee!
*Nognahoj* has arrived from the west.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical >
Kendall smites *Nognahoj*'s right leg.
*Nognahoj* panics, and attempts to flee!
[k dark]
You do the best you can!
Mashad leans over and severs the head from the corpse of Rakkard.
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh - Zajr: Critical > Kendall tries to smite *Nognahoj*, but he parries
successfully.
Hope slashes *Zajr*'s body hard.
*Zajr* panics, and attempts to flee!
Flora pierces *Kharix*'s left arm.
A Wall Guard scythes Kharix's left leg.
*Zajr* hacks your right arm.
You blast *Zajr*'s right leg.
*Zajr* panics, and attempts to flee!
*Kharix* tries to pierce Ibuki, but she deflects the blow.
Ibuki tries to hack *Kharix*, but he deflects the blow.
Engyn leaves west.
[k dark]
You do the best you can!
Mashad tries to pierce *Nognahoj*, but he parries successfully.
x
* HP:Scratched MV:Fresh - Zajr: Critical > Artoz tries to slash *Nognahoj*, but he deflects the blow.
[clo irondoor]
It's already closed!
Tolveor hacks *Nognahoj*'s body very hard.
c
x
* HP:Scratched MV:Fresh - Zajr: Critical > *Zajr* panics, and attempts to flee!
[k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh - Zajr: Critical > [k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical > *Kharix* panics, and attempts to flee!
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh - Zajr: Critical > [k dark]
You do the best you can!
c
* HP:Scratched MV:Fresh - Zajr: Critical >
Roest sends *Kharix* sprawling with a powerful bash!
*Jakd* has arrived from the west.
*Jakd* panics, and attempts to flee!
*Jakd* leaves west.
Paigey's icy spikes shred *Zajr*, whose insides now flow freely to the ground.
*Zajr* is dead! R.I.P.
Your blood freezes as you hear *Zajr*'s death cry.
[clo irondoor]
It's already closed!
* HP:Scratched MV:Fresh > Mashad tries to pierce *Nognahoj*, but he parries successfully.
Kendall tries to smite *Nognahoj*, but he parries successfully.
Roest pounds *Kharix*'s right arm hard.
Flora barely pierces *Kharix*'s right leg.
*Nognahoj* leaves west.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
x
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh >
x
[k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > Your blood freezes as you hear someone's death cry.
Roest pounds *Kharix*'s body.
Flora pierces *Kharix*'s left arm extremely hard.
A Wall Guard scythes Kharix's body hard.
Ibuki hacks *Kharix*'s right arm hard.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > Kendall leaves west.
Tolveor leaves west.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh >
Your blood freezes as you hear someone's death cry.
[clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!
c
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
x
* HP:Scratched MV:Fresh > Engyn has arrived from the west.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
* HP:Scratched MV:Fresh > [clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!
c
c
* HP:Scratched MV:Fresh > Kendall has arrived from the west.
Mashad has arrived from the west.
Tolveor has arrived from the west.
[clo irondoor]
It's already closed!
* HP:Scratched MV:Fresh > Roest pounds *Kharix*'s body hard.
Flora pierces *Kharix*'s body.
[k dark]
The fighting is too thick and heavy for you to enter the fray!
x
* HP:Scratched MV:Fresh > Paigey unleashes a flurry of icy spikes at *Kharix*, who is stabbed
repeatedly.
[clo irondoor]
It's already closed!
c
* HP:Scratched MV:Fresh > Roest pounds *Kharix*'s body hard.
Flora barely pierces *Kharix*'s body.
A Wall Guard scythes Kharix's body.
Ibuki hacks *Kharix*'s body hard.
*Kharix* is dead! R.I.P.
Your blood freezes as you hear *Kharix*'s death cry.
Re: Ouch! That really did HURT!
I bet it felt good :P
Re: Ouch! That really did HURT!
The Blight
[ obvious exits: N E S ]
North: The corpse of the blighted tree is lying here. [2]
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong > [ba female]
Backstab who?
* S HP:Healthy MV:Strong > q
*Marshall* has arrived from the north, riding a bloodstock stallion.
*Abigail* has arrived from the north, riding a gray palfrey.
*Via* has arrived from the north, riding a Domani razor.
*Firimei* has arrived from the north, riding a warhorse.
* S HP:Healthy MV:Strong >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
[ba female]
You silently approach your victim...
-
=
*Abigail* tries to strike you, but you parry successfully.
+
*Marshall* tries to hack you, but you parry successfully.
*Vash* tries to pierce you, but you deflect the blow.
*
*
+
*Vash* tries to pierce you, but you parry successfully.
*Marshall* tries to hack you, but you deflect the blow.
=
-
*Fero* has arrived from the south, riding a Domani razor.
-
*Vash* tries to pierce you, but you parry successfully.
Jaster tells you 'he kept fleeing back into me.. i didnt have someone to spam while i bashed'
=
Your body is burned by a tremendous fireball sent by *Via*!
+
Ouch! It appears someone saw your sneak attack.
* S HP:Hurt MV:Strong - Abigail: Healthy > f
e
e
You gasp in pain as streaks of fire from *Abigail* burn your body!
* S HP:Wounded MV:Strong - Abigail: Healthy >
You gasp in pain as streaks of fire from *Firimei* burn your body!
* S HP:Wounded MV:Strong - Abigail: Healthy > n
You swiftly dodge *Vash*'s attempt to pierce you.
You try to pierce *Abigail*, but she deflects the blow.
*Abigail* tries to strike you, but you deflect the blow.
You panic and attempt to flee!
*Marshall* sends you sprawling with a powerful bash!
*Fero* lances your body very hard.
e
n
Your body is burned by a tremendous fireball sent by *Via*!
You gasp in pain as streaks of fire from *Firimei* burn your body!
*Fero* lances your body extremely hard.
*Vash* pierces your left arm extremely hard.
*Marshall* hacks your body very hard.
*Abigail* strikes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Abigail* burn your body!
You flee head over heels.
The Blight
[ obvious exits: N S ]
South: Alas, you cannot go that way...
Should have Died
Also typoed 3-4 times on the way in
[ obvious exits: N E S ]
North: The corpse of the blighted tree is lying here. [2]
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong > [ba female]
Backstab who?
* S HP:Healthy MV:Strong > q
*Marshall* has arrived from the north, riding a bloodstock stallion.
*Abigail* has arrived from the north, riding a gray palfrey.
*Via* has arrived from the north, riding a Domani razor.
*Firimei* has arrived from the north, riding a warhorse.
* S HP:Healthy MV:Strong >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
[ba female]
You silently approach your victim...
-
=
*Abigail* tries to strike you, but you parry successfully.
+
*Marshall* tries to hack you, but you parry successfully.
*Vash* tries to pierce you, but you deflect the blow.
*
*
+
*Vash* tries to pierce you, but you parry successfully.
*Marshall* tries to hack you, but you deflect the blow.
=
-
*Fero* has arrived from the south, riding a Domani razor.
-
*Vash* tries to pierce you, but you parry successfully.
Jaster tells you 'he kept fleeing back into me.. i didnt have someone to spam while i bashed'
=
Your body is burned by a tremendous fireball sent by *Via*!
+
Ouch! It appears someone saw your sneak attack.
* S HP:Hurt MV:Strong - Abigail: Healthy > f
e
e
You gasp in pain as streaks of fire from *Abigail* burn your body!
* S HP:Wounded MV:Strong - Abigail: Healthy >
You gasp in pain as streaks of fire from *Firimei* burn your body!
* S HP:Wounded MV:Strong - Abigail: Healthy > n
You swiftly dodge *Vash*'s attempt to pierce you.
You try to pierce *Abigail*, but she deflects the blow.
*Abigail* tries to strike you, but you deflect the blow.
You panic and attempt to flee!
*Marshall* sends you sprawling with a powerful bash!
*Fero* lances your body very hard.
e
n
Your body is burned by a tremendous fireball sent by *Via*!
You gasp in pain as streaks of fire from *Firimei* burn your body!
*Fero* lances your body extremely hard.
*Vash* pierces your left arm extremely hard.
*Marshall* hacks your body very hard.
*Abigail* strikes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Abigail* burn your body!
You flee head over heels.
The Blight
[ obvious exits: N S ]
South: Alas, you cannot go that way...
Should have Died
Also typoed 3-4 times on the way in
Re: Ouch! That really did HURT!
Oh it cut out the HP status - was low crit
Re: Ouch! That really did HURT!
* S HP:Wounded MV:Weary - Ryder: Hurt - Pohjekula: Critical > Verna releases streaks of Fire at *Pohjekula*, who screams
in pain.
*Pohjekula* is mortally wounded, and will die soon, if not aided.
Engyn La'Petra is standing here, riding a Domani razor.
A giant blight beetle is here, scurrying about.
Kendall leaves west riding a warhorse.
h
* S HP:Wounded MV:Weary - Pohjekula: Critical > No way! You're fighting for your life!
*Nognahoj* tries to pierce you, but you parry successfully.
*Guhadin* tries to pierce you, but you deflect the blow.
* S HP:Wounded MV:Weary - Pohjekula: Critical > *Blackhiem* hacks your body into bloody fragments!
*Lykan* slices your head into bloody fragments!
[kill dark]
You do the best you can!
* S HP:Battered MV:Weary - Pohjekula: Critical > *Lykan* slices your body into bloody fragments!
*Blackhiem* hacks your body very hard.
You wish that your wounds would stop BLEEDING so much!
*Guhadin* tries to pierce you, but you deflect the blow.
*Nognahoj* pierces your left arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Verna strikes *Pohjekula*'s body very hard.
*Pohjekula* is dead! R.I.P.
Your blood freezes as you hear *Pohjekula*'s death cry.
[kill dark]
You try to pierce *Guhadin*, but he deflects the blow.
* S HP:Critical MV:Weary - Guhadin: Scratched >
Ryder tries to hack *Lykan*, but he parries successfully.
Kendall has arrived from the west, riding a warhorse.
* S HP:Critical MV:Weary - Guhadin: Scratched >
Ryder tries to hack *Lykan*, but he deflects the blow.
You try to pierce *Guhadin*, but he parries successfully.
*Nognahoj* tries to pierce you, but you deflect the blow.
Kendall tries to smite *Nognahoj*, but he deflects the blow.
door rock
Door set to: rock
* S HP:Critical MV:Weary - Guhadin: Scratched >
in pain.
*Pohjekula* is mortally wounded, and will die soon, if not aided.
Engyn La'Petra is standing here, riding a Domani razor.
A giant blight beetle is here, scurrying about.
Kendall leaves west riding a warhorse.
h
* S HP:Wounded MV:Weary - Pohjekula: Critical > No way! You're fighting for your life!
*Nognahoj* tries to pierce you, but you parry successfully.
*Guhadin* tries to pierce you, but you deflect the blow.
* S HP:Wounded MV:Weary - Pohjekula: Critical > *Blackhiem* hacks your body into bloody fragments!
*Lykan* slices your head into bloody fragments!
[kill dark]
You do the best you can!
* S HP:Battered MV:Weary - Pohjekula: Critical > *Lykan* slices your body into bloody fragments!
*Blackhiem* hacks your body very hard.
You wish that your wounds would stop BLEEDING so much!
*Guhadin* tries to pierce you, but you deflect the blow.
*Nognahoj* pierces your left arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Verna strikes *Pohjekula*'s body very hard.
*Pohjekula* is dead! R.I.P.
Your blood freezes as you hear *Pohjekula*'s death cry.
[kill dark]
You try to pierce *Guhadin*, but he deflects the blow.
* S HP:Critical MV:Weary - Guhadin: Scratched >
Ryder tries to hack *Lykan*, but he parries successfully.
Kendall has arrived from the west, riding a warhorse.
* S HP:Critical MV:Weary - Guhadin: Scratched >
Ryder tries to hack *Lykan*, but he deflects the blow.
You try to pierce *Guhadin*, but he parries successfully.
*Nognahoj* tries to pierce you, but you deflect the blow.
Kendall tries to smite *Nognahoj*, but he deflects the blow.
door rock
Door set to: rock
* S HP:Critical MV:Weary - Guhadin: Scratched >
Re: Ouch! That really did HURT!
Yeah I know... Just a bit rusty.
* R HP:Healthy MV:Full > kill h.dark
bash
You try to hack *Puny*, but he parries successfully.
= l - Puny: Healthy >
*Puny* tries to pierce you, but you deflect the blow.
You try to hack *Puny*, but he deflects the blow.
Your bash at *Puny* sends him sprawling!
This session you've landed 46 out of 85 bashes 54%landed
* R HP:Healthy MV:Full - Puny: Scratched > exa puny
You do not see that here.
* R HP:Healthy MV:Full - Puny: Scratched > exa h.dark
l
You hack *Puny*'s head into bloody fragments!
A trolloc that hasn't lost his hunger for human flesh and blood with old age sits imposingly upon his throne as he watches over his kingdoms. The Spine, Andor, Tear, Murandy, and Mayene will never be safe again!
Puny has some small wounds and bruises.
*Puny* is using:
<worn on head> a camouflaged hood
<worn around neck> a bloodstone medallion
<worn around neck> a Kandori snowflake necklace
<worn about body> a pelt of black wolfskin matted with blood
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a curved clear dagger
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots (used)
* R HP:Healthy MV:Full - Puny: Hurt > Caemlyn Road by the Braem Wood
The footsteps of thousands of people, and their wagons, and their beasts,
is forever etched into the road's surface, marking the countless years of
use that this road has seen. Leading between Whitebridge and Caemlyn, the
Caemlyn Road is bordered by large farm fields to the northeast. To the
north a disused path makes its way off the road. It doesn't look as if
anyone has taken the path northwards in years.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
You sense a hidden life form in the area...
A Swordbrother guard stands dutifully awaiting orders.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Healthy MV:Full - Puny: Hurt > bash
They already seem to be stunned.
* R HP:Healthy MV:Full - Puny: Hurt > bash
They already seem to be stunned.
* R HP:Healthy MV:Full - Puny: Hurt >
You hack *Puny*'s right hand into bloody fragments!
* R HP:Healthy MV:Full - Puny: Hurt >
*Puny* panics, and attempts to flee!
bb
* R HP:Healthy MV:Full - Puny: Hurt >
*Puny* leaves south.
* R HP:Healthy MV:Full > [change mood berserk]
Mood changed to: Berserk
* R HP:Healthy MV:Full > kill h.dark
bash
They aren't here.
* R HP:Healthy MV:Full > Bash who?
* R HP:Healthy MV:Full > s
kill h.dark
bash
South Braem
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
You sense a hidden life form in the area...
An elk with massive antlers eyes you with curiosity.
A long-eared rabbit is here, looking quite sick.
An elk with massive antlers eyes you with curiosity.
A Swordbrother has arrived from the north.
* R HP:Healthy MV:Full > You try to hack *Puny*, but he deflects the blow.
l - Puny: Hurt >
As *Puny* avoids your bash, you topple over and fall to the ground!
This session you've missed 40 out of 86 bashes 53%landed
* R HP:Healthy MV:Full >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A lantern has been left here.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > stand
You stand up.
* R HP:Healthy MV:Full > kill h.dark
bash
You try to hack *Puny*, but he parries successfully.
= l - Puny: Healthy >
*Puny* tries to pierce you, but you deflect the blow.
You try to hack *Puny*, but he deflects the blow.
Your bash at *Puny* sends him sprawling!
This session you've landed 46 out of 85 bashes 54%landed
* R HP:Healthy MV:Full - Puny: Scratched > exa puny
You do not see that here.
* R HP:Healthy MV:Full - Puny: Scratched > exa h.dark
l
You hack *Puny*'s head into bloody fragments!
A trolloc that hasn't lost his hunger for human flesh and blood with old age sits imposingly upon his throne as he watches over his kingdoms. The Spine, Andor, Tear, Murandy, and Mayene will never be safe again!
Puny has some small wounds and bruises.
*Puny* is using:
<worn on head> a camouflaged hood
<worn around neck> a bloodstone medallion
<worn around neck> a Kandori snowflake necklace
<worn about body> a pelt of black wolfskin matted with blood
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a curved clear dagger
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots (used)
* R HP:Healthy MV:Full - Puny: Hurt > Caemlyn Road by the Braem Wood
The footsteps of thousands of people, and their wagons, and their beasts,
is forever etched into the road's surface, marking the countless years of
use that this road has seen. Leading between Whitebridge and Caemlyn, the
Caemlyn Road is bordered by large farm fields to the northeast. To the
north a disused path makes its way off the road. It doesn't look as if
anyone has taken the path northwards in years.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
You sense a hidden life form in the area...
A Swordbrother guard stands dutifully awaiting orders.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Healthy MV:Full - Puny: Hurt > bash
They already seem to be stunned.
* R HP:Healthy MV:Full - Puny: Hurt > bash
They already seem to be stunned.
* R HP:Healthy MV:Full - Puny: Hurt >
You hack *Puny*'s right hand into bloody fragments!
* R HP:Healthy MV:Full - Puny: Hurt >
*Puny* panics, and attempts to flee!
bb
* R HP:Healthy MV:Full - Puny: Hurt >
*Puny* leaves south.
* R HP:Healthy MV:Full > [change mood berserk]
Mood changed to: Berserk
* R HP:Healthy MV:Full > kill h.dark
bash
They aren't here.
* R HP:Healthy MV:Full > Bash who?
* R HP:Healthy MV:Full > s
kill h.dark
bash
South Braem
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
You sense a hidden life form in the area...
An elk with massive antlers eyes you with curiosity.
A long-eared rabbit is here, looking quite sick.
An elk with massive antlers eyes you with curiosity.
A Swordbrother has arrived from the north.
* R HP:Healthy MV:Full > You try to hack *Puny*, but he deflects the blow.
l - Puny: Hurt >
As *Puny* avoids your bash, you topple over and fall to the ground!
This session you've missed 40 out of 86 bashes 53%landed
* R HP:Healthy MV:Full >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A lantern has been left here.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > stand
You stand up.
Re: Ouch! That really did HURT!
Comf, master attack so crazy
* HP:Wounded MV:Tiring > change posture offensive
Puny tries to pierce *Steg*, but he deflects the blow.
The blighted tree tries to hit Steg, but he parries successfully.
Steg swiftly dodges the blighted tree's attempt to hit him.
*Steg* tries to strike the blighted tree, but it deflects the blow.
You pierce *Steg*'s body.
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > cha mood brave
Posture changed to: Offensive
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > Mood changed to: Brave
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt >
Puny shrugs helplessly.
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > k h.human
k h.human
k h.human
k h.human
You do the best you can!
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > You do the best you can!
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > k h.human
You do the best you can!
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > You do the best you can!
*Steg* leaves east riding a warhorse.
k h.human
* HP:Wounded MV:Tiring > They aren't here.
* HP:Wounded MV:Tiring > They aren't here.
e
* HP:Wounded MV:Tiring > k h.human
The Blight
[ obvious exits: N S W ]
A small purse is here.
* HP:Wounded MV:Tiring > They aren't here.
* HP:Wounded MV:Tiring > s
s
e
Path to Tarwin's Gap
[ obvious exits: N E S W ]
e
* HP:Wounded MV:Tiring > Path to Tarwin's Gap
[ obvious exits: N E S W ]
* HP:Wounded MV:Tiring > Edge of the Foothills
[ obvious exits: N E W ]
*Steg* is standing here, riding a |1|.warhorse.
d
* HP:Wounded MV:Tiring > In the Foothills
[ obvious exits: E W D ]
*Steg* has arrived from the west, riding a |1|.warhorse.
* HP:Wounded MV:Tiring > A Shallow Depression
[ obvious exits: U ]
A small purse is here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|1|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|2|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Wounded MV:Tiring > k h.human
u
They aren't here.
k h.human
* HP:Wounded MV:Tiring > In the Foothills
[ obvious exits: E W D ]
*Steg* has arrived from the east, riding a |1|.warhorse.
* HP:Wounded MV:Tiring > k h.human
k h.human
You pierce *Steg*'s body hard.
* HP:Wounded MV:Tiring - Steg: Hurt > k h.human
You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > You try to pierce *Steg*, but he parries successfully.
You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > nar 1d
You narrate '1d'
* HP:Wounded MV:Tiring - Steg: Hurt >
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - Steg: Hurt > nar 1u
You narrate '1u'
*Steg* leaves down riding a warhorse.
* HP:Wounded MV:Tiring > nar &
You narrate '&'
* HP:Wounded MV:Tiring > nar fled into ragan
You narrate 'fled into ragan'
* HP:Wounded MV:Tiring > wher
who
Players in your Zone
--------------------
Puny - In the Foothills
Rig - In the Foothills
You catch a faint scent of a horse nearby.
* HP:Wounded MV:Tiring > look
Preparing to find this room on the map.
Players
-------
Jahx the Trolloc
Rig the Master Havoc [Ko'bal Master]
Puny the Great Havoc [Ko'bal Master]
Abaddon the Infected Squirm [Ghar'ghael]
Darcnis the Wolfish Trolloc
5 players displayed.
* HP:Wounded MV:Tiring > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Matching room found! Correcting map position.
Puny the Great Havoc is standing here.
* HP:Wounded MV:Tiring > d
k h.human
A Shallow Depression
[ obvious exits: U ]
A small purse is here.
*Steg* is standing here, riding a |1|.warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|2|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|3|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Wounded MV:Tiring >
*Steg* tries to strike you, but you parry successfully.
* HP:Wounded MV:Tiring - Steg: Hurt > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > l steg
Steg has some small wounds and bruises.
*Steg* is using:
<used as light> a mirrored lantern
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn about body> an earthen brown mantle
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a dark blue tasseled spear
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
You attempt to peek at the inventory:
eleven copper pennys
* HP:Wounded MV:Tiring - Steg: Hurt >
Puny narrates 'of course'
* HP:Wounded MV:Tiring - Steg: Hurt >
You pierce *Steg*'s body.
A Shienaran forestscout joins Steg's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
* HP:Wounded MV:Tiring - Steg: Hurt > nar lol
cha mood wimpy
You narrate 'lol'
You dodge a bash from *Steg* who loses his balance and falls!
change posture defensive
* HP:Wounded MV:Tiring - Steg: Hurt > f
Mood changed to: Wimpy
* HP:Wounded MV:Tiring - Steg: Hurt > Posture changed to: Defensive
You panic and attempt to flee! Hurt >
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
* HP:Wounded MV:Tiring > d
k h.human
A Shallow Depression
[ obvious exits: U ]
A small purse is here.
*Steg* is standing here, riding a |1|.warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|2|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|3|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Wounded MV:Tiring > change posture offensive
You try to pierce *Steg*, but he parries successfully.
cha mood brave
* HP:Wounded MV:Tiring - Steg: Hurt > Posture changed to: Offensive
* HP:Wounded MV:Tiring - Steg: Hurt > Mood changed to: Brave
* HP:Wounded MV:Tiring - Steg: Hurt >
*Steg* rolls his eyes...sheesh!..
* HP:Wounded MV:Tiring - Steg: Hurt >
Abaddon narrates 'so after i go to tkd you start pking'
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - Steg: Hurt >
You try to pierce *Steg*, but he parries successfully.
A Shienaran forestscout joins Steg's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
* HP:Wounded MV:Tiring - Steg: Hurt >
*Steg* leaves up riding a warhorse.
* HP:Wounded MV:Tiring - a Shienaran forestscout: Healthy > cha mood wimpy
f
Mood changed to: Wimpy
* HP:Wounded MV:Tiring - a Shienaran forestscout: Healthy > PANIC! You couldn't escape!
* HP:Wounded MV:Tiring - a Shienaran forestscout: Healthy > k h.human
You try to pierce a Shienaran forestscout, but he deflects the blow.
Ragan slashes your body hard.
A Shienaran forestscout slashes your body hard.
A Shienaran forestscout slashes your body hard.
A Shienaran forestscout slashes your body.
* HP:Battered MV:Tiring - a Shienaran forestscout: Healthy > f
They aren't here.
k h.humanered MV:Tiring - a Shienaran forestscout: Healthy >
You panic and attempt to flee!
k h.human
k h.human
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
They aren't here.
cha mood brave
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > w
Mood changed to: Brave
* HP:Battered MV:Tiring > k h.human
wher
Edge of the Foothills
[ obvious exits: N E W ]
Puny the Great Havoc is standing here.
*Steg* has arrived from the west, riding a |1|.warhorse.
* HP:Battered MV:Tiring > You try to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Hurt > Players in your Zone
--------------------
Rig - Edge of the Foothills
Puny - Edge of the Foothills
You catch a faint scent of a horse nearby.
* HP:Battered MV:Tiring - Steg: Hurt >
You pierce *Steg*'s head very hard.
nar uw
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You narrate 'uw'
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
k h.human
You do the best you can!
Puny pierces *Steg*'s left arm hard.
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
*Steg* leaves west riding a warhorse.
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
w
* HP:Battered MV:Tiring > k h.human
k h.human
Path to Tarwin's Gap
[ obvious exits: N E S W ]
*Steg* is standing here, riding a |1|.warhorse.
k h.human
* HP:Battered MV:Tiring > You try to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded >
You pierce *Steg*'s body hard.
Puny tries to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Wounded > nar 1w
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You narrate '1w'
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
Puny pierces *Steg*'s body.
You try to pierce *Steg*, but he parries successfully.
You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded >
** This weave of the Wheel ends in 2 minutes...
*Steg* leaves north riding a warhorse.
*Steg* has arrived from the north, riding a |2|.warhorse.
k h.human
* HP:Battered MV:Tiring > You pierce *Steg*'s right hand hard.
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You pierce *Steg*'s body hard.
You do the best you can!
Puny pierces *Steg*'s right leg.
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
Puny tries to pierce *Steg*, but he deflects the blow.
You try to pierce *Steg*, but he parries successfully.
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
*Steg* leaves east riding a warhorse.
* HP:Battered MV:Tiring > k h.human
e
k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > k h.human
Edge of the Foothills
[ obvious exits: N E W ]
*Steg* is standing here, riding a |1|.warhorse.
k h.human
* HP:Battered MV:Tiring > You pierce *Steg*'s body.
* HP:Battered MV:Tiring - Steg: Wounded > *Steg* tries to strike you, but you parry successfully.
You try to pierce *Steg*, but he deflects the blow.
You do the best you can!
Puny tries to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > nar 1e
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > You narrate '1e'
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
Puny pierces *Steg*'s left arm hard.
You try to pierce *Steg*, but he parries successfully.
You pierce *Steg*'s body hard.
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered >
*Steg* leaves north riding a warhorse.
k h.human
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > n
k h.human
Near the Foothills
[ obvious exits: S W ]
*Steg* is standing here, riding a |1|.warhorse.
* HP:Battered MV:Tiring > k h.human
You pierce *Steg*'s body.
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > k h.human
k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered >
You try to pierce *Steg*, but he parries successfully.
k h.human
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > k h.human
You pierce *Steg*'s body.
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered >
Puny tries to pierce *Steg*, but he deflects the blow.
*Steg* leaves south riding a warhorse.
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > s
k h.human
Edge of the Foothills
[ obvious exits: N E W ]
*Steg* is standing here, riding a |1|.warhorse.
* HP:Battered MV:Tiring > e
k h.human
You try to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Battered > No way! You're fighting for your life!
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > nar 1s
k h.human
look
Preparing to find this room on the map.
*Steg* tries to strike you, but you deflect the blow.
You try to pierce *Steg*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
You narrate '1s'
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - Steg: Battered > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Battered > Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
Matching room found! Correcting map position.
*Steg* is here, fighting YOU!, riding a |1|.warhorse.
* HP:Wounded MV:Tiring - Steg: Battered > k h.human
You try to pierce *Steg*, but he deflects the blow.
You do the best you can!
*Steg* leaves north riding a warhorse.
k h.human
* HP:Wounded MV:Tiring > k h.human
They aren't here.
* HP:Wounded MV:Tiring > n
k h.human
They aren't here.
* HP:Wounded MV:Tiring > k h.human
Near the Foothills
[ obvious exits: S W ]
*Steg* is standing here, riding a |1|.warhorse.
* HP:Wounded MV:Tiring > You try to pierce *Steg*, but he deflects the blow.
k h.human
* HP:Wounded MV:Tiring - Steg: Battered > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Battered > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Battered >
*Steg* strikes your left hand hard.
You pierce *Steg*'s body.
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Battered > nar 1n
k h.human
You narrate '1n'
* HP:Battered MV:Tiring - Steg: Battered > k h.human
You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
*Steg* leaves south riding a warhorse.
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > s
k h.human
They aren't here.
* HP:Battered MV:Tiring > k h.human
k h.human
Edge of the Foothills
[ obvious exits: N E W ]
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > wher
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > Players in your Zone
--------------------
Rig - Edge of the Foothills
Puny - In the Foothills
You catch a faint scent of a horse nearby.
* HP:Battered MV:Tiring > e
d
k h.human
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
* HP:Battered MV:Tiring > A Shallow Depression
[ obvious exits: U ]
A small purse is here.
A black messenger pigeon is here.
*Steg* is standing here, riding a |1|.warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|2|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|3|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Battered MV:Tiring > You try to pierce *Steg*, but he deflects the blow.
* HP:Battered MV:Tiring - Steg: Battered >
Puny narrates 'ragan'
* HP:Battered MV:Tiring - Steg: Battered >
*Steg* tries to strike you, but you parry successfully.
A Shienaran forestscout joins Steg's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
You pierce *Steg*'s body.
* HP:Battered MV:Tiring - Steg: Battered > nar ragan
Puny has arrived from above.
* HP:Battered MV:Tiring - Steg: Battered >
Puny pierces *Steg*'s body hard.
* HP:Battered MV:Tiring - Steg: Battered > You narrate 'ragan'
* HP:Battered MV:Tiring - Steg: Battered > nar nod
A Shienaran forestscout joins Ragan's fight!
You narrate 'nod'
* HP:Battered MV:Tiring - Steg: Battered >
Puny tries to pierce *Steg*, but he deflects the blow.
You pierce *Steg*'s body.
* HP:Battered MV:Tiring - Steg: Battered >
A Shienaran forestscout tries to slash you, but you deflect the blow.
Puny pierces *Steg*'s head very hard.
Ragan slashes your head.
A Shienaran forestscout slashes your right leg.
A Shienaran forestscout slashes your head hard.
You pierce *Steg*'s body hard.
* HP:Battered MV:Tiring - Steg: Beaten >
A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.
* HP:Battered MV:Tiring - Steg: Beaten >
You dodge a bash from *Steg* who loses his balance and falls!
* HP:Battered MV:Tiring - Steg: Beaten >
A Shienaran forestscout slashes your right arm hard.
Puny pierces *Steg*'s body.
Ragan slashes your head hard.
A Shienaran forestscout slashes your right foot hard.
A Shienaran forestscout slashes your right leg.
You pierce *Steg*'s left foot very hard.
Puny pierces *Steg*'s body hard.
You pierce *Steg*'s body.
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > cha mood wimpy
f
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > Mood changed to: Wimpy
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > w
PANIC! You couldn't escape!
k h.human
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > k h.human
No way! You're fighting for your life!
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > f
You do the best you can!
PUNY PANICS AND ATTEMPTS TO FLEE!
w
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > You do the best you can!
Puny leaves up.
*STEG* PANICS AND ATTEMPTS TO FLEE!
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You panic and attempt to flee!
k h.human
A Shienaran forestscout tries to slash you, but you deflect the blow.
Ragan slashes your body.
A Shienaran forestscout slashes your body.
A Shienaran forestscout slashes your body.
k h.human
k h.human
k h.human
k h.human
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
Edge of the Foothills
[ obvious exits: N E W ]
k h.human
* HP:Beaten MV:Tiring > They aren't here.
k h.human
* HP:Beaten MV:Tiring > They aren't here.
k h.human
* HP:Beaten MV:Tiring > They aren't here.
* HP:Beaten MV:Tiring > k h.human
They aren't here.
* HP:Beaten MV:Tiring > They aren't here.
*Steg* has arrived from the east, riding a |1|.warhorse.
* HP:Beaten MV:Tiring > wher
You try to pierce *Steg*, but he parries successfully.
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > *Steg* tries to strike you, but you parry successfully.
You try to pierce *Steg*, but he deflects the blow.
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > nar uw
You do the best you can!
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Beaten MV:Tiring - Steg: Critical > Players in your Zone
--------------------
Puny - Edge of the Foothills
Rig - Edge of the Foothills
You catch a faint scent of a horse nearby.
Puny pierces *Steg*'s right arm hard.
change posture offensive
* HP:Beaten MV:Tiring - Steg: Critical > cha mood brave
You pierce *Steg*'s body.
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You narrate 'uw'
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
k h.human
Posture changed to: Offensive
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > Mood changed to: Brave
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > Puny pierces *Steg*'s head very hard.
You pierce *Steg*'s body.
*Steg* is stunned, but will probably regain consciousness...
You do the best you can!
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > nar rip
Puny pierces *Steg*'s left arm extremely hard.
*Steg* is dead! R.I.P.
Your blood freezes as you hear *Steg*'s death cry.
* HP:Wounded MV:Tiring > change posture offensive
Puny tries to pierce *Steg*, but he deflects the blow.
The blighted tree tries to hit Steg, but he parries successfully.
Steg swiftly dodges the blighted tree's attempt to hit him.
*Steg* tries to strike the blighted tree, but it deflects the blow.
You pierce *Steg*'s body.
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > cha mood brave
Posture changed to: Offensive
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > Mood changed to: Brave
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt >
Puny shrugs helplessly.
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > k h.human
k h.human
k h.human
k h.human
You do the best you can!
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > You do the best you can!
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > k h.human
You do the best you can!
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - the blighted tree: Beaten - Steg: Hurt > You do the best you can!
*Steg* leaves east riding a warhorse.
k h.human
* HP:Wounded MV:Tiring > They aren't here.
* HP:Wounded MV:Tiring > They aren't here.
e
* HP:Wounded MV:Tiring > k h.human
The Blight
[ obvious exits: N S W ]
A small purse is here.
* HP:Wounded MV:Tiring > They aren't here.
* HP:Wounded MV:Tiring > s
s
e
Path to Tarwin's Gap
[ obvious exits: N E S W ]
e
* HP:Wounded MV:Tiring > Path to Tarwin's Gap
[ obvious exits: N E S W ]
* HP:Wounded MV:Tiring > Edge of the Foothills
[ obvious exits: N E W ]
*Steg* is standing here, riding a |1|.warhorse.
d
* HP:Wounded MV:Tiring > In the Foothills
[ obvious exits: E W D ]
*Steg* has arrived from the west, riding a |1|.warhorse.
* HP:Wounded MV:Tiring > A Shallow Depression
[ obvious exits: U ]
A small purse is here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|1|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|2|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Wounded MV:Tiring > k h.human
u
They aren't here.
k h.human
* HP:Wounded MV:Tiring > In the Foothills
[ obvious exits: E W D ]
*Steg* has arrived from the east, riding a |1|.warhorse.
* HP:Wounded MV:Tiring > k h.human
k h.human
You pierce *Steg*'s body hard.
* HP:Wounded MV:Tiring - Steg: Hurt > k h.human
You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > You try to pierce *Steg*, but he parries successfully.
You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > nar 1d
You narrate '1d'
* HP:Wounded MV:Tiring - Steg: Hurt >
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - Steg: Hurt > nar 1u
You narrate '1u'
*Steg* leaves down riding a warhorse.
* HP:Wounded MV:Tiring > nar &
You narrate '&'
* HP:Wounded MV:Tiring > nar fled into ragan
You narrate 'fled into ragan'
* HP:Wounded MV:Tiring > wher
who
Players in your Zone
--------------------
Puny - In the Foothills
Rig - In the Foothills
You catch a faint scent of a horse nearby.
* HP:Wounded MV:Tiring > look
Preparing to find this room on the map.
Players
-------
Jahx the Trolloc
Rig the Master Havoc [Ko'bal Master]
Puny the Great Havoc [Ko'bal Master]
Abaddon the Infected Squirm [Ghar'ghael]
Darcnis the Wolfish Trolloc
5 players displayed.
* HP:Wounded MV:Tiring > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Matching room found! Correcting map position.
Puny the Great Havoc is standing here.
* HP:Wounded MV:Tiring > d
k h.human
A Shallow Depression
[ obvious exits: U ]
A small purse is here.
*Steg* is standing here, riding a |1|.warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|2|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|3|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Wounded MV:Tiring >
*Steg* tries to strike you, but you parry successfully.
* HP:Wounded MV:Tiring - Steg: Hurt > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Hurt > l steg
Steg has some small wounds and bruises.
*Steg* is using:
<used as light> a mirrored lantern
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn about body> an earthen brown mantle
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a dark blue tasseled spear
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
You attempt to peek at the inventory:
eleven copper pennys
* HP:Wounded MV:Tiring - Steg: Hurt >
Puny narrates 'of course'
* HP:Wounded MV:Tiring - Steg: Hurt >
You pierce *Steg*'s body.
A Shienaran forestscout joins Steg's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
* HP:Wounded MV:Tiring - Steg: Hurt > nar lol
cha mood wimpy
You narrate 'lol'
You dodge a bash from *Steg* who loses his balance and falls!
change posture defensive
* HP:Wounded MV:Tiring - Steg: Hurt > f
Mood changed to: Wimpy
* HP:Wounded MV:Tiring - Steg: Hurt > Posture changed to: Defensive
You panic and attempt to flee! Hurt >
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
* HP:Wounded MV:Tiring > d
k h.human
A Shallow Depression
[ obvious exits: U ]
A small purse is here.
*Steg* is standing here, riding a |1|.warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|2|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|3|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Wounded MV:Tiring > change posture offensive
You try to pierce *Steg*, but he parries successfully.
cha mood brave
* HP:Wounded MV:Tiring - Steg: Hurt > Posture changed to: Offensive
* HP:Wounded MV:Tiring - Steg: Hurt > Mood changed to: Brave
* HP:Wounded MV:Tiring - Steg: Hurt >
*Steg* rolls his eyes...sheesh!..
* HP:Wounded MV:Tiring - Steg: Hurt >
Abaddon narrates 'so after i go to tkd you start pking'
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - Steg: Hurt >
You try to pierce *Steg*, but he parries successfully.
A Shienaran forestscout joins Steg's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
* HP:Wounded MV:Tiring - Steg: Hurt >
*Steg* leaves up riding a warhorse.
* HP:Wounded MV:Tiring - a Shienaran forestscout: Healthy > cha mood wimpy
f
Mood changed to: Wimpy
* HP:Wounded MV:Tiring - a Shienaran forestscout: Healthy > PANIC! You couldn't escape!
* HP:Wounded MV:Tiring - a Shienaran forestscout: Healthy > k h.human
You try to pierce a Shienaran forestscout, but he deflects the blow.
Ragan slashes your body hard.
A Shienaran forestscout slashes your body hard.
A Shienaran forestscout slashes your body hard.
A Shienaran forestscout slashes your body.
* HP:Battered MV:Tiring - a Shienaran forestscout: Healthy > f
They aren't here.
k h.humanered MV:Tiring - a Shienaran forestscout: Healthy >
You panic and attempt to flee!
k h.human
k h.human
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
They aren't here.
cha mood brave
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > w
Mood changed to: Brave
* HP:Battered MV:Tiring > k h.human
wher
Edge of the Foothills
[ obvious exits: N E W ]
Puny the Great Havoc is standing here.
*Steg* has arrived from the west, riding a |1|.warhorse.
* HP:Battered MV:Tiring > You try to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Hurt > Players in your Zone
--------------------
Rig - Edge of the Foothills
Puny - Edge of the Foothills
You catch a faint scent of a horse nearby.
* HP:Battered MV:Tiring - Steg: Hurt >
You pierce *Steg*'s head very hard.
nar uw
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You narrate 'uw'
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
k h.human
You do the best you can!
Puny pierces *Steg*'s left arm hard.
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
*Steg* leaves west riding a warhorse.
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
w
* HP:Battered MV:Tiring > k h.human
k h.human
Path to Tarwin's Gap
[ obvious exits: N E S W ]
*Steg* is standing here, riding a |1|.warhorse.
k h.human
* HP:Battered MV:Tiring > You try to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded >
You pierce *Steg*'s body hard.
Puny tries to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Wounded > nar 1w
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You narrate '1w'
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
Puny pierces *Steg*'s body.
You try to pierce *Steg*, but he parries successfully.
You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded >
** This weave of the Wheel ends in 2 minutes...
*Steg* leaves north riding a warhorse.
*Steg* has arrived from the north, riding a |2|.warhorse.
k h.human
* HP:Battered MV:Tiring > You pierce *Steg*'s right hand hard.
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You pierce *Steg*'s body hard.
You do the best you can!
Puny pierces *Steg*'s right leg.
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
Puny tries to pierce *Steg*, but he deflects the blow.
You try to pierce *Steg*, but he parries successfully.
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
*Steg* leaves east riding a warhorse.
* HP:Battered MV:Tiring > k h.human
e
k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > k h.human
Edge of the Foothills
[ obvious exits: N E W ]
*Steg* is standing here, riding a |1|.warhorse.
k h.human
* HP:Battered MV:Tiring > You pierce *Steg*'s body.
* HP:Battered MV:Tiring - Steg: Wounded > *Steg* tries to strike you, but you parry successfully.
You try to pierce *Steg*, but he deflects the blow.
You do the best you can!
Puny tries to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > nar 1e
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Wounded > You narrate '1e'
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Wounded > k h.human
Puny pierces *Steg*'s left arm hard.
You try to pierce *Steg*, but he parries successfully.
You pierce *Steg*'s body hard.
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered >
*Steg* leaves north riding a warhorse.
k h.human
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > n
k h.human
Near the Foothills
[ obvious exits: S W ]
*Steg* is standing here, riding a |1|.warhorse.
* HP:Battered MV:Tiring > k h.human
You pierce *Steg*'s body.
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > k h.human
k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > k h.human
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered >
You try to pierce *Steg*, but he parries successfully.
k h.human
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > k h.human
You pierce *Steg*'s body.
You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered >
Puny tries to pierce *Steg*, but he deflects the blow.
*Steg* leaves south riding a warhorse.
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > s
k h.human
Edge of the Foothills
[ obvious exits: N E W ]
*Steg* is standing here, riding a |1|.warhorse.
* HP:Battered MV:Tiring > e
k h.human
You try to pierce *Steg*, but he parries successfully.
* HP:Battered MV:Tiring - Steg: Battered > No way! You're fighting for your life!
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
* HP:Battered MV:Tiring - Steg: Battered > nar 1s
k h.human
look
Preparing to find this room on the map.
*Steg* tries to strike you, but you deflect the blow.
You try to pierce *Steg*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
You narrate '1s'
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Wounded MV:Tiring - Steg: Battered > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Battered > Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
Matching room found! Correcting map position.
*Steg* is here, fighting YOU!, riding a |1|.warhorse.
* HP:Wounded MV:Tiring - Steg: Battered > k h.human
You try to pierce *Steg*, but he deflects the blow.
You do the best you can!
*Steg* leaves north riding a warhorse.
k h.human
* HP:Wounded MV:Tiring > k h.human
They aren't here.
* HP:Wounded MV:Tiring > n
k h.human
They aren't here.
* HP:Wounded MV:Tiring > k h.human
Near the Foothills
[ obvious exits: S W ]
*Steg* is standing here, riding a |1|.warhorse.
* HP:Wounded MV:Tiring > You try to pierce *Steg*, but he deflects the blow.
k h.human
* HP:Wounded MV:Tiring - Steg: Battered > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Battered > You do the best you can!
* HP:Wounded MV:Tiring - Steg: Battered >
*Steg* strikes your left hand hard.
You pierce *Steg*'s body.
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Battered MV:Tiring - Steg: Battered > nar 1n
k h.human
You narrate '1n'
* HP:Battered MV:Tiring - Steg: Battered > k h.human
You do the best you can!
k h.human
* HP:Battered MV:Tiring - Steg: Battered > You do the best you can!
*Steg* leaves south riding a warhorse.
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > s
k h.human
They aren't here.
* HP:Battered MV:Tiring > k h.human
k h.human
Edge of the Foothills
[ obvious exits: N E W ]
* HP:Battered MV:Tiring > k h.human
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > wher
They aren't here.
* HP:Battered MV:Tiring > They aren't here.
* HP:Battered MV:Tiring > Players in your Zone
--------------------
Rig - Edge of the Foothills
Puny - In the Foothills
You catch a faint scent of a horse nearby.
* HP:Battered MV:Tiring > e
d
k h.human
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
* HP:Battered MV:Tiring > A Shallow Depression
[ obvious exits: U ]
A small purse is here.
A black messenger pigeon is here.
*Steg* is standing here, riding a |1|.warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
|2|.A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
|3|.A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
* HP:Battered MV:Tiring > You try to pierce *Steg*, but he deflects the blow.
* HP:Battered MV:Tiring - Steg: Battered >
Puny narrates 'ragan'
* HP:Battered MV:Tiring - Steg: Battered >
*Steg* tries to strike you, but you parry successfully.
A Shienaran forestscout joins Steg's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
You pierce *Steg*'s body.
* HP:Battered MV:Tiring - Steg: Battered > nar ragan
Puny has arrived from above.
* HP:Battered MV:Tiring - Steg: Battered >
Puny pierces *Steg*'s body hard.
* HP:Battered MV:Tiring - Steg: Battered > You narrate 'ragan'
* HP:Battered MV:Tiring - Steg: Battered > nar nod
A Shienaran forestscout joins Ragan's fight!
You narrate 'nod'
* HP:Battered MV:Tiring - Steg: Battered >
Puny tries to pierce *Steg*, but he deflects the blow.
You pierce *Steg*'s body.
* HP:Battered MV:Tiring - Steg: Battered >
A Shienaran forestscout tries to slash you, but you deflect the blow.
Puny pierces *Steg*'s head very hard.
Ragan slashes your head.
A Shienaran forestscout slashes your right leg.
A Shienaran forestscout slashes your head hard.
You pierce *Steg*'s body hard.
* HP:Battered MV:Tiring - Steg: Beaten >
A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.
* HP:Battered MV:Tiring - Steg: Beaten >
You dodge a bash from *Steg* who loses his balance and falls!
* HP:Battered MV:Tiring - Steg: Beaten >
A Shienaran forestscout slashes your right arm hard.
Puny pierces *Steg*'s body.
Ragan slashes your head hard.
A Shienaran forestscout slashes your right foot hard.
A Shienaran forestscout slashes your right leg.
You pierce *Steg*'s left foot very hard.
Puny pierces *Steg*'s body hard.
You pierce *Steg*'s body.
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > cha mood wimpy
f
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > Mood changed to: Wimpy
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > w
PANIC! You couldn't escape!
k h.human
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > k h.human
No way! You're fighting for your life!
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > f
You do the best you can!
PUNY PANICS AND ATTEMPTS TO FLEE!
w
* HP:Beaten MV:Tiring - Puny: Wounded - Steg: Critical > You do the best you can!
Puny leaves up.
*STEG* PANICS AND ATTEMPTS TO FLEE!
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You panic and attempt to flee!
k h.human
A Shienaran forestscout tries to slash you, but you deflect the blow.
Ragan slashes your body.
A Shienaran forestscout slashes your body.
A Shienaran forestscout slashes your body.
k h.human
k h.human
k h.human
k h.human
You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
Puny the Great Havoc is standing here.
Edge of the Foothills
[ obvious exits: N E W ]
k h.human
* HP:Beaten MV:Tiring > They aren't here.
k h.human
* HP:Beaten MV:Tiring > They aren't here.
k h.human
* HP:Beaten MV:Tiring > They aren't here.
* HP:Beaten MV:Tiring > k h.human
They aren't here.
* HP:Beaten MV:Tiring > They aren't here.
*Steg* has arrived from the east, riding a |1|.warhorse.
* HP:Beaten MV:Tiring > wher
You try to pierce *Steg*, but he parries successfully.
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > *Steg* tries to strike you, but you parry successfully.
You try to pierce *Steg*, but he deflects the blow.
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > nar uw
You do the best you can!
*STEG* PANICS AND ATTEMPTS TO FLEE!
* HP:Beaten MV:Tiring - Steg: Critical > Players in your Zone
--------------------
Puny - Edge of the Foothills
Rig - Edge of the Foothills
You catch a faint scent of a horse nearby.
Puny pierces *Steg*'s right arm hard.
change posture offensive
* HP:Beaten MV:Tiring - Steg: Critical > cha mood brave
You pierce *Steg*'s body.
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You narrate 'uw'
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
k h.human
Posture changed to: Offensive
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > Mood changed to: Brave
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > k h.human
You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > Puny pierces *Steg*'s head very hard.
You pierce *Steg*'s body.
*Steg* is stunned, but will probably regain consciousness...
You do the best you can!
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
k h.human
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > You do the best you can!
* HP:Beaten MV:Tiring - Steg: Critical > nar rip
Puny pierces *Steg*'s left arm extremely hard.
*Steg* is dead! R.I.P.
Your blood freezes as you hear *Steg*'s death cry.
Re: Ouch! That really did HURT!
* R HP:Scratched SP:Bursting MV:Strong > The temperature is about 90 degrees.
The sky is lit by flashes of lightning, and a calm wind comes from the south.
You aren't in touch with saidar to release anything.
* R HP:Scratched SP:Bursting MV:Strong > Mood changed to: Wimpy
Wimpy reset to: 137 hit points.
Benito leaves north riding a bloodstock stallion.
Verna leaves north riding a warhorse.
Deckard leaves north riding a gray palfrey.
You follow Benito.
The Blight
[ obvious exits: N S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Deckard Crane is standing here, riding a gray palfrey.
Verna Rhemdahl, Tower Accepted is standing here, riding a warhorse.
Lord Benito del Toro is standing here, riding a bloodstock stallion.
*Equitant* is standing here, riding a shadow stallion.
*Fong* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
Kendall has arrived from the south, riding a warhorse.
Skadi has arrived from the south, riding a warhorse.
L R HP:Scratched SP:Bursting MV:Strong > scan n
L R HP:Scratched SP:Bursting MV:Strong >
Deckard intercepts *Fong*'s attack on his mount.
*Fong* smites Deckard's left arm.
Benito leaves north riding a bloodstock stallion.
Verna leaves north riding a warhorse.
You follow Benito.
The Blight
[ obvious exits: E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Verna Rhemdahl, Tower Accepted is standing here, riding a warhorse.
Lord Benito del Toro is standing here, riding a bloodstock stallion.
*Tempest* is standing here, riding a shadow stallion.
A darkhound is here, howling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
Kendall has arrived from the south, riding a warhorse.
Skadi has arrived from the south, riding a warhorse.
* R HP:Scratched SP:Bursting MV:Strong > Benito tries to pound *Tempest*, but he parries successfully.
L R HP:Scratched SP:Bursting MV:Strong >
A huge darkhound joins Tempest's fight!
A darkhound joins a huge darkhound's fight!
A shrill piercing scream reverberates through the area.
A huge darkhound joins a darkhound's fight!
Kendall tries to smite *Tempest*, but he parries successfully.
Skadi blasts *Tempest*'s right arm.
L R HP:Scratched SP:Bursting MV:Strong >
The fighting is too thick and heavy for you to enter the fray!
The fighting is too thick and heavy for you to enter the fray!
You sense Verna connecting to the True Source.
L R HP:Scratched SP:Bursting MV:Strong > z 1
* R HP:Scratched SP:Bursting MV:Strong >
*Tempest* panics, and attempts to flee!
You sense Verna is channeling saidar.
L R HP:Scratched SP:Bursting MV:Strong >
You feel the flows of saidar coursing through your body.
You begin to weave the appropriate flows...
Kendall smites *Tempest*'s body hard.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound barely tickles Skadi's body with its hit.
A darkhound hits Skadi's body.
A huge darkhound tickles Skadi's head with its hit.
-
=+
*Tempest* leaves east riding a shadow stallion.
*
*+
=
Benito leaves east riding a bloodstock stallion.
Verna leaves east riding a warhorse.
You follow Benito.
The Blight
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Verna Rhemdahl, Tower Accepted is standing here, riding a warhorse.
Lord Benito del Toro is standing here, riding a bloodstock stallion.
*Tempest* is standing here, riding a shadow stallion.
An enormous blight worm towers above you, making an eerie shrill scream.
A trolloc is here ruling a group of trollocs.
Kendall has arrived from the west, riding a warhorse.
Kendall smites *Tempest*'s left leg very hard.
-
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your lightning from the sky strikes *Tempest*, dropping his sizzling corpse to the ground. <-- ponr zing, poor Tempest
*Tempest* is dead! R.I.P.
Your blood freezes as you hear *Tempest*'s death cry.
Benito pounds a Dhai'mon trolloc's left leg into bloody fragments!
Kendall leaves east riding a warhorse.
L R HP:Scratched SP:Full MV:Strong >
Verna barely pierces a Dhai'mon trolloc's right leg.
Verna pierces a Dhai'mon trolloc's left leg.
The enormous worm tries to hit you, but you deflect the blow.
A Dhai'mon trolloc tries to crush Benito, but he parries successfully.
A Dhai'mon trolloc tries to crush Verna, but she deflects the blow.
L R HP:Scratched SP:Full MV:Strong - the enormous worm: Healthy >
Kendall has arrived from the east, riding a warhorse.
L R HP:Scratched SP:Full MV:Strong - the enormous worm: Healthy > z 1
Verna barely pierces a Dhai'mon trolloc's body.
* R HP:Scratched SP:Full MV:Strong - the enormous worm: Healthy >
Verna narrates 'rip'
You get a backpack from the corpse of Tempest.
You get a pair of lissome leather boots with metal capped toes from the corpse of Tempest.
You get a pair of thick, gold-plated greaves from the corpse of Tempest.
You get a belt with a buckle of cuendillar from the corpse of Tempest.
You get a partisan bearing the arms of Ghealdan from the corpse of Tempest.
You get a polished onyx-inlaid shield from the corpse of Tempest.
You get a silver Kandori wristcuff from the corpse of Tempest.
You get a silver Kandori wristcuff from the corpse of Tempest.
You get a sturdy pair of full leather gauntlets from the corpse of Tempest.
You get a pair of ebony-steel plate vambraces from the corpse of Tempest.
You get an embroidered, cotton shoulder bag from the corpse of Tempest.
You get an inky black cloak from the corpse of Tempest.
You get a shirt of overlapping black scales from the corpse of Tempest.
You get a shimmering pendant of obsidian from the corpse of Tempest.
You get a shimmering pendant of obsidian from the corpse of Tempest.
You get a rimmed round helmet from the corpse of Tempest.
You get a jade signet ring from the corpse of Tempest.
You get a gold ring delicately carved with ivy from the corpse of Tempest.
-----------------------
exam pack
It is a backpack.
When you look inside, you see:
backpack (carried) :
[4] a piece of white willow bark
a handful of dark blue juniper berries
[2] a bubbling draught
[3] a piece of ore
[6] a gray fennel plant
[6] some brown kaf beans
[2] a pouch of black sleepwell root powder
[7] a small pile of blue goatflower petals
[4] a black belladonna berry
[2] a sprig of green nightsbane
[19] a blue pouch of flatwort tea
The sky is lit by flashes of lightning, and a calm wind comes from the south.
You aren't in touch with saidar to release anything.
* R HP:Scratched SP:Bursting MV:Strong > Mood changed to: Wimpy
Wimpy reset to: 137 hit points.
Benito leaves north riding a bloodstock stallion.
Verna leaves north riding a warhorse.
Deckard leaves north riding a gray palfrey.
You follow Benito.
The Blight
[ obvious exits: N S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Deckard Crane is standing here, riding a gray palfrey.
Verna Rhemdahl, Tower Accepted is standing here, riding a warhorse.
Lord Benito del Toro is standing here, riding a bloodstock stallion.
*Equitant* is standing here, riding a shadow stallion.
*Fong* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
Kendall has arrived from the south, riding a warhorse.
Skadi has arrived from the south, riding a warhorse.
L R HP:Scratched SP:Bursting MV:Strong > scan n
L R HP:Scratched SP:Bursting MV:Strong >
Deckard intercepts *Fong*'s attack on his mount.
*Fong* smites Deckard's left arm.
Benito leaves north riding a bloodstock stallion.
Verna leaves north riding a warhorse.
You follow Benito.
The Blight
[ obvious exits: E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Verna Rhemdahl, Tower Accepted is standing here, riding a warhorse.
Lord Benito del Toro is standing here, riding a bloodstock stallion.
*Tempest* is standing here, riding a shadow stallion.
A darkhound is here, howling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
Kendall has arrived from the south, riding a warhorse.
Skadi has arrived from the south, riding a warhorse.
* R HP:Scratched SP:Bursting MV:Strong > Benito tries to pound *Tempest*, but he parries successfully.
L R HP:Scratched SP:Bursting MV:Strong >
A huge darkhound joins Tempest's fight!
A darkhound joins a huge darkhound's fight!
A shrill piercing scream reverberates through the area.
A huge darkhound joins a darkhound's fight!
Kendall tries to smite *Tempest*, but he parries successfully.
Skadi blasts *Tempest*'s right arm.
L R HP:Scratched SP:Bursting MV:Strong >
The fighting is too thick and heavy for you to enter the fray!
The fighting is too thick and heavy for you to enter the fray!
You sense Verna connecting to the True Source.
L R HP:Scratched SP:Bursting MV:Strong > z 1
* R HP:Scratched SP:Bursting MV:Strong >
*Tempest* panics, and attempts to flee!
You sense Verna is channeling saidar.
L R HP:Scratched SP:Bursting MV:Strong >
You feel the flows of saidar coursing through your body.
You begin to weave the appropriate flows...
Kendall smites *Tempest*'s body hard.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound barely tickles Skadi's body with its hit.
A darkhound hits Skadi's body.
A huge darkhound tickles Skadi's head with its hit.
-
=+
*Tempest* leaves east riding a shadow stallion.
*
*+
=
Benito leaves east riding a bloodstock stallion.
Verna leaves east riding a warhorse.
You follow Benito.
The Blight
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Verna Rhemdahl, Tower Accepted is standing here, riding a warhorse.
Lord Benito del Toro is standing here, riding a bloodstock stallion.
*Tempest* is standing here, riding a shadow stallion.
An enormous blight worm towers above you, making an eerie shrill scream.
A trolloc is here ruling a group of trollocs.
Kendall has arrived from the west, riding a warhorse.
Kendall smites *Tempest*'s left leg very hard.
-
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your lightning from the sky strikes *Tempest*, dropping his sizzling corpse to the ground. <-- ponr zing, poor Tempest
*Tempest* is dead! R.I.P.
Your blood freezes as you hear *Tempest*'s death cry.
Benito pounds a Dhai'mon trolloc's left leg into bloody fragments!
Kendall leaves east riding a warhorse.
L R HP:Scratched SP:Full MV:Strong >
Verna barely pierces a Dhai'mon trolloc's right leg.
Verna pierces a Dhai'mon trolloc's left leg.
The enormous worm tries to hit you, but you deflect the blow.
A Dhai'mon trolloc tries to crush Benito, but he parries successfully.
A Dhai'mon trolloc tries to crush Verna, but she deflects the blow.
L R HP:Scratched SP:Full MV:Strong - the enormous worm: Healthy >
Kendall has arrived from the east, riding a warhorse.
L R HP:Scratched SP:Full MV:Strong - the enormous worm: Healthy > z 1
Verna barely pierces a Dhai'mon trolloc's body.
* R HP:Scratched SP:Full MV:Strong - the enormous worm: Healthy >
Verna narrates 'rip'
You get a backpack from the corpse of Tempest.
You get a pair of lissome leather boots with metal capped toes from the corpse of Tempest.
You get a pair of thick, gold-plated greaves from the corpse of Tempest.
You get a belt with a buckle of cuendillar from the corpse of Tempest.
You get a partisan bearing the arms of Ghealdan from the corpse of Tempest.
You get a polished onyx-inlaid shield from the corpse of Tempest.
You get a silver Kandori wristcuff from the corpse of Tempest.
You get a silver Kandori wristcuff from the corpse of Tempest.
You get a sturdy pair of full leather gauntlets from the corpse of Tempest.
You get a pair of ebony-steel plate vambraces from the corpse of Tempest.
You get an embroidered, cotton shoulder bag from the corpse of Tempest.
You get an inky black cloak from the corpse of Tempest.
You get a shirt of overlapping black scales from the corpse of Tempest.
You get a shimmering pendant of obsidian from the corpse of Tempest.
You get a shimmering pendant of obsidian from the corpse of Tempest.
You get a rimmed round helmet from the corpse of Tempest.
You get a jade signet ring from the corpse of Tempest.
You get a gold ring delicately carved with ivy from the corpse of Tempest.
-----------------------
exam pack
It is a backpack.
When you look inside, you see:
backpack (carried) :
[4] a piece of white willow bark
a handful of dark blue juniper berries
[2] a bubbling draught
[3] a piece of ore
[6] a gray fennel plant
[6] some brown kaf beans
[2] a pouch of black sleepwell root powder
[7] a small pile of blue goatflower petals
[4] a black belladonna berry
[2] a sprig of green nightsbane
[19] a blue pouch of flatwort tea
Re: Ouch! That really did HURT!
Where do the onyx shields nowadays?