Ahahahah poor Steg

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Shzrei
Posts: 160
Joined: Sat May 02, 2015 7:52 am

Ahahahah poor Steg

Post by Shzrei » Fri Jun 02, 2017 12:09 am

I.. think this is kinda funny.

Sorry Steg

* R S HP:Healthy DP:Strong MV:Tiring > Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
An iron lantern hangs from the wall above the gate.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Healthy DP:Strong MV:Tiring >
The Malkiergate closes quietly.

* R S HP:Healthy DP:Strong MV:Tiring >
Steg calls for the Malkiergate to be opened.
The Malkiergate is opened from the other side.

* R S HP:Healthy DP:Strong MV:Tiring >
*Steg* has arrived from the south.

* R S HP:Healthy DP:Strong MV:Tiring >
*Steg* leaves north.

* R S HP:Healthy DP:Strong MV:Tiring >
*Steg* has arrived from the north.

wink
* R S HP:Healthy DP:Strong MV:Tiring >
*Steg* barely pierces your body.

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > Have you got something in your eye?

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy >
You try to lance *Steg*, but he deflects the blow.
*Steg* barely pierces your body.

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy >
*Steg* winks suggestively.

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > ls teg

You fumble a steel-shafted lance as you are struck.
*Steg* pierces your body.

8
* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > Arglebargle, glop-glyf!?!

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > b
You try to hit *Steg*, but he deflects the blow.
*Steg* pierces your right leg.
[ch mood brave]
Mood changed to: Brave

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > [bash ]
You need to have a shield or weapon to try it.

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy >
*Steg* says 'heya'

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy >
The Malkiergate closes quietly.

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > wield lance
b

You try to hit *Steg*, but he deflects the blow.
*Steg* tickles your body with his pierce.
*Steg* barely pierces your left leg.

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > You wield a steel-shafted lance.

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > [bash ]

- = +
*Steg* looks at you.

* * + = -
You fumble a steel-shafted lance as you are struck.
*Steg* barely pierces your body.
-l steg=
As *Steg* avoids your bash, you topple over and fall to the ground!

* R S HP:Scratched DP:Strong MV:Tiring > wield lance
B
*Steg* pierces your right arm.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Healthy >
Steg is in excellent condition.

*Steg* is using:
<held> an oilstone
<worn on head> a rimmed round helmet
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a bright red robe
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a ruby-worked rapier
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

You attempt to peek at the inventory:
You can't see anything.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Healthy > You wield a steel-shafted lance.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Healthy > [bash ]
- = + * *
*Steg* sends you sprawling with a powerful bash!

* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy > 'christ..

*Steg* barely pierces your right hand.

b
* R S HP:Scratched DP:Strong MV:Tiring - Steg: Healthy >
*Steg* barely pierces your body.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Healthy >
*Steg* tickles your left leg with his pierce.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Healthy >
*Steg* pierces your body.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Healthy > You hiss 'christ..'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Healthy > [bash ]
- = + * * + = - - =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
You lance *Steg*'s body.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
You try to lance *Steg*, but he deflects the blow.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
*Steg* says 'haha dont count on me doing it again'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
You try to lance *Steg*, but he deflects the blow.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched > na go to bash steg, disarmed, go to bashs teg, disarmed, go to bash steg, he bashes me
b
You narrate 'go to bash steg, disarmed, go to bashs teg, disarmed, go to bash steg, he bashes me'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
*Steg* sends you sprawling with a powerful bash!

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
*Steg* pierces your right leg hard.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
*Steg* says '!'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
*Steg* barely pierces your right arm.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
*Steg* barely pierces your right leg.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched > [bash ]

- = + * * + = - - =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched >
You lance *Steg*'s left arm very hard.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched > b
[bash ]
They already seem to be stunned.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Scratched > b

You lance *Steg*'s right leg hard.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt > [bash ]
They already seem to be stunned.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt > b [bash ]


*Steg* says 'what happened to your hatchet man'
- = + * * + = - - =
As *Steg* avoids your bash, you topple over and fall to the ground!

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
You dodge a bash from *Steg* who loses his balance and falls!

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt > 'i died to 13 in fortress

You try to lance *Steg*, but he deflects the blow.

b
* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt > You hiss 'i died to 13 in fortress'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt > [bash ]
- = + * *
Rakkard narrates 'Just now?'


*Steg* sends you sprawling with a powerful bash!

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
*Steg* pierces your left leg.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
*Steg* says 'wow'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
A shadow stallion pricks its ears forward and looks alert.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
*Steg* pierces your head.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
*Steg* says 'thats balls'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
*Steg* tickles your body with his pierce.

'sooo stupid, I firetrucking thought 5am would still be dartk;b
* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
You try to lance *Steg*, but he parries successfully.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt > You hiss 'sooo stupid, I firetrucking thought 5am would still be dartk'

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt > [bash ]
- = + * * + =
*Steg* tries to pierce you, but you parry successfully.
You dodge a bash from *Steg* who loses his balance and falls!

- - =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
You lance *Steg*'s body very hard.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
*Steg* snickers softly.

* R S HP:Hurt DP:Strong MV:Tiring - Steg: Hurt >
You try to lance *Steg*, but he deflects the blow.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt >
*Steg* sends you sprawling with a powerful bash!

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > 'and then, i was trying to get into the centre section? and typoed it like 6 times
b

Rakkard tells you 'I got two heads. Would take more if you have more!'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt >
*Steg* barely pierces your right leg.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt >
*Steg* says 'dang man'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt >
*Steg* barely pierces your right foot.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > You hiss 'and then, i was trying to get into the centre section? and typoed it like 6 times'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > *Steg* pierces your left leg.
[bash ]
- = +
*Steg* barely pierces your body.
* *
*Steg* says 'thats kinda crappy'
+ = - - =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt >
You lance *Steg*'s right arm extremely hard.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > rep byrg musta taken the other
You reply to Rakkard 'byrg musta taken the other'

b
* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > [bash ]
They already seem to be stunned.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > b
You lance *Steg*'s body hard.
[bash ]
They already seem to be stunned.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > b
[bash ]
They already seem to be stunned.

b
* R S HP:Hurt DP:Strong MV:Strong - Steg: Hurt > [bash ]

- = + * * + = - - =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You lance *Steg*'s right leg hard.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > rep i got 2 but they from my previous kills
You reply to Rakkard 'i got 2 but they from my previous kills'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You try to lance *Steg*, but he parries successfully.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
Rakkard tells you 'weak'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
*Steg* says 'people go nuts for uniques'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You try to lance *Steg*, but he parries successfully.
*Steg* barely pierces your body.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
*Steg* barely pierces your left hand.

* R S HP:Wounded DP:Strong MV:Strong - Steg: Wounded > b

You try to lance *Steg*, but he parries successfully.
*Steg* tickles your left arm with his pierce.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > [bash ]

- = + * * + = - - =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > 'turns out the centre section is dark
You hiss 'turns out the centre section is dark'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You lance *Steg*'s body hard.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > 'so coulda faded if i got in
b

You lance *Steg*'s body hard.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > You hiss 'so coulda faded if i got in'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > [bash ]
-
*Steg* snickers softly.
= + * * + = - - =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You lance *Steg*'s left leg very hard.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You lance *Steg*'s body hard.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > 'also.. i think I was holding a fullabs set the whole fight without realising
b
You hiss 'also.. i think I was holding a fullabs set the whole fight without realising'

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > [bash ]

*Steg* tickles your left leg with his pierce.

- =
*Steg* says 'bah kids awake'

+ *
*Steg* tickles your body with his pierce.
* + = -
*Steg* says 'gotta run'
- =
Your bash at *Steg* sends him sprawling!

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You lance *Steg*'s body hard.

nod
* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > You nod in agreement.

q
* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > [kill bloodstock]
They aren't here.

* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded > 7
[ch mood wimpy]
Mood changed to: Wimpy

1
* R S HP:Hurt DP:Strong MV:Strong - Steg: Wounded >
You lance *Steg*'s left leg hard.
*Steg* panics, and attempts to flee!
*Steg* barely pierces your body.
*Steg* leaves north.

* R S HP:Wounded DP:Strong MV:Strong > *Steg* has arrived from the north.
[charge h.human]
You line up your charge...

*Steg* says 'sorry'
- = + *
*Steg* says 's'

*
Chaaaaarrrge!! *Steg* bleeds profusely as you skewer him with a steel-shafted lance!
*Steg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Steg*'s death cry.

* R S HP:Wounded DP:Strong MV:Strong > na ahahaha firetruck
You narrate 'ahahaha firetruck'

* R S HP:Hurt DP:Strong MV:Strong > na ste riop
You narrate 'ste riop'

Rig
Posts: 2293
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ahahahah poor Steg

Post by Rig » Fri Jun 02, 2017 1:16 am

Lol. Dick.

Sanguine
Posts: 357
Joined: Thu Oct 08, 2015 9:48 pm

Re: Ahahahah poor Steg

Post by Sanguine » Fri Jun 02, 2017 12:17 pm

Macro keys are your friend! :P was funny

Naerin
Posts: 313
Joined: Sat May 23, 2015 12:29 pm

Re: Ahahahah poor Steg

Post by Naerin » Fri Jun 02, 2017 8:43 pm

Less talk, more bash friend Steg.

Edit: Nevermind, you're fblades. Okay, keep yammering, but spam this time :P.

Firimei Lang
Posts: 1269
Joined: Fri Feb 05, 2016 6:09 pm
Location: UK

Re: Ahahahah poor Steg

Post by Firimei Lang » Mon Jun 05, 2017 2:53 am

Yes echoing Naerin.

Shzrei
Posts: 160
Joined: Sat May 02, 2015 7:52 am

Re: Ahahahah poor Steg

Post by Shzrei » Mon Jun 05, 2017 3:00 am

Pretty sure it was a typo on his part - I hit charge for some reason while we were still engaged, he autofled out, entered room, and then said 's'

Naerin
Posts: 313
Joined: Sat May 23, 2015 12:29 pm

Re: Ahahahah poor Steg

Post by Naerin » Mon Jun 05, 2017 10:39 am

Shzrei wrote:Pretty sure it was a typo on his part - I hit charge for some reason while we were still engaged, he autofled out, entered room, and then said 's'
I kind of agree, still think he could have lived a little longer (realistically, as nonmaster fblades, was not going to win vs you short of a miracle/misplay).

*Steg* panics, and attempts to flee!
*Steg* barely pierces your body.
*Steg* leaves north. ----> Autoflees

* R S HP:Wounded DP:Strong MV:Strong > *Steg* has arrived from the north. ---> Realizes he autofled, comes back to apologize
[charge h.human]
You line up your charge...

*Steg* says 'sorry' --> Apologizes
- = + *
*Steg* says 's' --> Realizes you're charging him and typos somehow

*
Chaaaaarrrge!! *Steg* bleeds profusely as you skewer him with a steel-shafted lance!
*Steg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Steg*'s death cry.

Like, I get wanting to keep it fun and lively, but just spam when you re-enter! Tons of time to apologize when you don't die immediately.

Shzrei
Posts: 160
Joined: Sat May 02, 2015 7:52 am

Re: Ahahahah poor Steg

Post by Shzrei » Mon Jun 05, 2017 11:54 am

oh no!
No the apology was him saying sorry because he had to go in and couldn't pk

Its actually pretty standard for normal players to beat me 1v1 - at least down to low hps

Naerin
Posts: 313
Joined: Sat May 23, 2015 12:29 pm

Re: Ahahahah poor Steg

Post by Naerin » Mon Jun 05, 2017 12:47 pm

Oh my mistake! Very well then.

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