* HP:Hurt MV:Fresh > scan n
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
* HP:Hurt MV:Fresh >
Frey gets a wealth of gold crowns from the corpse of Magita the Mercenary Queen.
say Oh man
* HP:Hurt MV:Fresh >
Estindn says 'save them'
* HP:Hurt MV:Fresh > l
You say 'Oh man'
* HP:Hurt MV:Fresh >
Dartes says 'lol'
* HP:Hurt MV:Fresh > A Gilded Cage
At the very top of a tower lies this perfectly circular room, its
diamond-paned windows affording a panoramic view of the surrounding lands.
A four-poster bed is set in the center of the room, covered with velvet and
furs. A game table is set beneath the window overlooking the sea, and a
pair of chairs has been arranged by a window viewing over a beautiful
glass-roofed garden. Beeswax candles spread light and fragrance through the
room. Lined up along the foot of the bed is a long, low box of unknown
metal. All would be perfect were it not for the bars on the windows, and
the fact that the door is locked from the outside. A beautiful cage and
still, yet, a cage...
[ obvious exits: N ]
The corpse of Magita the Mercenary Queen is lying here.
A solid metal safe rests on the floor.
A thick cord with a frayed tassel hangs next to the door.
An Ogier stonemason strides by briskly.
A hopeful young man stands here, gripping his weapon.
Lord Dartes Aman'Drin the Lieutenant is standing here mending a weapon.
Estindn of Illian is standing here.
Frey Aren'Dai the Voice of the Woods |Ogier Elder| is standing here.
* HP:Hurt MV:Fresh > scan n
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
* HP:Hurt MV:Fresh > say watch this
say wait here
Frey gets a soft leather pouch from the corpse of Magita the Mercenary Queen.
You say 'watch this'
* HP:Hurt MV:Fresh > You say 'wait here'
* HP:Hurt MV:Fresh >
Frey gets a shining steel breastplate from the corpse of Magita the Mercenary Queen.
* HP:Hurt MV:Fresh > say I'm starting a war 1n
You say 'I'm starting a war 1n'
* HP:Hurt MV:Fresh > n
Top of the Stairwell
Stained glass windows fracture the light casting a soft red glow over the
polished white and blue marble staircase that winds down towards the rest
of the castle. A rich royal blue carpet covers the center of the staircase
stopping at a door of white oak to the south. Reinforced with iron bars and
a heavy lock the door is functional as well as elegant.
[ obvious exits: S D ]
A small purse is here. [6]
The corpse of a mercenary bandit is lying here. [6]
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A mercenary bandit looks poised for violence.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
A Defender of the Stone patrols the area.
* HP:Hurt MV:Full > k bandit
You blast a mercenary bandit's body very hard.
* HP:Hurt MV:Full - a mercenary bandit: Scratched >
A mercenary bandit barely blasts your body.
A mercenary bandit joins a mercenary bandit's fight!
A mercenary bandit joins a mercenary bandit's fight!
A mercenary bandit joins a mercenary bandit's fight!
A mercenary bandit joins a mercenary bandit's fight!
A mercenary bandit joins a mercenary bandit's fight!
You blast a mercenary bandit's left leg very hard.
You blast a mercenary bandit's body hard.
* HP:Hurt MV:Full - a mercenary bandit: Hurt >
A mercenary bandit tickles your head with his blast.
A mercenary bandit barely blasts your body.
A mercenary bandit blasts your left leg.
A mercenary bandit blasts your right leg.
A mercenary bandit barely tickles your right foot with his blast.
A mercenary bandit blasts your right foot.
You blast a mercenary bandit's body very hard.
* HP:Wounded MV:Full - a mercenary bandit: Scratched >
You blast a mercenary bandit's body hard.
* HP:Wounded MV:Full - a mercenary bandit: Hurt >
A mercenary bandit barely blasts your right arm.
A mercenary bandit blasts your left foot.
A mercenary bandit tickles your left leg with his blast.
A mercenary bandit blasts your body.
A mercenary bandit blasts your body.
A mercenary bandit barely blasts your left hand.
You blast a mercenary bandit's body extremely hard.
* HP:Wounded MV:Full - a mercenary bandit: Hurt > wy
f
[change mood wimpy]
You chose to go berserk, now live or die with it!
* HP:Wounded MV:Full - a mercenary bandit: Hurt > You try to blast a mercenary bandit, but he deflects the blow.
Berserk! Death! Death! Fight to the death!
* HP:Wounded MV:Full - a mercenary bandit: Hurt >
A mercenary bandit barely blasts your right leg.
A mercenary bandit barely blasts your body.
A mercenary bandit barely blasts your body.
A mercenary bandit tickles your right foot with his blast.
A mercenary bandit blasts your body.
A mercenary bandit barely blasts your body.
You blast a mercenary bandit's right leg very hard.
* HP:Wounded MV:Full - a mercenary bandit: Hurt >
Estindn has arrived from the south.
* HP:Wounded MV:Full - a mercenary bandit: Hurt >
You blast a mercenary bandit's body extremely hard.
* HP:Wounded MV:Full - a mercenary bandit: Wounded >
A mercenary bandit tickles your left leg with his blast.
A mercenary bandit blasts your left arm.
A mercenary bandit barely blasts your head.
A mercenary bandit blasts your right leg.
A mercenary bandit barely blasts your right leg.
A mercenary bandit tickles your right hand with his blast.
You blast a mercenary bandit's head.
* HP:Battered MV:Full - a mercenary bandit: Wounded > tell frey help 1n am zerk
You tell Frey 'help 1n am zerk'
* HP:Battered MV:Full - a mercenary bandit: Wounded >
Frey has arrived from the south.
Dartes has arrived from the south.
A Dragonsworn youth has arrived from the south.
An Ogier stonemason has arrived from the south.
* HP:Battered MV:Full - a mercenary bandit: Wounded >
A mercenary bandit blasts your body.
A mercenary bandit blasts your right foot.
A mercenary bandit blasts your left arm.
A mercenary bandit blasts your body.
A mercenary bandit barely blasts your left arm.
A mercenary bandit blasts your body.
You blast a mercenary bandit's body very hard.
* HP:Battered MV:Full - a mercenary bandit: Wounded >
Frey slices a mercenary bandit's body very hard.
* HP:Battered MV:Full - a mercenary bandit: Wounded >
You barely blast a mercenary bandit's left foot.
* HP:Battered MV:Full - a mercenary bandit: Wounded >
Frey slices a mercenary bandit's body very hard.
An Ogier stonemason joins Frey's fight!
A mercenary bandit barely blasts your body.
A mercenary bandit barely blasts your right leg.
A mercenary bandit tickles your right leg with his blast.
A mercenary bandit barely blasts your body.
A mercenary bandit blasts your body.
A mercenary bandit tickles your right hand with his blast.
You blast a mercenary bandit's right leg very hard.
* HP:Beaten MV:Full - a mercenary bandit: Wounded >
Estindn peers closely at a Defender of the Stone, trying to figure him out.
* HP:Beaten MV:Full - a mercenary bandit: Wounded >
Dartes slices a mercenary bandit's body very hard.
* HP:Beaten MV:Full - a mercenary bandit: Battered >
Dartes gives a Dragonsworn youth an order.
A Dragonsworn youth hacks a mercenary bandit's body hard.
* HP:Beaten MV:Full - a mercenary bandit: Battered > say TRAITORS
A Dragonsworn youth hacks a mercenary bandit's body very hard.
Dartes slices a mercenary bandit's body.
An Ogier stonemason scythes a mercenary bandit's body very hard.
Frey slices a mercenary bandit's body extremely hard.
A mercenary bandit barely blasts your left leg.
A mercenary bandit tickles your left hand with his blast.
A mercenary bandit barely blasts your right leg.
A mercenary bandit blasts your body.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit barely blasts your body.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit blasts your body.
You wish that your wounds would stop BLEEDING so much!
You blast a mercenary bandit's body very hard.
You blast a mercenary bandit's left arm hard.
* HP:Beaten MV:Full - a mercenary bandit: Battered > You say 'TRAITORS'
a mercenary bandit: Battered >
You are gallantly rescued by Frey!
* HP:Beaten MV:Full > say rescue
A mercenary bandit tries to blast Frey, but he deflects the blow.
Frey slices a mercenary bandit's body extremely hard.
A Dragonsworn youth hacks a mercenary bandit's left leg hard.
Dartes slices a mercenary bandit's left foot.
An Ogier stonemason scythes a mercenary bandit's left foot.
A mercenary bandit barely blasts your left hand.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit blasts your head.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit barely blasts your body.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit blasts your right leg.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit blasts your body.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
say oh dear
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
* HP:Critical MV:Full - a mercenary bandit: Wounded >
Frey gives an Ogier stonemason an order.
* HP:Critical MV:Full - a mercenary bandit: Wounded > A mercenary bandit tries to blast Frey, but he deflects the blow.
Frey slices a mercenary bandit's body extremely hard.
A Dragonsworn youth hacks a mercenary bandit's body hard.
Dartes slices a mercenary bandit's left leg very hard.
An Ogier stonemason scythes a mercenary bandit's head hard.
A mercenary bandit barely blasts your body.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit barely blasts your right foot.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit blasts your right arm.
You wish that your wounds would stop BLEEDING so much!
A mercenary bandit barely blasts your head.
You wish that your wounds would stop BLEEDING so much!
Someone blasts your body.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Frey.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Lord Orino the Keeper of Tomes is resting here.
A kind-faced figure stands here.
You say 'rescue'
* HP:Critical MV:Haggard > You say 'oh dear'
* HP:Critical MV:Haggard > tell frey Alas, I was too cocky

You tell Frey 'Alas, I was too cocky

* HP:Critical MV:Haggard >
Frey tells you 'lol'