Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Vala
Posts: 18
Joined: Fri Dec 30, 2016 12:32 pm

Re: Fail!

Post by Vala » Sat Apr 29, 2017 8:53 am

I wasn't afk, just tired and not paying attention. So I was pretty much asking for it. Like I said, the only problem was he scattered my things. I'm pleased that I was able to find some items, but I never would've recovered anything without locates.

Thore
Posts: 443
Joined: Sun Mar 22, 2015 2:06 am

Re: Fail!

Post by Thore » Sat Apr 29, 2017 12:22 pm

Was just ribbin' ya Puny.

Morris
Posts: 72
Joined: Sat Nov 12, 2016 2:42 pm

Re: Fail!

Post by Morris » Sat Apr 29, 2017 1:00 pm

Puny, relax LT

puny
Posts: 281
Joined: Mon Mar 23, 2015 9:00 pm
Location: USA

Re: Fail!

Post by puny » Sat Apr 29, 2017 8:04 pm

Consider me "ribbed for your pleasure." :p *cackle*

Ashlee
Posts: 764
Joined: Tue Aug 11, 2015 12:02 am

Re: Fail!

Post by Ashlee » Sat Apr 29, 2017 10:40 pm

puny wrote:Consider me "ribbed for your pleasure." :p *cackle*
#slowclap

Nettle
Posts: 174
Joined: Sun Mar 22, 2015 12:05 am

Re: Fail!

Post by Nettle » Sun Apr 30, 2017 12:31 am

Now that he's a father, his dad joke game is strong.

isabel
Posts: 1776
Joined: Wed Aug 31, 2016 5:19 am

Re: Fail!

Post by isabel » Sun Apr 30, 2017 9:24 pm

A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
A lantern has been left here.
A torch is here on the ground. [3]
A Shienaran scout keeps a constant watch here.
Lord Braxas al'Karios is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A gray palfrey prances skittishly nearby.
Lord Tarn the Dai Shan is resting here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A shaggy brown mare stands here.
The Shienaran forest scout commander stands ever vigilant.

* R HP:Beaten MV:Fresh >
Braxas leaves up riding a warhorse.

* R HP:Beaten MV:Fresh >
Tarn stops resting, and clambers on his feet.

sta
* R HP:Beaten MV:Fresh >
Tarn starts riding a gray palfrey.

* R HP:Beaten MV:Fresh > look
up
kill $target$
bash
Tarn leaves up riding a gray palfrey.
You stop resting, and stand up.

* R HP:Beaten MV:Fresh > A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
A lantern has been left here.
A torch is here on the ground. [3]
A Shienaran scout keeps a constant watch here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A shaggy brown mare stands here.
The Shienaran forest scout commander stands ever vigilant.

* R HP:Beaten MV:Fresh > In the Foothills
[ obvious exits: E W D ]
A shiny metal helmet lies to one side.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A pair of boots with a leather harness stands here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Tarn the Dai Shan is here, fighting a Dha'vol trolloc, riding a gray palfrey.
Lord Braxas al'Karios is here, fighting Kultunk, riding a warhorse.
A Dha'vol trolloc is here, fighting Braxas.
*Kultunk* is here, fighting Braxas mending a weapon.
*Dalgarno* is here, fighting Braxas.

* R HP:Beaten MV:Fresh > You try to strike *Dalgarno*, but he deflects the blow.

* R HP:Beaten MV:Fresh - Braxas: Wounded - Dalgarno: Battered > -=+
A Dha'vol trolloc strikes Braxas's right arm hard.
*Shzrei* has arrived from the west, riding a shadow stallion.
A shadow stallion has arrived from the west.

*
You intercept *Shzrei*'s attack on your mount.
*Shzrei* draws a wickedly scythed longsword from an inky black cloak with a flash of steel.
*Shzrei* wields a wickedly scythed longsword in a two-handed grip.
*Shzrei* scythes your right arm.
You wish that your wounds would stop BLEEDING so much!


*+=
Braxas avoids being bashed by *Dalgarno* who loses his balance and falls!
*Kultunk* sends Braxas sprawling with a powerful bash!

-
Tarn sends a Dha'vol trolloc sprawling with a powerful bash!

-=
Your bash at *Dalgarno* sends him sprawling!

* R HP:Critical MV:Fresh - Braxas: Wounded - Dalgarno: Battered >
Tarn narrates 'stupid mob'

* R HP:Critical MV:Fresh -
Braxas: Wounded - Dalgarno: Battered >
You tickle *Dalgarno*'s body with your strike.
Tarn blasts a Dha'vol trolloc's body hard.
*Kultunk* stings Braxas's body extremely hard.

* R HP:Critical MV:Fresh - Braxas: Wounded - Dalgarno: Battered >
You dodge a bash from *Shzrei* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Braxas: Wounded - Dalgarno: Battered > change mood wimpy
f
You try to strike *Dalgarno*, but he deflects the blow.
*Kultunk* tries to sting Braxas, but he parries successfully.
Mood changed to: Wimpy

* R HP:Critical MV:Fresh - Braxas: Wounded - Dalgarno: Battered > [flee ]
You panic and attempt to flee!


You flee head over heels.
A Shallow Depression
[ obvious exits: U ]
A lantern has been left here.
A torch is here on the ground. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A shaggy brown mare stands here.
The Shienaran forest scout commander stands ever vigilant.

* R HP:Critical MV:Fresh > sc
up
You have 61(414) hit and 141(141) movement points.
You have scored 105957385 experience points and 172 quest points.
You need 2542615 exp to level and 228 qp to rank.
You have amassed 131 Turn points to date.
You have played 18 days and 13 hours (real time).
This ranks you as Isabel the Defender [Shienaran Lancer 5] (Level 50).
You are standing.

kill $target$
bash
* R HP:Critical MV:Fresh > In the Foothills
[ obvious exits: E W D ]
A shiny metal helmet lies to one side.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A pair of boots with a leather harness stands here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Shzrei* is here, fighting Tarn, riding a shadow stallion.
Lord Tarn the Dai Shan is here, fighting Shzrei, riding a gray palfrey.
Lord Braxas al'Karios is here, fighting Kultunk, riding a warhorse.
A Dha'vol trolloc is here, fighting Braxas.
*Kultunk* is here, fighting Braxas mending a weapon.
*Dalgarno* is here, fighting Braxas.

* R HP:Critical MV:Fresh > You try to strike a Dha'vol trolloc, but he deflects the blow.

* R HP:Critical MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt > -=+
*Kultunk* sends Braxas sprawling with a powerful bash!

*
Tarn sends *Shzrei* sprawling with a powerful bash!

*+=-
Tarn blasts *Shzrei*'s body hard.
A Dha'vol trolloc barely strikes Braxas's right leg.
*Kultunk* stings Braxas's right leg very hard.

-=
Your bash at a Dha'vol trolloc sends him sprawling!

* R HP:Critical MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt >
*Dalgarno* barely hacks your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt >
You strike a Dha'vol trolloc's body.
Tarn blasts *Shzrei*'s body hard.
*Kultunk* stings Braxas's body extremely hard.

* R HP:Critical MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt > change mood wimpy
f
Mood changed to: Wimpy

* R HP:Critical MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt > [flee ]
You panic and attempt to flee!


Tiro narrates 'cil 4k'


You dodge a bash from *Dalgarno* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Outside a Cave
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A duck is visible flying high in the sky.

* R HP:Critical MV:Fresh > sc
west
kill $target$
bash
You have 70(414) hit and 141(141) movement points.
You have scored 105957522 experience points and 172 quest points.
You need 2542478 exp to level and 228 qp to rank.
You have amassed 131 Turn points to date.
You have played 18 days and 13 hours (real time).
This ranks you as Isabel the Defender [Shienaran Lancer 5] (Level 50).
You are standing.

* R HP:Beaten MV:Fresh > In the Foothills
[ obvious exits: E W D ]
A shiny metal helmet lies to one side.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A pair of boots with a leather harness stands here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Shzrei* is here, fighting Tarn, riding a shadow stallion.
Lord Tarn the Dai Shan is here, fighting Shzrei, riding a gray palfrey.
Lord Braxas al'Karios is here, fighting Kultunk, riding a warhorse.
A Dha'vol trolloc is here, fighting Braxas.
*Kultunk* is here, fighting Braxas mending a weapon.
*Dalgarno* is standing here.

* R HP:Beaten MV:Fresh > You try to strike a Dha'vol trolloc, but he parries successfully.

* R HP:Beaten MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt >
*Kultunk* avoids being bashed by Braxas who loses his balance and falls!

-
Braxas avoids being bashed by *Kultunk* who loses his balance and falls!

=+
Tarn sends *Shzrei* sprawling with a powerful bash!

*
Tarn blasts *Shzrei*'s body very hard.
A Dha'vol trolloc tries to strike Braxas, but he parries successfully.
*Dalgarno* leaves west.

*+=- -=
Your bash at a Dha'vol trolloc sends him sprawling!

* R HP:Beaten MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt >
You strike a Dha'vol trolloc's body.
Tarn blasts *Shzrei*'s body.

nar gah keep getting on mob
* R HP:Beaten MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt >
*Dalgarno* has arrived from the west.

* R HP:Beaten MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt > *Dalgarno* barely hacks
your right arm.
You wish that your wounds would stop BLEEDING so much!

You narrate 'gah keep getting on mob'

* R HP:Beaten MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt > change mood wimpy
f
Mood changed to: Wimpy

* R HP:Beaten MV:Fresh - Braxas: Wounded - a Dha'vol trolloc: Hurt > [flee ]
You panic and attempt to flee!
Braxas avoids being bashed by *Kultunk* who loses his balance and falls!


Braxas slashes *Kultunk*'s body.
*Shzrei* scythes Tarn's body.
Tarn blasts *Shzrei*'s body hard.
*Shzrei* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Shzrei*'s death cry.
*Kultunk* avoids being bashed by Braxas who loses his balance and falls!


You flee head over heels.
Edge of the Foothills
[ obvious exits: N E W ]
An embossed leather water flask lies forgotten here.
An iron morning star lies on the ground.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Fresh > up
west
kill $target$
east
kill $target$
bash
Alas, you cannot go that way...

* R HP:Beaten MV:Fresh > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Fresh > They aren't here.

* R HP:Beaten MV:Fresh > Edge of the Foothills
[ obvious exits: N E W ]
An embossed leather water flask lies forgotten here.
An iron morning star lies on the ground.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten MV:Fresh > They aren't here.

* R HP:Beaten MV:Fresh > east
Bash who?

kill $target$
bash
* R HP:Beaten MV:Full > In the Foothills
[ obvious exits: E W D ]
The corpse of Shzrei is lying here.
A shiny metal helmet lies to one side.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A pair of boots with a leather harness stands here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Dalgarno* is here, fighting Tarn.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray palfrey prances skittishly nearby.
Lord Tarn the Dai Shan is lying here, mortally wounded.
Lord Braxas al'Karios is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Braxas.
*Kultunk* is here, fighting Braxas mending a weapon.

* R HP:Beaten MV:Full > You try to strike *Dalgarno*, but he parries successfully.

* R HP:Beaten MV:Full - Tarn: Critical - Dalgarno: Battered > -=+*
A Dha'vol trolloc tries to
strike Braxas, but he
parries successfully.
Braxas narrates 'drop inky'

*+=
Braxas avoids being bashed by *Kultunk* who loses his balance and falls!

-
*Dalgarno* sends Tarn sprawling with a powerful bash!
Tarn is dead! R.I.P. <-- looted inky :(
Your blood freezes as you hear Tarn's death cry.

-=
Your bash at *Dalgarno* sends him sprawling!

* R HP:Beaten MV:Full - Dalgarno: Battered >
You strike *Dalgarno*'s right hand.
Braxas tries to slash a Dha'vol trolloc, but he parries successfully.
A Dha'vol trolloc tries to strike Braxas, but he parries successfully.

* R HP:Beaten MV:Full - Dalgarno: Battered > look
bash

Braxas gets a water skin from the corpse of Tarn.
Braxas gets a large slab of meat from the corpse of Tarn.
Braxas gets seven gold crowns from the corpse of Tarn.
Braxas gets a package of iron rations from the corpse of Tarn.
Braxas gets a large number of copper pennies from the corpse of Tarn.
Braxas gets a skin of human flesh from the corpse of Tarn.
Braxas gets a pair of lissome leather boots with metal capped toes from the corpse of Tarn.
Braxas gets a brightly-colored sash from the corpse of Tarn.
Braxas gets a brightly-colored sash from the corpse of Tarn.
Braxas gets a wickedly scythed longsword from the corpse of Tarn.
Braxas gets a silver Kandori wristcuff from the corpse of Tarn.
Braxas gets a silver Kandori wristcuff from the corpse of Tarn.
Braxas gets a sturdy pair of full leather gauntlets from the corpse of Tarn.
Braxas gets a pair of steel-plated vambraces from the corpse of Tarn.
Braxas gets an inky black cloak from the corpse of Tarn. <--- qqqqq
Braxas gets a shirt of overlapping black scales from the corpse of Tarn.
Braxas gets a shimmering chain of gold from the corpse of Tarn.
Braxas gets a shimmering chain of gold from the corpse of Tarn.
Braxas gets a strange, insectoid helm from the corpse of Tarn.
Braxas gets a gold ring delicately carved with ivy from the corpse of Tarn.
Braxas gets a gold ring from the corpse of Tarn.
Braxas gets a pair of thick metal boots from the corpse of Tarn.
Braxas gets a pair of ebony-steel plate greaves from the corpse of Tarn.
Braxas gets a pair of ebony-steel plate greaves from the corpse of Tarn.
Braxas gets a silver-worked weapons belt from the corpse of Tarn.
Braxas gets a pair of steel-backed gauntlets from the corpse of Tarn.
Braxas gets a backpack from the corpse of Tarn.
Braxas gets an opal choker of fiery blue and pink beauty from the corpse of Tarn.
Braxas gets a mirrored lantern from the corpse of Tarn.

* R HP:Beaten MV:Full - Dalgarno: Battered > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Tarn is lying here.
The corpse of Shzrei is lying here.
A shiny metal helmet lies to one side.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A pair of boots with a leather harness stands here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Dalgarno* is sitting here
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray palfrey prances skittishly nearby.
Lord Braxas al'Karios is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Braxas.
*Kultunk* is sitting here mending a weapon.
*Kultunk* clambers to his feet.

* R HP:Beaten MV:Full - Dalgarno: Battered > They already seem to be stunned.
*Kultunk* stings Braxas's left arm extremely hard.

* R HP:Beaten MV:Full - Dalgarno: Battered > bash

*Kultunk* gets a bronze headed war axe from the corpse of Tarn.
*Kultunk* gets a pair of ebony-steel plate vambraces from the corpse of Tarn.
*Kultunk* gets a backpack from the corpse of Tarn.
*Kultunk* gets a dark, hooded cloak from the corpse of Tarn.
*Kultunk* gets a shining steel breastplate from the corpse of Tarn.
*Kultunk* gets a full metal helmet and visor from the corpse of Tarn.

* R HP:Beaten MV:Full - Dalgarno: Battered > They already seem to be stunned.

* R HP:Beaten MV:Full - Dalgarno: Battered >
Beads of cold sweat emerge from Braxas's face!
Braxas doesn't seem to look well as he turns pale.

* R HP:Beaten MV:Full - Dalgarno: Battered >
You barely strike *Dalgarno*'s right leg.
Braxas tries to slash a Dha'vol trolloc, but he deflects the blow.
A Dha'vol trolloc strikes Braxas's body hard.
Braxas doesn't seem to look well as he turns pale.

* R HP:Beaten MV:Full - Dalgarno: Beaten >
Braxas doesn't seem to look well as he turns pale.
Braxas panics, and attempts to flee!
Braxas doesn't seem to look well as he turns pale.

* R HP:Beaten MV:Full - Dalgarno: Beaten > bash

Braxas doesn't seem to look well as he turns pale.
Braxas leaves west riding a warhorse.

* R HP:Beaten MV:Full - Dalgarno: Beaten > They already seem to be stunned.

* R HP:Beaten MV:Full - Dalgarno: Beaten > bash

*Kultunk* tries to sting you, but you parry successfully.

* R HP:Beaten MV:Full - Dalgarno: Beaten > -
*Kultunk* stings your left hand.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc joins Dalgarno's fight!

=+change mood wimpy
*f
Cancelled.
Mood changed to: Wimpy

* R HP:Critical MV:Full - Dalgarno: Beaten > Braxas has arrived from the west, riding a warhorse.
[flee ]
You panic and attempt to flee!


*Dalgarno* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



A Dha'vol trolloc strikes your left leg.
You wish that your wounds would stop BLEEDING so much!

*Dalgarno* hacks your head.
You wish that your wounds would stop BLEEDING so much!

Braxas tries to slash *Dalgarno*, but he deflects the blow.

look
You flee head over heels.
Edge of the Foothills
[ obvious exits: N E W ]
A thick black cloak seems to make a puddle on the ground.
An embossed leather water flask lies forgotten here.
An iron morning star lies on the ground.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
A thick black cloak seems to make a puddle on the ground.
An embossed leather water flask lies forgotten here.
An iron morning star lies on the ground.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Full > west

Your heartbeat calms down more as you feel less panicked.

west
* R HP:Critical MV:Fresh >
*Kultunk* has arrived from the east.

* R HP:Critical MV:Fresh > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Fresh >
*Kultunk* has arrived from the east.

* R HP:Critical MV:Fresh > north
Edge of the Foothills
[ obvious exits: N E ]
A small purse is here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Fresh > east
Near the Foothills
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

east
* R HP:Critical MV:Fresh > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Fresh > Near the Foothills
[ obvious exits: S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Fresh > south
east
down <-- shouldn't have gone ragan
Edge of the Foothills
[ obvious exits: N E W ]
A thick black cloak seems to make a puddle on the ground.
An embossed leather water flask lies forgotten here.
An iron morning star lies on the ground.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Fresh > In the Foothills
[ obvious exits: E W D ]
The corpse of Tarn is lying here.
The corpse of Shzrei is lying here.
A shiny metal helmet lies to one side.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A pair of boots with a leather harness stands here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Kultunk* is standing here mending a weapon.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray palfrey prances skittishly nearby.
A trolloc is here commanding a fist of troops.

* R HP:Critical MV:Fresh > A Shallow Depression
[ obvious exits: U ]
A lantern has been left here.
A torch is here on the ground. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A shaggy brown mare stands here.
The Shienaran forest scout commander stands ever vigilant.

* R HP:Critical MV:Fresh > kill $target$
They aren't here.

sc
* R HP:Critical MV:Fresh > look
You have 49(414) hit and 141(141) movement points.
You have scored 106236033 experience points and 172 quest points.
You need 2263967 exp to level and 228 qp to rank.
You have amassed 157 Turn points to date.
You have played 18 days and 13 hours (real time).
This ranks you as Isabel the Defender [Shienaran Lancer 5] (Level 50).
You are standing.
*Kultunk* has arrived from above.

kill $target$
* R HP:Critical MV:Fresh > A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
A lantern has been left here.
A torch is here on the ground. [3]
*Kultunk* is standing here mending a weapon.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A shaggy brown mare stands here.
The Shienaran forest scout commander stands ever vigilant.

* R HP:Critical MV:Fresh > kill $target$

*Kultunk* tries to sting you, but you deflect the blow.

* R HP:Critical MV:Fresh - Kultunk: Beaten > You do the best you can!

* R HP:Critical MV:Fresh - Kultunk: Beaten > f

Braxas narrates 'out'

* R HP:Critical MV:Fresh - Kultunk: Beaten > down
kill $target$
You do the best you can!

* R HP:Critical MV:Fresh - Kultunk: Beaten > bash
[flee ]
PANIC! You couldn't escape!

* R HP:Critical MV:Fresh - Kultunk: Beaten > No way! You're fighting for your life!

* R HP:Critical MV:Fresh - Kultunk: Beaten > change mood wimpy
You do the best you can!

* R HP:Critical MV:Fresh - Kultunk: Beaten > f
down
kill $target$
Cancelled.
Mood changed to: Wimpy

* R HP:Critical MV:Fresh - Kultunk: Beaten > bash
[flee ]
PANIC! You couldn't escape!

* R HP:Critical MV:Fresh - Kultunk: Beaten > No way! You're fighting for your life!

* R HP:Critical MV:Fresh - Kultunk: Beaten > You do the best you can!

* R HP:Critical MV:Fresh - Kultunk: Beaten > f
down
kill $target$
Ragan slices Kultunk's right leg.
*Kultunk* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Kultunk: Beaten > bash

Ragan slices Kultunk's body.
A Shienaran forestscout joins Ragan's fight!
A Shienaran forestscout joins Ragan's fight!
A Shienaran forestscout joins Ragan's fight!
*Kultunk* stings your head very hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Kultunk: Beaten >
A Shienaran forestscout barely slashes Kultunk's body.
A Shienaran forestscout barely slashes Kultunk's left arm.
A Shienaran forestscout slashes Kultunk's right arm.
Ragan barely slices Kultunk's body.
*Kultunk* stings your right leg hard.
You wish that your wounds would stop BLEEDING so much!

*Kultunk* panics, and attempts to flee!

* R HP:Critical MV:Fresh - Kultunk: Critical >
*Kultunk* leaves up.

* R HP:Critical MV:Fresh > [flee ]
PANIC! You couldn't escape! <-- maybe just rolled bash since failing so much

* R HP:Critical MV:Fresh > Alas, you cannot go that way...

* R HP:Critical MV:Fresh > They aren't here.

* R HP:Critical MV:Fresh > kill $target$
Bash who?

* R HP:Critical MV:Full > bash
They aren't here.

sc
* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full > kill $target$
You have 13(414) hit and 137(141) movement points.
You have scored 106236033 experience points and 172 quest points.
You need 2263967 exp to level and 228 qp to rank.
You have amassed 157 Turn points to date.
You have played 18 days and 13 hours (real time).
This ranks you as Isabel the Defender [Shienaran Lancer 5] (Level 50).
You are standing.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
change mood wimpy
They aren't here.

kill $target$
* R HP:Critical MV:Full > kill $target$
Mood changed to: Wimpy

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
kill $target$
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
kill $target$
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
kill $target$
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
They aren't here.

* R HP:Critical MV:Full > kill $target$
kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > kill $target$
*Dalgarno* has arrived from above.
You try to strike *Dalgarno*, but he parries successfully.

* R HP:Critical MV:Full - Dalgarno: Battered > kill $target$
You do the best you can!

* R HP:Critical MV:Full - Dalgarno: Battered > You do the best you can!

* R HP:Critical MV:Full - Dalgarno: Battered > f
You do the best you can!

* R HP:Critical MV:Full - Dalgarno: Battered > down <-- better to have left ragan here
kill $target$
[flee ]
PANIC! You couldn't escape!

* R HP:Critical MV:Full - Dalgarno: Battered > No way! You're fighting for your life!

* R HP:Critical MV:Full - Dalgarno: Battered > f
You do the best you can!

down
* R HP:Critical MV:Full - Dalgarno: Battered > kill $target$
You try to strike *Dalgarno*, but he deflects the blow.
Ragan says 'You Dalgarno!!! You will die before your time!! '
Ragan tries to slice Dalgarno, but he parries successfully.
[flee ]
PANIC! You couldn't escape!

* R HP:Critical MV:Full - Dalgarno: Battered > No way! You're fighting for your life!
*Kultunk* has arrived from above.

change mood wimpy
* R HP:Critical MV:Full - Dalgarno: Battered > You do the best you can!

* R HP:Critical MV:Full - Dalgarno: Battered > f

*Kultunk* stings your body hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Dalgarno: Battered > down
kill $target$
You dodge a bash from *Dalgarno* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

Mood changed to: Wimpy

* R HP:Critical MV:Full - Dalgarno: Battered > [flee ]
You panic and attempt to flee!


Ragan tries to slice Dalgarno, but he deflects the blow.
A Shienaran forestscout joins Ragan's fight!
A Shienaran forestscout joins Ragan's fight!
A Shienaran forestscout joins Ragan's fight!

You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
The corpse of Tarn is lying here.
The corpse of Shzrei is lying here.
A shiny metal helmet lies to one side.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A pair of boots with a leather harness stands here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray palfrey prances skittishly nearby.
A Shallow Depression
[ obvious exits: U ]
A lantern has been left here.
A torch is here on the ground. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran forestscout is here, fighting Dalgarno.
*Kultunk* is standing here mending a weapon.
*Dalgarno* is here, fighting a Shienaran forestscout.
A Shienaran forestscout is here, fighting Dalgarno.
A Shienaran forestscout is here, fighting Dalgarno.
A shaggy brown mare stands here.
Ragan is here, fighting Dalgarno.

* R HP:Critical MV:Full > You tickle *Kultunk*'s left arm with your strike.

* R HP:Critical MV:Full - Kultunk: Beaten >
*Kultunk* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Kultunk: Beaten >
*Dalgarno* panics, and attempts to flee!

* R HP:Critical MV:Full - Kultunk: Beaten >
*someone* stings your left arm very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Braxas.
Circle of Light
[ obvious exits: N D ]

Blah! Feel like we could have won that even right at the end if I hadn't failed flees, or just got out and gone dusty or so. qq :(

Talroc
Posts: 8
Joined: Tue May 02, 2017 5:03 pm

Re: Fail!

Post by Talroc » Tue May 02, 2017 5:05 pm

You flee head over heels.
Narrow Clearing
The clearing comes to an end here, walled in on all sides by forest and
Correcting map position after fleeing.
undergrowth. To the east a stand of tall ferns forms a barrier to your passage
in that direction. The clearing continues to the west.
[ obvious exits: W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Beaten MV:Full > op fern
e

*Altaeris* has arrived from the west, riding a |2|.warhorse.
*Altaeris* scythes your right leg.
You wish that your wounds would stop BLEEDING so much!


sc
* R HP:Critical MV:Full - Altaeris: Critical > You hack *Altaeris*'s left leg extremely hard.
*Altaeris* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Altaeris*'s death cry

I died immediately after. All good fun.

Cil
Posts: 120
Joined: Mon Aug 03, 2015 2:43 am

Re: Fail!

Post by Cil » Wed May 03, 2017 1:23 am

* R HP:Battered MV:Weary - Jaedran: Battered > close gate
g
Ok.

[bash ] ary - Jaedran: Battered >

-
You dodge a bash from *Jaedran* who loses his balance and falls!

*
An elite Lion Warden tries to slash you, but you parry successfully.
An elite Lion Warden barely slashes your body.

=
Your bash at *Jaedran* sends him sprawling!

* R HP:Battered MV:Weary - Jaedran: Battered > g

An elite Lion Warden tries to slash you, but you parry successfully.
An elite Lion Warden tries to slash you, but you parry successfully.
You try to hack *Jaedran*, but he parries successfully.

* R HP:Battered MV:Weary - Jaedran: Battered > [bash ]
They already seem to be stunned.

* R HP:Battered MV:Weary - Jaedran: Battered > g
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Weary - Jaedran: Battered > g
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Weary - Jaedran: Battered > g
An elite Lion Warden barely slashes your body.
An elite Lion Warden barely slashes your body.
You hack *Jaedran*'s right foot hard.
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Weary - Jaedran: Battered > g
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Weary - Jaedran: Battered > g
[bash ]

+
An elite Lion Warden tries to slash you, but you deflect the blow.
An elite Lion Warden barely tickles your body with his slash.


*Jaedran* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Battered MV:Weary - Jaedran: Battered >
*Jaedran* strikes your body hard.
An elite Lion Warden slashes your right leg.
An elite Lion Warden barely slashes your left leg.

* R HP:Beaten MV:Weary - Jaedran: Battered >
*Ahri* has arrived from the east. <---- Lulz of course, very pro vulture attempt almost got me

* R HP:Beaten MV:Weary - Jaedran: Battered > f

*Jaedran* strikes your right arm hard.
An elite Lion Warden slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

An elite Lion Warden barely slashes your body.
You wish that your wounds would stop BLEEDING so much!


e
* R HP:Beaten MV:Weary - Jaedran: Battered > e

You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by *Ahri*!

*Jaedran* opens the gate.
You flee head over heels.
Caemlyn Road
The road stretches onwards to the east. To the west you see a small city, and
the road leads right up to the gate. From the center of town an enormous bridge
of unbelievable beauty rises and spans the river which lies on the western
bank of the city.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A sleek well-trained torm glares fiercely about, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Caemlyn Road
The road runs to a city to the west and stretches endlessly to the east. You
can see an enormous bridge stretching from the middle of the city. The road
is well traveled and marked by many footsteps and wagon ruts.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here.
A sleek well-trained torm glares fiercely about, being ridden by you.

* R HP:Critical MV:Weary > e
Caemlyn Road
The road before you seems to run endlessly to the east and to the west.
It is apparent by the deep ruts and potholes on this road that many travelers
have passed this way. There are fields to the northeast, but the road is
bordered with a thick row of bushes.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A sleek well-trained torm glares fiercely about, being ridden by you.

* R HP:Critical MV:Weary > Caemlyn Road by the Braem Wood
The footsteps of thousands of people, and their wagons, and their beasts,
is forever etched into the road's surface, marking the countless years of
use that this road has seen. Leading between Whitebridge and Caemlyn, the
Caemlyn Road is bordered by large farm fields to the northeast. To the
north a disused path makes its way off the road. It doesn't look as if
anyone has taken the path northwards in years.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A sleek well-trained torm glares fiercely about, being ridden by you.

e
* R HP:Critical MV:Weary > Caemlyn Road by the Braem Wood
The footsteps of thousands of people, and their wagons, and their beasts,
is forever etched into the road's surface, marking the countless years of
use that this road has seen. Leading between Whitebridge and Caemlyn, the
Caemlyn road is bordered by the Braem Wood to the north, which can be seen
spreading as far as the eye can see to the north, west and east.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A sleek well-trained torm glares fiercely about, being ridden by you.

e
* R HP:Critical MV:Weary > e
Caemlyn Road by the Braem Wood
The Caemlyn road makes its way between Whitebridge, near the borders, and
Caemlyn, the heart of the province of Andor. Here, at the top of this bend,
the Braem Wood adjoins the road to the north. The forest stretches for
miles in all directions, and has a reputation as a good place to hunt. The
road begins to bend to the south, whilst Whitebridge is far to the west.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A sleek well-trained torm glares fiercely about, being ridden by you.

* R HP:Critical MV:Weary > Alas, you cannot go that way...

n
* R HP:Critical MV:Weary > Alas, you cannot go that way...

* R HP:Critical MV:Weary > Higher Braem Wood
This is the southernmost point of the high plateau in the Braem Wood, and
you have a magnificent view from here. Far, very far to the east and south
there are towns, and the area in between is forested. There seems to be a
road leading between the two, and it continues far into the distance. The
higher part of the Braem Wood continues north and west from here. There is
a path leading down from here, over the cliffs on the sides of the plateau.
[ obvious exits: N S W D ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A sleek well-trained torm glares fiercely about, being ridden by you.
A young and strong buck is here, munching some grass.

* R HP:Critical MV:Weary > w
w
Higher Braem Wood
A thick carpet of fir-cones and pine-needles covers the floor of the Braem
Wood here, making it difficult for other plants to grow. Some do manage,
and an occasional fern stands proudly in the ground. You can see all the
way over the Bream Wood north and east, directions that you can reach from
here. Amidst the carpet of plants some soil sticks out above the ground,
suggesting burrowing animals. Just to the west is the Caemlyn Road, a way
out of the Braem Wood.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A sleek well-trained torm glares fiercely about, being ridden by you.
A handsome stag stands here, ready to run.
A rat scurries around trying to get out of sight.

* R HP:Critical MV:Weary > Broken Path
Weeds and shrubs cover the path making the way a bit uncertain, lately
however an attempt has been made to clear things up a bit. Crumbling stones
line the ancient way while the wild grasses crunch under your feet. Small
glowing lanterns have been placed pair by pair along the path, which leads
to what appears to be the ruins of an old building. You can hear laughter
and music drifting from that direction.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A sleek well-trained torm glares fiercely about, being ridden by you.

* R HP:Critical MV:Weary > change posture defensive
Posture changed to: Defensive

score
* R HP:Critical MV:Weary > n
You have 6(xxx) hit and 39(163) movement points. ! You should totally stick around and fight...


lOl

And me stupidly sticking around. Sneak channies sooooo incredibly dumb lol :p what can't a channeler do nowadays #handheld boredom kills once again. But thanks for the incredibly fun pk. More annoyed I stuck around to reward that than anything.

* R HP:Beaten MV:Winded > [order young kill h.human]
A young Morat'torm tries to blast Ahri, but she deflects the blow.
Ok.

y
* R HP:Beaten MV:Winded > You try to hack *Ahri*, but she deflects the blow.

* R HP:Beaten MV:Winded - a young Morat'torm: Scratched - Ahri: Healthy > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded - a young Morat'torm: Scratched - Ahri: Healthy > yell
h
Yes, bellow, fine, bellow we must, but WHAT???

* R HP:Beaten MV:Winded - a young Morat'torm: Scratched - Ahri: Healthy > f
[order young bash]
Ok.

* R HP:Beaten MV:Winded - a young Morat'torm: Healthy - Ahri: Healthy > n
PANIC! You couldn't escape!

* R HP:Beaten MV:Winded - a young Morat'torm: Healthy - Ahri: Healthy > No way! You're fighting for your life!

* R HP:Beaten MV:Winded - a young Morat'torm: Healthy - Ahri: Healthy >
You try to hack *Ahri*, but she parries successfully.
A kaf plant tries to hit Ahri, but she deflects the blow.
A kaf plant joins a kaf plant's fight!
A kaf plant joins a kaf plant's fight!
A kaf plant joins a kaf plant's fight!
*Ahri* barely strikes a young Morat'torm's right hand.
You wish that your wounds would stop BLEEDING so much!

You stumble beneath the crushing force of the air around you!

* R HP:Beaten MV:Winded - a young Morat'torm: Scratched - Ahri: Healthy > f
n
*Ahri* panics, and attempts to flee!
PANIC! You couldn't escape!

* R HP:Beaten MV:Winded - a young Morat'torm: Scratched - Ahri: Healthy > No way! You're fighting for your life!

* R HP:Beaten MV:Winded - a young Morat'torm: Scratched - Ahri: Healthy >
*Ahri* leaves west.

* R HP:Beaten MV:Winded > y
y
[order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > y
y
[order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > h
[order young bash]
Ok.

y
* R HP:Beaten MV:Winded > h
[order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > [order young bash]
Ok.

k human
* R HP:Beaten MV:Winded > y
h
They aren't here.

* R HP:Beaten MV:Winded > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > y
h
[order young bash]
Ok.

* R HP:Beaten MV:Winded > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > [order young bash]
Ok.

* R HP:Beaten MV:Winded > change mood brave
change posture offensive
Mood changed to: Brave

* R HP:Beaten MV:Winded > y
Posture changed to: Offensive

h
* R HP:Beaten MV:Winded > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > k human
[order young bash]
Ok.

* R HP:Beaten MV:Winded > y
You try to hack *Ahri*, but she deflects the blow.

h
* R HP:Beaten MV:Winded - Ahri: Healthy > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded - Ahri: Healthy > y
[order young bash]
Ok.

* R HP:Beaten MV:Winded - Ahri: Healthy > h
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Ahri is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.

kyra
Posts: 45
Joined: Mon Mar 30, 2015 9:27 pm

Re: Fail!

Post by kyra » Wed May 03, 2017 10:58 am

Cil wrote: * R HP:Beaten MV:Winded > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded > k human
[order young bash]
Ok.

* R HP:Beaten MV:Winded > y
You try to hack *Ahri*, but she deflects the blow.

h
* R HP:Beaten MV:Winded - Ahri: Healthy > [order young kill h.human]
Ok.

* R HP:Beaten MV:Winded - Ahri: Healthy > y
[order young bash]
Ok.

* R HP:Beaten MV:Winded - Ahri: Healthy > h
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Ahri is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
Ignoring the vulturing tendencies of a lot of channies. What was going on here with the mob not listening to your commands? Doubt it would have changed too much, but you never know.

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