Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Taku
Posts: 127
Joined: Sat Aug 29, 2015 1:57 pm

Re: Fail!

Post by Taku » Sun Mar 05, 2017 6:28 pm

* S HP:Scratched MV:Strong > The Domani Avenue
[ obvious exits: E W ]
East: A Swordbrother guard stands dutifully awaiting orders.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tall Domani man is standing here, stroking his moustache.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.

* S HP:Scratched MV:Strong > e
Milian narrates 'all on you taku'
Eastern End of the Domani Avenue
[ obvious exits: N E S W ]
East: West: A tall Domani man is standing here, stroking his moustache.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Swordbrother guard stands dutifully awaiting orders.
A Swordbrother guard stands dutifully awaiting orders.

* S HP:Scratched MV:Strong > e
hide
backstab h.isktamost
Inside the Eastern Gate of Bandar Eban
[ obvious exits: N E W U ]
North: A tall Domani man is standing here, stroking his moustache.
East: A raven is here flying around.
West: A Swordbrother guard stands dutifully awaiting orders.
Up: Per Thirne, the gatekeeper of Bandar Eban, is standing here.
The corpse of Jurair is lying here.
A small purse is here.
An iron lantern hangs from the wall above the gate.
*Isktamost* is resting here, riding a warhorse.
A gray palfrey prances skittishly nearby.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.

* S HP:Scratched MV:Strong > You attempt to hide yourself.

You silently approach your victim...

=
Per Thirne, the gatekeeper of Bandar Eban closes the Eastgate.
Per Thirne, the gatekeeper of Bandar Eban locks the Eastgate.
A Bandar Eban gate guard tries to cleave you, but you deflect the blow.
A Bandar Eban gate guard joins a Bandar Eban gate guard's fight!
A Bandar Eban gate guard joins a Bandar Eban gate guard's fight!
A Bandar Eban gate guard joins a Bandar Eban gate guard's fight!
The grinding of stone on concrete from above becomes louder.
Archers' arrows shower down from above.
You impressively dodge an arrow with your name on it.


Ooops. Your clumsy execution broadcasts your intentions.
This session you've clumsied 21 out of 59 stabs (64% landed)

* S HP:Scratched MV:Strong - a Bandar Eban gate guard: Healthy >
*Isktamost* spins on one heel, changing forms to Striking the Spark.
*Isktamost* slashes your head into bloody fragments!
A Bandar Eban gate guard cleaves your left arm.
A Bandar Eban gate guard cleaves your body hard.
A Bandar Eban gate guard cleaves your body.
A Bandar Eban gate guard cleaves your right arm hard.

* S HP:Hurt MV:Strong - a Bandar Eban gate guard: Healthy > x
flee
TICK IN 5 SECONDS.

Kip calls for the Eastgate to be opened.
Per Thirne, the gatekeeper of Bandar Eban unlocks the Eastgate.
Per Thirne, the gatekeeper of Bandar Eban opens the Eastgate.

* S HP:Hurt MV:Strong - a Bandar Eban gate guard: Healthy >
*Kip* has arrived from the east, riding a wild stallion.
A raven has arrived from the east.

* S HP:Hurt MV:Strong - a Bandar Eban gate guard: Healthy >
A Bandar Eban gate guard cleaves your left leg very hard.
A Bandar Eban gate guard tries to cleave you, but you parry successfully.
A Bandar Eban gate guard cleaves your left arm.
A Bandar Eban gate guard barely cleaves your body.

* S HP:Wounded MV:Strong - a Bandar Eban gate guard: Healthy >
You dodge a bash from *Isktamost* who loses his balance and falls!

* S HP:Wounded MV:Strong - a Bandar Eban gate guard: Healthy > [change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!andar Eban gate guard: Healthy >


A Bandar Eban gate guard cleaves your right leg very hard.
A Bandar Eban gate guard cleaves your left leg hard.
A Bandar Eban gate guard cleaves your left hand.
A Bandar Eban gate guard cleaves your head hard.


Milian narrates 'kip outside gate'
You flee head over heels.
Before the Gates of Bandar Eban
Standing on a dirt road just outside the city gates, the fresh smell of the
Correcting map position after fleeing.
ocean blends with the smells of the city; horse dung mixed with seaweed and
fish. An occasional seagull can be heard over the clamor of the city to
the west. Looking north and south the Aryth Ocean can be seen in the
distance. The dirt road begins its journey eastwards through Arad Doman.
[ obvious exits: E S W ]
East: An iron lantern hangs from the wall above the gate.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.
Standing here, eyeing you with suspicion, is a Bandar Eban gate guard.

* S HP:Wounded MV:Strong >
The Eastgate closes quietly.

* S HP:Wounded MV:Strong > w
w
The Eastgate seems to be closed.
Eastgate is now set as door


--------------------------------------------
target is now set to isktamost
* S HP:Wounded MV:Winded > w
hide
backstab h.isktamost
Eban Square
If the Domani Avenue is the vein of Bandar Eban, then Eban Square is the
heart that pumps out the blood. This is the main gathering place for the
people of the city and many take a chance to drink out of the large
fountain in the middle of this large square. This is also a bottleneck
for the two largest streets of Bandar Eban, the Domani Avenue that runs
east and west, and the Palace Boulevard that runs north and south.
[ obvious exits: N E S W ]
North: A guard of Bandar Eban is patrolling the streets.
South: An elegant Domani lady stands here looking at you.
West: A guard of Bandar Eban is patrolling the streets.
The corpse of a ruffian is lying here.
A stout wooden barrel stands nearby.
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A board hangs on a wall peppered with tales of glory, adventure and history.
*Isktamost* is standing here, riding a warhorse.
A Swordbrother guard stands dutifully awaiting orders.
An elite guard of Bandar Eban is standing here, looming over all others.
The Bandar Eban town crier stands here, spreading the news.
A rich-looking merchant counts his earnings.

* S HP:Wounded MV:Winded > You attempt to hide yourself.

You silently approach your victim...


Ooops. Your clumsy execution broadcasts your intentions.
This session you've clumsied 22 out of 60 stabs (63% landed)

* S HP:Wounded MV:Winded - Isktamost: Critical >
A Swordbrother joins Isktamost's fight!
An elite guard of Bandar Eban joins a Swordbrother's fight!
An elite guard of Bandar Eban wraps his fingers around a long-handled war axe and hefts it from an axe harness.
An elite guard of Bandar Eban tries to cleave you, but you deflect the blow.
A Swordbrother wraps his fingers around a long-handled war axe and hefts it from an axe harness.
A Swordbrother tries to cleave you, but you parry successfully.
*Isktamost* spins on one heel, changing forms to Low Wind Rising.
*Isktamost* slashes your right hand into bloody fragments!
Large rocks shower down from above!
You swiftly dodge a large grey rock launched in your direction.

* S HP:Wounded MV:Winded - Isktamost: Beaten > z
x
flee

An elite guard of Bandar Eban cleaves your right leg.
A Swordbrother tries to cleave you, but you deflect the blow.
A guard of Bandar Eban has arrived from the north.

* S HP:Wounded MV:Winded - Isktamost: Beaten >
Lundgren narrates 'rip'

* S HP:Wounded MV:Winded - Isktamost: Beaten >
Judai narrates 'loot rest'

* S HP:Wounded MV:Winded - Isktamost: Beaten >
Wuzashi narrates 'nice rip on kip'

* S HP:Wounded MV:Winded - Isktamost: Beaten >
Lundgren narrates 'damn iskta fled in'

* S HP:Wounded MV:Winded - Isktamost: Beaten > [change mood brave]
Mood changed to: Brave

* S HP:Wounded MV:Winded - Isktamost: Beaten > You dodge a bash from *Isktamost* who loses his balance and falls!
[change mood wimpy]
Mood changed to: Wimpy

A guard of Bandar Eban draws a basket-hilted longblade from a sword sheath with a flash of steel.
A guard of Bandar Eban wields a basket-hilted longblade in a two-handed grip.
A guard of Bandar Eban tries to slash you, but you dodge the attack.
An elite guard of Bandar Eban cleaves your body hard.
A Swordbrother tries to cleave you, but you deflect the blow.
You pierce *Isktamost*'s right arm.
You panic and attempt to flee!


You flee head over heels.
The Palace Boulevard
Just north of Eban Square, the Palace Boulevard widens even further as it
Correcting map position after fleeing.
approaches the Royal Palace in the north of the city. There are still lots
of different shops alongside the boulevard and they get more and more
exclusive the further north you get. Some pounding noises announce a
smith's workshop to the east and Eban Square is to the south.
[ obvious exits: N E S ]
East: An elite guard of Bandar Eban is standing here, looming over all others.
South: A guard of Bandar Eban is patrolling the streets.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elegant Domani lady is standing here, looking around for something.

* S HP:Wounded MV:Winded > s
hide
backstab h.isktamost
Eban Square
[ obvious exits: N E S W ]
North: An elegant Domani lady is standing here, looking around for something.
South: An elegant Domani lady stands here looking at you.
West: A guard of Bandar Eban is patrolling the streets.
The corpse of a ruffian is lying here.
A stout wooden barrel stands nearby.
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A board hangs on a wall peppered with tales of glory, adventure and history.
A guard of Bandar Eban is patrolling the streets.
*Isktamost* is standing here, riding a warhorse.
A Swordbrother guard stands dutifully awaiting orders.
An elite guard of Bandar Eban is standing here, looming over all others.
The Bandar Eban town crier stands here, spreading the news.
A rich-looking merchant counts his earnings.

* S HP:Wounded MV:Winded > You attempt to hide yourself.

You silently approach your victim...

-
Milian narrates 'he inside?'

+
A guard of Bandar Eban tries to slash you, but you dodge the attack.
An elite guard of Bandar Eban joins a guard of Bandar Eban's fight!

-
An elite guard of Bandar Eban tries to cleave you, but you deflect the blow.
A guard of Bandar Eban tries to slash you, but you parry successfully.

+
Lundgren narrates 'he fled west'


Ooops. Your clumsy execution broadcasts your intentions.
This session you've clumsied 23 out of 61 stabs (62% landed)

* S HP:Wounded MV:Winded - a guard of Bandar Eban: Healthy >
An elite guard of Bandar Eban has arrived from the east.
A guard of Bandar Eban has arrived from the north.

* S HP:Wounded MV:Winded - a guard of Bandar Eban: Healthy > x
flee

An elite guard of Bandar Eban wraps his fingers around a long-handled war axe and hefts it from an axe harness.
An elite guard of Bandar Eban cleaves your right arm extremely hard.
A guard of Bandar Eban bellows 'Seanchan found! Taku was found at Eban Square.'
*Isktamost* tries to slash you, but you dodge the attack.
An elite guard of Bandar Eban cleaves your head hard.
A guard of Bandar Eban tries to slash you, but you parry successfully.

* S HP:Battered MV:Winded - a guard of Bandar Eban: Healthy > TICK IN 5 SECONDS.

Milian narrates 'didnt have jurair eq?'

* S HP:Battered MV:Winded - a guard of Bandar Eban: Healthy >
An elite guard of Bandar Eban tries to cleave you, but you deflect the blow.
An elite guard of Bandar Eban cleaves your body hard.
A guard of Bandar Eban slashes your left leg.

* S HP:Battered MV:Winded - a guard of Bandar Eban: Healthy > Lundgren narrates 'i lagign '
[change mood wimpy]
Mood changed to: Wimpy

nded - a guard of Bandar Eban: Healthy >
*Isktamost* sends you sprawling with a powerful bash!

* S HP:Battered MV:Winded - a guard of Bandar Eban: Healthy >
A Swordbrother joins an elite guard of Bandar Eban's fight!
A guard of Bandar Eban joins an elite guard of Bandar Eban's fight!
The Bandar Eban alarm sounds loudly in the distance.
Strange rustling noises are evident nearby. This can't be good...

nded - a guard of Bandar Eban: Healthy >
A guard of Bandar Eban draws a basket-hilted longblade from a sword sheath with a flash of steel.
A guard of Bandar Eban wields a basket-hilted longblade in a two-handed grip.
A guard of Bandar Eban slashes your body extremely hard.
A Swordbrother cleaves your body very hard.
An elite guard of Bandar Eban cleaves your body hard.
*Isktamost* slashes your right leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
An elite guard of Bandar Eban cleaves your head very hard.
You wish that your wounds would stop BLEEDING so much!

A guard of Bandar Eban slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
The Palace Boulevard
[ obvious exits: N S ]
North: A guard of Bandar Eban is patrolling the streets.
South: A sultry Domani woman with copper skin is standing here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elegant Domani lady stands here looking at you.
A sultry Domani woman with copper skin is standing here.
The Palace Boulevard
The houses standing on this boulevard are all very exclusive and only the
richest citizens can afford them. Some of them are up to four stories high
and all are very generously decorated. Some of the doors leading into the
houses have guards guarding them but far from all. The street continues
north, south is a small square and east a bank.
[ obvious exits: N E S ]
North: An elegant Domani lady stands here looking at you.
East: A banker counts several coins in a purse.
South: A guard of Bandar Eban is patrolling the streets.
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A sultry Domani woman with copper skin is standing here.
A surly man fixes you with a greedy smile.

----------------------------------------------

Gardens in the Fountain Court
[ obvious exits: E S W ]
East: A black dog is here, wagging its tail.
South: *Isktamost* is standing here.
West: A sultry Domani woman with copper skin is standing here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A quiet servant awaits instructions from his master.
A veteran Palace Guard leads a patrol here.
A veteran Palace Guard leads a patrol here.
A veteran Palace Guard leads a patrol here.
A vigilant Palace Guard patrols here.
A vigilant Palace Guard patrols here.
A vigilant Palace Guard patrols here.
A vigilant Palace Guard patrols here.
A veteran Palace Guard leads a patrol here.
A veteran Palace Guard leads a patrol here.
A veteran Palace Guard leads a patrol here.
A veteran Palace Guard leads a patrol here.
A veteran Palace Guard leads a patrol here.
A sultry Domani woman with copper skin is standing here.
A ragged looking man asks for spare coins.

* S HP:Beaten MV:Strong > s
Fountain in the Court
[ obvious exits: N E S W ]
North: A quiet servant awaits instructions from his master.
East: A veteran Palace Guard leads a patrol here.
South: A veteran Palace Guard leads a patrol here.
West: A lithe Domani woman with coppery skin gazes at you seductively.
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Isktamost* is standing here.

* S HP:Beaten MV:Tiring > hide
backstab h.isktamost
Wuzashi narrates 'i are beaten by horses'
You attempt to hide yourself.

You silently approach your victim...

+
Milian narrates 'see?'

-
You have been revealed!

*
*Isktamost* tries to slash you, but you deflect the blow.
You can't backstab a fighting person, too alert!

* S HP:Beaten MV:Tiring - Isktamost: Critical >
You tickle *Isktamost*'s head with your pierce.
*Isktamost* PANICS, AND ATTEMPTS TO FLEE!
*Isktamost* tries to flee, but is too exhausted!
A Palace Guard Captain has arrived from the north.
A Palace Guard Captain has arrived from the north.
A Palace Guard Captain has arrived from the north.
A Palace Guard Captain has arrived from the north.
A Palace Guard Captain has arrived from the north.
A Palace Guard has arrived from the north.
A Palace Guard has arrived from the north.
A Palace Guard has arrived from the north.
A Palace Guard has arrived from the north.
A Palace Guard Captain has arrived from the north.
A Palace Guard Captain has arrived from the north.
A Palace Guard Captain has arrived from the north.

* S HP:Beaten MV:Tiring - Isktamost: Critical > narr yeah
A Palace Guard Captain screams 'You dare attack one of our own, Taku!? You shall die for this!'
A Palace Guard Captain leaves south.
Lundgren narrates 'i catn loot him all'
You narrate 'yeah '

* S HP:Beaten MV:Tiring - Isktamost: Critical > flee
PANIC! You couldn't escape!

ng - Isktamost: Critical >
A Palace Guard Captain blasts your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A Palace Guard Captain bellows 'Taku is attacking Isktamost at Fountain in the Court.'
A Palace Guard Captain blasts your body.
You wish that your wounds would stop BLEEDING so much!

A Palace Guard Captain blasts your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

A Palace Guard Captain blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
Gardens in the Fountain Court
[ obvious exits: E S W ]
East: A sultry Domani woman with copper skin is standing here.
South: A veteran Palace Guard leads a patrol here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A quiet servant awaits instructions from his master.
A sultry Domani woman with copper skin is standing here.
A ragged looking man asks for spare coins.

n
* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring >

Petra
Posts: 268
Joined: Wed Feb 18, 2015 5:02 pm

Re: Fail!

Post by Petra » Thu Mar 09, 2017 4:50 pm

Snicker. This is the typical 'not really paying attention' death.

The Blight
The Blight stretches on about you. Far off to the north you can see the peaks
of the Mountains of Dhoom. The stunted growth continues about you, and you
grow weary of this seemingly endless wasted land.
[ obvious exits: N S ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Alas, you cannot go that way...

* R HP:Beaten SP:Good MV:Weary > The Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place. Unfortunately,
there appears to be no end in sight.
[ obvious exits: N W ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Saphyre of Illian is here, fighting a ramshorned trolloc, riding a gray palfrey.
A rat scurries around trying to get out of sight.
Darlana Krasa is standing here, riding a gray palfrey.
A ramshorned trolloc is here, fighting Saphyre.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Beaten SP:Good MV:Haggard > Saphyre panics, and attempts to flee!
*Mikhan* has arrived from the west, riding a shadow stallion.
[k mikhan]
You try to whip *Mikhan*, but he parries successfully.
Darlana leaves north riding a gray palfrey.
A rat leaves north.

* R HP:Beaten SP:Good MV:Haggard - Mikhan: Wounded > s
A Domani razor is in excellent condition.
A Domani razor is haggard.

*Mikhan* tries to strike you, but you deflect the blow.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
An Ahf'frait trolloc joins a fade's fight!
You try to whip *Mikhan*, but he parries successfully.
You whip a ramshorned trolloc's body hard.
You whip a ramshorned trolloc's left leg very hard.
You whip an Ahf'frait trolloc's left leg very hard.
Saphyre swiftly dodges a ramshorned trolloc's attempt to cleave her.
[channel 'flame strike' mikhan]
You begin to weave the appropriate flows...

f
Cancelled.
No way! You're fighting for your life!

* R HP:Beaten SP:Good MV:Haggard - Mikhan: Wounded > w

Saphyre leaves west riding a gray palfrey.

You panic and attempt to flee!rd - Mikhan: Wounded >

p
z

A shrill piercing scream reverberates through the area.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins an Ahf'frait trolloc's fight!

A fade slashes your right arm hard.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
An Ahf'frait trolloc barely cleaves your right leg.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc barely cleaves your head.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc tries to cleave you, but you parry successfully.
You try to whip *Mikhan*, but he deflects the blow.
You whip a ramshorned trolloc's body hard.
You try to whip a ramshorned trolloc, but he parries successfully.
You whip a ramshorned trolloc's body hard.
You try to whip a ramshorned trolloc, but he parries successfully.
You whip a fade's body into bloody fragments!
You whip an Ahf'frait trolloc's body very hard.
You flee head over heels.
The Blight
The Blight streches out around you. Small hills and stunted growth fill
the terrain, leaving a clear path to the east and south. The air is rife
with pestilence, the dry earth laden with massive cracks.
[ obvious exits: E S ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Saphyre of Illian is here, fighting the blighted tree, riding a gray palfrey.
The blighted tree is here, fighting Saphyre.
The blighted tree is here, fighting Saphyre.
The blighted tree is here, fighting Saphyre.
Alas, you cannot go that way...

* R HP:Beaten SP:Good MV:Haggard > [k mikhan]
They aren't here.

* R HP:Beaten SP:Good MV:Haggard > s
[channel 'flame strike' mikhan]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Haggard > w
*Mikhan* has arrived from the east, riding a shadow stallion.
Your mount is too exhausted.

_
* R HP:Beaten SP:Good MV:Haggard > ,
An Ahf'frait trolloc has arrived from the east.
A fade has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
A ramshorned trolloc has arrived from the east.
Saphyre leaves east riding a gray palfrey.
*Mikhan* tries to strike you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Beaten SP:Good MV:Haggard - a fade: Scratched > [rel ]
Ok.

* R HP:Beaten SP:Good MV:Haggard - a fade: Scratched > [notice ]
You stop paying increased attention to your surroundings.

* R HP:Beaten SP:Good MV:Haggard - a fade: Scratched >
Saphyre has arrived from the east, riding a gray palfrey.

* R HP:Beaten SP:Good MV:Haggard - a fade: Scratched > g
dism
You try to whip a fade, but he dodges the attack.
You try to whip an Ahf'frait trolloc, but he deflects the blow.
You try to whip *Mikhan*, but he deflects the blow.
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
The blighted tree hits Saphyre's body.
Saphyre panics, and attempts to flee!
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
A fade slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

An Ahf'frait trolloc cleaves your body.
You wish that your wounds would stop BLEEDING so much!

Reen narrates 'mikhan cul patt'
[get all all.corpse]
You can't seem to find any corpses here.

* R HP:Critical SP:Good MV:Haggard - a fade: Scratched > f
'
You stop riding him.

* HP:Critical SP:Good MV:Haggard - a fade: Scratched >
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Mikhan* burn your body!

* HP:Critical SP:Good MV:Haggard - a fade: Scratched >
Saphyre leaves south riding a gray palfrey.

You panic and attempt to flee!rd - a fade: Scratched >

Someone barely hits your left arm.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Rebecca of Altara is resting here.
A kind-faced figure stands here.
[change mood wimpy]
Mood changed to: Wimpy

Iris
Posts: 21
Joined: Thu Mar 09, 2017 10:16 pm

Re: Fail!

Post by Iris » Thu Mar 09, 2017 10:19 pm

Though I got the drop here, but I'm not to familiar with how Channie interactions work, so was this just PONR?

A Shady Valley
This valley offers a panoramic view of the green hills that are so
characteristic of this region. Trees of all kinds and ages dot the peaceful
landscape. Beneath the canopy of leaves, insects chirp and buzz in seeming
harmony. Sounds of flowing water come from the south. It would not take
much more than dropping a smouldering cinder to set off a massive forest
fire in the surrounding area.
[ obvious exits: N E S W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A wolfish trolloc is here, howling for blood.
*Mikhan* is here, fighting Lexi, riding a |1|.shadow stallion
A hideous trolloc is here, fighting Tarn.
*Lykan* is here, fighting Tarn, riding a |2|.shadow stallion
A raven is here flying around.
A grizzled Red Eagle warrior is here, fighting a hideous trolloc.
Lexi of Illian is here, fighting Mikhan, riding a |2|.wild stallion.
A raven is here flying around.
Lord Tarn the Dai Shan is here, fighting a hideous trolloc, riding a |3|.gray palfrey.

* R HP:Beaten SP:Strong MV:Winded > channel 'ice spikes' dark

*Mikhan* leaves north riding a shadow stallion.

Vdayr has arrived from the south, riding a |4|.wild stallion.
*Wept* has arrived from the north, riding a |3|.shadow stallion
You begin to weave the appropriate flows...



Vdayr leaves north riding a wild stallion.
Tarn sends a hideous trolloc sprawling with a powerful bash!

-
Tarn blasts a hideous trolloc's body hard.
A wolfish trolloc joins Lykan's fight!
A grizzled Red Eagle warrior slices a hideous trolloc's body.
A grizzled Red Eagle warrior slices a wolfish trolloc's body hard.
Atlan has arrived from the east, riding a |5|.warhorse.

=
Atlan tries to slice *Wept*, but he deflects the blow.

*
*Mikhan* has arrived from the north, riding a |4|.shadow stallion
Lexi tries to whip *Mikhan*, but he parries successfully.


You sense Lexi is channeling saidar.

+
*Lykan* sends Tarn sprawling with a powerful bash!

-
Vdayr has arrived from the north, riding a |6|.wild stallion.


Vdayr tries to scythe *Lykan*, but he parries successfully.

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Wept*.

* R HP:Beaten SP:Good MV:Winded - Atlan: Healthy - Wept: Beaten >
You try to hack *Wept*, but he deflects the blow.
Vdayr scythes *Lykan*'s right foot hard.
*Wept* tries to pierce Atlan, but he parries successfully.
A wolfish trolloc tries to cleave a grizzled Red Eagle warrior, but he parries successfully.
*Lykan* slices Tarn's right leg very hard.
A grizzled Red Eagle warrior slices a hideous trolloc's body very hard.
A grizzled Red Eagle warrior tries to slice a wolfish trolloc, but it parries successfully.
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Wept is the last thing you ever see.
You are dead! Sorry...
You stop following Tarn.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

You've forgotten everything you've learned!

* HP:Critical SP:Good MV:Haggard > a
[flee ]
Maybe you should get on your feet first?

Weir
Posts: 644
Joined: Sun Mar 22, 2015 12:44 am

Re: Fail!

Post by Weir » Thu Mar 09, 2017 11:17 pm

Yes, just PoNR.

Yasmin
Posts: 192
Joined: Wed Feb 24, 2016 3:25 am

Re: Fail!

Post by Yasmin » Sat Mar 11, 2017 10:40 pm

This happened twice today.. Patties are too alert!

The Blight
[ obvious exits: N S ]
North:
* S HP:Scratched MV:Tiring > You attempt to hide yourself.

* S HP:Scratched MV:Tiring > scan n
*Tempest* is standing here, riding a shadow stallion.
A young trolloc is here, growling with a deep bloodlust.
*Devourer* is standing here.
*Intimadator* is resting here.
*Mikhan* is resting here, riding a shadow stallion.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Scratched MV:Tiring >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* S HP:Scratched MV:Tiring > hide
ba h.dark
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Tiring > Backstab who?

* S HP:Scratched MV:Tiring > ba mikhan
Backstab who?

* S HP:Scratched MV:Tiring > n
hide
ba mikhan
Aloysius narrates 'but don't really need it badly'
The Blight
[ obvious exits: N E S ]
*Tempest* is standing here, riding a shadow stallion.
A young trolloc is here, growling with a deep bloodlust.
*Devourer* is standing here.
*Intimadator* is resting here.
*Mikhan* is resting here, riding a shadow stallion.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* S HP:Scratched MV:Winded > You attempt to hide yourself.

* S HP:Scratched MV:Winded > *Mikhan* says 'so this lag is global?'
You silently approach your victim...

-=+**+=-
A shrill piercing scream reverberates through the area.
A fade slashes your body.
A fade slashes your left arm hard.
Ouch! It appears someone saw your sneak attack.


* S HP:Hurt MV:Tiring - a fade: Healthy >
*Mikhan* says 'yas'

* S HP:Hurt MV:Tiring - a fade: Healthy >
*Mikhan* stops resting, and clambers on his feet.

gf
* S HP:Hurt MV:Tiring - a fade: Healthy >
*Mikhan* tries to strike you, but you parry successfully.

* S HP:Hurt MV:Tiring - a fade: Healthy > f
Arglebargle, glop-glyf!?!

* S HP:Hurt MV:Tiring - a fade: Healthy > s
s
PANIC! You couldn't escape!

* S HP:Hurt MV:Tiring - a fade: Healthy > w
s
*Devourer* tries to blast you, but you parry successfully.
Aloysius narrates 'so pk over i guess'
No way! You're fighting for your life!

f
* S HP:Hurt MV:Tiring - a fade: Healthy > No way! You're fighting for your life!

* S HP:Hurt MV:Tiring - a fade: Healthy > s
s
You try to pierce a fade, but he deflects the blow.
A Ghar'ghael trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A fade tries to slash you, but you parry successfully.
No way! You're fighting for your life!

* S HP:Hurt MV:Tiring - a fade: Healthy > No way! You're fighting for your life!

* S HP:Hurt MV:Tiring - a fade: Healthy > change mood wimpy
You panic and attempt to flee!

You flee head over heels.
The Blight

Thunk
Posts: 1
Joined: Wed Mar 15, 2017 9:11 pm

Re: Fail!

Post by Thunk » Wed Mar 15, 2017 9:15 pm

Warning: Your password is easily hacked (it is based on a dictionary word).
Use the 'change passphrase' command to change it.

__ __ _______
\ \ / /_|__ __| __ _ _ ____
\ \ / / __ \| | \ / | | | | _ \
\ \ /\ / / / \ \ | \/ | | | | | \ \
\ \/ \/ /\ \__/ / | |\ /| | |_| | |_/ /
\ /\ / \____/| |_| \/ |_|\___/|____/
\/ \/ |_|

--------:- telnet://game.wotmud.org 2224 -:---------

------:- http://www.wotmud.org -:--------


Welcome to the Wheel of Time! Type 'help' for information.
Don't forget to read the forums at http://forums.wotmud.info !


The Peaceful Knight's Rest
[ obvious exits: S ]
A receipt has been left here.
A board listing the events and festivals of the land is mounted on a wall.
A grizzled Shienaran veteran looks on.
A gleeman is here, playing a lute.
A grand master of the guild ambles by with confidence.
The innkeeper bustles about, helping guests into rooms.
You have mail.

You were rented for 3.91 days.
You were charged 88 gold crowns and 10 coppers per day over and above your last allowance of 15 gold crowns and 12 coppers per day.
Your total rent charges add up to 346 gold crowns and 3 coppers.
Your rent credit of 2115 gold crowns and 3 coppers covers it all.

* HP:Healthy MV:Full >
Akarus narrates 'Pial u r a pos'

* HP:Healthy MV:Full >
Akarus narrates 'i hope u die'

* HP:Healthy MV:Full >
Pial narrates 'do u ppl see this abuse i take'

* HP:Healthy MV:Full >
Pial narrates 'first zizek harasses me in falme'

* HP:Healthy MV:Fresh >
Akarus narrates 'you gonna take it good'

* HP:Healthy MV:Fresh >
Pial narrates 'the nakarus coming at me'

* HP:Healthy MV:Fresh >
Akarus narrates 'cumming at u ya'

* HP:Healthy MV:Fresh >
Akarus narrates 'stupid pos'

* HP:Healthy MV:Fresh > rent
The innkeeper tells you, 'Your rent allowance is currently 15 gold crowns and 12 coppers per day.
You will need to pay an additional 87 gold crowns and 11 coppers per day at short-term rates.
You still have 2115 gold crowns and 3 coppers rent credit with me.
With the money you have, this means you are able to rent for 24 days.
If you rent more than 5 days, at medium-term rates you can rent for 48 days.
If you rent more than 30 days, at long-term rates you can rent for 120 days.'

The innkeeper stores your belongings and helps you into your private chamber.

Wonder how many people have similar reactions.

Akarus
Posts: 92
Joined: Thu Oct 15, 2015 2:16 am

Re: Fail!

Post by Akarus » Wed Mar 15, 2017 9:24 pm

Lol, you ever tried the ignore command? Works wonders. Can't even use your name. Gonna talk dung, own up to it!

Sanguine
Posts: 357
Joined: Thu Oct 08, 2015 9:48 pm

Re: Fail!

Post by Sanguine » Wed Mar 15, 2017 9:58 pm

@Thunk - literally me the other day:
\ \ / /_|__ __| __ _ _ ____
\ \ / / __ \| | \ / | | | | _ \
\ \ /\ / / / \ \ | \/ | | | | | \ \
\ \/ \/ /\ \__/ / | |\ /| | |_| | |_/ /
\ /\ / \____/| |_| \/ |_|\___/|____/
\/ \/ |_|

--------:- telnet://game.wotmud.org 2224 -:---------

------:- http://www.wotmud.org -:--------


Welcome to the Wheel of Time! Type 'help' for information.
Don't forget to read the forums at http://forums.wotmud.info !


The Peaceful Knight's Rest
[ obvious exits: S ]
A board listing the events and festivals of the land is mounted on a wall.
A figure stands here, ready to collect unwanted things.
A gleeman is here, playing a lute.
A grand master of the guild ambles by with confidence.
The innkeeper bustles about, helping guests into rooms.

* N HP:Healthy SP:Bursting MV:Fresh > wh
whe
Players
-------
Sanguine a'Sal
Lord Astolfo Martel says "Barded garrotes for everyone!" [Gaidin]
Iris the Alley Waif
Lady Maegon Alran [Blue Ajah]
Lord Pial the Sheriff [Civil Watch Council]
Adela of Arafel
Adey the Tower Accepted [White Tower]
Kamendros of Two Rivers
Etain a'Conn, Aes Sedai to Brocas Gaidin [Yellow Ajah]
Reyne of Tarabon
Saphyre of Illian
Bianca the Journey Accepted, Seeking a 104 [White Tower]
Zygoat the Dragonsworn Veteran [Dragonsworn]
Vala the Journey Accepted [White Tower]

14 players displayed.

* N HP:Healthy SP:Bursting MV:Fresh > l
Players in your Zone
--------------------
Sanguine - The Peaceful Knight's Rest

* N HP:Healthy SP:Bursting MV:Fresh > The Peaceful Knight's Rest
This is an inn favored by the merchants who come to Fal Dara. It is a quiet
and respectable establishment, with many old ornaments and knick-knacks on
display on shelves. Several chairs are arranged around the fireplace, with
a shelf of books within easy reach.
A ledger lies on a small stand.
[ obvious exits: S ]
A board listing the events and festivals of the land is mounted on a wall.
A figure stands here, ready to collect unwanted things.
A gleeman is here, playing a lute.
A grand master of the guild ambles by with confidence.
The innkeeper bustles about, helping guests into rooms.

* N HP:Healthy SP:Bursting MV:Fresh > TICK IN 5 SECONDS.

Pial narrates 'stop harassing me you ooc abuser'

* N HP:Healthy SP:Bursting MV:Fresh > not
You start paying increased attention to your surroundings.

* N HP:Healthy SP:Bursting MV:Fresh > whe
Players in your Zone
--------------------
Sanguine - The Peaceful Knight's Rest

* N HP:Healthy SP:Bursting MV:Fresh >
Maegon chats 'if you don't want to play dodge, I would prob do 13.'

* N HP:Healthy SP:Bursting MV:Fresh > na Good to know some things never change around here, 1 minute after logging on.
You narrate 'Good to know some things never change around here, 1 minute after logging on.'

* N HP:Healthy SP:Bursting MV:Fresh >
Maegon chats 'think you get a prac boost with 16 str too.'

* N HP:Healthy SP:Bursting MV:Fresh > whois maeric
Maeric of Shienar is a level 3 human.

* N HP:Healthy SP:Bursting MV:Fresh > rent

pial
Posts: 336
Joined: Sun Mar 22, 2015 12:14 am

Re: Fail!

Post by pial » Wed Mar 15, 2017 10:14 pm

harassing me on forums is not helping

Sanguine
Posts: 357
Joined: Thu Oct 08, 2015 9:48 pm

Re: Fail!

Post by Sanguine » Thu Mar 16, 2017 2:00 am

Clearly I was talking about the "ooc abuser", whoever that mystery person is; that's just not cool. Don't jump to conclusions!

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