Revamping the Warranting Rules
Re: Revamping the Warranting Rules
Pial, have you seen any warrants recently from comments on globals? Although I think that's acceptable (for example, if someone narrates about their love for the Dark One), I don't personally see it happen often.
Edit: I agree with Razhak about everything. I also love the idea of returning to revoking the where command for persons with 3 or more warrants.
Edit: I agree with Razhak about everything. I also love the idea of returning to revoking the where command for persons with 3 or more warrants.
Re: Revamping the Warranting Rules
Enjoy your mockery, enjoy your OOC pursuits. The truth will out!
Re: Revamping the Warranting Rules
Sati got either a Maradon or a Fal Dara warrant for asking on narrates why someone else got a warrant and or banished.Ibzon wrote:Pial, have you seen any warrants recently from comments on globals? Although I think that's acceptable (for example, if someone narrates about their love for the Dark One), I don't personally see it happen often.
Edit: I agree with Razhak about everything. I also love the idea of returning to revoking the where command for persons with 3 or more warrants.
Re: Revamping the Warranting Rules
Just thinking out loud here.
Would you all say then that we should try to put in an addendum then that jurisdictions apply to verbal interactions, minus confessions (e.g. I am the Dragon reborn!). I mean, it's one thing if you're in Tear calling Defenders twerps, but if you're doing it from the coach between Bandar Eban and Baerlon, the whole thing changes. How could the law of Tear apply to a coach going over the Mountains of Mist?
To me that was common sense, but I've noticed before that common sense goes out the window sometimes.
Re: return of 3 warrants = no where... no. That would only be a tool for people to get back at others and essentially harm the chaos element to the game. You know, unless people could pay like a obsid/ gchain to a mob to get rid of any warrant (minus mc warrant) and it couldn't be put back without a new offense. Corruption goes both ways...
Would you all say then that we should try to put in an addendum then that jurisdictions apply to verbal interactions, minus confessions (e.g. I am the Dragon reborn!). I mean, it's one thing if you're in Tear calling Defenders twerps, but if you're doing it from the coach between Bandar Eban and Baerlon, the whole thing changes. How could the law of Tear apply to a coach going over the Mountains of Mist?
To me that was common sense, but I've noticed before that common sense goes out the window sometimes.
Re: return of 3 warrants = no where... no. That would only be a tool for people to get back at others and essentially harm the chaos element to the game. You know, unless people could pay like a obsid/ gchain to a mob to get rid of any warrant (minus mc warrant) and it couldn't be put back without a new offense. Corruption goes both ways...
Re: Revamping the Warranting Rules
This seems more like finding a balance between "RP" and gameplay. That information could never have been passed between the two places in the book. In Game, your words are carried across vast distances instantly. It seems "rp" wise it would be similar to a letter, since we could never talk in person over such distances. Pretty sure if someone sent a letter to Agelmar in the books saying he would kill every Lancer, they would take it seriously.Elysia wrote:I mean, it's one thing if you're in Tear calling Defenders twerps, but if you're doing it from the coach between Bandar Eban and Baerlon, the whole thing changes. How could the law of Tear apply to a coach going over the Mountains of Mist?
My example, should there be no repercussions for someone to sit in Tear and narrate how Maegon is a darkfriend and they will pay 1000 gc for my scalp to whoever brings it to him?
Last edited by Maegon on Wed Dec 07, 2016 4:53 pm, edited 1 time in total.
Re: Revamping the Warranting Rules
Also wanted to point out that the people who argue for Feudal systems of governance are the same people who benefit from it!
Also relevant: https://www.youtube.com/watch?v=ZtYU87QNjPw
Also relevant: https://www.youtube.com/watch?v=ZtYU87QNjPw
Re: Revamping the Warranting Rules
It has always been clear in old days (it was even written down in several threads) that narrates are IC.Elysia wrote:Would you all say then that we should try to put in an addendum then that jurisdictions apply to verbal interactions, minus confessions (e.g. I am the Dragon reborn!). I mean, it's one thing if you're in Tear calling Defenders twerps, but if you're doing it from the coach between Bandar Eban and Baerlon, the whole thing changes. How could the law of Tear apply to a coach going over the Mountains of Mist?
In my opinion if you want to talk big on narrates, you need to stick with the consequences. Stick to chats otherwise..
Re: Revamping the Warranting Rules
I agree that Sati should not be warranted for asking why others were warranted. That seems wrong to me. I've already pardoned Sati, but if that's why he got a Maradon warrant, I'm sorry for that.
I also understand that the context of a "war" is a bit mirky, and different than the usual order of things. Incidentally, this is an excellent example of the usefulness of banishments. Per the existing rules, you cannot warrant for clan affiliation. So if clan A declares war on clan B, that declaration isn't grounds for warranting for either side. But a blanket banishment on a clan (Clan A saying Clan B members cannot enter their lands during the war) seems both justified and just. This allows PCs of either clan, who don't wish to participate, to simply not break their banishments and thereby avoid getting warranted.
Elysia - yes, all narrates should not lead to warrants, and yes, confessions should. But Maegon's point is valid. What if someone sits in Caemlyn and puts a bounty on my head, or more significantly from an RP standpoint, on Queen Tenobia?
I also understand that the context of a "war" is a bit mirky, and different than the usual order of things. Incidentally, this is an excellent example of the usefulness of banishments. Per the existing rules, you cannot warrant for clan affiliation. So if clan A declares war on clan B, that declaration isn't grounds for warranting for either side. But a blanket banishment on a clan (Clan A saying Clan B members cannot enter their lands during the war) seems both justified and just. This allows PCs of either clan, who don't wish to participate, to simply not break their banishments and thereby avoid getting warranted.
Elysia - yes, all narrates should not lead to warrants, and yes, confessions should. But Maegon's point is valid. What if someone sits in Caemlyn and puts a bounty on my head, or more significantly from an RP standpoint, on Queen Tenobia?
Re: Revamping the Warranting Rules
I like that you use warrant and banishment interchangeably. Helps prove the argument for how they are used.livendros wrote:I think the warrant whiners need to grow a tougher hide and stop doing dumb stuff to get a banishment in the first place.
First, are these posted anywhere? Second, are there are there any limits to what nations can make as their laws? Can you demand I give you my weapons in addition to my backpack? I'm not giving you my weapon or backpackAdael wrote: Speaking for Andor, this happens to be the case. An example from part of our laws:
7. The Lion Warden reserves the right to order _anyone_ in Andor to remove their cloak and/or gloves/gauntlets to check for contraband. We also reserve the right to order you to remove your pack and give it to us, once again to check for contraband. If you do not comply, you will be banished from Andor. The time of the banishment is up to the Lion Warden on duty. Higher ranking Lion Wardens have the right to overrule any lower ranking Lion Wardens.

Seems a lot of justice folks come up with the rules willy-nilly like, then warranted players have to run through all these hoops that takes a while in order to get the warrant removed. Is dumb. My char isn't going to run through hoops. I'll just accept the warrant and kill the people who I feel gave it to me unjustly. It is how I rp him. I would prefer to know the rules ahead of time though and would like to see all nations post their laws before ever being able to warrant again.
Re: Revamping the Warranting Rules
^^^ Exactly. I kill the idiots who give out crap warrants too, then they whine and cry why am I attacking them.