I have failed my life

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

I have failed my life

Post by Rig » Mon Sep 26, 2016 2:03 am

*Emdawe* has arrived from the north.
A bloodstock stallion has arrived from the north.

* HP:Healthy MV:Winded >
*Emdawe* tries to smite you, but you parry successfully.

* HP:Healthy MV:Winded - Emdawe: Scratched >
You sting *Emdawe*'s head.
A raven now follows Emdawe.
*Emdawe* tries to smite you, but you deflect the blow.

* HP:Healthy MV:Winded - Emdawe: Scratched >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Scratched >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Scratched > l emdawe

Emdawe has a few scratches.

*Emdawe* is using:
<used as light> a mirrored lantern
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> a thin, black chain
<worn about body> a blue cape featuring a golden hawk in flight
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a large, heron marked longblade
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots

You attempt to peek at the inventory:
You can't see anything.

* HP:Healthy MV:Tiring - Emdawe: Scratched >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Scratched >
*Emdawe* looks at you.

* HP:Healthy MV:Tiring - Emdawe: Scratched >
You barely sting *Emdawe*'s head.

* HP:Healthy MV:Tiring - Emdawe: Scratched > order emdawe hi!
* HP:Healthy MV:Tiring - Emdawe: Scratched >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Scratched >
You barely sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Scratched >
You tickle *Emdawe*'s body with your sting.

* HP:Healthy MV:Tiring - Emdawe: Scratched >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Scratched >
You sting *Emdawe*'s right arm.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You sting *Emdawe*'s left arm.

* HP:Healthy MV:Tiring - Emdawe: Hurt > order emdawe apparently my dmg on this weapon is terrible
* HP:Healthy MV:Tiring - Emdawe: Hurt >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
*Emdawe* chuckles politely.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You barely sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
*Emdawe* tries to smite you, but you deflect the blow.
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Hurt >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Hurt >
A raven has arrived from the north.
A raven now follows Emdawe.

* HP:Healthy MV:Tiring - Emdawe: Hurt > order emdawe apparenlty heron bash sucks?! it weigh more than regular heron?!

You sting *Emdawe*'s left leg.

* HP:Healthy MV:Tiring - Emdawe: Wounded > * HP:Healthy MV:Tiring - Emdawe: Wounded >
You sting *Emdawe*'s left foot.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
*Emdawe* shakes his head.

* HP:Healthy MV:Tiring - Emdawe: Wounded > nod
You barely sting *Emdawe*'s body.
You nod in agreement.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
*Emdawe* tries to smite you, but you deflect the blow.
You barely sting *Emdawe*'s right leg.
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Wounded >
*Emdawe* tries to smite you, but you deflect the blow.
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
*EMDAWE* PANICS AND ATTEMPTS TO FLEE!

* HP:Healthy MV:Tiring - Emdawe: Wounded >
*Emdawe* leaves north.
*Emdawe* has arrived from the north.

* HP:Healthy MV:Tiring >
*Emdawe* leaves north.
A raven leaves north.
A raven leaves north.
A bloodstock stallion leaves north.

who
o HP:Healthy MV:Tiring > k h.human
Players
-------
Rig the Master Havoc [Ko'bal Master]

1 players displayed.

o HP:Healthy MV:Tiring > n
They aren't here.

o HP:Healthy MV:Tiring > k h.human
Cave in the Forest
[ obvious exits: N S ]
North:
o HP:Healthy MV:Tiring > n
They aren't here.

o HP:Healthy MV:Tiring > Along the Cliff
[ obvious exits: N E S ]
A raven is here flying around.
A raven is here, watching.
*Emdawe* is standing here, riding a |1|.bloodstock stallion.
A green woodpecker is visible flying high in the sky.

* HP:Healthy MV:Tiring > k h.human

*Emdawe* tries to smite you, but you parry successfully.

k h.human
* HP:Healthy MV:Tiring - Emdawe: Wounded > You sting *Emdawe*'s left arm.
A GREEN WOODPECKER PANICS AND ATTEMPTS TO FLEE!
A green woodpecker leaves south.
*Emdawe* tries to smite you, but you parry successfully.
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Wounded > You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Wounded > look
Preparing to find this room on the map.
Along the Cliff
As you break out of the trees, you come right up against a granite cliff that
rises out of the ground. To the east and north, you can see the open forest
continuing, and to the south, you can see a hole in the granite cliff - it
looks an awful lot like a cave.
[ obvious exits: N E S ]

Matching room found! Correcting map position.

A raven is here flying around.
A raven is here, watching.
*Emdawe* is here, fighting YOU!, riding a |1|.bloodstock stallion.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You sting *Emdawe*'s left leg hard.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You barely sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Wounded > order emdawe oh it smites
* HP:Healthy MV:Tiring - Emdawe: Wounded > l emdawer
You do not see that here.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
A green woodpecker has arrived from the south.

nod rig
* HP:Healthy MV:Tiring - Emdawe: Wounded >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Wounded > You nod to yourself. Very reassuring.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You sting *Emdawe*'s right leg.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You barely sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You sting *Emdawe*'s left leg.

* HP:Healthy MV:Tiring - Emdawe: Wounded > ponder

*Emdawe* sighs loudly.

* HP:Healthy MV:Tiring - Emdawe: Wounded > eq
You ponder life, the universe, and everything.

* HP:Healthy MV:Tiring - Emdawe: Wounded > You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a white-gold diamond tiara
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a sheer, satin slip
<worn about body> a shadowy, silver-lined cape bearing a golden fist
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of slim riding gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a jewel handled quirt
<worn about waist> a black belt with a silver fist buckle
<worn on belt> a small purse
<worn on belt> a sculpted statuette
<worn on legs> a divided riding skirt
<worn on feet> a set of soft velvet slippers (used)

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You barely sting *Emdawe*'s right leg.

* HP:Healthy MV:Tiring - Emdawe: Wounded > l emdawer

You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Wounded > You sting *Emdawe*'s left foot.
You do not see that here.

* HP:Healthy MV:Tiring - Emdawe: Wounded > l emdawe

Emdawe has quite a few wounds.

*Emdawe* is using:
<used as light> a mirrored lantern
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> a thin, black chain
<worn about body> a blue cape featuring a golden hawk in flight
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a large, heron marked longblade
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots

You attempt to peek at the inventory:
You can't see anything.

* HP:Healthy MV:Tiring - Emdawe: Wounded >
You sting *Emdawe*'s left arm.

* HP:Healthy MV:Tiring - Emdawe: Battered > sniff
You sniff sadly. *SNIFF*

* HP:Healthy MV:Tiring - Emdawe: Battered >
A GREEN WOODPECKER PANICS AND ATTEMPTS TO FLEE!
A green woodpecker leaves north.
You sting *Emdawe*'s body.
*Emdawe* tries to smite you, but you parry successfully.
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Battered > emdawe is now your primary target!
k emdawe
k emdawe
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You do the best you can!

k emdawe
* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You sting *Emdawe*'s head hard.
You do the best you can!

k emdawe
* HP:Healthy MV:Tiring - Emdawe: Battered > *Emdawe* stares at the sky.
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

k emdawe
* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

wher
* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
k emdawe
Players in your Zone
--------------------
Rig - Along the Cliff
You catch a faint scent of a horse nearby.

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > ca
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You cackle gleefully.

k emdawe
* HP:Healthy MV:Tiring - Emdawe: Battered > You sting *Emdawe*'s head.
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You dodge a bash from *Emdawe* who loses his balance and falls!
You do the best you can!

k emdawe
* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > k emdawe
You do the best you can!

k emdawe
* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Battered >
A green woodpecker has arrived from the north.

* HP:Healthy MV:Tiring - Emdawe: Battered > order emdawe BERK IT
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Battered > nod rig
You nod to yourself. Very reassuring.

* HP:Healthy MV:Tiring - Emdawe: Battered >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Battered >
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Battered > ca
*EMDAWE* PANICS AND ATTEMPTS TO FLEE!
You cackle gleefully.

* HP:Healthy MV:Tiring - Emdawe: Battered >
*Emdawe* leaves east riding a bloodstock stallion.

o HP:Healthy MV:Tiring > k emdawe
e
k emdawe
They aren't here.

o HP:Healthy MV:Tiring > k emdawe
Along the Cliff
[ obvious exits: N W ]

o HP:Healthy MV:Tiring > They aren't here.

o HP:Healthy MV:Tiring > n
They aren't here.

e
o HP:Healthy MV:Tiring > e
Open Forest
[ obvious exits: E S W ]
*Emdawe* is standing here, riding a |1|.bloodstock stallion.
A big brown bear growls angrily about him.

* HP:Healthy MV:Tiring > k emdawe
*Emdawe* tries to smite you, but you deflect the blow.
No way! You're fighting for your life!

* HP:Healthy MV:Tiring - Emdawe: Battered > n
No way! You're fighting for your life!

* HP:Healthy MV:Tiring - Emdawe: Battered > You do the best you can!

* HP:Healthy MV:Tiring - Emdawe: Battered > A big brown bear tries to hit you, but you deflect the blow.
No way! You're fighting for your life!

look
Preparing to find this room on the map.
* HP:Healthy MV:Tiring - Emdawe: Battered > Open Forest
You would have no problem hiding people in this forest, you realize as you
walk around. There is no way anyone can see you from the road, through the
impenetrable trees to the north, but you can spy on the road from the entrance
to this area. To the west and south, you can see more open forest, where you
can walk freely. You decide that this place would be a great place to hide an
ambushing party... You can see a lot of disturbed dirt on the ground.
[ obvious exits: E S W ]

Matching room found! Correcting map position.

*Emdawe* is here, fighting YOU!, riding a |1|.bloodstock stallion.
A big brown bear is here, fighting YOU!

* HP:Healthy MV:Tiring - Emdawe: Battered >
A big brown bear tries to hit you, but you deflect the blow.
You barely sting *Emdawe*'s right foot.
You try to sting a big brown bear, but he deflects the blow.

* HP:Healthy MV:Tiring - Emdawe: Battered >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Tiring - Emdawe: Battered >
You swiftly dodge a big brown bear's attempt to hit you.
You sting *Emdawe*'s body.
You try to sting a big brown bear, but he deflects the blow.

* HP:Healthy MV:Tiring - Emdawe: Battered >
A big brown bear tries to hit you, but you deflect the blow.
You sting *Emdawe*'s head.
You sting a big brown bear's left leg very hard.
*Emdawe* tries to smite you, but you parry successfully.

* HP:Healthy MV:Tiring - Emdawe: Battered >
You swiftly dodge a big brown bear's attempt to hit you.
You barely sting *Emdawe*'s body.
You sting a big brown bear's body into bloody fragments!
You are hungry.

* HP:Healthy MV:Strong - Emdawe: Battered >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Healthy MV:Strong - Emdawe: Battered > em
l
[eat meat]
You eat the meat.

* HP:Healthy MV:Strong - Emdawe: Battered > Open Forest
You would have no problem hiding people in this forest, you realize as you
walk around. There is no way anyone can see you from the road, through the
impenetrable trees to the north, but you can spy on the road from the entrance
to this area. To the west and south, you can see more open forest, where you
can walk freely. You decide that this place would be a great place to hide an
ambushing party... You can see a lot of disturbed dirt on the ground.
[ obvious exits: E S W ]
*Emdawe* is here, fighting YOU!, riding a |1|.bloodstock stallion.
A big brown bear is here, fighting YOU!

* HP:Healthy MV:Strong - Emdawe: Battered >
A big brown bear tries to hit you, but you dodge the attack.
You sting *Emdawe*'s right leg.
You sting a big brown bear's body very hard.

* HP:Healthy MV:Strong - Emdawe: Battered >
*EMDAWE* PANICS AND ATTEMPTS TO FLEE!

* HP:Healthy MV:Strong - Emdawe: Battered >
*Emdawe* leaves south riding a bloodstock stallion.

o HP:Healthy MV:Strong - a big brown bear: Hurt >
You sting a big brown bear's body extremely hard.
A big brown bear tries to hit you, but you dodge the attack.

o HP:Healthy MV:Strong - a big brown bear: Wounded > f
look
Preparing to find this room on the map.
PANIC! You couldn't escape!

o HP:Healthy MV:Strong - a big brown bear: Wounded > k emdawe
Open Forest
You would have no problem hiding people in this forest, you realize as you
walk around. There is no way anyone can see you from the road, through the
impenetrable trees to the north, but you can spy on the road from the entrance
to this area. To the west and south, you can see more open forest, where you
can walk freely. You decide that this place would be a great place to hide an
ambushing party... You can see a lot of disturbed dirt on the ground.
[ obvious exits: E S W ]

Matching room found! Correcting map position.

A big brown bear is here, fighting YOU!

o HP:Healthy MV:Strong - a big brown bear: Wounded > f
They aren't here.

look:Healthy MV:Strong - a big brown bear: Wounded >
Preparing to find this room on the map.
You panic and attempt to flee!

You flee head over heels.
Open Forest
[ obvious exits: N E S ]

Matching room found! Correcting map position.

A raven is here flying around.
Open Forest
This forest is not quite as thick as it seemed from the road. There is lots
of open space here, between the many thick trees around you. To the north,
east, and south, you can see the open trees continuing. However, to your
west, the trees close in to form an impenetrable wall of trees.
[ obvious exits: N E S ]
A raven is here flying around.

o HP:Healthy MV:Strong > s
Along the Cliff
[ obvious exits: N E S ]
A green woodpecker is visible flying high in the sky.

o HP:Healthy MV:Tiring > e
k emdawe
Along the Cliff
[ obvious exits: N W ]
A big brown bear growls angrily about him.

o HP:Healthy MV:Tiring > look
Preparing to find this room on the map.
They aren't here.

o HP:Healthy MV:Tiring > Along the Cliff
You come up against a granite cliff as you clear the trees. You look closer at
the cliff, and realize that you never noticed it because it is not much higher
than the trees around you. To the north, you see the open forest continuing,
and to the west, you can see the cliff going onwards. However, to the south,
you can't see any way past the cliff, and to the east, the trees almost merge
with the cliff, forming an impassable barrier.
[ obvious exits: N W ]

Matching room found! Correcting map position.

A big brown bear growls angrily about him.

o HP:Healthy MV:Tiring > n
e
e
Open Forest
[ obvious exits: E S W ]

n
o HP:Healthy MV:Tiring > Heavy Forest
[ obvious exits: E W ]

o HP:Healthy MV:Tiring > n
Little Trail
[ obvious exits: N W ]
A green woodpecker is high up a tree, tapping away.

n
o HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: N E S ]
East: A Shienaran scout blends into the surroundings here.

w
o HP:Healthy MV:Tiring > The Dusty Road
[ obvious exits: N S ]

o HP:Healthy MV:Tiring > n
The Dusty Road
[ obvious exits: S W ]

o HP:Healthy MV:Tiring > n
Burnt Wagons
[ obvious exits: N E W ]

o HP:Healthy MV:Tiring > Hidden Path
[ obvious exits: N S ]

o HP:Healthy MV:Tiring > Hidden Path
[ obvious exits: N S ]

o HP:Healthy MV:Tiring > n
k emdawe
Branch in Hidden Path
[ obvious exits: N E S ]

o HP:Healthy MV:Tiring > They aren't here.

o HP:Healthy MV:Tiring > e
k emdawe
Branch Path
[ obvious exits: E W ]
The corpse of a raven is lying here.
A raven is here flying around.
*Emdawe* is standing here, riding a |1|.bloodstock stallion.
A Shienaran sergeant watches for the enemy here.

* HP:Healthy MV:Tiring > e
You sting *Emdawe*'s body.

* HP:Healthy MV:Tiring - Emdawe: Battered > No way! You're fighting for your life!

* HP:Healthy MV:Tiring - Emdawe: Battered >
A sergeant tries to blast you, but you deflect the blow.
A sergeant bellows 'EuKAF Ru[ ENCe XCL\g `Ke jPz zoxS kXLW_FdY'

* HP:Healthy MV:Tiring - Emdawe: Battered >
You swiftly dodge a sergeant's attempt to blast you.
*Emdawe* smites your left leg into bloody fragments!
You sting *Emdawe*'s body.
You sting a sergeant's body hard.

* HP:Scratched MV:Tiring - Emdawe: Beaten >
You swiftly dodge a sergeant's attempt to blast you.
You sting *Emdawe*'s left arm hard.
You sting a sergeant's head hard.

* HP:Scratched MV:Tiring - Emdawe: Beaten >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Scratched MV:Tiring - Emdawe: Beaten >
You swiftly dodge a sergeant's attempt to blast you.
You sting *Emdawe*'s left leg.
You sting a sergeant's body very hard.

* HP:Scratched MV:Tiring - Emdawe: Beaten >
*EMDAWE* PANICS AND ATTEMPTS TO FLEE!

* HP:Scratched MV:Tiring - Emdawe: Beaten >
*EMDAWE* PANICS AND ATTEMPTS TO FLEE!

* HP:Scratched MV:Tiring - Emdawe: Beaten >
*Emdawe* leaves east riding a bloodstock stallion.

o HP:Scratched MV:Tiring - a sergeant: Hurt >
You try to sting a sergeant, but he parries successfully.
Someone holds a torch above its head.
A sergeant tries to blast you, but you deflect the blow.

* HP:Scratched MV:Tiring - a sergeant: Hurt >
You sting a sergeant's body hard.
A sergeant tries to blast you, but you parry successfully.

* HP:Scratched MV:Tiring - a sergeant: Scratched > f
e
e
You panic and attempt to flee!

k emdawe
You flee head over heels.
Branch in Hidden Path
[ obvious exits: N E S ]
Branch Path
[ obvious exits: E W ]
The corpse of a raven is lying here.
A raven is here flying around.
A Shienaran sergeant watches for the enemy here.

* HP:Scratched MV:Tiring > Bend in the Path
[ obvious exits: N W ]
A Shienaran sergeant watches for the enemy here.

o HP:Scratched MV:Tiring > They aren't here.

n
o HP:Scratched MV:Tiring > k emdawe
A sergeant tries to blast you, but you parry successfully.
A sergeant bellows 'Dzl[B y\V CJK[ SwXka gaH XwP ilnM vB?KG?p\'
No way! You're fighting for your life!

k emdawe
o HP:Scratched MV:Tiring - a sergeant: Scratched > They aren't here.

o HP:Scratched MV:Tiring - a sergeant: Scratched > You sting a sergeant's body very hard.
A sergeant tries to blast you, but you deflect the blow.
They aren't here.

o HP:Scratched MV:Tiring - a sergeant: Scratched > f
e
n
You panic and attempt to flee!

k emdawe
k emdawe
look
Preparing to find this room on the map.
You flee head over heels.
Branch Path
[ obvious exits: E W ]

Matching room found! Correcting map position.

The corpse of a raven is lying here.
A raven is here flying around.
A Shienaran sergeant watches for the enemy here.
Bend in the Path
[ obvious exits: N W ]
A Shienaran sergeant watches for the enemy here.

o HP:Scratched MV:Tiring > Bend in the Path
[ obvious exits: E S ]

o HP:Scratched MV:Tiring > They aren't here.

o HP:Scratched MV:Tiring > They aren't here.

o HP:Scratched MV:Tiring > Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]

o HP:Scratched MV:Tiring > e
k emdawe
Path Junction
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

o HP:Scratched MV:Tiring > They aren't here.

o HP:Scratched MV:Tiring > look
Preparing to find this room on the map.
Path Junction
Two paths run into each other here. To the north, you can see little more than
a dark hole under the trees, although you can tell that there is a path there.
To the east and west, this path continues, and you can just barely see what
seems to be a clearing to the east.
[ obvious exits: N E W ]

Matching room found! Correcting map position.

A tough Shienaran soldier waits here.

o HP:Scratched MV:Tiring > n
n
Branch in Dark Path
[ obvious exits: N S W ]

o HP:Scratched MV:Tiring > A Path
[ obvious exits: N S ]

o HP:Scratched MV:Tiring > n
n
A Path
[ obvious exits: N S ]

o HP:Scratched MV:Tiring > A Cleared Campsite
[ obvious exits: S ]
A campfire burns slowly, sending smoke into the sky.
*Emdawe* is standing here, riding a |1|.bloodstock stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* HP:Scratched MV:Tiring >
*Emdawe* tries to smite you, but you deflect the blow.

* HP:Scratched MV:Tiring - Emdawe: Beaten > k emdawe
You do the best you can!

* HP:Scratched MV:Tiring - Emdawe: Beaten >
You sting *Emdawe*'s right hand.
A member of the Lancer cavalry joins Emdawe's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!

* HP:Scratched MV:Tiring - Emdawe: Beaten >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Scratched MV:Tiring - Emdawe: Beaten >
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry slashes your head hard.
You sting *Emdawe*'s body.
You sting a member of the Lancer cavalry's right leg hard.
You sting a member of the Lancer cavalry's body.
You sting a member of the Lancer cavalry's right arm hard.

* HP:Scratched MV:Tiring - Emdawe: Beaten > order emdawe kajin hurts me
* HP:Scratched MV:Tiring - Emdawe: Beaten >
A member of the Lancer cavalry slashes your head hard.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
You sting *Emdawe*'s left leg.
You sting a member of the Lancer cavalry's body.
You sting a member of the Lancer cavalry's body very hard.
You sting a member of the Lancer cavalry's body hard.

* HP:Hurt MV:Tiring - Emdawe: Beaten > nod rig
You nod to yourself. Very reassuring.

* HP:Hurt MV:Tiring - Emdawe: Beaten >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Hurt MV:Tiring - Emdawe: Beaten >
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
You barely sting *Emdawe*'s body.
You sting a member of the Lancer cavalry's body hard.
You try to sting a member of the Lancer cavalry, but he deflects the blow.
You sting a member of the Lancer cavalry's body hard.

* HP:Hurt MV:Tiring - Emdawe: Beaten >
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you dodge the attack.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
You barely sting *Emdawe*'s body.
You sting a member of the Lancer cavalry's right foot.
You sting a member of the Lancer cavalry's left leg.
You sting a member of the Lancer cavalry's head extremely hard.
*Emdawe* tries to smite you, but you parry successfully.

* HP:Hurt MV:Tiring - Emdawe: Beaten >
*EMDAWE* PANICS AND ATTEMPTS TO FLEE!

* HP:Hurt MV:Tiring - Emdawe: Beaten > f

*Emdawe* leaves south riding a bloodstock stallion.

n
* HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched > k emdawe
PANIC! You couldn't escape!

* HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched > k emdawe
No way! You're fighting for your life!

* HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched > They aren't here.

* HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched > f
They aren't here.

* HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched > PANIC! You couldn't escape!

* HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched >
You sting a member of the Lancer cavalry's right leg very hard.
You sting a member of the Lancer cavalry's left leg hard.
You sting a member of the Lancer cavalry's head very hard.
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry slashes your body hard.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.

* HP:Hurt MV:Tiring - a member of the Lancer cavalry: Hurt > f
You panic and attempt to flee!

wher
s
s
s
k emdawe
k emdawe
k emdawe
You flee head over heels.
A Path
[ obvious exits: N S ]
Players in your Zone
--------------------
Rig - A Path
You catch a faint scent of a horse nearby.

o HP:Hurt MV:Tiring > k emdawe
The sun rises.
Your heartbeat calms down more as you feel less panicked.
A Path
[ obvious exits: N S ]

* HP:Hurt MV:Tiring > k emdawe
Branch in Dark Path
[ obvious exits: N S W ]

* HP:Hurt MV:Tiring > Path Junction
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring > wher
w
Players in your Zone
--------------------
Rig - Path Junction
You catch a faint scent of a horse nearby.

* HP:Hurt MV:Tiring > k emdawe
Bend in the Path
[ obvious exits: E S ]

* HP:Hurt MV:Tiring > They aren't here.

look
Preparing to find this room on the map.
* HP:Hurt MV:Tiring > Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]

Matching room found! Correcting map position.


* HP:Hurt MV:Tiring > e
e
e
Path Junction
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

* HP:Hurt MV:Tiring > End of Branch Path
[ obvious exits: E W ]
A tough Shienaran soldier waits here.

* HP:Hurt MV:Tiring > n
Campsite
[ obvious exits: N E S W ]

e
* HP:Hurt MV:Tiring > Campsite
[ obvious exits: E S ]

* HP:Hurt MV:Tiring > s
Campsite
[ obvious exits: S W ]

* HP:Hurt MV:Tiring > Campsite
[ obvious exits: N W ]
A weapon rack stands on the ground here, ready to store weapons.

* HP:Hurt MV:Tiring > w
s
s
Campsite
[ obvious exits: N E S W ]

* HP:Hurt MV:Tiring > s
Entrance to Campsite
[ obvious exits: N S ]

s
* HP:Hurt MV:Tiring > s
Little Path
[ obvious exits: N S ]

* HP:Hurt MV:Tiring > Little Path
[ obvious exits: N S ]

* HP:Hurt MV:Tiring > Hedge Path
[ obvious exits: N S ]

* HP:Hurt MV:Tiring > wher
The Dusty Road
[ obvious exits: N E W ]

* HP:Hurt MV:Tiring > Players in your Zone
--------------------
Rig - The Dusty Road
You catch a faint scent of a horse nearby.

* HP:Hurt MV:Tiring > w
w
The Dusty Road
[ obvious exits: E W ]

* HP:Hurt MV:Tiring > s
The Dusty Road
[ obvious exits: E S W ]
West: A Shienaran scout blends into the surroundings here.

k emdawe
* HP:Hurt MV:Tiring > Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.

* HP:Hurt MV:Tiring > n
They aren't here.

w
* HP:Hurt MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
West: A Shienaran scout blends into the surroundings here.

* HP:Hurt MV:Tiring > w
The Dusty Road
[ obvious exits: E W ]
A Shienaran scout blends into the surroundings here.

* HP:Hurt MV:Tiring > n
The Dusty Road
[ obvious exits: N E S ]
East: A Shienaran scout blends into the surroundings here.

* HP:Hurt MV:Winded > n
w
The Dusty Road
[ obvious exits: N S ]

* HP:Hurt MV:Winded > The Dusty Road
[ obvious exits: S W ]

* HP:Hurt MV:Winded > wher
Burnt Wagons
[ obvious exits: N E W ]

* HP:Hurt MV:Winded > n
Players in your Zone
--------------------
Rig - Burnt Wagons
You catch a faint scent of a horse nearby.

* HP:Hurt MV:Winded > Hidden Path
[ obvious exits: N S ]

* HP:Hurt MV:Winded > n
n
Hidden Path
[ obvious exits: N S ]

* HP:Hurt MV:Winded > k emdawe
Branch in Hidden Path
[ obvious exits: N E S ]

* HP:Hurt MV:Winded > e
They aren't here.

* HP:Hurt MV:Winded > k emdawe
Branch Path
[ obvious exits: E W ]
The corpse of a raven is lying here.
A Shienaran sergeant watches for the enemy here.

e
* HP:Hurt MV:Winded > n
They aren't here.

* HP:Hurt MV:Winded > k emdawe
Bend in the Path
[ obvious exits: N W ]
A Shienaran sergeant watches for the enemy here.

* HP:Hurt MV:Winded > Bend in the Path
[ obvious exits: E S ]

* HP:Hurt MV:Winded > e
They aren't here.

n
* HP:Hurt MV:Winded > Path Junction
[ obvious exits: N E W ]
A tough Shienaran soldier waits here.

* HP:Hurt MV:Winded > Branch in Dark Path
[ obvious exits: N S W ]

n
* HP:Hurt MV:Winded > n
n
A Path
[ obvious exits: N S ]

* HP:Hurt MV:Winded > A Path
[ obvious exits: N S ]

* HP:Hurt MV:Winded > k emdawe
A Cleared Campsite
[ obvious exits: S ]
A campfire burns slowly, sending smoke into the sky.
A raven is here flying around.
*Emdawe* is standing here, riding a |1|.bloodstock stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

* HP:Hurt MV:Winded > k emdawe
*Emdawe* leaves south riding a bloodstock stallion.
They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > s
k emdawe
k emdawe
A Path
[ obvious exits: N S D ]

* HP:Hurt MV:Winded > k emdawe
k emdawe
They aren't here.

k emdawe
* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > k emdawe
They aren't here.

k emdawe
* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > k emdawe
They aren't here.

k emdawe
* HP:Hurt MV:Winded > k emdawe
They aren't here.

* HP:Hurt MV:Winded > k emdawe
They aren't here.

* HP:Hurt MV:Winded > *Emdawe* has arrived from below, riding a |1|.bloodstock stallion.
You tickle *Emdawe*'s left leg with your sting.

* HP:Hurt MV:Winded - Emdawe: Beaten > You do the best you can!

* HP:Hurt MV:Winded - Emdawe: Beaten > You do the best you can!

* HP:Hurt MV:Winded - Emdawe: Beaten >
*EMDAWE* PANICS AND ATTEMPTS TO FLEE!

* HP:Hurt MV:Winded - Emdawe: Beaten > k emdawe
k emdawe
Lord Kajin has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
A member of the Lancer cavalry has arrived from the north, riding a chestnut stallion.
You do the best you can!

k emdawe
* HP:Hurt MV:Winded - Emdawe: Beaten > You do the best you can!

* HP:Hurt MV:Winded - Emdawe: Beaten > k emdawe
*Emdawe* leaves south riding a bloodstock stallion.
They aren't here.

* HP:Hurt MV:Winded > k emdawe
They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > s
k emdawe
k emdawe
k emdawe
*Emdawe* has arrived from the south, riding a |2|.bloodstock stallion.
A Path
[ obvious exits: N S ]

k emdawe
* HP:Hurt MV:Winded > k emdawe
They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > n
k emdawe
They aren't here.

* HP:Hurt MV:Winded > A Path
[ obvious exits: N S D ]
*Emdawe* is standing here, riding a |1|.bloodstock stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut stallion.

k emdawe
* HP:Hurt MV:Winded > *Emdawe* tries to smite you, but you parry successfully.
You do the best you can!

* HP:Hurt MV:Winded - Emdawe: Beaten > k emdawe
You do the best you can!

* HP:Hurt MV:Winded - Emdawe: Beaten > You sting *Emdawe*'s body hard.
A member of the Lancer cavalry joins Emdawe's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
*Emdawe* smites your body into bloody fragments!
You do the best you can!

* HP:Hurt MV:Winded - Emdawe: Beaten >
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry slashes your left leg very hard.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
You sting *Emdawe*'s left leg hard.
You sting a member of the Lancer cavalry's head into bloody fragments!
You sting a member of the Lancer cavalry's body hard.
You try to sting a member of the Lancer cavalry, but he deflects the blow.

* HP:Hurt MV:Winded - Emdawe: Beaten >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Hurt MV:Winded - Emdawe: Beaten >
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Lord Kajin blasts your left foot into bloody fragments!
A member of the Lancer cavalry barely slashes your left foot.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
You barely sting *Emdawe*'s left foot.
You sting a member of the Lancer cavalry's left leg.
You try to sting a member of the Lancer cavalry, but he deflects the blow.
You sting a member of the Lancer cavalry's body hard.
You try to sting a member of the Lancer cavalry, but he parries successfully.
You try to sting Lord Kajin, but he parries successfully.

* HP:Wounded MV:Winded - Emdawe: Beaten >
Lord Kajin tries to blast you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
You sting *Emdawe*'s left leg.
You sting a member of the Lancer cavalry's right leg very hard.
You sting a member of the Lancer cavalry's head very hard.
You sting a member of the Lancer cavalry's right leg.
You try to sting a member of the Lancer cavalry, but he deflects the blow.
You try to sting Lord Kajin, but he deflects the blow.

* HP:Wounded MV:Winded - Emdawe: Critical >
You dodge a bash from *Emdawe* who loses his balance and falls!

* HP:Wounded MV:Winded - Emdawe: Critical >
Lord Kajin tries to blast you, but you parry successfully.
A member of the Lancer cavalry slashes your head hard.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry slashes your body hard.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
You sting *Emdawe*'s head.
You sting a member of the Lancer cavalry's body hard.
You sting a member of the Lancer cavalry's body hard.
You sting a member of the Lancer cavalry's right leg.
You sting a member of the Lancer cavalry's left foot.
You try to sting Lord Kajin, but he parries successfully.

* HP:Wounded MV:Winded - Emdawe: Critical >
*Emdawe* stares at the sky.

* HP:Wounded MV:Winded - Emdawe: Critical >
*Emdawe* smites your right arm into bloody fragments!
Lord Kajin tries to blast you, but you parry successfully.
A member of the Lancer cavalry slashes your right leg very hard.
A member of the Lancer cavalry slashes your body hard.
A member of the Lancer cavalry slashes your body extremely hard.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
You barely sting *Emdawe*'s body.
You sting a member of the Lancer cavalry's left hand.
You sting a member of the Lancer cavalry's body.
You sting a member of the Lancer cavalry's left leg hard.
You sting a member of the Lancer cavalry's left hand.
You barely sting Lord Kajin's right leg.

* HP:Battered MV:Winded - Emdawe: Critical > f
You panic and attempt to flee!


Lord Kajin blasts your body very hard.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry slashes your body hard.
A member of the Lancer cavalry slashes your body extremely hard.


*EMDAWE* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

u
*Emdawe* smites your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

Lord Kajin blasts your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

A member of the Lancer cavalry slashes your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

A member of the Lancer cavalry slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!

Someone slashes your left foot hard.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
East: A tall, ramshorned trolloc is here, commanding.
South: A trolloc is here, exhorting a group of trolloc raiders.
West: A massive and hairy trolloc is here sniffing the air.
Up: A huge darkhound is here, drooling and snarling.
Down: A trolloc is here commanding a fist of troops.
A shattered arm lies in a bloody red and purple mess.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [17]
Maybe you should get on your feet first?

o HP:Critical MV:Haggard >
The Guardian tells you 'Rig, your wheel has fared poorly...'

o HP:Critical MV:Haggard >
The Guardian tells you 'Eat, drink and sleep my friend...

o HP:Critical MV:Haggard >
The Guardian tells you 'Soothe your aching muscles,'
Your heartbeat calms down more as you feel less panicked.

o HP:Critical MV:Weary >
The Guardian tells you 'Rest those weary bones,'

o HP:Critical MV:Weary >
The Guardian tells you '... and may tomorrow be a better day.'

o HP:Critical MV:Weary >
The Guardian gives you some meat to help you heal.

o HP:Critical MV:Weary >
Your heartbeat calms down more as you feel less panicked.

o HP:Critical MV:Winded > stat
sc
You are a 384 year old male trolloc rogue.
Your height is 6 feet, 10 inches, and you weigh 253.0 lbs.
You are carrying 6.0 lbs and wearing 0.0 lbs, peanuts.
Your base abilities are: Str:17 Int:9 Wil:9 Dex:19 Con:19.
Offensive bonus: 75, Dodging bonus: 22, Parrying bonus: 32, Total def: 54
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 0% on average.

You are subjected to the following effects:

BMI = 0.3762
o HP:Critical MV:Winded > You have 43(396) hit and 78(223) movement points.
You have scored 77210282 experience points and 1285 quest points.
You need 1289718 exp to level and 1715 qp to rank.
You have acquired 92 alt qps to date.
You have amassed 580 Turn points to date.
You have played 60 days and 16 hours (real time).
This ranks you as Rig the Master Havoc [Ko'bal 7] (Level 44).
You are sitting.

o HP:Critical MV:Winded > stat
You are a 384 year old male trolloc rogue.
Your height is 6 feet, 10 inches, and you weigh 253.0 lbs.
You are carrying 6.0 lbs and wearing 0.0 lbs, peanuts.
Your base abilities are: Str:17 Int:9 Wil:9 Dex:19 Con:19.
Offensive bonus: 75, Dodging bonus: 22, Parrying bonus: 32, Total def: 54
*Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 0% on average.

Emdawe
Posts: 13
Joined: Sun Jan 10, 2016 12:50 am

Re: I have failed my life

Post by Emdawe » Mon Sep 26, 2016 2:08 am

All brave offensive except those last 3, which were berserk. I counted 9 dismount misses, 12 mounted brave misses, 2 berserk misses, 1 berserk land. The weight leaves something to be desired.

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: I have failed my life

Post by Rig » Mon Sep 26, 2016 2:09 am

I would say rematch but i will need to find another whip. And how much does it weigh, the bash seems terrible.

Emdawe
Posts: 13
Joined: Sun Jan 10, 2016 12:50 am

Re: I have failed my life

Post by Emdawe » Mon Sep 26, 2016 2:44 am

It weighs 13 lbs. I also left a lot of your stuff FD.

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: I have failed my life

Post by Rig » Mon Sep 26, 2016 2:45 am

Nod ta! Now to come back and kill you and reclaim my trinks and heron! And good God 13 lbs

krul
Posts: 333
Joined: Tue Feb 24, 2015 5:21 pm

Re: I have failed my life

Post by krul » Mon Sep 26, 2016 3:23 am

Reported for bug abuse.

LotM.

GroderickMashin
Posts: 33
Joined: Mon Mar 23, 2015 3:52 pm

Re: I have failed my life

Post by GroderickMashin » Mon Sep 26, 2016 4:46 am

Is this a unique or rare? And 13 lbs?! really?!

Pulverwise
Posts: 128
Joined: Mon Mar 23, 2015 3:04 pm

Re: I have failed my life

Post by Pulverwise » Mon Sep 26, 2016 5:48 am

Is this new 13lb heron to help bolster the much under-served awful bashing, shitty weapon community :)? Albeit - Emdawe may have got confused between the numbers 18 and 13, because an 8 is basically just a 3 cut in half, right?

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: I have failed my life

Post by Rig » Mon Sep 26, 2016 6:33 am

As much as I like the fact that it does not bash me, I think it needs at least another 3-4 lbs!

Venum
Posts: 126
Joined: Mon Mar 07, 2016 2:49 pm

Re: I have failed my life

Post by Venum » Mon Sep 26, 2016 10:48 am

Yeah no reason for it to not be the same weight as wickedly or gsword

Post Reply