Did you read the "to the extent some players want it" part?krul wrote:I just want to weep when I hear from above that clear positive change is out of the question, while negative change isn't. The new Chachin zone was the final nail in the coffin for west PK, for instance, (believe it or not, there were still dribbles of PK out there before that zone was imped) and not even a wonderful change like removing the Ashen-Woodlands connection was enough to breathe any life into it. If it doesn't happen sooner, there may not be any later.Elysia wrote:Some people feel the game needs to be shrunk. Getting Far Madding to move out of the way of Tear Road was a -huge- achievement. Shrinking to the extent some players want it, I really doubt that's going to happen. Might as well stop asking about it.
Because some people advocate the removal of whole regions, like everything west of EF. Others want us to use a fine tooth comb to remove rooms from heaps of individual zones. The former wouldn't do justice to the builders and wreak havoc on the SS and two other clans (in this example) and wreck existing quests, which would then have to be re-written and/or have their loads/phrasing adjusted. There is more to it than just cutting off room connections (and a large amount of work flagging the areas in question no-locate, no travel and so on. If anyone remembers when we did that with Seanchan, it took multiple imms multiple days, just saying.).
The fine tooth comb method is also a lot of work and if it were done to the extent some players would want it, Tear and Illian Roads would be halved in length. Aside from making sure unique (quest) mobs and items still have a place in the zone, also requires taking a mobol inventory to make sure other things aren't deleted or made inaccessible when a room is cut off from the accessible part of a zone. And that's not counting the background stuff like making ingame maps for immortal reference (which is a fairly anger inducing activity, ask anyone).
Both would require serious bureaucratic hoop jumping, with some imms historically having spoken out against such large scale changes.
Change a few room connections here and there, sure, that could potentially be doable. But -to the extent that some players want it-, ugh. I'm just being realistic when I say the game's landscape is largely going to stay the same, as much as I have a wish list for zone modifications.
P.s. Rig, if you got 3 levels in 7 hours, you're doing something wrong.