Ouch! That really did HURT!
Re: Ouch! That really did HURT!
Correction. This is even sillier.
he Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a Dha'vol trolloc is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Garkag* is standing here.
You sense a hidden life form in the area...
*Scrat* is here, fighting Velkav, riding a shadow stallion.
Leon Jager is here, fighting Calcaneus, riding a warhorse.
*Calcaneus* is here, fighting Kiltwich.
Lord Kiltwich Del'Ekret, Master-At-Arms of the Wall is here, fighting Calcaneus, riding a warhorse.
Lady Aloe the Captain of the Wall is standing here, riding a warhorse.
Velkav the Squadman is here, fighting Scrat, riding a warhorse.
Leon sends *Calcaneus* sprawling with a powerful bash!
* R HP:Critical MV:Full > 0
You try to pierce *Garkag*, but he parries successfully.
[bash ] ll - Garkag: Wounded >
-
*Irzerk* has suddenly arrived.
*
Leon scythes *Calcaneus*'s body into bloody fragments!
Kiltwich slashes *Calcaneus*'s left leg.
*
Aloe slashes *Irzerk*'s right hand.
=
*Irzerk* assumes an offensive striking posture.
Velkav avoids being bashed by *Scrat* who loses his balance and falls!
As *Garkag* avoids your bash, you topple over and fall to the ground!
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
he Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a Dha'vol trolloc is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Garkag* is standing here.
You sense a hidden life form in the area...
*Scrat* is here, fighting Velkav, riding a shadow stallion.
Leon Jager is here, fighting Calcaneus, riding a warhorse.
*Calcaneus* is here, fighting Kiltwich.
Lord Kiltwich Del'Ekret, Master-At-Arms of the Wall is here, fighting Calcaneus, riding a warhorse.
Lady Aloe the Captain of the Wall is standing here, riding a warhorse.
Velkav the Squadman is here, fighting Scrat, riding a warhorse.
Leon sends *Calcaneus* sprawling with a powerful bash!
* R HP:Critical MV:Full > 0
You try to pierce *Garkag*, but he parries successfully.
[bash ] ll - Garkag: Wounded >
-
*Irzerk* has suddenly arrived.
*
Leon scythes *Calcaneus*'s body into bloody fragments!
Kiltwich slashes *Calcaneus*'s left leg.
*
Aloe slashes *Irzerk*'s right hand.
=
*Irzerk* assumes an offensive striking posture.
Velkav avoids being bashed by *Scrat* who loses his balance and falls!
As *Garkag* avoids your bash, you topple over and fall to the ground!
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Re: Ouch! That really did HURT!
almost as silly as bashing with a piercing weapon :P
Re: Ouch! That really did HURT!
Before a Cliff's Wall
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Healthy DP:Bursting MV:Full >
Elykhan narrates 'killing them'
-
=
+
Some obvious recent tracks of a warhorse leaving east.
Some obvious fresh tracks of Draz leaving east.
Some obvious recent tracks of Draz leaving east.
Some clear almost day-old bloody traces of a Human leaving south.
Some clear almost day-old bloody traces of a Human leaving east.
* R S HP:Healthy DP:Bursting MV:Full >
nar he still brigs
You narrate 'he still brigs'
* R S HP:Healthy DP:Bursting MV:Full >
not
h
You start paying increased attention to your surroundings.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
stat
3
where
You are a 908 year old male myrddraal.
Your height is 6 feet, 11 inches, and you weigh 250.0 lbs.
You are carrying 0.0 lbs and wearing 61.6 lbs, very light.
Your base abilities are: Str:19 Int:16 Wil:16 Dex:18 Con:19.
Offensive bonus: 168, Dodging bonus: 78, Parrying bonus: 185
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 71% on average.
You are subjected to the following effects:
- NOTICE
- SNEAK
* R S HP:Healthy DP:Bursting MV:Full >
h
Players in your Zone
--------------------
Elykhan - In a Dark Forest
Scrat - Before a Cliff's Wall
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
tar draz
Target set to: draz
l
h
h
h
h
h
h
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
You notice a soft leather pouch is hidden here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
l
[kill light]
They aren't here.
Elykhan has arrived from the west.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
3
where
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
h
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
Elykhan the Abhorrent Dogface is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
h
* R S HP:Healthy DP:Bursting MV:Full >
Players in your Zone
--------------------
Elykhan - Before a Cliff's Wall
Scrat - Before a Cliff's Wall
*Draz* has arrived from the east.
A warhorse has arrived from the east.
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You try to slash *Draz*, but he parries successfully.
Elykhan scythes *Draz*'s body into bloody fragments!
h
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
h
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
[kill light]
Ok.
cb
change mood brave
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
b
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
Mood changed to: Brave
*Draz* panics, and attempts to flee!
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
Elykhan scythes *Draz*'s body into bloody fragments!
*Draz* tries to lance you, but you parry successfully.
You slash *Draz*'s left hand into bloody fragments!
[bash ]
*Draz* leaves east.
-
(tic_timer): Tic in 7 seconds!
=
+
*
*
+
=
-
-
=
They're not here anymore!
* R S HP:Healthy DP:Bursting MV:Full >
h
h
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
l
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
h
h
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently.
Elykhan the Abhorrent Dogface is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
h
* R S HP:Healthy DP:Bursting MV:Full > [kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
stat
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
*Draz* has arrived from the east.
h
* R S HP:Healthy DP:Bursting MV:Full >
You are a 908 year old male myrddraal.
Your height is 6 feet, 11 inches, and you weigh 250.0 lbs.
You are carrying 0.0 lbs and wearing 61.6 lbs, very light.
Your base abilities are: Str:19 Int:16 Wil:16 Dex:18 Con:19.
Offensive bonus: 194, Dodging bonus: 78, Parrying bonus: 151
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 71% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
- SNEAK
Elykhan tries to scythe *Draz*, but he parries successfully.
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You try to slash *Draz*, but he deflects the blow.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
b
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
[bash ]
*Draz* panics, and attempts to flee!
-
*Draz* panics, and attempts to flee!
=
+
*Draz* leaves west.
*
Elykhan gets a cup of thready brown tea from a backpack.
Elykhan quaffs a cup of thready brown tea.
w
h
*
Akhaas narrates 'pk where?'
b
Cancelled.
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving east.
A soft leather pouch has been discarded here. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here.
Elykhan has arrived from the east.
Elykhan tries to scythe *Draz*, but he deflects the blow.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You slash *Draz*'s right leg into bloody fragments!
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
[bash ]
-
=
*Draz* panics, and attempts to flee!
+
*
*Draz* panics, and attempts to flee!
*
Elykhan tries to scythe *Draz*, but he deflects the blow.
+
=
*Draz* leaves north.
-
-
n
=
They're not here anymore!
* R S HP:Healthy DP:Bursting MV:Full >
h
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Elykhan has arrived from the south.
b
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
e
[bash ]
Bash who?
h
* R S HP:Healthy DP:Bursting MV:Full >
Before a Cliff's Wall
[ obvious exits: N W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here.
Elykhan has arrived from the west.
Elykhan tries to scythe *Draz*, but he parries successfully.
b
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You try to slash *Draz*, but he deflects the blow.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
You try to slash *Draz*, but he deflects the blow.
*Draz* lances Elykhan's body.
Elykhan tries to scythe *Draz*, but he parries successfully.
[bash ]
-
=
+
*Draz* panics, and attempts to flee!
*
*
+
*Draz* panics, and attempts to flee!
=
-
-
*Draz* lances Elykhan's left hand.
Elykhan tries to scythe *Draz*, but he parries successfully.
*Draz* panics, and attempts to flee!
=
Your bash at *Draz* sends him sprawling!
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
cz
change mood berserk
Mood changed to: Berserk
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
You slash *Draz*'s body into bloody fragments!
* R S HP:Healthy DP:Full MV:Full - Elykhan: Scratched - Draz: Battered >
You slash *Draz*'s right leg into bloody fragments!
Elykhan scythes *Draz*'s body into bloody fragments!
* R S HP:Healthy DP:Full MV:Full - Elykhan: Scratched - Draz: Beaten >
You slash *Draz*'s left hand into bloody fragments!
*Draz* panics, and attempts to flee!
Elykhan scythes *Draz*'s right arm into bloody fragments!
You slash *Draz*'s left arm into bloody fragments!
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear *Draz*'s death cry.
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Healthy DP:Bursting MV:Full >
Elykhan narrates 'killing them'
-
=
+
Some obvious recent tracks of a warhorse leaving east.
Some obvious fresh tracks of Draz leaving east.
Some obvious recent tracks of Draz leaving east.
Some clear almost day-old bloody traces of a Human leaving south.
Some clear almost day-old bloody traces of a Human leaving east.
* R S HP:Healthy DP:Bursting MV:Full >
nar he still brigs
You narrate 'he still brigs'
* R S HP:Healthy DP:Bursting MV:Full >
not
h
You start paying increased attention to your surroundings.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
stat
3
where
You are a 908 year old male myrddraal.
Your height is 6 feet, 11 inches, and you weigh 250.0 lbs.
You are carrying 0.0 lbs and wearing 61.6 lbs, very light.
Your base abilities are: Str:19 Int:16 Wil:16 Dex:18 Con:19.
Offensive bonus: 168, Dodging bonus: 78, Parrying bonus: 185
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 71% on average.
You are subjected to the following effects:
- NOTICE
- SNEAK
* R S HP:Healthy DP:Bursting MV:Full >
h
Players in your Zone
--------------------
Elykhan - In a Dark Forest
Scrat - Before a Cliff's Wall
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
tar draz
Target set to: draz
l
h
h
h
h
h
h
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
You notice a soft leather pouch is hidden here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
l
[kill light]
They aren't here.
Elykhan has arrived from the west.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
3
where
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
h
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a horse leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
Elykhan the Abhorrent Dogface is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
h
* R S HP:Healthy DP:Bursting MV:Full >
Players in your Zone
--------------------
Elykhan - Before a Cliff's Wall
Scrat - Before a Cliff's Wall
*Draz* has arrived from the east.
A warhorse has arrived from the east.
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You try to slash *Draz*, but he parries successfully.
Elykhan scythes *Draz*'s body into bloody fragments!
h
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
h
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
[kill light]
Ok.
cb
change mood brave
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
b
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
Mood changed to: Brave
*Draz* panics, and attempts to flee!
* R S HP:Healthy DP:Bursting MV:Full - Draz: Wounded >
Elykhan scythes *Draz*'s body into bloody fragments!
*Draz* tries to lance you, but you parry successfully.
You slash *Draz*'s left hand into bloody fragments!
[bash ]
*Draz* leaves east.
-
(tic_timer): Tic in 7 seconds!
=
+
*
*
+
=
-
-
=
They're not here anymore!
* R S HP:Healthy DP:Bursting MV:Full >
h
h
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
l
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
h
* R S HP:Healthy DP:Bursting MV:Full >
h
h
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently.
Elykhan the Abhorrent Dogface is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
h
* R S HP:Healthy DP:Bursting MV:Full > [kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
stat
h
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
h
[kill light]
They aren't here.
*Draz* has arrived from the east.
h
* R S HP:Healthy DP:Bursting MV:Full >
You are a 908 year old male myrddraal.
Your height is 6 feet, 11 inches, and you weigh 250.0 lbs.
You are carrying 0.0 lbs and wearing 61.6 lbs, very light.
Your base abilities are: Str:19 Int:16 Wil:16 Dex:18 Con:19.
Offensive bonus: 194, Dodging bonus: 78, Parrying bonus: 151
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 71% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
- SNEAK
Elykhan tries to scythe *Draz*, but he parries successfully.
h
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You try to slash *Draz*, but he deflects the blow.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
b
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
[kill light]
Ok.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Wounded >
[bash ]
*Draz* panics, and attempts to flee!
-
*Draz* panics, and attempts to flee!
=
+
*Draz* leaves west.
*
Elykhan gets a cup of thready brown tea from a backpack.
Elykhan quaffs a cup of thready brown tea.
w
h
*
Akhaas narrates 'pk where?'
b
Cancelled.
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving east.
A soft leather pouch has been discarded here. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here.
Elykhan has arrived from the east.
Elykhan tries to scythe *Draz*, but he deflects the blow.
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You slash *Draz*'s right leg into bloody fragments!
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
[bash ]
-
=
*Draz* panics, and attempts to flee!
+
*
*Draz* panics, and attempts to flee!
*
Elykhan tries to scythe *Draz*, but he deflects the blow.
+
=
*Draz* leaves north.
-
-
n
=
They're not here anymore!
* R S HP:Healthy DP:Bursting MV:Full >
h
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Elykhan has arrived from the south.
b
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
They aren't here.
* R S HP:Healthy DP:Bursting MV:Full >
e
[bash ]
Bash who?
h
* R S HP:Healthy DP:Bursting MV:Full >
Before a Cliff's Wall
[ obvious exits: N W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Draz* is standing here.
Elykhan has arrived from the west.
Elykhan tries to scythe *Draz*, but he parries successfully.
b
* R S HP:Healthy DP:Bursting MV:Full >
[kill light]
You try to slash *Draz*, but he deflects the blow.
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
You try to slash *Draz*, but he deflects the blow.
*Draz* lances Elykhan's body.
Elykhan tries to scythe *Draz*, but he parries successfully.
[bash ]
-
=
+
*Draz* panics, and attempts to flee!
*
*
+
*Draz* panics, and attempts to flee!
=
-
-
*Draz* lances Elykhan's left hand.
Elykhan tries to scythe *Draz*, but he parries successfully.
*Draz* panics, and attempts to flee!
=
Your bash at *Draz* sends him sprawling!
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
cz
change mood berserk
Mood changed to: Berserk
* R S HP:Healthy DP:Bursting MV:Full - Elykhan: Scratched - Draz: Battered >
You slash *Draz*'s body into bloody fragments!
* R S HP:Healthy DP:Full MV:Full - Elykhan: Scratched - Draz: Battered >
You slash *Draz*'s right leg into bloody fragments!
Elykhan scythes *Draz*'s body into bloody fragments!
* R S HP:Healthy DP:Full MV:Full - Elykhan: Scratched - Draz: Beaten >
You slash *Draz*'s left hand into bloody fragments!
*Draz* panics, and attempts to flee!
Elykhan scythes *Draz*'s right arm into bloody fragments!
You slash *Draz*'s left arm into bloody fragments!
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear *Draz*'s death cry.
Re: Ouch! That really did HURT!
o S HP:Hurt MV:Full - Suern: Wounded > You try to pierce *Suern*, but he dodges the attack.
*Suern* tries to pierce you, but you deflect the blow.
[kill human]
You do the best you can!
o S HP:Hurt MV:Full - Suern: Wounded > No way! You're fighting for your life!
o S HP:Hurt MV:Full - Suern: Wounded > [kill human]
You do the best you can!
o S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles tries to scythe *Suern*, but he deflects the blow.
o S HP:Hurt MV:Full - Suern: Wounded > l
On the Dark Road
The dark road leads onward to the north and south, its black soil foul and
fruitless. The sloping terrain of Shayol Ghul lies off the road to the
west, and a barren field is to the east.
[ obvious exits: N E S W ]
North: A trolloc is here ruling a group of trollocs.
South: Mephistopheles the Myrddraal is here, fighting Suern, riding a shadow stallion.
*Suern* is here, fighting YOU!
o S HP:Hurt MV:Full - Suern: Wounded >
You try to pierce *Suern*, but he parries successfully.
*Suern* tries to pierce you, but you parry successfully.
You pierce *Suern*'s body very hard.
*Suern* tries to pierce you, but you deflect the blow.
o S HP:Hurt MV:Full - Suern: Wounded >
*Raegyn* has arrived from the south, riding a warhorse.
*Leon* has arrived from the south, riding a gray palfrey.
*Iden* has arrived from the south, riding a Domani razor.
* S HP:Hurt MV:Full - Suern: Wounded >
*Leon* leaves south riding a gray palfrey.
* S HP:Hurt MV:Full - Suern: Wounded >
*Iden* tries to slash Mephistopheles, but he deflects the blow.
*Raegyn* tries to slash you, but you deflect the blow.
scan s
* S HP:Hurt MV:Full - Suern: Wounded > *Leon* is standing here, riding a gray palfrey.
*Leon* has arrived from the south, riding a gray palfrey.
* S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles sends *Suern* sprawling with a powerful bash!
*Leon* slashes Mephistopheles's body.
* S HP:Hurt MV:Full - Suern: Wounded > na flee bro
*Leon* tries to slash Mephistopheles, but he parries successfully.
*Raegyn* tries to slash you, but you parry successfully.
Mephistopheles scythes *Suern*'s head into bloody fragments!
You pierce *Suern*'s left leg into bloody fragments!
0
* S HP:Hurt MV:Full - Suern: Wounded > You narrate 'flee bro'
* S HP:Hurt MV:Full - Suern: Wounded > [kill human]
You do the best you can!
* S HP:Hurt MV:Full - Suern: Wounded >
A shrill piercing scream reverberates through the area.
Garkag narrates 'im pat'
* S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles panics, and attempts to flee!
* S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles leaves south riding a shadow stallion.
* S HP:Hurt MV:Full - Suern: Wounded >
You try to pierce *Suern*, but he deflects the blow.
*Leon* leaves south riding a gray palfrey.
* S HP:Hurt MV:Full - Suern: Wounded > f
*Iden* tries to slash you, but you deflect the blow.
You panic and attempt to flee!
*Suern* tries to pierce you, but you deflect the blow.
*Raegyn* sends you sprawling with a powerful bash!
*Suern* falls down laughing.
Mephistopheles has arrived from the south, riding a shadow stallion.
*Raegyn* tries to slash you, but you parry successfully.
*Suern* pierces your body extremely hard.
*Suern* falls down laughing.
*Iden* sends you sprawling with a powerful bash!
*Suern* pierces your body extremely hard.
*Suern* falls down laughing.
*Suern* falls down laughing.
*Iden* slashes your left arm into bloody fragments!
*Raegyn* slashes your left leg into bloody fragments!
*Suern* pierces your head into bloody fragments!
Garkag narrates 'on pat '
*Leon* has arrived from the south, riding a gray palfrey.
*Leon* leaves north riding a gray palfrey.
*Leon* has arrived from the north, riding a gray palfrey.
*Leon* slashes your left foot into bloody fragments!
*Suern* pierces your right leg into bloody fragments!
*Leon* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Iden* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Raegyn* slashes your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*someone* pierces your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Mephistopheles.
An ankle-biter hates your guts!
Circle of Darkness
[ obvious exits: N E S W U D ]
East: An elk with massive antlers eyes you with curiosity.
West: A trolloc is here ruling a group of trollocs.
Up: A raven is here flying around.
Down: A hooved trolloc anxiously stamps its feet.
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.
*Suern* tries to pierce you, but you deflect the blow.
[kill human]
You do the best you can!
o S HP:Hurt MV:Full - Suern: Wounded > No way! You're fighting for your life!
o S HP:Hurt MV:Full - Suern: Wounded > [kill human]
You do the best you can!
o S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles tries to scythe *Suern*, but he deflects the blow.
o S HP:Hurt MV:Full - Suern: Wounded > l
On the Dark Road
The dark road leads onward to the north and south, its black soil foul and
fruitless. The sloping terrain of Shayol Ghul lies off the road to the
west, and a barren field is to the east.
[ obvious exits: N E S W ]
North: A trolloc is here ruling a group of trollocs.
South: Mephistopheles the Myrddraal is here, fighting Suern, riding a shadow stallion.
*Suern* is here, fighting YOU!
o S HP:Hurt MV:Full - Suern: Wounded >
You try to pierce *Suern*, but he parries successfully.
*Suern* tries to pierce you, but you parry successfully.
You pierce *Suern*'s body very hard.
*Suern* tries to pierce you, but you deflect the blow.
o S HP:Hurt MV:Full - Suern: Wounded >
*Raegyn* has arrived from the south, riding a warhorse.
*Leon* has arrived from the south, riding a gray palfrey.
*Iden* has arrived from the south, riding a Domani razor.
* S HP:Hurt MV:Full - Suern: Wounded >
*Leon* leaves south riding a gray palfrey.
* S HP:Hurt MV:Full - Suern: Wounded >
*Iden* tries to slash Mephistopheles, but he deflects the blow.
*Raegyn* tries to slash you, but you deflect the blow.
scan s
* S HP:Hurt MV:Full - Suern: Wounded > *Leon* is standing here, riding a gray palfrey.
*Leon* has arrived from the south, riding a gray palfrey.
* S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles sends *Suern* sprawling with a powerful bash!
*Leon* slashes Mephistopheles's body.
* S HP:Hurt MV:Full - Suern: Wounded > na flee bro
*Leon* tries to slash Mephistopheles, but he parries successfully.
*Raegyn* tries to slash you, but you parry successfully.
Mephistopheles scythes *Suern*'s head into bloody fragments!
You pierce *Suern*'s left leg into bloody fragments!
0
* S HP:Hurt MV:Full - Suern: Wounded > You narrate 'flee bro'
* S HP:Hurt MV:Full - Suern: Wounded > [kill human]
You do the best you can!
* S HP:Hurt MV:Full - Suern: Wounded >
A shrill piercing scream reverberates through the area.
Garkag narrates 'im pat'
* S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles panics, and attempts to flee!
* S HP:Hurt MV:Full - Suern: Wounded >
Mephistopheles leaves south riding a shadow stallion.
* S HP:Hurt MV:Full - Suern: Wounded >
You try to pierce *Suern*, but he deflects the blow.
*Leon* leaves south riding a gray palfrey.
* S HP:Hurt MV:Full - Suern: Wounded > f
*Iden* tries to slash you, but you deflect the blow.
You panic and attempt to flee!
*Suern* tries to pierce you, but you deflect the blow.
*Raegyn* sends you sprawling with a powerful bash!
*Suern* falls down laughing.
Mephistopheles has arrived from the south, riding a shadow stallion.
*Raegyn* tries to slash you, but you parry successfully.
*Suern* pierces your body extremely hard.
*Suern* falls down laughing.
*Iden* sends you sprawling with a powerful bash!
*Suern* pierces your body extremely hard.
*Suern* falls down laughing.
*Suern* falls down laughing.
*Iden* slashes your left arm into bloody fragments!
*Raegyn* slashes your left leg into bloody fragments!
*Suern* pierces your head into bloody fragments!
Garkag narrates 'on pat '
*Leon* has arrived from the south, riding a gray palfrey.
*Leon* leaves north riding a gray palfrey.
*Leon* has arrived from the north, riding a gray palfrey.
*Leon* slashes your left foot into bloody fragments!
*Suern* pierces your right leg into bloody fragments!
*Leon* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Iden* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Raegyn* slashes your head into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*someone* pierces your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Mephistopheles.
An ankle-biter hates your guts!
Circle of Darkness
[ obvious exits: N E S W U D ]
East: An elk with massive antlers eyes you with curiosity.
West: A trolloc is here ruling a group of trollocs.
Up: A raven is here flying around.
Down: A hooved trolloc anxiously stamps its feet.
A stout wooden barrel stands nearby.
A revolting well bubbles with the blood of the sacrificed.
Re: Ouch! That really did HURT!
*Melosa* has arrived from the east, riding a warhorse.
* R S HP:Wounded DP:Strong MV:Full > You try to slash *Melosa*, but she parries successfully.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt > kill light
*Melosa* tries to strike you, but you deflect the blow.
Someone squeaks 'Melosa is at The Blighted Woods'
Someone squeaks 'Melosa is at The Blighted Woods'
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
You slash *Melosa*'s head into bloody fragments!
Zephon tries to pierce *Melosa*, but she parries successfully.
Ok.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt > bash
*Matheus* has arrived from the east, riding a Domani razor.
*Jafra* has arrived from the east, riding a warhorse.
*Dartes* has arrived from the east, riding a Domani razor.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt > *Matheus* tries to slash Kombat, but he deflects the blow.
-=
*Melosa* panics, and attempts to flee!
+
Neshaminy tries to pierce *Dartes*, but he parries successfully.
*
*Melosa* leaves east riding a warhorse.
*Matheus* panics, and attempts to flee!
*
*Matheus* leaves east riding a Domani razor.
+
*Jafra* leaves east riding a warhorse.
Kombat panics, and attempts to flee!
Kombat leaves west.
=
Neshaminy tries to pierce *Dartes*, but he parries successfully.
Someone squeaks 'Dartes is at The Blighted Woods'
Someone squeaks 'Dartes is at The Blighted Woods'
A Dha'vol trolloc says 'You Dartes!!! You will die before your time!! '
A Dha'vol trolloc tries to crush Dartes, but he parries successfully.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
A hooded myrddraal hisses 'This is the will of the Great Lord.'
Zephon pierces *Dartes*'s body.
-
Gnarbage scythes *Dartes*'s body very hard.
Neshaminy issues the order 'assist neshaminy'.
A slinking Ko'bal trolloc joins Neshaminy's fight!
-
*Melosa* has arrived from the east, riding a warhorse.
=
Your bash at *Melosa* sends her sprawling!
Kombat has arrived from the west.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt >
Kombat strikes *Melosa*'s left arm into bloody fragments!
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded >
Venum scythes *Melosa*'s body extremely hard.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded >
Someone squeaks 'Melosa, Dartes are at The Blighted Woods'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded >
*Dartes* sends Neshaminy sprawling with a powerful bash!
k melosa
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded > cmb
Ok.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded > Venum scythes *Melosa*'s left foot into bloody fragments!
Someone squeaks 'Melosa, Dartes are at The Blighted Woods'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
Kombat strikes *Melosa*'s body hard.
You slash *Melosa*'s body into bloody fragments!
*Melosa* panics, and attempts to flee!
*Melosa* tries to flee, but is too exhausted!
Zephon pierces *Dartes*'s left arm.
A hooded myrddraal slashes Dartes's left leg.
*Dartes* panics, and attempts to flee!
A ramshorned trolloc tries to cleave Dartes, but he parries successfully.
A Dha'vol trolloc crushes Dartes's body.
Zephon pierces *Dartes*'s left leg.
[change mood brave]
Mood changed to: Brave
cpo
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten >
Venum assumes an offensive striking posture.
*Dartes* leaves south riding a Domani razor.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten > [change posture offensive]
Posture changed to: Offensive
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten >
Neshaminy assumes an offensive striking posture.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten >
A hooded myrddraal slashes Melosa's body very hard.
*Melosa* panics, and attempts to flee!
*Melosa* tries to flee, but is too exhausted!
Someone squeaks 'Melosa is at The Blighted Woods'
Venum scythes *Melosa*'s body into bloody fragments!
*Melosa* panics, and attempts to flee!
Kombat strikes *Melosa*'s body very hard.
You slash *Melosa*'s head into bloody fragments!
*Melosa* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Melosa*'s death cry.
o R S HP:Wounded DP:Strong MV:Full >
A slinking Ko'bal trolloc leaves south.
gc
o R S HP:Wounded DP:Strong MV:Full > [get all corpse]
You get a leather water flask from the corpse of Melosa.
You get a set of soft velvet slippers from the corpse of Melosa.
You get a divided riding skirt from the corpse of Melosa.
You get a shiny copper dagger from the corpse of Melosa.
You get a small purse from the corpse of Melosa.
You get a belt bearing a dragon worked in silver from the corpse of Melosa.
You get a shocklance from the corpse of Melosa.
You get a jeweled wristcuff from the corpse of Melosa.
You get a jeweled wristcuff from the corpse of Melosa.
You get a pair of slim riding gloves from the corpse of Melosa.
You get a green fringed shawl from the corpse of Melosa.
You get a gown of exquisite design from the corpse of Melosa.
You get a black shirt trimmed with lace from the corpse of Melosa.
You get a shimmering pendant of obsidian from the corpse of Melosa.
You get a silver medallion from the corpse of Melosa.
You get a fine linen riding hood from the corpse of Melosa.
You get a gold ring from the corpse of Melosa.
You get a beautifully worked great serpent ring from the corpse of Melosa.
You get a sculpted statuette from the corpse of Melosa.
o R S HP:Wounded DP:Strong MV:Full > say oopsies
Zephon narrates 'rip melosa'
o R S HP:Wounded DP:Strong MV:Full > Neshaminy narrates '1s'
You hiss 'oopsies'
* R S HP:Wounded DP:Strong MV:Full > You try to slash *Melosa*, but she parries successfully.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt > kill light
*Melosa* tries to strike you, but you deflect the blow.
Someone squeaks 'Melosa is at The Blighted Woods'
Someone squeaks 'Melosa is at The Blighted Woods'
A Dha'vol trolloc joins your fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
You slash *Melosa*'s head into bloody fragments!
Zephon tries to pierce *Melosa*, but she parries successfully.
Ok.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt > bash
*Matheus* has arrived from the east, riding a Domani razor.
*Jafra* has arrived from the east, riding a warhorse.
*Dartes* has arrived from the east, riding a Domani razor.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt > *Matheus* tries to slash Kombat, but he deflects the blow.
-=
*Melosa* panics, and attempts to flee!
+
Neshaminy tries to pierce *Dartes*, but he parries successfully.
*
*Melosa* leaves east riding a warhorse.
*Matheus* panics, and attempts to flee!
*
*Matheus* leaves east riding a Domani razor.
+
*Jafra* leaves east riding a warhorse.
Kombat panics, and attempts to flee!
Kombat leaves west.
=
Neshaminy tries to pierce *Dartes*, but he parries successfully.
Someone squeaks 'Dartes is at The Blighted Woods'
Someone squeaks 'Dartes is at The Blighted Woods'
A Dha'vol trolloc says 'You Dartes!!! You will die before your time!! '
A Dha'vol trolloc tries to crush Dartes, but he parries successfully.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
A hooded myrddraal hisses 'This is the will of the Great Lord.'
Zephon pierces *Dartes*'s body.
-
Gnarbage scythes *Dartes*'s body very hard.
Neshaminy issues the order 'assist neshaminy'.
A slinking Ko'bal trolloc joins Neshaminy's fight!
-
*Melosa* has arrived from the east, riding a warhorse.
=
Your bash at *Melosa* sends her sprawling!
Kombat has arrived from the west.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Hurt >
Kombat strikes *Melosa*'s left arm into bloody fragments!
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded >
Venum scythes *Melosa*'s body extremely hard.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded >
Someone squeaks 'Melosa, Dartes are at The Blighted Woods'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded >
*Dartes* sends Neshaminy sprawling with a powerful bash!
k melosa
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded > cmb
Ok.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Wounded > Venum scythes *Melosa*'s left foot into bloody fragments!
Someone squeaks 'Melosa, Dartes are at The Blighted Woods'
A hooded myrddraal hisses 'This is the will of the Great Lord.'
Kombat strikes *Melosa*'s body hard.
You slash *Melosa*'s body into bloody fragments!
*Melosa* panics, and attempts to flee!
*Melosa* tries to flee, but is too exhausted!
Zephon pierces *Dartes*'s left arm.
A hooded myrddraal slashes Dartes's left leg.
*Dartes* panics, and attempts to flee!
A ramshorned trolloc tries to cleave Dartes, but he parries successfully.
A Dha'vol trolloc crushes Dartes's body.
Zephon pierces *Dartes*'s left leg.
[change mood brave]
Mood changed to: Brave
cpo
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten >
Venum assumes an offensive striking posture.
*Dartes* leaves south riding a Domani razor.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten > [change posture offensive]
Posture changed to: Offensive
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten >
Neshaminy assumes an offensive striking posture.
* R S HP:Wounded DP:Strong MV:Full - Melosa: Beaten >
A hooded myrddraal slashes Melosa's body very hard.
*Melosa* panics, and attempts to flee!
*Melosa* tries to flee, but is too exhausted!
Someone squeaks 'Melosa is at The Blighted Woods'
Venum scythes *Melosa*'s body into bloody fragments!
*Melosa* panics, and attempts to flee!
Kombat strikes *Melosa*'s body very hard.
You slash *Melosa*'s head into bloody fragments!
*Melosa* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Melosa*'s death cry.
o R S HP:Wounded DP:Strong MV:Full >
A slinking Ko'bal trolloc leaves south.
gc
o R S HP:Wounded DP:Strong MV:Full > [get all corpse]
You get a leather water flask from the corpse of Melosa.
You get a set of soft velvet slippers from the corpse of Melosa.
You get a divided riding skirt from the corpse of Melosa.
You get a shiny copper dagger from the corpse of Melosa.
You get a small purse from the corpse of Melosa.
You get a belt bearing a dragon worked in silver from the corpse of Melosa.
You get a shocklance from the corpse of Melosa.
You get a jeweled wristcuff from the corpse of Melosa.
You get a jeweled wristcuff from the corpse of Melosa.
You get a pair of slim riding gloves from the corpse of Melosa.
You get a green fringed shawl from the corpse of Melosa.
You get a gown of exquisite design from the corpse of Melosa.
You get a black shirt trimmed with lace from the corpse of Melosa.
You get a shimmering pendant of obsidian from the corpse of Melosa.
You get a silver medallion from the corpse of Melosa.
You get a fine linen riding hood from the corpse of Melosa.
You get a gold ring from the corpse of Melosa.
You get a beautifully worked great serpent ring from the corpse of Melosa.
You get a sculpted statuette from the corpse of Melosa.
o R S HP:Wounded DP:Strong MV:Full > say oopsies
Zephon narrates 'rip melosa'
o R S HP:Wounded DP:Strong MV:Full > Neshaminy narrates '1s'
You hiss 'oopsies'
Re: Ouch! That really did HURT!
* R HP:Healthy SP:Strong MV:Full - the blighted tree: Wounded >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!
* R HP:Healthy SP:Strong MV:Full - the blighted tree: Wounded >
*Elykhan* has arrived from the north.
*Zankou* has arrived from the north, riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full - the blighted tree: Wounded >
*Zankou* tries to pierce you, but you parry successfully.
* R HP:Healthy SP:Strong MV:Full - the blighted tree: Wounded >
f
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
You strike the blighted tree's trunk very hard.
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
s
s
w
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
w
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Healthy SP:Strong MV:Full >
The Blight
[ obvious exits: N E ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Alas, you cannot go that way...
* R HP:Healthy SP:Strong MV:Full >
n
w
w
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Elykhan* is standing here.
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
No way! You're fighting for your life!
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
No way! You're fighting for your life!
f
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
dh
diag mount
e
A warhorse is in excellent condition.
A warhorse is full.
s
* R HP:Healthy SP:Strong MV:Full >
s
The Blight
[ obvious exits: N S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Healthy SP:Strong MV:Full >
The Blight
[ obvious exits: N S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
settar zankou
Weaves set to: zankou
3
where
s
Players in your Zone
--------------------
Lisette - Path to Tarwin's Gap
s
* R HP:Healthy SP:Strong MV:Full >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Entering the Gap
[ obvious exits: N S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
not
* R HP:Healthy SP:Strong MV:Full >
s
You stop paying increased attention to your surroundings.
s
* R HP:Healthy SP:Strong MV:Full >
In the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
3
where
* R HP:Healthy SP:Strong MV:Full >
Players in your Zone
--------------------
Lisette - Tarwin's Gap
* R HP:Healthy SP:Strong MV:Full >
s
s
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Healthy SP:Strong MV:Full >
stat
You are a 639 year old female human channeler.
Your height is 4 feet, 8 inches, and you weigh 90.0 lbs.
You are carrying 0.0 lbs and wearing 22.1 lbs, peanuts.
Your base abilities are: Str:15 Int:19 Wil:19 Dex:18 Con:15.
Offensive bonus: 134, Dodging bonus: 146, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 140 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 14% on average.
You are subjected to the following effects:
- NO QUIT
- ARMOR
- LIGHT BALL
* R HP:Healthy SP:Strong MV:Full >
3
where
Players in your Zone
--------------------
Lisette - Tarwin's Gap
You sense shadowspawn nearby.
* R HP:Healthy SP:Strong MV:Full >
not
You start paying increased attention to your surroundings.
l
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
of the rocky soil, among the debris that litters the ground. The way seems
cluttered with boulders to the north, but the gap continues to the south.
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Healthy SP:Strong MV:Full >
weat
l
The temperature is about 35 degrees.
The sky is lit by flashes of lightning, and a severely strong wind comes from the north.
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
of the rocky soil, among the debris that litters the ground. The way seems
cluttered with boulders to the north, but the gap continues to the south.
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Healthy SP:Strong MV:Full >
emb
You feel the flows of saidar coursing through your body.
* R HP:Healthy SP:Strong MV:Full >
*Elykhan* has arrived from the north.
*Zankou* has arrived from the north, riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full >
*Elykhan* leaves south.
*Zankou* leaves south riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full >
*Elykhan* has arrived from the south.
*Zankou* has arrived from the south, riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full >
You swiftly dodge *Zankou*'s attempt to pierce you.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
A black wolf tickles Elykhan's left leg with his hit.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
alias p channel 'call lightning' zankou
f
Ok.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
A black wolf barely tickles Elykhan's right leg with his hit.
*Zankou* swiftly dodges your attempt to strike him.
You panic and attempt to flee!
You flee head over heels.
Inside the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A Shienaran scout blends into the surroundings here.
dh
diag mount
* R HP:Healthy SP:Strong MV:Full >
h
h
A warhorse is in excellent condition.
A warhorse is tiring.
h
* R HP:Healthy SP:Strong MV:Full >
The flock of ravens eye you briefly, then flap their wings.
[kill dark]
They aren't here.
h
* R HP:Healthy SP:Strong MV:Full >
[kill dark]
They aren't here.
* R HP:Healthy SP:Strong MV:Full >
sc
[kill dark]
They aren't here.
* R HP:Healthy SP:Strong MV:Full >
ln
scan n
[kill dark]
They aren't here.
* R HP:Healthy SP:Strong MV:Full >
You have 280(280) hit, 88(163) saidar and 138(152) movement points.
You have scored 118497067 experience points and 1332 quest points.
You need 2933 exp to level and 1668 qp to rank.
You have amassed 88 Turn points to date.
You have played 58 days and 22 hours (real time).
This ranks you as Lisette the Honored Sister [Green Ajah 7] (Level 51).
You are standing.
* R HP:Healthy SP:Strong MV:Full >
* R HP:Healthy SP:Strong MV:Full >
n
p
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Elykhan* is here, fighting a black wolf.
A black wolf is here, fighting Elykhan.
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
(tic_timer): Tic in 7 seconds!
-
=
+
*
*
+
*Elykhan* panics, and attempts to flee!
=
A black wolf tickles Elykhan's right arm with his hit.
-
Ok.
You call lightning from the sky which strikes *Zankou* dead on.
*Elykhan* leaves north.
p
* R HP:Healthy SP:Good MV:Full - Zankou: Hurt >
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Good MV:Full - Zankou: Hurt >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
*Elykhan* has arrived from the north.
=
*Elykhan* tries to scythe you, but you deflect the blow.
+
*
*Zankou* panics, and attempts to flee!
*Zankou* leaves north riding a shadow stallion.
*
f
+
h
p
Cancelled.
A black wolf tries to hit Elykhan, but he deflects the blow.
A black wolf tickles Elykhan's left hand with his hit.
The waning crescent moon rises over the eastern horizon.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 60.923 seconds.
You panic and attempt to flee!
*Zankou* has arrived from the north, riding a shadow stallion.
You flee head over heels.
Inside the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A Shienaran scout blends into the surroundings here.
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
[channel 'call lightning' zankou]
Nobody here by that name.
* R HP:Healthy SP:Good MV:Full >
h
h
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
h
h
n
p
A flock of ravens soar high into the air!
The flock of ravens eye you briefly, then flap their wings.
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Elykhan* is here, fighting a black wolf.
A black wolf is here, fighting Elykhan.
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Good MV:Full - Zankou: Hurt >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*
*
+
=
-
Ok.
You call lightning from the sky which strikes *Zankou* dead on.
* R HP:Healthy SP:Good MV:Full - Zankou: Wounded >
You try to strike *Zankou*, but he parries successfully.
*Zankou* tries to pierce you, but you parry successfully.
*Elykhan* scythes a black wolf's left leg into bloody fragments!
A black wolf tickles Elykhan's right arm with his hit.
p
* R HP:Healthy SP:Good MV:Full - Zankou: Wounded >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*
*Zankou* panics, and attempts to flee!
*
*Zankou* leaves north riding a shadow stallion.
+
=
n
-
*Elykhan* scythes a black wolf's body into bloody fragments!
A black wolf tries to hit Elykhan, but he deflects the blow.
Your target is no longer here!
* R HP:Healthy SP:Good MV:Full >
h
p
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full >
[kill dark]
You try to strike *Zankou*, but he deflects the blow.
* R HP:Healthy SP:Good MV:Full - Zankou: Wounded >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*
*Zankou* panics, and attempts to flee!
*
*Zankou* leaves south riding a shadow stallion.
+
Your blood freezes as you hear something's death cry.
*Elykhan* has arrived from the south.
*Zankou* has arrived from the south, riding a shadow stallion.
=
n
-
A flock of ravens soar high into the air!
Ok.
*Zankou* panics, and attempts to flee!
You call lightning from the sky which strikes *Zankou* dead on.
* R HP:Healthy SP:Good MV:Full - Zankou: Battered >
No way! You're fighting for your life!
* R HP:Healthy SP:Good MV:Full - Zankou: Battered >
*Zankou* leaves north riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full >
f
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Zankou* tries to pierce you, but you deflect the blow.
p
* R HP:Healthy SP:Good MV:Full - Zankou: Battered >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*Zankou* tries to pierce you, but you parry successfully.
*Zankou* panics, and attempts to flee!
*
*
*Elykhan* has arrived from the south.
+
*Zankou* leaves south riding a shadow stallion.
*Elykhan* tries to scythe you, but you parry successfully.
=
-
Your target is no longer here!
*Zankou* has arrived from the south, riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full - Elykhan: Hurt >
*Zankou* leaves north riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full - Elykhan: Hurt >
get statuette pack
f
You get a sculpted statuette from a backpack.
p
* R HP:Healthy SP:Good MV:Full - Elykhan: Hurt >
You panic and attempt to flee!
You flee head over heels.
In the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
*Zankou* leaves south riding a shadow stallion.
-
=
+
*
*
*Elykhan* has arrived from the south.
*Zankou* has arrived from the south, riding a shadow stallion.
+
*Elykhan* tries to scythe you, but you parry successfully.
=
*Elykhan* tries to scythe you, but you deflect the blow.
-
Ok.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your lightning from the sky strikes *Zankou*, dropping his sizzling corpse to the ground.
*Zankou* is dead! R.I.P.
Your blood freezes as you hear *Zankou*'s death cry.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!
* R HP:Healthy SP:Strong MV:Full - the blighted tree: Wounded >
*Elykhan* has arrived from the north.
*Zankou* has arrived from the north, riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full - the blighted tree: Wounded >
*Zankou* tries to pierce you, but you parry successfully.
* R HP:Healthy SP:Strong MV:Full - the blighted tree: Wounded >
f
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
You strike the blighted tree's trunk very hard.
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
s
s
w
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
w
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Healthy SP:Strong MV:Full >
The Blight
[ obvious exits: N E ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Alas, you cannot go that way...
* R HP:Healthy SP:Strong MV:Full >
n
w
w
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Elykhan* is standing here.
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
No way! You're fighting for your life!
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
No way! You're fighting for your life!
f
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
dh
diag mount
e
A warhorse is in excellent condition.
A warhorse is full.
s
* R HP:Healthy SP:Strong MV:Full >
s
The Blight
[ obvious exits: N S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Healthy SP:Strong MV:Full >
The Blight
[ obvious exits: N S W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
settar zankou
Weaves set to: zankou
3
where
s
Players in your Zone
--------------------
Lisette - Path to Tarwin's Gap
s
* R HP:Healthy SP:Strong MV:Full >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Entering the Gap
[ obvious exits: N S W ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
not
* R HP:Healthy SP:Strong MV:Full >
s
You stop paying increased attention to your surroundings.
s
* R HP:Healthy SP:Strong MV:Full >
In the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
3
where
* R HP:Healthy SP:Strong MV:Full >
Players in your Zone
--------------------
Lisette - Tarwin's Gap
* R HP:Healthy SP:Strong MV:Full >
s
s
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Healthy SP:Strong MV:Full >
stat
You are a 639 year old female human channeler.
Your height is 4 feet, 8 inches, and you weigh 90.0 lbs.
You are carrying 0.0 lbs and wearing 22.1 lbs, peanuts.
Your base abilities are: Str:15 Int:19 Wil:19 Dex:18 Con:15.
Offensive bonus: 134, Dodging bonus: 146, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 140 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 14% on average.
You are subjected to the following effects:
- NO QUIT
- ARMOR
- LIGHT BALL
* R HP:Healthy SP:Strong MV:Full >
3
where
Players in your Zone
--------------------
Lisette - Tarwin's Gap
You sense shadowspawn nearby.
* R HP:Healthy SP:Strong MV:Full >
not
You start paying increased attention to your surroundings.
l
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
of the rocky soil, among the debris that litters the ground. The way seems
cluttered with boulders to the north, but the gap continues to the south.
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Healthy SP:Strong MV:Full >
weat
l
The temperature is about 35 degrees.
The sky is lit by flashes of lightning, and a severely strong wind comes from the north.
* R HP:Healthy SP:Strong MV:Full >
Tarwin's Gap
To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
of the rocky soil, among the debris that litters the ground. The way seems
cluttered with boulders to the north, but the gap continues to the south.
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Healthy SP:Strong MV:Full >
emb
You feel the flows of saidar coursing through your body.
* R HP:Healthy SP:Strong MV:Full >
*Elykhan* has arrived from the north.
*Zankou* has arrived from the north, riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full >
*Elykhan* leaves south.
*Zankou* leaves south riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full >
*Elykhan* has arrived from the south.
*Zankou* has arrived from the south, riding a shadow stallion.
* R HP:Healthy SP:Strong MV:Full >
You swiftly dodge *Zankou*'s attempt to pierce you.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
A black wolf tickles Elykhan's left leg with his hit.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
alias p channel 'call lightning' zankou
f
Ok.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
A black wolf barely tickles Elykhan's right leg with his hit.
*Zankou* swiftly dodges your attempt to strike him.
You panic and attempt to flee!
You flee head over heels.
Inside the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A Shienaran scout blends into the surroundings here.
dh
diag mount
* R HP:Healthy SP:Strong MV:Full >
h
h
A warhorse is in excellent condition.
A warhorse is tiring.
h
* R HP:Healthy SP:Strong MV:Full >
The flock of ravens eye you briefly, then flap their wings.
[kill dark]
They aren't here.
h
* R HP:Healthy SP:Strong MV:Full >
[kill dark]
They aren't here.
* R HP:Healthy SP:Strong MV:Full >
sc
[kill dark]
They aren't here.
* R HP:Healthy SP:Strong MV:Full >
ln
scan n
[kill dark]
They aren't here.
* R HP:Healthy SP:Strong MV:Full >
You have 280(280) hit, 88(163) saidar and 138(152) movement points.
You have scored 118497067 experience points and 1332 quest points.
You need 2933 exp to level and 1668 qp to rank.
You have amassed 88 Turn points to date.
You have played 58 days and 22 hours (real time).
This ranks you as Lisette the Honored Sister [Green Ajah 7] (Level 51).
You are standing.
* R HP:Healthy SP:Strong MV:Full >
* R HP:Healthy SP:Strong MV:Full >
n
p
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Elykhan* is here, fighting a black wolf.
A black wolf is here, fighting Elykhan.
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Strong MV:Full - Zankou: Healthy >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
(tic_timer): Tic in 7 seconds!
-
=
+
*
*
+
*Elykhan* panics, and attempts to flee!
=
A black wolf tickles Elykhan's right arm with his hit.
-
Ok.
You call lightning from the sky which strikes *Zankou* dead on.
*Elykhan* leaves north.
p
* R HP:Healthy SP:Good MV:Full - Zankou: Hurt >
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Good MV:Full - Zankou: Hurt >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
*Elykhan* has arrived from the north.
=
*Elykhan* tries to scythe you, but you deflect the blow.
+
*
*Zankou* panics, and attempts to flee!
*Zankou* leaves north riding a shadow stallion.
*
f
+
h
p
Cancelled.
A black wolf tries to hit Elykhan, but he deflects the blow.
A black wolf tickles Elykhan's left hand with his hit.
The waning crescent moon rises over the eastern horizon.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 60.923 seconds.
You panic and attempt to flee!
*Zankou* has arrived from the north, riding a shadow stallion.
You flee head over heels.
Inside the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
A Shienaran scout blends into the surroundings here.
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
[channel 'call lightning' zankou]
Nobody here by that name.
* R HP:Healthy SP:Good MV:Full >
h
h
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
h
h
n
p
A flock of ravens soar high into the air!
The flock of ravens eye you briefly, then flap their wings.
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
[kill dark]
They aren't here.
* R HP:Healthy SP:Good MV:Full >
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
The corpse of a rat is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Elykhan* is here, fighting a black wolf.
A black wolf is here, fighting Elykhan.
*Zankou* tries to pierce you, but you deflect the blow.
* R HP:Healthy SP:Good MV:Full - Zankou: Hurt >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*
*
+
=
-
Ok.
You call lightning from the sky which strikes *Zankou* dead on.
* R HP:Healthy SP:Good MV:Full - Zankou: Wounded >
You try to strike *Zankou*, but he parries successfully.
*Zankou* tries to pierce you, but you parry successfully.
*Elykhan* scythes a black wolf's left leg into bloody fragments!
A black wolf tickles Elykhan's right arm with his hit.
p
* R HP:Healthy SP:Good MV:Full - Zankou: Wounded >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*
*Zankou* panics, and attempts to flee!
*
*Zankou* leaves north riding a shadow stallion.
+
=
n
-
*Elykhan* scythes a black wolf's body into bloody fragments!
A black wolf tries to hit Elykhan, but he deflects the blow.
Your target is no longer here!
* R HP:Healthy SP:Good MV:Full >
h
p
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full >
[kill dark]
You try to strike *Zankou*, but he deflects the blow.
* R HP:Healthy SP:Good MV:Full - Zankou: Wounded >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*
*Zankou* panics, and attempts to flee!
*
*Zankou* leaves south riding a shadow stallion.
+
Your blood freezes as you hear something's death cry.
*Elykhan* has arrived from the south.
*Zankou* has arrived from the south, riding a shadow stallion.
=
n
-
A flock of ravens soar high into the air!
Ok.
*Zankou* panics, and attempts to flee!
You call lightning from the sky which strikes *Zankou* dead on.
* R HP:Healthy SP:Good MV:Full - Zankou: Battered >
No way! You're fighting for your life!
* R HP:Healthy SP:Good MV:Full - Zankou: Battered >
*Zankou* leaves north riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full >
f
Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
*Zankou* tries to pierce you, but you deflect the blow.
p
* R HP:Healthy SP:Good MV:Full - Zankou: Battered >
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
-
=
+
*Zankou* tries to pierce you, but you parry successfully.
*Zankou* panics, and attempts to flee!
*
*
*Elykhan* has arrived from the south.
+
*Zankou* leaves south riding a shadow stallion.
*Elykhan* tries to scythe you, but you parry successfully.
=
-
Your target is no longer here!
*Zankou* has arrived from the south, riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full - Elykhan: Hurt >
*Zankou* leaves north riding a shadow stallion.
* R HP:Healthy SP:Good MV:Full - Elykhan: Hurt >
get statuette pack
f
You get a sculpted statuette from a backpack.
p
* R HP:Healthy SP:Good MV:Full - Elykhan: Hurt >
You panic and attempt to flee!
You flee head over heels.
In the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
[channel 'call lightning' zankou]
You begin to weave the appropriate flows...
*Zankou* leaves south riding a shadow stallion.
-
=
+
*
*
*Elykhan* has arrived from the south.
*Zankou* has arrived from the south, riding a shadow stallion.
+
*Elykhan* tries to scythe you, but you parry successfully.
=
*Elykhan* tries to scythe you, but you deflect the blow.
-
Ok.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your lightning from the sky strikes *Zankou*, dropping his sizzling corpse to the ground.
*Zankou* is dead! R.I.P.
Your blood freezes as you hear *Zankou*'s death cry.
-
Pandimonium
- Posts: 10
- Joined: Wed Jan 05, 2022 10:03 pm
Re: Ouch! That really did HURT!
I mean, sure it's my fault for fighting a weave-bot, but this is pretty stupid.
s
o S HP:Beaten MV:Tiring >
sc
Blighted Foothills
Here you stand on the border of the great Blight. Disgusting trees and
plants, mostly dead yet quivering as if still alive, litter the area. To
the north the blight expands off into the horizon. Impassable boulders lie
directly to the east, blocking your view beyond.
[ obvious exits: N ]
Zone: North of Lockshear
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A silent, black-robed figure watches you from afar.
x
o S HP:Beaten MV:Tiring >
x
You have 82(376) hit and 185(264) movement points.
You have scored 104729137 experience points and 476 quest points.
You need 3770863 exp to level and -76 qp to rank.
You have amassed 49 Turn points to date.
You have played 18 days and 15 hours (real time).
This ranks you as Pandimonium the Abhorrent Dogface [Ahf'frait 5] (Level 50).
You are standing.
[spam removed]
x
o S HP:Beaten MV:Tiring >
[k 1.light]
They aren't here.
*Vianca* has arrived from the north, riding a warhorse.
* S HP:Beaten MV:Tiring >
x
x
[k 1.light]
You blast *Vianca*'s head.
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
f
* S HP:Beaten MV:Tiring - Vianca: Battered >
You barely blast *Vianca*'s body.
A goat-faced trolloc joins your fight!
A goat-faced trolloc joins a goat-faced trolloc's fight!
A goat-faced trolloc joins a goat-faced trolloc's fight!
A myrddraal joins a goat-faced trolloc's fight!
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
s
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
You panic and attempt to flee!
x
x
x
*Vianca* sends you sprawling with a powerful bash!
A myrddraal barely slashes Vianca's right hand.
A goat-faced trolloc tickles Vianca's right leg with its crush.
A goat-faced trolloc barely tickles Vianca's head with its crush.
A goat-faced trolloc tickles Vianca's right hand with its crush.
*Vianca* slashes your body hard.
A myrddraal barely slashes Vianca's left leg.
A goat-faced trolloc barely tickles Vianca's body with its crush.
A goat-faced trolloc tickles Vianca's left arm with its crush.
A goat-faced trolloc barely tickles Vianca's body with its crush.
*Vianca* slashes your left foot.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Vianca* burn your body!
You flee head over heels.
The Blight
The Blight around you is filled with rotten trees and disgusting foliage,
shaded black and red in an unnatural manner. The heat and humidity are
strong and the smell in the air is foul. Underfoot lies a faint path
leading to the east, but it tapers off to the west and disappears.
[ obvious exits: E S W ]
Zone: North of Lockshear
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
Blighted Foothills
Here you stand on the border of the great Blight. Disgusting trees and
plants, mostly dead yet quivering as if still alive, litter the area. To
the north the blight expands off into the horizon. Impassable boulders lie
directly to the east, blocking your view beyond.
[ obvious exits: N ]
Zone: North of Lockshear
There are some bloody traces of a TROLLOC leaving north. ^^
*Vianca* is here, fighting a goat-faced trolloc, riding a warhorse.
*Vianca* is surrounded by a shimmering white aura!
A goat-faced trolloc is here, fighting Vianca.
A goat-faced trolloc is here, fighting Vianca.
A goat-faced trolloc is here, fighting Vianca.
A myrddraal is here, fighting Vianca.
You are mortally wounded, and will die soon, if not aided.
S HP:Incapacitated MV:Tiring >
[k 1.light]
You're in pretty bad shape, unable to do anything!
S HP:Incapacitated MV:Tiring >
[k 1.light]
You're in pretty bad shape, unable to do anything!
S HP:Incapacitated MV:Tiring >
[k 1.light]
You're in pretty bad shape, unable to do anything!
S HP:Incapacitated MV:Tiring >
You are dead! Sorry...
s
o S HP:Beaten MV:Tiring >
sc
Blighted Foothills
Here you stand on the border of the great Blight. Disgusting trees and
plants, mostly dead yet quivering as if still alive, litter the area. To
the north the blight expands off into the horizon. Impassable boulders lie
directly to the east, blocking your view beyond.
[ obvious exits: N ]
Zone: North of Lockshear
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A silent, black-robed figure watches you from afar.
x
o S HP:Beaten MV:Tiring >
x
You have 82(376) hit and 185(264) movement points.
You have scored 104729137 experience points and 476 quest points.
You need 3770863 exp to level and -76 qp to rank.
You have amassed 49 Turn points to date.
You have played 18 days and 15 hours (real time).
This ranks you as Pandimonium the Abhorrent Dogface [Ahf'frait 5] (Level 50).
You are standing.
[spam removed]
x
o S HP:Beaten MV:Tiring >
[k 1.light]
They aren't here.
*Vianca* has arrived from the north, riding a warhorse.
* S HP:Beaten MV:Tiring >
x
x
[k 1.light]
You blast *Vianca*'s head.
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
[k 1.light]
You do the best you can!
f
* S HP:Beaten MV:Tiring - Vianca: Battered >
You barely blast *Vianca*'s body.
A goat-faced trolloc joins your fight!
A goat-faced trolloc joins a goat-faced trolloc's fight!
A goat-faced trolloc joins a goat-faced trolloc's fight!
A myrddraal joins a goat-faced trolloc's fight!
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
s
[k 1.light]
You do the best you can!
* S HP:Beaten MV:Tiring - Vianca: Battered >
You panic and attempt to flee!
x
x
x
*Vianca* sends you sprawling with a powerful bash!
A myrddraal barely slashes Vianca's right hand.
A goat-faced trolloc tickles Vianca's right leg with its crush.
A goat-faced trolloc barely tickles Vianca's head with its crush.
A goat-faced trolloc tickles Vianca's right hand with its crush.
*Vianca* slashes your body hard.
A myrddraal barely slashes Vianca's left leg.
A goat-faced trolloc barely tickles Vianca's body with its crush.
A goat-faced trolloc tickles Vianca's left arm with its crush.
A goat-faced trolloc barely tickles Vianca's body with its crush.
*Vianca* slashes your left foot.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Vianca* burn your body!
You flee head over heels.
The Blight
The Blight around you is filled with rotten trees and disgusting foliage,
shaded black and red in an unnatural manner. The heat and humidity are
strong and the smell in the air is foul. Underfoot lies a faint path
leading to the east, but it tapers off to the west and disappears.
[ obvious exits: E S W ]
Zone: North of Lockshear
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
Blighted Foothills
Here you stand on the border of the great Blight. Disgusting trees and
plants, mostly dead yet quivering as if still alive, litter the area. To
the north the blight expands off into the horizon. Impassable boulders lie
directly to the east, blocking your view beyond.
[ obvious exits: N ]
Zone: North of Lockshear
There are some bloody traces of a TROLLOC leaving north. ^^
*Vianca* is here, fighting a goat-faced trolloc, riding a warhorse.
*Vianca* is surrounded by a shimmering white aura!
A goat-faced trolloc is here, fighting Vianca.
A goat-faced trolloc is here, fighting Vianca.
A goat-faced trolloc is here, fighting Vianca.
A myrddraal is here, fighting Vianca.
You are mortally wounded, and will die soon, if not aided.
S HP:Incapacitated MV:Tiring >
[k 1.light]
You're in pretty bad shape, unable to do anything!
S HP:Incapacitated MV:Tiring >
[k 1.light]
You're in pretty bad shape, unable to do anything!
S HP:Incapacitated MV:Tiring >
[k 1.light]
You're in pretty bad shape, unable to do anything!
S HP:Incapacitated MV:Tiring >
You are dead! Sorry...
Re: Ouch! That really did HURT!
Channie go splat!
a n
[scan ]
*Lexi* is resting here, riding a Domani razor.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* S HP:Beaten MV:Strong >
na she resting
Ok.
* S HP:Beaten MV:Strong >
The snow stops.
* S HP:Beaten MV:Fresh >
na sneak bashing
mb
Ok.
* S HP:Beaten MV:Fresh > [change mood brave]
Mood changed to: Brave
* S HP:Beaten MV:Fresh >
n
j
BASH h.lexi
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
*Lexi* is resting here, riding a Domani razor.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* S HP:Beaten MV:Full >
*Lexi* stops resting, and clambers on her feet.
-
=+
*
*Lexi* slashes your body.
*
*Lexi* slashes your body.
A member of the Lancer cavalry joins Lexi's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
+
=-
-
=
Your bash at *Lexi* sends her sprawling!
*Lexi* panics, and attempts to flee!
* S HP:Beaten MV:Full - Lexi: Battered >
Bearnedryl has arrived from the north.
Mephistopheles scythes *Lexi*'s body into bloody fragments!
* S HP:Beaten MV:Full - Lexi: Battered >
Bearnedryl lances *Lexi*'s body very hard.
* S HP:Beaten MV:Full - Lexi: Beaten >
Bearnedryl lances *Lexi*'s right leg into bloody fragments!
Mephistopheles scythes *Lexi*'s body into bloody fragments!
Lord Kajin barely cleaves your body.
A member of the Lancer cavalry slashes your body.
A member of the Lancer cavalry barely slashes your left leg.
A member of the Lancer cavalry tickles your head with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
You smite *Lexi*'s body extremely hard.
*Lexi* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Lexi*'s death cry.
t
* S HP:Beaten MV:Full >
[k light]
They aren't here.
* S HP:Beaten MV:Full >
s
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
* S HP:Beaten MV:Full >
na rip
Ok.
Mephistopheles narrates 'rip'
* S HP:Beaten MV:Full >
Bearnedryl narrates 'rip'
* S HP:Beaten MV:Full >
Bearnedryl has arrived from the north.
* S HP:Beaten MV:Full >
Bearnedryl puts the severed head of Lexi the Human slain in Shienar in a backpack.
* S HP:Beaten MV:Full >
Bearnedryl puts some coins in a backpack.
snick
* S HP:Beaten MV:Full >
You snicker softly.
* S HP:Beaten MV:Full >
'channie go splat
Ok.
* S HP:Beaten MV:Full >
whe
Players in your Zone
--------------------
Bearnedryl - Campsite
Mephistopheles - A Curve in the Camp
Venum - Campsite
Mephistopheles narrates 'nice coordination'
a n
[scan ]
*Lexi* is resting here, riding a Domani razor.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* S HP:Beaten MV:Strong >
na she resting
Ok.
* S HP:Beaten MV:Strong >
The snow stops.
* S HP:Beaten MV:Fresh >
na sneak bashing
mb
Ok.
* S HP:Beaten MV:Fresh > [change mood brave]
Mood changed to: Brave
* S HP:Beaten MV:Fresh >
n
j
BASH h.lexi
Campsite
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
*Lexi* is resting here, riding a Domani razor.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* S HP:Beaten MV:Full >
*Lexi* stops resting, and clambers on her feet.
-
=+
*
*Lexi* slashes your body.
*
*Lexi* slashes your body.
A member of the Lancer cavalry joins Lexi's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
+
=-
-
=
Your bash at *Lexi* sends her sprawling!
*Lexi* panics, and attempts to flee!
* S HP:Beaten MV:Full - Lexi: Battered >
Bearnedryl has arrived from the north.
Mephistopheles scythes *Lexi*'s body into bloody fragments!
* S HP:Beaten MV:Full - Lexi: Battered >
Bearnedryl lances *Lexi*'s body very hard.
* S HP:Beaten MV:Full - Lexi: Beaten >
Bearnedryl lances *Lexi*'s right leg into bloody fragments!
Mephistopheles scythes *Lexi*'s body into bloody fragments!
Lord Kajin barely cleaves your body.
A member of the Lancer cavalry slashes your body.
A member of the Lancer cavalry barely slashes your left leg.
A member of the Lancer cavalry tickles your head with his slash.
You wish that your wounds would stop BLEEDING so much!
A member of the Lancer cavalry slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
You smite *Lexi*'s body extremely hard.
*Lexi* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Lexi*'s death cry.
t
* S HP:Beaten MV:Full >
[k light]
They aren't here.
* S HP:Beaten MV:Full >
s
Campsite
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
* S HP:Beaten MV:Full >
na rip
Ok.
Mephistopheles narrates 'rip'
* S HP:Beaten MV:Full >
Bearnedryl narrates 'rip'
* S HP:Beaten MV:Full >
Bearnedryl has arrived from the north.
* S HP:Beaten MV:Full >
Bearnedryl puts the severed head of Lexi the Human slain in Shienar in a backpack.
* S HP:Beaten MV:Full >
Bearnedryl puts some coins in a backpack.
snick
* S HP:Beaten MV:Full >
You snicker softly.
* S HP:Beaten MV:Full >
'channie go splat
Ok.
* S HP:Beaten MV:Full >
whe
Players in your Zone
--------------------
Bearnedryl - Campsite
Mephistopheles - A Curve in the Camp
Venum - Campsite
Mephistopheles narrates 'nice coordination'
Re: Ouch! That really did HURT!
Vittak Honey vs. Navani Leon - Vittak ate ouch bash and Honey abandoned him
You have 56(280) hit, 132(163) saidar and 98(145) movement points.
You have scored 107386388 experience points and 160 quest points.
You need 1113612 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are standing.
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
1
k dark
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
1
k dark
They aren't here.
1
k dark
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
Leon has arrived from the north, riding a warhorse.
A crow has arrived from the north.
1
k dark
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
cc
[channel 'flame strike' crow]
You begin to weave the appropriate flows...
Leon leaves north riding a warhorse. ^^
You follow Leon.
A crow leaves north. ^^
-=+**+=
Your target is no longer here!
* R HP:Beaten SP:Strong MV:Tiring >
scan n
A crow is here flying around.
Leon Jager is standing here, riding a warhorse.
* R HP:Beaten SP:Strong MV:Tiring >
scan n
scan n
* R HP:Beaten SP:Strong MV:Tiring >
* R HP:Beaten SP:Strong MV:Tiring >
scan n
sc
* R HP:Beaten SP:Strong MV:Tiring >
You have 67(280) hit, 132(163) saidar and 98(145) movement points.
You have scored 107386388 experience points and 160 quest points.
You need 1113612 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are standing.
* R HP:Beaten SP:Strong MV:Tiring >
wher
Leon narrates 'clearing rass'
* R HP:Beaten SP:Strong MV:Tiring >
Players in your Zone
--------------------
Leon - In a Dying Orchard
Navani - The Yard Before the Monastery
* R HP:Beaten SP:Strong MV:Tiring >
n
Leon narrates 'will call if on'
* R HP:Beaten SP:Strong MV:Tiring >
n
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Zone: Decayed Forest
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten SP:Strong MV:Tiring >
e
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten SP:Strong MV:Tiring >
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
Leon Jager is here, fighting the writhing grass, riding a warhorse.
A rat scurries around trying to get out of sight.
The writhing grass is here, fighting Leon.
* R HP:Beaten SP:Strong MV:Tiring >
Leon narrates 'vittak has mob'
* R HP:Beaten SP:Strong MV:Tiring >
k grass
You pierce the writhing grass's branch extremely hard.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Wounded >
You pierce the writhing grass's roots very hard.
The writhing grass tries to hit Leon, but he deflects the blow.
Leon slashes the writhing grass's trunk into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Battered >
nod
You nod in agreement.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Battered >
You pierce the writhing grass's trunk very hard.
The writhing grass tries to hit Leon, but he parries successfully.
Leon slashes the writhing grass's roots into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Beaten >
g
[channel 'flame strike' honey]
Nobody here by that name.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Beaten >
You pierce the writhing grass's roots hard.
The writhing grass tries to hit Leon, but he parries successfully.
Leon slashes the writhing grass's trunk into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Critical >
(tic_timer): Tic in 7 seconds!
You pierce the writhing grass's trunk very hard.
The writhing grass tries to hit Leon, but he parries successfully.
Leon slashes the writhing grass's trunk into bloody fragments!
The writhing grass is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear the writhing grass's death cry.
* R HP:Beaten SP:Strong MV:Tiring >
rl
release
Ok.
sc
* R HP:Beaten SP:Strong MV:Tiring >
1
k dark
You have 67(280) hit and 95(145) movement points.
You have scored 107453465 experience points and 160 quest points.
You need 1046535 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are standing.
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
1
k dark
1
k dark
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
not
t
You stop paying increased attention to your surroundings.
Leon leaves east riding a warhorse. >>
You follow Leon.
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
A soft leather pouch has been discarded here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A crow has arrived from the west.
* R HP:Beaten SP:Strong MV:Tiring >
[channel 'flame strike' h.dark]
You aren't in touch with saidar to channel it.
Leon slashes the blighted tree's crown into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring >
k tree
You pierce the blighted tree's branch very hard.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the blighted tree: Wounded >
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit you, but you parry successfully.
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit Leon, but he deflects the blow.
Leon slashes the blighted tree's trunk into bloody fragments!
The clouds disappear.
(tic_timer): Tic length updated to: 60.754 seconds.
Your heartbeat calms down more as you feel less panicked.
* R HP:Beaten SP:Full MV:Strong - Leon: Wounded - the blighted tree: Battered >
weather
The temperature is about 80 degrees.
The sky is cloudless, and a hurricane force wind comes from the south.
* R HP:Beaten SP:Full MV:Strong - Leon: Wounded - the blighted tree: Battered >
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's crown very hard.
The blighted tree tries to hit Leon, but he parries successfully.
Leon slashes the blighted tree's branch into bloody fragments!
You pierce the blighted tree's roots extremely hard.
The blighted tree is dead! R.I.P.
You receive your share of experience...
Seen enough of the viscera yet?
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Beaten SP:Full MV:Strong >
emb
t
You feel the flows of saidar coursing through your body.
* R HP:Beaten SP:Full MV:Strong >
[channel 'flame strike' h.dark]
Nobody here by that name.
* R HP:Beaten SP:Full MV:Strong >
k tree
You pierce the blighted tree's trunk very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
You pierce the blighted tree's crown very hard.
You swiftly dodge the blighted tree's attempt to hit you.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
scan n
g
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
[channel 'flame strike' honey]
Nobody here by that name.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
wher
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Players in your Zone
--------------------
Navani - The Blight
Leon - The Blight
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
sc
HP:Beaten SP:Strong MP:Strong
You have scored 107466353 experience points and 160 quest points.
You need 1033647 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are fighting the blighted tree.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
You pierce the blighted tree's roots very hard.
You swiftly dodge the blighted tree's attempt to hit you.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
lip
look in container; look in 2.container
You pierce the blighted tree's branch very hard.
The blighted tree tries to hit you, but you dodge the attack.
pack (used) :
a water skin
the death scalp of an Ahf'frait trolloc slain in the Blight
an oilstone
two gold crowns
seventeen copper pennys
[5] a package of dried rations
[2] a thin vial of yellow fluid
[3] a stable ticket
[2] a vial filled with a dark red liquid
Leon slashes the blighted tree's branch into bloody fragments!
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Beaten >
pouch (here) :
Nothing.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Beaten >
You pierce the blighted tree's trunk hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Critical >
Leon slashes the blighted tree's branch into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Beaten SP:Full MV:Strong >
k tree
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A crow has arrived from the south.
* R HP:Beaten SP:Full MV:Strong >
You pierce the blighted tree's crown very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Scratched >
The blighted tree joins the blighted tree's fight!
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Scratched >
You pierce the blighted tree's trunk hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
Leon slashes the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Leon, but he parries successfully.
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's roots very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
inv
You are carrying:
Nothing.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's branch into bloody fragments!
The blighted tree tries to hit Leon, but he deflects the blow.
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's trunk hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
eq
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a great serpent ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a bearskin tunic
<worn about body> a dress with colored bands at the hem
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield (used)
<wielded> a ruby-worked rapier
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a dagger
<worn on belt> a belt pack
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's roots into bloody fragments!
The blighted tree tries to hit Leon, but he dodges the attack.
You swiftly dodge the blighted tree's attempt to hit you.
You pierce the blighted tree's roots very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's trunk into bloody fragments!
Leon swiftly dodges the blighted tree's attempt to hit him.
You swiftly dodge the blighted tree's attempt to hit you.
You pierce the blighted tree's roots very hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Wounded >
scan n
* R HP:Battered SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's roots into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
The blighted tree tries to hit you, but you parry successfully.
You pierce the blighted tree's trunk very hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Battered >
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's branch hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Battered >
cha wimpy 140
You will now flee if you go below 140 hit points.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Battered >
You swiftly dodge the blighted tree's attempt to hit you.
You pierce the blighted tree's crown very hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Beaten >
Leon slashes the blighted tree's branch into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Battered SP:Full MV:Strong >
cha wimpy 90
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
The corpse of a Dha'vol trolloc is lying here.
The corpse of a towering Ghar'ghael trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A crow has arrived from the south.
* R HP:Battered SP:Full MV:Strong >
You will now flee if you go below 90 hit points.
* R HP:Battered SP:Full MV:Strong >
scan n
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
A large slab of meat has been placed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
The blight bear is here, fighting a hulking Dhai'mon trolloc.
A hulking Dhai'mon trolloc is here, fighting the blight bear.
A crow has arrived from the south.
* R HP:Battered SP:Full MV:Strong >
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Full MV:Strong >
A hulking Dhai'mon trolloc tries to hit the blight bear, but it parries successfully.
The blight bear hits a hulking Dhai'mon trolloc's body hard.
* R HP:Battered SP:Full MV:Strong >
Leon slashes a hulking Dhai'mon trolloc's body into bloody fragments!
* R HP:Battered SP:Full MV:Strong >
k bear
You pierce the blight bear's body very hard.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
You pierce the blight bear's head very hard.
Leon slashes a hulking Dhai'mon trolloc's left leg extremely hard.
A hulking Dhai'mon trolloc tickles the blight bear's body with his hit.
The blight bear tries to hit a hulking Dhai'mon trolloc, but he deflects the blow.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
rl
release
Ok.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
scan n
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
You pierce the blight bear's head hard.
Leon slashes a hulking Dhai'mon trolloc's body into bloody fragments!
A hulking Dhai'mon trolloc hits the blight bear's body.
The blight bear hits a hulking Dhai'mon trolloc's body.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Battered - the blight bear: Battered
>
scan n
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Battered - the blight bear: Battered
>
(tic_timer): Tic in 7 seconds!
You pierce the blight bear's left leg very hard.
Leon slashes a hulking Dhai'mon trolloc's body into bloody fragments!
A hulking Dhai'mon trolloc barely hits the blight bear's body.
The blight bear hits a hulking Dhai'mon trolloc's left hand hard.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear: Beaten >
You pierce the blight bear's right foreleg extremely hard.
Leon slashes a hulking Dhai'mon trolloc's body very hard.
A hulking Dhai'mon trolloc hits the blight bear's left foreleg very hard.
The blight bear tries to hit a hulking Dhai'mon trolloc, but he parries successfully.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear: Beaten >
A shrill piercing scream reverberates through the area.
(tic_timer): Tic length updated to: 60.663 seconds.
You pierce the blight bear's body hard.
Leon slashes a hulking Dhai'mon trolloc's head into bloody fragments!
A hulking Dhai'mon trolloc hits the blight bear's right leg very hard.
The blight bear tries to hit a hulking Dhai'mon trolloc, but he deflects the blow.
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear:
Critical >
k dhai
You do the best you can!
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear:
Critical >
You try to pierce the blight bear, but it parries successfully.
Leon slashes a hulking Dhai'mon trolloc's right hand into bloody fragments!
A hulking Dhai'mon trolloc tries to hit the blight bear, but it deflects the blow.
The blight bear hits a hulking Dhai'mon trolloc's head.
k dhai
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Critical - the blight bear:
Critical >
You do the best you can!
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Critical - the blight bear:
Critical >
You pierce the blight bear's right leg hard.
Leon slashes a hulking Dhai'mon trolloc's left leg into bloody fragments!
A hulking Dhai'mon trolloc is mortally wounded, and will die soon, if not aided.
The blight bear hits a hulking Dhai'mon trolloc's right arm into bloody fragments!
A hulking Dhai'mon trolloc is dead! R.I.P.
Your blood freezes as you hear a hulking Dhai'mon trolloc's death cry.
* R HP:Battered SP:Bursting MV:Strong - the blight bear: Critical >
k dhai
They aren't here.
* R HP:Battered SP:Bursting MV:Strong - the blight bear: Critical >
k dhai
You pierce the blight bear's body hard.
They aren't here.
* R HP:Battered SP:Bursting MV:Strong - the blight bear: Critical >
Leon slashes the blight bear's body into bloody fragments!
The blight bear is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear the blight bear's death cry.
* R HP:Battered SP:Bursting MV:Strong >
not
j
channel 'fireball' dark
Leon slashes someone's head into bloody fragments!
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear someone's death cry.
* R HP:Battered SP:Bursting MV:Strong >
You start paying increased attention to your surroundings.
* R HP:Battered SP:Bursting MV:Strong >
t
You aren't in touch with saidar to channel it.
* R HP:Battered SP:Bursting MV:Strong >
[channel 'flame strike' h.dark]
You aren't in touch with saidar to channel it.
* R HP:Battered SP:Bursting MV:Strong >
Leon leans over and carves a mid-sized slice of meat from the corpse of a rat.
Leon gets a mid-sized slice of meat from the corpse of a rat.
look
* R HP:Battered SP:Bursting MV:Strong >
Leon leans over and carves a mid-sized slice of meat from the corpse of a rat.
Leon gets a mid-sized slice of meat from the corpse of a rat.
* R HP:Battered SP:Bursting MV:Strong >
emb
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
The corpse of a rat is lying here.
The corpse of the blight bear is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
A large slab of meat has been placed here.
A crow is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
* R HP:Battered SP:Bursting MV:Strong >
t
You feel the flows of saidar coursing through your body.
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A crow has arrived from the south.
* R HP:Battered SP:Bursting MV:Strong >
[channel 'flame strike' h.dark]
Nobody here by that name.
* R HP:Battered SP:Bursting MV:Strong >
Leon slashes the blighted tree's branch into bloody fragments!
* R HP:Battered SP:Bursting MV:Strong >
The blighted tree tries to hit Leon, but he parries successfully.
The blighted tree joins the blighted tree's fight!
Leon slashes the blighted tree's roots into bloody fragments!
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
k tree
You do the best you can!
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
t
[channel 'flame strike' h.dark]
Nobody here by that name.
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
t
*Vittak* has arrived from below.
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit Leon, but he dodges the attack.
Leon slashes the blighted tree's trunk extremely hard.
-=+*
*Vittak* tries to blast Leon, but he parries successfully.
*+=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Healthy >
You pierce the blighted tree's roots very hard.
t
* R HP:Battered SP:Full MV:Strong - the blighted tree: Scratched >
You pierce the blighted tree's crown very hard.
The blighted tree tries to hit you, but you parry successfully.
Leon swiftly dodges the blighted tree's attempt to hit him.
Leon slashes the blighted tree's branch into bloody fragments!
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-=+**+=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Hurt >
Leon avoids being bashed by *Vittak* who loses his balance and falls!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Hurt >
t
You pierce the blighted tree's branch very hard.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit Leon, but he deflects the blow.
Leon slashes the blighted tree's trunk into bloody fragments!
You pierce the blighted tree's roots extremely hard.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Honey* has arrived from the north.
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-=+*
g*
Cancelled.
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
-=
*Vittak* tries to blast Leon, but he parries successfully.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit Leon, but he parries successfully.
Leon slashes the blighted tree's trunk into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
Leon tries to slash *Honey*, but he deflects the blow.
+*
*Vittak* now follows *Honey*.
*Honey* sends you sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Vittak* is now a member of *Honey*'s group.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Honey* lances Leon's body hard.
The blighted tree tries to hit you, but you parry successfully.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
Leon sends *Honey* sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
mf
cha mood wimpy; flee
*Vittak* sends Leon sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Vittak* blasts Leon's body hard.
The blighted tree tries to hit you, but you deflect the blow.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
Mood changed to: Wimpy
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
You panic and attempt to flee!
You flee head over heels.
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
* R HP:Battered SP:Strong MV:Strong >
s
g
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
The corpse of the blighted tree is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Honey* is sitting here.
*Vittak* is here, fighting Leon.
A crow is here flying around.
Leon Jager is sitting here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Strong MV:Strong >
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
-=
*Vittak* blasts Leon's left leg hard.
+*
*Honey* panics, and attempts to flee!
*
You swiftly dodge the blighted tree's attempt to hit you.
*Honey* leaves down. dd
+=
Your target is no longer here!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
Leon narrates 'buffing'
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
nar cant dodge a bash
g
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
You narrate 'cant dodge a bash'
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
[channel 'flame strike' honey]
Nobody here by that name.
t
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
*Honey* has arrived from below.
-
*Honey* lances Leon's body hard.
=
g+
Cancelled.
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
*Vittak* avoids being bashed by Leon who loses his balance and falls!
-
*Vittak* sends Leon sprawling with a powerful bash!
=+
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* blasts Leon's body.
**+=
Ok.
Streaks of fire flow from your hands, burning *Honey*.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
g
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
Leon narrates 'nod'
-
*Honey* tries to lance Leon, but he deflects the blow.
Leon slashes *Vittak*'s left arm.
The blighted tree tries to hit you, but you parry successfully.
*Vittak* blasts Leon's body.
=
*Honey* panics, and attempts to flee!
+*
*Honey* leaves south. vv
*
t+=
Your target is no longer here!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-=+
You swiftly dodge the blighted tree's attempt to hit you.
**
*Vittak* sends Leon sprawling with a powerful bash!
+
(tic_timer): Tic in 7 seconds!=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
g
t
[channel 'flame strike' honey]
Nobody here by that name.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
You pierce the blighted tree's roots hard.
You swiftly dodge the blighted tree's attempt to hit you.
*Vittak* blasts Leon's body very hard.
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-
*Honey* has arrived from the south.
=
*Honey* lances Leon's body hard.
+**+=
You lost control of Saidar!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
*Honey* panics, and attempts to flee!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
rl
release
You pierce the blighted tree's branch extremely hard.
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* blasts Leon's left arm very hard.
Ok.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
*Honey* leaves north. ^^
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
Leon narrates 'vittak wound'
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
sc
HP:Battered SP:Good MP:Strong
You have scored 107586323 experience points and 160 quest points.
You need 913677 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are fighting the blighted tree.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
A shrill piercing scream reverberates through the area.
(tic_timer): Tic length updated to: 60.990 seconds.
Leon slashes *Vittak*'s head.
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
You are thirsty.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
emb
g
*Honey* has arrived from the north.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
*Honey* tries to lance Leon, but he deflects the blow.
You feel the flows of saidar coursing through your body.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
Leon avoids being bashed by *Vittak* who loses his balance and falls!
-=+*
*Honey* lances Leon's left hand hard.
The blighted tree tries to hit you, but you parry successfully.
*Honey* panics, and attempts to flee!
*+=
Ok.
*Honey* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Honey*.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
*Honey* panics, and attempts to flee!
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
g
*Honey* panics, and attempts to flee!
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
*Honey* avoids being bashed by Leon who loses his balance and falls!
-=
The blighted tree tries to hit you, but you deflect the blow.
+*
*Honey* leaves north. ^^
*+=
Your target is no longer here!
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
t
*Vittak* sends Leon sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* blasts Leon's body.
=+**+=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
j
channel 'fireball' dark <-------- switch to fireball
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* tries to blast Leon, but he deflects the blow.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
You begin to weave the appropriate flows...
-=+**+=-
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* tries to blast Leon, but he parries successfully.
-=+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Vittak*.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
j
channel 'fireball' dark
You begin to weave the appropriate flows...
-=+*
Leon sends *Vittak* sprawling with a powerful bash! <----- bad news for Vittak
Leon slashes *Vittak*'s right arm.
You swiftly dodge the blighted tree's attempt to hit you.
*+=-
Leon narrates 'shame we missed that bash'
-=+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Vittak*.
* R HP:Battered SP:Good MV:Full - the blighted tree: Beaten >
j
channel 'fireball' dark
You begin to weave the appropriate flows...
Leon slashes *Vittak*'s body hard.
The blighted tree tries to hit you, but you dodge the attack.
-=+
*Honey* has arrived from the north.
*
*Honey* tries to lance Leon, but he deflects the blow. <--- Honey trying to target me unsuccessful
*+=
*Honey* panics, and attempts to flee!
- -=
Leon slashes *Vittak*'s head.
You swiftly dodge the blighted tree's attempt to hit you.
*Vittak* blasts Leon's body hard.
+
*Vittak* panics, and attempts to flee!
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your fireball blasts into *Vittak*, dropping his charred corpse to the ground. <---- toasted
*Vittak* is dead! R.I.P.
Your blood freezes as you hear *Vittak*'s death cry.
Leon tries to slash *Honey*, but he parries successfully.
* R HP:Battered SP:Good MV:Full - the blighted tree: Beaten >
*Honey* leaves south. vv
Leon leaves north riding a warhorse. ^^
A crow leaves north. ^^
* R HP:Battered SP:Good MV:Full - the blighted tree: Beaten >
Leon has arrived from the north, riding a warhorse.
A crow has arrived from the north.
Log session ending at 20:43:06 on Friday, 6 March 2026.
You have 56(280) hit, 132(163) saidar and 98(145) movement points.
You have scored 107386388 experience points and 160 quest points.
You need 1113612 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are standing.
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
1
k dark
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
1
k dark
They aren't here.
1
k dark
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
Leon has arrived from the north, riding a warhorse.
A crow has arrived from the north.
1
k dark
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
cc
[channel 'flame strike' crow]
You begin to weave the appropriate flows...
Leon leaves north riding a warhorse. ^^
You follow Leon.
A crow leaves north. ^^
-=+**+=
Your target is no longer here!
* R HP:Beaten SP:Strong MV:Tiring >
scan n
A crow is here flying around.
Leon Jager is standing here, riding a warhorse.
* R HP:Beaten SP:Strong MV:Tiring >
scan n
scan n
* R HP:Beaten SP:Strong MV:Tiring >
* R HP:Beaten SP:Strong MV:Tiring >
scan n
sc
* R HP:Beaten SP:Strong MV:Tiring >
You have 67(280) hit, 132(163) saidar and 98(145) movement points.
You have scored 107386388 experience points and 160 quest points.
You need 1113612 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are standing.
* R HP:Beaten SP:Strong MV:Tiring >
wher
Leon narrates 'clearing rass'
* R HP:Beaten SP:Strong MV:Tiring >
Players in your Zone
--------------------
Leon - In a Dying Orchard
Navani - The Yard Before the Monastery
* R HP:Beaten SP:Strong MV:Tiring >
n
Leon narrates 'will call if on'
* R HP:Beaten SP:Strong MV:Tiring >
n
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Zone: Decayed Forest
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten SP:Strong MV:Tiring >
e
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
Zone: Decayed Forest
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten SP:Strong MV:Tiring >
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
Zone: Decayed Forest
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
Leon Jager is here, fighting the writhing grass, riding a warhorse.
A rat scurries around trying to get out of sight.
The writhing grass is here, fighting Leon.
* R HP:Beaten SP:Strong MV:Tiring >
Leon narrates 'vittak has mob'
* R HP:Beaten SP:Strong MV:Tiring >
k grass
You pierce the writhing grass's branch extremely hard.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Wounded >
You pierce the writhing grass's roots very hard.
The writhing grass tries to hit Leon, but he deflects the blow.
Leon slashes the writhing grass's trunk into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Battered >
nod
You nod in agreement.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Battered >
You pierce the writhing grass's trunk very hard.
The writhing grass tries to hit Leon, but he parries successfully.
Leon slashes the writhing grass's roots into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Beaten >
g
[channel 'flame strike' honey]
Nobody here by that name.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Beaten >
You pierce the writhing grass's roots hard.
The writhing grass tries to hit Leon, but he parries successfully.
Leon slashes the writhing grass's trunk into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the writhing grass: Critical >
(tic_timer): Tic in 7 seconds!
You pierce the writhing grass's trunk very hard.
The writhing grass tries to hit Leon, but he parries successfully.
Leon slashes the writhing grass's trunk into bloody fragments!
The writhing grass is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear the writhing grass's death cry.
* R HP:Beaten SP:Strong MV:Tiring >
rl
release
Ok.
sc
* R HP:Beaten SP:Strong MV:Tiring >
1
k dark
You have 67(280) hit and 95(145) movement points.
You have scored 107453465 experience points and 160 quest points.
You need 1046535 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are standing.
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
1
k dark
1
k dark
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
They aren't here.
* R HP:Beaten SP:Strong MV:Tiring >
not
t
You stop paying increased attention to your surroundings.
Leon leaves east riding a warhorse. >>
You follow Leon.
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
A soft leather pouch has been discarded here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A crow has arrived from the west.
* R HP:Beaten SP:Strong MV:Tiring >
[channel 'flame strike' h.dark]
You aren't in touch with saidar to channel it.
Leon slashes the blighted tree's crown into bloody fragments!
* R HP:Beaten SP:Strong MV:Tiring >
k tree
You pierce the blighted tree's branch very hard.
* R HP:Beaten SP:Strong MV:Tiring - Leon: Battered - the blighted tree: Wounded >
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit you, but you parry successfully.
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit Leon, but he deflects the blow.
Leon slashes the blighted tree's trunk into bloody fragments!
The clouds disappear.
(tic_timer): Tic length updated to: 60.754 seconds.
Your heartbeat calms down more as you feel less panicked.
* R HP:Beaten SP:Full MV:Strong - Leon: Wounded - the blighted tree: Battered >
weather
The temperature is about 80 degrees.
The sky is cloudless, and a hurricane force wind comes from the south.
* R HP:Beaten SP:Full MV:Strong - Leon: Wounded - the blighted tree: Battered >
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's crown very hard.
The blighted tree tries to hit Leon, but he parries successfully.
Leon slashes the blighted tree's branch into bloody fragments!
You pierce the blighted tree's roots extremely hard.
The blighted tree is dead! R.I.P.
You receive your share of experience...
Seen enough of the viscera yet?
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Beaten SP:Full MV:Strong >
emb
t
You feel the flows of saidar coursing through your body.
* R HP:Beaten SP:Full MV:Strong >
[channel 'flame strike' h.dark]
Nobody here by that name.
* R HP:Beaten SP:Full MV:Strong >
k tree
You pierce the blighted tree's trunk very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
You pierce the blighted tree's crown very hard.
You swiftly dodge the blighted tree's attempt to hit you.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
scan n
g
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
[channel 'flame strike' honey]
Nobody here by that name.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
wher
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Players in your Zone
--------------------
Navani - The Blight
Leon - The Blight
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
sc
HP:Beaten SP:Strong MP:Strong
You have scored 107466353 experience points and 160 quest points.
You need 1033647 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are fighting the blighted tree.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
You pierce the blighted tree's roots very hard.
You swiftly dodge the blighted tree's attempt to hit you.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
lip
look in container; look in 2.container
You pierce the blighted tree's branch very hard.
The blighted tree tries to hit you, but you dodge the attack.
pack (used) :
a water skin
the death scalp of an Ahf'frait trolloc slain in the Blight
an oilstone
two gold crowns
seventeen copper pennys
[5] a package of dried rations
[2] a thin vial of yellow fluid
[3] a stable ticket
[2] a vial filled with a dark red liquid
Leon slashes the blighted tree's branch into bloody fragments!
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Beaten >
pouch (here) :
Nothing.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Beaten >
You pierce the blighted tree's trunk hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Critical >
Leon slashes the blighted tree's branch into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Beaten SP:Full MV:Strong >
k tree
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A crow has arrived from the south.
* R HP:Beaten SP:Full MV:Strong >
You pierce the blighted tree's crown very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Scratched >
The blighted tree joins the blighted tree's fight!
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Scratched >
You pierce the blighted tree's trunk hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Hurt >
Leon slashes the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Leon, but he parries successfully.
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's roots very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
inv
You are carrying:
Nothing.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's branch into bloody fragments!
The blighted tree tries to hit Leon, but he deflects the blow.
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's trunk hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
eq
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a great serpent ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a bearskin tunic
<worn about body> a dress with colored bands at the hem
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield (used)
<wielded> a ruby-worked rapier
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a dagger
<worn on belt> a belt pack
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's roots into bloody fragments!
The blighted tree tries to hit Leon, but he dodges the attack.
You swiftly dodge the blighted tree's attempt to hit you.
You pierce the blighted tree's roots very hard.
* R HP:Beaten SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's trunk into bloody fragments!
Leon swiftly dodges the blighted tree's attempt to hit him.
You swiftly dodge the blighted tree's attempt to hit you.
You pierce the blighted tree's roots very hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Wounded >
scan n
* R HP:Battered SP:Full MV:Strong - the blighted tree: Wounded >
Leon slashes the blighted tree's roots into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
The blighted tree tries to hit you, but you parry successfully.
You pierce the blighted tree's trunk very hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Battered >
The blighted tree tries to hit you, but you dodge the attack.
You pierce the blighted tree's branch hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Battered >
cha wimpy 140
You will now flee if you go below 140 hit points.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Battered >
You swiftly dodge the blighted tree's attempt to hit you.
You pierce the blighted tree's crown very hard.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Beaten >
Leon slashes the blighted tree's branch into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Battered SP:Full MV:Strong >
cha wimpy 90
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
The corpse of a Dha'vol trolloc is lying here.
The corpse of a towering Ghar'ghael trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A crow has arrived from the south.
* R HP:Battered SP:Full MV:Strong >
You will now flee if you go below 90 hit points.
* R HP:Battered SP:Full MV:Strong >
scan n
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
A large slab of meat has been placed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
The blight bear is here, fighting a hulking Dhai'mon trolloc.
A hulking Dhai'mon trolloc is here, fighting the blight bear.
A crow has arrived from the south.
* R HP:Battered SP:Full MV:Strong >
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Full MV:Strong >
A hulking Dhai'mon trolloc tries to hit the blight bear, but it parries successfully.
The blight bear hits a hulking Dhai'mon trolloc's body hard.
* R HP:Battered SP:Full MV:Strong >
Leon slashes a hulking Dhai'mon trolloc's body into bloody fragments!
* R HP:Battered SP:Full MV:Strong >
k bear
You pierce the blight bear's body very hard.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
You pierce the blight bear's head very hard.
Leon slashes a hulking Dhai'mon trolloc's left leg extremely hard.
A hulking Dhai'mon trolloc tickles the blight bear's body with his hit.
The blight bear tries to hit a hulking Dhai'mon trolloc, but he deflects the blow.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
rl
release
Ok.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
scan n
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Wounded - the blight bear: Battered
>
You pierce the blight bear's head hard.
Leon slashes a hulking Dhai'mon trolloc's body into bloody fragments!
A hulking Dhai'mon trolloc hits the blight bear's body.
The blight bear hits a hulking Dhai'mon trolloc's body.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Battered - the blight bear: Battered
>
scan n
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Battered - the blight bear: Battered
>
(tic_timer): Tic in 7 seconds!
You pierce the blight bear's left leg very hard.
Leon slashes a hulking Dhai'mon trolloc's body into bloody fragments!
A hulking Dhai'mon trolloc barely hits the blight bear's body.
The blight bear hits a hulking Dhai'mon trolloc's left hand hard.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear: Beaten >
You pierce the blight bear's right foreleg extremely hard.
Leon slashes a hulking Dhai'mon trolloc's body very hard.
A hulking Dhai'mon trolloc hits the blight bear's left foreleg very hard.
The blight bear tries to hit a hulking Dhai'mon trolloc, but he parries successfully.
* R HP:Battered SP:Full MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear: Beaten >
A shrill piercing scream reverberates through the area.
(tic_timer): Tic length updated to: 60.663 seconds.
You pierce the blight bear's body hard.
Leon slashes a hulking Dhai'mon trolloc's head into bloody fragments!
A hulking Dhai'mon trolloc hits the blight bear's right leg very hard.
The blight bear tries to hit a hulking Dhai'mon trolloc, but he deflects the blow.
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear:
Critical >
k dhai
You do the best you can!
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Beaten - the blight bear:
Critical >
You try to pierce the blight bear, but it parries successfully.
Leon slashes a hulking Dhai'mon trolloc's right hand into bloody fragments!
A hulking Dhai'mon trolloc tries to hit the blight bear, but it deflects the blow.
The blight bear hits a hulking Dhai'mon trolloc's head.
k dhai
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Critical - the blight bear:
Critical >
You do the best you can!
* R HP:Battered SP:Bursting MV:Strong - a hulking Dhai'mon trolloc: Critical - the blight bear:
Critical >
You pierce the blight bear's right leg hard.
Leon slashes a hulking Dhai'mon trolloc's left leg into bloody fragments!
A hulking Dhai'mon trolloc is mortally wounded, and will die soon, if not aided.
The blight bear hits a hulking Dhai'mon trolloc's right arm into bloody fragments!
A hulking Dhai'mon trolloc is dead! R.I.P.
Your blood freezes as you hear a hulking Dhai'mon trolloc's death cry.
* R HP:Battered SP:Bursting MV:Strong - the blight bear: Critical >
k dhai
They aren't here.
* R HP:Battered SP:Bursting MV:Strong - the blight bear: Critical >
k dhai
You pierce the blight bear's body hard.
They aren't here.
* R HP:Battered SP:Bursting MV:Strong - the blight bear: Critical >
Leon slashes the blight bear's body into bloody fragments!
The blight bear is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear the blight bear's death cry.
* R HP:Battered SP:Bursting MV:Strong >
not
j
channel 'fireball' dark
Leon slashes someone's head into bloody fragments!
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear someone's death cry.
* R HP:Battered SP:Bursting MV:Strong >
You start paying increased attention to your surroundings.
* R HP:Battered SP:Bursting MV:Strong >
t
You aren't in touch with saidar to channel it.
* R HP:Battered SP:Bursting MV:Strong >
[channel 'flame strike' h.dark]
You aren't in touch with saidar to channel it.
* R HP:Battered SP:Bursting MV:Strong >
Leon leans over and carves a mid-sized slice of meat from the corpse of a rat.
Leon gets a mid-sized slice of meat from the corpse of a rat.
look
* R HP:Battered SP:Bursting MV:Strong >
Leon leans over and carves a mid-sized slice of meat from the corpse of a rat.
Leon gets a mid-sized slice of meat from the corpse of a rat.
* R HP:Battered SP:Bursting MV:Strong >
emb
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
The corpse of a rat is lying here.
The corpse of the blight bear is lying here.
The corpse of a hulking Dhai'mon trolloc is lying here.
A large slab of meat has been placed here.
A crow is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
* R HP:Battered SP:Bursting MV:Strong >
t
You feel the flows of saidar coursing through your body.
Leon leaves north riding a warhorse. ^^
You follow Leon.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
Leon Jager is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A crow has arrived from the south.
* R HP:Battered SP:Bursting MV:Strong >
[channel 'flame strike' h.dark]
Nobody here by that name.
* R HP:Battered SP:Bursting MV:Strong >
Leon slashes the blighted tree's branch into bloody fragments!
* R HP:Battered SP:Bursting MV:Strong >
The blighted tree tries to hit Leon, but he parries successfully.
The blighted tree joins the blighted tree's fight!
Leon slashes the blighted tree's roots into bloody fragments!
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
k tree
You do the best you can!
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
t
[channel 'flame strike' h.dark]
Nobody here by that name.
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
t
*Vittak* has arrived from below.
* R HP:Battered SP:Bursting MV:Strong - the blighted tree: Healthy >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit Leon, but he dodges the attack.
Leon slashes the blighted tree's trunk extremely hard.
-=+*
*Vittak* tries to blast Leon, but he parries successfully.
*+=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Full MV:Strong - the blighted tree: Healthy >
You pierce the blighted tree's roots very hard.
t
* R HP:Battered SP:Full MV:Strong - the blighted tree: Scratched >
You pierce the blighted tree's crown very hard.
The blighted tree tries to hit you, but you parry successfully.
Leon swiftly dodges the blighted tree's attempt to hit him.
Leon slashes the blighted tree's branch into bloody fragments!
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-=+**+=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Hurt >
Leon avoids being bashed by *Vittak* who loses his balance and falls!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Hurt >
t
You pierce the blighted tree's branch very hard.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit Leon, but he deflects the blow.
Leon slashes the blighted tree's trunk into bloody fragments!
You pierce the blighted tree's roots extremely hard.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Honey* has arrived from the north.
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-=+*
g*
Cancelled.
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
-=
*Vittak* tries to blast Leon, but he parries successfully.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit Leon, but he parries successfully.
Leon slashes the blighted tree's trunk into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear the blighted tree's death cry.
Leon tries to slash *Honey*, but he deflects the blow.
+*
*Vittak* now follows *Honey*.
*Honey* sends you sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Vittak* is now a member of *Honey*'s group.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Honey* lances Leon's body hard.
The blighted tree tries to hit you, but you parry successfully.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
Leon sends *Honey* sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
mf
cha mood wimpy; flee
*Vittak* sends Leon sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
*Vittak* blasts Leon's body hard.
The blighted tree tries to hit you, but you deflect the blow.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
Mood changed to: Wimpy
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
You panic and attempt to flee!
You flee head over heels.
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
* R HP:Battered SP:Strong MV:Strong >
s
g
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
The corpse of the blighted tree is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Honey* is sitting here.
*Vittak* is here, fighting Leon.
A crow is here flying around.
Leon Jager is sitting here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered SP:Strong MV:Strong >
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
-=
*Vittak* blasts Leon's left leg hard.
+*
*Honey* panics, and attempts to flee!
*
You swiftly dodge the blighted tree's attempt to hit you.
*Honey* leaves down. dd
+=
Your target is no longer here!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
Leon narrates 'buffing'
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Wounded >
nar cant dodge a bash
g
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
You narrate 'cant dodge a bash'
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
[channel 'flame strike' honey]
Nobody here by that name.
t
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
*Honey* has arrived from below.
-
*Honey* lances Leon's body hard.
=
g+
Cancelled.
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
*Vittak* avoids being bashed by Leon who loses his balance and falls!
-
*Vittak* sends Leon sprawling with a powerful bash!
=+
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* blasts Leon's body.
**+=
Ok.
Streaks of fire flow from your hands, burning *Honey*.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
g
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
Leon narrates 'nod'
-
*Honey* tries to lance Leon, but he deflects the blow.
Leon slashes *Vittak*'s left arm.
The blighted tree tries to hit you, but you parry successfully.
*Vittak* blasts Leon's body.
=
*Honey* panics, and attempts to flee!
+*
*Honey* leaves south. vv
*
t+=
Your target is no longer here!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-=+
You swiftly dodge the blighted tree's attempt to hit you.
**
*Vittak* sends Leon sprawling with a powerful bash!
+
(tic_timer): Tic in 7 seconds!=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
g
t
[channel 'flame strike' honey]
Nobody here by that name.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
You pierce the blighted tree's roots hard.
You swiftly dodge the blighted tree's attempt to hit you.
*Vittak* blasts Leon's body very hard.
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-
*Honey* has arrived from the south.
=
*Honey* lances Leon's body hard.
+**+=
You lost control of Saidar!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
*Honey* panics, and attempts to flee!
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Battered >
rl
release
You pierce the blighted tree's branch extremely hard.
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* blasts Leon's left arm very hard.
Ok.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
*Honey* leaves north. ^^
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
Leon narrates 'vittak wound'
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
sc
HP:Battered SP:Good MP:Strong
You have scored 107586323 experience points and 160 quest points.
You need 913677 exp to level and -10 qp to rank.
You have amassed 65 Turn points to date.
You have played 17 days and 13 hours (real time).
This ranks you as Navani the Tower Accepted [White Tower 4] (Level 50).
You are fighting the blighted tree.
* R HP:Battered SP:Strong MV:Strong - the blighted tree: Beaten >
A shrill piercing scream reverberates through the area.
(tic_timer): Tic length updated to: 60.990 seconds.
Leon slashes *Vittak*'s head.
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
You are thirsty.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
emb
g
*Honey* has arrived from the north.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
*Honey* tries to lance Leon, but he deflects the blow.
You feel the flows of saidar coursing through your body.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
Leon avoids being bashed by *Vittak* who loses his balance and falls!
-=+*
*Honey* lances Leon's left hand hard.
The blighted tree tries to hit you, but you parry successfully.
*Honey* panics, and attempts to flee!
*+=
Ok.
*Honey* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Honey*.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
*Honey* panics, and attempts to flee!
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
g
*Honey* panics, and attempts to flee!
[channel 'flame strike' honey]
You begin to weave the appropriate flows...
*Honey* avoids being bashed by Leon who loses his balance and falls!
-=
The blighted tree tries to hit you, but you deflect the blow.
+*
*Honey* leaves north. ^^
*+=
Your target is no longer here!
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
t
*Vittak* sends Leon sprawling with a powerful bash!
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
[channel 'flame strike' h.dark]
You begin to weave the appropriate flows...
-
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* blasts Leon's body.
=+**+=
Ok.
Streaks of fire flow from your hands, burning *Vittak*.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
j
channel 'fireball' dark <-------- switch to fireball
You pierce the blighted tree's trunk hard.
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* tries to blast Leon, but he deflects the blow.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
You begin to weave the appropriate flows...
-=+**+=-
The blighted tree tries to hit you, but you dodge the attack.
*Vittak* tries to blast Leon, but he parries successfully.
-=+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Vittak*.
* R HP:Battered SP:Strong MV:Full - the blighted tree: Beaten >
j
channel 'fireball' dark
You begin to weave the appropriate flows...
-=+*
Leon sends *Vittak* sprawling with a powerful bash! <----- bad news for Vittak
Leon slashes *Vittak*'s right arm.
You swiftly dodge the blighted tree's attempt to hit you.
*+=-
Leon narrates 'shame we missed that bash'
-=+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Vittak*.
* R HP:Battered SP:Good MV:Full - the blighted tree: Beaten >
j
channel 'fireball' dark
You begin to weave the appropriate flows...
Leon slashes *Vittak*'s body hard.
The blighted tree tries to hit you, but you dodge the attack.
-=+
*Honey* has arrived from the north.
*
*Honey* tries to lance Leon, but he deflects the blow. <--- Honey trying to target me unsuccessful
*+=
*Honey* panics, and attempts to flee!
- -=
Leon slashes *Vittak*'s head.
You swiftly dodge the blighted tree's attempt to hit you.
*Vittak* blasts Leon's body hard.
+
*Vittak* panics, and attempts to flee!
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your fireball blasts into *Vittak*, dropping his charred corpse to the ground. <---- toasted
*Vittak* is dead! R.I.P.
Your blood freezes as you hear *Vittak*'s death cry.
Leon tries to slash *Honey*, but he parries successfully.
* R HP:Battered SP:Good MV:Full - the blighted tree: Beaten >
*Honey* leaves south. vv
Leon leaves north riding a warhorse. ^^
A crow leaves north. ^^
* R HP:Battered SP:Good MV:Full - the blighted tree: Beaten >
Leon has arrived from the north, riding a warhorse.
A crow has arrived from the north.
Log session ending at 20:43:06 on Friday, 6 March 2026.