Stab Thread

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Daga
Posts: 11
Joined: Tue Dec 31, 2024 10:31 am

Re: Stab Thread

Post by Daga » Sun Aug 24, 2025 1:42 pm

* S HP:Wounded MV:Tiring >
whe
Players in your Zone
--------------------
Zygoat - The Blighted Woods
Daga - Among the Blighted Trees

* S HP:Wounded MV:Tiring >
n
r
p
backstab h.crawler
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: deadroots
The corpse of a sly, black snake is lying here.
A large slab of meat has been placed here. [7]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* S HP:Wounded MV:Tiring >
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Tiring >
A hooded myrddraal tries to slash you, but you parry successfully.
A hooded myrddraal swirls about with a black sword, slicing across your body!
No way! You're fighting for your life!

* S HP:Wounded MV:Tiring - a hooded myrddraal: Scratched >
f
e
r
The way west closes quietly.
You panic and attempt to flee!

p
backstab h.crawler

A hooded myrddraal tries to slash you, but you deflect the blow.
A Dha'vol trolloc joins a hooded myrddraal's fight!
A ramshorned trolloc joins a hooded myrddraal's fight!
A hooded myrddraal swirls about with a black sword, slicing across your body!

You flee head over heels.
The Blighted Forest
[ obvious exits: E W ]
Zone: Decayed Forest
A gray palfrey prances skittishly nearby.
The Decaying Forest
[ obvious exits: S W ]
Zone: Decayed Forest
Door north: deadtrees

* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
Backstab who?

* S HP:Wounded MV:Winded >
w
w
r
The Blighted Forest
[ obvious exits: E W ]
Zone: Decayed Forest
A gray palfrey prances skittishly nearby.

* S HP:Wounded MV:Winded >
p
backstab h.crawler
The Blighted Woods
[ obvious exits: N E S ]
Zone: Decayed Forest
Door west: deadroots
The corpse of a sly, black snake is lying here.
A large slab of meat has been placed here. [7]
*Crawler* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Winded >
You silently approach your victim...


-
=
+
*Crawler* opens a way west.

*
The way west closes quietly.

*
+
=
-
-
You stop following Zygoat.
*Crawler* opens a way west.
The way west closes quietly.

=
*Crawler* opens a way west.
The way west closes quietly.

+*

*Crawler* makes a strange sound as you place a silver-winged basilard in his back!
*Crawler* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Crawler*'s death cry.

* S HP:Wounded MV:Winded >
gc
get all corpse

A Dha'vol trolloc tries to crush you, but you deflect the blow.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!

* S HP:Wounded MV:Winded - a Dha'vol trolloc: Scratched >

(tic_timer): Tic in 7 seconds!
0
scalp corpse

A hooded myrddraal slashes your body extremely hard.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You swiftly dodge a Dha'vol trolloc's attempt to crush you.

* S HP:Wounded MV:Winded - a Dha'vol trolloc: Scratched >
nar rip crawler
l
cw
change mood wimpy
You get a black pair of silver-tooled boots from the corpse of Crawler.
You get a pair of earthen colored breeches from the corpse of Crawler.
You get a bronze belt of odd design from the corpse of Crawler.
You get a silver-winged basilard from the corpse of Crawler.
You get a silver etched shield from the corpse of Crawler.
You get a jeweled wristcuff from the corpse of Crawler.
You get a jeweled wristcuff from the corpse of Crawler.
You get a pair of dark gloves from the corpse of Crawler.
You get a set of cloth sleeves from the corpse of Crawler.
You get a backpack from the corpse of Crawler.
You get a surcoat with exquisite embroidery from the corpse of Crawler.
You get a bearskin tunic from the corpse of Crawler.
You get a polished chain of darkened steel from the corpse of Crawler.
You get a polished chain of darkened steel from the corpse of Crawler.
You get a camouflaged hood from the corpse of Crawler.
You get a gold ring from the corpse of Crawler.
You get a gold ring from the corpse of Crawler.

Daga
Posts: 11
Joined: Tue Dec 31, 2024 10:31 am

Re: Stab Thread

Post by Daga » Sun Aug 24, 2025 10:14 pm

Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
Zone: Northern Borderlands
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Chablis the Cavalryman is standing here, riding a warhorse.
Lord Hieronymus Bosch, the Master Detective is standing here, riding a warhorse.
Kyson the Cavalryman is standing here, riding a warhorse.

* R HP:Healthy MV:Strong >

Hieronymus says 'stab em'

* R HP:Healthy MV:Strong >
nod
n
e
You nod in agreement.

* R HP:Healthy MV:Strong >
Thinning Woods
[ obvious exits: N E S ]
Zone: Northern Borderlands
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

dm
dism
* R HP:Healthy MV:Strong >
Thinning Woods
[ obvious exits: N S W ]
Zone: Northern Borderlands
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A wild boar runs through the forest.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Healthy MV:Strong >
cw
change mood wimpy
You stop riding him.

* HP:Healthy MV:Strong >
Mood changed to: Wimpy
Wimpy reset to: 203 hit points.

l
* HP:Healthy MV:Strong >
w
Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
Zone: Northern Borderlands
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A wild boar runs through the forest.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Healthy MV:Strong >
Thinning Woods
[ obvious exits: N E S ]
Zone: Northern Borderlands

* HP:Healthy MV:Tiring >
/
sneak
s
Ok, you'll try to move silently for a while.

* S HP:Healthy MV:Tiring >
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Chablis the Cavalryman is standing here, riding a warhorse.
Lord Hieronymus Bosch, the Master Detective is standing here, riding a warhorse.
Kyson the Cavalryman is standing here, riding a warhorse.

* S HP:Healthy MV:Tiring >
cw
change mood wimpy
l
Mood changed to: Wimpy
Wimpy reset to: 203 hit points.

* S HP:Healthy MV:Tiring >
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Chablis the Cavalryman is standing here, riding a warhorse.
Lord Hieronymus Bosch, the Master Detective is standing here, riding a warhorse.
Kyson the Cavalryman is standing here, riding a warhorse.

* S HP:Healthy MV:Tiring >
s
r
p
backstab h.olajuwon
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Zone: Northern Borderlands
A pile of copper pennies lies here.
A leather helmet has been dropped here.
A shirt of thin linked mail lies here.
A pair of hard leather half-gauntlets is on the ground here.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.

* S HP:Healthy MV:Tiring >
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring >
Backstab who?

* S HP:Healthy MV:Tiring >
s
r
p
backstab h.olajuwon
Outside A Trolloc Camp
[ obvious exits: N W ]
Zone: Northern Borderlands
A trolloc is here, exhorting a group of trolloc raiders.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.

* S HP:Healthy MV:Tiring >
[hide ]
You attempt to hide yourself.

w
* S HP:Healthy MV:Tiring >
r
Backstab who?

* S HP:Healthy MV:Tiring >
p
backstab h.olajuwon
A Trolloc Camp
[ obvious exits: N E ]
Zone: Northern Borderlands
A large and curved bone horn has been discarded here. [2]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A tall, ramshorned trolloc is here, commanding.
*Olajuwon* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Byrg* is standing here.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A wild hog snorts angrily, pawing at the ground.
A silent, black-robed figure watches you from afar.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.

* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Tiring >
You silently approach your victim...


-
A myrddraal hisses 'Blow this horn once you've slain those within to signal the clans.'

=
+
*
*
+
=
-

-
=
+
*

*Olajuwon* makes a strange sound as you place a silver-winged basilard in his back!
*Olajuwon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Olajuwon*'s death cry.

* S HP:Healthy MV:Tiring >
gc
get all corpse

A hideous trolloc tries to cleave you, but you dodge the attack.
A boarish trolloc joins a hideous trolloc's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A muzzled trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a muzzled trolloc's fight!
A ramshorned trolloc tries to blast you, but you deflect the blow.
You swiftly dodge a muzzled trolloc's attempt to cleave you.
A myrddraal tries to slash you, but you parry successfully.
A boarish trolloc tries to hack you, but you parry successfully.
A boarish trolloc hacks your head extremely hard.
A hideous trolloc tries to cleave you, but you dodge the attack.

* S HP:Scratched MV:Tiring - a hideous trolloc: Scratched >
nar rip

*Byrg* gets three gold crowns from the corpse of Olajuwon.
*Byrg* gets a bubbling draught from the corpse of Olajuwon.
*Byrg* gets a cup of thready brown tea from the corpse of Olajuwon.
*Byrg* gets a cup of thready brown tea from the corpse of Olajuwon.
*Byrg* gets an oilstone from the corpse of Olajuwon.
*Byrg* gets a black pair of silver-tooled boots from the corpse of Olajuwon.
*Byrg* gets a pair of earthen colored breeches from the corpse of Olajuwon.
*Byrg* gets a belt with a buckle of cuendillar from the corpse of Olajuwon.
*Byrg* gets a silver sai from the corpse of Olajuwon.
*Byrg* gets a silver etched shield from the corpse of Olajuwon.
*Byrg* gets a jeweled wristcuff from the corpse of Olajuwon.
*Byrg* gets a jeweled wristcuff from the corpse of Olajuwon.
*Byrg* gets a pair of dark gloves from the corpse of Olajuwon.
*Byrg* gets a set of cloth sleeves from the corpse of Olajuwon.
*Byrg* gets a surcoat with exquisite embroidery from the corpse of Olajuwon.
*Byrg* gets a bearskin tunic from the corpse of Olajuwon.
*Byrg* gets a shimmering pendant of obsidian from the corpse of Olajuwon.
*Byrg* gets a shimmering pendant of obsidian from the corpse of Olajuwon.
*Byrg* gets a camouflaged hood from the corpse of Olajuwon.
*Byrg* gets a gold ring from the corpse of Olajuwon.
*Byrg* gets a gold ring from the corpse of Olajuwon.
*Byrg* gets a blood-red enameled trident badge from the corpse of Olajuwon.

Daga
Posts: 11
Joined: Tue Dec 31, 2024 10:31 am

Re: Stab Thread

Post by Daga » Mon Aug 25, 2025 6:32 pm

* S HP:Healthy MV:Tiring >
l
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W D ]
Zone: Braem Wood
Door west: woods
Door down: rocks

* S HP:Healthy MV:Tiring >

*Jestin* has arrived from the east, riding a warhorse.
*Olajuwon* has arrived from the east.

l
* S HP:Healthy MV:Tiring >
Far in the Braem Wood
With the Braem Wood stream just to the south, this place is rather soggy
and water-logged. Some reeds grow here, amidst the willows that have taken
advantage of the generous water supply. The Braem Wood continues to the
north and east, and other directions are unreachable. A small pile of rocks
near the reeds has an animal's burrow underneath.
[ obvious exits: N E S W D ]
Zone: Braem Wood
Door west: woods
Door down: rocks
*Mephistopheles* is standing here, riding a shadow stallion.
*Olajuwon* is standing here.
*Jestin* is standing here, riding a warhorse.

* S HP:Healthy MV:Tiring >
p
backstab h.dreadlord
You silently approach your victim...


*Mephistopheles* tries to slash you, but you deflect the blow.

-
=
*Jestin* leaves west riding a warhorse. <<
*Olajuwon* leaves west. <<

+
*Mephistopheles* tries to slash you, but you parry successfully.

*
*
+
=
-
*Jestin* has arrived from the west, riding a warhorse.
*Olajuwon* has arrived from the west.


-
=
+
*

*Jestin* makes a strange sound as you place a silver-winged basilard in his back!
*Jestin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Jestin*'s death cry.

* S HP:Healthy MV:Tiring - Mephistopheles: Wounded >

*Olajuwon* tries to pierce you, but you dodge the attack.

* S HP:Healthy MV:Tiring - Mephistopheles: Wounded >
gc
get all corpse

*Olajuwon* gets a pair of gleaming metal boots from the corpse of Jestin.
*Olajuwon* gets a pair of thick, gold-plated greaves from the corpse of Jestin.
*Olajuwon* gets a long, heavy knife from the corpse of Jestin.
*Olajuwon* gets a bronze belt of odd design from the corpse of Jestin.
*Olajuwon* gets a polished onyx-inlaid shield from the corpse of Jestin.
*Olajuwon* gets a sturdy pair of full leather gauntlets from the corpse of Jestin.
*Olajuwon* gets a pair of polished, gold-plated vambraces from the corpse of Jestin.
*Olajuwon* gets an embroidered, cotton shoulder bag from the corpse of Jestin.
*Olajuwon* gets a black wool cape embroidered with a swooping hawk from the corpse of Jestin.
*Olajuwon* gets a tunic of finely-crafted chain from the corpse of Jestin.
*Olajuwon* gets a shimmering chain of gold from the corpse of Jestin.
*Olajuwon* gets a shimmering chain of gold from the corpse of Jestin.
*Olajuwon* gets a gold-chased morion with an engraved silver comb from the corpse of Jestin.
*Olajuwon* gets a jade signet ring from the corpse of Jestin.
*Olajuwon* gets a jade signet ring from the corpse of Jestin.
*Olajuwon* gets a tinful of a black, foul liquid from the corpse of Jestin.
*Olajuwon* gets a black pair of silver-tooled boots from the corpse of Jestin.
*Olajuwon* gets a pair of earthen colored breeches from the corpse of Jestin.
*Olajuwon* gets a dagger from the corpse of Jestin.
*Olajuwon* gets a soft leather pouch from the corpse of Jestin.
*Olajuwon* gets a belt with a buckle of cuendillar from the corpse of Jestin.
*Olajuwon* gets a staff of sungwood from the corpse of Jestin.
*Olajuwon* gets a jeweled wristcuff from the corpse of Jestin.
*Olajuwon* gets a jeweled wristcuff from the corpse of Jestin.
*Olajuwon* gets a jeweled wristcuff from the corpse of Jestin.
*Olajuwon* gets a jeweled wristcuff from the corpse of Jestin.
*Olajuwon* gets a pair of dark gloves from the corpse of Jestin.
*Olajuwon* gets a set of cloth sleeves from the corpse of Jestin.
*Olajuwon* gets a coat bearing the ancient symbol of the Aes Sedai from the corpse of Jestin.
*Olajuwon* gets a dark suede shirt rich with lace at the neck and cuffs from the corpse of Jestin.
*Olajuwon* gets a shimmering pendant of obsidian from the corpse of Jestin.
*Olajuwon* gets a shimmering pendant of obsidian from the corpse of Jestin.
*Olajuwon* gets a camouflaged hood from the corpse of Jestin.
*Olajuwon* gets a gold ring from the corpse of Jestin.
*Olajuwon* gets a gold ring from the corpse of Jestin.
*Olajuwon* gets a many-faceted stone from the corpse of Jestin.

Daga
Posts: 11
Joined: Tue Dec 31, 2024 10:31 am

Re: Stab Thread

Post by Daga » Tue Aug 26, 2025 7:53 pm

* S HP:Healthy MV:Strong >
l
Nearing the East Gate
Immediately to the east is the eastern gate of the city. Considerable traffic
flows through here, as the people entering the gates move into the rest of the
city and others move out. The Center Road leads west, deeper into the city.
Houses stand closely packed to the north and south of the road.
[ obvious exits: E W ]
Zone: Lugard
West: A gleeman is here, wearing a cloak of different colored patches.
Venton of Altara is standing here, riding a warhorse.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* S HP:Healthy MV:Strong >
l
Venton narrates '1 e'
Nearing the East Gate
Immediately to the east is the eastern gate of the city. Considerable traffic
flows through here, as the people entering the gates move into the rest of the
city and others move out. The Center Road leads west, deeper into the city.
Houses stand closely packed to the north and south of the road.
[ obvious exits: E W ]
Zone: Lugard
West: A gleeman is here, wearing a cloak of different colored patches.
Venton of Altara is standing here, riding a warhorse.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

l
* S HP:Healthy MV:Strong >
Nearing the East Gate
Immediately to the east is the eastern gate of the city. Considerable traffic
flows through here, as the people entering the gates move into the rest of the
city and others move out. The Center Road leads west, deeper into the city.
Houses stand closely packed to the north and south of the road.
[ obvious exits: E W ]
Zone: Lugard
West: A gleeman is here, wearing a cloak of different colored patches.
Venton of Altara is standing here, riding a warhorse.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* S HP:Healthy MV:Strong >
e
r
Inside the East Gate
[ obvious exits: N E S W ]
Zone: Lugard
Door east: EastGate
West: You sense a hidden life form in the area...
*Sorvitor* is here, fighting a fierce young man, riding a shadow stallion.
A fierce young man is here, fighting Sorvitor.
A fierce young man is here, fighting Sorvitor.

* S HP:Healthy MV:Strong >
[hide ]
You attempt to hide yourself.

* S HP:Healthy MV:Strong >
p
backstab h.dreadlord
Backstab who?

* S HP:Healthy MV:Strong >
,
[backstab h.dark]
You silently approach your victim...


A fierce young man tries to cleave Sorvitor, but he parries successfully.
*Sorvitor* pounds a fierce young man's left arm into bloody fragments!
A fierce young man mounts an attack against Sorvitor, but weak nerves get the better of him.

-
=
+
*
*+
=
-

Venton narrates 'they e gate'

-
=
A fierce young man cleaves Sorvitor's body.
*Sorvitor* pounds a fierce young man's left leg extremely hard.
A fierce young man cleaves Sorvitor's right leg.

+
*
*Zeeb* makes a strange sound as you place a silver-winged basilard in his back!
*Zeeb* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Zeeb*'s death cry.

* S HP:Healthy MV:Strong >
gc
get all corpse

A fierce young man cleaves Sorvitor's body hard.
*Sorvitor* gazes deeply at a fierce young man...
A fierce young man looks very strange, glaring about with a sense of panic.
*Sorvitor* pounds a fierce young man's right arm into bloody fragments!
A fierce young man tries to cleave Sorvitor, but he deflects the blow.
*Sorvitor* gets a pair of thick metal boots from the corpse of Zeeb.
*Sorvitor* gets a pair of ebony-steel plate greaves from the corpse of Zeeb.
*Sorvitor* gets a two-handed binnol from the corpse of Zeeb.
*Sorvitor* gets a pair of heavy metal gauntlets from the corpse of Zeeb.
*Sorvitor* gets a pair of ebony-steel plate vambraces from the corpse of Zeeb.
*Sorvitor* gets a shining steel breastplate from the corpse of Zeeb.
*Sorvitor* gets a full metal helmet and visor from the corpse of Zeeb.
*Sorvitor* gets a pair of gleaming metal boots from the corpse of Zeeb.
*Sorvitor* gets a pair of thick, gold-plated greaves from the corpse of Zeeb.
*Sorvitor* gets a water skin from the corpse of Zeeb.
*Sorvitor* gets a belt with a buckle of cuendillar from the corpse of Zeeb.

* S HP:Healthy MV:Strong >
You get a blackened steel kris from the corpse of Zeeb.
You get a silver etched shield from the corpse of Zeeb.
You get a sungwood bracelet from the corpse of Zeeb.
You get a sungwood bracelet from the corpse of Zeeb.
You get a sturdy pair of full leather gauntlets from the corpse of Zeeb.
You get a pair of polished, gold-plated vambraces from the corpse of Zeeb.
You get an embroidered, cotton shoulder bag from the corpse of Zeeb.
You get a black, silver-embroidered cape from the corpse of Zeeb.
You get an engraved gold-plated breastplate from the corpse of Zeeb.
You get a torc of gleaming steel from the corpse of Zeeb.
You get a torc of gleaming steel from the corpse of Zeeb.
You get a gold-chased morion with an engraved silver comb from the corpse of Zeeb.
You get a gold ring delicately carved with ivy from the corpse of Zeeb.
You get a gold ring delicately carved with ivy from the corpse of Zeeb.

sni
* S HP:Healthy MV:Strong >
You snicker softly.

Sayiim
Posts: 6
Joined: Sat May 10, 2025 8:38 am

Re: Stab Thread

Post by Sayiim » Thu Aug 28, 2025 8:40 am

Zeeb rockin a kris so old school

Eran
Posts: 46
Joined: Tue Jan 18, 2022 5:35 pm

Re: Stab Thread

Post by Eran » Thu Aug 28, 2025 6:40 pm

Campsite
Looking around the northeast corner of the clearing, you think you spot some
holes in the ground. More tracks and trash litter the ground here, and you
wonder who lived here - they obviously didn't care much for keeping the camp
orderly.
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
South: A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
West: A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

* S HP:Scratched MV:Tiring >
west
hide
bs h.light
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
North: A Shienaran scout blends into the surroundings here.
East: A chestnut stallion trots about.
South: A torch is here on the ground.
A heavy pile of chainmail lies in a bundle.
A set of chainmail sleeves lie upon the ground.
A pair of sturdy metal half-gauntlets has been set here.
A seven-foot pole with a large axe head rests here.
A small purse is here.
A wide leather belt has been cast off here.
A set of thin metal leggings is here.
A soldier is here, fighting Tumtum.
*Matheus* is here, fighting Tumtum.
Tumtum the Darkling Senior is here, fighting Matheus.
A chestnut stallion trots about.
A warhorse is here, stamping his feet impatiently.
A member of the Lancer cavalry is here, fighting Tumtum.
A member of the Lancer cavalry is here, fighting Tumtum.
A member of the Lancer cavalry is here, fighting Tumtum.
A member of the Lancer cavalry is here, fighting Tumtum.
Lord Kajin is here, fighting Tumtum.

* S HP:Scratched MV:Tiring >
Tumtum panics, and attempts to flee!
You attempt to hide yourself.

* S HP:Scratched MV:Tiring >
[backstab ]
Backstab them?!? They are in the throes of battle!

* S HP:Scratched MV:Tiring >

Tumtum leaves south. vv

* S HP:Scratched MV:Tiring >
backstab h.light
You silently approach your victim...


Mazoku narrates 'fled crit'

-
=
+
*

*Matheus* tries to pierce you, but you parry successfully.

*
+
=
-
*Matheus* tries to pierce you, but you deflect the blow.
A member of the Lancer cavalry joins Matheus's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!


-
th
sheath
draw throwing
throw
draw
=
+
*Matheus* assumes a defensive striking posture.

Cancelled.
You sheath a silver-winged basilard into a surcoat with exquisite embroidery.

* S HP:Scratched MV:Tiring - Matheus: Beaten >
You try to quietly draw a throwing knife from a jeweled wristcuff.

* S HP:Scratched MV:Tiring - Matheus: Beaten >
You throw a throwing knife at *Matheus*.

* S HP:Scratched MV:Tiring - Matheus: Beaten >

A throwing knife arcs through the air.

* S HP:Scratched MV:Tiring - Matheus: Beaten >

*Matheus* panics, and attempts to flee!

* S HP:Scratched MV:Tiring - Matheus: Beaten >

A member of the Lancer cavalry slashes your body very hard.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry slashes your right hand very hard.
You swiftly dodge a member of the Lancer cavalry's attempt to slash you.

* S HP:Hurt MV:Tiring - Matheus: Beaten >

*Matheus* deflects a throwing knife that was thrown at him.

* S HP:Hurt MV:Tiring - Matheus: Beaten >

*Matheus* leaves north. ^^

* S HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched >
You try to quietly draw a silver-winged basilard from a surcoat with exquisite embroidery.

* S HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched >

A soldier joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
*Matheus* has arrived from the north.

* S HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched >

You swiftly dodge *Matheus*'s attempt to pierce you.

get throwing
* S HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched >
f
*Matheus* assumes an offensive striking posture.
You get a throwing knife.

* S HP:Hurt MV:Tiring - a member of the Lancer cavalry: Scratched >
*Matheus* pierces your left arm very hard.
Lord Kajin cleaves your body into bloody fragments!
A soldier tries to smite you, but you parry successfully.
You pierce a member of the Lancer cavalry's right leg hard.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
*Matheus* gives a soldier an order.
You panic and attempt to flee!


You flee head over heels.
A Curve in the Camp
Here, near the northwest corner of the clearing, you can see more tracks
all over. The signs of habitation are everywhere. The place looks like it
was very hastily cleared out. The dug out sides of the land show it was
done in haste and with limited effort or concern.
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
South: *Matheus* is standing here.
A mushroom grows here. [2]
A Shienaran scout blends into the surroundings here.

o S HP:Hurt MV:Tiring >

(tic_timer): Tic in 7 seconds!
south
hide
bs h.light
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
North: A Shienaran scout blends into the surroundings here.
East: A chestnut stallion trots about.
South: Tumtum the Darkling Senior is standing here.
A torch is here on the ground.
A heavy pile of chainmail lies in a bundle.
A set of chainmail sleeves lie upon the ground.
A pair of sturdy metal half-gauntlets has been set here.
A seven-foot pole with a large axe head rests here.
A small purse is here.
A wide leather belt has been cast off here.
A set of thin metal leggings is here.
*Matheus* is standing here.
A tough Shienaran soldier waits here.
A chestnut stallion trots about.
A warhorse is here, stamping his feet impatiently.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* S HP:Hurt MV:Winded >
You attempt to hide yourself.

* S HP:Hurt MV:Winded >
[backstab ]
You silently approach your victim...


-
=
+
*
*
+
=
-

-
=
+
*

*Matheus* makes a strange sound as you place a silver-winged basilard in his back!
*Matheus* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Matheus*'s death cry.

* S HP:Hurt MV:Winded >

A soldier tries to smite you, but you parry successfully.
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Lord Kajin cleaves your body.
A member of the Lancer cavalry tries to slash you, but you parry successfully.
A member of the Lancer cavalry slashes your body very hard.
A member of the Lancer cavalry tries to slash you, but you deflect the blow.
A member of the Lancer cavalry slashes your body hard.
A soldier tries to smite you, but you deflect the blow.
The rain stops.
(tic_timer): Tic length updated to: 61.436 seconds.
Your heartbeat calms down more as you feel less panicked.

* S HP:Wounded MV:Tiring - a soldier: Hurt >
4
5
[scalp corpse]
No way! You're fighting for your life!

* S HP:Wounded MV:Tiring - a soldier: Hurt >
nar rip
f
[get all corpse]
You get a pair of gleaming metal boots from the corpse of Matheus.
You get a pair of thick, gold-plated greaves from the corpse of Matheus.
You get a dagger from the corpse of Matheus.
You get a belt with a buckle of cuendillar from the corpse of Matheus.
a fencing blade: You can't take that!
You get a silver etched shield from the corpse of Matheus.
You get a sungwood bracelet from the corpse of Matheus.
You get a sungwood bracelet from the corpse of Matheus.
You get a sturdy pair of full leather gauntlets from the corpse of Matheus.
You get a pair of polished, gold-plated vambraces from the corpse of Matheus.
You get a backpack from the corpse of Matheus.
You get a black, silver-embroidered cape from the corpse of Matheus.
You get an engraved gold-plated breastplate from the corpse of Matheus.
You get a strand of bleached horned skulls from the corpse of Matheus.
You get a strand of bleached horned skulls from the corpse of Matheus.
You get a gold-chased morion with an engraved silver comb from the corpse of Matheus.
You get a jade signet ring from the corpse of Matheus.
You get a jade signet ring from the corpse of Matheus.
You get an oilstone from the corpse of Matheus.
You get a mirrored lantern from the corpse of Matheus.

* S HP:Wounded MV:Tiring - a soldier: Hurt > You narrate 'rip'

matheus
Posts: 135
Joined: Fri Jul 08, 2016 11:37 pm

Re: Stab Thread

Post by matheus » Thu Aug 28, 2025 6:56 pm

4v1 and I’m beaten and Eran is hurt. Typical pew pew against him since 1998! Shame!

Jaster
Posts: 382
Joined: Fri Apr 03, 2015 1:17 pm

Re: Stab Thread

Post by Jaster » Thu Aug 28, 2025 9:29 pm

A master Lancer using dark eq? Lol

matheus
Posts: 135
Joined: Fri Jul 08, 2016 11:37 pm

Re: Stab Thread

Post by matheus » Fri Aug 29, 2025 12:08 am

Jaster wrote:
Thu Aug 28, 2025 9:29 pm
A master Lancer using dark eq? Lol
I would be more concerned that 25 years later, you still run 10 zones and end PK at battered to save those clan necklaces. To each their own!

Jaster
Posts: 382
Joined: Fri Apr 03, 2015 1:17 pm

Re: Stab Thread

Post by Jaster » Fri Aug 29, 2025 12:38 pm

matheus wrote:
Fri Aug 29, 2025 12:08 am
Jaster wrote:
Thu Aug 28, 2025 9:29 pm
A master Lancer using dark eq? Lol
I would be more concerned that 25 years later, you still run 10 zones and end PK at battered to save those clan necklaces. To each their own!
lol. Or 25 years later trying to spam order mobs and getting stabbed dead 😵

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