Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Errtu
Posts: 30
Joined: Fri May 21, 2021 5:51 pm

Re: Fail!

Post by Errtu » Sat Jul 12, 2025 12:24 pm

S HP:Beaten MV:Strong >
[k h.light]
You try to smite *Castien*, but he deflects the blow.

* S HP:Beaten MV:Strong - Castien: Critical > [bash ]


*Castien* pierces your right hand.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran joins Castien's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The Shienaran commander hacks your body hard.
You wish that your wounds would stop BLEEDING so much!


-
=
A sergeant bellows 'G^Rex dZZ Ei_c CZNKw PkDYS FfO BMDH DcQ[vwX_'
A sergeant joins Castien's fight!

+
*Castien* panics, and attempts to flee!

*
*
+
=
-
Zarth has arrived from the south.
*Castien* leaves east.


cw
-
f
=
A sergeant bellows '@?GH@ sRh Thtt QWQ[J s_Vy] sMW jjzx ^wq^wrWo'
You smite a sergeant's head into bloody fragments!
A sergeant slashes your body.
You wish that your wounds would stop BLEEDING so much!

The Shienaran commander hacks your left leg hard.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran crushes your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran crushes your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran barely pounds your right foot.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran barely pounds your right leg.
You wish that your wounds would stop BLEEDING so much!

*Castien* has arrived from the east.
Your bash at *Castien* sends him sprawling!
*Castien* panics, and attempts to flee!

a
* S HP:Critical MV:Strong - a sergeant: Hurt >
a
Zarth leaves east.
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Strong - a sergeant: Hurt > You panic and attempt to flee!


Zarth has arrived from the east.

Zarth crushes *Castien*'s body into bloody fragments!
You flee head over heels.
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
There are some bloody traces of a trolloc leaving down.
There are some bloody traces of a human leaving down.
There are some tracks of a trolloc leaving down.
A raven is here, watching, surrounded by a dark aura.
[k light]
They aren't here.

a
* S HP:Critical MV:Tiring >
a
[k light]
They aren't here.

* S HP:Critical MV:Tiring >
*Castien* has arrived from below.
*someone* pierces your body.
You are incapacitated and will slowly die, if not aided.

+
S HP:Critical MV:Tiring >
+
[k light]
You're in pretty bad shape, unable to do anything!


We deserved a win at TS entr , ragan, kajin and finally there :(
but not today apparently

Venum
Posts: 128
Joined: Mon Mar 07, 2016 2:49 pm

Re: Fail!

Post by Venum » Sun Jul 13, 2025 8:23 pm

why didn't these mobs engage??? I zerked for NOTHING

o HP:Critical MV:Tiring - Castien: Hurt >
The Gatekeep
Two large round towers lie to the west and the same to the east. This area
is enclosed by great walls connecting all four towers, with portcullises
in between the towers to the east and west. The portcullis to the west is
jammed half way down. The portcullis to the east has a large hole ripped
through the iron bars. Beyond the east portcullis lie the main gates to
the castle courtyard. These monstrous oak doors are wide open leaving the
castle totally unprotected. A path runs westward away from the castle.
[ obvious exits: E W ]
A remnant of the Age of Legends juts from the soil.
You notice a pair of lissome leather boots with metal capped toes is hidden here.
You notice a leather water flask is hidden here.
*Castien* is here, fighting YOU!
A bearish trolloc towers here, its snout drawn into a snarl.
A wolfish trolloc is here, fighting Castien.
A burly trolloc stands here, eyeing the surroundings.
A muzzled trolloc is here, fighting Castien.
A muzzled trolloc is here, fighting Castien.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Critical MV:Tiring - Castien: Hurt > You try to hack *Castien*, but he
deflects the blow.
Castien swiftly dodges a muzzled trolloc's attempt to cleave him.
Castien swiftly dodges a muzzled trolloc's attempt to cleave him.
A wolfish trolloc tries to crush Castien, but he dodges the attack.
*Castien* pierces your body.
You wish that your wounds would stop BLEEDING so much!

[BASH ]


-=
+*
*+
=-

-
The burly trolloc opens the stonegate.
A muzzled trolloc tries to cleave Castien, but he dodges the attack.
Castien swiftly dodges a muzzled trolloc's attempt to cleave him.
Castien swiftly dodges a wolfish trolloc's attempt to crush him.
*Castien* pierces your head.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.
*Castien* closes the stonegate.

=
As *Castien* avoids your bash, you topple over and fall to the ground!

o HP:Critical MV:Strong - Castien: Hurt >
b

Castien
Posts: 87
Joined: Sun Mar 24, 2019 8:13 pm

Re: Fail!

Post by Castien » Sun Jul 13, 2025 8:32 pm

Max engage, if you had landed a bash I would have been hurted!

draimin
Posts: 1
Joined: Tue Jun 17, 2025 3:40 pm

Re: Fail!

Post by draimin » Mon Jul 14, 2025 12:09 pm

* R HP:Wounded MV:Fresh >
kd
First door not set!
'setdoor xxx' to set first door.
You stop resting, and stand up.

* R HP:Wounded MV:Fresh >
brave
[change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Fresh >
kd
First door not set!
'setdoor xxx' to set first door.

(tic_timer): Tic in 7 seconds!
kd
First door not set!
'setdoor xxx' to set first door.

*Jestin* has arrived from the south, riding a gray palfrey.

* R HP:Wounded MV:Fresh >

*Jestin* leaves east riding a gray palfrey. >>

* R HP:Wounded MV:Fresh >
e
*Jestin* has arrived from the east, riding a gray palfrey.
Your mount is too exhausted.

* R HP:Wounded MV:Fresh >
kd
First door not set!
'setdoor xxx' to set first door.

*Jestin* strikes your right arm.

* R HP:Wounded MV:Fresh - Jestin: Wounded >
b
bash

You try to cleave *Jestin*, but he parries successfully.
*Jestin* strikes your right leg hard.
*Jestin* looks at you.

* R HP:Wounded MV:Fresh - Jestin: Wounded >
-=+**+=-
*Jestin* strikes your left leg.
The sun casts its yellow light over the long road.
(tic_timer): Tic length updated to: 61.474 seconds.
A lantern is about to go out!
-
=
As *Jestin* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Jestin: Wounded >
nar on him fd rd w n 4 trees
b
bash
You narrate 'on him fd rd w n 4 trees'

* R HP:Wounded MV:Fresh - Jestin: Wounded >

Your body is pierced by razor sharp ice spikes sent by *Jestin*!
-=+*
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves south. vv
*+=- -
=
As *Jestin* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Fresh - Jestin: Wounded >
b
bash

Your body is pierced by razor sharp ice spikes sent by *Jestin*!

* R HP:Battered MV:Fresh - Jestin: Wounded >

*Jestin* strikes your left hand.

* R HP:Battered MV:Fresh - Jestin: Wounded >
-=+**+=-
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Jestin*!
-
=
As *Jestin* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Fresh - Jestin: Wounded >
sa well that's not working
wimpy
f
You say 'well that's not working'

* R HP:Beaten MV:Fresh - Jestin: Wounded >
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Fresh - Jestin: Wounded >
You panic and attempt to flee!


You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Jestin is the last thing you ever see.
You are dead! Sorry...
A chicken hates your guts!
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.


For some starting equipment, TELL GUARDIAN KIT

For some starting tips, LOOK TIPS


It is strongly recommended that new players look at our website at
wotmud.info, and our forums at forums.wotmud.info, before starting out, for
the rules, maps, advice, and more.
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

You've forgotten everything you've learned!

Chomsky
Posts: 72
Joined: Mon Nov 30, 2015 8:09 pm

Re: Fail!

Post by Chomsky » Fri Aug 01, 2025 5:39 pm

*BERK HP:Scratched MV:Winded > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine.
*Suern* is standing here.
Paffe the Rabid Hunter is standing here.
A squirrel is here, chittering.
Zeeb the Master Havoc is resting here.

*BERK HP:Scratched MV:Winded >
Players in your Zone
--------------------
Paffe - Walking Through the Orchard
Chomsky - Walking Through the Orchard
Zeeb - Walking Through the Orchard

*BERK HP:Scratched MV:Winded >
[search human]

- = + *
The clouds disappear.
Zeeb stops resting, and clambers on his feet.

* + = -
*Suern* has been revealed.

*BERK HP:Scratched MV:Tiring >
*Suern* clumsily approaches Paffe, broadcasting his intentions.
Paffe sends *Suern* sprawling with a powerful bash!

*BERK HP:Scratched MV:Tiring >
[bash h.light]
They already seem to be stunned.

*BERK HP:Scratched MV:Tiring >
Paffe pounds *Suern*'s right leg into bloody fragments!
*Suern* panics, and attempts to flee!
*Suern* pierces Paffe's head.
*Suern* leaves south.

Pandimonium
Posts: 1
Joined: Wed Jan 05, 2022 10:03 pm

Re: Fail!

Post by Pandimonium » Sun Aug 03, 2025 1:02 am

I'm not even sure how the hell this happened.


* S HP:Battered MV:Strong >
x
[k 1.light]
They aren't here.

* S HP:Battered MV:Strong >
[k 1.light]
They aren't here.
Byrg leaves south. vv
You follow Byrg.

Inside the Barracks
A few beds are already ready for use. There is room for more, but since the
fort is clearly not in full use yet not everything is ready yet. A small exit
to the east leads to another room. Several torches hang on the wall to provide
some light. Barrels and chests are piled up in the corner.
[ obvious exits: N E ]
Zone: The Long Fal Dara Road
There are some bloody traces of a HUMAN leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a MYRDDRAAL leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A club lies here.
Byrg the Myrddraal is standing here.

* S HP:Battered MV:Strong >
[k 1.light]
They aren't here.

* S HP:Battered MV:Strong >

A sergeant has arrived from the north.
The grizzled veteran has arrived from the north.
The grizzled veteran has arrived from the north.

* S HP:Battered MV:Strong >
cmb

*Weir* has arrived from the north, riding a bloodstock stallion.

* S HP:Battered MV:Strong >
[change mood brave]
Mood changed to: Brave
*Weir* lances your right leg very hard. <----typical for my luck today
Byrg tries to pierce *Weir*, but he deflects the blow.

x
* S HP:Battered MV:Strong - Weir: Beaten >
x
[k 1.light]
You do the best you can!

* S HP:Battered MV:Strong - Weir: Beaten >
[k 1.light]
You do the best you can!

* S HP:Battered MV:Strong - Weir: Beaten >

A sergeant joins Weir's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!

* S HP:Battered MV:Strong - Weir: Beaten >
cmw
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Battered MV:Strong - Weir: Beaten >
PANIC! You couldn't escape!

* S HP:Battered MV:Strong - Weir: Beaten >

The grizzled veteran tries to slash Byrg, but he parries successfully.
The grizzled veteran slashes your right arm.
A sergeant tries to slash Byrg, but he dodges the attack.
Byrg tries to pierce *Weir*, but he deflects the blow.
You hack *Weir*'s left foot hard.

* S HP:Beaten MV:Strong - Weir: Beaten >

*Weir* sends you sprawling with a powerful bash!

* S HP:Beaten MV:Strong - Weir: Beaten >

*Weir* assumes a defensive striking posture.

* S HP:Beaten MV:Strong - Weir: Beaten >
cm1

The grizzled veteran tries to slash Byrg, but he dodges the attack.
The grizzled veteran slashes your right leg.
A sergeant tries to slash Byrg, but he deflects the blow.
*Weir* lances your left arm hard.

w
* S HP:Beaten MV:Strong - Weir: Beaten >

*Weir* panics, and attempts to flee!

* S HP:Beaten MV:Strong - Weir: Beaten >

*Weir* leaves north riding a bloodstock stallion. ^^

* S HP:Beaten MV:Strong - the grizzled veteran: Scratched >
Arglebargle, glop-glyf!?!

* S HP:Beaten MV:Strong - the grizzled veteran: Scratched >
No way! You're fighting for your life!

* S HP:Beaten MV:Strong - the grizzled veteran: Scratched >

*Weir* has arrived from the north, riding a bloodstock stallion.

* S HP:Beaten MV:Strong - the grizzled veteran: Scratched >

*Weir* lances your body.

f
* S HP:Beaten MV:Strong - the grizzled veteran: Scratched >

Byrg pierces the grizzled veteran's left leg hard.

w
* S HP:Beaten MV:Strong - the grizzled veteran: Scratched >
You panic and attempt to flee!


Byrg pierces the grizzled veteran's left leg very hard.
The grizzled veteran tries to slash Byrg, but he dodges the attack.
The grizzled veteran slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

A sergeant tries to slash Byrg, but he deflects the blow.

You flee head over heels.
In the Fort's Headquarters
On the wall you see several maps of areas with marks and lines on them.
They appear to be maps off battlefields. A few weapons lie stacked in the
corner of the room. To the west you see a sleeping area. Trophies of won
battles line the back wall. Smoke drifts in from the entrance to the north.
[ obvious exits: N W ]
Zone: The Long Fal Dara Road
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A medium length wavy-edged flamberge lies here.
Inside the Barracks
A few beds are already ready for use. There is room for more, but since the
fort is clearly not in full use yet not everything is ready yet. A small exit
to the east leads to another room. Several torches hang on the wall to provide
some light. Barrels and chests are piled up in the corner.
[ obvious exits: N E ]
Zone: The Long Fal Dara Road
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a HUMAN leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A club lies here.
*Weir* is standing here, riding a bloodstock stallion.
The grizzled veteran is here, fighting Byrg.
A grizzled Shienaran veteran looks on.
A sergeant is here, fighting Byrg.
Byrg the Myrddraal is here, fighting the grizzled veteran.

* S HP:Beaten MV:Strong >

The grizzled veteran joins a sergeant's fight!

n
* S HP:Beaten MV:Strong - the grizzled veteran: Hurt >
w
No way! You're fighting for your life!

* S HP:Beaten MV:Strong - the grizzled veteran: Hurt >
No way! You're fighting for your life!
*Weir* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Strong - the grizzled veteran: Hurt >
f

*Weir* lances your right leg hard.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran tickles your head with his slash.
You wish that your wounds would stop BLEEDING so much!

Byrg pierces the grizzled veteran's right hand.
The grizzled veteran tries to slash Byrg, but he dodges the attack.
A sergeant tries to slash Byrg, but he parries successfully.
Byrg pierces the grizzled veteran's head.
Byrg narrates 'go to ent'

* S HP:Critical MV:Strong - the grizzled veteran: Hurt >
w
n
w


*Weir* lances your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
The grizzled veteran slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

Byrg tries to pierce the grizzled veteran, but he deflects the blow.
The grizzled veteran tries to slash Byrg, but he dodges the attack.
A sergeant tries to slash Byrg, but he deflects the blow.


Byrg pierces the grizzled veteran's body.

You flee head over heels.
Entering a Small Fort
This seems to be a small wooden fortress. The construction is still in
progress. Closeby you see how one gate is nearly done. The other part of it is
still under construction. As you look around you see a tall palisade erected on
both the north and east side. To your south you see the entrance to what
appears to be barracks.
[ obvious exits: N E S W ]
Zone: The Long Fal Dara Road
There are some bloody traces of a MYRDDRAAL leaving west. <<
There are some bloody traces of a HUMAN leaving west. <<
There are some bloody traces of a HUMAN leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving east. >>
Inside the Barracks
A few beds are already ready for use. There is room for more, but since the
fort is clearly not in full use yet not everything is ready yet. A small exit
to the east leads to another room. Several torches hang on the wall to provide
some light. Barrels and chests are piled up in the corner.
[ obvious exits: N E ] <--------------- I never put in a south command.... how the hell did I get here?
Zone: The Long Fal Dara Road
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a HUMAN leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A club lies here.
*Weir* is standing here, riding a bloodstock stallion.
The grizzled veteran is here, fighting Byrg.
A grizzled Shienaran veteran looks on.
A sergeant is here, fighting Byrg.
Byrg the Myrddraal is here, fighting the grizzled veteran.
*Weir* lances your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Weir* lances your left leg.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran joins a sergeant's fight!
Byrg pierces the grizzled veteran's right hand hard.
The grizzled veteran tries to slash Byrg, but he parries successfully.
A sergeant tries to slash Byrg, but he deflects the blow.

Byrg pierces the grizzled veteran's head hard.
You flee head over heels.
In the Fort's Headquarters
On the wall you see several maps of areas with marks and lines on them.
They appear to be maps off battlefields. A few weapons lie stacked in the
corner of the room. To the west you see a sleeping area. Trophies of won
battles line the back wall. Smoke drifts in from the entrance to the north.
[ obvious exits: N W ]
Zone: The Long Fal Dara Road
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A medium length wavy-edged flamberge lies here.
Inside the Barracks
A few beds are already ready for use. There is room for more, but since the
fort is clearly not in full use yet not everything is ready yet. A small exit
to the east leads to another room. Several torches hang on the wall to provide
some light. Barrels and chests are piled up in the corner.
[ obvious exits: N E ]
Zone: The Long Fal Dara Road
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a HUMAN leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A club lies here.
*Weir* is standing here, riding a bloodstock stallion.
The grizzled veteran is here, fighting Byrg.
A grizzled Shienaran veteran looks on.
A sergeant is here, fighting Byrg.
Byrg the Myrddraal is here, fighting the grizzled veteran.
*someone* lances your body.
You are mortally wounded, and will die soon, if not aided.

S HP:Critical MV:Strong >
You're in pretty bad shape, unable to do anything!

S HP:Critical MV:Strong >
You're in pretty bad shape, unable to do anything!

* S HP:Critical MV:Strong - Weir: Beaten >

Someone bellows 'Chnl@ Vx[ tCGX gWjKy ?APWLon]fhA `OS dqzU jMKJFORX'
Someone joins someone's fight!
Someone joins someone's fight!
Someone joins someone's fight!
You are dead! Sorry...
Ouch! You lose a level.
You stop following Byrg.
Circle of Darkness

Adael
Posts: 1100
Joined: Sun Mar 22, 2015 12:34 am

Re: Fail!

Post by Adael » Sun Aug 03, 2025 8:42 am

You autofled before your manual flee went through, which brought you back s into the room.

Rakkard
Posts: 26
Joined: Fri Jun 24, 2016 9:14 am

Re: Fail!

Post by Rakkard » Wed Aug 13, 2025 12:57 am

In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving north.
A hideous trolloc is here, in a world of hurt.

* HP:Battered MV:Haggard > Stallion Pen
Blackened and twisted trees rise all around you, but the ground has grass
on it, a good place for mounts to rest. The gate to the south can even be
closed, preventing them running away. A large tower looms in the southwest,
an excellent place to look out over most of the northern countryside.
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
The corpse of a wretched man is lying here. [3]
*Vianca* is here, fighting a muzzled trolloc, riding a warhorse.
A muzzled trolloc is here, fighting Vianca.
A Dhai'mon trolloc is here, fighting Vianca.
A Dhai'mon trolloc is here, fighting Vianca.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Battered MV:Haggard > *Vianca* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Vianca*'s commands.
*Vianca* tries to flee, but is too exhausted!
You slice *Vianca*'s body extremely hard.
*Vianca* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Vianca*'s commands.
*Vianca* tries to flee, but is too exhausted!

* HP:Battered MV:Haggard - a muzzled trolloc: Scratched - Vianca: Battered >
You slice *Vianca*'s right arm into bloody fragments!
*Vianca* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Vianca*'s commands.
*Vianca* tries to flee, but is too exhausted!
A Dhai'mon trolloc tries to hack Vianca, but she dodges the attack.
A Dhai'mon trolloc tries to hack Vianca, but she dodges the attack.
*Vianca* slashes a muzzled trolloc's body very hard.
A muzzled trolloc tries to cleave Vianca, but she parries successfully.
Byrg has arrived from the south, riding a shadow stallion.
A ramshorned trolloc has arrived from the south.
Pandimonium narrates 'and out'

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten >
*Vianca* stops riding a warhorse.

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > close door south
close door south
close door south
Ok.

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > close door south
It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > change mood berserk
*Vianca* panics, and attempts to flee!
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > close door south
Mood changed to: Berserk

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Beaten > close door south
You slice *Vianca*'s body very hard.
*Vianca* panics, and attempts to flee!
A Dhai'mon trolloc tries to hack Vianca, but she parries successfully.
A Dhai'mon trolloc tries to hack Vianca, but she parries successfully.
*Vianca* tries to slash a muzzled trolloc, but he parries successfully.
Vianca swiftly dodges a muzzled trolloc's attempt to cleave her.
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > close door south
*Vianca* snickers softly.
It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > close door south
It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > close door south
Pandimonium narrates '20 hp'
It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical > It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Hurt - Vianca: Critical >
You try to slice *Vianca*, but she parries successfully.
A Dhai'mon trolloc tries to hack Vianca, but she deflects the blow.
A Dhai'mon trolloc tries to hack Vianca, but she dodges the attack.
*Vianca* slashes a muzzled trolloc's right leg into bloody fragments!
A muzzled trolloc tries to cleave Vianca, but she dodges the attack.

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > close door south
*Vianca* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A ramshorned trolloc vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
Byrg vibrates and is knocked about.
You vibrate and are knocked about.
A warhorse vibrates and is knocked about.
A muzzled trolloc vibrates and is knocked about.
A Dhai'mon trolloc vibrates and is knocked about.
A Dhai'mon trolloc vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Wounded - Vianca: Critical >
You try to slice *Vianca*, but she parries successfully.
A Dhai'mon trolloc tries to hack Vianca, but she parries successfully.
A Dhai'mon trolloc tries to hack Vianca, but she dodges the attack.
*Vianca* slashes a muzzled trolloc's body very hard.
Vianca swiftly dodges a muzzled trolloc's attempt to cleave her.

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Battered - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Battered - Vianca: Critical > It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Battered - Vianca: Critical > close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Battered - Vianca: Critical > close door south
close door south
It's already closed!

* HP:Battered MV:Haggard - a muzzled trolloc: Battered - Vianca: Critical > It's already closed!

close door south
* HP:Battered MV:Haggard - a muzzled trolloc: Battered - Vianca: Critical > TICK IN 5 SECONDS.
*Vianca* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A ramshorned trolloc vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
Byrg vibrates and is knocked about.
You vibrate and are knocked about.
A warhorse vibrates and is knocked about.
A muzzled trolloc vibrates and is knocked about.
A Dhai'mon trolloc vibrates and is knocked about.
A Dhai'mon trolloc vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
It's already closed!

* HP:Beaten MV:Haggard - a muzzled trolloc: Beaten - Vianca: Critical >
You slice *Vianca*'s body extremely hard.
*Vianca* panics, and attempts to flee!
A Dhai'mon trolloc tries to hack Vianca, but she dodges the attack.
A Dhai'mon trolloc tries to hack Vianca, but she deflects the blow.
*Vianca* slashes a muzzled trolloc's body very hard.
A muzzled trolloc tries to cleave Vianca, but she dodges the attack.

* HP:Beaten MV:Haggard - a muzzled trolloc: Beaten - Vianca: Critical > b
[bash ]

=
*Vianca* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A ramshorned trolloc vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
Byrg vibrates and is knocked about.
You wish that your wounds would stop BLEEDING so much!

You vibrate and are knocked about.
A warhorse vibrates and is knocked about.
A muzzled trolloc vibrates and is knocked about.
A muzzled trolloc is incapacitated and will slowly die, if not aided.
A Dhai'mon trolloc vibrates and is knocked about.
A Dhai'mon trolloc vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.
A shadow stallion vibrates and is knocked about.

-
A ramshorned trolloc says 'You Vianca!!! You will die before your time!! '
Vianca swiftly dodges a shadow stallion's attempt to hit her.
A ramshorned trolloc says 'You Vianca!!! You will die before your time!! '
A Dhai'mon trolloc tries to hack Vianca, but she dodges the attack.
A Dhai'mon trolloc tries to hack Vianca, but she deflects the blow.
*Vianca* slashes a muzzled trolloc's right leg into bloody fragments!
A muzzled trolloc is dead! R.I.P.
Your blood freezes as you hear a muzzled trolloc's death cry.

=
Your bash at *Vianca* sends her sprawling!
*Vianca* panics, and attempts to flee!

* HP:Beaten MV:Weary - Vianca: Critical > close door south
close door south
It's already closed!

* HP:Beaten MV:Weary - Vianca: Critical > close door south
It's already closed!

* HP:Beaten MV:Weary - Vianca: Critical > close door south
It's already closed!

* HP:Beaten MV:Weary - Vianca: Critical > It's already closed!

* HP:Beaten MV:Weary - Vianca: Critical >
Byrg scythes *Vianca*'s right arm into bloody fragments!
*Vianca* is dead! R.I.P.
Your blood freezes as you hear *Vianca*'s death cry.

close door south
o HP:Beaten MV:Weary > It's already closed!

o HP:Beaten MV:Weary > get all corpse

Byrg gets a wealth of gold crowns from the corpse of Vianca.
Byrg gets a large number of copper pennies from the corpse of Vianca.
Byrg gets the death scalp of a darkfriend leader slain in the Blasted Lands from the corpse of Vianca.
Byrg gets a cup of thready brown tea from the corpse of Vianca.
Byrg gets a black pair of silver-tooled boots from the corpse of Vianca.
Byrg gets a pair of earthen colored breeches from the corpse of Vianca.
Byrg gets a soft leather pouch from the corpse of Vianca.
Byrg gets a shiny copper dagger from the corpse of Vianca.
Byrg gets a belt with a buckle of cuendillar from the corpse of Vianca.
Byrg gets the Sword of Kirukan from the corpse of Vianca.
Byrg gets a polished onyx-inlaid shield from the corpse of Vianca.
Byrg gets a jeweled wristcuff from the corpse of Vianca.
Byrg gets a jeweled wristcuff from the corpse of Vianca.
Byrg gets a pair of dark gloves from the corpse of Vianca.
Byrg gets a set of cloth sleeves from the corpse of Vianca.
Byrg gets a gown of exquisite design from the corpse of Vianca.
Byrg gets a shimmering pendant of obsidian from the corpse of Vianca.
Byrg gets a shimmering pendant of obsidian from the corpse of Vianca.
Byrg gets a camouflaged hood from the corpse of Vianca.
Byrg gets a beautifully worked great serpent ring from the corpse of Vianca.
Byrg gets a gold ring from the corpse of Vianca.
Byrg gets a small crystalline circlet from the corpse of Vianca.

o HP:Beaten MV:Weary > Byrg leans over and severs the head from the corpse of Vianca.
a leather cuirass: You can't take that!

o HP:Beaten MV:Weary > nar rip
You narrate 'rip'

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