I need 1 person, to spam for me

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Artorias
Posts: 55
Joined: Tue Jul 11, 2023 12:50 am

I need 1 person, to spam for me

Post by Artorias » Thu Feb 27, 2025 4:13 am

Title makes sense halfway through this all. Man came out naked and helped.

The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
A young Tower Guard is on duty here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Healthy MV:Full >
nar they in
You narrate 'they in '

where
* R HP:Healthy MV:Full > Players in your Zone
--------------------
Artorias - The Yard Before the Monastery
Divina - somewhere extremely far south of here
You sense shadowspawn nearby.

* R HP:Healthy MV:Full >
nar naj
You narrate 'naj'

* R HP:Healthy MV:Full >
nar right now
You narrate 'right now'

* R HP:Healthy MV:Fresh >
l

*Penetrator* has arrived from the east.
*Zoom* has arrived from the east.
*Bender* has arrived from the east.
A mighty Ahf'frait trolloc has arrived from the east.

* R HP:Healthy MV:Fresh >
*Penetrator* leaves west.
*Zoom* leaves west.
*Bender* leaves west.
A mighty Ahf'frait trolloc leaves west.

* R HP:Healthy MV:Fresh > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A young Tower Guard is on duty here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Healthy MV:Fresh >
nar past me
You narrate 'past me'

where
* R HP:Healthy MV:Fresh >
r
Players in your Zone
--------------------
Artorias - The Yard Before the Monastery
Divina - somewhere extremely far south of here
You sense shadowspawn nearby.

* R HP:Healthy MV:Fresh > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Healthy MV:Fresh >
*Penetrator* has arrived from the west.
*Bender* has arrived from the west.
A mighty Ahf'frait trolloc has arrived from the west.

* R HP:Healthy MV:Fresh >
*Penetrator* tries to crush you, but you parry successfully.

* R HP:Healthy MV:Fresh - Penetrator: Scratched >
You slash *Penetrator*'s right leg.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Penetrator* tries to crush you, but you deflect the blow.

* R HP:Healthy MV:Fresh - Penetrator: Scratched >
nar damn was too slow
You narrate 'damn was too slow'

* R HP:Healthy MV:Fresh - Penetrator: Scratched >
nar on ragan
r
f
You narrate 'on ragan'
*Zoom* panics, and attempts to flee!

* R HP:Healthy MV:Fresh - Penetrator: Scratched > [change mood wimpy]
Mood changed to: Wimpy
*Zoom* leaves south.

* R HP:Healthy MV:Fresh - Penetrator: Scratched > Ragan slices Bender's left leg hard.
A Shienaran forward scout slashes Penetrator's body.
*Bender* hacks a Shienaran forward scout's left arm into bloody fragments!
A Shienaran forward scout tries to slash Bender, but he parries successfully.
A mighty Ahf'frait trolloc tries to strike a Shienaran forward scout, but he parries successfully.
A Shienaran forward scout slashes a mighty Ahf'frait trolloc's body hard.
You slash *Penetrator*'s left foot.
You panic and attempt to flee!


You flee head over heels.
Path Before the Gate
[ obvious exits: E W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy MV:Full >
east
3
b
The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mighty Ahf'frait trolloc is here, fighting a Shienaran forward scout.
*Bender* is here, fighting a Shienaran forward scout.
*Penetrator* is here, fighting a Shienaran forward scout.
A young Tower Guard is on duty here.
A Shienaran forward scout is here, fighting a mighty Ahf'frait trolloc.
A Shienaran forward scout is here, fighting Bender.
A Shienaran forward scout is here, fighting Penetrator.
A Shienaran forward scout is here, fighting Penetrator.
Ragan is here, fighting Bender.
*Zoom* has arrived from the south.

* R HP:Healthy MV:Full > [k dark]
You slash *Zoom*'s right arm hard.

* R HP:Healthy MV:Full - Zoom: Scratched > [bash ]

-=
Jux has arrived from the west, riding a warhorse.

+
A Shienaran forward scout barely slashes Penetrator's body.
*Penetrator* crushes a Shienaran forward scout's left leg into bloody fragments!
Ragan slices Bender's body hard.
A Shienaran forward scout slashes Penetrator's body.
*Bender* hacks a Shienaran forward scout's body into bloody fragments!
A Shienaran forward scout tries to slash Bender, but he deflects the blow.
A mighty Ahf'frait trolloc tries to strike a Shienaran forward scout, but he parries successfully.
A Shienaran forward scout slashes a mighty Ahf'frait trolloc's right arm very hard.

*
*Penetrator* gives a mighty Ahf'frait trolloc an order.
A mighty Ahf'frait trolloc panics, and attempts to flee!
*Zoom* panics, and attempts to flee!

*
Jux barely pounds *Zoom*'s left leg.

+
*Zoom* leaves south.

=- -=
They're not here anymore!

* R HP:Healthy MV:Full >
A Shienaran forward scout barely slashes Penetrator's body.
*Penetrator* crushes a Shienaran forward scout's right leg into bloody fragments!
Ragan slices Bender's right arm hard.
A Shienaran forward scout tickles Penetrator's left foot with his slash.
*Bender* hacks a Shienaran forward scout's body into bloody fragments!
A Shienaran forward scout tries to slash Bender, but he parries successfully.
A mighty Ahf'frait trolloc tries to strike a Shienaran forward scout, but he parries successfully.
A Shienaran forward scout slashes a mighty Ahf'frait trolloc's left arm extremely hard.

* R HP:Healthy MV:Full >
2

*Penetrator* panics, and attempts to flee!
Jux barely pounds *Penetrator*'s body.

* R HP:Healthy MV:Full > [k h.dark]
You slash *Bender*'s left arm hard.
*Penetrator* leaves west.

* R HP:Healthy MV:Full - a Shienaran forward scout: Wounded - Bender: Wounded >
*Zoom* has arrived from the south.

ss
* R HP:Healthy MV:Full - a Shienaran forward scout: Wounded - Bender: Wounded >
b

*Zoom* crushes Jux's right arm.

* R HP:Healthy MV:Full - a Shienaran forward scout: Wounded - Bender: Wounded > [order young assist artorias]
A young Tower Guard joins your fight!
Ok.

* R HP:Healthy MV:Full - a Shienaran forward scout: Wounded - Bender: Wounded > A young Tower Guard barely tickles Zoom's body with his cleave.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
Jux tickles *Zoom*'s left arm with his pound.
You slash *Bender*'s right hand hard.
Ragan slices Bender's body.
*Bender* hacks a Shienaran forward scout's left leg into bloody fragments!
A Shienaran forward scout slashes Bender's body.
A mighty Ahf'frait trolloc tries to strike a Shienaran forward scout, but he deflects the blow.
A Shienaran forward scout tries to slash a mighty Ahf'frait trolloc, but he deflects the blow.
[bash ]

-=+**
*Zoom* sends Jux sprawling with a powerful bash!

+
*Penetrator* has arrived from the west.

=
*Penetrator* crushes Jux's head hard.

- -
*Penetrator* crushes Jux's right arm very hard.
A Shienaran forward scout tickles Zoom's left leg with his slash.
A Shienaran forward scout barely slashes Zoom's right foot.
A young Tower Guard barely tickles Zoom's left arm with his cleave.
*Zoom* crushes Jux's left arm hard.
*Zoom* crushes a young Tower Guard's body very hard.
*Zoom* crushes a Shienaran forward scout's body into bloody fragments!
*Zoom* tries to crush a Shienaran forward scout, but he parries successfully.
Ragan slices Bender's left arm hard.
*Bender* tries to hack a Shienaran forward scout, but he parries successfully.
A Shienaran forward scout slashes Bender's body.
A mighty Ahf'frait trolloc tries to strike a Shienaran forward scout, but he parries successfully.
A Shienaran forward scout tries to slash a mighty Ahf'frait trolloc, but he parries successfully.

=
Your bash at *Bender* sends him sprawling!

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Wounded >
nar follow me
You narrate 'follow me '

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Wounded >
take tea pack
You get a cup of thready brown tea from a backpack.

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Wounded >
*Penetrator* crushes Jux's body.
A Shienaran forward scout barely slashes Zoom's body.
A Shienaran forward scout tickles Zoom's body with his slash.
A young Tower Guard barely tickles Zoom's body with his cleave.
*Zoom* crushes Jux's body hard.
*Zoom* crushes a young Tower Guard's right arm.
*Zoom* tries to crush a Shienaran forward scout, but he deflects the blow.
*Zoom* tries to crush a Shienaran forward scout, but he deflects the blow.
You slash *Bender*'s left arm hard.
Ragan slices Bender's left leg very hard.
A Shienaran forward scout tickles Bender's body with his slash.
A mighty Ahf'frait trolloc tries to strike a Shienaran forward scout, but he parries successfully.
A Shienaran forward scout slashes a mighty Ahf'frait trolloc's right arm very hard.

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Wounded >
quaf tea
You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.
*Penetrator* gives a mighty Ahf'frait trolloc an order.
A mighty Ahf'frait trolloc panics, and attempts to flee!

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Wounded >
A mighty Ahf'frait trolloc leaves west.

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Wounded >
cpo
q
*Penetrator* crushes Jux's body hard.
A Shienaran forward scout tickles Zoom's right hand with his slash.
A Shienaran forward scout tickles Zoom's body with his slash.
A young Tower Guard barely tickles Zoom's left foot with his cleave.
You slash *Bender*'s head hard.
Ragan slices Bender's body.
A Shienaran forward scout slashes Bender's left leg.
[change posture offensive]
Posture changed to: Offensive

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Battered > [change mood brave]
Mood changed to: Brave

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Battered >
b

*Bender* panics, and attempts to flee!

* R HP:Healthy MV:Full - a Shienaran forward scout: Battered - Bender: Battered > [bash ]
*Bender* leaves east.

-
Jux starts following you.


=
3
b
Cancelled.
* R HP:Healthy MV:Full > [k dark]
You slash *Penetrator*'s body.
*Zoom* sends Jux sprawling with a powerful bash!

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Hurt > [bash ]
*Bender* has arrived from the east.


Divina narrates 'bye bye xp'
*Bender* leaves west.

-
group all
=
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
Ragan slices Penetrator's head.
A Shienaran forward scout tickles Penetrator's right leg with his slash.
A Shienaran forward scout barely slashes Penetrator's right leg.
A Shienaran forward scout barely slashes Zoom's right hand.
A Shienaran forward scout slashes Zoom's body.
A young Tower Guard barely tickles Zoom's right hand with his cleave.
*Zoom* crushes Jux's body hard.
*Zoom* crushes a young Tower Guard's body hard.
*Zoom* crushes a Shienaran forward scout's left arm into bloody fragments!
*Zoom* tries to crush a Shienaran forward scout, but he parries successfully.

b
+Cancelled.
Jux is now a member of your group.

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Hurt > [bash ]

-=+**+=
Ragan slices Penetrator's head.
A Shienaran forward scout barely slashes Penetrator's body.
A Shienaran forward scout tickles Penetrator's body with his slash.
*Penetrator* crushes Jux's body hard.
A Shienaran forward scout barely tickles Zoom's body with his slash.
A Shienaran forward scout slashes Zoom's body.
A young Tower Guard barely tickles Zoom's body with his cleave.
*Zoom* crushes Jux's right arm hard.
*Zoom* tries to crush a young Tower Guard, but he deflects the blow.
*Zoom* tries to crush a Shienaran forward scout, but he deflects the blow.
*Zoom* crushes a Shienaran forward scout's left hand into bloody fragments!

- -=
As *Penetrator* avoids your bash, you topple over and fall to the ground!

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Wounded >
b

Ragan barely slices Penetrator's head.
A Shienaran forward scout slashes Penetrator's body.
A Shienaran forward scout tickles Penetrator's body with his slash.
*Penetrator* crushes Jux's head hard.
A Shienaran forward scout tickles Zoom's right foot with his slash.
A Shienaran forward scout tickles Zoom's left arm with his slash.
A young Tower Guard barely tickles Zoom's body with his cleave.

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Wounded > [bash ]

-=+*
*Zoom* avoids being bashed by Jux who loses his balance and falls!

*
*Zoom* sends Jux sprawling with a powerful bash!

+
Ragan barely slices Penetrator's left leg.
A Shienaran forward scout slashes Penetrator's left leg.
A Shienaran forward scout tickles Penetrator's left arm with his slash.
*Penetrator* crushes Jux's body hard.
A Shienaran forward scout barely slashes Zoom's body.
A Shienaran forward scout barely tickles Zoom's body with his slash.
A young Tower Guard barely tickles Zoom's body with his cleave.
*Zoom* crushes Jux's body hard.
*Zoom* crushes a young Tower Guard's right arm very hard.
*Zoom* tries to crush a Shienaran forward scout, but he parries successfully.
*Zoom* crushes a Shienaran forward scout's left arm into bloody fragments!

=- -=
Your bash at *Penetrator* sends him sprawling!

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Wounded >
Ragan slices Penetrator's body.
A Shienaran forward scout tickles Penetrator's body with his slash.
A Shienaran forward scout slashes Penetrator's left leg.
You slash *Penetrator*'s body.
A Shienaran forward scout barely slashes Zoom's left hand.
A Shienaran forward scout slashes Zoom's right leg.
A young Tower Guard barely tickles Zoom's right arm with his cleave.
Jux barely pounds *Zoom*'s body.
*Zoom* crushes Jux's right foot.
*Zoom* crushes a young Tower Guard's body very hard.
*Zoom* tries to crush a Shienaran forward scout, but he deflects the blow.
*Zoom* crushes a Shienaran forward scout's right leg into bloody fragments!

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Wounded >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Wounded >
Ragan tickles Penetrator's left leg with his slice.
A Shienaran forward scout barely tickles Penetrator's body with his slash.
A Shienaran forward scout barely slashes Penetrator's right foot.
You slash *Penetrator*'s body hard.
*Penetrator* panics, and attempts to flee!
A Shienaran forward scout tickles Zoom's body with his slash.
A Shienaran forward scout barely slashes Zoom's body.
A young Tower Guard barely tickles Zoom's body with his cleave.
Jux pounds *Zoom*'s left leg.

* R HP:Healthy MV:Full - Jux: Wounded - Penetrator: Battered >
*Penetrator* leaves south.

* R HP:Healthy MV:Full >
b
[bash ]
Bash who?

* R HP:Healthy MV:Full >
3
b
[k dark]
You slash *Zoom*'s body hard.

* R HP:Healthy MV:Full - Jux: Wounded - Zoom: Wounded > [bash ]
*Zoom* sends Jux sprawling with a powerful bash!

-=+
A Shienaran forward scout slashes Zoom's right arm.
A Shienaran forward scout barely slashes Zoom's body.
A young Tower Guard tickles Zoom's body with his cleave.
*Zoom* crushes Jux's head.
*Zoom* tries to crush you, but you parry successfully.
*Zoom* crushes a young Tower Guard's left arm very hard.
*Zoom* crushes a Shienaran forward scout's body into bloody fragments!
*Zoom* crushes a Shienaran forward scout's head into bloody fragments!

*
*Penetrator* has arrived from the south.

*
*Penetrator* tries to crush you, but you deflect the blow.

+=
*Zoom* panics, and attempts to flee!

- -
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!

=
As *Zoom* avoids your bash, you topple over and fall to the ground!

* R HP:Healthy MV:Full - Jux: Wounded - Zoom: Wounded >
*Zoom* leaves north.

* R HP:Healthy MV:Full - Penetrator: Battered >
Ragan barely slices Penetrator's right leg.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout slashes Penetrator's body.
A Shienaran forward scout barely tickles Penetrator's right foot with his slash.
*Penetrator* crushes your left leg extremely hard.

* R HP:Scratched MV:Full - Penetrator: Battered >
b

*Bender* has arrived from the north.

* R HP:Scratched MV:Full - Penetrator: Battered >
*Bender* hacks Jux's body.

* R HP:Scratched MV:Full - Penetrator: Battered > [bash ]

-=
Jux tries to pound *Bender*, but he deflects the blow.
A Shienaran forward scout tickles Penetrator's head with his slash.
A Shienaran forward scout slashes Penetrator's right leg.
Ragan barely slices Penetrator's left arm.
A Shienaran forward scout tickles Penetrator's body with his slash.
A Shienaran forward scout tickles Penetrator's left arm with his slash.
*Penetrator* panics, and attempts to flee!

+
*Zoom* tries to crush you, but you deflect the blow.

**
Jux avoids being bashed by *Bender* who loses his balance and falls!

+
*Penetrator* leaves south.

=- -=
They're not here anymore!

* R HP:Scratched MV:Full - Zoom: Wounded >
You slash *Zoom*'s body.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!

3
* R HP:Scratched MV:Full - Zoom: Wounded >
b
[k dark]
Ok.
*Penetrator* has arrived from the south.

* R HP:Scratched MV:Full - Zoom: Wounded > [bash ]
*Penetrator* tries to crush you, but you parry successfully.
*Zoom* sends you sprawling with a powerful bash!
Jux sends *Bender* sprawling with a powerful bash!

* R HP:Scratched MV:Full - Zoom: Wounded >
*Penetrator* crushes your body very hard.
Ragan barely slices Zoom's body.
A Shienaran forward scout slashes Bender's body.
A Shienaran forward scout tickles Zoom's body with his slash.
A Shienaran forward scout slashes Zoom's body.
A Shienaran forward scout tries to slash Bender, but he deflects the blow.
*Zoom* crushes your right arm hard.
*Zoom* crushes a Shienaran forward scout's body into bloody fragments!
*Zoom* crushes a Shienaran forward scout's left arm into bloody fragments!
*Zoom* tries to crush Ragan, but he deflects the blow.
Jux tries to pound *Bender*, but he parries successfully.

* R HP:Scratched MV:Fresh - Zoom: Wounded >
b

*Torquemada* has arrived from the north.

* R HP:Scratched MV:Fresh - Zoom: Wounded >
*Penetrator* crushes your head hard.
Ragan barely slices Zoom's body.
A Shienaran forward scout tries to slash Bender, but he deflects the blow.
A Shienaran forward scout barely tickles Zoom's left hand with his slash.
A Shienaran forward scout slashes Zoom's body.
A Shienaran forward scout tries to slash Bender, but he deflects the blow.
*Zoom* crushes your body hard.
*Zoom* crushes a Shienaran forward scout's left arm into bloody fragments!
*Zoom* tries to crush a Shienaran forward scout, but he deflects the blow.
*Zoom* crushes Ragan's right leg very hard.
Jux barely pounds *Bender*'s left leg.
*Torquemada* leaves east.

* R HP:Hurt MV:Fresh - Zoom: Wounded > [bash ]


*Bender* panics, and attempts to flee!

-=
*Bender* leaves east.

+*
*Torquemada* has arrived from the east.

*+
Ragan barely slices Zoom's right hand.
A Shienaran forward scout slashes Zoom's body.
A Shienaran forward scout barely tickles Zoom's body with his slash.

=
*Torquemada* tickles Jux's head with his lance.

- -=
Your bash at *Zoom* sends him sprawling!

* R HP:Hurt MV:Fresh - Zoom: Battered >
You dodge a bash from *Penetrator* who loses his balance and falls!

nar pene is low batt
* R HP:Hurt MV:Fresh - Zoom: Battered > You narrate 'pene is low batt'
Jux says '...'

* R HP:Hurt MV:Fresh - Zoom: Battered >
Jux tries to pound *Torquemada*, but he deflects the blow.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
Ragan barely slices Zoom's body.
A Shienaran forward scout barely slashes Zoom's body.
A Shienaran forward scout barely slashes Zoom's left leg.
You slash *Zoom*'s right arm hard.

* R HP:Hurt MV:Fresh - Zoom: Battered >
nar zoom batt
You narrate 'zoom batt'

* R HP:Hurt MV:Fresh - Zoom: Battered >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Hurt MV:Fresh - Zoom: Battered >
*Torquemada* sends Jux sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Zoom: Battered >
A Shienaran forward scout barely tickles Penetrator's body with his slash.
A Shienaran forward scout slashes Penetrator's left leg.
*Torquemada* lances Jux's left leg very hard.
Ragan slices Zoom's right leg hard.
A Shienaran forward scout slashes Zoom's body.
A Shienaran forward scout slashes Zoom's body.
You slash *Zoom*'s body hard.

* R HP:Hurt MV:Fresh - Zoom: Beaten >
cpd
r
b
[change posture defensive]
Posture changed to: Defensive

* R HP:Hurt MV:Fresh - Zoom: Beaten > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Hurt MV:Fresh - Zoom: Beaten > [bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Zoom: Beaten >
b

*Zoom* panics, and attempts to flee!

* R HP:Hurt MV:Fresh - Zoom: Beaten > [bash ]

-
*Zoom* leaves east.

=
*Penetrator* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Penetrator: Battered >
A Shienaran forward scout slashes Penetrator's left arm.
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
A Shienaran forward scout tickles Penetrator's body with his slash.
*Torquemada* barely lances Jux's body.
*Penetrator* crushes your right leg hard.

* R HP:Hurt MV:Fresh - Penetrator: Battered >
*Zoom* has arrived from the east.

* R HP:Hurt MV:Fresh - Penetrator: Battered >
nar zoom beat
b

*Torquemada* now follows *Penetrator*.

* R HP:Hurt MV:Fresh - Penetrator: Battered >
*Torquemada* is now a member of *Penetrator*'s group.

* R HP:Hurt MV:Fresh - Penetrator: Battered >
Ragan slices Penetrator's body hard.
A Shienaran forward scout tickles Penetrator's body with his slash.
A Shienaran forward scout barely tickles Penetrator's body with his slash.
A Shienaran forward scout barely slashes Penetrator's left arm.
A Shienaran forward scout slashes Penetrator's right leg.
*Torquemada* lances Jux's body.
*Penetrator* crushes your left arm very hard.

* R HP:Hurt MV:Fresh - Penetrator: Battered >
Divina narrates 'Later all, back in an hour'

* R HP:Hurt MV:Fresh - Penetrator: Battered > Ragan slices Penetrator's right leg.
A Shienaran forward scout slashes Penetrator's right arm.
A Shienaran forward scout slashes Penetrator's right arm.
You slash *Penetrator*'s left leg.
*Penetrator* panics, and attempts to flee!
A Shienaran forward scout barely tickles Penetrator's body with his slash.
A Shienaran forward scout barely tickles Penetrator's left leg with his slash.
Jux tries to pound *Torquemada*, but he parries successfully.
You narrate 'zoom beat'
Jux sends *Torquemada* sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Penetrator: Beaten > [bash ]


*Penetrator* leaves north.

-=+*
Jux narrates 'i out soon'

*+=-
Jux pounds *Torquemada*'s left leg very hard.

-=
They're not here anymore!

* R HP:Hurt MV:Fresh >
3
b
[k dark]
You slash *Torquemada*'s left leg extremely hard.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt > [bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt >
You slash *Torquemada*'s left foot hard.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Jux pounds *Torquemada*'s left arm.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt >
3
33
[k dark]
Ok.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt > Arglebargle, glop-glyf!?!

3
* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt >
3
3
[k dark]
Ok.

3
* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt > A Shienaran forward scout tries to slash Torquemada, but he deflects the blow.
A Shienaran forward scout tries to slash Torquemada, but he deflects the blow.
You slash *Torquemada*'s body.
[k dark]
Ok.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt > [k dark]
Ok.
Jux sends *Torquemada* sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt > [k dark]
Ok.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Hurt >
rs
A Shienaran forward scout slashes Torquemada's body.
A Shienaran forward scout slashes Torquemada's body hard.
You slash *Torquemada*'s body extremely hard.
Jux pounds *Torquemada*'s left arm.
[rem shield ]
You stop using a polished onyx-inlaid shield.
You grip a heron-marked longsword with both hands.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Wounded >
ss
[order young assist artorias]
A young Tower Guard joins your fight!
Ok.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Wounded >
A Shienaran forward scout slashes Torquemada's right foot.
A Shienaran forward scout tries to slash Torquemada, but he parries successfully.
Jux pounds *Torquemada*'s right foot.

* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Wounded >
*Torquemada* panics, and attempts to flee!

ws
* R HP:Hurt MV:Fresh - Jux: Battered - Torquemada: Wounded >
*Torquemada* leaves east.

* R HP:Hurt MV:Fresh > [wear shield]
You shift a heron-marked longsword to one hand.
You strap a polished onyx-inlaid shield on your arm becoming very impressive.

* R HP:Hurt MV:Fresh >
3
3
3
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh >
3
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh >
3
[k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

scan e
* R HP:Hurt MV:Fresh > Your eyesight is not so keen.

* R HP:Hurt MV:Fresh >
nar we won
You narrate 'we won'

* R HP:Hurt MV:Fresh >
scan e
Your eyesight is not so keen.

* R HP:Hurt MV:Fresh >
where
Players in your Zone
--------------------
Jux - The Yard Before the Monastery
Artorias - The Yard Before the Monastery
You sense shadowspawn nearby.

* R HP:Hurt MV:Fresh >
dia jux
Jux has some big nasty wounds and scratches.

l
* R HP:Hurt MV:Fresh > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
Jux Tice is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard is on duty here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

stat
* R HP:Hurt MV:Fresh > You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 85, Parrying bonus: 187
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- NOTICE
- WARDER BOND to divina

* R HP:Hurt MV:Fresh >
group
Your group consists of:
Artorias (Head of group)
Jux
a young Tower Guard

* R HP:Hurt MV:Fresh >
nar stupid young doesnt assist
You narrate 'stupid young doesnt assist'

* R HP:Hurt MV:Fresh >
l
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
Jux Tice is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard is on duty here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Hurt MV:Fresh >
where
r
Players in your Zone
--------------------
Jux - The Yard Before the Monastery
Artorias - The Yard Before the Monastery
You sense shadowspawn nearby.

* R HP:Hurt MV:Fresh >
stat
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Hurt MV:Fresh > You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 85, Parrying bonus: 187
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- NOTICE
- WARDER BOND to divina

* R HP:Hurt MV:Fresh >
scan e
l
Your eyesight is not so keen.

3
* R HP:Hurt MV:Fresh >
3
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
Jux Tice is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard is on duty here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Hurt MV:Fresh >
3
[k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh >
3
[k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh >
3
[k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh >
3
[k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

3
* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [k dark]
They aren't here.

* R HP:Hurt MV:Fresh >
nar they all low
l
You narrate 'they all low'

* R HP:Hurt MV:Fresh > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
Jux Tice is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard is on duty here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Hurt MV:Fresh >
west
Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mighty Ahf'frait trolloc serves the Chosen here.
Jux has arrived from the east, riding a warhorse.
A young Tower Guard has arrived from the east.

* R HP:Hurt MV:Full >
k ahf
You slash a mighty Ahf'frait trolloc's right foot hard.

* R HP:Hurt MV:Full - a mighty Ahf'frait trolloc: Wounded >
k ahf
Ok.

* R HP:Hurt MV:Full - a mighty Ahf'frait trolloc: Wounded >
l ahf
A mighty Ahf'frait trolloc tries to strike you, but you parry successfully.
You slash a mighty Ahf'frait trolloc's right leg into bloody fragments!
Tusks protrude out of a vile snout, dripping with snot. It raises its head
and sniffs the air trying to catch whiff of any possible prey. Finding
nothing, it returns to its forage for food.

A mighty Ahf'frait trolloc has quite a few wounds.

a mighty Ahf'frait trolloc is using:
<worn on head> a chain coif
<worn on body> a tunic of finely-crafted chain
<worn on hands> a pair of metal half-gauntlets
<worn around wrist> a wide leather wristband
<worn around wrist> a wide leather wristband
<wielded> a sleek, mahogany-shafted spear
<worn about waist> a plain weapons belt
<worn on feet> a pair of lissome leather boots with metal capped toes

* R HP:Hurt MV:Full - a mighty Ahf'frait trolloc: Wounded >
Jux pounds a mighty Ahf'frait trolloc's right hand.

* R HP:Hurt MV:Full - a mighty Ahf'frait trolloc: Wounded >
Jux pounds a mighty Ahf'frait trolloc's right leg into bloody fragments!
A mighty Ahf'frait trolloc tries to strike you, but you parry successfully.
You slash a mighty Ahf'frait trolloc's right leg extremely hard.

* R HP:Hurt MV:Full - a mighty Ahf'frait trolloc: Beaten >
Jux pounds a mighty Ahf'frait trolloc's left leg into bloody fragments!
A mighty Ahf'frait trolloc tries to strike you, but you deflect the blow.
You slash a mighty Ahf'frait trolloc's body hard.

* R HP:Hurt MV:Full - a mighty Ahf'frait trolloc: Critical >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Hurt MV:Full - a mighty Ahf'frait trolloc: Critical >
Jux pounds a mighty Ahf'frait trolloc's body hard.
A mighty Ahf'frait trolloc is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
You feel like you have lost something.
Your blood freezes as you hear a mighty Ahf'frait trolloc's death cry.

* R HP:Hurt MV:Full >
east
3
The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Jux has arrived from the west, riding a warhorse.
A young Tower Guard has arrived from the west.

* R HP:Hurt MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Hurt MV:Full > [k dark]
They aren't here.

3
* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full >
scan n
*Zoom* is standing here.
*Penetrator* is resting here.
A warhorse is here, stamping his feet impatiently.

tt
* R HP:Hurt MV:Full > [track trolloc]

-=+
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of Torquemada leaving east.
Some obvious fresh tracks of Torquemada leaving east.
Some obvious fresh tracks of Bender leaving east.
Some obvious recent tracks of Penetrator leaving west.

* R HP:Hurt MV:Full >
nar hitting 1n
You narrate 'hitting 1n'

* R HP:Hurt MV:Full >
nar careful
You narrate 'careful'

* R HP:Hurt MV:Full >
r
l
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Hurt MV:Full > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A young Tower Guard is on duty here.
Jux Tice is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Hurt MV:Full >
north
3
b
Walking Through the Orchard
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
*Penetrator* is resting here.
A warhorse is here, stamping his feet impatiently.
Jux has arrived from the south, riding a warhorse.
A young Tower Guard has arrived from the south.
Jux pounds *Zoom*'s body.

* R HP:Hurt MV:Full > [k dark]
You slash *Penetrator*'s body.

* R HP:Hurt MV:Full - Penetrator: Beaten > [bash ]


*Penetrator* tries to crush you, but you parry successfully.
*Zoom* crushes Jux's body.
Jux pounds *Zoom*'s right arm.

-=+**+=- -=
*Penetrator* tries to crush you, but you deflect the blow.
You slash *Penetrator*'s right hand.
*Zoom* crushes Jux's left hand.
Jux tickles *Zoom*'s right arm with his pound.
As *Penetrator* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Full - Penetrator: Beaten >
*Penetrator* wipes his boots in your face!
*Zoom* wipes his boots in the face of Jux!

* R HP:Hurt MV:Full - Penetrator: Beaten >
b

*Bender* has arrived from the south.

* R HP:Hurt MV:Full - Penetrator: Beaten >
*Bender* tries to hack you, but you deflect the blow.

* R HP:Hurt MV:Full - Penetrator: Beaten > You slash *Penetrator*'s body hard.
[bash ]


*Torquemada* has arrived from the south.

-=+**
*Torquemada* lances Jux's body.

+=-
You dodge a bash from *Bender* who loses his balance and falls!
*Zoom* avoids being bashed by Jux who loses his balance and falls!

-
*Torquemada* barely lances Jux's body.

=
Your bash at *Penetrator* sends him sprawling!

* R HP:Hurt MV:Full - Penetrator: Beaten >
*Zoom* sends Jux sprawling with a powerful bash!

* R HP:Hurt MV:Full - Penetrator: Beaten >
*Bender* tries to hack you, but you parry successfully.
You slash *Penetrator*'s left leg hard.
*Zoom* crushes Jux's right leg hard.

ss
* R HP:Hurt MV:Full - Penetrator: Beaten > [order young assist artorias]
A young Tower Guard joins your fight!
Ok.

* R HP:Hurt MV:Full - Penetrator: Beaten >
b

*Bender* looks at you.

* R HP:Hurt MV:Full - Penetrator: Beaten > [bash ]
They already seem to be stunned.

* R HP:Hurt MV:Full - Penetrator: Beaten >
A young Tower Guard tries to cleave Bender, but he parries successfully.
*Torquemada* barely lances Jux's head.
*Bender* tries to hack you, but you deflect the blow.
You slash *Penetrator*'s left leg hard.
*Zoom* crushes Jux's right hand hard.
Jux pounds *Zoom*'s body.

b
* R HP:Hurt MV:Full - Penetrator: Beaten > [bash ]

-=+**+=-
A young Tower Guard tries to cleave Bender, but he deflects the blow.
Jux pounds *Zoom*'s body.

-
*Penetrator* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Hurt MV:Full - Penetrator: Beaten >
Jux avoids being bashed by *Torquemada* who loses his balance and falls!

* R HP:Hurt MV:Full - Penetrator: Beaten >
b

*Zoom* sends Jux sprawling with a powerful bash!

* R HP:Hurt MV:Full - Penetrator: Beaten >
A young Tower Guard tries to cleave Bender, but he deflects the blow.
*Bender* tries to hack you, but you parry successfully.
*Penetrator* crushes your left leg extremely hard.
*Zoom* crushes Jux's right foot hard.

* R HP:Hurt MV:Full - Penetrator: Beaten >
A young Tower Guard tries to cleave Bender, but he parries successfully.
*Torquemada* barely lances Jux's body.
*Bender* hacks your body.
*Penetrator* crushes your head hard.
*Zoom* crushes Jux's left arm hard.

* R HP:Wounded MV:Full - Penetrator: Beaten > [bash ]

-=+**+
Jux panics, and attempts to flee!

=
A young Tower Guard tries to cleave Bender, but he deflects the blow.
*Penetrator* tries to crush you, but you deflect the blow.
*Zoom* crushes Jux's body hard.
Jux leaves south riding a warhorse.

- -=
Your bash at *Penetrator* sends him sprawling!
*Bender* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Penetrator: Beaten >
*Zoom* crushes a young Tower Guard's left leg hard.

* R HP:Wounded MV:Full - Penetrator: Beaten >
nar go ragan if need

*Torquemada* lances a young Tower Guard's left hand very hard.

* R HP:Wounded MV:Full - Penetrator: Beaten >
*Torquemada* lances a young Tower Guard's right foot very hard.
*Zoom* crushes a young Tower Guard's body hard.
A young Tower Guard tries to cleave Bender, but he deflects the blow.
*Bender* hacks your left foot very hard.
The sun disappears beneath the western horizon.

* R HP:Wounded MV:Fresh - Penetrator: Beaten >
comf young

*Torquemada* panics, and attempts to flee!
*Bender* quaffs a cup of thready brown tea.

* R HP:Wounded MV:Fresh - Penetrator: Beaten >
/ flee

*Torquemada* leaves north.
*Torquemada* has arrived from the north.

* R HP:Wounded MV:Fresh - Penetrator: Beaten >
r

*Zoom* crushes a young Tower Guard's body extremely hard.
A young Tower Guard tries to cleave Bender, but he deflects the blow.
*Bender* hacks your left leg hard.

* R HP:Wounded MV:Fresh - Penetrator: Beaten >
f

*Torquemada* lances a young Tower Guard's right arm hard.
*Penetrator* wipes his boots in your face!

* R HP:Wounded MV:Full - Penetrator: Beaten > You narrate 'go ragan if need'

* R HP:Wounded MV:Full - Penetrator: Beaten > You comfort him.

* R HP:Wounded MV:Full - Penetrator: Beaten > [order young]
A young Tower Guard panics, and attempts to flee!
Ok.

* R HP:Wounded MV:Full - Penetrator: Beaten >
*Torquemada* lances a young Tower Guard's body hard.
*Zoom* crushes a young Tower Guard's right leg very hard.
A young Tower Guard tries to cleave Bender, but he parries successfully.

* R HP:Wounded MV:Full - Penetrator: Beaten > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded MV:Full - Penetrator: Beaten > You panic and attempt to flee!


You flee head over heels.
By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.

* R HP:Wounded MV:Full >
west
west
south
A Small Path
[ obvious exits: E W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
The corpse of a spotted horse is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

south
* R HP:Wounded MV:Full > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a horse leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > By the Deserted Well
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Wounded MV:Full >
east
Path to the Old Monastery
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a horse leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Wounded MV:Full >
east
Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
The corpse of a mighty Ahf'frait trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.
Jux Tice is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
*Penetrator* leaves west.

* R HP:Wounded MV:Full >
where
3
3
Players in your Zone
--------------------
Artorias - The Yard Before the Monastery
Jux - The Yard Before the Monastery
You sense shadowspawn nearby.

3
* R HP:Wounded MV:Full > [k dark]
They aren't here.


* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
stat

*Penetrator* has arrived from the west.

* R HP:Wounded MV:Full >
3

*Penetrator* tries to crush you, but you parry successfully.

3
* R HP:Wounded MV:Full - Penetrator: Beaten > You slash *Penetrator*'s body hard.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Penetrator* tries to crush you, but you parry successfully.
Your blood freezes as you hear someone's death cry.
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 85, Parrying bonus: 187
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- NOTICE
- WARDER BOND to divina
Jux tickles *Penetrator*'s body with his pound.

* R HP:Wounded MV:Full - Penetrator: Beaten > [k dark]
Ok.

* R HP:Wounded MV:Full - Penetrator: Beaten > [k dark]
Ok.

* R HP:Wounded MV:Full - Penetrator: Beaten >
cpo

*Penetrator* panics, and attempts to flee!

* R HP:Wounded MV:Full - Penetrator: Beaten > [change posture offensive]
Posture changed to: Offensive
*Penetrator* leaves north.

* R HP:Wounded MV:Full >
3
3

*Torquemada* has arrived from the north.

* R HP:Wounded MV:Full > *Torquemada* leaves west.
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
2

*Bender* has arrived from the north.

* R HP:Wounded MV:Full >
stat
[k h.dark]
You try to slash *Bender*, but he parries successfully.

3
* R HP:Wounded MV:Full - Bender: Wounded >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 85, Parrying bonus: 187
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- NOTICE
- WARDER BOND to divina

* R HP:Wounded MV:Full - Bender: Wounded > [k dark]
Ok.
Jux tries to pound *Bender*, but he parries successfully.

b
* R HP:Wounded MV:Full - Bender: Wounded > [k dark]
Ok.

* R HP:Wounded MV:Full - Bender: Wounded > [bash ]

-=+
Jux pounds *Bender*'s left hand.
Ragan barely slices Bender's body.

**+=-
*Bender* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Bender: Wounded >
A Shienaran forward scout joins Ragan's fight!

* R HP:Wounded MV:Full - Bender: Wounded >
b

A Shienaran forward scout tickles Bender's body with his slash.
Ragan slices Bender's body.
*Bender* hacks your body hard.

* R HP:Wounded MV:Full - Bender: Wounded >
Jux sends *Bender* sprawling with a powerful bash!

* R HP:Wounded MV:Full - Bender: Wounded >
*Penetrator* has arrived from the north.
*Zoom* has arrived from the north.

* R HP:Wounded MV:Full - Bender: Wounded >
*Penetrator* crushes Jux's left hand.

* R HP:Wounded MV:Full - Bender: Wounded >
*Zoom* crushes Jux's body.

* R HP:Wounded MV:Full - Bender: Wounded >
*Zoom* barely crushes Jux's left hand.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout slashes Bender's body.
Ragan slices Bender's body.
Jux pounds *Bender*'s body hard.

* R HP:Wounded MV:Full - Bender: Battered > [bash ]
They already seem to be stunned.

* R HP:Wounded MV:Full - Bender: Battered >
*Penetrator* sends Jux sprawling with a powerful bash!

* R HP:Wounded MV:Full - Bender: Battered >
b
A Shienaran forward scout barely slashes Penetrator's left arm.
A Shienaran forward scout slashes Zoom's left arm.
A Shienaran forward scout tickles Penetrator's body with his slash.
*Penetrator* crushes Jux's right arm very hard.
A Shienaran forward scout slashes Bender's right leg.
Ragan slices Bender's body.
You slash *Bender*'s left arm very hard.
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Full - Bender: Battered >
b
[bash ]
You're hit in solar plexus, wow, this is breathtaking!!
Oof! You are rudely interrupted!

* R HP:Wounded MV:Strong - Bender: Battered >
*Torquemada* has arrived from the north.

* R HP:Wounded MV:Strong - Bender: Battered >
*Torquemada* tries to lance you, but you deflect the blow.

* R HP:Wounded MV:Strong - Bender: Battered >
b
[bash ]

-=+
*Torquemada* lances your body hard.
A Shienaran forward scout barely slashes Penetrator's left arm.
A Shienaran forward scout barely tickles Zoom's right leg with his slash.
A Shienaran forward scout barely slashes Penetrator's body.
*Zoom* crushes Jux's body very hard.
Jux panics, and attempts to flee!
*Zoom* crushes a Shienaran forward scout's body into bloody fragments!
*Penetrator* crushes Jux's left arm very hard.
Jux panics, and attempts to flee!
Jux leaves south riding a warhorse.
A Shienaran forward scout slashes Bender's body.
Ragan slices Bender's body.

**+
*Penetrator* panics, and attempts to flee!

=-
*Penetrator* leaves west.
*Bender* panics, and attempts to flee!


*Bender* leaves east.

-=
They're not here anymore!

* R HP:Wounded MV:Strong - Torquemada: Hurt >
3

*Zoom* panics, and attempts to flee!

b
* R HP:Wounded MV:Strong - Torquemada: Hurt > You try to slash *Torquemada*, but he deflects the blow.
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
A Shienaran forward scout tickles Zoom's body with his slash.
[k dark]
Ok.

* R HP:Wounded MV:Strong - Torquemada: Hurt > [bash ]
*Zoom* leaves east.
*Bender* has arrived from the east.


*Bender* tries to hack you, but you parry successfully.

-=
You dodge a bash from *Torquemada* who loses his balance and falls!

+**+=-
Ragan slices Torquemada's left hand very hard.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout tries to slash Torquemada, but he deflects the blow.

-
*Zoom* has arrived from the east.

=
Your bash at *Torquemada* sends him sprawling!
*Zoom* crushes your left arm hard.

* R HP:Wounded MV:Strong - Torquemada: Wounded >
*Bender* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Strong - Torquemada: Wounded >
A Shienaran forward scout tries to slash Bender, but he deflects the blow.
A Shienaran forward scout tries to slash Bender, but he parries successfully.
A Shienaran forward scout slashes Bender's body.
*Bender* hacks your head.
Ragan slices Torquemada's head hard.
A Shienaran forward scout barely slashes Torquemada's body.

* R HP:Wounded MV:Strong - Torquemada: Wounded >
*Penetrator* has arrived from the west.

* R HP:Wounded MV:Strong - Torquemada: Wounded >
*Penetrator* crushes your body.

* R HP:Wounded MV:Strong - Torquemada: Wounded >
cpd
r

*Penetrator* crushes your left arm very hard.
*Zoom* crushes your body hard.
A Shienaran forward scout slashes Bender's body.
A Shienaran forward scout slashes Bender's right arm.
A Shienaran forward scout slashes Bender's body.
*Bender* hacks your body.
Ragan slices Torquemada's right hand.
A Shienaran forward scout tries to slash Torquemada, but he parries successfully.
*Torquemada* lances your right arm.

* R HP:Battered MV:Strong - Torquemada: Wounded >
f
[change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Strong - Torquemada: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Strong - Torquemada: Wounded > You panic and attempt to flee!


You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of a young Tower Guard is lying here.
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently.

* R HP:Battered MV:Strong >
east
A Potato Field
[ obvious exits: N W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A potato is here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
west
south
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of a young Tower Guard is lying here.
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently.

3
* R HP:Battered MV:Strong >
b
The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [bash ]
Bash who?

* R HP:Battered MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
stat
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- NOTICE
- WARDER BOND to divina

* R HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Artorias - The Yard Before the Monastery
You sense shadowspawn nearby.

* R HP:Battered MV:Strong >
nar you ok?
You narrate 'you ok?'

* R HP:Battered MV:Strong >
group
Your group consists of:
Artorias (Head of group)
Jux

* R HP:Battered MV:Strong >
3
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
scan w
Your eyesight is not so keen.

* R HP:Battered MV:Strong >
scan n
*Bender* is standing here.
*Zoom* is standing here.
*Torquemada* is standing here.
*Penetrator* is standing here.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently.
*Penetrator* has arrived from the north.
*Torquemada* has arrived from the north.
*Zoom* has arrived from the north.
*Bender* has arrived from the north.
*Bender* tries to hack you, but you parry successfully.

where
* R HP:Battered MV:Strong - Bender: Beaten >
r

*Penetrator* crushes your left leg hard.
*Zoom* crushes your body.

* R HP:Battered MV:Strong - Bender: Beaten > Players in your Zone
--------------------
Artorias - The Yard Before the Monastery
You sense shadowspawn nearby.

stat
* R HP:Battered MV:Strong - Bender: Beaten > *Zoom* crushes your left arm hard.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
You slash *Bender*'s body hard.
*Bender* hacks your left hand very hard.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Strong - Bender: Beaten >
f
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- NOTICE
- WARDER BOND to divina

* R HP:Battered MV:Strong - Bender: Beaten > You panic and attempt to flee!


You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of a young Tower Guard is lying here.
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently.

* R HP:Battered MV:Strong >
east
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A potato is here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
The night has begun.
Your heartbeat calms down more as you feel less panicked.

* R HP:Battered MV:Full >
Jux narrates 'I super crit stuck east :P'

* R HP:Battered MV:Full >
west
south
3
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
The corpse of a young Tower Guard is lying here.
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently.

b
* R HP:Battered MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is here, fighting a Shienaran forward scout.
A Shienaran forward scout is here, fighting Penetrator.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
*Penetrator* panics, and attempts to flee!

* R HP:Battered MV:Full > [k dark]
You slash *Penetrator*'s right arm.

* R HP:Battered MV:Full - a Shienaran forward scout: Scratched - Penetrator: Beaten > [bash ]
*Penetrator* leaves west.


*Torquemada* has arrived from the south.

-
*Torquemada* tries to lance you, but you deflect the blow.

=
*Torquemada* tries to lance you, but you parry successfully.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Zoom* has arrived from the south.

+**+=
*Torquemada* panics, and attempts to flee!

- -
*Torquemada* leaves west.
*Zoom* tries to crush you, but you deflect the blow.

=
They're not here anymore!
Jux has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full - Zoom: Battered >
You slash *Zoom*'s left leg.
A Shienaran forward scout joins your fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!

* R HP:Battered MV:Full - Zoom: Battered >
cpd
r
b
[change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Full - Zoom: Battered > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full - Zoom: Battered > [bash ]

-=+*
You dodge a bash from *Zoom* who loses his balance and falls!

*
Ragan barely slices Zoom's body.
A Shienaran forward scout slashes Zoom's right arm.
A Shienaran forward scout barely slashes Zoom's body.
A Shienaran forward scout slashes Zoom's head.
A Shienaran forward scout tickles Zoom's left leg with his slash.
*Penetrator* has arrived from the west.
*Torquemada* has arrived from the west.
*Bender* has arrived from the west.
*Bender* hacks Jux's body very hard.
Jux panics, and attempts to flee!

+
*Penetrator* tries to crush you, but you parry successfully.
Jux leaves south riding a warhorse.

=
*Torquemada* leaves east.
*Bender* hacks your body very hard.

- -=
Your bash at *Zoom* sends him sprawling!

* R HP:Battered MV:Full - Zoom: Beaten >
*Torquemada* has arrived from the east.

* R HP:Battered MV:Full - Zoom: Beaten >
r

*Bender* hacks your left hand very hard.
Ragan slices Zoom's body.
A Shienaran forward scout barely slashes Zoom's left leg.
A Shienaran forward scout barely slashes Zoom's body.
A Shienaran forward scout barely slashes Zoom's body.
A Shienaran forward scout barely slashes Zoom's left leg.
You slash *Zoom*'s left leg hard.
*Bender* panics, and attempts to flee!

* R HP:Battered MV:Full - Zoom: Critical > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full - Zoom: Critical >
*Penetrator* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - Zoom: Critical >
*Zoom* panics, and attempts to flee!
*Bender* panics, and attempts to flee!

* R HP:Beaten MV:Full - Zoom: Critical >
*Bender* hacks your left arm very hard.
*Penetrator* crushes your left leg extremely hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
Ragan slices Zoom's body.
A Shienaran forward scout tickles Zoom's body with his slash.
A Shienaran forward scout barely tickles Zoom's body with his slash.
A Shienaran forward scout tickles Zoom's right leg with his slash.
A Shienaran forward scout tickles Zoom's body with his slash.
*Bender* leaves north.


You flee head over heels.
Passing Some Tombstones
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* has arrived from the north.

* R HP:Beaten MV:Strong >
3
[k dark]
You slash *Zoom*'s body hard.
*Zoom* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Zoom: Critical >
*Penetrator* has arrived from the north.
*Torquemada* has arrived from the north.

* R HP:Beaten MV:Strong - Zoom: Critical >
*Torquemada* leaves south.
*Penetrator* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


You flee head over heels.
The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Beaten MV:Strong >
*Zoom* has arrived from the south.
*Bender* has arrived from the north.
Jux has arrived from the south, riding a warhorse.

west
* R HP:Beaten MV:Strong >
west

*Zoom* leaves north.
*Bender* leaves west.
Jux leaves north riding a warhorse.

west
* R HP:Beaten MV:Strong > Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
The corpse of a mighty Ahf'frait trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is standing here.
*Bender* tries to hack you, but you deflect the blow.

* R HP:Beaten MV:Strong - Bender: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Bender: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Bender: Beaten >
f
north
PANIC! You couldn't escape!

north
* R HP:Beaten MV:Strong - Bender: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Bender: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Bender: Beaten >
f
north
north
You try to slash *Bender*, but he deflects the blow.
You panic and attempt to flee!

You flee head over heels.
Path to the Old Monastery
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
By the Deserted Well
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Strong > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Strong >
west
west
A Field of Stumps
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Beaten MV:Strong > The Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
sc
You have 75(432) hit and 187(216) movement points.
You have scored 114402252 experience points and 1011 quest points.
You need 4097748 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Strong >
where
Players in your Zone
--------------------
Artorias - The Blighted Forest
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
nar zoom super crit
west
You narrate 'zoom super crit'

west
* R HP:Beaten MV:Strong > On the Hillside
[ obvious exits: N E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R HP:Beaten MV:Strong >
nar too many tho
A rat starts following you.
A rat starts following you.
You narrate 'too many tho'

* R HP:Beaten MV:Strong >
nar you ok?
You narrate 'you ok?'

* R HP:Beaten MV:Strong >
k rat
k rat
A rat stops following you.
You slash a rat's left foreleg into bloody fragments!
A rat is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
You feel like you have lost something.
Your blood freezes as you hear a rat's death cry.

west
* R HP:Beaten MV:Strong >
west
A rat stops following you.
You slash a rat's head into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
You feel like you have lost something.
Your blood freezes as you hear a rat's death cry.

* R HP:Beaten MV:Strong > An Open Field
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Strong >
where
Players in your Zone
--------------------
Artorias - Blighted Forest
You sense shadowspawn nearby.

group
* R HP:Beaten MV:Strong >
west
You are currently working solo.

* R HP:Beaten MV:Strong > Blighted Forest
[ obvious exits: E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
A raven is here, watching.
A sickly, skinny deer stands here in a daze.
A bearlike lump of rotten flesh lumbers around in here.

* R HP:Beaten MV:Strong >
not
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Strong >
nar oh
You narrate 'oh'

* R HP:Beaten MV:Strong >
nar you died
You narrate 'you died'

* R HP:Beaten MV:Strong >
k raven
You slash a raven's right wing into bloody fragments!
A raven is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
You feel like you have lost something.
Your blood freezes as you hear a raven's death cry.

* R HP:Beaten MV:Strong >
stat
r
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Beaten MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

l
* R HP:Beaten MV:Strong > Blighted Forest
The trees grow really close to each other in this part of the forest.
Walking among them, one could imagine they are in a temple of some kind
with the giant trees as pilars and the stocky branches as a ceiling some
thirty feet above. The air is filled with a smell of decay. The forest goes
on east and south. To the west, one can see a large boulder by the foot of
a mountain.
[ obvious exits: E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
The corpse of a raven is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A mole is here, looking sickly.
A sickly, skinny deer stands here in a daze.
A bearlike lump of rotten flesh lumbers around in here.

* R HP:Beaten MV:Strong >
The rotting bear tries to hit you, but you parry successfully.

south
* R HP:Beaten MV:Strong - the rotting bear: Scratched >
south
south
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - the rotting bear: Scratched > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - the rotting bear: Scratched >
f
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - the rotting bear: Scratched >
south
You panic and attempt to flee!

south
south

The rotting bear tries to hit you, but you parry successfully.

You flee head over heels.
Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
On the Shore of a Dried-out Pond
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
A one person canoe rests on the ground. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.

* R HP:Beaten MV:Strong > The Dried-out Pond
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Dried-out Pond
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Strong >
south
On the Shore of a Dried-out Pond
[ obvious exits: N E S ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
south
Some Healthier Trees
[ obvious exits: E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Fresh Forest
[ obvious exits: N W ]
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A green woodpecker is visible flying high in the sky.

* R HP:Beaten MV:Strong >
north
east
Some Healthier Trees
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Strong >
south
A Trail Through the Forest
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
Upon the Trail
[ obvious exits: E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > A Stand of Trees
[ obvious exits: N E ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
east
south
south
By the Large Stone
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

south
* R HP:Beaten MV:Strong > The Thin Forest
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Strong > Moldy Earth
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Rotten Ground
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

south
* R HP:Beaten MV:Strong >
south
south
Sinister Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
south
Withering Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Rotten Ground
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.

* R HP:Beaten MV:Strong > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.

south
* R HP:Beaten MV:Strong > Dark Forest
[ obvious exits: N E W ]
There are some tracks of an animal leaving west.
There are some tracks of a tree leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
east
south
south
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
Dark Forest
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Strong > The flock of ravens eye you briefly, then flap their wings.
Alas, you cannot go that way...

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

east
* R HP:Beaten MV:Strong >
south
south
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Beaten MV:Strong > Creepy Woods
[ obvious exits: N E S ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

* R HP:Beaten MV:Strong > Dense Forest
[ obvious exits: N E W ]
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A wild boar runs through the forest.
A raven is visible flying high in the sky.

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

west
* R HP:Beaten MV:Strong >
west
south
Thick Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Strong >
south
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
Draz tells you 'i died aboutu 5min before you unafkd'

south
* R HP:Beaten MV:Strong >
south
Dark Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A raven is here, watching.

* R HP:Beaten MV:Strong > A Twist in the Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Strong > Path through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

* R HP:Beaten MV:Strong > A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Beaten MV:Strong >
south
south
south
A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Beaten MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.

* R HP:Beaten MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Strong >
south
south
east
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
Your heartbeat calms down more as you feel less panicked.
Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.

east
* R HP:Beaten MV:Full >
south
east
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.

* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
Draz tells you 'shouldnt have been firetrucking pking em'

* R HP:Beaten MV:Full >
Jux tells you 'taking a break for food'

* R HP:Beaten MV:Full >
reply jux died 10 seconds ago
south
You reply to Jux 'jux died 10 seconds ago'

* R HP:Beaten MV:Full > A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A handsome stag stands here, ready to run.
A Shienaran scout blends into the surroundings here.
A baby raccoon tumbles around, searching for something to eat.
A black wolf growls loudly, poised to leap.

* R HP:Beaten MV:Full >
south
Low Slope
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A pale man wearing farming clothes angrily approaches you.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Full >
reply mt
You reply to Jux 'mt'

* R HP:Beaten MV:Full >
A brown deer leaves south.

* R HP:Beaten MV:Full >
tell draz jux died 10 seconds ago
east
You tell Draz 'jux died 10 seconds ago'

east
* R HP:Beaten MV:Full >
east
Forested Hills
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Full >
east
Alas, you cannot go that way...

east
* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
south
Alas, you cannot go that way...

* R HP:Beaten MV:Full > Forested Hills
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake is here, lying on a rock.
A cute brown deer eyes you nervously.
A black snake is here, lying on a rock.
A young and strong buck is here, munching some grass.

* R HP:Beaten MV:Full >
north
north
Forested Hills
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Full >
east
A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

east
* R HP:Beaten MV:Full > On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Full >
east
On a Hillside
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

east
* R HP:Beaten MV:Full >
east
Green Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Stalking within the shadows, a man watches you in anger.
A young and strong buck is here, munching some grass.

east
* R HP:Beaten MV:Full >
east
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Full > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
dia horse
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
r
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Beaten MV:Full >
west
[change mood wimpy]
Mood changed to: Wimpy

west
* R HP:Beaten MV:Full >
west
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
west
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

west
* R HP:Beaten MV:Full >
west
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Beaten MV:Full > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Green Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Stalking within the shadows, a man watches you in anger.
A young and strong buck is here, munching some grass.

* R HP:Beaten MV:Full > On a Hillside
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

* R HP:Beaten MV:Full >
west
On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Full > A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

north
* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
west
north
north
A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A Shienaran scout blends into the surroundings here.
A baby raccoon tumbles around, searching for something to eat.
A black wolf growls loudly, poised to leap.

north
* R HP:Beaten MV:Full >
north
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Beaten MV:Full >
north
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
west
Alas, you cannot go that way...

* R HP:Beaten MV:Full >
west
Forested Borderlands
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant bee preys on small animals.
A spotted jaguar opens its eyes lazily.

* R HP:Beaten MV:Full >
west
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A jaguar, chewing on its prey, looks at you.

* R HP:Beaten MV:Full >
west
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
west
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Full >
where
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands

* R HP:Beaten MV:Full >
dia horse
A warhorse is in excellent condition.
A warhorse is weary.

not
* R HP:Beaten MV:Full >
l
You start paying increased attention to your surroundings.

* R HP:Beaten MV:Full >
sc
A soldier stops using a torch.
A Forested Path Through the Borderlands
The small, dirt path winds its way gently through the trees of the forest,
heading to the east or to the west. To the south, the thick forest makes it
hard to see into the distance. Green trees tower overhead, blocking out the
sky, and casting shadows on the ground. Short shrubs line the path, with tiny
flowers growing between them.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Full > You have 122(432) hit and 199(216) movement points.
You have scored 114402395 experience points and 1011 quest points.
You need 4097605 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Full >
eq
You are using:
<used as light> a brass storm lantern
<held> an oilstone
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a jade signet ring
<worn on head> a gold-chased morion with an engraved silver comb
<worn around neck> a silver medallion
<worn around neck> a weathered, storm-gray gorget
<worn on body> an ornate chainmail shirt chased with gold
<worn about body> a black, silver-embroidered cape
<slung on back> a backpack
<worn on arms> a pair of polished, gold-plated vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a heron-marked longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a dagger
<worn on belt> a leather water flask
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of gleaming metal boots

* R HP:Beaten MV:Full >
sc
You have 122(432) hit and 199(216) movement points.
You have scored 114402395 experience points and 1011 quest points.
You need 4097605 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Full >
l
A Forested Path Through the Borderlands
The small, dirt path winds its way gently through the trees of the forest,
heading to the east or to the west. To the south, the thick forest makes it
hard to see into the distance. Green trees tower overhead, blocking out the
sky, and casting shadows on the ground. Short shrubs line the path, with tiny
flowers growing between them.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Full >
stat
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Beaten MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
who
[k dark]
They aren't here.

* R HP:Beaten MV:Full > Players
-------
Noravei of Altara
Thechronos of Two Rivers (Linkless) (Idle)
Maddy Mantear, Tower Accepted [White Tower]
Lord Artorias Ilfate, Kandor's Revenge [Gaidin]
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Jux Tice [Shienaran Lancer]

6 players displayed.

* R HP:Beaten MV:Full >
sc
You have 122(432) hit and 199(216) movement points.
You have scored 114402395 experience points and 1011 quest points.
You need 4097605 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

stat
* R HP:Beaten MV:Full >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
r
3
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
exa pack
It is a backpack.
It weighs 6.3 pounds.
When you look inside, you see:
backpack (used) :
a wealth of gold crowns (103)
four copper pennys
a bunch of fireworks
[2] a vial filled with a dark red liquid
a plate of yellow peppers and pork
a stable ticket
iron horseshoes
[6] a thin vial of yellow fluid
a brass storm lantern
a bridle made of leather

where
* R HP:Beaten MV:Full > Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands

* R HP:Beaten MV:Full >
The grizzled veteran leaves east.
A soldier leaves east.
A soldier leaves east.
A soldier leaves east.

l
* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
The small, dirt path winds its way gently through the trees of the forest,
heading to the east or to the west. To the south, the thick forest makes it
hard to see into the distance. Green trees tower overhead, blocking out the
sky, and casting shadows on the ground. Short shrubs line the path, with tiny
flowers growing between them.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Full >
where
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands

* R HP:Beaten MV:Full >
exit
Obvious exits:
East - Too dark to tell
South - Too dark to tell
West - Too dark to tell

* R HP:Beaten MV:Full >
nar huh was bleeding and didnt chase me
You narrate 'huh was bleeding and didnt chase me'

* R HP:Beaten MV:Full >
nar what turds
You narrate 'what turds'

* R HP:Battered MV:Fresh >
where
r
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands

* R HP:Battered MV:Fresh >
stat
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Fresh >
l
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Battered MV:Fresh > A Forested Path Through the Borderlands
As you make your way along this path, long tree branches intertwine overhead
forming a canopy of sorts, offering shelter from any type of weather. The path
itself is covered by a small foliage, trampled down with the passing animals
and people using the path. It seems to just barely make its way through the
trees just wide and tall enough to allow a mounted rider to keep riding.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh >
where
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands

* R HP:Battered MV:Fresh >
stat
r
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Battered MV:Fresh >
sc
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Fresh >
l
You have 138(432) hit and 216(216) movement points.
You have scored 114402395 experience points and 1011 quest points.
You need 4097605 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Fresh > A Forested Path Through the Borderlands
As you make your way along this path, long tree branches intertwine overhead
forming a canopy of sorts, offering shelter from any type of weather. The path
itself is covered by a small foliage, trampled down with the passing animals
and people using the path. It seems to just barely make its way through the
trees just wide and tall enough to allow a mounted rider to keep riding.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh >
dia horse
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Battered MV:Fresh >
eq
You are using:
<used as light> a brass storm lantern
<held> an oilstone
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a jade signet ring
<worn on head> a gold-chased morion with an engraved silver comb
<worn around neck> a silver medallion
<worn around neck> a weathered, storm-gray gorget
<worn on body> an ornate chainmail shirt chased with gold
<worn about body> a black, silver-embroidered cape
<slung on back> a backpack
<worn on arms> a pair of polished, gold-plated vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a heron-marked longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a dagger
<worn on belt> a leather water flask
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of gleaming metal boots

* R HP:Battered MV:Fresh >
exa pack
l
It is a backpack.
It weighs 6.3 pounds.
When you look inside, you see:
backpack (used) :
a wealth of gold crowns (103)
four copper pennys
a bunch of fireworks
[2] a vial filled with a dark red liquid
a plate of yellow peppers and pork
a stable ticket
iron horseshoes
[6] a thin vial of yellow fluid
a brass storm lantern
a bridle made of leather

* R HP:Battered MV:Fresh > A Forested Path Through the Borderlands
As you make your way along this path, long tree branches intertwine overhead
forming a canopy of sorts, offering shelter from any type of weather. The path
itself is covered by a small foliage, trampled down with the passing animals
and people using the path. It seems to just barely make its way through the
trees just wide and tall enough to allow a mounted rider to keep riding.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh >
where
sc
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands

* R HP:Battered MV:Fresh > You have 154(432) hit and 216(216) movement points.
You have scored 114402395 experience points and 1011 quest points.
You need 4097605 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Fresh >
stat
l
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Battered MV:Fresh > A Forested Path Through the Borderlands
As you make your way along this path, long tree branches intertwine overhead
forming a canopy of sorts, offering shelter from any type of weather. The path
itself is covered by a small foliage, trampled down with the passing animals
and people using the path. It seems to just barely make its way through the
trees just wide and tall enough to allow a mounted rider to keep riding.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh >
dia horse
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Battered MV:Fresh >
A jaguar has arrived from the east.
A jaguar tries to hit you, but you parry successfully.
You slash a jaguar's right paw into bloody fragments!
You swiftly dodge a jaguar's attempt to hit you.

* R HP:Battered MV:Fresh - a jaguar: Hurt >
sc
Maddy tells you 'dst on fbl'
HP:Battered MP:Fresh
You have scored 114402668 experience points and 1011 quest points.
You need 4097332 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are fighting a jaguar.

* R HP:Battered MV:Fresh - a jaguar: Hurt >
You slash a jaguar's head into bloody fragments!
A jaguar tries to hit you, but you deflect the blow.

* R HP:Battered MV:Fresh - a jaguar: Wounded >
where
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands

* R HP:Battered MV:Fresh - a jaguar: Wounded >
You slash a jaguar's left foreleg into bloody fragments!
A jaguar tries to hit you, but you deflect the blow.

* R HP:Battered MV:Fresh - a jaguar: Beaten >
You slash a jaguar's body into bloody fragments!
A jaguar is dead! R.I.P.
Yet again! Seems like a rerun...
You feel like you have lost something.
Your blood freezes as you hear a jaguar's death cry.

* R HP:Battered MV:Fresh >
where
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

stat
* R HP:Battered MV:Fresh >
r
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

l
* R HP:Battered MV:Fresh > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Fresh > A Forested Path Through the Borderlands
As you make your way along this path, long tree branches intertwine overhead
forming a canopy of sorts, offering shelter from any type of weather. The path
itself is covered by a small foliage, trampled down with the passing animals
and people using the path. It seems to just barely make its way through the
trees just wide and tall enough to allow a mounted rider to keep riding.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a jaguar is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Fresh >
sc
You have 170(432) hit and 216(216) movement points.
You have scored 114403638 experience points and 1011 quest points.
You need 4096362 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Fresh >
bu
[butcher corpse]
You lean over and carve a large slab of meat from the corpse of a jaguar.
You get a large slab of meat from the corpse of a jaguar.

* R HP:Battered MV:Fresh >
eat meat
You eat the meat.
You are full.

* R HP:Battered MV:Fresh >
nar hmm
You narrate 'hmm'

* R HP:Battered MV:Fresh >
nar draz you still naked and afk?
You narrate 'draz you still naked and afk?'

who
* R HP:Battered MV:Fresh > Players
-------
Balor of Two Rivers
Noravei of Altara
Thechronos of Two Rivers (Linkless) (Idle)
Maddy Mantear, Tower Accepted [White Tower]
Lord Artorias Ilfate, Kandor's Revenge [Gaidin]
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Jux Tice [Shienaran Lancer]

7 players displayed.

* R HP:Battered MV:Fresh >
The grizzled veteran leaves east.
A soldier leaves east.
A soldier leaves east.
A soldier leaves east.

* R HP:Battered MV:Fresh >
stat
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Battered MV:Fresh > [k dark]
They aren't here.

east
* R HP:Battered MV:Fresh > [k dark]
They aren't here.

* R HP:Battered MV:Fresh >
2
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

3
* R HP:Battered MV:Full > [k h.dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
stat
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Battered MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
where
l
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

* R HP:Battered MV:Full > A Forested Path Through the Borderlands
The small, dirt path twists off to the south, as it winds in and out of the
thick trees of the forest. Creeping vines slowly twine their way up the tree
trunks, while a large rock that lies off the path grows a soft covering of
green moss. To the north, the forest ends in a rocky opening that leads to a
rather precarious rocky path.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Full >
sc
You have 186(432) hit and 214(216) movement points.
You have scored 114403638 experience points and 1011 quest points.
You need 4096362 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

* R HP:Battered MV:Full >
stat
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Battered MV:Full >
change wimp 80
You will now flee if you go below 80 hit points.

* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

* R HP:Battered MV:Full >
stat
3
Maddy narrates 'lots of abs in tv barrel'
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full >
3
[k dark]
They aren't here.
*Penetrator* has arrived from the east.
*Zoom* has arrived from the east.
*Bender* has arrived from the east.

3
* R HP:Battered MV:Full > [k dark]
You slash *Bender*'s right leg hard.

* R HP:Battered MV:Full - Bender: Battered > [k dark]
Ok.

* R HP:Battered MV:Full - Bender: Battered > [k dark]
Ok.
*Penetrator* tries to crush you, but you deflect the blow.

* R HP:Battered MV:Full - Bender: Battered >
l
[k dark]
Ok.

* R HP:Battered MV:Full - Bender: Battered > A Forested Path Through the Borderlands
The small, dirt path twists off to the south, as it winds in and out of the
thick trees of the forest. Creeping vines slowly twine their way up the tree
trunks, while a large rock that lies off the path grows a soft covering of
green moss. To the north, the forest ends in a rocky opening that leads to a
rather precarious rocky path.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Bender* is here, fighting YOU!
*Zoom* is standing here.
*Penetrator* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Battered MV:Full - Bender: Battered >
*Bender* tries to hack you, but you parry successfully.
A soldier joins your fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
You slash *Bender*'s right leg hard.

* R HP:Battered MV:Full - Bender: Battered >
r
f
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full - Bender: Battered >
cpd
You panic and attempt to flee!

r

You flee head over heels.
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
The corpse of a jaguar is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full >
east
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is here, fighting a soldier.
*Penetrator* is here, fighting a soldier.
A soldier is here, fighting Penetrator.
A soldier is here, fighting Bender.
A soldier is here, fighting Bender.
The grizzled veteran is here, fighting Penetrator.
You dodge a bash from *Penetrator* who loses his balance and falls!

3
* R HP:Battered MV:Full - a soldier: Scratched - Bender: Battered >
b
[k dark]
Ok.
*Bender* panics, and attempts to flee!

* R HP:Battered MV:Full - a soldier: Scratched - Bender: Battered > [bash ]
*Bender* leaves west.

-
*Zoom* has arrived from the north.

=
*Zoom* tries to crush you, but you deflect the blow.

+**+=
The grizzled veteran barely scythes Penetrator's left arm.
A soldier joins the grizzled veteran's fight!
A soldier stops using a torch.
A soldier joins the grizzled veteran's fight!
*Penetrator* crushes a soldier's right arm into bloody fragments!
A soldier barely tickles Penetrator's body with his scythe.

- -=
They're not here anymore!

* R HP:Battered MV:Full - Zoom: Battered >
*Penetrator* panics, and attempts to flee!

* R HP:Battered MV:Full - Zoom: Battered >
*Penetrator* leaves east.

* R HP:Battered MV:Full - Zoom: Battered >
b

*Zoom* sends you sprawling with a powerful bash!

* R HP:Battered MV:Full - Zoom: Battered >
A soldier barely scythes Zoom's body.
A soldier barely tickles Zoom's right hand with his scythe.
*Zoom* tries to crush you, but you parry successfully.
*Zoom* crushes a soldier's body very hard.
*Zoom* crushes a soldier's left arm hard.
*Penetrator* has arrived from the east.

* R HP:Battered MV:Full - Zoom: Battered >
*Penetrator* crushes your body very hard.

* R HP:Battered MV:Full - Zoom: Battered >
*Bender* has arrived from the west.

* R HP:Battered MV:Full - Zoom: Battered >
*Bender* hacks your left leg very hard.

* R HP:Battered MV:Full - Zoom: Battered >
*Bender* hacks your head very hard.
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
*Penetrator* crushes your right leg very hard.
A soldier tickles Zoom's body with his scythe.
A soldier scythes Zoom's right arm.
*Zoom* crushes your body.
*Zoom* crushes a soldier's left arm very hard.
*Zoom* crushes a soldier's body extremely hard.

* R HP:Beaten MV:Full - Zoom: Beaten >
*Zoom* panics, and attempts to flee!

* R HP:Beaten MV:Full - Zoom: Beaten > [bash ]
*Zoom* leaves west.

-
f
=
The grizzled veteran tries to scythe Bender, but he parries successfully.
A soldier joins the grizzled veteran's fight!
A soldier joins the grizzled veteran's fight!
A soldier tickles Penetrator's body with his scythe.
*Penetrator* crushes your right arm hard.

+Cancelled.
You panic and attempt to flee!


You flee head over heels.
A Rocky Opening
[ obvious exits: E S ]
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
north
north
A Rocky Path
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

west
* R HP:Beaten MV:Full >
west
A Rocky Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Rocky Path
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Rocky Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Moving with deadly grace, a huge cat watches you carefully.

west
* R HP:Beaten MV:Full > A Rocky Path
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Rocky Opening
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
south
west
Alas, you cannot go that way...

south
* R HP:Beaten MV:Full >
south
A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Full > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of a spotted jaguar is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
south
east
east
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

3
* R HP:Beaten MV:Full >
b
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of a jaguar is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Full > [k dark]
You try to slash *Torquemada*, but he deflects the blow.

* R HP:Beaten MV:Full - Torquemada: Hurt > [bash ]


*Bender* has arrived from the east.

-
*Bender* hacks your body hard.

=+
A soldier joins your fight!
A soldier joins a soldier's fight!
A soldier stops using a torch.
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!

*
f
*+
The grizzled veteran scythes Zoom's body.
A soldier scythes Bender's body.
*Zoom* crushes a soldier's body into bloody fragments!
*Zoom* crushes the grizzled veteran's body very hard.
A soldier barely scythes Zoom's body.
A soldier tries to scythe Bender, but he deflects the blow.
*Torquemada* lances your body hard.

Cancelled.
You panic and attempt to flee!

east
You flee head over heels.
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of a jaguar is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is here, fighting a soldier.
*Zoom* is here, fighting a soldier.
*Torquemada* is standing here.
A soldier is here, fighting Bender.
A soldier is here, fighting Zoom.
A soldier is here, fighting Bender.
The grizzled veteran is here, fighting Zoom.
*Zoom* panics, and attempts to flee!

* R HP:Beaten MV:Full >
*Zoom* leaves west.

* R HP:Beaten MV:Full >
f
east

You dodge a bash from *Bender* who loses his balance and falls!

* R HP:Beaten MV:Full - Torquemada: Hurt >
east
You panic and attempt to flee!

You try to slash *Torquemada*, but he deflects the blow.
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
A soldier tries to scythe Bender, but he deflects the blow.
A soldier tries to scythe Bender, but he deflects the blow.
You flee head over heels.
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant bee preys on small animals.
A spotted jaguar opens its eyes lazily.
A spotted jaguar opens its eyes lazily.
Forested Borderlands
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
south
Forested Borderlands
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.

* R HP:Beaten MV:Full >
south
south
south
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

west
* R HP:Beaten MV:Strong >
south
Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
south
Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
east
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Strong >
east
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.

east
* R HP:Beaten MV:Strong >
east
A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Strong >
east
On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby raccoon tumbles around, searching for something to eat.

east
* R HP:Beaten MV:Strong >
east
On a Hillside
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

* R HP:Beaten MV:Strong >
east
Green Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

stat
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Strong > You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
east
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
west
north
north
Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.

* R HP:Beaten MV:Strong >
north
Hidden Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
Hidden Path
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong > Branch in Hidden Path
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Beaten MV:Strong > Branch Path
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
nar hmm
You narrate 'hmm'

* R HP:Beaten MV:Strong >
dia horse
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Beaten MV:Strong >
nar i might die
You narrate 'i might die'

* R HP:Beaten MV:Strong >
exa pack
It is a backpack.
It weighs 6.3 pounds.
When you look inside, you see:
backpack (used) :
a wealth of gold crowns (103)
four copper pennys
a bunch of fireworks
[2] a vial filled with a dark red liquid
a plate of yellow peppers and pork
a stable ticket
iron horseshoes
[6] a thin vial of yellow fluid
a brass storm lantern
a bridle made of leather

* R HP:Beaten MV:Strong >
l
Branch Path
To the east, you can see the path bend north sharply, twisting behind the
trees, and to the west, you can see it merge with another path that runs
north and south. Looking around, you can spot the tip of a tower to the north,
rising over the trees.
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
north
Alas, you cannot go that way...

east
* R HP:Beaten MV:Strong >
north
Bend in the Path
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Strong > Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
east
east
Path Junction
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Strong > End of Branch Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Campsite
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
north
Campsite
[ obvious exits: N W ]
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
west
Campsite
[ obvious exits: S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.

* R HP:Beaten MV:Strong > Campsite
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R HP:Beaten MV:Strong >
where
Players in your Zone
--------------------
Artorias - Campsite
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
dia horse
sc
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Beaten MV:Strong > You have 102(432) hit and 164(216) movement points.
You have scored 114401438 experience points and 1011 quest points.
You need 4098562 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Strong >
nar maybe
You narrate 'maybe'

* R HP:Beaten MV:Strong >
Maddy narrates 'dont die'

* R HP:Beaten MV:Strong >
Lord Kajin stops using a lantern.

* R HP:Beaten MV:Strong >
take fireworks pack
You get a bunch of fireworks from a backpack.

* R HP:Beaten MV:Strong >
l
Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.

* R HP:Beaten MV:Strong >
exa pack
It is a backpack.
It weighs 5.6 pounds.
When you look inside, you see:
backpack (used) :
a wealth of gold crowns (103)
four copper pennys
[2] a vial filled with a dark red liquid
a plate of yellow peppers and pork
a stable ticket
iron horseshoes
[6] a thin vial of yellow fluid
a brass storm lantern
a bridle made of leather

* R HP:Beaten MV:Strong >
where
r
Players in your Zone
--------------------
Artorias - Campsite
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
stat
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Strong >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
dia hrose
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > No-one by that name here.

* R HP:Beaten MV:Strong >
dia horse
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Beaten MV:Strong >
Your heartbeat calms down more as you feel less panicked.

* R HP:Beaten MV:Strong >
A black messenger pigeon has arrived from the south.

* R HP:Beaten MV:Strong >
nar 4 bashers too many to fight solo
2
You narrate '4 bashers too many to fight solo'

* R HP:Beaten MV:Strong > A black messenger pigeon beats its wings harder.
[k h.dark]
They aren't here.

* R HP:Beaten MV:Strong >
stat
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

scan s
* R HP:Beaten MV:Strong > * R HP:Beaten MV:Strong >
A black messenger pigeon leaves north.

* R HP:Beaten MV:Strong >
scan n
* R HP:Beaten MV:Strong >
scan e
* R HP:Beaten MV:Strong >
where
3
Players in your Zone
--------------------
Artorias - Campsite
You sense shadowspawn nearby.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >

[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
stat
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
r
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Beaten MV:Strong >
sc
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Strong >
3
3
You have 118(432) hit and 181(216) movement points.
You have scored 114401438 experience points and 1011 quest points.
You need 4098562 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
*Penetrator* has arrived from the south.
*Torquemada* has arrived from the south.
*Bender* has arrived from the south.

* R HP:Beaten MV:Strong >
*Penetrator* tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Strong - Penetrator: Battered >
nar they all low too tho

*Bender* tries to hack you, but you deflect the blow.

* R HP:Beaten MV:Strong - Penetrator: Battered >
r
*Torquemada* lances your left arm.
You narrate 'they all low too tho'

* R HP:Beaten MV:Strong - Penetrator: Battered > The master of scouts narrates 'Torquemada was spotted Path Junction'
A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Strong - Penetrator: Battered >
f
not
Lord Kajin cleaves Torquemada's head.
A member of the Lancer cavalry barely slashes Bender's left leg.
A member of the Lancer cavalry barely slashes Penetrator's left arm.
A member of the Lancer cavalry barely tickles Torquemada's right foot with his slash.
A member of the Lancer cavalry barely slashes Bender's left foot.
*Torquemada* lances your left arm.
You slash *Penetrator*'s body hard.
You panic and attempt to flee!

cpd
You flee head over heels.
A Curve in the Camp
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Strong >
r
[change posture defensive]
Posture changed to: Defensive

* R HP:Beaten MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

west
* R HP:Beaten MV:Strong > A Path
[ obvious exits: N E S D ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
A Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
west
Branch in Dark Path
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
west
Entrance to Dark Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
Before the Tower
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Entrance to Clearing
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong >
south
north
Hidden Path
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong > Entrance to Clearing
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong >
where
stat
Players in your Zone
--------------------
Artorias - Entrance to Clearing
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
cpd
r
3
[change posture defensive]
Posture changed to: Defensive

* R HP:Beaten MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
sc
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
A soldier stops using a torch.
A soldier leaves south.
You have 114(432) hit and 180(216) movement points.
You have scored 114400339 experience points and 1011 quest points.
You need 4099661 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
r
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > Someone bellows 'Argh! The foul beast Penetrator has been spotted!'
Someone bellows 'Argh! The foul beast Zoom has been spotted!'
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.
*Penetrator* has arrived from the south.

* R HP:Beaten MV:Strong > [k dark]
You slash *Zoom*'s right foot.
*Penetrator* leaves north.

* R HP:Beaten MV:Strong - Zoom: Battered > [k dark]
Ok.

* R HP:Beaten MV:Strong - Zoom: Battered >
*Zoom* tries to crush you, but you deflect the blow.
A sergeant leaves south.
A soldier joins your fight!
A sergeant tickles Zoom's right leg with his pound.
A sergeant barely tickles Zoom's right hand with his pound.
You slash *Zoom*'s head.

* R HP:Beaten MV:Strong - Zoom: Beaten >
b
[bash ]

-=+*
*Penetrator* has arrived from the north.

*
*Penetrator* tries to crush you, but you parry successfully.

+
*Zoom* panics, and attempts to flee!

=
A sergeant barely pounds Zoom's body.
A sergeant barely tickles Zoom's body with his pound.
A soldier barely scythes Zoom's left leg.

-
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'

-
*Zoom* leaves south.

=
They're not here anymore!

* R HP:Beaten MV:Strong - Penetrator: Battered >
A soldier leaves south.
A sergeant leaves south.
A sergeant leaves south.

f
* R HP:Beaten MV:Strong - Penetrator: Battered > You panic and attempt to flee!


You flee head over heels.
Before the Tower
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
south
south
Entrance to Clearing
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.

3
* R HP:Beaten MV:Strong >
b
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [bash ]
Bash who?
*Penetrator* has arrived from the north.

* R HP:Beaten MV:Strong >
3
3
b
[k dark]
You slash *Penetrator*'s body very hard.

* R HP:Beaten MV:Strong - Penetrator: Battered > A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
[k dark]
Ok.

* R HP:Beaten MV:Strong - Penetrator: Battered > [bash ]

-=+**+=
A soldier joins your fight!
A soldier stops using a torch.
A soldier joins a soldier's fight!
A sergeant tickles Penetrator's body with his pound.
A sergeant barely tickles Penetrator's left arm with his pound.

- -=
A sergeant barely pounds Penetrator's right leg.
A sergeant barely tickles Penetrator's head with his pound.
A soldier barely tickles Penetrator's body with his scythe.
A soldier barely tickles Penetrator's body with his scythe.
*Penetrator* tries to crush you, but you deflect the blow.
You slash *Penetrator*'s right leg hard.
Your bash at *Penetrator* sends him sprawling!

* R HP:Beaten MV:Strong - Penetrator: Beaten >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Strong - Penetrator: Beaten >
A sergeant tickles Penetrator's right leg with his pound.
A sergeant tickles Penetrator's body with his pound.
A soldier barely tickles Penetrator's head with his scythe.
A soldier scythes Penetrator's left hand.
You slash *Penetrator*'s right arm.

* R HP:Beaten MV:Strong - Penetrator: Beaten >
3
[k dark]
Ok.

* R HP:Beaten MV:Strong - Penetrator: Beaten >
A sergeant pounds Penetrator's right leg.
A sergeant tickles Penetrator's body with his pound.
A soldier barely scythes Penetrator's head.
A soldier scythes Penetrator's left leg.
*Penetrator* tries to crush you, but you parry successfully.
You slash *Penetrator*'s right arm hard.

* R HP:Beaten MV:Strong - Penetrator: Critical >
3
3
[k dark]
Ok.
*Penetrator* panics, and attempts to flee!

3
* R HP:Beaten MV:Strong - Penetrator: Critical > [k dark]
Ok.

3
* R HP:Beaten MV:Strong - Penetrator: Critical > [k dark]
Ok.

* R HP:Beaten MV:Strong - Penetrator: Critical >
3
[k dark]
Ok.

* R HP:Beaten MV:Strong - Penetrator: Critical >
3

*Penetrator* leaves north.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

north
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > Entrance to Clearing
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.


* R HP:Beaten MV:Strong > Someone bellows 'Argh! The foul beast Zoom has been spotted!'
Someone bellows 'Argh! The foul beast Zoom has been spotted!'
Your heartbeat calms down more as you feel less panicked.
[k dark]
You slash *Penetrator*'s left arm hard.

3
* R HP:Beaten MV:Full - Penetrator: Critical > * R HP:Beaten MV:Full - Penetrator: Critical > [k dark]
Ok.

* R HP:Beaten MV:Full - Penetrator: Critical >
3

*Penetrator* panics, and attempts to flee!

q
* R HP:Beaten MV:Full - Penetrator: Critical > [k dark]
Ok.

3
* R HP:Beaten MV:Full - Penetrator: Critical >
3
[change mood brave]
Mood changed to: Brave

3
* R HP:Beaten MV:Full - Penetrator: Critical >
3
[k dark]
Ok.
*Penetrator* leaves south.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
south
3
south
3
Someone bellows 'Argh! The foul beast Penetrator has been spotted!'
Someone bellows 'Argh! The foul beast Penetrator has been spotted!'
Someone bellows 'Argh! The foul beast Penetrator has been spotted!'
Someone bellows 'Argh! The foul beast Bender has been spotted!'
Someone bellows 'Argh! The foul beast Bender has been spotted!'
Someone bellows 'Argh! The foul beast Bender has been spotted!'
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is here, fighting a soldier.
A sergeant is here, fighting Zoom.
A soldier is here, fighting Zoom.
A soldier is here, fighting Zoom.
A sergeant is here, fighting Zoom.

* R HP:Beaten MV:Full > [k dark]
You slash *Zoom*'s head.
*Zoom* leaves north.

* R HP:Beaten MV:Full > Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.
*Zoom* has arrived from the north.

* R HP:Beaten MV:Full >
north

A soldier has arrived from the north.
A soldier has arrived from the north.
A sergeant has arrived from the north.
A sergeant has arrived from the north.
*Zoom* leaves south.

* R HP:Beaten MV:Full >
south
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
south
3
3
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* R HP:Beaten MV:Full > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Full > A soldier has arrived from the north.
A soldier has arrived from the north.
A sergeant has arrived from the north.
A sergeant has arrived from the north.
[k dark]
You slash *Torquemada*'s right arm very hard.

* R HP:Beaten MV:Full - Torquemada: Hurt > [k dark]
Ok.

* R HP:Beaten MV:Full - Torquemada: Hurt >
r
b
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Torquemada: Hurt > [bash ]


A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'

-=+**+=-
A soldier stops using a torch.
A soldier joins your fight!
A sergeant tries to pound Torquemada, but he parries successfully.
A soldier joins a soldier's fight!
A sergeant barely pounds Torquemada's body.
A sergeant pounds Torquemada's right foot.
A sergeant tickles Torquemada's body with his pound.

-=
Your bash at *Torquemada* sends him sprawling!

* R HP:Beaten MV:Full - Torquemada: Hurt >
cpo

A sergeant pounds Torquemada's left leg.
A sergeant pounds Torquemada's right arm.
A sergeant pounds Torquemada's left arm.
A soldier scythes Torquemada's right foot.
A sergeant barely pounds Torquemada's right leg.
A soldier barely scythes Torquemada's body.
You slash *Torquemada*'s body into bloody fragments!

* R HP:Beaten MV:Full - Torquemada: Wounded > [change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Full - Torquemada: Wounded >
l trolloc

Torquemada has quite a few wounds.

*Torquemada* is using:
<worn on head> a gold-chased morion with an engraved silver comb
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> a dust-covered cloak of the whirlwind
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a darkened steel trident (scratched)
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of gleaming metal boots

* R HP:Beaten MV:Full - Torquemada: Wounded >
A sergeant barely pounds Torquemada's body.
A sergeant pounds Torquemada's body.
A sergeant pounds Torquemada's body hard.
A soldier scythes Torquemada's body hard.
*Torquemada* panics, and attempts to flee!
A sergeant pounds Torquemada's body.
A soldier scythes Torquemada's right hand.
You slash *Torquemada*'s right leg very hard.

* R HP:Beaten MV:Full - Torquemada: Battered >
*Torquemada* leaves north.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
3
3
A soldier leaves north.
A soldier leaves north.
A sergeant leaves north.
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

north
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
*Torquemada* is standing here.
A tough Shienaran soldier waits here.

* R HP:Beaten MV:Full >
3


*Torquemada* leaves south.

* R HP:Beaten MV:Full > A soldier leaves south.
A soldier leaves south.
A sergeant leaves south.
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
south
south
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

3
* R HP:Beaten MV:Full > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
south
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
*Zoom* is standing here.
*Bender* is standing here.
*Penetrator* is resting here.
*Zoom* tries to crush you, but you deflect the blow.
*Bender* hacks your body hard.

3
* R HP:Beaten MV:Full - Zoom: Beaten >
b
[k dark]
Ok.

* R HP:Beaten MV:Full - Zoom: Beaten >
r
[bash ]

f

*Bender* hacks your right leg hard.
*Zoom* tries to crush you, but you deflect the blow.

Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
*Penetrator* stops resting, and clambers on his feet.

* R HP:Beaten MV:Full - Zoom: Beaten > You panic and attempt to flee!
*Penetrator* crushes your left leg hard.

not
You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
You start paying increased attention to your surroundings.

* R HP:Beaten MV:Full >
west
west
south
south
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

west
* R HP:Beaten MV:Strong >
south
south
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Beaten MV:Strong > Entrance to the Forest
[ obvious exits: N S ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Heavy Forest
[ obvious exits: N E S ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Strong > The woods seems to be closed.

* R HP:Beaten MV:Strong > Trail in the Forest
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Strong > Heavy Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A green woodpecker is here flying around.
*Penetrator* has arrived from the north.

* R HP:Beaten MV:Strong >
*Penetrator* leaves south.

* R HP:Beaten MV:Strong >
south
Open Forest
[ obvious exits: N E S ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.
An owl is here, looking for mice.
*Penetrator* leaves south.

east
* R HP:Beaten MV:Strong >
east
Open Forest
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Heavy Forest
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.
A green woodpecker is visible flying high in the sky.
An owl is here, looking for mice.

* R HP:Beaten MV:Strong >
east
east
Little Trail
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
3
3
3
[k dark]
They aren't here.
*Bender* has arrived from the north.

* R HP:Beaten MV:Strong > [k dark]
You try to slash *Bender*, but he deflects the blow.

* R HP:Beaten MV:Strong - Bender: Battered > Someone bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A soldier joins your fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
A sergeant barely pounds Bender's left arm.
A Shienaran scout stops using a torch.
A sergeant tickles Bender's body with his pound.
A soldier tries to scythe Bender, but he parries successfully.
A soldier scythes Bender's body.
A soldier barely scythes Bender's body.
*Bender* tries to hack you, but you parry successfully.
You try to slash *Bender*, but he parries successfully.
[k dark]
Ok.

* R HP:Beaten MV:Strong - Bender: Battered >
b
[bash ]

-=+**+
A sergeant tickles Bender's right leg with his pound.
A soldier scythes Bender's head.
A soldier tries to scythe Bender, but he parries successfully.
A soldier tries to scythe Bender, but he parries successfully.

=- -=
Your bash at *Bender* sends him sprawling!

* R HP:Beaten MV:Strong - Bender: Battered >
cpo
A sergeant pounds Bender's body hard.
A soldier barely scythes Bender's left foot.
A soldier tickles Bender's head with his scythe.
A soldier scythes Bender's head.
You slash *Bender*'s left foot very hard.
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Strong - Bender: Beaten >
A sergeant pounds Bender's right leg.
A soldier scythes Bender's head.
A soldier barely scythes Bender's body.
A soldier barely scythes Bender's left arm.
You slash *Bender*'s body extremely hard.

* R HP:Beaten MV:Strong - Bender: Beaten >
r
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Strong - Bender: Beaten > [k dark]
Ok.

* R HP:Beaten MV:Strong - Bender: Beaten >
b
[bash ]

-
*Bender* panics, and attempts to flee!

=+
A sergeant tries to pound Bender, but he deflects the blow.
A soldier scythes Bender's left leg.
A soldier barely scythes Bender's head.
A soldier scythes Bender's left leg.

*
*Bender* panics, and attempts to flee!

*+=-
*Bender* leaves west.


west
-
3
=
They're not here anymore!

* R HP:Beaten MV:Strong >
b
Heavy Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is standing here.
A big brown bear growls angrily about him.
A green woodpecker is visible flying high in the sky.
An owl is here, looking for mice.
*Bender* leaves west.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > Someone bellows 'Argh! The foul beast Penetrator has been spotted!'
Someone bellows 'Argh! The foul beast Torquemada has been spotted!'
[bash ]
Bash who?

west
* R HP:Beaten MV:Strong >
west
Open Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Beaten MV:Strong >
b
Open Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An owl is here, looking for mice.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
north
[bash ]
Bash who?

north
* R HP:Beaten MV:Strong > Heavy Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A green woodpecker is here flying around.

* R HP:Beaten MV:Strong > Opening in the Forest
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
north
east
east
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

3b
* R HP:Beaten MV:Strong >

Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
3
Arglebargle, glop-glyf!?!

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

north
* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Beaten MV:Strong > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong >
A soldier stops using a torch.

* R HP:Beaten MV:Strong >
where
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
stat
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 85, Parrying bonus: 187
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
tt
[track trolloc]
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...

-
It's a little difficult to read old tracks in the snow...

=
It's a little difficult to read old tracks in the snow...

+
It's a little difficult to read old tracks in the snow...
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious fresh bloody traces of a Trolloc leaving north.
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious recent bloody traces of a Trolloc leaving north.
Some obvious recent bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of Torquemada leaving north.

* R HP:Beaten MV:Strong >
nar they all crit
You narrate 'they all crit'

* R HP:Beaten MV:Strong >
nar lol
You narrate 'lol'

* R HP:Beaten MV:Strong >
where
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
nar i need 1 person
You narrate 'i need 1 person'

* R HP:Beaten MV:Strong >
nar to spam for me
You narrate 'to spam for me'


* R HP:Beaten MV:Strong >
stat
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 85, Parrying bonus: 187
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

sc
* R HP:Beaten MV:Strong > You have 123(432) hit and 184(216) movement points.
You have scored 114403091 experience points and 1011 quest points.
You need 4096909 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Strong >
stat
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 85, Parrying bonus: 187
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
who
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
Players
-------
Balor of Two Rivers
Noravei of Altara
Thechronos of Two Rivers (Linkless) (Idle)
Maddy Mantear, Tower Accepted [White Tower]
Lord Artorias Ilfate, Kandor's Revenge [Gaidin]
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Jux Tice [Shienaran Lancer]

7 players displayed.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
r
3
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Strong >

[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
sc
You have 123(432) hit and 184(216) movement points.
You have scored 114403091 experience points and 1011 quest points.
You need 4096909 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

3
* R HP:Beaten MV:Strong >
3

3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
alias z k penetrator
Ok.

* R HP:Beaten MV:Strong >
cpd
r
[change posture defensive]
Posture changed to: Defensive

stat
* R HP:Beaten MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Strong >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

l
* R HP:Beaten MV:Strong > Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Strong >
where
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
The master of scouts narrates 'Torquemada was spotted The Dusty Road'

* R HP:Beaten MV:Strong >
stat
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina


* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

sc
* R HP:Beaten MV:Strong > You have 123(432) hit and 184(216) movement points.
You have scored 114403091 experience points and 1011 quest points.
You need 4096909 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
sc
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > You have 139(432) hit and 184(216) movement points.
You have scored 114403091 experience points and 1011 quest points.
You need 4096909 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
where
r
3
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

3
* R HP:Battered MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Strong > [k dark]
They aren't here.

l
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Battered MV:Strong >
3
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
who
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
Players
-------
Balor of Two Rivers
Noravei of Altara
Thechronos of Two Rivers (Linkless) (Idle)
Maddy Mantear, Tower Accepted [White Tower]
Lord Artorias Ilfate, Kandor's Revenge [Gaidin]
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Jux Tice [Shienaran Lancer]

7 players displayed.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.


* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > * R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
A soldier has arrived from the north.
A sergeant leaves north.

* R HP:Battered MV:Strong >
nar wtf is badd when i need him
You narrate 'wtf is badd when i need him'

* R HP:Battered MV:Strong >
2
[k h.dark]
They aren't here.

stat
* R HP:Battered MV:Strong >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina


* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >

* R HP:Battered MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
l
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A tough Shienaran soldier waits here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Battered MV:Strong >
scan s
* R HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

* R HP:Battered MV:Strong >
stat
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

3
* R HP:Battered MV:Strong >
3
3
A soldier stops using a torch.
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
scan s
* R HP:Battered MV:Strong >
where
r
3
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

3
* R HP:Battered MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Strong >

[k dark]
They aren't here.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

stat
* R HP:Battered MV:Strong >
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- STRENGTH
- NO QUIT
- WARDER BOND to divina

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
l
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
rest
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A tough Shienaran soldier waits here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Battered MV:Strong > You sit down and rest your tired bones.

* R HP:Battered MV:Strong >
not
l
You start paying increased attention to your surroundings.

* R HP:Battered MV:Strong > Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A tough Shienaran soldier waits here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

sc
* R HP:Battered MV:Strong > You have 139(432) hit and 183(216) movement points.
You have scored 114403091 experience points and 1011 quest points.
You need 4096909 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are resting.

* R HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

* R HP:Battered MV:Strong >
The snow is coming down more heavily now.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
dia h.dark
No-one by that name here.

* R HP:Battered MV:Full >
exit
Obvious exits:
North - Branch in Hidden Path
South - Too dark to tell

stand
* R HP:Battered MV:Full >
north
You stop resting, and stand up.

* R HP:Battered MV:Full > Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.

* R HP:Battered MV:Full >
south
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Battered MV:Full >
where
stat
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

* R HP:Battered MV:Full > You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.7 lbs and wearing 59.2 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- WARDER BOND to divina
- NO QUIT
- STRENGTH
- NOTICE

* R HP:Battered MV:Full >
l
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Battered MV:Full >
Last edited by Artorias on Thu Feb 27, 2025 4:26 am, edited 1 time in total.

Artorias
Posts: 55
Joined: Tue Jul 11, 2023 12:50 am

Re: I need 1 person, to spam for me

Post by Artorias » Thu Feb 27, 2025 4:13 am

sc
You have 155(432) hit and 199(216) movement points.
You have scored 114403091 experience points and 1011 quest points.
You need 4096909 exp to level and 1989 qp to rank.
You have amassed 253 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Full >
cpd
r
3
[change posture defensive]
Posture changed to: Defensive

3
* R HP:Battered MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
3
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
[k dark]
They aren't here.

* R HP:Battered MV:Full >
who
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
Players
-------
Balor of Two Rivers
Noravei of Altara
Thechronos of Two Rivers (Linkless) (Idle)
Maddy Mantear, Tower Accepted [White Tower]
Lord Artorias Ilfate, Kandor's Revenge [Gaidin]
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Jux Tice [Shienaran Lancer]

7 players displayed.

3
* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
scan n
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
*Bender* is here, fighting a sergeant.
*Zoom* is here, fighting a sergeant.
*Torquemada* is standing here.
*Penetrator* is here, fighting a soldier.
A sergeant is here, fighting Zoom.
A sergeant is here, fighting Bender.
A soldier is here, fighting Penetrator.

* R HP:Battered MV:Full >
where
3
Players in your Zone
--------------------
Artorias - Hidden Path
You sense shadowspawn nearby.

* R HP:Battered MV:Full >
north
[k dark]
They aren't here.

* R HP:Battered MV:Full >
3
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is here, fighting a sergeant.
*Zoom* is here, fighting a sergeant.
*Torquemada* is standing here.
*Penetrator* is here, fighting a soldier.
A sergeant is here, fighting Zoom.
A sergeant is here, fighting Bender.
A soldier is here, fighting Penetrator.

b
* R HP:Battered MV:Full > [k dark]
You slash *Torquemada*'s body very hard.
*Bender* panics, and attempts to flee!

* R HP:Battered MV:Full - Torquemada: Wounded > [bash ]


*Penetrator* panics, and attempts to flee!

-
*Zoom* panics, and attempts to flee!
*Bender* leaves north.

=
*Penetrator* leaves east.
*Penetrator* has arrived from the east.

+
*Zoom* leaves south.

*
*Torquemada* tries to lance you, but you parry successfully.
A sergeant barely tickles Penetrator's body with his pound.
A sergeant pounds Torquemada's body.
A soldier stops using a torch.
A soldier joins a sergeant's fight!

*+=
*Bender* has arrived from the north.

-
*Bender* tries to hack you, but you parry successfully.


*Penetrator* panics, and attempts to flee!

-=
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
Your bash at *Torquemada* sends him sprawling!

* R HP:Battered MV:Full - Torquemada: Battered >
*Penetrator* leaves east.

* R HP:Battered MV:Full - Torquemada: Battered >
A sergeant pounds Torquemada's head.
A sergeant says 'You Bender!!! You will die before your time!! '
A sergeant tries to pound Bender, but he deflects the blow.
A soldier joins a sergeant's fight!
You slash *Torquemada*'s head very hard.

f
* R HP:Battered MV:Full - Torquemada: Battered >
Draz narrates 'where'

* R HP:Battered MV:Full - Torquemada: Battered > You panic and attempt to flee!


You flee head over heels.
Branch Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.

* R HP:Battered MV:Full >
*Penetrator* leaves west.

* R HP:Battered MV:Full >
Someone bellows 'Argh! The foul beast Penetrator has been spotted!'
Someone bellows 'Argh! The foul beast Penetrator has been spotted!'

* R HP:Battered MV:Full >
nar dusty

*Penetrator* has arrived from the west.
Draz has arrived from the east, riding a warhorse.

west
* R HP:Battered MV:Full > You narrate 'dusty'
*Penetrator* crushes Draz's body extremely hard.

3
* R HP:Battered MV:Full >
b
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is here, fighting a sergeant.
*Torquemada* is here, fighting a sergeant.
A sergeant is here, fighting Bender.
A sergeant is here, fighting Torquemada.
A soldier is here, fighting Bender.

* R HP:Battered MV:Full > [k dark]
You slash *Torquemada*'s body very hard.

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered > You try to slash *Torquemada*, but he deflects the blow.
*Bender* hacks a sergeant's body into bloody fragments!
A soldier tries to scythe Bender, but he deflects the blow.
A sergeant tries to pound Bender, but he deflects the blow.
A sergeant pounds Torquemada's left leg.
[bash ]

-=+*
*Bender* panics, and attempts to flee!

*+
*Torquemada* sends a sergeant sprawling with a powerful bash!

=-
*Bender* leaves north.

-
*Torquemada* lances a sergeant's head into bloody fragments!

=
Your bash at *Torquemada* sends him sprawling!

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
A sergeant clambers to his feet.
*Bender* has arrived from the north.

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
*Bender* tries to hack you, but you deflect the blow.

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
nar 3n burnt bashed
You narrate '3n burnt bashed'

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
You slash *Torquemada*'s body hard.
A sergeant leaves north.
A soldier joins your fight!

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
nar follow
b
You narrate 'follow'

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered > [bash ]
They already seem to be stunned.

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
You dodge a bash from *Bender* who loses his balance and falls!

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
b
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Battered >
A soldier tries to scythe Bender, but he deflects the blow.
You slash *Torquemada*'s head very hard.
A sergeant pounds Torquemada's left leg.

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Beaten >
*Torquemada* panics, and attempts to flee!

* R HP:Battered MV:Full - a sergeant: Scratched - Torquemada: Beaten >
*Torquemada* leaves south.

* R HP:Battered MV:Full >
b
3
b
[bash ]
Bash who?

* R HP:Battered MV:Strong > [k dark]
You try to slash *Bender*, but he deflects the blow.
*Penetrator* has arrived from the east.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong - a soldier: Scratched - Bender: Beaten > A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant says 'You Bender!!! You will die before your time!! '
A sergeant barely pounds Penetrator's left leg.
[bash ]
*Bender* panics, and attempts to flee!


Draz tickles *Penetrator*'s left leg with his hit.

-=+
Draz barely hits *Penetrator*'s body.
*Penetrator* crushes a sergeant's body into bloody fragments!
A sergeant barely tickles Penetrator's body with his pound.
A soldier tries to scythe Bender, but he deflects the blow.

*
*Bender* leaves south.
Draz starts following you.


*Torquemada* has arrived from the south.

*+=-
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A soldier has arrived from the south.
A soldier has arrived from the south.
A sergeant has arrived from the south.
A sergeant has arrived from the south.
A sergeant has arrived from the south.
*Torquemada* panics, and attempts to flee!
*Torquemada* leaves north.

-=
They're not here anymore!

* R HP:Battered MV:Strong >
group all

*Zoom* crushes Draz's body very hard.

* R HP:Battered MV:Strong >
3

*Torquemada* has arrived from the north.

* R HP:Battered MV:Strong >
b
Draz tickles *Penetrator*'s body with his hit.
A sergeant leaves north.
A sergeant says 'You Zoom!!! You will die before your time!! '
A sergeant tries to pound Torquemada, but he parries successfully.
A sergeant barely tickles Zoom's left hand with his pound.
A soldier joins a sergeant's fight!
A soldier stops using a torch.
A soldier joins a sergeant's fight!
A soldier joins a sergeant's fight!
A sergeant pounds Penetrator's right leg.
A sergeant has arrived from the north.
Draz is now a member of your group.
*Penetrator* panics, and attempts to flee!

* R HP:Battered MV:Strong > [k dark]
You slash *Zoom*'s body hard.

* R HP:Battered MV:Strong - Draz: Hurt - Zoom: Beaten > [bash ]

-
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'

=+*
*Penetrator* leaves south.

*+
*Torquemada* panics, and attempts to flee!
*Zoom* panics, and attempts to flee!

=-
Draz barely hits *Zoom*'s body.
A sergeant tries to pound Torquemada, but he deflects the blow.
A sergeant says 'You Torquemada!!! You will die before your time!! '
A sergeant tries to pound Torquemada, but he parries successfully.
A soldier joins a sergeant's fight!
A soldier tries to scythe Torquemada, but he deflects the blow.
A soldier barely scythes Zoom's left hand.
A sergeant barely pounds Zoom's body.
A sergeant barely pounds Torquemada's left hand.

-
*Zoom* leaves south.

=
*Torquemada* leaves north.
They're not here anymore!

* R HP:Battered MV:Strong >
south
3
A soldier leaves north.
A soldier leaves north.
A sergeant leaves north.
A sergeant leaves north.
A sergeant leaves north.
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
Draz has arrived from the north, riding a warhorse.

b
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [bash ]
Bash who?

* R HP:Battered MV:Strong >
3

*Torquemada* has arrived from the north.
Draz tries to hit *Torquemada*, but he parries successfully.

* R HP:Battered MV:Strong >
3
[k dark]
You try to slash *Torquemada*, but he parries successfully.

* R HP:Battered MV:Strong - Draz: Hurt - Torquemada: Critical > You slash *Torquemada*'s body hard.
*Torquemada* panics, and attempts to flee!
Draz tries to hit *Torquemada*, but he parries successfully.
The sun rises.
[k dark]
Ok.

* R HP:Battered MV:Full - Draz: Hurt - Torquemada: Critical >
b
[bash ]

-=
*Torquemada* leaves south.

+
south
*
south
3
Cancelled.
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Full >
b
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.
Draz has arrived from the north, riding a warhorse.
*Penetrator* crushes Draz's body very hard.

* R HP:Battered MV:Full >

Draz tries to hit *Penetrator*, but he parries successfully.
*Penetrator* crushes Draz's body hard.
[k dark]
You slash *Penetrator*'s left leg hard.
*Bender* has arrived from the west.

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Beaten > [bash ]

-
b
=+Cancelled.
[bash ]

-
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves east.
*Bender* tries to hack you, but you parry successfully.

=+*
*Bender* tries to hack you, but you deflect the blow.
Draz barely hits *Penetrator*'s right leg.

*+=-
*Zoom* has arrived from the west.

-
*Penetrator* sends Draz sprawling with a powerful bash!

=
Your bash at *Penetrator* sends him sprawling!

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical >
You slash *Penetrator*'s body extremely hard.

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical >
*Zoom* crushes your body hard.

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical >
ccpd
Arglebargle, glop-glyf!?!

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical >
cpd
r

You dodge a bash from *Bender* who loses his balance and falls!

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical > [change posture defensive]
Posture changed to: Defensive

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical >
You slash *Penetrator*'s right leg hard.
*Penetrator* panics, and attempts to flee!

* R HP:Battered MV:Full - Draz: Wounded - Penetrator: Critical >
*Penetrator* leaves west.
*Zoom* sends you sprawling with a powerful bash!

* R HP:Battered MV:Full - Zoom: Beaten >
Draz tries to hit *Bender*, but he parries successfully.

* R HP:Battered MV:Full - Zoom: Beaten >
f
3

Draz tries to hit *Bender*, but he deflects the blow.
*Zoom* tries to crush you, but you parry successfully.
*Bender* hacks your body hard.

* R HP:Battered MV:Full - Zoom: Beaten >
*Bender* kicks Draz in solar plexus, Draz is rendered breathless!

* R HP:Battered MV:Full - Zoom: Beaten >
nar oh you naked

Draz tries to hit *Bender*, but he deflects the blow.
*Zoom* crushes your head hard.

* R HP:Battered MV:Full - Zoom: Beaten > You panic and attempt to flee!

You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k dark]
They aren't here.

* R HP:Battered MV:Full > You narrate 'oh you naked'

* R HP:Battered MV:Full >
west
3
b
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
*Bender* is here, fighting Draz.
Lord Draz the Gaidin Commander is here, fighting Bender, riding a warhorse.

* R HP:Battered MV:Full > [k dark]
You slash *Zoom*'s head.
*Bender* leaves north.

* R HP:Battered MV:Full - Zoom: Beaten > *Zoom* tries to crush you, but you parry successfully.
You slash *Zoom*'s left leg.
[bash ]

-=+*
Draz barely tickles *Zoom*'s body with his hit.

*
*Zoom* panics, and attempts to flee!

+=-
*Zoom* leaves east.

-
east
=
They're not here anymore!

* R HP:Battered MV:Full >
3
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
Draz has arrived from the west, riding a warhorse.

b
* R HP:Battered MV:Full > [k dark]
You slash *Zoom*'s body hard.
Draz barely hits *Zoom*'s body.

* R HP:Battered MV:Full - Zoom: Beaten > [bash ]

-=+
*Zoom* panics, and attempts to flee!

**+
Draz barely hits *Zoom*'s body.
*Zoom* tries to crush you, but you deflect the blow.
*Zoom* crushes Draz's body.
*Zoom* leaves south.

=
south
-
south

3
Cancelled.
b
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Full > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
south
[bash ]
Bash who?

* R HP:Battered MV:Full >
west
Little Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
An owl is here, looking for mice.
A big brown bear growls angrily about him.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
Draz has arrived from the north, riding a warhorse.
*Zoom* leaves west.

* R HP:Battered MV:Full >
west
Heavy Forest
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
A green woodpecker is here flying around.
Draz has arrived from the east, riding a warhorse.
*Zoom* leaves west.

west
* R HP:Battered MV:Full > Open Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
An owl is here, looking for mice.
Draz has arrived from the east, riding a warhorse.
*Zoom* leaves west.

* R HP:Battered MV:Full >
west
Open Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
A green woodpecker is here flying around.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
Draz has arrived from the east, riding a warhorse.
Draz barely hits *Zoom*'s body.

* R HP:Battered MV:Full >
3
The gray wolf very fine person, gender being but a construct of society leaves north.
*Zoom* crushes Draz's body very hard.
Draz hits *Zoom*'s right arm.
Alas, you cannot go that way...

* R HP:Battered MV:Full > [k dark]
You slash *Zoom*'s right hand hard.

* R HP:Battered MV:Full - Draz: Wounded - Zoom: Critical >
3
3
[k dark]
Ok.

3
* R HP:Battered MV:Full - Draz: Wounded - Zoom: Critical >
3
[k dark]
Ok.
*Zoom* panics, and attempts to flee!

3
* R HP:Battered MV:Full - Draz: Wounded - Zoom: Critical > [k dark]
Ok.

* R HP:Battered MV:Full - Draz: Wounded - Zoom: Critical > [k dark]
Ok.

* R HP:Battered MV:Full - Draz: Wounded - Zoom: Critical > [k dark]
Ok.

* R HP:Battered MV:Full - Draz: Wounded - Zoom: Critical >
3
3
3

[k dark]
Ok.

* R HP:Battered MV:Full - Draz: Wounded - Zoom: Critical > You slash *Zoom*'s left hand very hard.
A green woodpecker panics, and attempts to flee!
A green woodpecker leaves north.
*Zoom* crushes Draz's body extremely hard.
*Zoom* tries to crush you, but you parry successfully.
Draz tickles *Zoom*'s body with his hit.
[k dark]
Ok.
*Zoom* leaves east.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > * R HP:Battered MV:Full >
east
east
Open Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zoom* is standing here.
An owl is here, looking for mice.
Draz has arrived from the west, riding a warhorse.
Draz tickles *Zoom*'s body with his hit.
*Zoom* panics, and attempts to flee!

* R HP:Battered MV:Full > Heavy Forest
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A green woodpecker is here flying around.

* R HP:Battered MV:Strong >
west
3
Open Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is here, fighting Zoom, riding a warhorse.
*Zoom* is here, fighting Draz.
An owl is here, looking for mice.

* R HP:Battered MV:Strong >
q
[k dark]
You slash *Zoom*'s left hand hard.

3
* R HP:Battered MV:Strong - Draz: Wounded - Zoom: Critical >
3
[change mood brave]
Mood changed to: Brave

* R HP:Battered MV:Strong - Draz: Wounded - Zoom: Critical > [k dark]
Ok.
*Zoom* leaves south.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

3
* R HP:Battered MV:Strong >
3
south
[k dark]
They aren't here.
*Zoom* has arrived from the west.
Draz barely hits *Zoom*'s body.
*Zoom* panics, and attempts to flee!

* R HP:Battered MV:Strong > [k dark]
You slash *Zoom*'s right arm hard.

* R HP:Battered MV:Strong - Draz: Wounded - Zoom: Critical > No way! You're fighting for your life!

* R HP:Battered MV:Strong - Draz: Wounded - Zoom: Critical >
3
3
3
[k dark]
Ok.

* R HP:Battered MV:Strong - Draz: Wounded - Zoom: Critical > [k dark]
Ok.

* R HP:Battered MV:Strong - Draz: Wounded - Zoom: Critical > [k dark]
Ok.

3
* R HP:Battered MV:Strong - Draz: Wounded - Zoom: Critical >
3

*Zoom* leaves south.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.
Draz tickles *Zoom*'s body with his hit.
*Zoom* panics, and attempts to flee!

* R HP:Battered MV:Strong > Draz hits *Zoom*'s right hand.
*Zoom* is incapacitated and will slowly die, if not aided.
[k dark]
You slash *Zoom*'s body very hard.
*Zoom* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You feel like you have lost something.
Your blood freezes as you hear *Zoom*'s death cry.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
t
[take all corpse]
You get fifteen gold crowns from the corpse of Zoom.
You get a pair of thick metal boots from the corpse of Zoom.
You get a pair of ebony-steel plate greaves from the corpse of Zoom.
You get a dagger from the corpse of Zoom.
You get a bronze belt of odd design from the corpse of Zoom.
You get a two-handed binnol from the corpse of Zoom.
You get a pair of heavy metal gauntlets from the corpse of Zoom.
You get a pair of steel-plated vambraces from the corpse of Zoom.
You get a backpack from the corpse of Zoom.
You get an earthen brown mantle from the corpse of Zoom.
You get a shining steel breastplate from the corpse of Zoom.
You get a full metal helmet and visor from the corpse of Zoom.

* R HP:Battered MV:Strong >
nar rip zoom
You narrate 'rip zoom'

* R HP:Battered MV:Strong >
Draz stops using a padded leather helmet.
Draz stops using a grimy leather shirt.
Draz stops using a set of bulky leather shoulderpads.
Draz stops using thick, stained, and oily workgloves.
Draz stops using a full wooden shield.
Draz stops using a pair of dirty leather trousers with chainmail kneecaps.
Draz stops using two very used boots with steel toe caps.

* R HP:Battered MV:Strong >
give all.abse draz
You don't seem to have any abses.

* R HP:Battered MV:Strong >
Draz drops two very used boots with steel toe caps.
Draz drops a pair of dirty leather trousers with chainmail kneecaps.
Draz drops a full wooden shield.
Draz drops thick, stained, and oily workgloves.
Draz drops a set of bulky leather shoulderpads.
Draz drops a grimy leather shirt.
Draz drops a padded leather helmet.

* R HP:Battered MV:Strong >
Draz narrates 'eq me'

* R HP:Battered MV:Strong >
give all.abseq draz

A sergeant has arrived from the south.
An owl leaves west.

* R HP:Battered MV:Strong >
inv
You give a full metal helmet and visor to Draz.
You give a shining steel breastplate to Draz.
You give a pair of steel-plated vambraces to Draz.
You give a pair of heavy metal gauntlets to Draz.
You give a pair of ebony-steel plate greaves to Draz.
You give a pair of thick metal boots to Draz.

* R HP:Battered MV:Strong > You are carrying:
an earthen brown mantle
a backpack
a two-handed binnol
a bronze belt of odd design
a dagger
fifteen gold crowns
a bunch of fireworks

* R HP:Battered MV:Strong >
Draz wears a pair of thick metal boots on his feet.
Draz puts a pair of ebony-steel plate greaves on his legs.
Draz puts a pair of heavy metal gauntlets on his hands.
Draz wears a pair of steel-plated vambraces on his arms.
Draz wears a shining steel breastplate on his body.
Draz wears a full metal helmet and visor on his head.

* R HP:Battered MV:Strong >
put fireworks pack
You put a bunch of fireworks in a backpack.

* R HP:Battered MV:Strong >
give all draz
west
west
north
You give an earthen brown mantle to Draz.
You give a backpack to Draz.
You give a two-handed binnol to Draz.
You give a bronze belt of odd design to Draz.
You give a dagger to Draz.
You give him fifteen crowns.

* R HP:Battered MV:Strong > Open Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An owl is here, looking for mice.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > Heavy Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A green woodpecker is high up a tree, tapping away.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Strong >
south
east
Open Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An owl is here, looking for mice.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong > Open Forest
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A padded leather helmet lies here.
A grimy shirt lies here.
A set of bulky shoulderpads lies here.
A pair of oily gloves is abandoned here.
A full wooden shield rests on the ground here.
A discarded pair of dirty trousers is on the ground.
A pair of crimson laced boots lies on the ground.
The corpse of Zoom is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
Draz has arrived from the west, riding a warhorse.

sca
* R HP:Battered MV:Strong > [scalp corpse]
You lean over and sever the bloody head from the corpse of Zoom.

* R HP:Battered MV:Strong >
west
north
The day has begun.
Open Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An owl is here, looking for mice.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
north
north
Heavy Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A green woodpecker is high up a tree, tapping away.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full > Opening in the Forest
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full >
east
east
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Full > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Full >
west
west
west
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Draz has arrived from the east, riding a warhorse.

west
* R HP:Battered MV:Full >
west
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
not
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > You stop paying increased attention to your surroundings.

* R HP:Battered MV:Full >
west
3
b
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [bash ]
Bash who?

* R HP:Battered MV:Strong >
where
stat
Players in your Zone
--------------------
Draz - The Dusty Road
Artorias - The Dusty Road
You sense shadowspawn nearby.

* R HP:Battered MV:Strong >
r
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 203, Dodging bonus: 85, Parrying bonus: 157
Your mood is: Brave. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Battered MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

east
* R HP:Battered MV:Strong >
east
east
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

south
* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong >
south
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
Draz has arrived from the north, riding a warhorse.

east
* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A shaggy brown mare stands here.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
east
3
b
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [bash ]
Bash who?

* R HP:Battered MV:Strong >
east
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Draz - Road to Tarwin's Gap
Artorias - Road to Tarwin's Gap
You sense shadowspawn nearby.

north
* R HP:Battered MV:Strong > Thick Forest
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Strong >
north
Thick Hedges
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is resting here.
Draz has arrived from the south, riding a warhorse.
Draz tries to hit *Bender*, but he parries successfully.

* R HP:Battered MV:Strong >
3
b
[k dark]
You try to slash *Bender*, but he parries successfully.

* R HP:Battered MV:Strong - Draz: Wounded - Bender: Battered > [bash ]


*Bender* hacks Draz's body.
Draz tries to hit *Bender*, but he deflects the blow.

-=
*Bender* panics, and attempts to flee!

+*
Draz misses a kick at *Bender*'s groin, much to *Bender*'s relief...


*Bender* leaves south.

*
south
+Cancelled.
The master of scouts narrates 'Zoom was spotted Little Trail'
Thick Forest
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is standing here.
Ack, you lost Draz!
*Bender* leaves south.

* R HP:Battered MV:Strong >
south
south
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > Edge of Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
south
north
Thick Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
north
Edge of Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
west
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
west
west
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz narrates 'where'

* R HP:Battered MV:Strong >
Draz narrates 'where'

* R HP:Battered MV:Strong >
nar w
You narrate 'w'

west
* R HP:Battered MV:Strong >
west
west
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz narrates 'where'

west
* R HP:Battered MV:Strong >
west
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A shaggy brown mare stands here.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

north
* R HP:Battered MV:Strong > Alas, you cannot go that way...

north
* R HP:Battered MV:Strong >
west
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

west
* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Battered MV:Strong >
west
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Battered MV:Strong >
west
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

* R HP:Battered MV:Strong >
west
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

where
* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > A Shienaran scout has arrived from the east.
Players in your Zone
--------------------
Artorias - The Dusty Road
Draz - Thorny Hedges

* R HP:Battered MV:Strong >
nar i 6w
You narrate 'i 6w'

* R HP:Battered MV:Strong >
not
l
You start paying increased attention to your surroundings.

* R HP:Battered MV:Strong > The Dusty Road
To the west, you can barely see the road leading to plains just beyond the
forest. Here, the old road is bordered by thick forest to either side, and
you can move off the road with little difficulty. Looking around, you spot
a tower poking up through the treetops to the northeast.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A soft leather pouch has been discarded here.
A Shienaran scout blends into the surroundings here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
dia horse
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Battered MV:Strong >
not
You stop paying increased attention to your surroundings.

* R HP:Battered MV:Strong >
not
3
You start paying increased attention to your surroundings.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
not
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
inv
You stop paying increased attention to your surroundings.

* R HP:Battered MV:Strong >
sc
You are carrying:
the severed head of Zoom the Trolloc slain in Shienar

* R HP:Battered MV:Strong > You have 191(432) hit and 191(216) movement points.
You have scored 114408168 experience points and 1011 quest points.
You need 4091832 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
west
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

west
* R HP:Battered MV:Strong >
west
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Ack, you lost Draz!

* R HP:Battered MV:Strong > On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

* R HP:Battered MV:Strong >
east
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
east
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.

* R HP:Battered MV:Strong >
dia horse
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Battered MV:Strong >
nod
You nod in agreement.

* R HP:Battered MV:Strong >
sc
You have 191(432) hit and 191(216) movement points.
You have scored 114408168 experience points and 1011 quest points.
You need 4091832 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Strong >
rest
not
You sit down and rest your tired bones.

* R HP:Battered MV:Strong >
l
You start paying increased attention to your surroundings.

* R HP:Battered MV:Strong > Green Hills
Vegetation continues to grow denser. Bushes give way to higher and larger
trees. To the south are a few brown hills that now resemble dried grassland. To
the west are lush hills. To the east is a very tall hill with a flat top.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.

* R HP:Battered MV:Strong >
dia horse
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Battered MV:Strong >
sc
A viper has arrived from the south.
You have 191(432) hit and 191(216) movement points.
You have scored 114408168 experience points and 1011 quest points.
You need 4091832 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are resting.

* R HP:Battered MV:Strong >
dia horse
A warhorse is in excellent condition.
A warhorse is weary.

* R HP:Battered MV:Strong >
sc
You have 191(432) hit and 191(216) movement points.
You have scored 114408168 experience points and 1011 quest points.
You need 4091832 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are resting.

* R HP:Battered MV:Strong >
l
Green Hills
Vegetation continues to grow denser. Bushes give way to higher and larger
trees. To the south are a few brown hills that now resemble dried grassland. To
the west are lush hills. To the east is a very tall hill with a flat top.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A black snake is here, lying on a rock.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.

* R HP:Battered MV:Strong >
Maddy narrates 'brought eq up from tv put in fd barrel'

* R HP:Battered MV:Strong >
dia draz
Draz has quite a few wounds.

* R HP:Battered MV:Strong >
A black wolf has arrived from the north.

* R HP:Battered MV:Full >
l draz

Draz has quite a few wounds.

Draz is using:
<used as light> a lantern
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a two-handed binnol
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Battered MV:Full >
Draz says 'sorry for being naked'

* R HP:Battered MV:Full >
l
Green Hills
Vegetation continues to grow denser. Bushes give way to higher and larger
trees. To the south are a few brown hills that now resemble dried grassland. To
the west are lush hills. To the east is a very tall hill with a flat top.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A black wolf growls loudly, poised to leap.
A black snake is here, lying on a rock.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.

* R HP:Battered MV:Full >
A warhorse pricks its ears forward and looks alert.

* R HP:Battered MV:Full >
say all good
You say 'all good'

* R HP:Battered MV:Full >
say worked out
You say 'worked out'

* R HP:Battered MV:Full >
stand
You stop resting, and stand up.

* R HP:Battered MV:Full >
say they panicked
west
west
You say 'they panicked'

west
* R HP:Battered MV:Full >
west
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby raccoon tumbles around, searching for something to eat.
A baby raccoon tumbles around, searching for something to eat.
Draz has arrived from the east, riding a warhorse.

not
* R HP:Battered MV:Full > A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A protective mother raccoon is here, watching over her kits.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
west
You stop paying increased attention to your surroundings.

* R HP:Battered MV:Full > Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A timber wolf is here, snarling hungrily.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
south
up
Angling Slope
[ obvious exits: N E S W U ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rust-colored bobcat crouches low, ready to pounce.
A handsome stag stands here, ready to run.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Full > On Top of the Tree
[ obvious exits: D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from below, riding a warhorse.

* R HP:Battered MV:Full >
down
north
north
Angling Slope
[ obvious exits: N E S W U ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving up.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rust-colored bobcat crouches low, ready to pounce.
A handsome stag stands here, ready to run.
Draz has arrived from above, riding a warhorse.

north
* R HP:Battered MV:Full > Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A timber wolf is here, snarling hungrily.
Draz has arrived from the south, riding a warhorse.

north
* R HP:Battered MV:Full > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full > Alas, you cannot go that way...

* R HP:Battered MV:Full >
west
west
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

west
* R HP:Battered MV:Full >
west
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > The master of scouts narrates 'Bender was spotted The Dusty Road'
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
west
Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
north
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A giant bee preys on small animals.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full >
north
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant bee preys on small animals.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full >
north
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full >
nar lol
You narrate 'lol'

* R HP:Battered MV:Full >
where
r
Players in your Zone
--------------------
Draz - A Path Through the Thinning Woods
Artorias - A Path Through the Thinning Woods
You sense shadowspawn nearby.

* R HP:Battered MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full >
stat
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Battered MV:Full >
sc
You have 208(432) hit and 205(216) movement points.
You have scored 114408168 experience points and 1011 quest points.
You need 4091832 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Full >
west
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A wild boar runs through the forest.
Draz has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Full >
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Full > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
Draz has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Full >
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
Draz has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Full >
west
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Full >
where
Players in your Zone
--------------------
Draz - Thinning Woods
Artorias - Thinning Woods
You sense shadowspawn nearby.

* R HP:Wounded MV:Full >
not
l
You start paying increased attention to your surroundings.

* R HP:Wounded MV:Full > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Full >
cpd
[change posture defensive]
Posture changed to: Defensive

* R HP:Wounded MV:Full >
say you even able to use that?
You say 'you even able to use that?'

* R HP:Wounded MV:Full >
stat
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 59.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Wounded MV:Full >
prac
You have got 0 practice sessions left.
You are skilled in the following:
bash (Superb)
rescue (Bad)
shield parry (Superb)
long blades (Superb)
medium blades (Poor)
fencing blades (Poor)
dodge (Superb)
attack (Good)
search (Average)
track (Superb)
ride (Level 6)
notice (Superb)
survival (Level 7)

* R HP:Wounded MV:Full >
3

Draz says 'nopoe'

3
* R HP:Wounded MV:Full > [k dark]
They aren't here.

3
* R HP:Wounded MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Wounded MV:Full >
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
say lol
You say 'lol'

* R HP:Wounded MV:Full >
exa pack
It is a backpack.
It weighs 6.3 pounds.
When you look inside, you see:
backpack (used) :
a bunch of fireworks
a wealth of gold crowns (103)
four copper pennys
[2] a vial filled with a dark red liquid
a plate of yellow peppers and pork
a stable ticket
iron horseshoes
[6] a thin vial of yellow fluid
a brass storm lantern
a bridle made of leather

3
* R HP:Wounded MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
3
3
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
l horse
3
White as driven snow, eighteen hands tall at the shoulders, and clad in steel
armour, this is a horse of war. Trained for battle since birth, it is
invaluable for any warrior in the field. This stallion looks strong enough
to fight all day and ride all night for a week without pause.

A warhorse is in excellent condition.

3
* R HP:Wounded MV:Full >

[k dark]
They aren't here.

* R HP:Wounded MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full >
inv
You are carrying:
the severed head of Zoom the Trolloc slain in Shienar

* R HP:Wounded MV:Full >
l 2.horse
White as driven snow, eighteen hands tall at the shoulders, and clad in steel
armour, this is a horse of war. Trained for battle since birth, it is
invaluable for any warrior in the field. This stallion looks strong enough
to fight all day and ride all night for a week without pause.

A warhorse is in excellent condition.

a warhorse is using:
<worn about waist> a war saddle with stirrups

* R HP:Wounded MV:Fresh >
take all.horseeq pack
You get iron horseshoes from a backpack.
You get a bridle made of leather from a backpack.

* R HP:Wounded MV:Fresh >
dism
You stop riding him.

lh
* HP:Wounded MV:Fresh > [lead ]
You start leading him.
A warhorse starts following you.

* HP:Wounded MV:Fresh >
north
east
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A sickly, skinny deer stands here in a daze.
A warhorse has arrived from the south.
Draz has arrived from the south, riding a warhorse.

* HP:Wounded MV:Full > Thinning Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A warhorse has arrived from the west.
Draz has arrived from the west, riding a warhorse.

* HP:Wounded MV:Full >
equip 2.horse horseeq
equip 2.horse horseeq
You equip a warhorse with a bridle made of leather.

* HP:Wounded MV:Full > You equip a warhorse with iron horseshoes.

* HP:Wounded MV:Full >
rr
[ride ]
A warhorse stops following you.
You start riding him.

* R HP:Wounded MV:Full >
stat
l
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Wounded MV:Full > Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Wounded MV:Full >
south
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
Draz has arrived from the north, riding a warhorse.

* R HP:Wounded MV:Full > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Full >
where
Players in your Zone
--------------------
Draz - Thinning Woods
Artorias - Thinning Woods
You sense shadowspawn nearby.

stat
* R HP:Wounded MV:Full > You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Wounded MV:Full >
l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Full >
say want to hit?
You say 'want to hit?'

* R HP:Wounded MV:Full >
stat
r
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Wounded MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded MV:Full >
Draz says 'yes'

* R HP:Wounded MV:Full >
south
south
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
Draz has arrived from the north, riding a warhorse.

* R HP:Wounded MV:Full > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Wounded MV:Full >
west
3

A Trolloc Camp
[ obvious exits: N E ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is standing here.
*Torquemada* is standing here.
*Penetrator* is sleeping here.
A wolfish trolloc is here, howling for blood.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Draz has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Full > *Torquemada* barely lances Draz's right arm.
[k dark]
You try to slash *Bender*, but he deflects the blow.

* R HP:Wounded MV:Full - Bender: Wounded > * R HP:Wounded MV:Full - Bender: Wounded >
*Penetrator* awakens.

* R HP:Wounded MV:Full - Bender: Wounded >
*Penetrator* clambers to his feet.

* R HP:Wounded MV:Full - Bender: Wounded >
b
You try to slash *Bender*, but he parries successfully.
A wolfish trolloc tries to cleave you, but you deflect the blow.
A boarish trolloc joins a wolfish trolloc's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

Draz tries to crush *Torquemada*, but he parries successfully.
Draz tries to crush a boarish trolloc, but it deflects the blow.
Draz tries to crush a myrddraal, but he deflects the blow.
*Torquemada* lances Draz's body.
[bash ]

-=+*
*Penetrator* tries to crush you, but you parry successfully.

*+
Draz looks at *Bender*.

=-
*Bender* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Bender: Wounded >
A myrddraal tickles Draz's body with his slash.
A myrddraal hisses 'This is the will of the Great Lord.'

A boarish trolloc hacks your body.
A boarish trolloc tickles Draz's left arm with its hack.
A wolfish trolloc cleaves your body.
*Bender* hacks your right leg very hard.
Draz tries to crush *Torquemada*, but he parries successfully.
Draz crushes a boarish trolloc's body very hard.
Draz tries to crush a myrddraal, but he parries successfully.

* R HP:Wounded MV:Full - Bender: Wounded >
*Torquemada* sends Draz sprawling with a powerful bash!

* R HP:Wounded MV:Full - Bender: Wounded >
*Penetrator* crushes your right leg into bloody fragments!
A myrddraal slashes Draz's body.
A boarish trolloc hacks your body hard.
A boarish trolloc hacks Draz's body.
A wolfish trolloc tries to cleave you, but you deflect the blow.
*Bender* hacks your left foot hard.
*Torquemada* lances Draz's body.

* R HP:Battered MV:Full - Bender: Wounded >
A myrddraal hisses 'This is the will of the Great Lord.'

*Penetrator* snickers softly.

* R HP:Battered MV:Full - Bender: Wounded >
dia penetrator
*Penetrator* crushes your right arm very hard.
A myrddraal slashes Draz's left leg.
A boarish trolloc hacks your left arm.
A boarish trolloc tickles Draz's body with its hack.
A wolfish trolloc cleaves your left arm.
*Bender* hacks your left leg very hard.
You slash *Bender*'s left arm hard.
*Torquemada* lances Draz's body.
Penetrator has some big nasty wounds and scratches.

* R HP:Beaten MV:Full - Bender: Battered >
nar off it
You narrate 'off it'
Draz narrates 'hrmm'

* R HP:Beaten MV:Full - Bender: Battered >
Draz narrates 'off'

* R HP:Beaten MV:Full - Bender: Battered >
r
f

Draz narrates 'go'

* R HP:Beaten MV:Full - Bender: Battered > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Bender: Battered > You panic and attempt to flee!


You flee head over heels.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
north
east
north
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
Draz has arrived from the west, riding a warhorse.

north
* R HP:Beaten MV:Full > Alas, you cannot go that way...
Draz leaves north riding a warhorse.

* R HP:Beaten MV:Full > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
Draz leaves north riding a warhorse.

* R HP:Beaten MV:Full > Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a human leaving east.
There are some tracks of a horse leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.

* R HP:Beaten MV:Full >
east
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Full >
sc
You have 118(432) hit and 200(216) movement points.
You have scored 114408506 experience points and 1011 quest points.
You need 4091494 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Full >
where
Players in your Zone
--------------------
Draz - Thinning Woods
Artorias - Thinning Woods
You sense shadowspawn nearby.

* R HP:Beaten MV:Full >
stat
l
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Beaten MV:Full > Thinning Woods
Fallen tree trunks, with a layer of soft, green moss growing on the decaying
bark, make the travel through these thin woods a little difficult. Wiry shrubs
with thorny branches grow widely underneath the canopy of the trees. Small
flowers fight for survival, against the trees and the bushes. In every
direction, the green forestland spreads out for miles.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Full >
*Penetrator* has arrived from the west.
*Torquemada* has arrived from the west.
*Bender* has arrived from the west.
Draz tries to crush *Bender*, but he deflects the blow.

* R HP:Beaten MV:Full >
*Penetrator* tries to crush you, but you parry successfully.

* R HP:Beaten MV:Full - Penetrator: Battered >
*Torquemada* barely lances your body.

* R HP:Beaten MV:Full - Penetrator: Battered >
*Torquemada* lances your left leg hard.
The ancient tree tries to hit Torquemada, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
You slash *Penetrator*'s body.
*Bender* hacks Draz's body hard.
Draz tries to crush *Bender*, but he deflects the blow.

* R HP:Beaten MV:Full - Penetrator: Battered >
rf
r
Arglebargle, glop-glyf!?!

f
* R HP:Beaten MV:Full - Penetrator: Battered > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Penetrator: Battered > You panic and attempt to flee!
*Penetrator* sends you sprawling with a powerful bash!

q

The ancient tree barely hits Penetrator's left arm.
The ancient tree tries to hit Torquemada, but he parries successfully.
*Penetrator* crushes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

Draz tries to crush *Bender*, but he parries successfully.
The snow lightens up a bit.


Draz avoids being bashed by *Bender* who loses his balance and falls!

r
You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
[change mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Fresh > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Fresh >
north
3
b
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is here, fighting Draz.
*Torquemada* is here, fighting the ancient tree.
*Penetrator* is here, fighting the ancient tree.
Lord Draz the Gaidin Commander is here, fighting Bender, riding a warhorse.
A sickly, skinny deer stands here in a daze.
The ancient tree is here, fighting Torquemada.
The ancient tree is here, fighting Penetrator.

* R HP:Beaten MV:Full > [k dark]
You slash *Penetrator*'s body.

* R HP:Beaten MV:Full - the ancient tree: Healthy - Penetrator: Battered > [bash ]


*Penetrator* panics, and attempts to flee!

-
*Penetrator* leaves west.

=+*
*Torquemada* lances the ancient tree's roots into bloody fragments!
The ancient tree joins the ancient tree's fight!
The ancient tree tries to hit Torquemada, but he parries successfully.
*Bender* hacks Draz's body.
Draz tries to crush *Bender*, but he deflects the blow.

*
*Torquemada* panics, and attempts to flee!

+
*Torquemada* leaves west.

=- -=
They're not here anymore!

* R HP:Beaten MV:Full >
3
b

*Penetrator* has arrived from the west.
*Torquemada* has arrived from the west.

* R HP:Beaten MV:Full > [k dark]
You slash *Torquemada*'s body extremely hard.

* R HP:Beaten MV:Full - Torquemada: Battered > [bash ]


*Torquemada* tries to lance you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!
The ancient tree tries to hit Bender, but he deflects the blow.
*Bender* hacks Draz's body hard.
Draz tries to crush *Bender*, but he deflects the blow.

-=
*Bender* looks at Draz.

+**+=
*Penetrator* panics, and attempts to flee!

-
*Penetrator* leaves north.

-=
You try to slash *Torquemada*, but he parries successfully.
The ancient tree tries to hit Bender, but he parries successfully.
*Bender* swiftly dodges Draz's attempt to crush him.
As *Torquemada* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full >
Draz avoids being bashed by *Bender* who loses his balance and falls!

* R HP:Beaten MV:Full >
Draz panics, and attempts to flee!

* R HP:Beaten MV:Full >
Draz leaves north riding a warhorse.

stand
* R HP:Beaten MV:Full - Torquemada: Battered >
3
b

You try to slash *Torquemada*, but he parries successfully.
The ancient tree joins the ancient tree's fight!
*Torquemada* tries to lance you, but you parry successfully.
The ancient tree tries to hit Bender, but he parries successfully.
*Torquemada* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - Torquemada: Battered >
north

The ancient tree barely tickles Torquemada's left leg with its hit.
*Torquemada* tries to lance you, but you parry successfully.
The ancient tree tries to hit Bender, but he deflects the blow.
*Bender* panics, and attempts to flee!

* R HP:Beaten MV:Full - Torquemada: Battered >
*Bender* leaves north.

* R HP:Beaten MV:Full - Torquemada: Battered >
*Penetrator* has arrived from the north.
*Bender* has arrived from the north.

* R HP:Beaten MV:Full - Torquemada: Battered >
*Penetrator* crushes your left arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
Draz has arrived from the north, riding a warhorse.

The ancient tree joins the ancient tree's fight!
You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You are already standing.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full > A Dead Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A raven is here flying around.

* R HP:Beaten MV:Full >
east
east
east
A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

south
* R HP:Beaten MV:Full > A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

south
* R HP:Beaten MV:Full > A Dead Forest
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
east
south
south
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Beaten MV:Full > A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.

* R HP:Beaten MV:Full >
south
south
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant bee preys on small animals.

* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

east
* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
nar i patty
You narrate 'i patty'

* R HP:Beaten MV:Full >
track soldier
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...

-
It's a little difficult to read old tracks in the snow...

=
It's a little difficult to read old tracks in the snow...

+
It's a little difficult to read old tracks in the snow...
Some obvious fresh tracks of a soldier leaving east.
Some obvious fresh tracks of a soldier leaving east.
Some obvious fresh tracks of a soldier leaving east.
Some obvious fairly recent tracks of a soldier leaving west.
Some obvious fairly recent tracks of a soldier leaving west.
Some obvious fairly recent tracks of a soldier leaving west.
Some clear almost day-old tracks of a soldier leaving west.
Some clear almost day-old tracks of a soldier leaving west.
Draz narrates 'buffing here where to'

* R HP:Beaten MV:Full >
east
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
The lone wolf is slinking about in the shadows.
A spotted jaguar opens its eyes lazily.

* R HP:Beaten MV:Full >
nar 1e s ent
You narrate '1e s ent'

* R HP:Beaten MV:Full >
where

Draz narrates 'where'

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Draz - Thinning Woods
Artorias - Forested Borderlands
You sense shadowspawn nearby.

* R HP:Beaten MV:Full >
stat
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
cpd
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
r
3
3
[change posture defensive]
Posture changed to: Defensive

* R HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

where
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
Players in your Zone
--------------------
Draz - Thinning Woods
Artorias - Forested Borderlands
You sense shadowspawn nearby.

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
Draz narrates 'what'

* R HP:Beaten MV:Full >
nar 1e s rocky ent
You narrate '1e s rocky ent'

* R HP:Beaten MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.
*Penetrator* has arrived from the west.
*Torquemada* has arrived from the west.
*Bender* has arrived from the west.
*Bender* tries to hack you, but you deflect the blow.

* R HP:Beaten MV:Full - Bender: Wounded > You try to slash *Bender*, but he parries successfully.
A soldier joins your fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
The lone wolf barely tickles Penetrator's left leg with his hit.
A spotted jaguar tries to hit Penetrator, but he parries successfully.
*Bender* tries to hack you, but you deflect the blow.
[k dark]
Ok.

* R HP:Beaten MV:Full - Bender: Wounded > [k dark]
Ok.

* R HP:Beaten MV:Full - Bender: Wounded > [k dark]
Ok.

* R HP:Beaten MV:Full - Bender: Wounded >
nar on
r
f
You narrate 'on'

* R HP:Beaten MV:Full - Bender: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Bender: Wounded > You panic and attempt to flee!
*Penetrator* panics, and attempts to flee!

south

You flee head over heels.
Forested Borderlands
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
west

*Torquemada* has arrived from the west.

3
* R HP:Beaten MV:Full >
b
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is here, fighting Bender, riding a warhorse.
*Bender* is here, fighting a soldier.
*Penetrator* is here, fighting a soldier.
A soldier is here, fighting Penetrator.
A tough Shienaran soldier waits here.
A soldier is here, fighting Bender.
A grizzled Shienaran veteran looks on.
The lone wolf is here, fighting Penetrator.
A spotted jaguar is here, fighting Penetrator.

* R HP:Beaten MV:Full > [k dark]
You slash *Bender*'s body hard.

* R HP:Beaten MV:Full - a soldier: Healthy - Bender: Wounded > [bash ]

-
*Penetrator* leaves south.
You dodge a bash from *Bender* who loses his balance and falls!

=+
*Torquemada* has arrived from the east.

*
*Bender* swiftly dodges Draz's attempt to crush him.
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
The lone wolf barely hits Bender's body.
A spotted jaguar tries to hit Torquemada, but he deflects the blow.
A soldier tries to scythe Bender, but he parries successfully.

*+
*Penetrator* has arrived from the south.

=
*Penetrator* crushes Draz's body hard.

- -=
Your bash at *Bender* sends him sprawling!

* R HP:Beaten MV:Full - a soldier: Healthy - Bender: Wounded >
A spotted jaguar tries to hit Torquemada, but he parries successfully.
The lone wolf barely hits Bender's left arm.
The grizzled veteran scythes Torquemada's right arm.
A soldier tickles Torquemada's left arm with his scythe.
*Torquemada* lances a soldier's body extremely hard.
A soldier tries to scythe Torquemada, but he parries successfully.
You slash *Bender*'s right hand hard.
Draz crushes *Bender*'s left hand very hard.
Draz tries to crush *Penetrator*, but he parries successfully.
A soldier scythes Bender's body.

* R HP:Beaten MV:Full - a soldier: Healthy - Bender: Battered >
b

*Torquemada* panics, and attempts to flee!

* R HP:Beaten MV:Full - a soldier: Healthy - Bender: Battered > [bash ]
They already seem to be stunned.
Draz avoids being bashed by *Penetrator* who loses his balance and falls!

* R HP:Beaten MV:Full - a soldier: Healthy - Bender: Battered >
Draz misses a kick at *Penetrator*'s groin, much to *Penetrator*'s relief...

* R HP:Beaten MV:Full - a soldier: Healthy - Bender: Battered >
b

*Bender* panics, and attempts to flee!

* R HP:Beaten MV:Full - a soldier: Healthy - Bender: Battered > *Torquemada* leaves west.
[bash ]

-
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
A spotted jaguar tickles Penetrator's right arm with his hit.
A spotted jaguar tickles Penetrator's left arm with his hit.
The grizzled veteran barely scythes Penetrator's body.
A soldier barely scythes Penetrator's body.
A soldier barely scythes Penetrator's right arm.
The lone wolf tickles Bender's body with his hit.
A soldier tries to scythe Bender, but he deflects the blow.
The snow stops.

=
*Bender* leaves south.

+**+=
*Bender* has arrived from the south.

-
*Bender* tries to hack you, but you deflect the blow.

-
*Penetrator* panics, and attempts to flee!

=
Your bash at *Bender* sends him sprawling!

* R HP:Beaten MV:Full - Bender: Battered >
You slash *Bender*'s right arm very hard.
A soldier joins the grizzled veteran's fight!
The lone wolf barely hits Bender's body.
A spotted jaguar barely tickles Penetrator's left hand with his hit.
The grizzled veteran barely tickles Penetrator's left foot with his scythe.
A soldier barely scythes Penetrator's body.
A soldier barely scythes Penetrator's body.

* R HP:Beaten MV:Full - Bender: Battered >
cpo

*Penetrator* leaves south.

* R HP:Beaten MV:Full - Bender: Battered > [change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Full - Bender: Battered >
q
[change mood brave]
Mood changed to: Brave
*Penetrator* has arrived from the south.
*Penetrator* avoids being bashed by Draz who loses his balance and falls!

* R HP:Beaten MV:Full - Bender: Battered >
The lone wolf barely tickles Bender's body with his hit.
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
A spotted jaguar tickles Bender's body with his hit.
A soldier scythes Bender's left arm hard.
You slash *Bender*'s body hard.

* R HP:Beaten MV:Full - Bender: Beaten >
b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Bender: Beaten >
b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Bender: Beaten >
Draz clambers to his feet.

* R HP:Beaten MV:Full - Bender: Beaten >
*Torquemada* has arrived from the west.
Draz tries to crush *Torquemada*, but he deflects the blow.

* R HP:Beaten MV:Full - Bender: Beaten >
b

*Torquemada* lances Draz's body.
Draz tries to crush *Torquemada*, but he parries successfully.
Draz crushes *Penetrator*'s body.
A spotted jaguar tries to hit Bender, but he parries successfully.
The grizzled veteran scythes Penetrator's left leg.
A soldier barely scythes Penetrator's body.
A soldier scythes Penetrator's right leg.
*Penetrator* crushes Draz's right leg hard.
The lone wolf tries to hit Bender, but he deflects the blow.
A soldier barely scythes Bender's left leg.
You try to slash *Bender*, but he parries successfully.
*Bender* tries to hack you, but you deflect the blow.
*Penetrator* sends Draz sprawling with a powerful bash!

* R HP:Beaten MV:Full - Bender: Beaten > [bash ]

-=
*Bender* panics, and attempts to flee!

+**
*Bender* leaves west.

+=-
*Torquemada* barely lances Draz's body.
The grizzled veteran barely tickles Penetrator's right hand with his scythe.
A soldier barely scythes Penetrator's head.
A soldier scythes Penetrator's left leg.
*Penetrator* crushes Draz's body very hard.

-=
They're not here anymore!

* R HP:Beaten MV:Full >
cpd
4
[change posture defensive]
Posture changed to: Defensive

b
* R HP:Beaten MV:Full > [k wanted]
You try to slash *Torquemada*, but he parries successfully.

* R HP:Beaten MV:Full - Draz: Critical - Torquemada: Battered > [bash ]

-=+*
*Torquemada* lances Draz's left leg.
A soldier joins the grizzled veteran's fight!
The lone wolf tickles Penetrator's body with his hit.
*Penetrator* panics, and attempts to flee!
A spotted jaguar tries to hit Torquemada, but he parries successfully.
Draz tries to crush *Torquemada*, but he deflects the blow.
Draz crushes *Penetrator*'s body.
The grizzled veteran barely scythes Penetrator's body.
A soldier tickles Penetrator's left arm with his scythe.
A soldier tickles Penetrator's head with his scythe.
*Bender* has arrived from the west.


*Bender* tries to hack you, but you parry successfully.

*+=-
Draz narrates 'am crit'


*Penetrator* leaves west.
Draz panics, and attempts to flee!

-=
As *Torquemada* avoids your bash, you topple over and fall to the ground!
Draz leaves south riding a warhorse.

* R HP:Beaten MV:Full - Torquemada: Battered >
*Torquemada* tries to lance you, but you deflect the blow.
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
The lone wolf tries to hit Torquemada, but he deflects the blow.
*Bender* hacks your right arm very hard.
A spotted jaguar tries to hit Torquemada, but he parries successfully.
A soldier tries to scythe Torquemada, but he parries successfully.

* R HP:Beaten MV:Full - Torquemada: Battered >
f
You panic and attempt to flee!


The lone wolf tries to hit Torquemada, but he deflects the blow.
The grizzled veteran scythes Bender's body.
A soldier tries to scythe Bender, but he parries successfully.
A soldier tries to scythe Bender, but he parries successfully.
A spotted jaguar tries to hit Torquemada, but he deflects the blow.
A soldier tries to scythe Torquemada, but he parries successfully.
You slash *Torquemada*'s body very hard.
You flee head over heels.
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
3
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is here, fighting a soldier.
*Torquemada* is here, fighting a soldier.
A soldier is here, fighting Bender.
A soldier is here, fighting Bender.
A soldier is here, fighting Torquemada.
The grizzled veteran is here, fighting Bender.
The lone wolf is here, fighting Torquemada.
A spotted jaguar is here, fighting Torquemada.
*Bender* panics, and attempts to flee!

* R HP:Beaten MV:Full >
b

*Torquemada* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - a soldier: Scratched - Bender: Beaten >
*Torquemada* lances a soldier's left hand hard.
*Bender* hacks a soldier's right foot into bloody fragments!
The lone wolf tries to hit Torquemada, but he deflects the blow.
The grizzled veteran scythes Bender's body.
A soldier tries to scythe Bender, but he deflects the blow.
A soldier tries to scythe Bender, but he parries successfully.
A spotted jaguar tries to hit Torquemada, but he deflects the blow.
A soldier scythes Torquemada's right leg.
*Bender* leaves south.

* R HP:Beaten MV:Full >
3

*Bender* has arrived from the south.

b
* R HP:Beaten MV:Full >
*Bender* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

You flee head over heels.
Forested Borderlands
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
west
[bash ]
Bash who?

* R HP:Beaten MV:Full >
3

*Bender* has arrived from the west.

b
* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
The lone wolf is slinking about in the shadows.
A spotted jaguar opens its eyes lazily.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

b
* R HP:Beaten MV:Full >
The grizzled veteran leaves west.
A soldier leaves west.
A soldier leaves west.
A soldier leaves west.

* R HP:Beaten MV:Full >
3
*Torquemada* has arrived from the west.
[bash ]
Bash who?

3
* R HP:Beaten MV:Full > [k dark]
You try to slash *Torquemada*, but he deflects the blow.

* R HP:Beaten MV:Full - Torquemada: Beaten > [k dark]
Ok.

* R HP:Beaten MV:Full - Torquemada: Beaten >
The lone wolf hits Torquemada's body.
A spotted jaguar tries to hit Torquemada, but he parries successfully.
A spotted jaguar tries to hit Torquemada, but he deflects the blow.
The lone wolf tries to hit Torquemada, but he deflects the blow.
*Torquemada* tries to lance you, but you parry successfully.
You slash *Torquemada*'s left leg very hard.

* R HP:Beaten MV:Full - Torquemada: Beaten >
b
[bash ]

-=+**+=
A spotted jaguar barely tickles Torquemada's body with his hit.
The lone wolf hits Torquemada's body.

- -=
As *Torquemada* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full - Torquemada: Beaten >
You dodge a bash from *Torquemada* who loses his balance and falls!

* R HP:Beaten MV:Full - Torquemada: Beaten >
b

A spotted jaguar tries to hit Torquemada, but he deflects the blow.
The lone wolf barely hits Torquemada's body.
*Torquemada* panics, and attempts to flee!

* R HP:Beaten MV:Full - Torquemada: Beaten > [bash ]


*Torquemada* leaves east.

-
east
=
3
+
b
Cancelled.
Forested Borderlands
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

west
* R HP:Beaten MV:Full >
*Torquemada* has arrived from the east.

west
* R HP:Beaten MV:Full > *Torquemada* leaves west.
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
The lone wolf is slinking about in the shadows.
A spotted jaguar opens its eyes lazily.

3
* R HP:Beaten MV:Full >
b
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Full > *Torquemada* has arrived from the east.
[k dark]
You try to slash *Torquemada*, but he parries successfully.

* R HP:Beaten MV:Full - Torquemada: Beaten > A soldier joins your fight!
A soldier joins a soldier's fight!
A soldier joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
[bash ]

-=+**+
The grizzled veteran tries to scythe Torquemada, but he deflects the blow.
A soldier tickles Torquemada's left hand with his scythe.
*Torquemada* panics, and attempts to flee!
A soldier scythes Torquemada's left leg.
A soldier barely scythes Torquemada's left arm.

=- -=
As *Torquemada* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full - Torquemada: Critical >
*Torquemada* leaves east.

* R HP:Beaten MV:Full >
stand

Draz narrates 'coming back'

* R HP:Beaten MV:Full >
cpo
3
east
3

*Torquemada* has arrived from the east.

b
* R HP:Beaten MV:Full > *Torquemada* leaves west.
You are already standing.

* R HP:Beaten MV:Full > The grizzled veteran leaves west.
A soldier leaves west.
A soldier leaves west.
A soldier leaves west.
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Full > [k dark]
They aren't here.

west
* R HP:Beaten MV:Full >
west
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A spotted jaguar opens its eyes lazily.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >

[bash ]
Bash who?

* R HP:Beaten MV:Strong >
west
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
3
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
west
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A sickly, skinny deer stands here in a daze.

3
* R HP:Beaten MV:Strong >

[k dark]
They aren't here.

* R HP:Beaten MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant bee preys on small animals.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
The grizzled veteran has arrived from the east.
A soldier has arrived from the east.
A soldier has arrived from the east.
A soldier has arrived from the east.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
nar torq hella crit
You narrate 'torq hella crit'
Draz has arrived from the east, riding a warhorse.

where
* R HP:Beaten MV:Strong >
3
3
Players in your Zone
--------------------
Draz - A Forested Path Through the Borderlands
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.
Draz leaves east riding a warhorse.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

north
* R HP:Beaten MV:Strong >
Draz has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Strong >
south
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A giant bee preys on small animals.
Draz has arrived from the north, riding a warhorse.

* R HP:Beaten MV:Strong >
dia draz
Draz is in awful condition.

* R HP:Beaten MV:Full >
where
Players in your Zone
--------------------
Draz - A Forested Path Through the Borderlands
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

stat
* R HP:Beaten MV:Full >
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 208, Dodging bonus: 85, Parrying bonus: 152
Your mood is: Brave. You will flee below: 80 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.
Draz narrates '30hp here'

* R HP:Beaten MV:Full >
sc
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > You have 104(432) hit and 202(216) movement points.
You have scored 114408048 experience points and 1011 quest points.
You need 4091952 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Full >
where
3
3
3
Players in your Zone
--------------------
Draz - A Forested Path Through the Borderlands
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

group
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > Your group consists of:
Artorias (Head of group)
Draz


* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
The grizzled veteran leaves east.
A soldier leaves east.
A soldier leaves east.
A soldier leaves east.

* R HP:Beaten MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

east
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A sickly, skinny deer stands here in a daze.
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Full >
where
Players in your Zone
--------------------
Draz - A Forested Path Through the Borderlands
Artorias - A Forested Path Through the Borderlands
You sense shadowspawn nearby.

* R HP:Beaten MV:Full >
nar bad room for us
You narrate 'bad room for us'

* R HP:Beaten MV:Full >
exit
r
Obvious exits:
East - A Forested Path Through the Borderlands
South - Inside an Old Hunter's Hut
West - A Forested Path Through the Borderlands

* R HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
cpd
[k dark]
They aren't here.

r
* R HP:Beaten MV:Full > [change posture defensive]
Posture changed to: Defensive

3
* R HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
The grizzled veteran leaves south.
A soldier leaves south.
A soldier leaves south.
A soldier leaves south.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
nar wtf
You narrate 'wtf'

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
tt
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [track trolloc]

-=+
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious recent bloody traces of a Trolloc leaving east.
Some obvious fresh tracks of Torquemada leaving east.
Some obvious recent tracks of Torquemada leaving east.
Some obvious recent tracks of Bender leaving east.
Some clear fairly recent tracks of Torquemada leaving east.

* R HP:Beaten MV:Full >
east
east
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Beaten MV:Full >
east
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Full >
east
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A spotted jaguar opens its eyes lazily.
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Full >
south
Forested Borderlands
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Beaten MV:Strong >
east
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Strong >
south
Forested Borderlands
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Draz has arrived from the north, riding a warhorse.

* R HP:Beaten MV:Strong >
nar lol stupid patty just randomly walked into hut
You narrate 'lol stupid patty just randomly walked into hut'

* R HP:Beaten MV:Strong >
Draz narrates 'any chance they were chasing a pc?'

* R HP:Beaten MV:Strong >
Draz leaves west riding a warhorse.

* R HP:Beaten MV:Strong >
nar none of them even went in there
You narrate 'none of them even went in there'

* R HP:Beaten MV:Strong >
Draz has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Strong >
nar no i looked at tracks
You narrate 'no i looked at tracks'

* R HP:Beaten MV:Strong >
stat
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.1 lbs and wearing 58.8 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

* R HP:Beaten MV:Strong >
l
Forested Borderlands
Large, thick tree trucks grow withing feet of each other here. Movement is
hampered by the closeness of the trees as well as the thick, overgrown
underbrush. Thick vines grow through the limbs of the trees making the cover
over head practically one massive roof. A small path lies off the the west.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

where
* R HP:Beaten MV:Strong > Players in your Zone
--------------------
Draz - Forested Borderlands
Artorias - Forested Borderlands
You sense shadowspawn nearby.

* R HP:Beaten MV:Strong >
sc
You have 120(432) hit and 191(216) movement points.
You have scored 114408048 experience points and 1011 quest points.
You need 4091952 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Strong >
l
Forested Borderlands
Large, thick tree trucks grow withing feet of each other here. Movement is
hampered by the closeness of the trees as well as the thick, overgrown
underbrush. Thick vines grow through the limbs of the trees making the cover
over head practically one massive roof. A small path lies off the the west.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Strong >
where
Players in your Zone
--------------------
Draz - Forested Borderlands
Artorias - Forested Borderlands
You sense shadowspawn nearby.
Draz narrates 'u safe if i go prac?'

* R HP:Beaten MV:Strong >
sc
You have 120(432) hit and 191(216) movement points.
You have scored 114408048 experience points and 1011 quest points.
You need 4091952 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Strong >
nar yea
You narrate 'yea'

* R HP:Battered MV:Full >
l
Forested Borderlands
Large, thick tree trucks grow withing feet of each other here. Movement is
hampered by the closeness of the trees as well as the thick, overgrown
underbrush. Thick vines grow through the limbs of the trees making the cover
over head practically one massive roof. A small path lies off the the west.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Full >
Draz looks at you.

* R HP:Battered MV:Full >
cpd
r
[change posture defensive]
Posture changed to: Defensive
Draz wears a bronze belt of odd design around his waist.
Draz wears an earthen brown mantle about his body.

* R HP:Battered MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Full >
eq
You are using:
<used as light> a brass storm lantern
<held> an oilstone
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a jade signet ring
<worn on head> a gold-chased morion with an engraved silver comb
<worn around neck> a silver medallion
<worn around neck> a weathered, storm-gray gorget
<worn on body> an ornate chainmail shirt chased with gold
<worn about body> a black, silver-embroidered cape
<slung on back> a backpack
<worn on arms> a pair of polished, gold-plated vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a heron-marked longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a dagger
<worn on belt> a leather water flask
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of gleaming metal boots

* R HP:Battered MV:Full >
Draz leaves west riding a warhorse.

* R HP:Battered MV:Full >
inv
You are carrying:
the severed head of Zoom the Trolloc slain in Shienar

* R HP:Battered MV:Full >
exa pack
It is a backpack.
It weighs 5.2 pounds.
When you look inside, you see:
backpack (used) :
a bunch of fireworks
a wealth of gold crowns (103)
four copper pennys
[2] a vial filled with a dark red liquid
a plate of yellow peppers and pork
a stable ticket
[6] a thin vial of yellow fluid
a brass storm lantern

* R HP:Battered MV:Full >
put head pack
You put the severed head of Zoom the Trolloc slain in Shienar in a backpack.

* R HP:Battered MV:Full >
stat
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

3
* R HP:Battered MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
3
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
sc
[k dark]
They aren't here.

* R HP:Battered MV:Full > You have 136(432) hit and 209(216) movement points.
You have scored 114408048 experience points and 1011 quest points.
You need 4091952 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Battered MV:Full >
3
3
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
where
[k dark]
They aren't here.

* R HP:Battered MV:Full > Players in your Zone
--------------------
Artorias - Forested Borderlands
You sense shadowspawn nearby.

3
* R HP:Battered MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
l
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > Forested Borderlands
Large, thick tree trucks grow withing feet of each other here. Movement is
hampered by the closeness of the trees as well as the thick, overgrown
underbrush. Thick vines grow through the limbs of the trees making the cover
over head practically one massive roof. A small path lies off the the west.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
stat
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:19 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 178, Dodging bonus: 85, Parrying bonus: 192
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT
- STRENGTH

3
* R HP:Battered MV:Full > [k dark]
They aren't here.

3
* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
WHO
[k dark]
They aren't here.

* R HP:Battered MV:Full > Players
-------
Terfel of Two Rivers
Noravei of Altara
Maddy Mantear, Tower Accepted [White Tower]
Lord Artorias Ilfate, Kandor's Revenge [Gaidin]
Lord Draz the Gaidin Commander [Gaidin Blademaster]
Jux Tice [Shienaran Lancer]

6 players displayed.

* R HP:Battered MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full > [k dark]
They aren't here.

* R HP:Battered MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.


* R HP:Battered MV:Full > [k dark]
They aren't here.

3
* R HP:Battered MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Battered MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Full > [k dark]
They aren't here.
*Penetrator* has arrived from the north.
*Torquemada* has arrived from the north.
*Bender* has arrived from the north.
*Bender* tries to hack you, but you parry successfully.

* R HP:Battered MV:Full - Bender: Battered > [k dark]
Ok.
*Penetrator* crushes your left arm hard.

* R HP:Beaten MV:Full - Bender: Battered > The large wolf tries to hit Penetrator, but he parries successfully.
The ancient tree tries to hit Torquemada, but he parries successfully.
The ancient tree joins the ancient tree's fight!
The ancient tree tickles Penetrator's body with its hit.
*Torquemada* lances the ancient tree's branch into bloody fragments!
The ancient tree tries to hit Torquemada, but he parries successfully.
The large wolf tickles Penetrator's left leg with his hit.
*Penetrator* crushes your body hard.
You slash *Bender*'s right arm hard.
*Bender* hacks your body hard.
[k dark]
Ok.

* R HP:Beaten MV:Full - Bender: Battered >
f
west
You panic and attempt to flee!


You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

west
* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
east
east
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
3
Alas, you cannot go that way...

b
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?
*Penetrator* has arrived from the south.

* R HP:Beaten MV:Full >
south

*Penetrator* tries to crush you, but you parry successfully.

* R HP:Beaten MV:Full - Penetrator: Beaten >
3
No way! You're fighting for your life!

b
* R HP:Beaten MV:Full - Penetrator: Beaten > [k dark]
Ok.

* R HP:Beaten MV:Full - Penetrator: Beaten > [bash ]

f

*Penetrator* tries to crush you, but you parry successfully.
*Bender* has arrived from the south.

-Cancelled.
You panic and attempt to flee!

west

You flee head over heels.
Forested Borderlands
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.

* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
south
south
south
Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
north
east
3
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Beaten MV:Full > Forested Borderlands
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Full > The ancient tree tries to hit Torquemada, but he parries successfully.
The ancient tree joins the ancient tree's fight!
[k dark]
You slash *Torquemada*'s left arm hard.

* R HP:Beaten MV:Full - the ancient tree: Hurt - Torquemada: Beaten > [bash ]

-=+**
The ancient tree barely tickles Torquemada's body with its hit.
*Torquemada* lances the ancient tree's trunk extremely hard.
The ancient tree barely tickles Torquemada's body with its hit.

+=
*Torquemada* panics, and attempts to flee!

- -=
Your bash at *Torquemada* sends him sprawling!

* R HP:Beaten MV:Full - the ancient tree: Hurt - Torquemada: Beaten >
cpo
You slash *Torquemada*'s left leg hard.
*Torquemada* panics, and attempts to flee!
The ancient tree barely hits Torquemada's body.
The ancient tree barely tickles Torquemada's right leg with its hit.
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Full - the ancient tree: Hurt - Torquemada: Beaten >
*Torquemada* leaves north.

* R HP:Beaten MV:Full >
north
3
b
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
*Bender* has arrived from the north.

* R HP:Beaten MV:Full > [k dark]
You try to slash *Bender*, but he deflects the blow.

* R HP:Beaten MV:Full - Bender: Battered > *Bender* tries to hack you, but you parry successfully.
The large wolf tickles Bender's body with his hit.
You slash *Bender*'s body hard.
[bash ]

-=+**+=- -
The large wolf tries to hit Bender, but he dodges the attack.

=
As *Bender* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Full - Bender: Battered >
r

*Torquemada* has arrived from the north.

* R HP:Beaten MV:Full - Bender: Battered >
f

*Torquemada* tries to lance you, but you deflect the blow.

* R HP:Beaten MV:Full - Bender: Battered >
*Torquemada* lances your right leg.
The large wolf tries to hit Bender, but he deflects the blow.

* R HP:Beaten MV:Full - Bender: Battered > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Bender: Battered > You panic and attempt to flee!


*Bender* sends you sprawling with a powerful bash!


*Penetrator* has arrived from the north.

west

*Penetrator* crushes your body very hard.

west

*Penetrator* crushes your right arm very hard.
You wish that your wounds would stop BLEEDING so much!

*Torquemada* lances your body.
You wish that your wounds would stop BLEEDING so much!

The large wolf tickles Bender's head with his hit.
*Bender* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Critical MV:Full > Alas, you cannot go that way...

* R HP:Critical MV:Full >
south
west
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Critical MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant bee preys on small animals.

south
* R HP:Critical MV:Strong >
south
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.

* R HP:Critical MV:Strong > Forested Borderlands
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > You feel your extra strength fading.
Your heartbeat calms down more as you feel less panicked.
Alas, you cannot go that way...

east
* R HP:Critical MV:Full >
south
south
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.

* R HP:Critical MV:Full > Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A raven is here flying around.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Full > Angling Slope
[ obvious exits: N E S W U ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A rust-colored bobcat crouches low, ready to pounce.
A cute brown deer eyes you nervously.
A protective mother raccoon is here, watching over her kits.

* R HP:Critical MV:Full >
east
east
Low Slope
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A pale man wearing farming clothes angrily approaches you.
A pale man wearing farming clothes angrily approaches you.

south
* R HP:Critical MV:Full >
east
Forested Hills
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby raccoon tumbles around, searching for something to eat.

east
* R HP:Critical MV:Full >
east
Forested Hills
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A raven is here flying around.
A handsome stag stands here, ready to run.

* R HP:Critical MV:Full >
east
A Clear Stream
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Full >
east
A Fallow Field
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Critical MV:Full > Mushroom Field
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* R HP:Critical MV:Full > The Dusty Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > Thick Forest
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Full >
south
south
Alongside a Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > Atop a Cliff
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here, riding a dun mare.

* R HP:Critical MV:Full >
not
Foot of a Hill
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
south
west
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Strong >
west
Alas, you cannot go that way...

south
* R HP:Critical MV:Strong > Curve in the Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Southward Bend
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Road Around a Hill
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
west
south
Fal Dara Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Critical MV:Strong > On the Long Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Strong >
east
Path Into the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Critical MV:Strong > Through the Hills
[ obvious exits: N E S ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An antelope blends into the scenery.
A falcon with long, brown feathers circles in a slow hunting pattern.

south
* R HP:Critical MV:Strong >
east
Nestled in the Hills
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

east
* R HP:Critical MV:Strong >
east
Among the Hills
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An antelope blends into the scenery.
An antelope blends into the scenery.

* R HP:Critical MV:Strong > Winding Through the Hills
[ obvious exits: N E ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Critical MV:Strong > At a Bare Foundation
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Critical MV:Strong > End Of The Barren Trail
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Cove Of Trees
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
south
Alas, you cannot go that way...

east
* R HP:Critical MV:Strong >
east
Alas, you cannot go that way...

east
* R HP:Critical MV:Strong > A Turn In The Trail
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Critical MV:Strong >
north
Forrested Ridge
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Critical MV:Strong >
north
Approaching A Ridge
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Critical MV:Strong > Flattened Hills Of Fal Dara
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Road Outside Fal Dara
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.

north
* R HP:Critical MV:Strong > Alas, you cannot go that way...

north
* R HP:Critical MV:Strong > Alas, you cannot go that way...

* R HP:Critical MV:Strong > Alas, you cannot go that way...

west
* R HP:Critical MV:Strong >
north
Alas, you cannot go that way...

north
* R HP:Critical MV:Strong >
north
Alas, you cannot go that way...

* R HP:Critical MV:Strong > Under The Shadow Of Fal Dara
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A fox is here, hunting for rabbits.

* R HP:Critical MV:Strong > On The Outskirts
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > On The Outskirts
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

* R HP:Critical MV:Strong > Nearing Fal Dara
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Critical MV:Strong >
east
east
Alas, you cannot go that way...

* R HP:Critical MV:Strong > Outside the Dog Gate
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is standing here.
*Bender* tries to hack you, but you deflect the blow.

* R HP:Critical MV:Strong - Bender: Battered > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Bender: Battered >
You try to slash *Bender*, but he deflects the blow.
*Bender* tries to hack you, but you parry successfully.

* R HP:Critical MV:Strong - Bender: Battered >
*Bender* closes the DogGate.

* R HP:Critical MV:Strong - Bender: Battered >
f
You panic and attempt to flee!

south
west
south

You flee head over heels.
Coach Stop Outside the Walls of Fal Dara
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A bearded coachman stands here, waiting for passengers.

* R HP:Critical MV:Strong >
south
Alas, you cannot go that way...

* R HP:Critical MV:Strong > On The Outskirts
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

west
* R HP:Critical MV:Strong > On The Outskirts
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Strong >
west
Under The Shadow Of Fal Dara
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A fox is here, hunting for rabbits.

* R HP:Critical MV:Strong > Forrested Ridge
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > Forrested Ridge
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Critical MV:Strong > A Turn In The Trail
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
east
north
north
Forrested Ridge
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Critical MV:Strong > Forrested Ridge
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.

* R HP:Critical MV:Strong >
south
Forrested Ridge
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong >
nar im crit dog zone
You narrate 'im crit dog zone '

* R HP:Critical MV:Strong >
nar 1n fridge
sc
You narrate '1n fridge'

* R HP:Critical MV:Strong > You have 64(432) hit and 194(216) movement points.
You have scored 114408318 experience points and 1011 quest points.
You need 4091682 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Critical MV:Strong >
nar with patty
You narrate 'with patty'

cpd
* R HP:Critical MV:Strong >
r
[change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong >
nar they here blocking dog
You narrate 'they here blocking dog'

* R HP:Beaten MV:Strong >
where
r
3
Players in your Zone
--------------------
Artorias - Forrested Ridge
You sense shadowspawn nearby.

3
* R HP:Beaten MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.


* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
stat
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
* R HP:Beaten MV:Strong > You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- WARDER BOND to divina
- NO QUIT

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
sc
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

r
* R HP:Beaten MV:Strong > You have 80(432) hit and 194(216) movement points.
You have scored 114408318 experience points and 1011 quest points.
You need 4091682 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

3
* R HP:Beaten MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
not
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > You start paying increased attention to your surroundings.

l
* R HP:Beaten MV:Strong >
3
3
Forrested Ridge
For as much as the land is wooded to the west down a tall ridge, the
surrounding terrain to the north, east and south is pretty much devoid of
trees. Trees do appear to the south off in the distance, but that is a ways
off. Fal Dara's towers can be seen on the horizon to the east.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
r
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
where
3
3
Players in your Zone
--------------------
Artorias - Forrested Ridge
You sense shadowspawn nearby.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
sc
You have 80(432) hit and 194(216) movement points.
You have scored 114408318 experience points and 1011 quest points.
You need 4091682 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

3
* R HP:Beaten MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
prac
3
3
You have got 0 practice sessions left.
You are skilled in the following:
bash (Superb)
rescue (Bad)
shield parry (Superb)
long blades (Superb)
medium blades (Poor)
fencing blades (Poor)
dodge (Superb)
attack (Good)
search (Average)
track (Superb)
ride (Level 6)
notice (Superb)
survival (Level 7)

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
nar missed bash and got rocked snicker
You narrate 'missed bash and got rocked snicker'

3
* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.
Draz narrates 'where want me'

stat
* R HP:Beaten MV:Strong >
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
Draz narrates 'maddy'

* R HP:Beaten MV:Strong >
nar im 1n fridge atm
You narrate 'im 1n fridge atm'
Draz narrates 'if i buff dog'

* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
2
3
3
3
The clouds disappear.
[k h.dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.
Draz narrates 'can you weave them?'

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
where
r
Players in your Zone
--------------------
Artorias - Forrested Ridge
You sense shadowspawn nearby.

* R HP:Beaten MV:Full >
stat
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.
Draz narrates 'two beat crit ds'

* R HP:Beaten MV:Full > [k dark]
They aren't here.

l
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > Forrested Ridge
For as much as the land is wooded to the west down a tall ridge, the
surrounding terrain to the north, east and south is pretty much devoid of
trees. Trees do appear to the south off in the distance, but that is a ways
off. Fal Dara's towers can be seen on the horizon to the east.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
where
r
Players in your Zone
--------------------
Artorias - Forrested Ridge
You sense shadowspawn nearby.

3
* R HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
sc
[k dark]
They aren't here.

* R HP:Beaten MV:Full > You have 96(432) hit and 211(216) movement points.
You have scored 114408318 experience points and 1011 quest points.
You need 4091682 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.

* R HP:Beaten MV:Full >
stat
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
l
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > Forrested Ridge
For as much as the land is wooded to the west down a tall ridge, the
surrounding terrain to the north, east and south is pretty much devoid of
trees. Trees do appear to the south off in the distance, but that is a ways
off. Fal Dara's towers can be seen on the horizon to the east.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
scan s
Your eyesight is not so keen.

* R HP:Beaten MV:Full >
scan n
Your eyesight is not so keen.

* R HP:Beaten MV:Full >
Draz narrates 'dog clear'

* R HP:Beaten MV:Full >
nar might just be bender dog
You narrate 'might just be bender dog'

* R HP:Beaten MV:Full >
where
Players in your Zone
--------------------
Draz - Outside the Dog Gate
Artorias - Forrested Ridge
You sense shadowspawn nearby.

* R HP:Beaten MV:Full >
nar something is zone still
You narrate 'something is zone still'

* R HP:Beaten MV:Full >
where

Draz narrates 'was 2'

* R HP:Beaten MV:Full >
r
3
Players in your Zone
--------------------
Draz - Outside the Dog Gate
Artorias - Forrested Ridge
You sense shadowspawn nearby.

3
* R HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

stat
* R HP:Beaten MV:Full >
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
where
[k dark]
They aren't here.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Draz - Outside the Dog Gate
Artorias - Forrested Ridge
You sense shadowspawn nearby.

l
* R HP:Beaten MV:Full > Forrested Ridge
For as much as the land is wooded to the west down a tall ridge, the
surrounding terrain to the north, east and south is pretty much devoid of
trees. Trees do appear to the south off in the distance, but that is a ways
off. Fal Dara's towers can be seen on the horizon to the east.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Full >
sc
r
You have 96(432) hit and 211(216) movement points.
You have scored 114408318 experience points and 1011 quest points.
You need 4091682 exp to level and 1989 qp to rank.
You have amassed 272 Turn points to date.
You have played 28 days and 3 hours (real time).
This ranks you as Artorias the Gaidin Master [Gaidin 7] (Level 51).
You are standing.
Draz narrates 'dog'

3
* R HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >

[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
north
* R HP:Beaten MV:Full > Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.

north
* R HP:Beaten MV:Full >
east
east
Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.

3
* R HP:Beaten MV:Full >
b
On The Outskirts
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

* R HP:Beaten MV:Full > Coach Stop Outside the Walls of Fal Dara
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A bearded coachman stands here, waiting for passengers.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
north
[bash ]
Bash who?

* R HP:Beaten MV:Full >
3
b
Outside the Dog Gate
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is here, fighting Draz.
*Bender* is here, fighting Draz.
*Penetrator* is here, fighting Draz.
Lord Draz the Gaidin Commander is here, fighting Bender, riding a warhorse.

* R HP:Beaten MV:Full > [k dark]
You slash *Penetrator*'s body.

* R HP:Beaten MV:Full - Draz: Wounded - Penetrator: Beaten > [bash ]

-
The DogGate is opened from the other side.
*Torquemada* barely lances Draz's left hand.
*Bender* hacks Draz's left leg very hard.
Draz crushes *Bender*'s body hard.
Draz crushes *Torquemada*'s left hand hard.
*Torquemada* panics, and attempts to flee!
Draz crushes *Penetrator*'s left leg.

=+*
*Torquemada* leaves east.

*+
Draz avoids being bashed by *Penetrator* who loses his balance and falls!

=-
*Torquemada* has arrived from the east.
Draz narrates 'hrmm flee or no'

-=
Your bash at *Penetrator* sends him sprawling!

* R HP:Beaten MV:Full - Draz: Wounded - Penetrator: Beaten >
You slash *Penetrator*'s head.
*Bender* hacks Draz's left arm hard.
Draz tries to crush *Bender*, but he deflects the blow.
Draz crushes *Penetrator*'s right leg.
Draz closes the DogGate.

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Beaten >
*Torquemada* leaves west.

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Beaten >
*Torquemada* has arrived from the west.

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Beaten >
*Torquemada* tries to lance you, but you parry successfully.

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Beaten >
*Torquemada* tries to lance you, but you parry successfully.
You slash *Penetrator*'s body hard.
*Bender* hacks Draz's right leg.
*Penetrator* crushes Draz's body hard.
Draz crushes *Bender*'s body hard.
Draz crushes *Penetrator*'s body.

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Critical >
Draz opens the DogGate.

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Critical >
b
[bash ]


*Bender* hacks Draz's left leg hard.
*Penetrator* crushes Draz's body hard.
Draz tries to crush *Bender*, but he parries successfully.
Draz barely crushes *Penetrator*'s left hand.

-=+*
*Penetrator* closes the DogGate.

*+=
*Torquemada* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Critical >
*Torquemada* barely lances your body.
*Penetrator* crushes Draz's right leg hard.
Draz tries to crush *Bender*, but he parries successfully.
Draz crushes *Penetrator*'s head.

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Critical >
*Bender* sends Draz sprawling with a powerful bash!

* R HP:Beaten MV:Full - Draz: Battered - Penetrator: Critical >
*Torquemada* tries to lance you, but you parry successfully.
*Bender* hacks Draz's right leg very hard.
*Penetrator* crushes Draz's body very hard.

* R HP:Beaten MV:Full - Draz: Beaten - Penetrator: Critical >
b
[bash ]

-=
*Torquemada* tries to lance you, but you parry successfully.
*Bender* hacks Draz's body very hard.
*Penetrator* crushes Draz's body hard.
Draz panics, and attempts to flee!

+
Draz narrates 'we on 1w dog if u can come maddy'

*
Draz panics, and attempts to flee!

*
nar go mobs
+
Draz leaves south riding a warhorse.

Cancelled.
You narrate 'go mobs'

* R HP:Beaten MV:Full - Penetrator: Critical >
r
f
The DogGate is opened from the other side.
[change mood wimpy]
Mood changed to: Wimpy
*Penetrator* closes the DogGate.
*Bender* tries to hack you, but you deflect the blow.

* R HP:Beaten MV:Full - Penetrator: Critical > You panic and attempt to flee!

west

You flee head over heels.
Nearing Fal Dara
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
south
Approaching Fal Dara
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Beaten MV:Full >
west
Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild boar runs through the forest.

* R HP:Beaten MV:Full > Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.

* R HP:Beaten MV:Full > Running A Cliff
[ obvious exits: N E W ]
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
south
Approaching Fal Dara
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.

* R HP:Beaten MV:Full > Forrested Ridge
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Full >
Draz has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Full >
nar 1n fridge
You narrate '1n fridge'

* R HP:Beaten MV:Full >
hwere

Draz narrates 'where'

* R HP:Beaten MV:Full > Arglebargle, glop-glyf!?!

* R HP:Beaten MV:Full >
stat
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT


* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > * R HP:Beaten MV:Full >
where
r
Players in your Zone
--------------------
Draz - Forrested Ridge
Artorias - Forrested Ridge
You sense shadowspawn nearby.

stat
* R HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full >
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
nar tea wore off
You narrate 'tea wore off'

* R HP:Beaten MV:Full >
exa pack
where
r
stat
3
It is a backpack.
It weighs 5.3 pounds.
When you look inside, you see:
backpack (used) :
the severed head of Zoom the Trolloc slain in Shienar
a bunch of fireworks
a wealth of gold crowns (103)
four copper pennys
[2] a vial filled with a dark red liquid
a plate of yellow peppers and pork
a stable ticket
[6] a thin vial of yellow fluid
a brass storm lantern

3

Artorias
Posts: 55
Joined: Tue Jul 11, 2023 12:50 am

Re: I need 1 person, to spam for me

Post by Artorias » Thu Feb 27, 2025 4:14 am

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Draz - Forrested Ridge
Artorias - Forrested Ridge
You sense shadowspawn nearby.

* R HP:Beaten MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full > You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 0.0 lbs and wearing 58.9 lbs, very light.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 173, Dodging bonus: 85, Parrying bonus: 189
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Defensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
3
3
[k dark]
They aren't here.
*Penetrator* has arrived from the south.
*Torquemada* has arrived from the south.
*Bender* has arrived from the south.
*Bender* hacks Draz's body.

* R HP:Beaten MV:Full > [k dark]
You slash *Penetrator*'s left leg hard.

* R HP:Beaten MV:Full - Penetrator: Critical > A black messenger pigeon flutters its wings.
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves south.
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
[k dark]
Ok.

* R HP:Beaten MV:Full - Penetrator: Critical >
*Penetrator* tries to crush you, but you parry successfully.
A soldier joins your fight!
The grizzled veteran joins a soldier's fight!
A sergeant slashes Torquemada's body.
You slash *Penetrator*'s left hand.
Draz crushes *Bender*'s right arm hard.
*Bender* hacks Draz's body hard.

* R HP:Beaten MV:Full - Penetrator: Critical >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Full - Penetrator: Critical >
A black messenger pigeon beats its wings harder.

* R HP:Beaten MV:Full - Penetrator: Critical >
A sergeant tries to slash Torquemada, but he parries successfully.
The grizzled veteran barely slashes Penetrator's body.
*Torquemada* lances a soldier's body very hard.
A soldier slashes Torquemada's head.
You slash *Penetrator*'s body.
*Penetrator* panics, and attempts to flee!
Draz tries to crush *Bender*, but he deflects the blow.
*Bender* hacks Draz's right arm hard.
*Penetrator* leaves south.
*Bender* wipes his boots in the face of Draz!

* R HP:Beaten MV:Full >
Draz wipes his boots in the face of *Bender*!

* R HP:Beaten MV:Full >
*Torquemada* panics, and attempts to flee!

* R HP:Beaten MV:Full >
A black messenger pigeon leaves north.
A black messenger pigeon has arrived from the south.
The grizzled veteran joins a sergeant's fight!

* R HP:Beaten MV:Full >
south

*Torquemada* leaves east.

* R HP:Beaten MV:Full >
3
b
Forrested Ridge
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.
A warhorse is here, stamping his feet impatiently.
*Penetrator* leaves north.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full >
north
3
Forrested Ridge
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is here, fighting Draz.
A black messenger pigeon is here.
*Bender* is here, fighting Draz.
Lord Draz the Gaidin Commander is here, fighting Bender, riding a warhorse.
A soldier is here, fighting Penetrator.
The grizzled veteran is here, fighting Bender.
A sergeant is here, fighting Penetrator.

b
* R HP:Beaten MV:Full > *Torquemada* has arrived from the east.
[k dark]
You try to slash *Torquemada*, but he parries successfully.

* R HP:Beaten MV:Full - Torquemada: Beaten > A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
A sergeant bellows 'Argh! The foul beast Torquemada has been spotted!'
[bash ]
*Penetrator* leaves south.


Draz panics, and attempts to flee!

-
Draz leaves north riding a warhorse.

=+
Maddy narrates 'still'

*
*Bender* wipes his boots in the face of the grizzled veteran!

*+=-
*Torquemada* tries to lance you, but you parry successfully.
A soldier joins the grizzled veteran's fight!
A sergeant barely slashes Bender's right leg.
The grizzled veteran tries to slash Bender, but he deflects the blow.

-=
Your bash at *Torquemada* sends him sprawling!

* R HP:Beaten MV:Full - Torquemada: Beaten >
*Penetrator* has arrived from the south.

* R HP:Beaten MV:Full - Torquemada: Beaten >
*Penetrator* crushes your left arm hard.

* R HP:Beaten MV:Full - Torquemada: Beaten >
*Bender* kicks the grizzled veteran in solar plexus, the grizzled veteran is rendered breathless!

* R HP:Beaten MV:Full - Torquemada: Beaten >
A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'

r
* R HP:Beaten MV:Full - Torquemada: Beaten > A sergeant tries to slash Bender, but he parries successfully.
A soldier barely slashes Torquemada's body.
You slash *Torquemada*'s right arm very hard.
The grizzled veteran barely tickles Bender's body with his slash.
[change mood wimpy]
Mood changed to: Wimpy

f
* R HP:Beaten MV:Full - Torquemada: Critical > You panic and attempt to flee!


You flee head over heels.
Under The Shadow Of Fal Dara
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
west

The master of scouts narrates 'Bender was spotted Ridge Near a Cave'
*Penetrator* has arrived from the west.

* R HP:Beaten MV:Full >
3
Forrested Ridge
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is here, fighting a soldier.
*Bender* is here, fighting the grizzled veteran.
A soldier is here, fighting Torquemada.
The grizzled veteran is here, fighting Bender.
A sergeant is here, fighting Bender.
*Bender* panics, and attempts to flee!

b
* R HP:Beaten MV:Full > [k dark]
You slash *Torquemada*'s body hard.

* R HP:Beaten MV:Full - a soldier: Scratched - Torquemada: Critical > [bash ]


*Torquemada* lances a soldier's right leg hard.
A sergeant tries to slash Bender, but he parries successfully.
A soldier barely slashes Torquemada's body.
*Bender* hacks the grizzled veteran's right arm into bloody fragments!
The grizzled veteran slashes Bender's left leg.
*Torquemada* leaves south.

-=
*Bender* panics, and attempts to flee!

south
+
3
*
*Penetrator* has arrived from the east.
*Bender* leaves south.

Cancelled.
Forrested Ridge
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bender* is standing here.
A warhorse is here, stamping his feet impatiently.

* R HP:Beaten MV:Full > A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
[k dark]
You try to slash *Bender*, but he deflects the blow.

* R HP:Beaten MV:Full - Bender: Beaten >
b
[bash ]
*Penetrator* has arrived from the north.


*Penetrator* tries to crush you, but you parry successfully.

-=
f
+*Cancelled.
You panic and attempt to flee!
You're hit in solar plexus, wow, this is breathtaking!!


You flee head over heels.
Forrested Ridge
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.

* R HP:Beaten MV:Full >
Draz narrates 'am in 12hp'

* R HP:Beaten MV:Full >
3

[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3

*Penetrator* has arrived from the south.

3
* R HP:Beaten MV:Full > A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
[k dark]
You slash *Penetrator*'s body.
*Penetrator* panics, and attempts to flee!

* R HP:Beaten MV:Full - Penetrator: Critical > [k dark]
Ok.

* R HP:Beaten MV:Full - Penetrator: Critical > [k dark]
Ok.

* R HP:Beaten MV:Full - Penetrator: Critical >
na rnod

*Bender* has arrived from the south.

* R HP:Beaten MV:Full - Penetrator: Critical >
*Penetrator* leaves east.
*Bender* tries to hack you, but you deflect the blow.

* R HP:Beaten MV:Full - Bender: Beaten > You narrate 'rnod'

* R HP:Beaten MV:Full - Bender: Beaten >
f
A sergeant bellows 'Argh! The foul beast Bender has been spotted!'
The grizzled veteran joins your fight!
A soldier joins the grizzled veteran's fight!
A sergeant tickles Bender's left leg with his slash.
A sergeant slashes Bender's right leg.
A soldier slashes Bender's left leg.
The grizzled veteran slashes Bender's right leg.
You slash *Bender*'s head hard.
You panic and attempt to flee!


You flee head over heels.
Forrested Ridge
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Beaten MV:Full >
north

A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'

* R HP:Beaten MV:Full >
3
Forrested Ridge
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Penetrator* is standing here.
*Bender* is here, fighting a soldier.
A soldier is here, fighting Bender.
The grizzled veteran is here, fighting Bender.
A sergeant is here, fighting Bender.

b
* R HP:Beaten MV:Full > A sergeant barely slashes Bender's right hand.
A soldier slashes Bender's left foot.
The grizzled veteran barely slashes Bender's body.
[k dark]
You slash *Penetrator*'s left arm.
*Penetrator* panics, and attempts to flee!

* R HP:Beaten MV:Full - Penetrator: Critical > [bash ]
*Bender* leaves south.

-=+*
A sergeant leaves south.
The grizzled veteran leaves south.
A soldier leaves south.
*Penetrator* leaves east.

*
east
3
+Cancelled.
Under The Shadow Of Fal Dara
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
west
south
Forrested Ridge
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Beaten MV:Strong >
3
Forrested Ridge
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong > A sergeant bellows 'Argh! The foul beast Penetrator has been spotted!'
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >

3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
south
Forrested Ridge
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
east
Shienaran Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
north
Approaching A Ridge
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A fox is here, hunting for rabbits.

south
* R HP:Beaten MV:Strong >
south
Shienaran Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
3
Ridge Near a Cave
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
An elderly woman is here, carrying a bundle of wood on her back.
A Shienaran scout blends into the surroundings here.
A fox is here, hunting for rabbits.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > A sergeant leaves south.
The grizzled veteran leaves south.
A soldier leaves south.
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
l s
3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
south
3
You can't ride in there.
*Penetrator* has arrived from the south.
*Torquemada* has arrived from the south.

* R HP:Beaten MV:Strong >
*Penetrator* leaves west.
*Torquemada* leaves west.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3

3
A sergeant has arrived from the south.
The grizzled veteran has arrived from the south.
A soldier has arrived from the south.
[k dark]
They aren't here.

3
* R HP:Beaten MV:Strong >

[k dark]
They aren't here.


* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
west
west
Beneath the Cliff
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Barren Trail
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
west
west
Trees Edging the Barren Trail
[ obvious exits: N E S ]
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
north
north
Sheltered Rock Wall
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > A Twist In The Trail
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
north
End Of The Barren Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
*Penetrator* is standing here.

* R HP:Beaten MV:Strong >
*Penetrator* leaves west.
*Torquemada* leaves west.

* R HP:Beaten MV:Strong >
3
west
west
[k dark]
They aren't here.

* R HP:Beaten MV:Strong >
3
At a Bare Foundation
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A tough Shienaran soldier waits here.
An antelope blends into the scenery.

3
* R HP:Beaten MV:Strong > Winding Through the Hills
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
*Penetrator* is standing here.
*Penetrator* tries to crush you, but you deflect the blow.

* R HP:Beaten MV:Strong - Penetrator: Critical > [k dark]
Ok.
Draz narrates 'coming'

* R HP:Beaten MV:Strong - Penetrator: Critical > [k dark]
Ok.

* R HP:Beaten MV:Strong - Penetrator: Critical >
You slash *Penetrator*'s body hard.
*Penetrator* is incapacitated and will slowly die, if not aided.

* R HP:Beaten MV:Strong - Penetrator: Critical >
*Torquemada* tries to lance you, but you deflect the blow.

* R HP:Beaten MV:Strong - Penetrator: Critical >
t
[take all corpse]
You don't have a corpse.

* R HP:Beaten MV:Strong - Penetrator: Critical >
t

*Torquemada* tries to lance you, but you parry successfully.
You slash *Penetrator*'s left foot hard.
*Penetrator* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
You feel like you have lost something.
Your blood freezes as you hear *Penetrator*'s death cry.

* R HP:Beaten MV:Strong >
3
[take all corpse]
You get a dark pair of steel boots from the corpse of Penetrator.
You get a pair of steel-plated greaves from the corpse of Penetrator.
You get a shiny copper dagger from the corpse of Penetrator.
You get a bronze belt of odd design from the corpse of Penetrator.
You get a tainted war maul from the corpse of Penetrator.
You get a sungwood bracelet from the corpse of Penetrator.
You get a sungwood bracelet from the corpse of Penetrator.
You get a pair of steel-plated gauntlets from the corpse of Penetrator.
You get a pair of steel-plated vambraces from the corpse of Penetrator.
You get a backpack from the corpse of Penetrator.
You get a dust-covered cloak of the whirlwind from the corpse of Penetrator.
a shining steel breastplate: You can't carry that much weight.
You get a sapphire whirlwind pendant from the corpse of Penetrator.
You get a sapphire whirlwind pendant from the corpse of Penetrator.
You get a polished, slitted great helm from the corpse of Penetrator.
You get a jade signet ring from the corpse of Penetrator.
You get a jade signet ring from the corpse of Penetrator.
You get a silver whirlwind badge from the corpse of Penetrator.

* R HP:Beaten MV:Strong > [k dark]
You try to slash *Torquemada*, but he parries successfully.
Draz narrates 'gonna buff 1w dog'

* R HP:Beaten MV:Strong - Torquemada: Critical >
A soldier has arrived from the east.
A soldier barely scythes Torquemada's right foot.
A soldier tries to scythe Torquemada, but he parries successfully.
You try to slash *Torquemada*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.

* R HP:Battered MV:Strong - Torquemada: Critical >
You dodge a bash from *Torquemada* who loses his balance and falls!

* R HP:Battered MV:Strong - Torquemada: Critical >
nar rip pene
b
You narrate 'rip pene '

* R HP:Battered MV:Strong - Torquemada: Critical > [bash ]

-=+*
A soldier tries to scythe Torquemada, but he parries successfully.

*
Draz narrates 'block'

+
*Torquemada* panics, and attempts to flee!
Draz narrates 'block'

=-
*Torquemada* leaves north.

-
A soldier leaves north.

=
They're not here anymore!

* R HP:Battered MV:Strong >
north
north
Among the Hills
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
An antelope blends into the scenery.

3
* R HP:Battered MV:Strong >

Alas, you cannot go that way...


* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
west

A soldier leaves west.

west
* R HP:Battered MV:Strong > Nestled in the Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A black messenger pigeon is here.
An antelope blends into the scenery.
A timber wolf is here, snarling hungrily.

* R HP:Battered MV:Strong > Through the Hills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Battered MV:Strong >
east
north
north
A soldier has arrived from the east.
Nestled in the Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black messenger pigeon is here.
An antelope blends into the scenery.
A timber wolf is here, snarling hungrily.

* R HP:Battered MV:Strong > On a Steep Hill
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An antelope blends into the scenery.
An antelope blends into the scenery.
A cute brown deer eyes you nervously.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

3not
* R HP:Battered MV:Strong >
west
Arglebargle, glop-glyf!?!

west
* R HP:Battered MV:Strong > Path Into the Foothills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
north
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Battered MV:Strong >
3
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >

[k dark]
They aren't here.

33
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong > Arglebargle, glop-glyf!?!

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
stat
Maddy narrates 'someone lept out'
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
3
You are a 77 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 145.0 lbs.
You are carrying 71.7 lbs and wearing 58.9 lbs, somewhat heavy.
Your base abilities are: Str:18 Int:10 Wil:18 Dex:19 Con:19.
Offensive bonus: 167, Dodging bonus: 67, Parrying bonus: 167
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Shadow
Your armor absorbs about 74% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to divina
- NO QUIT

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

3
* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
north
[k dark]
They aren't here.

north
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.
Draz narrates 'bender is dust'

* R HP:Battered MV:Strong > Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong >
not
east
You stop paying increased attention to your surroundings.

north
* R HP:Battered MV:Strong >
north
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
north
Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > On a Cliff
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
east
Break in the Hills
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
east
Beginning of a Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
north
Alongside a Road
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Battered MV:Strong > Thick Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
north
Thick Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.

* R HP:Battered MV:Strong >
The master of scouts narrates 'Torquemada was spotted Ridge Near a Cave'

* R HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Artorias - The Dusty Road
Draz - The Dusty Road

* R HP:Battered MV:Strong >
west
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
west
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
Draz has arrived from the east, riding a warhorse.

west
* R HP:Battered MV:Strong > On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > Maddy narrates 'fading sp'
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.
A baby raccoon tumbles around, searching for something to eat.
Draz has arrived from the east, riding a warhorse.
Draz narrates 'i 6w '

* R HP:Battered MV:Strong >
west
west
A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A pale man wearing farming clothes angrily approaches you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A baby raccoon tumbles around, searching for something to eat.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A cute brown deer eyes you nervously.
A black wolf growls loudly, poised to leap.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A raven is here, watching.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
north
north
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant bee preys on small animals.
A black cat meanders to an unknown destination.
Draz has arrived from the south, riding a warhorse.

north
* R HP:Battered MV:Strong >
north
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong >
west
west
west
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

west
* R HP:Battered MV:Strong > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A handsome stag stands here, ready to run.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
north
north
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

north
* R HP:Battered MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Strong >
Draz says 'hit fast'

west
* R HP:Battered MV:Strong >
west
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a black messenger pigeon is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
Draz has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
west
south
south
You can't ride in there.

* R HP:Battered MV:Strong > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A trolloc is here ruling a group of trollocs.
A wolfish trolloc is here, howling for blood.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong > A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hooved trolloc anxiously stamps its feet.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Draz has arrived from the north, riding a warhorse.
Draz tries to crush *Torquemada*, but he parries successfully.

* R HP:Battered MV:Strong >
3
[k dark]
You slash *Torquemada*'s body hard.

* R HP:Battered MV:Strong - Draz: Battered - Torquemada: Critical >
b
[bash ]

-=+
*Torquemada* lances Draz's right leg.
A hideous trolloc joins Torquemada's fight!
A muzzled trolloc joins Torquemada's fight!
A hooved trolloc joins Torquemada's fight!
A boarish trolloc joins Torquemada's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

Draz crushes *Torquemada*'s right leg hard.
Draz crushes a hooved trolloc's left arm into bloody fragments!
Draz tries to crush a boarish trolloc, but it parries successfully.
Draz tries to crush a myrddraal, but he parries successfully.

*
*Torquemada* panics, and attempts to flee!

*+
A myrddraal hisses 'This is the will of the Great Lord.'


=-
*Torquemada* leaves north.


f
-
north
=
They're not here anymore!

* R HP:Battered MV:Strong - a hideous trolloc: Scratched >
north
You panic and attempt to flee!

Draz crushes a hooved trolloc's right arm into bloody fragments!
Draz crushes a boarish trolloc's right arm into bloody fragments!
Draz crushes a myrddraal's body very hard.
A myrddraal hisses 'This is the will of the Great Lord.'

You try to slash a hideous trolloc, but it parries successfully.
A myrddraal slashes Draz's left leg.
A boarish trolloc barely hacks Draz's body.
A boarish trolloc tries to hack you, but you parry successfully.
A hooved trolloc cleaves Draz's right foot.
A muzzled trolloc cleaves your body.
A hideous trolloc tries to cleave you, but you deflect the blow.
You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torquemada* is standing here.
A trolloc is here ruling a group of trollocs.
A wolfish trolloc is here, howling for blood.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.

* R HP:Battered MV:Strong > Stallion Pen
[ obvious exits: S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A wretched human prisoner cowers against the wall.
A wretched human prisoner cowers against the wall.
A wretched human prisoner cowers against the wall.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Battered MV:Strong >
3
south
[k dark]
They aren't here.

east
* R HP:Battered MV:Strong > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.

east
* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a black messenger pigeon is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
3
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.

3
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
3
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong >
east
east
east
east
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong >
tt
[track trolloc]

-=+
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving north.

* R HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Draz - In Front Of The Dark Tower
Artorias - A Path Through the Thinning Woods
You sense shadowspawn nearby.

* R HP:Battered MV:Strong >
west
west
west
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Strong >
west
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.

* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a black messenger pigeon is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
west
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Lord Draz the Gaidin Commander is here, fighting a Dhai'mon trolloc.
A Dhai'mon trolloc is here, fighting Draz.

* R HP:Battered MV:Strong >
south

Draz panics, and attempts to flee!

east
* R HP:Battered MV:Strong > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A wolfish trolloc is here, howling for blood.

south
* R HP:Battered MV:Strong > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A fade emerges from the shadows as you pass by.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
Draz has arrived from the north.

* R HP:Battered MV:Strong > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north.

* R HP:Battered MV:Strong >
west
north
north
A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hooved trolloc anxiously stamps its feet.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Draz has arrived from the east.

east
* R HP:Battered MV:Strong > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A wolfish trolloc is here, howling for blood.
Draz has arrived from the south.

* R HP:Battered MV:Strong > A Dhai'mon trolloc has arrived from the north.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Draz has arrived from the south.

* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The corpse of a black messenger pigeon is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west.

* R HP:Battered MV:Strong >
tt
[track trolloc]

-
Draz leaves west.

=+
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent tracks of Bender leaving south.

* R HP:Battered MV:Strong >
not
dism
You start paying increased attention to your surroundings.

* R HP:Battered MV:Strong > You stop riding him.

* HP:Battered MV:Strong >
The corpse of a black messenger pigeon has decayed into a pile of dust.

* HP:Battered MV:Strong >
not
west
You stop paying increased attention to your surroundings.

west
* HP:Battered MV:Strong > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently.

* HP:Battered MV:Strong > Tower Entrance
[ obvious exits: E U ]
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.

west
* HP:Battered MV:Strong > Alas, you cannot go that way...

up
* HP:Battered MV:Strong > Second Floor Of The Tower
[ obvious exits: U D ]
A trolloc is here commanding a fist of troops.

north
* HP:Battered MV:Strong >
3
Alas, you cannot go that way...

* HP:Battered MV:Strong >
up
[k dark]
They aren't here.

* HP:Battered MV:Strong >
nw
3
Top Floor Of The Tower
[ obvious exits: N D ]

* HP:Battered MV:Strong >
b
Arglebargle, glop-glyf!?!

* HP:Battered MV:Strong > [k dark]
They aren't here.

* HP:Battered MV:Strong > [bash ]
Bash who?

* HP:Battered MV:Strong >
north
3
On A Balcony
[ obvious exits: S ]
Lord Draz the Gaidin Commander is here, fighting Torquemada.
*Torquemada* is here, fighting Draz.
A Dha'vol trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Draz.
A myrddraal is here, fighting Draz.

b
* HP:Battered MV:Strong > [k dark]
You slash *Torquemada*'s body.

* HP:Battered MV:Strong - Draz: Battered - Torquemada: Critical > [bash ]

-
A myrddraal barely slashes Draz's left leg.
A myrddraal hisses 'This is the will of the Great Lord.'

A ramshorned trolloc barely tickles Draz's body with his cleave.
A ramshorned trolloc tickles Draz's left foot with his cleave.
A Dha'vol trolloc barely cleaves Draz's body.
Draz crushes *Torquemada*'s body hard.
Draz crushes a Dha'vol trolloc's left foot into bloody fragments!
Draz crushes a ramshorned trolloc's left arm into bloody fragments!
Draz tries to crush a ramshorned trolloc, but he parries successfully.
Draz crushes a myrddraal's right leg hard.

=+**+
Draz avoids being bashed by *Torquemada* who loses his balance and falls!

=- -=
Your bash at *Torquemada* sends him sprawling!

* HP:Battered MV:Strong - Torquemada: Critical >
You slash *Torquemada*'s body very hard.
A myrddraal hisses 'This is the will of the Great Lord.'

A myrddraal tickles Draz's left leg with his slash.
A ramshorned trolloc barely tickles Draz's body with his cleave.
A ramshorned trolloc tickles Draz's right leg with his cleave.
A Dha'vol trolloc cleaves Draz's right arm.
Draz crushes *Torquemada*'s body hard.
*Torquemada* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You feel like you have lost something.
Your blood freezes as you hear *Torquemada*'s death cry.
Draz tries to crush a Dha'vol trolloc, but he deflects the blow.
Draz crushes a ramshorned trolloc's head into bloody fragments!
Draz tries to crush a ramshorned trolloc, but he deflects the blow.
Draz crushes a myrddraal's left hand into bloody fragments!
A myrddraal hisses 'This is the will of the Great Lord.'


* HP:Battered MV:Strong >
A myrddraal hisses 'This is the will of the Great Lord.'


* HP:Battered MV:Strong >
nar rip torq
You narrate 'rip torq'

* HP:Battered MV:Strong >
sca
[scalp corpse]
You lean over and sever the bloody head from the corpse of Torquemada.

* HP:Battered MV:Strong >
Draz tries to crush a Dha'vol trolloc, but he parries successfully.
Draz tries to crush a ramshorned trolloc, but he parries successfully.
Draz tries to crush a ramshorned trolloc, but he deflects the blow.
Draz crushes a myrddraal's left leg hard.
A myrddraal barely slashes Draz's right leg.
A ramshorned trolloc tickles Draz's head with his cleave.
A ramshorned trolloc barely tickles Draz's body with his cleave.
A Dha'vol trolloc cleaves Draz's left arm.

* HP:Battered MV:Strong >
nar loot
nar i cant

Draz gets a pair of gleaming metal boots from the corpse of Torquemada.
Draz gets a pair of thick, gold-plated greaves from the corpse of Torquemada.
Draz gets a bronze belt of odd design from the corpse of Torquemada.
Draz gets a darkened steel trident from the corpse of Torquemada.
Draz gets a sungwood bracelet from the corpse of Torquemada.
Draz gets a sungwood bracelet from the corpse of Torquemada.
Draz gets a sturdy pair of full leather gauntlets from the corpse of Torquemada.
Draz gets a pair of polished, gold-plated vambraces from the corpse of Torquemada.
Draz gets a backpack from the corpse of Torquemada.
Draz gets a dust-covered cloak of the whirlwind from the corpse of Torquemada.
Draz gets a tunic of finely-crafted chain from the corpse of Torquemada.
Draz gets a torc of gleaming steel from the corpse of Torquemada.
Draz gets a torc of gleaming steel from the corpse of Torquemada.
Draz gets a gold-chased morion with an engraved silver comb from the corpse of Torquemada.
Draz gets a jade signet ring from the corpse of Torquemada.
Draz gets a gold ring delicately carved with ivy from the corpse of Torquemada.

* HP:Battered MV:Strong > You narrate 'loot'

* HP:Battered MV:Strong >
r
You narrate 'i cant'

* HP:Battered MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Strong >
Draz panics, and attempts to flee!

* HP:Battered MV:Strong >
south

Draz leaves south.

* HP:Battered MV:Strong > Top Floor Of The Tower
[ obvious exits: N D ]
A trolloc is here ruling a group of trollocs.

* HP:Battered MV:Strong >
down
down
east
Second Floor Of The Tower
[ obvious exits: U D ]
A trolloc is here commanding a fist of troops.

east
* HP:Battered MV:Strong > Tower Entrance
[ obvious exits: E U ]
A hideous trolloc is here, in a world of hurt.
A beaked trolloc is here, scouting.

* HP:Battered MV:Strong > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
Lord Draz the Gaidin Commander is standing here.
A warhorse is here, stamping his feet impatiently.

* HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently.
Draz has arrived from the west.

* HP:Battered MV:Strong >
Draz starts riding a warhorse.

* HP:Battered MV:Strong >
Draz leaves east riding a warhorse.

* HP:Battered MV:Strong >
rr
[ride ]
What do you want to ride?

* HP:Battered MV:Strong >
east
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.

* HP:Battered MV:Strong >
west
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
Draz has arrived from the east, riding a warhorse.

* HP:Battered MV:Strong >
Draz stops riding a warhorse.

* HP:Battered MV:Strong >
Draz leaves west.

* HP:Battered MV:Strong >
Draz has arrived from the west, riding a warhorse.

* HP:Battered MV:Strong >
rr
[ride ]
You start riding him.

* R HP:Battered MV:Strong >
east
east
east
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
east
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong >
tt
[track trolloc]

-=+
Some obvious fresh bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving south.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving south.
Some obvious almost day-old bloody traces of a Trolloc leaving north.

* R HP:Battered MV:Strong >
south
south
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong > Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong >
south
south
south
Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong >
east
Alas, you cannot go that way...

east
* R HP:Battered MV:Strong >
east
Alas, you cannot go that way...

* R HP:Battered MV:Strong > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
south
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
east
Forested Borderlands
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc scout sniffs the air here.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > Alas, you cannot go that way...

north
* R HP:Battered MV:Strong >
east
south
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the south, riding a warhorse.

* R HP:Battered MV:Strong >
east
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > Forested Borderlands
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong >
south
east
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A giant bee preys on small animals.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A black wolf growls loudly, poised to leap.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A raven is here flying around.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong > A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A baby raccoon tumbles around, searching for something to eat.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
east
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A spotted jaguar opens its eyes lazily.
A baby raccoon tumbles around, searching for something to eat.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong >
east
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A soft leather pouch has been discarded here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
south
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
south
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

east
* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the north, riding a warhorse.

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A shaggy brown mare stands here.
Draz has arrived from the west, riding a warhorse.

* R HP:Battered MV:Strong >
east
east
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Draz has arrived from the west, riding a warhorse.

east
* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man of the woods strides by quietly.
Ack, you lost Draz!

* R HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong >
east
east
east
Your mount is too exhausted.

east
* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong >
east
east
Your mount is too exhausted.

* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong >
tt
[track trolloc]

-=+
Some obvious almost day-old bloody traces of a Trolloc leaving east.
Some obvious almost day-old bloody traces of a Trolloc leaving north.
Some obvious almost day-old bloody traces of a Trolloc leaving north.
Some clear almost day-old tracks of Torquemada leaving west.
Some clear almost day-old tracks of Bender leaving north.
Some day-old tracks of Kalmo leaving east.
Some day-old tracks of Bender leaving east.

* R HP:Battered MV:Strong >
Draz narrates 'bender tracks or corpse anywherE?'

* R HP:Battered MV:Strong >
Draz narrates 'was crit when h jumped'

* R HP:Battered MV:Strong >
nar hmm dont see e
You narrate 'hmm dont see e'

* R HP:Battered MV:Strong >
nar he around here somewhere maybe
You narrate 'he around here somewhere maybe'

dism
* R HP:Battered MV:Strong >
west
west
You stop riding him.

west
* HP:Battered MV:Strong >
west
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
A man of the woods strides by quietly.

* HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A squat border stone juts from the soil.
Lord Draz the Gaidin Commander is standing here, riding a warhorse.
A warhorse seems too exhausted to obey Draz's commands.

west
* HP:Battered MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A shaggy brown mare stands here.
Ack, you lost Draz!

* HP:Battered MV:Strong > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
south
Little Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
The corpse of Bender is lying here.
An owl is here flying around.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.

* HP:Battered MV:Tiring >
nra found i
Arglebargle, glop-glyf!?!

* HP:Battered MV:Tiring >
Draz narrates 'cave?'

* HP:Battered MV:Strong >
nar found
You narrate 'found'

* HP:Battered MV:Strong >
nar we win
You narrate 'we win'
Draz has arrived from the north, riding a warhorse.

* HP:Battered MV:Strong >
nar all dead
You narrate 'all dead'

* HP:Battered MV:Strong >
sca
inv
[scalp corpse]
You lean over and sever the bloody head from the corpse of Bender.

* HP:Battered MV:Strong > You are carrying:
the severed head of Torquemada the Trolloc slain in Shienar
the severed head of Bender the Trolloc slain in Shienar
a silver whirlwind badge
[2] a jade signet ring
a polished, slitted great helm
[2] a sapphire whirlwind pendant
a dust-covered cloak of the whirlwind
a backpack
a pair of steel-plated vambraces
a pair of steel-plated gauntlets
[2] a sungwood bracelet
a tainted war maul
a bronze belt of odd design
a shiny copper dagger
a pair of steel-plated greaves
a dark pair of steel boots

* HP:Battered MV:Strong >
put all pack
t
You put the severed head of Torquemada the Trolloc slain in Shienar in a backpack.
You put the severed head of Bender the Trolloc slain in Shienar in a backpack.
You put a silver whirlwind badge in a backpack.
You put a jade signet ring in a backpack.
You put a jade signet ring in a backpack.
You put a polished, slitted great helm in a backpack.
You put a sapphire whirlwind pendant in a backpack.
You put a sapphire whirlwind pendant in a backpack.
You put a dust-covered cloak of the whirlwind in a backpack.
You put a backpack in a backpack.
You put a pair of steel-plated vambraces in a backpack.
You put a pair of steel-plated gauntlets in a backpack.
You put a sungwood bracelet in a backpack.
You put a sungwood bracelet in a backpack.
A tainted war maul won't fit in a backpack.
You put a bronze belt of odd design in a backpack.
You put a shiny copper dagger in a backpack.
A pair of steel-plated greaves won't fit in a backpack.
You put a dark pair of steel boots in a backpack.

* HP:Battered MV:Strong > [take all corpse]
You get a thin vial of yellow fluid from the corpse of Bender.
You get the severed head of Jux the Human slain in the Blasted Lands from the corpse of Bender.
You get a pair of gleaming metal boots from the corpse of Bender.
You get a pair of thick, gold-plated greaves from the corpse of Bender.
You get a water skin from the corpse of Bender.
You get a shiny copper dagger from the corpse of Bender.
You get a bronze belt of odd design from the corpse of Bender.
You get Al'Akir's Despair, the bronze-headed voulge of the Malkieri from the corpse of Bender.
You get a jeweled wristcuff from the corpse of Bender.
You get a jeweled wristcuff from the corpse of Bender.
You get a sturdy pair of full leather gauntlets from the corpse of Bender.
You get a pair of polished, gold-plated vambraces from the corpse of Bender.
You get a backpack from the corpse of Bender.
a black, silver-embroidered cape: You can't carry that much weight.
an ornate chainmail shirt chased with gold: You can't carry that much weight.
You get a shimmering chain of gold from the corpse of Bender.
You get a shimmering chain of gold from the corpse of Bender.
You get a gold-chased morion with an engraved silver comb from the corpse of Bender.
You get a jade signet ring from the corpse of Bender.
You get a jade signet ring from the corpse of Bender.

* HP:Battered MV:Strong >
Draz gets a black, silver-embroidered cape from the corpse of Bender.
Draz gets an ornate chainmail shirt chased with gold from the corpse of Bender.

Lansin
Posts: 10
Joined: Wed Feb 19, 2025 5:02 pm

Re: I need 1 person, to spam for me

Post by Lansin » Thu Feb 27, 2025 2:38 pm

Nice log. Looks like everyone had fun. Respect to all parties for keeping it low and not giving up. I’m jealous

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