Funny quotes.
Re: Funny quotes.
I approve of this message
Re: Funny quotes.
Rig sucks how did he get you sw FD and you were only hurt? just run to tar valon or something...
Re: Funny quotes.
I spend 15 minutes following Meren, who is following someone else's horse tracks, all over the map, from Mirk to Illian to Amadacia where I catch up to him:
o S HP:Healthy MV:Winded >
Meren pierces a cackling hyena's body extremely hard.
A cackling hyena is dead! R.I.P.
Your blood freezes as you hear a cackling hyena's death cry.
o S HP:Healthy MV:Winded > ba h.dark
You silently approach your victim...
-
Meren drones 'You have too many pracs, it's a farce. And FAR too much time on your hands. I cannot fight you.'
=
Meren leaves up riding a gray palfrey.
----------
You are using:
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a polished, slitted great helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a thick, steel-plated breastplate
<worn about body> a black, silver-embroidered cape
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of steel-plated gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded> a silver-winged basilard
<worn about waist> a bronze belt of odd design
<worn on belt> a dagger
<worn on legs> a pair of steel-plated greaves
<worn on feet> a dark pair of steel boots
o S HP:Healthy MV:Winded >
Meren pierces a cackling hyena's body extremely hard.
A cackling hyena is dead! R.I.P.
Your blood freezes as you hear a cackling hyena's death cry.
o S HP:Healthy MV:Winded > ba h.dark
You silently approach your victim...
-
Meren drones 'You have too many pracs, it's a farce. And FAR too much time on your hands. I cannot fight you.'
=
Meren leaves up riding a gray palfrey.
----------
You are using:
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a polished, slitted great helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a thick, steel-plated breastplate
<worn about body> a black, silver-embroidered cape
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of steel-plated gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded> a silver-winged basilard
<worn about waist> a bronze belt of odd design
<worn on belt> a dagger
<worn on legs> a pair of steel-plated greaves
<worn on feet> a dark pair of steel boots
Re: Funny quotes.
Mind-blowing a rogue didn't want to widdle away on an abser...
Raiding without fighting is strange to me.
Raiding without fighting is strange to me.
Re: Funny quotes.
* HP:Healthy MV:Tiring > They aren't here.
s
* HP:Healthy MV:Tiring > e
In the Dismal Valley
The dry rock bed of the empty stream leads to the east and west. Mangled
roots extend from the hillside that lead up to the forest. The plant life
here was largely comprised of tall grass and a variety of fruit trees.
The grass has withered, and worms slither in and out of the rotting fruit.
[ obvious exits: E S W U ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
* HP:Healthy MV:Tiring > Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Honey Badger the Dark Master is standing here.
Bearhands the Grizzly Scrapper is standing here.
Chomsky the Dark Master is standing here.
Sklarr the Myrddraal is standing here, riding a shadow stallion.
kill light
* HP:Healthy MV:Tiring > Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving up.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving west.
The corpse of Chomsky is lying here.
u
* HP:Healthy MV:Tiring > They aren't here.
* HP:Healthy MV:Tiring > s
kill light
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A thick studded belt lies coiled here.
*Artorias* is standing here, riding a warhorse.
*Badd* is standing here, riding a warhorse.
The smell of death fades as you move further...
* HP:Healthy MV:Tiring > s
*Badd* tries to pierce you, but you deflect the blow.
No way! You're fighting for your life!
* HP:Healthy MV:Tiring - Badd: Scratched > kill light
You do the best you can!
Sklarr has arrived from below, riding a shadow stallion.
Chomsky has arrived from below.
Bearhands has arrived from below.
Honey has arrived from below.
* HP:Healthy MV:Tiring - Badd: Scratched > No way! You're fighting for your life!
Sklarr tries to slice *Artorias*, but he deflects the blow.
* HP:Healthy MV:Tiring - Badd: Scratched > You do the best you can!
* HP:Healthy MV:Tiring - Badd: Scratched >
Honey narrates 'that was lol'
* HP:Healthy MV:Tiring - Badd: Scratched >
*Badd* tries to pierce you, but you dodge the attack.
Bearhands tries to pound *Artorias*, but he parries successfully.
Honey slashes *Artorias*'s body hard.
Chomsky drops the severed head of Havok the Trolloc slain in the Blasted Lands.
* HP:Healthy MV:Tiring - Badd: Scratched > nar downer
A shrill piercing scream reverberates through the area.
Bearhands tries to pound *Artorias*, but he parries successfully.
You disarm *Badd*'s weapon with one swift strike.
You pierce *Badd*'s body hard.
*Badd* tries to hit you, but you dodge the attack.
You narrate 'downer'
* HP:Healthy MV:Tiring - Badd: Scratched >
*Artorias* sends Honey sprawling with a powerful bash!
*Artorias* sends Bearhands sprawling with a powerful bash!
Sklarr avoids being bashed by *Artorias* who loses his balance and falls!
* HP:Healthy MV:Tiring - Badd: Scratched >
Chomsky scythes *Badd*'s head hard.
* HP:Healthy MV:Tiring - Badd: Scratched >
*Artorias* avoids being bashed by Sklarr who loses his balance and falls!
look
* HP:Healthy MV:Tiring - Badd: Scratched >
You pierce *Badd*'s body.
*Badd* tries to hit you, but you deflect the blow.
You barely pierce *Badd*'s body.
* HP:Healthy MV:Tiring - Badd: Scratched > The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A sai lies in the dirt.
A severed head lies on the ground, eyes staring sightlessly.
A thick studded belt lies coiled here.
Honey Badger the Dark Master is sitting here.
Bearhands the Grizzly Scrapper is sitting here.
Chomsky the Dark Master is here, fighting Badd.
Sklarr the Myrddraal is here, fighting Artorias, riding a shadow stallion.
*Artorias* is here, fighting Sklarr, riding a warhorse.
*Badd* is here, fighting YOU!, riding a warhorse.
* HP:Healthy MV:Tiring - Badd: Scratched > yak sai
yak sai
Sklarr narrates 'downer 2'
* HP:Healthy MV:Tiring - Badd: Scratched > Chomsky scythes *Badd*'s left leg hard.
*Artorias* tries to slash Sklarr, but he parries successfully.
*Artorias* slashes Honey's body hard.
*Artorias* slashes Bearhands's right leg very hard.
Sklarr slices *Artorias*'s left arm hard.
You pierce *Badd*'s body.
*Badd* tries to hit you, but you deflect the blow.
Arglebargle, glop-glyf!?!
*Badd* avoids being bashed by Chomsky who loses his balance and falls!
* HP:Healthy MV:Tiring - Badd: Hurt > Arglebargle, glop-glyf!?!
* HP:Healthy MV:Tiring - Badd: Hurt >
You pierce *Badd*'s left leg hard.
* HP:Healthy MV:Tiring - Badd: Hurt > tak sai
a sai: You can't take that!
* HP:Healthy MV:Tiring - Badd: Hurt > nar lol
*Vianca* has arrived from the south, riding a warhorse.
* HP:Healthy MV:Tiring - Badd: Hurt > *Badd* panics, and attempts to flee!
You narrate 'lol'
* HP:Healthy MV:Tiring - Badd: Hurt >
Chomsky scythes *Badd*'s body very hard.
You pierce *Badd*'s body.
Chomsky narrates 'badd disarmed steal dagger thief'
* HP:Healthy MV:Tiring - Badd: Hurt >
*Badd* leaves south riding a warhorse.
* HP:Healthy MV:Tiring >
Chomsky narrates 'steal dagger'
Sklarr sends *Artorias* sprawling with a powerful bash!
* HP:Healthy MV:Tiring >
Chomsky narrates 'if u have steal'
* HP:Healthy MV:Tiring > nar disarmed his r8 sai
Honey panics, and attempts to flee!
Chomsky tries to scythe *Vianca*, but she parries successfully.
* HP:Healthy MV:Tiring > You narrate 'disarmed his r8 sai'
Honey leaves north.
* HP:Healthy MV:Tiring >
*Vianca* strikes Chomsky's right leg.
Bearhands pounds *Artorias*'s left leg hard.
Sklarr slices *Artorias*'s body very hard.
* HP:Healthy MV:Tiring > nar to ground
kill light
You narrate 'to ground'
kill light
* HP:Healthy MV:Tiring > kill light
You try to pierce *Vianca*, but she parries successfully.
------------------------------------------
(five minutes later)
* HP:Hurt MV:Weary > e
A Shienaran gate guard bellows 'kHXcH ucu rd^I OZmGX YCRZV \iJ VtLW YR@bcdd^'
A Shienaran gate guard bellows 'JO\[s JWI @oke Lk@Kx Q^wTt ljj Yib? TUKek_Uv'
A Shienaran gate guard bellows 'NVnpM cLn hjqZ bI]dJ dCAtul Myl CDmq eALPjZuo'
A Shienaran gate guard bellows 'uzqPG CpQ pxon Km`Xv kXAK^b Meq hHML hGCWPLSy'
kill light
* HP:Hurt MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
The corpse of a raven is lying here.
A water skin made from dried human flesh lies here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
Honey Badger the Dark Master is here, fighting Artorias.
*Artorias* is here, fighting Honey, riding a warhorse.
*Vianca* is standing here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Hurt MV:Weary > change mood brave
Byrg narrates 'apparently i disarmed his r8 dagger to ground'
s
* HP:Healthy MV:Tiring > e
In the Dismal Valley
The dry rock bed of the empty stream leads to the east and west. Mangled
roots extend from the hillside that lead up to the forest. The plant life
here was largely comprised of tall grass and a variety of fruit trees.
The grass has withered, and worms slither in and out of the rotting fruit.
[ obvious exits: E S W U ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
* HP:Healthy MV:Tiring > Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Honey Badger the Dark Master is standing here.
Bearhands the Grizzly Scrapper is standing here.
Chomsky the Dark Master is standing here.
Sklarr the Myrddraal is standing here, riding a shadow stallion.
kill light
* HP:Healthy MV:Tiring > Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving up.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving west.
The corpse of Chomsky is lying here.
u
* HP:Healthy MV:Tiring > They aren't here.
* HP:Healthy MV:Tiring > s
kill light
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A thick studded belt lies coiled here.
*Artorias* is standing here, riding a warhorse.
*Badd* is standing here, riding a warhorse.
The smell of death fades as you move further...
* HP:Healthy MV:Tiring > s
*Badd* tries to pierce you, but you deflect the blow.
No way! You're fighting for your life!
* HP:Healthy MV:Tiring - Badd: Scratched > kill light
You do the best you can!
Sklarr has arrived from below, riding a shadow stallion.
Chomsky has arrived from below.
Bearhands has arrived from below.
Honey has arrived from below.
* HP:Healthy MV:Tiring - Badd: Scratched > No way! You're fighting for your life!
Sklarr tries to slice *Artorias*, but he deflects the blow.
* HP:Healthy MV:Tiring - Badd: Scratched > You do the best you can!
* HP:Healthy MV:Tiring - Badd: Scratched >
Honey narrates 'that was lol'
* HP:Healthy MV:Tiring - Badd: Scratched >
*Badd* tries to pierce you, but you dodge the attack.
Bearhands tries to pound *Artorias*, but he parries successfully.
Honey slashes *Artorias*'s body hard.
Chomsky drops the severed head of Havok the Trolloc slain in the Blasted Lands.
* HP:Healthy MV:Tiring - Badd: Scratched > nar downer
A shrill piercing scream reverberates through the area.
Bearhands tries to pound *Artorias*, but he parries successfully.
You disarm *Badd*'s weapon with one swift strike.
You pierce *Badd*'s body hard.
*Badd* tries to hit you, but you dodge the attack.
You narrate 'downer'
* HP:Healthy MV:Tiring - Badd: Scratched >
*Artorias* sends Honey sprawling with a powerful bash!
*Artorias* sends Bearhands sprawling with a powerful bash!
Sklarr avoids being bashed by *Artorias* who loses his balance and falls!
* HP:Healthy MV:Tiring - Badd: Scratched >
Chomsky scythes *Badd*'s head hard.
* HP:Healthy MV:Tiring - Badd: Scratched >
*Artorias* avoids being bashed by Sklarr who loses his balance and falls!
look
* HP:Healthy MV:Tiring - Badd: Scratched >
You pierce *Badd*'s body.
*Badd* tries to hit you, but you deflect the blow.
You barely pierce *Badd*'s body.
* HP:Healthy MV:Tiring - Badd: Scratched > The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A sai lies in the dirt.
A severed head lies on the ground, eyes staring sightlessly.
A thick studded belt lies coiled here.
Honey Badger the Dark Master is sitting here.
Bearhands the Grizzly Scrapper is sitting here.
Chomsky the Dark Master is here, fighting Badd.
Sklarr the Myrddraal is here, fighting Artorias, riding a shadow stallion.
*Artorias* is here, fighting Sklarr, riding a warhorse.
*Badd* is here, fighting YOU!, riding a warhorse.
* HP:Healthy MV:Tiring - Badd: Scratched > yak sai
yak sai
Sklarr narrates 'downer 2'
* HP:Healthy MV:Tiring - Badd: Scratched > Chomsky scythes *Badd*'s left leg hard.
*Artorias* tries to slash Sklarr, but he parries successfully.
*Artorias* slashes Honey's body hard.
*Artorias* slashes Bearhands's right leg very hard.
Sklarr slices *Artorias*'s left arm hard.
You pierce *Badd*'s body.
*Badd* tries to hit you, but you deflect the blow.
Arglebargle, glop-glyf!?!
*Badd* avoids being bashed by Chomsky who loses his balance and falls!
* HP:Healthy MV:Tiring - Badd: Hurt > Arglebargle, glop-glyf!?!
* HP:Healthy MV:Tiring - Badd: Hurt >
You pierce *Badd*'s left leg hard.
* HP:Healthy MV:Tiring - Badd: Hurt > tak sai
a sai: You can't take that!
* HP:Healthy MV:Tiring - Badd: Hurt > nar lol
*Vianca* has arrived from the south, riding a warhorse.
* HP:Healthy MV:Tiring - Badd: Hurt > *Badd* panics, and attempts to flee!
You narrate 'lol'
* HP:Healthy MV:Tiring - Badd: Hurt >
Chomsky scythes *Badd*'s body very hard.
You pierce *Badd*'s body.
Chomsky narrates 'badd disarmed steal dagger thief'
* HP:Healthy MV:Tiring - Badd: Hurt >
*Badd* leaves south riding a warhorse.
* HP:Healthy MV:Tiring >
Chomsky narrates 'steal dagger'
Sklarr sends *Artorias* sprawling with a powerful bash!
* HP:Healthy MV:Tiring >
Chomsky narrates 'if u have steal'
* HP:Healthy MV:Tiring > nar disarmed his r8 sai
Honey panics, and attempts to flee!
Chomsky tries to scythe *Vianca*, but she parries successfully.
* HP:Healthy MV:Tiring > You narrate 'disarmed his r8 sai'
Honey leaves north.
* HP:Healthy MV:Tiring >
*Vianca* strikes Chomsky's right leg.
Bearhands pounds *Artorias*'s left leg hard.
Sklarr slices *Artorias*'s body very hard.
* HP:Healthy MV:Tiring > nar to ground
kill light
You narrate 'to ground'
kill light
* HP:Healthy MV:Tiring > kill light
You try to pierce *Vianca*, but she parries successfully.
------------------------------------------
(five minutes later)
* HP:Hurt MV:Weary > e
A Shienaran gate guard bellows 'kHXcH ucu rd^I OZmGX YCRZV \iJ VtLW YR@bcdd^'
A Shienaran gate guard bellows 'JO\[s JWI @oke Lk@Kx Q^wTt ljj Yib? TUKek_Uv'
A Shienaran gate guard bellows 'NVnpM cLn hjqZ bI]dJ dCAtul Myl CDmq eALPjZuo'
A Shienaran gate guard bellows 'uzqPG CpQ pxon Km`Xv kXAK^b Meq hHML hGCWPLSy'
kill light
* HP:Hurt MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
The corpse of a raven is lying here.
A water skin made from dried human flesh lies here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
Honey Badger the Dark Master is here, fighting Artorias.
*Artorias* is here, fighting Honey, riding a warhorse.
*Vianca* is standing here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Hurt MV:Weary > change mood brave
Byrg narrates 'apparently i disarmed his r8 dagger to ground'