Rahhhhhh

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Castien
Posts: 86
Joined: Sun Mar 24, 2019 8:13 pm

Rahhhhhh

Post by Castien » Fri Sep 20, 2024 8:37 pm

stop saying melee rogues aren't op firetruck, pking while drunk is 2 fun

* S HP:Battered MV:Tiring > Path to the Old Monastery
[ obvious exits: E W ]
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
A rat scurries around trying to get out of sight.
A sickly, skinny deer stands here in a daze.
A rat has arrived from the east.

* S HP:Battered MV:Winded > They aren't here.

w
* S HP:Battered MV:Winded > k dark
bash
The Crossroads
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
A large wooden catapult has been erected here.
*Trill* is standing here.
A sickly, skinny deer stands here in a daze.
A strong trolloc stands here, snout sniffing the wind.
A rat has arrived from the east.

* S HP:Battered MV:Winded > You try to slice *Trill*, but he parries successfully.

- nded - Trill: Battered >
*Trill* tries to stab you, but you parry successfully.
A strong trolloc tries to pound you, but you deflect the blow.

+
*Trill* stabs your body very hard.


*TRILL* PANICS AND ATTEMPTS TO FLEE!


As *Trill* avoids your bash, you topple over and fall to the ground!
This session you've missed 5 out of 14 bashes (64% landed)

nded - Trill: Battered >
A strong trolloc pounds your left hand hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You try to slice *Trill*, but he deflects the blow.
You flee head over heels.
Path to the Old Monastery
[ obvious exits: E W ]
Failed to correct map position after fleeing.
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a human leaving ««west««
A rat scurries around trying to get out of sight.
A sickly, skinny deer stands here in a daze.

* S HP:Beaten MV:Winded > k dark
k dark
l
k dark
They aren't here.

* S HP:Beaten MV:Winded > You try to slice *Taralsa*, but he deflects the blow.

* S HP:Beaten MV:Winded - Taralsa: Healthy > Path to the Old Monastery
This path looks very old and is well hidden from the world by the forest.
The big holes in the road indicate that it hasn't been used for a long
time. Grass and even young trees have begun to grow on it. Here and there
some scattered stones tell a story about a paved road, now long forgotten
by the outside world. The path continue to the east and west.
[ obvious exits: E W ]
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a human leaving ««west««
*Taralsa* is here, fighting YOU!
A rat scurries around trying to get out of sight.
A sickly, skinny deer stands here in a daze.

* S HP:Beaten MV:Winded - Taralsa: Healthy > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Healthy > bash
*
*Taralsa* tries to pierce you, but you deflect the blow.
A rat starts following you.


*Taralsa* tries to pierce you, but you deflect the blow.

=
Your bash at *Taralsa* sends him sprawling!
This session you've landed 10 out of 15 bashes (66% landed)

* S HP:Beaten MV:Winded - Taralsa: Scratched > l taralsa

Taralsa has a few scratches.

*Taralsa* is using:
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a gown of exquisite design
<slung on back> a backpack
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield (used)
<wielded> a silver-winged basilard
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* S HP:Beaten MV:Winded - Taralsa: Scratched >
You slice *Taralsa*'s right hand into bloody fragments!
You swiftly dodge *Trill*'s attempt to stab you.

* S HP:Beaten MV:Winded - Taralsa: Hurt >
*Trill* assumes an offensive striking posture.

* S HP:Beaten MV:Winded - Taralsa: Hurt > gig
You giggle.

* S HP:Beaten MV:Winded - Taralsa: Hurt >
*Trill* tries to stab you, but you deflect the blow.

* S HP:Beaten MV:Winded - Taralsa: Hurt >
*Trill* tries to stab you, but you parry successfully.
You slice *Taralsa*'s left arm into bloody fragments!

bash
* S HP:Beaten MV:Winded - Taralsa: Wounded > They already seem to be stunned.

* S HP:Beaten MV:Winded - Taralsa: Wounded > bash
They already seem to be stunned.

* S HP:Beaten MV:Winded - Taralsa: Wounded > bash
-
*Trill* tries to stab you, but you parry successfully.

+
*Trill* tries to stab you, but you parry successfully.
*Taralsa* tries to pierce you, but you deflect the blow.


Sraeyn narrates 'sup'

=
Your bash at *Taralsa* sends him sprawling!
This session you've landed 11 out of 16 bashes (68% landed)

* S HP:Beaten MV:Winded - Taralsa: Wounded >
*Trill* tries to stab you, but you parry successfully.
You slice *Taralsa*'s body into bloody fragments!
*Trill* tries to stab you, but you parry successfully.

* S HP:Beaten MV:Winded - Taralsa: Wounded > nar firetrucking UP BAD GUYS
A sickly, blighted deer leaves east.
*Trill* tries to stab you, but you parry successfully.
You slice *Taralsa*'s right leg into bloody fragments!
You narrate 'firetrucking UP BAD GUYS'

nded - Taralsa: Wounded >
*Trill* stabs your body extremely hard.
You panic and attempt to flee!

bash

You flee head over heels.
The Crossroads
[ obvious exits: N E S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a human leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving »»east»»
A large wooden catapult has been erected here.
A rat scurries around trying to get out of sight.
A sickly, skinny deer stands here in a daze.
A strong trolloc stands here, snout sniffing the wind.

* S HP:Beaten MV:Winded > Bash who?

* S HP:Beaten MV:Winded > n
n
A Small Trail
[ obvious exits: N S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
A rat scurries around trying to get out of sight.
A rat has arrived from the south.

* S HP:Beaten MV:Winded > e
The Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A snake is crawling through the water here.
A raven is visible flying high in the sky.
A rat has arrived from the south.

e
* S HP:Beaten MV:Winded > A Field of Stumps
[ obvious exits: E W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
A snake is crawling through the water here.
A falcon with long, brown feathers circles in a slow hunting pattern.
A rat has arrived from the west.

s
* S HP:Beaten MV:Winded > k dark
A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A rat has arrived from the west.

* S HP:Beaten MV:Winded > By the Deserted Well
[ obvious exits: N S ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
A large stone well is here.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.

* S HP:Beaten MV:Winded > k rat
They aren't here.

* S HP:Beaten MV:Winded > k dark
A rat stops following you.
You slice a rat's right foreleg into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
* S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

k dark
* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > k dark
k dark
Sraeyn narrates 'beat em up!'
They aren't here.
Padma narrates 'Castien is having a rap battle with two rogue I think'

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

k dark
* S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

* S HP:Beaten MV:Winded > k dark
You try to slice *Taralsa*, but he parries successfully.

* S HP:Beaten MV:Winded - Taralsa: Wounded > k dark
k dark
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > k dark
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > bash
*Taralsa* tries to pierce you, but you dodge the attack.
Taralsa swiftly dodges the ancient tree's attempt to hit him.
The ancient tree joins the ancient tree's fight!
You try to slice *Taralsa*, but he deflects the blow.
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > You do the best you can!

- ed - Taralsa: Wounded >
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

=
*Taralsa* leaves north.

+k dark
k dark
*k dark
k dark
Cancelled.
They aren't here.

* S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

k dark
* S HP:Beaten MV:Winded > k dark
They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > You try to slice *Taralsa*, but he parries successfully.

* S HP:Beaten MV:Winded - Taralsa: Wounded > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > scan
k dark
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > North: A black tree with bloated leaves sprouts from the ground, branches quivering.
South: A sickly, skinny deer stands here in a daze.

* S HP:Beaten MV:Winded - Taralsa: Wounded > l
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > k dark
k dark
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
The corpse of a rat is lying here.
A large stone well is here.
*Taralsa* is here, fighting YOU!
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.

* S HP:Beaten MV:Winded - Taralsa: Wounded > k dark
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > k dark
*Taralsa* tries to pierce you, but you parry successfully.
The ancient tree tries to hit Taralsa, but he parries successfully.
The ancient tree joins the ancient tree's fight!
You try to slice *Taralsa*, but he deflects the blow.
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Wounded > bash
You do the best you can!

* ed - Taralsa: Wounded >
A SPOTTED HORSE PANICS AND ATTEMPTS TO FLEE!
A spotted horse leaves south.

=
The ancient tree tries to hit Taralsa, but he dodges the attack.
Taralsa swiftly dodges the ancient tree's attempt to hit him.
*Taralsa* tries to pierce you, but you deflect the blow.


*Taralsa* tries to pierce you, but you deflect the blow.

=
Your bash at *Taralsa* sends him sprawling!
This session you've landed 12 out of 17 bashes (70% landed)

* S HP:Beaten MV:Winded - Taralsa: Wounded > nar am not
Sraeyn narrates 'people still play troll rogues?!'
You narrate 'am not'

* S HP:Beaten MV:Winded - Taralsa: Wounded >
*Trill* tries to stab you, but you deflect the blow.

* S HP:Beaten MV:Winded - Taralsa: Wounded >
*Trill* tries to stab you, but you parry successfully.
The ancient tree hits Taralsa's body.
The ancient tree hits Taralsa's body hard.
*TARALSA* PANICS AND ATTEMPTS TO FLEE!
You slice *Taralsa*'s body into bloody fragments!
*TARALSA* PANICS AND ATTEMPTS TO FLEE!
*Trill* assumes an offensive striking posture.

* S HP:Beaten MV:Winded - Taralsa: Battered >
*Taralsa* leaves north.

* S HP:Beaten MV:Winded - Trill: Battered > k dark
k dark
You do the best you can!

* S HP:Beaten MV:Winded - Trill: Battered > k dark
You do the best you can!

* S HP:Beaten MV:Winded - Trill: Battered > You do the best you can!

* S HP:Beaten MV:Winded - Trill: Battered > bash
=
*Trill* tries to stab you, but you deflect the blow.
The ancient tree tries to hit Taralsa, but he dodges the attack.
The ancient tree joins the ancient tree's fight!

=
*Taralsa* pierces the ancient tree's roots very hard.
*Trill* tries to stab you, but you deflect the blow.
*TARALSA* PANICS AND ATTEMPTS TO FLEE!
*TRILL* PANICS AND ATTEMPTS TO FLEE!

=
Your bash at *Trill* sends him sprawling!
This session you've landed 13 out of 18 bashes (72% landed)

* S HP:Beaten MV:Winded - Trill: Battered >
*Taralsa* leaves north.

* S HP:Beaten MV:Winded - Trill: Battered > k dark
k dark
The ancient tree tries to hit Trill, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
The ancient tree hits Trill's right leg.
The ancient tree tries to hit Trill, but he parries successfully.
You slice *Trill*'s body into bloody fragments!
The sun disappears beneath the western horizon.
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > *Taralsa* tries to pierce you, but you parry successfully.
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered >
You swiftly dodge *Taralsa*'s attempt to pierce you.

* S HP:Beaten MV:Tiring - Trill: Battered > bash dark
*Trill* leaves south.

-
*Taralsa* tries to pierce you, but you parry successfully.
The ancient tree tries to hit Taralsa, but he dodges the attack.
The ancient tree joins the ancient tree's fight!
*Trill* tries to stab you, but you deflect the blow.

*
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

+
*Trill* assumes an offensive striking posture.

=
*Taralsa* leaves south.

k dark
Cancelled.
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
You try to slice *Trill*, but he deflects the blow.
The ancient tree tries to hit Trill, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
A SPOTTED HORSE PANICS AND ATTEMPTS TO FLEE!
A spotted horse leaves north.
*Trill* tries to stab you, but you parry successfully.
You do the best you can!
*TRILL* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > You do the best you can!

bash
*Taralsa* tries to pierce you, but you parry successfully.
*Trill* leaves north.

*
You swiftly dodge *Taralsa*'s attempt to pierce you.
The ancient tree tries to hit Taralsa, but he parries successfully.
The ancient tree joins the ancient tree's fight!

=
They're not here anymore!

* S HP:Beaten MV:Tiring - Taralsa: Battered >
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Tiring - Taralsa: Battered > bash
k dark
k dark
k dark
k dark
Cancelled.
The ancient tree tries to hit Taralsa, but he deflects the blow.
The ancient tree hits Taralsa's body.
*TARALSA* PANICS AND ATTEMPTS TO FLEE!
*Taralsa* leaves north.
They aren't here.

* S HP:Beaten MV:Tiring > k dark
They aren't here.

k dark
* S HP:Beaten MV:Tiring > k dark
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

k dark
* S HP:Beaten MV:Tiring > k dark
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > scan n
They aren't here.

* S HP:Beaten MV:Tiring > k dark
They aren't here.

* S HP:Beaten MV:Tiring > k dark
k dark
*Taralsa* is standing here.
*Trill* is standing here.
A spotted horse wanders skittishly around here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Beaten MV:Tiring > They aren't here.

k dark
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > k dark
They aren't here.

k dark
* S HP:Beaten MV:Tiring > k dark
They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > They aren't here.

l
* S HP:Beaten MV:Tiring > k dark
They aren't here.

* S HP:Beaten MV:Tiring > By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some tracks of a horse leaving ^^north^^
There are some tracks of a horse leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
The corpse of a rat is lying here.
A large stone well is here.
A sickly, skinny deer stands here in a daze.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > n
k dark
bash
A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
*Taralsa* is standing here.
*Trill* is standing here.
A spotted horse wanders skittishly around here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Beaten MV:Tiring > You try to slice *Taralsa*, but he parries successfully.

- ng - Taralsa: Battered >
*Taralsa* tries to pierce you, but you deflect the blow.
A SPOTTED HORSE PANICS AND ATTEMPTS TO FLEE!
A spotted horse leaves south.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!

+
*Taralsa* tries to pierce you, but you deflect the blow.
*Trill* stabs your left leg into bloody fragments!
PANIC! You couldn't escape!

=
Your bash at *Taralsa* sends him sprawling!
This session you've landed 14 out of 19 bashes (73% landed)
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

ng - Taralsa: Battered >
*Trill* tries to stab you, but you parry successfully.
The blighted tree hits your head.
You panic and attempt to flee!
The blighted tree tries to hit you, but you dodge the attack.


You flee head over heels.
A Small Path
[ obvious exits: E W ]
Failed to correct map position after fleeing.
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
A brazen young hare thumps his powerful hind legs nearby.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Beaten MV:Tiring > k dark
k dark
They aren't here.

k dark
* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > k dark
They aren't here.

k dark
* S HP:Beaten MV:Tiring > You try to slice *Trill*, but he parries successfully.

k dark
* S HP:Beaten MV:Tiring - Trill: Battered > k dark
*Trill* tries to stab you, but you parry successfully.
You do the best you can!

k dark
* S HP:Beaten MV:Tiring - Trill: Battered > You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > bash
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > You do the best you can!

*Trill* tries to stab you, but you deflect the blow.
The writhing grass tries to hit Trill, but he deflects the blow.
You try to slice *Trill*, but he deflects the blow.

-
*Taralsa* tries to pierce you, but you deflect the blow.

*
*TRILL* PANICS AND ATTEMPTS TO FLEE!

-
*TRILL* PANICS AND ATTEMPTS TO FLEE!

-
You swiftly dodge *Taralsa*'s attempt to pierce you.
The writhing grass tries to hit Trill, but he parries successfully.
*Trill* tries to stab you, but you parry successfully.

=
Your bash at *Trill* sends him sprawling!
This session you've landed 15 out of 20 bashes (75% landed)
*TRILL* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Battered > howl
howl
*Taralsa* tries to pierce you, but you parry successfully.
The writhing grass hits Trill's body hard.
You slice *Trill*'s left arm into bloody fragments!
You howl triumphantly.

* S HP:Beaten MV:Tiring - Trill: Beaten > howl
You howl triumphantly.
*Trill* leaves west.

* S HP:Beaten MV:Tiring - Taralsa: Battered > You howl triumphantly.

* S HP:Beaten MV:Tiring - Taralsa: Battered > bash
+
*Trill* tries to stab you, but you deflect the blow.

*
*Trill* tries to stab you, but you deflect the blow.
The writhing grass tries to hit Trill, but he deflects the blow.
*Taralsa* tries to pierce you, but you parry successfully.

+
*Trill* tries to stab you, but you dodge the attack.
*Taralsa* tries to pierce you, but you parry successfully.

=
*Trill* assumes an offensive striking posture.


*Taralsa* misses a kick at your groin, you breathe lighter now...
PANIC! You couldn't escape!
As *Taralsa* avoids your bash, you topple over and fall to the ground!
This session you've missed 6 out of 21 bashes (71% landed)
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Tiring - Taralsa: Battered > bash trill

The writhing grass tries to hit Trill, but he deflects the blow.
*Trill* tries to stab you, but you deflect the blow.

* S HP:Beaten MV:Tiring - Taralsa: Battered >
*Trill* tries to stab you, but you parry successfully.

*Taralsa* leaves east.g - Taralsa: Battered >

=
*TRILL* PANICS AND ATTEMPTS TO FLEE!

*
The writhing grass tries to hit Trill, but he deflects the blow.

=
A rat has arrived from the east.
A rat starts following you.
A young, agile hare leaves east.

=
Your bash at *Trill* sends him sprawling!
This session you've landed 16 out of 22 bashes (72% landed)

* S HP:Beaten MV:Tiring - Trill: Beaten > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Beaten > k dark

You slice *Trill*'s head into bloody fragments!
The writhing grass hits Trill's left arm.

* S HP:Beaten MV:Tiring - Trill: Critical > You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Critical > k dark
You do the best you can!

* S HP:Beaten MV:Tiring - Trill: Critical > get all corpse
get all corpse
You don't have a corpse.

* S HP:Beaten MV:Tiring - Trill: Critical > get all corpse
You don't have a corpse.

* S HP:Beaten MV:Tiring - Trill: Critical > You don't have a corpse.
*Trill* leaves east.

* S HP:Beaten MV:Tiring > get all corpse
get all corpse
You don't have a corpse.

* S HP:Beaten MV:Tiring > *Taralsa* tries to pierce you, but you deflect the blow.
You don't have a corpse.

e
* S HP:Beaten MV:Tiring - Taralsa: Battered > k dark
You try to slice *Taralsa*, but he parries successfully.
The writhing grass tries to hit Taralsa, but he parries successfully.
*Taralsa* tries to pierce you, but you parry successfully.
No way! You're fighting for your life!

bash
* S HP:Beaten MV:Tiring - Taralsa: Battered > You do the best you can!

cha mood wimpy ng - Taralsa: Battered >
f
k dark
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

You panic and attempt to flee!lsa: Battered >

cha mood brave
k dark
You flee head over heels.
By the Apple Trees
[ obvious exits: E S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
A juicy looking apple has fallen to the ground. [5]
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
They aren't here.

* S HP:Beaten MV:Tiring > Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Beaten MV:Tiring > They aren't here.

* S HP:Beaten MV:Tiring > e
e
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving vvsouthvv
A rat scurries around trying to get out of sight.
A lynx creeps low to the ground, hunting for food.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* S HP:Beaten MV:Tiring > k dark
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving ««west««
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > e
The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
No way! You're fighting for your life!

n
* S HP:Beaten MV:Winded - the blighted tree: Scratched > k dark
k dark
No way! You're fighting for your life!

* S HP:Beaten MV:Winded - the blighted tree: Scratched > They aren't here.

* S HP:Beaten MV:Winded - the blighted tree: Scratched > The blighted tree tries to hit you, but you dodge the attack.
You slice the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.
They aren't here.

cha mood wimpy
* S HP:Beaten MV:Winded - the blighted tree: Wounded > f
n
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

You panic and attempt to flee!blighted tree: Wounded >

k dark
cha mood brave
k dark
You flee head over heels.
The Blight
[ obvious exits: N E S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > Mood changed to: Brave
Wimpy reset to: 122 hit points.

* S HP:Beaten MV:Winded > They aren't here.

n
* S HP:Beaten MV:Winded > n
n
n
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
*Trill* is here, fighting the blight bear.
A trolloc is here commanding a fist of troops.
The blight bear is here, fighting Trill.

* S HP:Beaten MV:Winded > n
n
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Beaten MV:Winded > k dark
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > The Blight
[ obvious exits: E S ]
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > Alas, you cannot go that way...

* S HP:Beaten MV:Winded > They aren't here.

s
* S HP:Beaten MV:Winded > s
k dark
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Winded > k dark
k dark
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > They aren't here.

* S HP:Beaten MV:Winded > You slice *Taralsa*'s body into bloody fragments!
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

* S HP:Beaten MV:Winded - Taralsa: Beaten > s
k dark
No way! You're fighting for your life!

* S HP:Beaten MV:Winded - Taralsa: Beaten > You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Beaten > k dark
You do the best you can!

* S HP:Beaten MV:Winded - Taralsa: Beaten > n
n
n
n
You swiftly dodge the blighted tree's attempt to hit you.
A shrill piercing scream reverberates through the area.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
You try to slice *Taralsa*, but he parries successfully.
The night has begun.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
No way! You're fighting for your life!

o S HP:Beaten MV:Tiring - Taralsa: Battered > *Taralsa* leaves north.
No way! You're fighting for your life!

o S HP:Beaten MV:Tiring - the blighted tree: Healthy > k dark
No way! You're fighting for your life!

o S HP:Beaten MV:Tiring - the blighted tree: Healthy > cha mood wimpy
No way! You're fighting for your life!

o S HP:Beaten MV:Tiring - the blighted tree: Healthy > f
They aren't here.

o S HP:Beaten MV:Tiring - the blighted tree: Healthy > Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

o S HP:Beaten MV:Tiring - the blighted tree: Healthy > n
n
*Taralsa* has arrived from the north.
You panic and attempt to flee!

n

*Taralsa* tries to pierce you, but you dodge the attack.

You flee head over heels.
Deep in the Valley
[ obvious exits: N W U ]
Failed to correct map position after fleeing.
You smell something remniscent of death as you enter this place.
Deep in the Valley
[ obvious exits: S W ]
A mushroom grows here.
An enormous blight worm towers above you, making an eerie shrill scream.

o S HP:Beaten MV:Tiring > Alas, you cannot go that way...

o S HP:Beaten MV:Tiring > Alas, you cannot go that way...

o S HP:Beaten MV:Tiring > cha mood brave
Mood changed to: Brave
Wimpy reset to: 122 hit points.

o S HP:Beaten MV:Tiring > s
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a human leaving ^^north^^

k dark
o S HP:Beaten MV:Tiring > k dark
They aren't here.

o S HP:Beaten MV:Tiring > They aren't here.

u
o S HP:Beaten MV:Tiring > n
n
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving --down--
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
*Taralsa* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...

o S HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A trolloc is here commanding a fist of troops.

o S HP:Beaten MV:Tiring > k dark
The Blight
[ obvious exits: E S ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»

o S HP:Beaten MV:Tiring > They aren't here.

e
o S HP:Beaten MV:Tiring > e
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving ««west««
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»

k dark
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > They aren't here.

n
o S HP:Beaten MV:Winded > w
The Blight
[ obvious exits: S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««

o S HP:Beaten MV:Winded > e
s
s
The Blight
[ obvious exits: S W ]
There are some bloody traces of a human leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Winded > k dark
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv

o S HP:Beaten MV:Winded > They aren't here.

s
o S HP:Beaten MV:Winded > k dark
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A rat scurries around trying to get out of sight.

o S HP:Beaten MV:Winded > w
k dark
They aren't here.

o S HP:Beaten MV:Winded > s
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
No way! You're fighting for your life!

o S HP:Beaten MV:Winded - the blighted tree: Healthy > w
k dark
They aren't here.

o S HP:Beaten MV:Winded - the blighted tree: Healthy > No way! You're fighting for your life!

o S HP:Beaten MV:Winded - the blighted tree: Healthy > They aren't here.

cha mood wimpy
o S HP:Beaten MV:Winded - the blighted tree: Healthy > f
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

o S HP:Beaten MV:Winded - the blighted tree: Healthy > PANIC! You couldn't escape!

o S HP:Beaten MV:Winded - the blighted tree: Healthy > cha mood brave

The blighted tree tries to hit you, but you dodge the attack.
You slice the blighted tree's crown into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.

o S HP:Beaten MV:Winded - the blighted tree: Hurt > Mood changed to: Brave
Wimpy reset to: 122 hit points.

cha mood wimpy
o S HP:Beaten MV:Winded - the blighted tree: Hurt > f
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

You panic and attempt to flee!blighted tree: Hurt >

k dark
cha mood brave
You flee head over heels.
The Blight
[ obvious exits: N W ]
k dark
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a human leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A rat scurries around trying to get out of sight.
They aren't here.

o S HP:Beaten MV:Winded > Mood changed to: Brave
Wimpy reset to: 122 hit points.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > w
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving »»east»»
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving »»east»»
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > scan n

*Trill* has arrived from the south.

o S HP:Beaten MV:Winded > o S HP:Beaten MV:Winded > s
s
k dark
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A rat scurries around trying to get out of sight.

o S HP:Beaten MV:Winded > Alas, you cannot go that way...

o S HP:Beaten MV:Winded > They aren't here.

n
o S HP:Beaten MV:Winded > n
k dark
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > k dark
k dark
Alas, you cannot go that way...

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > n
They aren't here.

k dark
o S HP:Beaten MV:Winded > Alas, you cannot go that way...

o S HP:Beaten MV:Winded > The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
They aren't here.

s
o S HP:Beaten MV:Winded - the blighted tree: Hurt > k dark
k dark
No way! You're fighting for your life!

o S HP:Beaten MV:Winded - the blighted tree: Hurt > They aren't here.

cha mood wimpy
o S HP:Beaten MV:Winded - the blighted tree: Hurt > f
The blighted tree tries to hit you, but you deflect the blow.
You slice the blighted tree's crown into bloody fragments!
You swiftly dodge the blighted tree's attempt to hit you.
They aren't here.

o S HP:Beaten MV:Winded - the blighted tree: Wounded > k dark
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

You panic and attempt to flee!blighted tree: Wounded >

k dark
k dark
k dark
You flee head over heels.
The Blight
[ obvious exits: N W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A rat scurries around trying to get out of sight.
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > You try to slice *Taralsa*, but he deflects the blow.

w
o S HP:Beaten MV:Winded - Taralsa: Battered > k dark
No way! You're fighting for your life!

o S HP:Beaten MV:Winded - Taralsa: Battered > You do the best you can!

bash
cha mood brave ed - Taralsa: Battered >
-bash
=
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

Cancelled.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

k dark ed - Taralsa: Battered >
-k dark
k dark
Cancelled.
You do the best you can!

o S HP:Beaten MV:Winded - Taralsa: Battered > k dark
You do the best you can!

k dark
o S HP:Beaten MV:Winded - Taralsa: Battered > *Taralsa* leaves north.
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > n
k dark
bash
They aren't here.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: E S ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > Bash who?

o S HP:Beaten MV:Winded > e
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit you, but you parry successfully.
You slice the blighted tree's roots into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.
*Taralsa* tries to pierce you, but you parry successfully.
No way! You're fighting for your life!

k dark
o S HP:Beaten MV:Winded - the blighted tree: Battered > k dark
You do the best you can!

o S HP:Beaten MV:Winded - the blighted tree: Battered > You do the best you can!

cha mood wimpy
o S HP:Beaten MV:Winded - the blighted tree: Battered > f
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

You panic and attempt to flee!blighted tree: Battered >

cha mood brave
k dark

*Taralsa* tries to pierce you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you deflect the blow.
*Taralsa* tries to pierce you, but you deflect the blow.

You flee head over heels.
The Blight
[ obvious exits: N W ]
Failed to correct map position after fleeing.
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
A rat scurries around trying to get out of sight.
Mood changed to: Brave
Wimpy reset to: 122 hit points.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > k dark
k dark
k dark
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > l
They aren't here.

o S HP:Beaten MV:Weary > k rat
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
A rat scurries around trying to get out of sight.

o S HP:Beaten MV:Weary > k dark
You slice a rat's left leg into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

o S HP:Beaten MV:Weary > They aren't here.

k dark
o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > n
k dark
bash
The Blight
[ obvious exits: E S ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
*Taralsa* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > Bash who?

o S HP:Beaten MV:Weary > k dark
e
k dark
You try to slice *Taralsa*, but he parries successfully.

o S HP:Beaten MV:Weary - Taralsa: Battered > k dark
No way! You're fighting for your life!

k dark
o S HP:Beaten MV:Weary - Taralsa: Battered > You do the best you can!

o S HP:Beaten MV:Weary - Taralsa: Battered > You try to slice *Taralsa*, but he deflects the blow.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!
They aren't here.

bash
o S HP:Beaten MV:Weary - Taralsa: Battered > You do the best you can!

*TARALSA* PANICS AND ATTEMPTS TO FLEE!red >

-
A rat starts following you.
A shrill piercing scream reverberates through the area.

+cha mood wimpy
f
k dark
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

You panic and attempt to flee!sa: Battered >


*Taralsa* leaves south.


The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.

You flee head over heels.
The Blight
[ obvious exits: N W ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving ««west««
The corpse of a rat is lying here.
They aren't here.

o S HP:Beaten MV:Weary > k dark
They aren't here.

k dark
o S HP:Beaten MV:Weary > k dark
k dark
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > cha mood brave
They aren't here.

k dark
o S HP:Beaten MV:Weary > Mood changed to: Brave
Wimpy reset to: 122 hit points.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > l
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
csan n
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving ««west««
The corpse of a rat is lying here.

o S HP:Beaten MV:Weary > Arglebargle, glop-glyf!?!

w
o S HP:Beaten MV:Weary > n
k dark
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Weary > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
*Taralsa* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Weary > n
You try to slice *Taralsa*, but he deflects the blow.

o S HP:Beaten MV:Weary - Taralsa: Battered > *Taralsa* tries to pierce you, but you deflect the blow.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
You try to slice *Taralsa*, but he parries successfully.
No way! You're fighting for your life!

o S HP:Beaten MV:Weary - Taralsa: Battered > bash
=
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
*Taralsa* pierces your body extremely hard.
PANIC! You couldn't escape!

=
Your bash at *Taralsa* sends him sprawling!
This session you've landed 17 out of 23 bashes (73% landed)

o S HP:Beaten MV:Weary - Taralsa: Battered > scream
scream
scream
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
You slice *Taralsa*'s left arm into bloody fragments!
*TARALSA* PANICS AND ATTEMPTS TO FLEE!
ARRRRRRRRRRGH!!!!!

scream
o S HP:Beaten MV:Weary - Taralsa: Beaten > ARRRRRRRRRRGH!!!!!

o S HP:Beaten MV:Weary - Taralsa: Beaten > ARRRRRRRRRRGH!!!!!

o S HP:Beaten MV:Weary - Taralsa: Beaten > ARRRRRRRRRRGH!!!!!

o S HP:Beaten MV:Weary - Taralsa: Beaten >
*Taralsa* leaves south.

o S HP:Beaten MV:Weary - the blighted tree: Healthy >
You slice the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.

cha mood wimpy
o S HP:Beaten MV:Weary - the blighted tree: Wounded > f
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.

You panic and attempt to flee!lighted tree: Wounded >

k dark
cha mood brave
k dark

A shrill piercing scream reverberates through the area.
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.

You flee head over heels.
The Blight
[ obvious exits: N E S ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.
They aren't here.

o S HP:Beaten MV:Winded > Mood changed to: Brave
Wimpy reset to: 122 hit points.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

n
o S HP:Beaten MV:Winded > n
k dark
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^

o S HP:Beaten MV:Winded > n
k dark
They aren't here.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: E S ]
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A trolloc is here commanding a fist of troops.
An enormous blight worm towers above you, making an eerie shrill scream.

o S HP:Beaten MV:Winded > e
They aren't here.

e
o S HP:Beaten MV:Winded > e
The Blight
[ obvious exits: E W ]
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving ««west««
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > scan n
Alas, you cannot go that way...

o S HP:Beaten MV:Winded > *Taralsa* is standing here.
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

k dark
o S HP:Beaten MV:Winded > They aren't here.

n
o S HP:Beaten MV:Winded > k dark
bash
The Blight
[ obvious exits: S W ]
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
*Taralsa* is standing here.
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Winded > You try to slice *Taralsa*, but he parries successfully.

- ed - Taralsa: Beaten >
*Taralsa* tries to pierce you, but you parry successfully.
A rat starts following you.
A ramshorned trolloc joins Taralsa's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'


*kick
Cancelled.
Your beautiful full-circle kick misses *Taralsa* by a mile.

= S HP:Beaten MV:Winded - Taralsa: Beaten >
*Taralsa* tries to pierce you, but you parry successfully.
*Taralsa* makes a nice balletstep which plants a foot a mile above your head.

*
A fade tries to slash you, but you dodge the attack.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc cleaves your body hard.
A ramshorned trolloc cleaves your left leg very hard.
A ramshorned trolloc tries to cleave you, but you parry successfully.


A shrill piercing scream reverberates through the area.
A fade hisses 'This is the will of the Great Lord.'


-
You flee head over heels.
The Blight
[ obvious exits: N S W ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
*Trill* is standing here.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > k dark
They aren't here.

bash
o S HP:Beaten MV:Winded > Bash who?

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

s
o S HP:Beaten MV:Winded > k dark
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > scan n
They aren't here.

k dark
o S HP:Beaten MV:Winded > *Trill* is standing here.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > sc
k dark
You have 82(408) hit and 51(167) movement points.
You have scored 108500001 experience points and 3203 quest points.
You need 1727319362 exp to level and 6797 qp to rank.
You have amassed 484 Turn points to date, ranking you Ta'veren Second.
You have played 32 days and 14 hours (real time).
This ranks you as Castien the Pack Master [COOLER THANK YOU 8] (Level 51).
You are standing.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > cha wimpy 80
k dark
You will now flee if you go below 80 hit points.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
You try to slice *Trill*, but he parries successfully.

k dark
o S HP:Beaten MV:Winded - Trill: Beaten > You do the best you can!

k dark
o S HP:Beaten MV:Winded - Trill: Beaten > They aren't here.

o S HP:Beaten MV:Winded - Trill: Beaten > bash
You do the best you can!

o S HP:Beaten MV:Winded - Trill: Beaten > You do the best you can!

ed - Trill: Beaten >
*TRILL* PANICS AND ATTEMPTS TO FLEE!

=k dark
k dark
+k dark
k dark
Cancelled.
You do the best you can!
*Trill* leaves north.

o S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

scan n
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

stat
o S HP:Beaten MV:Winded > k dark
k dark
You are a 138 year old male human hunter.
Your height is 5 feet, 6 inches, and you weigh 157.0 lbs.
You are carrying 0.0 lbs and wearing 26.6 lbs, peanuts.
Your base abilities are: Str:19 Int:16 Wil:14 Dex:19 Con:19.
Offensive bonus: 206, Dodging bonus: 148, Parrying bonus: 151, Total def: 299
Your mood is: Brave. You will flee below: 80 Hit Points
Your posture is: Offensive.
You are wanted by: Amador Children of Light Shadow Seanchan Empire
Your armor absorbs about 16% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK
- NO QUIT
- STRENGTH

BMI = 0.3604
o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

scan n
o S HP:Beaten MV:Winded > k dark
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > wher
They aren't here.

o S HP:Beaten MV:Winded > who
Players in your Zone
--------------------
Castien - The Blight
You catch a scent of shadowspawn nearby.

o S HP:Beaten MV:Winded > k dark
Players
-------
5 Lord Sraeyn al'Sev [Saldaean Cavalry]
2 Castien Shahar [Wolfbrother]
Padma Sikander
Helaile of Two Rivers
Penthesilea du Lac, House du Lac, Winged Guard applicant
Marcille of Andor
Lucene of Altara
Tienelle of Arafel
Electra of the Malkieri Diaspora

9 players displayed.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
They aren't here.

o S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > You try to slice *Taralsa*, but he parries successfully.

o S HP:Beaten MV:Winded - Taralsa: Beaten > You do the best you can!

k dark
o S HP:Beaten MV:Winded - Taralsa: Beaten > *Taralsa* tries to pierce you, but you deflect the blow.
You try to slice *Taralsa*, but he parries successfully.
You do the best you can!

o S HP:Beaten MV:Winded - Taralsa: Beaten > bash
=
*Taralsa* misses a kick at your groin, you breathe lighter now...

=
Your bash at *Taralsa* sends him sprawling!
This session you've landed 18 out of 24 bashes (75% landed)

o S HP:Beaten MV:Winded - Taralsa: Beaten > howl
howl
howl
You howl triumphantly.

o S HP:Beaten MV:Winded - Taralsa: Beaten > You howl triumphantly.

o S HP:Beaten MV:Winded - Taralsa: Beaten > You howl triumphantly.

o S HP:Beaten MV:Winded - Taralsa: Beaten >
You slice *Taralsa*'s head into bloody fragments!
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

o S HP:Beaten MV:Winded - Taralsa: Critical > ca
You cackle gleefully.

o S HP:Beaten MV:Winded - Taralsa: Critical > k dark
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You do the best you can!

o S HP:Beaten MV:Winded - Taralsa: Critical >
*Taralsa* leaves north.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > n
They aren't here.

k dark
o S HP:Beaten MV:Winded > bash
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > Bash who?

o S HP:Beaten MV:Weary > n
k dark
bash
The Blight
[ obvious exits: S W ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
*Trill* is standing here.
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Trill* tries to stab you, but you parry successfully.

o S HP:Beaten MV:Weary - Trill: Beaten > You do the best you can!

y - Trill: Beaten >
*Trill* tries to stab you, but you deflect the blow.

*
*TRILL* PANICS AND ATTEMPTS TO FLEE!

=
*Trill* tries to stab you, but you deflect the blow.
A ramshorned trolloc joins Trill's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'



*TRILL* PANICS AND ATTEMPTS TO FLEE!


As *Trill* avoids your bash, you topple over and fall to the ground!
This session you've missed 7 out of 25 bashes (72% landed)

o S HP:Beaten MV:Weary - Trill: Beaten >
*Trill* leaves west.

o S HP:Beaten MV:Weary - a ramshorned trolloc: Healthy > cha mood wimpy
f

A fade slashes your left leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A fade hisses 'This is the will of the Great Lord.'

A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc tries to cleave you, but you deflect the blow.

o S HP:Beaten MV:Weary - a ramshorned trolloc: Healthy >
*Trill* has arrived from the west.

o S HP:Beaten MV:Weary - a ramshorned trolloc: Healthy >
*Trill* tries to stab you, but you parry successfully.

o S HP:Beaten MV:Weary - a ramshorned trolloc: Healthy > Mood changed to: Wimpy

You panic and attempt to flee!shorned trolloc: Healthy >
*Trill* assumes an offensive striking posture.

change posture defensive

A fade hisses 'This is the will of the Great Lord.'

*Trill* tries to stab you, but you parry successfully.

cha mood brave
k dark
sc

*Trill* stabs your body very hard.
You wish that your wounds would stop BLEEDING so much!

A fade hisses 'This is the will of the Great Lord.'

A fade tries to slash you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc tries to cleave you, but you dodge the attack.
A ramshorned trolloc tries to cleave you, but you deflect the blow.

You flee head over heels.
The Blight
[ obvious exits: N S W ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.
Posture changed to: Defensive

o S HP:Critical MV:Weary > k dark
Mood changed to: Brave

o S HP:Critical MV:Weary > They aren't here.

o S HP:Critical MV:Weary > You have 56(408) hit and 43(167) movement points.
You have scored 108500001 experience points and 3203 quest points.
You need 1727319362 exp to level and 6797 qp to rank.
You have amassed 484 Turn points to date, ranking you Ta'veren Second.
You have played 32 days and 14 hours (real time).
This ranks you as Castien the Pack Master [COOLER THAN YOU 8] (Level 51).
You are standing.

o S HP:Critical MV:Weary > They aren't here.

o S HP:Critical MV:Weary > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv

o S HP:Critical MV:Weary > cha wimpy 40
k dark
You will now flee if you go below 40 hit points.

o S HP:Critical MV:Weary > k dark
k dark
They aren't here.

o S HP:Critical MV:Weary > k dark
They aren't here.

o S HP:Critical MV:Weary > k dark
They aren't here.

o S HP:Critical MV:Weary > k dark
They aren't here.

o S HP:Critical MV:Weary > k dark
They aren't here.

k dark
o S HP:Critical MV:Weary > They aren't here.

o S HP:Critical MV:Weary > change posture offensive
They aren't here.

o S HP:Critical MV:Weary > They aren't here.

o S HP:Critical MV:Weary > stat
Posture changed to: Offensive

k dark
o S HP:Critical MV:Weary > You are a 138 year old male human hunter.
Your height is 5 feet, 6 inches, and you weigh 157.0 lbs.
You are carrying 0.0 lbs and wearing 26.6 lbs, peanuts.
Your base abilities are: Str:19 Int:16 Wil:14 Dex:19 Con:19.
Offensive bonus: 206, Dodging bonus: 148, Parrying bonus: 151, Total def: 299
Your mood is: Brave. You will flee below: 40 Hit Points
Your posture is: Offensive.
You are wanted by: Amador Children of Light Shadow Seanchan Empire
Your armor absorbs about 16% on average.

You are subjected to the following effects:
- NOTICE
- SNEAK
- NO QUIT
- STRENGTH

BMI = 0.3604
o S HP:Critical MV:Weary > k dark
k dark
They aren't here.

o S HP:Critical MV:Weary > They aren't here.

o S HP:Critical MV:Weary > They aren't here.

scan n
o S HP:Critical MV:Weary > k dark
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Critical MV:Weary > k dark
They aren't here.

o S HP:Critical MV:Weary > k dark
They aren't here.

o S HP:Critical MV:Weary > They aren't here.

k dark
o S HP:Critical MV:Weary > k dark
They aren't here.

o S HP:Critical MV:Weary > k dark
They aren't here.

o S HP:Critical MV:Weary > k dark
k dark
k dark
Your heartbeat calms down more as you feel less panicked.
They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

l
o S HP:Beaten MV:Winded > k dark
The Blight
The Blight stretches on about you. Far off to the north you can see the peaks
of the Mountains of Dhoom. The stunted growth continues about you, and you
grow weary of this seemingly endless wasted land.
[ obvious exits: N S ]
k dark
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > scan n
k dark
sc
k dark
k dark
They aren't here.

o S HP:Beaten MV:Winded > A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > k dark
You have 69(408) hit and 72(167) movement points.
You have scored 108500001 experience points and 3203 quest points.
You need 1727319362 exp to level and 6797 qp to rank.
You have amassed 484 Turn points to date, ranking you Ta'veren Second.
You have played 32 days and 14 hours (real time).
This ranks you as Castien the Pack Master [COOLER THAN YOU 8] (Level 51).
You are standing.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > cha wimpy 69
You will now flee if you go below 69 hit points.

o S HP:Beaten MV:Winded > cha wimpy 68
k dark
You will now flee if you go below 68 hit points.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > scan
They aren't here.

o S HP:Beaten MV:Winded > k dark
North: A trolloc is here commanding a fist of troops.

o S HP:Beaten MV:Winded > They aren't here.

s
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^

o S HP:Beaten MV:Winded > scan w
k dark
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > w
s
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

w
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ««west««
There are some tracks of a trolloc leaving ^^north^^
The corpse of a rat is lying here.
A rat has arrived from the north.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.
A rat has arrived from the east.

o S HP:Beaten MV:Winded > scan n
k dark
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > k dark
n
They aren't here.

o S HP:Beaten MV:Winded > n
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving --down--
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A rat has arrived from the south.

o S HP:Beaten MV:Winded > k dark
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
A rat has arrived from the south.

o S HP:Beaten MV:Winded > n
They aren't here.

k dark
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: E S ]
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
A trolloc is here commanding a fist of troops.
A rat has arrived from the south.

o S HP:Beaten MV:Winded > e
They aren't here.

k dark
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: E W ]
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»

o S HP:Beaten MV:Winded > scan e
They aren't here.

k dark
o S HP:Beaten MV:Winded > A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > k rat
k dark
They aren't here.

o S HP:Beaten MV:Winded > A rat stops following you.
You slice a rat's left foreleg into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

o S HP:Beaten MV:Winded > e
They aren't here.

o S HP:Beaten MV:Winded > scan n
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Winded > w
k dark
The Blight
[ obvious exits: E W ]
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
The corpse of a rat is lying here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > wher
k dark
Players in your Zone
--------------------
Castien - The Blight
You catch a scent of shadowspawn nearby.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > wher
who
Players in your Zone
--------------------
Castien - The Blight
You catch a scent of shadowspawn nearby.

o S HP:Beaten MV:Winded > k dark
Players
-------
5 Lord Sraeyn al'Sev [Saldaean Cavalry]
2 Castien Shahar [Wolfbrother]
Padma Sikander
Helaile of Two Rivers
Penthesilea du Lac, House du Lac, Winged Guard applicant
Marcille of Andor
Lucene of Altara
Tienelle of Arafel
Electra of the Malkieri Diaspora

9 players displayed.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

scan e
o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > scan
k dark
East: *Taralsa* is standing here.
West: A trolloc is here commanding a fist of troops.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

k dark
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > scan e
k dark
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > e
s
k dark
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Weary > k dark
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > n
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a human leaving vvsouthvv
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Weary > scan n
w
k dark
*Taralsa* is standing here.
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Weary > k dark
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
The corpse of a rat is lying here.

k dark
o S HP:Beaten MV:Weary > k dark
They aren't here.

o S HP:Beaten MV:Weary > k dark
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

k dark
o S HP:Beaten MV:Weary > They aren't here.

k dark
o S HP:Beaten MV:Weary > k dark
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > e
They aren't here.

o S HP:Beaten MV:Weary > n
They aren't here.

o S HP:Beaten MV:Weary > k dark
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a human leaving vvsouthvv
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Weary > bash
The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
A rat scurries around trying to get out of sight.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > Bash who?

o S HP:Beaten MV:Weary > w
k dark
k dark
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving »»east»»
*Taralsa* is standing here.

o S HP:Beaten MV:Weary > k dark
You try to slice *Taralsa*, but he deflects the blow.

k dark
o S HP:Beaten MV:Weary - Taralsa: Critical > You do the best you can!

o S HP:Beaten MV:Weary - Taralsa: Critical > You do the best you can!

bash
o S HP:Beaten MV:Weary - Taralsa: Critical > You do the best you can!

y - Taralsa: Critical >
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

*
*Taralsa* leaves north.

*n
k dark
+bash
Cancelled.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
*Taralsa* is standing here.
A rat scurries around trying to get out of sight.
A young trolloc is here, growling with a deep bloodlust.
A young trolloc is here, growling with a deep bloodlust.
A rat has arrived from the south.

o S HP:Beaten MV:Weary > You try to slice *Taralsa*, but he deflects the blow.

= y - Taralsa: Critical >
*TARALSA* PANICS AND ATTEMPTS TO FLEE!

+cha mood wimpy
*f
w
k dark
Cancelled.
Mood changed to: Wimpy

o S HP:Beaten MV:Weary - Taralsa: Critical > *Taralsa* leaves south.
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»

o S HP:Beaten MV:Weary > The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
*Taralsa* is standing here.

o S HP:Beaten MV:Weary > k dark
You try to slice *Taralsa*, but he deflects the blow.

o S HP:Beaten MV:Weary - Taralsa: Critical > k dark
You do the best you can!

o S HP:Beaten MV:Weary - Taralsa: Critical > You do the best you can!

cha mood brave
o S HP:Beaten MV:Weary - Taralsa: Critical > bash
Mood changed to: Brave

*TARALSA* PANICS AND ATTEMPTS TO FLEE!cal >

*
*Taralsa* leaves south.

s
s
*s
Cancelled.
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
A trolloc is here commanding a fist of troops.

o S HP:Beaten MV:Weary > k dark
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^

k dark
o S HP:Beaten MV:Weary > k dark
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Haggard > s
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

k dark
o S HP:Beaten MV:Haggard > k dark
They aren't here.

o S HP:Beaten MV:Haggard > k dark
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Haggard > They aren't here.

k dark
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > k dark
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

k dark
o S HP:Beaten MV:Haggard > They aren't here.

o S HP:Beaten MV:Haggard > s
k dark
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^

o S HP:Beaten MV:Haggard > s
k dark
They aren't here.

o S HP:Beaten MV:Haggard > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Haggard > k dark
They aren't here.

o S HP:Beaten MV:Haggard > k dark
They aren't here.

o S HP:Beaten MV:Haggard > They aren't here.

get yellow purse
quaff yellow
o S HP:Beaten MV:Haggard > s
You get a thin vial of yellow fluid from a small purse.

k dark
o S HP:Beaten MV:Haggard > You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

o S HP:Beaten MV:Weary > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Weary > k dark
They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

s
o S HP:Beaten MV:Weary > k dark
k dark
The Blight
[ obvious exits: N E ]
There are some tracks of a trolloc leaving ^^north^^

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > e
n
e
The Blight
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Weary > k dark
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a tree leaving ^^north^^

o S HP:Beaten MV:Weary > The Blight
[ obvious exits: N S W ]

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > n
k dark
The Blight
[ obvious exits: N E S W ]
A small stick is lying on the ground here.

o S HP:Beaten MV:Weary > They aren't here.

w
o S HP:Beaten MV:Weary > k dark
k dark
k dark
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a tree leaving »»east»»

o S HP:Beaten MV:Weary > They aren't here.

o S HP:Beaten MV:Weary > w
n
n
k dark
Your heartbeat calms down more as you feel less panicked.
They aren't here.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving vvsouthvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

k dark
o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > n
They aren't here.

k dark
o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Beaten MV:Winded > k dark
They aren't here.

n
o S HP:Beaten MV:Winded > k dark
They aren't here.

o S HP:Beaten MV:Winded > n
k dark
e
e
n
k dark
bash
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
A trolloc is here commanding a fist of troops.

o S HP:Beaten MV:Winded > They aren't here.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
The corpse of a rat is lying here.
*Taralsa* is standing here.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a human leaving vvsouthvv
*Trill* is standing here.
The blight bear stands on its haunches, roaring madly.

o S HP:Beaten MV:Winded > The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
*Trill* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Beaten MV:Winded > You try to slice *Trill*, but he parries successfully.

* ed - Trill: Battered >
*Trill* tries to stab you, but you deflect the blow.
A Dha'vol trolloc joins Trill's fight!
A ramshorned trolloc joins Trill's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'


=
Your bash at *Trill* sends him sprawling!
This session you've landed 19 out of 26 bashes (73% landed)

o S HP:Beaten MV:Winded - Trill: Battered >
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A ramshorned trolloc tries to cleave you, but you dodge the attack.
A ramshorned trolloc cleaves your body hard.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
You slice *Trill*'s head into bloody fragments!

o S HP:Beaten MV:Winded - Trill: Beaten >
A fade hisses 'This is the will of the Great Lord.'


o S HP:Beaten MV:Winded - Trill: Beaten > howl

A ramshorned trolloc tries to cleave you, but you dodge the attack.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you parry successfully.
You swiftly dodge a ramshorned trolloc's attempt to cleave you.
You swiftly dodge a Dha'vol trolloc's attempt to cleave you.
You slice *Trill*'s body into bloody fragments!

o S HP:Beaten MV:Winded - Trill: Critical > howl
howl
You howl triumphantly.

o S HP:Beaten MV:Winded - Trill: Critical > You howl triumphantly.

o S HP:Beaten MV:Winded - Trill: Critical > You howl triumphantly.

o S HP:Beaten MV:Winded - Trill: Critical > bash
They already seem to be stunned.

o S HP:Beaten MV:Winded - Trill: Critical > bash

*Trill* stabs your left arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*Trill* assumes an offensive striking posture.

- nded - Trill: Critical >
*TRILL* PANICS AND ATTEMPTS TO FLEE!

cha mood wimpy
=
A ramshorned trolloc tries to cleave you, but you dodge the attack.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You swiftly dodge a Dha'vol trolloc's attempt to cleave you.

f
Cancelled.
Mood changed to: Wimpy
*Trill* leaves south.

You panic and attempt to flee!Dha'vol trolloc: Healthy >

k dark
You swiftly dodge *Taralsa*'s attempt to pierce you.
You flee head over heels.
The Blight
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving ««west««
There are some bloody traces of a human leaving vvsouthvv
*Trill* is standing here.
The blight bear stands on its haunches, roaring madly.
You try to slice *Trill*, but he parries successfully.

o S HP:Critical MV:Winded - Trill: Critical > cha mood brave
bash
Mood changed to: Brave

*Trill* tries to stab you, but you deflect the blow.
*TRILL* PANICS AND ATTEMPTS TO FLEE!


*Taralsa* tries to pierce you, but you deflect the blow.

-
*Taralsa* tries to pierce you, but you deflect the blow.
Taralsa swiftly dodges the blight bear's attempt to hit him.
A Dha'vol trolloc has arrived from the north.

=
*Trill* leaves north.

cha mood wimpy

*Taralsa* makes a nice balletstep which plants a foot a mile above your head.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

f

A shrill piercing scream reverberates through the area.
A Dha'vol trolloc joins Taralsa's fight!

You flee head over heels.
The Blight
[ obvious exits: N S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a human leaving ^^north^^
Mood changed to: Wimpy

o S HP:Critical MV:Winded > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a human leaving vvsouthvv
A trolloc is here commanding a fist of troops.
*Taralsa* is here, fighting the blight bear.
The blight bear is here, fighting Taralsa.

o S HP:Critical MV:Winded > w
The blight bear tries to hit Taralsa, but he deflects the blow.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
No way! You're fighting for your life!

o S HP:Critical MV:Winded - a Dha'vol trolloc: Scratched > f
You panic and attempt to flee!

cha mood brave
s

*TARALSA* PANICS AND ATTEMPTS TO FLEE!

k dark
bash
You slice a Dha'vol trolloc's body into bloody fragments!
A Dha'vol trolloc tries to cleave you, but you parry successfully.
Taralsa swiftly dodges the blight bear's attempt to hit him.
You flee head over heels.
The Blight
[ obvious exits: E W ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a human leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
The corpse of a rat is lying here.
Mood changed to: Brave

o S HP:Critical MV:Winded > Alas, you cannot go that way...

o S HP:Critical MV:Winded > They aren't here.

o S HP:Critical MV:Winded > Bash who?

o S HP:Critical MV:Winded > e
k dark
bash
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
*Trill* is standing here.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.

o S HP:Critical MV:Winded > You try to slice *Trill*, but he parries successfully.

* nded - Trill: Critical >
*Trill* tries to stab you, but you deflect the blow.
A Dha'vol trolloc joins Trill's fight!
You swiftly dodge the blight bear's attempt to hit you.


*Taralsa* pierces your left leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

=
*Trill* stabs your right arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*TRILL* PANICS AND ATTEMPTS TO FLEE!

=
Your bash at *Trill* sends him sprawling!
This session you've landed 20 out of 27 bashes (74% landed)

o S HP:Critical MV:Winded - Trill: Critical > cha mood wimpy
*someone* pierces your left arm into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.

Castien
Posts: 86
Joined: Sun Mar 24, 2019 8:13 pm

Re: Rahhhhhh

Post by Castien » Fri Sep 20, 2024 10:45 pm

Just now noticed a bear was helping split def, I was ROBBED

Kryyg
Posts: 407
Joined: Mon Jul 03, 2017 9:52 am

Re: Rahhhhhh

Post by Kryyg » Sun Sep 22, 2024 12:29 pm

Never go full a few crumpets short of a tea party.

I mean dodge.

Venum
Posts: 126
Joined: Mon Mar 07, 2016 2:49 pm

Re: Rahhhhhh

Post by Venum » Sun Oct 06, 2024 9:32 am

That sword bashes like CRAZY damnnnnn... good on ya for staying in crit against a couple ds rogues I woulda just left

Deimon
Posts: 40
Joined: Tue May 17, 2022 6:33 pm

Re: Rahhhhhh

Post by Deimon » Wed Oct 09, 2024 1:45 pm

Your base abilities are: Str:19 Int:16 Wil:14 Dex:19 Con:19.
Offensive bonus: 206, Dodging bonus: 148, Parrying bonus: 151, Total def: 299 <---- This is clearly not Wimpy
16%abs

Can you REPLAY/RE-ENACT that with:
Offensive bonus: 191, Dodging bonus: 38, Parrying bonus: 31, Total def: 69 <---- Brave
85%abs

I think it would be a good learning activity for all the newbs.

Castien
Posts: 86
Joined: Sun Mar 24, 2019 8:13 pm

Re: Rahhhhhh

Post by Castien » Wed Oct 09, 2024 2:49 pm

Yea I can throw a few pointers your way if you’re needing some inspiration

Post Reply