I recognize that you think you killed yourself here because you hit a crit guy on one mob, but in the constellation of ways people don't PK and cause others to suicide into them (running straight in, running to mob support that's inappropriate for the situation, behaving like they're crit when they're actually wounded), this is smaller than small potatoes.* HP:Critical MV:Strong > A Dha'vol trolloc leaves north.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
*Aloysius* is standing here, riding a warhorse.
b
* HP:Critical MV:Strong > *Aloysius* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!
[k light]
You do the best you can!
* HP:Critical MV:Strong - Aloysius: Critical >
[bash ]
-
A Dha'vol trolloc joins your fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
=
+*
*Aloysius* panics, and attempts to flee!
*
+=
-
A Dha'vol trolloc tries to cleave Aloysius, but he parries successfully.
-=
Your bash at *Aloysius* sends him sprawling!
Crit kills
Re: Crit kills
Should have either just meleed, let a bash roll, or fled earlier instead of fleeing too late when you saw the one mob engage.
Re: Crit kills
I can concur with gameplay suicidal Aloysius. I am always of the understanding this player logs on his chars with the intent to kill something or eventually die. In most cases he dies and logs off with his fun for the day. He typically gets bored with the pk situation and just keeps pushing until the inevitable. One could say it’s easier for him to quit out and go back to RL than it is to spam to a city and wait no quit out to rent.aloysius wrote: ↑Tue Jul 26, 2022 8:39 amI sat orch ent for 1 minute with 10 hps waiting for you to chase at high crit/low beat. Then I hit you at the trees when you were beat and I had 30 hps. So yeah basically a suicide. Should have just left when you wouldn't chase with a lot more hps in your home zone
Re: Crit kills
Here's the fight leading up to where my log picked up:aloysius wrote: ↑Tue Jul 26, 2022 8:39 amI sat orch ent for 1 minute with 10 hps waiting for you to chase at high crit/low beat. Then I hit you at the trees when you were beat and I had 30 hps. So yeah basically a suicide. Should have just left when you wouldn't chase with a lot more hps in your home zone
As you can see, I hit you when I found you after moving pretty methodically through Blight in order to not eat a bunch of melee rounds in lag if I spammed into you (which is what you wanted me to do). I pause a few times to spam when I don't know which route you took, in case you walk into me. Then I keep moving. In the second to last engage, I fled off after typoing and overspamming commands when I was clearly not going to win a bash timer, then was at trees (which did literally one round of tickling dmg to you) for maybe 10 seconds (someone smart with pulses can probably figure it out) before you hit, and you can see my S command to hit again if you hadn't hit me. I think that's all fine. Would I have played it faster if I thought you were a hit from dead? Probably, but PK isn't transparent in the way you usually think it is and there was never a point I thought you were a hit from dead.* HP:Critical MV:Strong > You have 44(403) hit and 221(258) movement points.
You have scored 108132063 experience points and 712 quest points.
You need 367937 exp to level and 288 qp to rank.
You have amassed 183 Turn points to date.
You have played 24 days and 8 hours (real time).
This ranks you as Revescaal the Grotesque Torturer [Dhai'mon 6] (Level 50).
You are standing.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
x
x
* HP:Critical MV:Strong >
[k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
q
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
x
* HP:Critical MV:Strong >
[k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
q
* HP:Critical MV:Strong >
A Dhai'mon trolloc has arrived from the north.
x
* HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong >
x
[k light]
They aren't here.
x
* HP:Critical MV:Strong >
x
[k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
scan s
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > A trolloc is here, exhorting a group of trolloc raiders.
A spider-legged beast is here, most of it teeth.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
q
x
* HP:Critical MV:Strong >
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong >
s
x
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A trolloc is here, exhorting a group of trolloc raiders.
A spider-legged beast is here, most of it teeth.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
s
x
* HP:Critical MV:Strong >
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Aloysius* is standing here, riding a warhorse.
x
* HP:Critical MV:Strong > [k light]
You hack *Aloysius*'s body hard.
*Aloysius* panics, and attempts to flee!
* HP:Critical MV:Strong - Aloysius: Critical > [k light]
You do the best you can!
b
* HP:Critical MV:Strong - Aloysius: Critical >
You try to hack *Aloysius*, but he deflects the blow.
A Ko'bal trolloc has arrived from the north.
[bash ]
-=
+*
*Aloysius* leaves north riding a warhorse.
A Ko'bal trolloc leaves north.
*
n
x
+=
*Aloysius* has arrived from the north, riding a warhorse.
b
Cancelled.
*Aloysius* leaves east riding a warhorse.
A rat leaves east.
A rat leaves east.
A rat leaves east.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A spider-legged beast is here, most of it teeth.
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > A Dhai'mon trolloc leaves south.
A Ko'bal trolloc has arrived from the north.
A Ko'bal trolloc leaves south.
[bash ]
Bash who?
s
* HP:Critical MV:Strong >
x
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
b
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [bash ]
Bash who?
e
* HP:Critical MV:Strong >
x
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
b
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [bash ]
Bash who?
* HP:Critical MV:Strong >
q
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
scan s
* HP:Critical MV:Strong >
x
x
A huge trolloc marked with a whirlwind snorts here.
A huge trolloc marked with a whirlwind snorts here.
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
s
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A huge trolloc marked with a whirlwind snorts here.
A huge trolloc marked with a whirlwind snorts here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
scan s
* HP:Critical MV:Strong >
x
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Aloysius* is standing here, riding a warhorse.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
x
x
* HP:Critical MV:Strong >
x
[k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
* HP:Critical MV:Strong > [k light]
They aren't here.
sc
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > You have 57(403) hit and 197(258) movement points.
You have scored 108132393 experience points and 712 quest points.
You need 367607 exp to level and 288 qp to rank.
You have amassed 183 Turn points to date.
You have played 24 days and 8 hours (real time).
This ranks you as Revescaal the Grotesque Torturer [Dhai'mon 6] (Level 50).
You are standing.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
x
* HP:Critical MV:Strong > [k light]
They aren't here.
s
* HP:Critical MV:Strong >
x
[k light]
They aren't here.
b
* HP:Critical MV:Strong > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Aloysius* is standing here, riding a warhorse.
* HP:Critical MV:Strong > [k light]
You hack *Aloysius*'s right leg hard.
*Aloysius* panics, and attempts to flee!
* HP:Critical MV:Strong - Aloysius: Critical >
[bash ]
-=
+*
*+
=
*Aloysius* leaves west riding a warhorse.
-
w
-
x
=
They're not here anymore!
b
* HP:Critical MV:Strong > The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
o HP:Critical MV:Tiring > [k light]
They aren't here.
o HP:Critical MV:Tiring > [bash ]
Bash who?
o HP:Critical MV:Tiring >
e
x
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
n
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring >
x
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A huge trolloc marked with a whirlwind snorts here.
A huge trolloc marked with a whirlwind snorts here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
* HP:Critical MV:Tiring > [k light]
They aren't here.
sc
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > You have 57(403) hit and 183(258) movement points.
You have scored 108132813 experience points and 712 quest points.
You need 367187 exp to level and 288 qp to rank.
You have amassed 183 Turn points to date.
You have played 24 days and 8 hours (real time).
This ranks you as Revescaal the Grotesque Torturer [Dhai'mon 6] (Level 50).
You are standing.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
q
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring >
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
s
* HP:Critical MV:Tiring > [k light]
They aren't here.
e
* HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
s
* HP:Critical MV:Tiring > The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
x
* HP:Critical MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A rat scurries around trying to get out of sight.
b
* HP:Critical MV:Tiring > [k light]
They aren't here.
* HP:Critical MV:Tiring >
w
x
scan w
[bash ]
Bash who?
* HP:Beaten MV:Strong >
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > A trolloc is here commanding a fist of troops.
x
* HP:Beaten MV:Strong >
[k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
w
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
q
* HP:Beaten MV:Strong >
x
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
scan
* HP:Beaten MV:Strong >
East: A tall, ramshorned trolloc is here, commanding.
x
* HP:Beaten MV:Strong >
x
[k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
q
* HP:Beaten MV:Strong >
x
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
sc
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > You have 70(403) hit and 219(258) movement points.
You have scored 108132813 experience points and 712 quest points.
You need 367187 exp to level and 288 qp to rank.
You have amassed 183 Turn points to date.
You have played 24 days and 8 hours (real time).
This ranks you as Revescaal the Grotesque Torturer [Dhai'mon 6] (Level 50).
You are standing.
x
x
* HP:Beaten MV:Strong >
[k light]
They aren't here.
x
* HP:Beaten MV:Strong >
x
[k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
q
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
x
* HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
q
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
scan
* HP:Beaten MV:Strong >
x
East: A rat scurries around trying to get out of sight.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
scan
* HP:Beaten MV:Strong >
x
East: A rat scurries around trying to get out of sight.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong >
scan
x
East: A rat scurries around trying to get out of sight.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
sc
* HP:Beaten MV:Strong >
x
A shrill piercing scream reverberates through the area.
You have 70(403) hit and 219(258) movement points.
You have scored 108132813 experience points and 712 quest points.
You need 367187 exp to level and 288 qp to rank.
You have amassed 183 Turn points to date.
You have played 24 days and 8 hours (real time).
This ranks you as Revescaal the Grotesque Torturer [Dhai'mon 6] (Level 50).
You are standing.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
s
* HP:Beaten MV:Strong >
x
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong >
scan s
x
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
s
* HP:Beaten MV:Strong >
x
The Blight
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving down.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
scan s
* HP:Beaten MV:Strong >
x
The blight bear stands on its haunches, roaring madly.
x
* HP:Beaten MV:Strong >
[k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
q
x
* HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong >
x
x
[k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
x
* HP:Beaten MV:Strong >
[k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong >
scan s
x
The blight bear stands on its haunches, roaring madly.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
x
* HP:Beaten MV:Strong >
[k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
s
* HP:Beaten MV:Strong >
e
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some bloody traces of a trolloc leaving north.
The blight bear stands on its haunches, roaring madly.
n
* HP:Beaten MV:Strong > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
x
* HP:Beaten MV:Strong > The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
q
* HP:Beaten MV:Strong >
x
[where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
* HP:Beaten MV:Strong > [k light]
They aren't here.
scan e
* HP:Beaten MV:Strong >
A trolloc is here commanding a fist of troops.
x
* HP:Beaten MV:Strong >
[k light]
They aren't here.
s
* HP:Beaten MV:Strong >
w
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
* HP:Beaten MV:Strong > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The blight bear stands on its haunches, roaring madly.
scan s
* HP:Beaten MV:Strong >
*Aloysius* is standing here, riding a warhorse.
s
* HP:Beaten MV:Strong >
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A soft leather pouch has been discarded here.
A lantern has been left here. [2]
A thick, leather backpack lies abandoned here.
*Aloysius* is standing here, riding a warhorse.
x
* HP:Beaten MV:Strong >
b
[k light]
You try to hack *Aloysius*, but he parries successfully.
* HP:Beaten MV:Strong - Aloysius: Critical > *Aloysius* slashes your right foot
hard.
You wish that your wounds would stop BLEEDING so much!
You try to hack *Aloysius*, but he parries successfully.
[bash ]
-=
+*
*
*Aloysius* panics, and attempts to flee!
+
=-
*Aloysius* leaves south riding a warhorse.
-
=
They're not here anymore!
x
* HP:Beaten MV:Strong >
x
[k light]
They aren't here.
n
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
The blight bear stands on its haunches, roaring madly.
n
* HP:Beaten MV:Tiring >
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.
q
* HP:Beaten MV:Tiring > [k light]
They aren't here.
x
* HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Revescaal - The Blight
You catch a faint scent of a horse nearby.
sc
* HP:Beaten MV:Tiring > [k light]
They aren't here.
x
* HP:Beaten MV:Tiring > You have 73(403) hit and 189(258) movement points.
You have scored 108132813 experience points and 712 quest points.
You need 367187 exp to level and 288 qp to rank.
You have amassed 183 Turn points to date.
You have played 24 days and 8 hours (real time).
This ranks you as Revescaal the Grotesque Torturer [Dhai'mon 6] (Level 50).
You are standing.
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.
x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.
* HP:Beaten MV:Tiring >
[k light]
They aren't here.
* HP:Beaten MV:Tiring > [k light]
They aren't here.
s
* HP:Beaten MV:Tiring >
x
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The blight bear stands on its haunches, roaring madly.
s
* HP:Beaten MV:Tiring > [k light]
They aren't here.
x
* HP:Beaten MV:Tiring >
b
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some bloody traces of a trolloc leaving north.
A soft leather pouch has been discarded here.
A lantern has been left here. [2]
A thick, leather backpack lies abandoned here.
*Aloysius* is standing here, riding a warhorse.
* HP:Beaten MV:Tiring > [k light]
You try to hack *Aloysius*, but he parries successfully.
* HP:Beaten MV:Tiring - Aloysius: Critical >
[bash ]
-=
+*
*+
*Aloysius* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!
=
*Aloysius* panics, and attempts to flee!
-
-
=
As *Aloysius* avoids your bash, you topple over and fall to the ground!
* HP:Beaten MV:Tiring >
*Aloysius* leaves south riding a warhorse.
x
* HP:Beaten MV:Tiring >
sand
n
*Aloysius* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Tiring >
*Aloysius* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - Aloysius: Critical >
[k light]
You do the best you can!
* HP:Critical MV:Tiring - Aloysius: Critical > Arglebargle, glop-glyf!?!
mw
* HP:Critical MV:Tiring - Aloysius: Critical > No way! You're fighting for your life!
f
* HP:Critical MV:Tiring - Aloysius: Critical > [cha mood wimpy]
Mood changed to: Wimpy
e
* HP:Critical MV:Tiring - Aloysius: Critical >
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The blight bear stands on its haunches, roaring madly.
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
* HP:Critical MV:Tiring >
n
x
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
* HP:Critical MV:Tiring >
sc
[k light]
They aren't here.
x
* HP:Critical MV:Tiring > You have 59(403) hit and 174(258) movement points.
You have scored 108131376 experience points and 712 quest points.
You need 368624 exp to level and 288 qp to rank.
You have amassed 183 Turn points to date.
You have played 24 days and 8 hours (real time).
This ranks you as Revescaal the Grotesque Torturer [Dhai'mon 6] (Level 50).
You are standing.
mb
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring >
[cha mood brave]
Mood changed to: Brave
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
x
* HP:Critical MV:Tiring >
[k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring > [k light]
They aren't here.
x
* HP:Critical MV:Tiring >
x
x
x
Your heartbeat calms down more as you feel less panicked.
[k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
x
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > [k light]
They aren't here.
s
* HP:Beaten MV:Strong > [k light]
They aren't here.
* HP:Beaten MV:Strong > *Aloysius* has arrived from the east, riding a warhorse.
*Aloysius* slashes your left leg hard.
You still thought you were going to kill me at the end, otherwise you would have dlined n from 1e cul or fled from 1s shoulder earlier. There's a good chance I die there if I miss my bash. Especially if you'd got the free melee hit on me 1e of cul, which you should have.
No idea why at one point I chased n after you fled s, but I figured it out pretty quick :p
Re: Crit kills
Your log pretty much proves what I said. You should try to fight low more often so you get a better sense of where your opponent's hps are. It should have been obvious to you that I was <20 hps in that situation. I knew pretty closely what hps you were at for example even before seeing the log.
And no it wasn't that I "thought I would kill you" after I fled off culhook, it was that I was really annoyed that you weren't chasing me when you clearly had a big hp advantage (not to mention your friendly mobs and blight heat) and that I had to hit you at 3 trees with half your hps to keep pk going. It was more like firetruck this guy and this game, let me show him that not everyone is a well-proportioned felid.
Not to mention that I was risking cuffs, egown, onyx shield, razor sword etc while you were risking like a colossal sword and abs. You should be taking risks to kill me not the other way around!
And no it wasn't that I "thought I would kill you" after I fled off culhook, it was that I was really annoyed that you weren't chasing me when you clearly had a big hp advantage (not to mention your friendly mobs and blight heat) and that I had to hit you at 3 trees with half your hps to keep pk going. It was more like firetruck this guy and this game, let me show him that not everyone is a well-proportioned felid.
Not to mention that I was risking cuffs, egown, onyx shield, razor sword etc while you were risking like a colossal sword and abs. You should be taking risks to kill me not the other way around!
Re: Crit kills
The log does not prove what you said. You suggested I didn't chase. I chased. You suggested I didn't hit when I had more HPs. I did hit when I had more HPs. You're upset that I took literally 5-10 seconds to reset an engagement rather than eat a bunch of melee rounds when I was crit - because you think I should have been hornier for your set and given you a kill.
You didn't need to hit me there - both because you were lower and because I was on my way back to hit if you'd waited literally 1 more second for my S command to go through. Your general mistake as a PKer, across your alts, is that kind of impatience that does get you killed consistently - so we can agree on that much.
You didn't need to hit me there - both because you were lower and because I was on my way back to hit if you'd waited literally 1 more second for my S command to go through. Your general mistake as a PKer, across your alts, is that kind of impatience that does get you killed consistently - so we can agree on that much.
Re: Crit kills
Spamming 50+ times in a Blight room when your opponent is already safe south of you does not equal chasing my friend.
My time on this game where every move is optimized to make sure I win any given engagement has been over for 15 years now. I play for the thrill and for fun, nothing else really. You should try it sometime. This is after all a game. Anyway this is futile, have fun 😊
My time on this game where every move is optimized to make sure I win any given engagement has been over for 15 years now. I play for the thrill and for fun, nothing else really. You should try it sometime. This is after all a game. Anyway this is futile, have fun 😊
Re: Crit kills
please just set up a group mail!
Re: Crit kills
Low abser vs low not abser, the not abser has all the agency, it's rediculous to say you suicided to an abser.
Re: Crit kills
I’d take the abser Vs the combo player in almost all those circumstances 1v1. Hitting the 190 ob abser at mobs in combo is suicide when crit v crit or beat v crit. 😈
Re: Crit kills
When you all look back at your life and think about the time you spent here, think about what feels more worthwhile - the five thousand hours fo spamming at mobs or whatever else boring stuff vs the adrenaline rush of the kind of games Aloysius generates.
The only meaningful thing out of here is the stuff that has excitement and challenge to it.
Not saying anything about revesacal who i don't know at al, speaking to the idea that the way Aloysius plays is a mistake, and not a deliberate choice to get the most out of a - game.
The only meaningful thing out of here is the stuff that has excitement and challenge to it.
Not saying anything about revesacal who i don't know at al, speaking to the idea that the way Aloysius plays is a mistake, and not a deliberate choice to get the most out of a - game.