Inspired by the logbook challenge but not expecting rewards. I'm not the best pker in general and have never really tried to lead. Just looking for a place to post logs to get feedback on leading in hopes to improve.
This 1st log is small PK and I don't know that I had a ton of impact. I also pressed replay instead of record log so my inputs are hidden as I had to grab from replay buffer. Took out a bunch of spam but left most of the movement in as I know I'm also bad at tracking and I overspam a few times.
Log starts with me and Jymmi fighting 2 big props to Jymmi and Prykor for sticking around for so long.
Shadowing a Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Strong >
Alas, you cannot go that way...
* R HP:Wounded MV:Strong >
Jymmi has arrived from the east.
* R HP:Wounded MV:Strong >
[kill dark]
They aren't here.
* R HP:Wounded MV:Strong >
[kill dark]
They aren't here.
* R HP:Wounded MV:Strong >
Jymmi narrates '34 hp' <---No fear just dreams
* R HP:Wounded MV:Strong >
You narrate 'nod'
* R HP:Wounded MV:Strong >
[kill dark]
They aren't here.
* R HP:Wounded MV:Strong >
[kill dark]
They aren't here.
* R HP:Wounded MV:Strong >
Jymmi narrates 'damn missed'
You narrate 'go commy'
*Prykor* has arrived from the east.
* R HP:Wounded MV:Strong >
*Prykor* crushes your body.
* R HP:Wounded MV:Strong - Prykor: Critical >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Strong - Prykor: Critical >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Strong - Prykor: Critical >
*Prykor* panics, and attempts to flee!
* R HP:Wounded MV:Strong - Prykor: Critical >
You barely scythe *Prykor*'s body.
* R HP:Wounded MV:Strong - Prykor: Critical >
*Prykor* leaves east. >>
* R HP:Wounded MV:Strong >
Shadowing a Road
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
*Prykor* crushes your right leg.
* R HP:Wounded MV:Strong - Prykor: Critical >
[kill dark]
You do the best you can!
* R HP:Wounded MV:Strong - Prykor: Critical >
You scythe *Prykor*'s body hard.
A shivering tree tickles your right arm with its hit.
A shivering tree joins a shivering tree's fight!
*Prykor* crushes your right arm hard.
* R HP:Wounded MV:Strong - Prykor: Critical >
*Prykor* panics, and attempts to flee!
* R HP:Wounded MV:Strong - Prykor: Critical >
A shivering tree barely tickles your body with its hit.
A shivering tree barely hits your body.
You try to scythe *Prykor*, but he deflects the blow.
* R HP:Battered MV:Strong - Prykor: Critical >
You panic and attempt to flee!
*Prykor* leaves south. vv
You flee head over heels.
Shadowing a Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
[kill dark]
They aren't here.
* R HP:Battered MV:Strong >
Shadowing a Road
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
*Prykor* crushes your body.
* R HP:Battered MV:Strong - Prykor: Critical >
You try to scythe *Prykor*, but he parries successfully.
A shivering tree barely hits your body.
A shivering tree joins a shivering tree's fight!
*Prykor* crushes your body.
No way! You're fighting for your life!
* R HP:Battered MV:Strong - Prykor: Critical >
No way! You're fighting for your life!
* R HP:Battered MV:Strong - Prykor: Critical >
No way! You're fighting for your life!
* R HP:Battered MV:Strong - Prykor: Critical >
No way! You're fighting for your life!
* R HP:Battered MV:Strong - Prykor: Critical >
No way! You're fighting for your life!
* R HP:Battered MV:Strong - Prykor: Critical >
*Prykor* panics, and attempts to flee!
* R HP:Battered MV:Strong - Prykor: Critical >
Tic in 7 seconds!
A shivering tree barely tickles your head with its hit.
A shivering tree barely hits your left arm.
You try to scythe *Prykor*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 61.907 seconds.
PANIC! You couldn't escape!
* R HP:Battered MV:Full - Prykor: Critical >
[kill dark]
You do the best you can!
* R HP:Battered MV:Full - Prykor: Critical >
You panic and attempt to flee!
*Prykor* leaves west. <<
You flee head over heels.
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
[kill dark]
They aren't here.
* R HP:Battered MV:Full >
Shadowing a Road
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Battered MV:Full >
*Prykor* crushes your body.
* R HP:Battered MV:Full - Prykor: Critical >
[kill dark]
You do the best you can!
* R HP:Battered MV:Full - Prykor: Critical >
*Prykor* panics, and attempts to flee!
* R HP:Battered MV:Full - Prykor: Critical >
You scythe *Prykor*'s right leg.
A shivering tree tickles your body with its hit.
A shivering tree joins a shivering tree's fight!
* R HP:Battered MV:Full - Prykor: Critical >
*Prykor* leaves west. <<
* R HP:Battered MV:Full - a shivering tree: Scratched >
PANIC! You couldn't escape!
* R HP:Battered MV:Full - a shivering tree: Scratched >
[kill dark]
They aren't here.
*Prykor* has arrived from the west.
* R HP:Battered MV:Full - a shivering tree: Scratched >
*Prykor* crushes your body.
* R HP:Battered MV:Full - a shivering tree: Scratched >
You panic and attempt to flee!
*Prykor* barely crushes your body.
A shivering tree barely hits your body.
A shivering tree barely tickles your body with its hit.
Jymmi narrates 'cxrap'
You flee head over heels.
Shadowing a Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
[kill dark]
They aren't here.
* R HP:Battered MV:Full >
Shadowing a Road
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
*Prykor* crushes your left foot.
* R HP:Battered MV:Full - Prykor: Critical >
[kill dark]
You do the best you can!
* R HP:Battered MV:Full - Prykor: Critical >
You scythe *Prykor*'s body hard.
A shivering tree barely hits your left leg.
A shivering tree joins a shivering tree's fight!
*Prykor* crushes your left leg.
* R HP:Battered MV:Full - Prykor: Critical >
*Prykor* panics, and attempts to flee!
* R HP:Battered MV:Full - Prykor: Critical >
You panic and attempt to flee!
*Prykor* leaves west. <<
A shivering tree tickles your left arm with its hit.
A shivering tree barely hits your left leg.
You flee head over heels.
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Jymmi narrates '1n 4e ' <------ My brain just did not register where this was so I was mega slow to get there
* R HP:Beaten MV:Full >
Jymmi narrates 'now'
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Shadowing a Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving east. >>
There are some bloody traces of a human leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Amongst the Rubble
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
In the Remains of a Crumbling Tower
[ obvious exits: N E U ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some bloody traces of a human leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* R HP:Beaten MV:Full >
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Sickly Forest
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Sickly Forest
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Jymmi narrates '2n 2e'
A Fork Before a Crumbling Tower
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of an animal leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Battered MV:Full >
A Pine Forest
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
A Pine Forest
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A bruised and bloody leg lies on the ground, torn from its socket.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Battered MV:Full >
Jymmi narrates 'come'
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Jymmi narrates 'come'
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is here, fighting Jymmi, riding a shadow stallion.
Jymmi of Two Rivers is here, fighting Ghast.
* R HP:Battered MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
[kill dark]
They aren't here.
* R HP:Battered MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is here, fighting Jymmi, riding a shadow stallion.
Jymmi of Two Rivers is here, fighting Ghast.
* R HP:Battered MV:Full >
*Ghast* sends Jymmi sprawling with a powerful bash!
[kill dark]
You scythe *Ghast*'s right leg.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Hurt >
You try to scythe *Ghast*, but he deflects the blow.
*Ghast* tries to slash Jymmi, but he parries successfully.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Hurt >
-=+*
*Ghast* sheathes an ivory and gold-hilted longsword into a jewel-encrusted scabbard.
*Ghast* draws a sharp, red stone dagger from an earthen brown mantle with a flash of steel.
*+=
*Ghast* tries to pierce Jymmi, but he deflects the blow.
-
*Ghast* pierces Jymmi's left leg.
Jymmi panics, and attempts to flee!
Jymmi tries to flee, but is too exhausted!
-=
Your bash at *Ghast* sends him sprawling!
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
You narrate 'go'
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
You scythe *Ghast*'s right foot hard.
Jymmi pierces *Ghast*'s left foot.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
They already seem to be stunned.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
Jymmi narrates 'hagg'
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
They already seem to be stunned.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
You scythe *Ghast*'s left hand hard.
Jymmi pierces *Ghast*'s body.
They already seem to be stunned.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
-
*Ghast* pierces Jymmi's right leg.
Jymmi panics, and attempts to flee!
Jymmi tries to flee, but is too exhausted!
*Ghast* sheathes a sharp, red stone dagger into an earthen brown mantle.
=
*Ghast* draws an ivory and gold-hilted longsword from a jewel-encrusted scabbard with a flash of
steel.
+**+
Jymmi tries to pierce *Ghast*, but he parries successfully.
=- -=
Your bash at *Ghast* sends him sprawling!
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
You scythe *Ghast*'s body.
Jymmi pierces *Ghast*'s right leg hard.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
They already seem to be stunned.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
They already seem to be stunned.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
Jymmi tries to pierce *Ghast*, but he deflects the blow.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
They already seem to be stunned.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
You scythe *Ghast*'s body hard.
Jymmi pierces *Ghast*'s body.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
Tic in 7 seconds!
They already seem to be stunned.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
*Prykor* has arrived from the east.
* R HP:Battered MV:Full - Jymmi: Critical - Ghast: Wounded >
*Prykor* crushes your body.
-=+*
*Prykor* crushes your body.
Jymmi barely pierces *Ghast*'s left leg.
Jymmi tries to pierce *Ghast*, but he deflects the blow.
*+=- -
Jymmi avoids being bashed by *Ghast* who loses his balance and falls!
Jymmi panics, and attempts to flee!
Jymmi tries to flee, but is too exhausted!
=
Your bash at *Ghast* sends him sprawling!
* R HP:Beaten MV:Full - Jymmi: Critical - Ghast: Wounded >
You scythe *Ghast*'s left leg.
*Ghast* panics, and attempts to flee!
Jymmi pierces *Ghast*'s body.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.151 seconds.
* R HP:Beaten MV:Fresh - Jymmi: Critical - Ghast: Wounded >
*Ghast* leaves east riding a shadow stallion.
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Ghast* tries to slash Jymmi, but he parries successfully.
* R HP:Beaten MV:Fresh - Prykor: Critical >
Jymmi tries to pierce *Ghast*, but he parries successfully.
*Ghast* tries to slash Jymmi, but he deflects the blow.
*Prykor* crushes your body hard.
* R HP:Beaten MV:Fresh - Prykor: Critical >
Jymmi tries to pierce *Ghast*, but he deflects the blow.
* R HP:Beaten MV:Fresh - Prykor: Critical >
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves east. >>
* R HP:Beaten MV:Fresh - Prykor: Critical >
Jymmi panics, and attempts to flee!
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* crushes your body hard.
Cera narrates 'Who is there?'
* R HP:Beaten MV:Fresh - Prykor: Critical >
Jymmi leaves north. ^^
* R HP:Beaten MV:Fresh - Prykor: Critical >
You narrate 'am beat'
* R HP:Beaten MV:Fresh - Prykor: Critical >
You barely scythe *Prykor*'s right leg.
* R HP:Beaten MV:Fresh - Prykor: Critical >
A black messenger pigeon has arrived from the east.
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* crushes your body.
* R HP:Beaten MV:Fresh - Prykor: Critical >
A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* crushes your right leg hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* panics, and attempts to flee!
* R HP:Beaten MV:Fresh - Prykor: Critical >
Your blood freezes as you hear someone's death cry.
You scythe *Prykor*'s left leg.
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* leaves west. <<
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Prykor* is standing here.
* R HP:Beaten MV:Fresh > [kill dark]
You try to scythe *Prykor*, but he deflects the blow.
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Prykor* barely crushes your body.
You wish that your wounds would stop BLEEDING so much!
You scythe *Prykor*'s right leg.
* R HP:Beaten MV:Fresh - Prykor: Critical >
*Ghast* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Prykor: Critical >
*Prykor* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Prykor: Critical >
*Ghast* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!
You scythe *Prykor*'s body.
* R HP:Critical MV:Fresh - Prykor: Critical >
You panic and attempt to flee!
*Ghast* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!
*Prykor* leaves east. >>
*Prykor* has arrived from the east.
You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A thin sheet of paper lies crumpled on the ground.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
* R HP:Critical MV:Fresh >
The Malkiergate seems to be closed.
* R HP:Critical MV:Fresh >
*Ghast* has arrived from the north, riding a shadow stallion.
* R HP:Critical MV:Fresh >
You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.
* R HP:Critical MV:Fresh >
*Ghast* pierces your right foot.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* R HP:Critical MV:Fresh - Ghast: Wounded >
*Ghast* barely pierces your head.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Ghast: Wounded >
*Ghast* closes the Malkiergate.
* R HP:Critical MV:Fresh - Ghast: Wounded >
PANIC! You couldn't escape!
* R HP:Critical MV:Fresh - Ghast: Wounded >
No way! You're fighting for your life!
* R HP:Critical MV:Fresh - Ghast: Wounded >
You scythe *Ghast*'s right arm hard.
*Ghast* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
*Prykor* has arrived from the north.
* R HP:Critical MV:Fresh - Ghast: Wounded >
You panic and attempt to flee!
*Prykor* crushes your left leg.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Fresh >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Fresh >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Fresh >
You have 35(417) hit and 155(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Critical MV:Fresh >
You narrate 'am crit'
* R HP:Critical MV:Fresh >
You narrate 'kaj'
* R HP:Critical MV:Fresh >
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Fresh >
A Shienaran scout stops using a torch.
* R HP:Critical MV:Fresh >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
You narrate 'jymmi dead'
* R HP:Critical MV:Fresh >
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Fresh >
A sergeant leaves west. <<
* R HP:Critical MV:Fresh >
Tic in 7 seconds!
You narrate 'prykor very crit'
* R HP:Critical MV:Fresh >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving east. >>
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
Cera narrates 'whic trollocs?'
* R HP:Critical MV:Fresh >
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
You narrate 'ghast fade'
* R HP:Critical MV:Fresh >
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.85 seconds.
* R HP:Critical MV:Fresh >
You narrate 'prykor'
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
You have 48(417) hit and 155(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
You narrate 'maybe gone'
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
Athroc narrates 'they're running'
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
You narrate 'nod'
* R HP:Critical MV:Fresh >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Fresh >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Fresh >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Fresh >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is here, fighting Athroc, riding a shadow stallion. <-----------They infact were not running
Athroc Mal'jinn is sitting here, riding a warhorse.
* R HP:Critical MV:Fresh >
Alas, you cannot go that way...
* R HP:Critical MV:Fresh >
*Ghast* slashes Athroc's right leg.
* R HP:Critical MV:Fresh >
*Ghast* panics, and attempts to flee!
* R HP:Critical MV:Fresh >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Fresh >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Fresh >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Fresh >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Fresh >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Fresh >
You have 48(417) hit and 155(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
You start paying increased attention to your surroundings.
* R HP:Critical MV:Fresh >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
Someone bellows 'The myrddraal Ghast has been spotted!'
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Full >
*Ghast* tickles your right foot with his slash.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Full - Ghast: Wounded >
Cera narrates 'e or w ath?'
* R HP:Critical MV:Full - Ghast: Wounded >
You try to scythe *Ghast*, but he parries successfully.
A sergeant joins your fight!
A soldier joins a sergeant's fight!
*Ghast* barely tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Full - Ghast: Wounded >
You panic and attempt to flee!
You flee head over heels.
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
*Ghast* has arrived from the south, riding a shadow stallion.
*Ghast* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Ghast: Battered >
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Ghast: Battered >
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Ghast: Battered >
[kill dark]
You do the best you can!
* R HP:Critical MV:Full - Ghast: Battered >
A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
*Ghast* panics, and attempts to flee!
* R HP:Critical MV:Full - Ghast: Battered >
Jymmi tells you 'thanks for coming! =)'
* R HP:Critical MV:Full - Ghast: Battered >
Mood changed to: Berserk <-----------I figure I'm dead here but maybe make something happen
* R HP:Critical MV:Full - Ghast: Battered >
*Ghast* leaves south riding a shadow stallion.
-=+
Someone bellows 'The myrddraal Ghast has been spotted!'
*
Athroc narrates 'went east I think'
*+=- -=
They're not here anymore!
* R HP:Critical MV:Full >
*Ghast* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Full - Ghast: Battered >
*Ghast* panics, and attempts to flee!
* R HP:Critical MV:Full - Ghast: Battered >
A sergeant has arrived from the south.
A soldier has arrived from the south.
* R HP:Critical MV:Full - Ghast: Battered >
*Ghast* leaves south riding a shadow stallion.
* R HP:Critical MV:Full >
A sergeant leaves south. vv
A soldier leaves south. vv
* R HP:Critical MV:Full >
You narrate 'ghast kaj'
* R HP:Critical MV:Full >
Bash who?
* R HP:Critical MV:Full >
A Curve in the Camp
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A tough Shienaran soldier waits here.
Cera narrates 'nods'
* R HP:Critical MV:Full >
*Ghast* has arrived from the south, riding a shadow stallion.
* R HP:Critical MV:Full >
Tic in 7 seconds!
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Full >
Athroc has arrived from the south, riding a warhorse.
* R HP:Critical MV:Full >
Bash who?
* R HP:Critical MV:Full >
Bash who?
Cera narrates 'i here'
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
*Ghast* leaves north riding a shadow stallion.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
Bash who?
* R HP:Critical MV:Full >
Athroc leaves north riding a warhorse.
* R HP:Critical MV:Full >
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.92 seconds.
[kill dark]
They aren't here.
* R HP:Critical MV:Fresh >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
You try to calm down, but can't.
* R HP:Critical MV:Full >
You try to calm down, but can't.
* R HP:Critical MV:Full >
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* R HP:Critical MV:Full >
*Ghast* has arrived from the north, riding a shadow stallion.
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* R HP:Critical MV:Full >
A soldier has arrived from the north.
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* R HP:Critical MV:Full >
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* R HP:Critical MV:Full >
Athroc has arrived from the north, riding a warhorse.
* R HP:Critical MV:Full >
A soldier leaves south. vv
Campsite
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
A chestnut stallion trots about.
A chestnut stallion trots about.
A chestnut stallion trots about.
* R HP:Critical MV:Full >
Someone bellows 'The myrddraal Ghast has been spotted!'
* R HP:Critical MV:Full >
[change wimpy 0]
You won't flee from any fight now.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
Athroc has arrived from the south, riding a warhorse.
Bash who?
* R HP:Critical MV:Full >
Athroc leaves east riding a warhorse.
* R HP:Critical MV:Full >
You have 58(417) hit and 149(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
Athroc leaves south riding a warhorse.
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
You have 58(417) hit and 142(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Critical MV:Full >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Full >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is standing here, riding a shadow stallion.
* R HP:Critical MV:Full >
*Ghast* slashes your body.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* R HP:Critical MV:Full - Ghast: Wounded >
You try to scythe *Ghast*, but he deflects the blow.
* R HP:Critical MV:Full - Ghast: Wounded >
Athroc narrates 'I would like mounted sneak'
You panic and attempt to flee!
Athroc has arrived from the north, riding a warhorse.
You flee head over heels.
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Full >
You narrate 'he 2n 2e some n'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera narrates 'prykor past split'
* R HP:Beaten MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Beaten MV:Full >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc leaves east riding a warhorse.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
* R HP:Beaten MV:Full >
* R HP:Beaten MV:Full >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
* R HP:Beaten MV:Full >
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
-=+
Some obvious fresh tracks of a warhorse (ridden) leaving east.
* R HP:Beaten MV:Strong >
The Dusty Road
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
* R HP:Beaten MV:Strong >
Tic in 7 seconds!
The Dusty Road
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
* R HP:Beaten MV:Strong >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
Athroc has arrived from the east, riding a warhorse.
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
The sun rises.
Tic length updated to: 60.773 seconds.
You have 79(417) hit and 155(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is standing here, riding a shadow stallion.
* R HP:Beaten MV:Fresh >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A thin sheet of paper lies crumpled on the ground.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
* R HP:Beaten MV:Fresh >
The Malkiergate seems to be closed.
* R HP:Beaten MV:Fresh >
The Malkiergate seems to be closed.
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Athroc has arrived from the west, riding a warhorse.
[kill dark]
They aren't here.
* R HP:Beaten MV:Fresh >
Athroc leaves east riding a warhorse.
* R HP:Beaten MV:Fresh >
*Ghast* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
[kill dark]
You do the best you can!
* R HP:Beaten MV:Fresh - Ghast: Wounded >
You try to scythe *Ghast*, but he parries successfully.
*Ghast* tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Ghast: Wounded >
You narrate '2n'
* R HP:Beaten MV:Fresh - Ghast: Wounded >
You try to scythe *Ghast*, but he deflects the blow.
* R HP:Beaten MV:Fresh - Ghast: Wounded >
-
Athroc has arrived from the east, riding a warhorse.
*Ghast* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Ghast: Wounded >
Athroc pounds *Ghast*'s body.
* R HP:Beaten MV:Fresh - Ghast: Wounded >
*Ghast* barely slashes your left hand.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Ghast: Wounded >
*Ghast* panics, and attempts to flee!
* R HP:Critical MV:Fresh - Ghast: Wounded >
*Ghast* leaves south riding a shadow stallion.
* R HP:Critical MV:Fresh >
Bash who?
* R HP:Critical MV:Full >
Athroc leaves south riding a warhorse.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Mood changed to: Wimpy
* R HP:Critical MV:Full >
You have 60(417) hit and 153(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A thin sheet of paper lies crumpled on the ground.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
* R HP:Critical MV:Full >
You start paying increased attention to your surroundings.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
Athroc leaves east riding a warhorse.
* R HP:Critical MV:Full >
Athroc has arrived from the east, riding a warhorse.
You stop paying increased attention to your surroundings.
* R HP:Critical MV:Full >
Athroc leaves south riding a warhorse.
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven is here flying around.
* R HP:Beaten MV:Full >
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is standing here, riding a shadow stallion.
* R HP:Beaten MV:Full >
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Beaten MV:Full >
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
*Ghast* slashes your right arm.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Full - Ghast: Wounded >
You try to scythe *Ghast*, but he deflects the blow.
A sergeant joins your fight!
A sergeant joins a sergeant's fight!
*Ghast* slashes your head.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Full - Ghast: Wounded >
You narrate 'nomob'
* R HP:Critical MV:Full - Ghast: Wounded >
*Ghast* panics, and attempts to flee!
* R HP:Critical MV:Full - Ghast: Wounded >
You panic and attempt to flee!
You flee head over heels.
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Full >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
* R HP:Critical MV:Full >
Athroc leaves north riding a warhorse.
Alas, you cannot go that way...
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A thin sheet of paper lies crumpled on the ground.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
* R HP:Critical MV:Full >
The Malkiergate seems to be closed.
* R HP:Critical MV:Full >
*Ghast* has arrived from the north, riding a shadow stallion.
* R HP:Critical MV:Full >
*Ghast* barely slashes your right leg.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Full - Ghast: Wounded >
Cera narrates 'coming back'
* R HP:Critical MV:Full - Ghast: Wounded >
You panic and attempt to flee!
*Ghast* tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Critical MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Critical MV:Full >
You have 52(417) hit and 152(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Critical MV:Full >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
You start paying increased attention to your surroundings.
Cera narrates 'bash him'
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
Athroc has arrived from the east, riding a warhorse.
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
Athroc leaves north riding a warhorse.
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
[kill dark]
They aren't here.
* R HP:Critical MV:Full >
You narrate 'am crit kaj'
* R HP:Critical MV:Full >
[kill h.dark]
They aren't here.
* R HP:Critical MV:Full >
The day has begun.
Tic length updated to: 62.063 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer. <-----Not crit anymore let's explore
[kill dark]
They aren't here.
* R HP:Beaten MV:Fresh >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
Athroc has arrived from the south, riding a warhorse.
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
Cera has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full >
Athroc has arrived from the north, riding a warhorse.
You narrate 'nvm looking for him'
* R HP:Beaten MV:Full >
Cera leaves north riding a warhorse.
* R HP:Beaten MV:Full >
Athroc leaves south riding a warhorse.
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
* R HP:Beaten MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tough Shienaran soldier waits here.
* R HP:Beaten MV:Full >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Athroc has arrived from the north, riding a warhorse.
* R HP:Beaten MV:Full >
Athroc leaves north riding a warhorse.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black messenger pigeon is here.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A thin sheet of paper lies crumpled on the ground.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A sergeant bellows 'The myrddraal Ghast has been spotted!'
A sergeant bellows 'The myrddraal Ghast has been spotted!'
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is tiring.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
* R HP:Beaten MV:Full >
Burnt Wagons
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Hidden Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Branch in Hidden Path
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Beaten MV:Full >
* R HP:Beaten MV:Full >
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
End of Branch Path
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
Campsite
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
An embossed leather water flask lies forgotten here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Beaten MV:Full >
Campsite
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
Entrance to Campsite
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Full >
Little Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
* R HP:Beaten MV:Full >
Hedge Path
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
The corpse of Jymmi is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Shienaran scout blends into the surroundings here.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
You have 79(417) hit and 154(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Beaten MV:Full >
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Full >
[dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Full >
You have 79(417) hit and 147(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Beaten MV:Full >
Players in your Zone
--------------------
Vitarri - The Dusty Road
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
Tic in 7 seconds!
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A thin sheet of paper lies crumpled on the ground.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
* R HP:Beaten MV:Full >
Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Beaten MV:Full >
Players
-------
Grymes of Two Rivers
Athroc Mal'jinn
Bryson of Two Rivers
Everesta do Alinye a'Covin [Gray Ajah]
Garett of the Malkieri Diaspora
Aelrena the Tower Accepted [White Tower]
Sarinda din Rovan, Elder Sister [Red Ajah Sitter]
Vitarri the Cavalryman [Saldaean Cavalry]
Cera Merimon, Accepted of the White Tower [White Tower]
Etain a'Conn
Tolza of Murandy
Lord Edard the Sheriff [Civil Watch]
Stokes the Curator [Kandori Merchants' Guild]
Vyncent Al'Darin, the Patrolman [Civil Watch]
Shinner the Factor [Kandori Merchants' Guild]
Tamorin of Tarabon
Lorrah of the Malkieri Diaspora
Katji of Murandy
Marax the Broker [Kandori Merchants' Guild]
* Press <Return> to continue, q to quit *>
19 players displayed.
* R HP:Beaten MV:Fresh >
The ratter bellows 'Paying out for scalps of the shadow at The Grocer.'
* R HP:Beaten MV:Fresh >
Cera narrates 'not past split'
* R HP:Beaten MV:Fresh >
Dusty Road by Fal Dara
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
Door south: Malkiergate
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A thin sheet of paper lies crumpled on the ground.
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
* R HP:Beaten MV:Fresh >
Cera narrates 'on trill'
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
A squat border stone juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > The Dusty Road
[ obvious exits: E W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A bruised and bloody leg lies on the ground, torn from its socket.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Pine Forest
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Pine Forest
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Pine Forest
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Pine Forest
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: N W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Beaten MV:Fresh > Alas, you cannot go that way...
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: N S ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A thin sheet of paper lies crumpled on the ground. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving south. vv
There are some bloody traces of a human leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Players in your Zone
--------------------
Vitarri - A Winding Road
Athroc - Shadowing a Road
Cera - Before a Split in the Road
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Shadowing a Road
[ obvious exits: N W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of a human leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > The Dusty Road
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving east. >>
There are some bloody traces of a human leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > The Dusty Road
[ obvious exits: N W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > Alas, you cannot go that way...
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > The Dusty Road
[ obvious exits: N S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving south. vv
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > Rugged Terrain
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Fresh > Alas, you cannot go that way...
* R HP:Beaten MV:Fresh >
You narrate 'am ctf'
* R HP:Beaten MV:Fresh > You start paying increased attention to your surroundings.
* R HP:Beaten MV:Fresh >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > You have 107(417) hit and 154(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Beaten MV:Full >
Players in your Zone
--------------------
Athroc - Shadowing a Road
Vitarri - Beneath a Cliff's Ledge
Cera - A Winding Road
* R HP:Beaten MV:Full > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You narrate 'still lowish'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You have 107(417) hit and 150(155) movement points.
You have scored 106279895 experience points and 67 quest points.
You need 2220105 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > Players in your Zone
--------------------
Athroc - Shadowing a Road
Cera - A Winding Road
Vitarri - Beneath a Cliff's Ledge
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill h.dark]
They aren't here.
Cera has arrived from the south, riding a warhorse.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Before a Split in the Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Cera has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full > You narrate 'gonna scout ghast maybe bait him out'
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Cera has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full >
Cera leaves east riding a warhorse.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Full >
Cera leaves west riding a warhorse.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
* R HP:Beaten MV:Full >
Before a Split in the Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera narrates 'nah '
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Cera has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Full >
Cera leaves west riding a warhorse.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
An Oasis
[ obvious exits: N E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera narrates 'fballed'
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Cera narrates 'trll a few times'
* R HP:Beaten MV:Full >
You narrate 'ah'
* R HP:Beaten MV:Full >
Before a Cliff's Wall
[ obvious exits: N S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Road by the Ravine
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Athroc narrates 'they're both shivs'
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > Before a Split in the Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Cera narrates 'think gone'
*Prykor* has arrived from the north.
* R HP:Beaten MV:Full >
*Prykor* crushes your body.
* R HP:Beaten MV:Full - Prykor: Battered > No way! You're fighting for your life!
* R HP:Beaten MV:Full - Prykor: Battered >
You scythe *Prykor*'s right arm.
*Prykor* crushes your left leg hard.
* R HP:Beaten MV:Full - Prykor: Battered > You panic and attempt to flee!
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
You narrate 'on split'
* R HP:Beaten MV:Full >
Cera narrates 'which shiv'
*Prykor* has arrived from the east.
* R HP:Beaten MV:Full > You start paying increased attention to your surroundings.
*Prykor* crushes your head.
* R HP:Beaten MV:Full - Prykor: Battered >
[kill h.dark]
You do the best you can!
* R HP:Beaten MV:Full - Prykor: Battered > [kill h.dark]
You do the best you can!
* R HP:Beaten MV:Full - Prykor: Battered >
You scythe *Prykor*'s body.
* R HP:Beaten MV:Full - Prykor: Battered > You narrate '1w'
* R HP:Beaten MV:Full - Prykor: Battered >
-=+
*
*Prykor* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Full - Prykor: Battered >
*Prykor* crushes your head.
* R HP:Beaten MV:Full - Prykor: Battered >
Cera has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Full - Prykor: Battered >
Cera strikes *Prykor*'s right arm hard.
* R HP:Beaten MV:Full - Prykor: Battered >
*Prykor* panics, and attempts to flee!
* R HP:Beaten MV:Full - Prykor: Battered >
*Prykor* leaves west. <<
* R HP:Beaten MV:Full >
Bash who?
* R HP:Beaten MV:Full > PANIC! You couldn't escape!
* R HP:Beaten MV:Full >
Cera leaves east riding a warhorse.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Before a Split in the Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Beaten MV:Full >
Before a Cliff's Wall
[ obvious exits: N W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Beaten MV:Full > A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Road by the Ravine
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Road by the Ravine
[ obvious exits: N E ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Before a Split in the Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Full > Alas, you cannot go that way...
* R HP:Beaten MV:Full >
A Road by a Hill
[ obvious exits: N S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Road by a Hill
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Alas, you cannot go that way...
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Before a Cliff's Wall
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Shadowing a Road
[ obvious exits: S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Before a Split in the Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Road to Tarwin's Gap
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Players in your Zone
--------------------
Vitarri - Road to Tarwin's Gap
Cera - Beneath a Cliff's Ledge
Athroc - A Winding Road
* R HP:Beaten MV:Fresh >
Cera narrates 'on'
* R HP:Beaten MV:Fresh >
Cera narrates 'ctf'
* R HP:Beaten MV:Fresh >
You narrate 'where'
* R HP:Beaten MV:Fresh >
You narrate 'k'
* R HP:Beaten MV:Fresh >
Before a Split in the Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > [kill dark]
They aren't here.
* R HP:Beaten MV:Fresh > [kill dark]
They aren't here.
* R HP:Beaten MV:Fresh > [kill dark]
They aren't here.
* R HP:Beaten MV:Fresh >
[kill dark]
They aren't here.
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > Alas, you cannot go that way...
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
* R HP:Beaten MV:Fresh >
Before a Cliff's Wall
[ obvious exits: N W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
* R HP:Beaten MV:Fresh >
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Road by the Ravine
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Road by the Ravine
[ obvious exits: N E ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
Alas, you cannot go that way...
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Fresh > Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
Athroc Mal'jinn is standing here, riding a warhorse.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Fresh > [kill dark]
They aren't here.
* R HP:Beaten MV:Fresh >
Athroc leaves west riding a warhorse.
* R HP:Beaten MV:Fresh >
Cera leaves west riding a warhorse.
* R HP:Beaten MV:Fresh >
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Fresh >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > Before a Split in the Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Full > A Road by a Hill
[ obvious exits: N S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Road by a Hill
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is weary.
* R HP:Beaten MV:Full >
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You narrate 'need to chill on horse moves'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > A warhorse is in excellent condition.
* R HP:Beaten MV:Full > A warhorse is healthy.
A warhorse is weary.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
Cera narrates 'come ctf'
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You narrate 'k'
* R HP:Beaten MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Beaten MV:Full > A Road by a Hill
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Road by a Hill
[ obvious exits: N S ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > Before a Split in the Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is standing here, riding a warhorse.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Full >
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc narrates 's winding choke. 3 now'
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
The rain stops.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc narrates 'prykor is back'
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera narrates 'let's group'
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You beckon everyone to follow you.
* R HP:Beaten MV:Full >
You say 'not the best leader'
* R HP:Battered MV:Fresh >
Cera starts following you.
* R HP:Battered MV:Fresh >
[kill h.dark]
They aren't here.
* R HP:Battered MV:Full > [kill dark]
They aren't here.
* R HP:Battered MV:Full >
Cera shrugs helplessly.
* R HP:Battered MV:Full > Cera is now a member of your group.
* R HP:Battered MV:Full >
[kill h.dark]
They aren't here.
* R HP:Battered MV:Full > [kill dark]
They aren't here.
* R HP:Battered MV:Full >
You say 'going'
* R HP:Battered MV:Full > You stop paying increased attention to your surroundings.
* R HP:Battered MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera has arrived from the north, riding a warhorse.
* R HP:Battered MV:Full > Rugged Terrain
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera has arrived from the north, riding a warhorse.
* R HP:Battered MV:Full >
The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving south. vv
A large slab of meat has been placed here. [2]
The corpse of a big brown bear is lying here.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Trill* is standing here.
*Ghast* is standing here, riding a shadow stallion.
*Prykor* is standing here.
Cera has arrived from the north, riding a warhorse.
* R HP:Battered MV:Full >
Cera tries to strike *Trill*, but he parries successfully.
* R HP:Battered MV:Full >
[kill dark]
You try to scythe *Ghast*, but he parries successfully.
*Prykor* crushes your body.
* R HP:Beaten MV:Full - Ghast: Battered > -=+
*Prykor* crushes your left hand hard.
*Trill* tries to pierce Cera, but she deflects the blow.
**+
Trill assumes an offensive striking posture.
=-
-=
As *Ghast* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Full >
*Trill* tries to pierce Cera, but she parries successfully.
* R HP:Beaten MV:Full >
*Ghast* slashes your left arm.
*Trill* tries to pierce Cera, but she parries successfully.
*Trill* swiftly dodges Cera's attempt to strike him.
*Ghast* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Full - Ghast: Battered >
You try to scythe *Ghast*, but he deflects the blow.
*Prykor* crushes your head.
*Ghast* tickles your right leg with his slash.
*Trill* tries to pierce Cera, but she deflects the blow.
*Trill* tries to pierce Cera, but she deflects the blow.
Mood changed to: Brave
* R HP:Beaten MV:Full - Ghast: Battered >
-=+**
+=-
*Prykor* barely crushes your body.
*Trill* tries to pierce Cera, but she deflects the blow.
-
=
As *Ghast* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Full - Ghast: Battered >
Cera throws a fireball at *Prykor*, who screams in pain.
* R HP:Beaten MV:Full - Ghast: Battered >
You dodge a bash from *Ghast* who loses his balance and falls!
* R HP:Beaten MV:Full - Ghast: Battered >
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Full - Ghast: Battered >
Athroc narrates 'still feared'
-=+
*
*Prykor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Full - Ghast: Battered >
Cera throws a fireball at *Prykor*, who screams in pain.
* R HP:Beaten MV:Full - Ghast: Battered >
Athroc has arrived from the north, riding a warhorse.
* R HP:Beaten MV:Full - Ghast: Battered >
*Prykor* crushes your body.
You wish that your wounds would stop BLEEDING so much!
*Trill* tries to pierce Cera, but she parries successfully.
Cera tries to strike *Trill*, but he parries successfully.
*Trill* looks at Cera.
* R HP:Beaten MV:Full - Ghast: Wounded >
*Prykor* panics, and attempts to flee!
* R HP:Beaten MV:Full - Ghast: Wounded >
*Prykor* leaves south. vv
* R HP:Beaten MV:Full - Ghast: Wounded >
*Trill* tries to pierce Cera, but she parries successfully.
* R HP:Beaten MV:Full - Ghast: Wounded >
You try to scythe *Ghast*, but he parries successfully.
*Ghast* barely slashes your left arm.
You wish that your wounds would stop BLEEDING so much!
*Trill* tries to pierce Cera, but she deflects the blow.
-=+
*Ghast* panics, and attempts to flee!
*
Athroc tries to pound *Trill*, but he deflects the blow.
*
+=-
Cancelled.
[kill dark]
You try to scythe *Trill*, but he parries successfully.
* R HP:Beaten MV:Full - Cera: Healthy - Trill: Wounded >
You scythe *Trill*'s left foot extremely hard.
Athroc tries to pound *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she deflects the blow.
Cera tries to strike *Trill*, but he deflects the blow.
* R HP:Beaten MV:Full - Cera: Healthy - Trill: Wounded >
Trill assumes a defensive striking posture.
* R HP:Beaten MV:Full - Cera: Healthy - Trill: Wounded >
*Trill* panics, and attempts to flee!
* R HP:Beaten MV:Full - Cera: Healthy - Trill: Wounded >
*Trill* leaves north. ^^
* R HP:Beaten MV:Full > Bash who?
* R HP:Beaten MV:Full >
Rugged Terrain
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera has arrived from the south, riding a warhorse.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera leaves south riding a warhorse.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
You narrate 'ah'
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
An Oasis
[ obvious exits: N E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Trill* is standing here.
*Ghast* is standing here, riding a shadow stallion.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > Shadowing a Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > In a Depression
[ obvious exits: N E ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving south. vv
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
A large slab of meat has been placed here. [2]
The corpse of a big brown bear is lying here.
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Rugged Terrain
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Full >
Athroc has arrived from the south, riding a warhorse.
* R HP:Beaten MV:Full >
Athroc leaves west riding a warhorse.
* R HP:Beaten MV:Full >
You narrate 'they by ctf'
* R HP:Beaten MV:Full >
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full >
Players in your Zone
--------------------
Athroc - Beneath a Cliff's Ledge
Cera - In a Depression
Vitarri - Beneath a Cliff's Ledge
* R HP:Beaten MV:Full >
Cera has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full >
Athroc patiently twiddles his thumbs.
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera has arrived from the north, riding a warhorse.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Full >
An Oasis
[ obvious exits: N E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Trill* is standing here.
*Ghast* is standing here, riding a shadow stallion.
Cera has arrived from the east, riding a warhorse.
Cera tries to strike *Trill*, but he dodges the attack.
* R HP:Beaten MV:Full >
[kill dark]
You try to scythe *Ghast*, but he parries successfully.
* R HP:Beaten MV:Full - Ghast: Wounded >
-=+*
Trill assumes a defensive striking posture.
*+
*Ghast* slashes your head.
*Trill* tries to pierce Cera, but she deflects the blow.
Cera tries to strike *Trill*, but he deflects the blow.
=- -
=
As *Ghast* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Full >
Athroc has arrived from the north, riding a warhorse.
Cera strokes her chin thoughtfully.
* R HP:Beaten MV:Full >
Trill assumes an offensive striking posture.
* R HP:Beaten MV:Full >
*Trill* tries to pierce Cera, but she deflects the blow.
Cera tries to strike *Trill*, but he parries successfully.
* R HP:Beaten MV:Full >
You stand up.
* R HP:Beaten MV:Full > [kill dark]
You try to scythe *Ghast*, but he deflects the blow.
* R HP:Beaten MV:Full - Ghast: Wounded > -=
You dodge a bash from *Ghast* who loses his balance and falls!
+*
*Trill* tries to pierce Cera, but she parries successfully.
Cera tries to strike *Trill*, but he deflects the blow.
Athroc pounds *Ghast*'s body hard.
*+=
*Trill* tries to pierce Cera, but she deflects the blow.
- -
Cancelled.
You narrate 'on oasis'
Cera narrates 'fight i guess'
* R HP:Beaten MV:Full - Ghast: Wounded >
Athroc starts following you.
* R HP:Beaten MV:Full - Ghast: Wounded >
Athroc pounds *Ghast*'s left foot.
You scythe *Ghast*'s left arm.
*Trill* tries to pierce Cera, but she deflects the blow.
Cera tries to strike *Trill*, but he deflects the blow.
-=+*
*+=-
You dodge a bash from *Ghast* who loses his balance and falls!
Cera narrates 'yeah we here'
-
*Trill* tries to pierce Cera, but she deflects the blow.
*Trill* swiftly dodges Cera's attempt to strike him.
=
As *Ghast* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Full - Ghast: Battered >
*Ghast* avoids being bashed by Athroc who loses his balance and falls!
* R HP:Beaten MV:Full - Ghast: Battered >
*Trill* tries to pierce Cera, but she deflects the blow.
Cera tries to strike *Trill*, but he parries successfully.
* R HP:Beaten MV:Full - Ghast: Battered > You narrate 'I'm off soon'
* R HP:Beaten MV:Full - Ghast: Battered >
Athroc clambers to his feet.
-
Athroc pounds *Ghast*'s body.
*Trill* looks at Cera.
=+
Cera looks at *Ghast*.
*
*+=
*Ghast* barely slashes your left leg.
You wish that your wounds would stop BLEEDING so much!
*Trill* tries to pierce Cera, but she parries successfully.
Cera tries to strike *Trill*, but he parries successfully.
*Ghast* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Full - Ghast: Battered >
Cera peers closely at *Trill*, trying to figure him out.
* R HP:Beaten MV:Full - Ghast: Battered >
*Ghast* avoids being bashed by Athroc who loses his balance and falls!
* R HP:Beaten MV:Full - Ghast: Battered >
*Ghast* tickles your body with his slash.
You wish that your wounds would stop BLEEDING so much!
*Trill* tries to pierce Cera, but she deflects the blow.
Cera tries to strike *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Full - Ghast: Battered >
Athroc tries to pound *Ghast*, but he parries successfully.
You scythe *Ghast*'s right arm hard.
*Ghast* slashes your head.
You wish that your wounds would stop BLEEDING so much!
*Trill* tries to pierce Cera, but she deflects the blow.
Cera tries to strike *Trill*, but he parries successfully.
Cera looks at you.
-
*Trill* tries to pierce Cera, but she parries successfully.
=+**
Athroc gets a cup of thready brown tea from an embroidered, cotton shoulder bag.
+=
- -
Athroc pounds *Ghast*'s right leg.
*Trill* tries to pierce Cera, but she parries successfully.
*Trill* swiftly dodges Cera's attempt to strike him.
Athroc quaffs a cup of thready brown tea.
=
You dodge a bash from *Ghast* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
As *Ghast* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Full - Ghast: Battered >
*Trill* tries to pierce Cera, but she parries successfully.
* R HP:Beaten MV:Full - Ghast: Battered >
Cera thinks hard.
* R HP:Beaten MV:Full - Ghast: Battered >
*Trill* tries to pierce Cera, but she parries successfully.
*Trill* swiftly dodges Cera's attempt to strike him.
* R HP:Beaten MV:Full - Ghast: Battered > You narrate 'am off'
* R HP:Beaten MV:Full - Ghast: Battered > Mood changed to: Wimpy
* R HP:Beaten MV:Full - Ghast: Battered > Athroc sends *Ghast* sprawling with a
powerful bash!
You panic and attempt to flee!
You flee head over heels.
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Cera narrates 'ok'
* R HP:Beaten MV:Full >
Rugged Terrain
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some bloody traces of a human leaving north. ^^
There are some bloody traces of a human leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of a human leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Full > You have 78(417) hit and 149(155) movement points.
You have scored 106280225 experience points and 67 quest points.
You need 2219775 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Beaten MV:Full >
Cera narrates 'off then'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
Cera has arrived from the west, riding a warhorse.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera is in excellent condition.
Cera is healthy.
Cera is using:
<used as light> a sphere of the Source
<worn on head> a fine linen riding hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a dress with colored bands at the hem
<slung on back> an embroidered, cotton shoulder bag
<worn on hands> a pair of slim riding gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> an obsidian encrusted sungwood staff
<worn on legs> a divided riding skirt
<worn on feet> a set of soft velvet slippers
* R HP:Beaten MV:Full >
Cera smiles happily.
* R HP:Beaten MV:Full >
Cera smiles happily.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A gory tuft of flesh lies abandoned on the ground.
Cera Merimon, Accepted of the White Tower is standing here, riding a warhorse.
Athroc Mal'jinn is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Full >
Athroc says 'group'
* R HP:Beaten MV:Fresh >
Athroc has quite a few wounds.
Athroc is wounded.
Athroc is using:
<held> a piece of sandstone
<worn on head> a rimmed round helmet
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> an embroidered, cotton shoulder bag
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a leatherleaf staff
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
* R HP:Beaten MV:Fresh >
Athroc is now a member of your group.
Cera says 'icould'
* R HP:Beaten MV:Fresh > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera says 'buff both'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera narrates 'i buff'
* R HP:Beaten MV:Full >
You nod in agreement.
Cera stops riding a warhorse.
* R HP:Beaten MV:Full >
Cera leaves west. <<
* R HP:Beaten MV:Full >
Cera narrates 'going'
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving west. <<
There are some bloody traces of a human leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some bloody traces of a human leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Full >
Cera narrates 'come'
* R HP:Beaten MV:Full >
An Oasis
[ obvious exits: N E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cera Merimon, Accepted of the White Tower is here, fighting Trill.
*Trill* is here, fighting Cera.
*Ghast* is here, fighting Cera, riding a shadow stallion.
Athroc has arrived from the north, riding a warhorse.
* R HP:Beaten MV:Full > [kill dark]
You try to scythe *Ghast*, but he parries successfully.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
You try to scythe *Ghast*, but he parries successfully.
Cera tries to strike *Trill*, but he deflects the blow.
*Trill* tries to pierce Cera, but she parries successfully.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
Athroc tries to pound *Ghast*, but he deflects the blow.
Cera avoids being bashed by *Ghast* who loses his balance and falls!
-
=+*
*+=
Cera smiles happily.
-
Cera tries to strike *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she deflects the blow.
-=
Your bash at *Ghast* sends him sprawling!
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
Athroc tries to pound *Ghast*, but he parries successfully.
You scythe *Ghast*'s left leg.
Cera tries to strike *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
Athroc stops using a leatherleaf staff.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
You narrate 'ghast sat'
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
A throwing knife arcs through the air.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
*Ghast* grunts in pain as he is struck by a throwing knife.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered > Athroc wields a leatherleaf staff in a two
-handed grip.
They already seem to be stunned.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
Cera patiently twiddles her thumbs.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
You scythe *Ghast*'s head hard.
Cera tries to strike *Trill*, but he deflects the blow.
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
They already seem to be stunned.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
-=+**
Athroc tries to pound *Ghast*, but he deflects the blow.
*Trill* swiftly dodges Cera's attempt to strike him.
*Trill* tries to pierce Cera, but she deflects the blow.
*Trill* tries to pierce Cera, but she parries successfully.
+
=-
*Ghast* sends you sprawling with a powerful bash! <-----------uh oh swapped me
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
Cera swiftly dodges *Ghast*'s attempt to slash her.
Cera tries to strike *Trill*, but he deflects the blow.
*Trill* tries to pierce Cera, but she parries successfully.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
*Ghast* avoids being bashed by Athroc who loses his balance and falls!
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
*Ghast* slashes your body.
Cera tries to strike *Trill*, but he deflects the blow.
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Full - Ghast: Battered >
*Trill* tries to pierce Cera, but she parries successfully.
* R HP:Beaten MV:Full - Ghast: Battered > -=
Cera gets a cup of thready brown tea from an embroidered, cotton shoulder bag.
+**
Cera tries to strike *Trill*, but he deflects the blow.
*Trill* tries to pierce Cera, but she parries successfully.
+=
Cera quaffs a cup of thready brown tea.
-
*Ghast* avoids being bashed by Athroc who loses his balance and falls!
-
Cancelled.
You narrate 'he swapped me'
* R HP:Beaten MV:Full - Ghast: Battered >
You dodge a bash from *Ghast* who loses his balance and falls!
* R HP:Beaten MV:Full - Ghast: Battered >
You try to scythe *Ghast*, but he parries successfully.
Cera tries to strike *Trill*, but he parries successfully.
Cera swiftly dodges *Trill*'s attempt to pierce her.
* R HP:Beaten MV:Full - Ghast: Battered >
-=+*
*Trill* tries to pierce Cera, but she parries successfully.
Cera narrates 'yeah'
*+=
Cera tries to strike *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she parries successfully.
- -=
Your bash at *Ghast* sends him sprawling!
* R HP:Beaten MV:Full - Ghast: Battered >
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Full - Ghast: Battered >
Athroc pounds *Ghast*'s left hand hard.
You scythe *Ghast*'s head hard.
*Ghast* panics, and attempts to flee!
Cera tries to strike *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she parries successfully.
*Ghast* leaves east riding a shadow stallion.
* R HP:Beaten MV:Full >
Athroc stops using a leatherleaf staff.
* R HP:Beaten MV:Full > You narrate 'he sat'
* R HP:Beaten MV:Full >
[kill dark]
You try to scythe *Ghast*, but he parries successfully.
* R HP:Beaten MV:Full - Ghast: Beaten >
Cera narrates 'wells'
* R HP:Beaten MV:Full - Ghast: Beaten >
Athroc tries to pierce *Trill*, but he parries successfully.
* R HP:Beaten MV:Full - Ghast: Beaten >
Athroc tries to pierce *Trill*, but he dodges the attack.
You try to scythe *Ghast*, but he parries successfully.
Cera tries to strike *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Full - Ghast: Beaten >
-=+**+=-
Athroc pierces *Trill*'s body hard.
*Ghast* barely slashes your left leg.
*Trill* swiftly dodges Cera's attempt to strike him.
*Trill* tries to pierce Cera, but she deflects the blow.
You dodge a bash from *Ghast* who loses his balance and falls!
Trill assumes a defensive striking posture.
-
*Trill* tries to pierce Cera, but she parries successfully.
=
As *Ghast* avoids your bash, you topple over and fall to the ground!
*Ghast* panics, and attempts to flee!
* R HP:Beaten MV:Full >
*Ghast* leaves east riding a shadow stallion.
* R HP:Beaten MV:Full >
Athroc sheathes a throwing knife into a dark, hooded cloak.
* R HP:Beaten MV:Full >
Athroc wields a leatherleaf staff in a two-handed grip.
* R HP:Beaten MV:Full >
Athroc tries to pound *Trill*, but he dodges the attack.
Cera tries to strike *Trill*, but he dodges the attack.
*Trill* tries to pierce Cera, but she deflects the blow.
*Ghast* barely slashes your left hand.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Full - Ghast: Beaten >
You narrate 'he beat'
* R HP:Beaten MV:Full - Ghast: Beaten > [kill dark]
You do the best you can!
* R HP:Beaten MV:Full - Ghast: Beaten >
-=+
Cera tries to strike *Trill*, but he parries successfully.
*Trill* tries to pierce Cera, but she dodges the attack.
*
*Trill* avoids being bashed by Athroc who loses his balance and falls!
*+
You dodge a bash from *Ghast* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
=-
*Trill* tries to pierce Cera, but she dodges the attack.
-=
Your bash at *Ghast* sends him sprawling!
*Ghast* panics, and attempts to flee!
* R HP:Beaten MV:Full - Ghast: Beaten >
You try to scythe *Ghast*, but he deflects the blow.
Cera tries to strike *Trill*, but he dodges the attack.
*Trill* tries to pierce Cera, but she parries successfully.
You narrate 'sat'
* R HP:Beaten MV:Fresh - Ghast: Battered >
*Trill* tries to pierce Cera, but she deflects the blow.
* R HP:Beaten MV:Fresh - Ghast: Battered >
*Ghast* panics, and attempts to flee!
* R HP:Beaten MV:Fresh - Ghast: Battered >
You scythe *Ghast*'s body.
Cera tries to strike *Trill*, but he parries successfully.
Cera swiftly dodges *Trill*'s attempt to pierce her.
* R HP:Beaten MV:Fresh - Ghast: Battered >
*Ghast* tries to slash Athroc, but he parries successfully.
* R HP:Beaten MV:Fresh >
*Trill* tries to pierce Cera, but she deflects the blow.
*Prykor* has arrived from the east.
* R HP:Beaten MV:Fresh >
*Prykor* crushes your right foot.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Prykor: Beaten >
You barely scythe *Prykor*'s right leg.
*Prykor* crushes your right arm.
You wish that your wounds would stop BLEEDING so much!
Athroc tries to pound *Ghast*, but he deflects the blow.
Cera tries to strike *Trill*, but he dodges the attack.
*Trill* tries to pierce Cera, but she parries successfully.
* R HP:Beaten MV:Fresh - Prykor: Beaten >
You panic and attempt to flee!
You flee head over heels.
A Shallow Ravine
[ obvious exits: N E ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout watches the horizon.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
You narrate 'another'
* R HP:Beaten MV:Full >
Cera narrates 'off'
* R HP:Beaten MV:Full >
Beneath a Cliff's Ledge
[ obvious exits: S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You narrate 'come ctf'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You have 75(417) hit and 148(155) movement points.
You have scored 106280467 experience points and 67 quest points.
You need 2219533 exp to level and 8 qp to rank.
You have played 11 days and 13 hours (real time).
This ranks you as Vitarri the Cavalryman [Saldaean Cavalry 3] (Level 50).
You are standing.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
Cera narrates 'athroc off'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera has arrived from the west.
* R HP:Beaten MV:Full >
Athroc has arrived from the west, riding a warhorse.
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
Cera starts riding a warhorse.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc stops using a leatherleaf staff.
* R HP:Beaten MV:Full >
Athroc wields a throwing knife.
* R HP:Beaten MV:Full >
Athroc sheathes a throwing knife into a dark, hooded cloak.
* R HP:Beaten MV:Full > Athroc wields a throwing knife.
Athroc has some big nasty wounds and scratches.
Athroc is battered.
Athroc is using:
<held> a piece of sandstone
<worn on head> a rimmed round helmet
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> an embroidered, cotton shoulder bag
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded> a throwing knife
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
* R HP:Beaten MV:Full >
Athroc sheathes a throwing knife into a sungwood bracelet.
* R HP:Beaten MV:Full >
Athroc wields a throwing knife.
* R HP:Beaten MV:Full > Athroc sheathes a throwing knife into a sungwood bracelet.
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > Athroc wields a throwing knife.
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
Cera nods in agreement.
* R HP:Beaten MV:Full >
Athroc stops using a throwing knife.
* R HP:Beaten MV:Full > Athroc wields a leatherleaf staff in a two-handed grip.
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
Cera chuckles politely.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera is in excellent condition.
Cera is healthy.
Cera is using:
<used as light> a sphere of the Source
<worn on head> a fine linen riding hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a dress with colored bands at the hem
<slung on back> an embroidered, cotton shoulder bag
<worn on hands> a pair of slim riding gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> an obsidian encrusted sungwood staff
<worn on legs> a divided riding skirt
<worn on feet> a set of soft velvet slippers
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera gestures briefly at Athroc, who now appears more impressive somehow.
* R HP:Beaten MV:Full >
You say 'looking'
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the east, riding a warhorse.
Cera has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the north, riding a warhorse.
Cera has arrived from the north, riding a warhorse.
* R HP:Beaten MV:Full >
Your eyesight is not so keen.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the south, riding a warhorse.
Cera has arrived from the south, riding a warhorse.
* R HP:Beaten MV:Strong > A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the east, riding a warhorse.
Cera has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Strong >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the east, riding a warhorse.
Cera has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Strong >
You say 'they must be still nochan'
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Tic in 7 seconds!
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You say 'but I track bad'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Athroc snickers softly.
Cera shrugs helplessly.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera says 'i could'
* R HP:Beaten MV:Full >
Cera says 'go quaf'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
Cera says 'quake them'
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You nod in agreement.
* R HP:Beaten MV:Full >
You say 'do your thing'
* R HP:Beaten MV:Full >
Cera nods in agreement.
* R HP:Beaten MV:Full >
Cera leaves south riding a warhorse.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera narrates 'stay off'
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You narrate 'nod'
* R HP:Beaten MV:Full >
[kill h.dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
Cera narrates 'on 1w' <-------- ok we go
* R HP:Beaten MV:Full >
Athroc leaves south riding a warhorse.
You narrate 'we where you lef'
Cera has arrived from the south.
* R HP:Beaten MV:Full > A Shallow Ravine
[ obvious exits: N E ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc Mal'jinn is here, fighting Trill, riding a warhorse.
*Prykor* is standing here.
*Trill* is here, fighting Athroc.
*Ghast* is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
A Shienaran scout watches the horizon.
Cera has arrived from the north.
* R HP:Beaten MV:Full > [kill dark]
You try to scythe *Prykor*, but he parries successfully.
Cera avoids being bashed by *Prykor* who loses his balance and falls!
* R HP:Beaten MV:Full - Prykor: Battered >
-=+*
*Trill* tries to pierce Athroc, but he parries successfully.
A scout joins your fight!
*
*Ghast* tries to slash Cera, but she parries successfully.
+=
*Trill* tries to pierce Athroc, but he deflects the blow.
- -
Trill assumes a defensive striking posture.
=
Your bash at *Prykor* sends him sprawling!
* R HP:Beaten MV:Full - Prykor: Battered >
*Trill* avoids being bashed by Athroc who loses his balance and falls!
* R HP:Beaten MV:Full - Prykor: Battered >
Cera tries to strike *Ghast*, but he deflects the blow.
A scout tries to slash Trill, but he deflects the blow.
You scythe *Prykor*'s right hand very hard.
*Trill* tries to pierce Athroc, but he parries successfully.
Cera throws a fireball at *Prykor*, who screams in pain.
* R HP:Beaten MV:Full - Prykor: Critical >
You narrate 'prykor sat'
* R HP:Beaten MV:Full - Prykor: Critical >
Cera avoids being bashed by *Ghast* who loses his balance and falls!
* R HP:Beaten MV:Full - Prykor: Critical >
*Trill* tries to pierce Athroc, but he parries successfully.
* R HP:Beaten MV:Full - Prykor: Critical >
A scout tries to slash Trill, but he deflects the blow.
You scythe *Prykor*'s right foot hard.
Athroc tries to pound *Trill*, but he parries successfully.
*Trill* tries to pierce Athroc, but he deflects the blow.
* R HP:Beaten MV:Full - Prykor: Critical >
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Cera unleashes a fireball at *Prykor*, whose charred corpse drops to the ground.
*Prykor* is dead! R.I.P.
Your blood freezes as you hear *Prykor*'s death cry.
* R HP:Beaten MV:Full >
[kill dark]
You try to scythe *Ghast*, but he parries successfully.
*Trill* looks at Athroc.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
*Trill* gets a pair of lissome leather boots with metal capped toes from the corpse of Prykor.
*Trill* gets a pair of steel-plated greaves from the corpse of Prykor.
*Trill* gets a belt with a buckle of cuendillar from the corpse of Prykor.
*Trill* gets a steel flanged mace from the corpse of Prykor.
*Trill* gets a silver etched shield from the corpse of Prykor.
*Trill* gets a sungwood bracelet from the corpse of Prykor.
*Trill* gets a sungwood bracelet from the corpse of Prykor.
*Trill* gets a sturdy pair of full leather gauntlets from the corpse of Prykor.
*Trill* gets a pair of polished, gold-plated vambraces from the corpse of Prykor.
*Trill* gets an embroidered, cotton shoulder bag from the corpse of Prykor.
*Trill* gets a bloodstained cloak bearing a clenched fist from the corpse of Prykor.
*Trill* gets a shining steel breastplate from the corpse of Prykor.
*Trill* gets a necklace of bloody human skulls from the corpse of Prykor.
*Trill* gets a necklace of bloody human skulls from the corpse of Prykor.
*Trill* gets a strange, insectoid helm from the corpse of Prykor.
*Trill* gets a gold ring delicately carved with ivy from the corpse of Prykor.
*Trill* gets a gold ring delicately carved with ivy from the corpse of Prykor.
*Trill* gets a forked lightning badge from the corpse of Prykor.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered > The corpse of Prykor seems to be empty.
* R HP:Beaten MV:Full - Cera: Healthy - Ghast: Battered >
A scout tries to slash Trill, but he dodges the attack.
*Trill* pierces Athroc's left foot.
-=+*
*Trill* avoids being bashed by Athroc who loses his balance and falls!
*
Cera avoids being bashed by *Ghast* who loses his balance and falls!
+
*Trill* panics, and attempts to flee!
=- -
*Ghast* panics, and attempts to flee!
Cera throws a fireball at *Ghast*, who screams in pain.
=
You try to scythe *Ghast*, but he deflects the blow.
Cera tries to strike *Ghast*, but he parries successfully.
A scout slashes Trill's body very hard.
*Trill* tries to pierce Athroc, but he parries successfully.
Your bash at *Ghast* sends him sprawling!
*Ghast* panics, and attempts to flee!
* R HP:Beaten MV:Full >
*Trill* panics, and attempts to flee!
* R HP:Beaten MV:Full >
*Trill* leaves east. >>
* R HP:Beaten MV:Full >
You narrate 'ghast sat'
* R HP:Beaten MV:Full >
[kill dark]
They aren't here.
* R HP:Beaten MV:Full >
You are already standing.
* R HP:Beaten MV:Full > An Oasis
[ obvious exits: N E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the west, riding a warhorse.
Ack, you lost Cera!
* R HP:Beaten MV:Full > [kill dark]
They aren't here.
* R HP:Beaten MV:Full >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the south, riding a warhorse.
* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is sitting here, riding a shadow stallion.
Athroc has arrived from the east, riding a warhorse.
* R HP:Beaten MV:Full >
Athroc tries to pound *Ghast*, but he deflects the blow.
* R HP:Beaten MV:Full > Athroc tries to pound *Ghast*, but he parries successfully.
[kill dark]
You try to scythe *Ghast*, but he deflects the blow.
* R HP:Beaten MV:Full - Athroc: Battered - Ghast: Beaten >
*Ghast* panics, and attempts to flee!
* R HP:Beaten MV:Full - Athroc: Battered - Ghast: Beaten > You narrate '1n'
* R HP:Beaten MV:Full - Athroc: Battered - Ghast: Beaten >
*Ghast* leaves south riding a shadow stallion.
*Ghast* has arrived from the south, riding a shadow stallion.
* R HP:Beaten MV:Full >
Athroc tries to pound *Ghast*, but he deflects the blow.
* R HP:Beaten MV:Full >
*Ghast* tries to slash Athroc, but he parries successfully.
Athroc tries to pound *Ghast*, but he deflects the blow.
*Ghast* panics, and attempts to flee!
[kill dark]
You scythe *Ghast*'s body.
* R HP:Battered MV:Fresh - Athroc: Wounded - Ghast: Beaten >
Athroc stops using a leatherleaf staff.
*Ghast* leaves east riding a shadow stallion.
* R HP:Battered MV:Fresh >
A Winding Road
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ghast* is here, fighting Cera, riding a shadow stallion.
Cera Merimon, Accepted of the White Tower is here, fighting Ghast, riding a warhorse.
Athroc has arrived from the west, riding a warhorse.
* R HP:Battered MV:Full > Athroc tries to pierce *Ghast*, but he deflects the blow.
[kill dark]
You scythe *Ghast*'s right arm hard.
*Ghast* panics, and attempts to flee!
* R HP:Battered MV:Full >
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the east, riding a warhorse.
Cera has arrived from the east, riding a warhorse.
* R HP:Battered MV:Full > [kill dark]
They aren't here.
* R HP:Battered MV:Full >
[kill dark]
They aren't here.
* R HP:Battered MV:Full > A Road by the Ravine
[ obvious exits: N E ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the east, riding a warhorse.
Cera has arrived from the east, riding a warhorse.
* R HP:Battered MV:Full > Athroc sheathes a throwing knife into a dark, hooded cloak.
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Athroc wields a leatherleaf staff in a two-handed grip.
A Road by the Ravine
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
Athroc has arrived from the south, riding a warhorse.
Cera has arrived from the south, riding a warhorse.
* R HP:Battered MV:Full >
A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the south, riding a warhorse.
Cera has arrived from the south, riding a warhorse.
* R HP:Battered MV:Full > A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
Athroc has arrived from the south, riding a warhorse.
Cera has arrived from the south, riding a warhorse.
* R HP:Battered MV:Full >
A Road by the Ravine
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Athroc has arrived from the south, riding a warhorse.
Cera has arrived from the south, riding a warhorse.
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full > A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
Athroc has arrived from the west, riding a warhorse.
Cera has arrived from the west, riding a warhorse.
* R HP:Battered MV:Full > A Winding Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the south, riding a warhorse.
Cera has arrived from the south, riding a warhorse.
* R HP:Battered MV:Full >
A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the west, riding a warhorse.
Cera has arrived from the west, riding a warhorse.
* R HP:Battered MV:Full > Before a Split in the Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Athroc has arrived from the west, riding a warhorse.
Cera has arrived from the west, riding a warhorse.
* R HP:Battered MV:Full > [kill dark]
They aren't here.
* R HP:Battered MV:Full >
Cera narrates 'really'
* R HP:Battered MV:Full >
-=+
Some obvious fairly recent tracks of a warhorse (ridden) leaving north.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.
* R HP:Battered MV:Full >
[kill dark]
They aren't here.
* R HP:Battered MV:Full >
Cera narrates 'mounted sneak pls'
Log ends there as Ghast runs N and everyone else goes in.
Obviously need to work on tracking and tracks just get me lost in my head at points.
Also needed to ungroup people to leave them to block instead of fleeing off.
Not sure what to do in that scenario where the FC or other members are full HP and I'm beat other than what we did.
Logbook thing but late
Re: Logbook thing but late
not too much you can do else you could do without ending up like Jymmi in that pk. Either you take some risk to get the other side to take similar risk and hope your friends have your back (as much as they can with the fade changing targets mid-combat), or you get to safety. At that point, Ghast and I were getting too low to stay in PK with the FC there, so hitting at mobs wouldn't have really been an option.Vitarri wrote: ↑Thu Jul 14, 2022 9:41 pmLog ends there as Ghast runs N and everyone else goes in.
Obviously need to work on tracking and tracks just get me lost in my head at points.
Also needed to ungroup people to leave them to block instead of fleeing off.
Not sure what to do in that scenario where the FC or other members are full HP and I'm beat other than what we did.
On that note, bad luck being 1.dark eating a fireball immediately after a bash, and then a 2nd fireball while sitting.... and while that was bad luck in this instance, some better communication between your group could've made that more intentional.
As for places for improvement, more communication would have helped. Some coordination and intent of what you want the group to do would help, stating hps of targets and helping direct/coordinate FC damage and throw targets -- likewise, requesting status the rest of the group (many won't speak unless spoken to in order to lower pk comm clutter or focus on damage/bash timers and spamming). It helps if both are coordinated and a "bashing XXX, get ready to focus them if this lands" prior to running the timer goes a long way to making targets blow up in a bash in a more coordinated and repeatable fashion.
There's always improvement for chasing and checking tracks, but there's not much to say there with this log. Not too much room where better chasing or better use of chokes would've made a difference. More importantly, the idea of dropping somebody to block.....with 3v3 where any person that gets dropped to block will be hit by the other 3 (if they are smart and realize the solo guy is separated) or will win the 3v2 handily. You didn't have a significant enough advantage to really afford dropping somebody to block in a way that wouldn't quickly backfire.
Re: Logbook thing but late
I agree with the communication and I definitely feel like I didn't have as much of an impact on the pk as I could/should have but I have learned most of my PK as a follower so just overwhelming. Really appreciate the feedback though! And again, thanks for sticking around low. Made it fun. I melee'd you so many times at crit lol
Re: Logbook thing but late
Don't discount your impact in that PK! There's a lot more nuance to it than winning the 1v1 match up, or simply dealing damage.Vitarri wrote: ↑Fri Jul 15, 2022 11:08 pmI agree with the communication and I definitely feel like I didn't have as much of an impact on the pk as I could/should have but I have learned most of my PK as a follower so just overwhelming. Really appreciate the feedback though! And again, thanks for sticking around low. Made it fun. I melee'd you so many times at crit lol
After Jymmi died, you were the one taking risk to stay in that PK, which is really what kept it going.
If you would have ran into FD, the PK would've likely ended and you'd have one less #prykor on your trophy list to show for it. There are many other LS who would have simply ran inside or to kajin, and then PK would most likely end (we were too low to hit you guys at your mobs, esp with a FC there).