Down Wept... WTF.

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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rucyn
Posts: 6
Joined: Tue May 10, 2016 7:20 pm

Down Wept... WTF.

Post by rucyn » Fri May 27, 2016 6:25 pm

I had 137 hps, got hit once by Pulverwiser so high end dropped me to 100? And then once Ice Spike I'm dead?? WTF

* HP:Battered MV:Weary > [ride horse]
They're not here to be ridden.

* HP:Battered MV:Weary > sc
You have 137(400) hit and 32(166) movement points.
You have scored 42533618 experience points and 0 quest points.
You need 1966382 exp to reach the next level.
You have amassed 32 Turn points to date.
You have played 2 days and 4 hours (real time).
This ranks you as Rucyn Valsheen, Squire to Adlian (Level 37).
You are standing.

* HP:Battered MV:Weary > cl
[close gate]
It's already closed!

* HP:Battered MV:Weary > not
l
You start paying increased attention to your surroundings.

* HP:Battered MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary > nar 3 FD
You narrate '3 FD'

* HP:Battered MV:Weary > who
Players
-------
Arkaia of Ghealdan
Linkin of Stedding Tanhal {Forrester Applicant}
Lord Adael Le'Ada, Knight of the Rose Crown and semi-retired High Captain [Lion Warden]
Rucyn Valsheen, Squire to Adlian
Dono {Ranger of the Night's Watch}
Lord Rayven the Inquisitor, A'vron'toh rahien [Hand of Light Council]
Lord Mantorok the Newbie Helper [Red Eagle]
Zaida of Two Rivers
Darlana Krasa the Tower Accepted [White Tower]
7 Cassidy Whitemane
Lekana of Illian

11 players displayed.

* HP:Battered MV:Weary >
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary >
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary >
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary >
A Shienaran guard has arrived from the west.

* HP:Battered MV:Weary > cal
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

l
* HP:Battered MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Battered MV:Weary >
The Malkiergate closes quietly.

* HP:Battered MV:Weary > cal
m
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.

* HP:Battered MV:Weary > [k dark]
They aren't here.

* HP:Battered MV:Weary > m
[k dark]
They aren't here.
The Malkiergate closes quietly.

m
* HP:Battered MV:Weary > m
[k dark]
They aren't here.

* HP:Battered MV:Winded > m
[k dark]
They aren't here.

* HP:Battered MV:Winded > [k dark]
They aren't here.

* HP:Battered MV:Winded > knock gate
Ok.

* HP:Battered MV:Winded > l

The Malkiergate is opened from the other side.

* HP:Battered MV:Winded > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Battered MV:Winded >
*Pulverwise* has arrived from the north.

* HP:Battered MV:Winded >
A Shienaran gate guard tickles Pulverwise's body with his slash.
A Shienaran gate guard bellows 'Darkfriend!'

* HP:Battered MV:Winded > m

*Pulverwise* tries to crush a Shienaran gate guard, but he parries successfully.
A Shienaran guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard barely slashes Pulverwise's left leg.

m
* HP:Battered MV:Winded > [k dark]
You barely strike *Pulverwise*'s body.
*Pulverwise* closes the Malkiergate.

* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > [k dark]
You do the best you can!
*Pulverwise* panics, and attempts to flee!

* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > cl

*Pulverwise* leaves west.

* HP:Battered MV:Winded > [close gate]
It's already closed!

* HP:Battered MV:Winded > m
m
[k dark]
You strike *Wept*'s body extremely hard.

w
* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > w
[k dark]
You do the best you can!

w
* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > w
No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > You try to strike *Wept*, but he deflects the blow.
A Shienaran gate guard joins a Shienaran guard's fight!
*Wept* tries to strike a Shienaran guard, but he deflects the blow.
A Shienaran gate guard slashes Wept's left leg hard.
A Shienaran gate guard tries to slash Wept, but he parries successfully.
A Shienaran gate guard slashes Wept's right arm hard.
A Shienaran guard tries to slash Wept, but he parries successfully.
A Shienaran guard has arrived from the west.
No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Hurt > *Wept* panics, and attempts to flee!
No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Hurt > m

*Wept* leaves east.

* HP:Battered MV:Winded > m
A loud grinding of stone on concrete resonates from above.
[k dark]
They aren't here.

m
* HP:Battered MV:Winded > [k dark]
They aren't here.

* HP:Battered MV:Winded > m

*Pulverwise* has arrived from the west.

* HP:Battered MV:Winded > [k dark]
You barely strike *Pulverwise*'s body.

* HP:Battered MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > cmw
*Pulverwise* tries to crush you, but you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
You strike *Pulverwise*'s body.
[k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > m
A Shienaran gate guard bellows 'Darkfriend!'
[change mood wimpy]
Mood changed to: Wimpy
*Pulverwise* panics, and attempts to flee!

* HP:Battered MV:Winded - Pulverwise: Battered > m
m
[k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered >
*Pulverwise* panics, and attempts to flee!

* HP:Battered MV:Winded - Pulverwise: Battered > nar on in FD
m
You narrate 'on in FD'

* HP:Battered MV:Winded - Pulverwise: Battered > Your body is pierced by razor sharp ice spikes sent by *Wept*!
[k dark]
You do the best you can!
*Pulverwise* panics, and attempts to flee!

* HP:Beaten MV:Winded - Pulverwise: Battered > m

*Wept* tries to strike you, but you parry successfully.
A Shienaran gate guard slashes Wept's right hand hard.
A Shienaran gate guard slashes Wept's body very hard.
A Shienaran gate guard slashes Wept's body extremely hard.
A Shienaran gate guard slashes Wept's head very hard.
A Shienaran guard tries to slash Wept, but he parries successfully.
A Shienaran guard slashes Wept's body hard.
You tickle *Pulverwise*'s body with your strike.

m
* HP:Beaten MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Pulverwise: Battered > m
*Wept* panics, and attempts to flee!
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!
*Pulverwise* leaves east.

* HP:Beaten MV:Winded - Wept: Wounded > m

*Wept* leaves west.

* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > m
m
[k dark]
They aren't here.

m
* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > m
m
*Wept* has arrived from the west.
[k dark]
You try to strike *Wept*, but he parries successfully.

* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Wounded > m
m
A Shienaran gate guard slashes Wept's right leg hard.
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
The grinding of stone on concrete from above becomes louder.
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > A Shienaran guard tries to slash Wept, but he deflects the blow.
A Shienaran gate guard slashes Wept's right hand hard.
A Shienaran gate guard tries to slash Wept, but he parries successfully.
A Shienaran gate guard tries to slash Wept, but he parries successfully.
A Shienaran guard slashes Wept's right leg.
A Shienaran gate guard slashes Wept's left leg very hard.
*Wept* panics, and attempts to flee!
You try to strike *Wept*, but he deflects the blow.
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered >
*Wept* leaves west.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > cmb
m
m
m
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded > [k dark]
You try to strike *Wept*, but he deflects the blow.

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!
*Pulverwise* has arrived from the east.

m
* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!
*Pulverwise* crushes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
m
You try to strike *Wept*, but he parries successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard bellows 'Darkfriend!'
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
m
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Wept is the last thing you ever see.
You are dead! Sorry...
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
[k dark]
Maybe you should get on your feet first?

m
* HP:Critical MV:Haggard > [k dark]
Maybe you should get on your feet first?

Linkin
Posts: 46
Joined: Wed Apr 27, 2016 4:58 pm

Re: Down Wept... WTF.

Post by Linkin » Fri May 27, 2016 6:35 pm

You get spiked twice there, read carefully again. Sorry I would quote but on phone.

Naerin
Posts: 313
Joined: Sat May 23, 2015 12:29 pm

Re: Down Wept... WTF.

Post by Naerin » Fri May 27, 2016 6:55 pm

Linkin wrote:You get spiked twice there, read carefully again. Sorry I would quote but on phone.
Got you covered.
rucyn wrote:I had 137 hps, got hit once by Pulverwiser so high end dropped me to 100? And then once Ice Spike I'm dead?? WTF

* HP:Battered MV:Weary > [ride horse]
They're not here to be ridden.

* HP:Battered MV:Weary > sc
You have 137(400) hit and 32(166) movement points.
You have scored 42533618 experience points and 0 quest points.
You need 1966382 exp to reach the next level.
You have amassed 32 Turn points to date.
You have played 2 days and 4 hours (real time).
This ranks you as Rucyn Valsheen, Squire to Adlian (Level 37).
You are standing.

* HP:Battered MV:Weary > cl
[close gate]
It's already closed!

* HP:Battered MV:Weary > not
l
You start paying increased attention to your surroundings.

* HP:Battered MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary > nar 3 FD
You narrate '3 FD'

* HP:Battered MV:Weary > who
Players
-------
Arkaia of Ghealdan
Linkin of Stedding Tanhal {Forrester Applicant}
Lord Adael Le'Ada, Knight of the Rose Crown and semi-retired High Captain [Lion Warden]
Rucyn Valsheen, Squire to Adlian
Dono {Ranger of the Night's Watch}
Lord Rayven the Inquisitor, A'vron'toh rahien [Hand of Light Council]
Lord Mantorok the Newbie Helper [Red Eagle]
Zaida of Two Rivers
Darlana Krasa the Tower Accepted [White Tower]
7 Cassidy Whitemane
Lekana of Illian

11 players displayed.

* HP:Battered MV:Weary >
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary >
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary >
Pulverwise calls for the Malkiergate to be opened.

* HP:Battered MV:Weary >
A Shienaran guard has arrived from the west.

* HP:Battered MV:Weary > cal
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.

l
* HP:Battered MV:Weary > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Battered MV:Weary >
The Malkiergate closes quietly.

* HP:Battered MV:Weary > cal
m
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.

* HP:Battered MV:Weary > [k dark]
They aren't here.

* HP:Battered MV:Weary > m
[k dark]
They aren't here.
The Malkiergate closes quietly.

m
* HP:Battered MV:Weary > m
[k dark]
They aren't here.

* HP:Battered MV:Winded > m
[k dark]
They aren't here.

* HP:Battered MV:Winded > [k dark]
They aren't here.

* HP:Battered MV:Winded > knock gate
Ok.

* HP:Battered MV:Winded > l

The Malkiergate is opened from the other side.

* HP:Battered MV:Winded > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Battered MV:Winded >
*Pulverwise* has arrived from the north.

* HP:Battered MV:Winded >
A Shienaran gate guard tickles Pulverwise's body with his slash.
A Shienaran gate guard bellows 'Darkfriend!'

* HP:Battered MV:Winded > m

*Pulverwise* tries to crush a Shienaran gate guard, but he parries successfully.
A Shienaran guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard barely slashes Pulverwise's left leg.

m
* HP:Battered MV:Winded > [k dark]
You barely strike *Pulverwise*'s body.
*Pulverwise* closes the Malkiergate.

* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > [k dark]
You do the best you can!
*Pulverwise* panics, and attempts to flee!

* HP:Battered MV:Winded - a Shienaran gate guard: Healthy - Pulverwise: Battered > cl

*Pulverwise* leaves west.

* HP:Battered MV:Winded > [close gate]
It's already closed!

* HP:Battered MV:Winded > m
m
[k dark]
You strike *Wept*'s body extremely hard.

w
* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > w
[k dark]
You do the best you can!

w
* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > w
No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Scratched > You try to strike *Wept*, but he deflects the blow.
A Shienaran gate guard joins a Shienaran guard's fight!
*Wept* tries to strike a Shienaran guard, but he deflects the blow.
A Shienaran gate guard slashes Wept's left leg hard.
A Shienaran gate guard tries to slash Wept, but he parries successfully.
A Shienaran gate guard slashes Wept's right arm hard.
A Shienaran guard tries to slash Wept, but he parries successfully.
A Shienaran guard has arrived from the west.
No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Hurt > *Wept* panics, and attempts to flee!
No way! You're fighting for your life!

* HP:Battered MV:Winded - a Shienaran guard: Scratched - Wept: Hurt > m

*Wept* leaves east.

* HP:Battered MV:Winded > m
A loud grinding of stone on concrete resonates from above.
[k dark]
They aren't here.

m
* HP:Battered MV:Winded > [k dark]
They aren't here.

* HP:Battered MV:Winded > m

*Pulverwise* has arrived from the west.

* HP:Battered MV:Winded > [k dark]
You barely strike *Pulverwise*'s body.

* HP:Battered MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > cmw
*Pulverwise* tries to crush you, but you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
You strike *Pulverwise*'s body.
[k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > m
A Shienaran gate guard bellows 'Darkfriend!'
[change mood wimpy]
Mood changed to: Wimpy
*Pulverwise* panics, and attempts to flee!

* HP:Battered MV:Winded - Pulverwise: Battered > m
m
[k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Battered MV:Winded - Pulverwise: Battered >
*Pulverwise* panics, and attempts to flee!

* HP:Battered MV:Winded - Pulverwise: Battered > nar on in FD
m
You narrate 'on in FD'

* HP:Battered MV:Winded - Pulverwise: Battered > Your body is pierced by razor sharp ice spikes sent by *Wept*!
[k dark]
You do the best you can!
*Pulverwise* panics, and attempts to flee!

* HP:Beaten MV:Winded - Pulverwise: Battered > m

*Wept* tries to strike you, but you parry successfully.
A Shienaran gate guard slashes Wept's right hand hard.
A Shienaran gate guard slashes Wept's body very hard.
A Shienaran gate guard slashes Wept's body extremely hard.
A Shienaran gate guard slashes Wept's head very hard.
A Shienaran guard tries to slash Wept, but he parries successfully.
A Shienaran guard slashes Wept's body hard.
You tickle *Pulverwise*'s body with your strike.

m
* HP:Beaten MV:Winded - Pulverwise: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Pulverwise: Battered > m
*Wept* panics, and attempts to flee!
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Pulverwise: Battered > m
[k dark]
You do the best you can!
*Pulverwise* leaves east.

* HP:Beaten MV:Winded - Wept: Wounded > m

*Wept* leaves west.

* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > m
m
[k dark]
They aren't here.

m
* HP:Beaten MV:Winded > m
[k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > m
m
*Wept* has arrived from the west.
[k dark]
You try to strike *Wept*, but he parries successfully.

* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Wounded > m
m
A Shienaran gate guard slashes Wept's right leg hard.
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
The grinding of stone on concrete from above becomes louder.
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Wounded > A Shienaran guard tries to slash Wept, but he deflects the blow.
A Shienaran gate guard slashes Wept's right hand hard.
A Shienaran gate guard tries to slash Wept, but he parries successfully.
A Shienaran gate guard tries to slash Wept, but he parries successfully.
A Shienaran guard slashes Wept's right leg.
A Shienaran gate guard slashes Wept's left leg very hard.
*Wept* panics, and attempts to flee!
You try to strike *Wept*, but he deflects the blow.
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered >
*Wept* leaves west.

* HP:Beaten MV:Winded > [k dark]
They aren't here.

* HP:Beaten MV:Winded > cmb
m
m
m
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded > [k dark]
You try to strike *Wept*, but he deflects the blow.

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!
*Pulverwise* has arrived from the east.

m
* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!
*Pulverwise* crushes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
m
You try to strike *Wept*, but he parries successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
A Shienaran gate guard joins a Shienaran guard's fight!
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard bellows 'Darkfriend!'
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

m
* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
[k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > [k dark]
You do the best you can!

* HP:Beaten MV:Winded - Wept: Battered > m
m
You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Wept is the last thing you ever see.
You are dead! Sorry...
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
[k dark]
Maybe you should get on your feet first?

m
* HP:Critical MV:Haggard > [k dark]
Maybe you should get on your feet first?

rucyn
Posts: 6
Joined: Tue May 10, 2016 7:20 pm

Re: Down Wept... WTF.

Post by rucyn » Fri May 27, 2016 7:14 pm

But still... :P haha not sure how I missed that 2nd one.

Paigey
Posts: 350
Joined: Wed Dec 16, 2015 9:37 pm

Re: Down Wept... WTF.

Post by Paigey » Fri May 27, 2016 10:18 pm

Seriously though. Down Wept. The guy loves a challenge. Kicks butt naked. He needs to carry a set of abs in his inventory and not wear it.

Gretchen
Posts: 539
Joined: Thu Mar 26, 2015 1:00 pm
Location: uk

Re: Down Wept... WTF.

Post by Gretchen » Sun Jun 05, 2016 11:02 am

no joke wept needs downing hes op

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