####################### Some stedding pk me vs morgawr, torlig, erevos, and vaspus, Killed 1 but got eaten in the end. Did not edit the spam in this one sorry.
* R HP:Scratched MV:Fresh >
where
Players in your Zone
--------------------
Corentin - Dying Plains in the Blight
k dark
* R HP:Scratched MV:Fresh >
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
A shrill piercing scream reverberates through the area.
They aren't here.
k dark
* R HP:Scratched MV:Fresh >
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
They aren't here.
* R HP:Scratched MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
They aren't here.
* R HP:Scratched MV:Fresh >
k dark
k dark
They aren't here.
where
* R HP:Scratched MV:Fresh >
They aren't here.
* R HP:Scratched MV:Fresh >
Players in your Zone
--------------------
Corentin - Dying Plains in the Blight
* R HP:Scratched MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
They aren't here.
* R HP:Scratched MV:Fresh >
sc
You have 381(384) hit and 150(150) movement points.
You have scored 105241090 experience points and 158 quest points.
You need 3258910 exp to level and 242 qp to rank.
You have amassed 42 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Scratched MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
They aren't here.
* R HP:Scratched MV:Fresh >
dh
diagnose horse
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is strong.
Maisy chats 'not that I know that. *blink*'
* R HP:Scratched MV:Fresh >
l
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
Zone: The Blight
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
where
* R HP:Scratched MV:Fresh >
Players in your Zone
--------------------
Corentin - Dying Plains in the Blight
* R HP:Scratched MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
They aren't here.
* R HP:Scratched MV:Fresh >
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Fresh >
k dark
They aren't here.
* R HP:Scratched MV:Fresh >
trt
[track trolloc]
-=
Some obvious fairly recent tracks of Vashnor leaving north.
Some obvious fairly recent tracks of Vashnor leaving east.
Some almost day-old bloody traces of a Trolloc leaving east.
Some three day-old tracks of Grangh leaving north.
Some three day-old tracks of Grangh leaving north.
Some three day-old tracks of Grangh leaving east.
Some three day-old tracks of Vashnor leaving north.
* R HP:Scratched MV:Full >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Full >
where
They aren't here.
* R HP:Scratched MV:Full >
Players in your Zone
--------------------
Corentin - Dying Plains in the Blight
* R HP:Scratched MV:Full >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Full >
They aren't here.
* R HP:Scratched MV:Full >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Full >
They aren't here.
k dark
* R HP:Scratched MV:Full >
k dark
They aren't here.
* R HP:Scratched MV:Full >
They aren't here.
* R HP:Scratched MV:Full >
k dark
k dark
They aren't here.
* R HP:Scratched MV:Full >
They aren't here.
* R HP:Scratched MV:Full >
where
Tic in 7 seconds!
Players in your Zone
--------------------
Corentin - Dying Plains in the Blight
* R HP:Scratched MV:Full >
k dark
k dark
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.191 seconds.
They aren't here.
* R HP:Scratched MV:Fresh >
They aren't here.
* R HP:Scratched MV:Fresh >
notice
e
You stop paying increased attention to your surroundings.
* R HP:Scratched MV:Fresh >
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
Zone: The Blight
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Scratched MV:Fresh >
*Morgawr* has arrived from the north.
* R HP:Scratched MV:Fresh >
k dark
bash
You slash *Morgawr*'s head.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
*Morgawr* pounds your body hard.
-=+**+=- -=
You barely slash *Morgawr*'s left leg.
Your bash at *Morgawr* sends him sprawling!
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
Tarkon chats 'Espen keeps a special tray in their under wear drawer '
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
l morgawr
Morgawr has quite a few wounds.
Morgawr is wounded.
*Morgawr* is using:
<worn on head> a full metal helmet and visor
<worn on body> a burnished metal breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of steel-backed gauntlets
<wielded two-handed> a silver-banded war mallet
<worn about waist> a bronze belt of odd design
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thin metal boots
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
Prya chats 'Ok thanks! Your secret is safe with me :)'
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s body hard.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
*Morgawr* tries to pound you, but you deflect the blow.
You slash *Morgawr*'s body hard.
*Morgawr* smiles happily.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
Maisy chats 'Check!'
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s head hard.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
You dodge a bash from *Morgawr* who loses his balance and falls!
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
Espen chats 'only for the ice peppers'
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
'prepare to die furry beast
Ok.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s left arm.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
*Morgawr* looks at you.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
Espen chats ':p'
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
You barely slash *Morgawr*'s body.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
cb
change mood brave
Lamorra chats 'Espen, Shinji, nice of you to drop the crap i had, might as well keep it...its dung
like this that makes people not wanna bother with SS. Level 21, dism not engaging as you enter
room...bravo, the Empress must be proud. "All we saw was human in our zone" - SS ain't DS'
Mood changed to: Brave
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
*Morgawr* sends you sprawling with a powerful bash!
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
*Morgawr* snickers softly.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
*Morgawr* pounds your left arm hard.
* R HP:Scratched MV:Fresh - Morgawr: Wounded >
*Morgawr* pounds your body into bloody fragments!
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s body.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
shiv
Brrrrrrrrr.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
*Morgawr* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
*Morgawr* tries to pound you, but you deflect the blow.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
bash
-=+**+=- -
You dodge a bash from *Morgawr* who loses his balance and falls!
=
Your bash at *Morgawr* sends him sprawling!
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s head.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s body.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
You dodge a bash from *Morgawr* who loses his balance and falls!
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s body.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
nar just got fragged through ftunic by a mallet
*Morgawr* tries to pound you, but you parry successfully.
You slash *Morgawr*'s head.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
Ok.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
Tic in 7 seconds!
nar the injustice
Ok.
* R HP:Hurt MV:Fresh - Morgawr: Wounded >
You slash *Morgawr*'s left arm.
* R HP:Hurt MV:Fresh - Morgawr: Battered >
You dodge a bash from *Morgawr* who loses his balance and falls!
* R HP:Hurt MV:Fresh - Morgawr: Battered >
bash
-=+
Espen chats 'Lamorra - I don't know a DS who wouldn't kill a named human stabber dism, we apologised
and returned.'
**+=- -=
Your bash at *Morgawr* sends him sprawling!
* R HP:Hurt MV:Fresh - Morgawr: Battered >
You slash *Morgawr*'s right leg very hard.
You feel parched from the hot weather.
Tic length updated to: 64.811 seconds.
* R HP:Scratched MV:Fresh - Morgawr: Battered >
You slash *Morgawr*'s body.
* R HP:Scratched MV:Fresh - Morgawr: Battered >
bash
They already seem to be stunned.
* R HP:Scratched MV:Fresh - Morgawr: Battered >
Tarkon chats 'selling but hurt cream'
* R HP:Scratched MV:Fresh - Morgawr: Battered >
You slash *Morgawr*'s left leg.
* R HP:Scratched MV:Fresh - Morgawr: Battered >
*Morgawr* sends you sprawling with a powerful bash!
* R HP:Scratched MV:Fresh - Morgawr: Battered >
*Morgawr* tries to pound you, but you parry successfully.
*Morgawr* snickers softly.
* R HP:Scratched MV:Fresh - Morgawr: Battered >
*Morgawr* swears: #@*"*&^$%@*&!!!!!!
* R HP:Scratched MV:Fresh - Morgawr: Battered >
*Morgawr* swears: #@*"*&^$%@*&!!!!!!
* R HP:Scratched MV:Fresh - Morgawr: Battered >
*Morgawr* pounds your right leg hard.
* R HP:Hurt MV:Fresh - Morgawr: Battered >
*Morgawr* panics, and attempts to flee!
* R HP:Hurt MV:Fresh - Morgawr: Battered >
*Morgawr* leaves west. <<
* R HP:Hurt MV:Fresh >
sta
k dark
You are already standing.
w
* R HP:Hurt MV:Fresh >
k dark
They aren't here.
*Morgawr* has arrived from the west.
bash
* R HP:Hurt MV:Fresh >
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
Zone: The Blight
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Hurt MV:Fresh >
They aren't here.
* R HP:Hurt MV:Fresh >
Bash who?
e
* R HP:Hurt MV:Full >
k dark
bash
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
Zone: The Blight
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Hurt MV:Full >
They aren't here.
* R HP:Hurt MV:Full >
Bash who?
* R HP:Hurt MV:Full >
n
Twisted Path in the Blight
This path winds up a slope to an apparently dark and deserted castle.
Two columns of tall, slender spruce trees line both sides of the steep
path. Over the tops of the trees to the left, the white, jagged peaks of
the Mountains of Dhoom can be seen. The terrain is rough and rocky, and
the sickly air of the Blight is warm and humid.
[ obvious exits: N S ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Hurt MV:Full >
Path to a Castle
This twisted path through the Blight has grown rough and rocky as
it approaches the Mountains of Dhoom. The slope rises through
the mutantous vegetation of the Blight towards a dark and gloomy
castle which towers ahead.
[ obvious exits: N S ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Hurt MV:Full >
n
Bend in the Path
From here the abandoned castle can be seen set deep within the mountain
reaches to the east. Large ravens can be seen circling high above the castle
walls. The castle has obviously fallen into disrepair. The walls seem to
have collapsed in several areas, and the roof of the northwest tower has
fallen in on itself. There appear to be newly built stone gates, however.
The path continues south towards the Blight and east towards the castle.
[ obvious exits: E S ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Hurt MV:Full >
e
e
A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]
Zone: The Ruined Keep
Zone: The Ruined Keep
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Hurt MV:Full >
Path to the Blight
The terrain here is rocky and slopes upwards through the outskirts of the
Mountains of Dhoom. The air is unpleasantly warm, and the vegetation appears
unusually large and ripe. Looming to the east are the ruined remains of an
ancient castle. The path continues towards the castle and away to the west.
[ obvious exits: E W ]
Zone: The Ruined Keep
Zone: The Ruined Keep
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Hurt MV:Full >
cw
change mood wimpy
Mood changed to: Wimpy
* R HP:Hurt MV:Full >
notice
w
You start paying increased attention to your surroundings.
* R HP:Hurt MV:Full >
k dark
A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Hurt MV:Full - Vaspus: Scratched >
You do the best you can!
* R HP:Hurt MV:Full - Vaspus: Scratched >
bash
-=
*Vaspus* tries to smite you, but you parry successfully.
+**+=- -
=
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Full >
l vaspus
b
bash
*Vaspus* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Full - Vaspus: Scratched >
Espen chats 'had you asked us to leave you rather than just complaining it would have been a trigger
that maybe you consider yourself a noncombatant'
* R HP:Hurt MV:Full - Vaspus: Scratched >
*Vaspus* smites your body very hard.
* R HP:Hurt MV:Full - Vaspus: Scratched >
Sit down.
Vaspus has a few scratches.
Vaspus is scratched.
*Vaspus* is using:
<worn on head> a full metal helmet and visor
<worn around neck> a thin, black chain
<worn around neck> a thin, black chain
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a wide leather wristband
<worn around wrist> a wide leather wristband
<wielded two-handed> a great claymore (scratched)
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* R HP:Hurt MV:Full - Vaspus: Scratched >
-=+*
*Vaspus* tries to smite you, but you deflect the blow.
*+=- -
=
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Full - Vaspus: Scratched >
bash
*Vaspus* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Full - Vaspus: Scratched >
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Hurt MV:Full - Vaspus: Scratched >
-=+*
*Morgawr* has arrived from the west.
*+=
*Vaspus* tries to smite you, but you deflect the blow.
-
*Morgawr* has arrived from the east.
*Morgawr* tries to pound you, but you parry successfully.
-
=
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Full - Vaspus: Scratched >
Espen chats 'but an unknown stabber complaining about getting caught? no.'
* R HP:Hurt MV:Full - Vaspus: Scratched >
f
s
s
You panic and attempt to flee!
*Morgawr* sends you sprawling with a powerful bash!
*Morgawr* tries to pound you, but you deflect the blow.
*Vaspus* smites your right leg hard.
f
s
s
*Morgawr* pounds your body very hard.
*Vaspus* smites your body hard.
You flee head over heels.
Path to the Blight
The terrain here is rocky and slopes upwards through the outskirts of the
Mountains of Dhoom. The air is unpleasantly warm, and the vegetation appears
unusually large and ripe. Looming to the east are the ruined remains of an
ancient castle. The path continues towards the castle and away to the west.
[ obvious exits: E W ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...
s
* R HP:Wounded MV:Full >
Alas, you cannot go that way...
* R HP:Wounded MV:Full >
A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you parry successfully.
* R HP:Wounded MV:Full - Vaspus: Scratched >
No way! You're fighting for your life!
* R HP:Wounded MV:Full - Vaspus: Scratched >
No way! You're fighting for your life!
*Morgawr* tries to pound you, but you deflect the blow.
* R HP:Wounded MV:Full - Vaspus: Scratched >
No way! You're fighting for your life!
* R HP:Wounded MV:Full - Vaspus: Scratched >
*Morgawr* tries to pound you, but you deflect the blow.
You barely slash *Vaspus*'s body.
*Vaspus* tries to smite you, but you parry successfully.
f
* R HP:Wounded MV:Full - Vaspus: Scratched >
You panic and attempt to flee!
Lamorra chats 'haha caught in what?'
s
s
You flee head over heels.
Bend in the Path
From here the abandoned castle can be seen set deep within the mountain
reaches to the east. Large ravens can be seen circling high above the castle
walls. The castle has obviously fallen into disrepair. The walls seem to
have collapsed in several areas, and the roof of the northwest tower has
fallen in on itself. There appear to be newly built stone gates, however.
The path continues south towards the Blight and east towards the castle.
[ obvious exits: E S ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Path to a Castle
This twisted path through the Blight has grown rough and rocky as
it approaches the Mountains of Dhoom. The slope rises through
the mutantous vegetation of the Blight towards a dark and gloomy
castle which towers ahead.
[ obvious exits: N S ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
Twisted Path in the Blight
This path winds up a slope to an apparently dark and deserted castle.
Two columns of tall, slender spruce trees line both sides of the steep
path. Over the tops of the trees to the left, the white, jagged peaks of
the Mountains of Dhoom can be seen. The terrain is rough and rocky, and
the sickly air of the Blight is warm and humid.
[ obvious exits: N S ]
Zone: The Ruined Keep
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
* R HP:Wounded MV:Full >
s
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
Zone: The Blight
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
notice
* R HP:Wounded MV:Full >
s
You stop paying increased attention to your surroundings.
s
* R HP:Wounded MV:Full >
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
The corpse of the blighted tree is lying here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Tic in 7 seconds!
* R HP:Wounded MV:Full >
s
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
* R HP:Wounded MV:Full >
Tarkon chats 'SS are pretty cool about returning for the most part. and honestly SS is like DS once
was'
* R HP:Wounded MV:Full >
s
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a humanoid leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Full >
w
w
The blighted tree tries to hit you, but you parry successfully.
A shrill piercing scream reverberates through the area.
You slash the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 61.868 seconds.
No way! You're fighting for your life!
* R HP:Hurt MV:Fresh - the blighted tree: Scratched >
No way! You're fighting for your life!
* R HP:Hurt MV:Fresh - the blighted tree: Scratched >
sc
HP:Hurt MP:Fresh
You have scored 105253852 experience points and 158 quest points.
You need 3246148 exp to level and 242 qp to rank.
You have amassed 42 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are fighting the blighted tree.
* R HP:Hurt MV:Fresh - the blighted tree: Scratched >
dh
diagnose horse
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is fresh.
* R HP:Hurt MV:Fresh - the blighted tree: Scratched >
You slash the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
* R HP:Hurt MV:Fresh - the blighted tree: Hurt >
where
Players in your Zone
--------------------
Corentin - The Blight
* R HP:Hurt MV:Fresh - the blighted tree: Hurt >
You slash the blighted tree's branch into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
* R HP:Hurt MV:Fresh - the blighted tree: Wounded >
You slash the blighted tree's branch into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
* R HP:Hurt MV:Fresh - the blighted tree: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Fresh - the blighted tree: Wounded >
where
You slash the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
Players in your Zone
--------------------
Corentin - The Blight
* R HP:Hurt MV:Fresh - the blighted tree: Battered >
sc
HP:Hurt MP:Fresh
You have scored 105260260 experience points and 158 quest points.
You need 3239740 exp to level and 242 qp to rank.
You have amassed 42 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are fighting the blighted tree.
* R HP:Hurt MV:Fresh - the blighted tree: Battered >
notice
l
You start paying increased attention to your surroundings.
* R HP:Hurt MV:Fresh - the blighted tree: Battered >
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a humanoid leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
* R HP:Hurt MV:Fresh - the blighted tree: Battered >
You slash the blighted tree's branch into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
* R HP:Hurt MV:Fresh - the blighted tree: Battered >
scan n
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight.
* R HP:Hurt MV:Fresh - the blighted tree: Battered >
l
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a humanoid leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
* R HP:Hurt MV:Fresh - the blighted tree: Battered >
You slash the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
* R HP:Hurt MV:Fresh - the blighted tree: Beaten >
Corza chats 'I like SS'
* R HP:Hurt MV:Fresh - the blighted tree: Beaten >
A Ko'bal trolloc has arrived from the north.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
* R HP:Hurt MV:Fresh - the blighted tree: Beaten >
A Ko'bal trolloc tries to pierce you, but you parry successfully.
You slash the blighted tree's roots into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
* R HP:Hurt MV:Fresh - the blighted tree: Critical >
l
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a humanoid leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
A Ko'bal trolloc is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
* R HP:Hurt MV:Fresh - the blighted tree: Critical >
A Ko'bal trolloc tries to pierce you, but you parry successfully.
You slash the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
* R HP:Hurt MV:Fresh - the blighted tree: Critical >
A Ko'bal trolloc tries to pierce you, but you parry successfully.
* R HP:Hurt MV:Fresh - the blighted tree: Critical >
A Ko'bal trolloc tries to pierce you, but you parry successfully.
You slash the blighted tree's trunk into bloody fragments!
The blighted tree is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Hurt MV:Fresh >
Espen chats 'me too!'
* R HP:Hurt MV:Fresh >
A Ko'bal trolloc tries to pierce you, but you parry successfully.
* R HP:Hurt MV:Fresh - a Ko'bal trolloc: Healthy >
Tarkon chats 'except Twusty'
* R HP:Hurt MV:Fresh - a Ko'bal trolloc: Healthy >
You try to slash a Ko'bal trolloc, but he deflects the blow.
A Ko'bal trolloc tries to pierce you, but you deflect the blow.
*Vaspus* has arrived from the north.
* R HP:Hurt MV:Fresh - a Ko'bal trolloc: Healthy >
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Hurt MV:Fresh - a Ko'bal trolloc: Healthy >
f
You panic and attempt to flee!
Maisy chats 'some ss like spammable doors and not returning eq :P'
*Vaspus* smites your left foot.
You slash a Ko'bal trolloc's right leg very hard.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
You flee head over heels.
The Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ obvious exits: E S W ]
Zone: The Blight
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Hurt MV:Full >
k dark
k dark
They aren't here.
* R HP:Hurt MV:Full >
They aren't here.
*Vaspus* has arrived from the east.
* R HP:Hurt MV:Full >
*Vaspus* tries to smite you, but you parry successfully.
k dark
* R HP:Hurt MV:Full - Vaspus: Scratched >
bash
You do the best you can!
* R HP:Hurt MV:Full - Vaspus: Scratched >
*Vaspus* tries to smite you, but you deflect the blow.
-=+**+=- -=
You barely slash *Vaspus*'s body.
Your bash at *Vaspus* sends him sprawling!
* R HP:Hurt MV:Full - Vaspus: Scratched >
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Full - Vaspus: Scratched >
Tarkon chats 'Twusty can kids my hairy ass'
* R HP:Hurt MV:Full - Vaspus: Scratched >
You slash *Vaspus*'s body.
* R HP:Hurt MV:Full - Vaspus: Scratched >
You slash *Vaspus*'s left arm.
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Hurt MV:Full - Vaspus: Scratched >
bash
-=+**+=
-
*Vaspus* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Full - Vaspus: Scratched >
*Torlig* has arrived from the west.
* R HP:Hurt MV:Full - Vaspus: Scratched >
bash
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Full - Vaspus: Scratched >
f
*Vaspus* smites your body very hard.
* R HP:Wounded MV:Full - Vaspus: Scratched >
*Torlig* stabs your body hard.
* R HP:Wounded MV:Full - Vaspus: Scratched >
*Torlig* stabs your body.
Tarkon chats 'kiss'
* R HP:Wounded MV:Full - Vaspus: Scratched >
Tic in 7 seconds!
nar 3 blight
*Torlig* stabs your body hard.
*Vaspus* smites your body hard.
* R HP:Wounded MV:Full - Vaspus: Scratched >
Cancelled.
You panic and attempt to flee!
*Torlig* tries to stab you, but you deflect the blow.
You flee head over heels.
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
The corpse of the blighted tree is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
Ok.
* R HP:Wounded MV:Full >
w
s
w
The Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ obvious exits: E S W ]
Zone: The Blight
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
*Vaspus* is standing here.
*Torlig* tries to stab you, but you deflect the blow.
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Wounded MV:Full - Torlig: Battered >
No way! You're fighting for your life!
* R HP:Wounded MV:Full - Torlig: Battered >
No way! You're fighting for your life!
* R HP:Wounded MV:Full - Torlig: Battered >
f
You panic and attempt to flee!
notice
You flee head over heels.
Path in the Blight
You have stumbled upon a well traveled area in the Blight. It's not quite a
path, but the frequent travel seems to have worn a small trail in the ground.
The trees and bushes which cover the Blight are sparser here, and you can see
the worn trails leading off to the south as well as running east and west.
[ obvious exits: E S W ]
Zone: The Blight
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
You stop paying increased attention to your surroundings.
* R HP:Wounded MV:Full >
w
w
w
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.249 seconds.
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. The plain slopes down steeply to the east, and there seems to
be no way to get back up.
[ obvious exits: E W ]
Zone: The Blight
Door down: rock
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Fresh >
The Blight
The Blight is thicker to the south, and probably impassible. To the north
and west, slight gaps in the thick trees allow you to cut a way through.
You are reluctant to approach those dark trees which seem almost eager to
touch. The plain slopes down steeply to the east, and there seems to be no
way to get back up. The Blight is thicker to the south, and probably
impassible. To the north and west, slight gaps in the thick trees allow you
to cut a way through. You are reluctant to approach those dark trees which
seem almost eager to touch.
[ obvious exits: N E W ]
Zone: The Blight
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
* R HP:Wounded MV:Fresh >
The Blight
The Blight is an open sore in the earth, spreading its vileness in the
touch of every plant and blade of grass. Dark leaves shiver as you near
them, and branches twist eagerly in your direction. The sickly colors of
the forest grate on your nerves, the pale yellows and streaky reds a
mockery of natural purity. The hot and sweet air makes your lungs strain
and rebel in protest.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
* R HP:Wounded MV:Fresh >
w
Alas, you cannot go that way...
s
* R HP:Wounded MV:Fresh >
*Torlig* tries to stab you, but you parry successfully.
* R HP:Wounded MV:Fresh - Torlig: Battered >
e
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - Torlig: Battered >
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - Torlig: Battered >
f
You panic and attempt to flee!
*Torlig* tries to stab you, but you deflect the blow.
A Ko'bal trolloc joins Torlig's fight!
A Ko'bal trolloc tries to pierce you, but you parry successfully.
*Torlig* tries to stab you, but you deflect the blow.
You flee head over heels.
The Blight
There are still trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You find yourself filled with revulsion at the force which doesn't
kill but rather twists the very fabric of nature.
[ obvious exits: N E ]
Zone: The Blight
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
*Morgawr* has arrived from the east.
e
* R HP:Wounded MV:Fresh >
s
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Wounded MV:Fresh - Morgawr: Wounded >
s
No way! You're fighting for your life!
* R HP:Wounded MV:Fresh - Morgawr: Wounded >
No way! You're fighting for your life!
*Torlig* has arrived from the north.
* R HP:Wounded MV:Fresh - Morgawr: Wounded >
No way! You're fighting for your life!
f
* R HP:Wounded MV:Fresh - Morgawr: Wounded >
You panic and attempt to flee!
*Vaspus* has arrived from the north.
*Vaspus* leaves east. >>
You flee head over heels.
The Blight
The Blight is an open sore in the earth, spreading its vileness in the
touch of every plant and blade of grass. Dark leaves shiver as you near
them, and branches twist eagerly in your direction. The sickly colors of
the forest grate on your nerves, the pale yellows and streaky reds a
mockery of natural purity. The hot and sweet air makes your lungs strain
and rebel in protest.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
* R HP:Wounded MV:Fresh >
n
n
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks
stretching to the sky. The mountains dominate the northern horizon, and
range as far as you can see to the east and west. You trudge on through the
pestilence of the Blight. The trees twitch noisily, and dark shapes loom
eerily in the shadows.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
The Blight
The Blight here is a foul swarm of livid colors. Bright red leaves tinged
with white or yellow streaks stretch twistedly upwards. The air is overly
sweet and rank. Where a branch is broken, a thick black sap bubbles out
causing you to think twice about touching anything.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* R HP:Wounded MV:Fresh >
w
n
w
Alas, you cannot go that way...
* R HP:Wounded MV:Fresh >
A Blighted Path
The beginnings of a small path amidst the rot of the Blight is here, coursing
its way between stunted trees and dark bushes scattered about in a song of
chaotic anarchy. Travel is marginally more comfortable here than in the
forest. The horizon to the north is dominated by the Mountains of Dhoom, a
jagged series of peaks strutting out from the bitter earth. The Blight goes
on to the north and south, a rotting mass with noxious, sickly fumes.
[ obvious exits: N S W ]
Zone: The Blight
Door down: path
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
An Overgrown Path
This appears to be a trail, overgrown from years of disuse. The grass and brush
which had covered the path are now dead and brittle. The brush gets thicker to
the west, and tall, dark trees loom in the distance. The path continues to the
east, amidst a stunted swarm of rotting, oozing vegetation. The air takes on a
definite tinge of decay and death.
[ obvious exits: E W ]
Zone: Blighted Grove
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.
* R HP:Wounded MV:Fresh >
w
Twist in the Overgrown Path
Thick brambles and jagged rock hinder swift travel. Burrs and needles
scratch and claw. All plant life that seemed to once thrive here is now
brown and dry. There is a scent of decomposing vegetation carried
on the arid wind.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
s
s
On the Overgrown Path
Here in the thicket, the low lying shrubs intertwine in a dense tangle
with broken branches from nearby trees. A massive tree has fallen to
the west barring travel in that direction. The brush continues to the
north and south.
[ obvious exits: N S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
Near the Thicket
Thin scrawny trees coated with diseased splotches of gray and black hang
their lifeless branches devoid of leaves to the ground. There is an
overgrown path to the north, the forest becomes thick to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Door south: brokengate
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
w
Tarkon chats 'Maisy all races have those'
The Blighted Woods
Deep within the woods, the trees give off a foul scent as of an infected
wound in need of treatment. The onslaught of disease not only manifests
itself in the defiled trees, but in the dry gray soil, the wilted flowers,
the parched vines and the blackened moss.
[ obvious exits: N E S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
s
* R HP:Wounded MV:Fresh >
s
The Blighted Woods
The surrounding corrupted trees extend gnarled branches that lurk above.
Insects swarm through parched cracks in diseased trunks. Evergreens
which once bloomed impervious to the changing seasons stand shriveled,
dry and brown.
[ obvious exits: N S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
The Blighted Woods
Scattered among the trees are the rounded mounds of earth which were the
ogier homesteads. The mounds appear to be natural formations in the ground,
but stone framed windows in the mounds betray their purpose.
[ obvious exits: N E S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Fresh >
s
Through the Blighted Woods
Thick, black tree trunks extend from the diseased soil. The parched and
malformed branches are breaking off of the trees, many lie scattered on
the ground. The Dark One's touch in this grove, though not yet consuming,
is evident.
[ obvious exits: N E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
w
w
The Blackened Glade
This once fragrant field of clover and wildflowers now has the distinctive
odor of a compost heap. A thick layer of oily black plant life in decay
covers the ground throughout the glade.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
w
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
w
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Wounded MV:Fresh >
w
n
n
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Wounded MV:Fresh >
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
e
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
n
n
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
w
n
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Wounded MV:Fresh >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Wounded MV:Fresh >
s
e
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Wounded MV:Fresh >
s
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of an animal leaving west. <<
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
s
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Maisy chats 'true dat.'
* R HP:Wounded MV:Fresh >
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
w
s
s
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of an animal leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving south. vv
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
e
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Wounded MV:Fresh >
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Wounded MV:Fresh >
w
k dark
bash
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Wounded MV:Fresh >
You slash *Morgawr*'s body hard.
* R HP:Wounded MV:Fresh - Morgawr: Battered >
k dark
*Morgawr* tries to pound you, but you parry successfully.
An ogier joins your fight!
Cancelled.
You do the best you can!
* R HP:Wounded MV:Fresh - Morgawr: Battered >
*Morgawr* panics, and attempts to flee!
* R HP:Wounded MV:Fresh - Morgawr: Battered >
*Morgawr* leaves east. >>
* R HP:Wounded MV:Fresh >
k dark
k dark
e
k dark
bash
A shrill piercing scream reverberates through the area.
They aren't here.
* R HP:Wounded MV:Fresh >
They aren't here.
* R HP:Wounded MV:Fresh >
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is here, fighting an ogier.
An ogier is here, fighting Morgawr.
* R HP:Wounded MV:Fresh >
You slash *Morgawr*'s body hard.
* R HP:Wounded MV:Fresh - an ogier: Scratched - Morgawr: Battered >
-
*Morgawr* panics, and attempts to flee!
=+*
*Morgawr* leaves east. >>
*+=
e
k dark-
bash
Cancelled.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
* R HP:Wounded MV:Fresh >
You slash *Morgawr*'s body hard.
* R HP:Wounded MV:Fresh - Morgawr: Battered >
-=+**+=- -=
Your bash at *Morgawr* sends him sprawling!
* R HP:Wounded MV:Fresh - Morgawr: Battered >
You slash *Morgawr*'s left leg hard.
* R HP:Wounded MV:Fresh - Morgawr: Battered >
dh
diagnose horse
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is winded.
* R HP:Wounded MV:Fresh - Morgawr: Battered >
You slash *Morgawr*'s body hard.
* R HP:Wounded MV:Fresh - Morgawr: Battered >
Tarkon chats 'if your not a dick in general folks tend to return most of the time the stuff they
dont need'
* R HP:Wounded MV:Fresh - Morgawr: Battered >
You slash *Morgawr*'s left leg.
* R HP:Wounded MV:Fresh - Morgawr: Battered >
f
You panic and attempt to flee!
*Morgawr* sends you sprawling with a powerful bash!
*Morgawr* pounds your body very hard.
f
*Morgawr* pounds your right leg very hard.
Kaylen chats 'So what is the point of SS being LS and RPing warrants if they just attack anyone
anyways?'
Tic in 7 seconds!
Espen chats 'note - I've got no issue with not returning eq and returning eq was one of the reasons
I didn't get into raken the first time'
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Blackened Glade
This once fragrant field of clover and wildflowers now has the distinctive
odor of a compost heap. A thick layer of oily black plant life in decay
covers the ground throughout the glade.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
s
w
The Blackened Glade
From atop this small hill, the open glade sweeps before you to the north
and west. The blackened grass is wilted from the weight of its noxious,
oily discharge. Small flowers wilt in surrender to the oily plague.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
w
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Wounded MV:Fresh >
n
w
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
*Morgawr* tries to pound you, but you deflect the blow.
* R HP:Wounded MV:Fresh - Morgawr: Battered >
You slash *Morgawr*'s head.
*Morgawr* tries to pound you, but you parry successfully.
No way! You're fighting for your life!
k dark
* R HP:Wounded MV:Fresh - Morgawr: Battered >
You do the best you can!
* R HP:Wounded MV:Fresh - Morgawr: Battered >
f
You panic and attempt to flee!
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 64.183 seconds.
You flee head over heels.
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Wounded MV:Fresh >
e
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Fresh >
k dark
k dark
notice
They aren't here.
* R HP:Wounded MV:Fresh >
k dark
They aren't here.
* R HP:Wounded MV:Fresh >
k dark
You start paying increased attention to your surroundings.
* R HP:Wounded MV:Fresh >
They aren't here.
k dark
* R HP:Wounded MV:Fresh >
They aren't here.
* R HP:Wounded MV:Fresh >
k dark
They aren't here.
* R HP:Wounded MV:Fresh >
s
They aren't here.
* R HP:Wounded MV:Fresh >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Wounded MV:Full >
notice
You stop paying increased attention to your surroundings.
* R HP:Wounded MV:Full >
notice
You start paying increased attention to your surroundings.
*Morgawr* has arrived from the north.
* R HP:Wounded MV:Full >
k dark
k dark
You slash *Morgawr*'s right hand hard.
* R HP:Wounded MV:Full - Morgawr: Battered >
You do the best you can!
* R HP:Wounded MV:Full - Morgawr: Battered >
bash
-=+*
*Morgawr* panics, and attempts to flee!
*+
*Morgawr* leaves east. >>
=-
e
k dark
bash
Cancelled.
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is here, fighting an ogier.
An ogier is here, fighting Morgawr.
* R HP:Wounded MV:Full >
You slash *Morgawr*'s right leg.
* R HP:Wounded MV:Full - an ogier: Healthy - Morgawr: Beaten >
-=
*Morgawr* pounds an ogier's body hard.
An ogier barely pounds Morgawr's left leg.
*Morgawr* panics, and attempts to flee!
+*
Espen chats 'in this case the person was attacked by mistake'
*Morgawr* leaves south. VV
*+
s=
k dark
bash-
Cancelled.
Reception Hall
The reception hall is vast and contains a long dining table surrounded
by many highbacked chairs of carved wood. The floor here is made up
of polished wood squares of varying shades and grains. A massive
chandelier of wood resembles the spreading branches of a tree and
once held dozens of candles.
[ obvious exits: N ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
*Morgawr* leaves north. ^^
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
Bash who?
* R HP:Wounded MV:Full >
n
k dark
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
bash
* R HP:Wounded MV:Full >
You slash *Morgawr*'s body.
* R HP:Wounded MV:Full - Morgawr: Beaten >
-=+
*Morgawr* panics, and attempts to flee!
**+
*Morgawr* leaves west. <<
=
w-
k dark
bash
Cancelled.
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
Bash who?
* R HP:Wounded MV:Full >
n
k dark
bash
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
notice
w
k dark
bash
They aren't here.
* R HP:Wounded MV:Full >
Bash who?
* R HP:Wounded MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Wounded MV:Full >
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
*Morgawr* tries to pound you, but you deflect the blow.
* R HP:Wounded MV:Full - Morgawr: Beaten >
You slash *Morgawr*'s body hard.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
A shivering tree joins a shivering tree's fight!
*Morgawr* tries to pound you, but you deflect the blow.
You do the best you can!
* R HP:Wounded MV:Full - Morgawr: Beaten >
-=+**+=-
A shivering tree tries to hit you, but you deflect the blow.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you deflect the blow.
-=
Your bash at *Morgawr* sends him sprawling!
* R HP:Wounded MV:Full - Morgawr: Beaten >
remove shield
You stop using a silver etched shield.
You grip an ivory and gold-hilted longsword with both hands.
* R HP:Wounded MV:Full - Morgawr: Beaten >
Espen chats 'and we didnt need the eq, potentially one day they may swear the oaths and be an ally'
* R HP:Wounded MV:Full - Morgawr: Beaten >
A shivering tree barely hits your body.
A shivering tree hits your body.
A shivering tree barely hits your right leg.
You slash *Morgawr*'s body.
* R HP:Wounded MV:Full - Morgawr: Beaten >
A shivering tree tickles your body with its hit.
You swiftly dodge a shivering tree's attempt to hit you.
A shivering tree tries to hit you, but you deflect the blow.
You slash *Morgawr*'s body very hard.
* R HP:Wounded MV:Full - Morgawr: Beaten >
wear shield
f
You shift an ivory and gold-hilted longsword to one hand.
You strap a silver etched shield on your arm becoming very impressive.
* R HP:Wounded MV:Full - Morgawr: Beaten >
PANIC! You couldn't escape!
* R HP:Wounded MV:Full - Morgawr: Beaten >
f
You panic and attempt to flee!
A shivering tree barely hits your right leg.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you parry successfully.
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
e
You try to slash *Torlig*, but he parries successfully.
* R HP:Wounded MV:Full - Torlig: Battered >
No way! You're fighting for your life!
* R HP:Wounded MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you deflect the blow.
You try to slash *Torlig*, but he deflects the blow.
* R HP:Wounded MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
* R HP:Wounded MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you deflect the blow.
You try to slash *Torlig*, but he parries successfully.
* R HP:Wounded MV:Full - Torlig: Battered >
*Torlig* looks at you.
* R HP:Wounded MV:Full - Torlig: Battered >
f
*Torlig* tries to stab you, but you deflect the blow.
You try to slash *Torlig*, but he parries successfully.
* R HP:Wounded MV:Full - Torlig: Battered >
k dark
You panic and attempt to flee!
k dark
You flee head over heels.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
notice
k dark
You start paying increased attention to your surroundings.
*Torlig* tries to stab you, but you parry successfully.
* R HP:Wounded MV:Full - Torlig: Battered >
k dark
You do the best you can!
* R HP:Wounded MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Wounded MV:Full - Torlig: Battered >
cb
change mood brave
Mood changed to: Brave
* R HP:Wounded MV:Full - Torlig: Battered >
*Morgawr* has arrived from the east.
* R HP:Wounded MV:Full - Torlig: Battered >
*Morgawr* pounds your body hard.
* R HP:Wounded MV:Full - Torlig: Battered >
*Morgawr* pounds your left leg very hard.
An ogier joins your fight!
An ogier joins an ogier's fight!
You try to slash *Torlig*, but he parries successfully.
*Torlig* tries to stab you, but you parry successfully.
* R HP:Battered MV:Full - Torlig: Battered >
Kaylen chats 'well, those mistakes seem to happen often. But why qualify it DS would have done it,
then?'
* R HP:Battered MV:Full - Torlig: Battered >
cw
change mood wimpy
f
Mood changed to: Wimpy
* R HP:Battered MV:Full - Torlig: Battered >
You panic and attempt to flee!
cb
change mood brave
You flee head over heels.
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mood changed to: Brave
* R HP:Battered MV:Full >
n
k dark
bash
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
*Torlig* is here, fighting an ogier.
An ogier is here, fighting Torlig.
An ogier is here, fighting Torlig.
*Morgawr* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Morgawr: Beaten >
*Torlig* panics, and attempts to flee!
* R HP:Battered MV:Full - Morgawr: Beaten >
*Torlig* leaves east. >>
* R HP:Battered MV:Full - Morgawr: Beaten >
*Morgawr* pounds your body very hard.
An ogier tickles Morgawr's body with his pound.
An ogier joins an ogier's fight!
* R HP:Battered MV:Full - Morgawr: Beaten >
Tic in 7 seconds!
*Torlig* stabs your right arm hard.
* R HP:Battered MV:Full - Morgawr: Beaten >
*Torlig* stabs your right arm hard.
An ogier barely tickles Morgawr's body with his pound.
An ogier tickles Morgawr's right leg with his pound.
*Morgawr* pounds your right leg very hard.
* R HP:Battered MV:Full - Morgawr: Beaten >
*Morgawr* panics, and attempts to flee!
Espen chats 'cause they coplained'
* R HP:Battered MV:Full - Morgawr: Beaten >
You do the best you can!
* R HP:Battered MV:Full - Morgawr: Beaten >
*Torlig* tries to stab you, but you parry successfully.
-=
*Morgawr* leaves west. <<
+**
An ogier joins your fight!
An ogier joins an ogier's fight!
An ogier tries to pound Torlig, but he parries successfully.
An ogier tries to pound Torlig, but he parries successfully.
*Torlig* tries to stab you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.901 seconds.
You are thirsty. Starting tic timer.
+
*Morgawr* pounds your body hard.
=- -=
Your bash at *Morgawr* sends him sprawling!
* R HP:Battered MV:Fresh - Torlig: Battered >
tgts morgawr
Second target is set as: morgawr.
*Torlig* stabs your body.
* R HP:Battered MV:Fresh - Torlig: Battered >
cw
change mood wimpy
f
Mood changed to: Wimpy
Espen chats 'using ds as an example'
* R HP:Battered MV:Fresh - Torlig: Battered >
You panic and attempt to flee!
An ogier tries to pound Torlig, but he deflects the blow.
Torlig swiftly dodges an ogier's attempt to pound him.
*Torlig* tries to stab you, but you deflect the blow.
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
* R HP:Battered MV:Full >
get flask pack
*Morgawr* has arrived from the west.
* R HP:Battered MV:Full >
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Battered MV:Full - Morgawr: Beaten >
You get a leather water flask from a belt pack.
* R HP:Battered MV:Full - Morgawr: Beaten >
You slash *Morgawr*'s left leg.
* R HP:Battered MV:Full - Morgawr: Beaten >
dri flask
You drink the water.
You don't feel thirsty any more.
* R HP:Battered MV:Full - Morgawr: Beaten >
Espen chats 'or something about ds anyway'
f
* R HP:Battered MV:Full - Morgawr: Beaten >
You panic and attempt to flee!
You flee head over heels.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
k dark
An ogier leaves west. <<
They aren't here.
*Morgawr* has arrived from the east.
k dark
* R HP:Battered MV:Full >
You try to slash *Torlig*, but he parries successfully.
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Battered MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
An ogier joins your fight!
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - Torlig: Battered >
f
*Torlig* stabs your body.
You panic and attempt to flee!
You dodge a bash from *Morgawr* who loses his balance and falls!
You flee head over heels.
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Beaten MV:Full >
e
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is here, fighting an ogier.
*Morgawr* is standing here.
An ogier is here, fighting Torlig.
* R HP:Beaten MV:Full >
k morgawr
k morgawr
You slash *Morgawr*'s body.
* R HP:Beaten MV:Full - Morgawr: Critical >
You do the best you can!
* R HP:Beaten MV:Full - Morgawr: Critical >
*Torlig* panics, and attempts to flee!
* R HP:Beaten MV:Full - Morgawr: Critical >
k morgawr
k morgawr
You do the best you can!
*Morgawr* panics, and attempts to flee!
* R HP:Beaten MV:Full - Morgawr: Critical >
You do the best you can!
*Torlig* leaves south. VV
k morgawr
* R HP:Beaten MV:Full - Morgawr: Critical >
*Morgawr* tries to pound you, but you parry successfully.
An ogier joins your fight!
You slash *Morgawr*'s left foot into bloody fragments!
You do the best you can!
*Morgawr* leaves south. VV
k morgawr
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
k morgawr
k morgawr
k morgawr
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
*Torlig* tries to stab you, but you parry successfully.
* R HP:Beaten MV:Full - Torlig: Battered >
s
They aren't here.
* R HP:Beaten MV:Full - Torlig: Battered >
An ogier joins your fight!
No way! You're fighting for your life!
* R HP:Beaten MV:Full - Torlig: Battered >
f
*Morgawr* pounds your left hand.
You panic and attempt to flee!
An ogier tries to pound Torlig, but he dodges the attack.
*Torlig* tries to stab you, but you deflect the blow.
You flee head over heels.
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
e
Alas, you cannot go that way...
* R HP:Beaten MV:Full >
s
k morgawr
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
k morgawr
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
e
* R HP:Beaten MV:Full >
k morgawr
k morgawr
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
*Torlig* is here, fighting an ogier.
An ogier is here, fighting Torlig.
* R HP:Beaten MV:Full >
You slash *Morgawr*'s body hard.
* R HP:Beaten MV:Full - Morgawr: Critical >
You do the best you can!
* R HP:Beaten MV:Full - Morgawr: Critical >
Lamorra chats 'mistakenly attacked means walk in, instantl attack unprovoked, bash my face in, only
say i can get through between being bashed is "really?" and then kill me and im not fleeing from 2
plus mob...'
* R HP:Beaten MV:Full - Morgawr: Critical >
*Morgawr* panics, and attempts to flee!
*Torlig* panics, and attempts to flee!
* R HP:Beaten MV:Full - Morgawr: Critical >
*Morgawr* tries to pound you, but you parry successfully.
You slash *Morgawr*'s right leg.
An ogier tries to pound Torlig, but he deflects the blow.
*Morgawr* leaves west. <<
* R HP:Beaten MV:Full >
Tarkon chats 'Still waiting on my warrant to be removed i swore some bloody oaths. not the ones they
wanted but they did not specify They said swear the Oaths and I swore some mighty fine ones.
including one about Shinjis lover.'
*Torlig* leaves east. >>
* R HP:Beaten MV:Full >
cw 40
change wimpy 40
An ogier has arrived from the west.
You will now flee if you go below 40 hit points.
* R HP:Beaten MV:Full >
*Morgawr* tries to pound you, but you deflect the blow.
k morgawr
* R HP:Beaten MV:Full - Morgawr: Critical >
k morgawr
k morgawr
You do the best you can!
* R HP:Beaten MV:Full - Morgawr: Critical >
You do the best you can!
* R HP:Beaten MV:Full - Morgawr: Critical >
You do the best you can!
* R HP:Beaten MV:Full - Morgawr: Critical >
An ogier joins your fight!
An ogier joins an ogier's fight!
An ogier barely pounds Morgawr's body.
An ogier barely tickles Morgawr's body with his pound.
*Morgawr* is stunned, but will probably regain consciousness...
You slash *Morgawr*'s head hard.
*Morgawr* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Morgawr*'s death cry.
* R HP:Battered MV:Full >
g
get all corpse
s
You get a pair of thin metal boots from the corpse of Morgawr.
You get a pair of ebony-steel plate greaves from the corpse of Morgawr.
You get a bronze belt of odd design from the corpse of Morgawr.
You get a silver-banded war mallet from the corpse of Morgawr.
You get a pair of steel-backed gauntlets from the corpse of Morgawr.
You get a pair of ebony-steel plate vambraces from the corpse of Morgawr.
You get a backpack from the corpse of Morgawr.
You get a burnished metal breastplate from the corpse of Morgawr.
You get a full metal helmet and visor from the corpse of Morgawr.
You get an emerald ring from the corpse of Morgawr.
* R HP:Battered MV:Full > Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
n
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Battered MV:Full >
sc1
remove sword
draw dagger
scalp 1.corpse
sheath dagger
wield sword
You stop using an ivory and gold-hilted longsword.
* R HP:Battered MV:Full >
You try to quietly draw a dagger from a bright red robe.
* R HP:Battered MV:Full >
You lean over and sever the bloody head from the corpse of Morgawr.
* R HP:Battered MV:Full >
w
You sheath a dagger into a bright red robe.
* R HP:Battered MV:Full >
You wield an ivory and gold-hilted longsword.
* R HP:Battered MV:Full >
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Battered MV:Full >
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
notice
n
e
You stop paying increased attention to your surroundings.
* R HP:Battered MV:Full >
n
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
e
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
The Dark Grove of Trees
Depressed trees with withering boughs are clad in creeping gray
fungus. Oily black sap oozes from between the cracked and peeling
bark. There is thick brush to the north and the forest continues south.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
* R HP:Battered MV:Full >
s
e
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
Door east: treedoor
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
* R HP:Battered MV:Full >
cdw
close w
I see no w here.
* R HP:Battered MV:Full >
not
i
You start paying increased attention to your surroundings.
* R HP:Battered MV:Full >
You are carrying:
the severed head of Morgawr the Trolloc slain in the Blight
an emerald ring
a full metal helmet and visor
a burnished metal breastplate
a backpack
a pair of ebony-steel plate vambraces
a pair of steel-backed gauntlets
a silver-banded war mallet
a bronze belt of odd design
a pair of ebony-steel plate greaves
a pair of thin metal boots
a leather water flask
a large number of copper pennies (22)
a wealth of gold crowns (59)
iron horseshoes
* R HP:Battered MV:Full >
c
k dark
c
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
put scalp pack
e
You put the severed head of Morgawr the Trolloc slain in the Blight in a belt pack.
* R HP:Battered MV:Full >
Heart of the Blighted Grove
The dense tress deep within the heart of the grove thrive and grow,
seemingly ignorant to the approaching blight. Green moss grows on
the thick healthy tree trunks, and small flowers grow between their roots.
[ obvious exits: N W ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
An angry ogier is here, prepared to defend the stedding.
* R HP:Battered MV:Full >
put all.coin pack
You put 22 coppers in a belt pack.
You put 59 crowns in a belt pack.
* R HP:Battered MV:Full >
l in i.pack
backpack (carried) :
a skin of human flesh
fourteen copper pennys
* R HP:Battered MV:Full >
Tic in 7 seconds!
put all i.pack
You put an emerald ring in a backpack.
You put a full metal helmet and visor in a backpack.
You put a burnished metal breastplate in a backpack.
You put a pair of ebony-steel plate vambraces in a backpack.
You put a pair of steel-backed gauntlets in a backpack.
A silver-banded war mallet won't fit in a backpack.
You put a bronze belt of odd design in a backpack.
You put a pair of ebony-steel plate greaves in a backpack.
A pair of thin metal boots won't fit in a backpack.
A leather water flask won't fit in a backpack.
You put iron horseshoes in a backpack.
* R HP:Battered MV:Full >
put flask pack
w
You put a leather water flask in a belt pack.
* R HP:Battered MV:Full >
w
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
* R HP:Battered MV:Full >
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
i
* R HP:Battered MV:Full >
You are carrying:
a backpack
a silver-banded war mallet
a pair of thin metal boots
* R HP:Battered MV:Full >
The weak light cast upon the dismal grove dissipates as the sun sets.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 66.34 seconds.
Espen chats '<3 Tarkon'
* R HP:Battered MV:Full >
drop all
You drop a backpack.
You drop a silver-banded war mallet.
You drop a pair of thin metal boots.
* R HP:Battered MV:Full >
s
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
* R HP:Battered MV:Full >
notice
Kaylen chats 'Ok, so SS are the same as DS. Which brings me back to my original question'
* R HP:Battered MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Battered MV:Full >
Espen chats 'see this is fun firetrucking around'
* R HP:Battered MV:Full >
notice
You start paying increased attention to your surroundings.
* R HP:Battered MV:Full >
k rat
A rat stops following you.
You slash a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
* R HP:Battered MV:Full >
w
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ogier is here, fighting Torlig.
*Torlig* is here, fighting an ogier.
An ogier is here, fighting Torlig.
* R HP:Battered MV:Full >
k dark
bash
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - an ogier: Hurt - Torlig: Wounded >
You try to slash *Torlig*, but he deflects the blow.
*Torlig* stabs an ogier's left arm very hard.
An ogier pounds Torlig's body hard.
*Torlig* panics, and attempts to flee!
An ogier tries to pound Torlig, but he parries successfully.
-
*Torlig* leaves west. <<
=
cb
change mood brave
k dark
k dark
w
k dark
bash
Cancelled.
Mood changed to: Brave
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
* R HP:Battered MV:Full >
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - Torlig: Battered >
-=
*Torlig* tries to stab you, but you parry successfully.
*Torlig* tries to stab you, but you parry successfully.
+**+=- -
*Torlig* looks at you.
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
*Torlig* panics, and attempts to flee!
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* leaves east. >>
sta
* R HP:Battered MV:Full >
k dark
k dark
You are already standing.
Kaylen chats 'I don't really have a problem with it, just confused on why even the pretense'
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
e
Espen chats 'not whining that will just make people less liekly to be kind infuture'
* R HP:Battered MV:Full >
k dark
k dark
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.
*Torlig* tries to stab you, but you parry successfully.
* R HP:Battered MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
bash
An ogier joins your fight!
An ogier joins an ogier's fight!
* R HP:Battered MV:Full - Torlig: Battered >
-
An ogier tries to pound Torlig, but he deflects the blow.
An ogier tries to pound Torlig, but he parries successfully.
*Torlig* tries to stab you, but you parry successfully.
=+*
*Torlig* panics, and attempts to flee!
*+=- -
*Torlig* leaves east. >>
=
They're not here anymore!
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
e
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
* R HP:Battered MV:Full >
You try to slash *Torlig*, but he parries successfully.
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he deflects the blow.
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
bash
-=+*
*Torlig* tries to stab you, but you parry successfully.
*Torlig* panics, and attempts to flee!
*+=- -
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
*Torlig* leaves east. >>
* R HP:Battered MV:Full >
sta
k dark
k dark
Espen chats 'pretense of what? I saw a stabber as we walked out of a door, i attacked them'
* R HP:Battered MV:Full >
You are already standing.
* R HP:Battered MV:Full >
You try to slash *Torlig*, but he parries successfully.
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
bash
*Torlig* tries to stab you, but you deflect the blow.
You try to slash *Torlig*, but he parries successfully.
-
*Torlig* tries to stab you, but you parry successfully.
=+**+=-
Tarkon chats 'Kaylen '
-
*Torlig* tries to stab you, but you deflect the blow.
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full >
*Torlig* tries to stab you, but you deflect the blow.
* R HP:Battered MV:Full - Torlig: Wounded >
sta
where
*Torlig* tries to stab you, but you parry successfully.
* R HP:Battered MV:Full - Torlig: Wounded >
Do you not consider fighting as standing?
* R HP:Battered MV:Full - Torlig: Wounded >
Players in your Zone
--------------------
Corentin - Within the Dark Grove
* R HP:Battered MV:Full - Torlig: Wounded >
You try to slash *Torlig*, but he deflects the blow.
*Torlig* tries to stab you, but you deflect the blow.
* R HP:Battered MV:Full - Torlig: Wounded >
bash
-=
*Torlig* tries to stab you, but you parry successfully.
+**
*Torlig* tries to stab you, but you deflect the blow.
+=- -=
Your bash at *Torlig* sends him sprawling!
* R HP:Battered MV:Full - Torlig: Wounded >
A shrill piercing scream reverberates through the area.
* R HP:Battered MV:Full - Torlig: Wounded >
remove shield
You slash *Torlig*'s body extremely hard.
* R HP:Battered MV:Full - Torlig: Battered >
You stop using a silver etched shield.
You grip an ivory and gold-hilted longsword with both hands.
* R HP:Battered MV:Full - Torlig: Battered >
You slash *Torlig*'s body into bloody fragments!
* R HP:Battered MV:Full - Torlig: Battered >
wear shield
bash
You shift an ivory and gold-hilted longsword to one hand.
You strap a silver etched shield on your arm becoming very impressive.
* R HP:Battered MV:Full - Torlig: Battered >
They already seem to be stunned.
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* thinks hard.
* R HP:Battered MV:Full - Torlig: Battered >
bash
-=
Espen chats 'if I found them in their lands I'd totally ask them to swear oaths'
+
*Torlig* tries to stab you, but you parry successfully.
*
Tic in 7 seconds!
*Torlig* tries to stab you, but you parry successfully.
*+=- -
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full - Torlig: Battered >
bash
*Torlig* tries to stab you, but you parry successfully.
The night has begun.
Tic length updated to: 62.685 seconds.
Maisy narrates 'just did a run to Market. Tonights was, red cloaks, cbelts, kandori trinkets and...
a gold ring! Enjoy! :)'
* R HP:Battered MV:Fresh - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
* R HP:Battered MV:Fresh - Torlig: Battered >
-=
*Torlig* tries to stab you, but you deflect the blow.
+**+=- -
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh >
*Torlig* tries to stab you, but you deflect the blow.
cw 80
change wimpy 80
* R HP:Battered MV:Fresh - Torlig: Battered >
bash
*Torlig* stabs your head.
* R HP:Battered MV:Fresh - Torlig: Battered >
You will now flee if you go below 80 hit points.
* R HP:Battered MV:Fresh - Torlig: Battered >
*Torlig* tries to stab you, but you deflect the blow.
-=+**
Lamorra chats 'lol espen, whatever makes you feel better about being you'
+=- -
=
You try to slash *Torlig*, but he parries successfully.
*Torlig* tries to stab you, but you deflect the blow.
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Torlig: Battered >
bash
Espen chats 'nice maisy'
* R HP:Battered MV:Fresh - Torlig: Battered >
You try to slash *Torlig*, but he deflects the blow.
*Torlig* tries to stab you, but you parry successfully.
-=+**+=- -
*Torlig* tries to stab you, but you deflect the blow.
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Torlig: Battered >
bash
A shrill piercing scream reverberates through the area.
* R HP:Battered MV:Fresh - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
* R HP:Battered MV:Fresh - Torlig: Battered >
-=
*Torlig* tries to stab you, but you parry successfully.
+**+=-
*Torlig* tries to stab you, but you parry successfully.
-
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Torlig: Battered >
bash
*Torlig* tries to stab you, but you deflect the blow.
* R HP:Battered MV:Fresh - Torlig: Battered >
-=+
Maisy chats 'I try! *imp*'
*
*Torlig* tries to stab you, but you parry successfully.
*+=-
*Torlig* tries to stab you, but you parry successfully.
-
=
Tarkon chats 'Kaylen let me buy you a drink before political bs ruins you'
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Torlig: Battered >
cw
change mood wimpy
f
*Torlig* stabs your right arm.
* R HP:Battered MV:Fresh - Torlig: Battered >
Mood changed to: Wimpy
* R HP:Battered MV:Fresh - Torlig: Battered >
You panic and attempt to flee!
You flee head over heels.
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A pair of thin but sturdy metal boots stands here.
A large banded mallet has been set aside here.
A thick, leather backpack lies abandoned here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
k dark
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
You try to slash *Torlig*, but he dodges the attack.
* R HP:Battered MV:Full - Torlig: Battered >
k dark
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
point
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he deflects the blow.
You point whereto?
* R HP:Battered MV:Full - Torlig: Battered >
A shrill piercing scream reverberates through the area.
* R HP:Battered MV:Full - Torlig: Battered >
Shinji chats 'think people forget that once you're named, all bets are off'
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you deflect the blow.
You try to slash *Torlig*, but he parries successfully.
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* shrugs helplessly.
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - Torlig: Battered >
i
You are carrying:
Nothing.
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he dodges the attack.
* R HP:Battered MV:Full - Torlig: Battered >
f
You can't ride in there.
* R HP:Battered MV:Full - Torlig: Battered >
e
Espen chats 'yes was an entirely valid target'
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
No way! You're fighting for your life!
* R HP:Battered MV:Full - Torlig: Battered >
f
You panic and attempt to flee!
*Torlig* nods in agreement.
*Torlig* tries to stab you, but you deflect the blow.
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
w
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is here, fighting an ogier.
An ogier is here, fighting Vaspus.
*Vaspus* panics, and attempts to flee!
* R HP:Battered MV:Full >
*Vaspus* leaves south. VV
* R HP:Battered MV:Full >
k dark
bash
They aren't here.
s
* R HP:Battered MV:Full >
k dark
Bash who?
bash
* R HP:Battered MV:Full >
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
Tic in 7 seconds!
* R HP:Battered MV:Full >
You slash *Vaspus*'s body.
* R HP:Battered MV:Full - Vaspus: Scratched >
-=+**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Scratched >
You slash *Vaspus*'s body hard.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.725 seconds.
Maisy chats 'what does named mean? warranted?'
* R HP:Battered MV:Fresh - Vaspus: Scratched >
Tarkon chats 'speak of the devil heya Shinji you sexy mofo'
notice
* R HP:Battered MV:Fresh - Vaspus: Scratched >
You stop paying increased attention to your surroundings.
* R HP:Battered MV:Fresh - Vaspus: Scratched >
You slash *Vaspus*'s left hand hard.
* R HP:Battered MV:Fresh - Vaspus: Scratched >
Espen chats 'i explained what would be needed for us to reconsider, which is literally any firetrucking
thing to ask us to stop'
f
* R HP:Battered MV:Fresh - Vaspus: Scratched >
n
You panic and attempt to flee!
n
You flee head over heels.
The Forgotten Trail
Not well traveled, this small trail displays the effects of the surrounding
blight. The dry diseased dirt yields nothing but rocks. The stunted plants
along the side of the trail are long dead and decaying.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Battered MV:Fresh >
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is here, fighting an ogier.
An ogier is here, fighting Torlig.
* R HP:Battered MV:Fresh >
notice
k dark
You start paying increased attention to your surroundings.
* R HP:Battered MV:Fresh >
*Torlig* stabs an ogier's body hard.
An ogier tries to pound Torlig, but he parries successfully.
You try to slash *Torlig*, but he parries successfully.
k dark
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
*Torlig* stabs an ogier's head hard.
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
Maisy chats 'p.s. innocent question! :P'
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
You try to slash *Torlig*, but he deflects the blow.
An ogier stops using a lantern.
*Torlig* stabs an ogier's head hard.
An ogier tries to pound Torlig, but he parries successfully.
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
nar fighting 2 sted still
cb
change mood brave
Ok.
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
Mood changed to: Brave
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
You try to slash *Torlig*, but he deflects the blow.
*Torlig* tries to stab an ogier, but he parries successfully.
An ogier tries to pound Torlig, but he dodges the attack.
Shinji chats 'hello tarkon'
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
bash
-=+*
*Torlig* tries to stab an ogier, but he deflects the blow.
An ogier tries to pound Torlig, but he parries successfully.
*+=- -
=
As *Torlig* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
*Vaspus* has arrived from the south.
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
bash
*Vaspus* smites your left leg hard.
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
*Vaspus* tries to smite you, but you parry successfully.
*Torlig* stabs an ogier's head hard.
Torlig swiftly dodges an ogier's attempt to pound him.
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
cw
change mood wimpy
f
Cancelled.
Mood changed to: Wimpy
*Torlig* panics, and attempts to flee!
* R HP:Battered MV:Fresh - an ogier: Wounded - Torlig: Battered >
You panic and attempt to flee!
*Torlig* leaves west. <<
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
notice
You stop paying increased attention to your surroundings.
notice
* R HP:Battered MV:Full >
You start paying increased attention to your surroundings.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
Espen narrates 'oh sorry corentin, im on phone cant pk really'
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
*Vaspus* has arrived from the west.
* R HP:Battered MV:Full >
You slash *Vaspus*'s body.
* R HP:Battered MV:Full - Vaspus: Scratched >
f
You panic and attempt to flee!
*Vaspus* tries to smite you, but you parry successfully.
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
k dark
k dark
You have 165(384) hit and 146(150) movement points.
You have scored 105282568 experience points and 158 quest points.
You need 3217432 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
Espen narrates 'oh nevermind gonna come suicide'
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
k dark
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Kaylen chats 'My question is why even have SS on "LS" and go through the whole thing of RP warrants
if they are still just Purple trollocs. Doesn't make sense'
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
Lamorra chats 'means your name is shown instead of *human* Maisy'
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
n
* R HP:Battered MV:Full >
k dark
bash
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
n
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
w
w
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Torlig* is here, fighting an ogier.
An ogier is here, fighting Torlig.
* R HP:Battered MV:Full >
k dark
bash
*Torlig* stabs an ogier's left foot very hard.
You slash *Vaspus*'s right leg hard.
* R HP:Battered MV:Full - Vaspus: Scratched >
-
Tarkon chats 'Shinji I found this barmaid that said she could change your life for 500 crowns you in
'
=+**+=
*Vaspus* smites your left arm.
An ogier stops using a lantern.
*Torlig* stabs an ogier's right leg very hard.
An ogier tries to pound Torlig, but he dodges the attack.
- -
=
*Torlig* stabs an ogier's body.
As *Vaspus* avoids your bash, you topple over and fall to the ground!
*Torlig* panics, and attempts to flee!
* R HP:Battered MV:Full >
*Torlig* leaves south. VV
* R HP:Battered MV:Full - Vaspus: Scratched >
sta
Lamorra chats 'at level 20 that is'
f
* R HP:Battered MV:Full - Vaspus: Scratched >
You dodge a bash from *Vaspus* who loses his balance and falls!
* R HP:Battered MV:Full - Vaspus: Scratched >
Do you not consider fighting as standing?
* R HP:Battered MV:Full - Vaspus: Scratched >
You panic and attempt to flee!
*Torlig* has arrived from the south.
An ogier joins your fight!
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
Espen chats 'we're not purple trollocs '
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
*Torlig* has arrived from the west.
* R HP:Battered MV:Full >
You try to slash *Torlig*, but he deflects the blow.
k dark
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - Torlig: Battered >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
Tic in 7 seconds!
*Torlig* tries to stab you, but you deflect the blow.
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* tries to stab you, but you deflect the blow.
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - Torlig: Battered >
f
You panic and attempt to flee!
*Torlig* tries to stab you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.162 seconds.
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Fresh >
s
*Torlig* has arrived from the west.
s
* R HP:Battered MV:Fresh >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
where
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
sc
* R HP:Battered MV:Full >
*Torlig* has arrived from the north.
* R HP:Battered MV:Full >
k dark
You have 167(384) hit and 148(150) movement points.
You have scored 105280684 experience points and 158 quest points.
You need 3219316 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
You try to slash *Torlig*, but he parries successfully.
* R HP:Battered MV:Full - Torlig: Wounded >
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
cb
change mood brave
Mood changed to: Brave
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
k dark
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
*Torlig* tries to stab you, but you deflect the blow.
You try to slash *Torlig*, but he parries successfully.
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
k dark
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he parries successfully.
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
They aren't here.
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
They aren't here.
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
*Torlig* barely stabs your right arm.
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
k dark
*Torlig* tries to stab you, but you deflect the blow.
*Torlig* swiftly dodges your attempt to slash him.
You do the best you can!
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
k dark
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
The ancient tree tries to hit Torlig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
The ogier spirit tries to hit Torlig, but he dodges the attack.
* R HP:Battered MV:Full - Torlig: Wounded >
Torlig swiftly dodges the ogier spirit's attempt to hit him.
The ancient tree tries to hit Torlig, but he dodges the attack.
The ancient tree tries to hit Torlig, but he dodges the attack.
*Torlig* tries to stab you, but you parry successfully.
You try to slash *Torlig*, but he parries successfully.
*Torlig* tries to stab you, but you parry successfully.
* R HP:Battered MV:Full - Torlig: Wounded >
k dark
k dark
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
bash
Kaylen chats 'By your own admission. All lvl 20's are fair game to you. Ok, so purple trolls. It's
fine. It just is what it used to be'
* R HP:Battered MV:Full - Torlig: Wounded >
-
*Torlig* panics, and attempts to flee!
=
The ogier spirit hits Torlig's right leg hard.
The ancient tree tries to hit Torlig, but he deflects the blow.
Torlig swiftly dodges the ancient tree's attempt to hit him.
+*
*Torlig* leaves west. <<
*
k dark+
k dark=
k dark
k dark
Cancelled.
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
w
They aren't here.
k dark
bash
* R HP:Battered MV:Full >
In the Grand Hall
This end of the grand hall once served as a waiting room for the meeting
hall directly to the south. Stumps of massive trees have been carved and
polished to a high gloss to form the chairs where many a nervous ogier
awaited the descision of the Elders.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving south. vv
There are some tracks of an animal leaving east. >>
There are some tracks of an animal leaving south. vv
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
*Torlig* leaves east. >>
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
e
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
You try to slash *Torlig*, but he parries successfully.
* R HP:Battered MV:Full - Torlig: Battered >
bash
You do the best you can!
* R HP:Battered MV:Full - Torlig: Battered >
*Torlig* panics, and attempts to flee!
-=
A shrill piercing scream reverberates through the area.
The ancient tree tries to hit Torlig, but he parries successfully.
The ancient tree joins the ancient tree's fight!
Torlig swiftly dodges the ogier spirit's attempt to hit him.
The ogier spirit tries to hit Torlig, but he dodges the attack.
Torlig swiftly dodges the ancient tree's attempt to hit him.
The ancient tree tries to hit Torlig, but he dodges the attack.
+*
*Torlig* leaves east. >>
*+=
k dark-
k dark
k dark
Cancelled.
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
*Torlig* has arrived from the east.
* R HP:Battered MV:Full >
You try to slash *Torlig*, but he deflects the blow.
* R HP:Battered MV:Full - Torlig: Wounded >
*Torlig* tries to stab you, but you parry successfully.
Torlig swiftly dodges the ogier spirit's attempt to hit him.
The ancient tree tries to hit Torlig, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
You try to slash *Torlig*, but he parries successfully.
You do the best you can!
* R HP:Battered MV:Full - Torlig: Wounded >
bash
Tarkon chats 'she said Espen would be 1000 and Twusty was not invited'
* R HP:Battered MV:Full - Torlig: Wounded >
-
*Torlig* panics, and attempts to flee!
=+**+
Espen chats 'well no, if you read the above'
=
*Torlig* leaves north. ^^
-
k dark-
k dark=
They're not here anymore!
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
cw
change mood wimpy
Mood changed to: Wimpy
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
sc
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
You have 173(384) hit and 144(150) movement points.
You have scored 105280684 experience points and 158 quest points.
You need 3219316 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
Espen chats 'I explained what would have stopped us attacking'
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
l
* R HP:Battered MV:Full >
Tic in 7 seconds!
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
k dark
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
They aren't here.
Espen chats 'and why we thought the dism stabber where we were exping was a risk'
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
n
* R HP:Battered MV:Full >
n
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Torlig* is standing here.
* R HP:Battered MV:Full >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
w
w
A shrill piercing scream reverberates through the area.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Battered MV:Full - Vaspus: Scratched >
k dark
f
You do the best you can!
* R HP:Battered MV:Full - Vaspus: Scratched >
You panic and attempt to flee!
You flee head over heels.
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
w
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you parry successfully.
* R HP:Battered MV:Full - Vaspus: Scratched >
No way! You're fighting for your life!
* R HP:Battered MV:Full - Vaspus: Scratched >
f
You panic and attempt to flee!
*Torlig* has arrived from the east.
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
n
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A pair of thin but sturdy metal boots stands here.
A large banded mallet has been set aside here.
A thick, leather backpack lies abandoned here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Dark Grove of Trees
Depressed trees with withering boughs are clad in creeping gray
fungus. Oily black sap oozes from between the cracked and peeling
bark. There is thick brush to the north and the forest continues south.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
* R HP:Battered MV:Full >
notice
n
You stop paying increased attention to your surroundings.
n
* R HP:Battered MV:Full >
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Through the Thick Underbrush
A deep snarl of bramble spreads weblike on the rocky ground. A very few
sickly weeds have sprouted up through the tangled mass only to wilt and
wither. A stench of decay lies heavy in the air.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Corentin - Through the Thick Underbrush
* R HP:Battered MV:Full >
Espen chats 'and further said that if i found someone in their own zones I'd likely ask them to
swear the oaths'
* R HP:Battered MV:Full >
n
A shrill piercing scream reverberates through the area.
The Towering Trees
The few remaining leaves on the surrounding trees are yellowed and
withered. Thick tree trunks are cracked and have become home to thousands
of blight parasites which feed on, and promote the destruction of the grove.
The trees become thicker to the north and east, and they seem to become
more sparse to the south and west.
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a humanoid leaving east. >>
There are some tracks of an animal leaving north. ^^
There are some tracks of an animal leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A deformed stag stares about wearily.
* R HP:Battered MV:Full >
w
w
Through the Thick Underbrush
Thick brambles and weeds lie knee deep along the edge of the grove.
The wind whistles through the gnarled branches of the surrounding
diseased trees. A small path is to the west, and the forest becomes
thicker to the east.
[ obvious exits: E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
notice
You start paying increased attention to your surroundings.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 186(384) hit and 143(150) movement points.
You have scored 105277810 experience points and 158 quest points.
You need 3222190 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Corentin - Forgotten Trail
* R HP:Battered MV:Full >
l
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
s
s
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of an animal leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
Alas, you cannot go that way...
Sted PK (long)
Re: Sted PK (long)
* R HP:Battered MV:Full >
where
n
Players in your Zone
--------------------
Corentin - On the Forgotten Trail
* R HP:Battered MV:Full >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
where
You have 186(384) hit and 141(150) movement points.
You have scored 105277810 experience points and 158 quest points.
You need 3222190 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Forgotten Trail
* R HP:Battered MV:Full >
tgts vaspus
Second target is set as: vaspus.
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
where
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
Players in your Zone
--------------------
Corentin - Forgotten Trail
* R HP:Wounded MV:Full >
sc
You have 199(384) hit and 141(150) movement points.
You have scored 105277810 experience points and 158 quest points.
You need 3222190 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Wounded MV:Full >
notice
You stop paying increased attention to your surroundings.
s
* R HP:Wounded MV:Full >
e
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Wounded MV:Full >
s
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
s
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
w
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
s
s
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Wounded MV:Full >
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
e
k dark
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Wounded MV:Full - Vaspus: Scratched >
Tarkon chats 'I catch a stabber dism in my exp area being sketchy hes gonna get a 15 min time out'
You do the best you can!
* R HP:Wounded MV:Full - Vaspus: Scratched >
You barely slash *Vaspus*'s body.
*Vaspus* smites your right leg hard.
* R HP:Battered MV:Full - Vaspus: Scratched >
You slash *Vaspus*'s body.
*Vaspus* tries to smite you, but you parry successfully.
* R HP:Battered MV:Full - Vaspus: Scratched >
You slash *Vaspus*'s right arm.
* R HP:Battered MV:Full - Vaspus: Scratched >
Espen chats 'exactly'
f
* R HP:Battered MV:Full - Vaspus: Scratched >
You panic and attempt to flee!
*Vaspus* sends you sprawling with a powerful bash!
f
Lamorra chats 'LOL'
*Vaspus* tries to smite you, but you parry successfully.
n
n
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
notice
k dark
You start paying increased attention to your surroundings.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
w
k dark
bash
Tic in 7 seconds!
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Tarkon chats 'no matter his race'
Bash who?
* R HP:Battered MV:Full >
w
k dark
bash
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Battered MV:Full >
You slash *Vaspus*'s right arm.
* R HP:Battered MV:Full - Vaspus: Scratched >
-=+**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
where
Players in your Zone
--------------------
Corentin - Twist in the Forgotten Trail
* R HP:Battered MV:Full - Vaspus: Hurt >
l
You slash *Vaspus*'s head.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.682 seconds.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is sitting here
Kaylen chats 'Forgive me if I don't take "This single time was different" when it happens often'
* R HP:Wounded MV:Fresh - Vaspus: Scratched >
You slash *Vaspus*'s body.
* R HP:Wounded MV:Fresh - Vaspus: Hurt >
l
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is here, fighting YOU!
* R HP:Wounded MV:Fresh - Vaspus: Hurt >
f
You panic and attempt to flee!
You flee head over heels.
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
e
k dark
bash
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Wounded MV:Full >
You slash *Vaspus*'s body.
* R HP:Wounded MV:Full - Vaspus: Hurt >
-
Espen chats 'peer who said its a single time'
=+
*Vaspus* tries to smite you, but you parry successfully.
**+=- -
=
Tarkon chats 'kaylen..... rum'
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Full - Vaspus: Hurt >
bash
*Vaspus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Full - Vaspus: Hurt >
*Vaspus* smites your body hard.
* R HP:Battered MV:Full - Vaspus: Hurt >
-=+**+=-
*Vaspus* tries to smite you, but you deflect the blow.
-
=
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
You dodge a bash from *Vaspus* who loses his balance and falls!
-=
Lamorra chats 'If you read above espen, and I can post the log if you want...I only got one say out
between bashes "really", you said "hm?", only shinji looked at me, not you....not once did either
of you say anything about oaths...'
+**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s body.
Espen chats 'I didnt claim that, I claimed that in this instance, the situation dictated to attack'
* R HP:Battered MV:Full - Vaspus: Hurt >
eq
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a strange, insectoid helm
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a tunic of finely-crafted chain
<worn about body> a bright red robe
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> an ivory and gold-hilted longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a belt pack
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s right foot.
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
-=+**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
sc
You slash *Vaspus*'s body.
* R HP:Battered MV:Full - Vaspus: Hurt >
HP:Battered MP:Full
You have scored 105283576 experience points and 158 quest points.
You need 3216424 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are fighting Vaspus.
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s body hard.
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
They already seem to be stunned.
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
-=+**+=- -
You dodge a bash from *Vaspus* who loses his balance and falls!
=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s right arm very hard.
* R HP:Battered MV:Full - Vaspus: Wounded >
*Vaspus* tries to smite you, but you deflect the blow.
You slash *Vaspus*'s right arm.
* R HP:Battered MV:Full - Vaspus: Wounded >
bash
-=+**+=
Tic in 7 seconds!- -
=
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full - Vaspus: Wounded >
*Vaspus* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Vaspus: Wounded >
bash
Lamorra chats 'Like I said, I can post log, you jsut saw *humanname* and went for the kill....ergo
Purple Trollocs'
* R HP:Battered MV:Full - Vaspus: Wounded >
*Vaspus* smites your left arm hard.
* R HP:Battered MV:Full - Vaspus: Wounded >
-=+
*Vaspus* tries to smite you, but you deflect the blow.
**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Fresh - Vaspus: Wounded >
where
You slash *Vaspus*'s body.
* R HP:Battered MV:Fresh - Vaspus: Wounded >
Players in your Zone
--------------------
Corentin - Twist in the Forgotten Trail
* R HP:Battered MV:Fresh - Vaspus: Wounded >
l
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is sitting here
* R HP:Battered MV:Fresh - Vaspus: Wounded >
You slash *Vaspus*'s left leg hard.
* R HP:Battered MV:Fresh - Vaspus: Wounded >
bash
*Erevos* has arrived from the east.
They already seem to be stunned.
* R HP:Battered MV:Fresh - Vaspus: Wounded >
*Erevos* leaves south. VV
* R HP:Battered MV:Fresh - Vaspus: Wounded >
f
You panic and attempt to flee!
You flee head over heels.
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Full >
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Battered MV:Full - Erevos: Healthy >
You barely slash *Erevos*'s body.
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Battered MV:Full - Erevos: Scratched >
n
f
No way! You're fighting for your life!
n
* R HP:Battered MV:Full - Erevos: Scratched >
n
You panic and attempt to flee!
*Vaspus* has arrived from the north.
Kaylen chats 'Hey, all lvl 20s are fair game.'
*Vaspus* smites your body hard.
You flee head over heels.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
e
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
e
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
s
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
nar 3 orch now
Tarkon chats 'b lamorra where ya at you bout to get another timeout'
Ok.
* R HP:Battered MV:Full >
nar er sted
sc
Ok.
Espen chats 'no we didnt, as I sent you tell after asking if you were sworn worried that I had
attacked in err, I hadn't, it would have been good RP to ask you to swear the oaths, but its not
required, '
* R HP:Battered MV:Full >
The ogier spirit has arrived from the east.
You have 176(384) hit and 144(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
c
k dark
c
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
l
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
The weeping spirit of an ogier Elder is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
e
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a humanoid leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
Espen narrates 'sorry COrentin cant come sted'
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
k dark
Players in your Zone
--------------------
Corentin - In the Grand Hall
* R HP:Battered MV:Full >
k dark
w
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 189(384) hit and 142(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
w
In the Grand Hall
This end of the grand hall once served as a waiting room for the meeting
hall directly to the south. Stumps of massive trees have been carved and
polished to a high gloss to form the chairs where many a nervous ogier
awaited the descision of the Elders.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of an animal leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
e
They aren't here.
* R HP:Battered MV:Full >
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 189(384) hit and 140(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
dh
diagnose horse
k dark
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is strong.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
e
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
w
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
e
k dark
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Corentin - In the Grand Hall
* R HP:Battered MV:Full >
w
Tic in 7 seconds!
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
n
* R HP:Battered MV:Full >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
Corza chats 'i thought lamorra was a seanchan heh'
* R HP:Battered MV:Full >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
w
k dark
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.261 seconds.
*Erevos* has arrived from the west.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Espen chats 'again, dism stabber where we are exping, level 20+, valid target, not lookign at your
eq basically just says im not eq motivated '
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
e
s
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Wounded MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Wounded MV:Full >
where
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
Tarkon chats 'hey Espen can i come hang out in falme'
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
Espen chats 'yeah I sent them a tell earlier because i thought it was lamora'
* R HP:Wounded MV:Full >
sc
You have 202(384) hit and 146(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
k dark
The ogier spirit has arrived from the east.
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
l
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
The weeping spirit of an ogier Elder is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Wounded MV:Full >
k dark
k dark
n
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Espen chats 'you are entirely welcome to come '
* R HP:Wounded MV:Full >
n
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
w
k dark
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Wounded MV:Full >
You barely slash *Erevos*'s body.
* R HP:Wounded MV:Full - Erevos: Scratched >
bash
-=+**+=- -
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Full >
*Erevos* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Full - Erevos: Scratched >
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Wounded MV:Full - Erevos: Scratched >
l erevos
There is blood on my hands
There is blood in my eyes
With blood in my voice
I scream as you die!
Fierce is my blade, fierce is my hate
Born to die in battle, I LAUGH AT MY FATE
Erevos has a few scratches.
Erevos is scratched.
*Erevos* is using:
<worn on head> a full metal helmet and visor
<worn around neck> a necklace of dark ivy
<worn around neck> a necklace of dark ivy
<worn about body> a crimson cloak of fine Two Rivers wool
<slung on back> a backpack
<worn on hands> a pair of steel-plated gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a pair of gold-hilted hooked swords
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots
* R HP:Wounded MV:Full - Erevos: Scratched >
You slash *Erevos*'s right leg.
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Wounded MV:Full - Erevos: Scratched >
Espen chats 'to come and swear the oaths of the corenne Tarkon'
* R HP:Wounded MV:Full - Erevos: Scratched >
You slash *Erevos*'s left arm.
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Wounded MV:Full - Erevos: Scratched >
A shrill piercing scream reverberates through the area.
You slash *Erevos*'s body.
Kaylen chats 'I would take that drink Tarkon'
* R HP:Wounded MV:Full - Erevos: Scratched >
*Vaspus* has arrived from the west.
* R HP:Wounded MV:Full - Erevos: Scratched >
*Erevos* sends you sprawling with a powerful bash!
*Vaspus* leaves north. ^^
* R HP:Wounded MV:Full - Erevos: Scratched >
f
*Erevos* hacks your body hard.
* R HP:Wounded MV:Full - Erevos: Scratched >
*Vaspus* has arrived from the north.
* R HP:Wounded MV:Full - Erevos: Scratched >
*Vaspus* smites your body hard.
* R HP:Battered MV:Full - Erevos: Scratched >
*Vaspus* smites your left arm very hard.
*Erevos* hacks your body very hard.
Espen chats 'if we are talking RP rather than whining do you want to switch to narrates?'
* R HP:Battered MV:Full - Erevos: Scratched >
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
s
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
sc
They aren't here.
* R HP:Battered MV:Full >
You have 149(384) hit and 140(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
where
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Tarkon chats 'see see esen had to specify'
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
who
* R HP:Battered MV:Full >
Players
There is/are: 18 player(s) on LS and 11 player(s) on DS as of the last site update.
-------
Iblis of Andor
Toshiro Umezawa [Morat'torm] WANTED
Nefari of Murandy
Tarkon Viera, Baron of Kandor [Iron Fist]
Linda the Journey Accepted [White Tower]
Lamorra of Tarabon
Corentin the Knight Bachelier [Saldaean Cavalry]
7 Espen the Captain [Ever Victorious Army]
Aurellio of Arafel
Sallie of Illian
Khyrea of Murandy
Smorak the Recruit [Ever Victorious Army]
Maisy the Broker [Kandori Merchants' Guild]
Kaylen of Illian
Tirrenth of Two Rivers
Pilton of Illian
Meiji of Illian
Aryela of Tarabon
Corza of Arafel
Lior of the Malkieri Diaspora
* Press <Return> to continue, q to quit *>
k dark
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
Tic in 7 seconds!
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 149(384) hit and 140(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
sc
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 66.516 seconds.
They aren't here.
* R HP:Battered MV:Fresh >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Fresh >
You have 163(384) hit and 150(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
k dark
k dark
where
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
l
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
sc
You have 163(384) hit and 150(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
where
* R HP:Battered MV:Fresh >
They aren't here.
k dark
* R HP:Battered MV:Fresh >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
k dark
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
The ogier spirit has arrived from the west.
* R HP:Battered MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
l
* R HP:Battered MV:Fresh >
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
The weeping spirit of an ogier Elder is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Fresh >
k dark
*Erevos* has arrived from the north.
You slash *Erevos*'s right leg.
* R HP:Battered MV:Fresh - Erevos: Scratched >
You do the best you can!
* R HP:Battered MV:Fresh - Erevos: Scratched >
bash
-=
*Erevos* panics, and attempts to flee!
+
*Erevos* leaves east. >>
k dark
k dark
Cancelled.
Tarkon chats 'kaylen Ill be your warder if you can hold your ale'
They aren't here.
* R HP:Battered MV:Fresh >
e
They aren't here.
k dark
* R HP:Battered MV:Fresh >
bash
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Scratched >
-=+*
*Erevos* panics, and attempts to flee!
*
*Erevos* tries to hack you, but you deflect the blow.
An ogier stops using a lantern.
An ogier joins your fight!
The ogier spirit barely tickles Erevos's left arm with its hit.
*Erevos* leaves south. VV
+=-
*Erevos* has arrived from the south.
-=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Scratched >
A shrill piercing scream reverberates through the area.
An ogier joins your fight!
The ogier spirit barely tickles Erevos's head with its hit.
* R HP:Battered MV:Full - Erevos: Scratched >
The ogier spirit tickles Erevos's body with its hit.
An ogier barely pounds Erevos's right arm.
You slash *Erevos*'s left leg.
* R HP:Battered MV:Full - Erevos: Hurt >
The ogier spirit tickles Erevos's right arm with its hit.
An ogier barely tickles Erevos's right foot with his pound.
You barely slash *Erevos*'s right leg.
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
The ogier spirit tickles Erevos's body with its hit.
An ogier tickles Erevos's head with his pound.
*Erevos* tries to hack you, but you parry successfully.
You slash *Erevos*'s body.
You do the best you can!
w
* R HP:Battered MV:Full - Erevos: Hurt >
k dark
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Hurt >
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
w
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* leaves south. VV
*Erevos* has arrived from the south.
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
k dark
k dark
An ogier joins your fight!
The ogier spirit tickles Erevos's head with its hit.
The ogier spirit tickles Erevos's right leg with its hit.
An ogier barely tickles Erevos's body with his pound.
*Erevos* tries to hack you, but you parry successfully.
You barely slash *Erevos*'s left hand.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* leaves south. VV
*Erevos* has arrived from the south.
You barely slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
*Erevos* tries to hack you, but you deflect the blow.
An ogier joins your fight!
The ogier spirit tickles Erevos's body with its hit.
You slash *Erevos*'s left arm.
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
k dark
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* panics, and attempts to flee!
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Wounded >
The ogier spirit barely tickles Erevos's body with its hit.
An ogier barely tickles Erevos's right leg with his pound.
You slash *Erevos*'s right leg.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
w
k dark
*Erevos* leaves south. VV
*Erevos* has arrived from the south.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
*Erevos* has arrived from the east.
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded > You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
The ogier spirit barely tickles Erevos's left leg with its hit.
The ogier spirit joins the ogier spirit's fight!
The ancient tree barely hits Erevos's right arm.
The ancient tree joins the ancient tree's fight!
The ogier spirit joins the ogier spirit's fight!
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
k dark
The ogier spirit barely tickles Erevos's body with its hit.
The ancient tree tickles Erevos's body with its hit.
The ancient tree barely hits Erevos's right leg.
The ogier spirit barely hits Erevos's body.
The ogier spirit tickles Erevos's right leg with its hit.
You slash *Erevos*'s body.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
k dark
*Erevos* leaves west. <<
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
w
k dark
They aren't here.
bash
* R HP:Battered MV:Full >
In the Grand Hall
This end of the grand hall once served as a waiting room for the meeting
hall directly to the south. Stumps of massive trees have been carved and
polished to a high gloss to form the chairs where many a nervous ogier
awaited the descision of the Elders.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
The weeping spirit of an ogier Elder is here.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Battered MV:Full >
You barely slash *Erevos*'s left leg.
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* tries to hack you, but you deflect the blow.
The ogier spirit tickles Erevos's right hand with its hit.
An ogier stops using a lantern.
An ogier joins your fight!
You slash *Erevos*'s right arm hard.
-=+*
*Erevos* panics, and attempts to flee!
*+=- -
An ogier barely tickles Erevos's body with his pound.
The ogier spirit barely tickles Erevos's body with its hit.
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full >
*Erevos* leaves east. >>
* R HP:Battered MV:Full >
sta
sta
k dark
e
You stand up.
* R HP:Battered MV:Full >
You are already standing.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
n
k dark
bash
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
s
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
trt
Tic in 7 seconds!
[track trolloc]
-=
Some obvious fairly recent bloody traces of a Trolloc leaving north. ^^
Some obvious fresh tracks of Erevos leaving east.
Some obvious fresh tracks of Erevos leaving west.
Some obvious fresh tracks of Erevos leaving north.
Some obvious fairly recent tracks of Torlig leaving north.
Some obvious fairly recent tracks of Torlig leaving east.
Some obvious fairly recent tracks of Torlig leaving north.
* R HP:Battered MV:Full >
n
n
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
trt
[track trolloc]
-=
Some obvious fresh tracks of Erevos leaving west.
Some obvious recent tracks of Erevos leaving west.
Some obvious recent tracks of Erevos leaving south.
Some obvious recent tracks of Erevos leaving south.
Some obvious fairly recent tracks of Torlig leaving south.
Some clear fairly recent tracks of Torlig leaving west.
Some clear fairly recent tracks of Torlig leaving west.
* R HP:Battered MV:Full >
w
k dark
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Full >
bash
You barely slash *Erevos*'s head.
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* tries to hack you, but you parry successfully.
You barely slash *Erevos*'s body.
-=+**+=- -
*Erevos* tries to hack you, but you deflect the blow.
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full >
bash
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Battered MV:Full - Erevos: Wounded >
-=+*
*Vaspus* has arrived from the west.
*+=
*Vaspus* tries to smite you, but you parry successfully.
-
*Vaspus* smites your right leg.
-
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Erevos: Wounded >
f
*Erevos* hacks your body very hard.
* R HP:Battered MV:Full - Erevos: Wounded >
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
*Erevos* has arrived from the north.
* R HP:Battered MV:Full >
*Erevos* tries to hack you, but you parry successfully.
w
* R HP:Battered MV:Full - Erevos: Wounded >
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Wounded >
f
You panic and attempt to flee!
A shrill piercing scream reverberates through the area.
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
w
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you parry successfully.
n
* R HP:Battered MV:Full - Vaspus: Hurt >
No way! You're fighting for your life!
* R HP:Battered MV:Full - Vaspus: Hurt >
f
You panic and attempt to flee!
You flee head over heels.
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
e
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 157(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
k dark
k dark
A shrill piercing scream reverberates through the area.
An angry ogier warrior stops using a lantern.
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
l
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
where
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
where
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
l
* R HP:Battered MV:Full >
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
where
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
k dark
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Full >
Tarkon narrates 'Shhhhh its Toshiroy'
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
where
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
* R HP:Battered MV:Full >
Kaylen chats 'Sounds lovely, honestly'
who
* R HP:Battered MV:Full >
Players
There is/are: 20 player(s) on LS and 9 player(s) on DS as of the last site update.
-------
Toshiro Umezawa [Morat'torm] WANTED
Nefari of Murandy
Tarkon Viera, Baron of Kandor [Iron Fist]
Linda the Journey Accepted [White Tower]
Lamorra of Tarabon
Corentin the Knight Bachelier [Saldaean Cavalry]
7 Espen the Captain [Ever Victorious Army]
Aurellio of Arafel
Sallie of Illian
Khyrea of Murandy
Smorak the Recruit [Ever Victorious Army]
Maisy the Broker [Kandori Merchants' Guild]
Kaylen of Illian
Tirrenth of Two Rivers
Pilton of Illian
Meiji of Illian
Aryela of Tarabon
Lior of the Malkieri Diaspora
2 Lord Shinji Galgan, Captain of the Lance, Banner-General [Morat'torm]
* Press <Return> to continue, q to quit *>
k dark
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
where
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
w
k dark
* R HP:Battered MV:Full >
bash
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
Tic in 7 seconds!
s
k dark
bash
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
*Vaspus* is standing here.
*Vaspus* smites your body.
* R HP:Battered MV:Full - Vaspus: Scratched >
You do the best you can!
* R HP:Battered MV:Full - Vaspus: Scratched >
f -
Cancelled.
You panic and attempt to flee!
*Vaspus* tries to smite you, but you deflect the blow.
Weak light is cast through the grove as the sun rises.
Tic length updated to: 64.978 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.
You flee head over heels.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Fresh >
w
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Battered MV:Full >
notice
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Battered MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Battered MV:Full >
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
e
* R HP:Battered MV:Full >
n
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
w
n
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
notice
You start paying increased attention to your surroundings.
* R HP:Battered MV:Full >
s
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 174(384) hit and 147(150) movement points.
You have scored 105293857 experience points and 158 quest points.
You need 3206143 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
where
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - On the Forgotten Trail
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
who
Players
There is/are: 20 player(s) on LS and 9 player(s) on DS as of the last site update.
-------
Toshiro Umezawa [Morat'torm] WANTED
Nefari of Murandy
Tarkon Viera, Baron of Kandor [Iron Fist]
Linda the Journey Accepted [White Tower]
Lamorra of Tarabon
Corentin the Knight Bachelier [Saldaean Cavalry]
7 Espen the Captain [Ever Victorious Army]
Aurellio of Arafel
Sallie of Illian
Khyrea of Murandy
Smorak the Recruit [Ever Victorious Army]
Maisy the Broker [Kandori Merchants' Guild]
Kaylen of Illian
Tirrenth of Two Rivers
Pilton of Illian
Meiji of Illian
Aryela of Tarabon
Lior of the Malkieri Diaspora
2 Lord Shinji Galgan, Captain of the Lance, Banner-General [Morat'torm]
* Press <Return> to continue, q to quit *>
k dark
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
Tarkon chats 'so shinji me you espen 1500 gold illian barmaid'
They aren't here.
where
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - On the Forgotten Trail
* R HP:Battered MV:Full >
sc
You have 174(384) hit and 147(150) movement points.
You have scored 105293857 experience points and 158 quest points.
You need 3206143 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
eq
* R HP:Battered MV:Full >
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a strange, insectoid helm
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a tunic of finely-crafted chain
<worn about body> a bright red robe
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> an ivory and gold-hilted longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a belt pack
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
* R HP:Battered MV:Full >
*Erevos* has arrived from the east.
* R HP:Battered MV:Full >
k dark
bash
*Erevos* leaves north. ^^
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
n
k dark
bash
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Full >
You barely slash *Erevos*'s left leg.
* R HP:Battered MV:Full - Erevos: Wounded >
-=+**+=- -=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Wounded >
You barely slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
-=+**+=- -=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
Maisy narrates 'For Kandor! Night all. :) '
* R HP:Battered MV:Full - Erevos: Wounded >
Shinji chats 'sorry whats happening lol'
* R HP:Battered MV:Full - Erevos: Wounded >
You barely slash *Erevos*'s left foot.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
-=+**+=- -=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s right arm hard.
* R HP:Battered MV:Full - Erevos: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
They already seem to be stunned.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
-
Espen chats 'Tarkon is going to come swear the oaths'
=+**+=
Tic in 7 seconds!- -
*Erevos* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
*Erevos* hacks your left leg hard.
* R HP:Battered MV:Full - Erevos: Wounded >
*Morgawr* has arrived from the east.
* R HP:Battered MV:Full - Erevos: Wounded >
*Morgawr* pounds your head hard.
* R HP:Battered MV:Full - Erevos: Wounded >
f
Espen chats 'I believe'
* R HP:Battered MV:Full - Erevos: Wounded >
*Morgawr* pounds your body hard.
*Erevos* hacks your body extremely hard.
The day has begun.
Tic length updated to: 64.57 seconds.
* R HP:Battered MV:Fresh - Erevos: Wounded >
*Morgawr* smiles happily.
* R HP:Battered MV:Fresh - Erevos: Wounded >
Shinji chats 'ah'
* R HP:Battered MV:Fresh - Erevos: Wounded >
Cancelled.
You panic and attempt to flee!
You flee head over heels.
Edge of the Bog
The bog converges with a sheer cliff of the mountain, ending the path in
a soupy mess of mud of black ooze. The ichor of the bog bubbles frequently,
belching a sulfurous steam up the cliff face and scarring it for ages to
come. Tiny bones of birds can be spotted along the shore, yet to be
consumed by the mud. An overgrown trail extends out of the bog to the east.
[ obvious exits: N E ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
The smell of death fades as you move further...
* R HP:Battered MV:Full >
n
n
n
A Thick Muddy Blighted Mire
The rocky ground to the north steadily gives way to a muddy trail,
interspaced with pools of black slime from a bog to the east. Bubbles
on the surface frequently burst, releasing fetid vapors of brimstone
into the air. The mud makes travel treacherous and uncertain.
[ obvious exits: N S ]
Zone: Blighted Mountains
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Entering a Blighted Mire
A path leads out of the mountain, venturing into a morass of mud and
rotting vegetation. Along the eastern side of the trail lies a murky
pool of thick black slime. Interspaced along the ground are puddles of
the black slime, bubbling ominously.
[ obvious exits: N S W ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
A determined soldier patrols the border.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 133(384) hit and 146(150) movement points.
You have scored 105298630 experience points and 158 quest points.
You need 3201370 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
where
Tarkon narrates 'Kandor is mine piss off vagabond'
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Northern End of a Blighted Mire
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 133(384) hit and 146(150) movement points.
You have scored 105298630 experience points and 158 quest points.
You need 3201370 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
Shinji chats 'gotta get rid of warrant first tho'
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
*Morgawr* has arrived from the south.
* R HP:Battered MV:Full >
k dark
You slash *Morgawr*'s left arm hard.
* R HP:Battered MV:Full - Morgawr: Scratched >
f
n
*Erevos* has arrived from the south.
You panic and attempt to flee!
*Erevos* hacks your body very hard.
You flee head over heels.
Entering a Blighted Mire
A path leads out of the mountain, venturing into a morass of mud and
rotting vegetation. Along the eastern side of the trail lies a murky
pool of thick black slime. Interspaced along the ground are puddles of
the black slime, bubbling ominously.
[ obvious exits: N S W ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
A Shienaran scout keeps a constant watch here.
*Morgawr* is standing here.
A Shienaran scout keeps a constant watch here.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
A determined soldier patrols the border.
* R HP:Battered MV:Full >
s
s
Entering a Blighted Mire
A path leads out of the mountain, venturing into a morass of mud and
rotting vegetation. Along the eastern side of the trail lies a murky
pool of thick black slime. Interspaced along the ground are puddles of
the black slime, bubbling ominously.
[ obvious exits: N S W ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Battered MV:Full >
A Thick Muddy Blighted Mire
The rocky ground to the north steadily gives way to a muddy trail,
interspaced with pools of black slime from a bog to the east. Bubbles
on the surface frequently burst, releasing fetid vapors of brimstone
into the air. The mud makes travel treacherous and uncertain.
[ obvious exits: N S ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
e
Edge of the Bog
The bog converges with a sheer cliff of the mountain, ending the path in
a soupy mess of mud of black ooze. The ichor of the bog bubbles frequently,
belching a sulfurous steam up the cliff face and scarring it for ages to
come. Tiny bones of birds can be spotted along the shore, yet to be
consumed by the mud. An overgrown trail extends out of the bog to the east.
[ obvious exits: N E ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.
s
* R HP:Battered MV:Full >
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 117(384) hit and 139(150) movement points.
You have scored 105299839 experience points and 158 quest points.
You need 3200161 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
Espen chats 'either he's drunk and having fun, or defusing the whining'
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
*Erevos* has arrived from the north.
k dark
* R HP:Battered MV:Full >
*Erevos* tries to hack you, but you deflect the blow.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
The lone wolf tickles Erevos's right hand with his hit.
A timber wolf joins the lone wolf's fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
* R HP:Battered MV:Full - Erevos: Wounded >
f
s
You panic and attempt to flee!
You flee head over heels.
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is here, fighting the lone wolf.
The lone wolf is here, fighting Erevos.
A timber wolf is here, fighting Erevos.
A timber wolf is here, fighting Erevos.
The lone wolf is here, fighting Erevos.
* R HP:Battered MV:Full >
k dark
bash
You slash *Erevos*'s left leg.
* R HP:Battered MV:Full - the lone wolf: Scratched - Erevos: Battered >
-
*Erevos* hacks the lone wolf's body into bloody fragments!
The lone wolf barely hits Erevos's body.
A timber wolf tries to hit Erevos, but he deflects the blow.
A timber wolf barely tickles Erevos's body with his hit.
The lone wolf barely hits Erevos's body.
You dodge a bash from *Erevos* who loses his balance and falls!
=+**+=- -=
Tarkon chats 'what warrant'
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
A shrill piercing scream reverberates through the area.
You slash *Erevos*'s body.
The lone wolf barely hits Erevos's body.
A timber wolf tickles Erevos's left leg with his hit.
A timber wolf tickles Erevos's left leg with his hit.
The lone wolf tickles Erevos's right foot with his hit.
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
You slash *Erevos*'s head.
The lone wolf tickles Erevos's body with his hit.
A timber wolf barely hits Erevos's left foot.
A timber wolf barely tickles Erevos's right foot with his hit.
The lone wolf tickles Erevos's body with his hit.
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
tgts erevos
Second target is set as: erevos.
Espen chats 'illian warrant'
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
You slash *Erevos*'s right arm hard.
*Erevos* hacks the lone wolf's body into bloody fragments!
The lone wolf barely hits Erevos's head.
A timber wolf tickles Erevos's left leg with his hit.
A timber wolf barely tickles Erevos's body with his hit.
The lone wolf barely hits Erevos's body.
* R HP:Battered MV:Full - the lone wolf: Wounded - Erevos: Battered >
*Erevos* panics, and attempts to flee!
Tarkon chats 'i see no warrant'
* R HP:Battered MV:Full - the lone wolf: Wounded - Erevos: Battered >
*Erevos* leaves east. >>
* R HP:Battered MV:Full >
The lone wolf leaves east. >>
The lone wolf leaves east. >>
A timber wolf leaves east. >>
A timber wolf leaves east. >>
e
* R HP:Battered MV:Full >
k dark
bash
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is here, fighting Erevos.
The lone wolf is here, fighting Erevos.
*Erevos* is standing here.
* R HP:Battered MV:Full >
You slash *Erevos*'s left leg.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Beaten >
-
The lone wolf tickles Erevos's body with his hit.
A timber wolf joins the lone wolf's fight!
A timber wolf joins the lone wolf's fight!
The lone wolf barely hits Erevos's left leg.
=
*Erevos* leaves west. <<
+*
*Vaspus* has arrived from the west.
w
k dark
bash
The lone wolf hits Vaspus's left leg.
A timber wolf joins the lone wolf's fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
*Erevos* has arrived from the west.
Cancelled.
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Strong >
n
k dark
bash
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
s
k dark
bash
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Strong >
You slash *Erevos*'s body.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Strong - Erevos: Beaten >
-=+**
*Erevos* leaves east. >>
+=-
e
k dark
bash-
Cancelled.
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
Kaylen chats 'I'm sure a Compie would help with that'
s
k dark
* R HP:Battered MV:Strong >
bash
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
s
k dark
bash
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
notice
w
s
You stop paying increased attention to your surroundings.
* R HP:Battered MV:Strong >
s
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Battered MV:Strong >
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
k dark
* R HP:Battered MV:Strong >
bash
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
e
* R HP:Battered MV:Strong >
k dark
bash
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Battered MV:Strong >
You slash *Vaspus*'s body.
Espen chats 'u dotn hav an illian warrant? we can help with that'
* R HP:Battered MV:Strong - Vaspus: Scratched >
f-
Cancelled.
You panic and attempt to flee!
*Vaspus* tries to smite you, but you deflect the blow.
Tarkon chats 'hell thats half the fun'
You flee head over heels.
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
Tic in 7 seconds!
n
n
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Battered MV:Strong >
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
n
* R HP:Battered MV:Strong >
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Strong >
n
w
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Strong >
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
n
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
dh
diagnose horse
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.985 seconds.
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is strong.
* R HP:Battered MV:Full >
e
e
Through the Thick Underbrush
Thick brambles and weeds lie knee deep along the edge of the grove.
The wind whistles through the gnarled branches of the surrounding
diseased trees. A small path is to the west, and the forest becomes
thicker to the east.
[ obvious exits: E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Towering Trees
The few remaining leaves on the surrounding trees are yellowed and
withered. Thick tree trunks are cracked and have become home to thousands
of blight parasites which feed on, and promote the destruction of the grove.
The trees become thicker to the north and east, and they seem to become
more sparse to the south and west.
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
s
Through the Thick Underbrush
A deep snarl of bramble spreads weblike on the rocky ground. A very few
sickly weeds have sprouted up through the tangled mass only to wilt and
wither. A stench of decay lies heavy in the air.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
The Dark Grove of Trees
Depressed trees with withering boughs are clad in creeping gray
fungus. Oily black sap oozes from between the cracked and peeling
bark. There is thick brush to the north and the forest continues south.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
* R HP:Battered MV:Full >
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
k dark
bash
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Battered MV:Full >
You barely slash *Erevos*'s body.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Beaten >
You barely slash *Erevos*'s body.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
A shivering tree joins a shivering tree's fight!
-=+
*Erevos* leaves east. >>
*
f*+
Cancelled.
*Erevos* has arrived from the east.
You panic and attempt to flee!
*Erevos* tries to hack you, but you deflect the blow.
k dark
You flee head over heels.
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
s
k dark
bash
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Strong >
n
k dark
bash
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
w
Bash who?
k dark
bash
* R HP:Battered MV:Strong >
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Battered MV:Strong >
You slash *Erevos*'s body.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Strong - Erevos: Beaten >
-=+*
*Erevos* leaves east. >>
*
e+
*Erevos* has arrived from the east.
k dark
bash
Cancelled.
*Erevos* tries to hack you, but you deflect the blow.
No way! You're fighting for your life!
* R HP:Battered MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Battered MV:Strong - Erevos: Beaten >
-=+**+=-
*Erevos* sends you sprawling with a powerful bash!
* R HP:Battered MV:Strong - Erevos: Beaten >
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
A shivering tree joins a shivering tree's fight!
* R HP:Battered MV:Strong - Erevos: Beaten >
A shivering tree hits your left leg.
A shivering tree hits your body hard.
A shivering tree barely hits your right leg.
*Erevos* hacks your body very hard.
f
* R HP:Beaten MV:Strong - Erevos: Beaten >
A shivering tree barely hits your right leg.
A shivering tree hits your head.
A shivering tree tries to hit you, but you deflect the blow.
*Erevos* hacks your right arm hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Blackened Glade
From atop this small hill, the open glade sweeps before you to the north
and west. The blackened grass is wilted from the weight of its noxious,
oily discharge. Small flowers wilt in surrender to the oily plague.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
Tarkon chats 'Im a changed and reformed bandi.... Merchant'
* R HP:Beaten MV:Strong >
k dark
k dark
k dark
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
k dark
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
w
k dark
They aren't here.
bash
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
Bash who?
* R HP:Beaten MV:Strong >
k dark
k dark
k dark
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
sc
* R HP:Beaten MV:Strong >
k dark
You have 67(384) hit and 129(150) movement points.
You have scored 105303628 experience points and 158 quest points.
You need 3196372 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
cw 60
change wimpy 60
You will now flee if you go below 60 hit points.
* R HP:Beaten MV:Strong >
w
k dark
f
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Strong >
You slash *Erevos*'s body.
* R HP:Beaten MV:Strong - Erevos: Beaten >
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
k dark
k dark
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
w
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Strong >
You barely slash *Erevos*'s head.
* R HP:Beaten MV:Strong - Erevos: Beaten >
f
*Erevos* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
A shivering tree tries to hit you, but you deflect the blow.
A shivering tree joins a shivering tree's fight!
A shivering tree joins a shivering tree's fight!
You slash *Erevos*'s left arm.
* R HP:Beaten MV:Strong - Erevos: Beaten >
You panic and attempt to flee!
notice
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Strong >
k dark
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
k dark
k dark
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
k dark
* R HP:Beaten MV:Strong >
k dark
*Erevos* has arrived from the south.
You slash *Erevos*'s left leg.
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
k dark
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Beaten MV:Strong - Erevos: Beaten >
You slash *Erevos*'s body.
* R HP:Beaten MV:Strong - Erevos: Beaten >
f
You panic and attempt to flee!
*Erevos* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
*Erevos* hacks your left leg very hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Critical MV:Strong >
e
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
notice
e
You stop paying increased attention to your surroundings.
* R HP:Critical MV:Strong >
n
The Blackened Glade
From atop this small hill, the open glade sweeps before you to the north
and west. The blackened grass is wilted from the weight of its noxious,
oily discharge. Small flowers wilt in surrender to the oily plague.
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
The Blackened Glade
This once fragrant field of clover and wildflowers now has the distinctive
odor of a compost heap. A thick layer of oily black plant life in decay
covers the ground throughout the glade.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
sc
You have 48(384) hit and 127(150) movement points.
You have scored 105302647 experience points and 158 quest points.
You need 3197353 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Critical MV:Strong >
s
Tic in 7 seconds!
k dark
The Blackened Glade
From atop this small hill, the open glade sweeps before you to the north
and west. The blackened grass is wilted from the weight of its noxious,
oily discharge. Small flowers wilt in surrender to the oily plague.
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
They aren't here.
* R HP:Critical MV:Strong >
w
k dark
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
n
They aren't here.
* R HP:Critical MV:Strong >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
k dark
They aren't here.
s
* R HP:Critical MV:Strong >
k dark
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Critical MV:Strong - Morgawr: Scratched >
You do the best you can!
* R HP:Critical MV:Strong - Morgawr: Scratched >
f
You panic and attempt to flee!
n
n
A shrill piercing scream reverberates through the area.
*Morgawr* tries to pound you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.124 seconds.
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...
* R HP:Beaten MV:Full >
Alas, you cannot go that way...
* R HP:Beaten MV:Full >
e
The Blackened Glade
This once fragrant field of clover and wildflowers now has the distinctive
odor of a compost heap. A thick layer of oily black plant life in decay
covers the ground throughout the glade.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
w
w
n
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
* R HP:Beaten MV:Full >
n
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dark Grove of Trees
Depressed trees with withering boughs are clad in creeping gray
fungus. Oily black sap oozes from between the cracked and peeling
bark. There is thick brush to the north and the forest continues south.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
* R HP:Beaten MV:Full >
n
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
n
Through the Thick Underbrush
A deep snarl of bramble spreads weblike on the rocky ground. A very few
sickly weeds have sprouted up through the tangled mass only to wilt and
wither. A stench of decay lies heavy in the air.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
s
w
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Beaten MV:Full >
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
s
notice
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
k dark
k dark
k dark
They aren't here.
* R HP:Beaten MV:Full >
k dark
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
sc
You have 61(384) hit and 145(150) movement points.
You have scored 105302647 experience points and 158 quest points.
You need 3197353 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Beaten MV:Full >
k dark
k dark
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
k dark
*Morgawr* has arrived from the east.
k dark
* R HP:Beaten MV:Full >
You slash *Morgawr*'s head hard.
* R HP:Beaten MV:Full - Morgawr: Scratched >
You do the best you can!
* R HP:Beaten MV:Full - Morgawr: Scratched >
f
You panic and attempt to flee!
*Morgawr* tries to pound you, but you deflect the blow.
The lone wolf barely hits Morgawr's right arm.
The lone wolf joins the lone wolf's fight!
You slash *Morgawr*'s right arm.
You flee head over heels.
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
*Morgawr* has arrived from the south.
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Beaten MV:Full - Morgawr: Hurt >
s
f
No way! You're fighting for your life!
* R HP:Beaten MV:Full - Morgawr: Hurt >
You panic and attempt to flee!
e
You flee head over heels.
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
* R HP:Beaten MV:Full >
s
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
e
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
w
k dark
bash
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
You slash *Morgawr*'s right foot hard.
* R HP:Beaten MV:Full - Morgawr: Hurt >
-=+**
*Morgawr* panics, and attempts to flee!
+=-
*Morgawr* leaves east. >>
-=
They're not here anymore!
* R HP:Beaten MV:Full >
n
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
s
k dark
bash
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
You slash *Morgawr*'s body.
* R HP:Beaten MV:Full - Morgawr: Hurt >
-=+**
*Morgawr* panics, and attempts to flee!
+=
The lone wolf barely hits Morgawr's body.
A timber wolf joins the lone wolf's fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's left leg with his hit.
A timber wolf tickles Morgawr's body with his hit.
The lone wolf barely hits Morgawr's left leg.
*Morgawr* tries to pound you, but you deflect the blow.
-
*Morgawr* panics, and attempts to flee!
-
=
As *Morgawr* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Full >
*Vaspus* has arrived from the south.
* R HP:Beaten MV:Full >
*Vaspus* smites your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Full - Vaspus: Scratched >
sta
f
*Vaspus* tries to smite you, but you deflect the blow.
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's left foot with his hit.
A timber wolf barely hits Morgawr's body.
The lone wolf tickles Morgawr's body with his hit.
* R HP:Beaten MV:Full - Vaspus: Scratched >
Do you not consider fighting as standing?
* R HP:Beaten MV:Full - Vaspus: Scratched >
You panic and attempt to flee!
*Morgawr* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
*Vaspus* smites your left leg hard.
You wish that your wounds would stop BLEEDING so much!
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's right arm with his hit.
A timber wolf tries to hit Morgawr, but he dodges the attack.
The lone wolf tickles Morgawr's right leg with his hit.
*Morgawr* pounds your left foot very hard.
You wish that your wounds would stop BLEEDING so much!
*Vaspus* smites your body very hard.
You wish that your wounds would stop BLEEDING so much!
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's body with his hit.
Morgawr swiftly dodges a timber wolf's attempt to hit him.
The lone wolf barely hits Morgawr's left leg.
*Morgawr* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!
notice
A shrill piercing scream reverberates through the area.
You slash *Vaspus*'s body hard.
*someone* smites your left leg hard.
You are dead! Sorry...
where
n
Players in your Zone
--------------------
Corentin - On the Forgotten Trail
* R HP:Battered MV:Full >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
where
You have 186(384) hit and 141(150) movement points.
You have scored 105277810 experience points and 158 quest points.
You need 3222190 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Forgotten Trail
* R HP:Battered MV:Full >
tgts vaspus
Second target is set as: vaspus.
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
where
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
Players in your Zone
--------------------
Corentin - Forgotten Trail
* R HP:Wounded MV:Full >
sc
You have 199(384) hit and 141(150) movement points.
You have scored 105277810 experience points and 158 quest points.
You need 3222190 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Wounded MV:Full >
notice
You stop paying increased attention to your surroundings.
s
* R HP:Wounded MV:Full >
e
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Wounded MV:Full >
s
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of an animal leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
s
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
w
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
s
s
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Wounded MV:Full >
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
e
k dark
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you deflect the blow.
* R HP:Wounded MV:Full - Vaspus: Scratched >
Tarkon chats 'I catch a stabber dism in my exp area being sketchy hes gonna get a 15 min time out'
You do the best you can!
* R HP:Wounded MV:Full - Vaspus: Scratched >
You barely slash *Vaspus*'s body.
*Vaspus* smites your right leg hard.
* R HP:Battered MV:Full - Vaspus: Scratched >
You slash *Vaspus*'s body.
*Vaspus* tries to smite you, but you parry successfully.
* R HP:Battered MV:Full - Vaspus: Scratched >
You slash *Vaspus*'s right arm.
* R HP:Battered MV:Full - Vaspus: Scratched >
Espen chats 'exactly'
f
* R HP:Battered MV:Full - Vaspus: Scratched >
You panic and attempt to flee!
*Vaspus* sends you sprawling with a powerful bash!
f
Lamorra chats 'LOL'
*Vaspus* tries to smite you, but you parry successfully.
n
n
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
notice
k dark
You start paying increased attention to your surroundings.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
w
k dark
bash
Tic in 7 seconds!
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Tarkon chats 'no matter his race'
Bash who?
* R HP:Battered MV:Full >
w
k dark
bash
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Battered MV:Full >
You slash *Vaspus*'s right arm.
* R HP:Battered MV:Full - Vaspus: Scratched >
-=+**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
where
Players in your Zone
--------------------
Corentin - Twist in the Forgotten Trail
* R HP:Battered MV:Full - Vaspus: Hurt >
l
You slash *Vaspus*'s head.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.682 seconds.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is sitting here
Kaylen chats 'Forgive me if I don't take "This single time was different" when it happens often'
* R HP:Wounded MV:Fresh - Vaspus: Scratched >
You slash *Vaspus*'s body.
* R HP:Wounded MV:Fresh - Vaspus: Hurt >
l
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is here, fighting YOU!
* R HP:Wounded MV:Fresh - Vaspus: Hurt >
f
You panic and attempt to flee!
You flee head over heels.
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
e
k dark
bash
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Wounded MV:Full >
You slash *Vaspus*'s body.
* R HP:Wounded MV:Full - Vaspus: Hurt >
-
Espen chats 'peer who said its a single time'
=+
*Vaspus* tries to smite you, but you parry successfully.
**+=- -
=
Tarkon chats 'kaylen..... rum'
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Full - Vaspus: Hurt >
bash
*Vaspus* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Full - Vaspus: Hurt >
*Vaspus* smites your body hard.
* R HP:Battered MV:Full - Vaspus: Hurt >
-=+**+=-
*Vaspus* tries to smite you, but you deflect the blow.
-
=
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
You dodge a bash from *Vaspus* who loses his balance and falls!
-=
Lamorra chats 'If you read above espen, and I can post the log if you want...I only got one say out
between bashes "really", you said "hm?", only shinji looked at me, not you....not once did either
of you say anything about oaths...'
+**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s body.
Espen chats 'I didnt claim that, I claimed that in this instance, the situation dictated to attack'
* R HP:Battered MV:Full - Vaspus: Hurt >
eq
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a strange, insectoid helm
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a tunic of finely-crafted chain
<worn about body> a bright red robe
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> an ivory and gold-hilted longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a belt pack
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s right foot.
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
-=+**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
sc
You slash *Vaspus*'s body.
* R HP:Battered MV:Full - Vaspus: Hurt >
HP:Battered MP:Full
You have scored 105283576 experience points and 158 quest points.
You need 3216424 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are fighting Vaspus.
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s body hard.
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
They already seem to be stunned.
* R HP:Battered MV:Full - Vaspus: Hurt >
bash
-=+**+=- -
You dodge a bash from *Vaspus* who loses his balance and falls!
=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Full - Vaspus: Hurt >
You slash *Vaspus*'s right arm very hard.
* R HP:Battered MV:Full - Vaspus: Wounded >
*Vaspus* tries to smite you, but you deflect the blow.
You slash *Vaspus*'s right arm.
* R HP:Battered MV:Full - Vaspus: Wounded >
bash
-=+**+=
Tic in 7 seconds!- -
=
As *Vaspus* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full - Vaspus: Wounded >
*Vaspus* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Vaspus: Wounded >
bash
Lamorra chats 'Like I said, I can post log, you jsut saw *humanname* and went for the kill....ergo
Purple Trollocs'
* R HP:Battered MV:Full - Vaspus: Wounded >
*Vaspus* smites your left arm hard.
* R HP:Battered MV:Full - Vaspus: Wounded >
-=+
*Vaspus* tries to smite you, but you deflect the blow.
**+=- -=
Your bash at *Vaspus* sends him sprawling!
* R HP:Battered MV:Fresh - Vaspus: Wounded >
where
You slash *Vaspus*'s body.
* R HP:Battered MV:Fresh - Vaspus: Wounded >
Players in your Zone
--------------------
Corentin - Twist in the Forgotten Trail
* R HP:Battered MV:Fresh - Vaspus: Wounded >
l
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is sitting here
* R HP:Battered MV:Fresh - Vaspus: Wounded >
You slash *Vaspus*'s left leg hard.
* R HP:Battered MV:Fresh - Vaspus: Wounded >
bash
*Erevos* has arrived from the east.
They already seem to be stunned.
* R HP:Battered MV:Fresh - Vaspus: Wounded >
*Erevos* leaves south. VV
* R HP:Battered MV:Fresh - Vaspus: Wounded >
f
You panic and attempt to flee!
You flee head over heels.
Trail Before the Cave
Thick trees prohibit travel to the east, and the trail continues north and
south. The unmistakable odor of decomposing animals comes from
an opening in the mound of rocks to the west.
[ obvious exits: N S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Full >
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Battered MV:Full - Erevos: Healthy >
You barely slash *Erevos*'s body.
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Battered MV:Full - Erevos: Scratched >
n
f
No way! You're fighting for your life!
n
* R HP:Battered MV:Full - Erevos: Scratched >
n
You panic and attempt to flee!
*Vaspus* has arrived from the north.
Kaylen chats 'Hey, all lvl 20s are fair game.'
*Vaspus* smites your body hard.
You flee head over heels.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of an ogier is lying here.
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Alas, you cannot go that way...
* R HP:Battered MV:Full >
e
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
e
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
s
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
nar 3 orch now
Tarkon chats 'b lamorra where ya at you bout to get another timeout'
Ok.
* R HP:Battered MV:Full >
nar er sted
sc
Ok.
Espen chats 'no we didnt, as I sent you tell after asking if you were sworn worried that I had
attacked in err, I hadn't, it would have been good RP to ask you to swear the oaths, but its not
required, '
* R HP:Battered MV:Full >
The ogier spirit has arrived from the east.
You have 176(384) hit and 144(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
c
k dark
c
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
l
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
The weeping spirit of an ogier Elder is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
e
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a humanoid leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
Espen narrates 'sorry COrentin cant come sted'
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
k dark
Players in your Zone
--------------------
Corentin - In the Grand Hall
* R HP:Battered MV:Full >
k dark
w
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 189(384) hit and 142(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
w
In the Grand Hall
This end of the grand hall once served as a waiting room for the meeting
hall directly to the south. Stumps of massive trees have been carved and
polished to a high gloss to form the chairs where many a nervous ogier
awaited the descision of the Elders.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of an animal leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
e
They aren't here.
* R HP:Battered MV:Full >
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 189(384) hit and 140(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
dh
diagnose horse
k dark
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is strong.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
e
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
w
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
e
k dark
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Corentin - In the Grand Hall
* R HP:Battered MV:Full >
w
Tic in 7 seconds!
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
n
* R HP:Battered MV:Full >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
Corza chats 'i thought lamorra was a seanchan heh'
* R HP:Battered MV:Full >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
w
k dark
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.261 seconds.
*Erevos* has arrived from the west.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Espen chats 'again, dism stabber where we are exping, level 20+, valid target, not lookign at your
eq basically just says im not eq motivated '
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
e
s
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Wounded MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Wounded MV:Full >
where
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
Tarkon chats 'hey Espen can i come hang out in falme'
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
Espen chats 'yeah I sent them a tell earlier because i thought it was lamora'
* R HP:Wounded MV:Full >
sc
You have 202(384) hit and 146(150) movement points.
You have scored 105287002 experience points and 158 quest points.
You need 3212998 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Wounded MV:Full >
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
k dark
The ogier spirit has arrived from the east.
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
k dark
k dark
l
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
The weeping spirit of an ogier Elder is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Wounded MV:Full >
k dark
k dark
n
They aren't here.
* R HP:Wounded MV:Full >
They aren't here.
* R HP:Wounded MV:Full >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Espen chats 'you are entirely welcome to come '
* R HP:Wounded MV:Full >
n
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Wounded MV:Full >
w
k dark
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Wounded MV:Full >
You barely slash *Erevos*'s body.
* R HP:Wounded MV:Full - Erevos: Scratched >
bash
-=+**+=- -
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Full >
*Erevos* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Full - Erevos: Scratched >
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Wounded MV:Full - Erevos: Scratched >
l erevos
There is blood on my hands
There is blood in my eyes
With blood in my voice
I scream as you die!
Fierce is my blade, fierce is my hate
Born to die in battle, I LAUGH AT MY FATE
Erevos has a few scratches.
Erevos is scratched.
*Erevos* is using:
<worn on head> a full metal helmet and visor
<worn around neck> a necklace of dark ivy
<worn around neck> a necklace of dark ivy
<worn about body> a crimson cloak of fine Two Rivers wool
<slung on back> a backpack
<worn on hands> a pair of steel-plated gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a pair of gold-hilted hooked swords
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots
* R HP:Wounded MV:Full - Erevos: Scratched >
You slash *Erevos*'s right leg.
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Wounded MV:Full - Erevos: Scratched >
Espen chats 'to come and swear the oaths of the corenne Tarkon'
* R HP:Wounded MV:Full - Erevos: Scratched >
You slash *Erevos*'s left arm.
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Wounded MV:Full - Erevos: Scratched >
A shrill piercing scream reverberates through the area.
You slash *Erevos*'s body.
Kaylen chats 'I would take that drink Tarkon'
* R HP:Wounded MV:Full - Erevos: Scratched >
*Vaspus* has arrived from the west.
* R HP:Wounded MV:Full - Erevos: Scratched >
*Erevos* sends you sprawling with a powerful bash!
*Vaspus* leaves north. ^^
* R HP:Wounded MV:Full - Erevos: Scratched >
f
*Erevos* hacks your body hard.
* R HP:Wounded MV:Full - Erevos: Scratched >
*Vaspus* has arrived from the north.
* R HP:Wounded MV:Full - Erevos: Scratched >
*Vaspus* smites your body hard.
* R HP:Battered MV:Full - Erevos: Scratched >
*Vaspus* smites your left arm very hard.
*Erevos* hacks your body very hard.
Espen chats 'if we are talking RP rather than whining do you want to switch to narrates?'
* R HP:Battered MV:Full - Erevos: Scratched >
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
s
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
sc
They aren't here.
* R HP:Battered MV:Full >
You have 149(384) hit and 140(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
where
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Tarkon chats 'see see esen had to specify'
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
who
* R HP:Battered MV:Full >
Players
There is/are: 18 player(s) on LS and 11 player(s) on DS as of the last site update.
-------
Iblis of Andor
Toshiro Umezawa [Morat'torm] WANTED
Nefari of Murandy
Tarkon Viera, Baron of Kandor [Iron Fist]
Linda the Journey Accepted [White Tower]
Lamorra of Tarabon
Corentin the Knight Bachelier [Saldaean Cavalry]
7 Espen the Captain [Ever Victorious Army]
Aurellio of Arafel
Sallie of Illian
Khyrea of Murandy
Smorak the Recruit [Ever Victorious Army]
Maisy the Broker [Kandori Merchants' Guild]
Kaylen of Illian
Tirrenth of Two Rivers
Pilton of Illian
Meiji of Illian
Aryela of Tarabon
Corza of Arafel
Lior of the Malkieri Diaspora
* Press <Return> to continue, q to quit *>
k dark
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
Tic in 7 seconds!
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 149(384) hit and 140(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
where
sc
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 66.516 seconds.
They aren't here.
* R HP:Battered MV:Fresh >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
* R HP:Battered MV:Fresh >
You have 163(384) hit and 150(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
k dark
k dark
where
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
l
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
sc
You have 163(384) hit and 150(150) movement points.
You have scored 105288535 experience points and 158 quest points.
You need 3211465 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
k dark
* R HP:Battered MV:Fresh >
k dark
They aren't here.
where
* R HP:Battered MV:Fresh >
They aren't here.
k dark
* R HP:Battered MV:Fresh >
Players in your Zone
--------------------
Corentin - Inside the Great Mound
k dark
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
* R HP:Battered MV:Fresh >
The ogier spirit has arrived from the west.
* R HP:Battered MV:Fresh >
k dark
k dark
They aren't here.
* R HP:Battered MV:Fresh >
They aren't here.
l
* R HP:Battered MV:Fresh >
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
The weeping spirit of an ogier Elder is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Fresh >
k dark
*Erevos* has arrived from the north.
You slash *Erevos*'s right leg.
* R HP:Battered MV:Fresh - Erevos: Scratched >
You do the best you can!
* R HP:Battered MV:Fresh - Erevos: Scratched >
bash
-=
*Erevos* panics, and attempts to flee!
+
*Erevos* leaves east. >>
k dark
k dark
Cancelled.
Tarkon chats 'kaylen Ill be your warder if you can hold your ale'
They aren't here.
* R HP:Battered MV:Fresh >
e
They aren't here.
k dark
* R HP:Battered MV:Fresh >
bash
In the Grand Hall
The highly polished floor of slate and bluestone contrasts sharply
with the rough rock of the gray walls. Wall sconces of dull brass, no
longer bearing torches, line the hall which leads south to the reception
room. The ceiling beams appear as great roots spreading out above.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.
The weeping spirit of an ogier Elder is here.
* R HP:Battered MV:Full >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Scratched >
-=+*
*Erevos* panics, and attempts to flee!
*
*Erevos* tries to hack you, but you deflect the blow.
An ogier stops using a lantern.
An ogier joins your fight!
The ogier spirit barely tickles Erevos's left arm with its hit.
*Erevos* leaves south. VV
+=-
*Erevos* has arrived from the south.
-=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Scratched >
A shrill piercing scream reverberates through the area.
An ogier joins your fight!
The ogier spirit barely tickles Erevos's head with its hit.
* R HP:Battered MV:Full - Erevos: Scratched >
The ogier spirit tickles Erevos's body with its hit.
An ogier barely pounds Erevos's right arm.
You slash *Erevos*'s left leg.
* R HP:Battered MV:Full - Erevos: Hurt >
The ogier spirit tickles Erevos's right arm with its hit.
An ogier barely tickles Erevos's right foot with his pound.
You barely slash *Erevos*'s right leg.
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
The ogier spirit tickles Erevos's body with its hit.
An ogier tickles Erevos's head with his pound.
*Erevos* tries to hack you, but you parry successfully.
You slash *Erevos*'s body.
You do the best you can!
w
* R HP:Battered MV:Full - Erevos: Hurt >
k dark
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Hurt >
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
w
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* leaves south. VV
*Erevos* has arrived from the south.
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
k dark
k dark
An ogier joins your fight!
The ogier spirit tickles Erevos's head with its hit.
The ogier spirit tickles Erevos's right leg with its hit.
An ogier barely tickles Erevos's body with his pound.
*Erevos* tries to hack you, but you parry successfully.
You barely slash *Erevos*'s left hand.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Hurt >
*Erevos* leaves south. VV
*Erevos* has arrived from the south.
You barely slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Hurt >
w
k dark
*Erevos* tries to hack you, but you deflect the blow.
An ogier joins your fight!
The ogier spirit tickles Erevos's body with its hit.
You slash *Erevos*'s left arm.
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
k dark
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* panics, and attempts to flee!
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
w
k dark
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Wounded >
The ogier spirit barely tickles Erevos's body with its hit.
An ogier barely tickles Erevos's right leg with his pound.
You slash *Erevos*'s right leg.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
w
k dark
*Erevos* leaves south. VV
*Erevos* has arrived from the south.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
*Erevos* has arrived from the east.
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded > You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
The ogier spirit barely tickles Erevos's left leg with its hit.
The ogier spirit joins the ogier spirit's fight!
The ancient tree barely hits Erevos's right arm.
The ancient tree joins the ancient tree's fight!
The ogier spirit joins the ogier spirit's fight!
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
k dark
The ogier spirit barely tickles Erevos's body with its hit.
The ancient tree tickles Erevos's body with its hit.
The ancient tree barely hits Erevos's right leg.
The ogier spirit barely hits Erevos's body.
The ogier spirit tickles Erevos's right leg with its hit.
You slash *Erevos*'s body.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
k dark
k dark
*Erevos* leaves west. <<
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
w
k dark
They aren't here.
bash
* R HP:Battered MV:Full >
In the Grand Hall
This end of the grand hall once served as a waiting room for the meeting
hall directly to the south. Stumps of massive trees have been carved and
polished to a high gloss to form the chairs where many a nervous ogier
awaited the descision of the Elders.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a humanoid leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
The weeping spirit of an ogier Elder is here.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Battered MV:Full >
You barely slash *Erevos*'s left leg.
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* tries to hack you, but you deflect the blow.
The ogier spirit tickles Erevos's right hand with its hit.
An ogier stops using a lantern.
An ogier joins your fight!
You slash *Erevos*'s right arm hard.
-=+*
*Erevos* panics, and attempts to flee!
*+=- -
An ogier barely tickles Erevos's body with his pound.
The ogier spirit barely tickles Erevos's body with its hit.
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full >
*Erevos* leaves east. >>
* R HP:Battered MV:Full >
sta
sta
k dark
e
You stand up.
* R HP:Battered MV:Full >
You are already standing.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
n
k dark
bash
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
s
k dark
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
A sickly, skinny deer stands here in a daze.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
trt
Tic in 7 seconds!
[track trolloc]
-=
Some obvious fairly recent bloody traces of a Trolloc leaving north. ^^
Some obvious fresh tracks of Erevos leaving east.
Some obvious fresh tracks of Erevos leaving west.
Some obvious fresh tracks of Erevos leaving north.
Some obvious fairly recent tracks of Torlig leaving north.
Some obvious fairly recent tracks of Torlig leaving east.
Some obvious fairly recent tracks of Torlig leaving north.
* R HP:Battered MV:Full >
n
n
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
trt
[track trolloc]
-=
Some obvious fresh tracks of Erevos leaving west.
Some obvious recent tracks of Erevos leaving west.
Some obvious recent tracks of Erevos leaving south.
Some obvious recent tracks of Erevos leaving south.
Some obvious fairly recent tracks of Torlig leaving south.
Some clear fairly recent tracks of Torlig leaving west.
Some clear fairly recent tracks of Torlig leaving west.
* R HP:Battered MV:Full >
w
k dark
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Full >
bash
You barely slash *Erevos*'s head.
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* tries to hack you, but you parry successfully.
You barely slash *Erevos*'s body.
-=+**+=- -
*Erevos* tries to hack you, but you deflect the blow.
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full >
bash
*Erevos* tries to hack you, but you deflect the blow.
* R HP:Battered MV:Full - Erevos: Wounded >
-=+*
*Vaspus* has arrived from the west.
*+=
*Vaspus* tries to smite you, but you parry successfully.
-
*Vaspus* smites your right leg.
-
=
As *Erevos* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Full - Erevos: Wounded >
*Erevos* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Erevos: Wounded >
f
*Erevos* hacks your body very hard.
* R HP:Battered MV:Full - Erevos: Wounded >
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
*Erevos* has arrived from the north.
* R HP:Battered MV:Full >
*Erevos* tries to hack you, but you parry successfully.
w
* R HP:Battered MV:Full - Erevos: Wounded >
No way! You're fighting for your life!
* R HP:Battered MV:Full - Erevos: Wounded >
f
You panic and attempt to flee!
A shrill piercing scream reverberates through the area.
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
w
Alas, you cannot go that way...
* R HP:Battered MV:Full >
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
*Vaspus* tries to smite you, but you parry successfully.
n
* R HP:Battered MV:Full - Vaspus: Hurt >
No way! You're fighting for your life!
* R HP:Battered MV:Full - Vaspus: Hurt >
f
You panic and attempt to flee!
You flee head over heels.
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
e
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 157(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
k dark
k dark
A shrill piercing scream reverberates through the area.
An angry ogier warrior stops using a lantern.
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
l
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
where
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
where
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
l
* R HP:Battered MV:Full >
Heart of the Blighted Grove
Deep within the heart of the grove the tress still hold a dense green
foliage and the flowers bloom in a rainbow of colors. The healthy green
grass bends in waves to the gentle breeze.
[ obvious exits: N E W ]
Zone: Blighted Grove
Door west: treedoor
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
There are some tracks of a humanoid leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An angry ogier is here, prepared to defend the stedding.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
where
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
k dark
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Full >
Tarkon narrates 'Shhhhh its Toshiroy'
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
where
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
* R HP:Battered MV:Full >
Kaylen chats 'Sounds lovely, honestly'
who
* R HP:Battered MV:Full >
Players
There is/are: 20 player(s) on LS and 9 player(s) on DS as of the last site update.
-------
Toshiro Umezawa [Morat'torm] WANTED
Nefari of Murandy
Tarkon Viera, Baron of Kandor [Iron Fist]
Linda the Journey Accepted [White Tower]
Lamorra of Tarabon
Corentin the Knight Bachelier [Saldaean Cavalry]
7 Espen the Captain [Ever Victorious Army]
Aurellio of Arafel
Sallie of Illian
Khyrea of Murandy
Smorak the Recruit [Ever Victorious Army]
Maisy the Broker [Kandori Merchants' Guild]
Kaylen of Illian
Tirrenth of Two Rivers
Pilton of Illian
Meiji of Illian
Aryela of Tarabon
Lior of the Malkieri Diaspora
2 Lord Shinji Galgan, Captain of the Lance, Banner-General [Morat'torm]
* Press <Return> to continue, q to quit *>
k dark
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
where
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Heart of the Blighted Grove
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 170(384) hit and 141(150) movement points.
You have scored 105295294 experience points and 158 quest points.
You need 3204706 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
w
k dark
* R HP:Battered MV:Full >
bash
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
Tic in 7 seconds!
s
k dark
bash
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
*Vaspus* is standing here.
*Vaspus* smites your body.
* R HP:Battered MV:Full - Vaspus: Scratched >
You do the best you can!
* R HP:Battered MV:Full - Vaspus: Scratched >
f -
Cancelled.
You panic and attempt to flee!
*Vaspus* tries to smite you, but you deflect the blow.
Weak light is cast through the grove as the sun rises.
Tic length updated to: 64.978 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.
You flee head over heels.
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving south. VV
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Fresh >
w
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Battered MV:Full >
notice
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Battered MV:Full >
You stop paying increased attention to your surroundings.
* R HP:Battered MV:Full >
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
e
* R HP:Battered MV:Full >
n
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
n
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
w
n
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of an animal leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
notice
You start paying increased attention to your surroundings.
* R HP:Battered MV:Full >
s
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 174(384) hit and 147(150) movement points.
You have scored 105293857 experience points and 158 quest points.
You need 3206143 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
where
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - On the Forgotten Trail
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
who
Players
There is/are: 20 player(s) on LS and 9 player(s) on DS as of the last site update.
-------
Toshiro Umezawa [Morat'torm] WANTED
Nefari of Murandy
Tarkon Viera, Baron of Kandor [Iron Fist]
Linda the Journey Accepted [White Tower]
Lamorra of Tarabon
Corentin the Knight Bachelier [Saldaean Cavalry]
7 Espen the Captain [Ever Victorious Army]
Aurellio of Arafel
Sallie of Illian
Khyrea of Murandy
Smorak the Recruit [Ever Victorious Army]
Maisy the Broker [Kandori Merchants' Guild]
Kaylen of Illian
Tirrenth of Two Rivers
Pilton of Illian
Meiji of Illian
Aryela of Tarabon
Lior of the Malkieri Diaspora
2 Lord Shinji Galgan, Captain of the Lance, Banner-General [Morat'torm]
* Press <Return> to continue, q to quit *>
k dark
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
Tarkon chats 'so shinji me you espen 1500 gold illian barmaid'
They aren't here.
where
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - On the Forgotten Trail
* R HP:Battered MV:Full >
sc
You have 174(384) hit and 147(150) movement points.
You have scored 105293857 experience points and 158 quest points.
You need 3206143 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
eq
* R HP:Battered MV:Full >
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a strange, insectoid helm
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a tunic of finely-crafted chain
<worn about body> a bright red robe
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> an ivory and gold-hilted longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a belt pack
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
* R HP:Battered MV:Full >
*Erevos* has arrived from the east.
* R HP:Battered MV:Full >
k dark
bash
*Erevos* leaves north. ^^
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Full >
n
k dark
bash
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of an animal leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Full >
You barely slash *Erevos*'s left leg.
* R HP:Battered MV:Full - Erevos: Wounded >
-=+**+=- -=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Wounded >
You barely slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
-=+**+=- -=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
Maisy narrates 'For Kandor! Night all. :) '
* R HP:Battered MV:Full - Erevos: Wounded >
Shinji chats 'sorry whats happening lol'
* R HP:Battered MV:Full - Erevos: Wounded >
You barely slash *Erevos*'s left foot.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
-=+**+=- -=
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s right arm hard.
* R HP:Battered MV:Full - Erevos: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
They already seem to be stunned.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
-
Espen chats 'Tarkon is going to come swear the oaths'
=+**+=
Tic in 7 seconds!- -
*Erevos* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* R HP:Battered MV:Full - Erevos: Wounded >
bash
*Erevos* hacks your left leg hard.
* R HP:Battered MV:Full - Erevos: Wounded >
*Morgawr* has arrived from the east.
* R HP:Battered MV:Full - Erevos: Wounded >
*Morgawr* pounds your head hard.
* R HP:Battered MV:Full - Erevos: Wounded >
f
Espen chats 'I believe'
* R HP:Battered MV:Full - Erevos: Wounded >
*Morgawr* pounds your body hard.
*Erevos* hacks your body extremely hard.
The day has begun.
Tic length updated to: 64.57 seconds.
* R HP:Battered MV:Fresh - Erevos: Wounded >
*Morgawr* smiles happily.
* R HP:Battered MV:Fresh - Erevos: Wounded >
Shinji chats 'ah'
* R HP:Battered MV:Fresh - Erevos: Wounded >
Cancelled.
You panic and attempt to flee!
You flee head over heels.
Edge of the Bog
The bog converges with a sheer cliff of the mountain, ending the path in
a soupy mess of mud of black ooze. The ichor of the bog bubbles frequently,
belching a sulfurous steam up the cliff face and scarring it for ages to
come. Tiny bones of birds can be spotted along the shore, yet to be
consumed by the mud. An overgrown trail extends out of the bog to the east.
[ obvious exits: N E ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
The smell of death fades as you move further...
* R HP:Battered MV:Full >
n
n
n
A Thick Muddy Blighted Mire
The rocky ground to the north steadily gives way to a muddy trail,
interspaced with pools of black slime from a bog to the east. Bubbles
on the surface frequently burst, releasing fetid vapors of brimstone
into the air. The mud makes travel treacherous and uncertain.
[ obvious exits: N S ]
Zone: Blighted Mountains
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Entering a Blighted Mire
A path leads out of the mountain, venturing into a morass of mud and
rotting vegetation. Along the eastern side of the trail lies a murky
pool of thick black slime. Interspaced along the ground are puddles of
the black slime, bubbling ominously.
[ obvious exits: N S W ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
Zone: Blighted Mountains
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
A determined soldier patrols the border.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 133(384) hit and 146(150) movement points.
You have scored 105298630 experience points and 158 quest points.
You need 3201370 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
where
Tarkon narrates 'Kandor is mine piss off vagabond'
They aren't here.
* R HP:Battered MV:Full >
Players in your Zone
--------------------
Corentin - Northern End of a Blighted Mire
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
k dark
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
sc
* R HP:Battered MV:Full >
You have 133(384) hit and 146(150) movement points.
You have scored 105298630 experience points and 158 quest points.
You need 3201370 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
Shinji chats 'gotta get rid of warrant first tho'
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
*Morgawr* has arrived from the south.
* R HP:Battered MV:Full >
k dark
You slash *Morgawr*'s left arm hard.
* R HP:Battered MV:Full - Morgawr: Scratched >
f
n
*Erevos* has arrived from the south.
You panic and attempt to flee!
*Erevos* hacks your body very hard.
You flee head over heels.
Entering a Blighted Mire
A path leads out of the mountain, venturing into a morass of mud and
rotting vegetation. Along the eastern side of the trail lies a murky
pool of thick black slime. Interspaced along the ground are puddles of
the black slime, bubbling ominously.
[ obvious exits: N S W ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
A Shienaran scout keeps a constant watch here.
*Morgawr* is standing here.
A Shienaran scout keeps a constant watch here.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
A determined soldier patrols the border.
* R HP:Battered MV:Full >
s
s
Entering a Blighted Mire
A path leads out of the mountain, venturing into a morass of mud and
rotting vegetation. Along the eastern side of the trail lies a murky
pool of thick black slime. Interspaced along the ground are puddles of
the black slime, bubbling ominously.
[ obvious exits: N S W ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
s
* R HP:Battered MV:Full >
A Thick Muddy Blighted Mire
The rocky ground to the north steadily gives way to a muddy trail,
interspaced with pools of black slime from a bog to the east. Bubbles
on the surface frequently burst, releasing fetid vapors of brimstone
into the air. The mud makes travel treacherous and uncertain.
[ obvious exits: N S ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
e
Edge of the Bog
The bog converges with a sheer cliff of the mountain, ending the path in
a soupy mess of mud of black ooze. The ichor of the bog bubbles frequently,
belching a sulfurous steam up the cliff face and scarring it for ages to
come. Tiny bones of birds can be spotted along the shore, yet to be
consumed by the mud. An overgrown trail extends out of the bog to the east.
[ obvious exits: N E ]
Zone: Blighted Mountains
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.
s
* R HP:Battered MV:Full >
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
sc
You have 117(384) hit and 139(150) movement points.
You have scored 105299839 experience points and 158 quest points.
You need 3200161 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
Espen chats 'either he's drunk and having fun, or defusing the whining'
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
k dark
They aren't here.
k dark
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
k dark
They aren't here.
* R HP:Battered MV:Full >
k dark
*Erevos* has arrived from the north.
k dark
* R HP:Battered MV:Full >
*Erevos* tries to hack you, but you deflect the blow.
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You do the best you can!
* R HP:Battered MV:Full - Erevos: Wounded >
You slash *Erevos*'s body.
The lone wolf tickles Erevos's right hand with his hit.
A timber wolf joins the lone wolf's fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
* R HP:Battered MV:Full - Erevos: Wounded >
f
s
You panic and attempt to flee!
You flee head over heels.
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is here, fighting the lone wolf.
The lone wolf is here, fighting Erevos.
A timber wolf is here, fighting Erevos.
A timber wolf is here, fighting Erevos.
The lone wolf is here, fighting Erevos.
* R HP:Battered MV:Full >
k dark
bash
You slash *Erevos*'s left leg.
* R HP:Battered MV:Full - the lone wolf: Scratched - Erevos: Battered >
-
*Erevos* hacks the lone wolf's body into bloody fragments!
The lone wolf barely hits Erevos's body.
A timber wolf tries to hit Erevos, but he deflects the blow.
A timber wolf barely tickles Erevos's body with his hit.
The lone wolf barely hits Erevos's body.
You dodge a bash from *Erevos* who loses his balance and falls!
=+**+=- -=
Tarkon chats 'what warrant'
Your bash at *Erevos* sends him sprawling!
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
A shrill piercing scream reverberates through the area.
You slash *Erevos*'s body.
The lone wolf barely hits Erevos's body.
A timber wolf tickles Erevos's left leg with his hit.
A timber wolf tickles Erevos's left leg with his hit.
The lone wolf tickles Erevos's right foot with his hit.
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
You slash *Erevos*'s head.
The lone wolf tickles Erevos's body with his hit.
A timber wolf barely hits Erevos's left foot.
A timber wolf barely tickles Erevos's right foot with his hit.
The lone wolf tickles Erevos's body with his hit.
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
tgts erevos
Second target is set as: erevos.
Espen chats 'illian warrant'
* R HP:Battered MV:Full - the lone wolf: Hurt - Erevos: Battered >
You slash *Erevos*'s right arm hard.
*Erevos* hacks the lone wolf's body into bloody fragments!
The lone wolf barely hits Erevos's head.
A timber wolf tickles Erevos's left leg with his hit.
A timber wolf barely tickles Erevos's body with his hit.
The lone wolf barely hits Erevos's body.
* R HP:Battered MV:Full - the lone wolf: Wounded - Erevos: Battered >
*Erevos* panics, and attempts to flee!
Tarkon chats 'i see no warrant'
* R HP:Battered MV:Full - the lone wolf: Wounded - Erevos: Battered >
*Erevos* leaves east. >>
* R HP:Battered MV:Full >
The lone wolf leaves east. >>
The lone wolf leaves east. >>
A timber wolf leaves east. >>
A timber wolf leaves east. >>
e
* R HP:Battered MV:Full >
k dark
bash
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is here, fighting Erevos.
The lone wolf is here, fighting Erevos.
*Erevos* is standing here.
* R HP:Battered MV:Full >
You slash *Erevos*'s left leg.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Beaten >
-
The lone wolf tickles Erevos's body with his hit.
A timber wolf joins the lone wolf's fight!
A timber wolf joins the lone wolf's fight!
The lone wolf barely hits Erevos's left leg.
=
*Erevos* leaves west. <<
+*
*Vaspus* has arrived from the west.
w
k dark
bash
The lone wolf hits Vaspus's left leg.
A timber wolf joins the lone wolf's fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
*Erevos* has arrived from the west.
Cancelled.
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Strong >
n
k dark
bash
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
s
k dark
bash
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
* R HP:Battered MV:Strong >
You slash *Erevos*'s body.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Strong - Erevos: Beaten >
-=+**
*Erevos* leaves east. >>
+=-
e
k dark
bash-
Cancelled.
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
Kaylen chats 'I'm sure a Compie would help with that'
s
k dark
* R HP:Battered MV:Strong >
bash
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
s
k dark
bash
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
* R HP:Battered MV:Strong >
notice
w
s
You stop paying increased attention to your surroundings.
* R HP:Battered MV:Strong >
s
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
* R HP:Battered MV:Strong >
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
k dark
* R HP:Battered MV:Strong >
bash
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
Bash who?
e
* R HP:Battered MV:Strong >
k dark
bash
Twist in the Forgotten Trail
Obscured by layer upon layer of needles and blackened dead leaves,
what you can see of the trail beneath is a dry soil of sickly gray. The trail
continues to the west and south and an opening into the woods can be
seen to the east.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
The corpse of Morgawr is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vaspus* is standing here.
* R HP:Battered MV:Strong >
You slash *Vaspus*'s body.
Espen chats 'u dotn hav an illian warrant? we can help with that'
* R HP:Battered MV:Strong - Vaspus: Scratched >
f-
Cancelled.
You panic and attempt to flee!
*Vaspus* tries to smite you, but you deflect the blow.
Tarkon chats 'hell thats half the fun'
You flee head over heels.
Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
Tic in 7 seconds!
n
n
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
e
* R HP:Battered MV:Strong >
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
n
* R HP:Battered MV:Strong >
Bend in the Forgotten Trail
Small, sickly flowers struggle for life, sprouting randomly from beneath the
blanket of long dead grass. The ground is hard and dry, with sudden dips and
rises. Loose dirt blows on the arid breeze.
[ obvious exits: N W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Strong >
n
w
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
* R HP:Battered MV:Strong >
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
n
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
dh
diagnose horse
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.985 seconds.
A warhorse is in excellent condition.
A warhorse is healthy.
A warhorse is strong.
* R HP:Battered MV:Full >
e
e
Through the Thick Underbrush
Thick brambles and weeds lie knee deep along the edge of the grove.
The wind whistles through the gnarled branches of the surrounding
diseased trees. A small path is to the west, and the forest becomes
thicker to the east.
[ obvious exits: E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
The Towering Trees
The few remaining leaves on the surrounding trees are yellowed and
withered. Thick tree trunks are cracked and have become home to thousands
of blight parasites which feed on, and promote the destruction of the grove.
The trees become thicker to the north and east, and they seem to become
more sparse to the south and west.
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
s
Through the Thick Underbrush
A deep snarl of bramble spreads weblike on the rocky ground. A very few
sickly weeds have sprouted up through the tangled mass only to wilt and
wither. A stench of decay lies heavy in the air.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
The Dark Grove of Trees
Depressed trees with withering boughs are clad in creeping gray
fungus. Oily black sap oozes from between the cracked and peeling
bark. There is thick brush to the north and the forest continues south.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
* R HP:Battered MV:Full >
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
s
k dark
bash
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Battered MV:Full >
You barely slash *Erevos*'s body.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Full - Erevos: Beaten >
You barely slash *Erevos*'s body.
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
A shivering tree joins a shivering tree's fight!
-=+
*Erevos* leaves east. >>
*
f*+
Cancelled.
*Erevos* has arrived from the east.
You panic and attempt to flee!
*Erevos* tries to hack you, but you deflect the blow.
k dark
You flee head over heels.
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
s
k dark
bash
Inside the Great Mound
The cavernous interior of the grand hall stands six spans high and is
supported by ornate wooden beams. Large portraits of the Elders who
comprised the Stump, the governing body of the stedding, line the hall
framed in intricate sungwood. The hall extends to the east and west.
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
The weeping spirit of an ogier Elder is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* R HP:Battered MV:Full >
They aren't here.
* R HP:Battered MV:Full >
Bash who?
* R HP:Battered MV:Strong >
n
k dark
bash
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Battered MV:Strong >
They aren't here.
* R HP:Battered MV:Strong >
w
Bash who?
k dark
bash
* R HP:Battered MV:Strong >
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Battered MV:Strong >
You slash *Erevos*'s body.
*Erevos* panics, and attempts to flee!
* R HP:Battered MV:Strong - Erevos: Beaten >
-=+*
*Erevos* leaves east. >>
*
e+
*Erevos* has arrived from the east.
k dark
bash
Cancelled.
*Erevos* tries to hack you, but you deflect the blow.
No way! You're fighting for your life!
* R HP:Battered MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Battered MV:Strong - Erevos: Beaten >
-=+**+=-
*Erevos* sends you sprawling with a powerful bash!
* R HP:Battered MV:Strong - Erevos: Beaten >
A shivering tree tries to hit you, but you parry successfully.
A shivering tree joins a shivering tree's fight!
A shivering tree joins a shivering tree's fight!
* R HP:Battered MV:Strong - Erevos: Beaten >
A shivering tree hits your left leg.
A shivering tree hits your body hard.
A shivering tree barely hits your right leg.
*Erevos* hacks your body very hard.
f
* R HP:Beaten MV:Strong - Erevos: Beaten >
A shivering tree barely hits your right leg.
A shivering tree hits your head.
A shivering tree tries to hit you, but you deflect the blow.
*Erevos* hacks your right arm hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Blackened Glade
From atop this small hill, the open glade sweeps before you to the north
and west. The blackened grass is wilted from the weight of its noxious,
oily discharge. Small flowers wilt in surrender to the oily plague.
[ obvious exits: N E W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
Tarkon chats 'Im a changed and reformed bandi.... Merchant'
* R HP:Beaten MV:Strong >
k dark
k dark
k dark
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
k dark
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
w
k dark
They aren't here.
bash
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
Bash who?
* R HP:Beaten MV:Strong >
k dark
k dark
k dark
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
sc
* R HP:Beaten MV:Strong >
k dark
You have 67(384) hit and 129(150) movement points.
You have scored 105303628 experience points and 158 quest points.
You need 3196372 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
cw 60
change wimpy 60
You will now flee if you go below 60 hit points.
* R HP:Beaten MV:Strong >
w
k dark
f
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Strong >
You slash *Erevos*'s body.
* R HP:Beaten MV:Strong - Erevos: Beaten >
You panic and attempt to flee!
You flee head over heels.
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Strong >
k dark
k dark
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
w
They aren't here.
k dark
* R HP:Beaten MV:Strong >
They aren't here.
* R HP:Beaten MV:Strong >
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Erevos* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Beaten MV:Strong >
You barely slash *Erevos*'s head.
* R HP:Beaten MV:Strong - Erevos: Beaten >
f
*Erevos* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
A shivering tree tries to hit you, but you deflect the blow.
A shivering tree joins a shivering tree's fight!
A shivering tree joins a shivering tree's fight!
You slash *Erevos*'s left arm.
* R HP:Beaten MV:Strong - Erevos: Beaten >
You panic and attempt to flee!
notice
You flee head over heels.
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Strong >
k dark
k dark
They aren't here.
k dark
* R HP:Beaten MV:Strong >
k dark
k dark
They aren't here.
* R HP:Beaten MV:Strong >
k dark
They aren't here.
* R HP:Beaten MV:Strong >
They aren't here.
k dark
* R HP:Beaten MV:Strong >
k dark
*Erevos* has arrived from the south.
You slash *Erevos*'s left leg.
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
k dark
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Beaten MV:Strong - Erevos: Beaten >
You do the best you can!
* R HP:Beaten MV:Strong - Erevos: Beaten >
You slash *Erevos*'s body.
* R HP:Beaten MV:Strong - Erevos: Beaten >
f
You panic and attempt to flee!
*Erevos* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
*Erevos* hacks your left leg very hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Near the Glade
The ruination of the forest is evident here in the yellowed sap that flows
like puss from gaping black wounds in the tree trunks. Contaminated
soil yields no greenery, the remaining ground cover has become mottled
with diseased flecks of black and red.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving east. >>
There are some bloody traces of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Critical MV:Strong >
e
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
notice
e
You stop paying increased attention to your surroundings.
* R HP:Critical MV:Strong >
n
The Blackened Glade
From atop this small hill, the open glade sweeps before you to the north
and west. The blackened grass is wilted from the weight of its noxious,
oily discharge. Small flowers wilt in surrender to the oily plague.
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
The Blackened Glade
This once fragrant field of clover and wildflowers now has the distinctive
odor of a compost heap. A thick layer of oily black plant life in decay
covers the ground throughout the glade.
[ obvious exits: E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
sc
You have 48(384) hit and 127(150) movement points.
You have scored 105302647 experience points and 158 quest points.
You need 3197353 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Critical MV:Strong >
s
Tic in 7 seconds!
k dark
The Blackened Glade
From atop this small hill, the open glade sweeps before you to the north
and west. The blackened grass is wilted from the weight of its noxious,
oily discharge. Small flowers wilt in surrender to the oily plague.
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
They aren't here.
* R HP:Critical MV:Strong >
w
k dark
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
n
They aren't here.
* R HP:Critical MV:Strong >
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Critical MV:Strong >
k dark
They aren't here.
s
* R HP:Critical MV:Strong >
k dark
The Blackened Glade
Here the open expanse of the decaying grassland ends at a huge mound
to the south. The mound is larger than typical mounds which serve as homes
for the ogier. There is an arched doorway framed in chiseled stone leading
into the mound, a weathered sign hangs above the door.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Critical MV:Strong - Morgawr: Scratched >
You do the best you can!
* R HP:Critical MV:Strong - Morgawr: Scratched >
f
You panic and attempt to flee!
n
n
A shrill piercing scream reverberates through the area.
*Morgawr* tries to pound you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.124 seconds.
You flee head over heels.
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...
* R HP:Beaten MV:Full >
Alas, you cannot go that way...
* R HP:Beaten MV:Full >
e
The Blackened Glade
This once fragrant field of clover and wildflowers now has the distinctive
odor of a compost heap. A thick layer of oily black plant life in decay
covers the ground throughout the glade.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving east. >>
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving west. <<
There are some tracks of A TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
w
w
n
The Blackened Glade
The tainted trees encircle this foul, desolate glade. Grass that once grew
tall and green lies rotted upon the malnourished soil. The oily black
excretion typical of this grove's malady coats the rotted blanket of grass.
[ obvious exits: E S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
* R HP:Beaten MV:Full >
n
Within the Dark Grove
Mutilated by the blight which continues to pillage the grove, the trees
that once stood so strong now stand helpless against the death and
destruction enshrouding them. Leafless branches hang broken and
spiritless. Dead leaves carried on the breeze scrape along the dry ground.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dark Grove of Trees
Twisted, shriveled branches, perform a perverse dance in the breeze.
Black and red flecks cover the few remaining leaves of the deteriorating
stedding. Most of the leaves lie upon the ground dry and decomposing.
[ obvious exits: N E S W ]
Zone: Blighted Grove
Door east: treedoor
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
The Dark Grove of Trees
Depressed trees with withering boughs are clad in creeping gray
fungus. Oily black sap oozes from between the cracked and peeling
bark. There is thick brush to the north and the forest continues south.
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
* R HP:Beaten MV:Full >
n
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
n
Through the Thick Underbrush
A deep snarl of bramble spreads weblike on the rocky ground. A very few
sickly weeds have sprouted up through the tangled mass only to wilt and
wither. A stench of decay lies heavy in the air.
[ obvious exits: N S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving south. vv
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of A TROLLOC leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
s
w
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of A TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
n
* R HP:Beaten MV:Full >
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
s
notice
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
You start paying increased attention to your surroundings.
* R HP:Beaten MV:Full >
k dark
k dark
k dark
They aren't here.
* R HP:Beaten MV:Full >
k dark
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
sc
You have 61(384) hit and 145(150) movement points.
You have scored 105302647 experience points and 158 quest points.
You need 3197353 exp to level and 242 qp to rank.
You have amassed 56 Turn points to date.
You have played 3 days and 18 hours (real time).
This ranks you as Corentin the Knight Bachelier [Saldaean Cavalry 5] (Level 50).
You are standing.
* R HP:Beaten MV:Full >
k dark
k dark
They aren't here.
* R HP:Beaten MV:Full >
They aren't here.
* R HP:Beaten MV:Full >
k dark
*Morgawr* has arrived from the east.
k dark
* R HP:Beaten MV:Full >
You slash *Morgawr*'s head hard.
* R HP:Beaten MV:Full - Morgawr: Scratched >
You do the best you can!
* R HP:Beaten MV:Full - Morgawr: Scratched >
f
You panic and attempt to flee!
*Morgawr* tries to pound you, but you deflect the blow.
The lone wolf barely hits Morgawr's right arm.
The lone wolf joins the lone wolf's fight!
You slash *Morgawr*'s right arm.
You flee head over heels.
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
*Morgawr* has arrived from the south.
*Morgawr* tries to pound you, but you parry successfully.
* R HP:Beaten MV:Full - Morgawr: Hurt >
s
f
No way! You're fighting for your life!
* R HP:Beaten MV:Full - Morgawr: Hurt >
You panic and attempt to flee!
e
You flee head over heels.
On the Forgotten Trail
Few weeds push up from beneath the blanket of brittle leaves and needles,
those that have are sickly and wilted. The trail continues to the north and
there is a curve in the path to the east.
[ obvious exits: N E ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
* R HP:Beaten MV:Full >
s
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
e
Opening in the Brush
Very little light filters through to the ground beneath the thick bramble
and thorny vines at your feet. Movement is difficult, though not impossible.
To the south there is an opening in the brush and a small trail leads west.
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
w
k dark
bash
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
You slash *Morgawr*'s right foot hard.
* R HP:Beaten MV:Full - Morgawr: Hurt >
-=+**
*Morgawr* panics, and attempts to flee!
+=-
*Morgawr* leaves east. >>
-=
They're not here anymore!
* R HP:Beaten MV:Full >
n
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving west. <<
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
* R HP:Beaten MV:Full >
s
k dark
bash
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
Zone: Blighted Grove
Zone: Blighted Grove
There are some bloody traces of A TROLLOC leaving south. VV
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Morgawr* is standing here.
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.
* R HP:Beaten MV:Full >
You slash *Morgawr*'s body.
* R HP:Beaten MV:Full - Morgawr: Hurt >
-=+**
*Morgawr* panics, and attempts to flee!
+=
The lone wolf barely hits Morgawr's body.
A timber wolf joins the lone wolf's fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's left leg with his hit.
A timber wolf tickles Morgawr's body with his hit.
The lone wolf barely hits Morgawr's left leg.
*Morgawr* tries to pound you, but you deflect the blow.
-
*Morgawr* panics, and attempts to flee!
-
=
As *Morgawr* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Full >
*Vaspus* has arrived from the south.
* R HP:Beaten MV:Full >
*Vaspus* smites your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Full - Vaspus: Scratched >
sta
f
*Vaspus* tries to smite you, but you deflect the blow.
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's left foot with his hit.
A timber wolf barely hits Morgawr's body.
The lone wolf tickles Morgawr's body with his hit.
* R HP:Beaten MV:Full - Vaspus: Scratched >
Do you not consider fighting as standing?
* R HP:Beaten MV:Full - Vaspus: Scratched >
You panic and attempt to flee!
*Morgawr* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
*Vaspus* smites your left leg hard.
You wish that your wounds would stop BLEEDING so much!
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's right arm with his hit.
A timber wolf tries to hit Morgawr, but he dodges the attack.
The lone wolf tickles Morgawr's right leg with his hit.
*Morgawr* pounds your left foot very hard.
You wish that your wounds would stop BLEEDING so much!
*Vaspus* smites your body very hard.
You wish that your wounds would stop BLEEDING so much!
The lone wolf barely hits Morgawr's body.
A timber wolf tickles Morgawr's body with his hit.
Morgawr swiftly dodges a timber wolf's attempt to hit him.
The lone wolf barely hits Morgawr's left leg.
*Morgawr* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!
notice
A shrill piercing scream reverberates through the area.
You slash *Vaspus*'s body hard.
*someone* smites your left leg hard.
You are dead! Sorry...