Why is this possible...
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All the dead Ghar's salute you!
Re: Why is this possible...
Only 2 mobs load in that room. 1 doesn't assist/aggro the other is the clans Quartermaster who does assist. It shouldn't be a choice between the person in the clan choosing to take a risk by going into their clan rooms. It should be the enemy choosing to take a risk by attacking inside the clan rooms. Get rid of the door altogether if you're going to have it be able for anyone to open. What's the point of the door if anyone can open it?arston wrote: ↑Mon Aug 16, 2021 3:02 amStill feel like u should have to kill a mob to get a key to get out, you shouldnt be able to just walk into a heavily fortified base of operations, kill the guy u want, and walk out expecting them to hold the door open for you. In the books even the Dragon Reborn was of going into the white tower where he could get overwhelmed.
In game this could translate to needing a small strike force of like 2 or three people that would be strong enough to kill the patty with a key and fight your way out.
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People can only open it from the inside once they are in, dont they? The reason we were able to open it from the outside in this log, was because it was opened from the inside already and closed manually.
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Correct, but, the non human speaking trolloc said open door from inside. Which let you guys open it from outside.
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Look tbh the reason this was possible is bc you do this in every single pk. DS already knew where you were going, what was going to happen and what it took to seal the kill. So they had a plan and organization ready and on time. I'm sorry you didn't know a troll could open the door, but they did. Be more prepared. Live and learn.
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I hate to be the one that injects RP into a discussion about PK balance, but the idea that a trolloc could grunt inside a clan room and get someone to open the door for him seems a bit off to me.
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You’re right. And channelers probably can’t channel after their heads of been blasted into bloody fragments.
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I had a nice big long response typed out and ready to go, but you're honestly not worth it. Tell Byrg I said hi.Monsoon wrote: ↑Tue Aug 17, 2021 9:33 pmLook tbh the reason this was possible is bc you do this in every single pk. DS already knew where you were going, what was going to happen and what it took to seal the kill. So they had a plan and organization ready and on time. I'm sorry you didn't know a troll could open the door, but they did. Be more prepared. Live and learn.
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Didn’t we set up clan treasuries and things they can buy with it? Why can’t we revamp this to make it more fun. Clans start out with open no door areas. Then they can invest in various clan areas with doors of variable protection, different mob support, even increasing capacity of chests or multiple chests/quartermasters that require regular cash up keep. I still think no safe rooms should exist if you have no quit - but maybe clans can pay for more or varied fortifications.