Some fun pk (long)

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:28 pm

Nothing special but some nice good old fashioned big group pk. And look out for the section when I was probably the most flee lagged I've ever been before.

You say 'such dung pk'

* R HP:Healthy SP:Full MV:Full > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Full >
Ryshnak tries to slash *Szyrik*, but he parries successfully.

p* R HP:Healthy SP:Full MV:Full > h
j
[track horse]

Cancelled.
[kill h.light]
You try to strike *Vincen*, but he parries successfully.

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt >
*Szyrik* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt >
*Szyrik* leaves south.

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt > j
You swiftly dodge *Vincen*'s attempt to stab you.
You try to strike *Vincen*, but he parries successfully.
Ryshnak tries to slash *Szyrik*, but he deflects the blow.
*Vincen* panics, and attempts to flee!


* R HP:Healthy SP:Full MV:Full - Vincen: Hurt > [kill h.light]
You do the best you can!
*Vincen* leaves south.

* R HP:Healthy SP:Full MV:Full > l
j
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
*Szyrik* is here, fighting Ryshnak.
Ryshnak the Grim Conscript is here, fighting Szyrik.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full > s[kill h.light]
You try to strike *Szyrik*, but he parries successfully.

ay* R HP:Healthy SP:Full MV:Full - Ryshnak: Hurt - Szyrik: Scratched > a
*Szyrik* leaves east.

nd* R HP:Healthy SP:Full MV:Full > so it
Ryshnak tries to slash *Vincen*, but he parries successfully.

b* R HP:Healthy SP:Full MV:Full > egin
*Vincen* tries to stab Ryshnak, but he parries successfully.
Ryshnak tries to slash *Vincen*, but he parries successfully.

s* R HP:Healthy SP:Full MV:Full >
j
You say 'and so it begins'

* R HP:Healthy SP:Full MV:Full > [kill h.light]
You try to strike *Vincen*, but he parries successfully.
*Vincen* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full - Ryshnak: Hurt - Vincen: Hurt > j
*Vincen* leaves west.

* R HP:Healthy SP:Full MV:Full >
[kill h.light]
You try to strike *Szyrik*, but he parries successfully.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
*Szyrik* tries to stab you, but you deflect the blow.
You try to strike *Szyrik*, but he dodges the attack.

l* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >

Ryshnak tries to slash *Szyrik*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > *Szyrik* tries to stab you, but you parry successfully.
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
You sense a hidden life form in the area...
Ryshnak the Grim Conscript is here, fighting Szyrik.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
Ryshnak tries to slash *Szyrik*, but he parries successfully.
*Szyrik* tries to stab you, but you parry successfully.
*Szyrik* swiftly dodges your attempt to strike him.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > weather
The temperature is about 80 degrees.
The sky is cloudy, and a calm wind comes from the north.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
*Szyrik* tries to stab you, but you deflect the blow.
You try to strike *Szyrik*, but he parries successfully.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
*Szyrik* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
*Szyrik* leaves south.

* R HP:Healthy SP:Full MV:Full > j
l
Ryshnak tries to slash *Vincen*, but he parries successfully.
[kill h.light]
You try to strike *Vincen*, but he parries successfully.

* R HP:Healthy SP:Full MV:Full - Ryshnak: Hurt - Vincen: Hurt > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A raven is here flying around.
You sense a hidden life form in the area...
Ryshnak the Grim Conscript is here, fighting Vincen.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Full - Ryshnak: Hurt - Vincen: Hurt >
*Vincen* swiftly dodges your attempt to strike him.

* R HP:Healthy SP:Full MV:Full - Ryshnak: Hurt - Vincen: Hurt >
*Vincen* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full - Ryshnak: Hurt - Vincen: Hurt >
*Szyrik* tries to stab you, but you dodge the attack.

* R HP:Healthy SP:Full MV:Full - Ryshnak: Hurt - Vincen: Hurt > j
*Vincen* leaves west.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
A raven caws 'Szyrik is at Path to Tarwin's Gap'
*Szyrik* swiftly dodges your attempt to strike him.
A raven caws 'Szyrik is at Path to Tarwin's Gap'
*Szyrik* tries to stab you, but you dodge the attack.
[kill h.light]
You do the best you can!

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > l

Ryshnak tries to slash *Szyrik*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
*Szyrik* is here, fighting YOU!
A raven is here flying around.
Ryshnak the Grim Conscript is here, fighting Szyrik.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
Nito narrates 'back'

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > f
*Szyrik* panics, and attempts to flee!

b* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > h.
*Szyrik* swiftly dodges your attempt to strike him.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' h.}.
#Ok. {b} aliases {chann 'flame' h.}.
#Ok. {m} aliases {kill h.}.
#Ok. {1} aliases {chann 'fear' h.}.

*Szyrik* leaves west.

j* R HP:Healthy SP:Full MV:Full >
[kill h.light]
You try to strike *Vincen*, but he dodges the attack.

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt > l

*Vincen* swiftly dodges Ryshnak's attempt to slash him.

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
You sense a hidden life form in the area...
A raven is here flying around.
Ryshnak the Grim Conscript is here, fighting Vincen.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt >
*Vincen* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt >
You try to strike *Vincen*, but he parries successfully.
*Szyrik* has arrived from the west.

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt >
*Szyrik* tries to stab Ryshnak, but he parries successfully.

* R HP:Healthy SP:Full MV:Full - Vincen: Hurt > j
[kill h.light]
You do the best you can!
*Vincen* leaves north.

* R HP:Healthy SP:Full MV:Full > j
[kill h.light]
You try to strike *Szyrik*, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > l
You try to strike *Szyrik*, but he deflects the
blow.
A raven caws 'Szyrik is at Path to Tarwin's Gap'
Ryshnak tries to slash *Szyrik*, but he parries successfully.
*Szyrik* tries to stab Ryshnak, but he deflects the blow.
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
*Szyrik* is here, fighting Ryshnak.
A raven is here flying around.
Ryshnak the Grim Conscript is here, fighting Szyrik.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > say t
*Szyrik* tries to stab Ryshnak, but he deflects the blow.

h* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > is is why i didn't want to f
*Szyrik* swiftly dodges your attempt to strike him.
*Szyrik* tries to stab Ryshnak, but he parries successfully.

[0;* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > come :P
*Szyrik* tries to stab Ryshnak, but he deflects the
blow.
You say 'this is why i didn't want to come :P'

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched >
*Szyrik* avoids being bashed by Ryshnak who loses his balance and falls!

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched >
You try to strike *Szyrik*, but he deflects the blow.
*Szyrik* tries to stab Ryshnak, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > l
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
You sense a hidden life form in the area...
*Szyrik* is here, fighting Ryshnak.
A raven is here flying around.
Ryshnak the Grim Conscript is here, fighting Szyrik.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched >
*Szyrik* tries to stab Ryshnak, but he parries successfully.
*Szyrik* looks around slowly, as if something is hidden in the room.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched >
*Szyrik* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > j
You try to strike *Szyrik*, but he parries successfully.
*Szyrik* tries to stab Ryshnak, but he deflects the blow.
*Szyrik* leaves east.


* R HP:Healthy SP:Full MV:Strong > [kill h.light]
You try to strike *Vincen*, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong - Vincen: Hurt >
Ryshnak tries to slash *Vincen*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong - Vincen: Hurt >
*Vincen* swiftly dodges your attempt to strike him.
*Vincen* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Strong - Vincen: Hurt >
*Szyrik* tries to stab Ryshnak, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong - Vincen: Hurt > j
*Vincen* avoids being bashed by Ryshnak who loses his balance and falls!

* R HP:Healthy SP:Full MV:Strong - Vincen: Hurt >
*Vincen* leaves west.

* R HP:Healthy SP:Full MV:Strong >

*Szyrik* tries to stab Ryshnak, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong > [kill h.light]
You try to strike *Szyrik*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched >
You try to strike *Szyrik*, but he dodges the attack.
A raven caws 'Szyrik is at Path to Tarwin's Gap'
*Szyrik* tries to stab Ryshnak, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > l

Nito narrates 'where you all?'

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
*Szyrik* is here, fighting Ryshnak.
A raven is here flying around.
Ryshnak the Grim Conscript is here, fighting Szyrik.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > na
You try to strike *Szyrik*, but he deflects the blow.
*Szyrik* tries to stab Ryshnak, but he deflects the blow.
*Szyrik* tries to stab Ryshnak, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > we're on 1n otg they're fl
*Szyrik* avoids being bashed by Ryshnak who loses his balance and falls!

e* R HP:Healthy SP:Full MV:Strong - Ryshnak: Hurt - Szyrik: Scratched > e stabbing
You try to strike *Szyrik*, but he parries
successfully.
*Szyrik* tries to stab Ryshnak, but he deflects the blow.
The night has begun.
You narrate 'we're on 1n otg they're flee stabbing'
*Szyrik* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Ryshnak: Hurt - Szyrik: Scratched >
*Szyrik* leaves north.

o R HP:Healthy SP:Bursting MV:Fresh > j
[kill h.light]
You try to strike *Vincen*, but he deflects the blow.

o R HP:Healthy SP:Bursting MV:Full - Vincen: Hurt > l
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
You sense a hidden life form in the area...
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Bursting MV:Full - Vincen: Hurt > weather
Ryshnak tries to slash *Vincen*, but he deflects the blow.
The temperature is about 45 degrees.
The sky is cloudy, and a mild wind comes from the north.

o R HP:Healthy SP:Bursting MV:Full - Vincen: Hurt >
Ryshnak tries to slash *Vincen*, but he deflects the blow.
You try to strike *Vincen*, but he parries successfully.

o R HP:Healthy SP:Bursting MV:Full - Vincen: Hurt > sp h.vinc
*Vincen* panics, and attempts to flee!

eo R HP:Healthy SP:Bursting MV:Full - Vincen: Hurt > n
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' h.vincen}.
#Ok. {b} aliases {chann 'flame' h.vincen}.
#Ok. {m} aliases {kill h.vincen}.
#Ok. {1} aliases {chann 'fear' h.vincen}.
l

You intercept *Szyrik*'s attack on your mount.
*Szyrik* tries to stab you, but you deflect the blow.

* R HP:Healthy SP:Bursting MV:Full - Vincen: Hurt > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
*Szyrik* is here, fighting YOU!
*Vincen* is here, fighting YOU!
A raven is here flying around.
Ryshnak the Grim Conscript is here, fighting Vincen.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vincen* leaves north.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched >
You try to strike *Szyrik*, but he parries successfully.
A raven caws 'Szyrik is at Path to Tarwin's Gap'
*Szyrik* tries to stab you, but you parry successfully.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched > em
Ryshnak tries to slash *Szyrik*, but he deflects the blow.
[seize ]
You feel the flows of saidin coursing through your body.
Nito has arrived from the west.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched >
*Szyrik* tries to stab you, but you parry successfully.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched > v

You try to strike *Szyrik*, but he parries successfully.
A raven caws 'Szyrik is at Path to Tarwin's Gap'
*Szyrik* tries to stab you, but you deflect the blow.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched > Nobody here by that name.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched >
A raven caws 'Szyrik is at Path to Tarwin's Gap'
*Vincen* has arrived from the north.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched >
You intercept *Vincen*'s attack on your mount.
*Vincen* tries to stab you, but you deflect the blow.

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched > v

*Vincen* tries to stab you, but you parry successfully.
*Szyrik* avoids being bashed by Ryshnak who loses his balance and falls!

* R HP:Healthy SP:Bursting MV:Full - Szyrik: Scratched > You begin to weave the appropriate flows...
Nito tries to lance *Vincen*, but he deflects the blow.

- =
*Vincen* tries to stab you, but you parry successfully.
A raven caws 'Vincen, Szyrik are at Path to Tarwin's Gap'
*Szyrik* tries to stab you, but you parry successfully.

+ * * + = - -v =
*Vincen* tries to stab you, but you deflect the blow.
Ryshnak looks at *Vincen*.
Ok.
Spikes of solid ice form in your hands, which you launch at *Vincen*.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
*Vincen* avoids being bashed by Nito who loses his balance and falls!

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >

You swiftly dodge *Vincen*'s attempt to stab you.
Ryshnak tries to slash *Szyrik*, but he parries successfully.
*Szyrik* swiftly dodges your attempt to strike him.
*Szyrik* tries to stab you, but you parry successfully.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > You begin to weave the appropriate flows...

- = + * *
*Vincen* panics, and attempts to flee!

+ = -
*Szyrik* tries to stab you, but you deflect the blow.
*Szyrik* tries to stab you, but you deflect the blow.

-
*Vincen* leaves east.

=
Your target is no longer here!
*Szyrik* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > l

*Szyrik* leaves north.

o R HP:Healthy SP:Full MV:Full > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

ro R HP:Healthy SP:Full MV:Full > elease
jOk.


o R HP:Healthy SP:Full MV:Full > [kill h.light]
They aren't here.

o R HP:Healthy SP:Full MV:Full > l
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > wh
[where ]
Players in your Zone
--------------------
Nito - Path to Tarwin's Gap
Ryshnak - Path to Tarwin's Gap
Jestin - Path to Tarwin's Gap

go R HP:Healthy SP:Full MV:Full > roup all
get o R HP:Healthy SP:Full MV:Full > tea pouch
l
qYou get a cup of thready brown tea from a soft leather
pouch.

uo R HP:Healthy SP:Full MV:Full > aPath to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > ii
Arglebargle, glop-glyf!?!

o R HP:Healthy SP:Full MV:Full > l
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > beck
l nYou beckon everyone to follow you.

io R HP:Healthy SP:Full MV:Full > to
j

Nito has quite a few wounds.

Nito is using:
<worn on head> a rimmed round helmet
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a blue steel trident
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

o R HP:Healthy SP:Full MV:Full > s[kill h.light]
They aren't here.

ayo R HP:Healthy SP:Full MV:Full > how mvs
groYou say 'how mvs'

uo R HP:Healthy SP:Full MV:Full > pall
l
A raven caws 'Vincen is at A Shallow Depression'
No one here by that name.
Nito starts following you.

o R HP:Healthy SP:Full MV:Full > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > group all
wh
Nito is now a member of your group.

o R HP:Healthy SP:Full MV:Full > [where ]
Players in your Zone
--------------------
Nito - Path to Tarwin's Gap
Ryshnak - Path to Tarwin's Gap
Jestin - Path to Tarwin's Gap

o R HP:Healthy SP:Full MV:Full > l
Nito says 'good'


o R HP:Healthy SP:Full MV:Full > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full >
Nito tries to lance *Szyrik*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Full > j
Ryshnak tries to slash *Szyrik*, but he parries successfully.


* R HP:Healthy SP:Full MV:Full > [kill h.light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Healthy SP:Full MV:Full > e
*Szyrik* panics, and attempts to flee!


* R HP:Healthy SP:Full MV:Full > Edge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > j

*Szyrik* has arrived from the west.

o R HP:Healthy SP:Full MV:Full > [kill h.light]
They aren't here.

o R HP:Healthy SP:Full MV:Full > j
[kill h.light]
They aren't here.
Nito has arrived from the west.

wo R HP:Healthy SP:Full MV:Full >

Ryshnak has arrived from the west.
Nito leaves east.

o R HP:Healthy SP:Full MV:Full > sPath to Tarwin's Gap
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
Ryshnak has arrived from the east.

o R HP:Healthy SP:Full MV:Full > Edge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Ryshnak has arrived from the west.

o R HP:Healthy SP:Full MV:Full > e
In the Foothills
[ obvious exits: E W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Ryshnak has arrived from the west.

o R HP:Healthy SP:Full MV:Full > j
l
A raven caws 'Vincen is at A Shallow Depression'
[kill h.light]
They aren't here.

o R HP:Healthy SP:Full MV:Full > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.

o R HP:Healthy SP:Full MV:Full > dia vincent
dia No-one by that name here.

nio R HP:Healthy SP:Full MV:Full > to
Nito has quite a few wounds.

o R HP:Healthy SP:Full MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.

o R HP:Healthy SP:Full MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.

lo R HP:Healthy SP:Full MV:Full >
sayIn the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.

o R HP:Healthy SP:Full MV:Full > have you guys been able to bash
You say 'have you guys been able to bash'

j* R HP:Healthy SP:Full MV:Full >
say [kill h.light]
You try to strike *Szyrik*, but he parries successfully.

th* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > em at
*Szyrik* tries to stab you, but you dodge the attack.

a* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > ll
Ryshnak tries to slash *Szyrik*, but he dodges the attack.


* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched > A raven caws 'Vincen is at A Shallow Depression'
You say 'them at all'
*Szyrik* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
You try to strike *Szyrik*, but he parries successfully.

* R HP:Healthy SP:Full MV:Full - Szyrik: Scratched >
*Szyrik* leaves east.

o R HP:Healthy SP:Full MV:Full >
Nito leaves west.

o R HP:Healthy SP:Full MV:Full > l
jIn the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


o R HP:Healthy SP:Full MV:Full > [kill h.light]
They aren't here.

o R HP:Healthy SP:Full MV:Full > l
Nito has arrived from the west.


o R HP:Healthy SP:Full MV:Full > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Full MV:Full > l

Ryshnak narrates 'nito landed some'

o R HP:Healthy SP:Full MV:Full > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* has arrived from the east.

o R HP:Healthy SP:Full MV:Full > j
[kill h.light]
They aren't here.

o R HP:Healthy SP:Full MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito says 'yes'

o R HP:Healthy SP:Full MV:Full > wh
dia nito
[where ]
Players in your Zone
--------------------
Nito - In the Foothills
Ryshnak - In the Foothills
Jestin - In the Foothills

o R HP:Healthy SP:Bursting MV:Fresh > Nito has quite a few wounds.

o R HP:Healthy SP:Bursting MV:Fresh > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Bursting MV:Fresh > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

eo R HP:Healthy SP:Bursting MV:Fresh > m
ward n[seize ]
You feel the flows of saidin coursing through your body.

ito R HP:Healthy SP:Bursting MV:Fresh > o
[chann 'warding vs damage']
You begin to weave the appropriate flows...

- = + * * + = - - = + * * + = - re l -e =a s+e *
Ok.
You protect him in carefully woven flows of Earth, Air, and Water.

o R HP:Healthy SP:Strong MV:Fresh >
l
saOk.

y o R HP:Healthy SP:Strong MV:Fresh > gIn the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Nito is surrounded by a shimmering white aura!
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o o R HP:Healthy SP:Strong MV:Fresh > bash 1d vincen
weather
You say 'go bash 1d vincen'
A raven has arrived from below.

* R HP:Healthy SP:Strong MV:Fresh > The temperature is about 40 degrees.
The sky is cloudy, and a calm wind comes from the north.

* R HP:Healthy SP:Strong MV:Fresh > j
[kill h.light]
You try to strike *Szyrik*, but he parries successfully.

* R HP:Healthy SP:Strong MV:Full - Szyrik: Healthy > sp
You try to strike *Szyrik*, but he deflects the blow.
Ryshnak tries to slash *Szyrik*, but he parries successfully.

* R HP:Healthy SP:Strong MV:Full - Szyrik: Healthy > h.vincen
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' h.vincen}.
#Ok. {b} aliases {chann 'flame' h.vincen}.
#Ok. {m} aliases {kill h.vincen}.
#Ok. {1} aliases {chann 'fear' h.vincen}.

*Szyrik* panics, and attempts to flee!
Nito leaves west.

* R HP:Healthy SP:Strong MV:Full - Szyrik: Healthy >
*Szyrik* leaves east.

o R HP:Healthy SP:Strong MV:Full > j
[kill h.light]
They aren't here.

o R HP:Healthy SP:Strong MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Strong MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Strong MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the west.

o R HP:Healthy SP:Strong MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Nito is surrounded by a shimmering white aura!
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Strong MV:Full > l
j
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Nito is surrounded by a shimmering white aura!
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Strong MV:Full > [kill h.light]
They aren't here.

o R HP:Healthy SP:Strong MV:Full > l
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Nito the Ramshorned Trolloc is standing here.
Nito is surrounded by a shimmering white aura!
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito leaves down.

sao R HP:Healthy SP:Strong MV:Full > y go
You say 'go'

lo R HP:Healthy SP:Strong MV:Full >
em
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
A raven is here flying around.
Ryshnak the Grim Conscript is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Healthy SP:Strong MV:Full > d[seize ]
You feel the flows of saidin coursing through your body.

o R HP:Healthy SP:Strong MV:Full >
v
A Shallow Depression
[ obvious exits: U ]
The corpse of a rat is lying here. [2]
A bundle of chainmail lies on the ground.
A densely woven shirt of thick mail is here.
A set of chainmail sleeves lie upon the ground.
A set of chainmail leggings lay upon the ground.
Some thick-soled, heavy leather boots stand stiffly together.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is here, fighting Vincen.
Nito is surrounded by a shimmering white aura!
*Vincen* is here, fighting Nito, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A gray palfrey prances skittishly nearby.
A Shienaran forward scout is here, fighting Nito.
A Shienaran forward scout is here, fighting Nito.
A Shienaran forward scout is here, fighting Nito.
Ragan is here, fighting Nito.
Ryshnak has arrived from above.

o R HP:Healthy SP:Strong MV:Full > You begin to weave the appropriate flows...

-
A raven has arrived from above.

=
*Vincen* tickles Nito's left hand with his stab.
Ryshnak tries to slash *Vincen*, but he parries successfully.
You intercept *Szyrik*'s attack on your mount.
*Szyrik* tries to stab you, but you parry successfully.
*Vincen* avoids being bashed by Nito who loses his balance and falls!

+ *
*Vincen* panics, and attempts to flee!

* + = -
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout tries to slash Ryshnak, but he parries successfully.
*Szyrik* tries to stab you, but you deflect the blow.
Ragan barely slashes Nito's right foot.
A Shienaran forward scout barely slashes Nito's right leg.
A Shienaran forward scout slashes Nito's right leg.
*Vincen* barely stabs Nito's body.
*Vincen* panics, and attempts to flee!

- =
Ok.
Spikes of solid ice form in your hands, which you launch at *Vincen*.

* R HP:Healthy SP:Strong MV:Full - Szyrik: Healthy >
*Vincen* panics, and attempts to flee!

f* R HP:Healthy SP:Strong MV:Full - Szyrik: Healthy >
*Vincen* avoids being bashed by Ryshnak who loses his balance and falls!
You panic and attempt to flee!


You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

wo R HP:Healthy SP:Strong MV:Full >
m
mEdge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


o R HP:Healthy SP:Strong MV:Full > m
They aren't here.

o R HP:Healthy SP:Strong MV:Full > k
They aren't here.

o R HP:Healthy SP:Strong MV:Full > k
They aren't here.

ko R HP:Healthy SP:Strong MV:Full >
[kill light]
They aren't here.

k
o R HP:Healthy SP:Strong MV:Full > k[kill light]
They aren't here.


o R HP:Healthy SP:Strong MV:Full > k
[kill light]
They aren't here.

o R HP:Healthy SP:Strong MV:Full > k
[kill light]
They aren't here.

ko R HP:Healthy SP:Strong MV:Full >
[kill light]
They aren't here.

ko R HP:Healthy SP:Strong MV:Full >
e[kill light]
They aren't here.


o R HP:Healthy SP:Strong MV:Full > k[kill light]
They aren't here.


o R HP:Healthy SP:Strong MV:Full > k[kill light]
They aren't here.


o R HP:Healthy SP:Strong MV:Full > k[kill light]
They aren't here.


o R HP:Healthy SP:Strong MV:Full > k
In the Foothills
[ obvious exits: E W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vincen* is standing here, riding a warhorse.

o R HP:Healthy SP:Strong MV:Full > [kill light]
*Vincen* swiftly dodges your attempt to strike him.

o R HP:Healthy SP:Strong MV:Full - Vincen: Wounded > *Vincen* tries to stab you, but you parry successfully.
You try to strike *Vincen*, but he deflects the blow.
[kill light]
You do the best you can!

o R HP:Healthy SP:Strong MV:Full - Vincen: Wounded > v[kill light]
You do the best you can!


o R HP:Healthy SP:Strong MV:Full - Vincen: Wounded > [kill light]
You do the best you can!

o R HP:Healthy SP:Strong MV:Full - Vincen: Wounded > Ryshnak has arrived from below.
Ryshnak leaves west.
You begin to weave the appropriate flows...

-
*Vincen* panics, and attempts to flee!

= + *
Ryshnak has arrived from the west.

*
Ryshnak tries to slash *Vincen*, but he deflects the blow.

+ =
Ryshnak tries to slash *Vincen*, but he deflects the blow.
A raven caws 'Szyrik is at A Shallow Depression'
*Vincen* tries to stab you, but you deflect the blow.
*Vincen* leaves west riding a warhorse.
Nito has arrived from below.

- w
m-
w
Cancelled.
Edge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the east.
Ryshnak has arrived from the east.

o R HP:Healthy SP:Strong MV:Full > m
They aren't here.

o R HP:Healthy SP:Strong MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vincen* is standing here, riding a warhorse.
A raven is here flying around.
Nito has arrived from the east.
Ryshnak has arrived from the east.

o R HP:Healthy SP:Strong MV:Full > *Vincen* swiftly dodges your attempt to strike him.
Nito tries to lance *Vincen*, but he parries successfully.

o R HP:Healthy SP:Strong MV:Full - Vincen: Wounded > v

Ryshnak tries to slash *Vincen*, but he parries successfully.

o R HP:Healthy SP:Strong MV:Full - Vincen: Wounded > You begin to weave the appropriate flows...


*Vincen* panics, and attempts to flee!

-
Ryshnak tries to slash *Vincen*, but he parries successfully.

= + * * + =
*Vincen* leaves east riding a warhorse.

-e
m
-e
mCancelled.
Edge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Ack, you lost Nito!
Ryshnak has arrived from the west.

o R HP:Healthy SP:Strong MV:Strong >
vThey aren't here.


o R HP:Healthy SP:Strong MV:Strong > In the Foothills
[ obvious exits: E W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Ryshnak has arrived from the west.

o R HP:Healthy SP:Strong MV:Strong > They aren't here.

o R HP:Healthy SP:Strong MV:Strong > w Nobody here by that name.

o R HP:Healthy SP:Strong MV:Strong >
n
w
Edge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Nito is surrounded by a shimmering white aura!
Ryshnak has arrived from the east.

o R HP:Healthy SP:Strong MV:Strong > Near the Foothills
[ obvious exits: S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vincen* is standing here, riding a warhorse.
Nito has arrived from the south.
Ryshnak has arrived from the south.

wo R HP:Healthy SP:Strong MV:Strong >
nRyshnak tries to slash *Vincen*, but he parries successfully.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A soft leather pouch has been discarded here.
A lantern has been left here.
A stout timber has been handcarved into the sinuous curves of a longbow.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the east.


o R HP:Healthy SP:Strong MV:Strong > Near the Foothills
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the east.

o R HP:Healthy SP:Strong MV:Strong > The Blight
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Nito has arrived from the south.

so R HP:Healthy SP:Strong MV:Strong >
e
Near the Foothills
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the north.

s
o R HP:Healthy SP:Strong MV:Strong > ePath to Tarwin's Gap
[ obvious exits: N E S W ]
A soft leather pouch has been discarded here.
A lantern has been left here.
A stout timber has been handcarved into the sinuous curves of a longbow.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the west.


o R HP:Healthy SP:Strong MV:Strong > mPath to Tarwin's Gap
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
Nito has arrived from the north.


o R HP:Healthy SP:Strong MV:Strong > Edge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the west.

o R HP:Healthy SP:Strong MV:Strong > They aren't here.

o R HP:Healthy SP:Strong MV:Strong > n
k
vNear the Foothills
[ obvious exits: S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Ryshnak the Grim Conscript is here, fighting Vincen.
*Vincen* is here, fighting Ryshnak, riding a warhorse.
Nito has arrived from the south.
Nito lances *Vincen*'s right leg very hard.


o R HP:Healthy SP:Strong MV:Strong > [kill light]
The fighting is too thick and heavy for you to enter the fray!

o R HP:Healthy SP:Strong MV:Strong > You begin to weave the appropriate flows...
*Vincen* leaves south riding a warhorse.

s
-k
=e
kCancelled.
Edge of the Foothills
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the north.
Ryshnak has arrived from the north.

o R HP:Healthy SP:Strong MV:Strong >
[kill light]
They aren't here.

o R HP:Healthy SP:Strong MV:Strong > In the Foothills
[ obvious exits: E W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito has arrived from the west.
Ryshnak has arrived from the west.

o R HP:Healthy SP:Strong MV:Strong > [kill light]
They aren't here.
*Vincen* has arrived from the east, riding a warhorse.
Nito tries to lance *Vincen*, but he parries successfully.

o R HP:Healthy SP:Strong MV:Strong >
Ryshnak tries to slash *Vincen*, but he deflects the blow.

o R HP:Healthy SP:Strong MV:Strong > v
*Vincen* tries to stab Nito, but he parries successfully.
You begin to weave the appropriate flows...
*Vincen* panics, and attempts to flee!

- = + *
Ryshnak tries to slash *Vincen*, but he deflects the blow.

* + = -
*Vincen* leaves east riding a warhorse.
*Vincen* has arrived from the east, riding a warhorse.


Ryshnak tries to slash *Vincen*, but he parries successfully.

- =
Ok.
Spikes of solid ice form in your hands, which you launch at *Vincen*.

o R HP:Healthy SP:Strong MV:Strong - Ryshnak: Scratched - Vincen: Battered >
*Vincen* tries to stab Ryshnak, but he parries successfully.

vo R HP:Healthy SP:Strong MV:Strong - Ryshnak: Scratched - Vincen: Battered >
You begin to weave the appropriate flows...

-
Ryshnak tries to slash *Vincen*, but he deflects the blow.

= + * * +
Nito lances *Vincen*'s head into bloody fragments!

= - - =
Ok.
Spikes of solid ice form in your hands, which you launch at *Vincen*.

o R HP:Healthy SP:Strong MV:Strong - Ryshnak: Scratched - Vincen: Beaten > v
Nito lances *Vincen*'s right leg into bloody fragments!
*Vincen* panics, and attempts to flee!
You strike *Vincen*'s right arm very hard.
Ryshnak slashes *Vincen*'s body into bloody fragments!
*Vincen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Vincen*'s death cry.
Nobody here by that name.

o R HP:Healthy SP:Strong MV:Full >
*Szyrik* has arrived from below, riding a warhorse.
A raven has arrived from below.
Nito tries to lance *Szyrik*, but he deflects the blow.

g
* R HP:Healthy SP:Strong MV:Full >
Ryshnak tries to slash *Szyrik*, but he deflects the blow.

* R HP:Healthy SP:Strong MV:Full > j
sp [get all corpse]
You get a black pair of silver-tooled boots from the corpse of Vincen.
You get a pair of earthen colored breeches from the corpse of Vincen.
You get a belt bearing a dragon worked in silver from the corpse of Vincen.
You get a pair of moonstone hilted dirks from the corpse of Vincen.
You get a jeweled wristcuff from the corpse of Vincen.
You get a jeweled wristcuff from the corpse of Vincen.
You get a pair of dark gloves from the corpse of Vincen.
You get a set of cloth sleeves from the corpse of Vincen.
You get a heron-engraved scabbard from the corpse of Vincen.
You get a heron-engraved scabbard from the corpse of Vincen.
You get a heron-engraved scabbard from the corpse of Vincen.
You get a surcoat with exquisite embroidery from the corpse of Vincen.
You get a black shirt trimmed in lace from the corpse of Vincen.
You get a silver medallion from the corpse of Vincen.
You get a silver medallion from the corpse of Vincen.
You get a camouflaged hood from the corpse of Vincen.
You get a gold ring from the corpse of Vincen.
You get a gold ring from the corpse of Vincen.
You get an embroidered, cotton shoulder bag from the corpse of Vincen.

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:39 pm

*Rikkus* tries to slash you, but you deflect the blow.

* R HP:Scratched SP:Bursting MV:Full - Rikkus: Healthy > k
Rikkus is in excellent condition.

*Rikkus* is using:
<used as light> a lantern
<worn on head> a strange, insectoid helm
<worn around neck> a weathered, storm-gray gorget
<worn around neck> a weathered, storm-gray gorget
<worn about body> a cloak of shifting colors
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield (used)
<wielded> a heron-marked blade
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes


* R HP:Scratched SP:Bursting MV:Full - Rikkus: Healthy > [kill light]
You do the best you can!

* R HP:Scratched SP:Bursting MV:Full - Rikkus: Healthy > f

You try to strike *Rikkus*, but he parries successfully.

* R HP:Scratched SP:Bursting MV:Full - Rikkus: Healthy > s
You panic and attempt to flee!

You flee head over heels.
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.
Merchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A warder stands nearby, calm yet poised to leap into battle.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.

* R HP:Scratched SP:Bursting MV:Full > s
Southharbor Boulevard
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
n
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Scratched SP:Bursting MV:Full > vMerchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A warder stands nearby, calm yet poised to leap into battle.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.


* R HP:Scratched SP:Bursting MV:Full > n Nobody here by that name.

* R HP:Scratched SP:Bursting MV:Full >
v
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Rikkus* is standing here, riding a warhorse.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.

* R HP:Scratched SP:Bursting MV:Full > You begin to weave the appropriate flows...


*Rikkus* leaves south riding a warhorse.

- = + *
*Rikkus* has arrived from the south, riding a warhorse.


*Rikkus* tries to slash you, but you parry successfully.

*
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'

+ = - - =
A Tower Guard tries to crush you, but you dodge the attack.
You try to strike *Rikkus*, but he deflects the blow.
Byrg narrates 'hi kryyg!'
Ok.
Spikes of solid ice form in your hands, which you launch at *Rikkus*.

* R HP:Scratched SP:Full MV:Full - Rikkus: Hurt > f
You panic and attempt to flee!

rel
You flee head over heels.
Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

ea* R HP:Scratched SP:Full MV:Full > se
s
Ok.

s* R HP:Scratched SP:Full MV:Full >
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Rikkus* is standing here, riding a warhorse.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.

* R HP:Scratched SP:Full MV:Full > *Rikkus* leaves north riding a warhorse.
Merchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A warder stands nearby, calm yet poised to leap into battle.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.

* R HP:Scratched SP:Full MV:Full > s
A tense warder tries to smite you, but you deflect the blow.
A tense warder bellows 'The Shadowspawn, Jestin, has been spotted!'
No way! You're fighting for your life!

* R HP:Scratched SP:Full MV:Full - a tense warder: Scratched > f
s
*Rikkus* has arrived from the north, riding a warhorse.
You panic and attempt to flee!


*Rikkus* tries to slash you, but you parry successfully.

s
You flee head over heels.
Merchant Street
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
A man gambles away his purse.
You can't ride in there.

* R HP:Scratched SP:Full MV:Full > A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
You try to strike a Tower Guard, but he parries successfully.
A Tower Guard tries to crush you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Scratched SP:Full MV:Full - a Tower Guard: Healthy > e
fNo way! You're fighting for your life!


* R HP:Scratched SP:Full MV:Full - a Tower Guard: Healthy > You can't ride in there.

* R HP:Scratched SP:Full MV:Full - a Tower Guard: Healthy > f
You can't ride in there.

* R HP:Scratched SP:Full MV:Full - a Tower Guard: Healthy > f
You strike a Tower Guard's body very hard.
A Tower Guard tries to crush you, but you deflect the blow.
You panic and attempt to flee!

e
e
You flee head over heels.
Merchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
*Rikkus* is standing here, riding a warhorse.
A warder stands nearby, calm yet poised to leap into battle.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.
Merchant Street
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Scratched SP:Full MV:Full > Alas, you cannot go that way...

* R HP:Scratched SP:Full MV:Full > n
Fire Avenue
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Scratched SP:Full MV:Full > em
s
v[seize ]
You feel the flows of saidin coursing through your body.


* R HP:Scratched SP:Full MV:Full > *Rikkus* has arrived from the south, riding a warhorse.
Merchant Street
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Scratched SP:Full MV:Full > Nobody here by that name.

* R HP:Scratched SP:Full MV:Full > v
Nobody here by that name.

* R HP:Scratched SP:Full MV:Full >
*Rikkus* has arrived from the north, riding a warhorse.

* R HP:Scratched SP:Full MV:Full > v
*Rikkus* tries to slash you, but you deflect the blow.


* R HP:Scratched SP:Full MV:Full - Rikkus: Hurt > You begin to weave the appropriate flows...

- = + * * + = -
*Rikkus* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.

* R HP:Scratched SP:Full MV:Full - Rikkus: Hurt > get tea pouch
quaff tea

*Rikkus* tries to slash you, but you deflect the blow.
The Tar Valon guardsmen ring the city alarm in the distance.
Your heartbeat calms down more as you feel less panicked.

v* R HP:Scratched SP:Full MV:Fresh - Rikkus: Hurt >

*Rikkus* slashes your body into bloody fragments!

* R HP:Hurt SP:Full MV:Fresh - Rikkus: Hurt > You get a cup of thready brown tea from a soft leather pouch.

* R HP:Hurt SP:Full MV:Fresh - Rikkus: Hurt > You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.

* R HP:Hurt SP:Full MV:Fresh - Rikkus: Hurt > You begin to weave the appropriate flows...

- = + * * + = - - =
Ok.
Spikes of solid ice form in your hands, which you launch at *Rikkus*.

* R HP:Hurt SP:Strong MV:Fresh - Rikkus: Wounded > v

*Rikkus* sends you sprawling with a powerful bash!

* R HP:Hurt SP:Strong MV:Fresh - Rikkus: Wounded >
*Rikkus* tries to slash you, but you parry successfully.

* R HP:Hurt SP:Strong MV:Fresh - Rikkus: Wounded >
*Rikkus* slashes your head into bloody fragments!

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded > You begin to weave the appropriate flows...

-
Kryyg narrates 'what now'

n a= ri+k k*u s w ou*n d+ in s=i d-e -1 n=
Ok.
Spikes of solid ice form in your hands, which you launch at *Rikkus*.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded > c
You dodge a bash from *Rikkus* who loses his balance and falls!

y* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded > ri
You strike *Rikkus*'s body.
A Tower Guard has arrived from the west.

l* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded >
v
You narrate 'rikkus wound inside 1n cyril'

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded > You begin to weave the appropriate flows...

- =
A Tower Guard has arrived from the west.
A Tower Guard has arrived from the west.

+ *
A smartly dressed man has arrived from the south.

* + =
A Tower Guard tries to crush you, but you dodge the attack.
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard tries to crush you, but you deflect the blow.
*Rikkus* tries to slash you, but you parry successfully.
*Rikkus* panics, and attempts to flee!
*Rikkus* tries to flee, but is too exhausted!

- - =
*Marshall* has arrived from the west, riding a gray palfrey.
*Jenda* has arrived from the west, riding a wild stallion.
Ok.
Spikes of solid ice form in your hands, which you launch at *Rikkus*.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Battered >
*Rikkus* panics, and attempts to flee!
*Rikkus* tries to flee, but is too exhausted!
*Marshall* slashes your body very hard.

v* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Battered >
f
You begin to weave the appropriate flows...

Cancelled.
You panic and attempt to flee!


You flee head over heels.
Merchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.

* R HP:Wounded SP:Strong MV:Fresh > n
A Tower Guard has arrived from the north.
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An old woman smiles kindly.

* R HP:Wounded SP:Strong MV:Fresh > n
e
Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh > nTower Square
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

a* R HP:Wounded SP:Strong MV:Fresh >
n
e
Yes, narrate, fine, narrate we must, but WHAT???

n* R HP:Wounded SP:Strong MV:Fresh > aTower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A wild stallion bucks madly.

* R HP:Wounded SP:Strong MV:Fresh > paEastside Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A sailor is here.

i* R HP:Wounded SP:Strong MV:Fresh > r here
na You narrate 'pair here'

he* R HP:Wounded SP:Strong MV:Fresh > batt
wh
rYou narrate 'he batt'

el* R HP:Wounded SP:Strong MV:Fresh > e[where ]
Players in your Zone
--------------------
Jestin - Eastside Avenue

a* R HP:Wounded SP:Strong MV:Fresh > se
Ok.


Eastside Avenue
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh > scan e

* R HP:Wounded SP:Strong MV:Fresh > e
h
h
oEastside Intersection
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh >
e[pick gate]
I see no gate here.


* R HP:Wounded SP:Strong MV:Fresh > [pick gate]
I see no gate here.

* R HP:Wounded SP:Strong MV:Fresh > hI see no gate here.


* R HP:Wounded SP:Strong MV:Fresh > h
Kryyg narrates 'cant come in'
Gate to Daghain
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.

o* R HP:Wounded SP:Strong MV:Fresh >
[pick gate]
You failed to pick the lock.

e* R HP:Wounded SP:Strong MV:Fresh >
[pick gate]
The lock quickly yields to your skills.

* R HP:Wounded SP:Strong MV:Fresh > Ok.

* R HP:Wounded SP:Strong MV:Fresh > Bridge Across the Erinin
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Nito the Ramshorned Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh > c
The DaighanGate closes quietly.
The Tar Valon guardsmen ring the city alarm in the distance.
It's already closed!

* R HP:Wounded SP:Strong MV:Fresh > say
Nito leaves east.
You follow Kryyg.

WAIT SOME TIME THEN GO BACK IN


* R HP:Hurt SP:Strong MV:Fresh > s
naMerchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.

* R HP:Hurt SP:Strong MV:Fresh > he near square

*Rikkus* has arrived from the north, riding a warhorse.

n
* R HP:Hurt SP:Strong MV:Fresh > v*Rikkus* tries to slash you, but you parry successfully.
You narrate 'he near square'


* R HP:Hurt SP:Strong MV:Fresh - Rikkus: Wounded > No way! You're fighting for your life!

* R HP:Hurt SP:Strong MV:Fresh - Rikkus: Wounded > You begin to weave the appropriate flows...

- = + * * + = -
*Rikkus* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.

* R HP:Hurt SP:Strong MV:Fresh - Rikkus: Wounded > v
*Rikkus* slashes your left arm into bloody fragments!
A Tower Guard has arrived from the east.


* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded >
A Tower Guard joins Rikkus's fight!

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded >
*Szyrik* has arrived from the north.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded >
*Szyrik* stabs your body very hard.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded > *Szyrik* stabs your right hand very hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A Tower Guard tries to crush you, but you deflect the blow.
You try to strike *Rikkus*, but he parries successfully.
*Rikkus* slashes your body into bloody fragments!
You flee head over heels.
Merchant Street
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
A Tower Guard watches for signs of trouble.
A smartly dressed man ambles about here.
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh >
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'

* R HP:Battered SP:Strong MV:Fresh - a Tower Guard: Scratched > s
f
*Rikkus* has arrived from the west, riding a warhorse.
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Fresh - a Tower Guard: Scratched > *Rikkus* tries to slash you, but you deflect the blow.
You can't ride in there.

* R HP:Battered SP:Strong MV:Fresh - a Tower Guard: Scratched > f
You panic and attempt to flee!
*Szyrik* tries to stab you, but you deflect the blow.


*Szyrik* tries to stab you, but you parry successfully.
A Tower Guard joins a Tower Guard's fight!
A smartly dressed man leaves north.
A Tower Guard tries to crush you, but you deflect the blow.
*Szyrik* tries to stab you, but you dodge the attack.


You flee head over heels.
Fire Avenue
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A smartly dressed man ambles about here.

w
* R HP:Battered SP:Strong MV:Fresh > Fire Avenue
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black cat meanders to an unknown destination.

* R HP:Battered SP:Strong MV:Fresh > n
Tower Square
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.

* R HP:Battered SP:Strong MV:Fresh > e
Alas, you cannot go that way...

n* R HP:Battered SP:Strong MV:Fresh >
Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild stallion bucks madly.

e* R HP:Battered SP:Strong MV:Fresh >
Eastside Avenue
[ obvious exits: E W ]
The corpse of a sailor is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

re* R HP:Battered SP:Strong MV:Fresh > lease
Kryyg narrates 'who is'


* R HP:Battered SP:Strong MV:Fresh > door Ok.

g* R HP:Battered SP:Strong MV:Fresh > ate
#Ok. {o} aliases {open gate}.
#Ok. {c} aliases {close gate}.
w
The Tar Valon guardsmen ring the city alarm in the distance.

h
* R HP:Battered SP:Strong MV:Fresh > e
n[where ]
Players in your Zone
--------------------
Jestin - Eastside Avenue

a* R HP:Battered SP:Strong MV:Fresh > weEastside Avenue
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

l* R HP:Battered SP:Strong MV:Fresh > l im batt now
aliYou narrate 'well im batt now'

a* R HP:Battered SP:Strong MV:Fresh > s h pick gate
eOk.


* R HP:Battered SP:Strong MV:Fresh > Eastside Intersection
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Snorgg - Osendrelle Way
Kryyg - Osendrelle Way
Nito - Gate to Daghain
Jestin - Eastside Intersection

* R HP:Battered SP:Strong MV:Fresh > w
wEastside Avenue
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Battered SP:Strong MV:Fresh > Eastside Avenue
[ obvious exits: E W ]
The corpse of a sailor is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > w
s
Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
A wild stallion bucks madly.

* R HP:Battered SP:Strong MV:Fresh > Tower Square
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > w
s
Kryyg narrates 'on'
Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

s* R HP:Battered SP:Strong MV:Fresh >
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.

* R HP:Battered SP:Strong MV:Fresh > Merchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.

* R HP:Battered SP:Strong MV:Fresh >
A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'

* R HP:Battered SP:Strong MV:Fresh > n
Kryyg narrates '2s daghain'
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.

* R HP:Battered SP:Strong MV:Fresh > n
eTower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.


* R HP:Battered SP:Strong MV:Fresh > e
Tower Square
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > Alas, you cannot go that way...

n
* R HP:Battered SP:Strong MV:Fresh > e
e
e
e
Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
A wild stallion bucks madly.

* R HP:Battered SP:Strong MV:Fresh > Eastside Avenue
[ obvious exits: E W ]
The corpse of a sailor is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > sEastside Avenue
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Battered SP:Strong MV:Fresh > Eastside Intersection
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh > Gate to Daghain
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Rikkus* is standing here, riding a warhorse.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.

* R HP:Battered SP:Strong MV:Fresh > Scrat narrates 'was egate'
Osendrelle Way
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.

* R HP:Battered SP:Strong MV:Fresh >
A Tower Guard leaves south.

s* R HP:Battered SP:Strong MV:Fresh >

Kryyg narrates 'come jestin'

* R HP:Battered SP:Strong MV:Fresh > Osendrelle Way
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard is here, fighting Nito.
Nito the Ramshorned Trolloc is standing here.

* R HP:Battered SP:Strong MV:Fresh > k

A Tower Guard tries to crush Nito, but he parries successfully.

s
* R HP:Battered SP:Strong MV:Fresh > [kill light]
They aren't here.

k* R HP:Battered SP:Strong MV:Fresh >
Gate to Osenrein
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
Snorgg the Sniveling Coward is here, fighting Marshall.
Kryyg the Myrddraal is here, fighting Marshall, riding a shadow stallion.
*Jenda* is here, fighting Snorgg, riding a wild stallion.
*Marshall* is sitting here, riding a gray palfrey.
A Tower Guard is here, fighting Kryyg.

* R HP:Battered SP:Strong MV:Fresh > [kill light]
You try to strike *Jenda*, but she deflects the blow.
*Jenda* releases streaks of Fire at Snorgg, who screams in pain.

* R HP:Battered SP:Strong MV:Fresh - Snorgg: Scratched - Jenda: Healthy > sp
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower Guard has arrived from the west.
A Tower Guard has arrived from the south.

je* R HP:Battered SP:Strong MV:Fresh - Snorgg: Scratched - Jenda: Healthy > nda
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.

Kryyg looks at *Marshall*.

em
* R HP:Battered SP:Strong MV:Fresh - Snorgg: Scratched - Jenda: Healthy > b
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Battered SP:Strong MV:Fresh - Snorgg: Scratched - Jenda: Healthy > You begin to weave the appropriate flows...


A Tower Guard barely crushes Kryyg's body.
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard barely crushes Kryyg's left leg.
Kryyg scythes *Marshall*'s body very hard.
Snorgg barely pierces *Marshall*'s body.

- = + *
A flaming slick of hot oil pours down from above!
A flaming slick of hot oil narrowly misses Snorgg, who deftly steps aside.
A flaming slick of hot oil narrowly misses Kryyg, who deftly steps aside.
Scrat narrates 'egate'
*Jenda* releases streaks of Fire at Snorgg, who screams in pain.

* +
Kryyg looks at *Jenda*.

b=
Ok.
Streaks of fire flow from your hands, burning *Jenda*.

* R HP:Battered SP:Strong MV:Fresh - Snorgg: Hurt - Jenda: Hurt >
You begin to weave the appropriate flows...


A Tower Guard tries to crush Kryyg, but he deflects the blow.
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard tries to crush you, but you dodge the attack.
A Tower Guard barely crushes Kryyg's right leg.
Kryyg scythes *Marshall*'s body.
Snorgg pierces *Marshall*'s right arm hard.

-
Snorgg panics, and attempts to flee!

=
Snorgg leaves north.

+ * * +
*Marshall* moves swiftly to protect *Jenda*.
Snorgg avoids being bashed by *Marshall* who loses his balance and falls!

b=
Ok.
Streaks of fire flow from your hands, burning *Jenda*.

* R HP:Battered SP:Strong MV:Fresh - Jenda: Wounded >
You begin to weave the appropriate flows...


Snorgg pierces *Marshall*'s left arm.
*Jenda* tries to slice you, but you parry successfully.
A Tower Guard tries to crush Kryyg, but he parries successfully.
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard tries to crush Kryyg, but he parries successfully.

-
*Marshall* avoids being bashed by Kryyg who loses his balance and falls!

= + * *
Snorgg barely pierces *Marshall*'s body.

+ =
Ok.
Streaks of fire flow from your hands, burning *Jenda*.

* R HP:Battered SP:Strong MV:Fresh - Jenda: Wounded > b
You begin to weave the appropriate flows...


Snorgg pierces *Marshall*'s body.
*Marshall* slashes Kryyg's left foot hard.
*Jenda* tries to slice you, but you dodge the attack.
A Tower Guard crushes Kryyg's body.
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard barely crushes Kryyg's right leg.

- = + * * + =
Snorgg pierces *Marshall*'s body.
Ok.
*Jenda* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Jenda*.
*Jenda* leaves west riding a wild stallion.

* R HP:Battered SP:Strong MV:Fresh - a Tower Guard: Healthy > b
f
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh - a Tower Guard: Healthy > m
You strike a Tower Guard's body.
Snorgg pierces *Marshall*'s body.
A Tower Guard tries to crush Kryyg, but he deflects the blow.
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard barely crushes Kryyg's body.


* R HP:Battered SP:Strong MV:Fresh - a Tower Guard: Healthy > v You panic and attempt to flee!



Kryyg sends *Marshall* sprawling with a powerful bash!


Snorgg panics, and attempts to flee!
Kryyg narrates '3s daghain'

sp maYou flee head over heels.
Fire Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jenda* is standing here, riding a wild stallion.
A Tower Guard watches for signs of trouble.
A ragged looking man asks for spare coins.
You try to strike *Jenda*, but she parries successfully.

r* R HP:Battered SP:Strong MV:Fresh - Jenda: Battered > s h You begin to weave the appropriate flows...

al l - = + *
*Jenda* tries to slice you, but you parry successfully.
A Tower Guard tries to crush you, but you parry successfully.
*Jenda* panics, and attempts to flee!

*
*Jenda* leaves east riding a wild stallion.

+ =
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' marshall}.
#Ok. {b} aliases {chann 'flame' marshall}.
#Ok. {m} aliases {kill marshall}.
#Ok. {1} aliases {chann 'fear' marshall}.
-f
-
Kryyg has arrived from the east, riding a shadow stallion.

e
eCancelled.
You panic and attempt to flee!


m
v

Kryyg leaves east riding a shadow stallion.


A Tower Guard tries to crush you, but you deflect the blow.

A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
You flee head over heels.
Gate to Osenrein
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is here, fighting Jenda, riding a shadow stallion.
*Jenda* is here, fighting Kryyg, riding a wild stallion.
A Tower Guard is here, fighting Kryyg.
A Tower Guard is here, fighting Kryyg.
A Tower Guard is here, fighting Kryyg.
*Marshall* is standing here, riding a gray palfrey.
A Tower Guard is here, fighting Kryyg.
The OsenreinGate seems to be closed.

* R HP:Battered SP:Strong MV:Fresh > *Marshall* leaves north riding a gray palfrey.
The OsenreinGate seems to be closed.
*Jenda* leaves west riding a wild stallion.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh >
*Marshall* has arrived from the north, riding a gray palfrey.

* R HP:Battered SP:Strong MV:Fresh > n

*Marshall* tries to slash you, but you deflect the blow.

* R HP:Battered SP:Strong MV:Fresh - Marshall: Wounded > m
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Fresh - Marshall: Wounded > f
A Tower Guard bellows 'The Shadowspawn, Jestin, has been
spotted!'
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
You tickle *Marshall*'s head with your strike.
A beggar bellows 'Argh, a trolloc! Someone save me!!!'
Kryyg scythes a Tower Guard's body very hard.
A Tower Guard tries to crush Kryyg, but he deflects the blow.
A Tower Guard tries to crush Kryyg, but he deflects the blow.
A Tower Guard crushes Kryyg's body.
A Tower Guard barely crushes Kryyg's left leg.
A loud grinding of stone on concrete resonates from above.
Your heartbeat calms down more as you feel less panicked.
You do the best you can!

* R HP:Battered SP:Strong MV:Fresh - Marshall: Wounded > You panic and attempt to flee!


Kryyg panics, and attempts to flee!


Kryyg leaves south riding a shadow stallion.
You flee head over heels.
Osendrelle Way
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh >
Kryyg assumes an offensive striking posture.
Scrat narrates '1e herb'

w* R HP:Battered SP:Strong MV:Fresh > h
m
[where ]
Players in your Zone
--------------------
Jestin - Osendrelle Way
Kryyg - Osendrelle Way
Scrat - Merchant Street
Nito - Merchant Street

m* R HP:Battered SP:Strong MV:Fresh >
Kryyg leaves south riding a shadow stallion.
You follow Kryyg.

Osendrelle Way
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
They aren't here.

s* R HP:Battered SP:Strong MV:Fresh >
mThey aren't here.


* R HP:Battered SP:Strong MV:Fresh > Southern Wharf
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

v* R HP:Battered SP:Strong MV:Fresh >
s
mKryyg has arrived from the north, riding a shadow stallion.
They aren't here.


* R HP:Battered SP:Strong MV:Fresh > v
You follow Kryyg.

Southharbor
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh > Kryyg leaves west riding a shadow stallion.
You follow Kryyg.

Southern Wharf
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
The Heavydoor seems to be closed.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh > m
You follow Kryyg.

Alindrelle Way
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A smartly dressed man ambles about here.


* R HP:Battered SP:Strong MV:Fresh > m
mKryyg leaves north riding a shadow stallion.
You follow Kryyg.

Alindrelle Way
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A Tar Valon bridgeguard peers at strangers suspiciously.
They aren't here.


* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > m
A Tar Valon bridgeguard tries to slash Kryyg, but he deflects the blow.
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > m
m
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > reThey aren't here.

l* R HP:Battered SP:Strong MV:Fresh > eaKryyg scythes a Tar Valon bridgeguard's left leg into bloody fragments!
A Tar Valon bridgeguard tries to slash Kryyg, but he deflects the blow.
They aren't here.

se* R HP:Battered SP:Strong MV:Fresh >

Kryyg panics, and attempts to flee!

* R HP:Battered SP:Strong MV:Fresh > n
Ok.

* R HP:Battered SP:Strong MV:Fresh > n
Gate to Alindaer
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.

* R HP:Battered SP:Strong MV:Fresh > Alindrelle Way
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A worker busily earns a day's pay.
A raucous group of sailors saunter by, speaking loudly.

* R HP:Battered SP:Strong MV:Fresh > s
e
e
Gate to Alindaer
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tar Valon bridgeguard peers at strangers suspiciously.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.

e
* R HP:Battered SP:Strong MV:Fresh > Air Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A ragged looking man asks for spare coins.

* R HP:Battered SP:Strong MV:Fresh > Air Avenue
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > Kryyg has arrived from the north, riding a shadow stallion.
Air Avenue
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > n
Kryyg has arrived from the west, riding a shadow stallion.


* R HP:Battered SP:Strong MV:Fresh > e
eKryyg leaves north riding a shadow stallion.
You follow Kryyg.

Tower Square
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black cat meanders to an unknown destination.
An old woman smiles kindly.


* R HP:Battered SP:Strong MV:Fresh > The Sunset Gate
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

* R HP:Battered SP:Strong MV:Fresh > An officer in the Tower guard tries to slash you, but you deflect the blow.
An officer in the Tower guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave you, but you dodge the attack.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
You swiftly dodge a Tower gateguard's attempt to cleave you.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave you, but you dodge the attack.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
The Tar Valon guardsmen ring the city alarm in the distance.
No way! You're fighting for your life!

n
* R HP:Battered SP:Strong MV:Fresh - an officer in the Tower guard: Healthy > e
No way! You're fighting for your life!

f* R HP:Battered SP:Strong MV:Fresh - an officer in the Tower guard: Healthy >
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Fresh - an officer in the Tower guard: Healthy > You panic and attempt to flee!

e
e
You flee head over heels.
Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black cat meanders to an unknown destination.
An old woman smiles kindly.
The Sunset Gate
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

* R HP:Battered SP:Strong MV:Fresh > The Great Square
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > e
e
You can't ride in there.

* R HP:Battered SP:Strong MV:Fresh > sYou can't ride in there.


* R HP:Battered SP:Strong MV:Fresh > s
sBend in the Path
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A quiet servant awaits instructions from his master.

* R HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Fresh > eAlas, you cannot go that way...


* R HP:Battered SP:Strong MV:Fresh > e
e
Before the White Tower
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > nPassing the Water Garden
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A quiet servant awaits instructions from his master.

* R HP:Battered SP:Strong MV:Fresh >
eAlas, you cannot go that way...


* R HP:Battered SP:Strong MV:Fresh > Path Through the East Garden
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

e* R HP:Battered SP:Strong MV:Fresh >
The Sunrise Gate
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower guard is here protecting the peace.
A quiet servant awaits instructions from his master.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

* R HP:Battered SP:Strong MV:Fresh > Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A Tower Guard watches for signs of trouble.
A wild stallion bucks madly.

e* R HP:Battered SP:Strong MV:Fresh >
eKryyg narrates 'square now'
Eastside Avenue
[ obvious exits: E W ]
The corpse of a sailor is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Battered SP:Strong MV:Fresh > nEastside Avenue
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Battered SP:Strong MV:Fresh > Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Fresh > wh
w
Kryyg narrates 'bashed'
[where ]
Players in your Zone
--------------------
Snorgg - Osendrelle Way
Jestin - Eastside Avenue
Scrat - Eastside Intersection
Kryyg - Tower Square
Nito - Merchant Street

* R HP:Battered SP:Strong MV:Fresh > Eastside Avenue
[ obvious exits: E W ]
The corpse of a sailor is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > w
sTower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A Tower Guard watches for signs of trouble.
A wild stallion bucks madly.


* R HP:Battered SP:Strong MV:Fresh > w
Tower Square
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

k* R HP:Battered SP:Strong MV:Fresh >
Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
*Szyrik* is here, fighting Kryyg.
*Rikkus* is here, fighting Kryyg, riding a warhorse.
Kryyg the Myrddraal is here, fighting Rikkus, riding a shadow stallion.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.
Nito tries to lance *Szyrik*, but he deflects the blow.

* R HP:Battered SP:Strong MV:Fresh > Nito tries to lance *Szyrik*, but he dodges the attack.
*Szyrik* stabs Kryyg's body.
Kryyg scythes *Rikkus*'s left leg very hard.
[kill light]
*Szyrik* swiftly dodges your attempt to strike him.

* R HP:Battered SP:Strong MV:Fresh - Kryyg: Wounded - Szyrik: Healthy > s
*Szyrik* tries to stab Kryyg, but he deflects the blow.

p* R HP:Battered SP:Strong MV:Fresh - Kryyg: Wounded - Szyrik: Healthy > ri
*Rikkus* panics, and attempts to flee!

* R HP:Battered SP:Strong MV:Fresh - Kryyg: Wounded - Szyrik: Healthy > kkus
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.
em
v
*Rikkus* leaves west riding a warhorse.


* R HP:Battered SP:Strong MV:Fresh - Kryyg: Wounded - Szyrik: Healthy > [seize ]
You feel the flows of saidin coursing through your body.

* R HP:Battered SP:Strong MV:Fresh - Kryyg: Wounded - Szyrik: Healthy > Scrat has arrived from the east, riding a shadow stallion.
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh - Kryyg: Wounded - Szyrik: Healthy >
*Szyrik* panics, and attempts to flee!

* R HP:Battered SP:Strong MV:Fresh - Kryyg: Wounded - Szyrik: Healthy >
*Szyrik* leaves west.

l
* R HP:Battered SP:Strong MV:Fresh > Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Battered SP:Strong MV:Fresh > k

*Rikkus* has arrived from the west, riding a warhorse.
Scrat tries to scythe *Rikkus*, but he parries successfully.

* R HP:Battered SP:Strong MV:Fresh > w
k
e
k
v[kill light]
You strike *Rikkus*'s left leg.


* R HP:Battered SP:Strong MV:Fresh - Scrat: Wounded - Rikkus: Battered > A Tower Guard bellows 'The Shadowspawn, Snorgg,
has been spotted!'
Kryyg scythes *Rikkus*'s body hard.
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Fresh - Scrat: Wounded - Rikkus: Battered > *Rikkus* panics, and attempts to flee!
[kill light]
You do the best you can!

* R HP:Battered SP:Strong MV:Fresh - Scrat: Wounded - Rikkus: Battered > No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Fresh - Scrat: Wounded - Rikkus: Battered > [kill light]
You do the best you can!

* R HP:Battered SP:Strong MV:Fresh - Scrat: Wounded - Rikkus: Battered > You begin to weave the appropriate flows...


*Rikkus* leaves west riding a warhorse.

- w=
k +
v
Cancelled.
Kryyg leaves west riding a shadow stallion.
Nito leaves west.
You follow Kryyg.

Tower Square
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh > Kryyg tries to scythe *someone*, but he parries successfully.
[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > *Rikkus* has arrived from the south, riding a warhorse.
You begin to weave the appropriate flows...


*Rikkus* leaves east riding a warhorse.
Scrat tries to scythe *someone*, but he parries successfully.

- =
*someone* tries to stab Kryyg, but he deflects the blow.

+
*Szyrik* panics, and attempts to flee!

e
* m
Cancelled.
Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Battered SP:Strong MV:Fresh > k

*Marshall* has arrived from the east, riding a gray palfrey.

* R HP:Battered SP:Strong MV:Fresh > Kryyg has arrived from the west, riding a shadow stallion.
Nito has arrived from the west.
They aren't here.
Nito lances *Marshall*'s body.

* R HP:Wounded SP:Strong MV:Fresh > Kryyg scythes *Marshall*'s body.
[kill light]
You barely strike *Marshall*'s right arm.

* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Marshall: Wounded > x
sp m a *Marshall* panics, and attempts to flee!
You begin to weave the appropriate flows...

rs
*Marshall* leaves north riding a gray palfrey.

ha l-l =
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' marshall}.
#Ok. {b} aliases {chann 'flame' marshall}.
#Ok. {m} aliases {kill marshall}.
#Ok. {1} aliases {chann 'fear' marshall}.
+ * l
*s cCancelled.
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh > an n
*Marshall* is standing here, riding a gray palfrey.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

* R HP:Wounded SP:Strong MV:Fresh >
Snorgg has arrived from the south.
Kryyg assumes an offensive striking posture.

* R HP:Wounded SP:Strong MV:Fresh > k
k
[kill light]
They aren't here.
*Szyrik* has arrived from the west.
*Szyrik* leaves east.

* R HP:Wounded SP:Strong MV:Fresh > l
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
Snorgg the Sniveling Coward is standing here.
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh > e
k
Kryyg leaves east riding a shadow stallion.
Snorgg leaves east.
Nito leaves east.
You follow Kryyg.

Tower Square
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
*Szyrik* is standing here.
Alas, you cannot go that way...
Nito tries to lance *Szyrik*, but he deflects the blow.

x* R HP:Wounded SP:Strong MV:Fresh >
Kryyg tries to scythe *Szyrik*, but he deflects the blow.
[kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Fresh > You begin to weave the appropriate flows...

- =
*Szyrik* panics, and attempts to flee!

+ * *
Monsoon narrates 'sup'
The Wheel of Time turns...

+ =
*Szyrik* leaves south.

- s
-
Scrat has arrived from the west, riding a shadow stallion.

k
x
=
Your target is no longer here!

* R HP:Wounded SP:Strong MV:Fresh > Kryyg leaves south riding a shadow stallion.
You follow Kryyg.

Fire Avenue
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Snorgg the Sniveling Coward is standing here.
A black cat meanders to an unknown destination.
Alas, you cannot go that way...

* R HP:Wounded SP:Strong MV:Fresh > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Fresh >
Kryyg leaves east riding a shadow stallion.
You follow Kryyg.

Fire Avenue
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A Tower Guard watches for signs of trouble.
A Tower Guard watches for signs of trouble.
A Tower Guard watches for signs of trouble.
A smartly dressed man ambles about here.

* R HP:Wounded SP:Strong MV:Fresh > release
A Tower Guard barely crushes Kryyg's right leg.
A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
You swiftly dodge a Tower Guard's attempt to crush you.
A Tower Guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
Snorgg swiftly dodges a Tower Guard's attempt to crush him.
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
Ok.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Healthy > f
You panic and attempt to flee!


Kryyg panics, and attempts to flee!

w

You flee head over heels.
Fire Avenue
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black cat meanders to an unknown destination.

w* R HP:Wounded SP:Strong MV:Fresh >
Alas, you cannot go that way...

* R HP:Wounded SP:Strong MV:Fresh > nAlas, you cannot go that way...


* R HP:Wounded SP:Strong MV:Fresh > w
whTower Square
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Strong MV:Fresh > Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh > [where ]
Players in your Zone
--------------------
Jestin - Tower Square
Kryyg - Fire Avenue
Nito - Tower Square
Scrat - Merchant Street
Snorgg - Fire Avenue

k* R HP:Wounded SP:Strong MV:Fresh >
sca[kill light]
They aren't here.

n * R HP:Wounded SP:Strong MV:Fresh > n
*Marshall* is standing here, riding a gray palfrey.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

* R HP:Wounded SP:Strong MV:Fresh >

A Tower Guard has arrived from the south.

k* R HP:Wounded SP:Strong MV:Fresh >
* R HP:Wounded SP:Strong MV:Fresh > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > l
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A Tower Guard watches for signs of trouble.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh >
A Tower Guard has arrived from the east.

* R HP:Wounded SP:Strong MV:Fresh >
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard joins a Tower Guard's fight!

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Healthy > l
A Tower Guard tries to crush Nito, but he deflects the
blow.
You strike a Tower Guard's body hard.
A Tower Guard tries to crush you, but you dodge the attack.
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A Tower Guard is here, fighting YOU!
A Tower Guard is here, fighting Nito.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is here, fighting a Tower Guard.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Scratched > sp marshall
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' marshall}.
#Ok. {b} aliases {chann 'flame' marshall}.
#Ok. {m} aliases {kill marshall}.
#Ok. {1} aliases {chann 'fear' marshall}.
f

Kryyg has arrived from the south, riding a shadow stallion.
Nito panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Scratched > s
You panic and attempt to flee!

di
Nito leaves west.

a sha
A Tower Guard tries to crush you, but you parry successfully.

doYou flee head over heels.
Tarlomen's Gate
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Marshall* is standing here, riding a gray palfrey.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A Tower Guard watches for signs of trouble.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

w* R HP:Wounded SP:Strong MV:Fresh >

Kryyg leaves west riding a shadow stallion.
You follow Kryyg.

Tower Square
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh > Kryyg leaves south riding a shadow stallion.
You follow Kryyg.

Air Avenue
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Nito the Ramshorned Trolloc is standing here.
A shadow stallion is in excellent condition.
A shadow stallion is winded.

* R HP:Wounded SP:Strong MV:Fresh >
Kryyg narrates 'now what'

* R HP:Wounded SP:Strong MV:Fresh >
Kryyg assumes an offensive striking posture.

* R HP:Wounded SP:Strong MV:Fresh > wh
n[where ]
Players in your Zone
--------------------
Scrat - Southharbor Boulevard
Jestin - Air Avenue
Kryyg - Air Avenue
Snorgg - Osendrelle Way
Nito - Air Avenue


* R HP:Wounded SP:Strong MV:Fresh > e
Tower Square
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh > Tower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is standing here.
A Tower Guard watches for signs of trouble.
A Tower Guard watches for signs of trouble.
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.
*Szyrik* has arrived from the north.

w* R HP:Wounded SP:Strong MV:Fresh > h

*Szyrik* tries to stab you, but you deflect the blow.

* R HP:Wounded SP:Strong MV:Fresh - Szyrik: Healthy > [where ]
Players in your Zone
--------------------
Jestin - Tower Square
Scrat - Southharbor Boulevard
Kryyg - Air Avenue
Snorgg - Osendrelle Way
Nito - Air Avenue

* R HP:Wounded SP:Strong MV:Fresh - Szyrik: Healthy > s
nNo way! You're fighting for your life!

a* R HP:Wounded SP:Strong MV:Fresh - Szyrik: Healthy > on square
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower Guard joins a Tower Guard's fight!
A Tower Guard tries to crush you, but you parry successfully.
A Tower Guard tries to crush you, but you parry successfully.
You try to strike *Szyrik*, but he deflects the blow.
*Szyrik* tries to stab you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
*Bollesedun* tries to stab you, but you parry successfully.
You narrate 'on square'

* R HP:Wounded SP:Strong MV:Fresh - Szyrik: Healthy > l
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
*Szyrik* is here, fighting YOU!
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is here, fighting YOU!
A Tower Guard is here, fighting YOU!
A Tower Guard is here, fighting YOU!
An old woman smiles kindly.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh - Szyrik: Healthy >
Scrat has arrived from the south, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh - Szyrik: Healthy > f

Kryyg has arrived from the west, riding a shadow stallion.
Nito has arrived from the west.
Scrat tries to scythe *Szyrik*, but he deflects the blow.

* R HP:Wounded SP:Strong MV:Fresh - Szyrik: Healthy > s
You panic and attempt to flee!

spA Tower Guard bellows 'The Shadowspawn, Scrat, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Scrat, has been spotted!'
You flee head over heels.
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Merchant Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard watches for signs of trouble.
A plodding ox wanders here.
A Tar Valon bridgeguard peers at strangers suspiciously.
An avid Illuminator stands here gripping a pouch of black powder.
An Illuminator's assistant stands here carrying some colored tubes.

* R HP:Wounded SP:Strong MV:Fresh > szyrik
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' szyrik}.
#Ok. {b} aliases {chann 'flame' szyrik}.
#Ok. {m} aliases {kill szyrik}.
#Ok. {1} aliases {chann 'fear' szyrik}.
n
Southharbor Boulevard
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh > n
k
eTower Square
[ obvious exits: N E S W ]
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is here, fighting Szyrik.
Kryyg the Myrddraal is here, fighting a wild stallion, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is here, fighting Szyrik, riding a shadow stallion.
*Szyrik* is here, fighting Scrat.
*Bollesedun* is here, fighting Nito.
A Tower Guard is here, fighting Scrat.
A Tower Guard is here, fighting Scrat.
A wild stallion is here, fighting Kryyg.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.
*Szyrik* leaves west.

m* R HP:Wounded SP:Strong MV:Fresh >
v[kill light]
*Bollesedun* swiftly dodges your attempt to strike him.


* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy > [seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy >
You try to strike *Bollesedun*, but he deflects the blow.
Scrat scythes a Tower Guard's body into bloody fragments!
Nito tries to lance *Bollesedun*, but he parries successfully.
*Bollesedun* tries to stab Nito, but he deflects the blow.
A wild stallion tries to hit Kryyg, but he parries successfully.
Kryyg scythes a wild stallion's right leg into bloody fragments!
A Tower Guard tries to crush Scrat, but he deflects the blow.
A Tower Guard crushes Scrat's body.

* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy > l hu
Snorgg has arrived from the east.

* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy > ma
*Bollesedun* stabs Nito's body.

n
* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy >
Snorgg tries to pierce *Bollesedun*, but he parries successfully.
Scrat panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy > A Tower Guard bellows 'The Shadowspawn, Jestin,
has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Snorgg, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Snorgg, has been spotted!'
*Bollesedun* panics, and attempts to flee!

Nobody moves, nobody gets hurt.

Bollesedun is in excellent condition.

*Bollesedun* is using:
<held> an oilstone
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a hooded sable mantle
<slung on back> a backpack
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<wielded two-handed> a pair of moonstone hilted dirks
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* R HP:Wounded SP:Strong MV:Fresh - Nito: Hurt - Bollesedun: Healthy >
*Bollesedun* leaves north.
Scrat leaves north riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh > sp bo
A wild stallion tries to hit Kryyg, but he deflects the blow.
A Tower Guard says 'You Jestin!!! You will die before your time!! '
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard joins a Tower Guard's fight!
Kryyg gazes deeply at a wild stallion...
A wild stallion looks very strange, glaring about with a sense of panic.
Kryyg scythes a wild stallion's body into bloody fragments!
A wild stallion is dead! R.I.P.
You receive your share of experience...
Seen enough of the viscera yet?
Your blood freezes as you hear a wild stallion's death cry.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > lles
*Szyrik* has arrived from the west.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > d
Kryyg tries to scythe *Szyrik*, but he parries successfully.

u* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > n
*Szyrik* swiftly dodges Snorgg's attempt to pierce him.


#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' bollesdun}.
#Ok. {b} aliases {chann 'flame' bollesdun}.
#Ok. {m} aliases {kill bollesdun}.
#Ok. {1} aliases {chann 'fear' bollesdun}.
* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > v
Nobody here by that name.
Nito panics, and attempts to flee!
Nito leaves west.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > l
Snorgg tries to pierce *Szyrik*, but he parries successfully.
A Tower Guard joins a Tower Guard's fight!
*Szyrik* tries to stab Kryyg, but he parries successfully.
You try to strike a Tower Guard, but he parries successfully.
A Tower Guard tries to crush you, but you parry successfully.
Scrat has arrived from the north, riding a shadow stallion.
*Szyrik* panics, and attempts to flee!


* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > A Tower Guard bellows 'The Shadowspawn, Scrat, has been
spotted!'
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
The corpse of a wild stallion is lying here.
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Szyrik* is here, fighting Kryyg.
Snorgg the Sniveling Coward is here, fighting Szyrik.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is here, fighting Szyrik, riding a shadow stallion.
A Tower Guard is here, fighting YOU!
A Tower Guard is here, fighting Snorgg.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > rele
*Szyrik* leaves west.

a* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > se

Nito has arrived from the west.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > Ok.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > l

Kryyg leaves west riding a shadow stallion.
Nito leaves west.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > Scrat leaves west riding a shadow stallion.
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
The corpse of a wild stallion is lying here.
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
Snorgg the Sniveling Coward is here, fighting a Tower Guard.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard is here, fighting YOU!
A Tower Guard is here, fighting Snorgg.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt >
*Bollesedun* has arrived from the north.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt >
Snorgg tries to pierce a Tower Guard, but he deflects the blow.
A Tower Guard tries to crush Snorgg, but he deflects the blow.
You try to strike a Tower Guard, but he deflects the blow.
A Tower Guard tries to crush you, but you parry successfully.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > sp b
*Bollesedun* leaves south.

o* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > llesedun
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' bollesedun}.
#Ok. {b} aliases {chann 'flame' bollesedun}.
#Ok. {m} aliases {kill bollesedun}.
#Ok. {1} aliases {chann 'fear' bollesedun}.

Snorgg pierces a Tower Guard's left arm very hard.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > l
Snorgg tries to pierce a Tower Guard, but he parries
successfully.
A Tower Guard tries to crush Snorgg, but he parries successfully.
You try to strike a Tower Guard, but he deflects the blow.
A Tower Guard tries to crush you, but you parry successfully.
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
The corpse of a wild stallion is lying here.
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
Snorgg the Sniveling Coward is here, fighting a Tower Guard.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower Guard is here, fighting YOU!
A Tower Guard is here, fighting Snorgg.
A gray palfrey prances skittishly nearby.
A tall dust-colored gelding prances in a circle here.
The Tar Valon town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Fresh - a Tower Guard: Hurt > wh
[where ]
Players in your Zone
--------------------
Nito - Tower Square
Kryyg - Tower Square
Scrat - Tower Square
Snorgg - Tower Square
Jestin - Tower Square

REGROUP KILL A BUNCH OF MOBS

* R HP:Hurt SP:Full MV:Full > group
Your group consists of:
Jestin (Head of group)
Snorgg
Scrat
Nito
Gizmo
Monsoon
Byrg

* R HP:Hurt SP:Full MV:Full > ungroup snorgg
becSnorgg is no longer a member of your group.
Snorgg stops following you.

k* R HP:Hurt SP:Full MV:Full > k
Gizmo gives a bubbling draught to Snorgg.

* R HP:Hurt SP:Full MV:Full > ry
Nito gets a bubbling draught from a backpack.

y* R HP:Hurt SP:Full MV:Full > g
You beckon Kryyg to follow you.

* R HP:Hurt SP:Full MV:Full >
Snorgg says 'thanks'

* R HP:Hurt SP:Full MV:Full >
Kryyg assumes an offensive striking posture.

* R HP:Hurt SP:Full MV:Full > say snorgg can st
Snorgg puts a bubbling draught in a backpack.

a* R HP:Hurt SP:Full MV:Full > b
Kryyg starts following you.

or* R HP:Hurt SP:Full MV:Full > whatever
sYou say 'snorgg can stab or whatever'

ni* R HP:Hurt SP:Full MV:Full > c
l You snicker softly.

s* R HP:Hurt SP:Full MV:Full > norgg
gro
Snorgg has a few scratches.

Snorgg is using:
<held> a blood-red enameled trident badge
<worn on head> a camouflaged hood
<worn around neck> a pair of golden braids woven into the cloak
<worn around neck> a pair of golden braids woven into the cloak
<worn about body> a pure white cloak bearing a golden sunburst
<slung on back> a backpack
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a curved clear dagger
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots (used)

up * R HP:Hurt SP:Full MV:Full > all
wh
Kryyg is now a member of your group.

* R HP:Hurt SP:Full MV:Full > l[where ]
Players in your Zone
--------------------
Snorgg - Tower Square
Scrat - Tower Square
Monsoon - Tower Square
Nito - Tower Square
Gizmo - Tower Square
Kryyg - Tower Square
Jestin - Tower Square
Byrg - Tower Square


* R HP:Hurt SP:Full MV:Full >
Kryyg snickers softly.

* R HP:Hurt SP:Full MV:Full > Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
The corpse of an old woman is lying here.
The corpse of a black cat is lying here.
The corpse of a dust-colored gelding is lying here.
The corpse of a gray palfrey is lying here.
The corpse of a Tower Guard is lying here. [3]
The corpse of a wild stallion is lying here.
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
Snorgg the Sniveling Coward is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Nito the Ramshorned Trolloc is standing here.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Byrg the Myrddraal is standing here, riding a shadow stallion.
The Tar Valon town crier stands here, spreading the news.

* R HP:Hurt SP:Full MV:Full > n
scanTarlomen's Gate
[ obvious exits: N S ]
The corpse of a Tower gateguard is lying here. [3]
The corpse of an officer in the Tower guard is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg has arrived from the south, riding a shadow stallion.
Nito has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full > n

* R HP:Hurt SP:Full MV:Full >
Kryyg assumes an offensive striking posture.

* R HP:Hurt SP:Full MV:Full > n
Before the White Tower
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg has arrived from the south, riding a shadow stallion.
Scrat has arrived from the south, riding a shadow stallion.
Nito has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full > scan e
A quiet servant awaits instructions from his master.
A quiet servant awaits instructions from his master.

* R HP:Hurt SP:Full MV:Full > e
Passing the Water Garden
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A quiet servant awaits instructions from his master.
A quiet servant awaits instructions from his master.
Kryyg has arrived from the west, riding a shadow stallion.
Nito has arrived from the west.
Monsoon has arrived from the west, riding a shadow stallion.
Byrg has arrived from the west, riding a shadow stallion.

s* R HP:Hurt SP:Full MV:Full > can n

* R HP:Hurt SP:Full MV:Full > n
scan nPath Through the East Garden
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg has arrived from the south, riding a shadow stallion.
Scrat has arrived from the south, riding a shadow stallion.
Nito has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.
Byrg has arrived from the south, riding a shadow stallion.


* R HP:Hurt SP:Full MV:Full > Your eyesight is not so keen.

* R HP:Hurt SP:Full MV:Full > s
wPassing the Water Garden
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is standing here.
A quiet servant awaits instructions from his master.
A quiet servant awaits instructions from his master.
Kryyg has arrived from the north, riding a shadow stallion.
Nito has arrived from the north.
Monsoon has arrived from the north, riding a shadow stallion.
Byrg has arrived from the north, riding a shadow stallion.


* R HP:Hurt SP:Full MV:Full > w
Before the White Tower
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.
Monsoon has arrived from the east, riding a shadow stallion.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full > wh
Bend in the Path
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.
Monsoon has arrived from the east, riding a shadow stallion.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full > [where ]
Players in your Zone
--------------------
Byrg - Bend in the Path
Monsoon - Bend in the Path
Gizmo - Bend in the Path
Nito - Bend in the Path
Scrat - Bend in the Path
Kryyg - Bend in the Path
Jestin - Bend in the Path

* R HP:Hurt SP:Full MV:Full > n
The Great Square
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A quiet servant awaits instructions from his master.
Kryyg has arrived from the south, riding a shadow stallion.
Nito has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full > scan w
Your eyesight is not so keen.

* R HP:Hurt SP:Full MV:Full > w
The Sunset Gate
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
Kryyg has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.
Monsoon has arrived from the east, riding a shadow stallion.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Hurt SP:Full MV:Full > kil guard
You try to strike an officer in the Tower guard, but he deflects the blow.

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Scratched > wh
An officer in the Tower guard bellows 'The
Shadowspawn, Jestin, has been spotted!'
A Tower gateguard cleaves Byrg's left leg.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave Monsoon, but he parries successfully.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
An officer in the Tower guard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Kryyg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Kryyg, has been spotted!'
An officer in the Tower guard bellows 'The Shadowspawn, Nito, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Nito, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Nito, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Nito, has been spotted!'
An officer in the Tower guard bellows 'The Shadowspawn, Monsoon, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Monsoon, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Monsoon, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Monsoon, has been spotted!'
An officer in the Tower guard bellows 'The Shadowspawn, Byrg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Byrg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Byrg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Byrg, has been spotted!'
Gizmo pierces a Tower gateguard's body hard.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
Monsoon tries to lance a Tower gateguard, but he deflects the blow.
A Tower gateguard tries to cleave Monsoon, but he deflects the blow.
Byrg scythes a Tower gateguard's body very hard.
A Tower gateguard barely cleaves Byrg's body.
An officer in the Tower guard tries to slash you, but you deflect the blow.
You try to strike an officer in the Tower guard, but he parries successfully.
[where ]
Players in your Zone
--------------------
Snorgg - Tarlomen's Gate
Byrg - The Sunset Gate
Monsoon - The Sunset Gate
Gizmo - The Sunset Gate
Nito - The Sunset Gate
Scrat - The Sunset Gate
Kryyg - The Sunset Gate
Jestin - The Sunset Gate

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Scratched >
Kryyg scythes an officer in the Tower guard's left leg into bloody fragments!

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Hurt >
Scrat scythes an officer in the Tower guard's body into bloody fragments!

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Hurt >
Kryyg assumes an offensive striking posture.
Nito lances an officer in the Tower guard's body very hard.

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Hurt >
Nito lances an officer in the Tower guard's body extremely hard.
Scrat scythes an officer in the Tower guard's right leg into bloody fragments!
Kryyg scythes an officer in the Tower guard's left foot into bloody fragments!
Gizmo pierces a Tower gateguard's left arm very hard.
A Tower gateguard tries to cleave Gizmo, but she parries successfully.
Monsoon lances a Tower gateguard's body into bloody fragments!
A Tower gateguard barely cleaves Monsoon's head.
Byrg scythes a Tower gateguard's body extremely hard.
A Tower gateguard tickles Byrg's right leg with his cleave.
An officer in the Tower guard tries to slash you, but you deflect the blow.
You strike an officer in the Tower guard's right arm.

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Wounded > na we're w
Nito lances an officer in the Tower guard's body into bloody fragments!
Scrat scythes an officer in the Tower guard's left arm extremely hard.
Kryyg scythes an officer in the Tower guard's left foot into bloody fragments!
Gizmo tries to pierce a Tower gateguard, but he parries successfully.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
Monsoon lances a Tower gateguard's left leg extremely hard.
A Tower gateguard tries to cleave Monsoon, but he deflects the blow.
Byrg scythes a Tower gateguard's body very hard.
A Tower gateguard tickles Byrg's body with his cleave.
An officer in the Tower guard tries to slash you, but you parry successfully.
You strike an officer in the Tower guard's right leg extremely hard.

g* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Battered > ate snorgg
You narrate 'we're w gate snorgg'

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Battered > l
The Sunset Gate
The gateway, about twenty feet high, is wide enough to have fifteen men
abreast ride through. Huge timber gates bound with iron have gilded setting
suns high in the thick timbers. A huge crossbar leans against the wall. A
graveled path leading from the gate to the White Tower is lined with enough
trees to make the Tower grounds look like a park.
[ obvious exits: E W ]
Byrg the Myrddraal is here, fighting a Tower gateguard, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting a Tower gateguard, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting a Tower gateguard.
Nito the Ramshorned Trolloc is here, fighting an officer in the Tower guard.
Scrat the Dark Flying Squirddraal is here, fighting an officer in the Tower guard, riding a shadow stallion.
Kryyg the Myrddraal is here, fighting an officer in the Tower guard, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An officer in the Tower guard is here, fighting YOU!
A Tower gateguard is here, fighting Byrg.
A Tower gateguard is here, fighting Monsoon.
A Tower gateguard is here, fighting Gizmo.

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Battered >
Nito lances an officer in the Tower guard's body extremely hard.
Scrat scythes an officer in the Tower guard's left hand into bloody fragments!
Kryyg scythes an officer in the Tower guard's right leg into bloody fragments!
Gizmo tries to pierce a Tower gateguard, but he parries successfully.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
Monsoon tries to lance a Tower gateguard, but he deflects the blow.
A Tower gateguard tries to cleave Monsoon, but he parries successfully.
Byrg scythes a Tower gateguard's body extremely hard.
A Tower gateguard barely cleaves Byrg's right arm.
An officer in the Tower guard tries to slash you, but you deflect the blow.
You strike an officer in the Tower guard's left hand very hard.

* R HP:Hurt SP:Full MV:Full - an officer in the Tower guard: Critical >
Nito lances an officer in the Tower guard's body extremely hard.
Scrat scythes an officer in the Tower guard's left foot into bloody fragments!
An officer in the Tower guard is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear an officer in the Tower guard's death cry.
Gizmo tries to pierce a Tower gateguard, but he parries successfully.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
Monsoon tries to lance a Tower gateguard, but he deflects the blow.
A Tower gateguard tries to cleave Monsoon, but he parries successfully.
Byrg gazes deeply at a Tower gateguard...
A Tower gateguard looks very strange, glaring about with a sense of panic.
Byrg scythes a Tower gateguard's body very hard.
A Tower gateguard mounts an attack against Byrg, but weak nerves get the better of him.
Nito lances a Tower gateguard's head into bloody fragments!

* R HP:Hurt SP:Full MV:Full > wh
kScrat scythes a Tower gateguard's right foot extremely hard.
[where ]
Players in your Zone
--------------------
Byrg - The Sunset Gate
Monsoon - The Sunset Gate
Gizmo - The Sunset Gate
Nito - The Sunset Gate
Scrat - The Sunset Gate
Kryyg - The Sunset Gate
Jestin - The Sunset Gate

il* R HP:Hurt SP:Full MV:Full > guard

Byrg assumes an offensive striking posture.

l
* R HP:Hurt SP:Full MV:Full > You strike a Tower gateguard's right arm extremely hard.

* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Battered > The Sunset Gate
The gateway, about twenty feet high, is wide enough to have fifteen men
abreast ride through. Huge timber gates bound with iron have gilded setting
suns high in the thick timbers. A huge crossbar leans against the wall. A
graveled path leading from the gate to the White Tower is lined with enough
trees to make the Tower grounds look like a park.
[ obvious exits: E W ]
The corpse of an officer in the Tower guard is lying here.
Byrg the Myrddraal is here, fighting a Tower gateguard, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting a Tower gateguard, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting a Tower gateguard.
Nito the Ramshorned Trolloc is here, fighting a Tower gateguard.
Scrat the Dark Flying Squirddraal is here, fighting a Tower gateguard, riding a shadow stallion.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower gateguard is here, fighting Byrg.
A Tower gateguard is here, fighting Monsoon.
A Tower gateguard is here, fighting Gizmo.

* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Battered >
You strike a Tower gateguard's body.
Scrat scythes a Tower gateguard's right leg extremely hard.
Nito lances a Tower gateguard's body hard.
Gizmo pierces a Tower gateguard's body.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
Monsoon tries to lance a Tower gateguard, but he parries successfully.
A Tower gateguard tries to cleave Monsoon, but he parries successfully.
A Tower gateguard mounts an attack against Byrg, but weak nerves get the better of him.

* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Battered >
Snorgg narrates 'they sq'

* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Battered >
Gizmo tries to pierce a Tower gateguard, but he deflects the blow.

w* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Battered > h
[where ]
Players in your Zone
--------------------
Snorgg - Tarlomen's Gate
Byrg - The Sunset Gate
Monsoon - The Sunset Gate
Gizmo - The Sunset Gate
Nito - The Sunset Gate
Scrat - The Sunset Gate
Kryyg - The Sunset Gate
Jestin - The Sunset Gate

* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Battered >
You strike a Tower gateguard's left foot very hard.
Scrat scythes a Tower gateguard's body very hard.
Nito lances a Tower gateguard's right leg very hard.
Gizmo tries to pierce a Tower gateguard, but he parries successfully.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
Monsoon gazes deeply at a Tower gateguard...
A Tower gateguard looks very strange, glaring about with a sense of panic.
Monsoon lances a Tower gateguard's body extremely hard.
A Tower gateguard tries to cleave Monsoon, but he parries successfully.
Byrg scythes a Tower gateguard's body extremely hard.
A Tower gateguard barely cleaves Byrg's body.
A Tower gateguard avoids being bashed by Byrg who loses his balance and falls!

* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Critical > na all?
kiYou narrate 'all?'

l* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Critical > g
Snorgg narrates 'group'

u* R HP:Hurt SP:Full MV:Full - Byrg: Scratched - a Tower gateguard: Critical > ar
You strike a Tower gateguard's body hard.
Scrat scythes a Tower gateguard's head into bloody fragments!
A Tower gateguard is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a Tower gateguard's death cry.
Gizmo tickles a Tower gateguard's left hand with her pierce.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
Monsoon tries to lance a Tower gateguard, but he deflects the blow.
A Tower gateguard tries to cleave Monsoon, but he parries successfully.

d* R HP:Hurt SP:Full MV:Full >

Kryyg scythes a Tower gateguard's body extremely hard.

* R HP:Hurt SP:Full MV:Full > Scrat tickles a Tower gateguard's left hand with his scythe.
You strike a Tower gateguard's body.

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Wounded > sp
Nito lances a Tower gateguard's body very hard.

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Wounded > jenda
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.

Byrg narrates 'lol'
Kryyg narrates 'numbers?'

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Wounded >
Nito lances a Tower gateguard's body very hard.
You strike a Tower gateguard's right leg very hard.
Scrat scythes a Tower gateguard's body very hard.
Kryyg scythes a Tower gateguard's left leg extremely hard.
Gizmo pierces a Tower gateguard's right leg very hard.
A Tower gateguard tries to cleave Gizmo, but she parries successfully.
Monsoon lances a Tower gateguard's body very hard.
A Tower gateguard tries to cleave Monsoon, but he deflects the blow.
Snorgg narrates 'bigish'

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Battered > w
Kryyg assumes an offensive striking posture.

h* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Battered >
[where ]
Players in your Zone
--------------------
Byrg - The Sunset Gate
Monsoon - The Sunset Gate
Gizmo - The Sunset Gate
Nito - The Sunset Gate
Scrat - The Sunset Gate
Kryyg - The Sunset Gate
Jestin - The Sunset Gate

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Battered > na how many
*Draz* has arrived from the east.


* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Battered >
*Draz* leaves west.

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Battered > Scrat gets a large number of copper
pennies from the corpse of a Tower gateguard.
Scrat gets five copper pennys from the corpse of an officer in the Tower guard.
You narrate 'how many'

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Battered >
Nito lances a Tower gateguard's head into bloody fragments!
You strike a Tower gateguard's head into bloody fragments!
Scrat scythes a Tower gateguard's body very hard.
Kryyg scythes a Tower gateguard's left arm into bloody fragments!
Gizmo pierces a Tower gateguard's body.
A Tower gateguard tries to cleave Gizmo, but she parries successfully.
Monsoon lances a Tower gateguard's head into bloody fragments!
A Tower gateguard tries to cleave Monsoon, but he parries successfully.

n* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical > ot
Kryyg narrates 'we on mobs'

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical >

Gizmo pierces a Tower gateguard's head extremely hard.

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical > You start paying increased attention to
your surroundings.

l* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical >
The Sunset Gate
The gateway, about twenty feet high, is wide enough to have fifteen men
abreast ride through. Huge timber gates bound with iron have gilded setting
suns high in the thick timbers. A huge crossbar leans against the wall. A
graveled path leading from the gate to the White Tower is lined with enough
trees to make the Tower grounds look like a park.
[ obvious exits: E W ]
The corpse of a Tower gateguard is lying here.
The corpse of an officer in the Tower guard is lying here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting a Tower gateguard, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting a Tower gateguard.
Nito the Ramshorned Trolloc is here, fighting a Tower gateguard.
Scrat the Dark Flying Squirddraal is here, fighting a Tower gateguard, riding a shadow stallion.
Kryyg the Myrddraal is here, fighting a Tower gateguard, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower gateguard is here, fighting Monsoon.
A Tower gateguard is here, fighting Gizmo.

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical >
*Draz* has arrived from the west.
Gizmo narrates 'draz'

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical >
*Draz* scythes Byrg's body hard.
Kryyg narrates 'draz also'

* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical > k
Byrg narrates 'draz'


* R HP:Hurt SP:Full MV:Full - Monsoon: Scratched - a Tower gateguard: Critical > sp draz
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.
e
Byrg scythes *Draz*'s left foot hard.
Nito lances a Tower gateguard's left leg extremely hard.
A Tower gateguard is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a Tower gateguard's death cry.
Kryyg scythes a Tower gateguard's left arm into bloody fragments!
Gizmo pierces a Tower gateguard's body hard.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
The night has begun.

m
Snorgg narrates '6 or 7'
[kill light]
You barely strike *Draz*'s body.
Nito lances *Draz*'s right leg.

o R HP:Scratched SP:Bursting MV:Fresh - Byrg: Scratched - Draz: Scratched > v
[seize ]
You feel the flows of saidin coursing through your body.

o R HP:Scratched SP:Bursting MV:Fresh - Byrg: Scratched - Draz: Scratched > You begin to weave the appropriate flows...


Gizmo pierces a Tower gateguard's body.

- = + *
*Draz* sends Byrg sprawling with a powerful bash!
*Draz* sends Nito sprawling with a powerful bash!
*Draz* sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.

o R HP:Scratched SP:Bursting MV:Fresh - Byrg: Scratched - Draz: Scratched > v

*Draz* panics, and attempts to flee!
*Rikkus* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a gray palfrey.
*Jenda* has arrived from the east, riding a wild stallion.
*Marshall* has arrived from the east, riding a gray palfrey.
*Marshall* tries to slash you, but you parry successfully.

* R HP:Scratched SP:Bursting MV:Fresh - Byrg: Scratched - Draz: Scratched >
*Marshall* slashes your body into bloody fragments!
*Draz* scythes Byrg's body with Cat on Hot Sand.
*Draz* tries to scythe Nito, but he parries successfully.
*Draz* tries to scythe you, but you deflect the blow.
Kryyg scythes a Tower gateguard's body very hard.
Gizmo pierces a Tower gateguard's left foot hard.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.
*Draz* leaves west.
*Rikkus* leaves west riding a warhorse.
*Relena* leaves west riding a gray palfrey.
*Jenda* leaves west riding a wild stallion.

o R HP:Hurt SP:Bursting MV:Fresh - Marshall: Scratched >
Monsoon lances *Marshall*'s left leg very hard.

o R HP:Hurt SP:Bursting MV:Fresh - Marshall: Scratched >
Gizmo narrates 'on all w gate'
Scrat scythes *Marshall*'s body.

o R HP:Hurt SP:Bursting MV:Fresh - Marshall: Scratched >
*Marshall* gets a crystal lightstick from a belt pack.

o R HP:Hurt SP:Bursting MV:Fresh - Marshall: Scratched > d *Marshall* holds a crystal lightstick above his head.
Nobody here by that name.

* R HP:Hurt SP:Bursting MV:Fresh - Marshall: Scratched
You barely strike *Marshall*'s head.
*Marshall* tries to slash you, but you parry successfully.
Kryyg scythes a Tower gateguard's body very hard.
Gizmo pierces a Tower gateguard's body hard.
A Tower gateguard tries to cleave Gizmo, but she deflects the blow.

* R HP:Hurt SP:Bursting MV:Fresh - Marshall: Scratched > na br
*Marshall* panics, and attempts to flee!

b
* R HP:Hurt SP:Bursting MV:Fresh - Marshall: Scratched > f
*Rikkus* has arrived from the west, riding a warhorse.
*Relena* has arrived from the west, riding a gray palfrey.
*Jenda* has arrived from the west, riding a wild stallion.
*Marshall* leaves east riding a gray palfrey.
*Szyrik* barely stabs Byrg's left arm.


* R HP:Hurt SP:Bursting MV:Fresh > *Rikkus* tries to slash you, but you parry successfully.
You narrate 'brb'

* R HP:Hurt SP:Bursting MV:Fresh - Rikkus: Healthy > You panic and attempt to flee!


You flee head over heels.
The Great Square
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Marshall* is standing here, riding a gray palfrey.
A Tower guard is here protecting the peace.
A quiet servant awaits instructions from his master.

* R HP:Hurt SP:Bursting MV:Fresh > dism
e*Marshall* leaves south riding a gray palfrey.
You stop riding it.

o HP:Hurt SP:Bursting MV:Fresh >
Your blood freezes as you hear someone's death cry.

o HP:Hurt SP:Bursting MV:Fresh > s
,Bend in the Path
[ obvious exits: N E ]
*Marshall* is standing here, riding a gray palfrey.


* HP:Hurt SP:Bursting MV:Full > A servant has arrived from the north.
*Marshall* leaves east riding a gray palfrey.
[chann 'earthquake']
You begin to weave the appropriate flows...

n
- Cancelled.
The Great Square
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.

o HP:Hurt SP:Bursting MV:Full > n
k
Flagstone Yard Outside the Barracks
[ obvious exits: N E S W ]
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
Some elaborate figurines spew fresh water into a broad basin here.
A warder stands nearby, calm yet poised to leap into battle.
A calm woman bathed in serenity seems to attract your attention.
A Tower guard is here protecting the peace.
Jimar Chubain, instructor of the Tower Guard.

* HP:Hurt SP:Bursting MV:Full > [kill light]
They aren't here.

* HP:Hurt SP:Bursting MV:Full > s
s
w
The Great Square
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.

o HP:Hurt SP:Bursting MV:Full > Bend in the Path
[ obvious exits: N E ]
A quiet servant awaits instructions from his master.

o HP:Hurt SP:Bursting MV:Strong > Alas, you cannot go that way...

o HP:Hurt SP:Bursting MV:Strong > n
w
The Great Square
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.

o HP:Hurt SP:Bursting MV:Strong > k
The Sunset Gate
[ obvious exits: E W ]
The corpse of a Tower gateguard is lying here. [3]
The corpse of an officer in the Tower guard is lying here.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
*Szyrik* is here, fighting Byrg.
*Jenda* is here, fighting Nito, riding a wild stallion.
*Relena* is sitting here, riding a gray palfrey.
*Relena* is surrounded by a shimmering white aura!
Byrg the Myrddraal is here, fighting Szyrik, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
Nito the Ramshorned Trolloc is here, fighting Jenda.
Scrat the Dark Flying Squirddraal is here, fighting Szyrik, riding a shadow stallion.
Kryyg the Myrddraal is here, fighting Relena, riding a shadow stallion.

* HP:Hurt SP:Bursting MV:Strong > *Rikkus* has arrived from the west, riding a warhorse.
[kill light]
You try to strike *Rikkus*, but he deflects the blow.

* HP:Hurt SP:Bursting MV:Strong - Rikkus: Scratched >
*Rikkus* tries to slash you, but you deflect the blow.
You try to strike *Rikkus*, but he parries successfully.
Scrat tries to scythe *Szyrik*, but he parries successfully.
*Jenda* tries to slice Nito, but he parries successfully.
Nito tries to lance *Jenda*, but she deflects the blow.
*Szyrik* tickles Byrg's body with his stab.
*Szyrik* stabs Byrg's right arm.
Monsoon tries to lance *Jenda*, but she parries successfully.
Gizmo pierces *Relena*'s left arm.
*Jenda* avoids being bashed by Nito who loses his balance and falls!

s* HP:Hurt SP:Bursting MV:Strong - Rikkus: Scratched > p
Byrg panics, and attempts to flee!

n* HP:Hurt SP:Bursting MV:Strong - Rikkus: Scratched >
Byrg leaves east riding a shadow stallion.
*Szyrik* panics, and attempts to flee!

[0;* HP:Hurt SP:Bursting MV:Strong - Rikkus: Scratched > j
Scrat narrates 'relena bashed'
*Szyrik* leaves west.

e* HP:Hurt SP:Bursting MV:Strong - Rikkus: Scratched > nda
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.
f
Kryyg assumes an offensive striking posture.


* HP:Hurt SP:Bursting MV:Strong - Rikkus: Scratched > You panic and attempt to flee!


Scrat tries to scythe *Rikkus*, but he deflects the blow.


Gizmo looks at *Relena*.
You flee head over heels.
The Great Square
[ obvious exits: N E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.

ko HP:Hurt SP:Bursting MV:Strong >
[kill light]
They aren't here.

o HP:Hurt SP:Bursting MV:Strong >
Byrg leaves west riding a shadow stallion.

o HP:Hurt SP:Bursting MV:Strong > sp relen
A Tower guard tries to crush you, but you deflect the blow.

o HP:Hurt SP:Bursting MV:Strong - a Tower guard: Scratched > a
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
em
*Relena* has arrived from the west, riding a gray palfrey.


o HP:Hurt SP:Bursting MV:Strong - a Tower guard: Scratched > f
You strike a Tower guard's body hard.
A Tower guard tries to crush you, but you deflect the blow.
Monsoon narrates 'jenda sat'
[seize ]
You are already in touch with saidin, can't you feel it?

o HP:Hurt SP:Bursting MV:Strong - a Tower guard: Scratched > v
You panic and attempt to flee!

sp You flee head over heels.
Bend in the Path
[ obvious exits: N E ]
A quiet servant awaits instructions from his master.
Nobody here by that name.

o HP:Hurt SP:Bursting MV:Strong > jenda
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.
n
w
v
The Great Square
[ obvious exits: N E S W ]
*Marshall* is standing here, riding a gray palfrey.
*Relena* is standing here, riding a gray palfrey.
*Relena* is surrounded by a shimmering white aura!
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.

* HP:Hurt SP:Bursting MV:Strong > The Sunset Gate
[ obvious exits: E W ]
The corpse of a Tower gateguard is lying here. [3]
The corpse of an officer in the Tower guard is lying here.
A black stallion prances about.
*Draz* is here, fighting Kryyg.
You sense a hidden life form in the area...
*Rikkus* is sitting here, riding a warhorse.
Monsoon the Myrddraal is sitting here, riding a shadow stallion.
*Jenda* is sitting here, riding a wild stallion.
Gizmo the Wolfish Trolloc is here, fighting Szyrik.
Nito the Ramshorned Trolloc is here, fighting Jenda.
Scrat the Dark Flying Squirddraal is here, fighting Rikkus, riding a shadow stallion.
Kryyg the Myrddraal is sitting here, riding a shadow stallion.

* HP:Hurt SP:Bursting MV:Strong > You begin to weave the appropriate flows...


*Szyrik* tries to stab Gizmo, but she parries successfully.
Gizmo tries to pierce *Szyrik*, but he deflects the blow.
*Draz* scythes Kryyg's right arm very hard.
Scrat scythes *Rikkus*'s body very hard.
Nito lances *Jenda*'s body extremely hard.

- = + * *
*Szyrik* tries to stab Gizmo, but she parries successfully.

+ = - -
Gizmo narrates 'szyrik rolling stabs care'

=
*Szyrik* tries to stab Gizmo, but she deflects the blow.
Gizmo tries to pierce *someone*, but he parries successfully.
*Draz* gracefully changes forms to The Boar Rushes Down the Mountain.
*Draz* scythes Kryyg's body very hard.
Scrat scythes *Rikkus*'s head hard.
Ok.
*Jenda* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Jenda*.
*Jenda* leaves west riding a wild stallion.

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt > v
Nobody here by that name.

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt > f
m
You panic and attempt to flee!

v
Monsoon tries to lance *Szyrik*, but he deflects the blow.
*Jenda* has arrived from the west, riding a wild stallion.


You flee head over heels.
The Great Square
[ obvious exits: N E S W ]
*Relena* is standing here, riding a gray palfrey.
*Relena* is surrounded by a shimmering white aura!
*Marshall* is standing here, riding a gray palfrey.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.
They aren't here.

* HP:Hurt SP:Full MV:Strong > Nobody here by that name.

* HP:Hurt SP:Full MV:Strong > w
vA Tower guard tries to crush you, but you dodge the attack.
You strike a Tower guard's body hard.
A Tower guard tries to crush you, but you parry successfully.
*Relena* tries to strike you, but you deflect the blow.
*Marshall* tries to slash you, but you parry successfully.
No way! You're fighting for your life!


* HP:Hurt SP:Full MV:Strong - a Tower guard: Scratched > Nobody here by that name.
*Jenda* has arrived from the west, riding a wild stallion.
*Jenda* panics, and attempts to flee!
*Jenda* leaves south riding a wild stallion.

* HP:Hurt SP:Full MV:Strong - a Tower guard: Scratched > f
You panic and attempt to flee!


You flee head over heels.
The Sunset Gate
[ obvious exits: E W ]
The corpse of a Tower gateguard is lying here. [3]
The corpse of an officer in the Tower guard is lying here.
A black stallion prances about.
*Draz* is here, fighting Kryyg.
*Szyrik* is here, fighting Gizmo.
*Rikkus* is sitting here, riding a warhorse.
Monsoon the Myrddraal is here, fighting Szyrik, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting Szyrik.
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is here, fighting Rikkus, riding a shadow stallion.
Kryyg the Myrddraal is here, fighting Draz, riding a shadow stallion.

* HP:Hurt SP:Full MV:Strong > k
*Szyrik* tries to stab Gizmo, but she deflects the blow.
Gizmo tries to pierce *Szyrik*, but he parries successfully.


* HP:Hurt SP:Full MV:Strong > sp *Szyrik* tries to stab Gizmo, but she deflects the blow.
Gizmo tries to pierce *Szyrik*, but he parries successfully.
*Draz* tries to scythe Kryyg, but he parries successfully.
Scrat scythes *Rikkus*'s body.
Kryyg avoids being bashed by *Draz* who loses his balance and falls!
[kill light]
You strike *Rikkus*'s left arm.
Nito gets a shiny copper dagger from the corpse of a Tower gateguard.
Nito gets a large number of copper pennies from the corpse of a Tower gateguard.
Nito gets a lantern from the corpse of a Tower gateguard.
Nito gets a pair of thin metal boots from the corpse of a Tower gateguard.
Nito gets a pair of thin metal leggings from the corpse of a Tower gateguard.
Nito gets a long-handled war axe from the corpse of a Tower gateguard.
Nito gets a full metal shield from the corpse of a Tower gateguard.
Nito gets a pair of metal half-gauntlets from the corpse of a Tower gateguard.
Nito gets a thin mail shirt from the corpse of a Tower gateguard.

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt > s
Nito leaves east.

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt >
Byrg narrates 'jenda crit'

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt >
Monsoon sends *Szyrik* sprawling with a powerful bash!

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt >
*Draz* avoids being bashed by Kryyg who loses his balance and falls!
Scrat narrates 'jenda already draining'

s* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt > zyrik
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' szyrik}.
#Ok. {b} aliases {chann 'flame' szyrik}.
#Ok. {m} aliases {kill szyrik}.
#Ok. {1} aliases {chann 'fear' szyrik}.
v

You strike *Rikkus*'s body.
Monsoon lances *Szyrik*'s body into bloody fragments!
Gizmo tries to pierce *Szyrik*, but he parries successfully.
*Draz* tries to scythe Kryyg, but he parries successfully.
Scrat scythes *Rikkus*'s left leg hard.

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt >
Nito has arrived from the east.

* HP:Hurt SP:Full MV:Strong - Scrat: Hurt - Rikkus: Hurt > You begin to weave the appropriate flows...

- =
*Rikkus* panics, and attempts to flee!

+ *
*Rikkus* leaves east riding a warhorse.


*Draz* panics, and attempts to flee!
Nito lances *Draz*'s body.

* +
*Draz* leaves west.

= -
Monsoon lances *Szyrik*'s left hand into bloody fragments!
Gizmo pierces *Szyrik*'s left foot very hard.
Scrat scythes *Szyrik*'s body extremely hard.

-
Gizmo pierces *Szyrik*'s body very hard.

=
Kryyg scythes *Szyrik*'s body into bloody fragments!
Ok.
*Szyrik* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Szyrik*.
The fighting is too thick and heavy for you to enter the fray!

* HP:Hurt SP:Strong MV:Strong > v
You begin to weave the appropriate flows...

- = +
*Szyrik* panics, and attempts to flee!

* *
Kryyg tries to scythe *Szyrik*, but he deflects the blow.
Scrat tries to scythe *Szyrik*, but he parries successfully.
*Szyrik* tries to stab Gizmo, but she deflects the blow.
Gizmo tries to pierce *Szyrik*, but he parries successfully.
*Szyrik* leaves east.

+e
m=
v
-
Kryyg leaves east riding a shadow stallion.

Cancelled.
The Great Square
[ obvious exits: N E S W ]
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.
Nito has arrived from the west.
Ack, you lost Monsoon!

o HP:Hurt SP:Strong MV:Strong > They aren't here.

o HP:Hurt SP:Strong MV:Strong > s Monsoon has arrived from the west, riding a shadow stallion.
Nobody here by that name.

o HP:Hurt SP:Strong MV:Strong >
Bend in the Path
[ obvious exits: N E ]
A quiet servant awaits instructions from his master.
Kryyg has arrived from the north, riding a shadow stallion.
Nito has arrived from the north.
Monsoon has arrived from the north, riding a shadow stallion.

o HP:Hurt SP:Strong MV:Tiring > n
e
Kryyg leaves east riding a shadow stallion.


o HP:Hurt SP:Strong MV:Tiring > e
The Great Square
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A Tower guard is here protecting the peace.
Nito has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.

eo HP:Hurt SP:Strong MV:Tiring >
Entry Hall
[ obvious exits: E W ]
A quiet servant awaits instructions from his master.
Ack, you lost Scrat!
Nito has arrived from the west.
Ack, you lost Monsoon!

m
* HP:Hurt SP:Strong MV:Tiring > In the Broad Hallway
[ obvious exits: N E W U ]
Nito has arrived from the west.

* HP:Hurt SP:Strong MV:Tiring > Intersection of Halls
[ obvious exits: N E S W ]
A Tower guard is here protecting the peace.
Nito has arrived from the west.

* HP:Hurt SP:Strong MV:Tiring > eThey aren't here.


* HP:Hurt SP:Strong MV:Tiring > e
eIn the Broad Hallway
[ obvious exits: N E S W U ]
Nito has arrived from the west.


* HP:Hurt SP:Strong MV:Tiring > The Entry Hall
[ obvious exits: E W ]
*Szyrik* is standing here.
A Tower guard is here protecting the peace.
Nito has arrived from the west.
Gizmo has arrived from the west.

m
* HP:Hurt SP:Strong MV:Tiring > Gizmo tries to pierce *Szyrik*, but he deflects the blow.
Path Through the East Garden
[ obvious exits: N E S W ]
Nito has arrived from the west.

o HP:Hurt SP:Strong MV:Tiring > They aren't here.

o HP:Hurt SP:Strong MV:Tiring > w
m
v
The Entry Hall
[ obvious exits: E W ]
Gizmo the Wolfish Trolloc is here, fighting Szyrik.
*Szyrik* is here, fighting Gizmo.
A Tower guard is here protecting the peace.
Nito has arrived from the east.
Nito tries to lance *Szyrik*, but he deflects the blow.

* HP:Hurt SP:Strong MV:Tiring > Nito tries to lance *Szyrik*, but he deflects the blow.
A Tower guard tries to crush you, but you deflect the blow.
*Szyrik* tries to stab Gizmo, but she deflects the blow.
*Szyrik* swiftly dodges Gizmo's attempt to pierce him.
You do the best you can!
*Szyrik* gets a thin vial of yellow fluid from a backpack.

* HP:Hurt SP:Strong MV:Tiring - a Tower guard: Healthy > You begin to weave the appropriate flows...


*Szyrik* panics, and attempts to flee!

- = + * *
Kryyg narrates 'on like 5e'
*Szyrik* leaves east.

+ =f
- e
Cancelled.
A Tower guard tries to crush you, but you deflect the blow.
Kryyg narrates 'bashed'
You panic and attempt to flee!

e
e
m
v
You flee head over heels.
Path Through the East Garden
[ obvious exits: N E S W ]
The Sunrise Gate
[ obvious exits: E W ]
A young girl in a plain white dress stands here.
A Tower guard is here protecting the peace.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

o HP:Hurt SP:Strong MV:Tiring > Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly.

o HP:Hurt SP:Strong MV:Tiring > Eastside Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gleeman is here, wearing a cloak of different colored patches.

* HP:Hurt SP:Strong MV:Tiring > They aren't here.

* HP:Hurt SP:Strong MV:Tiring > w Nobody here by that name.

* HP:Hurt SP:Strong MV:Tiring >
riTower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly.


o HP:Hurt SP:Strong MV:Tiring > w
[ride horse]
You start riding him.

wo R HP:Hurt SP:Strong MV:Tiring >
The Sunrise Gate
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
A young girl in a plain white dress stands here.
A Tower guard is here protecting the peace.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

w
o R HP:Hurt SP:Strong MV:Tiring > wAn officer in the Tower guard tries to slash you, but you deflect the blow.
An officer in the Tower guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave you, but you deflect the blow.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave you, but you parry successfully.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
You swiftly dodge a Tower gateguard's attempt to cleave you.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
An officer in the Tower guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
No way! You're fighting for your life!

ho R HP:Hurt SP:Strong MV:Tiring - an officer in the Tower guard: Healthy >
No way! You're fighting for your life!

o R HP:Hurt SP:Strong MV:Tiring - an officer in the Tower guard: Healthy > f[where ]
Players in your Zone
--------------------
Gizmo - The Entry Hall
Jestin - The Sunrise Gate
Scrat - The Great Square
Byrg - Before the White Tower
Monsoon - Before the White Tower
Nito - The Entry Hall
Kryyg - Before the White Tower


o R HP:Hurt SP:Strong MV:Tiring - an officer in the Tower guard: Healthy > You panic and attempt to flee!

w
w

A Tower gateguard tries to cleave you, but you parry successfully.
A Tower guard joins an officer in the Tower guard's fight!
The warder joins a Tower guard's fight!
A Tower gateguard tries to cleave you, but you deflect the blow.
You swiftly dodge a Tower gateguard's attempt to cleave you.
An officer in the Tower guard tries to slash you, but you parry successfully.

w
You flee head over heels.
Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
The Sunrise Gate
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
A young girl in a plain white dress stands here.
A Tower guard is here protecting the peace.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
Nito has arrived from the west.

o R HP:Hurt SP:Strong MV:Tiring > Path Through the East Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Nito has arrived from the east.

o R HP:Hurt SP:Strong MV:Tiring > You can't ride in there.

o R HP:Hurt SP:Strong MV:Tiring > d
Nito leaves west.

io R HP:Hurt SP:Strong MV:Tiring > sm
A shadow stallion has arrived from the west.


o R HP:Hurt SP:Strong MV:Tiring > na reYou stop riding him.

go HP:Hurt SP:Strong MV:Tiring > roup
l
release
Your heartbeat calms down more as you feel less panicked.
Kryyg narrates 'again'
You narrate 'regroup'

o HP:Hurt SP:Strong MV:Tiring > Path Through the East Garden
White, translucent gravel blankets the wide path and sparkles in the light,
whether it be day or night. The parkland stretches forth between the Tower
and the Sunrise Gate, to the east. Roses and calma bushes flank the paths.
The White Tower and the two domed wings that contain the Novice quarters
lies to the west, bordered by short shrubs. A broad stairs with steps at
least a span in depth reaches up to the entrance on the second floor.
Bronze lamps shaped like women holding flames aloft flank the stairs
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A wild stallion bucks madly.
Gizmo the Wolfish Trolloc is standing here.

o HP:Hurt SP:Strong MV:Tiring > Ok.

o HP:Hurt SP:Strong MV:Tiring > n
A shadow stallion stops following Scrat.
Scrat starts riding a shadow stallion.

ao HP:Hurt SP:Strong MV:Tiring > same
w
You narrate 'same'

w
o HP:Hurt SP:Strong MV:Tiring > wThe Entry Hall
[ obvious exits: E W ]
Nito the Ramshorned Trolloc is here, fighting a Tower guard.
A Tower guard is here, fighting Nito.
Ack, you lost Scrat!
Nito leaves east.

h* HP:Hurt SP:Strong MV:Tiring >
In the Broad Hallway
[ obvious exits: N E S W U ]

* HP:Hurt SP:Strong MV:Tiring > [where ]
Players in your Zone
--------------------
Monsoon - Tarlomen's Gate
Gizmo - In the Broad Hallway
Jestin - In the Broad Hallway
Nito - Path Through the East Garden
Scrat - Path Through the East Garden
Byrg - Before the White Tower
Kryyg - Before the White Tower

* HP:Hurt SP:Strong MV:Tiring > na where
wYou narrate 'where'

* HP:Hurt SP:Strong MV:Tiring >
w
Intersection of Halls
[ obvious exits: N E S W ]
A Tower guard is here protecting the peace.

* HP:Hurt SP:Strong MV:Tiring > In the Broad Hallway
[ obvious exits: N E W U ]

* HP:Hurt SP:Strong MV:Tiring > w
Entry Hall
[ obvious exits: E W ]
A quiet servant awaits instructions from his master.

* HP:Hurt SP:Strong MV:Tiring > wh
[where ]
Players in your Zone
--------------------
Kryyg - Before the White Tower
Monsoon - Before the White Tower
Byrg - Before the White Tower
Nito - Passing the Water Garden
Gizmo - Entry Hall
Jestin - Entry Hall
Scrat - Path Through the East Garden

* HP:Hurt SP:Strong MV:Tiring > e
In the Broad Hallway
[ obvious exits: N E W U ]

* HP:Hurt SP:Strong MV:Tiring > e
Intersection of Halls
[ obvious exits: N E S W ]
A Tower guard is here protecting the peace.
Gizmo has arrived from the west.

* HP:Hurt SP:Strong MV:Tiring > s
s
A Tower guard tries to crush Gizmo, but she parries successfully.
In the Wide Hallway
[ obvious exits: N S W U ]
A quiet servant awaits instructions from his master.
A quiet servant awaits instructions from his master.

* HP:Hurt SP:Strong MV:Tiring > A Large Round Entry Hall
[ obvious exits: N S ]
A Tower guard is here protecting the peace.

* HP:Hurt SP:Strong MV:Tiring > s
wBefore the White Tower
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is here, fighting a Tower guard.
A Tower guard is here, fighting Nito.

h
o HP:Hurt SP:Strong MV:Winded > [where ]
Players in your Zone
--------------------
Jestin - Before the White Tower
Kryyg - Bend in the Graveled Path
Monsoon - Path Through the East Garden
Byrg - Path Through the East Garden
Gizmo - Intersection of Halls
Nito - Before the White Tower
Scrat - Path Through the East Garden
A faint rush of colors swirl in your head.

o HP:Hurt SP:Strong MV:Winded >
Scrat narrates 'relena 1s coulin'

so HP:Hurt SP:Strong MV:Winded >
Nito lances a Tower guard's right leg extremely hard.
A Tower guard tries to crush Nito, but he parries successfully.

o HP:Hurt SP:Strong MV:Winded >not
An officer in the Tower guard bellows 'The Shadowspawn, Byrg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Byrg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Byrg, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Byrg, has been spotted!'
You stop paying increased attention to your surroundings.

o HP:Hurt SP:Strong MV:Winded > e
Passing the Water Garden
[ obvious exits: N W ]
A quiet servant awaits instructions from his master.
A quiet servant awaits instructions from his master.

wo HP:Hurt SP:Strong MV:Winded > h
sp Scrat narrates 'went coulin'
[where ]
Players in your Zone
--------------------
Byrg - Path Through the East Garden
Jestin - Passing the Water Garden
Gizmo - Junction in the Hallway
Monsoon - The Warders' Practice Yard
Kryyg - Flagstone Yard Outside the Barracks
Nito - Before the White Tower
Scrat - Path Through the East Garden

o HP:Hurt SP:Strong MV:Winded > h.relena
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' h.relena}.
#Ok. {b} aliases {chann 'flame' h.relena}.
#Ok. {m} aliases {kill h.relena}.
#Ok. {1} aliases {chann 'fear' h.relena}.
n

Kryyg narrates 'they coulin'

so HP:Hurt SP:Strong MV:Winded > pPath Through the East Garden
[ obvious exits: N E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly.

o HP:Hurt SP:Strong MV:Winded > szyrik
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' szyrik}.
#Ok. {b} aliases {chann 'flame' szyrik}.
#Ok. {m} aliases {kill szyrik}.
#Ok. {1} aliases {chann 'fear' szyrik}.
na come 1s cou
Byrg assumes an offensive striking posture.

lio HP:Hurt SP:Strong MV:Winded > n
naYou narrate 'come 1s coulin'

lo HP:Hurt SP:Strong MV:Winded > ets hit
na You narrate 'lets hit'

o HP:Hurt SP:Strong MV:Winded > heurry
rYou narrate 'heurry'

io HP:Hurt SP:Strong MV:Winded >
rel[ride horse]
You start riding him.

o R HP:Hurt SP:Strong MV:Winded > ease
l
You aren't in touch with saidin to release anything.

no R HP:Hurt SP:Strong MV:Winded > otPath Through the East Garden
White, translucent gravel blankets the wide path and sparkles in the light,
whether it be day or night. The parkland stretches forth between the Tower
and the Sunrise Gate, to the east. Roses and calma bushes flank the paths.
The White Tower and the two domed wings that contain the Novice quarters
lies to the west, bordered by short shrubs. A broad stairs with steps at
least a span in depth reaches up to the entrance on the second floor.
Bronze lamps shaped like women holding flames aloft flank the stairs
[ obvious exits: N E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly, being ridden by you.


o R HP:Hurt SP:Strong MV:Winded > Monsoon narrates 'they a lot'
You start paying increased attention to your surroundings.

wo R HP:Hurt SP:Strong MV:Winded > h
not[where ]
Players in your Zone
--------------------
Gizmo - Path Through the East Garden
Kryyg - Passing the Water Garden
Monsoon - Bend in the Path
Nito - Tarlomen's Gate
Jestin - Path Through the East Garden
Byrg - Path Through the East Garden
Scrat - Path Through the East Garden


o R HP:Hurt SP:Strong MV:Winded >
Kryyg has arrived from the south, riding a shadow stallion.

o R HP:Hurt SP:Strong MV:Winded > l
You stop paying increased attention to your surroundings.

o R HP:Hurt SP:Strong MV:Winded > sMonsoon has arrived from the south, riding a shadow stallion.
Path Through the East Garden
White, translucent gravel blankets the wide path and sparkles in the light,
whether it be day or night. The parkland stretches forth between the Tower
and the Sunrise Gate, to the east. Roses and calma bushes flank the paths.
The White Tower and the two domed wings that contain the Novice quarters
lies to the west, bordered by short shrubs. A broad stairs with steps at
least a span in depth reaches up to the entrance on the second floor.
Bronze lamps shaped like women holding flames aloft flank the stairs
[ obvious exits: N E S W ]
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly, being ridden by you.

p o R HP:Hurt SP:Strong MV:Winded > h.szyri
Kryyg assumes an offensive striking posture.

ko R HP:Hurt SP:Strong MV:Winded >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' h.szyrik}.
#Ok. {b} aliases {chann 'flame' h.szyrik}.
#Ok. {m} aliases {kill h.szyrik}.
#Ok. {1} aliases {chann 'fear' h.szyrik}.
na regrou
Nito has arrived from the south.

p o R HP:Hurt SP:Strong MV:Winded > is all
Kryyg narrates '6 there'

o R HP:Hurt SP:Strong MV:Winded > s of h
Scrat hisses 'relena batt'

eo R HP:Hurt SP:Strong MV:Winded > re
whYou narrate 'regroup is all s of here'


o R HP:Hurt SP:Strong MV:Winded > na go[where ]
Players in your Zone
--------------------
Nito - Path Through the East Garden
Monsoon - Path Through the East Garden
Kryyg - Path Through the East Garden
Gizmo - Path Through the East Garden
Jestin - Path Through the East Garden
Byrg - Path Through the East Garden
Scrat - Path Through the East Garden

ingo R HP:Scratched SP:Strong MV:Winded >
l
You narrate 'going'
Nito puts a cup of thready brown tea in a backpack.

o R HP:Scratched SP:Strong MV:Winded > Path Through the East Garden
White, translucent gravel blankets the wide path and sparkles in the light,
whether it be day or night. The parkland stretches forth between the Tower
and the Sunrise Gate, to the east. Roses and calma bushes flank the paths.
The White Tower and the two domed wings that contain the Novice quarters
lies to the west, bordered by short shrubs. A broad stairs with steps at
least a span in depth reaches up to the entrance on the second floor.
Bronze lamps shaped like women holding flames aloft flank the stairs
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly, being ridden by you.

o R HP:Scratched SP:Strong MV:Winded > sp relena
Kryyg assumes an offensive striking posture.


#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
o R HP:Scratched SP:Strong MV:Winded >
Gizmo narrates 'most of them low'

wo R HP:Scratched SP:Strong MV:Winded > h
[where ]
Players in your Zone
--------------------
Nito - Path Through the East Garden
Monsoon - Path Through the East Garden
Kryyg - Path Through the East Garden
Gizmo - Path Through the East Garden
Jestin - Path Through the East Garden
Byrg - Path Through the East Garden
Scrat - Path Through the East Garden

o R HP:Scratched SP:Strong MV:Winded > k
em[kill light]
They aren't here.


o R HP:Scratched SP:Strong MV:Winded > n
v[seize ]
You feel the flows of saidin coursing through your body.


o R HP:Scratched SP:Strong MV:Winded > Kryyg assumes an offensive striking posture.
The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
A wild stallion bucks madly, being ridden by you.
*Draz* is standing here.
*Bollesedun* is standing here.
*Szyrik* is standing here.
*Marshall* is standing here, riding a gray palfrey.
*Jenda* is resting here, riding a wild stallion.
*Relena* is standing here, riding a gray palfrey.
*Relena* is surrounded by a shimmering white aura!
*Rikkus* is standing here, riding a warhorse.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.
Kryyg has arrived from the south, riding a shadow stallion.
Scrat has arrived from the south, riding a shadow stallion.
Nito has arrived from the south.
Gizmo has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Scratched SP:Strong MV:Winded > Gizmo barely pierces *Draz*'s body.
Kryyg scythes *Rikkus*'s body hard.
You begin to weave the appropriate flows...
*Szyrik* stabs Byrg's head.


Byrg tries to scythe *Szyrik*, but he parries successfully.
A warder's student joins Rikkus's fight!
A warder's student joins a warder's student's fight!
A warder's student joins a warder's student's fight!
A warder's student joins a warder's student's fight!
Coulin the Master of Arms joins a warder's student's fight!
*Szyrik* stabs Byrg's right hand.
*Rikkus* tries to slash Kryyg, but he deflects the blow.
Kryyg tries to scythe *Rikkus*, but he deflects the blow.
*Draz* tries to scythe Gizmo, but she deflects the blow.
Gizmo pierces *Draz*'s right leg.
Monsoon lances *Marshall*'s right foot.

-
*Draz* moves swiftly to protect *Relena*.
Scrat scythes *Draz*'s head hard.

= +
Nito tries to lance *Jenda*, but she deflects the blow.

* *
*Bollesedun* tries to stab Scrat, but he parries successfully.

+
*Draz* panics, and attempts to flee!

=
*Draz* leaves west.

-
*Szyrik* panics, and attempts to flee!

- =
You try to strike a warder's student, but he deflects the blow.
*Bollesedun* tries to stab Scrat, but he parries successfully.
*Jenda* slices Nito's body.
Coulin the Master of Arms smites your body extremely hard.
A warder's student tries to pierce you, but you parry successfully.
A warder's student pierces your body hard.
A warder's student tries to pierce you, but you deflect the blow.
A warder's student tries to pierce you, but you parry successfully.
Byrg tries to scythe *Szyrik*, but he deflects the blow.
*Szyrik* stabs Byrg's right leg.
*Bollesedun* tries to stab Scrat, but he deflects the blow.
A warder's student tries to pierce you, but you parry successfully.
A warder's student tries to pierce you, but you deflect the blow.
Ok.
Spikes of solid ice form in your hands, which you launch at *Relena*.
*Szyrik* leaves south.

* R HP:Hurt SP:Strong MV:Winded - a warder's student: Healthy >
Gizmo tries to pierce *Bollesedun*, but he parries successfully.

* R HP:Hurt SP:Strong MV:Winded - a warder's student: Healthy >
Monsoon sends *Marshall* sprawling with a powerful bash!

v
* R HP:Hurt SP:Strong MV:Winded - a warder's student: Healthy >
Kryyg sends *Rikkus* sprawling with a powerful bash!

* R HP:Hurt SP:Strong MV:Winded - a warder's student: Healthy > You begin to weave the appropriate flows...


Nito sends *Jenda* sprawling with a powerful bash!
*Jenda* panics, and attempts to flee!

-
Byrg leaves south riding a shadow stallion.
Kryyg looks at *Rikkus*.

= +
*Draz* has arrived from the west.

*
*Bollesedun* panics, and attempts to flee!


*Bollesedun* leaves south.

* +
Nito lances *Jenda*'s body into bloody fragments!
*Jenda* winces in pain.
Monsoon lances *Marshall*'s head hard.
Coulin the Master of Arms smites your right leg into bloody fragments!
A warder's student barely pierces your right foot.
You swiftly dodge a warder's student's attempt to pierce you.
You swiftly dodge a warder's student's attempt to pierce you.
You swiftly dodge a warder's student's attempt to pierce you.
Kryyg tries to scythe *Rikkus*, but he parries successfully.
Ouch! You couldn't maintain the flows.

* R HP:Wounded SP:Strong MV:Winded - a warder's student: Healthy > f
A warder's student tries to pierce you, but you deflect the blow.
A warder's student tries to pierce you, but you deflect the blow.
You swiftly dodge a warder's student's attempt to pierce you.
Gizmo pierces *Draz*'s right arm.
You panic and attempt to flee!


You flee head over heels.
Path Passing the Spring Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly, being ridden by you.
A young girl in a plain white dress stands here.

o R HP:Wounded SP:Strong MV:Winded > k
[kill light]
They aren't here.

so R HP:Wounded SP:Strong MV:Winded >
sYou can't ride in there.


o R HP:Wounded SP:Strong MV:Winded > e
sByrg narrates 'Bollesedun'
You can't ride in there.


o R HP:Wounded SP:Strong MV:Winded > The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
A wild stallion bucks madly, being ridden by you.
*Draz* is here, fighting Gizmo.
Monsoon the Myrddraal is sitting here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is sitting here.
Nito the Ramshorned Trolloc is here, fighting Relena.
Scrat the Dark Flying Squirddraal is here, fighting Relena, riding a shadow stallion.
Kryyg the Myrddraal is here, fighting Rikkus, riding a shadow stallion.
*Marshall* is sitting here, riding a gray palfrey.
*Relena* is here, fighting Nito, riding a gray palfrey.
*Relena* is surrounded by a shimmering white aura!
*Rikkus* is sitting here, riding a warhorse.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here, fighting Scrat.
A gray haired weaponsmaster stands nearby.
Nito panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Winded > Path Through the East Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly, being ridden by you.
*Jenda* is here, fighting Byrg, riding a wild stallion.
*Bollesedun* is here, fighting Byrg.
Byrg the Myrddraal is here, fighting Bollesedun, riding a shadow stallion.
*Szyrik* is here, fighting Byrg.

* R HP:Wounded SP:Strong MV:Winded > k
*Szyrik* barely stabs Byrg's body.
*Bollesedun* stabs Byrg's left arm.
Byrg leaves south riding a shadow stallion.
*Szyrik* tries to stab you, but you dodge the attack.


* R HP:Wounded SP:Strong MV:Winded - Szyrik: Battered > [kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Winded - Szyrik: Battered >
*Etain* has arrived from the west.

* R HP:Wounded SP:Strong MV:Winded - Szyrik: Battered > na 1
*Szyrik* panics, and attempts to flee!

s* R HP:Wounded SP:Strong MV:Winded - Szyrik: Battered >

Kryyg has arrived from the north, riding a shadow stallion.
*Etain* leaves north.

s* R HP:Wounded SP:Strong MV:Winded - Szyrik: Battered > p Kryyg tries to scythe *Jenda*, but she parries successfully.
You narrate '1s'

* R HP:Wounded SP:Strong MV:Winded - Szyrik: Battered > j
*Jenda* tries to slice Kryyg, but he deflects the blow.
Kryyg tries to scythe *Jenda*, but she parries successfully.
*Szyrik* swiftly dodges your attempt to strike him.

e* R HP:Wounded SP:Strong MV:Winded - Szyrik: Battered > nd
*Szyrik* leaves west.

a* R HP:Wounded SP:Strong MV:Winded >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.
v

Scrat narrates 'relena bashed'

* R HP:Wounded SP:Strong MV:Winded > You begin to weave the appropriate flows...
Nito has arrived from the north.

- =
Nito tries to lance *Jenda*, but she parries successfully.

+
Scrat narrates 'beat'

* * +
*Jenda* tries to slice Kryyg, but he deflects the blow.

=
*Jenda* avoids being bashed by Kryyg who loses his balance and falls!
*Jenda* winces in pain.
*Jenda* panics, and attempts to flee!

-
*Jenda* leaves north riding a wild stallion.

-
Gizmo has arrived from the north.
Gizmo tries to pierce *Szyrik*, but he deflects the blow.

=
Your target is no longer here!

* R HP:Wounded SP:Strong MV:Winded > k
[kill light]
You try to strike *Szyrik*, but he deflects the blow.

x* R HP:Wounded SP:Strong MV:Winded - Gizmo: Wounded - Szyrik: Battered >
*Szyrik* tries to stab Gizmo, but she parries successfully.
You begin to weave the appropriate flows...
*Szyrik* panics, and attempts to flee!


Nito leaves north.

s p-
Scrat has arrived from the north, riding a shadow stallion.

h .=
*Relena* has arrived from the north, riding a gray palfrey.

s +
Gizmo tries to pierce *Szyrik*, but he parries successfully.
Monsoon tries to lance *Relena*, but she deflects the blow.

zy r*
*Szyrik* leaves west.

i
Gizmo tries to pierce *Relena*, but she deflects the blow.
Scrat narrates 'another fc'

k *
Kryyg tries to scythe *Relena*, but she deflects the blow.
Scrat tries to scythe *Relena*, but she deflects the blow.

+ = -
*Relena* panics, and attempts to flee!
*Relena* tries to flee, but is too exhausted!

- =
Your target is no longer here!

* R HP:Wounded SP:Strong MV:Winded >
Gizmo tries to pierce *Relena*, but she deflects the blow.

* R HP:Wounded SP:Strong MV:Winded >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' h.szyrik}.
#Ok. {b} aliases {chann 'flame' h.szyrik}.
#Ok. {m} aliases {kill h.szyrik}.
#Ok. {1} aliases {chann 'fear' h.szyrik}.
sp
Gizmo barely pierces *Relena*'s body.
*Relena* tries to strike Monsoon, but he parries successfully.
*Relena* panics, and attempts to flee!

re* R HP:Wounded SP:Strong MV:Winded > lena
*Relena* avoids being bashed by Monsoon who loses his balance and falls!


#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
* R HP:Wounded SP:Strong MV:Winded > v
Kryyg sends *Relena* sprawling with a powerful bash!
You begin to weave the appropriate flows...

- = + * *
Scrat scythes *Relena*'s left hand hard.
*Relena* winces in pain.
Kryyg scythes *Relena*'s head very hard.
*Relena* winces in pain.
Gizmo pierces *Relena*'s body.
*Relena* winces in pain.
Scrat scythes *Relena*'s body hard.
*Relena* winces in pain.
Gizmo pierces *Relena*'s body.
*Relena* winces in pain.
Kryyg narrates 'finsih relena'

+ = - - =
Ok.
*Relena* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Relena*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Tiring > v
You begin to weave the appropriate flows...

-
Scrat scythes *Relena*'s body very hard.
*Relena* winces in pain.
Kryyg scythes *Relena*'s body extremely hard.
*Relena* winces in pain.
Gizmo pierces *Relena*'s left arm very hard.
*Relena* winces in pain.
Monsoon lances *Relena*'s head extremely hard.
*Relena* winces in pain.

= + * * +
*Relena* leaves north riding a gray palfrey.

= -n
m-
Kryyg leaves north riding a shadow stallion.
Nito has arrived from the north.
Nito leaves west.


v
Cancelled.
The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
A wild stallion bucks madly, being ridden by you.
Kryyg the Myrddraal is here, fighting Rikkus, riding a shadow stallion.
A gray palfrey prances skittishly nearby.
*Draz* is standing here.
*Jenda* is standing here, riding a wild stallion.
*Etain* is standing here.
*Marshall* is standing here, riding a gray palfrey.
*Rikkus* is here, fighting Kryyg, riding a warhorse.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.
Scrat has arrived from the south, riding a shadow stallion.
Gizmo has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Tiring > Kryyg tries to scythe *Rikkus*, but he parries successfully.
A warder's student joins Rikkus's fight!
A warder's student joins a warder's student's fight!
A warder's student joins a warder's student's fight!
A warder's student joins a warder's student's fight!
Coulin the Master of Arms joins a warder's student's fight!
*Rikkus* slashes Kryyg's body hard.
Gizmo barely pierces *Draz*'s body.
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring > Monsoon lances *Marshall*'s body hard.
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Tiring > n
A warder's student tries to pierce you, but you dodge the attack.
A warder's student tries to pierce you, but you parry successfully.
A warder's student tries to pierce you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched >
Kryyg panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched >
Gizmo panics, and attempts to flee!

f
* R HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched >
Monsoon panics, and attempts to flee!
Kryyg leaves west riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched > *Draz* panics, and attempts to flee!
Gizmo leaves north.
PANIC! You couldn't escape!

* R HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched >
*Draz* leaves west.
Monsoon leaves north riding a shadow stallion.
*Marshall* moves swiftly to protect *Jenda*.
Scrat scythes *Marshall*'s body.

n
* R HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched > f
No way! You're fighting for your life!

* R HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched > *Marshall* slashes Scrat's body hard.
Scrat tries to scythe *Jenda*, but she parries successfully.
*Jenda* tries to slice Scrat, but he deflects the blow.
You strike a warder's student's right leg.
Coulin the Master of Arms smites your body very hard.
A warder's student tries to pierce you, but you parry successfully.
You swiftly dodge a warder's student's attempt to pierce you.
A warder's student tries to pierce you, but you dodge the attack.
A warder's student tries to pierce you, but you parry successfully.
You panic and attempt to flee!


You flee head over heels.
Path Passing the Spring Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly, being ridden by you.
*Draz* is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Tiring > n
Kryyg scythes *Draz*'s body.
You can't ride in there.

* R HP:Wounded SP:Strong MV:Tiring > k

*Bollesedun* has arrived from the east.

s* R HP:Wounded SP:Strong MV:Tiring > p [kill light]
*Bollesedun* swiftly dodges your attempt to strike him.

* R HP:Wounded SP:Strong MV:Tiring - Bollesedun: Healthy > draz
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.
v

*Bollesedun* tries to stab you, but you deflect the blow.
You try to strike *Bollesedun*, but he parries successfully.

* R HP:Wounded SP:Strong MV:Tiring - Bollesedun: Healthy > You begin to weave the appropriate flows...

-
*Bollesedun* panics, and attempts to flee!

= +
You dodge a bash from *Draz* who loses his balance and falls!
*Bollesedun* leaves south.
*Bollesedun* has arrived from the south.

*
*Draz* avoids being bashed by Kryyg who loses his balance and falls!
Scrat narrates '1n'

* + =
Monsoon narrates '1n coulin'

-
*Bollesedun* leaves south.
Scrat narrates 'of coulin'

- =
Ok.
*Draz* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Draz*.

* R HP:Wounded SP:Strong MV:Tiring - Kryyg: Scratched - Draz: Battered > k
*Draz* leaves east.


o R HP:Wounded SP:Strong MV:Tiring > l
[kill light]
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring > Path Passing the Spring Garden
To the east of the main path between the White Tower proper and the Tower
Library lies the Spring Garden. Situated on a triangular plot of land
between two walls, it has been planted with shade loving plants. Hydrangeas
in white, pink and purple mingle with bristbleboughs with thin, finger-like
leaves. Bleeding hearts, with their tiny pink blossoms drooping from
delicate three pronged compound leaves have been planted in rows.

A sign stands between the flowers in the garden.
[ obvious exits: N E S W ]
A wild stallion bucks madly, being ridden by you.
Kryyg the Myrddraal is sitting here, riding a shadow stallion.

o R HP:Wounded SP:Strong MV:Tiring > dism
e
k
You stop riding him.

vo HP:Wounded SP:Strong MV:Tiring >
The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
A gray palfrey prances skittishly nearby.
*Etain* is standing here.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.

* HP:Wounded SP:Strong MV:Tiring > *Draz* has arrived from the north.
*Draz* tries to scythe you, but you parry successfully.
[kill light]
You do the best you can!

* HP:Wounded SP:Strong MV:Tiring - Draz: Battered > You begin to weave the appropriate flows...

-
*Draz* panics, and attempts to flee!

=
Kryyg has arrived from the west, riding a shadow stallion.

+
Kryyg leaves north riding a shadow stallion.
*Szyrik* has arrived from the south.

*
*Szyrik* leaves north.

f

Coulin the Master of Arms tries to smite you, but you parry successfully.
A warder's student joins Coulin the Master of Arms's fight!
A warder's student joins Coulin the Master of Arms's fight!

*
*Draz* leaves south.

Cancelled.
You panic and attempt to flee!


A warder's student tries to pierce you, but you dodge the attack.
A warder's student joins Coulin the Master of Arms's fight!
A warder's student joins Coulin the Master of Arms's fight!
A warder's student tries to pierce you, but you deflect the blow.
Coulin the Master of Arms tries to smite you, but you deflect the blow.
A warder's student tries to pierce you, but you deflect the blow.
You swiftly dodge a warder's student's attempt to pierce you.
A warder's student tries to pierce you, but you parry successfully.


You flee head over heels.
Path Passing the Spring Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly.

o HP:Wounded SP:Strong MV:Tiring > n
n
On Wide Marble Stairs
[ obvious exits: N S ]

* HP:Wounded SP:Strong MV:Tiring > Entrance Hall
[ obvious exits: N S U ]
A young girl in a plain white dress stands here.
A librarian peers at you.
A librarian peers at you.

* HP:Wounded SP:Strong MV:Tiring > s
s
On Wide Marble Stairs
[ obvious exits: N S ]

* HP:Wounded SP:Strong MV:Tiring > e
Kryyg narrates 'jenda 1n coulin'
Path Passing the Spring Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly.

o HP:Wounded SP:Strong MV:Tiring > The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
*Szyrik* is standing here.
A gray palfrey prances skittishly nearby.
*Etain* is standing here.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.

* HP:Wounded SP:Strong MV:Tiring >
*Szyrik* tries to stab you, but you deflect the blow.

s
* HP:Wounded SP:Strong MV:Tiring - Szyrik: Battered > f
Coulin the Master of Arms smites your body into bloody fragments!
Kryyg narrates 'bashed'
No way! You're fighting for your life!
You swiftly dodge *Etain*'s attempt to strike you.

* HP:Wounded SP:Strong MV:Tiring - Szyrik: Battered > r e You panic and attempt to flee!

lease
You flee head over heels.
Path Passing the Spring Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly.
Ok.

o HP:Wounded SP:Strong MV:Tiring > n
On Wide Marble Stairs
[ obvious exits: N S ]

* HP:Wounded SP:Strong MV:Tiring > e
Alas, you cannot go that way...

* HP:Wounded SP:Strong MV:Tiring > s
s
Path Passing the Spring Garden
[ obvious exits: N E S W ]
A wild stallion bucks madly.

o HP:Wounded SP:Strong MV:Tiring > A Round Entry Hall
[ obvious exits: N S ]
A young girl in a plain white dress stands here.

* HP:Wounded SP:Strong MV:Winded > s
A novice leaves north.
Junction in the Hallway
[ obvious exits: N E S W U ]
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.

* HP:Wounded SP:Strong MV:Winded > e
e
A Wide Hallway
[ obvious exits: N E S W ]

* HP:Wounded SP:Strong MV:Winded > e
At the Top of the Stairs
[ obvious exits: W D ]
A warder stands nearby, calm yet poised to leap into battle.

o HP:Wounded SP:Strong MV:Winded > Alas, you cannot go that way...

o HP:Wounded SP:Strong MV:Winded > w

Kryyg narrates 'n w coulin'

o HP:Wounded SP:Strong MV:Winded > A Wide Hallway
[ obvious exits: N E S W ]
Nito narrates 'on draz sgate'

* HP:Wounded SP:Strong MV:Winded > n
eThe oakendoors seems to be closed.


* HP:Wounded SP:Strong MV:Winded > Kryyg narrates 'n wcoulin'
At the Top of the Stairs
[ obvious exits: W D ]
A warder stands nearby, calm yet poised to leap into battle.

o HP:Wounded SP:Strong MV:Winded > w
nA Wide Hallway
[ obvious exits: N E S W ]


* HP:Wounded SP:Strong MV:Winded > The oakendoors seems to be closed.

* HP:Wounded SP:Strong MV:Winded > w
Junction in the Hallway
[ obvious exits: N E S W U ]
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.

* HP:Wounded SP:Strong MV:Winded > s
Intersection of Halls
[ obvious exits: N E S W ]
A quiet servant awaits instructions from his master.

s* HP:Wounded SP:Strong MV:Winded >
sIn the Wide Hallway
[ obvious exits: N S W U ]
A quiet servant awaits instructions from his master.


* HP:Wounded SP:Strong MV:Winded > sA Large Round Entry Hall
[ obvious exits: N S ]
A Tower guard is here protecting the peace.
A Tower guard is here protecting the peace.

g* HP:Wounded SP:Strong MV:Winded > et vialBefore the White Tower
[ obvious exits: N E S W ]

o HP:Wounded SP:Strong MV:Winded > pouch
e
eKryyg narrates 'im serk n w coulin'
You get a thin vial of yellow fluid from a soft leather pouch.


o HP:Wounded SP:Strong MV:Winded > n
Passing the Water Garden
[ obvious exits: N W ]
A quiet servant awaits instructions from his master.

o HP:Wounded SP:Strong MV:Winded > qAlas, you cannot go that way...

uo HP:Wounded SP:Strong MV:Winded > afPath Through the East Garden
[ obvious exits: N E S W ]
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A quiet servant awaits instructions from his master.

fo HP:Wounded SP:Strong MV:Winded > vial
n
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

o HP:Wounded SP:Strong MV:Tiring > n
The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
*Szyrik* is standing here.
A gray palfrey prances skittishly nearby.
*Etain* is standing here.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.

* HP:Wounded SP:Strong MV:Tiring > Bend in the Graveled Path
[ obvious exits: S W ]
*Marshall* is here, fighting Scrat, riding a gray palfrey.
Scrat the Dark Flying Squirddraal is here, fighting Marshall, riding a shadow stallion.
A spindly oak sapling struggles to grow.

* HP:Wounded SP:Strong MV:Tiring > w
k
*Marshall* panics, and attempts to flee!
A Graveled Path
[ obvious exits: N E W ]
Gizmo the Wolfish Trolloc is standing here.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

o HP:Wounded SP:Strong MV:Tiring > [kill light]
They aren't here.

o HP:Wounded SP:Strong MV:Tiring > sp mas
Kryyg leaves east riding a shadow stallion.

o HP:Wounded SP:Strong MV:Tiring >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' mas}.
#Ok. {b} aliases {chann 'flame' mas}.
#Ok. {m} aliases {kill mas}.
#Ok. {1} aliases {chann 'fear' mas}.
sp marsha
Nito has arrived from the west.

lo HP:Wounded SP:Strong MV:Tiring > l
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' marshall}.
#Ok. {b} aliases {chann 'flame' marshall}.
#Ok. {m} aliases {kill marshall}.
#Ok. {1} aliases {chann 'fear' marshall}.

Kryyg has arrived from the east, riding a shadow stallion.

eo HP:Wounded SP:Strong MV:Tiring >
k
emBend in the Graveled Path
[ obvious exits: S W ]
A spindly oak sapling struggles to grow.
Kryyg has arrived from the west, riding a shadow stallion.
Nito has arrived from the west.


o HP:Wounded SP:Strong MV:Tiring > v[kill light]
They aren't here.


o HP:Wounded SP:Strong MV:Tiring > [seize ]
You feel the flows of saidin coursing through your body.

o HP:Wounded SP:Strong MV:Tiring > s Nobody here by that name.

o HP:Wounded SP:Strong MV:Tiring > can s
Your eyesight is not so keen.

o HP:Wounded SP:Strong MV:Tiring > l
releasBend in the Graveled Path
The gravel covering the path is some sort of white stone with a translucent
quality that makes the path seem to glow. The trees growing in the parkland
surrounding the path are diverse, with leafy trees mingled with evergreens.
Along the edge of the path, small decorative trees, including olive, oak,
beech and conifers grow in wide pots of patterned terracotta.
[ obvious exits: S W ]
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A spindly oak sapling struggles to grow.

eo HP:Wounded SP:Strong MV:Tiring >
Ok.

o HP:Wounded SP:Strong MV:Tiring > na hitting
s
Kryyg narrates 'jenda was crit'

po HP:Wounded SP:Strong MV:Tiring > You narrate 'hitting'

o HP:Wounded SP:Strong MV:Tiring > szyrik
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' szyrik}.
#Ok. {b} aliases {chann 'flame' szyrik}.
#Ok. {m} aliases {kill szyrik}.
#Ok. {1} aliases {chann 'fear' szyrik}.
em
s
v
Byrg has arrived from the west, riding a shadow stallion.
[seize ]
You feel the flows of saidin coursing through your body.

o HP:Wounded SP:Strong MV:Tiring > The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
*Bollesedun* is standing here.
*Szyrik* is standing here.
A gray palfrey prances skittishly nearby.
*Etain* is standing here.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.
Kryyg has arrived from the north, riding a shadow stallion.
Scrat has arrived from the north, riding a shadow stallion.
Nito has arrived from the north.
Gizmo has arrived from the north.
Monsoon has arrived from the north, riding a shadow stallion.
Byrg has arrived from the north, riding a shadow stallion.

* HP:Wounded SP:Strong MV:Tiring > You begin to weave the appropriate flows...
Nito tries to lance *Bollesedun*, but he deflects the blow.


Monsoon tries to lance *Bollesedun*, but he deflects the blow.
Kryyg assumes an offensive striking posture.

-
Gizmo tries to pierce *Bollesedun*, but he parries successfully.

= +
*Bollesedun* swiftly dodges Gizmo's attempt to pierce him.
A warder's student joins Bollesedun's fight!
A warder's student joins a warder's student's fight!
A warder's student joins a warder's student's fight!
A warder's student joins a warder's student's fight!
Coulin the Master of Arms joins a warder's student's fight!
Monsoon lances *Bollesedun*'s left hand into bloody fragments!
*Bollesedun* tries to stab Nito, but he parries successfully.
Nito tries to lance *Bollesedun*, but he parries successfully.

* *
Byrg leaves west riding a shadow stallion.
*Szyrik* panics, and attempts to flee!
*Szyrik* leaves south.

+
A grim storyteller says 'Are you here to share your stories, Monsoon?'
*Bollesedun* panics, and attempts to flee!

=
*Etain* tries to strike Gizmo, but she deflects the blow.

s
-
Scrat tries to scythe *Etain*, but she deflects the blow.

m
v
Cancelled.
*Bollesedun* leaves north.
Kryyg leaves south riding a shadow stallion.
No way! You're fighting for your life!

* HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched > Gizmo narrates 'relena was crit also'
They aren't here.

* HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched > Nobody here by that name.

* HP:Wounded SP:Strong MV:Tiring - a warder's student: Scratched > f
You try to strike a warder's student, but he parries successfully.
Gizmo tries to pierce *Etain*, but she parries successfully.
Scrat tries to scythe *Etain*, but she deflects the blow.
*Etain* tries to strike Gizmo, but she parries successfully.
Coulin the Master of Arms smites your left leg extremely hard.
You swiftly dodge a warder's student's attempt to pierce you.
A warder's student tries to pierce you, but you deflect the blow.
A warder's student tries to pierce you, but you dodge the attack.
A warder's student tries to pierce you, but you deflect the blow.
Monsoon panics, and attempts to flee!
Monsoon leaves north riding a shadow stallion.
You panic and attempt to flee!


Gizmo narrates 'etain'

not
You flee head over heels.
Path Passing the Spring Garden
[ obvious exits: N E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A young girl in a plain white dress stands here.
A wild stallion bucks madly.
You start paying increased attention to your surroundings.

o HP:Wounded SP:Strong MV:Tiring > j

Nito has arrived from the east.

o HP:Wounded SP:Strong MV:Tiring > lByrg leaves west riding a shadow stallion.
[kill h.light]
They aren't here.


o HP:Wounded SP:Strong MV:Tiring > Path Passing the Spring Garden
To the east of the main path between the White Tower proper and the Tower
Library lies the Spring Garden. Situated on a triangular plot of land
between two walls, it has been planted with shade loving plants. Hydrangeas
in white, pink and purple mingle with bristbleboughs with thin, finger-like
leaves. Bleeding hearts, with their tiny pink blossoms drooping from
delicate three pronged compound leaves have been planted in rows.

A sign stands between the flowers in the garden.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A young girl in a plain white dress stands here.
A wild stallion bucks madly.

o HP:Wounded SP:Strong MV:Tiring > s

Your heartbeat calms down more as you feel less panicked.

o HP:Wounded SP:Strong MV:Strong > A Round Entry Hall
[ obvious exits: N S ]
Nito has arrived from the north.

* HP:Wounded SP:Strong MV:Strong > n
Path Passing the Spring Garden
[ obvious exits: N E S W ]
A young girl in a plain white dress stands here.
A wild stallion bucks madly.
Nito has arrived from the south.

eo HP:Wounded SP:Strong MV:Tiring >

Scrat narrates 'etain bashed'

o HP:Wounded SP:Strong MV:Tiring > The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
Gizmo the Wolfish Trolloc is here, fighting Etain.
Scrat the Dark Flying Squirddraal is here, fighting Etain, riding a shadow stallion.
A gray palfrey prances skittishly nearby.
*Etain* is sitting here.
A scarred Shienaran soldier with a topknot stands here.
A warder's student is here, fighting Scrat.
A warder's student is here, fighting Gizmo.
A grim storyteller reads from a journal.
A warder's student is here, fighting Scrat.
A warder's student is here, fighting Gizmo.
Coulin the Master of Arms is here, fighting Scrat.
A gray haired weaponsmaster stands nearby.
Nito has arrived from the west.
Nito lances *Etain*'s left leg very hard.

* HP:Wounded SP:Strong MV:Tiring > s
Monsoon has arrived from the north, riding a shadow stallion.
Gizmo narrates 'bashed'
Path Through the East Garden
[ obvious exits: N E S W ]
Kryyg the Myrddraal is here, fighting a smug woman, riding a shadow stallion.
The warder is here, fighting Kryyg.
A smug woman is here, fighting Kryyg.
A quiet servant awaits instructions from his master.

o HP:Wounded SP:Strong MV:Tiring >
Kryyg narrates 'fc 1s'

o HP:Wounded SP:Strong MV:Tiring >
The warder barely smites Kryyg's left leg.
A smug woman tries to hit Kryyg, but he deflects the blow.

o HP:Wounded SP:Strong MV:Tiring > j
[kill h.light]
They aren't here.

o HP:Wounded SP:Strong MV:Tiring > s
j
Passing the Water Garden
[ obvious exits: N W ]
A quiet servant awaits instructions from his master.

o HP:Wounded SP:Strong MV:Tiring > [kill h.light]
They aren't here.

o HP:Wounded SP:Strong MV:Tiring > l
Snorgg tells you 'got pick? i fled out gate and insta locked'
Passing the Water Garden
The path enters a thicket and the foliage of the trees shade the path from
the sky. Just beyond the foliage lies a series of ponds and waterways.
Lilypads bob up and down on the waters and water irises add splashes of
yellow and purple to the scene. Arching bridge of white stone cross the
ponds, lined with lacy stone railings.
[ obvious exits: N W ]
A quiet servant awaits instructions from his master.

o HP:Wounded SP:Strong MV:Tiring >
Kryyg narrates 'mobs'

o HP:Wounded SP:Strong MV:Tiring > n
Path Through the East Garden
[ obvious exits: N E S W ]
*Etain* is here, fighting Monsoon.
Monsoon the Myrddraal is here, fighting Etain, riding a shadow stallion.
Kryyg the Myrddraal is here, fighting a smug woman, riding a shadow stallion.
The warder is here, fighting Kryyg.
A smug woman is here, fighting Kryyg.
A quiet servant awaits instructions from his master.

o HP:Wounded SP:Strong MV:Tiring >
Nito has arrived from the north.

o HP:Wounded SP:Strong MV:Tiring >
Nito tries to lance *Etain*, but she parries successfully.

ko HP:Wounded SP:Strong MV:Tiring >
Gizmo has arrived from the north.
Gizmo tries to pierce *Etain*, but she parries successfully.
[kill light]
You strike *Etain*'s left arm hard.
*Etain* panics, and attempts to flee!

o HP:Wounded SP:Strong MV:Tiring - Monsoon: Scratched - Etain: Battered >
Kryyg has arrived from the north, riding a shadow stallion.

o HP:Wounded SP:Strong MV:Tiring - Monsoon: Scratched - Etain: Battered >
*Etain* leaves west.

o HP:Wounded SP:Strong MV:Tiring > w
j
sThe Entry Hall
[ obvious exits: E W ]
*Etain* is standing here.
A Tower guard is here protecting the peace.
Ack, you lost Kryyg!
Ack, you lost Scrat!
Nito has arrived from the east.
Ack, you lost Monsoon!

p * HP:Wounded SP:Strong MV:Tiring > etA Tower guard tries to crush Gizmo, but she parries successfully.
Gizmo tries to pierce a Tower guard, but he parries successfully.
[kill h.light]
You try to strike *Etain*, but she deflects the blow.
Nito leaves west.

a* HP:Wounded SP:Strong MV:Tiring - Etain: Battered > in
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' etain}.
#Ok. {b} aliases {chann 'flame' etain}.
#Ok. {m} aliases {kill etain}.
#Ok. {1} aliases {chann 'fear' etain}.
em
v
[seize ]
You are already in touch with saidin, can't you feel it?

* HP:Wounded SP:Strong MV:Tiring - Etain: Battered > You begin to weave the appropriate flows...

-
*Etain* panics, and attempts to flee!

=
Gizmo tries to pierce a Tower guard, but he parries successfully.
A Tower guard tries to crush Gizmo, but she parries successfully.
Kryyg has arrived from the east.
A shadow stallion has arrived from the east.
Nito has arrived from the west.

+
Kryyg tries to scythe *Etain*, but she parries successfully.

*
Gizmo panics, and attempts to flee!


Kryyg assumes an offensive striking posture.
*Etain* leaves east.

* +
Gizmo leaves west.

e
= Cancelled.
Kryyg leaves east.
A shadow stallion leaves east.
Path Through the East Garden
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Kryyg the Myrddraal is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A quiet servant awaits instructions from his master.
Nito has arrived from the west.

o HP:Wounded SP:Strong MV:Tiring >
Nito leaves east.

o HP:Wounded SP:Strong MV:Tiring > k
Kryyg leaves north.
A shadow stallion leaves north.
[kill light]
They aren't here.

o HP:Wounded SP:Strong MV:Tiring >
An officer in the Tower guard bellows 'The Shadowspawn, Nito, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Nito, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Nito, has been spotted!'
A Tower gateguard bellows 'The Shadowspawn, Nito, has been spotted!'

o HP:Wounded SP:Strong MV:Tiring > s
Passing the Water Garden
[ obvious exits: N W ]
Monsoon the Myrddraal is standing here, riding a shadow stallion.
A quiet servant awaits instructions from his master.

o HP:Wounded SP:Strong MV:Tiring > release
na regKryyg narrates 'coulin'
Ok.

o HP:Wounded SP:Strong MV:Tiring > roup
You narrate 'regroup'

o HP:Wounded SP:Strong MV:Tiring > n
n
k
Path Through the East Garden
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A quiet servant awaits instructions from his master.
Nito leaves north.

o HP:Wounded SP:Strong MV:Tiring > The Warders' Practice Yard
[ obvious exits: N E S W ]
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is here, fighting Etain.
A shadow stallion is here, fighting a warder's student.
Scrat the Dark Flying Squirddraal is here, fighting Etain, riding a shadow stallion.
*Etain* is sitting here.
*Bollesedun* is here, fighting Scrat.
A gray palfrey prances skittishly nearby.
A scarred Shienaran soldier with a topknot stands here.
A warder's student is here, fighting a shadow stallion.
A warder's student is here, fighting Scrat.
A grim storyteller reads from a journal.
A warder's student is here, fighting a shadow stallion.
A warder's student is here, fighting a shadow stallion.
Coulin the Master of Arms is here, fighting a shadow stallion.
A gray haired weaponsmaster stands nearby.
Gizmo has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.
Nito leaves west.

* HP:Wounded SP:Strong MV:Tiring > Gizmo tries to pierce *Etain*, but she deflects the blow.
[kill light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Wounded SP:Strong MV:Tiring >
Scrat narrates 'coulin bashed'

* HP:Wounded SP:Strong MV:Tiring > em
[seize ]
You feel the flows of saidin coursing through your body.

* HP:Wounded SP:Strong MV:Tiring > sp e
Gizmo pierces *Etain*'s right hand very hard.
A warder's student pierces a shadow stallion's body very hard.
*Bollesedun* stabs Scrat's right leg.
A warder's student tries to pierce a shadow stallion, but it deflects the blow.
A warder's student pierces a shadow stallion's left leg.

t* HP:Wounded SP:Strong MV:Tiring > ain
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' etain}.
#Ok. {b} aliases {chann 'flame' etain}.
#Ok. {m} aliases {kill etain}.
#Ok. {1} aliases {chann 'fear' etain}.

Gizmo pierces *Etain*'s body into bloody fragments!
Kryyg scythes *Etain*'s right leg into bloody fragments!
Coulin the Master of Arms smites a shadow stallion's left leg into bloody fragments!
A warder's student tries to pierce a shadow stallion, but it parries successfully.
A shadow stallion tries to hit a warder's student, but he parries successfully.
*Bollesedun* stabs Scrat's body.
A warder's student pierces a shadow stallion's body hard.
A warder's student tries to pierce Scrat, but he parries successfully.
A warder's student pierces a shadow stallion's body hard.
Scrat scythes *Etain*'s left leg into bloody fragments!
*Etain* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Etain*'s death cry.

em* HP:Wounded SP:Strong MV:Tiring >
v
Gizmo tries to pierce *Bollesedun*, but he parries successfully.
[seize ]
You are already in touch with saidin, can't you feel it?

* HP:Wounded SP:Strong MV:Tiring > Nobody here by that name.

* HP:Wounded SP:Strong MV:Tiring > l
k
n
Kryyg gets a pair of light, well-oiled leather boots from the corpse of Etain.
Kryyg gets a set of loose cloth breeches from the corpse of Etain.
Kryyg gets a water skin from the corpse of Etain.
Kryyg gets a soft leather pouch from the corpse of Etain.
Kryyg gets a belt with a buckle of cuendillar from the corpse of Etain.
Kryyg gets a yew staff from the corpse of Etain.
Kryyg gets a silver etched shield from the corpse of Etain.
Kryyg gets a jeweled wristcuff from the corpse of Etain.
Kryyg gets a silver Kandori wristcuff from the corpse of Etain.
Kryyg gets a fine pair of light, buckskin gloves from the corpse of Etain.
Kryyg gets a set of finely-spun cloth sleeves from the corpse of Etain.
Kryyg gets a bright red robe from the corpse of Etain.
Kryyg gets a finely-tailored white shirt from the corpse of Etain.
Kryyg gets a shimmering pendant of obsidian from the corpse of Etain.
Kryyg gets a shimmering pendant of obsidian from the corpse of Etain.
Kryyg gets a light brown hood of finely-spun cloth from the corpse of Etain.
Nito has arrived from the west.

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:41 pm

o R HP:Hurt SP:Strong MV:Fresh > w
Bend in the Path
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.
Kryyg the Myrddraal is here, fighting Draz.
*Draz* is here, fighting Snorgg, riding a wild stallion.
*Draz* is surrounded by a shimmering white aura!
Snorgg the Sniveling Coward is here, fighting Draz.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Hurt SP:Strong MV:Fresh >
Monsoon lances *Draz*'s body.
Nito has arrived from the north.

* R HP:Hurt SP:Strong MV:Fresh >
Monsoon barely lances *Draz*'s body.
Kryyg barely scythes *Draz*'s body.
Snorgg barely tickles *Draz*'s body with his pierce.
Kryyg narrates 'on 1 1w'
Nito tickles *Draz*'s body with his lance.

* R HP:Hurt SP:Strong MV:Fresh > k
[kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt SP:Strong MV:Fresh >
*Draz* sends Nito sprawling with a powerful bash!
*Draz* sends Monsoon sprawling with a powerful bash!
*Draz* sends Kryyg sprawling with a powerful bash!
Snorgg avoids being bashed by *Draz* who loses his balance and falls!

e* R HP:Hurt SP:Strong MV:Fresh > m
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Hurt SP:Strong MV:Fresh >
Snorgg tickles *Draz*'s left hand with his pierce.

x* R HP:Hurt SP:Strong MV:Fresh >
You begin to weave the appropriate flows...

-sp =dr a+
Snorgg tickles *Draz*'s body with his pierce.

z* * + = - - =
Ok.
Spikes of solid ice form in your hands, which you launch at *Draz*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt SP:Strong MV:Fresh >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.

Snorgg barely pierces *Draz*'s body.

* R HP:Hurt SP:Strong MV:Fresh > l
relea*Relena* has arrived from the east, riding a black stallion.
Bend in the Path
A wide, twisting graveled path runs from the south-western gate towards the
pale shaft of the White Tower, which is at least one hundred spans tall.
Woods of oak and evergreen that could have stood far from any city enclose
the path, creating a verdant green oasis that absorbs all sounds from the
city of Tar Valon which encircles the entire Tower and its grounds.
[ obvious exits: N E ]
*Relena* is standing here, riding a black stallion.
Nito the Ramshorned Trolloc is sitting here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting Draz, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
Kryyg the Myrddraal is here, fighting Draz.
*Draz* is here, fighting Snorgg, riding a wild stallion.
*Draz* is surrounded by a shimmering white aura!
Snorgg the Sniveling Coward is here, fighting Draz.

se* R HP:Hurt SP:Strong MV:Fresh >
diaOk.

* R HP:Hurt SP:Strong MV:Fresh > drz

Gizmo tries to pierce *Relena*, but she parries successfully.

e* R HP:Hurt SP:Strong MV:Fresh >
*Draz* sends Nito sprawling with a powerful bash!
*Draz* sends Monsoon sprawling with a powerful bash!
*Draz* sends Kryyg sprawling with a powerful bash!
Snorgg avoids being bashed by *Draz* who loses his balance and falls!
No-one by that name here.

s* R HP:Hurt SP:Strong MV:Fresh > p Before the White Tower
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Marshall* is standing here.
*Jenda* is standing here, riding a wild stallion.
*Bollesedun* is standing here.
*Rikkus* is standing here, riding a warhorse.
Ack, you lost Scrat!
Ack, you lost Byrg!

re* R HP:Hurt SP:Strong MV:Fresh > lena
*Rikkus* leaves west riding a warhorse.
*Bollesedun* leaves west.
*Jenda* leaves west riding a wild stallion.
*Marshall* leaves west.


#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
* R HP:Hurt SP:Strong MV:Fresh > s
Tarlomen's Gate
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

o R HP:Hurt SP:Strong MV:Fresh > sp jenda
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.
em
n
w
b
The White Tower's spire gleams softly in the first light of a new day.
Scrat narrates 'relena bashed'
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Scratched SP:Strong MV:Fresh > Before the White Tower
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Scratched SP:Strong MV:Fresh > Bend in the Path
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Marshall* is here, fighting Scrat.
*Jenda* is here, fighting Kryyg, riding a wild stallion.
*Bollesedun* is here, fighting Monsoon.
*Rikkus* is standing here, riding a warhorse.
*Relena* is here, fighting Gizmo, riding a black stallion.
Nito the Ramshorned Trolloc is sitting here.
Monsoon the Myrddraal is sitting here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting Relena.
Scrat the Dark Flying Squirddraal is here, fighting Marshall, riding a shadow stallion.
Kryyg the Myrddraal is sitting here.
*Draz* is here, fighting Snorgg, riding a wild stallion.
*Draz* is surrounded by a shimmering white aura!
Snorgg the Sniveling Coward is here, fighting Draz.

* R HP:Scratched SP:Strong MV:Fresh > You begin to weave the appropriate flows...

- = +
Scrat avoids being bashed by *Marshall* who loses his balance and falls!

* *
*Draz* sends Nito sprawling with a powerful bash!
*Draz* sends Monsoon sprawling with a powerful bash!
*Draz* sends Kryyg sprawling with a powerful bash!
Snorgg avoids being bashed by *Draz* who loses his balance and falls!

+ =
*Bollesedun* tries to stab Monsoon, but he parries successfully.
Gizmo tries to pierce *Relena*, but she parries successfully.
Snorgg tickles *Draz*'s body with his pierce.
*Rikkus* tries to slash you, but you parry successfully.
Ok.
Streaks of fire flow from your hands, burning *Jenda*.

* R HP:Scratched SP:Strong MV:Fresh - Rikkus: Healthy > b

Snorgg barely tickles *Draz*'s body with his pierce.

* R HP:Scratched SP:Strong MV:Fresh - Rikkus: Healthy > You begin to weave the appropriate flows...

- = +
*Relena* panics, and attempts to flee!
*Marshall* avoids being bashed by Scrat who loses his balance and falls!

*
*Relena* leaves east riding a black stallion.
Gizmo tries to pierce *someone*, but he parries successfully.

* f+
=
*someone* tries to stab Gizmo, but she parries successfully.
Gizmo tries to pierce *someone*, but he dodges the attack.
You try to strike *Rikkus*, but he parries successfully.
*Bollesedun* tries to stab Monsoon, but he deflects the blow.
Snorgg tickles *Draz*'s right leg with his pierce.
Ok.
Streaks of fire flow from your hands, burning *Jenda*.

* R HP:Scratched SP:Strong MV:Fresh - Rikkus: Healthy > *Relena* has arrived from the east, riding a black stallion.
You panic and attempt to flee!


*Rikkus* sends you sprawling with a powerful bash!


*someone* tries to stab Gizmo, but she deflects the blow.
Snorgg barely tickles *Draz*'s body with his pierce.


*Marshall* sends Scrat sprawling with a powerful bash!


Monsoon panics, and attempts to flee!
Nito panics, and attempts to flee!


*Draz* sends Nito sprawling with a powerful bash!
*Draz* sends Monsoon sprawling with a powerful bash!
Snorgg avoids being bashed by *Draz* who loses his balance and falls!
Snorgg panics, and attempts to flee!


*someone* tries to stab Gizmo, but she parries successfully.
Gizmo tries to pierce *someone*, but he deflects the blow.
*Rikkus* tries to slash you, but you deflect the blow.
*Marshall* slashes Scrat's body.
*Bollesedun* stabs Monsoon's left leg very hard.
Snorgg barely tickles *Draz*'s body with his pierce.
*Marshall* moves swiftly to protect *Jenda*.
Snorgg leaves north.


You gasp in pain as streaks of fire from *Jenda* burn your body!


Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Relena*!


*Szyrik* tries to stab Gizmo, but she deflects the blow.
*Marshall* moves swiftly to protect *Jenda*.
Snorgg pierces *Marshall*'s body.


Snorgg pierces *Marshall*'s body.
*Relena* strikes Monsoon's body.
*Draz* assumes The River Undercuts the Bank.
*Draz* scythes Nito's right foot very hard.
*Draz* scythes Monsoon's left hand very hard.
*Szyrik* tries to stab Gizmo, but she deflects the blow.
Gizmo tries to pierce *Szyrik*, but he parries successfully.
*Rikkus* tries to slash you, but you parry successfully.
*Marshall* tries to slash Snorgg, but he parries successfully.
*Marshall* slashes Scrat's body.
*Bollesedun* stabs Monsoon's body hard.


You flee head over heels.
The Great Square
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A Tower guard is here protecting the peace.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
You gasp in pain as streaks of fire from *Jenda* burn your body!

* R HP:Beaten SP:Strong MV:Fresh > n
n
Flagstone Yard Outside the Barracks
[ obvious exits: N E S W ]
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
Some elaborate figurines spew fresh water into a broad basin here.
A gray palfrey prances skittishly nearby, being ridden by you.
A young girl in a plain white dress stands here.
A Tower guard is here protecting the peace.
Jimar Chubain, instructor of the Tower Guard.

* R HP:Beaten SP:Strong MV:Fresh > A Bend in the Path
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > na
Monsoon narrates 'i gettinb bugg bashed'

i* R HP:Beaten SP:Strong MV:Fresh > m beat
releaYou narrate 'im beat'

se* R HP:Beaten SP:Strong MV:Fresh >
em
Ok.

* R HP:Beaten SP:Strong MV:Fresh > [seize ]
You feel the flows of saidin coursing through your body.

* R HP:Beaten SP:Strong MV:Fresh > em
ward j[seize ]
You are already in touch with saidin, can't you feel it?

es* R HP:Beaten SP:Strong MV:Fresh > tin
[chann 'warding vs damage']
You begin to weave the appropriate flows...


Kryyg narrates 'off?'

- = +n a* * +
=l
-n aCancelled.
Yes, narrate, fine, narrate we must, but WHAT???

* R HP:Beaten SP:Strong MV:Fresh > A Bend in the Path
White benches border the path to either side and lawns of green grass
surround each bench. The White Tower rises over eighty spans in the air to
the southeast, dwarfing everything in the vicinity. Short shrubs butting up
against the sides of the Tower have been pruned to resemble miniature
trees. The white gravel path turns east and south past a bare rock garden
consisting of rocks that have been placed into the shape of a mountain. An
elegant sign stands at the edge of the rock garden.
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.

i* R HP:Beaten SP:Strong MV:Fresh > t hink
Scrat narrates 'yeah off'

y* R HP:Beaten SP:Strong MV:Fresh > ouc an ta
Nito narrates 'holy'

* R HP:Beaten SP:wh
na reYou narrate 'wh'

g* R HP:Beaten SP:Strong MV:Fresh > oru pspot
wh
reYou narrate 'regoru pspot'

l* R HP:Beaten SP:Strong MV:Fresh > ea[where ]
Players in your Zone
--------------------
Gizmo - Bend in the Path
Jestin - A Bend in the Path

se* R HP:Beaten SP:Strong MV:Fresh >
Ok.

n* R HP:Beaten SP:Strong MV:Fresh > a go reg
Kryyg narrates 'regroup where'

o* R HP:Beaten SP:Strong MV:Fresh > ru spot
You narrate 'go regoru spot'

n* R HP:Beaten SP:Strong MV:Fresh > a all s e square
You narrate 'all s e square'

* R HP:Battered SP:Strong MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Byrg - Tarlomen's Gate
Jestin - A Bend in the Path

* R HP:Battered SP:Strong MV:Fresh > e
e
eA Graveled Path
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.


* R HP:Battered SP:Strong MV:Fresh > sSnorgg narrates 'se corner?'
Bend in the Graveled Path
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A young girl in a plain white dress stands here.
A spindly oak sapling struggles to grow.


* R HP:Battered SP:Strong MV:Fresh > eAlas, you cannot go that way...


* R HP:Battered SP:Strong MV:Fresh > The Warders' Practice Yard
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
The corpse of Etain is lying here.
An iron lantern hangs from the wall above the gate.
A weapon rack stands on the ground here, ready to store weapons.
Some elaborate figurines spew fresh water into a broad basin here.
A gray palfrey prances skittishly nearby, being ridden by you.
A scarred Shienaran soldier with a topknot stands here.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
A grim storyteller reads from a journal.
A warder's student stands here catching his breath.
A warder's student stands here catching his breath.
Coulin the Master of Arms is here teaching his students.
A gray haired weaponsmaster stands nearby.

* R HP:Battered SP:Strong MV:Fresh > Kryyg narrates 'all s all e square'
The officedoor seems to be closed.

* R HP:Battered SP:Strong MV:Fresh > s
e
Path Through the East Garden
[ obvious exits: N E S W ]
The corpse of a Tower guard is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > The Sunrise Gate
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A large man eyes the surroundings warily, every movement fluid.
A rudely confident woman with an ageless face walks by.
A middle-aged officer is here controlling his subordinates.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.
A guard stands here monitoring the people entering the Tower grounds.

* R HP:Battered SP:Strong MV:Fresh > e

An officer in the Tower guard tries to slash you, but you parry successfully.
An officer in the Tower guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave you, but you deflect the blow.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
You swiftly dodge a Tower gateguard's attempt to cleave you.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower gateguard tries to cleave you, but you deflect the blow.
A Tower gateguard bellows 'The Shadowspawn, Jestin, has been spotted!'

* R HP:Battered SP:Strong MV:Fresh - an officer in the Tower guard: Healthy > e
*Draz* has arrived from the west, riding a
wild stallion.
No way! You're fighting for your life!

e* R HP:Battered SP:Strong MV:Fresh - an officer in the Tower guard: Healthy >
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Fresh - an officer in the Tower guard: Healthy >
No way! You're fighting for your life!

f* R HP:Battered SP:Strong MV:Fresh - an officer in the Tower guard: Healthy >

A Tower gateguard tries to cleave you, but you deflect the blow.
The warder joins an officer in the Tower guard's fight!
A smug woman joins the warder's fight!
A smug woman's hands begin weaving crystals of water and air...
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by a smug woman!
You swiftly dodge a Tower gateguard's attempt to cleave you.
A Tower gateguard tries to cleave you, but you deflect the blow.
An officer in the Tower guard tries to slash you, but you deflect the blow.

e
e
*Rikkus* has arrived from the west, riding a warhorse.
*Jenda* has arrived from the west, riding a wild stallion.
*Marshall* has arrived from the west.
*Marshall* tries to slash you, but you deflect the blow.
You flee head over heels.
Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A Tower Guard watches for signs of trouble.
A man meanders here, quietly speaking to himself.

e* R HP:Critical SP:Strong MV:Fresh >
*Rikkus* has arrived from the west, riding a warhorse.
*Bollesedun* has arrived from the west.
*Draz* has arrived from the west, riding a wild stallion.
*Jenda* has arrived from the west, riding a wild stallion.
*Marshall* has arrived from the west.
*Marshall* tries to slash you, but you deflect the blow.
You panic and attempt to flee!
*Jenda* tries to slice you, but you deflect the blow.


*Rikkus* leaves east riding a warhorse.
*Draz* leaves east riding a wild stallion.

You flee head over heels.
Eastside Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
*Szyrik* is standing here.
*Draz* is standing here, riding a wild stallion.
*Draz* is surrounded by a shimmering white aura!
*Bollesedun* is standing here.
*Rikkus* is standing here, riding a warhorse.
A gleeman is here, wearing a cloak of different colored patches.
Eastside Avenue
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical SP:Strong MV:Fresh > Eastside Intersection
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A ragged looking man asks for spare coins.

* R HP:Critical SP:Strong MV:Fresh > Gate to Daghain
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.

* R HP:Critical SP:Strong MV:Fresh > e
s
sThe DaighanGate seems to be closed.


* R HP:Critical SP:Strong MV:Fresh > s
Osendrelle Way
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.

s* R HP:Critical SP:Strong MV:Fresh >
Osendrelle Way
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito narrates 'they are square'

s
* R HP:Critical SP:Strong MV:Fresh > s
Gate to Osenrein
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical SP:Strong MV:Fresh > wh
A flaming slick of hot oil pours down from above!
You swiftly dodge a flaming slick of hot oil poured from above.
Osendrelle Way
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical SP:Strong MV:Fresh > Osendrelle Way
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical SP:Strong MV:Fresh > Southern Wharf
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is standing here.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
An old woman smiles kindly.

* R HP:Critical SP:Strong MV:Fresh > [where ]
Players in your Zone
--------------------
Jestin - Southern Wharf
Gizmo - Southern Wharf
Snorgg - Southern Wharf
Scrat - Southern Wharf
Nito - Southern Wharf
Kryyg - Southern Wharf
Monsoon - Southern Wharf

* R HP:Critical SP:Strong MV:Fresh > s
scYou can't ride in there.


* R HP:Critical SP:Strong MV:Fresh > You have 14(280) hit and 149(149) movement points.
You have scored 106685654 experience points and 86 quest points.
You need 1814346 exp to level and -36 qp to rank.
You have amassed 308 Turn points to date, ranking you Reaver Sixth.
You have played 62 days and 7 hours (real time).
This ranks you as Jestin the al'Niende [Dreadlord 1] (Level 50).
You are standing.

* R HP:Critical SP:Strong MV:Fresh >
Scrat assumes an offensive striking posture.

* R HP:Critical SP:Strong MV:Fresh > na i'm 14
Kryyg assumes an offensive striking posture.

* R HP:Critical SP:Strong MV:Fresh > hps lol
l
You narrate 'i'm 14 hps lol'

* R HP:Critical SP:Strong MV:Fresh > Southern Wharf
Dock workers scurry around, unloading and loading ships from Tear and
other cities down river. While most cities would consider the wharf very
clean, for Tar Valon, it is considered a bit seedy. At night, this part
of the city is one of the few places that is not very well lit, thus
attracting unsavory characters. Nevertheless, people say the Aes Sedai
take care of those who break the law...
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is standing here.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
An old woman smiles kindly.

d* R HP:Critical SP:Strong MV:Fresh > oor gate
#Ok. {o} aliases {open gate}.
#Ok. {c} aliases {close gate}.
wh
Monsoon narrates 'i got tripole bashed by draz bug bashing'
[where ]
Players in your Zone
--------------------
Jestin - Southern Wharf
Gizmo - Southern Wharf
Snorgg - Southern Wharf
Scrat - Southern Wharf
Nito - Southern Wharf
Kryyg - Southern Wharf
Monsoon - Southern Wharf

* R HP:Critical SP:Strong MV:Fresh > release
nKryyg narrates 'snicker'
You aren't in touch with saidin to release anything.

a * R HP:Critical SP:Strong MV:Fresh > should we go out
You narrate 'should we go out'

* R HP:Critical SP:Strong MV:Fresh >
An old woman screams 'Eeek, a trolloc! Get me out of here!!!'
An old woman panics, and attempts to flee!
An old woman leaves south.

* R HP:Critical SP:Strong MV:Fresh >
Kryyg narrates 'maybe we should go out'

* R HP:Critical SP:Strong MV:Fresh > wh
Monsoon hisses 'lest walk out tbh'


* R HP:Critical SP:Strong MV:Fresh > [where ]
Players in your Zone
--------------------
Jestin - Southern Wharf
Gizmo - Southern Wharf
Snorgg - Southern Wharf
Scrat - Southern Wharf
Nito - Southern Wharf
Kryyg - Southern Wharf
Monsoon - Southern Wharf

* R HP:Critical SP:Strong MV:Fresh > w
Kryyg narrates 'u cant even eat an fs'


* R HP:Critical SP:Strong MV:Fresh > Southharbor
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A Tower Guard watches for signs of trouble.
Nito has arrived from the east.

* R HP:Critical SP:Strong MV:Fresh > al
w
A Tower Guard tries to crush you, but you deflect the blow.
A Tower Guard bellows 'The Shadowspawn, Jestin, has been spotted!'
A Tower Guard bellows 'The Shadowspawn, Nito, has been spotted!'
Aliases:
wh ==> where
br ==> change mood brave
ch ==> change mood wimpy
food ==> chann 'create food'
h ==> pick gate
o ==> open brush
. ==> chann 'change weather' better
c ==> close brush
g ==> get all corpse
b ==> chann 'flame' aloisa
j ==> kill h.light
, ==> chann 'earthquake'
0 ==> fill skin corpse
cg ==> close gate
bc ==> butcher corpse
v ==> chann 'ice' kural
1 ==> chann 'chill' lheorik
si ==> chann 'silence'
x ==> chann 'fireball' h.light
4 ==> order warrior
ph ==> track horse
p ==> track human
m ==> search pack
loc ==> chann 'locate object'
lead ==> lead shadow
lea ==> lead
ri ==> ride horse
str ==> chann 'strength'
heal ==> chann 'cure serious'
z ==> chann 'flame' h.human
fb ==> chann 'fireball'
2 ==> chann 'chill' h.human
unl ==> unlock gate
sp ==> chann 'ice'
sh ==> pick gate
k ==> kill light
8 ==> chann 'change weather' better
a ==> chann 'armor' jestin
def ==> change posture defensive
of ==> change posture offensive
ward ==> chann 'warding vs damage'
y ==> order warrior
3 ==> tell kryyg
5 ==> tell kryyg
em ==> seize
locl ==> chann 'locate life'
ref ==> chann 'refresh'
lh ==> lead horse
ride ==> ride shadow
fl ==> chann 'flame strike'

* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Healthy > w
w
No way! You're fighting for your life!

* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Healthy > No way! You're fighting for your life!

* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Healthy > Byrg narrates 'wgate is picked'
No way! You're fighting for your life!

w* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Healthy > h
a[where ]
Players in your Zone
--------------------
Monsoon - Southharbor
Gizmo - Southharbor
Nito - Southharbor
Scrat - Southharbor
Kryyg - Southharbor
Jestin - Southharbor
Snorgg - Southern Wharf

l* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Healthy > ias h
You try to strike a Tower Guard, but he parries successfully.
A Tower Guard tries to crush you, but you parry successfully.
Gizmo pierces a Tower Guard's body.

pi* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Scratched > c
Scrat scythes a Tower Guard's head very hard.

k * R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Scratched > ga
Snorgg has arrived from the east.

t* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Scratched > e

Kryyg scythes a Tower Guard's body extremely hard.

* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Hurt > aliasKryyg assumes an offensive striking posture.
Ok.

* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Hurt > o
Snorgg leaves west.
Nito narrates 'they have 7 i htink'

o* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Hurt > pe
Byrg narrates 'se gate was picked'
*Rikkus* has arrived from the east, riding a warhorse.
*Jenda* has arrived from the east, riding a wild stallion.
*Marshall* has arrived from the east.
*Marshall* slashes Monsoon's left arm very hard.
*Jenda* tries to slice Gizmo, but she deflects the blow.

n * R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Hurt > g
*Szyrik* tries to stab Nito, but he parries successfully.
*Bollesedun* tries to stab Scrat, but he deflects the blow.
*Rikkus* leaves west riding a warhorse.

a* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Hurt > te
f

*Bollesedun* tries to stab Scrat, but he parries successfully.

* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Hurt > Ok.

* R HP:Critical SP:Strong MV:Fresh - a Tower Guard: Hurt > d *Bollesedun* tries to stab Scrat, but he parries successfully.
Nito tries to lance *Szyrik*, but he deflects the blow.
*Szyrik* stabs Nito's body hard.
*Jenda* tries to slice Gizmo, but she parries successfully.
Monsoon lances *Marshall*'s head hard.
*Marshall* tries to slash Monsoon, but he parries successfully.
Kryyg scythes a Tower Guard's left arm into bloody fragments!
Scrat scythes a Tower Guard's body extremely hard.
Gizmo pierces a Tower Guard's head hard.
You barely strike a Tower Guard's body.
A Tower Guard tries to crush you, but you dodge the attack.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
You are thirsty.
*Draz* has arrived from the east, riding a wild stallion.
Monsoon panics, and attempts to flee!
Byrg narrates 'unsure about egate'
Kryyg narrates 'go'
You panic and attempt to flee!

oo
Monsoon leaves west riding a shadow stallion.
*Marshall* tries to slash Kryyg, but he parries successfully.

r g
You flee head over heels.
Southern Wharf
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

at* R HP:Critical SP:Strong MV:Fresh > e
#Ok. {o} aliases {open gate}.
#Ok. {c} aliases {close gate}.
n

Nito has arrived from the west.

* R HP:Critical SP:Strong MV:Fresh > n
Osendrelle Way
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the south.

* R HP:Critical SP:Strong MV:Fresh > Osendrelle Way
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the south.

* R HP:Critical SP:Strong MV:Fresh > n
w
w
wGate to Osenrein
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the south.


* R HP:Critical SP:Strong MV:Fresh > Fire Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A Tower Guard watches for signs of trouble.
Nito has arrived from the east.

w* R HP:Critical SP:Strong MV:Fresh >
Fire Avenue
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.

* R HP:Critical SP:Strong MV:Fresh > sFire Avenue
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.


* R HP:Critical SP:Strong MV:Fresh > wAlas, you cannot go that way...


* R HP:Critical SP:Strong MV:Fresh > Alas, you cannot go that way...

* R HP:Critical SP:Strong MV:Fresh > Alas, you cannot go that way...

* R HP:Critical SP:Strong MV:Fresh > n
w
wTower Square
[ obvious exits: N S W ]
The dismembered corpse of a Tower Guard is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the south.


* R HP:Critical SP:Strong MV:Fresh > sTower Square
[ obvious exits: N E S W ]
The corpse of a black cat is lying here.
A pile of cloth is set aside here.
A steel bracer lies here, glinting dully.
A slip of paper has been carelessly dropped upon the ground.
An embossed leather water flask lies forgotten here.
A well carved walking staff of light wood lies here.
A soft leather pouch has been discarded here.
A chunk of sandstone lies on the ground.
A dagger of shining copper has been left here.
A lantern has been left here. [2]
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A war axe has been left on the ground here.
A full metal shield has been carelessly left behind.
A pair of sturdy metal half-gauntlets has been set here.
A shirt of thin linked mail lies here.
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A gray palfrey prances skittishly nearby, being ridden by you.
The Tar Valon town crier stands here, spreading the news.
Nito has arrived from the east.


* R HP:Critical SP:Strong MV:Fresh > wTower Square
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.


* R HP:Critical SP:Strong MV:Fresh > w
Air Avenue
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A Tower Guard watches for signs of trouble.
Nito has arrived from the north.

w* R HP:Critical SP:Strong MV:Fresh >
wAir Avenue
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A woman goes about her daily business here.
Nito has arrived from the east.


* R HP:Critical SP:Strong MV:Fresh > hAir Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A Tower Guard watches for signs of trouble.
A woman goes about her daily business here.
Nito has arrived from the east.


* R HP:Critical SP:Strong MV:Fresh > oGate to Alindaer
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A gray palfrey prances skittishly nearby, being ridden by you.
A smartly dressed man ambles about here.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
Nito has arrived from the east.
Nito opens the AlindaerGate.


* R HP:Critical SP:Strong MV:Fresh > w
Bridge Over the Alindrelle
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
A gray palfrey prances skittishly nearby, being ridden by you.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Nito has arrived from the east.

* R HP:Critical SP:Strong MV:Fresh > [pick gate]
You realize that the door is already open.

* R HP:Critical SP:Strong MV:Fresh > It's already open!

* R HP:Critical SP:Strong MV:Fresh > Bridge Over the Alindrelle
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
An ambitious man stands here, scheming.
Nito has arrived from the east.

* R HP:Critical SP:Strong MV:Fresh > e
Bridge Over the Alindrelle
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the west.

* R HP:Critical SP:Strong MV:Fresh > na we're 1w gate
c
Scrat closes the AlindaerGate.
You narrate 'we're 1w gate'
Nito opens the AlindaerGate.

* R HP:Critical SP:Strong MV:Fresh > The AlindaerGate closes quietly.
Byrg has arrived from the west, riding a shadow stallion.
It's already closed!
Nito tries to open the AlindaerGate, but can't.

* R HP:Critical SP:Strong MV:Fresh >
Nito tries to open the AlindaerGate, but can't.

* R HP:Critical SP:Strong MV:Fresh >
Kryyg narrates 'daghain picked shut'

* R HP:Critical SP:Strong MV:Fresh > na byrg pick it please
wh
Monsoon narrates 'pick it byrg'
You narrate 'byrg pick it please'

* R HP:Critical SP:Strong MV:Fresh > Byrg skillfully picks the lock of the AlindaerGate.
[where ]
Players in your Zone
--------------------
Snorgg - The Tar Valon Road
Byrg - Bridge Over the Alindrelle
Scrat - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Nito - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle

* R HP:Critical SP:Strong MV:Fresh > sc
You have 25(280) hit and 149(149) movement points.
You have scored 106685780 experience points and 86 quest points.
You need 1814220 exp to level and -36 qp to rank.
You have amassed 308 Turn points to date, ranking you Reaver Sixth.
You have played 62 days and 7 hours (real time).
This ranks you as Jestin the al'Niende [Dreadlord 1] (Level 50).
You are standing.
You are thirsty.

* R HP:Critical SP:Strong MV:Fresh > get
rem fByrg narrates 'picked'
Get what?

l* R HP:Critical SP:Strong MV:Fresh > ask

Scrat narrates 'wgate picked shut'

dr* R HP:Critical SP:Strong MV:Fresh > i You stop using a leather water flask.

f* R HP:Critical SP:Strong MV:Fresh > lask
nYou drink the blood.

a * R HP:Critical SP:Strong MV:Fresh > w gate picked

Monsoon narrates 'who stuck'

d* R HP:Critical SP:Strong MV:Fresh > ri You narrate 'w gate picked'

f* R HP:Critical SP:Strong MV:Fresh > las
The Tar Valon guardsmen ring the city alarm in the distance.

k
* R HP:Critical SP:Strong MV:Fresh > wh
You drink the blood.

* R HP:Critical SP:Strong MV:Fresh > Kryyg narrates 'daghain also'
[where ]
Players in your Zone
--------------------
Snorgg - Bridge Over the Alindrelle
Byrg - Bridge Over the Alindrelle
Scrat - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Nito - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle

* R HP:Critical SP:Strong MV:Fresh > na
drYes, narrate, fine, narrate we must, but WHAT???

i * R HP:Critical SP:Strong MV:Fresh > flask
wh
You drink the blood.
You don't feel thirsty any more.

* R HP:Critical SP:Strong MV:Fresh > [where ]
Players in your Zone
--------------------
Snorgg - Bridge Over the Alindrelle
Byrg - Bridge Over the Alindrelle
Scrat - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Nito - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle

s* R HP:Critical SP:Strong MV:Fresh > c
releYou have 25(280) hit and 149(149) movement points.
You have scored 106685780 experience points and 86 quest points.
You need 1814220 exp to level and -36 qp to rank.
You have amassed 308 Turn points to date, ranking you Reaver Sixth.
You have played 62 days and 7 hours (real time).
This ranks you as Jestin the al'Niende [Dreadlord 1] (Level 50).
You are standing.

a* R HP:Critical SP:Strong MV:Fresh > se
ch
You aren't in touch with saidin to release anything.

d* R HP:Critical SP:Strong MV:Fresh > e[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

* R HP:Critical SP:Strong MV:Fresh > f
sta[change posture defensive]
Posture changed to: Defensive

m* R HP:Critical SP:Strong MV:Fresh >
awrd j[seize ]
You feel the flows of saidin coursing through your body.

es* R HP:Critical SP:Strong MV:Fresh > tin
Arglebargle, glop-glyf!?!

* R HP:Critical SP:Strong MV:Fresh > em
ward j[seize ]
You are already in touch with saidin, can't you feel it?

e* R HP:Critical SP:Strong MV:Fresh > stin
Scrat hisses 'think we all might be out'
[chann 'warding vs damage']
You begin to weave the appropriate flows...

- = + * * + = - -
Kryyg narrates 'im looping'

= + *
Monsoon hisses 'patrol built?'
Gizmo narrates 'what gate is unlocked'

*r e+l e=a s-e - = + *
Ok.
A carefully woven flow of Earth, Air, and Water forms an aura about your body!

* R HP:Critical SP:Strong MV:Fresh >
l
Ok.

* R HP:Critical SP:Strong MV:Fresh > Bridge Over the Alindrelle
The river rolls, strong and steady, fifty or more paces below, and for all
its half mile length the bridge flows unsupported from riverbank to island.
The bridge has room and some to spare for ten men to walk abreast. A tall,
bronze-clad gate stands between the bridge and Tar Valon to the east. A
large sign lists the local laws and customs.
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Nito the Ramshorned Trolloc is standing here.
A gray palfrey prances skittishly nearby, being ridden by you.

w* R HP:Critical SP:Strong MV:Fresh > h
[where ]
Players in your Zone
--------------------
Snorgg - Thoroughfare of Alindaer
Byrg - Bridge Over the Alindrelle
Scrat - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Nito - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle

* R HP:Critical SP:Strong MV:Fresh > sp jenda
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.
w

Kryyg narrates 'daghain is picked shut'

* R HP:Critical SP:Strong MV:Fresh > Scrat hisses 'oh gizmo isnt'
Bridge Over the Alindrelle
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
An ambitious man stands here, scheming.
Scrat has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Critical SP:Strong MV:Fresh > wh

Monsoon narrates 'wgate'

w
* R HP:Critical SP:Strong MV:Fresh > k[where ]
Players in your Zone
--------------------
Snorgg - An Old, Silent Forest
Byrg - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Nito - Bridge Over the Alindrelle
Scrat - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle

i* R HP:Critical SP:Strong MV:Fresh > l Foot of the Bridge
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A balding, sour-faced officer checks everyone passing by.
Nito has arrived from the east.
Byrg has arrived from the east, riding a shadow stallion.

gu* R HP:Critical SP:Strong MV:Fresh > ard
You strike a Tar Valon bridgeguard's left arm very hard.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
A balding, sour-faced officer tickles Byrg's body with his slash.
A balding, sour-faced officer bellows 'The Shadowspawn, Jestin, has been spotted!'
A balding, sour-faced officer bellows 'The Shadowspawn, Nito, has been spotted!'
A Tar Valon bridgeguard tries to slash Monsoon, but he deflects the blow.
A balding, sour-faced officer bellows 'The Shadowspawn, Byrg, has been spotted!'
A Tar Valon bridgeguard joins a balding, sour-faced officer's fight!

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched > wh
[where ]
Players in your Zone
--------------------
Snorgg - Within a Treacherous Clearing
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Nito - Foot of the Bridge
Scrat - Foot of the Bridge
Jestin - Foot of the Bridge

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Kryyg narrates 'both'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Scrat scythes a Tar Valon bridgeguard's left arm into bloody fragments!

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Scrat scythes a Tar Valon bridgeguard's body very hard.
A Tar Valon bridgeguard tries to slash Nito, but he deflects the blow.
Monsoon lances a Tar Valon bridgeguard's right arm into bloody fragments!
A Tar Valon bridgeguard tries to slash Monsoon, but he deflects the blow.
Byrg scythes a balding, sour-faced officer's body very hard.
A balding, sour-faced officer tickles Byrg's body with his slash.
A Tar Valon bridgeguard tries to slash you, but you dodge the attack.
You strike a Tar Valon bridgeguard's body.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Scrat assumes an offensive striking posture.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Byrg assumes an offensive striking posture.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Snorgg narrates 'pat is built'

w* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched > h
[where ]
Players in your Zone
--------------------
Snorgg - Within a Treacherous Clearing
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Nito - Foot of the Bridge
Scrat - Foot of the Bridge
Jestin - Foot of the Bridge

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Nito lances a Tar Valon bridgeguard's body very hard.
Scrat scythes a Tar Valon bridgeguard's body very hard.
A Tar Valon bridgeguard tries to slash Nito, but he deflects the blow.
Monsoon lances a Tar Valon bridgeguard's head into bloody fragments!
A Tar Valon bridgeguard tries to slash Monsoon, but he deflects the blow.
Byrg tries to scythe a balding, sour-faced officer, but he deflects the blow.
A balding, sour-faced officer barely slashes Byrg's right arm.
A Tar Valon bridgeguard tries to slash you, but you dodge the attack.
You strike a Tar Valon bridgeguard's body.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched > l
Foot of the Bridge
Often a place thronging with crowds, the bridge begins a long arch over the
half mile or more of the River Erinin. Guards posted at the foot carefully
check everyone who wants to cross.
[ obvious exits: E S ]
Byrg the Myrddraal is here, fighting a balding, sour-faced officer, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting a Tar Valon bridgeguard, riding a shadow stallion.
Nito the Ramshorned Trolloc is here, fighting a Tar Valon bridgeguard.
Scrat the Dark Flying Squirddraal is here, fighting a Tar Valon bridgeguard, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
A Tar Valon bridgeguard is here, fighting YOU!
A Tar Valon bridgeguard is here, fighting Nito.
A Tar Valon bridgeguard is here, fighting Monsoon.
A balding, sour-faced officer is here, fighting Byrg.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Monsoon narrates 'k'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Scratched >
Nito lances a Tar Valon bridgeguard's body hard.
A Tar Valon bridgeguard tries to slash Nito, but he deflects the blow.
Monsoon lances a Tar Valon bridgeguard's left leg into bloody fragments!
A Tar Valon bridgeguard tries to slash Monsoon, but he deflects the blow.
Byrg scythes a balding, sour-faced officer's left leg into bloody fragments!
A balding, sour-faced officer barely tickles Byrg's body with his slash.
A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
You barely strike a Tar Valon bridgeguard's body.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt > wh

Byrg assumes an offensive striking posture.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt > [where ]
Players in your Zone
--------------------
Snorgg - Thinning of the Wood
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Nito - Foot of the Bridge
Scrat - Foot of the Bridge
Jestin - Foot of the Bridge

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Scrat sends a Tar Valon bridgeguard sprawling with a powerful bash!

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Nito lances a Tar Valon bridgeguard's body very hard.
Scrat scythes a Tar Valon bridgeguard's head into bloody fragments!
Monsoon lances a Tar Valon bridgeguard's body hard.
A Tar Valon bridgeguard tries to slash Monsoon, but he parries successfully.
Byrg gazes deeply at a balding, sour-faced officer...
A balding, sour-faced officer looks very strange, glaring about with a sense of panic.
Byrg tries to scythe a balding, sour-faced officer, but he deflects the blow.
A balding, sour-faced officer mounts an attack against Byrg, but weak nerves get the better of him.
A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
You try to strike a Tar Valon bridgeguard, but he parries successfully.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Snorgg narrates 'ctf is not'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Snorgg narrates 'on namor'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Nito lances a Tar Valon bridgeguard's left foot into bloody fragments!
Scrat scythes a Tar Valon bridgeguard's left leg into bloody fragments!
Monsoon lances a Tar Valon bridgeguard's body extremely hard.
A Tar Valon bridgeguard tries to slash Monsoon, but he parries successfully.
Byrg scythes a balding, sour-faced officer's body very hard.
A balding, sour-faced officer barely slashes Byrg's body.
A Tar Valon bridgeguard tries to slash you, but you parry successfully.
You strike a Tar Valon bridgeguard's body.
Gizmo narrates 'am out e'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt > whois namor

Snorgg narrates '1w ctf'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt > Namor the Captain is a level 51 Ever Victorious
Army Council seanchan.
. /""\ , .
. <>^ L____/| .
. `) /` , / .
. \ `---' / .
. `'";\)` .
.BIK _/_Y BAK.


* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt > wh
Nito lances a Tar Valon bridgeguard's head
extremely hard.
Scrat scythes a Tar Valon bridgeguard's left leg into bloody fragments!
A Tar Valon bridgeguard is dead! R.I.P.
You receive your share of experience...
Practice makes perfect. Keep going.
Your blood freezes as you hear a Tar Valon bridgeguard's death cry.
A Tar Valon bridgeguard stops following a balding, sour-faced officer.
Monsoon lances a Tar Valon bridgeguard's body hard.
A Tar Valon bridgeguard tries to slash Monsoon, but he deflects the blow.
Byrg scythes a balding, sour-faced officer's left leg extremely hard.
A balding, sour-faced officer barely slashes Byrg's left arm.
A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
You strike a Tar Valon bridgeguard's body hard.
[where ]
Players in your Zone
--------------------
Snorgg - Thinning of the Wood
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Nito - Foot of the Bridge
Scrat - Foot of the Bridge
Jestin - Foot of the Bridge

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Nito lances a balding, sour-faced officer's left foot very hard.

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Snorgg narrates 'wound'
Scrat hisses 'jestin who you focusing'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Kryyg narrates 'meet cut ent gizmo'

* R HP:Critical SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Nito tries to lance a balding, sour-faced officer, but he parries successfully.
Monsoon tries to lance a Tar Valon bridgeguard, but he parries successfully.
A Tar Valon bridgeguard tries to slash Monsoon, but he deflects the blow.
Byrg scythes a balding, sour-faced officer's body hard.
A balding, sour-faced officer barely tickles Byrg's body with his slash.
A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
You strike a Tar Valon bridgeguard's head very hard.
Monsoon assumes an offensive striking posture.
Scrat scythes a Tar Valon bridgeguard's left leg into bloody fragments!

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt > say th
Gizmo narrates 'k'

e * R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt > fcs
You say 'the fcs'

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Hurt >
Scrat scythes a Tar Valon bridgeguard's left leg into bloody fragments!
Nito lances a balding, sour-faced officer's body hard.
Monsoon lances a Tar Valon bridgeguard's left arm into bloody fragments!
A Tar Valon bridgeguard tries to slash Monsoon, but he parries successfully.
Byrg scythes a balding, sour-faced officer's left leg into bloody fragments!
A balding, sour-faced officer barely slashes Byrg's right leg.
You swiftly dodge a Tar Valon bridgeguard's attempt to slash you.
You strike a Tar Valon bridgeguard's left arm extremely hard.

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded > s
Scrat hisses 'so I can target bash'

a* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded > y whoevers not bashed
snic
Scrat scythes a Tar Valon bridgeguard's body
extremely hard.
Nito lances a balding, sour-faced officer's body hard.
Monsoon lances a Tar Valon bridgeguard's left leg into bloody fragments!
A Tar Valon bridgeguard is dead! R.I.P.
You receive your share of experience...
Practice makes perfect. Keep going.
Your blood freezes as you hear a Tar Valon bridgeguard's death cry.
A Tar Valon bridgeguard stops following a balding, sour-faced officer.
Byrg scythes a balding, sour-faced officer's head extremely hard.
A balding, sour-faced officer tickles Byrg's body with his slash.
A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
You try to strike a Tar Valon bridgeguard, but he deflects the blow.
You say 'whoevers not bashed'

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded > You snicker softly.

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded > wh
Nito lances a balding, sour-faced officer's left
arm extremely hard.
Byrg scythes a balding, sour-faced officer's body hard.
A balding, sour-faced officer tickles Byrg's left foot with his slash.
You swiftly dodge a Tar Valon bridgeguard's attempt to slash you.
You strike a Tar Valon bridgeguard's body.
[where ]
Players in your Zone
--------------------
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Nito - Foot of the Bridge
Scrat - Foot of the Bridge
Jestin - Foot of the Bridge

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded >
Scrat snickers softly.

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded >
The Tar Valon guardsmen ring the city alarm in the distance.
Scrat scythes a Tar Valon bridgeguard's body extremely hard.

s* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded > ay but then i
Monsoon lances a balding, sour-faced officer's head into bloody fragments!

go* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Wounded > tb a
Monsoon lances a balding, sour-faced officer's body hard.
Scrat scythes a Tar Valon bridgeguard's right leg into bloody fragments!
Nito lances a balding, sour-faced officer's body.
Byrg scythes a balding, sour-faced officer's right leg into bloody fragments!
A balding, sour-faced officer mounts an attack against Byrg, but weak nerves get the better of him.
You swiftly dodge a Tar Valon bridgeguard's attempt to slash you.
You strike a Tar Valon bridgeguard's left leg into bloody fragments!

h* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Battered > sed
You say 'but then i gotb ahsed'

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Battered > sa
*Relena* has arrived from the east, riding a warhorse.

y* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Battered > and
f
You say 'and'

* R HP:Beaten SP:Strong MV:Fresh - a Tar Valon bridgeguard: Battered > s p *Relena* leaves south riding a warhorse.
You panic and attempt to flee!

r
You flee head over heels.
Bridge Over the Alindrelle
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
An ambitious man stands here, scheming.

e* R HP:Beaten SP:Strong MV:Fresh > lena
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
k
[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > w
s
Foot of the Bridge
[ obvious exits: E S ]
The corpse of a Tar Valon bridgeguard is lying here. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Byrg the Myrddraal is here, fighting a balding, sour-faced officer, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting a balding, sour-faced officer, riding a shadow stallion.
Nito the Ramshorned Trolloc is here, fighting a balding, sour-faced officer.
Scrat the Dark Flying Squirddraal is here, fighting a Tar Valon bridgeguard, riding a shadow stallion.
A Tar Valon bridgeguard is here, fighting Scrat.
A balding, sour-faced officer is here, fighting Byrg.

m
* R HP:Beaten SP:Strong MV:Fresh > eThoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

m
* R HP:Beaten SP:Strong MV:Fresh > They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > s[seize ]
You feel the flows of saidin coursing through your body.


* R HP:Beaten SP:Strong MV:Fresh > m
s
Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A traveler trudges by.

m
* R HP:Beaten SP:Strong MV:Fresh > s
They aren't here.

m* R HP:Beaten SP:Strong MV:Fresh >
Market Square
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A bearded coachman stands here, waiting for passengers.
A mercenary lingers here, ready to earn his pay.
The Alindaer town crier stands here, spreading the news.

* R HP:Beaten SP:Strong MV:Fresh > They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

n
* R HP:Beaten SP:Strong MV:Fresh > nThey aren't here.


* R HP:Beaten SP:Strong MV:Fresh > n
Market Square
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A bearded coachman stands here, waiting for passengers.
A mercenary lingers here, ready to earn his pay.
The Alindaer town crier stands here, spreading the news.

k* R HP:Beaten SP:Strong MV:Fresh > iThoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A traveler trudges by.

l * R HP:Beaten SP:Strong MV:Fresh > gThoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is standing here, riding a shadow stallion.

u* R HP:Beaten SP:Strong MV:Fresh > ar
Nito has arrived from the north.

d* R HP:Beaten SP:Strong MV:Fresh >
n
They aren't here.

k* R HP:Beaten SP:Strong MV:Fresh > il guard
Byrg leaves south riding a shadow stallion.
Kryyg narrates 'gizmo and i coming to you through cut'
Foot of the Bridge
[ obvious exits: E S ]
The corpse of a balding, sour-faced officer is lying here.
The corpse of a Tar Valon bridgeguard is lying here. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Scrat the Dark Flying Squirddraal is here, fighting a Tar Valon bridgeguard, riding a shadow stallion.
A Tar Valon bridgeguard is here, fighting Scrat.
Nito has arrived from the south.

r* R HP:Beaten SP:Strong MV:Fresh > eYou strike a Tar Valon bridgeguard's body.

l* R HP:Beaten SP:Strong MV:Fresh - Scrat: Scratched - a Tar Valon bridgeguard: Battered > ease
You strike a Tar Valon
bridgeguard's body hard.
A Tar Valon bridgeguard tries to slash Scrat, but he deflects the blow.
Scrat scythes a Tar Valon bridgeguard's right arm into bloody fragments!
Ok.

* R HP:Beaten SP:Strong MV:Fresh - Scrat: Scratched - a Tar Valon bridgeguard: Beaten > wh
[where ]
Players in your Zone
--------------------
Byrg - Market Square
Monsoon - At a Junction of Roads
Nito - Foot of the Bridge
Jestin - Foot of the Bridge
Scrat - Foot of the Bridge

* R HP:Beaten SP:Strong MV:Fresh - Scrat: Scratched - a Tar Valon bridgeguard: Beaten >
Nito lances a Tar Valon bridgeguard's body very hard.

* R HP:Beaten SP:Strong MV:Fresh - Scrat: Scratched - a Tar Valon bridgeguard: Critical >
Scrat hisses 'shes s'

* R HP:Beaten SP:Strong MV:Fresh - Scrat: Scratched - a Tar Valon bridgeguard: Critical >
Nito lances a Tar Valon bridgeguard's body very hard.
You strike a Tar Valon bridgeguard's body hard.
A Tar Valon bridgeguard is mortally wounded, and will die soon, if not aided.
Scrat scythes a Tar Valon bridgeguard's right leg into bloody fragments!
A Tar Valon bridgeguard is dead! R.I.P.
You receive your share of experience...
Practice makes perfect. Keep going.
Your blood freezes as you hear a Tar Valon bridgeguard's death cry.

* R HP:Beaten SP:Strong MV:Fresh > na
sYes, narrate, fine, narrate we must, but WHAT???

* R HP:Beaten SP:Strong MV:Fresh >
Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.

s* R HP:Beaten SP:Strong MV:Fresh >
Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A traveler trudges by.
Nito has arrived from the north.

* R HP:Beaten SP:Strong MV:Fresh > s
l
Market Square
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A bearded coachman stands here, waiting for passengers.
A mercenary lingers here, ready to earn his pay.
The Alindaer town crier stands here, spreading the news.
Nito has arrived from the north.

* R HP:Beaten SP:Strong MV:Fresh > Market Square
Stone-paved streets guide the traffic of Tar Valon between the red and
brown brick houses and shops of this small village. Squadrons of soldiers
file through town periodically from Tar Valon, and the market throng divide
around them as if marching men were obstructions they were long used to.
[ obvious exits: N E S W ]
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
A bearded coachman stands here, waiting for passengers.
A mercenary lingers here, ready to earn his pay.
The Alindaer town crier stands here, spreading the news.

* R HP:Beaten SP:Strong MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Byrg - The Tar Valon Road
Nito - Market Square
Scrat - Market Square
Jestin - Market Square
Monsoon - Margin of Clearance Between the Woods
Snorgg - A Sallow Wood

* R HP:Beaten SP:Strong MV:Fresh > s
Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Scrat has arrived from the north, riding a shadow stallion.
Nito has arrived from the north.

* R HP:Beaten SP:Strong MV:Fresh > s
whThe Tar Valon Road
[ obvious exits: N S ]
A squat border stone juts from the soil.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.


* R HP:Beaten SP:Strong MV:Fresh > s[where ]
Players in your Zone
--------------------
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road
Byrg - An Old, Silent Forest
Monsoon - An Old, Silent Forest


* R HP:Beaten SP:Strong MV:Fresh > phAt a Junction of Roads
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Scrat has arrived from the north, riding a shadow stallion.
Nito has arrived from the north.


* R HP:Beaten SP:Strong MV:Fresh > [track horse]

- = +
Monsoon narrates 'on 1e margin'
Some obvious fresh tracks of a warhorse (ridden) leaving west.
Some obvious fresh tracks of a shadow stallion (ridden) leaving west.
Some obvious fresh tracks of a shadow stallion (ridden) leaving west.
Some clear almost day-old tracks of a shadow stallion (ridden) leaving north.
Some clear almost day-old tracks of a plodding ox (ridden) leaving north.
Some clear almost day-old tracks of a wild stallion (ridden) leaving north.
Some clear almost day-old tracks of a gray palfrey (ridden) leaving west.

* R HP:Beaten SP:Strong MV:Full > w
The Tar Valon Road
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.

* R HP:Beaten SP:Strong MV:Full >
Monsoon narrates 'w'

* R HP:Beaten SP:Strong MV:Full > wh
[where ]
Players in your Zone
--------------------
Monsoon - Thinning of the Wood
Snorgg - Margin of Clearance Between the Woods
Byrg - Margin of Clearance Between the Woods
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road

* R HP:Beaten SP:Strong MV:Full > s
kThe Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.


* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > wh
l
[where ]
Players in your Zone
--------------------
Byrg - Thinning of the Wood
Snorgg - An Old, Silent Forest
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road

* R HP:Beaten SP:Strong MV:Full > The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > release
naYou aren't in touch with saidin to release anything.

s* R HP:Beaten SP:Strong MV:Full > tay together guys
You narrate 'stay together guys'

* R HP:Beaten SP:Strong MV:Full > na group will hit
wh
You narrate 'group will hit'

* R HP:Beaten SP:Strong MV:Full > re[where ]
Players in your Zone
--------------------
Snorgg - Thinning of the Wood
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road

l* R HP:Beaten SP:Strong MV:Full > ease
wh
You aren't in touch with saidin to release anything.

c* R HP:Beaten SP:Strong MV:Full > h
d[where ]
Players in your Zone
--------------------
Snorgg - A Sallow Wood
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road

e* R HP:Beaten SP:Strong MV:Full > f
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

* R HP:Beaten SP:Strong MV:Full > l[change posture defensive]
Posture changed to: Defensive


* R HP:Beaten SP:Strong MV:Full > The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > wh
[where ]
Players in your Zone
--------------------
Snorgg - A Sallow Wood
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road

w* R HP:Beaten SP:Strong MV:Full >
wh
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.

* R HP:Beaten SP:Strong MV:Full > k[where ]
Players in your Zone
--------------------
Snorgg - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border


* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > wh
k[where ]
Players in your Zone
--------------------
Snorgg - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border


* R HP:Beaten SP:Strong MV:Full > k[kill light]
They aren't here.


* R HP:Beaten SP:Strong MV:Full >
Snorgg narrates 'where to'

k* R HP:Beaten SP:Strong MV:Full >
[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > g[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > ro
Kryyg narrates 'where'

* R HP:Beaten SP:Strong MV:Full > up
Your group consists of:
Jestin (Head of group)
Kryyg
Scrat
Nito
Monsoon
Byrg

* R HP:Beaten SP:Strong MV:Full > wh
na [where ]
Players in your Zone
--------------------
Snorgg - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border

w* R HP:Beaten SP:Strong MV:Full > e're shallow
Snorgg narrates 'we all scattered'

* R HP:Beaten SP:Strong MV:Full > cul
Gizmo narrates 'got a phone call in middle of that almost died answering it'

v* R HP:Beaten SP:Strong MV:Full > ert
You narrate 'we're shallow culvert'

w* R HP:Beaten SP:Strong MV:Full > h
[where ]
Players in your Zone
--------------------
Snorgg - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border

* R HP:Beaten SP:Strong MV:Full > k
[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > wh
k
[where ]
Players in your Zone
--------------------
Gizmo - Thinning of the Wood
Kryyg - Thinning of the Wood
Snorgg - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border

n* R HP:Beaten SP:Strong MV:Full > a [kill light]
They aren't here.

c* R HP:Beaten SP:Strong MV:Full > ome to me please
You feel your extra strength fading.
You narrate 'come to me please'

* R HP:Beaten SP:Strong MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Monsoon - A Sallow Wood
Gizmo - A Sallow Wood
Kryyg - A Sallow Wood
Snorgg - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border

k* R HP:Beaten SP:Strong MV:Fresh >
get[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > tea pouch
wh
Gizmo narrates 'ctf is ss'
You get a cup of thready brown tea from a soft leather pouch.

* R HP:Beaten SP:Strong MV:Fresh > [where ]
Players in your Zone
--------------------
Gizmo - Along the Run
Kryyg - Along the Run
Snorgg - Margin of Clearance Between the Woods
Monsoon - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border

* R HP:Beaten SP:Strong MV:Fresh > wh

Scrat hisses 'ooh lag'

* R HP:Beaten SP:Strong MV:Fresh > [where ]
Players in your Zone
--------------------
Gizmo - Within a Treacherous Clearing
Kryyg - Within a Treacherous Clearing
Snorgg - An Old, Silent Forest
Monsoon - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border

* R HP:Beaten SP:Strong MV:Fresh > wh
Kryyg narrates 'im ctf'
[where ]
Players in your Zone
--------------------
Snorgg - An Old, Silent Forest
Gizmo - Within a Treacherous Clearing
Kryyg - Within a Treacherous Clearing
Monsoon - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border

* R HP:Beaten SP:Strong MV:Fresh > na lets turn it
w
You narrate 'lets turn it'

* R HP:Beaten SP:Strong MV:Fresh > An Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh > w
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
Nito has arrived from the east.

* R HP:Beaten SP:Strong MV:Full > w
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
Scrat has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.

* R HP:Beaten SP:Strong MV:Full > w
Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Scrat has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.

* R HP:Beaten SP:Strong MV:Full > na
*Relena* has arrived from the west, riding a warhorse.

* R HP:Beaten SP:Strong MV:Full > oh
*Relena* leaves east riding a warhorse.
Gizmo narrates 'we shallow patty'

* R HP:Beaten SP:Strong MV:Full >
k
e
You narrate 'oh '

* R HP:Beaten SP:Strong MV:Full > e
[kill light]
They aren't here.

e
* R HP:Beaten SP:Strong MV:Full > e
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
Nito has arrived from the west.

e* R HP:Beaten SP:Strong MV:Full >
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
Nito has arrived from the west.

e* R HP:Beaten SP:Strong MV:Full >
Snorgg narrates 'they here'

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:42 pm

An Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the west.

k* R HP:Beaten SP:Strong MV:Full >
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Draz* is standing here, riding a warhorse.
Nito has arrived from the west.
Nito lances *Draz*'s left arm.

* R HP:Beaten SP:Strong MV:Full > Scrat scythes *Draz*'s left arm.
The Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > Alas, you cannot go that way...

* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

w
* R HP:Beaten SP:Strong MV:Full > k
sA Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito the Ramshorned Trolloc is here, fighting Draz.
Scrat the Dark Flying Squirddraal is here, fighting Draz, riding a shadow stallion.
*Draz* is here, fighting Nito, riding a warhorse.

p * R HP:Beaten SP:Strong MV:Full > d*Draz* leaves east riding a warhorse.
[kill light]
They aren't here.

r* R HP:Beaten SP:Strong MV:Full > az
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.
e
k
The Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the west.

* R HP:Beaten SP:Strong MV:Full > na[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full >
wh
Yes, narrate, fine, narrate we must, but WHAT???

* R HP:Beaten SP:Strong MV:Full > r[where ]
Players in your Zone
--------------------
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road
Snorgg - A Sallow Wood
Monsoon - A Sallow Wood
Gizmo - Within a Treacherous Clearing
Kryyg - Within a Treacherous Clearing

el* R HP:Beaten SP:Strong MV:Full > ease
scYou aren't in touch with saidin to release anything.

an* R HP:Beaten SP:Strong MV:Full > n
na
c* R HP:Beaten SP:Strong MV:Full > ome road
l
*Draz* has arrived from the south, riding a warhorse.
You narrate 'come road'
Nito lances *Draz*'s body.

s* R HP:Beaten SP:Strong MV:Full > cThe Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
*Draz* is here, fighting Nito, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting Draz.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.

an* R HP:Beaten SP:Strong MV:Full > n
k
Kryyg narrates 'come to dirt patrol?'

* R HP:Beaten SP:Strong MV:Full > e[kill light]
You tickle *Draz*'s left leg with your strike.

* R HP:Beaten SP:Strong MV:Full - Nito: Wounded - Draz: Hurt > m
s*Draz* panics, and attempts to flee!
[seize ]
You feel the flows of saidin coursing through your body.

p * R HP:Beaten SP:Strong MV:Full - Nito: Wounded - Draz: Hurt > dra
*Draz* leaves north riding a warhorse.

z* R HP:Beaten SP:Strong MV:Full >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.
em
[seize ]
You are already in touch with saidin, can't you feel it?

* R HP:Beaten SP:Strong MV:Full > release
l
wOk.

* R HP:Beaten SP:Strong MV:Full > h
The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > [where ]
Players in your Zone
--------------------
Gizmo - Margin of Clearance Between the Woods
Kryyg - Margin of Clearance Between the Woods
Monsoon - A Sallow Wood
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road

* R HP:Beaten SP:Strong MV:Full > na come here guys
You narrate 'come here guys'

w* R HP:Beaten SP:Strong MV:Full >

*Bollesedun* has arrived from the north.

* R HP:Beaten SP:Strong MV:Full > whA Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Scrat has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.


* R HP:Beaten SP:Strong MV:Full > [where ]
Players in your Zone
--------------------
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border
Gizmo - A Shallow Culvert at the Forest Border
Kryyg - A Shallow Culvert at the Forest Border
Monsoon - A Sallow Wood

* R HP:Beaten SP:Strong MV:Full > w
Kryyg leaves east riding a shadow stallion.


* R HP:Beaten SP:Strong MV:Full > An Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Scrat has arrived from the east, riding a shadow stallion.
Nito has arrived from the east.

* R HP:Beaten SP:Strong MV:Full > e
doA Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Scrat has arrived from the west, riding a shadow stallion.
Nito has arrived from the west.

or* R HP:Beaten SP:Strong MV:Full > tangle
#Ok. {o} aliases {open tangle}.
#Ok. {c} aliases {close tangle}.
not
l
You start paying increased attention to your surroundings.

* R HP:Beaten SP:Strong MV:Full > Kryyg assumes an offensive striking posture.
A Shallow Culvert at the Forest Border
Your boots sink quickly to the ankles as you step in the soft soil of a
drainage trench. The ditch is only a few feet from the road and shares
the other border with a very old and long undisturbed forest.
[ obvious exits: E S W ]
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Beaten SP:Strong MV:Full > wh
k
na m[where ]
Players in your Zone
--------------------
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border
Gizmo - A Shallow Culvert at the Forest Border
Kryyg - A Shallow Culvert at the Forest Border

o* R HP:Beaten SP:Strong MV:Full > ns[kill light]
They aren't here.

oo* R HP:Beaten SP:Strong MV:Full > n please come h
Gizmo stops following Kryyg.

er* R HP:Beaten SP:Strong MV:Full > e
na gKryyg hisses 'fol jestin'
You narrate 'monsoon please come here'

* R HP:Beaten SP:Strong MV:Full >
Gizmo starts following you.

* R HP:Beaten SP:Stronggroup all
Gizmo nods in agreement.


* R HP:Beaten SP:Strong MV:Full > wh
Gizmo is now a member of your group.

* R HP:Beaten SP:Strong MV:Full > [where ]
Players in your Zone
--------------------
Monsoon - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Jestin - A Shallow Culvert at the Forest Border
Gizmo - A Shallow Culvert at the Forest Border
Kryyg - A Shallow Culvert at the Forest Border

* R HP:Beaten SP:Strong MV:Full > group
Gizmo says 'winded'


* R HP:Beaten SP:Strong MV:Full > kYour group consists of:
Jestin (Head of group)
Gizmo
Kryyg
Scrat
Nito
Monsoon
Byrg


* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > release
Gizmo says 'batt'
Kryyg assumes an offensive striking posture.


* R HP:Beaten SP:Strong MV:Full > k
You aren't in touch with saidin to release anything.

* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > k
l
*Rikkus* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.
*Draz* has arrived from the east, riding a warhorse.
*Jenda* has arrived from the east, riding a wild stallion.
[kill light]
You try to strike *Jenda*, but she parries successfully.

* R HP:Beaten SP:Strong MV:Full - Jenda: Scratched > c*Rikkus* leaves west riding a warhorse.
*Relena* leaves west riding a warhorse.
*Draz* leaves west riding a warhorse.
A Shallow Culvert at the Forest Border
Your boots sink quickly to the ankles as you step in the soft soil of a
drainage trench. The ditch is only a few feet from the road and shares
the other border with a very old and long undisturbed forest.
[ obvious exits: E S W ]
*Jenda* is here, fighting YOU!, riding a wild stallion.
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Nito tries to lance *Jenda*, but she parries successfully.

h* R HP:Beaten SP:Strong MV:Full - Jenda: Scratched >

Nito tries to lance *Jenda*, but she parries successfully.
*Jenda* tries to slice you, but you dodge the attack.
You try to strike *Jenda*, but she deflects the blow.

* R HP:Beaten SP:Strong MV:Full - Jenda: Scratched > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

f* R HP:Beaten SP:Strong MV:Full - Jenda: Scratched >
sp *Rikkus* has arrived from the west, riding a warhorse.
*Relena* has arrived from the west, riding a warhorse.
*Draz* has arrived from the west, riding a warhorse.
Gizmo pierces *Draz*'s right leg hard.
You panic and attempt to flee!

je
*Rikkus* slashes Scrat's head hard.
You flee head over heels.
An Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

n* R HP:Beaten SP:Strong MV:Full > da
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.
k
k
[kill light]
They aren't here.

k
* R HP:Beaten SP:Strong MV:Full > Monsoon narrates 'im w s margin'
[kill light]
They aren't here.

k
* R HP:Beaten SP:Strong MV:Full > k[kill light]
They aren't here.


* R HP:Beaten SP:Strong MV:Full > l[kill light]
They aren't here.


* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > k
An Old, Silent Forest
Complete calm and solitude strike you first as you enter the colorless,
overgrown forest. Most of the vegetation is gray-green and very drab,
while the bark and roots of the trees are almost ashen. Precious
little stirs these grounds, and new growth is depressed or choked out by
the unchecked pre-existant plant life.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > k
[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > em
e
b
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Beaten SP:Strong MV:Full > A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
You sense a hidden life form in the area...
*Draz* is here, fighting Gizmo, riding a warhorse.
*Relena* is standing here, riding a warhorse.
*Rikkus* is sitting here, riding a warhorse.
*Jenda* is sitting here, riding a wild stallion.
Nito the Ramshorned Trolloc is here, fighting Jenda.
Scrat the Dark Flying Squirddraal is here, fighting Rikkus, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting Draz.
Kryyg the Myrddraal is here, fighting Draz, riding a shadow stallion.

* R HP:Beaten SP:Strong MV:Full > *Draz* avoids being bashed by Kryyg who loses his balance and falls!
You begin to weave the appropriate flows...

- =
Gizmo tickles *Draz*'s body with her pierce.

+ *
*Draz* tries to scythe Gizmo, but she parries successfully.
Gizmo barely pierces *Draz*'s body.
Nito tries to lance *Jenda*, but she parries successfully.
Gizmo narrates 'we on'


Monsoon narrates 'you meaning alln w of margin?'

* f+
=
Ok.
Streaks of fire flow from your hands, burning *Jenda*.

* R HP:Beaten SP:Strong MV:Full - Kryyg: Scratched - Szyrik: Scratched >
*Rikkus* clambers to his feet.

* R HP:Beaten SP:Strong MV:Full - Kryyg: Scratched - Szyrik: Scratched > *Rikkus* slashes Scrat's body hard.
You panic and attempt to flee!


Kryyg narrates 'we on 2n tangle'


Gizmo narrates '1w road'
You flee head over heels.
A Shallow Culvert at the Forest Border
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > k
k
k[kill light]
They aren't here.


* R HP:Beaten SP:Strong MV:Full > k[kill light]
They aren't here.


* R HP:Beaten SP:Strong MV:Full > [kill light]
They aren't here.

l* R HP:Beaten SP:Strong MV:Full >
[kill light]
They aren't here.

k* R HP:Beaten SP:Strong MV:Full >
A Shallow Culvert at the Forest Border
Beside the road this sunken tract of land is an excellent route for runoff
from the road. The earth is very soft and the dead foliage covering the
muddy surface has the sweetly-sick stench of decay.
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > k
[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > e[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full >
The Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > n
k
The Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > Gizmo has arrived from the west.
Gizmo gets a cup of thready brown tea from a backpack.
[kill light]
They aren't here.

* R HP:Beaten SP:Strong MV:Full > w
Scrat narrates 'need all'

h
* R HP:Beaten SP:Strong MV:Full >
Gizmo quaffs a cup of thready brown tea.

* R HP:Beaten SP:Strong MV:Full > *Marshall* has arrived from the north, riding a gray palfrey.
[where ]
Players in your Zone
--------------------
Monsoon - A Shallow Culvert at the Forest Border
Gizmo - The Tar Valon Road
Jestin - The Tar Valon Road
Snorgg - A Sallow Wood
Byrg - A Sallow Wood
Nito - A Shallow Culvert at the Forest Border
Scrat - A Shallow Culvert at the Forest Border
Kryyg - A Shallow Culvert at the Forest Border

k* R HP:Beaten SP:Strong MV:Full >
[kill light]
You barely strike *Marshall*'s left arm.

* R HP:Beaten SP:Strong MV:Full - Marshall: Scratched > k
Gizmo pierces *Marshall*'s right arm.
[kill light]
You do the best you can!

* R HP:Beaten SP:Strong MV:Full - Marshall: Scratched > f

Scrat narrates 'wsw junc'

* R HP:Beaten SP:Strong MV:Full - Marshall: Scratched > b
Gizmo barely pierces *Marshall*'s right arm.
*Marshall* tries to slash you, but you deflect the blow.
You tickle *Marshall*'s body with your strike.
You panic and attempt to flee!

You flee head over heels.
The Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nobody here by that name.

* R HP:Beaten SP:Strong MV:Full > s
The Tar Valon Road
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > n
w
nThe Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.


* R HP:Beaten SP:Strong MV:Full > j
b
Your white aura has faded.
A Shallow Culvert at the Forest Border
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered SP:Strong MV:Full > A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Monsoon the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Szyrik* is standing here.
*Draz* is here, fighting Monsoon, riding a warhorse.
*Relena* is standing here, riding a warhorse.
*Rikkus* is sitting here, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Rikkus, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Full > Kryyg narrates 'brb'
[kill h.light]
You try to strike *Szyrik*, but he parries successfully.

* R HP:Battered SP:Strong MV:Full - Szyrik: Scratched > Nobody here by that name.

* R HP:Battered SP:Strong MV:Full - Szyrik: Scratched >
Kryyg has arrived from the east, riding a shadow stallion.

f* R HP:Battered SP:Strong MV:Full - Szyrik: Scratched >

*Draz* moves swiftly to protect *Relena*.
Kryyg scythes *Draz*'s body.

* R HP:Battered SP:Strong MV:Full - Szyrik: Scratched > re l You panic and attempt to flee!

ea
You flee head over heels.
An Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
*Jenda* has arrived from the west, riding a wild stallion.

s* R HP:Battered SP:Strong MV:Full > e

Gizmo tries to pierce *Jenda*, but she deflects the blow.

* R HP:Battered SP:Strong MV:Full > s
sp jenda
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' jenda}.
#Ok. {b} aliases {chann 'flame' jenda}.
#Ok. {m} aliases {kill jenda}.
#Ok. {1} aliases {chann 'fear' jenda}.
Ok.
Nito has arrived from the west.

* R HP:Battered SP:Strong MV:Full > An Old, Silent Forest
[ obvious exits: N ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.

* R HP:Battered SP:Strong MV:Full > wh
*Jenda* has arrived from the north, riding a wild stallion.
*Jenda* leaves north riding a wild stallion.


* R HP:Battered SP:Strong MV:Full > em
[where ]
Players in your Zone
--------------------
Nito - An Old, Silent Forest
Jestin - An Old, Silent Forest
Kryyg - A Shallow Culvert at the Forest Border
Gizmo - An Old, Silent Forest
Monsoon - A Shallow Culvert at the Forest Border
Byrg - A Sallow Wood
Scrat - A Shallow Culvert at the Forest Border

* R HP:Battered SP:Strong MV:Full > [seize ]
You feel the flows of saidin coursing through your body.

* R HP:Battered SP:Strong MV:Full > n
v
An Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Jenda* is here, fighting Gizmo, riding a wild stallion.
Gizmo the Wolfish Trolloc is here, fighting Jenda.
Nito has arrived from the south.
*Jenda* panics, and attempts to flee!

* R HP:Battered SP:Strong MV:Full > You begin to weave the appropriate flows...
Nito leaves north.

-
*Jenda* leaves south riding a wild stallion.
*Jenda* has arrived from the south, riding a wild stallion.

=
Gizmo tries to pierce *Jenda*, but she deflects the blow.

+ *
Nito has arrived from the north.


Byrg has arrived from the west, riding a shadow stallion.
Nito lances *Jenda*'s right arm into bloody fragments!
*Jenda* panics, and attempts to flee!

* + =
Byrg leaves east riding a shadow stallion.

-
*Jenda* leaves west riding a wild stallion.

w-
=
Your target is no longer here!

* R HP:Battered SP:Strong MV:Full > j
vAn Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
Ack, you lost Nito!
Nito has arrived from the east.


* R HP:Battered SP:Strong MV:Full > [kill h.light]
They aren't here.

* R HP:Battered SP:Strong MV:Full > Nobody here by that name.

* R HP:Battered SP:Strong MV:Full >
*Jenda* has arrived from the west, riding a wild stallion.

w* R HP:Battered SP:Strong MV:Full >
j
Gizmo tries to pierce *Jenda*, but she parries successfully.


* R HP:Battered SP:Strong MV:Full > e
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
Nito has arrived from the east.

j* R HP:Battered SP:Strong MV:Full >
v[kill h.light]
They aren't here.


* R HP:Battered SP:Strong MV:Full > An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Jenda* is here, fighting Gizmo, riding a wild stallion.
Gizmo the Wolfish Trolloc is here, fighting Jenda.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
Nito has arrived from the west.
*Jenda* panics, and attempts to flee!
Nito tries to lance *Jenda*, but she parries successfully.

* R HP:Battered SP:Strong MV:Full > [kill h.light]
You try to strike *Jenda*, but she parries successfully.

* R HP:Battered SP:Strong MV:Full - Gizmo: Battered - Jenda: Battered > You begin to weave the appropriate flows...

- = +
Nito tries to lance *Jenda*, but she parries successfully.
*Jenda* tries to slice Gizmo, but she parries successfully.
Gizmo tries to pierce *Jenda*, but she deflects the blow.
*Jenda* leaves west riding a wild stallion.
*Jenda* has arrived from the west, riding a wild stallion.

*
Nito tries to lance *Jenda*, but she parries successfully.


Gizmo tries to pierce *Jenda*, but she deflects the blow.

* + = -
*Jenda* panics, and attempts to flee!

v- =
Ok.
*Jenda* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Jenda*.

* R HP:Battered SP:Strong MV:Full - Nito: Wounded - Jenda: Critical >
You try to strike *Jenda*, but she dodges the attack.
Gizmo pierces *Jenda*'s body very hard.
*Jenda* winces in pain.
Nito tries to lance *Jenda*, but she parries successfully.
You begin to weave the appropriate flows...

-
Gizmo pierces *Jenda*'s left arm hard.
*Jenda* winces in pain.
*Jenda* panics, and attempts to flee!
*Jenda* leaves west riding a wild stallion.

= +w
*
*Jenda* has arrived from the west, riding a wild stallion.
Nito tries to lance *Jenda*, but she parries successfully.

j
v

Gizmo tries to pierce *Jenda*, but she deflects the blow.

Cancelled.
Kryyg narrates 'where is everyone'
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Battered SP:Strong MV:Full > e[kill h.light]
They aren't here.


* R HP:Battered SP:Strong MV:Full > v
Nobody here by that name.

* R HP:Battered SP:Strong MV:Full > An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Jenda* is here, fighting Nito, riding a wild stallion.
Nito the Ramshorned Trolloc is here, fighting Jenda.
Gizmo the Wolfish Trolloc is here, fighting Jenda.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
*Jenda* panics, and attempts to flee!

* R HP:Battered SP:Strong MV:Strong > You begin to weave the appropriate flows...


Gizmo tries to pierce *Jenda*, but she deflects the blow.
*Jenda* tries to slice Nito, but he parries successfully.
Nito tries to lance *Jenda*, but she parries successfully.
*Jenda* panics, and attempts to flee!

- = + *
Gizmo tries to pierce *Jenda*, but she deflects the blow.

* +
Scrat narrates 'come here'

= -
Scrat narrates 'ffs'

-
*Jenda* leaves west riding a wild stallion.

=
Your target is no longer here!

* R HP:Battered SP:Strong MV:Strong > w
j
vSnorgg narrates 'on ctf'
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Jenda* is standing here, riding a wild stallion.
A long-eared rabbit is here, looking quite sick.
Nito has arrived from the east.
Nito tries to lance *Jenda*, but she deflects the blow.


* R HP:Battered SP:Strong MV:Strong > Gizmo tries to pierce *Jenda*, but she parries successfully.
[kill h.light]
You try to strike *Jenda*, but she parries successfully.

* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Jenda: Critical > Kryyg narrates 'wtf'
You begin to weave the appropriate flows...


Gizmo tries to pierce *Jenda*, but she parries successfully.

- = +
*Jenda* panics, and attempts to flee!

* *
Gizmo tries to pierce *Jenda*, but she parries successfully.
Nito lances *Jenda*'s body into bloody fragments!
*Jenda* winces in pain.

+ = - v - =
Gizmo narrates 'we on crit jenda'
Ok.
*Jenda* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Jenda*.

* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Jenda: Critical >
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Jenda: Critical >

Byrg leaves west riding a shadow stallion.

* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Jenda: Critical > You begin to weave the appropriate flows...
*Jenda* leaves west riding a wild stallion.

-
Scrat narrates 'off this'

w
m=
v
Cancelled.
Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.

* R HP:Battered SP:Strong MV:Strong > They aren't here.

* R HP:Battered SP:Strong MV:Strong > Nobody here by that name.

* R HP:Battered SP:Strong MV:Strong > wh
na margScrat narrates 'fucks sakes'
[where ]
Players in your Zone
--------------------
Snorgg - A Sallow Wood
Nito - Margin of Clearance Between the Woods
Gizmo - Margin of Clearance Between the Woods
Jestin - Margin of Clearance Between the Woods
Scrat - A Shallow Culvert at the Forest Border
Kryyg - A Shallow Culvert at the Forest Border
Monsoon - A Shallow Culvert at the Forest Border
A faint rush of colors swirl in your head.

in* R HP:Battered SP:Strong MV:Strong >
naYou narrate 'margin'

* R HP:Battered SP:Strong MV:Strong > co
Monsoon narrates 'fc sat'

me* R HP:Battered SP:Strong MV:Strong > margin
You narrate 'come margin'

* R HP:Battered SP:Strong MV:Strong > e
Byrg narrates 'lol'
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
Nito has arrived from the west.

* R HP:Battered SP:Strong MV:Strong > wh
relea[where ]
Players in your Zone
--------------------
Kryyg - A Shallow Culvert at the Forest Border
Nito - An Old, Silent Forest
Gizmo - An Old, Silent Forest
Jestin - An Old, Silent Forest
Monsoon - A Shallow Culvert at the Forest Border
Scrat - The Tar Valon Road
Snorgg - A Sallow Wood

se* R HP:Battered SP:Strong MV:Strong >
w
Ok.

* R HP:Battered SP:Strong MV:Strong > Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.

* R HP:Battered SP:Strong MV:Strong > na je
Nito can't seem to regain control of himself.

n* R HP:Battered SP:Strong MV:Strong > da
Nito can't seem to regain control of himself.

* R HP:Battered SP:Strong MV:Strong > su
Nito can't seem to regain control of himself.

pe* R HP:Battered SP:Strong MV:Strong > r
Nito can't seem to regain control of himself.

* R HP:Battered SP:Strong MV:Strong > cr
Nito can't seem to regain control of himself.

i* R HP:Battered SP:Strong MV:Strong > t
w
Nito can't seem to regain control of himself.

h
* R HP:Battered SP:Strong MV:Strong > k
You narrate 'jenda super crit'

* R HP:Battered SP:Strong MV:Strong > Byrg narrates 'what even'
Kryyg tells you 'died'
[where ]
Players in your Zone
--------------------
Scrat - Margin of Clearance Between the Woods
Monsoon - The Tar Valon Road
Nito - Margin of Clearance Between the Woods
Gizmo - Margin of Clearance Between the Woods
Jestin - Margin of Clearance Between the Woods
Snorgg - A Sallow Wood

* R HP:Battered SP:Strong MV:Strong > [kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Strong > k
Scrat narrates 'think kryyg just died'
[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Strong > na come margin
You narrate 'come margin'

* R HP:Battered SP:Strong MV:Strong > wh
Kryyg tells you 'that was so stupid'
[where ]
Players in your Zone
--------------------
Monsoon - Meander in the Crystal Brook
Snorgg - Margin of Clearance Between the Woods
Scrat - Margin of Clearance Between the Woods
Nito - Margin of Clearance Between the Woods
Gizmo - Margin of Clearance Between the Woods
Jestin - Margin of Clearance Between the Woods

* R HP:Battered SP:Strong MV:Strong >
*Draz* has arrived from the east, riding a warhorse.

* R HP:Battered SP:Strong MV:Strong > r
*Draz* leaves west riding a warhorse.

e* R HP:Battered SP:Strong MV:Strong > ply
k
kIf that's all you have to say, why bother replying?


* R HP:Battered SP:Strong MV:Strong > k[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Strong > k
[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Strong > k
[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Strong > whScrat narrates 'because everyone fucked off'
[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Strong > k[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Strong > k
[where ]
Players in your Zone
--------------------
Byrg - Thinning of the Wood
Snorgg - Margin of Clearance Between the Woods
Scrat - Margin of Clearance Between the Woods
Nito - Margin of Clearance Between the Woods
Gizmo - Margin of Clearance Between the Woods
Jestin - Margin of Clearance Between the Woods

* R HP:Battered SP:Strong MV:Strong > [kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Strong > [kill light]
They aren't here.

k* R HP:Battered SP:Strong MV:Strong >
k
[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Strong > k
k
[kill light]
They aren't here.

n* R HP:Battered SP:Strong MV:Strong > a [kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Strong > we [kill light]
They aren't here.

w* R HP:Battered SP:Strong MV:Strong > ere chasing
*Rikkus* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.
Snorgg tries to pierce *Szyrik*, but he deflects the blow.
Scrat scythes *Rikkus*'s body hard.
Nito tries to lance *Relena*, but she parries successfully.

j* R HP:Battered SP:Strong MV:Strong > enda
k
naYou narrate 'we were chasing jenda'

* R HP:Battered SP:Strong MV:Strong > onGizmo pierces *Rikkus*'s right arm.
[kill light]
You try to strike *Relena*, but she parries successfully.


* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Relena: Scratched > sp *Szyrik* panics, and attempts to flee!
You narrate 'on'

r* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Relena: Scratched > el
Gizmo pierces *Rikkus*'s body.
Snorgg tries to pierce *Szyrik*, but he deflects the blow.
*Szyrik* leaves east.

e* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Relena: Scratched > na
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
na ma
You strike *Relena*'s right hand.
Gizmo pierces *Rikkus*'s left foot.
*Relena* tries to strike Nito, but he deflects the blow.
*Rikkus* tries to slash Scrat, but he deflects the blow.
*Rikkus* panics, and attempts to flee!
Snorgg pierces *Rikkus*'s body.

r* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Relena: Scratched > gi
*Rikkus* leaves north riding a warhorse.
Snorgg tries to pierce *Relena*, but she parries successfully.

n* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Relena: Scratched >
f
You narrate 'margin'

* R HP:Battered SP:Strong MV:Strong - Nito: Wounded - Relena: Scratched > You panic and attempt to flee!


Gizmo pierces *Relena*'s body hard.
You flee head over heels.
A Sallow Wood
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

e* R HP:Battered SP:Strong MV:Strong > m
k[seize ]
You feel the flows of saidin coursing through your body.


* R HP:Battered SP:Strong MV:Strong > k
wh[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Strong > k[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Strong > k
[where ]
Players in your Zone
--------------------
Jestin - A Sallow Wood
Byrg - A Sallow Wood
Snorgg - Margin of Clearance Between the Woods
Scrat - Margin of Clearance Between the Woods
Nito - Margin of Clearance Between the Woods
Gizmo - Margin of Clearance Between the Woods

e* R HP:Battered SP:Strong MV:Strong > m
[kill light]
They aren't here.

e* R HP:Battered SP:Strong MV:Strong >
Scrat narrates 'you left us on them all'
[kill light]
They aren't here.

b* R HP:Battered SP:Strong MV:Strong >
[seize ]
You are already in touch with saidin, can't you feel it?

* R HP:Battered SP:Strong MV:Strong > Byrg has arrived from the west, riding a shadow stallion.
Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
You sense a hidden life form in the area...
*Relena* is sitting here, riding a warhorse.
Snorgg the Sniveling Coward is here, fighting Relena.
Scrat the Dark Flying Squirddraal is here, fighting Szyrik, riding a shadow stallion.
Nito the Ramshorned Trolloc is here, fighting Relena.
Gizmo the Wolfish Trolloc is here, fighting Relena.
Byrg has arrived from the west, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Strong > You begin to weave the appropriate flows...

- =
*Szyrik* panics, and attempts to flee!
Byrg tries to scythe *Szyrik*, but he parries successfully.

+ *
*Szyrik* leaves east.
Byrg scythes *Relena*'s left leg into bloody fragments!

*
Byrg scythes *Relena*'s body extremely hard.
Gizmo pierces *Relena*'s head hard.
Snorgg pierces *Relena*'s body hard.
Nito lances *Relena*'s body hard.
Gizmo pierces *Relena*'s head very hard.
Snorgg pierces *Relena*'s body.

+ =
Ok.
*Relena* winces in pain.
Streaks of fire flow from your hands, burning *Relena*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered SP:Strong MV:Strong > v

*Draz* has arrived from the west, riding a warhorse.
Gizmo narrates 'relena bashed'

* R HP:Battered SP:Strong MV:Strong > Scrat scythes *Draz*'s body hard.
You begin to weave the appropriate flows...

- = + * *
Byrg scythes *Relena*'s body extremely hard.
*Relena* winces in pain.
Gizmo tries to pierce *Relena*, but she parries successfully.
Snorgg pierces *Relena*'s body hard.
*Relena* winces in pain.
*Relena* tries to strike Nito, but he deflects the blow.
Nito lances *Relena*'s body.
*Relena* winces in pain.

+
*Relena* panics, and attempts to flee!

=
*Relena* leaves east riding a warhorse.

-
*Rikkus* has arrived from the north, riding a warhorse.
*Rikkus* leaves east riding a warhorse.

e
m-
v
You dodge a bash from *Draz* who loses his balance and falls!
You panic and attempt to flee!
Byrg leaves east riding a shadow stallion.



Nito leaves west.

You flee head over heels.
Along the Run
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.
Alas, you cannot go that way...

* R HP:Battered SP:Strong MV:Strong > They aren't here.

* R HP:Battered SP:Strong MV:Strong > w Nobody here by that name.

* R HP:Battered SP:Strong MV:Strong >n
k
x
Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Draz* is here, fighting Scrat, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Draz, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting Draz.

* R HP:Battered SP:Strong MV:Full > Byrg scythes *Draz*'s left hand.
[kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered SP:Strong MV:Full > You begin to weave the appropriate flows...

-
Gizmo pierces *Draz*'s left foot.

= + *
*Draz* panics, and attempts to flee!

*
*Draz* leaves east riding a warhorse.

e
e
eCancelled.
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Draz* is standing here, riding a warhorse.
A long-eared rabbit is here, looking quite sick.
Ack, you lost Scrat!
Ack, you lost Monsoon!
Byrg has arrived from the west, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Full >
e
Gizmo tickles *Draz*'s right hand with her pierce.


* R HP:Battered SP:Strong MV:Full > e
*Draz* tries to scythe Gizmo, but she parries successfully.
Gizmo pierces *Draz*'s body.
Byrg scythes *Draz*'s left foot very hard.
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.

* R HP:Battered SP:Strong MV:Full > An Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered SP:Strong MV:Full > A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
The corpse of Kryyg is lying here.
You notice an inky black cloak is hidden here.
A gray palfrey prances skittishly nearby, being ridden by you.
*Rikkus* is standing here, riding a warhorse.
You sense a hidden life form in the area...
Nito the Ramshorned Trolloc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

w* R HP:Battered SP:Strong MV:Full >
Snorgg has arrived from the east.
Snorgg leaves west.
The Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Marshall* is standing here, riding a gray palfrey.
Nito has arrived from the west.
Monsoon has arrived from the west, riding a shadow stallion.

w* R HP:Battered SP:Strong MV:Full >
*Rikkus* has arrived from the west, riding a warhorse.
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
The corpse of Kryyg is lying here.
You notice an inky black cloak is hidden here.
A gray palfrey prances skittishly nearby, being ridden by you.
You sense a hidden life form in the area...
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Nito has arrived from the east.

* R HP:Battered SP:Strong MV:Full > wAn Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.
Nito leaves west.


* R HP:Battered SP:Strong MV:Full > k
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.

* R HP:Battered SP:Strong MV:Full > n[kill light]
They aren't here.
Nito leaves east.

o* R HP:Battered SP:Strong MV:Full > t
w
k
You stop paying increased attention to your surroundings.

* R HP:Battered SP:Strong MV:Full > An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
A long-eared rabbit is here, looking quite sick.

* R HP:Battered SP:Strong MV:Full > e[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Full > e
e
An Old, Silent Forest
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Snorgg the Sniveling Coward is standing here.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
Byrg has arrived from the west, riding a shadow stallion.

e
* R HP:Battered SP:Strong MV:Strong > eAn Old, Silent Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo has arrived from the west.
Scrat has arrived from the west, riding a shadow stallion.
Byrg has arrived from the west, riding a shadow stallion.


* R HP:Battered SP:Strong MV:Strong > e
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
The corpse of Kryyg is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg has arrived from the west, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Strong > kThe Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Byrg has arrived from the west, riding a shadow stallion.


* R HP:Battered SP:Strong MV:Strong > wAlas, you cannot go that way...

* R HP:Battered SP:Strong MV:Strong > h
Alas, you cannot go that way...

n* R HP:Battered SP:Strong MV:Strong >
[kill light]
They aren't here.

e* R HP:Battered SP:Strong MV:Strong >
[where ]
Players in your Zone
--------------------
Byrg - The Tar Valon Road
Monsoon - The Tar Valon Road
Scrat - The Tar Valon Road
Gizmo - The Tar Valon Road
Jestin - The Tar Valon Road
Nito - The Tar Valon Road
Snorgg - An Old, Silent Forest

n* R HP:Battered SP:Strong MV:Strong >
The Tar Valon Road
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Scrat has arrived from the south, riding a shadow stallion.
Nito has arrived from the south.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Strong > At a Junction of Roads
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the west.
Byrg has arrived from the west, riding a shadow stallion.

n* R HP:Battered SP:Strong MV:Strong >
The Tar Valon Road
[ obvious exits: N S ]
A squat border stone juts from the soil.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the south.
Monsoon has arrived from the south, riding a shadow stallion.
Byrg has arrived from the south, riding a shadow stallion.

n* R HP:Battered SP:Strong MV:Strong >
Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the south.
Byrg has arrived from the south, riding a shadow stallion.

n* R HP:Battered SP:Strong MV:Strong >
Market Square
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A bearded coachman stands here, waiting for passengers.
A mercenary lingers here, ready to earn his pay.
The Alindaer town crier stands here, spreading the news.
Nito has arrived from the south.
Byrg has arrived from the south, riding a shadow stallion.

n* R HP:Battered SP:Strong MV:Strong >
n
Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A traveler trudges by.
Nito has arrived from the south.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Strong > Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Gizmo has arrived from the south.
Nito has arrived from the south.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Strong > Foot of the Bridge
[ obvious exits: E S ]
The corpse of a balding, sour-faced officer is lying here.
The corpse of a Tar Valon bridgeguard is lying here. [3]
A gray palfrey prances skittishly nearby, being ridden by you.
*Marshall* is standing here, riding a gray palfrey.
*Relena* is standing here, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.
Nito has arrived from the south.
Byrg has arrived from the south, riding a shadow stallion.
Nito lances *Marshall*'s left leg hard.

* R HP:Battered SP:Strong MV:Strong >
Monsoon lances *Rikkus*'s right arm very hard.
Byrg tries to scythe *Relena*, but she parries successfully.
Gizmo pierces *Rikkus*'s body.

e* R HP:Battered SP:Strong MV:Strong >
Scrat tries to scythe *Relena*, but she deflects the blow.

* R HP:Battered SP:Strong MV:Strong >sp r
Gizmo pierces *Rikkus*'s left arm.
*Relena* barely strikes Byrg's left foot.
Byrg tries to scythe *Relena*, but she deflects the blow.
*Rikkus* tries to slash Monsoon, but he deflects the blow.
*Marshall* tries to slash Nito, but he parries successfully.
Nito lances *Marshall*'s body hard.
*Rikkus* panics, and attempts to flee!

el* R HP:Battered SP:Strong MV:Strong > ena
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
em
v

*Rikkus* leaves east riding a warhorse.
Gizmo pierces *Marshall*'s head.

* R HP:Battered SP:Strong MV:Strong > [seize ]
You are already in touch with saidin, can't you feel it?

* R HP:Battered SP:Strong MV:Strong > You begin to weave the appropriate flows...

-
*Marshall* panics, and attempts to flee!

d o=
*Marshall* leaves east riding a gray palfrey.

or +ga t*e *
Scrat tries to scythe *Relena*, but she deflects the blow.
Byrg tries to scythe *Relena*, but she parries successfully.
Scrat sends *Relena* sprawling with a powerful bash!
*Relena* winces in pain.

+
Gizmo pierces *Relena*'s body hard.
*Relena* winces in pain.

= - - =
You lost control of Saidin!

* R HP:Battered SP:Strong MV:Strong >
#Ok. {o} aliases {open gate}.
#Ok. {c} aliases {close gate}.
v
*Bollesedun* has arrived from the south, riding a warhorse.


* R HP:Battered SP:Strong MV:Strong > You begin to weave the appropriate flows...
Nito tries to lance *Bollesedun*, but he parries successfully.

-
*Bollesedun* tries to stab Nito, but he deflects the blow.
Nito tries to lance *Bollesedun*, but he parries successfully.
Gizmo pierces *Relena*'s head hard.
*Relena* winces in pain.
Scrat scythes *Relena*'s left leg into bloody fragments!
*Relena* winces in pain.
Byrg scythes *Relena*'s body extremely hard.
*Relena* winces in pain.

= +
Scrat scythes *Relena*'s body extremely hard.
*Relena* winces in pain.

* * + = - - =
Ok.
*Relena* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Relena*.

* R HP:Battered SP:Good MV:Strong - Nito: Wounded - Bollesedun: Healthy >
*Bollesedun* swiftly dodges your attempt to strike him.
*Bollesedun* tries to stab Nito, but he parries successfully.
Gizmo pierces *Relena*'s body.
*Relena* winces in pain.
Scrat scythes *Relena*'s right arm into bloody fragments!
*Relena* winces in pain.
Byrg scythes *Relena*'s body very hard.
*Relena* winces in pain.

* R HP:Battered SP:Good MV:Strong - Nito: Wounded - Bollesedun: Healthy > v
*Relena* panics, and attempts to flee!


* R HP:Battered SP:Good MV:Strong - Nito: Wounded - Bollesedun: Healthy >
*Relena* leaves east riding a warhorse.
*Bollesedun* panics, and attempts to flee!

* R HP:Battered SP:Good MV:Strong - Nito: Wounded - Bollesedun: Healthy > Monsoon tries to lance *Bollesedun*, but he dodges the attack.
*Bollesedun* leaves east riding a warhorse.
Nobody here by that name.

* R HP:Battered SP:Good MV:Strong > e
e
m
Bridge Over the Alindrelle
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Relena* is standing here, riding a warhorse.
An ambitious man stands here, scheming.
Ack, you lost Nito!
Byrg has arrived from the west, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong > Gizmo tries to pierce *Relena*, but she deflects the blow.
Scrat tries to scythe *Relena*, but she parries successfully.
Bridge Over the Alindrelle
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
A gray palfrey prances skittishly nearby, being ridden by you.
Byrg has arrived from the west, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong >
They aren't here.

* R HP:Battered SP:Good MV:Strong > w* R HP:Battered SP:Good MV:Strong >
v
Bridge Over the Alindrelle
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Snorgg the Sniveling Coward is here, fighting Relena.
Scrat the Dark Flying Squirddraal is here, fighting Relena, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting Relena.
*Relena* is here, fighting Gizmo, riding a warhorse.
An ambitious man stands here, scheming.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong > Monsoon lances *Relena*'s body hard.
*Relena* winces in pain.
You begin to weave the appropriate flows...


*Relena* leaves east riding a warhorse.

- e=
m
c+
Cancelled.
Bridge Over the Alindrelle
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
A gray palfrey prances skittishly nearby, being ridden by you.
Byrg has arrived from the west, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong > They aren't here.

* R HP:Battered SP:Good MV:Strong > Gizmo closes the AlindaerGate.
It's already closed!

* R HP:Battered SP:Good MV:Strong > wh

Rikkus calls for the AlindaerGate to be opened.
The AlindaerGate is opened from the other side.

* R HP:Battered SP:Good MV:Strong > n[where ]
Players in your Zone
--------------------
Snorgg - Bridge Over the Alindrelle
Byrg - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Scrat - Bridge Over the Alindrelle
Gizmo - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle
Nito - Foot of the Bridge

a* R HP:Battered SP:Good MV:Strong > s
Scrat can't seem to regain control of himself.

i* R HP:Battered SP:Good MV:Strong > gh
releaYou narrate 'sigh'

s* R HP:Battered SP:Good MV:Strong > e
l
Ok.

* R HP:Battered SP:Good MV:Strong > wBridge Over the Alindrelle
The river rolls, strong and steady, fifty or more paces below, and for all
its half mile length the bridge flows unsupported from riverbank to island.
The bridge has room and some to spare for ten men to walk abreast. A tall,
bronze-clad gate stands between the bridge and Tar Valon to the east. A
large sign lists the local laws and customs.
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
Snorgg the Sniveling Coward is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
A gray palfrey prances skittishly nearby, being ridden by you.

h* R HP:Battered SP:Good MV:Strong >
[where ]
Players in your Zone
--------------------
Snorgg - Bridge Over the Alindrelle
Byrg - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Scrat - Bridge Over the Alindrelle
Gizmo - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle
Nito - Foot of the Bridge

* R HP:Battered SP:Good MV:Strong >
Monsoon narrates 'wow'

w* R HP:Battered SP:Good MV:Strong > h
[where ]
Players in your Zone
--------------------
Scrat - Bridge Over the Alindrelle
Snorgg - Bridge Over the Alindrelle
Byrg - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Gizmo - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle
Nito - Foot of the Bridge

w* R HP:Battered SP:Good MV:Strong >

Monsoon narrates 'firetrucking wow'

* R HP:Battered SP:Good MV:Strong > Bridge Over the Alindrelle
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
An ambitious man stands here, scheming.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong > scan w
whSnorgg the Sniveling Coward is standing here.
Nito the Ramshorned Trolloc is standing here.


* R HP:Battered SP:Good MV:Strong > w
[where ]
Players in your Zone
--------------------
Snorgg - Thoroughfare of Alindaer
Scrat - The Tar Valon Road
Byrg - Bridge Over the Alindrelle
Monsoon - Bridge Over the Alindrelle
Gizmo - Bridge Over the Alindrelle
Jestin - Bridge Over the Alindrelle
Nito - Foot of the Bridge

* R HP:Battered SP:Good MV:Strong > Foot of the Bridge
[ obvious exits: E S ]
The corpse of a balding, sour-faced officer is lying here.
The corpse of a Tar Valon bridgeguard is lying here. [3]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Byrg has arrived from the east, riding a shadow stallion.
Nito narrates 'they just cant die'

* R HP:Battered SP:Good MV:Strong > wh
[where ]
Players in your Zone
--------------------
Scrat - A Shallow Culvert at the Forest Border
Snorgg - The Tar Valon Road
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Gizmo - Foot of the Bridge
Jestin - Foot of the Bridge
Nito - Foot of the Bridge

* R HP:Battered SP:Good MV:Strong > wh
Gizmo narrates 'how is she not dead...'
[where ]
Players in your Zone
--------------------
Snorgg - At a Junction of Roads
Scrat - A Shallow Culvert at the Forest Border
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Gizmo - Foot of the Bridge
Jestin - Foot of the Bridge
Nito - Foot of the Bridge

* R HP:Battered SP:Good MV:Strong > wh
[where ]
Players in your Zone
--------------------
Snorgg - The Tar Valon Road
Scrat - A Shallow Culvert at the Forest Border
Byrg - Foot of the Bridge
Monsoon - Foot of the Bridge
Gizmo - Foot of the Bridge
Jestin - Foot of the Bridge
Nito - Foot of the Bridge

* R HP:Battered SP:Good MV:Strong > s
Byrg narrates 'draz should be low now :P'
Thoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong > s
sThoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
A traveler trudges by.
Gizmo has arrived from the north.
Nito has arrived from the north.
Monsoon has arrived from the north, riding a shadow stallion.
Byrg has arrived from the north, riding a shadow stallion.


* R HP:Battered SP:Good MV:Strong > sMarket Square
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A bearded coachman stands here, waiting for passengers.
A mercenary lingers here, ready to earn his pay.
The Alindaer town crier stands here, spreading the news.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.


* R HP:Battered SP:Good MV:Strong > sThoroughfare of Alindaer
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.


* R HP:Battered SP:Good MV:Strong >
Snorgg narrates 'all s '

* R HP:Battered SP:Good MV:Strong > sThe Tar Valon Road
[ obvious exits: N S ]
A squat border stone juts from the soil.
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong >

Monsoon narrates 'drain is stupid af'

* R HP:Battered SP:Good MV:Strong > At a Junction of Roads
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong > w
Gizmo narrates 'still smell'

h
* R HP:Battered SP:Good MV:Strong > [where ]
Players in your Zone
--------------------
Byrg - At a Junction of Roads
Monsoon - At a Junction of Roads
Nito - At a Junction of Roads
Gizmo - At a Junction of Roads
Jestin - At a Junction of Roads
Scrat - Margin of Clearance Between the Woods
Snorgg - The Tar Valon Road

* R HP:Battered SP:Good MV:Strong > w
The Tar Valon Road
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Nito has arrived from the east.
Byrg has arrived from the east, riding a shadow stallion.

s* R HP:Battered SP:Good MV:Strong >
wThe Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Snorgg the Sniveling Coward is standing here.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.

h* R HP:Battered SP:Good MV:Strong >
[where ]
Players in your Zone
--------------------
Byrg - The Tar Valon Road
Monsoon - The Tar Valon Road
Nito - The Tar Valon Road
Gizmo - The Tar Valon Road
Jestin - The Tar Valon Road
Scrat - A Shallow Culvert at the Forest Border
Snorgg - The Tar Valon Road

* R HP:Battered SP:Good MV:Strong >
Snorgg narrates 'on'

* R HP:Battered SP:Good MV:Strong > ph
Scrat has arrived from the west, riding a shadow stallion.

* R HP:Battered SP:Good MV:Strong > ii
naSnorgg narrates 'rs'
Arglebargle, glop-glyf!?!

* R HP:Battered SP:Good MV:Strong > where who
k
You narrate 'where who'

k* R HP:Battered SP:Good MV:Strong >
[kill light]
They aren't here.

k* R HP:Battered SP:Good MV:Strong >
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Strong > [kill light]
They aren't here.

* R HP:Battered SP:Good MV:Strong > k
k
Gizmo narrates 'syz '
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Strong > [kill light]
They aren't here.

k* R HP:Battered SP:Good MV:Strong >
k[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Strong > s[kill light]
They aren't here.

p * R HP:Battered SP:Good MV:Strong > s
Gizmo narrates '1s'
Snorgg narrates '1s'

y* R HP:Battered SP:Good MV:Strong > zrik
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' syzrik}.
#Ok. {b} aliases {chann 'flame' syzrik}.
#Ok. {m} aliases {kill syzrik}.
#Ok. {1} aliases {chann 'fear' syzrik}.
not
em
s
x
You start paying increased attention to your surroundings.

* R HP:Battered SP:Good MV:Strong > [seize ]
You feel the flows of saidin coursing through your body.

* R HP:Battered SP:Good MV:Strong > The Tar Valon Road
[ obvious exits: N S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Snorgg the Sniveling Coward is here, fighting Szyrik.
*Szyrik* is here, fighting Snorgg.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.
Nito tries to lance *Szyrik*, but he parries successfully.

* R HP:Battered SP:Good MV:Strong > Monsoon tries to lance *Szyrik*, but he deflects the blow.
You begin to weave the appropriate flows...

- =
Monsoon tries to lance *Szyrik*, but he parries successfully.
Nito tries to lance *Szyrik*, but he deflects the blow.
*Szyrik* tries to stab Snorgg, but he deflects the blow.
*Szyrik* swiftly dodges Snorgg's attempt to pierce him.

+ * * + = - - =
Ok.
Spikes of solid ice form in your hands, which you launch at *Szyrik*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered SP:Good MV:Strong > x
*Szyrik* tries to stab Snorgg, but he deflects the blow.
Snorgg tries to pierce *Szyrik*, but he deflects the blow.


* R HP:Battered SP:Good MV:Strong > You begin to weave the appropriate flows...


*Szyrik* avoids being bashed by Monsoon who loses his balance and falls!
*Szyrik* avoids being bashed by Nito who loses his balance and falls!

-
Byrg tries to scythe *Szyrik*, but he parries successfully.

= + * * + =
Byrg tries to scythe *Szyrik*, but he parries successfully.
*Szyrik* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *Szyrik*, but he deflects the blow.

- -
*Szyrik* tries to stab Snorgg, but he parries successfully.

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Szyrik*.
The fighting is too thick and heavy for you to enter the fray!
Nito clambers to his feet.

* R HP:Battered SP:Fading MV:Fresh >
Monsoon assumes an offensive striking posture.

* R HP:Battered SP:Fading MV:Fresh > relea
Snorgg narrates 'he here?'

s* R HP:Battered SP:Fading MV:Fresh > e
na Scrat has arrived from the west, riding a shadow stallion.
Ok.

f* R HP:Battered SP:Fading MV:Fresh > lee must be ld
*Szyrik* tries to stab Snorgg, but he dodges the attack.
Snorgg tries to pierce *Szyrik*, but he parries successfully.
Snorgg narrates 'he afk'


* R HP:Battered SP:Fading MV:Fresh > You narrate 'flee must be ld'

* R HP:Battered SP:Fading MV:Fresh >
Snorgg panics, and attempts to flee!

* R HP:Battered SP:Fading MV:Fresh >
*Szyrik* avoids being bashed by Monsoon who loses his balance and falls!

* R HP:Battered SP:Fading MV:Fresh >
Snorgg leaves south.
Snorgg narrates 'or ld'

* R HP:Battered SP:Fading MV:Fresh >
*Szyrik* avoids being bashed by Byrg who loses his balance and falls!

* R HP:Battered SP:Fading MV:Fresh >
*Szyrik* barely stabs Byrg's body.

* R HP:Battered SP:Fading MV:Fresh >
Snorgg narrates 'off'

* R HP:Battered SP:Fading MV:Fresh >
Nito leaves north.

* R HP:Battered SP:Fading MV:Fresh >
*Szyrik* barely stabs Byrg's right arm.

* R HP:Battered SP:Fading MV:Fresh > na of
Monsoon narrates 'im zerk'

f* R HP:Battered SP:Fading MV:Fresh >
diByrg gazes deeply at *Szyrik*...
The gaze of Byrg fails to affect *Szyrik*.
Byrg tries to scythe *Szyrik*, but he deflects the blow.
*Szyrik* barely stabs Byrg's body.
Monsoon tries to lance *Szyrik*, but he deflects the blow.
Byrg panics, and attempts to flee!
You narrate 'off'

a * R HP:Battered SP:Fading MV:Fresh > s
Byrg leaves south riding a shadow stallion.

* R HP:Battered SP:Fading MV:Fresh > yri
No-one by that name here.

l* R HP:Battered SP:Fading MV:Fresh >
The Tar Valon Road
A few worthless personal effects are scattered and ground into the packed
gravel and mud. Some discolored splotches in the road are from where
blood has recently pooled and dried.
[ obvious exits: N S W ]
Gizmo the Wolfish Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting Szyrik, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
*Szyrik* is here, fighting Monsoon.

* R HP:Battered SP:Fading MV:Fresh >
Monsoon narrates 'rescue me off'

* R HP:Battered SP:Fading MV:Fresh >
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Battered SP:Fading MV:Fresh >
*Szyrik* tries to stab Monsoon, but he deflects the blow.
Monsoon tries to lance *Szyrik*, but he parries successfully.

* R HP:Battered SP:Fading MV:Fresh >
Nito has arrived from the north.

* R HP:Battered SP:Fading MV:Fresh > na resc
Scrat gallantly rescues Monsoon!

* R HP:Battered SP:Fading MV:Fresh > monsoon
l
*Szyrik* tries to stab Scrat, but he parries successfully.
Scrat tries to scythe *Szyrik*, but he parries successfully.
Scrat panics, and attempts to flee!
You narrate 'resc monsoon'

* R HP:Battered SP:Fading MV:Fresh > The Tar Valon Road
A few worthless personal effects are scattered and ground into the packed
gravel and mud. Some discolored splotches in the road are from where
blood has recently pooled and dried.
[ obvious exits: N S W ]
Nito the Ramshorned Trolloc is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Snorgg the Sniveling Coward is standing here.
Gizmo the Wolfish Trolloc is standing here.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
*Szyrik* is standing here.

di* R HP:Battered SP:Fading MV:Fresh > a sz
Nito tries to lance *Szyrik*, but he deflects the blow.

* R HP:Battered SP:Fading MV:Fresh >yzrik

Scrat has arrived from the south, riding a shadow stallion.
Nito panics, and attempts to flee!

w* R HP:Battered SP:Fading MV:Fresh > h
No-one by that name here.
Nito leaves west.

* R HP:Battered SP:Fading MV:Fresh > [where ]
Players in your Zone
--------------------
Nito - A Shallow Culvert at the Forest Border
Scrat - The Tar Valon Road
Byrg - The Tar Valon Road
Snorgg - The Tar Valon Road
Gizmo - The Tar Valon Road
Monsoon - The Tar Valon Road
Jestin - The Tar Valon Road

* R HP:Battered SP:Fading MV:Fresh > l
Gizmo looks at *Szyrik*.
The Tar Valon Road
A few worthless personal effects are scattered and ground into the packed
gravel and mud. Some discolored splotches in the road are from where
blood has recently pooled and dried.
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Snorgg the Sniveling Coward is standing here.
Gizmo the Wolfish Trolloc is standing here.
Monsoon the Myrddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby, being ridden by you.
*Szyrik* is standing here.

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:43 pm

Wait a while for them to come back out:

* R HP:Wounded SP:Strong MV:Full > wThe Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Marshall* is here, fighting Scrat, riding a gray palfrey.
Scrat the Dark Flying Squirddraal is here, fighting Marshall, riding a shadow stallion.
Nito has arrived from the west.
Byrg has arrived from the west, riding a shadow stallion.

h
* R HP:Wounded SP:Strong MV:Full > Byrg barely scythes *Marshall*'s body.
[where ]
Players in your Zone
--------------------
Byrg - The Tar Valon Road
Monsoon - The Tar Valon Road
Nito - The Tar Valon Road
Gizmo - The Tar Valon Road
Jestin - The Tar Valon Road
Snorgg - The Tar Valon Road
Scrat - The Tar Valon Road
Nito lances *Marshall*'s right leg hard.

* R HP:Wounded SP:Strong MV:Full > k
sp[kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Full > marsh
Nito lances *Marshall*'s right leg.
Byrg scythes *Marshall*'s body hard.
Scrat scythes *Marshall*'s body.

a* R HP:Wounded SP:Strong MV:Full > ll
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' marshall}.
#Ok. {b} aliases {chann 'flame' marshall}.
#Ok. {m} aliases {kill marshall}.
#Ok. {1} aliases {chann 'fear' marshall}.
k
k[kill light]
The fighting is too thick and heavy for you to enter the fray!


* R HP:Wounded SP:Strong MV:Full > Gizmo looks at *Marshall*.
[kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Full > k
k
[kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Full > [kill light]
The fighting is too thick and heavy for you to enter the fray!

k* R HP:Wounded SP:Strong MV:Full >
kByrg scythes *Marshall*'s body.
*Marshall* tries to slash Scrat, but he deflects the blow.
Snorgg narrates 'not sure where smell is'
[kill light]
The fighting is too thick and heavy for you to enter the fray!


* R HP:Wounded SP:Strong MV:Full > k
[kill light]
The fighting is too thick and heavy for you to enter the fray!
Nito sends *Marshall* sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Full > [kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Full > l
The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
Byrg the Myrddraal is here, fighting Marshall, riding a shadow stallion.
Nito the Ramshorned Trolloc is here, fighting Marshall.
Gizmo the Wolfish Trolloc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Marshall* is sitting here, riding a gray palfrey.
Scrat the Dark Flying Squirddraal is here, fighting Marshall, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full > say ?
Nito lances *Marshall*'s left leg.
Scrat scythes *Marshall*'s head hard.
You say '?'
Nito looks at *Marshall*.

* R HP:Wounded SP:Strong MV:Fresh > em

Gizmo narrates 'on marshall'

* R HP:Wounded SP:Strong MV:Fresh > v
Scrat narrates 'is marshall'
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Strong MV:Fresh > You begin to weave the appropriate flows...

- =
Gizmo leaves north.

+ *
*Ominas* has arrived from the south, riding a dust-colored gelding.


Monsoon tries to lance *Ominas*, but he parries successfully.

* +
*Ominas* tries to lance Monsoon, but he parries successfully.
Monsoon lances *Ominas*'s body hard.
Nito lances *Marshall*'s left foot.
Byrg scythes *Marshall*'s head hard.
Scrat scythes *Marshall*'s body hard.
Snorgg narrates 'on'

= -
Snorgg narrates 'ominas'

- =
Snorgg has arrived from the south.
Ok.
Spikes of solid ice form in your hands, which you launch at *Marshall*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Fresh > v
You begin to weave the appropriate flows...

- =
Gizmo narrates 'on siabel'

+
Snorgg tries to pierce *Ominas*, but he parries successfully.

* *
*Plando* has arrived from the south, riding a warhorse.

+
*Marshall* sends Byrg sprawling with a powerful bash!
*Marshall* sends Nito sprawling with a powerful bash!
*Marshall* sends Scrat sprawling with a powerful bash!
*Plando* leaves north riding a warhorse.

=
Monsoon sends *Ominas* sprawling with a powerful bash!

- -
Gizmo narrates 'more'

=
*Plando* has arrived from the north, riding a warhorse.
Ok.
Spikes of solid ice form in your hands, which you launch at *Marshall*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Good MV:Fresh >
*Plando* tries to cleave Snorgg, but he parries successfully.

v* R HP:Wounded SP:Good MV:Fresh >

*Rikkus* has arrived from the north, riding a warhorse.

* R HP:Wounded SP:Good MV:Fresh > Snorgg pierces *Ominas*'s right leg hard.
Monsoon lances *Ominas*'s right leg hard.
*Marshall* slashes Scrat's left leg hard.
*Marshall* slashes Byrg's right arm hard.
*Marshall* slashes Nito's right leg extremely hard.
*Rikkus* tries to slash Snorgg, but he parries successfully.
You begin to weave the appropriate flows...

- = + *
*Isabel* has arrived from the north, riding a warhorse.
Gizmo tries to pierce *Isabel*, but she deflects the blow.

* + =
*Marshall* panics, and attempts to flee!

-
*Marshall* leaves south riding a gray palfrey.

-
Gizmo tries to pierce *Isabel*, but she parries successfully.
*Plando* tries to cleave Snorgg, but he deflects the blow.
Snorgg pierces *Ominas*'s body hard.
Monsoon lances *Ominas*'s right foot very hard.
Gizmo narrates 'inc'
Snorgg avoids being bashed by *Plando* who loses his balance and falls!

s=
Your target is no longer here!

* R HP:Wounded SP:Good MV:Fresh >
m
vSnorgg avoids being bashed by *Rikkus* who loses his balance and falls!
The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Marshall* is standing here, riding a gray palfrey.
Nito has arrived from the north.
Byrg has arrived from the north, riding a shadow stallion.
Nito leaves south.


* R HP:Wounded SP:Good MV:Fresh > Scrat scythes *Marshall*'s head hard.
You barely strike *Marshall*'s body.

* R HP:Wounded SP:Good MV:Fresh - Scrat: Scratched - Marshall: Battered > You begin to weave the appropriate flows...

- =
Nito has arrived from the south.

+
Byrg scythes *Marshall*'s right arm very hard.
*Marshall* panics, and attempts to flee!

* * +
Byrg scythes *Marshall*'s body hard.
*Marshall* panics, and attempts to flee!

= -
*Marshall* leaves west riding a gray palfrey.

-w
=
Your target is no longer here!

* R HP:Wounded SP:Good MV:Fresh > m
n
A Shallow Culvert at the Forest Border
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Nito has arrived from the east.
Byrg has arrived from the east, riding a shadow stallion.

* R HP:Wounded SP:Good MV:Fresh > m
They aren't here.

e* R HP:Wounded SP:Good MV:Fresh >
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
The corpse of Kryyg is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A gray palfrey prances skittishly nearby.
Nito has arrived from the south.
Byrg has arrived from the south, riding a shadow stallion.

k* R HP:Wounded SP:Good MV:Fresh >
They aren't here.

* R HP:Wounded SP:Good MV:Fresh > The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Relena* is standing here, riding a warhorse.
*Isabel* is here, fighting Gizmo, riding a warhorse.
Gizmo the Wolfish Trolloc is here, fighting Isabel.
*Rikkus* is sitting here, riding a warhorse.
*Plando* is here, fighting Monsoon, riding a warhorse.
Snorgg the Sniveling Coward is here, fighting Ominas.
*Ominas* is sitting here, riding a dust-colored gelding.
Monsoon the Myrddraal is here, fighting Ominas, riding a shadow stallion.
Nito has arrived from the west.
Byrg has arrived from the west, riding a shadow stallion.
Nito tries to lance *Relena*, but she deflects the blow.

* R HP:Wounded SP:Good MV:Fresh > Nito tries to lance *Relena*, but she parries successfully.
*Isabel* tries to strike Gizmo, but she deflects the blow.
Gizmo tries to pierce *Isabel*, but she deflects the blow.
Snorgg pierces *Ominas*'s right hand.
Monsoon lances *Ominas*'s right hand hard.
Byrg scythes *Rikkus*'s left leg very hard.
[kill light]
You strike *Rikkus*'s right arm.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Hurt >
*Relena* throws a weakened fireball at Gizmo, who screams in pain.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Hurt > sp relen
*Isabel* now follows *Ominas*.
Scrat tries to scythe *someone*, but he parries successfully.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Hurt > a
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
l
wh
*someone* tries to stab Scrat, but he parries
successfully.
Gizmo narrates 'hidden also'
The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
Byrg the Myrddraal is here, fighting Rikkus, riding a shadow stallion.
Nito the Ramshorned Trolloc is here, fighting Relena.
Scrat the Dark Flying Squirddraal is here, fighting someone, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Relena* is here, fighting Nito, riding a warhorse.
*Isabel* is here, fighting Gizmo, riding a warhorse.
Gizmo the Wolfish Trolloc is here, fighting Isabel.
*Rikkus* is here, fighting Byrg, riding a warhorse.
*Plando* is here, fighting Monsoon, riding a warhorse.
Snorgg the Sniveling Coward is here, fighting Ominas.
*Ominas* is sitting here, riding a dust-colored gelding.
Monsoon the Myrddraal is here, fighting Ominas, riding a shadow stallion.

r* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Hurt > el[where ]
Players in your Zone
--------------------
Byrg - The Tar Valon Road
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Jestin - The Tar Valon Road
Gizmo - The Tar Valon Road
Snorgg - The Tar Valon Road
Monsoon - The Tar Valon Road

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Hurt > ease

*someone* tries to stab Scrat, but he parries successfully.
You strike *Rikkus*'s left leg.
Byrg gazes deeply at *Rikkus*...
*Rikkus* looks very strange, glaring about with a sense of panic.
Byrg scythes *Rikkus*'s body hard.
Gizmo tries to pierce *Isabel*, but she parries successfully.
Snorgg pierces *Ominas*'s left leg.
Monsoon lances *Ominas*'s right hand very hard.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Wounded > Ok.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Wounded >
*Rikkus* sends Byrg sprawling with a powerful bash!
*Rikkus* sends you sprawling with a powerful bash!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Wounded > f
Monsoon narrates 'lagging'
*Plando* sends Monsoon sprawling with a powerful bash!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Scratched - Rikkus: Wounded >

*someone* avoids being bashed by Scrat who loses his balance and falls!
Nito sends *Relena* sprawling with a powerful bash!
*Relena* unleashes a flurry of icy spikes at Byrg, who is stabbed repeatedly.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Isabel* is now a member of *Ominas*'s group.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Isabel* sends Gizmo sprawling with a powerful bash!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*someone* tries to stab Scrat, but he deflects the blow.
Snorgg pierces *Ominas*'s right arm.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Szyrik* stabs Scrat's left foot.
*Rikkus* slashes Byrg's body.
*Rikkus* tries to slash you, but you parry successfully.
Nito tries to lance *Relena*, but she deflects the blow.
*Plando* cleaves Monsoon's right hand.
*Isabel* strikes Gizmo's body into bloody fragments!
Snorgg pierces *Ominas*'s body.
*Ominas* lances Monsoon's left leg very hard.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Szyrik* tries to stab Scrat, but he deflects the blow.
*Rikkus* slashes Byrg's body hard.
*Rikkus* tries to slash you, but you deflect the blow.
Nito tries to lance *Relena*, but she deflects the blow.
*Plando* cleaves Monsoon's left leg hard.
*Isabel* tries to strike Gizmo, but she deflects the blow.
Snorgg tries to pierce *Ominas*, but he parries successfully.
*Ominas* lances Monsoon's left arm hard.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded > You panic and attempt to flee!


You flee head over heels.
The Tar Valon Road
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Good MV:Fresh > sp rel
Monsoon has arrived from the south, riding a shadow stallion.
Monsoon narrates 'one sec'

e* R HP:Wounded SP:Good MV:Fresh > n
Gizmo narrates 'oh look targetting me lol'

a* R HP:Wounded SP:Good MV:Fresh >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
em
s
m*Marshall* has arrived from the east, riding a gray palfrey.
[seize ]
You feel the flows of saidin coursing through your body.


* R HP:Wounded SP:Good MV:Fresh > b*Marshall* tries to slash Monsoon, but he parries successfully.
The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is here, fighting Relena.
Scrat the Dark Flying Squirddraal is here, fighting Szyrik, riding a shadow stallion.
*Relena* is here, fighting Nito, riding a warhorse.
*Szyrik* is here, fighting Scrat.
*Isabel* is here, fighting Gizmo, riding a warhorse.
Gizmo the Wolfish Trolloc is here, fighting Isabel.
*Rikkus* is standing here, riding a warhorse.
*Plando* is standing here, riding a warhorse.
Snorgg the Sniveling Coward is here, fighting Ominas.
*Ominas* is here, fighting Snorgg, riding a dust-colored gelding.


* R HP:Wounded SP:Good MV:Fresh > *Szyrik* tries to stab Scrat, but he deflects the blow.
You swiftly dodge *Rikkus*'s attempt to slash you.
You do the best you can!

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > *Plando* tries to cleave Nito, but he deflects the blow.
You begin to weave the appropriate flows...

- = + *
Nito sends *Relena* sprawling with a powerful bash!

* + =
You barely strike *Rikkus*'s body.
*Ominas* tries to lance Snorgg, but he parries successfully.
*Szyrik* barely stabs Scrat's left leg.
Nito lances *Relena*'s body hard.
Gizmo tries to pierce *Isabel*, but she deflects the blow.
Snorgg tries to pierce *Ominas*, but he parries successfully.
Ok.
Streaks of fire flow from your hands, burning *Relena*.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > v

Gizmo avoids being bashed by *Isabel* who loses her balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > You begin to weave the appropriate flows...


*Szyrik* tries to stab Scrat, but he deflects the blow.
Snorgg tries to pierce *Ominas*, but he deflects the blow.
You dodge a bash from *Rikkus* who loses his balance and falls!

-
*Plando* sends Nito sprawling with a powerful bash!

=
*Bollesedun* has arrived from the north, riding a warhorse.
Gizmo narrates 'will lose this'

+
*Bollesedun* tries to stab Gizmo, but she deflects the blow.

*
*Szyrik* avoids being bashed by Scrat who loses his balance and falls!

* + =
*Bollesedun* tries to stab Gizmo, but she parries successfully.
*Plando* cleaves Nito's body very hard.
*Szyrik* tries to stab Scrat, but he parries successfully.
Gizmo tries to pierce *Isabel*, but she parries successfully.
Snorgg tries to pierce *Ominas*, but he parries successfully.
Gizmo narrates 'btw'

- - =
*Rikkus* gets a vial filled with a dark red liquid from a backpack.
Ok.
Spikes of solid ice form in your hands, which you launch at *Relena*.
Snorgg avoids being bashed by *Ominas* who loses his balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > v

*Bollesedun* tries to stab Gizmo, but she deflects the blow.
*Szyrik* tries to stab Scrat, but he parries successfully.
Gizmo tries to pierce *Isabel*, but she deflects the blow.
Snorgg tries to pierce *Ominas*, but he deflects the blow.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > You begin to weave the appropriate flows...


Monsoon narrates 'masrhall beat'

- =
*Relena* panics, and attempts to flee!
Byrg has arrived from the west, riding a shadow stallion.

+
*Relena* leaves west riding a warhorse.

*
Nito tries to lance *Plando*, but he parries successfully.
*Bollesedun* tries to stab Gizmo, but she parries successfully.
*Plando* cleaves Nito's body hard.
*Rikkus* tries to slash you, but you dodge the attack.
*Szyrik* tries to stab Scrat, but he parries successfully.
Scrat tries to scythe *Szyrik*, but he parries successfully.
Gizmo tries to pierce *Isabel*, but she parries successfully.
Snorgg tries to pierce *Ominas*, but he parries successfully.
Scrat narrates 'cant land on him atm'

*
*Rikkus* quaffs a vial filled with a dark red liquid.
*Rikkus* looks less panicked.

+ =
Byrg leaves west riding a shadow stallion.

-
Gizmo avoids being bashed by *Isabel* who loses her balance and falls!

r
Monsoon tries to lance *Bollesedun*, but he deflects the blow.

e l-ea s=
*Bollesedun* tries to stab Gizmo, but she parries successfully.
*Szyrik* tries to stab Scrat, but he parries successfully.
Snorgg tries to pierce *Ominas*, but he deflects the blow.
Your target is no longer here!

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > e
Ok.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt >
*Bollesedun* tries to stab Gizmo, but she parries successfully.
You barely strike *Rikkus*'s body.
*Szyrik* tries to stab Scrat, but he parries successfully.
Gizmo tries to pierce *Isabel*, but she deflects the blow.
Snorgg tries to pierce *Ominas*, but he deflects the blow.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > l
The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
Monsoon the Myrddraal is here, fighting Bollesedun, riding a shadow stallion.
*Bollesedun* is here, fighting Gizmo, riding a warhorse.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is here, fighting Plando.
Scrat the Dark Flying Squirddraal is here, fighting Szyrik, riding a shadow stallion.
*Szyrik* is here, fighting Scrat.
*Isabel* is here, fighting Gizmo, riding a warhorse.
Gizmo the Wolfish Trolloc is here, fighting Isabel.
*Rikkus* is here, fighting YOU!, riding a warhorse.
*Plando* is here, fighting Nito, riding a warhorse.
Snorgg the Sniveling Coward is here, fighting Ominas.
*Ominas* is here, fighting Snorgg, riding a dust-colored gelding.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > f

You dodge a bash from *Rikkus* who loses his balance and falls!
*Szyrik* avoids being bashed by Scrat who loses his balance and falls!
*Plando* sends Nito sprawling with a powerful bash!

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Hurt > *Szyrik* looks at Scrat.
Isabel assumes an offensive striking posture.
You panic and attempt to flee!


Byrg has arrived from the west, riding a shadow stallion.
You flee head over heels.
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
The corpse of Kryyg is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A gray palfrey prances skittishly nearby.

* R HP:Wounded SP:Good MV:Fresh > k
k
[kill light]
They aren't here.

* R HP:Wounded SP:Good MV:Fresh > k
w[kill light]
They aren't here.

h* R HP:Wounded SP:Good MV:Fresh >
[kill light]
They aren't here.

k* R HP:Wounded SP:Good MV:Fresh >
[where ]
Players in your Zone
--------------------
Jestin - A Shallow Culvert at the Forest Border
Byrg - The Tar Valon Road
Monsoon - The Tar Valon Road
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
Gizmo - The Tar Valon Road
Snorgg - The Tar Valon Road

k
* R HP:Wounded SP:Good MV:Fresh > [kill light]
They aren't here.

e* R HP:Wounded SP:Good MV:Fresh >
[kill light]
They aren't here.

* R HP:Wounded SP:Good MV:Fresh > k
The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Byrg the Myrddraal is here, fighting Rikkus, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting Bollesedun, riding a shadow stallion.
*Bollesedun* is here, fighting Gizmo, riding a warhorse.
Nito the Ramshorned Trolloc is sitting here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Isabel* is here, fighting Gizmo, riding a warhorse.
Gizmo the Wolfish Trolloc is here, fighting Isabel.
*Rikkus* is here, fighting Byrg, riding a warhorse.
*Plando* is here, fighting Nito, riding a warhorse.
Snorgg the Sniveling Coward is sitting here.
*Ominas* is here, fighting Snorgg, riding a dust-colored gelding.

* R HP:Wounded SP:Good MV:Fresh > [kill light]
You tickle *Rikkus*'s head with your strike.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
Gizmo panics, and attempts to flee!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
Monsoon narrates 'msrhall out beat'
Scrat tries to scythe *Bollesedun*, but he deflects the blow.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Isabel* sends Gizmo sprawling with a powerful bash!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
You try to strike *Rikkus*, but he parries successfully.
*Isabel* strikes Gizmo's left leg into bloody fragments!
*Bollesedun* stabs Gizmo's body very hard.
*Plando* cleaves Nito's left leg hard.
*Ominas* lances Snorgg's right arm into bloody fragments!
*Bollesedun* stabs Gizmo's right leg very hard.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Isabel* looks at Gizmo.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Rikkus* sends Byrg sprawling with a powerful bash!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded > l

Gizmo leaves south.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded > Snorgg narrates 'is lots :p'
The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Byrg the Myrddraal is sitting here, riding a shadow stallion.
Monsoon the Myrddraal is here, fighting Bollesedun, riding a shadow stallion.
*Bollesedun* is here, fighting Monsoon, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting Plando.
Scrat the Dark Flying Squirddraal is here, fighting Bollesedun, riding a shadow stallion.
*Isabel* is standing here, riding a warhorse.
*Rikkus* is here, fighting Byrg, riding a warhorse.
*Plando* is here, fighting Nito, riding a warhorse.
Snorgg the Sniveling Coward is here, fighting Ominas.
*Ominas* is here, fighting Snorgg, riding a dust-colored gelding.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Bollesedun* avoids being bashed by Scrat who loses his balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Bollesedun* tries to stab Monsoon, but he deflects the blow.
You strike *Rikkus*'s body.
*Rikkus* slashes Byrg's body.
Monsoon gazes deeply at *Bollesedun*...
The gaze of Monsoon fails to affect *Bollesedun*.
Monsoon tries to lance *Bollesedun*, but he deflects the blow.
*Ominas* tries to lance Snorgg, but he parries successfully.
Snorgg tries to pierce *Ominas*, but he deflects the blow.
Monsoon sends *Bollesedun* sprawling with a powerful bash!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Isabel* strikes Scrat's body.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Plando* avoids being bashed by Nito who loses his balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
Snorgg panics, and attempts to flee!
Nito avoids being bashed by *Plando* who loses his balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
Snorgg leaves west.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded >
*Ominas* tries to lance Gizmo, but she deflects the blow.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Hurt - Rikkus: Wounded > na
Gizmo tries to pierce *Ominas*, but he parries successfully.
*Ominas* tries to lance Gizmo, but she parries successfully.
Scrat tries to scythe *Isabel*, but she parries successfully.
You strike *Rikkus*'s body.
*Rikkus* slashes Byrg's right arm very hard.
Monsoon lances *Bollesedun*'s left foot into bloody fragments!

i* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded > 'm low sp
Gizmo tries to pierce *Ominas*, but he deflects the blow.

s* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded >
Scrat avoids being bashed by *Isabel* who loses her
balance and falls!
You narrate 'i'm low sps'

s* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded > p
Snorgg tries to pierce *someone*, but he deflects the blow.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded > rikkus
Gizmo panics, and attempts to flee!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded >
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.

*someone* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *someone*, but he parries successfully.
*Bollesedun* tries to stab Monsoon, but he parries successfully.
You strike *Rikkus*'s body.
Byrg scythes *Rikkus*'s head very hard.
Monsoon lances *Bollesedun*'s body into bloody fragments!
*Plando* tries to cleave Nito, but he deflects the blow.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded >
Gizmo avoids being bashed by *Ominas* who loses his balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded >
Gizmo leaves north.

* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded > wh

Byrg panics, and attempts to flee!
*Isabel* avoids being bashed by Scrat who loses his balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded > *someone* tries to stab Snorgg, but he parries
successfully.
*Bollesedun* stabs Monsoon's body.
Monsoon panics, and attempts to flee!
[where ]
Players in your Zone
--------------------
Gizmo - The Tar Valon Road
Snorgg - The Tar Valon Road
Jestin - The Tar Valon Road
Byrg - The Tar Valon Road
Monsoon - The Tar Valon Road
Nito - The Tar Valon Road
Scrat - The Tar Valon Road
*Plando* avoids being bashed by Nito who loses his balance and falls!

* R HP:Wounded SP:Good MV:Fresh - Byrg: Wounded - Rikkus: Wounded >
Byrg leaves south riding a shadow stallion.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Wounded >
Monsoon leaves north riding a shadow stallion.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Wounded > k

*Bollesedun* tries to stab Snorgg, but he parries successfully.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Wounded > [kill light]
You do the best you can!

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Wounded > l
*Bollesedun* tries to stab Snorgg, but he parries successfully.
You swiftly dodge *Rikkus*'s attempt to slash you.
*someone* tries to stab Snorgg, but he dodges the attack.
Snorgg tries to pierce *someone*, but he parries successfully.
You try to strike *Rikkus*, but he deflects the blow.
The Tar Valon Road
Tended and fenced fields abruptly end against the border of a dense forest
on either side of the road. It looks as if a drainage trench had once
been attempted to help clear the muddy roads during spring rains, but
of late they have fallen into disrepair.
[ obvious exits: N S W ]
Monsoon the Myrddraal is standing here, riding a shadow stallion.
Snorgg the Sniveling Coward is here, fighting Szyrik.
*Szyrik* is here, fighting Snorgg.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is here, fighting Snorgg, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting Plando.
Scrat the Dark Flying Squirddraal is here, fighting Isabel, riding a shadow stallion.
*Isabel* is here, fighting Scrat, riding a warhorse.
*Rikkus* is here, fighting YOU!, riding a warhorse.
*Plando* is here, fighting Nito, riding a warhorse.
*Ominas* is sitting here, riding a dust-colored gelding.

* R HP:Hurt SP:Good MV:Fresh - Rikkus: Wounded >
*Ominas* clambers to his feet.

* R HP:Hurt SP:Good MV:Fresh - Rikkus: Wounded >
Snorgg panics, and attempts to flee!
*Ominas* lances Snorgg's body into bloody fragments!

* R HP:Hurt SP:Good MV:Fresh - Rikkus: Wounded > f

Snorgg leaves north.

* R HP:Hurt SP:Good MV:Fresh - Rikkus: Wounded > You panic and attempt to flee!


You flee head over heels.
The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Hurt SP:Good MV:Fresh > k
Gizmo narrates 'on or off?'
[kill light]
They aren't here.

n
* R HP:Hurt SP:Good MV:Fresh > k
em
The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* is standing here.
*Bollesedun* is here, fighting Scrat, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting Plando.
Scrat the Dark Flying Squirddraal is sitting here, riding a shadow stallion.
*Isabel* is here, fighting Scrat, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.
*Plando* is here, fighting Nito, riding a warhorse.
*Ominas* is standing here, riding a dust-colored gelding.
Byrg has arrived from the south, riding a shadow stallion.

* R HP:Hurt SP:Good MV:Fresh > v[kill light]
You try to strike *Szyrik*, but he parries successfully.


* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > *Szyrik* tries to stab you, but you parry successfully.
You try to strike *Szyrik*, but he parries successfully.
*Bollesedun* stabs Scrat's right arm.
*Isabel* strikes Scrat's body hard.
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > *Rikkus* tries to slash Snorgg, but he dodges the attack.
*Plando* sends Nito sprawling with a powerful bash!
You begin to weave the appropriate flows...

n a o-
Gizmo narrates 'am beat'

f f
=
*Ominas* sends Snorgg sprawling with a powerful bash!

+ Cancelled.
Monsoon narrates 'we on or of'
You narrate 'off'

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > na off

*Iwamori* has arrived from the south.

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
*Szyrik* tries to stab you, but you deflect the blow.
Byrg leaves west riding a shadow stallion.
*Iwamori* leaves north.

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > You narrate 'off'

n* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > a
*Ominas* lances Snorgg's right arm into bloody fragments!
*Szyrik* tries to stab you, but you deflect the blow.
You try to strike *Szyrik*, but he dodges the attack.
*Bollesedun* stabs Scrat's left leg hard.
*Isabel* strikes Scrat's right foot.
*Plando* cleaves Nito's right arm.

go* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > cut

*Draz* has arrived from the west, riding a black stallion.
A young Tower Guard has arrived from the west.

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > You narrate 'go cut'

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
*Adael* has arrived from the south, riding a white destrier.

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
*Adael* crushes Snorgg's body into bloody fragments!

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
Scrat narrates 'my god'

r* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > eleas
*Draz* leaves north riding a black stallion.
A young Tower Guard leaves north.
Scrat panics, and attempts to flee!

e
* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
Scrat leaves west riding a shadow stallion.
Scrat narrates 'cant land anything'

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > *Draz* has arrived from the north, riding a black stallion.
A young Tower Guard has arrived from the north.
*Bollesedun* stabs Snorgg's right arm extremely hard.
Ok.

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
*Bollesedun* stabs Snorgg's right leg into bloody fragments!
Snorgg panics, and attempts to flee!
*Adael* crushes Snorgg's body into bloody fragments!
*Ominas* lances Snorgg's right leg into bloody fragments!
*Rikkus* slashes Snorgg's right hand into bloody fragments!
*Szyrik* tries to stab you, but you deflect the blow.
You try to strike *Szyrik*, but he parries successfully.
*Plando* cleaves Nito's left hand.
*Bollesedun* stabs Snorgg's body extremely hard.
You swiftly dodge *Szyrik*'s attempt to stab you.
Monsoon narrates 'more'

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
Scrat narrates 'more'

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >
Nito panics, and attempts to flee!

f* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched >

Snorgg leaves west.
Nito leaves south.

* R HP:Hurt SP:Good MV:Fresh - Szyrik: Scratched > *Isabel* tries to strike you, but you parry successfully.
*Adael* crushes your body extremely hard.
You panic and attempt to flee!


You flee head over heels.
The Tar Valon Road
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Good MV:Fresh >
Byrg narrates 'ss here'

n* R HP:Wounded SP:Good MV:Fresh > a
*Joachim* has arrived from the south, riding a raken.

g* R HP:Wounded SP:Good MV:Fresh > o t
*Joachim* tries to hack you, but you parry successfully.

* R HP:Wounded SP:Good MV:Fresh - Joachim: Scratched > uc

You barely strike *Joachim*'s body.
*Joachim* tries to hack you, but you parry successfully.
Gizmo narrates 'ss also'

* R HP:Wounded SP:Good MV:Fresh - Joachim: Scratched > Scrat narrates 'lots more'
You narrate 'go tuc'

f
* R HP:Wounded SP:Good MV:Fresh - Joachim: Scratched > Byrg narrates 'lmao'
You panic and attempt to flee!

na g
*Rikkus* has arrived from the south, riding a warhorse.
*Bollesedun* has arrived from the south, riding a warhorse.

o c
*Szyrik* tries to stab you, but you deflect the blow.
Byrg narrates 'ss'
*Rikkus* leaves east riding a warhorse.
*Bollesedun* leaves east riding a warhorse.
You flee head over heels.
At a Junction of Roads
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is standing here, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.
*Marshall* is standing here, riding a gray palfrey.

u* R HP:Wounded SP:Good MV:Fresh > t

*Rikkus* tries to slash you, but you dodge the attack.
*Marshall* leaves west riding a gray palfrey.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Wounded >
*Bollesedun* tries to stab you, but you parry successfully.

* R HP:Wounded SP:Good MV:Fresh - Rikkus: Wounded > fYou narrate 'go cut'


* R HP:Wounded SP:Good MV:Fresh - Rikkus: Wounded > Scrat narrates 'is like 10 now'
You panic and attempt to flee!


*Marshall* has arrived from the west, riding a gray palfrey.


*Bollesedun* tries to stab you, but you deflect the blow.
*Rikkus* tries to slash you, but you dodge the attack.
*Szyrik* tries to stab you, but you deflect the blow.


You flee head over heels.
Simple Dirt Road
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Good MV:Fresh >
Zarth narrates 'oh dung, kryyg going to get zapped for multiplaying again?'

* R HP:Wounded SP:Good MV:Fresh > s
*Marshall* has arrived from the west, riding a gray palfrey.
At the Stone Well
[ obvious exits: N E ]
A large stone well is here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tired farmer is here.

* R HP:Wounded SP:Good MV:Fresh > n
w*Marshall* has arrived from the north, riding a gray palfrey.
Simple Dirt Road
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Good MV:Fresh > w
*Szyrik* tries to stab you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Wounded SP:Good MV:Fresh - Szyrik: Scratched > No way! You're fighting for your life!

* R HP:Wounded SP:Good MV:Fresh - Szyrik: Scratched > f
*Rikkus* has arrived from the west, riding a warhorse.
*Bollesedun* has arrived from the west, riding a warhorse.


* R HP:Wounded SP:Good MV:Fresh - Szyrik: Scratched >
*Bollesedun* tries to stab you, but you deflect the blow.
You swiftly dodge *Rikkus*'s attempt to slash you.

* R HP:Wounded SP:Good MV:Fresh - Szyrik: Scratched > w
*Bollesedun* tries to stab you, but you deflect the blow.
*Szyrik* stabs your body very hard.
You panic and attempt to flee!


*Marshall* has arrived from the south, riding a gray palfrey.

You flee head over heels.
At the Stone Well
[ obvious exits: N E ]
A large stone well is here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tired farmer is here.
Alas, you cannot go that way...

* R HP:Wounded SP:Good MV:Fresh > n
fSimple Dirt Road
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Marshall* is standing here, riding a gray palfrey.
*Bollesedun* is standing here, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.


* R HP:Wounded SP:Good MV:Fresh >
*Bollesedun* tries to stab you, but you parry successfully.

w* R HP:Wounded SP:Good MV:Fresh - Bollesedun: Hurt >
You intercept *Marshall*'s attack on your mount.
*Marshall* tries to slash you, but you deflect the blow.
You can't ride in there.

* R HP:Wounded SP:Good MV:Fresh - Bollesedun: Hurt > f
No way! You're fighting for your life!

w* R HP:Wounded SP:Good MV:Fresh - Bollesedun: Hurt >
You dodge a bash from *Rikkus* who loses his balance and falls!
You panic and attempt to flee!


*Bollesedun* tries to stab you, but you deflect the blow.


*Marshall* tries to slash you, but you deflect the blow.
*Bollesedun* tries to stab you, but you parry successfully.
*Szyrik* sheathes a throwing spike into a surcoat with exquisite embroidery.

You flee head over heels.
At a Junction of Roads
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young Tower Guard is on duty here.
*Draz* is standing here, riding a black stallion.
The Tar Valon Road
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Good MV:Fresh > s
w
wThe Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Adael* is standing here, riding a white destrier.
*Ominas* is standing here, riding a dust-colored gelding.
*Isabel* is standing here, riding a warhorse.
*Ominas* tries to lance you, but you parry successfully.

h
* R HP:Wounded SP:Good MV:Fresh - Ominas: Wounded > *Isabel* tries to strike you, but you parry successfully.
No way! You're fighting for your life!

w* R HP:Wounded SP:Good MV:Fresh - Ominas: Wounded >
[where ]
Players in your Zone
--------------------
Jestin - The Tar Valon Road

f* R HP:Wounded SP:Good MV:Fresh - Ominas: Wounded >
No way! You're fighting for your life!

* R HP:Wounded SP:Good MV:Fresh - Ominas: Wounded > You panic and attempt to flee!
*Ailak* has arrived from the west, riding a bloodstock stallion.


*Adael* leaves north riding a white destrier.
*Draz* has arrived from the north, riding a black stallion.
A young Tower Guard has arrived from the north.
Nito has arrived from the north.


*Isabel* tries to strike you, but you deflect the blow.
*Ominas* lances your body into bloody fragments!
*Draz* leaves south riding a black stallion.
A young Tower Guard leaves south.
Nito leaves west.

[0;
*Adael* has arrived from the north, riding a white destrier.


*Adael* tries to crush you, but you parry successfully.


You flee head over heels.
The Tar Valon Road
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Plando* is standing here, riding a warhorse.

* R HP:Wounded SP:Good MV:Fresh >
*Plando* tries to cleave you, but you deflect the blow.

* R HP:Wounded SP:Good MV:Fresh - Plando: Scratched > s
f
No way! You're fighting for your life!

* R HP:Wounded SP:Good MV:Fresh - Plando: Scratched > s
You try to strike *Plando*, but he parries successfully.
*Plando* tries to cleave you, but you parry successfully.
*Rikkus* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.
*Bollesedun* has arrived from the east, riding a warhorse.
You panic and attempt to flee!


*Szyrik* wields a pair of moonstone hilted dirks in a two-handed grip.


*Szyrik* tries to stab you, but you parry successfully.
*Bollesedun* stabs your right arm hard.


*Rikkus* leaves south riding a warhorse.
*Relena* leaves south riding a warhorse.

dism

*Draz* has arrived from the south, riding a black stallion.
A young Tower Guard has arrived from the south.
*Rikkus* has arrived from the south, riding a warhorse.
*Relena* has arrived from the south, riding a warhorse.

geYou flee head over heels.
The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Adael* is standing here, riding a white destrier.
The Tar Valon Road
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

t * R HP:Wounded SP:Good MV:Fresh > canoYou stop riding it.

e* HP:Wounded SP:Good MV:Fresh >
wYou don't see a canoe here.


* HP:Wounded SP:Good MV:Fresh > w
*Adael* has arrived from the north, riding a white destrier.


* HP:Wounded SP:Good MV:Fresh > w*Adael* leaves south riding a white destrier.
*Marshall* has arrived from the north, riding a gray palfrey.
A Shallow Culvert at the Forest Border
[ obvious exits: N E S ]

h* HP:Wounded SP:Good MV:Full >
Alas, you cannot go that way...

* HP:Wounded SP:Good MV:Full > [where ]
Players in your Zone
--------------------
Jestin - A Shallow Culvert at the Forest Border

n
* HP:Wounded SP:Good MV:Full > w
*Draz* has arrived from the east, riding a black stallion.
A young Tower Guard has arrived from the east.


* HP:Wounded SP:Good MV:Full > w
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
The corpse of Kryyg is lying here.
A gray palfrey prances skittishly nearby.

* HP:Wounded SP:Good MV:Full > w
An Old, Silent Forest
[ obvious exits: N E S W ]

* HP:Wounded SP:Good MV:Full > An Old, Silent Forest
[ obvious exits: E W ]
*Bollesedun* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

w
* HP:Wounded SP:Good MV:Full > wYou swiftly dodge *Relena*'s attempt to strike you.
*Bollesedun* tries to stab you, but you deflect the blow.
No way! You're fighting for your life!


* HP:Wounded SP:Good MV:Full - Relena: Wounded > w
*Rikkus* leaves east riding a warhorse.
No way! You're fighting for your life!

* HP:Wounded SP:Good MV:Full - Relena: Wounded > fNo way! You're fighting for your life!


* HP:Wounded SP:Good MV:Full - Relena: Wounded > *Bollesedun* tries to stab you, but you deflect the blow.
You try to strike *Relena*, but she parries successfully.
*Relena* tries to strike you, but you deflect the blow.
*Plando* has arrived from the east, riding a warhorse.
No way! You're fighting for your life!

* HP:Wounded SP:Good MV:Full - Relena: Wounded > You panic and attempt to flee!


*Rikkus* has arrived from the east, riding a warhorse.


You swiftly dodge *Rikkus*'s attempt to slash you.

s

*Bollesedun* tries to stab you, but you deflect the blow.


Bam narrates 'raken clanning hunt is on, SS gank squads for next month'


*Draz* has arrived from the east, riding a black stallion.
A young Tower Guard has arrived from the east.


*Draz* leaves west riding a black stallion.
A young Tower Guard leaves west.
*Plando* leaves west riding a warhorse.

You flee head over heels.
An Old, Silent Forest
[ obvious exits: N E S W ]
An Old, Silent Forest
[ obvious exits: N ]

* HP:Wounded SP:Good MV:Strong > wh
[where ]
Players in your Zone
--------------------
Jestin - An Old, Silent Forest

* HP:Wounded SP:Good MV:Strong > ch
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

* HP:Wounded SP:Good MV:Strong > wh
[where ]
Players in your Zone
--------------------
Jestin - An Old, Silent Forest

* HP:Wounded SP:Good MV:Strong > wh
[where ]
Players in your Zone
--------------------
Jestin - An Old, Silent Forest

* HP:Wounded SP:Good MV:Strong > i
*Rikkus* has arrived from the north, riding a warhorse.
*Relena* has arrived from the north, riding a warhorse.
*Bollesedun* has arrived from the north, riding a warhorse.
*Marshall* has arrived from the north, riding a gray palfrey.
You are carrying:
a leather water flask
a cup of thready brown tea

* HP:Wounded SP:Good MV:Strong >
*Bollesedun* tries to stab you, but you parry successfully.
*Rikkus* tries to slash you, but you dodge the attack.

* HP:Wounded SP:Good MV:Strong - Bollesedun: Hurt > st
*Relena* tries to strike you, but you deflect the blow.
f
* HP:Wounded SP:Good MV:Strong - Bollesedun: Hurt > You panic and attempt to flee!

e
e
e
*Bollesedun* tries to stab you, but you deflect the blow.


quaff tea

You dodge a bash from *Rikkus* who loses his balance and falls!

You flee head over heels.
An Old, Silent Forest
[ obvious exits: N E S W ]
A Shallow Culvert at the Forest Border
[ obvious exits: E S W ]
The corpse of Kryyg is lying here.
*Ailak* is standing here, riding a bloodstock stallion.
A young Tower Guard is on duty here.
*Draz* is standing here, riding a black stallion.
*Szyrik* is standing here.
A gray palfrey prances skittishly nearby.

* HP:Wounded SP:Good MV:Strong > *Draz* tries to scythe you, but you deflect the blow.
No way! You're fighting for your life!

* HP:Wounded SP:Good MV:Strong - Draz: Wounded > *Szyrik* tries to stab you, but you deflect the blow.
Scrat narrates 'adael joachim new names'
No way! You're fighting for your life!

* HP:Wounded SP:Good MV:Strong - Draz: Wounded > fYou quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.


* HP:Wounded SP:Good MV:Strong - Draz: Wounded >
*Szyrik* tries to stab you, but you parry successfully.
You strike *Draz*'s right leg.
*Draz* tries to scythe you, but you parry successfully.

* HP:Wounded SP:Good MV:Strong - Draz: Wounded > You panic and attempt to flee!
*Ailak* tries to slash you, but you deflect the blow.

[0;
*Szyrik* tries to stab you, but you parry successfully.
*Szyrik* tries to stab you, but you deflect the blow.


You flee head over heels.
An Old, Silent Forest
[ obvious exits: N E S W ]
*Bollesedun* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.

* HP:Wounded SP:Good MV:Strong >
*Bollesedun* tries to stab you, but you deflect the blow.
*Rikkus* leaves east riding a warhorse.
*Relena* leaves east riding a warhorse.

* HP:Wounded SP:Good MV:Strong - Bollesedun: Hurt > f
You panic and attempt to flee!


*Szyrik* tries to stab you, but you parry successfully.
Scrat narrates 'draz had a mob'

[0;
*Szyrik* tries to stab you, but you deflect the blow.
*Bollesedun* tries to stab you, but you dodge the attack.
*Rikkus* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.
*Draz* has arrived from the east, riding a black stallion.
A young Tower Guard has arrived from the east.


*Draz* tries to scythe you, but you parry successfully.


*Draz* tries to scythe you, but you parry successfully.
*Szyrik* tries to stab you, but you parry successfully.
*Bollesedun* stabs your body very hard.

w
w
w
You flee head over heels.
An Old, Silent Forest
[ obvious exits: N ]
Alas, you cannot go that way...

* HP:Battered SP:Good MV:Strong > Alas, you cannot go that way...

* HP:Battered SP:Good MV:Strong > Alas, you cannot go that way...

* HP:Battered SP:Good MV:Strong > wh

*Rikkus* has arrived from the north, riding a warhorse.
*Relena* has arrived from the north, riding a warhorse.
*Bollesedun* has arrived from the north, riding a warhorse.
*Draz* has arrived from the north, riding a black stallion.
A young Tower Guard has arrived from the north.

* HP:Battered SP:Good MV:Strong > *Bollesedun* tries to stab you, but you parry successfully.
You swiftly dodge *Rikkus*'s attempt to slash you.
[where ]
Players in your Zone
--------------------
Jestin - An Old, Silent Forest

* HP:Battered SP:Good MV:Strong - Bollesedun: Hurt > f

*Szyrik* tries to stab you, but you deflect the blow.

* HP:Battered SP:Good MV:Strong - Bollesedun: Hurt > w*Szyrik* tries to stab you, but you dodge the attack.
PANIC! You couldn't escape!


* HP:Battered SP:Good MV:Strong - Bollesedun: Hurt > No way! You're fighting for your life!

f
* HP:Battered SP:Good MV:Strong - Bollesedun: Hurt >
Zarth narrates 'is only like 5ss in the game, they can't gank dung'

* HP:Battered SP:Good MV:Strong - Bollesedun: Hurt > You panic and attempt to flee!


*Szyrik* panics, and attempts to flee!

w
w

*Szyrik* tries to stab you, but you deflect the blow.
*Bollesedun* tries to stab you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
Scrat narrates 'anyone stuck?'


You dodge a bash from *Rikkus* who loses his balance and falls!


*Draz* leaves north riding a black stallion.
A young Tower Guard leaves north.
Your body is pierced by razor sharp ice spikes sent by *Relena*!

You flee head over heels.
An Old, Silent Forest
[ obvious exits: N E S W ]
A young Tower Guard is on duty here.
*Draz* is standing here, riding a black stallion.
An Old, Silent Forest
[ obvious exits: E W ]
A long-eared rabbit is here, looking quite sick.

* HP:Beaten SP:Strong MV:Full > An Old, Silent Forest
[ obvious exits: E W ]
*Ailak* is standing here, riding a bloodstock stallion.
*Isabel* is standing here, riding a warhorse.
*Ominas* is standing here, riding a dust-colored gelding.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.
*Ominas* tries to lance you, but you deflect the blow.

* HP:Beaten SP:Strong MV:Strong - Ominas: Wounded > w

*Isabel* tries to strike you, but you deflect the blow.

f* HP:Beaten SP:Strong MV:Strong - Ominas: Wounded >
No way! You're fighting for your life!

* HP:Beaten SP:Strong MV:Strong - Ominas: Wounded > You panic and attempt to flee!
*Ailak* tries to slash you, but you parry successfully.

n

*Draz* has arrived from the east, riding a black stallion.
A young Tower Guard has arrived from the east.

*Draz* leaves west riding a black stallion.
A young Tower Guard leaves west.
You flee head over heels.
Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A young Tower Guard is on duty here.
*Draz* is standing here, riding a black stallion.
*Plando* is standing here, riding a warhorse.
*Joachim* is standing here, riding a raken.
Along the Run
[ obvious exits: N S ]

* HP:Beaten SP:Strong MV:Strong > wh
*Marshall* has arrived from the north, riding a gray palfrey.
[where ]
Players in your Zone
--------------------
Jestin - Along the Run

* HP:Beaten SP:Strong MV:Strong >
*Marshall* leaves south riding a gray palfrey.

* HP:Beaten SP:Strong MV:Strong > f
Along the Run
[ obvious exits: S W ]

w
* HP:Beaten SP:Strong MV:Strong > Within a Treacherous Clearing
[ obvious exits: E D ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A two-headed serpent bares its white fangs as it coils to strike.
A dun snake is here, hissing sharply.
A dun snake is here, hissing sharply.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

* HP:Beaten SP:Strong MV:Strong > wh
A two-headed serpent tries to hit you, but you parry successfully.
*Rikkus* has arrived from the east, riding a warhorse.
*Bollesedun* has arrived from the east, riding a warhorse.
*Draz* has arrived from the east, riding a black stallion.
A young Tower Guard has arrived from the east.
*Marshall* has arrived from the east, riding a gray palfrey.
*Plando* has arrived from the east, riding a warhorse.
[where ]
Players in your Zone
--------------------
Jestin - Within a Treacherous Clearing

* HP:Beaten SP:Strong MV:Strong - a two-headed serpent: Scratched >
*Joachim* has arrived from the east, riding a raken.
*Bollesedun* tries to stab you, but you parry successfully.
*Rikkus* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*Plando* tries to cleave you, but you parry successfully.

f
*Joachim* leaves east riding a raken.
You flee head over heels.
Beneath an Old Dike
[ obvious exits: U ]
PANIC! You couldn't escape!

o HP:Beaten SP:Strong MV:Strong > u
Within a Treacherous Clearing
[ obvious exits: E D ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Plando* is standing here, riding a warhorse.
*Bollesedun* is standing here, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.
A two-headed serpent bares its white fangs as it coils to strike.
A dun snake is here, hissing sharply.
A dun snake is here, hissing sharply.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

e
* HP:Beaten SP:Strong MV:Strong >
*Bollesedun* tries to stab you, but you deflect the blow.

* HP:Beaten SP:Strong MV:Strong - Bollesedun: Scratched > *Marshall* has arrived from the east, riding a gray palfrey.
No way! You're fighting for your life!

* HP:Beaten SP:Strong MV:Strong - Bollesedun: Scratched > f

*Rikkus* tries to slash you, but you deflect the blow.

* HP:Beaten SP:Strong MV:Strong - Bollesedun: Scratched >
You dodge a bash from *Plando* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Adael* has arrived from the east, riding a white destrier.

s
s
*Bollesedun* tries to stab you, but you parry successfully.
A two-headed serpent barely tickles Adael's body with its hit.
An enormous hunch-backed trolloc joins your fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

*Marshall* leaves east riding a gray palfrey.


w
*Bollesedun* tries to stab you, but you parry successfully.
You flee head over heels.
Beneath an Old Dike
[ obvious exits: U ]
Within a Treacherous Clearing
[ obvious exits: E D ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Adael* is here, fighting a two-headed serpent, riding a white destrier.
*Plando* is standing here, riding a warhorse.
*Bollesedun* is here, fighting a Ko'bal trolloc, riding a warhorse.
*Rikkus* is here, fighting an enormous hunch-backed trolloc, riding a warhorse.
A two-headed serpent is here, fighting Adael.
A dun snake is here, hissing sharply.
A dun snake is here, hissing sharply.
An enormous hunch-backed trolloc is here, fighting Rikkus.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A Ko'bal trolloc is here, fighting Bollesedun.
A fade is here, fighting Rikkus.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

* HP:Beaten SP:Strong MV:Strong > Alas, you cannot go that way...

* HP:Beaten SP:Strong MV:Strong > Alas, you cannot go that way...

* HP:Beaten SP:Strong MV:Strong > Alas, you cannot go that way...

e* HP:Beaten SP:Strong MV:Strong >
s

*Rikkus* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*Rikkus* sends an enormous hunch-backed trolloc sprawling with a powerful bash!
*Rikkus* sends a fade sprawling with a powerful bash!
*Plando* tries to cleave you, but you deflect the blow.

s

*Plando* tries to cleave you, but you deflect the blow.
An enormous hunch-backed trolloc joins a Ko'bal trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
*Bollesedun* stabs a Ko'bal trolloc's body.
*Rikkus* slashes an enormous hunch-backed trolloc's body extremely hard.
*Rikkus* slashes a fade's head into bloody fragments!
A Ko'bal trolloc hacks Bollesedun's right hand hard.
A two-headed serpent tickles Adael's body with its hit.


*Bollesedun* panics, and attempts to flee!


*Bollesedun* leaves east riding a warhorse.

You flee head over heels.
Beneath an Old Dike
[ obvious exits: U ]
Alas, you cannot go that way...

o HP:Critical SP:Strong MV:Strong > Alas, you cannot go that way...

o HP:Critical SP:Strong MV:Strong > u
eAlas, you cannot go that way...


o HP:Critical SP:Strong MV:Strong > s
Within a Treacherous Clearing
[ obvious exits: E D ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Plando* is standing here, riding a warhorse.
*Rikkus* is here, fighting an enormous hunch-backed trolloc, riding a warhorse.
A two-headed serpent bares its white fangs as it coils to strike.
A dun snake is here, hissing sharply.
A dun snake is here, hissing sharply.
An enormous hunch-backed trolloc is sitting here.
An enormous hunch-backed trolloc is here, fighting Rikkus.
A Ko'bal trolloc is here, fighting Rikkus.
A Ko'bal trolloc is here, fighting Rikkus.
A fade is sitting here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

* HP:Critical SP:Strong MV:Strong > s
*Plando* leaves east riding a warhorse.
Along the Run
[ obvious exits: S W ]
*Plando* is standing here, riding a warhorse.
*Adael* is standing here, riding a white destrier.
*Bollesedun* is standing here, riding a warhorse.

* HP:Critical SP:Strong MV:Strong > Along the Run
[ obvious exits: N S ]
*Marshall* is standing here, riding a gray palfrey.
*Szyrik* is standing here.

* HP:Critical SP:Strong MV:Strong > *Szyrik* tries to stab you, but you parry successfully.
*Bollesedun* has arrived from the north, riding a warhorse.
*Marshall* tries to slash you, but you parry successfully.
No way! You're fighting for your life!

w* HP:Critical SP:Strong MV:Strong - Szyrik: Scratched >

*Bollesedun* tries to stab you, but you deflect the blow.

* HP:Critical SP:Strong MV:Strong - Szyrik: Scratched > f
No way! You're fighting for your life!

* HP:Critical SP:Strong MV:Strong - Szyrik: Scratched > *Adael* has arrived from the north, riding a white destrier.
*Plando* has arrived from the north, riding a warhorse.
You panic and attempt to flee!


*Adael* leaves south riding a white destrier.
*Rikkus* has arrived from the north, riding a warhorse.
*Plando* leaves south riding a warhorse.

w

*Szyrik* sheathes a pair of moonstone hilted dirks into a camouflaged hood.
*Rikkus* leaves south riding a warhorse.

w

Scrat narrates 'sitting cut ent'


*Plando* has arrived from the south, riding a warhorse.


A throwing spike arcs through the air.
*Adael* has arrived from the south, riding a white destrier.


*Adael* leaves south riding a white destrier.
Nito narrates 'im cut ent'


*Bollesedun* tries to stab you, but you parry successfully.
*Marshall* tries to slash you, but you deflect the blow.
*Szyrik* wields a pair of moonstone hilted dirks in a two-handed grip.
*Rikkus* has arrived from the south, riding a warhorse.
*Relena* has arrived from the south, riding a warhorse.
*Draz* has arrived from the south.
A young Tower Guard has arrived from the south.


You deflect a throwing spike that was thrown at you.

*Draz* says 'n'
You flee head over heels.
Along the Run
[ obvious exits: S W ]
Within a Treacherous Clearing
[ obvious exits: E D ]
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A two-headed serpent bares its white fangs as it coils to strike.
A dun snake is here, hissing sharply.
A dun snake is here, hissing sharply.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

* HP:Critical SP:Strong MV:Tiring > Alas, you cannot go that way...

* HP:Critical SP:Strong MV:Tiring > e
s
*Rikkus* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.
*Bollesedun* has arrived from the east, riding a warhorse.
*Draz* has arrived from the east.
A young Tower Guard has arrived from the east.
*Marshall* has arrived from the east, riding a gray palfrey.
*Szyrik* has arrived from the east.


* HP:Critical SP:Strong MV:Tiring > *Szyrik* tries to stab you, but you deflect the blow.
*Relena* tries to strike you, but you dodge the attack.
*Rikkus* tries to slash you, but you parry successfully.
No way! You're fighting for your life!

f
* HP:Critical SP:Strong MV:Tiring - Szyrik: Scratched > No way! You're fighting for your life!

* HP:Critical SP:Strong MV:Tiring - Szyrik: Scratched > You panic and attempt to flee!


*Relena* tries to strike you, but you dodge the attack.
A two-headed serpent tries to hit Rikkus, but he parries successfully.
An enormous hunch-backed trolloc joins your fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A Ko'bal trolloc joins an enormous hunch-backed trolloc's fight!
A fade joins an enormous hunch-backed trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

*Szyrik* tries to stab you, but you deflect the blow.
*Plando* has arrived from the east, riding a warhorse.

s
*Draz* leaves east.
A young Tower Guard leaves east.
*Marshall* leaves east riding a gray palfrey.


w

*Szyrik* panics, and attempts to flee!


*Szyrik* panics, and attempts to flee!


*Plando* leaves east riding a warhorse.

You dodge a bash from *Rikkus* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Along the Run
[ obvious exits: S W ]
*Plando* is standing here, riding a warhorse.
*Plando* tries to cleave you, but you parry successfully.
No way! You're fighting for your life!

* HP:Critical SP:Strong MV:Tiring - Plando: Healthy > fYou try to strike *Plando*, but he parries successfully.
*Plando* tries to cleave you, but you deflect the blow.
No way! You're fighting for your life!


* HP:Beaten SP:Strong MV:Tiring - Plando: Healthy > You panic and attempt to flee!


Scrat narrates 'actually gonna flip ctf'

s
e

*Plando* tries to cleave you, but you parry successfully.


*Marshall* has arrived from the south, riding a gray palfrey.


*Rikkus* has arrived from the west, riding a warhorse.
*Marshall* tries to slash you, but you deflect the blow.

You flee head over heels.
Along the Run
[ obvious exits: N S ]
A well balanced throwing spike is here, plume attached.
Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A young Tower Guard is on duty here.
*Draz* is standing here.
A black stallion prances about.
*Isabel* is standing here, riding a warhorse.
*Ominas* is standing here, riding a dust-colored gelding.
*Ominas* tries to lance you, but you parry successfully.

* HP:Beaten SP:Strong MV:Tiring - Ominas: Hurt > *Isabel* tries to strike you, but you parry successfully.
*Draz* tries to scythe you, but you deflect the blow.
No way! You're fighting for your life!

* HP:Beaten SP:Strong MV:Tiring - Ominas: Hurt > f
You panic and attempt to flee!

[0;
*Draz* tries to scythe you, but you deflect the blow.
*Isabel* tries to strike you, but you deflect the blow.
You swiftly dodge *Ominas*'s attempt to lance you.
*Marshall* has arrived from the north, riding a gray palfrey.
Scrat narrates 'nvm is ours'


*Plando* has arrived from the north, riding a warhorse.


*Marshall* leaves south riding a gray palfrey.


*Rikkus* has arrived from the north, riding a warhorse.
*Bollesedun* has arrived from the north, riding a warhorse.


*Bollesedun* leaves south riding a warhorse.


*Rikkus* leaves south riding a warhorse.


*Marshall* has arrived from the south, riding a gray palfrey.


*Rikkus* has arrived from the south, riding a warhorse.
You flee head over heels.
Along the Run
[ obvious exits: N S ]
A wild hog snorts angrily, pawing at the ground.

* HP:Beaten SP:Strong MV:Tiring >
*Szyrik* has arrived from the north.

* HP:Beaten SP:Strong MV:Tiring >
You swiftly dodge *Szyrik*'s attempt to stab you.

* HP:Beaten SP:Strong MV:Tiring - Szyrik: Scratched > f
w
*Szyrik* tries to stab you, but you deflect the blow.
*Marshall* has arrived from the north, riding a gray palfrey.
*Plando* has arrived from the north, riding a warhorse.
You panic and attempt to flee!


*Draz* has arrived from the north.
A young Tower Guard has arrived from the north.
*Rikkus* has arrived from the north, riding a warhorse.
*Relena* has arrived from the north, riding a warhorse.
*Marshall* tries to slash you, but you parry successfully.
*Plando* tries to cleave you, but you deflect the blow.


*Bollesedun* has arrived from the south, riding a warhorse.


*Draz* leaves south.
A young Tower Guard leaves south.
*Rikkus* leaves south riding a warhorse.
*Relena* leaves south riding a warhorse.
*Bollesedun* leaves south riding a warhorse.


*Bollesedun* has arrived from the south, riding a warhorse.


*Szyrik* sheathes a pair of moonstone hilted dirks into a camouflaged hood.


*Plando* tries to cleave you, but you deflect the blow.
*Szyrik* wields a pair of moonstone hilted dirks in a two-handed grip.
You swiftly dodge *Szyrik*'s attempt to stab you.
*Rikkus* has arrived from the south, riding a warhorse.
*Relena* has arrived from the south, riding a warhorse.
*Draz* has arrived from the south.
A young Tower Guard has arrived from the south.


*Relena* leaves north riding a warhorse.


*Szyrik* tries to stab you, but you deflect the blow.

Scrat narrates 'sitting fd road ctf'
You flee head over heels.
Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
A black stallion prances about.
*Isabel* is standing here, riding a warhorse.
*Ominas* is standing here, riding a dust-colored gelding.
A Sallow Wood
[ obvious exits: E S W ]
*Joachim* is standing here, riding a raken.

* HP:Beaten SP:Strong MV:Tiring >
*Joachim* tries to hack you, but you deflect the blow.

* HP:Beaten SP:Strong MV:Tiring - Joachim: Scratched > w
f
You barely strike *Joachim*'s right leg.
*Joachim* tries to hack you, but you deflect the blow.
No way! You're fighting for your life!

* HP:Beaten SP:Strong MV:Tiring - Joachim: Scratched > You panic and attempt to flee!


*Ominas* has arrived from the east, riding a dust-colored gelding.
*Isabel* has arrived from the east, riding a warhorse.

s

*Isabel* tries to strike you, but you deflect the blow.
*Ominas* leaves west riding a dust-colored gelding.


*Ominas* has arrived from the west, riding a dust-colored gelding.


*Ominas* tries to lance you, but you parry successfully.


*Draz* has arrived from the east.
A young Tower Guard has arrived from the east.


*Ominas* tries to lance you, but you deflect the blow.
*Isabel* tries to strike you, but you parry successfully.
*Joachim* tries to hack you, but you parry successfully.

You flee head over heels.
A Sallow Wood
[ obvious exits: N E S W ]
A wild hog snorts angrily, pawing at the ground.
A Sallow Wood
[ obvious exits: N E W ]

* HP:Beaten SP:Strong MV:Tiring > w
Thinning of the Wood
[ obvious exits: E S W ]

w* HP:Beaten SP:Strong MV:Tiring >
w
wGrasslands
[ obvious exits: N E W ]


* HP:Beaten SP:Strong MV:Tiring > Grassy Plains
[ obvious exits: N E S W ]

s* HP:Beaten SP:Strong MV:Tiring >
Grasslands
[ obvious exits: N E S W ]

s* HP:Beaten SP:Strong MV:Tiring >
Grasslands
[ obvious exits: N E S W ]

w* HP:Beaten SP:Strong MV:Tiring >
By a Grassy Hill
[ obvious exits: N S W ]

s* HP:Beaten SP:Strong MV:Tiring >
Base of a Hill
[ obvious exits: N E S W U ]
A mushroom grows here. [2]

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:45 pm

regroup FD Road:

Players in your Zone
--------------------
Nito - On the Road near a Cottage
Scrat - On the Road near a Cottage
Snorgg - On the Road near a Cottage
Jestin - On the Road near a Cottage

ch* R HP:Battered SP:Strong MV:Tiring >
d[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Tiring > ef[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.


* R HP:Battered SP:Strong MV:Tiring > k
k
[change posture defensive]
Posture changed to: Defensive

k
* R HP:Battered SP:Strong MV:Tiring > s[kill light]
They aren't here.

c* R HP:Battered SP:Strong MV:Tiring > an [kill light]
They aren't here.

s* R HP:Battered SP:Strong MV:Tiring >
[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Tiring > k
A raven is here flying around.

* R HP:Battered SP:Strong MV:Tiring > k[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Tiring > k
[kill light]
They aren't here.

* R HP:Battered SP:Strong MV:Tiring > k
sc[kill light]
They aren't here.

an* R HP:Battered SP:Strong MV:Tiring > s[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Tiring > k
A raven is here flying around.

k
* R HP:Battered SP:Strong MV:Tiring > [kill light]
They aren't here.

k* R HP:Battered SP:Strong MV:Tiring >
[kill light]
They aren't here.

k
* R HP:Battered SP:Strong MV:Tiring > k
A raven caws 'Draz is at On the Fal Dara Road'
[kill light]
They aren't here.

k* R HP:Battered SP:Strong MV:Tiring >
[kill light]
They aren't here.

s* R HP:Battered SP:Strong MV:Tiring > c[kill light]
They aren't here.

an * R HP:Battered SP:Strong MV:Tiring > s[kill light]
They aren't here.


* R HP:Battered SP:Strong MV:Tiring > k
A raven is here flying around.

k* R HP:Battered SP:Strong MV:Tiring >
[kill light]
They aren't here.

k* R HP:Battered SP:Strong MV:Tiring >
[kill light]
They aren't here.

k* R HP:Battered SP:Strong MV:Tiring >
[kill light]
They aren't here.

k* R HP:Battered SP:Strong MV:Tiring >
[kill light]
They aren't here.

k
* R HP:Battered SP:Strong MV:Tiring > scan *Draz* has arrived from the south, riding a warhorse.
A gray palfrey has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
A young Tower Guard has arrived from the south.
Snorgg pierces *Draz*'s left arm.
Scrat scythes a young Tower Guard's body hard.
[kill light]
You strike a young Tower Guard's left arm.
Nito lances *Draz*'s right foot hard.

s* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Scratched >
[kill light]
You do the best you can!

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Scratched > A raven is here flying around.

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Scratched > em

*Ominas* has arrived from the south, riding a dust-colored gelding.

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Scratched > v

*Ominas* leaves north riding a dust-colored gelding.

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Scratched > [seize ]
You feel the flows of saidin coursing through your body.

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Scratched > Nito lances *Draz*'s head hard.
You barely strike a young Tower Guard's left leg.
A young Tower Guard tries to hit Scrat, but he dodges the attack.
*Draz* tries to scythe Snorgg, but he parries successfully.
Snorgg tries to pierce *Draz*, but he deflects the blow.
You begin to weave the appropriate flows...


*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!

- = + *
*Draz* closes the door.


*Draz* panics, and attempts to flee!

* + =
*Draz* leaves north riding a warhorse.

- d o o-
A young Tower Guard tries to hit Scrat, but he dodges the attack.
Scrat scythes a young Tower Guard's left arm into bloody fragments!
A young Tower Guard avoids being bashed by Scrat who loses his balance and falls!

r d o=
Your target is no longer here!

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Hurt > or
*Relena* has arrived from the south, riding a warhorse.
Nito tries to lance *Relena*, but she parries successfully.


#Ok. {o} aliases {open door}.
#Ok. {c} aliases {close door}.
* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Hurt > o

Snorgg opens the door.

l
* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Hurt > sIt's already open!

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Hurt > p Snorgg tries to pierce *Relena*, but
she deflects the blow.
On the Road near a Cottage
The road stretches to your north and to your south, where it takes a bend to
the east. To your west you see a abandoned shack, the walls barely able to hold
up the roof anymore. On the other side you see a small clearing that seems to
contain a small pond.
[ obvious exits: N E S W ]
*Relena* is here, fighting Nito, riding a warhorse.
A young Tower Guard is here, fighting Scrat.
A raven is here flying around.
A raven is here, watching, surrounded by a dark aura.
A gray palfrey prances skittishly nearby.
Nito the Ramshorned Trolloc is here, fighting Relena.
Scrat the Dark Flying Squirddraal is sitting here, riding a shadow stallion.
Snorgg the Sniveling Coward is here, fighting Relena.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Hurt > relena
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
v

Snorgg tries to pierce *Relena*, but she deflects the blow.

* R HP:Battered SP:Strong MV:Tiring - Scrat: Scratched - a young Tower Guard: Hurt > You begin to weave the appropriate flows...


Someone squeaks 'Plando is at In a Dried up Ravine'
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
*Relena* swiftly dodges Snorgg's attempt to pierce her.
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
*Relena* tries to strike Nito, but he parries successfully.
A young Tower Guard tries to hit Scrat, but he deflects the blow.
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
The night has begun.
Your white aura has faded.

- = + * * +
Scrat panics, and attempts to flee!

=
Scrat leaves north riding a shadow stallion.

-
*Relena* avoids being bashed by Nito who loses his balance and falls!


Snorgg panics, and attempts to flee!

-
Snorgg leaves south.

=
A young Tower Guard tries to hit you, but you dodge the attack.
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
*Relena* tries to strike Nito, but he parries successfully.
You strike a young Tower Guard's right leg very hard.
Scrat tries to scythe *Relena*, but she parries successfully.
Ok.
Spikes of solid ice form in your hands, which you launch at *Relena*.

* R HP:Battered SP:Good MV:Tiring - a young Tower Guard: Wounded > v
You begin to weave the appropriate flows...

- = + * * + =
You swiftly dodge a young Tower Guard's attempt to hit you.
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'

-
*Relena* avoids being bashed by Scrat who loses his balance and falls!

- =
Ok.
Spikes of solid ice form in your hands, which you launch at *Relena*.

* R HP:Battered SP:Good MV:Tiring - a young Tower Guard: Wounded > v
You begin to weave the appropriate flows...


Snorgg tries to pierce *Relena*, but she parries successfully.

- = +
Snorgg tries to pierce *Relena*, but she deflects the blow.
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
Nito tries to lance *Relena*, but she parries successfully.
A young Tower Guard tries to hit you, but you dodge the attack.
Nito sends *Relena* sprawling with a powerful bash!

* *
Scrat clambers to his feet.

+
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Ailak is at Grassy Plains'
Snorgg pierces *Relena*'s body hard.
Scrat scythes *Relena*'s head into bloody fragments!

= - - =
Ok.
Spikes of solid ice form in your hands, which you launch at *Relena*.

* R HP:Battered SP:Good MV:Tiring - a young Tower Guard: Wounded > v
Scrat scythes *Relena*'s body into bloody fragments!
*Relena* winces in pain.
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
Snorgg pierces *Relena*'s body hard.
*Relena* winces in pain.
Nito lances *Relena*'s left leg into bloody fragments!
*Relena* winces in pain.
A young Tower Guard tries to hit you, but you dodge the attack.
You strike a young Tower Guard's body.
You begin to weave the appropriate flows...

- = + *
Snorgg pierces *Relena*'s body hard.
*Relena* winces in pain.

* + = - -
Scrat scythes *Relena*'s body very hard.
*Relena* winces in pain.
Snorgg pierces *Relena*'s right arm very hard.
*Relena* winces in pain.
Nito lances *Relena*'s body very hard.
*Relena* winces in pain.
You swiftly dodge a young Tower Guard's attempt to hit you.

=
Ok.
*Relena* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Relena*.

* R HP:Battered SP:Fading MV:Tiring - a young Tower Guard: Wounded >
*Relena* panics, and attempts to flee!
*Relena* tries to flee, but is too exhausted!

v* R HP:Battered SP:Fading MV:Tiring - a young Tower Guard: Wounded >
You begin to weave the appropriate flows...

- = +
Snorgg tries to pierce *Relena*, but she deflects the blow.

*
*Relena* panics, and attempts to flee!

* +
Snorgg tries to pierce *Relena*, but she deflects the blow.
Nito tries to lance *Relena*, but she deflects the blow.
A young Tower Guard tries to hit you, but you dodge the attack.
*Relena* tries to strike Nito, but he deflects the blow.
*Relena* leaves north riding a warhorse.

= - f
- Cancelled.
You panic and attempt to flee!


You flee head over heels.
On the Road Bordering the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

o R HP:Battered SP:Fading MV:Tiring >
Nito has arrived from the south.

no R HP:Battered SP:Fading MV:Tiring >

Nito leaves north.

no R HP:Battered SP:Fading MV:Tiring >
On the Road Near the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Snorgg the Sniveling Coward is standing here.
Nito leaves north.

n
o R HP:Battered SP:Fading MV:Tiring > nSnorgg leaves north.
The Fal Dara Road Bordering the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Snorgg the Sniveling Coward is standing here.
Nito the Ramshorned Trolloc is standing here.
A raven is visible flying high in the sky.
Nito leaves north.


o R HP:Battered SP:Fading MV:Tiring > n
Bend in the Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito the Ramshorned Trolloc is standing here.

o R HP:Battered SP:Fading MV:Tiring > eAlas, you cannot go that way...

o R HP:Battered SP:Fading MV:Tiring >
Alas, you cannot go that way...

no R HP:Battered SP:Fading MV:Tiring >
Curve in the Fal Dara Road
[ obvious exits: N W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the west.

n
* R HP:Battered SP:Fading MV:Tiring > The Long Fal Dara Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Scrat has arrived from the south, riding a shadow stallion.
Nito has arrived from the south.

p* R HP:Battered SP:Fading MV:Tiring > hThe Long Fal Dara Road
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the south.


o R HP:Battered SP:Fading MV:Tiring > re [track horse]

l ea s e- = +
Some obvious fresh tracks of a warhorse (ridden) leaving north.
Some obvious fresh tracks of a shadow stallion (ridden) leaving south.
Some obvious fresh tracks of a warhorse (ridden) leaving east.
Some obvious fresh tracks of a dust-colored gelding (ridden) leaving east.
Some obvious fresh tracks of a warhorse (ridden) leaving east.
Some obvious fairly recent tracks of a shadow stallion (ridden) leaving north.
Some clear day-old tracks of a shadow stallion (ridden) leaving south.

o R HP:Battered SP:Fading MV:Tiring >
n
Ok.

o R HP:Battered SP:Fading MV:Tiring > Bend in the Fal Dara Road
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the south.

o R HP:Battered SP:Fading MV:Tiring > s
s
Snorgg has arrived from the south.


o R HP:Battered SP:Fading MV:Tiring > s
The Long Fal Dara Road
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the north.

o R HP:Battered SP:Fading MV:Tiring > wThe Long Fal Dara Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the north.

h* R HP:Battered SP:Fading MV:Tiring >
Snorgg leaves west.
Curve in the Fal Dara Road
[ obvious exits: N W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the north.

* R HP:Battered SP:Fading MV:Tiring > [where ]
Players in your Zone
--------------------
Nito - Curve in the Fal Dara Road
Jestin - Curve in the Fal Dara Road
Snorgg - A Dark Dungeon
Scrat - Dark Forest

* R HP:Battered SP:Fading MV:Tiring > w
wh
Bend in the Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the east.

o R HP:Battered SP:Fading MV:Tiring > w
[where ]
Players in your Zone
--------------------
Scrat - In the Shadowy Forest
Nito - Bend in the Road
Jestin - Bend in the Road
Snorgg - A Dark Dungeon

o R HP:Battered SP:Fading MV:Tiring > pDarkening Forest
[ obvious exits: N E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Nito has arrived from the east.

ho R HP:Battered SP:Fading MV:Tiring >
[track horse]

- =
Nito quaffs a thin vial of yellow fluid.
Nito looks more invigorated and ready to go.

+
Some obvious fresh tracks of a warhorse (ridden) leaving west.
Some obvious fresh tracks of a shadow stallion (ridden) leaving west.

o R HP:Battered SP:Fading MV:Tiring > w
Dark Forest
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the east.

o R HP:Battered SP:Fading MV:Tiring > w
phAmong the Black Trees
[ obvious exits: E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Nito has arrived from the east.


o R HP:Battered SP:Fading MV:Tiring > [track horse]

- = +
Scrat narrates '3n w cottage'
You could find no tracks at all.

o R HP:Battered SP:Fading MV:Tiring > e
Dark Forest
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the west.

o R HP:Battered SP:Fading MV:Tiring > n
Weatherbeaten Sign by the Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A young and strong buck is here, munching some grass.
An antelope blends into the scenery.
A young and strong buck is here, munching some grass.
An elk with massive antlers eyes you with curiosity.
Nito has arrived from the south.

o R HP:Battered SP:Fading MV:Tiring > s
eDark Forest
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the north.


o R HP:Battered SP:Fading MV:Tiring > s
Darkening Forest
[ obvious exits: N E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Nito has arrived from the west.

o R HP:Battered SP:Fading MV:Tiring > Alas, you cannot go that way...

wo R HP:Battered SP:Fading MV:Tiring >
Scrat narrates 'inc n'

e
o R HP:Battered SP:Fading MV:Tiring > s
Bend in the Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the west.

o R HP:Battered SP:Fading MV:Tiring > The Fal Dara Road Bordering the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A raven is visible flying high in the sky.
Nito has arrived from the north.

o R HP:Battered SP:Fading MV:Tiring > n
n
eBend in the Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the south.


o R HP:Battered SP:Fading MV:Tiring > nAlas, you cannot go that way...


o R HP:Battered SP:Fading MV:Tiring > n
Curve in the Fal Dara Road
[ obvious exits: N W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the west.

* R HP:Battered SP:Fading MV:Tiring > The Long Fal Dara Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the south.

k* R HP:Battered SP:Fading MV:Tiring >
A raven caws 'Relena is at On the Road near a Cottage'
A raven caws 'Relena is at On the Road near a Cottage'
The Long Fal Dara Road
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the south.

o R HP:Battered SP:Fading MV:Tiring > [kill light]
They aren't here.

o R HP:Battered SP:Fading MV:Tiring > k
k
Snorgg narrates 'so hagged'


o R HP:Battered SP:Fading MV:Tiring > k
[kill light]
They aren't here.

o R HP:Battered SP:Fading MV:Tiring > k
[kill light]
They aren't here.

o R HP:Battered SP:Fading MV:Tiring > k
[kill light]
They aren't here.

ko R HP:Battered SP:Fading MV:Tiring >
[kill light]
They aren't here.

k
o R HP:Battered SP:Fading MV:Tiring > s[kill light]
They aren't here.

po R HP:Battered SP:Fading MV:Tiring > re[kill light]
They aren't here.

lo R HP:Battered SP:Fading MV:Tiring > ena
#Ok. {x} aliases {chann 'ice' h.light}.
#Ok. {v} aliases {chann 'ice' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
s[kill light]
They aren't here.


o R HP:Battered SP:Fading MV:Tiring >
Scrat leaves south riding a shadow stallion.

o R HP:Battered SP:Fading MV:Tiring > The Long Fal Dara Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the north.

* R HP:Battered SP:Fading MV:Tiring > s
w
Curve in the Fal Dara Road
[ obvious exits: N W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the north.

* R HP:Battered SP:Fading MV:Tiring > sBend in the Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the east.


o R HP:Battered SP:Fading MV:Tiring > s
The Fal Dara Road Bordering the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A raven is visible flying high in the sky.
Nito has arrived from the north.

o R HP:Battered SP:Fading MV:Tiring > On the Road Near the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the north.

k
o R HP:Battered SP:Fading MV:Tiring > s
*Relena* has arrived from the south, riding a warhorse.
[kill light]
You try to strike *Relena*, but she deflects the blow.

* R HP:Battered SP:Fading MV:Tiring - Relena: Critical > k

Nito tries to lance *Relena*, but she deflects the blow.

* R HP:Battered SP:Fading MV:Tiring - Relena: Critical > Snorgg narrates 'where we at'
No way! You're fighting for your life!

* R HP:Battered SP:Fading MV:Tiring - Relena: Critical > em
[kill light]
You do the best you can!

* R HP:Battered SP:Fading MV:Tiring - Relena: Critical > v
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Battered SP:Fading MV:Tiring - Relena: Critical > You begin to weave the appropriate flows...

-
Scrat tries to scythe *Relena*, but she deflects the blow.

= +
Scrat barely scythes *Relena*'s left hand.
*Relena* winces in pain.
Someone squeaks 'Relena is at On the Road Near the Forest'
Nito tries to lance *Relena*, but she parries successfully.
*Relena* tries to strike you, but you parry successfully.

* * +
*Relena* panics, and attempts to flee!

= - -
*Relena* leaves south riding a warhorse.

=
Your target is no longer here!

o R HP:Battered SP:Fading MV:Tiring > s
k
vOn the Road Bordering the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Relena* is standing here, riding a warhorse.
Nito has arrived from the north.
Nito tries to lance *Relena*, but she deflects the blow.


* R HP:Battered SP:Fading MV:Tiring > Scrat tries to scythe *Relena*, but she deflects the blow.
[kill light]
You strike *Relena*'s body hard.
*Relena* winces in pain.

* R HP:Battered SP:Fading MV:Tiring - Nito: Scratched - Relena: Critical > You begin to weave the appropriate flows...

- = +
*Relena* panics, and attempts to flee!

* * + =
*Relena* leaves north riding a warhorse.

- n
n
k-
Cancelled.
Scrat leaves north riding a shadow stallion.
On the Road Near the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Nito has arrived from the south.

o R HP:Battered SP:Fading MV:Tiring > The Fal Dara Road Bordering the Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A raven is visible flying high in the sky.
Nito has arrived from the south.

o R HP:Battered SP:Fading MV:Tiring > Scrat leaves west riding a shadow stallion.
[kill light]
They aren't here.

o R HP:Battered SP:Fading MV:Tiring > n
n
k
Bend in the Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the south.

ro R HP:Battered SP:Fading MV:Tiring > elAlas, you cannot go that way...

eo R HP:Battered SP:Fading MV:Tiring > ase[kill light]
They aren't here.

o R HP:Battered SP:Fading MV:Tiring >
k
Ok.

o R HP:Battered SP:Fading MV:Tiring > k
[kill light]
They aren't here.

ko R HP:Battered SP:Fading MV:Tiring >
[kill light]
They aren't here.

wo R HP:Battered SP:Fading MV:Tiring > h
[kill light]
They aren't here.

o R HP:Battered SP:Fading MV:Tiring >
k[where ]
Players in your Zone
--------------------
Scrat - Entering the Shadowy Forest
Nito - Bend in the Road
Jestin - Bend in the Road


o R HP:Battered SP:Fading MV:Tiring > k
*Relena* has arrived from the west, riding a warhorse.
Nito tries to lance *Relena*, but she deflects the blow.


* R HP:Battered SP:Fading MV:Tiring > k
[kill light]
You try to strike *Relena*, but she dodges the attack.

* R HP:Battered SP:Fading MV:Tiring - Nito: Scratched - Relena: Critical > [kill light]
You do the best you can!

* R HP:Battered SP:Fading MV:Tiring - Nito: Scratched - Relena: Critical > [kill light]
You do the best you can!

* R HP:Battered SP:Fading MV:Tiring - Nito: Scratched - Relena: Critical > k
k
k
em
v
You try to strike *Relena*, but she deflects
the blow.
*Relena* tries to strike Nito, but he deflects the blow.
Nito tries to lance *Relena*, but she parries successfully.
*Relena* panics, and attempts to flee!
[kill light]
You do the best you can!

* R HP:Battered SP:Good MV:Strong - Nito: Scratched - Relena: Critical > [kill light]
You do the best you can!

* R HP:Battered SP:Good MV:Strong - Nito: Scratched - Relena: Critical > *Relena* leaves east riding a warhorse.
[kill light]
They aren't here.

o R HP:Battered SP:Good MV:Strong > [seize ]
You feel the flows of saidin coursing through your body.

o R HP:Battered SP:Good MV:Strong > Nobody here by that name.

o R HP:Battered SP:Good MV:Strong > e
n

Byrg narrates 'i have faded to the keep of greatness'

no R HP:Battered SP:Good MV:Strong >
nCurve in the Fal Dara Road
[ obvious exits: N W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Ack, you lost Nito!
Nito has arrived from the west.


* R HP:Battered SP:Good MV:Strong > The Long Fal Dara Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Shienaran scout blends into the surroundings here.
Nito has arrived from the south.

* R HP:Battered SP:Good MV:Strong > k
The Long Fal Dara Road
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Nito has arrived from the south.

o R HP:Battered SP:Good MV:Strong > Bend in the Fal Dara Road
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
*Relena* is standing here, riding a warhorse.
Nito has arrived from the south.

* R HP:Battered SP:Good MV:Strong > [kill light]
You try to strike *Relena*, but she deflects the blow.

* R HP:Battered SP:Good MV:Strong - Relena: Critical > v
You begin to weave the appropriate flows...
Nito barely lances *Relena*'s left foot.
*Relena* winces in pain.


Snorgg tells you 'where u'

- =
*Relena* panics, and attempts to flee!

+ *
*Relena* leaves west riding a warhorse.

* w+
k
=v
Cancelled.
Clay Streaked Road
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
*Relena* is standing here, riding a warhorse.
A group of gray flies are here, buzzing maliciously around you.
Nito has arrived from the east.
Nito tries to lance *Relena*, but she deflects the blow.

* R HP:Battered SP:Good MV:Strong > [kill light]
You try to strike *Relena*, but she deflects the blow.

* R HP:Battered SP:Good MV:Strong - Nito: Scratched - Relena: Critical > You begin to weave the appropriate flows...

- = +na *
*Relena* panics, and attempts to flee!

cl ay st*r eak+e =
*Relena* tries to strike Nito, but he deflects the blow.
A group of gray flies tries to hit you, but you dodge the attack.
*Relena* leaves west riding a warhorse.

d r-oa d o n
-w
k
Cancelled.
A raven caws 'Bollesedun, Rikkus are at Village Well'
You narrate 'clay streaked road on'

o R HP:Battered SP:Good MV:Strong - a group of gray flies: Healthy > No way! You're fighting for your life!

fo R HP:Battered SP:Good MV:Strong - a group of gray flies: Healthy >
Zarth narrates 'i 2n stout'
*Relena* has arrived from the west, riding a warhorse.
[kill light]
You do the best you can!
Nito tries to lance *Relena*, but she deflects the blow.

* R HP:Battered SP:Good MV:Strong - a group of gray flies: Healthy > You panic and attempt to flee!


You flee head over heels.
Cratered Road
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A black wolf growls loudly, poised to leap.

o R HP:Battered SP:Good MV:Strong > e
k
v
Clay Streaked Road
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
*Relena* is here, fighting Nito, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting Relena.
A group of gray flies is here, fighting Relena.

* R HP:Battered SP:Good MV:Strong > [kill light]
You try to strike *Relena*, but she deflects the blow.

* R HP:Battered SP:Good MV:Strong - Nito: Scratched - Relena: Critical > You begin to weave the appropriate flows...

- =
*Relena* leaves west riding a warhorse.
*Relena* has arrived from the west, riding a warhorse.

+
*Relena* leaves east riding a warhorse.

*e
e
e
Cancelled.
Bend in the Fal Dara Road
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Ack, you lost Nito!

o R HP:Battered SP:Good MV:Strong > kZarth narrates 'i hag atm'
Near the Bend in the Road
[ obvious exits: N E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A wild stallion bucks madly.


o R HP:Battered SP:Good MV:Strong > Bend in the Road
[ obvious exits: N W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

o R HP:Battered SP:Good MV:Strong > [kill light]

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:47 pm

SHE GETS AWAY, LOG STARTS AGAIN AT CAMP WITH ME BY MYSELF

* R HP:Scratched SP:Strong MV:Tiring > wh
k
[where ]
Players in your Zone
--------------------
Jestin - A Trolloc Camp

* R HP:Scratched SP:Strong MV:Tiring > [kill light]
You try to strike *Relena*, but she deflects the blow.

* R HP:Scratched SP:Strong MV:Tiring - Relena: Hurt >
You try to strike *Relena*, but she parries successfully.
A boarish trolloc joins your fight!
A muzzled trolloc joins your fight!
A hideous trolloc joins a muzzled trolloc's fight!
A myrddraal joins a muzzled trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'


* R HP:Scratched SP:Strong MV:Tiring - Relena: Hurt > l relena

A myrddraal hisses 'This is the will of the Great Lord.'

*Draz* sends a boarish trolloc sprawling with a powerful bash!
*Draz* sends a muzzled trolloc sprawling with a powerful bash!
*Draz* sends you sprawling with a powerful bash!
*Draz* sends a hideous trolloc sprawling with a powerful bash!
*Draz* sends a myrddraal sprawling with a powerful bash!

* R HP:Scratched SP:Strong MV:Tiring - Relena: Hurt >
*Draz* scythes a boarish trolloc's body into bloody fragments!
*Draz* scythes a muzzled trolloc's body into bloody fragments!
*Draz* scythes a hideous trolloc's right leg into bloody fragments!
*Draz* scythes a myrddraal's body into bloody fragments!
*Relena* tries to strike you, but you parry successfully.
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Relena*!

* R HP:Wounded SP:Strong MV:Tiring - Relena: Hurt >
*Szyrik* stabs your right foot into bloody fragments!

* R HP:Wounded SP:Strong MV:Tiring - Relena: Hurt >
*Szyrik* tries to stab you, but you deflect the blow.

* R HP:Wounded SP:Strong MV:Tiring - Relena: Hurt >
Zarth narrates 'jestin rip yet?'

* R HP:Wounded SP:Strong MV:Tiring - Relena: Hurt >
Gizmo narrates 'eho'

* R HP:Wounded SP:Strong MV:Tiring - Relena: Hurt >
*Draz* moves swiftly to protect *Relena*.

* R HP:Wounded SP:Strong MV:Tiring - Relena: Hurt >
*Rikkus* has arrived from the east, riding a warhorse.
*Isabel* has arrived from the east, riding a warhorse.
A soldier has arrived from the east.
*Plando* has arrived from the east, riding a warhorse.
*Ailak* has arrived from the east, riding a bloodstock stallion.
*Adael* has arrived from the east, riding a white destrier.
*Bollesedun* has arrived from the east, riding a warhorse.

* R HP:Wounded SP:Strong MV:Tiring - Relena: Hurt > *Isabel* strikes your head into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Adael* tries to crush you, but you parry successfully.
You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here ruling a group of trollocs, surrounded by a dark aura.
A hooved trolloc anxiously stamps its feet, surrounded by a dark aura.
You do not see that here.

o R HP:Battered SP:Strong MV:Tiring > e
n
eNearing A Trolloc Camp
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A beaked trolloc is here, scouting, surrounded by a dark aura.
A trolloc is here ruling a group of trollocs, surrounded by a dark aura.


o R HP:Battered SP:Strong MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Yaan* is standing here, riding a warhorse.
*Ominas* is standing here, riding a warhorse.
*Ominas* tries to lance you, but you parry successfully.

* R HP:Battered SP:Strong MV:Tiring - Ominas: Hurt > No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Tiring - Ominas: Hurt >
You swiftly dodge *Szyrik*'s attempt to stab you.

* R HP:Battered SP:Strong MV:Tiring - Ominas: Hurt > f
You panic and attempt to flee!


*Yaan* tries to slash you, but you deflect the blow.


*Rikkus* has arrived from the west, riding a warhorse.
*Isabel* has arrived from the west, riding a warhorse.
A soldier has arrived from the west.
*Plando* has arrived from the west, riding a warhorse.
*Ailak* has arrived from the west, riding a bloodstock stallion.
*Adael* has arrived from the west, riding a white destrier.
You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
The corpse of a raven is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Battered SP:Strong MV:Tiring > e
e
*Bollesedun* has arrived from the west, riding a warhorse.
*Rikkus* has arrived from the west, riding a warhorse.
*Isabel* has arrived from the west, riding a warhorse.
A soldier has arrived from the west.
*Plando* has arrived from the west, riding a warhorse.
*Ailak* has arrived from the west, riding a bloodstock stallion.
*Adael* has arrived from the west, riding a white destrier.
*Plando* tries to cleave you, but you parry successfully.
*Ailak* tries to slash you, but you deflect the blow.


* R HP:Battered SP:Strong MV:Tiring - Plando: Healthy > e
*Rikkus* leaves east riding a warhorse.
*Isabel* leaves east riding a warhorse.
A soldier leaves east.
*Adael* leaves east riding a white destrier.
*Bollesedun* leaves east riding a warhorse.
No way! You're fighting for your life!

n* R HP:Battered SP:Strong MV:Tiring - Plando: Healthy > No way! You're fighting for your life!


* R HP:Battered SP:Strong MV:Tiring - Plando: Healthy > fNo way! You're fighting for your life!


* R HP:Battered SP:Strong MV:Tiring - Plando: Healthy > No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Tiring - Plando: Healthy > You panic and attempt to flee!

n
n

*Rikkus* has arrived from the east, riding a warhorse.
*Isabel* has arrived from the east, riding a warhorse.
A soldier has arrived from the east.
*Adael* has arrived from the east, riding a white destrier.
*Bollesedun* has arrived from the east, riding a warhorse.
You flee head over heels.
Thinning Woods
[ obvious exits: N S W ]
A mirrored lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* is standing here.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Battered SP:Strong MV:Tiring > *Szyrik* tries to stab you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Tiring - Szyrik: Scratched > No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Tiring - Szyrik: Scratched > f
w
The ancient tree tries to hit you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!
The ancient tree tries to hit you, but you dodge the attack.
The ancient tree tries to hit you, but you dodge the attack.
You try to strike *Szyrik*, but he dodges the attack.
*Szyrik* tries to stab you, but you dodge the attack.
The light begins to filter through the trees.
You panic and attempt to flee!


*Rikkus* has arrived from the south, riding a warhorse.
*Isabel* has arrived from the south, riding a warhorse.
A soldier has arrived from the south.
*Plando* has arrived from the south, riding a warhorse.
*Ailak* has arrived from the south, riding a bloodstock stallion.
*Adael* has arrived from the south, riding a white destrier.
*Bollesedun* has arrived from the south, riding a warhorse.
*Plando* tries to cleave you, but you deflect the blow.
You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Battered SP:Full MV:Strong > Alas, you cannot go that way...

* R HP:Battered SP:Full MV:Strong > n
n
n
Thinning Woods
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A wild boar runs through the forest.
A giant bee preys on small animals.

e* R HP:Battered SP:Full MV:Strong >
Alas, you cannot go that way...

* R HP:Battered SP:Full MV:Strong > Alas, you cannot go that way...

e* R HP:Battered SP:Full MV:Strong >
Thinning Woods
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* is standing here.

* R HP:Battered SP:Full MV:Strong > n*Szyrik* tries to stab you, but you deflect the blow.
No way! You're fighting for your life!


* R HP:Battered SP:Full MV:Strong - Szyrik: Scratched > e
n
f
No way! You're fighting for your life!

* R HP:Battered SP:Full MV:Strong - Szyrik: Scratched > No way! You're fighting for your life!

* R HP:Battered SP:Full MV:Strong - Szyrik: Scratched > You try to strike *Szyrik*, but he deflects the blow.
*Szyrik* tries to stab you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Battered SP:Full MV:Strong - Szyrik: Scratched > You panic and attempt to flee!


You flee head over heels.
Thinning Woods
[ obvious exits: N S W ]
A mirrored lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Battered SP:Full MV:Tiring > s
e
e
Thinning Woods
[ obvious exits: N E W ]
The corpse of a raven is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

e
* R HP:Battered SP:Full MV:Tiring > eThinning Woods
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young and strong buck is here, munching some grass.


* R HP:Battered SP:Full MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A handsome stag stands here, ready to run.
A wild boar runs through the forest.

* R HP:Battered SP:Full MV:Tiring > sThinning Woods
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Battered SP:Full MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Full MV:Tiring > eA Forested Path Through the Borderlands
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Battered SP:Full MV:Tiring > e
e
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Full MV:Tiring > e
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

e
* R HP:Battered SP:Full MV:Tiring > eA Forested Path Through the Borderlands
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:49 pm

STARTS UP AGAIN BLIGHT

A Pile of Lumber
[ obvious exits: E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A cringing trolloc whelp cowers before you.

* R HP:Wounded SP:Full MV:Winded > n
Alas, you cannot go that way...

* R HP:Wounded SP:Full MV:Winded > n
Alas, you cannot go that way...

e* R HP:Wounded SP:Full MV:Winded >
A Small Path
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded SP:Full MV:Winded >
*Isabel* has arrived from the east, riding a warhorse.

e
* R HP:Wounded SP:Full MV:Winded > *Isabel* leaves west riding a warhorse.
By the Apple Trees
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Winded > e
Someone squeaks 'Isabel is at A Pile of Lumber'
A raven caws 'Draz is at Decaying Forest'


* R HP:Wounded SP:Full MV:Winded > e
In a Dying Orchard
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded SP:Full MV:Winded > Someone squeaks 'Bollesedun, Adael, Rikkus are at The Blight'
Someone squeaks 'Bollesedun, Adael, Rikkus are at The Blight'
Zarth narrates 'that's because you don't get fleelag and you have 390def'
The Blight
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is here, fighting the blighted tree, riding a warhorse.
*Adael* is standing here, riding a white destrier.
*Rikkus* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Rikkus.
The blighted tree is here, fighting Bollesedun.

* R HP:Wounded SP:Full MV:Winded >
*Adael* tries to crush you, but you parry successfully.

* R HP:Wounded SP:Full MV:Winded - Adael: Scratched > k
[kill light]
You do the best you can!

* R HP:Wounded SP:Full MV:Winded - Adael: Scratched > f
f Scrat narrates '3 ent'
You panic and attempt to flee!

b
Gizmo narrates 'csent blight'

r
*Isabel* has arrived from the west, riding a warhorse.

ikkus
*Isabel* tries to strike you, but you deflect the blow.
You flee head over heels.
The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Full MV:Winded >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.

Someone squeaks 'Isabel, Bollesedun, Adael and more are at The Blight'
Someone squeaks 'Isabel, Bollesedun, Adael and more are at The Blight'

* R HP:Wounded SP:Full MV:Winded > k
k
[kill light]
They aren't here.

* R HP:Wounded SP:Full MV:Winded > s[kill light]
They aren't here.

ca* R HP:Wounded SP:Full MV:Winded > n
*Isabel* has arrived from the south, riding a warhorse.

s
* R HP:Wounded SP:Full MV:Winded > n
*Isabel* tries to strike you, but you deflect the blow.

a * R HP:Wounded SP:Full MV:Winded - Isabel: Scratched > hi*Bollesedun* is here, fighting the blighted tree, riding a warhorse.
*Adael* is standing here, riding a white destrier.
*Rikkus* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Rikkus.
The blighted tree is here, fighting Bollesedun.

t* R HP:Wounded SP:Full MV:Winded - Isabel: Scratched > ting
Scrat narrates '4'

* R HP:Wounded SP:Full MV:Winded - Isabel: Scratched > ent

Snorgg narrates 'many'
Scrat scythes *Isabel*'s left hand very hard.

* R HP:Wounded SP:Full MV:Winded - Isabel: Scratched > Scrat tries to scythe *Isabel*, but she parries successfully.
The blighted tree barely tickles Isabel's body with its hit.
The blighted tree joins the blighted tree's fight!
You try to strike *Isabel*, but she parries successfully.
*Isabel* tries to strike you, but you parry successfully.
You narrate 'hitting ent'

n* R HP:Wounded SP:Full MV:Winded - Isabel: Scratched > a hit ent
l
You narrate 'hit ent'

* R HP:Wounded SP:Full MV:Winded - Isabel: Scratched > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
*Isabel* is here, fighting YOU!, riding a warhorse.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is here, fighting Isabel, riding a shadow stallion.
The blighted tree is here, fighting Isabel.
The blighted tree is here, fighting Isabel.

* R HP:Wounded SP:Full MV:Winded - Isabel: Scratched >
Kryyg has arrived from the north, riding a shadow stallion.
Nito has arrived from the north.
Zarth has arrived from the north.

* R HP:Wounded SP:Full MV:Winded - Isabel: Scratched > wh
Kryyg blasts *Isabel*'s right leg hard.


* R HP:Wounded SP:Full MV:Winded - Isabel: Hurt >
*Isabel* panics, and attempts to flee!

* R HP:Wounded SP:Full MV:Winded - Isabel: Hurt > na Kryyg narrates 'on ent'
[where ]
Players in your Zone
--------------------
Zarth - The Blight
Nito - The Blight
Gizmo - The Blight
Snorgg - The Blight
Kryyg - The Blight
Jestin - The Blight
Scrat - The Blight

* R HP:Wounded SP:Full MV:Winded - Isabel: Hurt >
*Isabel* leaves south riding a warhorse.


* R HP:Wounded SP:Full MV:Winded > s
k
Someone squeaks 'Isabel, Plando, Ominas and more are at The Blight'
A raven caws 'Isabel, Plando, Ominas and more are at The Blight'
A shrill piercing scream reverberates through the area.
Your heartbeat calms down more as you feel less panicked.
*Rikkus* has arrived from the south, riding a warhorse.
*Isabel* has arrived from the south, riding a warhorse.
*Plando* has arrived from the south, riding a warhorse.
*Ailak* has arrived from the south, riding a bloodstock stallion.
*Adael* has arrived from the south, riding a white destrier.
*Bollesedun* has arrived from the south, riding a warhorse.
Snorgg tries to pierce *Bollesedun*, but he parries successfully.
Nito leaves south.
Zarth leaves south.
*Plando* leaves north riding a warhorse.
Yes, narrate, fine, narrate we must, but WHAT???
*Ailak* tries to slash Snorgg, but he deflects the blow.
*Ominas* has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded SP:Bursting MV:Tiring > *Rikkus* tries to slash Snorgg, but he parries successfully.
Scrat sends *Isabel* sprawling with a powerful bash!
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is standing here.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.

* R HP:Wounded SP:Bursting MV:Tiring > [kill light]
They aren't here.

* R HP:Wounded SP:Bursting MV:Tiring > fb
Kryyg leaves north riding a shadow stallion.
Nito leaves north.

r* R HP:Wounded SP:Bursting MV:Tiring > ikkus
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.
em
n
v[seize ]
You feel the flows of saidin coursing through your body.


* R HP:Wounded SP:Bursting MV:Tiring > The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Plando* is standing here, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting Ominas.
Gizmo the Wolfish Trolloc is here, fighting Ominas.
Kryyg the Myrddraal is here, fighting Ominas, riding a shadow stallion.
A raven is here flying around.
*Ominas* is here, fighting Nito, riding a warhorse.
*Bollesedun* is here, fighting Snorgg, riding a warhorse.
*Adael* is standing here, riding a white destrier.
*Ailak* is here, fighting Snorgg, riding a bloodstock stallion.
*Isabel* is sitting here, riding a warhorse.
*Rikkus* is here, fighting Snorgg, riding a warhorse.
Snorgg the Sniveling Coward is here, fighting Bollesedun.
Scrat the Dark Flying Squirddraal is here, fighting Isabel, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Bursting MV:Tiring > Gizmo tries to pierce *Ominas*, but he deflects the blow.
The blighted tree tries to hit Plando, but he parries successfully.
The blighted tree joins the blighted tree's fight!
*Ominas* lances Nito's left leg.
Scrat tries to scythe *Isabel*, but she parries successfully.
*Bollesedun* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *Bollesedun*, but he parries successfully.
Zarth narrates 'lol'
You begin to weave the appropriate flows...

-
Zarth has arrived from the south.

=
*Adael* crushes Zarth's body.
Snorgg avoids being bashed by *Rikkus* who loses his balance and falls!

+ *
Snorgg avoids being bashed by *Ailak* who loses his balance and falls!


Gizmo tries to pierce *Ominas*, but he deflects the blow.
Snorgg tries to pierce *Bollesedun*, but he deflects the blow.

* + =
Kryyg sends *Ominas* sprawling with a powerful bash!

- -
The blighted tree tries to hit Rikkus, but he parries successfully.
Someone squeaks 'Plando, Ominas, Bollesedun and more are at The Blight'
*Plando* cleaves the blighted tree's left foreleg into bloody fragments!
Plando swiftly dodges the blighted tree's attempt to hit him.
Kryyg blasts *Ominas*'s left arm very hard.
Gizmo pierces *Ominas*'s right leg.
Nito lances *Ominas*'s right leg.
Scrat tries to scythe *Isabel*, but she parries successfully.
*Bollesedun* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *Bollesedun*, but he deflects the blow.
Kryyg narrates '1n orch ent'

=
Ok.
Fire coalesces into a ball at your hands, which you launch at *Rikkus*.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > v
*Isabel* panics, and attempts to flee!
Kryyg looks at *Ominas*.
You begin to weave the appropriate flows...


*Isabel* leaves north riding a warhorse.
Zarth avoids being bashed by *Adael* who loses his balance and falls!

- = +
Gizmo pierces *Ominas*'s right arm hard.
*Bollesedun* tries to stab Snorgg, but he parries successfully.
Kryyg assumes an offensive striking posture.

*
Zarth sends *Adael* sprawling with a powerful bash!

* +
Zarth pounds *Adael*'s body.
Someone squeaks 'Plando, Ominas, Bollesedun and more are at The Blight'
Someone squeaks 'Plando, Ominas, Bollesedun and more are at The Blight'
Someone squeaks 'Plando, Ominas, Bollesedun and more are at The Blight'
The blighted tree tries to hit Rikkus, but he parries successfully.
*Plando* cleaves the blighted tree's body into bloody fragments!
The blighted tree tries to hit Plando, but he deflects the blow.
Kryyg blasts *Ominas*'s right arm.
Gizmo pierces *Ominas*'s right leg hard.
Nito lances *Ominas*'s right arm very hard.
*Rikkus* tries to slash Snorgg, but he parries successfully.
*Bollesedun* tries to stab Snorgg, but he deflects the blow.
Snorgg tries to pierce *Bollesedun*, but he dodges the attack.

=
*Rikkus* panics, and attempts to flee!

-
*Rikkus* leaves north riding a warhorse.


Gizmo snuggles up to *Ominas*.
*Isabel* has arrived from the north, riding a warhorse.
*Isabel* avoids being bashed by Scrat who loses his balance and falls!

-
The blighted tree joins the blighted tree's fight!
Someone squeaks 'Isabel, Plando, Ominas and more are at The Blight'
A raven caws 'Yaan is at By the Deserted Well'
Someone squeaks 'Isabel, Plando, Ominas and more are at The Blight'
A raven caws 'Yaan is at By the Deserted Well'
A shrill piercing scream reverberates through the area.
*Draz* has arrived from the south, riding a warhorse.

k
=
Your target is no longer here!

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > nZarth looks at *Adael*.
[kill light]
You do the best you can!

o* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > t

You dodge a bash from *Ailak* who loses his balance and falls!

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > v
*Bollesedun* tries to stab Snorgg, but he deflects the blow.
Snorgg tries to pierce *Bollesedun*, but he deflects the blow.
You start paying increased attention to your surroundings.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > Nobody here by that name.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy >
The blighted tree tries to hit Bollesedun, but he dodges the attack.
A rat squeaks 'Draz, Isabel, Plando and more are at The Blight'
*Isabel* tries to strike Scrat, but he parries successfully.
You try to strike *Ailak*, but he deflects the blow.
Zarth pounds *Adael*'s body.
*Plando* cleaves the blighted tree's body into bloody fragments!
The blighted tree tries to hit Plando, but he parries successfully.
Gizmo pierces *Ominas*'s body.
*Ominas* lances Nito's body very hard.
*Bollesedun* tries to stab Snorgg, but he deflects the blow.
Snorgg tries to pierce *Bollesedun*, but he parries successfully.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > v
Nobody here by that name.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > v
*Isabel* panics, and attempts to flee!
Kryyg avoids being bashed by *Draz* who loses his balance and falls!
Nobody here by that name.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy >
*Rikkus* has arrived from the north, riding a warhorse.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > v
*Isabel* leaves south riding a warhorse.
*Ailak* makes a nice balletstep which plants a foot a mile above your head.


* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy >
*Yaan* has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded SP:Full MV:Tiring - Ailak: Healthy > You begin to weave the appropriate flows...
Nito sends *Ominas* sprawling with a powerful bash!


Zarth avoids being bashed by *Adael* who loses his balance and falls!
*Yaan* tries to slash Gizmo, but she deflects the blow.

-
*Yaan* tries to slash Gizmo, but she parries successfully.
A raven caws 'Yaan, Rikkus, Draz and more are at The Blight'
A raven caws 'Yaan, Rikkus, Draz and more are at The Blight'
A rat squeaks 'Yaan, Rikkus, Draz and more are at The Blight'
A rat squeaks 'Yaan, Rikkus, Draz and more are at The Blight'
A rat squeaks 'Yaan, Rikkus, Draz and more are at The Blight'
Bollesedun swiftly dodges the blighted tree's attempt to hit him.
*Plando* cleaves the blighted tree's body extremely hard.
The blighted tree tries to hit Plando, but he parries successfully.
Kryyg blasts *Ominas*'s right leg very hard.
Gizmo pierces *Ominas*'s body.
Nito lances *Ominas*'s right leg.
*Bollesedun* tries to stab Snorgg, but he deflects the blow.
*Bollesedun* swiftly dodges Snorgg's attempt to pierce him.
Gizmo pierces *Ominas*'s body hard.
*Bollesedun* tries to stab Snorgg, but he deflects the blow.
*Rikkus* slashes Zarth's body hard.
Scrat scythes *Yaan*'s body very hard.

=
*Adael* avoids being bashed by Zarth who loses his balance and falls!

+
Nito looks at *Ominas*.

* * +
*Isabel* has arrived from the south, riding a warhorse.

= - - =
Ok.
Fire coalesces into a ball at your hands, which you launch at *Rikkus*.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
*Draz* scythes Kryyg's body.
A rat squeaks 'Isabel, Yaan, Rikkus and more are at The Blight'
The blighted tree tries to hit Bollesedun, but he deflects the blow.
You try to strike *Ailak*, but he parries successfully.
*Plando* cleaves the blighted tree's head into bloody fragments!
The blighted tree is mortally wounded, and will die soon, if not aided.
Kryyg blasts *Ominas*'s body hard.
Gizmo pierces *Ominas*'s left foot.
Nito lances *Ominas*'s right arm.
*Bollesedun* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *Bollesedun*, but he deflects the blow.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > v
Zarth narrates 'regroup is d and 1n d'


* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
Gizmo pierces *Ominas*'s right leg hard.
*Bollesedun* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *Bollesedun*, but he parries successfully.
Zarth avoids being bashed by *Rikkus* who loses his balance and falls!
Gizmo avoids being bashed by *Yaan* who loses his balance and falls!

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > Kryyg narrates 'lol more'
Scrat sends *Yaan* sprawling with a powerful bash!
You begin to weave the appropriate flows...

- = + *
A rat squeaks 'Szyrik, Isabel, Yaan and more are at The Blight'
A raven caws 'Relena is at By the Deserted Well'
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

*
You dodge a bash from *Ailak* who loses his balance and falls!

+ =
*Adael* crushes Zarth's body.
A rat squeaks 'Isabel, Yaan, Rikkus and more are at The Blight'
Scrat scythes *Yaan*'s body very hard.
Bollesedun swiftly dodges the blighted tree's attempt to hit him.
*Plando* cleaves the blighted tree's body into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
Kryyg blasts *Ominas*'s left leg.
Gizmo pierces *Ominas*'s body.
*Ominas* panics, and attempts to flee!
*Ominas* tries to lance Nito, but he parries successfully.
*Bollesedun* tries to stab Snorgg, but he deflects the blow.
Snorgg tries to pierce *Bollesedun*, but he deflects the blow.
*Adael* sends Zarth sprawling with a powerful bash!
*Ominas* leaves east riding a warhorse.

- -
*Rikkus* clambers to his feet.
*Yaan* now follows *Draz*.
*Ominas* has arrived from the east, riding a warhorse.

v =
*Bollesedun* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *Bollesedun*, but he deflects the blow.
*Rikkus* leaves south riding a warhorse.
*Isabel* leaves south riding a warhorse.
A rat leaves south.
A rat leaves south.
*Plando* leaves south riding a warhorse.
Your target is no longer here!

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
Gizmo pierces *Ominas*'s left arm.
*Ominas* panics, and attempts to flee!
Kryyg narrates 'weave ominas'
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
Kryyg blasts *Ominas*'s left leg hard.

f* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > b
*Ominas* leaves east riding a warhorse.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > dra
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' dra}.
#Ok. {b} aliases {chann 'flame' dra}.
#Ok. {m} aliases {kill dra}.
#Ok. {1} aliases {chann 'fear' dra}.

*Adael* crushes Zarth's body.
A raven caws 'Yaan, Draz, Bollesedun and more are at The Blight'
The blighted tree tries to hit Bollesedun, but he deflects the blow.
You try to strike *Ailak*, but he deflects the blow.
*Bollesedun* tries to stab Snorgg, but he parries successfully.
Snorgg tries to pierce *Bollesedun*, but he deflects the blow.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
Nito leaves east.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > fb
*Draz* sends Scrat sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
Gizmo narrates 'omi batt'

d* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > r
*Yaan* sends Scrat sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > a
*Bollesedun* tries to stab Snorgg, but he deflects the blow.

z* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.

*Rikkus* has arrived from the south, riding a warhorse.
*Isabel* has arrived from the south, riding a warhorse.
A rat has arrived from the south.
A rat has arrived from the south.
*Plando* has arrived from the south, riding a warhorse.
*Plando* tries to cleave Snorgg, but he deflects the blow.

v* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >

*Rikkus* slashes Zarth's body extremely hard.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
*Isabel* tries to strike Snorgg, but he deflects the blow.
*Yaan* is now a member of *Draz*'s group.
A raven is now a member of *Draz*'s group.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
*Isabel* tries to strike Snorgg, but he deflects the blow.
A rat squeaks 'Plando, Isabel, Rikkus and more are at The Blight'
A raven caws 'Plando, Isabel, Rikkus and more are at The Blight'
A raven caws 'Plando, Isabel, Rikkus and more are at The Blight'
A rat squeaks 'Plando, Isabel, Rikkus and more are at The Blight'
*Rikkus* slashes Zarth's head.
*Plando* tries to cleave Snorgg, but he parries successfully.
A raven caws 'Relena, Ominas are at The Blight'
*Draz* scythes Scrat's left leg hard.
*Yaan* slashes Scrat's right leg.
*Adael* crushes Zarth's body hard.
The blighted tree tries to hit Bollesedun, but he dodges the attack.
*Ailak* slashes your left arm into bloody fragments!
*Bollesedun* tries to stab Snorgg, but he deflects the blow.
Snorgg tries to pierce *Bollesedun*, but he parries successfully.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy > f
*Szyrik* barely stabs Zarth's body.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >

Zarth panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
*Bollesedun* tries to stab Snorgg, but he deflects the blow.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
Zarth leaves north.

* R HP:Wounded SP:Strong MV:Tiring - Ailak: Healthy >
A raven caws 'Ominas is at The Blight'
A rat squeaks 'Plando, Isabel, Rikkus and more are at The Blight'
A raven caws 'Plando, Isabel, Rikkus and more are at The Blight'
A shrill piercing scream reverberates through the area.
*Draz* assumes Bundling Straw.
*Draz* scythes Scrat's right arm very hard.
A rat squeaks 'Plando, Isabel, Rikkus and more are at The Blight'
A raven caws 'Plando, Isabel, Rikkus and more are at The Blight'
A rat squeaks 'Plando, Isabel, Rikkus and more are at The Blight'
*Yaan* slashes Scrat's left hand.
The blighted tree tries to hit Bollesedun, but he dodges the attack.
*Ailak* tries to slash you, but you deflect the blow.
*Bollesedun* stabs Snorgg's body very hard.
Snorgg tries to pierce *Bollesedun*, but he parries successfully.
*Szyrik* stabs your left foot very hard.

* R HP:Wounded SP:Strong MV:Strong - Ailak: Healthy >
Snorgg avoids being bashed by *Isabel* who loses her balance and falls!

* R HP:Wounded SP:Strong MV:Strong - Ailak: Healthy > You begin to weave the appropriate flows...

rCancelled.
Nito has arrived from the east.
You panic and attempt to flee!

el
Kryyg tries to blast *Rikkus*, but he parries successfully.
Nito lances *Adael*'s body.

ea
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

se* R HP:Wounded SP:Strong MV:Strong >
k
k
Ok.

* R HP:Wounded SP:Strong MV:Strong > sta[kill light]
They aren't here.

t
* R HP:Wounded SP:Strong MV:Strong > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Strong > [kill light]
They aren't here.
Nito has arrived from the north.

* R HP:Wounded SP:Strong MV:Strong > n
k
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Plando* is here, fighting Snorgg, riding a warhorse.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Isabel* is here, fighting Snorgg, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.
*Szyrik* is here, fighting Snorgg.
A raven is here flying around.
*Yaan* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
A raven is here flying around.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Bollesedun* is here, fighting Snorgg, riding a warhorse.
*Adael* is standing here, riding a white destrier.
*Ailak* is standing here, riding a bloodstock stallion.
Snorgg the Sniveling Coward is sitting here.
The blighted tree is here, fighting Bollesedun.

* R HP:Wounded SP:Strong MV:Strong > [kill light]
You try to strike *Rikkus*, but he deflects the blow.
You dodge a bash from *Ailak* who loses his balance and falls!

* R HP:Wounded SP:Strong MV:Strong - Rikkus: Hurt > not
Zarth narrates 'off that I think'

* R HP:Wounded SP:Strong MV:Strong - Rikkus: Hurt >
fYou stop paying increased attention to your surroundings.

* R HP:Wounded SP:Strong MV:Strong - Rikkus: Hurt >

Scrat narrates 'jestin they target bashing you'
*Ominas* has arrived from the east, riding a warhorse.

* R HP:Wounded SP:Strong MV:Strong - Rikkus: Hurt > f Gizmo has arrived from the south.
*Yaan* tries to slash Gizmo, but she deflects the blow.
You panic and attempt to flee!
*Ominas* tries to lance Gizmo, but she parries successfully.

b
*Ominas* tries to lance Gizmo, but she deflects the blow.
A raven caws 'Ominas, Plando, Isabel and more are at The Blight'
Gizmo barely pierces *Yaan*'s body.
*Yaan* tries to slash Gizmo, but she parries successfully.
A raven caws 'Relena is at The Blight'
*Rikkus* tries to slash you, but you deflect the blow.
*Szyrik* stabs Snorgg's body into bloody fragments!
*Isabel* strikes Snorgg's head into bloody fragments!
Snorgg panics, and attempts to flee!
*Plando* cleaves Snorgg's body extremely hard.
Snorgg panics, and attempts to flee!
Snorgg leaves south.
Someone squeaks 'Ominas, Plando, Isabel and more are at The Blight'
Bollesedun swiftly dodges the blighted tree's attempt to hit him.
*Bollesedun* stabs the blighted tree's right foreleg extremely hard.
Gizmo pierces *Yaan*'s left leg hard.
*Szyrik* tries to stab Gizmo, but she parries successfully.

ri
You flee head over heels.
The Blight
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Nito the Ramshorned Trolloc is here, fighting Relena.
Kryyg the Myrddraal is here, fighting Relena, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Relena* is here, fighting Kryyg, riding a warhorse.
A black crow is here, watching.
A raven is here, watching, surrounded by a dark aura.

k* R HP:Wounded SP:Strong MV:Strong > kus
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.
k
[kill light]
You try to strike *Relena*, but she deflects the blow.

f* R HP:Wounded SP:Strong MV:Strong - Kryyg: Hurt - Relena: Scratched >
*Draz* has arrived from the west, riding a warhorse.

* R HP:Wounded SP:Strong MV:Strong - Kryyg: Hurt - Relena: Scratched >
*Relena* avoids being bashed by Kryyg who loses his balance and falls!


* R HP:Wounded SP:Strong MV:Strong - Kryyg: Hurt - Relena: Scratched > fb You panic and attempt to flee!

re
A raven caws 'Ominas, Plando, Isabel and more are at The Blight'

len
*Relena* throws a fireball at Nito, who screams in pain.

a
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
e
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

m* R HP:Wounded SP:Strong MV:Strong >
vSomeone squeaks 'Ominas, Szyrik, Yaan and more are at The Blight'
Someone squeaks 'Ominas, Szyrik, Yaan and more are at The Blight'
Scrat assumes an offensive striking posture.
[seize ]
You feel the flows of saidin coursing through your body.


* R HP:Wounded SP:Strong MV:Strong > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Strong >
Zarth narrates '1n d'

* R HP:Wounded SP:Strong MV:Strong > w
k
vThe Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Strong MV:Strong > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Strong > n
Someone squeaks 'Adael, Ailak, Plando and more are at The Blight'
Zarth narrates 'double patty'
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Strong > k
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ominas* is standing here, riding a warhorse.
A raven is here flying around.
*Yaan* is standing here, riding a warhorse.
A raven is here flying around.
*Bollesedun* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Bollesedun.

v* R HP:Wounded SP:Strong MV:Strong >
[kill light]
You try to strike *Ominas*, but he deflects the blow.

* R HP:Wounded SP:Strong MV:Strong - Ominas: Battered > *Bollesedun* stabs the blighted tree's body into bloody fragments!
*Yaan* slashes Scrat's right arm hard.
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Strong - Ominas: Battered >
Nito has arrived from the east.

* R HP:Wounded SP:Strong MV:Strong - Ominas: Battered > f
f You panic and attempt to flee!

b
*Rikkus* has arrived from the north, riding a warhorse.
*Isabel* has arrived from the north, riding a warhorse.
*Plando* has arrived from the north, riding a warhorse.
*Ailak* has arrived from the north, riding a bloodstock stallion.
*Adael* has arrived from the north, riding a white destrier.
Nito leaves south.

o
*Isabel* tries to strike you, but you parry successfully.
*Adael* crushes Scrat's left arm very hard.
*Rikkus* leaves east riding a warhorse.
*Plando* leaves east riding a warhorse.
*Ailak* leaves east riding a bloodstock stallion.
Scrat panics, and attempts to flee!

mi
*Adael* tries to crush Scrat, but he deflects the blow.
Someone squeaks 'Adael, Isabel, Ominas and more are at The Blight'
Someone squeaks 'Adael, Isabel, Ominas and more are at The Blight'
*Isabel* tries to strike you, but you parry successfully.
*Ominas* tries to lance you, but you deflect the blow.
*Bollesedun* stabs the blighted tree's left foreleg very hard.
Bollesedun swiftly dodges the blighted tree's attempt to hit him.

nas
Scrat leaves east riding a shadow stallion.


#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' ominas}.
#Ok. {b} aliases {chann 'flame' ominas}.
#Ok. {m} aliases {kill ominas}.
#Ok. {1} aliases {chann 'fear' ominas}.
r
You flee head over heels.
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The giant blight beetle is here flying around.

el* R HP:Wounded SP:Strong MV:Strong > ea
Kryyg narrates 'OFF To pat'

s* R HP:Wounded SP:Strong MV:Strong > e
n
Ok.

* R HP:Wounded SP:Strong MV:Strong > n
The Blight
[ obvious exits: N E S ]
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

* R HP:Wounded SP:Strong MV:Strong > wThe Blight
[ obvious exits: N S D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

h
* R HP:Wounded SP:Strong MV:Strong > [where ]
Players in your Zone
--------------------
Scrat - The Blight
Kryyg - The Blight
Jestin - The Blight
Nito - The Blight
Zarth - The Blight

n* R HP:Wounded SP:Strong MV:Strong >
n
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Strong > Zarth narrates '1n d'
The Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The giant blight beetle is here flying around.

* R HP:Wounded SP:Strong MV:Strong > s
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Strong > wh
[where ]
Players in your Zone
--------------------
Nito - The Blight
Jestin - The Blight
Zarth - The Blight

c* R HP:Wounded SP:Strong MV:Strong > h
def[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.


* R HP:Wounded SP:Strong MV:Strong > statZarth leaves north.
[change posture defensive]
Posture changed to: Defensive


* R HP:Wounded SP:Strong MV:Strong >
Zarth has arrived from the north.

* R HP:Wounded SP:Strong MV:Strong >
Scrat narrates 'looping'

* R HP:Wounded SP:Strong MV:Strong > not
h
You start paying increased attention to your surroundings.

* R HP:Wounded SP:Strong MV:Full > [dia h.light]
No-one by that name here.

* R HP:Wounded SP:Strong MV:Full > wh
ch
[where ]
Players in your Zone
--------------------
Zarth - The Blight
Nito - The Blight
Jestin - The Blight

* R HP:Wounded SP:Strong MV:Full > def
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

h* R HP:Wounded SP:Strong MV:Full >
[change posture defensive]
Posture changed to: Defensive

* R HP:Wounded SP:Strong MV:Full > [dia h.light]
No-one by that name here.

* R HP:Wounded SP:Strong MV:Full > h
sta[dia h.light]
No-one by that name here.

* R HP:Wounded SP:Strong MV:Full > w[dia h.light]
No-one by that name here.

h* R HP:Wounded SP:Strong MV:Full >
h[where ]
Players in your Zone
--------------------
Nito - The Blight
Zarth - The Blight
Jestin - The Blight


* R HP:Wounded SP:Strong MV:Full > [dia h.light]
No-one by that name here.

* R HP:Wounded SP:Strong MV:Full > h
s[dia h.light]
No-one by that name here.

c* R HP:Wounded SP:Strong MV:Full > an s
You sense a hidden life form in the area...
Kryyg the Myrddraal is standing here, riding a shadow stallion.
An enormous blight worm towers above you, making an eerie shrill scream.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Strong MV:Full > h
[dia h.light]
No-one by that name here.

* R HP:Wounded SP:Strong MV:Full > h
scan s
A raven caws 'Ominas, Draz are at The Blight'
A raven caws 'Yaan is at The Blight'
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
Kryyg has arrived from the south, riding a shadow stallion.
[dia h.light]
No-one by that name here.

* R HP:Wounded SP:Full MV:Fresh > Gizmo the Wolfish Trolloc is here, fighting the enormous worm.
The enormous worm is here, fighting Gizmo.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Full MV:Fresh > h
Kryyg leaves north riding a shadow stallion.
Zarth leaves north.
[dia h.light]
No-one by that name here.

* R HP:Wounded SP:Full MV:Fresh > l
scan s
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Full MV:Fresh > Scrat assumes an offensive striking posture.
Gizmo the Wolfish Trolloc is here, fighting the enormous worm.
The enormous worm is here, fighting Gizmo.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Full MV:Fresh >
Snorgg narrates 'dam dodge sux'

* R HP:Wounded SP:Full MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Gizmo - The Blight
Zarth - The Blight
Kryyg - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > k

Kryyg narrates 'thats a big pat'

* R HP:Wounded SP:Full MV:Fresh > [kill light]
They aren't here.

k
* R HP:Wounded SP:Full MV:Fresh > [kill light]
They aren't here.

* R HP:Wounded SP:Full MV:Fresh > l
sThe Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Gizmo the Wolfish Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

c* R HP:Wounded SP:Full MV:Fresh > an s
Zarth has arrived from the north.
An enormous blight worm towers above you, making an eerie shrill scream.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Full MV:Fresh > l
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zarth the Dark Master is standing here.
Gizmo the Wolfish Trolloc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Full MV:Fresh >
Gizmo sits down and rests.
Gizmo sheathes a blackened steel kris into a black wool cape embroidered with a swooping hawk.

* R HP:Wounded SP:Full MV:Fresh >
Gizmo draws a blackened steel kris from a black wool cape embroidered with a swooping hawk with a flash of steel.

* R HP:Wounded SP:Full MV:Fresh > scan s
A rat squeaks 'Bollesedun, Adael, Plando and more are at Path at the Edge of the Blight'

* R HP:Wounded SP:Full MV:Fresh >
Zarth narrates 'it's working out for jestin'
An enormous blight worm towers above you, making an eerie shrill scream.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

g* R HP:Wounded SP:Full MV:Fresh > roup
Your group consists of:
Jestin (Head of group)
Scrat

* R HP:Wounded SP:Full MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Zarth - The Blight
Gizmo - The Blight
Kryyg - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh >
Kryyg narrates '1n downer is patrol'

* R HP:Wounded SP:Full MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Kryyg - The Blight
Zarth - The Blight
Gizmo - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Kryyg - The Blight
Zarth - The Blight
Gizmo - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > h
k
[dia h.light]
No-one by that name here.

* R HP:Wounded SP:Full MV:Fresh > [kill light]
They aren't here.

* R HP:Wounded SP:Full MV:Fresh > l
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Zarth the Dark Master is standing here.
Gizmo the Wolfish Trolloc is resting here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Full MV:Fresh > scan s
Nito the Ramshorned Trolloc is standing here.
An enormous blight worm towers above you, making an eerie shrill scream.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Full MV:Fresh >
A raven caws 'Relena, Draz are at The Blight'
A rat squeaks 'Bollesedun, Adael, Plando and more are at Path at the Edge of the Blight'
A rat squeaks 'Bollesedun, Adael, Plando and more are at Path at the Edge of the Blight'
A shrill piercing scream reverberates through the area.
Kryyg assumes an offensive striking posture.

* R HP:Wounded SP:Full MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Nito - The Blight
Kryyg - The Blight
Zarth - The Blight
Gizmo - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > h
Zarth leaves south.
[dia h.light]
No-one by that name here.

* R HP:Wounded SP:Full MV:Fresh >
Nito has arrived from the south.

* R HP:Wounded SP:Full MV:Fresh > h

Nito leaves north.

* R HP:Wounded SP:Full MV:Fresh > [dia h.light]
No-one by that name here.

* R HP:Wounded SP:Full MV:Fresh > h
[dia h.light]
No-one by that name here.
Nito has arrived from the north.

* R HP:Wounded SP:Full MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Snorgg - The Blight
Nito - The Blight
Zarth - The Blight
Kryyg - The Blight
Gizmo - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > wh
Zarth narrates 'kill worm 1s!'
[where ]
Players in your Zone
--------------------
Snorgg - The Blight
Nito - The Blight
Zarth - The Blight
Kryyg - The Blight
Gizmo - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > wh

Nito says 'god'

* R HP:Wounded SP:Full MV:Fresh > A raven caws 'Ominas, Szyrik, Yaan are at The Blight'
[where ]
Players in your Zone
--------------------
Snorgg - The Blight
Nito - The Blight
Zarth - The Blight
Kryyg - The Blight
Gizmo - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > scan s
Kryyg leaves south riding a shadow stallion.
Nito leaves south.

* R HP:Wounded SP:Full MV:Fresh >
Nito the Ramshorned Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Zarth the Dark Master is here, fighting the enormous worm.
The enormous worm is here, fighting Zarth.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Full MV:Fresh > dia nito
No-one by that name here.

* R HP:Wounded SP:Full MV:Fresh >
A shrill piercing scream reverberates through the area.
A rat squeaks 'Szyrik, Bollesedun, Adael and more are at The Blight'

* R HP:Wounded SP:Full MV:Fresh > wh
[where ]
Players in your Zone
--------------------
Snorgg - The Blight
Nito - The Blight
Kryyg - The Blight
Zarth - The Blight
Gizmo - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Full MV:Fresh > scan s
A raven is here flying around.
*Yaan* is standing here, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting the enormous worm.
Kryyg the Myrddraal is here, fighting the enormous worm, riding a shadow stallion.
Zarth the Dark Master is here, fighting the enormous worm.
The enormous worm is here, fighting Zarth.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Full MV:Fresh >
*Yaan* has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Wounded SP:Full MV:Fresh > s
*Yaan* leaves north riding a warhorse.
A raven leaves north.

* R HP:Wounded SP:Full MV:Fresh >n
Kryyg narrates 'i'


* R HP:Wounded SP:Full MV:Fresh > n
k
The Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Yaan* is standing here, riding a warhorse.
A giant blight beetle is here, scurrying about.

e* R HP:Wounded SP:Full MV:Full >
Alas, you cannot go that way...

e
* R HP:Wounded SP:Full MV:Full > [kill light]
You strike *Yaan*'s body.

* R HP:Wounded SP:Full MV:Full - Yaan: Hurt > Scrat scythes *Yaan*'s left leg extremely hard.
No way! You're fighting for your life!

* R HP:Wounded SP:Full MV:Full - Yaan: Hurt > eNo way! You're fighting for your life!

m
* R HP:Wounded SP:Full MV:Full - Yaan: Hurt > x
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Full MV:Full - Yaan: Hurt > A rat squeaks 'Bollesedun, Adael, Plando and more are at The Blight'
*Yaan* tries to slash you, but you parry successfully.
The giant blight beetle barely hits Yaan's left leg.
You strike *Yaan*'s body.
*Yaan* panics, and attempts to flee!
You begin to weave the appropriate flows...


*Yaan* leaves east riding a warhorse.

- e
=
Kryyg has arrived from the south, riding a shadow stallion.

e
s+
jCancelled.
Kryyg leaves east riding a shadow stallion.
The Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
Ack, you lost Scrat!

* R HP:Wounded SP:Full MV:Full >
Zarth narrates 'lol kryyg'
Kryyg leaves east riding a shadow stallion.
The Blight
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
A trolloc is here ruling a group of trollocs, surrounded by a dark aura.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
The blight bear stands on its haunches, roaring madly.

x* R HP:Wounded SP:Full MV:Full >
The Blight
[ obvious exits: N S ]
A pile of copper pennies lies here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.
Scrat has arrived from the north, riding a shadow stallion.

* R HP:Wounded SP:Full MV:Full > [kill h.light]
They aren't here.

* R HP:Wounded SP:Full MV:Full > w
Gizmo leaves south.
Snorgg leaves south.
Nobody here by that name.

* R HP:Wounded SP:Full MV:Full > s
Alas, you cannot go that way...

w* R HP:Wounded SP:Full MV:Full > h
The Blight
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is here, fighting Yaan.
*Yaan* is here, fighting Snorgg, riding a warhorse.
A huge darkhound is here, fighting Yaan.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Wounded SP:Full MV:Full > [where ]
Players in your Zone
--------------------
Scrat - The Blight
Jestin - The Blight
Nito - The Blight
Gizmo - The Blight
Kryyg - The Blight
Snorgg - The Blight
Zarth - The Blight

* R HP:Wounded SP:Full MV:Full >
Scrat scythes *Yaan*'s right arm extremely hard.

* R HP:Wounded SP:Full MV:Full > j
xA rat squeaks 'Bollesedun, Adael, Plando and more are at The Blight'
A rat squeaks 'Bollesedun, Adael, Plando and more are at The Blight'
*Yaan* panics, and attempts to flee!
[kill h.light]
You strike *Yaan*'s body.


* R HP:Wounded SP:Full MV:Full - Snorgg: Battered - Yaan: Wounded >
Kryyg narrates 'cul'

* R HP:Wounded SP:Full MV:Full - Snorgg: Battered - Yaan: Wounded > *Yaan* leaves west riding a warhorse.
Nobody here by that name.

* R HP:Wounded SP:Full MV:Full >
Kryyg has arrived from the west, riding a shadow stallion.

* R HP:Wounded SP:Full MV:Full > wh

A rat squeaks 'Bollesedun, Adael, Plando and more are at The Blight'
A rat squeaks 'Bollesedun, Adael, Plando and more are at The Blight'
You hear a blood-curdling howl in the distance.
A rat squeaks 'Yaan is at The Blight'
Kryyg leaves west riding a shadow stallion.

* R HP:Wounded SP:Full MV:Full > release
[where ]
Players in your Zone
--------------------
Scrat - The Blight
Snorgg - The Blight
Kryyg - The Blight
Zarth - The Blight
Gizmo - The Blight
Jestin - The Blight
Nito - The Blight

no* R HP:Wounded SP:Full MV:Full > tOk.


* R HP:Wounded SP:Full MV:Full >
Gizmo narrates 'cul'

n
* R HP:Wounded SP:Full MV:Full > You stop paying increased attention to your surroundings.

* R HP:Wounded SP:Full MV:Full > The Blight
[ obvious exits: N S ]
A pile of copper pennies lies here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.

* R HP:Wounded SP:Full MV:Full > n
w
The Blight
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here ruling a group of trollocs, surrounded by a dark aura.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
The blight bear stands on its haunches, roaring madly.

* R HP:Wounded SP:Full MV:Full > wThe Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.


* R HP:Wounded SP:Full MV:Full > s
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
Someone squeaks 'Szyrik is at The Blight'
Someone squeaks 'Yaan is at The Blight'
The Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A giant blight beetle is here, scurrying about.

* R HP:Wounded SP:Full MV:Full > The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is here, fighting Nito, riding a warhorse.
Nito the Ramshorned Trolloc is here, fighting Bollesedun.
A hideous trolloc is here, fighting Bollesedun.
A hideous trolloc is here, fighting Bollesedun.
A ramshorned trolloc is here, fighting Bollesedun.
A ramshorned trolloc is here, fighting Bollesedun.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Full MV:Full > k

*Bollesedun* panics, and attempts to flee!

em* R HP:Wounded SP:Full MV:Full >
[kill light]
The fighting is too thick and heavy for you to enter the fray!

x
* R HP:Wounded SP:Full MV:Full > Zarth narrates 'they hit d'
*Bollesedun* leaves north riding a warhorse.
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Full MV:Full > Nobody here by that name.

* R HP:Wounded SP:Full MV:Full > n
k
xThe Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A giant blight beetle is here, scurrying about.


* R HP:Wounded SP:Full MV:Full > [kill light]
They aren't here.

* R HP:Wounded SP:Full MV:Full > e Nobody here by that name.
Nito has arrived from the south.

* R HP:Wounded SP:Full MV:Full >
e
kThe Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.


* R HP:Wounded SP:Full MV:Full > xThe Blight
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here ruling a group of trollocs, surrounded by a dark aura.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
The blight bear stands on its haunches, roaring madly.


* R HP:Wounded SP:Full MV:Full > [kill light]
They aren't here.

s* R HP:Wounded SP:Full MV:Full >
s Nobody here by that name.

* R HP:Wounded SP:Full MV:Full >
The Blight
[ obvious exits: N S ]
A pile of copper pennies lies here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.

* R HP:Wounded SP:Full MV:Full > k
The Blight
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is standing here, riding a warhorse.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Wounded SP:Full MV:Full > w
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
A huge darkhound tries to hit Bollesedun, but he deflects the blow.
A huge darkhound sears Bollesedun's flesh with a scorching flame!
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
Someone squeaks 'Adael, Plando, Isabel and more are at The Blight'
Someone squeaks 'Yaan is at The Blight'
A raven caws 'Ailak, Ominas, Bernheim are at The Blight'
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
[kill light]
You try to strike *Bollesedun*, but he deflects the blow.

* R HP:Wounded SP:Full MV:Full - a huge darkhound: Healthy - Bollesedun: Scratched > xNo way! You're fighting for your
life!

* R HP:Wounded SP:Full MV:Full - a huge darkhound: Healthy - Bollesedun: Scratched >
You begin to weave the appropriate flows...


*Bollesedun* stabs a huge darkhound's left leg into bloody fragments!
A huge darkhound sears Bollesedun's flesh with a scorching flame!
A huge darkhound tries to hit Bollesedun, but he deflects the blow.

-n a =s +
Zarth narrates 'rip'
*Bollesedun* panics, and attempts to flee!

e n* e downer *
Gizmo narrates 'rip 1'
*Bollesedun* leaves west riding a warhorse.

+ =
-w
s
Zarth narrates 'champions'
Snorgg has arrived from the west.


kCancelled.
Kryyg narrates 'cul'
You narrate 's e n e downer'

* R HP:Wounded SP:Full MV:Full >
xSomeone squeaks 'Szyrik is at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Bollesedun is at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
A huge darkhound leaves west.
The Blight
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is here, fighting Szyrik, riding a shadow stallion.
*Szyrik* is here, fighting the blighted tree.
The blighted tree is here, fighting Szyrik.
The blighted tree is here, fighting Szyrik.
The blighted tree is here, fighting Szyrik.


* R HP:Wounded SP:Full MV:Full > The Blight
[ obvious exits: N W ]
The corpse of Yaan is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bollesedun* is here, fighting Scrat, riding a warhorse.
Zarth the Dark Master is here, fighting Bollesedun.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A warhorse is here, stamping his feet impatiently.
Scrat the Dark Flying Squirddraal is here, fighting Bollesedun, riding a shadow stallion.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.

* R HP:Wounded SP:Full MV:Full > [kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Full MV:Full > *Bollesedun* panics, and attempts to flee!
You begin to weave the appropriate flows...

- =
A huge darkhound has arrived from the north.

+ * *
*Bollesedun* stabs Scrat's body.

+ =
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
Someone squeaks 'Relena, Draz, Adael and more are at The Blight'
*Bollesedun* tries to stab Scrat, but he deflects the blow.
Scrat tries to scythe *Bollesedun*, but he deflects the blow.
*Bollesedun* avoids being bashed by Scrat who loses his balance and falls!

-
Zarth sends *Bollesedun* sprawling with a powerful bash!

- =
Ok.
Fire coalesces into a ball at your hands, which you launch at *Bollesedun*.

* R HP:Wounded SP:Strong MV:Full - Scrat: Hurt - Bollesedun: Wounded > f
A Ko'bal trolloc leaves north.

* R HP:Wounded SP:Strong MV:Full - Scrat: Hurt - Bollesedun: Wounded > b bollese
Zarth narrates 'bash horse'

* R HP:Wounded SP:Strong MV:Full - Scrat: Hurt - Bollesedun: Wounded > dun
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' bollesedun}.
#Ok. {b} aliases {chann 'flame' bollesedun}.
#Ok. {m} aliases {kill bollesedun}.
#Ok. {1} aliases {chann 'fear' bollesedun}.
v
A Ko'bal trolloc joins your fight!
Someone squeaks 'Szyrik is at The Blight'
Someone squeaks 'Ailak, Relena, Draz and more are at The Blight'
A huge darkhound joins your fight!
Someone squeaks 'Bollesedun is at The Blight'
A huge darkhound joins a huge darkhound's fight!
Someone squeaks 'Szyrik is at The Blight'
A huge darkhound hits Bollesedun's body hard.
Someone squeaks 'Bollesedun is at The Blight'
A huge darkhound hits Bollesedun's body hard.
A Ko'bal trolloc pierces Bollesedun's body.
Someone squeaks 'Ailak, Relena, Draz and more are at The Blight'
You strike *Bollesedun*'s left arm extremely hard.
Zarth pounds *Bollesedun*'s left leg into bloody fragments!
A Ko'bal trolloc pierces Bollesedun's head hard.
You begin to weave the appropriate flows...


Scrat clambers to his feet.

-
Scrat scythes *Bollesedun*'s right leg into bloody fragments!

= + * * + = - -
Scrat scythes *Bollesedun*'s head into bloody fragments!
Someone squeaks 'Bollesedun is at The Blight'
A huge darkhound hits Bollesedun's body very hard.
*Bollesedun* panics, and attempts to flee!
A huge darkhound hits Bollesedun's body into bloody fragments!
A Ko'bal trolloc pierces Bollesedun's body hard.
Zarth pounds *Bollesedun*'s right leg into bloody fragments!

=
*Bollesedun* leaves west riding a warhorse.
Your target is no longer here!

* R HP:Wounded SP:Strong MV:Fresh > w
m

*Rikkus* has arrived from the west, riding a warhorse.
*Plando* has arrived from the west, riding a warhorse.
*Ailak* has arrived from the west, riding a bloodstock stallion.
*Adael* has arrived from the west, riding a white destrier.

v* R HP:Wounded SP:Strong MV:Fresh >
Zarth leaves west.
*Rikkus* leaves north riding a warhorse.
*Plando* leaves north riding a warhorse.
*Ailak* leaves north riding a bloodstock stallion.
*Adael* leaves north riding a white destrier.
The Blight
[ obvious exits: N E S ]
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
A small stick is lying on the ground here.
*Ominas* has arrived from the south, riding a warhorse.
*Bernheim* has arrived from the south, riding a bloodstock stallion.
A raven has arrived from the south.

* R HP:Wounded SP:Strong MV:Fresh > Zarth pounds *Bernheim*'s right foot hard.
They aren't here.
*Ominas* leaves north riding a warhorse.

* R HP:Wounded SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Fresh >
Kryyg narrates '2s shoulder'

s
* R HP:Wounded SP:Strong MV:Fresh > s
sSomeone squeaks 'Szyrik is at The Blight'
Zarth pounds *Bernheim*'s body.
The Blight
[ obvious exits: N S ]
The corpse of the giant blight beetle is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat has arrived from the north, riding a shadow stallion.


* R HP:Wounded SP:Strong MV:Fresh > The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

m
* R HP:Wounded SP:Strong MV:Fresh > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh > They aren't here.

s
* R HP:Wounded SP:Strong MV:Fresh > m
eThe Blight
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.


o R HP:Wounded SP:Strong MV:Fresh > sThey aren't here.


o R HP:Wounded SP:Strong MV:Fresh > s
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh > e
Near the Foothills
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

s* R HP:Wounded SP:Strong MV:Fresh >
Edge of the Foothills
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

s* R HP:Wounded SP:Strong MV:Full >
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full > phOutside Tarwin's Gap
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full >
Entering the Gap
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > [track horse]

r-
Kryyg narrates 'al lnd own'

el e=a s+
Some obvious fresh tracks of a bloodstock stallion (ridden) leaving north.
Some faint half week-old tracks of a gray palfrey (ridden) leaving north.
Some rather faint half week-old tracks of a gray palfrey (ridden) leaving south.
Some rather faint half week-old tracks of a warhorse (ridden) leaving south.
Some rather faint half week-old tracks of a warhorse (ridden) leaving north.
Some rather faint half week-old tracks of a warhorse (ridden) leaving north.
Some very faint week-old tracks of a shadow stallion (ridden) leaving north.

* R HP:Wounded SP:Strong MV:Full > e
Ok.

* R HP:Wounded SP:Strong MV:Full > n
n
Outside Tarwin's Gap
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full > wSomeone squeaks 'Adael, Ailak, Plando and more are at The Blight'
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

h
* R HP:Wounded SP:Strong MV:Full > [where ]
Players in your Zone
--------------------
Scrat - Path to Tarwin's Gap
Jestin - Path to Tarwin's Gap

w* R HP:Wounded SP:Strong MV:Full >
n
Edge of the Foothills
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

n* R HP:Wounded SP:Strong MV:Full >
Near the Foothills
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

w
* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

n
* R HP:Wounded SP:Strong MV:Full > wThe Blight
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


o R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

w* R HP:Wounded SP:Strong MV:Full > h
In a Dying Orchard
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded SP:Strong MV:Full > w[where ]
Players in your Zone
--------------------
Scrat - In a Dying Orchard
Jestin - In a Dying Orchard


* R HP:Wounded SP:Strong MV:Full > ph
Someone squeaks 'Adael, Ailak, Plando and more are at The Blight'
Kryyg narrates 'patrol'
By the Apple Trees
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > [track horse]


Kryyg narrates 'bashed'

- = +
Some obvious fresh tracks of a warhorse (ridden) leaving west.
Some obvious recent tracks of a warhorse (ridden) leaving east.
Some obvious recent tracks of a warhorse (ridden) leaving east.
Some obvious recent tracks of a warhorse (ridden) leaving east.
Some obvious recent tracks of a shadow stallion (ridden) leaving west.
Some obvious recent tracks of a shadow stallion (ridden) leaving west.
Some obvious recent tracks of a shadow stallion (ridden) leaving east.

* R HP:Wounded SP:Strong MV:Full > e
e
n
In a Dying Orchard
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

n* R HP:Wounded SP:Strong MV:Full >
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > Someone squeaks 'Adael, Ailak, Plando and more are at The Blight'
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: N S ]
The corpse of the giant blight beetle is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

n
* R HP:Wounded SP:Strong MV:Full > n
The Blight
[ obvious exits: N E S ]
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

k* R HP:Wounded SP:Strong MV:Full >
n
k
fb The Blight
[ obvious exits: N S D ]
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [5]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Isabel* is here, fighting an Ahf'frait trolloc, riding a warhorse.
An Ahf'frait trolloc is here, fighting Isabel.
*Ominas* has arrived from the north, riding a warhorse.
A raven has arrived from the north.

* R HP:Wounded SP:Strong MV:Full > *Isabel* panics, and attempts to flee!
[kill light]
You try to strike *Ominas*, but he parries successfully.

r* R HP:Wounded SP:Strong MV:Full - Ominas: Wounded > i*Isabel* leaves north riding a warhorse.
*Isabel* has arrived from the north, riding a warhorse.
No way! You're fighting for your life!

k* R HP:Wounded SP:Strong MV:Full - Ominas: Wounded > kuSomeone squeaks 'Relena, Draz, Plando are at The Blight'
An Ahf'frait trolloc joins your fight!
A raven caws 'Isabel, Ominas are at The Blight'
Zarth narrates 'brb'
[kill light]
You do the best you can!

s* R HP:Wounded SP:Strong MV:Full - Ominas: Wounded >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.

Scrat leaves north riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full - Ominas: Wounded > f
An Ahf'frait trolloc tries to cleave Ominas, but he deflects the blow.
*Ominas* tries to lance you, but you parry successfully.
You try to strike *Ominas*, but he parries successfully.
You panic and attempt to flee!


*Isabel* leaves south riding a warhorse.
You flee head over heels.
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Snorgg the Sniveling Coward is standing here.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Full > m
sThey aren't here.

c* R HP:Wounded SP:Strong MV:Full > an s
A raven is here flying around.
*Ominas* is here, fighting an Ahf'frait trolloc, riding a warhorse.
An Ahf'frait trolloc is here, fighting Ominas.

* R HP:Wounded SP:Strong MV:Full > k
s
k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Full > emThe Blight
[ obvious exits: N S D ]
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [5]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
*Ominas* is here, fighting an Ahf'frait trolloc, riding a warhorse.
An Ahf'frait trolloc is here, fighting Ominas.


* R HP:Wounded SP:Strong MV:Full > x[kill light]
You try to strike *Ominas*, but he parries successfully.


* R HP:Wounded SP:Strong MV:Full - an Ahf'frait trolloc: Beaten - Ominas: Wounded > [seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Strong MV:Full - an Ahf'frait trolloc: Beaten - Ominas: Wounded > You begin to weave the appropriate flows...

f b- o=m i+n a*s
Scrat tries to scythe *Ominas*, but he parries successfully.

*
Snorgg narrates 'whys'

+
An Ahf'frait trolloc tries to cleave Ominas, but he parries successfully.
Someone squeaks 'Plando is at The Blight'

= - - =
Ok.
*Ominas* panics, and attempts to flee!
Fire coalesces into a ball at your hands, which you launch at *Ominas*.

* R HP:Wounded SP:Strong MV:Full - an Ahf'frait trolloc: Beaten - Ominas: Battered >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' ominas}.
#Ok. {b} aliases {chann 'flame' ominas}.
#Ok. {m} aliases {kill ominas}.
#Ok. {1} aliases {chann 'fear' ominas}.
v

*Ominas* leaves down riding a warhorse.

* R HP:Wounded SP:Strong MV:Full > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Full >
Kryyg narrates 'they shoulder'

d* R HP:Wounded SP:Strong MV:Full >
m
v
Someone squeaks 'Plando is at The Blight'
You lose all sense of the True Source here.
Deep in the Valley
[ obvious exits: N W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ominas* is standing here, riding a warhorse.
You smell something remniscent of death as you enter this place.

* R HP:Wounded SP:Strong MV:Full > You try to strike *Ominas*, but he parries successfully.

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > You aren't in touch with saidin to channel it.

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered >
Scrat narrates 'ominas downer'

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered >
Scrat tries to scythe *Ominas*, but he parries successfully.

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered >
*Ominas* panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > k
k[kill light]
You do the best you can!


* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > k
*Ominas* tries to lance you, but you parry successfully.
You try to strike *Ominas*, but he parries successfully.
[kill light]
You do the best you can!
*Ominas* leaves up riding a warhorse.
*Ominas* has arrived from above, riding a warhorse.
A raven has arrived from above.

* R HP:Wounded SP:Strong MV:Full > k
[kill light]
You try to strike *Ominas*, but he parries successfully.

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > [kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > na
Kryyg narrates 'OFF to pat'

1* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > d downer
*Ominas* panics, and attempts to flee!


* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > *Ominas* avoids being bashed by Scrat who loses his balance and
falls!
You narrate '1d downer'

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > k

You try to strike *Ominas*, but he deflects the blow.

k* R HP:Wounded SP:Strong MV:Full - Ominas: Battered >
[kill light]
You do the best you can!
*Ominas* leaves west riding a warhorse.

* R HP:Wounded SP:Strong MV:Full > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > k

Zarth has arrived from above.

l
* R HP:Wounded SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
Zarth the Dark Master is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A raven is here flying around.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > wh
rel[where ]
Players in your Zone
--------------------
Zarth - Deep in the Valley
Kryyg - Deep in the Valley
Scrat - Deep in the Valley
Jestin - Deep in the Valley

e* R HP:Wounded SP:Strong MV:Full > ase
Someone squeaks 'Plando, Relena, Draz and more are at The Blight'
Scrat assumes an offensive striking posture.


* R HP:Wounded SP:Strong MV:Full > w
n
You aren't in touch with saidin to release anything.

* R HP:Wounded SP:Strong MV:Full > u
Kryyg assumes an offensive striking posture.
Deep in the Valley
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
Scrat has arrived from the east, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full > wh
Someone squeaks 'Plando, Relena, Draz and more are at The Blight'
In the Dismal Valley
[ obvious exits: E S W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat has arrived from the south, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full > Overlooking the Dismal Valley
[ obvious exits: N W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > Kryyg narrates 'who here'
[where ]
Players in your Zone
--------------------
Scrat - Overlooking the Dismal Valley
Jestin - Overlooking the Dismal Valley
Zarth - Deep in the Valley
Kryyg - Deep in the Valley

* R HP:Wounded SP:Strong MV:Full > w
n
Above the Valley
[ obvious exits: N E D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > phThe Blighted Woods
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full >
na Scrat narrates 'feh'
[track horse]

om inas -
Zarth narrates 'jestin why didn't you weave hte crit one?'

= +
Some obvious fresh tracks of a warhorse (ridden) leaving east.
Some obvious recent tracks of a shadow stallion (ridden) leaving south.
Some faint half week-old tracks of a shadow stallion (ridden) leaving west.
Some faint week-old tracks of a warhorse (ridden) leaving west.
Some faint week-old tracks of a warhorse (ridden) leaving north.

* R HP:Wounded SP:Strong MV:Full >
e
You narrate 'ominas'

* R HP:Wounded SP:Strong MV:Full > wh
The Tortured Woods
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ominas* is standing here, riding a warhorse.
A crippled bear is here, drooling rabidly.
Scrat has arrived from the west, riding a shadow stallion.
*Ominas* leaves west riding a warhorse.

* R HP:Wounded SP:Strong MV:Full > ph[where ]
Players in your Zone
--------------------
Scrat - The Tortured Woods
Jestin - The Tortured Woods

* R HP:Wounded SP:Strong MV:Full >
w
k
[track horse]

Cancelled.
The Blighted Woods
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > wh
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > [where ]
Players in your Zone
--------------------
Scrat - The Blighted Woods
Jestin - The Blighted Woods

* R HP:Wounded SP:Strong MV:Full > l
n
Gizmo narrates 'on '
Kryyg narrates 'on pat'
The Blighted Woods
The desert wind causes the highest branches of the sickened trees to crack
against each other, reminiscent of a sword fight. The trees appear to be
fighting for their very lives against the heartless blight which swallows
this once prolific stedding.
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

n* R HP:Wounded SP:Strong MV:Full >
Through the Blighted Woods
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > n
The Blighted Woods
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Strong MV:Full > n
Zarth narrates 'woulda been cook'


* R HP:Wounded SP:Strong MV:Full > The Blighted Woods
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat has arrived from the south, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Strong > The Blighted Woods
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.

* R HP:Wounded SP:Strong MV:Strong >
Gizmo narrates 'patty'

e* R HP:Wounded SP:Strong MV:Strong >
nNear the Thicket
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Strong MV:Strong > n
On the Overgrown Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A thicket of thorns covers the area here.
A thicket of thorns covers the area here.

* R HP:Wounded SP:Strong MV:Strong > e
e
Someone squeaks 'Isabel is at Towering Trees'
A blood thornbush tries to hit Scrat, but he deflects the blow.
A blood thornbush tries to hit you, but you dodge the attack.
No way! You're fighting for your life!

s* R HP:Wounded SP:Strong MV:Strong - a blood thornbush: Healthy >
No way! You're fighting for your life!

* R HP:Wounded SP:Strong MV:Strong - a blood thornbush: Healthy > No way! You're fighting for your life!

f* R HP:Wounded SP:Strong MV:Strong - a blood thornbush: Healthy >
No way! You're fighting for your life!

* R HP:Wounded SP:Strong MV:Strong - a blood thornbush: Healthy > A raven caws 'Plando, Rikkus are at The Blight'
You strike a blood thornbush's roots very hard.
A blood thornbush tries to hit you, but you dodge the attack.
Scrat scythes a blood thornbush's roots into bloody fragments!
A blood thornbush tries to hit Scrat, but he dodges the attack.
You panic and attempt to flee!


You flee head over heels.
Twist in the Overgrown Path
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Strong > n
e
Alas, you cannot go that way...

* R HP:Wounded SP:Strong MV:Strong > eAn Overgrown Path
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Strong MV:Strong > s
s
A Blighted Path
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The smell of death fades as you move further...

s* R HP:Wounded SP:Strong MV:Strong >
The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A large, green lizard scurries about, hunting insects.

so R HP:Wounded SP:Strong MV:Strong >
sKryyg narrates 'come to us plz'
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Strong MV:Strong > The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

e* R HP:Wounded SP:Strong MV:Strong >
The Blight
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

s* R HP:Wounded SP:Strong MV:Strong >
Alas, you cannot go that way...

* R HP:Wounded SP:Strong MV:Strong > wThe Blight
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Strong MV:Strong > The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Wounded SP:Strong MV:Strong > Alas, you cannot go that way...

* R HP:Wounded SP:Strong MV:Strong > s
w
The Blight
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.

s
* R HP:Wounded SP:Strong MV:Strong > The Blight
[ obvious exits: E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Wounded SP:Strong MV:Strong > The Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bernheim* is standing here, riding a bloodstock stallion.
*Plando* is here, fighting a hideous trolloc, riding a warhorse.
*Rikkus* is here, fighting a hideous trolloc, riding a warhorse.
A hideous trolloc is sitting here.
A hideous trolloc is here, fighting Plando.
A ramshorned trolloc is sitting here.
A ramshorned trolloc is here, fighting Plando.
A fade is sitting here.
A raven is here flying around.
The giant blight beetle is sitting here.

* R HP:Wounded SP:Strong MV:Strong > k
*Bernheim* tries to slash you, but you parry successfully.
*Plando* leaves east riding a warhorse.


* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded > You strike *Bernheim*'s body.
A hideous trolloc joins your fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A raven caws 'Bernheim, Rikkus are at The Blight'
*Bernheim* tries to slash you, but you parry successfully.
*Rikkus* slashes a hideous trolloc's body extremely hard.
*Rikkus* slashes a ramshorned trolloc's body into bloody fragments!
*Rikkus* slashes a fade's body into bloody fragments!
*Rikkus* slashes the giant blight beetle's left leg into bloody fragments!
*Adael* has arrived from the east, riding a white destrier.
[kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded > fb r
*Rikkus* panics, and attempts to flee!

i* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded > k
Gizmo narrates 'we on 1n downer'

k* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded > u
*Adael* tries to crush you, but you parry successfully.
Kryyg narrates '1n downer'
*Plando* has arrived from the east, riding a warhorse.

s* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.
l
f
Kryyg narrates 'abshed'
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
*Plando* is standing here, riding a warhorse.
*Adael* is here, fighting YOU!, riding a white destrier.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Bernheim* is here, fighting YOU!, riding a bloodstock stallion.
*Rikkus* is here, fighting a hideous trolloc, riding a warhorse.
A hideous trolloc is sitting here.
A hideous trolloc is here, fighting Bernheim.
A ramshorned trolloc is sitting here.
A ramshorned trolloc is here, fighting Bernheim.
A fade is sitting here.
A raven is here flying around.
The giant blight beetle is sitting here.

* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded > PANIC! You couldn't escape!

* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded >
*Rikkus* panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded >
*Plando* leaves south riding a warhorse.
A raven leaves south.

* R HP:Wounded SP:Strong MV:Strong - Bernheim: Wounded > f
A raven caws 'Plando, Relena are at The Blight'
A ramshorned trolloc barely tickles Bernheim's body with his slash.
A hideous trolloc tickles Bernheim's body with its cleave.
You strike *Bernheim*'s right hand.
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Fresh >
*Rikkus* has arrived from the west, riding a warhorse.

* R HP:Wounded SP:Strong MV:Fresh > w
s
The Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Plando* is standing here, riding a warhorse.
*Adael* is standing here, riding a white destrier.
*Bernheim* is here, fighting a hideous trolloc, riding a bloodstock stallion.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, fighting Bernheim.
A tall, ramshorned trolloc is here, commanding.
A ramshorned trolloc is here, fighting Bernheim.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.

* R HP:Wounded SP:Strong MV:Fresh > s
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
Zarth the Dark Master is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
Scrat has arrived from the north, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh > Snorgg has arrived from the south.
The Blight
[ obvious exits: N S D ]
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [5]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Relena* is standing here, riding a warhorse.
*Szyrik* is here, fighting someone.
*Draz* is standing here, riding a warhorse.
*Ailak* is here, fighting an Ahf'frait trolloc, riding a bloodstock stallion.
An Ahf'frait trolloc is here, fighting Ailak.

* R HP:Wounded SP:Strong MV:Fresh >
*Draz* moves swiftly to protect *Relena*.
Scrat scythes *Draz*'s right arm very hard.

* R HP:Wounded SP:Strong MV:Fresh > n
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Fresh > k
Your blood freezes as you hear something's death cry.
Your blood freezes as you hear someone's death cry.
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > n
k
The Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Rikkus* is standing here, riding a warhorse.
Gizmo the Wolfish Trolloc is here, fighting Adael.
Kryyg the Myrddraal is here, fighting Adael, riding a shadow stallion.
Snorgg the Sniveling Coward is here, fighting Adael.
Zarth the Dark Master is here, fighting Plando.
*Plando* is here, fighting Zarth, riding a warhorse.
*Adael* is here, fighting Gizmo, riding a white destrier.
*Bernheim* is here, fighting a hideous trolloc, riding a bloodstock stallion.
A hideous trolloc is here, fighting Bernheim.
A hideous trolloc is here, fighting Bernheim.
A ramshorned trolloc is here, fighting Bernheim.
A ramshorned trolloc is here, fighting Bernheim.
A fade is here, fighting Bernheim.
The giant blight beetle is here, fighting Plando.

* R HP:Wounded SP:Strong MV:Fresh > em*Bernheim* leaves east riding a bloodstock stallion.
[kill light]
You try to strike *Rikkus*, but he parries successfully.


* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Hurt >
*Adael* panics, and attempts to flee!

v* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Hurt >
*Adael* leaves east riding a white destrier.
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Hurt > You begin to weave the appropriate flows...


Snorgg panics, and attempts to flee!
Snorgg leaves east.

n-
*Bernheim* has arrived from the east, riding a bloodstock stallion.

a o=
*Bernheim* leaves south riding a bloodstock stallion.
Snorgg has arrived from the east.

n 1n+
Zarth sends *Plando* sprawling with a powerful bash!
Kryyg narrates 'all n downer'

*
The giant blight beetle tickles Plando's body with its hit.
A hideous trolloc joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

Zarth pounds *Plando*'s left arm very hard.
Kryyg blasts *Plando*'s right arm very hard.

* pa+
Gizmo barely pierces *Rikkus*'s body.

t t=y - - =
Ok.
Fire coalesces into a ball at your hands, which you launch at *Rikkus*.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded >
*Bernheim* has arrived from the south, riding a bloodstock stallion.
Kryyg looks at *Plando*.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded >

You dodge a bash from *Rikkus* who loses his balance and falls!

v* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded >
You narrate 'on 1n patty'

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Wounded > Someone squeaks 'Adael, Relena, Szyrik and more are at The Blight'
Gizmo pierces *Rikkus*'s head.
A fade hisses 'This is the will of the Great Lord.'

Kryyg blasts *Plando*'s body very hard.
*Plando* panics, and attempts to flee!
A fade slashes Rikkus's left hand.
A ramshorned trolloc slashes Plando's body.
A ramshorned trolloc tickles Rikkus's head with his slash.
A hideous trolloc cleaves Plando's right leg.
A hideous trolloc tries to cleave Rikkus, but he deflects the blow.
You strike *Rikkus*'s right leg.
The giant blight beetle tries to hit Plando, but he parries successfully.
Zarth pounds *Plando*'s body very hard.
You begin to weave the appropriate flows...

-
*Bernheim* tries to slash Snorgg, but he parries successfully.
*Plando* leaves south riding a warhorse.

= +
The giant blight beetle tries to hit Rikkus, but he deflects the blow.
A ramshorned trolloc joins a fade's fight!
A hideous trolloc barely cleaves Bernheim's body.
A fade hisses 'This is the will of the Great Lord.'

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Some fun pk (long)

Post by Jestin » Sun May 16, 2021 11:51 pm

Snorgg pierces *Bernheim*'s body.
Gizmo pierces *Rikkus*'s left leg.

* *
Zarth pounds *Bernheim*'s head.

+ =
*Bernheim* intercepts Kryyg's attack on his mount.
Kryyg blasts *Bernheim*'s left arm.
*Plando* has arrived from the south, riding a warhorse.
A raven has arrived from the south.

-
*Rikkus* panics, and attempts to flee!

-
A hideous trolloc barely cleaves Bernheim's body.
A raven caws 'Plando, Bernheim, Rikkus are at The Blight'
A fade hisses 'This is the will of the Great Lord.'

A ramshorned trolloc barely slashes Rikkus's body.
The giant blight beetle tries to hit Rikkus, but he deflects the blow.
Snorgg pierces *Bernheim*'s body.
Gizmo barely pierces *Rikkus*'s body.
A fade tries to slash Rikkus, but he parries successfully.
A ramshorned trolloc tries to slash Rikkus, but he parries successfully.
A hideous trolloc barely cleaves Rikkus's body.

v=
Ok.
*Rikkus* panics, and attempts to flee!
Fire coalesces into a ball at your hands, which you launch at *Rikkus*.

* R HP:Wounded SP:Strong MV:Fresh - Rikkus: Battered >
*Rikkus* leaves south riding a warhorse.
*Plando* panics, and attempts to flee!
*Plando* leaves east riding a warhorse.
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Fresh >
*Bernheim* panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Fresh > e
m
e
Snorgg pierces *Bernheim*'s body.
The Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Plando* is standing here, riding a warhorse.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.

m* R HP:Wounded SP:Strong MV:Fresh >
v*Bernheim* has arrived from the west, riding a bloodstock stallion.
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > The Blight
[ obvious exits: N S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh > They aren't here.

s* R HP:Wounded SP:Strong MV:Fresh >
s *Plando* has arrived from the west, riding a warhorse.
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Fresh >
wThe Blight
[ obvious exits: N S ]
The corpse of Nito is lying here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.


* R HP:Wounded SP:Strong MV:Fresh > s
The Blight
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

m
* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A huge pile of gold crowns has been left here.
A pile of copper pennies lies here.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A thick studded belt lies coiled here.
A colossal long blade has been carelessly left here.
A steel bracer lies here, glinting dully.
A pair of sturdy metal half-gauntlets has been set here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A thick, leather backpack lies abandoned here.
A highly polished breastplate gleams in even the dimmest light.
A bundle of chainmail lies on the ground.
A lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: N W ]
The corpse of Yaan is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A warhorse is here, stamping his feet impatiently.

* R HP:Wounded SP:Strong MV:Full > They aren't here.

* R HP:Wounded SP:Strong MV:Full > k
n
Scrat narrates 'firetruck PoNR'
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > Kryyg narrates 'downer'
The Blight
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A huge pile of gold crowns has been left here.
A pile of copper pennies lies here.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A thick studded belt lies coiled here.
A colossal long blade has been carelessly left here.
A steel bracer lies here, glinting dully.
A pair of sturdy metal half-gauntlets has been set here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A thick, leather backpack lies abandoned here.
A highly polished breastplate gleams in even the dimmest light.
A bundle of chainmail lies on the ground.
A lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

k
* R HP:Wounded SP:Strong MV:Full > e[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Full > n
The Blight
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

n* R HP:Wounded SP:Strong MV:Full >
The Blight
[ obvious exits: N S ]
The corpse of Nito is lying here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Full > kThe Blight
[ obvious exits: N S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Wounded SP:Strong MV:Full > w
w
[kill light]
They aren't here.

s* R HP:Wounded SP:Strong MV:Full >
The Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.

k* R HP:Wounded SP:Strong MV:Full >
The Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.

* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Full > sZarth narrates 'god damn it ckryyg'
[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Full > k
scan Someone squeaks 'Relena, Ominas, Draz and more are at The Blight'
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [6]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Relena* is standing here, riding a warhorse.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
Kryyg the Myrddraal is here, fighting Szyrik, riding a shadow stallion.
*Szyrik* is here, fighting Kryyg.
*Ailak* is standing here, riding a bloodstock stallion.
*Ominas* tries to lance you, but you deflect the blow.

s* R HP:Wounded SP:Strong MV:Full - Ominas: Battered >
Kryyg panics, and attempts to flee!
[kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > *Szyrik* stabs Kryyg's body.
Zarth has arrived from the south.
Kryyg leaves down riding a shadow stallion.
Scrat narrates 'ate an OUCH ponr fb'
A small stick is lying on the ground here.

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > f

Zarth leaves north.

* R HP:Wounded SP:Strong MV:Full - Ominas: Battered > You try to strike *Ominas*, but he parries successfully.
You hear a blood-curdling howl in the distance.
Kryyg narrates 'OFF'
You panic and attempt to flee!


*Ailak* tries to slash you, but you parry successfully.

fb
You flee head over heels.
You lose all sense of the True Source here.
Deep in the Valley
[ obvious exits: N W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is standing here.
You smell something remniscent of death as you enter this place.

* R HP:Wounded SP:Strong MV:Full > omi
Gizmo leaves up.
Kryyg assumes an offensive striking posture.

na* R HP:Wounded SP:Strong MV:Full > s
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' ominas}.
#Ok. {b} aliases {chann 'flame' ominas}.
#Ok. {m} aliases {kill ominas}.
#Ok. {1} aliases {chann 'fear' ominas}.
release
l
You aren't in touch with saidin to release anything.

* R HP:Wounded SP:Strong MV:Full > Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > wh
w[where ]
Players in your Zone
--------------------
Jestin - Deep in the Valley

h
* R HP:Wounded SP:Strong MV:Full > Someone squeaks 'Relena, Ominas, Draz and more are at The Blight'
[where ]
Players in your Zone
--------------------
Jestin - Deep in the Valley

u* R HP:Wounded SP:Strong MV:Full >
n
The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [6]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Rikkus* is standing here, riding a warhorse.
Kryyg the Myrddraal is sitting here, riding a shadow stallion.
*Relena* is here, fighting Kryyg, riding a warhorse.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Szyrik* is here, fighting Kryyg.
*Ailak* is here, fighting Kryyg, riding a bloodstock stallion.
The smell of death fades as you move further...

* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Full > k
na [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > 1n downer regroup

Zarth narrates '1n d'

* R HP:Wounded SP:Strong MV:Full > You narrate '1n downer regroup'

* R HP:Wounded SP:Strong MV:Full > k
sc[kill light]
They aren't here.

an* R HP:Wounded SP:Strong MV:Full > s
noSomeone squeaks 'Adael, Rikkus, Relena and more are at The Blight'
A raven caws 'Bernheim is at By the Deserted Well'
A raven caws 'Ominas, Draz are at The Blight'
A shrill piercing scream reverberates through the area.
*Adael* is standing here, riding a white destrier.
*Rikkus* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.
*Szyrik* is standing here.
*Ailak* is standing here, riding a bloodstock stallion.

t* R HP:Wounded SP:Strong MV:Full >
h
You start paying increased attention to your surroundings.

* R HP:Wounded SP:Strong MV:Full > [dia h.light]
No-one by that name here.

* R HP:Wounded SP:Strong MV:Full > h
[dia h.light]
No-one by that name here.

* R HP:Wounded SP:Strong MV:Full > h

Scrat narrates 'we lost nito'

* R HP:Wounded SP:Strong MV:Full > [dia h.light]
No-one by that name here.

s* R HP:Wounded SP:Strong MV:Full > can s
*Relena* is standing here, riding a warhorse.
A rat scurries around trying to get out of sight, surrounded by a dark aura.
*Szyrik* is standing here.

w* R HP:Wounded SP:Strong MV:Full > h
[where ]
Players in your Zone
--------------------
Kryyg - A Blighted Path
Scrat - The Blight
Jestin - The Blight
Zarth - The Blight
Gizmo - The Blight
Snorgg - The Blight

* R HP:Wounded SP:Strong MV:Full > h
[dia h.light]
No-one by that name here.

h* R HP:Wounded SP:Strong MV:Full >
[dia h.light]
No-one by that name here.

l* R HP:Wounded SP:Strong MV:Full >
jThe Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Zarth the Dark Master is standing here.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.


* R HP:Wounded SP:Strong MV:Full > [kill h.light]
They aren't here.

st* R HP:Wounded SP:Strong MV:Full > a
Your blood freezes as you hear something's death cry.
Zarth narrates 'i beat'

* R HP:Wounded SP:Strong MV:Full > scan s
A raven caws 'Bernheim is at By the Deserted Well'
A shrill piercing scream reverberates through the area.
*Adael* is standing here, riding a white destrier.
*Ailak* is standing here, riding a bloodstock stallion.
*Rikkus* is standing here, riding a warhorse.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.
*Szyrik* is standing here.

* R HP:Wounded SP:Strong MV:Full > j

Zarth leaves north.

* R HP:Wounded SP:Strong MV:Full > w[kill h.light]
They aren't here.

h* R HP:Wounded SP:Strong MV:Full >
[where ]
Players in your Zone
--------------------
Zarth - The Blight
Kryyg - The Blight
Scrat - The Blight
Jestin - The Blight
Gizmo - The Blight
Snorgg - The Blight

* R HP:Wounded SP:Strong MV:Full > k
k
s[kill light]
They aren't here.

c* R HP:Wounded SP:Strong MV:Full > an [kill light]
They aren't here.

s* R HP:Wounded SP:Strong MV:Full >
*Adael* is standing here, riding a white destrier.
*Ailak* is standing here, riding a bloodstock stallion.
*Rikkus* is standing here, riding a warhorse.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.
You sense a hidden life form in the area...

* R HP:Wounded SP:Strong MV:Full > scan
Kryyg narrates 'im batt'

n* R HP:Wounded SP:Strong MV:Full >
Zarth the Dark Master is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.

* R HP:Wounded SP:Strong MV:Full > j
Zarth narrates 'lure them there'


* R HP:Wounded SP:Strong MV:Full > [kill h.light]
They aren't here.

l
* R HP:Wounded SP:Strong MV:Full > The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Full > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > wh
dia[where ]
Players in your Zone
--------------------
Snorgg - The Blight
Zarth - The Blight
Kryyg - The Blight
Scrat - The Blight
Jestin - The Blight
Gizmo - The Blight

* R HP:Wounded SP:Strong MV:Full > scrat
Scrat has quite a few wounds.

j* R HP:Wounded SP:Strong MV:Full >
l[kill h.light]
They aren't here.


* R HP:Wounded SP:Strong MV:Full > scanA raven caws 'Bernheim is at By the Deserted Well'
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Full > s
*Adael* is standing here, riding a white destrier.
*Ailak* is standing here, riding a bloodstock stallion.
*Rikkus* is standing here, riding a warhorse.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.
You sense a hidden life form in the area...

* R HP:Wounded SP:Strong MV:Full >
Zarth has arrived from the north.

k* R HP:Wounded SP:Strong MV:Full >
Zarth leaves north.
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > k
l[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Full > The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Full > j
fb o[kill h.light]
They aren't here.

m* R HP:Wounded SP:Strong MV:Full > inas
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' ominas}.
#Ok. {b} aliases {chann 'flame' ominas}.
#Ok. {m} aliases {kill ominas}.
#Ok. {1} aliases {chann 'fear' ominas}.
na whos low on their side
j
You narrate 'whos low on their side'

* R HP:Wounded SP:Strong MV:Full > [kill h.light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > wh
k
[where ]
Players in your Zone
--------------------
Zarth - The Blight
Gizmo - The Blight
Snorgg - The Blight
Kryyg - The Blight
Scrat - The Blight
Jestin - The Blight

* R HP:Wounded SP:Strong MV:Full > s[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > can s
scA raven caws 'Bernheim is at In a Dying Orchard'
A raven caws 'Bernheim is at In a Dying Orchard'
A raven caws 'Bernheim is at In a Dying Orchard'
A raven caws 'Bernheim is at In a Dying Orchard'
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.
*Szyrik* is standing here.

a* R HP:Hurt SP:Strong MV:Fresh > n n
Scrat narrates 'think they clearing cul'
Zarth the Dark Master is standing here.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.

* R HP:Hurt SP:Strong MV:Fresh > j
[kill h.light]
They aren't here.

* R HP:Hurt SP:Strong MV:Full > not
Zarth has arrived from the north.


* R HP:Hurt SP:Strong MV:Full > You stop paying increased attention to your surroundings.

* R HP:Hurt SP:Strong MV:Full > n
eThe Blight
[ obvious exits: E S ]
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.


* R HP:Hurt SP:Strong MV:Full >
Zarth has arrived from the south.

* R HP:Hurt SP:Strong MV:Full > Kryyg has arrived from the south, riding a shadow stallion.
The Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.

* R HP:Hurt SP:Strong MV:Full > e

Zarth narrates 'no'

s* R HP:Hurt SP:Strong MV:Full >
The Blight
[ obvious exits: N S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* has arrived from the south, riding a bloodstock stallion.

* R HP:Hurt SP:Strong MV:Full > The Blight
[ obvious exits: N S ]
The corpse of Nito is lying here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.

* R HP:Hurt SP:Strong MV:Full > n
f
*Ailak* has arrived from the north, riding a bloodstock stallion.

b* R HP:Hurt SP:Strong MV:Full > Zarth narrates 'they 1s of you'
Scrat tries to scythe *Ailak*, but he deflects the blow.
The Blight
[ obvious exits: N S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Hurt SP:Strong MV:Full > ailak
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' ailak}.
#Ok. {b} aliases {chann 'flame' ailak}.
#Ok. {m} aliases {kill ailak}.
#Ok. {1} aliases {chann 'fear' ailak}.
s
Kryyg narrates 'they downer'


* R HP:Hurt SP:Strong MV:Full > k
em
The Blight
[ obvious exits: N S ]
The corpse of Nito is lying here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* is here, fighting Scrat, riding a bloodstock stallion.
Scrat the Dark Flying Squirddraal is here, fighting Ailak, riding a shadow stallion.
An Ahf'frait trolloc is here, fighting Ailak.
*Ailak* panics, and attempts to flee!

* R HP:Hurt SP:Strong MV:Full > v
[kill light]
You strike *Ailak*'s body.

* R HP:Hurt SP:Strong MV:Full - Scrat: Wounded - Ailak: Hurt > [seize ]
You feel the flows of saidin coursing through your body.
*Ailak* leaves north riding a bloodstock stallion.

* R HP:Hurt SP:Strong MV:Full > Nobody here by that name.

* R HP:Hurt SP:Strong MV:Full > n
w
wThe Blight
[ obvious exits: N S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* is standing here, riding a bloodstock stallion.
Ack, you lost Scrat!


* R HP:Hurt SP:Strong MV:Full > kThe Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.


* R HP:Hurt SP:Strong MV:Full > The Blight
[ obvious exits: E S ]
A skull lies here, splintered and painted crimson red.
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Zarth the Dark Master is standing here.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.

* R HP:Hurt SP:Strong MV:Full > e
[kill light]
They aren't here.

e* R HP:Hurt SP:Strong MV:Full >
kThe Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.


v* R HP:Hurt SP:Strong MV:Full >
Zarth narrates 'learn 2 scan'
The Blight
[ obvious exits: N S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* R HP:Hurt SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Hurt SP:Strong MV:Full > Nobody here by that name.

* R HP:Hurt SP:Strong MV:Full > s
s
The Blight
[ obvious exits: N S ]
The corpse of Nito is lying here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.

* R HP:Hurt SP:Strong MV:Full > w
The Blight
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Hurt SP:Strong MV:Full > s
The Blight
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A huge pile of gold crowns has been left here.
A pile of copper pennies lies here.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A thick studded belt lies coiled here.
A colossal long blade has been carelessly left here.
A steel bracer lies here, glinting dully.
A pair of sturdy metal half-gauntlets has been set here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A thick, leather backpack lies abandoned here.
A highly polished breastplate gleams in even the dimmest light.
A bundle of chainmail lies on the ground.
A lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt SP:Strong MV:Full > The Blight
[ obvious exits: N W ]
The corpse of Yaan is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A warhorse is here, stamping his feet impatiently.

k* R HP:Hurt SP:Strong MV:Full >
[kill light]
They aren't here.

* R HP:Hurt SP:Strong MV:Full > n
Zarth narrates 'nice '


* R HP:Hurt SP:Strong MV:Full > The Blight
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A huge pile of gold crowns has been left here.
A pile of copper pennies lies here.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A thick studded belt lies coiled here.
A colossal long blade has been carelessly left here.
A steel bracer lies here, glinting dully.
A pair of sturdy metal half-gauntlets has been set here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A thick, leather backpack lies abandoned here.
A highly polished breastplate gleams in even the dimmest light.
A bundle of chainmail lies on the ground.
A lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt SP:Strong MV:Full > e
n
Kryyg narrates 'why is no one 1s'
The Blight
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Hurt SP:Strong MV:Full > The Blight
[ obvious exits: N S ]
The corpse of Nito is lying here.
A fresh chunk of meat has been recently cut from a kill.
A pair of boots with a leather harness stands here.
A set of thin metal leggings is here.
An iron morning star lies on the ground.
A small metal shield glints brightly here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge trolloc marked with a whirlwind snorts here, surrounded by a dark aura.

* R HP:Hurt SP:Strong MV:Full > n
wThe Blight
[ obvious exits: N S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of the blight bear is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Hurt SP:Strong MV:Full > wThe Blight
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.


* R HP:Hurt SP:Strong MV:Full > A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: E S ]
A skull lies here, splintered and painted crimson red.
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Zarth the Dark Master is standing here.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.

s* R HP:Hurt SP:Strong MV:Full >
scThe Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

an* R HP:Hurt SP:Strong MV:Full > s
*Ailak* is standing here, riding a bloodstock stallion.
*Plando* is standing here, riding a warhorse.
*Bernheim* is standing here, riding a bloodstock stallion.
*Adael* is standing here, riding a white destrier.
*Rikkus* is standing here, riding a warhorse.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Relena* is standing here, riding a warhorse.

* R HP:Hurt SP:Strong MV:Full >
*Draz* has arrived from the south, riding a warhorse.
*Relena* has arrived from the south, riding a warhorse.
*Draz* moves swiftly to protect *Relena*.
*Relena* tries to strike you, but you parry successfully.

* R HP:Hurt SP:Strong MV:Full - Draz: Wounded > k
[kill light]
You do the best you can!

n* R HP:Hurt SP:Strong MV:Full - Draz: Wounded > a on

You barely strike *Draz*'s right leg.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A Dha'vol trolloc joins a ramshorned trolloc's fight!
A Dha'vol trolloc joins a ramshorned trolloc's fight!
A Ghar'ghael trolloc joins a ramshorned trolloc's fight!
A fade joins a Dha'vol trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

*Relena* tries to strike you, but you parry successfully.
Scrat tries to scythe *Relena*, but she deflects the blow.

f* R HP:Hurt SP:Strong MV:Full - Draz: Wounded >
You narrate 'on'

* R HP:Hurt SP:Strong MV:Full - Draz: Wounded > n
n
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* is standing here, riding a bloodstock stallion.
*Plando* is standing here, riding a warhorse.
*Bernheim* is standing here, riding a bloodstock stallion.
*Adael* is standing here, riding a white destrier.
*Rikkus* is standing here, riding a warhorse.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Relena* is here, fighting Scrat, riding a warhorse.
*Draz* is here, fighting a ramshorned trolloc, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Relena, riding a shadow stallion.
A ramshorned trolloc is here, fighting Relena.
A ramshorned trolloc is here, fighting Draz.
A ramshorned trolloc is here, fighting Relena.
A ramshorned trolloc is here, fighting Draz.
A Dha'vol trolloc is here, fighting Relena.
A Dha'vol trolloc is here, fighting Draz.
A Ghar'ghael trolloc is here, fighting Relena.
A fade is here, fighting Draz.

f* R HP:Hurt SP:Strong MV:Full > bScrat narrates 'on'
The Blight
[ obvious exits: E S ]
A skull lies here, splintered and painted crimson red.
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Snorgg the Sniveling Coward is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
Zarth the Dark Master is standing here.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.

* R HP:Hurt SP:Strong MV:Full > re
Zarth narrates 'I"m scared to walk 1s'

l* R HP:Hurt SP:Strong MV:Full > e
Kryyg leaves south riding a shadow stallion.
Snorgg leaves south.
Zarth leaves south.

n* R HP:Hurt SP:Strong MV:Full > a
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' relena}.
#Ok. {b} aliases {chann 'flame' relena}.
#Ok. {m} aliases {kill relena}.
#Ok. {1} aliases {chann 'fear' relena}.
wh
k
k[where ]
Players in your Zone
--------------------
Zarth - The Blight
Gizmo - The Blight
Snorgg - The Blight
Kryyg - The Blight
Jestin - The Blight
Scrat - The Blight


* R HP:Hurt SP:Strong MV:Full > k
[kill light]
They aren't here.

e* R HP:Hurt SP:Strong MV:Full > m
A raven caws 'Adael, Ailak, Plando and more are at The Blight'
[kill light]
They aren't here.

s* R HP:Hurt SP:Strong MV:Full >
[kill light]
They aren't here.

* R HP:Hurt SP:Strong MV:Full > v
[seize ]
You are already in touch with saidin, can't you feel it?

* R HP:Hurt SP:Strong MV:Full > The Blight
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* is standing here.
*Adael* is here, fighting Gizmo, riding a white destrier.
*Ailak* is here, fighting Snorgg, riding a bloodstock stallion.
*Plando* is standing here, riding a warhorse.
*Bernheim* is here, fighting Kryyg, riding a bloodstock stallion.
A raven is here flying around.
*Ominas* is here, fighting Zarth, riding a warhorse.
*Rikkus* is standing here, riding a warhorse.
Zarth the Dark Master is here, fighting Ominas.
Gizmo the Wolfish Trolloc is here, fighting Adael.
Snorgg the Sniveling Coward is here, fighting Ailak.
Kryyg the Myrddraal is here, fighting Bernheim, riding a shadow stallion.
*Relena* is here, fighting Scrat, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Relena, riding a shadow stallion.
A ramshorned trolloc is here, fighting Relena.
A tall, ramshorned trolloc is here, commanding.
A ramshorned trolloc is here, fighting Relena.
A tall, ramshorned trolloc is here, commanding.
A Dha'vol trolloc is here, fighting Relena.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A Ghar'ghael trolloc is here, fighting Relena.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Hurt SP:Strong MV:Full > Snorgg panics, and attempts to flee!
You begin to weave the appropriate flows...


*Plando* tries to cleave you, but you deflect the blow.

-
Scrat sends *Relena* sprawling with a powerful bash!

=
*Rikkus* tickles Scrat's body with his slash.

+
Snorgg panics, and attempts to flee!

* *
Zarth narrates 'kicked him'

+
A Dha'vol trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc tries to cleave Rikkus, but he parries successfully.
A fade tries to slash someone, but he parries successfully.
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across someone's body.
*Szyrik* stabs a fade's body into bloody fragments!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A fade gazes deeply at Szyrik...
*Szyrik* looks very strange, glaring about with a sense of panic.
A fade tries to slash Szyrik, but he deflects the blow.
A ramshorned trolloc tries to cleave Rikkus, but he deflects the blow.
A ramshorned trolloc cleaves Relena's head hard.
A Dha'vol trolloc cleaves Relena's body hard.
*Plando* tries to cleave you, but you parry successfully.
Zarth tries to pound *Ominas*, but he deflects the blow.
*Ominas* lances Zarth's right leg.
Gizmo pierces *Adael*'s right arm.
Kryyg blasts *Bernheim*'s left foot.
Scrat scythes *Relena*'s right leg into bloody fragments!
A Ghar'ghael trolloc cleaves Relena's right arm very hard.
A Dha'vol trolloc cleaves Relena's left arm hard.
*Relena* winces in pain.
A ramshorned trolloc cleaves Relena's head very hard.
*Relena* winces in pain.
A ramshorned trolloc cleaves Relena's right arm hard.
*Relena* winces in pain.
*Szyrik* coughs and shivers.
Scrat narrates 'rel bashed'

= -
*Draz* has arrived from the south, riding a warhorse.
Snorgg leaves north.

- =
Ok.
*Relena* winces in pain.
Fire coalesces into a ball at your hands, which you launch at *Relena*.

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
*Bernheim* sends Kryyg sprawling with a powerful bash!
Zarth wipes his boots in the face of *Ominas*!

* R HP:Hurt SP:Strong MV:Full - Plando: Battered > v
*Szyrik* panics, and attempts to flee!


* R HP:Hurt SP:Strong MV:Full - Plando: Battered > *Szyrik* leaves south.
Scrat avoids being bashed by *Rikkus* who loses his balance and falls!
You begin to weave the appropriate flows...


A warhorse pricks its ears forward and looks alert.
*Ailak* tries to slash you, but you parry successfully.

-
Gizmo avoids being bashed by *Adael* who loses his balance and falls!

=
A ramshorned trolloc tries to cleave Rikkus, but he parries successfully.
A fade joins a Dha'vol trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A ramshorned trolloc cleaves Relena's left leg very hard.
*Relena* winces in pain.
A Dha'vol trolloc cleaves Relena's body hard.
*Relena* winces in pain.
*Plando* tries to cleave you, but you deflect the blow.
*Ominas* lances Zarth's body.
Gizmo pierces *Adael*'s right arm.
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

*Bernheim* slashes Kryyg's body.
Scrat scythes *Relena*'s left foot into bloody fragments!
*Relena* winces in pain.
A Ghar'ghael trolloc cleaves Relena's left leg very hard.
*Relena* winces in pain.
A Dha'vol trolloc cleaves Relena's right leg extremely hard.
*Relena* winces in pain.
A ramshorned trolloc cleaves Relena's left leg into bloody fragments!
*Relena* winces in pain.
A ramshorned trolloc tries to cleave Relena, but she parries successfully.

+
Scrat narrates 'crit'

*
Snorgg has arrived from the north.

*
Scrat avoids being bashed by *Draz* who loses his balance and falls!

+ = -
Zarth panics, and attempts to flee!


A warhorse cocks its head up sharply.

- =
Ok.
*Relena* winces in pain.
Fire coalesces into a ball at your hands, which you launch at *Relena*.

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
Zarth panics, and attempts to flee!

* R HP:Hurt SP:Strong MV:Full - Plando: Battered > v

A fade slashes Draz's body.
*Draz* winces in pain.
A raven caws 'Draz, Adael, Ailak and more are at The Blight'
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

*Ailak* tries to slash you, but you parry successfully.
A ramshorned trolloc tries to cleave Rikkus, but he deflects the blow.
Relena swiftly dodges a ramshorned trolloc's attempt to cleave her.
A Dha'vol trolloc cleaves Relena's right leg extremely hard.
*Relena* is dead! R.I.P.
*Draz* suddenly looks stricken by grief.
Your blood freezes as you hear *Relena*'s death cry.
You try to strike *Plando*, but he parries successfully.
*Plando* tries to cleave you, but you deflect the blow.
Zarth pounds *Ominas*'s body hard.
*Ominas* barely lances Zarth's head.
Gizmo barely pierces *Adael*'s body.
*Bernheim* slashes Kryyg's right leg.
*Ailak* sends you sprawling with a powerful bash!

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
Zarth panics, and attempts to flee!

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
Scrat gets a large number of gold crowns from the corpse of Relena.
Scrat gets seventeen copper pennys from the corpse of Relena.
Scrat gets a pair of light, well-oiled leather boots from the corpse of Relena.
Scrat gets a pair of ornately tooled leather leggings from the corpse of Relena.
Scrat gets a water skin from the corpse of Relena.
Scrat gets a soft leather pouch from the corpse of Relena.
Scrat gets a belt with a buckle of cuendillar from the corpse of Relena.
Scrat gets a yew staff from the corpse of Relena.
Scrat gets a polished onyx-inlaid shield from the corpse of Relena.
Scrat gets a jeweled wristcuff from the corpse of Relena.
Scrat gets a silver Kandori wristcuff from the corpse of Relena.
Scrat gets a pair of emerald-trimmed leather gloves from the corpse of Relena.
Scrat gets a pair of dyed leather armsleeves from the corpse of Relena.
Scrat gets a backpack from the corpse of Relena.
Scrat gets a bright red robe from the corpse of Relena.
Scrat gets a supple tunic of finely linked chain from the corpse of Relena.
Scrat gets a white hart pendant from the corpse of Relena.
Scrat gets a shimmering pendant of obsidian from the corpse of Relena.
Scrat gets a thick helmet of supple leather from the corpse of Relena.
Scrat gets a gold ring from the corpse of Relena.
Scrat gets a gold ring from the corpse of Relena.
Scrat gets a small crystalline circlet from the corpse of Relena.
Scrat gets a mirrored lantern from the corpse of Relena.

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
Gizmo pierces *Adael*'s body.
Zarth panics, and attempts to flee!
Kryyg narrates 'relena bashed'

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
*Rikkus* panics, and attempts to flee!
Kryyg panics, and attempts to flee!

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
*Rikkus* leaves south riding a warhorse.
Kryyg leaves south riding a shadow stallion.

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
Snorgg tries to pierce *someone*, but he deflects the blow.

* R HP:Hurt SP:Strong MV:Full - Plando: Battered >
Snorgg swiftly dodges *someone*'s attempt to stab him.
A raven caws 'Draz, Adael, Ailak and more are at The Blight'
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A Dha'vol trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

Snorgg tries to pierce *someone*, but he deflects the blow.
Scrat scythes *Draz*'s body.
*Adael* tries to crush Gizmo, but she parries successfully.
A fade tickles Draz's left arm with his slash.
*Draz* is incapacitated and will slowly die, if not aided.
*Ailak* slashes your left arm into bloody fragments!
*Plando* cleaves your body very hard.
Gizmo barely pierces *Adael*'s head.

f* R HP:Wounded SP:Strong MV:Full - Plando: Battered > b d
Zarth leaves south.

ra* R HP:Wounded SP:Strong MV:Full - Plando: Battered > z
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.
v
A Dha'vol trolloc stamps on the ground and starts to recite the Dha'vol chant.
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'



* R HP:Wounded SP:Strong MV:Full - Plando: Battered >
*Szyrik* panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Full - Plando: Battered >
*Bernheim* slashes Kryyg's body.
Kryyg panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Full - Plando: Battered >
Snorgg tries to pierce *Szyrik*, but he parries successfully.
*Ominas* leaves south riding a warhorse.
A raven leaves south.

* R HP:Wounded SP:Strong MV:Full - Plando: Battered >
Snorgg panics, and attempts to flee!
Kryyg leaves south riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Full - Plando: Battered >
*Szyrik* leaves south.

* R HP:Wounded SP:Strong MV:Full - Plando: Battered >
*Draz* collapses from devastating grief.

* R HP:Wounded SP:Strong MV:Full - Plando: Battered >
A raven caws 'Ominas, Rikkus are at The Blight'
A fade hisses 'This is the will of the Great Lord.'

A fade hisses 'This is the will of the Great Lord.'

A Dha'vol trolloc cleaves Draz's right leg extremely hard.
*Draz* is dead! R.I.P.
Your blood freezes as you hear *Draz*'s death cry.
*Ailak* slashes your body into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Plando* tries to cleave you, but you parry successfully.
Gizmo pierces *Adael*'s body.
*Adael* gets a plate of yellow peppers and pork from the corpse of Draz.
*Adael* gets a plate of yellow peppers and pork from the corpse of Draz.
*Adael* gets a pair of ebony-steel plate vambraces from the corpse of Draz.
*Adael* gets an oilstone from the corpse of Draz.
*Adael* gets a smooth metallic disc from the corpse of Draz.
*Adael* gets a silver etched shield from the corpse of Draz.
*Adael* gets a mirrored lantern from the corpse of Draz.
*Adael* gets a large number of gold crowns from the corpse of Draz.
*Adael* gets a large number of copper pennies from the corpse of Draz.
*Adael* gets a thin vial of yellow fluid from the corpse of Draz.
*Adael* gets a thin vial of yellow fluid from the corpse of Draz.
*Adael* gets a thin vial of yellow fluid from the corpse of Draz.
*Adael* gets a pair of lissome leather boots with metal capped toes from the corpse of Draz.
*Adael* gets a pair of thick, gold-plated greaves from the corpse of Draz.

You flee head over heels.
The Blight
[ obvious exits: E S ]
A skull lies here, splintered and painted crimson red.
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A hideous trolloc is here, in a world of hurt, surrounded by a dark aura.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A giant blight beetle is here, scurrying about.
Nobody here by that name.

* R HP:Battered SP:Strong MV:Full > s
m
v
Nobody here by that name.

* R HP:Battered SP:Strong MV:Full > The Blight
[ obvious exits: N S ]
The corpse of Draz is lying here.
The corpse of Relena is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is standing here.
A warhorse is here, stamping his feet impatiently.
*Adael* is here, fighting Gizmo, riding a white destrier.
*Ailak* is standing here, riding a bloodstock stallion.
*Plando* is standing here, riding a warhorse.
*Bernheim* is standing here, riding a bloodstock stallion.
Gizmo the Wolfish Trolloc is here, fighting Adael.
A warhorse is here, stamping his feet impatiently.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Battered SP:Strong MV:Full > Snorgg leaves north.
They aren't here.

* R HP:Battered SP:Strong MV:Full > Nobody here by that name.

* R HP:Battered SP:Strong MV:Full >
*Plando* panics, and attempts to flee!
*Plando* leaves south riding a warhorse.

* R HP:Battered SP:Strong MV:Full > s
k

Scrat puts a lantern in a backpack.
Scrat puts a jade signet ring in a backpack.
Scrat puts a shining steel breastplate in a backpack.
Scrat puts an earthen brown mantle in a backpack.
Scrat puts a pair of polished, gold-plated vambraces in a backpack.
Scrat puts a pair of heavy metal gauntlets in a backpack.
Scrat puts a sungwood bracelet in a backpack.
Scrat puts a dagger in a backpack.
Scrat puts a mirrored lantern in a backpack.
Scrat puts a small crystalline circlet in a backpack.
Scrat puts a gold ring in a backpack.
Scrat puts a gold ring in a backpack.
Scrat puts a thick helmet of supple leather in a backpack.
Scrat puts a shimmering pendant of obsidian in a backpack.
Scrat puts a white hart pendant in a backpack.
Scrat puts a bright red robe in a backpack.
Scrat puts a silver Kandori wristcuff in a backpack.
Scrat puts a jeweled wristcuff in a backpack.
Scrat puts some coins in a backpack.
Scrat puts some coins in a backpack.

* R HP:Battered SP:Strong MV:Full > The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* is here, fighting Zarth.
A raven is here flying around.
*Ominas* is here, fighting Zarth, riding a warhorse.
Zarth the Dark Master is sitting here.
*Rikkus* is here, fighting Zarth, riding a warhorse.

* R HP:Battered SP:Strong MV:Full > Scrat tries to scythe *Szyrik*, but he deflects the blow.
[kill light]
You try to strike *Szyrik*, but he deflects the blow.

* R HP:Battered SP:Strong MV:Full - Zarth: Critical - Szyrik: Scratched >
*Szyrik* barely stabs Zarth's left hand.

* R HP:Battered SP:Strong MV:Full - Zarth: Critical - Szyrik: Scratched > fb draz
The deathchant of the Dha'vol drifts menacingly in the air!

*Szyrik* swiftly dodges your attempt to strike him.
*Szyrik* barely stabs Zarth's body.
*Ominas* lances Zarth's body hard.
*Rikkus* slashes Zarth's right leg hard.


#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' draz}.
#Ok. {b} aliases {chann 'flame' draz}.
#Ok. {m} aliases {kill draz}.
#Ok. {1} aliases {chann 'fear' draz}.
* R HP:Battered SP:Strong MV:Full - Zarth: Critical - Szyrik: Scratched >
*Adael* has arrived from the north, riding a white destrier.
Kryyg has arrived from the north, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Full - Zarth: Critical - Szyrik: Scratched > l
Gizmo barely pierces *Adael*'s left arm.


* R HP:Battered SP:Strong MV:Full - Zarth: Critical - Szyrik: Scratched > Zarth leaves south.
*Rikkus* slashes Kryyg's left arm hard.
Kryyg assumes an offensive striking posture.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
Gizmo the Wolfish Trolloc is here, fighting Adael.
Kryyg the Myrddraal is here, fighting Rikkus, riding a shadow stallion.
*Adael* is here, fighting Gizmo, riding a white destrier.
Scrat the Dark Flying Squirddraal is here, fighting Szyrik, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* is here, fighting Scrat.
A raven is here flying around.
*Ominas* is standing here, riding a warhorse.
*Rikkus* is here, fighting Kryyg, riding a warhorse.
*Ominas* lances Kryyg's right arm hard.

* R HP:Battered SP:Strong MV:Full - Scrat: Wounded - Szyrik: Scratched > fb
Kryyg panics, and attempts to flee!

* R HP:Battered SP:Strong MV:Full - Scrat: Wounded - Szyrik: Scratched >
*Szyrik* avoids being bashed by Scrat who loses his balance and falls!

* R HP:Battered SP:Strong MV:Full - Scrat: Wounded - Szyrik: Scratched >
*Ominas* lances Kryyg's body.
*Rikkus* slashes Kryyg's body.
*Szyrik* tries to stab Scrat, but he parries successfully.
*Adael* tries to crush Gizmo, but she parries successfully.
Gizmo barely pierces *Adael*'s body.
*Szyrik* swiftly dodges your attempt to strike him.
*Szyrik* stabs Scrat's head.

* R HP:Battered SP:Strong MV:Full - Scrat: Wounded - Szyrik: Scratched > o
*Szyrik* panics, and attempts to flee!
*Ominas* tries to lance Gizmo, but she parries successfully.

m* R HP:Battered SP:Strong MV:Full - Scrat: Wounded - Szyrik: Scratched > inas
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' ominas}.
#Ok. {b} aliases {chann 'flame' ominas}.
#Ok. {m} aliases {kill ominas}.
#Ok. {1} aliases {chann 'fear' ominas}.
em
v
*Szyrik* leaves north.
[seize ]
You are already in touch with saidin, can't you feel it?

* R HP:Battered SP:Strong MV:Full > You begin to weave the appropriate flows...

j-
v=
Cancelled.
*Ominas* tries to lance Gizmo, but she parries successfully.
*Adael* tries to crush Gizmo, but she deflects the blow.
Gizmo barely pierces *Adael*'s body.
[kill h.light]
You try to strike *Rikkus*, but he parries successfully.

* R HP:Battered SP:Strong MV:Full - Rikkus: Battered > Scrat panics, and attempts to flee!
Scrat leaves down riding a shadow stallion.
You begin to weave the appropriate flows...


Gizmo barely pierces *Adael*'s body.

- =
Kryyg narrates 'ffs im so lagged'

+f b* r ik *
Snorgg has arrived from the north.
Snorgg tries to pierce *Ominas*, but he deflects the blow.

k u+s = -
Snorgg narrates 'n downer'


A raven caws 'Szyrik is at The Blight'
Snorgg tries to pierce *Ominas*, but he parries successfully.
*Ominas* tries to lance Gizmo, but she parries successfully.
Gizmo pierces *Adael*'s left hand.

- =
Ok.
*Ominas* panics, and attempts to flee!
Fire coalesces into a ball at your hands, which you launch at *Ominas*.

* R HP:Battered SP:Strong MV:Full - Rikkus: Battered >
Snorgg panics, and attempts to flee!
*Ominas* leaves down riding a warhorse.

* R HP:Battered SP:Strong MV:Full - Rikkus: Battered >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' rikkus}.
#Ok. {b} aliases {chann 'flame' rikkus}.
#Ok. {m} aliases {kill rikkus}.
#Ok. {1} aliases {chann 'fear' rikkus}.

Kryyg narrates 'on pat'

* R HP:Battered SP:Strong MV:Full - Rikkus: Battered >
Gizmo avoids being bashed by *Adael* who loses his balance and falls!

* R HP:Battered SP:Strong MV:Full - Rikkus: Battered > v

You dodge a bash from *Rikkus* who loses his balance and falls!
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A small stick is lying on the ground here.
Nobody here by that name.

* R HP:Battered SP:Strong MV:Full > s
m
Snorgg has arrived from the north.


* R HP:Battered SP:Strong MV:Full > n
n
Kryyg narrates 'all n dowern'
The Blight
[ obvious exits: N S ]
The corpse of the giant blight beetle is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

m
* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full > v
The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is standing here.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A small stick is lying on the ground here.

* R HP:Battered SP:Strong MV:Full > The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Gizmo the Wolfish Trolloc is here, fighting Adael.
*Adael* is here, fighting Gizmo, riding a white destrier.
A raven is here flying around.
*Rikkus* is standing here, riding a warhorse.

* R HP:Battered SP:Strong MV:Full > Gizmo tickles *Adael*'s left foot with her pierce.
You try to strike *Rikkus*, but he deflects the blow.

* R HP:Battered SP:Strong MV:Full - Rikkus: Battered > You begin to weave the appropriate flows...

- = + n*
A shrill piercing scream reverberates through the area.
A raven caws 'Adael, Rikkus are at The Blight'
A raven caws 'Ailak is at The Blight'
A shrill piercing scream reverberates through the area.
A raven caws 'Ailak is at The Blight'
Gizmo pierces *Adael*'s body.
A raven caws 'Adael, Rikkus are at The Blight'
You feel your extra strength fading.
Gizmo narrates 'on downer'

a do wn*e r +ri k=
*Rikkus* panics, and attempts to flee!

k -
*Rikkus* leaves down riding a warhorse.

us
Gizmo avoids being bashed by *Adael* who loses his balance and falls!


- d=
Gizmo barely pierces *Adael*'s right leg.
Your target is no longer here!

* R HP:Wounded SP:Strong MV:Fresh >
You narrate 'downer rikkus'

k
* R HP:Wounded SP:Strong MV:Fresh > na 1dYou lose all sense of the True Source here.
Deep in the Valley
[ obvious exits: N W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Wounded SP:Strong MV:Fresh > d[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > own
A raven caws 'Bernheim, Ailak are at The Blight'

er* R HP:Wounded SP:Strong MV:Fresh >
k
Kryyg narrates 'all n downer'
You narrate '1d downer'

* R HP:Wounded SP:Strong MV:Fresh > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > u
k
nThe Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is here, fighting Adael.
*Adael* is here, fighting Gizmo, riding a white destrier.
A raven is here flying around.
The smell of death fades as you move further...


* R HP:Wounded SP:Strong MV:Fresh > n*Adael* panics, and attempts to flee!
[kill light]
You strike *Adael*'s body.


* R HP:Wounded SP:Strong MV:Fresh - Gizmo: Wounded - Adael: Wounded > *Adael* leaves south riding a white destrier.
The Blight
[ obvious exits: N S ]
The corpse of Draz is lying here.
The corpse of Relena is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A warhorse is here, stamping his feet impatiently.
A warhorse is here, stamping his feet impatiently.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Fresh > The Blight
[ obvious exits: E S ]
The corpse of Zarth is lying here.
A skull lies here, splintered and painted crimson red.
A juicy looking apple has fallen to the ground. [9]
Several blackberries grow on a nearby vine. [6]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Scrat the Dark Flying Squirddraal is here, fighting Bernheim, riding a shadow stallion.
Snorgg the Sniveling Coward is here, fighting Bernheim.
*Bernheim* is here, fighting Scrat, riding a bloodstock stallion.
*Ailak* is sitting here, riding a bloodstock stallion.
Kryyg the Myrddraal is here, fighting Ailak, riding a shadow stallion.
A raven is here flying around.
A hideous trolloc is here, fighting Ailak.
A hideous trolloc is here, fighting Ailak.
A ramshorned trolloc is here, fighting Ailak.
A ramshorned trolloc is here, fighting Ailak.
A fade is here, fighting Ailak.
The giant blight beetle is here, fighting Ailak.

* R HP:Wounded SP:Strong MV:Fresh >
Snorgg tickles *Bernheim*'s right leg with his pierce.

n* R HP:Wounded SP:Strong MV:Fresh >

*Bernheim* leaves east riding a bloodstock stallion.
Gizmo narrates 'adael'

k* R HP:Wounded SP:Strong MV:Fresh >
A fade slashes Ailak's right arm.
A raven caws 'Ailak is at The Blight'
A hideous trolloc cleaves Ailak's body.
A hideous trolloc cleaves Ailak's left leg.
A ramshorned trolloc slashes Ailak's right leg.
A ramshorned trolloc barely slashes Ailak's body.
The giant blight beetle tries to hit Ailak, but he deflects the blow.
Kryyg blasts *Ailak*'s head very hard.
Alas, you cannot go that way...

* R HP:Wounded SP:Strong MV:Fresh > [kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Fresh > fb ailak
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' ailak}.
#Ok. {b} aliases {chann 'flame' ailak}.
#Ok. {m} aliases {kill ailak}.
#Ok. {1} aliases {chann 'fear' ailak}.
k

Gizmo has arrived from the south.

e* R HP:Wounded SP:Strong MV:Fresh > m
[kill light]
The fighting is too thick and heavy for you to enter the fray!

v
* R HP:Wounded SP:Strong MV:Fresh > A fade slashes Ailak's body hard.
A hideous trolloc cleaves Ailak's left leg.
A hideous trolloc cleaves Ailak's left leg.
A ramshorned trolloc slashes Ailak's right leg hard.
A ramshorned trolloc slashes Ailak's body.
The giant blight beetle hits Ailak's right leg.
*Ailak* tickles Kryyg's right arm with his slash.
Kryyg blasts *Ailak*'s body very hard.
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Strong MV:Fresh > You begin to weave the appropriate flows...


*Ailak* panics, and attempts to flee!

- =
Someone squeaks 'Rikkus is at The Forgotten Trail'
A raven caws 'Ailak is at The Blight'
*Ailak* leaves east riding a bloodstock stallion.

+
*Szyrik* has arrived from the east.

s*
s
s
Cancelled.
Gizmo tries to pierce *someone*, but he parries successfully.
Kryyg leaves east riding a shadow stallion.
The Blight
[ obvious exits: N S ]
The corpse of Draz is lying here.
The corpse of Relena is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Snorgg the Sniveling Coward is standing here.
A warhorse is here, stamping his feet impatiently.
A warhorse is here, stamping his feet impatiently.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A trolloc is here commanding a fist of troops, surrounded by a dark aura.
A young trolloc is here, growling with a deep bloodlust, surrounded by a dark aura.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Fresh > The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.

k* R HP:Wounded SP:Strong MV:Fresh >
The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
k
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
[kill light]
They aren't here.

k
* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k
Kryyg narrates '1w should'
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
k
k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

k
* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh >
k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
kKryyg narrates 'cul'
[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
[kill light]
They aren't here.

k
* R HP:Wounded SP:Strong MV:Fresh > [kill light]
They aren't here.

k
* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k[kill light]
They aren't here.


* R HP:Wounded SP:Strong MV:Fresh > k
Someone squeaks 'Ailak is at The Blight'
A raven caws 'Plando is at In a Dying Orchard'
A raven caws 'Plando is at In a Dying Orchard'
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Fresh > k
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
[kill light]
They aren't here.

k* R HP:Wounded SP:Strong MV:Fresh >
*Ailak* has arrived from the east, riding a bloodstock stallion.
A raven caws 'Plando is at In a Dying Orchard'
A raven caws 'Plando is at In a Dying Orchard'
[kill light]
You try to strike *Ailak*, but he parries successfully.

k* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten >
[kill light]
You do the best you can!

k* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten >
[kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > v
[kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > [kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > Kryyg blasts *Ailak*'s right hand.
*Ailak* panics, and attempts to flee!
[kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > [kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > [kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > Snorgg narrates 'he ld'
[kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > Kryyg narrates 'ailak ld'
[kill light]
You do the best you can!

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > You begin to weave the appropriate flows...

-
Kryyg blasts *Ailak*'s right leg hard.
*Ailak* panics, and attempts to flee!
*Ailak* leaves north riding a bloodstock stallion.

= +n
*m
vCancelled.
The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* (Linkless) is standing here, riding a bloodstock stallion.
A raven is here flying around.

* R HP:Wounded SP:Strong MV:Fresh >
You try to strike *Ailak*, but he parries successfully.

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > You begin to weave the appropriate flows...

l
n-a Cancelled.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* (Linkless) is here, fighting YOU!, riding a bloodstock stallion.
A raven is here flying around.

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > he ld
Someone squeaks 'Szyrik is at The Blight'
You swiftly dodge *Ailak*'s attempt to slash you.
A raven caws 'Ailak is at The Blight'
You try to strike *Ailak*, but he parries successfully.


* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > You narrate 'he ld'

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > l
f
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* (Linkless) is here, fighting YOU!, riding a bloodstock stallion.
A raven is here flying around.

* R HP:Wounded SP:Strong MV:Fresh - Ailak: Beaten > You panic and attempt to flee!


You flee head over heels.
You lose all sense of the True Source here.
Deep in the Valley
[ obvious exits: N W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Wounded SP:Strong MV:Fresh > release
u
sSomeone squeaks 'Szyrik is at The Blight'
A raven caws 'Ailak is at The Blight'
A shrill piercing scream reverberates through the area.
Someone squeaks 'Szyrik is at The Blight'
You aren't in touch with saidin to release anything.


* R HP:Wounded SP:Strong MV:Fresh > The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ailak* (Linkless) is standing here, riding a bloodstock stallion.
A raven is here flying around.
The smell of death fades as you move further...

* R HP:Wounded SP:Strong MV:Fresh > The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

* R HP:Wounded SP:Strong MV:Fresh >
Snorgg narrates 'cul trees'

* R HP:Wounded SP:Strong MV:Fresh > scan s
e
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.

n* R HP:Wounded SP:Strong MV:Fresh >
The Blight
[ obvious exits: N W ]
The corpse of Yaan is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A warhorse is here, stamping his feet impatiently.

* R HP:Wounded SP:Strong MV:Fresh > k
Kryyg narrates 'cul'
The Blight
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A huge pile of gold crowns has been left here.
A pile of copper pennies lies here.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A thick studded belt lies coiled here.
A colossal long blade has been carelessly left here.
A steel bracer lies here, glinting dully.
A pair of sturdy metal half-gauntlets has been set here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A thick, leather backpack lies abandoned here.
A highly polished breastplate gleams in even the dimmest light.
A bundle of chainmail lies on the ground.
A lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A Ko'bal trolloc is here, fighting Szyrik.
Snorgg the Sniveling Coward is here, fighting Szyrik.
*Szyrik* is here, fighting Snorgg.
A Ko'bal trolloc is here, fighting Szyrik.
The blighted tree is here, fighting Szyrik.
The blighted tree is here, fighting Szyrik.
The blighted tree is here, fighting Szyrik.

* R HP:Wounded SP:Strong MV:Full > [kill light]
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Strong MV:Full > em
A Ko'bal trolloc tries to pierce Szyrik, but he deflects the blow.
The blighted tree tries to hit Szyrik, but he parries successfully.
Szyrik swiftly dodges the blighted tree's attempt to hit him.
Szyrik swiftly dodges the blighted tree's attempt to hit him.
A Ko'bal trolloc tries to pierce Szyrik, but he parries successfully.
*Szyrik* tries to stab Snorgg, but he deflects the blow.
Snorgg pierces *Szyrik*'s body extremely hard.
*Szyrik* leaves south.


* R HP:Wounded SP:Strong MV:Full > x
[seize ]
You feel the flows of saidin coursing through your body.

* R HP:Wounded SP:Strong MV:Full > s
You begin to weave the appropriate flows...

w
k
Kryyg leaves south riding a shadow stallion.


x
Cancelled.
Scrat tries to scythe *Szyrik*, but he deflects the blow.
The Blight
[ obvious exits: N W ]
The corpse of Yaan is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Gizmo the Wolfish Trolloc is standing here.
Kryyg the Myrddraal is standing here, riding a shadow stallion.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A warhorse is here, stamping his feet impatiently.

* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

* R HP:Wounded SP:Strong MV:Full > [kill light]
They aren't here.

* R HP:Wounded SP:Strong MV:Full > e
n Kryyg has arrived from the east, riding a shadow stallion.
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Full >
xThe Blight
[ obvious exits: N W ]
The corpse of Yaan is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A warhorse is here, stamping his feet impatiently.


* R HP:Wounded SP:Strong MV:Full > The Blight
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A huge pile of gold crowns has been left here.
A pile of copper pennies lies here.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A thick studded belt lies coiled here.
A colossal long blade has been carelessly left here.
A steel bracer lies here, glinting dully.
A pair of sturdy metal half-gauntlets has been set here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A thick, leather backpack lies abandoned here.
A highly polished breastplate gleams in even the dimmest light.
A bundle of chainmail lies on the ground.
A lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Szyrik* is here, fighting Scrat.
Scrat the Dark Flying Squirddraal is here, fighting Szyrik, riding a shadow stallion.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded SP:Strong MV:Full > f You begin to weave the appropriate flows...

b
*Szyrik* tries to stab Scrat, but he parries successfully.
A Ko'bal trolloc tries to pierce Szyrik, but he parries successfully.
A Ko'bal trolloc joins a Ko'bal trolloc's fight!
Szyrik swiftly dodges the blighted tree's attempt to hit him.
Someone squeaks 'Szyrik is at The Blight'
Scrat tries to scythe *Szyrik*, but he parries successfully.

h .- s= z+ y*
Szyrik swiftly dodges a Ko'bal trolloc's attempt to pierce him.
*Szyrik* panics, and attempts to flee!

r ik * + = - - =
Szyrik swiftly dodges the blighted tree's attempt to hit him.
Szyrik swiftly dodges a Ko'bal trolloc's attempt to pierce him.
Szyrik swiftly dodges a Ko'bal trolloc's attempt to pierce him.
Ok.
Fire coalesces into a ball at your hands, which you launch at *Szyrik*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Wounded SP:Good MV:Full >
#Ok. {x} aliases {chann 'fireball' h.light}.
#Ok. {v} aliases {chann 'fireball' h.szyrik}.
#Ok. {b} aliases {chann 'flame' h.szyrik}.
#Ok. {m} aliases {kill h.szyrik}.
#Ok. {1} aliases {chann 'fear' h.szyrik}.
v
Someone squeaks 'Szyrik is at The Blight'
A shrill piercing scream reverberates through the area.
*Szyrik* avoids being bashed by Scrat who loses his balance and falls!
You begin to weave the appropriate flows...

-
A Ko'bal trolloc tries to pierce Szyrik, but he dodges the attack.

= +
*Szyrik* leaves east.

* e
n*
n
Cancelled.
*KERBOOM* An explosion sounds in the distance.
Ouch! The explosion sends shards of rock through your body.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*KERBOOM* The explosion rips you from the ground and tosses you through the air.

* R HP:Battered SP:Good MV:Full > k
The Blight
[ obvious exits: N S ]
The corpse of the giant blight beetle is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.

* R HP:Battered SP:Good MV:Full > The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > s
sKryyg has arrived from the north, riding a shadow stallion.
The Blight
[ obvious exits: N S ]
The corpse of the giant blight beetle is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.


* R HP:Battered SP:Good MV:Full > s
sThe Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.


* R HP:Battered SP:Good MV:Full > The Blight
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Good MV:Full > The Blight
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Battered SP:Good MV:Full > e
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Good MV:Full > w
n
The Blight
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

no R HP:Battered SP:Good MV:Full >
The Blight
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Good MV:Full > The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Good MV:Full > n
n
The Blight
[ obvious exits: N S ]
The corpse of the giant blight beetle is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.

* R HP:Battered SP:Good MV:Full > The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

k
* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

k* R HP:Battered SP:Good MV:Full >
k
Scrat narrates 'find him'
[kill light]
They aren't here.

k
* R HP:Battered SP:Good MV:Full > k[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > k[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > k
Kryyg narrates '1w should'
[kill light]
They aren't here.

k* R HP:Battered SP:Good MV:Full >
[kill light]
They aren't here.

k* R HP:Battered SP:Good MV:Full >
k
A shrill piercing scream reverberates through the area.
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

k* R HP:Battered SP:Good MV:Full >
[kill light]
They aren't here.

k
* R HP:Battered SP:Good MV:Full > k[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > k[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

k* R HP:Battered SP:Good MV:Full >
k
k
[kill light]
They aren't here.

k
* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

k
* R HP:Battered SP:Good MV:Full > k[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > k[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

n* R HP:Battered SP:Good MV:Full >
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > Kryyg narrates 'abshed'
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > The Blight
[ obvious exits: N S D ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of the enormous worm is lying here.
The corpse of a rat is lying here. [7]
The corpse of the blighted tree is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.

* R HP:Battered SP:Good MV:Full > [kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > s
k
k
The Blight
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small stick is lying on the ground here.

* R HP:Battered SP:Good MV:Full > k
[kill light]
They aren't here.

* R HP:Battered SP:Good MV:Full > eSnorgg narrates 'where'
[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > n[kill light]
They aren't here.


* R HP:Battered SP:Good MV:Full > eThe Blight
[ obvious exits: N W ]
The corpse of Yaan is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A huge darkhound is here, drooling and snarling, surrounded by a dark aura.
A warhorse is here, stamping his feet impatiently.


* R HP:Battered SP:Good MV:Full > n
The Blight
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A huge pile of gold crowns has been left here.
A pile of copper pennies lies here.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here.
A thick studded belt lies coiled here.
A colossal long blade has been carelessly left here.
A steel bracer lies here, glinting dully.
A pair of sturdy metal half-gauntlets has been set here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A thick, leather backpack lies abandoned here.
A highly polished breastplate gleams in even the dimmest light.
A bundle of chainmail lies on the ground.
A lantern has been left here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered SP:Good MV:Full > Gizmo narrates 'rip'

SZYRIK LOADED AN IDENTICAL SET TO VINCEN :)

Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: Some fun pk (long)

Post by Detritus » Mon May 17, 2021 1:23 am

Very nice log as always, wonder what weapon rikkus was using to miss you so much.

14 hps is plenty spare!
* R HP:Critical SP:Strong MV:Fresh > wh
A flaming slick of hot oil pours down from above!
You swiftly dodge a flaming slick of hot oil poured from above.
Then no idea how you managed to survive by margin!

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