Had just died to Djak and Rig blight. Ramshorned trollocs with long handled war axe do more damage than I remember. I put on some abs and head back up.
* R HP:Scratched MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven has arrived from the west.
= iring >
Some clear fairly recent tracks of Kamika leaving west.
Some clear fairly recent tracks of Kamika leaving south.
Some clear fairly recent tracks of Djak leaving south.
Some day-old tracks of Enigma leaving west.
Some day-old tracks of Enigma leaving west.
Some three day-old tracks of Enigma leaving west.
Some three day-old tracks of Enigma leaving south.
* R HP:Scratched MV:Tiring > You can't ride in there.
* R HP:Scratched MV:Strong > You stop riding him.
* HP:Scratched MV:Strong > The Entrance to the Watchtower
[ obvious exits: N U D ]
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A powerful Myrddraal stands here.
A raven has arrived from the north.
* HP:Scratched MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a human leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A raven has arrived from the south.
* HP:Scratched MV:Tiring >
Choen narrates 'wooden'
* HP:Scratched MV:Tiring >
Choen narrates 'ish'
* HP:Scratched MV:Tiring > The Entrance to the Watchtower
[ obvious exits: N U D ]
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A powerful Myrddraal stands here.
A raven has arrived from the north.
* HP:Scratched MV:Tiring > Stairwell in Shadows
[ obvious exits: U D ]
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
A raven has arrived from above.
* HP:Scratched MV:Tiring > The Well Under the Watchtower
[ obvious exits: N U ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc is here commanding a fist of troops.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
A raven has arrived from above.
* HP:Scratched MV:Tiring > Under the Watchtower
[ obvious exits: S W ]
A raven has arrived from the south.
* HP:Scratched MV:Tiring > Within the Dha'vol Barracks
[ obvious exits: N E S W ]
A raven has arrived from the east.
* HP:Scratched MV:Tiring > Within the Dha'vol Barracks
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
A raven has arrived from the east.
* HP:Scratched MV:Tiring > Debris-Filled Bunkhouse
[ obvious exits: N ]
A trolloc is here commanding a fist of troops.
*Djak* is standing here.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An exceedingly tall Dha'vol with beady eyes surveys the barracks.
A raven has arrived from the north.
* HP:Scratched MV:Tiring > Within the Dha'vol Barracks
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
A raven has arrived from the south.
* HP:Scratched MV:Tiring > Within the Dha'vol Barracks
[ obvious exits: N E S W ]
A raven has arrived from the west.
* HP:Scratched MV:Tiring > Under the Watchtower
[ obvious exits: S W ]
A raven has arrived from the west.
* HP:Scratched MV:Tiring > The Well Under the Watchtower
[ obvious exits: N U ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc is here commanding a fist of troops.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
A raven has arrived from the north.
* HP:Scratched MV:Tiring > Stairwell in Shadows
[ obvious exits: U D ]
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
A raven has arrived from below.
* HP:Scratched MV:Tiring > The Entrance to the Watchtower
[ obvious exits: N U D ]
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A powerful Myrddraal stands here.
A raven has arrived from below.
* HP:Scratched MV:Winded > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a human leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A raven has arrived from the south.
* HP:Scratched MV:Winded > You start riding him.
* R HP:Scratched MV:Winded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Winded > You narrate 'djak in dha rent'
* R HP:Scratched MV:Winded > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NOTICE
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > You are carrying:
ten copper pennys
a large number of gold crowns (25)
[2] a thin vial of yellow fluid
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Scratched MV:Winded >
*Djak* has arrived from the south.
* R HP:Scratched MV:Winded > [dia h.dark]
Djak is in excellent condition.
* R HP:Scratched MV:Winded >
*Djak* barely slices your body.
* R HP:Scratched MV:Winded - Djak: Healthy > HP:Scratched MP:Winded
You have scor
ed 90771826 experience points and 2008 quest points.
You need 2728174 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are fighting Djak.
* R HP:Scratched MV:Winded - Djak: Healthy > [kill dark]
You do the best you can!
* R HP:Scratched MV:Winded - Djak: Healthy >
You cleave *Djak*'s left leg hard.
* R HP:Scratched MV:Winded - Djak: Scratched >
Djak has a few scratches.
*Djak* is using:
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a jagged edged warsword
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
* R HP:Scratched MV:Winded - Djak: Scratched >
You dodge a bash from *Djak* who loses his balance and falls!
[bash ] inded - Djak: Scratched >
+
*Djak* looks at you.
-
Choen narrates 'er'
You try to cleave *Djak*, but he deflects the blow.
As *Djak* avoids your bash, you topple over and fall to the ground!
inded - Djak: Scratched >
*Djak* sends you sprawling with a powerful bash!
* R HP:Scratched MV:Winded - Djak: Scratched >
*Djak* slices your body hard.
[bash ] inded - Djak: Scratched >
-
*Djak* slices your head.
As *Djak* avoids your bash, you topple over and fall to the ground!
inded - Djak: Scratched >
*Djak* sends you sprawling with a powerful bash!
* R HP:Scratched MV:Winded - Djak: Scratched >
*Djak* slices your right arm hard.
[bash ] - Djak: Scratched >
-
A shrill piercing scream reverberates through the area.
*Djak* slices your left arm.
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Tiring - Djak: Scratched >
You dodge a bash from *Djak* who loses his balance and falls!
[bash ] - Djak: Scratched >
Choen narrates 'on all e s w narorw'
You cleave *Djak*'s head extremely hard.
As *Djak* avoids your bash, you topple over and fall to the ground!
>
*Djak* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Tiring - Djak: Scratched >
*Djak* slices your body.
[bash ] - Djak: Scratched >
*Djak* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* R HP:Hurt MV:Tiring - Djak: Scratched >
*Djak* slices your right leg.
Choen narrates 'they hagg'
* R HP:Hurt MV:Tiring - Djak: Scratched >
*Djak* barely slices your head.
[bash ] - Djak: Scratched >
Gretchen narrates 'heh i am peroso hag'
=
Your bash at *Djak* sends him sprawling!
* R HP:Hurt MV:Tiring - Djak: Scratched >
You cleave *Djak*'s body very hard.
* R HP:Hurt MV:Tiring - Djak: Hurt >
Choen narrates 'where at'
* R HP:Hurt MV:Tiring - Djak: Hurt > Ok.
* R HP:Hurt MV:Tiring - Djak: Hurt >
You try to cleave *Djak*, but he deflects the blow.
* R HP:Hurt MV:Tiring - Djak: Scratched > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Scratched > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Scratched >
You try to cleave *Djak*, but he parries successfully.
* R HP:Hurt MV:Tiring - Djak: Scratched >
You dodge a bash from *Djak* who loses his balance and falls!
* R HP:Hurt MV:Tiring - Djak: Scratched >
You cleave *Djak*'s head extremely hard.
[bash ] - Djak: Hurt >
=
Your bash at *Djak* sends him sprawling!
* R HP:Hurt MV:Tiring - Djak: Hurt > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Hurt MV:Tiring - Djak: Hurt >
You cleave *Djak*'s head into bloody fragments!
* R HP:Hurt MV:Tiring - Djak: Hurt > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Hurt > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Hurt > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Hurt >
You cleave *Djak*'s body very hard.
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Wounded >
Choen narrates 'still on them'
* R HP:Hurt MV:Tiring - Djak: Wounded >
You cleave *Djak*'s body hard.
- Djak: Wounded >
*Djak* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Tiring - Djak: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Tiring - Djak: Wounded >
*Djak* slices your right hand.
* R HP:Hurt MV:Tiring - Djak: Wounded >
*Djak* looks at you.
* R HP:Hurt MV:Tiring - Djak: Wounded >
*Djak* slices your body.
[bash ] - Djak: Wounded >
=
Your bash at *Djak* sends him sprawling!
* R HP:Hurt MV:Tiring - Djak: Wounded >
A shrill piercing scream reverberates through the area.
You cleave *Djak*'s left arm extremely hard.
* R HP:Hurt MV:Tiring - Djak: Wounded > You are using:
<used as light> a crystal lightstick
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<worn about body> a cloak of shifting colors
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a blood-splattered double axe with a long black haft
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Wounded >
You cleave *Djak*'s body very hard.
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
[bash ] - Djak: Wounded >
+
*Djak* panics, and attempts to flee!
=
*Djak* leaves south.
=
They're not here anymore!
* R HP:Hurt MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Hurt MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
Choen narrates 'where at gretchen? am getting low'
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
Djak bellows 'asMZH Kc RvZ?g'
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
* R HP:Hurt MV:Tiring > [kill dark]
They aren't here.
*Djak* has arrived from the south.
* R HP:Hurt MV:Tiring > [kill dark]
You try to cleave *Djak*, but he deflects the blow.
* R HP:Hurt MV:Tiring - Djak: Wounded > [kill dark]
You do the best you can!
* R HP:Hurt MV:Tiring - Djak: Wounded > *Djak* slices your right arm.
You try to cleave *Djak*, but he deflects the blow.
[kill dark]
You do the best you can!
[bash ] - Djak: Wounded >
-
You dodge a bash from *Djak* who loses his balance and falls!
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Tiring - Djak: Wounded >
Djak gesticulates strangely.
* R HP:Hurt MV:Tiring - Djak: Wounded > You point whereto?
* R HP:Hurt MV:Tiring - Djak: Wounded >
You try to cleave *Djak*, but he parries successfully.
* R HP:Hurt MV:Tiring - Djak: Wounded >
You dodge a bash from *Djak* who loses his balance and falls!
[bash ] - Djak: Wounded >
=
A shrill piercing scream reverberates through the area.
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Tiring - Djak: Wounded >
Gretchen narrates 'i am almoth'
* R HP:Hurt MV:Tiring - Djak: Wounded >
You dodge a bash from *Djak* who loses his balance and falls!
* R HP:Hurt MV:Tiring - Djak: Wounded >
Gretchen narrates 'sec'
[bash ] - Djak: Wounded >
+
*Djak* clambers to his feet.
=
*Djak* barely slices your left leg.
-
Gretchen narrates 'need tic'
=
Your bash at *Djak* sends him sprawling!
* R HP:Hurt MV:Tiring - Djak: Wounded >
You cleave *Djak*'s body hard.
* R HP:Hurt MV:Tiring - Djak: Wounded >
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Wounded >
You cleave *Djak*'s left leg.
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Wounded > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Tiring - Djak: Wounded >
You cleave *Djak*'s left leg.
- Djak: Wounded >
*Djak* slices your body.
You try to cleave *Djak*, but he deflects the blow.
*Djak* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Tiring - Djak: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Tiring - Djak: Wounded >
Choen narrates 'dont tell me, keep it a secret'
* R HP:Hurt MV:Tiring - Djak: Wounded >
Choen narrates 'thats fun'
* R HP:Hurt MV:Tiring - Djak: Wounded >
*Djak* barely slices your body.
* R HP:Hurt MV:Tiring - Djak: Wounded >
*Djak* slices your right foot.
[bash ] - Djak: Wounded >
=
Your bash at *Djak* sends him sprawling!
* R HP:Hurt MV:Tiring - Djak: Wounded >
A shrill piercing scream reverberates through the area.
You cleave *Djak*'s right leg hard.
You feel parched from the hot weather.
* R HP:Hurt MV:Strong - Djak: Wounded >
You cleave *Djak*'s body hard.
[bash ] - Djak: Wounded >
Gretchen narrates 'am all s w all s wooden'
=
Your bash at *Djak* sends him sprawling!
* R HP:Hurt MV:Strong - Djak: Wounded >
Gretchen narrates 'where u want me'
* R HP:Hurt MV:Strong - Djak: Wounded >
You cleave *Djak*'s right arm hard.
* R HP:Hurt MV:Strong - Djak: Wounded >
You cleave *Djak*'s body hard.
* R HP:Hurt MV:Strong - Djak: Battered > [bash ]
They already seem to be stunned.
[bash ] - Djak: Battered >
*Djak* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Strong - Djak: Battered >
*Djak* slices your body.
* R HP:Hurt MV:Strong - Djak: Battered >
Choen narrates '40 hp'
* R HP:Hurt MV:Strong - Djak: Battered >
*Djak* slices your right leg.
[bash ] - Djak: Battered >
=
Your bash at *Djak* sends him sprawling!
* R HP:Hurt MV:Strong - Djak: Battered >
You cleave *Djak*'s head into bloody fragments!
* R HP:Hurt MV:Strong - Djak: Battered > [bash ]
They already seem to be stunned.
* R HP:Hurt MV:Strong - Djak: Battered >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You cleave *Djak*'s left hand hard.
* R HP:Hurt MV:Strong - Djak: Battered >
You try to cleave *Djak*, but he deflects the blow.
- Djak: Battered >
*Djak* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Strong - Djak: Battered >
*Djak* slices your left foot.
* R HP:Hurt MV:Strong - Djak: Battered >
*Djak* slices your body.
[bash ] ong - Djak: Battered >
+
*Djak* barely slices your right leg.
=
Your bash at *Djak* sends him sprawling!
* R HP:Wounded MV:Strong - Djak: Battered >
You cleave *Djak*'s body very hard.
* R HP:Wounded MV:Strong - Djak: Battered >
Choen narrates 'need to afk a sec'
* R HP:Wounded MV:Strong - Djak: Battered > Ok.
* R HP:Wounded MV:Strong - Djak: Battered > You cleave *Djak*'s left leg.
[bash ]
They already seem to be stunned.
* R HP:Wounded MV:Strong - Djak: Battered > [bash ]
They already seem to be stunned.
* R HP:Wounded MV:Strong - Djak: Battered > [bash ]
They already seem to be stunned.
[bash ] ong - Djak: Battered >
-
You dodge a bash from *Djak* who loses his balance and falls!
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Strong - Djak: Battered >
Choen narrates 'afk sec'
* R HP:Wounded MV:Strong - Djak: Battered >
You try to cleave *Djak*, but he parries successfully.
ong - Djak: Battered >
*Djak* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Strong - Djak: Battered >
*Djak* slices your body hard.
* R HP:Wounded MV:Strong - Djak: Battered >
*Djak* slices your right leg.
*Djak* slices your body. - Djak: Battered >
You cleave *Djak*'s right hand hard.
[bash ]
=
Your bash at *Djak* sends him sprawling!
* R HP:Wounded MV:Strong - Djak: Battered >
You cleave *Djak*'s body very hard.
* R HP:Wounded MV:Strong - Djak: Beaten > [kill djak]
You do the best you can!
* R HP:Wounded MV:Strong - Djak: Beaten > The Twist in the Dark Road
The dark road turns away from the hill to the south, leading north and east.
The hill to the south is topped with a black tower, whose battlements survey
the entire area. The gate to the tower is to the south of here, while to the
north the road enters a cold, dark pass. A cart track leads westwards. The
dark road looks like a black snake crawling through the grey grass.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
*Djak* is sitting here
A raven is here flying around.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong - Djak: Beaten > You cleave *Djak*'s body hard.
[bash ]
They already seem to be stunned.
[bash ] ong - Djak: Beaten >
*Djak* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Strong - Djak: Beaten >
A shrill piercing scream reverberates through the area.
* R HP:Wounded MV:Strong - Djak: Beaten >
*Djak* gets a skin of human flesh from a backpack.
* R HP:Wounded MV:Strong - Djak: Beaten >
*Djak* slices your body hard.
*Djak* drinks blood from a skin of human flesh.
* R HP:Wounded MV:Strong - Djak: Beaten >
*Djak* drinks blood from a skin of human flesh.
* R HP:Wounded MV:Strong - Djak: Beaten >
*Djak* puts a skin of human flesh in a backpack.
* R HP:Wounded MV:Strong - Djak: Beaten >
*Djak* slices your right arm very hard.
[bash ] ong - Djak: Beaten >
=
Your bash at *Djak* sends him sprawling!
* R HP:Wounded MV:Strong - Djak: Beaten >
You cleave *Djak*'s body very hard.
* R HP:Wounded MV:Strong - Djak: Beaten >
You cleave *Djak*'s body very hard.
* R HP:Wounded MV:Strong - Djak: Beaten > [bash ]
They already seem to be stunned.
* R HP:Wounded MV:Strong - Djak: Beaten > [bash ]
They already seem to be stunned.
[bash ] ong - Djak: Beaten >
You dodge a bash from *Djak* who loses his balance and falls!
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Wounded MV:Strong - Djak: Beaten >
*Djak* panics, and attempts to flee!
* R HP:Wounded MV:Strong - Djak: Beaten >
*Djak* leaves west.
* R HP:Wounded MV:Strong > Cart Track
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A raven has arrived from the east.
* R HP:Wounded MV:Strong > [kill djak]
You try to cleave *Djak*, but he parries successfully.
[bash ] ong - Djak: Beaten >
-
*Djak* panics, and attempts to flee!
+
*Djak* leaves north.
Cancelled.
Edge of the Canyon
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven has arrived from the south.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [bash ]
Bash who?
* R HP:Wounded MV:Strong > On the Edge of the Pit
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven has arrived from the south.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > The Slopes of Shayol Ghul
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of an animal leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven has arrived from the east.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > River Through the Slag Heaps
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
The water seems to be boiling with angry fish.
A raven has arrived from the east.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > Large Slag Heap
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A small stick is lying on the ground here.
A raven has arrived from the east.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > The Edge of the Slag Heaps
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven has arrived from the north.
* R HP:Wounded MV:Strong > Rubbled Hills
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A raven has arrived from the north.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > Gray River
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
The water seems to be boiling with angry fish.
A raven has arrived from the west.
* R HP:Wounded MV:Strong > You intercept the piranhas's attack on your mount.
The piranhas barely tickles your right leg with its hit.
[kill djak]
They aren't here.
* R HP:Wounded MV:Strong - the piranhas: Healthy > No way! You're fighting for
your life!
* R HP:Wounded MV:Strong - the piranhas: Healthy >
You cleave the piranhas's right fin into bloody fragments!
The piranhas tries to hit you, but you dodge the attack.
You panic and attempt to flee! piranhas: Wounded >
You flee head over heels.
Bend in the Cart Track
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong > Cart Track
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > The Dark Road
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven is here flying around.
A pale maggot is burrowing through the roots and undergrowth here.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Wounded MV:Strong > You stop paying increased attention to your surroundi
ngs.
* R HP:Wounded MV:Strong > Barren Plains
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of an animal leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A small stick is lying on the ground here.
A group of gray flies are here, buzzing maliciously around you.
A group of gray flies are here, buzzing maliciously around you.
* R HP:Wounded MV:Tiring > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a snake leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven is visible flying high in the sky.
* R HP:Wounded MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spider-legged beast is here, most of it teeth.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.
* R HP:Wounded MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spider-legged beast is here, most of it teeth.
* R HP:Wounded MV:Tiring > End of the Dark Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > A gaping maw has arrived from the east.
A gaping maw tickles your left leg with its hit.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You try to cleave a gaping maw, but it deflects the blow.
A gaping maw tickles your body with its hit.
No way! You're fighting for your life!
* R HP:Wounded MV:Strong - a gaping maw: Scratched > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong - a gaping maw: Scratched > No way! You're fighting fo
r your life!
* R HP:Wounded MV:Strong - a gaping maw: Scratched > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong - a gaping maw: Scratched > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!aping maw: Scratched >
*Djak* has arrived from the west.
You flee head over heels.
The Dark Road
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Strong > End of the Dark Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spider-legged beast is here, most of it teeth.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [bash ]
Bash who?
* R HP:Wounded MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong > The noxious stench and oppresive heat of the Blight d
rains your energy!
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > Twisted Path in the Blight
[ obvious exits: N S ]
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.
*Djak* barely slices your head.
* R HP:Wounded MV:Strong - Djak: Beaten > No way! You're fighting for your life
!
* R HP:Wounded MV:Strong - Djak: Beaten > [kill djak]
You do the best you can!
[bash ] ong - Djak: Beaten >
*
*Djak* panics, and attempts to flee!
*
*Djak* leaves west.
Cancelled.
A huge darkhound tickles your head with its hit.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound sears your flesh with a scorching flame!
The giant blight beetle tries to hit you, but you dodge the attack.
No way! You're fighting for your life!
* R HP:Wounded MV:Strong - a huge darkhound: Healthy > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong - a huge darkhound: Healthy > [bash ]
Your hands pass right through a huge darkhound!
*Djak* has arrived from the west.
* R HP:Wounded MV:Strong - a huge darkhound: Healthy >
*Djak* slices your body.
* R HP:Wounded MV:Strong - a huge darkhound: Healthy > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!uge darkhound: Healthy >
The giant blight beetle tickles your body with its hit.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound sears your flesh with a scorching flame!
A huge darkhound tickles your head with its hit.
You flee head over heels.
Twisted Path in the Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > A bloodstock stallion is in excellent condition.
A bloodstock stallion is strong.
Redemption! (sort of)
Re: Redemption! (sort of)
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.
* R HP:Wounded MV:Strong > [kill djak]
You try to cleave *Djak*, but he parries successfully.
[bash ] ong - Djak: Beaten >
A huge darkhound joins Djak's fight!
The giant blight beetle leaves south.
=
Your bash at *Djak* sends him sprawling!
* R HP:Wounded MV:Strong - Djak: Beaten >
A huge darkhound tickles your left arm with its hit.
You cleave *Djak*'s body hard.
* R HP:Wounded MV:Strong - Djak: Beaten > [change mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Strong - Djak: Beaten >
A huge darkhound barely hits your body.
You try to cleave *Djak*, but he parries successfully.
* R HP:Wounded MV:Strong - Djak: Beaten > [bash ]
They already seem to be stunned.
* R HP:Wounded MV:Strong - Djak: Beaten >
A huge darkhound tickles your body with its hit.
You cleave *Djak*'s right hand hard.
* R HP:Wounded MV:Strong - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!k: Critical >
You flee head over heels.
Twisted Path in the Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[change mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [bash ]
Bash who?
* R HP:Wounded MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven is here flying around.
* R HP:Wounded MV:Tiring > Barren Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a tree leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
A group of gray flies are here, buzzing maliciously around you.
A group of gray flies are here, buzzing maliciously around you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Wounded MV:Tiring > The Dark Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.
* R HP:Wounded MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Dark Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Wounded MV:Tiring > Barren Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
A group of gray flies are here, buzzing maliciously around you.
A group of gray flies are here, buzzing maliciously around you.
* R HP:Wounded MV:Tiring > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven is here flying around.
* R HP:Wounded MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The noxious stench and oppresive heat of the Blight d
rains your energy!
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
*Djak* has arrived from the south.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > The blighted tree barely tickles your right foot with
its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
No way! You're fighting for your life!
* R HP:Wounded MV:Tiring - the blighted tree: Healthy > No way! You're fighting
for your life!
* R HP:Wounded MV:Tiring - the blighted tree: Healthy > The blighted tree tickle
s your right hand with its hit.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's roots into bloody fragments!
The blighted tree barely hits your body.
PANIC! You couldn't escape!
* R HP:Wounded MV:Tiring - the blighted tree: Scratched > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee! blighted tree: Scratched >
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Djak* leaves south.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > [kill djak]
You try to cleave *Djak*, but he parries successfully.
* R HP:Wounded MV:Tiring - Djak: Beaten > No way! You're fighting for your life
!
* R HP:Wounded MV:Tiring - Djak: Beaten > The blighted tree tries to hit you, bu
t you dodge the attack.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely tickles your left foot with its hit.
The blighted tree tries to hit you, but you dodge the attack.
*Djak* slices your body.
You try to cleave *Djak*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
[kill djak]
You do the best you can!
[bash ] ing - Djak: Beaten >
*Djak* panics, and attempts to flee!
-
*Djak* leaves north.
Cancelled.
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A giant blight beetle is here, scurrying about.
A huge darkhound is here, drooling and snarling.
[kill djak]
You try to cleave *Djak*, but he deflects the blow.
* R HP:Wounded MV:Tiring - Djak: Beaten > [kill djak]
You do the best you can!
[bash ] ing - Djak: Beaten >
*
*Djak* panics, and attempts to flee!
+
Choen narrates 'back'
*Djak* leaves north.
*Djak* has arrived from the north.
=
*Djak* leaves south.
Cancelled.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring >
*Djak* barely slices your left hand.
* R HP:Wounded MV:Tiring - Djak: Beaten > You try to cleave *Djak*, but he parri
es successfully.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Djak* slices your body.
[kill djak]
You do the best you can!
[bash ] ring - Djak: Beaten >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your left leg with its hit.
The blighted tree tickles your right leg with its hit.
-
You dodge a bash from *Djak* who loses his balance and falls!
=
Your bash at *Djak* sends him sprawling!
* R HP:Battered MV:Tiring - Djak: Beaten >
A huge darkhound has arrived from the north.
A huge darkhound barely tickles your left foot with its hit.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
* R HP:Battered MV:Tiring - Djak: Beaten > [bash ]
They already seem to be stunned.
* R HP:Battered MV:Tiring - Djak: Beaten > [bash ]
They already seem to be stunned.
* R HP:Battered MV:Tiring - Djak: Beaten > A huge darkhound barely hits your bod
y.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your left arm with its hit.
You swiftly dodge the blighted tree's attempt to hit you.
You cleave *Djak*'s body very hard.
[bash ]
They already seem to be stunned.
[bash ] ring - Djak: Critical >
-
A huge darkhound tickles your body with its hit.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your left hand with its hit.
As *Djak* avoids your bash, you topple over and fall to the ground!
*Djak* sends you sprawling with a powerful bash!
* R HP:Battered MV:Tiring - Djak: Critical >
Choen narrates 'where we at'
* R HP:Battered MV:Tiring - Djak: Critical >
A huge darkhound barely tickles your head with its hit.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The blighted tree barely tickles your left foot with its hit.
The blighted tree tickles your body with its hit.
You swiftly dodge the blighted tree's attempt to hit you.
*Djak* slices your left leg hard.
[bash ] ring - Djak: Critical >
*
*Djak* panics, and attempts to flee!
+
A huge darkhound hits your body.
The blighted tree barely tickles your body with its hit.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely tickles your body with its hit.
-
*Djak* leaves east.
=
They're not here anymore!
* R HP:Battered MV:Tiring - a huge darkhound: Scratched > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!huge darkhound: Scratched >
A huge darkhound swiftly dodges your attempt to cleave it.
A huge darkhound sears your flesh with a scorching flame!
A huge darkhound barely hits your left arm.
The blighted tree tickles your body with its hit.
The blighted tree tickles your body with its hit.
The blighted tree tickles your body with its hit.
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[kill djak]
They aren't here.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
*Djak* has arrived from the north.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Djak*, but he parries successfully.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* barely slices your right foot.
You try to cleave *Djak*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > You try to cleave *Djak*, but he parr
ies successfully.
[kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Beaten > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Beaten > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Beaten > [kill dark]
You do the best you can!
*Djak* leaves north.
*Djak* has arrived from the north.
* R HP:Battered MV:Tiring > [kill dark]
You cleave *Djak*'s left leg hard.
* R HP:Battered MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
*Djak* panics, and attempts to flee!
[bash ] ring - Djak: Critical >
+
*Djak* leaves south.
Cancelled.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Djak* barely slices your body.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
[bash ] ng - Djak: Critical >
=
*Djak* barely slices your right arm.
The blighted tree barely hits your body.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*
Choen narrates 'they there?'
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Tiring - Djak: Critical >
The blighted tree tickles your head with its hit.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tickles your left arm with its hit.
You cleave *Djak*'s right hand very hard.
* R HP:Beaten MV:Tiring - Djak: Critical > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring - Djak: Critical >
Gretchen narrates 'nah'
* R HP:Beaten MV:Tiring - Djak: Critical >
Gretchen narrates 'nah'
* R HP:Beaten MV:Tiring - Djak: Critical >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely hits your body.
The blighted tree tickles your body with its hit.
You cleave *Djak*'s right arm hard.
* R HP:Beaten MV:Tiring - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Djak: Critical > PANIC! You couldn't escape!
* R HP:Beaten MV:Tiring - Djak: Critical >
The blighted tree barely tickles your right leg with its hit.
The blighted tree barely hits your right leg.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You try to cleave *Djak*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
You panic and attempt to flee!: Critical >
A shrill piercing scream reverberates through the area.
*Djak* leaves north.
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
[kill djak]
You try to cleave *Djak*, but he parries successfully.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > You try to cleave *Djak*, but he parr
ies successfully.
[kill djak]
You do the best you can!
Gretchen narrates 'not seen em'
[bash ] ng - Djak: Critical >
-
*Djak* panics, and attempts to flee!
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Tiring - Djak: Critical > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > You cleave *Djak*'s body hard.
[kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
*Djak* leaves north.
*Djak* has arrived from the north.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Djak*, but he parries successfully.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
[bash ] ng - Djak: Critical >
*Djak* panics, and attempts to flee!
*
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* leaves north.
* R HP:Beaten MV:Tiring > You are already standing.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
* R HP:Beaten MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
An iron lantern hangs from the wall above the gate.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > [kill djak]
They aren't here.
* R HP:Beaten MV:Tiring > Ok.
* R HP:Beaten MV:Tiring > You narrate 'and djak is in super duper crit'
* R HP:Beaten MV:Tiring > You have 81(386) hit and 94(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > You narrate 'stupid missed bash'
* R HP:Beaten MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Beaten MV:Tiring > You start paying increased attention to your surroundi
ngs.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > You have 81(386) hit and 94(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > You have 95(386) hit and 94(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
Djak calls for the Stonegate to be opened.
The Stonegate is opened from the other side.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > You have 95(386) hit and 93(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
An iron lantern hangs from the wall above the gate.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > Thore chats 'anyone seen rbm'
You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Beaten MV:Strong > It is 3 o'clock pm, on the 8th day of the month of Sha
ldine, year 1104.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
The official forums are now at 'http://forums.wotmud.info' enjoy!
(Server: Mon Mar 21 22:51:44 2016 EST, up for 22 hours, 46 minutes)
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > You have 109(386) hit and 109(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > You stop paying increased attention to your surroundin
gs.
* R HP:Beaten MV:Strong > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Strong > Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > [kill dark]
They aren't here.
* R HP:Wounded MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.
* R HP:Wounded MV:Strong > [kill djak]
You try to cleave *Djak*, but he parries successfully.
[bash ] ong - Djak: Beaten >
A huge darkhound joins Djak's fight!
The giant blight beetle leaves south.
=
Your bash at *Djak* sends him sprawling!
* R HP:Wounded MV:Strong - Djak: Beaten >
A huge darkhound tickles your left arm with its hit.
You cleave *Djak*'s body hard.
* R HP:Wounded MV:Strong - Djak: Beaten > [change mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Strong - Djak: Beaten >
A huge darkhound barely hits your body.
You try to cleave *Djak*, but he parries successfully.
* R HP:Wounded MV:Strong - Djak: Beaten > [bash ]
They already seem to be stunned.
* R HP:Wounded MV:Strong - Djak: Beaten >
A huge darkhound tickles your body with its hit.
You cleave *Djak*'s right hand hard.
* R HP:Wounded MV:Strong - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!k: Critical >
You flee head over heels.
Twisted Path in the Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[change mood brave]
Mood changed to: Brave
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Strong > [kill djak]
They aren't here.
* R HP:Wounded MV:Strong > [bash ]
Bash who?
* R HP:Wounded MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven is here flying around.
* R HP:Wounded MV:Tiring > Barren Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a tree leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
A group of gray flies are here, buzzing maliciously around you.
A group of gray flies are here, buzzing maliciously around you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Wounded MV:Tiring > The Dark Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.
* R HP:Wounded MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Dark Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Wounded MV:Tiring > Barren Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
A group of gray flies are here, buzzing maliciously around you.
A group of gray flies are here, buzzing maliciously around you.
* R HP:Wounded MV:Tiring > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A raven is here flying around.
* R HP:Wounded MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The noxious stench and oppresive heat of the Blight d
rains your energy!
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
*Djak* has arrived from the south.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > The blighted tree barely tickles your right foot with
its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
No way! You're fighting for your life!
* R HP:Wounded MV:Tiring - the blighted tree: Healthy > No way! You're fighting
for your life!
* R HP:Wounded MV:Tiring - the blighted tree: Healthy > The blighted tree tickle
s your right hand with its hit.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's roots into bloody fragments!
The blighted tree barely hits your body.
PANIC! You couldn't escape!
* R HP:Wounded MV:Tiring - the blighted tree: Scratched > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee! blighted tree: Scratched >
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Djak* leaves south.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
A huge darkhound is here, drooling and snarling.
* R HP:Wounded MV:Tiring > [kill djak]
They aren't here.
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring > [kill djak]
You try to cleave *Djak*, but he parries successfully.
* R HP:Wounded MV:Tiring - Djak: Beaten > No way! You're fighting for your life
!
* R HP:Wounded MV:Tiring - Djak: Beaten > The blighted tree tries to hit you, bu
t you dodge the attack.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely tickles your left foot with its hit.
The blighted tree tries to hit you, but you dodge the attack.
*Djak* slices your body.
You try to cleave *Djak*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
[kill djak]
You do the best you can!
[bash ] ing - Djak: Beaten >
*Djak* panics, and attempts to flee!
-
*Djak* leaves north.
Cancelled.
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A giant blight beetle is here, scurrying about.
A huge darkhound is here, drooling and snarling.
[kill djak]
You try to cleave *Djak*, but he deflects the blow.
* R HP:Wounded MV:Tiring - Djak: Beaten > [kill djak]
You do the best you can!
[bash ] ing - Djak: Beaten >
*
*Djak* panics, and attempts to flee!
+
Choen narrates 'back'
*Djak* leaves north.
*Djak* has arrived from the north.
=
*Djak* leaves south.
Cancelled.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Wounded MV:Tiring >
*Djak* barely slices your left hand.
* R HP:Wounded MV:Tiring - Djak: Beaten > You try to cleave *Djak*, but he parri
es successfully.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Djak* slices your body.
[kill djak]
You do the best you can!
[bash ] ring - Djak: Beaten >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your left leg with its hit.
The blighted tree tickles your right leg with its hit.
-
You dodge a bash from *Djak* who loses his balance and falls!
=
Your bash at *Djak* sends him sprawling!
* R HP:Battered MV:Tiring - Djak: Beaten >
A huge darkhound has arrived from the north.
A huge darkhound barely tickles your left foot with its hit.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
* R HP:Battered MV:Tiring - Djak: Beaten > [bash ]
They already seem to be stunned.
* R HP:Battered MV:Tiring - Djak: Beaten > [bash ]
They already seem to be stunned.
* R HP:Battered MV:Tiring - Djak: Beaten > A huge darkhound barely hits your bod
y.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your left arm with its hit.
You swiftly dodge the blighted tree's attempt to hit you.
You cleave *Djak*'s body very hard.
[bash ]
They already seem to be stunned.
[bash ] ring - Djak: Critical >
-
A huge darkhound tickles your body with its hit.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tickles your left hand with its hit.
As *Djak* avoids your bash, you topple over and fall to the ground!
*Djak* sends you sprawling with a powerful bash!
* R HP:Battered MV:Tiring - Djak: Critical >
Choen narrates 'where we at'
* R HP:Battered MV:Tiring - Djak: Critical >
A huge darkhound barely tickles your head with its hit.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The blighted tree barely tickles your left foot with its hit.
The blighted tree tickles your body with its hit.
You swiftly dodge the blighted tree's attempt to hit you.
*Djak* slices your left leg hard.
[bash ] ring - Djak: Critical >
*
*Djak* panics, and attempts to flee!
+
A huge darkhound hits your body.
The blighted tree barely tickles your body with its hit.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely tickles your body with its hit.
-
*Djak* leaves east.
=
They're not here anymore!
* R HP:Battered MV:Tiring - a huge darkhound: Scratched > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!huge darkhound: Scratched >
A huge darkhound swiftly dodges your attempt to cleave it.
A huge darkhound sears your flesh with a scorching flame!
A huge darkhound barely hits your left arm.
The blighted tree tickles your body with its hit.
The blighted tree tickles your body with its hit.
The blighted tree tickles your body with its hit.
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
[kill djak]
They aren't here.
* R HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
*Djak* has arrived from the north.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Djak*, but he parries successfully.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* barely slices your right foot.
You try to cleave *Djak*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > You try to cleave *Djak*, but he parr
ies successfully.
[kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Beaten > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Beaten > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Beaten > [kill dark]
You do the best you can!
*Djak* leaves north.
*Djak* has arrived from the north.
* R HP:Battered MV:Tiring > [kill dark]
You cleave *Djak*'s left leg hard.
* R HP:Battered MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Battered MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
*Djak* panics, and attempts to flee!
[bash ] ring - Djak: Critical >
+
*Djak* leaves south.
Cancelled.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Djak* barely slices your body.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
[bash ] ng - Djak: Critical >
=
*Djak* barely slices your right arm.
The blighted tree barely hits your body.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*
Choen narrates 'they there?'
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Tiring - Djak: Critical >
The blighted tree tickles your head with its hit.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tickles your left arm with its hit.
You cleave *Djak*'s right hand very hard.
* R HP:Beaten MV:Tiring - Djak: Critical > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring - Djak: Critical >
Gretchen narrates 'nah'
* R HP:Beaten MV:Tiring - Djak: Critical >
Gretchen narrates 'nah'
* R HP:Beaten MV:Tiring - Djak: Critical >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely hits your body.
The blighted tree tickles your body with its hit.
You cleave *Djak*'s right arm hard.
* R HP:Beaten MV:Tiring - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* panics, and attempts to flee!
* R HP:Beaten MV:Tiring - Djak: Critical > PANIC! You couldn't escape!
* R HP:Beaten MV:Tiring - Djak: Critical >
The blighted tree barely tickles your right leg with its hit.
The blighted tree barely hits your right leg.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You try to cleave *Djak*, but he deflects the blow.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
You panic and attempt to flee!: Critical >
A shrill piercing scream reverberates through the area.
*Djak* leaves north.
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
[kill djak]
You try to cleave *Djak*, but he parries successfully.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > You try to cleave *Djak*, but he parr
ies successfully.
[kill djak]
You do the best you can!
Gretchen narrates 'not seen em'
[bash ] ng - Djak: Critical >
-
*Djak* panics, and attempts to flee!
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Tiring - Djak: Critical > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > You cleave *Djak*'s body hard.
[kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
*Djak* leaves north.
*Djak* has arrived from the north.
* R HP:Beaten MV:Tiring > [kill dark]
You try to cleave *Djak*, but he parries successfully.
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Beaten MV:Tiring - Djak: Critical > [kill dark]
You do the best you can!
[bash ] ng - Djak: Critical >
*Djak* panics, and attempts to flee!
*
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Tiring - Djak: Critical >
*Djak* leaves north.
* R HP:Beaten MV:Tiring > You are already standing.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
* R HP:Beaten MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
An iron lantern hangs from the wall above the gate.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > [kill djak]
They aren't here.
* R HP:Beaten MV:Tiring > Ok.
* R HP:Beaten MV:Tiring > You narrate 'and djak is in super duper crit'
* R HP:Beaten MV:Tiring > You have 81(386) hit and 94(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > You narrate 'stupid missed bash'
* R HP:Beaten MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Beaten MV:Tiring > You start paying increased attention to your surroundi
ngs.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > You have 81(386) hit and 94(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > You have 95(386) hit and 94(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
Djak calls for the Stonegate to be opened.
The Stonegate is opened from the other side.
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Tiring > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > You have 95(386) hit and 93(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
An iron lantern hangs from the wall above the gate.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > [kill dark]
They aren't here.
* R HP:Beaten MV:Tiring > Thore chats 'anyone seen rbm'
You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Beaten MV:Strong > It is 3 o'clock pm, on the 8th day of the month of Sha
ldine, year 1104.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
The official forums are now at 'http://forums.wotmud.info' enjoy!
(Server: Mon Mar 21 22:51:44 2016 EST, up for 22 hours, 46 minutes)
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > You have 109(386) hit and 109(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > [kill dark]
They aren't here.
* R HP:Beaten MV:Strong > You stop paying increased attention to your surroundin
gs.
* R HP:Beaten MV:Strong > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Strong > Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
Re: Redemption! (sort of)
* R HP:Beaten MV:Tiring > Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Beaten MV:Tiring >
Choen narrates 'sorry'
* R HP:Beaten MV:Tiring > A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.
* R HP:Beaten MV:Tiring > Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A spider-legged beast is here, most of it teeth.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The giant blight beetle is visible flying high in the sky.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A tall, ramshorned trolloc is here, commanding.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S D ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
Some thick-soled, heavy leather boots stand stiffly together. [2]
A set of thin metal leggings is here.
A single-edged axe lies here, wet with blood.
A pair of hard leather half-gauntlets is on the ground here. [2]
A shirt of thin linked mail lies here.
A leather helmet has been dropped here. [2]
A war axe has been left on the ground here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
A Ko'bal trolloc tickles your body with his pierce.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
A Ko'bal trolloc tries to pierce you, but you dodge the attack.
You stop riding him.
* HP:Beaten MV:Tiring - the blighted tree: Healthy >
The blighted tree barely tickles your body with its hit.
A Ko'bal trolloc tickles your body with his pierce.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
* HP:Beaten MV:Tiring - the blighted tree: Healthy > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ighted tree: Healthy >
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
* HP:Beaten MV:Tiring >
Choen narrates 'we hit a bit'
* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A trolloc is here commanding a fist of troops.
* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
* HP:Beaten MV:Tiring > The noxious stench and oppresive heat of the Blight drai
ns your energy!
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving west.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
* HP:Beaten MV:Winded >
Choen narrates 'and get low i guess'
* HP:Beaten MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving west.
There are some tracks of a human leaving east.
* HP:Beaten MV:Winded > A Potato Field
[ obvious exits: N W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A potato is here. [3]
A snake is crawling through the water here.
* HP:Beaten MV:Winded > You get a potato.
You get a potato.
You get a potato.
* HP:Beaten MV:Winded > You eat the potato.
* HP:Beaten MV:Winded > You eat the potato.
You are full.
* HP:Beaten MV:Winded > You are too full to eat more!
* HP:Beaten MV:Winded > You drop a potato.
* HP:Beaten MV:Winded > Walking Through the Orchard
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
Several blackberries grow on a nearby vine. [3]
An evil-looking spiked club lies here on the ground.
A shirt of thin linked mail lies here.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Winded > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving north.
A delicate porcelain cup has been left here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A highly polished breastplate gleams in even the dimmest light.
A water skin made from dried human flesh lies here.
A shiny metal helmet lies to one side.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here. [2]
A flat, wide leather wristband lies here. [2]
Some thick-soled, heavy leather boots stand stiffly together.
A pair of sturdy metal half-gauntlets has been set here.
A mirrored lantern has been left here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Winded > Path Before the Gate
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A green woodpecker is here flying around.
* HP:Beaten MV:Winded > Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A spotted horse wanders skittishly around here.
* HP:Beaten MV:Winded > By the Deserted Well
[ obvious exits: N S ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A large stone well is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A raven is here flying around.
* HP:Beaten MV:Winded > You drink the water.
You don't feel thirsty any more.
* HP:Beaten MV:Winded > Your stomach can't contain anymore!
* HP:Beaten MV:Winded > Your stomach can't contain anymore!
Choen narrates 'snicker'
* HP:Beaten MV:Winded > Path to the Old Monastery
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
A spotted horse wanders skittishly around here.
* HP:Beaten MV:Winded > Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
A green woodpecker is here flying around.
* HP:Beaten MV:Winded > They're not here to be ridden.
* HP:Beaten MV:Winded > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving east.
A delicate porcelain cup has been left here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A highly polished breastplate gleams in even the dimmest light.
A water skin made from dried human flesh lies here.
A shiny metal helmet lies to one side.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here. [2]
A flat, wide leather wristband lies here. [2]
Some thick-soled, heavy leather boots stand stiffly together.
A pair of sturdy metal half-gauntlets has been set here.
A mirrored lantern has been left here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Winded > Arglebargle, glop-glyf!?!
* HP:Beaten MV:Winded > You start riding him.
* R HP:Beaten MV:Winded > You have 108(386) hit and 46(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Winded > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
Several blackberries grow on a nearby vine. [3]
An evil-looking spiked club lies here on the ground.
A shirt of thin linked mail lies here.
A gray palfrey prances skittishly nearby, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Beaten MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving east.
A juicy looking apple has fallen to the ground. [5]
A gray palfrey prances skittishly nearby, being ridden by you.
A baby lizard scampers about.
* R HP:Beaten MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
A gray palfrey prances skittishly nearby, being ridden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving west.
There are some tracks of a human leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
A trolloc is here commanding a fist of troops.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
Some thick-soled, heavy leather boots stand stiffly together. [2]
A set of thin metal leggings is here.
A single-edged axe lies here, wet with blood.
A pair of hard leather half-gauntlets is on the ground here. [2]
A shirt of thin linked mail lies here.
A leather helmet has been dropped here. [2]
A war axe has been left on the ground here.
A gray palfrey prances skittishly nearby, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Weary > You stop riding him.
* HP:Beaten MV:Weary > You start riding him.
* R HP:Beaten MV:Weary > Your mount is too exhausted.
* R HP:Beaten MV:Weary >
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
* R HP:Beaten MV:Weary - the blighted tree: Healthy > The blighted tree barely t
ickles your left arm with its hit.
The blighted tree barely tickles your left hand with its hit.
You cleave the blighted tree's body into bloody fragments!
The blighted tree tickles your body with its hit.
Hit who?
* R HP:Beaten MV:Weary - the blighted tree: Hurt > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Weary - the blighted tree: Hurt >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's right paw into bloody fragments!
The blighted tree barely tickles your body with its hit.
* R HP:Beaten MV:Weary - the blighted tree: Wounded >
The blighted tree barely hits your head.
The blighted tree tries to hit you, but you dodge the attack.
You try to cleave the blighted tree, but it deflects the blow.
You swiftly dodge the blighted tree's attempt to hit you.
* R HP:Beaten MV:Weary - the blighted tree: Wounded >
A shrill piercing scream reverberates through the area.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
You cleave the blighted tree's right foreleg into bloody fragments!
The blighted tree tickles your left leg with its hit.
* R HP:Beaten MV:Winded - the blighted tree: Battered > A bloodstock stallion is
in excellent condition.
A bloodstock stallion is winded.
* R HP:Beaten MV:Winded - the blighted tree: Battered >
The blighted tree barely tickles your left foot with its hit.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's body into bloody fragments!
The blighted tree tickles your head with its hit.
* R HP:Beaten MV:Winded - the blighted tree: Beaten >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's body into bloody fragments!
The blighted tree is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here commanding a fist of troops.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A baby lizard scampers about.
* R HP:Beaten MV:Winded > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
Several blackberries grow on a nearby vine. [3]
An evil-looking spiked club lies here on the ground.
A shirt of thin linked mail lies here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Beaten MV:Winded > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A delicate porcelain cup has been left here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A highly polished breastplate gleams in even the dimmest light.
A water skin made from dried human flesh lies here.
A shiny metal helmet lies to one side.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here. [2]
A flat, wide leather wristband lies here. [2]
Some thick-soled, heavy leather boots stand stiffly together.
A pair of sturdy metal half-gauntlets has been set here.
A mirrored lantern has been left here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A rat has arrived from the north.
A rat has arrived from the north.
* R HP:Beaten MV:Winded > You sit down and rest your tired bones.
* R HP:Beaten MV:Winded > You have 92(386) hit and 53(143) movement points.
You have scored 90787450 experience points and 2008 quest points.
You need 2712550 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are resting.
* R HP:Beaten MV:Winded > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 162, Dodging bonus: 16, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Beaten MV:Winded > You stop resting, and stand up.
* R HP:Beaten MV:Winded > You start paying increased attention to your surroundi
ngs.
* R HP:Beaten MV:Winded > A rat stops following you.
You cleave a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
* R HP:Beaten MV:Winded > A rat stops following you.
You cleave a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
* R HP:Beaten MV:Winded > You sit down and rest your tired bones.
* R HP:Beaten MV:Winded > You have 92(386) hit and 53(143) movement points.
You have scored 90787541 experience points and 2008 quest points.
You need 2712459 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are resting.
* R HP:Beaten MV:Winded > You start paying increased attention to your surroundi
ngs.
* R HP:Beaten MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Winded > Djak the Putrid Larva is a level 47 Dha'vol trolloc.
* R HP:Beaten MV:Winded >
Choen narrates 'al ls w'
* R HP:Beaten MV:Winded >
Choen narrates 'nvm'
* R HP:Beaten MV:Winded >
Djak bellows 'CD'
* R HP:Beaten MV:Winded >
Choen narrates 'come narrow'
* R HP:Beaten MV:Winded >
Gretchen narrates 'on w a few s of barrow'
* R HP:Beaten MV:Winded >
Choen narrates 'aggroes'
* R HP:Battered MV:Tiring >
Inymis tells you 'pk up north?'
* R HP:Battered MV:Tiring >
*Djak* has arrived from the north.
* R HP:Battered MV:Tiring > You stop resting, and stand up.
*Djak* leaves west.
* R HP:Battered MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 162, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Battered MV:Tiring >
A lynx has arrived from the east.
* R HP:Battered MV:Tiring > Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > Path to the Old Monastery
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A green woodpecker is visible flying high in the sky.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Winded > [kill dark]
They aren't here.
* R HP:Battered MV:Winded > By the Deserted Well
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A large stone well is here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A snake is crawling through the water here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A raven is here flying around.
* R HP:Battered MV:Winded > [kill djak]
They aren't here.
* R HP:Battered MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered MV:Winded > [kill djak]
You cleave *Djak*'s right arm very hard.
[bash ] nded - Djak: Beaten >
=
*Djak* slices your body.
The blighted tree tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
*
Choen narrates 'sigh'
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Winded - Djak: Beaten >
The blighted tree barely hits your left arm.
The blighted tree tickles your left foot with its hit.
You cleave *Djak*'s left foot very hard.
* R HP:Beaten MV:Winded - Djak: Critical > [change mood brave]
Mood changed to: Brave
Choen narrates 'why are they at mobs'
* R HP:Beaten MV:Winded - Djak: Critical >
Choen narrates 'am narrow'
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree barely tickles your body with its hit.
The blighted tree hits your right leg.
You cleave *Djak*'s body very hard.
* R HP:Beaten MV:Winded - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree barely tickles your right arm with its hit.
The blighted tree hits your right arm.
You try to cleave *Djak*, but he deflects the blow.
You panic and attempt to flee!: Critical >
You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
* R HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Winded > [kill djak]
You try to cleave *Djak*, but he parries successfully.
[bash ] ed - Djak: Critical >
*
*Djak* panics, and attempts to flee!
*
*Djak* leaves west.
Cancelled.
The blighted tree tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree tickles your left arm with its hit.
The blighted tree barely tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* R HP:Beaten MV:Winded - the blighted tree: Healthy > [kill djak]
They aren't here.
[bash ] ed - the blighted tree: Healthy >
*Djak* has arrived from the west.
*Djak* barely slices your left foot.
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!blighted tree: Healthy >
You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
[kill djak]
They aren't here.
* R HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
Gretchen narrates 'they got a small pat w s s '
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Winded > [kill djak]
You try to cleave *Djak*, but he deflects the blow.
[bash ] ed - Djak: Critical >
Choen narrates 'ya'
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Winded >
Choen narrates 'unsure why'
You dodge a bash from *Djak* who loses his balance and falls!
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree tickles your body with its hit.
The blighted tree tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
[bash ] ed - Djak: Critical >
*Djak* clambers to his feet.
-
*Djak* barely slices your left arm.
You wish that your wounds would stop BLEEDING so much!
-
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s body very hard.
* R HP:Critical MV:Winded - Djak: Critical >
The blighted tree barely tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s left hand very hard.
* R HP:Critical MV:Winded - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Winded - Djak: Critical >
Choen narrates 'they have more hp than us'
You panic and attempt to flee!ak: Critical >
You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
* R HP:Critical MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > You have 41(386) hit and 64(143) movement points.
You have scored 90787544 experience points and 2008 quest points.
You need 2712456 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
*Djak* has arrived from the east.
* R HP:Critical MV:Winded > [kill dark]
You try to cleave *Djak*, but he parries successfully.
* R HP:Critical MV:Winded - Djak: Critical > *Djak* slices your right leg.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s head very hard.
[kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [change mood berserk]
Mood changed to: Berserk
* R HP:Critical MV:Winded - Djak: Critical >
You try to cleave *Djak*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
* R HP:Critical MV:Tiring - Djak: Critical >
You dodge a bash from *Djak* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
[bash ] ring - Djak: Critical >
*
*Djak* panics, and attempts to flee!
=
*Djak* leaves east.
=
They're not here anymore!
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > You won't flee from any fight now.
* R HP:Critical MV:Tiring > You have 45(386) hit and 79(143) movement points.
You have scored 90787967 experience points and 2008 quest points.
You need 2712033 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Critical MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Tiring > [kill djak]
They aren't here.
* R HP:Critical MV:Tiring > [bash ]
Bash who?
* R HP:Critical MV:Tiring > A Small Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving east.
A fragile crystal rod, about a foot long, lies here.
A mirrored lantern has been left here. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Critical MV:Tiring > [kill djak]
They aren't here.
* R HP:Critical MV:Tiring > By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Critical MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A baby lizard scampers about.
* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Tiring > [kill djak]
You try to cleave *Djak*, but he parries successfully.
* R HP:Critical MV:Tiring - Djak: Critical > No way! You're fighting for your l
ife!
* R HP:Critical MV:Tiring - Djak: Critical >
*Djak* eats a package of iron rations.
* R HP:Critical MV:Tiring - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
*Djak* panics, and attempts to flee!
You cleave *Djak*'s left foot.ak: Critical >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!
You panic and attempt to flee!
You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A baby lizard scampers about.
[kill djak]
They aren't here.
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Winded > [kill djak]
You try to cleave *Djak*, but he deflects the blow.
* R HP:Critical MV:Winded - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill djak]
You do the best you can!
[bash ] nded - Djak: Critical >
+
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
+
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
You dodge a bash from *Djak* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Djak* sends him sprawling!
* R HP:Critical MV:Winded - Djak: Critical >
The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s body hard.
*Djak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Djak*'s death cry.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 184, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Beaten MV:Tiring >
Choen narrates 'sorry'
* R HP:Beaten MV:Tiring > A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.
* R HP:Beaten MV:Tiring > Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A giant blight beetle is here, scurrying about.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A spider-legged beast is here, most of it teeth.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A huge darkhound is here, drooling and snarling.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The giant blight beetle is visible flying high in the sky.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A tall, ramshorned trolloc is here, commanding.
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S D ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
Some thick-soled, heavy leather boots stand stiffly together. [2]
A set of thin metal leggings is here.
A single-edged axe lies here, wet with blood.
A pair of hard leather half-gauntlets is on the ground here. [2]
A shirt of thin linked mail lies here.
A leather helmet has been dropped here. [2]
A war axe has been left on the ground here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring > Your mount is too exhausted.
* R HP:Beaten MV:Tiring >
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
A Ko'bal trolloc tickles your body with his pierce.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
A Ko'bal trolloc tries to pierce you, but you dodge the attack.
You stop riding him.
* HP:Beaten MV:Tiring - the blighted tree: Healthy >
The blighted tree barely tickles your body with its hit.
A Ko'bal trolloc tickles your body with his pierce.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
* HP:Beaten MV:Tiring - the blighted tree: Healthy > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ighted tree: Healthy >
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
* HP:Beaten MV:Tiring >
Choen narrates 'we hit a bit'
* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A trolloc is here commanding a fist of troops.
* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
* HP:Beaten MV:Tiring > The noxious stench and oppresive heat of the Blight drai
ns your energy!
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving west.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
* HP:Beaten MV:Winded >
Choen narrates 'and get low i guess'
* HP:Beaten MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving west.
There are some tracks of a human leaving east.
* HP:Beaten MV:Winded > A Potato Field
[ obvious exits: N W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A potato is here. [3]
A snake is crawling through the water here.
* HP:Beaten MV:Winded > You get a potato.
You get a potato.
You get a potato.
* HP:Beaten MV:Winded > You eat the potato.
* HP:Beaten MV:Winded > You eat the potato.
You are full.
* HP:Beaten MV:Winded > You are too full to eat more!
* HP:Beaten MV:Winded > You drop a potato.
* HP:Beaten MV:Winded > Walking Through the Orchard
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving north.
Several blackberries grow on a nearby vine. [3]
An evil-looking spiked club lies here on the ground.
A shirt of thin linked mail lies here.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Winded > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving north.
A delicate porcelain cup has been left here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A highly polished breastplate gleams in even the dimmest light.
A water skin made from dried human flesh lies here.
A shiny metal helmet lies to one side.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here. [2]
A flat, wide leather wristband lies here. [2]
Some thick-soled, heavy leather boots stand stiffly together.
A pair of sturdy metal half-gauntlets has been set here.
A mirrored lantern has been left here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Winded > Path Before the Gate
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A green woodpecker is here flying around.
* HP:Beaten MV:Winded > Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A spotted horse wanders skittishly around here.
* HP:Beaten MV:Winded > By the Deserted Well
[ obvious exits: N S ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A large stone well is here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A raven is here flying around.
* HP:Beaten MV:Winded > You drink the water.
You don't feel thirsty any more.
* HP:Beaten MV:Winded > Your stomach can't contain anymore!
* HP:Beaten MV:Winded > Your stomach can't contain anymore!
Choen narrates 'snicker'
* HP:Beaten MV:Winded > Path to the Old Monastery
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
A spotted horse wanders skittishly around here.
* HP:Beaten MV:Winded > Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
A green woodpecker is here flying around.
* HP:Beaten MV:Winded > They're not here to be ridden.
* HP:Beaten MV:Winded > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving east.
A delicate porcelain cup has been left here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A highly polished breastplate gleams in even the dimmest light.
A water skin made from dried human flesh lies here.
A shiny metal helmet lies to one side.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here. [2]
A flat, wide leather wristband lies here. [2]
Some thick-soled, heavy leather boots stand stiffly together.
A pair of sturdy metal half-gauntlets has been set here.
A mirrored lantern has been left here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* HP:Beaten MV:Winded > Arglebargle, glop-glyf!?!
* HP:Beaten MV:Winded > You start riding him.
* R HP:Beaten MV:Winded > You have 108(386) hit and 46(143) movement points.
You have scored 90785865 experience points and 2008 quest points.
You need 2714135 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Beaten MV:Winded > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
Several blackberries grow on a nearby vine. [3]
An evil-looking spiked club lies here on the ground.
A shirt of thin linked mail lies here.
A gray palfrey prances skittishly nearby, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Beaten MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving east.
A juicy looking apple has fallen to the ground. [5]
A gray palfrey prances skittishly nearby, being ridden by you.
A baby lizard scampers about.
* R HP:Beaten MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
A gray palfrey prances skittishly nearby, being ridden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving west.
There are some tracks of a human leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
A trolloc is here commanding a fist of troops.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a ridden mount leaving north.
A gray palfrey prances skittishly nearby, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a human leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
Some thick-soled, heavy leather boots stand stiffly together. [2]
A set of thin metal leggings is here.
A single-edged axe lies here, wet with blood.
A pair of hard leather half-gauntlets is on the ground here. [2]
A shirt of thin linked mail lies here.
A leather helmet has been dropped here. [2]
A war axe has been left on the ground here.
A gray palfrey prances skittishly nearby, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Weary > You stop riding him.
* HP:Beaten MV:Weary > You start riding him.
* R HP:Beaten MV:Weary > Your mount is too exhausted.
* R HP:Beaten MV:Weary >
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
* R HP:Beaten MV:Weary - the blighted tree: Healthy > The blighted tree barely t
ickles your left arm with its hit.
The blighted tree barely tickles your left hand with its hit.
You cleave the blighted tree's body into bloody fragments!
The blighted tree tickles your body with its hit.
Hit who?
* R HP:Beaten MV:Weary - the blighted tree: Hurt > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Weary - the blighted tree: Hurt >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's right paw into bloody fragments!
The blighted tree barely tickles your body with its hit.
* R HP:Beaten MV:Weary - the blighted tree: Wounded >
The blighted tree barely hits your head.
The blighted tree tries to hit you, but you dodge the attack.
You try to cleave the blighted tree, but it deflects the blow.
You swiftly dodge the blighted tree's attempt to hit you.
* R HP:Beaten MV:Weary - the blighted tree: Wounded >
A shrill piercing scream reverberates through the area.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
You cleave the blighted tree's right foreleg into bloody fragments!
The blighted tree tickles your left leg with its hit.
* R HP:Beaten MV:Winded - the blighted tree: Battered > A bloodstock stallion is
in excellent condition.
A bloodstock stallion is winded.
* R HP:Beaten MV:Winded - the blighted tree: Battered >
The blighted tree barely tickles your left foot with its hit.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's body into bloody fragments!
The blighted tree tickles your head with its hit.
* R HP:Beaten MV:Winded - the blighted tree: Beaten >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree barely tickles your body with its hit.
You cleave the blighted tree's body into bloody fragments!
The blighted tree is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A trolloc is here commanding a fist of troops.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Beaten MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A baby lizard scampers about.
* R HP:Beaten MV:Winded > Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
Several blackberries grow on a nearby vine. [3]
An evil-looking spiked club lies here on the ground.
A shirt of thin linked mail lies here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* R HP:Beaten MV:Winded > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A delicate porcelain cup has been left here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A highly polished breastplate gleams in even the dimmest light.
A water skin made from dried human flesh lies here.
A shiny metal helmet lies to one side.
A pair of thin but sturdy metal boots stands here.
A set of thin metal leggings is here. [2]
A flat, wide leather wristband lies here. [2]
Some thick-soled, heavy leather boots stand stiffly together.
A pair of sturdy metal half-gauntlets has been set here.
A mirrored lantern has been left here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A wild stallion bucks madly.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A rat has arrived from the north.
A rat has arrived from the north.
* R HP:Beaten MV:Winded > You sit down and rest your tired bones.
* R HP:Beaten MV:Winded > You have 92(386) hit and 53(143) movement points.
You have scored 90787450 experience points and 2008 quest points.
You need 2712550 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are resting.
* R HP:Beaten MV:Winded > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 162, Dodging bonus: 16, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Beaten MV:Winded > You stop resting, and stand up.
* R HP:Beaten MV:Winded > You start paying increased attention to your surroundi
ngs.
* R HP:Beaten MV:Winded > A rat stops following you.
You cleave a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
* R HP:Beaten MV:Winded > A rat stops following you.
You cleave a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
* R HP:Beaten MV:Winded > You sit down and rest your tired bones.
* R HP:Beaten MV:Winded > You have 92(386) hit and 53(143) movement points.
You have scored 90787541 experience points and 2008 quest points.
You need 2712459 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are resting.
* R HP:Beaten MV:Winded > You start paying increased attention to your surroundi
ngs.
* R HP:Beaten MV:Winded > [dia h.dark]
No-one by that name here.
* R HP:Beaten MV:Winded > Djak the Putrid Larva is a level 47 Dha'vol trolloc.
* R HP:Beaten MV:Winded >
Choen narrates 'al ls w'
* R HP:Beaten MV:Winded >
Choen narrates 'nvm'
* R HP:Beaten MV:Winded >
Djak bellows 'CD'
* R HP:Beaten MV:Winded >
Choen narrates 'come narrow'
* R HP:Beaten MV:Winded >
Gretchen narrates 'on w a few s of barrow'
* R HP:Beaten MV:Winded >
Choen narrates 'aggroes'
* R HP:Battered MV:Tiring >
Inymis tells you 'pk up north?'
* R HP:Battered MV:Tiring >
*Djak* has arrived from the north.
* R HP:Battered MV:Tiring > You stop resting, and stand up.
*Djak* leaves west.
* R HP:Battered MV:Tiring > You are a 559 year old male human hunter.
Your height is 5 feet, 7 inches, and you weigh 154.0 lbs.
You are carrying 0.5 lbs and wearing 68.0 lbs, light.
Your base abilities are: Str:18 Int:12 Wil:14 Dex:19 Con:19.
Offensive bonus: 162, Dodging bonus: 66, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light
Your armor absorbs about 77% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Battered MV:Tiring >
A lynx has arrived from the east.
* R HP:Battered MV:Tiring > Path Before the Gate
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Battered MV:Tiring > [kill dark]
They aren't here.
* R HP:Battered MV:Tiring > Path to the Old Monastery
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A green woodpecker is visible flying high in the sky.
A spotted horse wanders skittishly around here.
* R HP:Battered MV:Winded > [kill dark]
They aren't here.
* R HP:Battered MV:Winded > By the Deserted Well
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A large stone well is here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A snake is crawling through the water here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A raven is here flying around.
* R HP:Battered MV:Winded > [kill djak]
They aren't here.
* R HP:Battered MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Battered MV:Winded > [kill djak]
You cleave *Djak*'s right arm very hard.
[bash ] nded - Djak: Beaten >
=
*Djak* slices your body.
The blighted tree tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
*
Choen narrates 'sigh'
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Winded - Djak: Beaten >
The blighted tree barely hits your left arm.
The blighted tree tickles your left foot with its hit.
You cleave *Djak*'s left foot very hard.
* R HP:Beaten MV:Winded - Djak: Critical > [change mood brave]
Mood changed to: Brave
Choen narrates 'why are they at mobs'
* R HP:Beaten MV:Winded - Djak: Critical >
Choen narrates 'am narrow'
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree barely tickles your body with its hit.
The blighted tree hits your right leg.
You cleave *Djak*'s body very hard.
* R HP:Beaten MV:Winded - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree barely tickles your right arm with its hit.
The blighted tree hits your right arm.
You try to cleave *Djak*, but he deflects the blow.
You panic and attempt to flee!: Critical >
You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
* R HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Winded > [kill djak]
You try to cleave *Djak*, but he parries successfully.
[bash ] ed - Djak: Critical >
*
*Djak* panics, and attempts to flee!
*
*Djak* leaves west.
Cancelled.
The blighted tree tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree tickles your left arm with its hit.
The blighted tree barely tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* R HP:Beaten MV:Winded - the blighted tree: Healthy > [kill djak]
They aren't here.
[bash ] ed - the blighted tree: Healthy >
*Djak* has arrived from the west.
*Djak* barely slices your left foot.
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!blighted tree: Healthy >
You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
[kill djak]
They aren't here.
* R HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
Gretchen narrates 'they got a small pat w s s '
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > [kill dark]
They aren't here.
* R HP:Beaten MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Winded > [kill djak]
You try to cleave *Djak*, but he deflects the blow.
[bash ] ed - Djak: Critical >
Choen narrates 'ya'
As *Djak* avoids your bash, you topple over and fall to the ground!
* R HP:Beaten MV:Winded >
Choen narrates 'unsure why'
You dodge a bash from *Djak* who loses his balance and falls!
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree barely tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree tickles your body with its hit.
The blighted tree tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
[bash ] ed - Djak: Critical >
*Djak* clambers to his feet.
-
*Djak* barely slices your left arm.
You wish that your wounds would stop BLEEDING so much!
-
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Djak* sends him sprawling!
* R HP:Beaten MV:Winded - Djak: Critical >
The blighted tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s body very hard.
* R HP:Critical MV:Winded - Djak: Critical >
The blighted tree barely tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s left hand very hard.
* R HP:Critical MV:Winded - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
* R HP:Critical MV:Winded - Djak: Critical >
Choen narrates 'they have more hp than us'
You panic and attempt to flee!ak: Critical >
You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A spotted horse wanders skittishly around here.
A falcon with long, brown feathers circles in a slow hunting pattern.
* R HP:Critical MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > You have 41(386) hit and 64(143) movement points.
You have scored 90787544 experience points and 2008 quest points.
You need 2712456 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
* R HP:Critical MV:Winded > [kill dark]
They aren't here.
*Djak* has arrived from the east.
* R HP:Critical MV:Winded > [kill dark]
You try to cleave *Djak*, but he parries successfully.
* R HP:Critical MV:Winded - Djak: Critical > *Djak* slices your right leg.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s head very hard.
[kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill dark]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [change mood berserk]
Mood changed to: Berserk
* R HP:Critical MV:Winded - Djak: Critical >
You try to cleave *Djak*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
* R HP:Critical MV:Tiring - Djak: Critical >
You dodge a bash from *Djak* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
[bash ] ring - Djak: Critical >
*
*Djak* panics, and attempts to flee!
=
*Djak* leaves east.
=
They're not here anymore!
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 115 hit points.
* R HP:Critical MV:Tiring > You won't flee from any fight now.
* R HP:Critical MV:Tiring > You have 45(386) hit and 79(143) movement points.
You have scored 90787967 experience points and 2008 quest points.
You need 2712033 exp to level and 992 qp to rank.
You have amassed 395 Turn points to date.
You have played 95 days and 18 hours (real time).
This ranks you as Axo the Gaidin Master [Gaidin 7] (Level 47).
You are standing.
* R HP:Critical MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A shiny metal helmet lies to one side.
A pair of steel-backed gauntlets are collecting dust on the ground.
You notice a lantern is hidden here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Tiring > [kill djak]
They aren't here.
* R HP:Critical MV:Tiring > [bash ]
Bash who?
* R HP:Critical MV:Tiring > A Small Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving east.
A fragile crystal rod, about a foot long, lies here.
A mirrored lantern has been left here. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Critical MV:Tiring > [kill djak]
They aren't here.
* R HP:Critical MV:Tiring > By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A juicy looking apple has fallen to the ground. [5]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
* R HP:Critical MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A baby lizard scampers about.
* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Tiring > [kill djak]
You try to cleave *Djak*, but he parries successfully.
* R HP:Critical MV:Tiring - Djak: Critical > No way! You're fighting for your l
ife!
* R HP:Critical MV:Tiring - Djak: Critical >
*Djak* eats a package of iron rations.
* R HP:Critical MV:Tiring - Djak: Critical > [change mood wimpy]
Mood changed to: Wimpy
*Djak* panics, and attempts to flee!
You cleave *Djak*'s left foot.ak: Critical >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!
You panic and attempt to flee!
You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A baby lizard scampers about.
[kill djak]
They aren't here.
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > [change mood brave]
Mood changed to: Brave
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Winded > [kill djak]
They aren't here.
* R HP:Critical MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ri
dden by you.
*Djak* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Critical MV:Winded > [kill djak]
You try to cleave *Djak*, but he deflects the blow.
* R HP:Critical MV:Winded - Djak: Critical > [kill djak]
You do the best you can!
* R HP:Critical MV:Winded - Djak: Critical > [kill djak]
You do the best you can!
[bash ] nded - Djak: Critical >
+
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
+
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
You dodge a bash from *Djak* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Djak* sends him sprawling!
* R HP:Critical MV:Winded - Djak: Critical >
The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You cleave *Djak*'s body hard.
*Djak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Djak*'s death cry.
Re: Redemption! (sort of)
I got mah revenge