Yo Immortals

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Elysia
Posts: 8283
Joined: Sun Feb 15, 2015 1:29 pm

Re: Yo Immortals

Post by Elysia » Thu Apr 02, 2026 6:11 pm

Stood eating weaves like a chump for a bit, looking positively toasty. :twisted: He didn't weave anything but Fireball. I tinkered with the flags a bit, but couldn't get him to opt for Flame Strike, which would've been more acceptable.

Finally opted for NO-FIRE. So now the mob's weaves fizzle out, but Dreadlords and LS channies will also have to work around Fire based weaves, which honestly is a fair compromise. Gain some, lose some on both sides. The mob isn't terribly high level, so I added two Elite Ghars.

This solution saves me moving around mobol on the mob, and leaves a target/ usable mob for quests, which, yes, is a consideration for the Upstairs, along with Other Considerations.

Kibby
Posts: 22
Joined: Sun Oct 26, 2025 1:30 pm

Re: Yo Immortals

Post by Kibby » Fri Apr 03, 2026 11:07 am

Yo players, stop crying about game mechanics and just play

Are there dreadlords in the books?

Yes, and they throw fireballs and everything

What is the issue?

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