Stab Thread

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gamoto
Posts: 11
Joined: Tue Jun 02, 2020 6:56 am

Re: Stab Thread

Post by gamoto » Tue Jul 07, 2026 9:49 am

Musashi* starts riding a warhorse.

f

*Draz* has arrived from the west, riding a warhorse.
*Malbek* has arrived from the west, riding a warhorse.

n
n

*Musashi* tries to slash you, but you deflect the blow.

You flee head over heels.
The Entrance to the Great Hall
From the look of things, this keep has not faired well over the ages. The
ceiling has collapsed in several places leaving, debris all over the area.
The floor has buckled in many places forcing the once beautiful marble
tiles to crack and even shatter. Cushions of green moss grow and flourish
in the cracks of the once marvelous marble walls. The courtyard lies to the
west, and the Great Hall continues to the east.
[ obvious exits: E W ]
Zone: The Ruined Keep
East: A bearish trolloc towers here, its snout drawn into a snarl.
West: A hooved trolloc anxiously stamps its feet.
Alas, you cannot go that way...

o S HP:Wounded MV:Tiring >
n
In the Great Hall
This is the huge intersection of all the halls in the keep. There is the
smell of decay hanging in the air along with the smell of stale air. The
beautiful marble slabs that make up the walls and floor are now covered
in a thick layer of dirt. The torch holders that used to hang on the walls
have fallen from their places to the floor causing cracks in the marble
tiles from the impact. The Hall extends in all directions here.
[ obvious exits: N E S W ]
Zone: The Ruined Keep
North: A trolloc is here commanding a fist of troops.
East: A wolfish trolloc is here, howling for blood.
South: A wolfish trolloc is here, howling for blood.
West: A hooved trolloc anxiously stamps its feet.
A bearish trolloc towers here, its snout drawn into a snarl.

o S HP:Wounded MV:Tiring >
The Northern Wing of the Great Hall
This part of the intricate hallways of the Southern Keep is covered in a
thick layer of dirt and grime. The marble that makes up the walls and floor
have become dull with age. The air is filled with a musty and old smell
and small plants can be seen growing up through the cracks in the marble.
A large storage room lies to the west and the halls extends to the south.
[ obvious exits: S W ]
Zone: The Ruined Keep
South: A bearish trolloc towers here, its snout drawn into a snarl.
West: A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A huge darkhound is here, drooling and snarling.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A huge darkhound is here, drooling and snarling.

o S HP:Wounded MV:Tiring >
Alas, you cannot go that way...

o S HP:Wounded MV:Tiring > Kurtt narrates 'they are still here???'
Alas, you cannot go that way...

o S HP:Wounded MV:Tiring >
w
n
Storage Area
You have entered a large storage room. Shelves line all the walls of this
large room. Most of the shelves have broken leaving their contents scattered
on the floor. All the weapons that were stored here are now broken and
can no longer be used. The dust in here is thick, covering everything with a
thin layer. The only exit is to the east back into the hall.
[ obvious exits: E ]
Zone: The Ruined Keep
East: A trolloc is here commanding a fist of troops.
A small loaf of crusty bread rests nearby.
A hooved trolloc anxiously stamps its feet.
Cracking his already aged knuckles, the Ghar'ghael Quartermaster stands ready.

o S HP:Wounded MV:Tiring >
e
Alas, you cannot go that way...

o S HP:Wounded MV:Tiring >
s
s
e
e
The Northern Wing of the Great Hall
This part of the intricate hallways of the Southern Keep is covered in a
thick layer of dirt and grime. The marble that makes up the walls and floor
have become dull with age. The air is filled with a musty and old smell
and small plants can be seen growing up through the cracks in the marble.
A large storage room lies to the west and the halls extends to the south.
[ obvious exits: S W ]
Zone: The Ruined Keep
South: A bearish trolloc towers here, its snout drawn into a snarl.
West: A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
A huge darkhound is here, drooling and snarling.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A huge darkhound is here, drooling and snarling.

e
o S HP:Wounded MV:Tiring > In the Great Hall
This is the huge intersection of all the halls in the keep. There is the
smell of decay hanging in the air along with the smell of stale air. The
beautiful marble slabs that make up the walls and floor are now covered
in a thick layer of dirt. The torch holders that used to hang on the walls
have fallen from their places to the floor causing cracks in the marble
tiles from the impact. The Hall extends in all directions here.
[ obvious exits: N E S W ]
Zone: The Ruined Keep
North: A trolloc is here commanding a fist of troops.
East: A wolfish trolloc is here, howling for blood.
South: A wolfish trolloc is here, howling for blood.
West: *Mulyn* is standing here.
A bearish trolloc towers here, its snout drawn into a snarl.

o S HP:Wounded MV:Tiring >
The Southern Wing of the Great Hall
This area is badly burned towards the southern portion of the hall. Blood
stains cover both the walls and floor, destroying the beauty these walls once
had. The door to the west is shattered and lies off its hinges on the floor.
[ obvious exits: N S W ]
Zone: The Ruined Keep
North: A bearish trolloc towers here, its snout drawn into a snarl.
South: A bearish trolloc towers here, its snout drawn into a snarl.
A wolfish trolloc is here, howling for blood.
A young trolloc is here, growling with a deep bloodlust.
A wolfish trolloc is here, howling for blood.

o S HP:Wounded MV:Tiring > Alas, you cannot go that way...

o S HP:Wounded MV:Tiring >
Alas, you cannot go that way...

o S HP:Wounded MV:Tiring > Alas, you cannot go that way...

o S HP:Wounded MV:Tiring >
n
e
e
e
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 60.947 seconds.
In the Great Hall
This is the huge intersection of all the halls in the keep. There is the
smell of decay hanging in the air along with the smell of stale air. The
beautiful marble slabs that make up the walls and floor are now covered
in a thick layer of dirt. The torch holders that used to hang on the walls
have fallen from their places to the floor causing cracks in the marble
tiles from the impact. The Hall extends in all directions here.
[ obvious exits: N E S W ]
Zone: The Ruined Keep
North: A trolloc is here commanding a fist of troops.
East: *Mulyn* is here, fighting a wolfish trolloc.
South: A wolfish trolloc is here, howling for blood.
West: A hooved trolloc anxiously stamps its feet.
A bearish trolloc towers here, its snout drawn into a snarl.

o S HP:Wounded MV:Strong > The Eastern Wing of the Great Hall
Long cracks line the walls of this hall. A strong stench comes from the room
to the north. Spider webs hang in the corners of the hall, their builders
working busy to maintain a clean web.
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
North: Falling silent, a muzzled trolloc tests the wind... and begins to growl.
East: A huge darkhound is here, drooling and snarling.
South: A young trolloc is here, growling with a deep bloodlust.
West: A bearish trolloc towers here, its snout drawn into a snarl.
*Mulyn* is here, fighting a wolfish trolloc.
*Draz* is standing here.
A wolfish trolloc is here, fighting Mulyn.

* S HP:Wounded MV:Strong >
The Eastern Wing of the Great Hall
The end of the hall reveals two doors that were once made of fine polished
leatherleaf wood. Now they are cracked and splintered, barely held up by
their hinges. A bedroom can be seen to the north. To the south a large
room opens up to the feast hall.
[ obvious exits: N S W D ]
Zone: The Ruined Keep
Door south: door
North: A young trolloc is here, growling with a deep bloodlust.
West: *Mulyn* is here, fighting a wolfish trolloc.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o S HP:Wounded MV:Strong > Alas, you cannot go that way...

o S HP:Wounded MV:Strong >
q
k light
q
k light
q
k light
q
k light
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
nar yes
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
q
k light
q
k light
*Malbek* has arrived from the west.
You narrate 'yes'

* S HP:Wounded MV:Strong >
*Malbek* tries to slash you, but you parry successfully.

* S HP:Wounded MV:Strong - Malbek: Wounded >
You do the best you can!

* S HP:Wounded MV:Strong - Malbek: Wounded > You pierce *Malbek*'s right arm hard.
You do the best you can!

* S HP:Wounded MV:Strong - Malbek: Wounded >

An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!

* S HP:Wounded MV:Strong - Malbek: Wounded >

*Malbek* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Malbek: Wounded >
*Malbek* leaves west. <<

o S HP:Wounded MV:Strong >
nar i am blarg
q
k light
q
k light
You narrate 'i am blarg'

q
k light
q
k light
o S HP:Wounded MV:Strong >
q
k light
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
q
k light
They aren't here.

o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong >
q
k light
q
k light
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
q
k light
q
k light
They aren't here.

sc
o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong >
where
You have 273(400) hit and 208(244) movement points.
You have scored 112210276 experience points and 792 quest points.
You need 6289724 exp to level and 208 qp to rank.
You have amassed 205 Turn points to date.
You have played 28 days and 0 hours (real time).
This ranks you as Gamoto the Veteran Havoc [Ko'bal 6] (Level 51).
You are standing.

q
k light
o S HP:Wounded MV:Strong >
q
k light
Kurtt narrates 'nod i am gate'
Players in your Zone
--------------------
Gamoto - The Eastern Wing of the Great Hall
Kurtt - The Gatekeep

o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong >
q
k light
q
k light
q
k light
They aren't here.

q
k light
q
k light
o S HP:Wounded MV:Strong >
q
k light
q
k light
They aren't here.

o S HP:Wounded MV:Strong > *Draz* has arrived from the west.
*Musashi* has arrived from the west.
*Mulyn* has arrived from the west.
*Malbek* has arrived from the west.
You try to pierce *Malbek*, but he parries successfully.

* S HP:Wounded MV:Strong - Malbek: Wounded >
q
k light
*Mulyn* tries to scythe you, but you parry successfully.
You do the best you can!

* S HP:Wounded MV:Strong - Malbek: Wounded >
You do the best you can!

* S HP:Wounded MV:Strong - Malbek: Wounded > You do the best you can!

* S HP:Wounded MV:Strong - Malbek: Wounded >
You do the best you can!

* S HP:Wounded MV:Strong - Malbek: Wounded > You do the best you can!

* S HP:Wounded MV:Strong - Malbek: Wounded >
nar on

*Draz* leaves west. <<
*Musashi* leaves west. <<

f
* S HP:Wounded MV:Strong - Malbek: Wounded >
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
You narrate 'on'

* S HP:Wounded MV:Strong - Malbek: Wounded >
An Elite Ghar'ghael guard hacks Mulyn's left leg.
A huge darkhound joins an Elite Ghar'ghael guard's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
Blarg the Myrddraal joins a huge darkhound's fight!
An Elite Ghar'ghael guard tickles Malbek's right foot with his hack.
An Elite Ghar'ghael guard hacks Mulyn's body.
An Elite Ghar'ghael guard hacks Malbek's body.
An Elite Ghar'ghael guard hacks Mulyn's left leg hard.
An Elite Ghar'ghael guard hacks Mulyn's body.
*Mulyn* tries to scythe you, but you deflect the blow.
*Malbek* tries to slash you, but you deflect the blow.
You pierce *Malbek*'s body.
You panic and attempt to flee!

h;
b
backstab h.light

You flee head over heels.
The Feast Hall
A large table dominates this room with chairs broken and turned over
surrounding its polished wood. Plates are broken and shattered about the room,
with stains covering the floor from spilled wine. Large tapestries which once
adorned the walls are now torn and charred, having been put to flame long ago.
[ obvious exits: N S ]
Zone: The Ruined Keep
Door north: door
North: *Malbek* is here, fighting a huge darkhound.
South: A young trolloc is here, growling with a deep bloodlust.
A rancid slab of decaying meat lies here, covered with maggots. [2]

o S HP:Wounded MV:Strong >
[hide ]
You attempt to hide yourself.

o S HP:Wounded MV:Strong > Backstab who?

o S HP:Wounded MV:Strong >

You hear a blood-curdling howl in the distance.

o S HP:Wounded MV:Strong >
n
q
k light
The Eastern Wing of the Great Hall
The end of the hall reveals two doors that were once made of fine polished
leatherleaf wood. Now they are cracked and splintered, barely held up by
their hinges. A bedroom can be seen to the north. To the south a large
room opens up to the feast hall.
[ obvious exits: N S W D ]
Zone: The Ruined Keep
Door south: door
North: A young trolloc is here, growling with a deep bloodlust.
*Musashi* is standing here.
*Draz* is standing here.
*Malbek* is here, fighting a huge darkhound.
*Mulyn* is here, fighting a huge darkhound.
A huge darkhound is here, fighting Malbek.
A huge darkhound is here, fighting Mulyn.
An Elite Ghar'ghael guard is here, fighting Mulyn.
An Elite Ghar'ghael guard is here, fighting Mulyn.
An Elite Ghar'ghael guard is here, fighting Malbek.
An Elite Ghar'ghael guard is here, fighting Mulyn.
An Elite Ghar'ghael guard is here, fighting Malbek.
An Elite Ghar'ghael guard is here, fighting Mulyn.
Blarg the Myrddraal is here, fighting Malbek.

* S HP:Wounded MV:Strong >
*Musashi* tries to slash you, but you deflect the blow.
You do the best you can!

* S HP:Wounded MV:Strong - Musashi: Wounded >
q
k light

*Draz* leaves south. vv

* S HP:Wounded MV:Strong - Musashi: Wounded >
q
k light
q
k light

*Malbek* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Musashi: Wounded >
You do the best you can!

* S HP:Wounded MV:Strong - Musashi: Wounded >
q
k light
*Malbek* leaves west. <<
You do the best you can!

* S HP:Wounded MV:Strong - Musashi: Wounded >
q
k light
*Draz* has arrived from the south.
You do the best you can!

* S HP:Wounded MV:Strong - Musashi: Wounded >
*Draz* tries to smite you, but you parry successfully.

* S HP:Wounded MV:Strong - Musashi: Wounded >
You swiftly dodge *Draz*'s attempt to smite you.
A huge darkhound joins a huge darkhound's fight!
A huge darkhound sears Mulyn's flesh with a scorching flame!
An Elite Ghar'ghael guard joins a huge darkhound's fight!
An Elite Ghar'ghael guard joins a huge darkhound's fight!
Blarg the Myrddraal joins a huge darkhound's fight!
You try to pierce *Musashi*, but he deflects the blow.
*Musashi* tries to slash you, but you parry successfully.
A huge darkhound swiftly dodges *Mulyn*'s attempt to scythe it.
A huge darkhound barely hits Mulyn's right leg.
An Elite Ghar'ghael guard hacks Mulyn's head.
An Elite Ghar'ghael guard barely hacks Mulyn's head.
An Elite Ghar'ghael guard hacks Mulyn's head hard.
An Elite Ghar'ghael guard hacks Mulyn's body.
You do the best you can!

q
k light
* S HP:Wounded MV:Strong - Musashi: Wounded >
q
k light
You do the best you can!

* S HP:Wounded MV:Strong - Musashi: Wounded >
f
You do the best you can!

* S HP:Wounded MV:Strong - Musashi: Wounded >

*Mulyn* panics, and attempts to flee!

* S HP:Wounded MV:Strong - Musashi: Wounded >
*Mulyn* leaves south. vv
You do the best you can!

* S HP:Wounded MV:Strong - Musashi: Wounded > You panic and attempt to flee!

h
b
backstab h.light

Blarg the Myrddraal crushes Musashi's body hard.
An Elite Ghar'ghael guard hacks Draz's left leg.
An Elite Ghar'ghael guard tries to hack Musashi, but he deflects the blow.
A huge darkhound barely tickles Draz's head with its hit.
You pierce *Musashi*'s body.
*Musashi* tries to slash you, but you deflect the blow.
You flee head over heels.
The Eastern Wing of the Great Hall
Long cracks line the walls of this hall. A strong stench comes from the room
to the north. Spider webs hang in the corners of the hall, their builders
working busy to maintain a clean web.
[ obvious exits: N E S W ]
Zone: The Ruined Keep
North: Falling silent, a muzzled trolloc tests the wind... and begins to growl.
East: *Draz* is here, fighting a huge darkhound.
South: A young trolloc is here, growling with a deep bloodlust.
West: A bearish trolloc towers here, its snout drawn into a snarl.
The corpse of a wolfish trolloc is lying here.
Kurtt the Dark Jester is here, fighting Malbek.
*Malbek* is here, fighting Kurtt.

* S HP:Wounded MV:Strong >
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong > Backstab them?!? They are in the throes of battle!

* S HP:Wounded MV:Strong >
e
q
k light
You hear a blood-curdling howl in the distance.
*Malbek* slashes Kurtt's right arm very hard.
The Eastern Wing of the Great Hall
The end of the hall reveals two doors that were once made of fine polished
leatherleaf wood. Now they are cracked and splintered, barely held up by
their hinges. A bedroom can be seen to the north. To the south a large
room opens up to the feast hall.
[ obvious exits: N S W D ]
Zone: The Ruined Keep
Door south: door
North: A young trolloc is here, growling with a deep bloodlust.
West: Kurtt the Dark Jester is here, fighting Malbek.
Down: *Draz* is standing here.
*Mulyn* is here, fighting a huge darkhound.
*Musashi* is here, fighting an Elite Ghar'ghael guard.
A huge darkhound is here, fighting Mulyn.
A huge darkhound is here, fighting Mulyn.
An Elite Ghar'ghael guard is here, fighting Mulyn.
An Elite Ghar'ghael guard is here, fighting Musashi.
An Elite Ghar'ghael guard is here, fighting Musashi.
An Elite Ghar'ghael guard is here, fighting Mulyn.
An Elite Ghar'ghael guard is here, fighting Musashi.
An Elite Ghar'ghael guard is here, fighting Mulyn.
Blarg the Myrddraal is here, fighting Musashi.

* S HP:Wounded MV:Strong >
You pierce *Musashi*'s right arm hard.

* S HP:Wounded MV:Strong - an Elite Ghar'ghael guard: Healthy - Musashi: Battered >
q
k light

*Musashi* panics, and attempts to flee!

* S HP:Wounded MV:Strong - an Elite Ghar'ghael guard: Healthy - Musashi: Battered >
q
k light
q
k light

*Musashi* leaves south. vv

* S HP:Wounded MV:Strong >
*Draz* has arrived from below.

* S HP:Wounded MV:Strong >
*Draz* leaves west. <<
You pierce *Mulyn*'s body.

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Beaten >
q
k light
q
k light
You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Beaten >
q
k light
q
k light
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Beaten >
q
k light
q
k light
An Elite Ghar'ghael guard hacks Mulyn's head.
A huge darkhound sears Mulyn's flesh with a scorching flame!
You try to pierce *Mulyn*, but she parries successfully.
An Elite Ghar'ghael guard hacks Mulyn's right leg.
An Elite Ghar'ghael guard hacks Mulyn's body.
An Elite Ghar'ghael guard barely hacks Mulyn's body.
A huge darkhound tickles Mulyn's body with its hit.
A huge darkhound swiftly dodges *Mulyn*'s attempt to scythe it.
A huge darkhound hits Mulyn's left leg.
You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical >
q
k light
You do the best you can!

q
k light
* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical >
q
k light
You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical > You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical >
q
k light
q
k light
You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical > You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical >
q
k light
q
k light
q
k light
*Mulyn* panics, and attempts to flee!
You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical >
q
k light
q
k light
An Elite Ghar'ghael guard joins your fight!
An Elite Ghar'ghael guard joins your fight!
*Musashi* has arrived from the south.
You do the best you can!

* S HP:Wounded MV:Strong - a huge darkhound: Scratched - Mulyn: Critical > *Mulyn* leaves west. <<
*Musashi* leaves west. <<
They aren't here.

o S HP:Wounded MV:Strong >
g
get all corpse
g
get all corpse
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
g
get all corpse
q
k light
They aren't here.

o S HP:Wounded MV:Strong >
q
k light
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
q
k light
They aren't here.

o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong >
You don't have a corpse.

o S HP:Wounded MV:Strong > You don't have a corpse.

o S HP:Wounded MV:Strong >
w;h;b
backstab h.light
You don't have a corpse.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
The Eastern Wing of the Great Hall
Long cracks line the walls of this hall. A strong stench comes from the room
to the north. Spider webs hang in the corners of the hall, their builders
working busy to maintain a clean web.
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
North: Falling silent, a muzzled trolloc tests the wind... and begins to growl.
East: A huge darkhound is here, drooling and snarling.
South: *Mulyn* is standing here.
West: A bearish trolloc towers here, its snout drawn into a snarl.
The corpse of a wolfish trolloc is lying here.
*Musashi* is standing here.
*Draz* is here, fighting Kurtt.
Kurtt the Dark Jester is here, fighting Malbek.
*Malbek* is here, fighting Kurtt.

* S HP:Wounded MV:Strong >
*Draz* smites Kurtt's body hard.
Kurtt tries to blast *Malbek*, but he deflects the blow.
You swiftly dodge *Musashi*'s attempt to slash you.
[hide ]
No way! You're fighting for your life!

* S HP:Wounded MV:Strong - Musashi: Battered > No way! You're fighting for your life!

* S HP:Wounded MV:Strong - Musashi: Battered >
f
You panic and attempt to flee!


Kurtt avoids being bashed by *Malbek* who loses his balance and falls!


*Musashi* tries to slash you, but you deflect the blow.
*Draz* flows effortlessly into Tower of Morning.
*Draz* smites Kurtt's body very hard.
Kurtt tries to blast *Malbek*, but he deflects the blow.


You flee head over heels.
In the Study
A husk of a burnt out desk is all that is left in this otherwise barren room.
It looks like a fire was started here that raged to the south.
[ obvious exits: N S ]
Zone: The Ruined Keep
North: *Musashi* is standing here.
South: A bearish trolloc towers here, its snout drawn into a snarl.
A large desk made of fine, thick wood stands across the room from here.
*Mulyn* is here, fighting a Ghar'ghael trolloc.
A Ghar'ghael trolloc is here, fighting Mulyn.
A muzzled trolloc is here, fighting Mulyn.
A tactician's clerk tallies fallen enemies here.
Kurch, the violent bureaucrat, stands here fuming over forms.

* S HP:Wounded MV:Strong >
*Mulyn* leaves south. vv

o S HP:Wounded MV:Strong >
q
k light
q
k light
q
k light
They aren't here.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
q
k light
q
k light
They aren't here.

o S HP:Wounded MV:Strong >
q
k light
qq
They aren't here.

qq
s
o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
q
k light
They aren't here.

o S HP:Wounded MV:Strong > Arglebargle, glop-glyf!?!

o S HP:Wounded MV:Strong >
Arglebargle, glop-glyf!?!

o S HP:Wounded MV:Strong >
The Library
Once a great library the books are all but burned and torn apart. Other than
the charred pieces of paper there is nothing of interest here. A study lies to
the north, and the entrance to the hall is to the west.
[ obvious exits: N W ]
Zone: The Ruined Keep
North: A young trolloc is here, growling with a deep bloodlust.
West: *Mulyn* is standing here.
A bearish trolloc towers here, its snout drawn into a snarl.
A huge darkhound is here, drooling and snarling.
A wolfish trolloc is here, howling for blood.
A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.

o S HP:Wounded MV:Strong > They aren't here.

o S HP:Wounded MV:Strong >
w
q
k light
The Southern Wing of the Great Hall
This is the southern end of the hall opening up into two rooms. Burn marks
scorch the entire hallway having originated from the eastern room. Torch
holders have melted away from the extreme heat and the marble walls have
cracked.
[ obvious exits: N E S ]
Zone: The Ruined Keep
North: A wolfish trolloc is here, howling for blood.
East: A bearish trolloc towers here, its snout drawn into a snarl.
South: *Mulyn* is standing here.
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.

o S HP:Wounded MV:Strong >
They aren't here.

o S HP:Wounded MV:Strong >
s
q
k light
A Fetid Pit
Racks where armor was once placed and swords hung adorn the southern
wall. A symbol has been drawn with blood on the western wall. A huge
circular pit now lies in the middle of the room, lowered a span below
the rest of the floor. Varying equipment, rations and weapons lie in
the bottom of the pit, free for the taking of the horde.

A bloodied poster lies on the south wall with instructions.
[ obvious exits: N ]
Zone: The Ruined Keep
North: A bearish trolloc towers here, its snout drawn into a snarl.
*Mulyn* is standing here.

* S HP:Wounded MV:Strong > You try to pierce *Mulyn*, but she parries successfully.

* S HP:Wounded MV:Strong - Mulyn: Critical >

(tic_timer): Tic in 7 seconds!

You try to pierce *Mulyn*, but she deflects the blow.

* S HP:Wounded MV:Strong - Mulyn: Critical >

*Mulyn* tries to scythe you, but you parry successfully.
You try to pierce *Mulyn*, but she parries successfully.

* S HP:Wounded MV:Strong - Mulyn: Critical >
f;s;h;b
backstab h.light
You panic and attempt to flee!


*Mulyn* panics, and attempts to flee!


*Mulyn* tries to scythe you, but you deflect the blow.

You flee head over heels.
The Southern Wing of the Great Hall
This is the southern end of the hall opening up into two rooms. Burn marks
scorch the entire hallway having originated from the eastern room. Torch
holders have melted away from the extreme heat and the marble walls have
cracked.
[ obvious exits: N E S ]
Zone: The Ruined Keep
North: A wolfish trolloc is here, howling for blood.
East: *Draz* is standing here.
South: *Mulyn* is standing here.
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
A Fetid Pit
Racks where armor was once placed and swords hung adorn the southern
wall. A symbol has been drawn with blood on the western wall. A huge
circular pit now lies in the middle of the room, lowered a span below
the rest of the floor. Varying equipment, rations and weapons lie in
the bottom of the pit, free for the taking of the horde.

A bloodied poster lies on the south wall with instructions.
[ obvious exits: N ]
Zone: The Ruined Keep
North: A bearish trolloc towers here, its snout drawn into a snarl.
*Mulyn* is standing here.

* S HP:Wounded MV:Strong >
[hide ]
You attempt to hide yourself.

* S HP:Wounded MV:Strong > You silently approach your victim...
-=
*Draz* has arrived from the north.
+
*Mulyn* panics, and attempts to flee!
*
*Draz* tries to smite you, but you deflect the blow.
*+=
*Draz* tries to smite you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 61.033 seconds.
- -=+
*
*Mulyn* makes a strange sound as you place a silver-winged basilard in her back!
*Mulyn* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Mulyn*'s death cry.

* S HP:Wounded MV:Full - Draz: Wounded >
g
get all corpse
f
n

*Draz* sends you sprawling with a powerful bash!

* S HP:Wounded MV:Full - Draz: Wounded >

*Draz* smites your right leg into bloody fragments!

* S HP:Wounded MV:Full - Draz: Wounded >

Kurtt narrates 'am crit again'

* S HP:Wounded MV:Full - Draz: Wounded >
n
n

*Draz* spins on one heel, changing forms to Water Flows Downhill.
*Draz* smites your head into bloody fragments!
PANIC! You couldn't escape!

n
* S HP:Battered MV:Full - Draz: Wounded >
f

*Draz* gets a worn saddlebag from the corpse of Mulyn.
*Draz* gets a bubbling draught from the corpse of Mulyn.
*Draz* gets a cup of thick syrup from the corpse of Mulyn.
*Draz* gets a pair of gleaming metal boots from the corpse of Mulyn.
*Draz* gets a pair of thick, gold-plated greaves from the corpse of Mulyn.
*Draz* gets a shiny copper dagger from the corpse of Mulyn.
*Draz* gets a belt hook from the corpse of Mulyn.
*Draz* gets a belt with a buckle of cuendillar from the corpse of Mulyn.
*Draz* gets a wicked knife bladed axe from the corpse of Mulyn.
*Draz* gets a polished onyx-inlaid shield from the corpse of Mulyn.
*Draz* gets a sungwood bracelet from the corpse of Mulyn.
*Draz* gets a sungwood bracelet from the corpse of Mulyn.
*Draz* gets a sturdy pair of full leather gauntlets from the corpse of Mulyn.
*Draz* gets a pair of polished, gold-plated vambraces from the corpse of Mulyn.
*Draz* gets an embroidered, cotton shoulder bag from the corpse of Mulyn.
*Draz* gets a black cape with an ivory clasp from the corpse of Mulyn.
*Draz* gets an ornate chainmail shirt chased with gold from the corpse of Mulyn.
*Draz* gets a shimmering chain of gold from the corpse of Mulyn.
*Draz* gets a shimmering chain of gold from the corpse of Mulyn.
*Draz* gets a gold-chased morion with an engraved silver comb from the corpse of Mulyn.
*Draz* gets a jade signet ring from the corpse of Mulyn.
*Draz* gets a jade signet ring from the corpse of Mulyn.

* S HP:Battered MV:Full - Draz: Wounded >
You get an oilstone from the corpse of Mulyn.
You get a mirrored lantern from the corpse of Mulyn.
You get a mirrored lantern from the corpse of Mulyn.

* S HP:Battered MV:Full - Draz: Wounded > You panic and attempt to flee!

n

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