automated clan entry
Posted: Mon Aug 17, 2020 12:46 am
I think it's time.
If it's not a secret clan, I think they should start putting together automated entry quests for clanning.
The playerbase is so small now that even if you were to get a bad apple, they could be weeded out very quickly through traditional means of dispatching people who shouldn't be allowed in the clan.
it IS just a game, contrary to popular belief. A lot of people will be very upset at the idea of loss of control, but this will inevitably combat pettiness and wierd control elements that run rampant even in our small playerbase.
If you require a "vetting" process then perhaps ranking quests per each rank may be introduced but, I think this would be a very positive change for the mud and you would see a lot of very happy and excited players pursuing lots of different avenues including interacting in the game.
Please discuss.
If it's not a secret clan, I think they should start putting together automated entry quests for clanning.
The playerbase is so small now that even if you were to get a bad apple, they could be weeded out very quickly through traditional means of dispatching people who shouldn't be allowed in the clan.
it IS just a game, contrary to popular belief. A lot of people will be very upset at the idea of loss of control, but this will inevitably combat pettiness and wierd control elements that run rampant even in our small playerbase.
If you require a "vetting" process then perhaps ranking quests per each rank may be introduced but, I think this would be a very positive change for the mud and you would see a lot of very happy and excited players pursuing lots of different avenues including interacting in the game.
Please discuss.