Fail!
Re: Fail!
Ric runs past me and so I try to stab him 2s and then this happened. I did notice he kept reconnecting moving a room and sorting his inventory before going linkless again. Either way made me laugh.
You attempt to hide yourself.
o S HP:Healthy MV:Winded >
Ric has arrived from the south.
S HP:Healthy MV:Winded >
Ric leaves south.
o S HP:Healthy MV:Winded >
y
[back h.light]
Backstab who?
o S HP:Healthy MV:Winded >
s
h
On the Top of the Hill
[ obvious exits: N S ]
Zone: Northern Almoth Plain
A thin man with cunning eyes scouts the horizon.
A man is here.
y
S HP:Healthy MV:Winded >
[hide ]
You attempt to hide yourself.
S HP:Healthy MV:Winded >
[back h.light]
Backstab who?
S HP:Healthy MV:Winded >
s
h
y
On a Hill Before a Stream
[ obvious exits: N W ]
Zone: Northern Almoth Plain
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
Ric is standing here.
S HP:Healthy MV:Winded >
[hide ]
You attempt to hide yourself.
S HP:Healthy MV:Winded > [back h.light]
You silently approach your victim...
-
=
+
*
*
+
=
-
-
Ric has lost his link.
=
+
Ric makes a strange sound as you place a silver-winged basilard in his back!
Ric panics, and attempts to flee!
You attempt to hide yourself.
o S HP:Healthy MV:Winded >
Ric has arrived from the south.
S HP:Healthy MV:Winded >
Ric leaves south.
o S HP:Healthy MV:Winded >
y
[back h.light]
Backstab who?
o S HP:Healthy MV:Winded >
s
h
On the Top of the Hill
[ obvious exits: N S ]
Zone: Northern Almoth Plain
A thin man with cunning eyes scouts the horizon.
A man is here.
y
S HP:Healthy MV:Winded >
[hide ]
You attempt to hide yourself.
S HP:Healthy MV:Winded >
[back h.light]
Backstab who?
S HP:Healthy MV:Winded >
s
h
y
On a Hill Before a Stream
[ obvious exits: N W ]
Zone: Northern Almoth Plain
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
Ric is standing here.
S HP:Healthy MV:Winded >
[hide ]
You attempt to hide yourself.
S HP:Healthy MV:Winded > [back h.light]
You silently approach your victim...
-
=
+
*
*
+
=
-
-
Ric has lost his link.
=
+
Ric makes a strange sound as you place a silver-winged basilard in his back!
Ric panics, and attempts to flee!
Re: Fail!
Tanchico Road
[ obvious exits: N W ]
Zone: Tanchico Road
North: A sad refugee makes a trek for safety.
West: *Walker* is sleeping here.
A traveler trudges by.
* S HP:Healthy MV:Winded >
w
h
Bend in the Road
[ obvious exits: E S ]
Zone: Tanchico Road
East: A traveler trudges by.
*Walker* is sleeping here.
* S HP:Healthy MV:Winded >
y
[hide ]
You look around for somewhere to conceal yourself, but to no avail.
* S HP:Healthy MV:Winded >
[back h.light]
You silently approach your victim...
h
y
-
Cancelled.
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Winded >
[back h.light]
You silently approach your victim...
-
=
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 62.248 seconds.
+
*Walker* awakens.
*
*Walker* clambers to his feet.
*
+
=
-
-
=
+
*
Backstab who?
[ obvious exits: N W ]
Zone: Tanchico Road
North: A sad refugee makes a trek for safety.
West: *Walker* is sleeping here.
A traveler trudges by.
* S HP:Healthy MV:Winded >
w
h
Bend in the Road
[ obvious exits: E S ]
Zone: Tanchico Road
East: A traveler trudges by.
*Walker* is sleeping here.
* S HP:Healthy MV:Winded >
y
[hide ]
You look around for somewhere to conceal yourself, but to no avail.
* S HP:Healthy MV:Winded >
[back h.light]
You silently approach your victim...
h
y
-
Cancelled.
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Winded >
[back h.light]
You silently approach your victim...
-
=
Your heartbeat calms down more as you feel less panicked.
(tic_timer): Tic length updated to: 62.248 seconds.
+
*Walker* awakens.
*
*Walker* clambers to his feet.
*
+
=
-
-
=
+
*
Backstab who?
Re: Fail!
s* R HP:Critical SP:Strong MV:Strong > c
You have 25(280) hit, 125(193) saidin and
127(149) movement points.
You have scored 104665301 experience points and 366 quest points.
You need 3834699 exp to level and 234 qp to rank.
You have amassed 345 Turn points to date, ranking you Reaver Seventh.
You have played 83 days and 18 hours (real time).
This ranks you as Jestin the Tai'isha [Dreadlord 3] (Level 50).
You are standing.
* R HP:Critical SP:Strong MV:Strong > s
*Vincen* has arrived from the north, riding a warhorse.
c* R HP:Critical SP:Strong MV:Strong > an n
m
Zarg the Grotesque Torturer is standing
here.
Reck the Myrddraal is here, fighting Sraeyn, riding a shadow stallion.
*Sraeyn* is sitting here, riding a warhorse.
Kalamr the Contagious Stalker is here, fighting Sraeyn.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer cavalry is here, fighting Reck.
A member of the Lancer cavalry is here, fighting Reck.
Lord Kajin is here, fighting Kalamr.
b* R HP:Critical SP:Strong MV:Strong >
*Vincen* tries to stab you, but you deflect the blow.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You do the best you
can!
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You try to slice *Vincen*, but he parries successfully.
*Vincen* tries to stab you, but you parry successfully.
You begin to weave the appropriate flows...
- = +
*Vincen* panics, and attempts to flee!
* * + =
Ok.
*Vincen* panics, and attempts to flee!
*Vincen* leaves south riding a warhorse.
Streaks of fire flow from your hands, burning *Vincen*.
* R HP:Critical SP:Strong MV:Strong > m
s
sThey aren't here.
* R HP:Critical SP:Strong MV:Strong > s
Little Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
A Shienaran scout blends into the surroundings here.
s* R HP:Critical SP:Strong MV:Strong >
Little Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
* R HP:Critical SP:Strong MV:Strong > m
Hedge Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
b* R HP:Critical SP:Strong MV:Strong >
The Dusty Road
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
*Vincen* is standing here, riding a warhorse.
* R HP:Critical SP:Strong MV:Strong > You try to slice *Vincen*, but he deflects
the blow.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You begin to weave the appropriate flows...
- = n+ *
Zarg has arrived from the north.
a 2n 2 e
*Vincen* tries to stab you, but you parry successfully.
*Vincen* panics, and attempts to flee!
*
Zarg leaves west.
+ =
Ok.
Streaks of fire flow from your hands, burning *Vincen*.
Zarg has arrived from the west.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered >
Zarg tries to pound *Vincen*, but he parries successfully.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered >
m
You narrate '2n 2e'
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You do the best you
can!
*Vincen* leaves north riding a warhorse.
* R HP:Critical SP:Strong MV:Strong > m
They aren't here.
n* R HP:Critical SP:Strong MV:Strong >
m
Hedge Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
*Vincen* is standing here, riding a warhorse.
Zarg has arrived from the south.
Zarg tries to pound *Vincen*, but he deflects the blow.
* R HP:Critical SP:Strong MV:Strong > *Vincen* stabs Zarg's body hard.
Zarg tries to pound *Vincen*, but he parries successfully.
*Vincen* tries to stab Zarg, but he parries successfully.
You try to slice *Vincen*, but he parries successfully.
1
* R HP:Critical SP:Strong MV:Strong - Zarg: Wounded - Vincen: Battered > You begin to weave the appropriate flows...
- =
*Vincen* panics, and attempts to flee!
+ * * + = -
Zarg tries to pound *Vincen*, but he parries successfully.
*Vincen* leaves south riding a warhorse.
*Vincen* has arrived from the south, riding a warhorse.
-
Zarg tries to pound *Vincen*, but he deflects the blow.
= + *
Ok.
Beads of cold sweat emerge from *Vincen*'s face!
* R HP:Critical SP:Good MV:Strong >
*Vincen* gets a bunch of fireworks from a small purse.
* R HP:Critical SP:Good MV:Strong >
*Vincen* panics, and attempts to flee!
m* R HP:Critical SP:Good MV:Strong >
You try to slice *Vincen*, but he parries
successfully.
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Battered > br
oYou try
to slice *Vincen*, but he parries successfully.
*Vincen* stabs Zarg's left leg hard.
Zarg pounds *Vincen*'s left leg into bloody fragments!
*Vincen* panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 84 hit points.
f
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > [change
posture offensive]
Posture changed to: Offensive
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten >
*Vincen* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > m
*Vincen*
tries to stab Zarg, but he parries successfully.
You do the best you can!
*Vincen* panics, and attempts to flee!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten >
m
You do the
best you can!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > You do the
best you can!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > m
You do the
best you can!
*Vincen* panics, and attempts to flee!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten >
You do the
best you can!
s
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > m
You slice *Vincen*'s body into bloody fragments!
Zarg pounds *Vincen*'s right hand very hard.
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > s
No way!
You're fighting for your life!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical >
You do
the best you can!
s* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical >
No way!
You're fighting for your life!
m
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > sYou do
the best you can!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > mNo way!
You're fighting for your life!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > s
You do
the best you can!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical >
No way!
You're fighting for your life!
*KERBOOM* An explosion sounds in the distance.
The explosion flings Reck through the air.
The explosion flings *Vincen* through the air.
The explosion flings Zarg through the air.
Edge of the Forest
Here, you stand just inside the edge of a forest. The ancient trees around
you tower overhead, and you can see plains stretching westwards just beyond
them. To your south, you can see the old road leading east and west.
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
*KERBOOM* The explosion rips you from the ground and tosses you through the air.
You have 25(280) hit, 125(193) saidin and
127(149) movement points.
You have scored 104665301 experience points and 366 quest points.
You need 3834699 exp to level and 234 qp to rank.
You have amassed 345 Turn points to date, ranking you Reaver Seventh.
You have played 83 days and 18 hours (real time).
This ranks you as Jestin the Tai'isha [Dreadlord 3] (Level 50).
You are standing.
* R HP:Critical SP:Strong MV:Strong > s
*Vincen* has arrived from the north, riding a warhorse.
c* R HP:Critical SP:Strong MV:Strong > an n
m
Zarg the Grotesque Torturer is standing
here.
Reck the Myrddraal is here, fighting Sraeyn, riding a shadow stallion.
*Sraeyn* is sitting here, riding a warhorse.
Kalamr the Contagious Stalker is here, fighting Sraeyn.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer cavalry is here, fighting Reck.
A member of the Lancer cavalry is here, fighting Reck.
Lord Kajin is here, fighting Kalamr.
b* R HP:Critical SP:Strong MV:Strong >
*Vincen* tries to stab you, but you deflect the blow.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You do the best you
can!
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You try to slice *Vincen*, but he parries successfully.
*Vincen* tries to stab you, but you parry successfully.
You begin to weave the appropriate flows...
- = +
*Vincen* panics, and attempts to flee!
* * + =
Ok.
*Vincen* panics, and attempts to flee!
*Vincen* leaves south riding a warhorse.
Streaks of fire flow from your hands, burning *Vincen*.
* R HP:Critical SP:Strong MV:Strong > m
s
sThey aren't here.
* R HP:Critical SP:Strong MV:Strong > s
Little Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
A Shienaran scout blends into the surroundings here.
s* R HP:Critical SP:Strong MV:Strong >
Little Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
* R HP:Critical SP:Strong MV:Strong > m
Hedge Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
b* R HP:Critical SP:Strong MV:Strong >
The Dusty Road
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
*Vincen* is standing here, riding a warhorse.
* R HP:Critical SP:Strong MV:Strong > You try to slice *Vincen*, but he deflects
the blow.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You begin to weave the appropriate flows...
- = n+ *
Zarg has arrived from the north.
a 2n 2 e
*Vincen* tries to stab you, but you parry successfully.
*Vincen* panics, and attempts to flee!
*
Zarg leaves west.
+ =
Ok.
Streaks of fire flow from your hands, burning *Vincen*.
Zarg has arrived from the west.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered >
Zarg tries to pound *Vincen*, but he parries successfully.
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered >
m
You narrate '2n 2e'
* R HP:Critical SP:Strong MV:Strong - Vincen: Battered > You do the best you
can!
*Vincen* leaves north riding a warhorse.
* R HP:Critical SP:Strong MV:Strong > m
They aren't here.
n* R HP:Critical SP:Strong MV:Strong >
m
Hedge Path
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
*Vincen* is standing here, riding a warhorse.
Zarg has arrived from the south.
Zarg tries to pound *Vincen*, but he deflects the blow.
* R HP:Critical SP:Strong MV:Strong > *Vincen* stabs Zarg's body hard.
Zarg tries to pound *Vincen*, but he parries successfully.
*Vincen* tries to stab Zarg, but he parries successfully.
You try to slice *Vincen*, but he parries successfully.
1
* R HP:Critical SP:Strong MV:Strong - Zarg: Wounded - Vincen: Battered > You begin to weave the appropriate flows...
- =
*Vincen* panics, and attempts to flee!
+ * * + = -
Zarg tries to pound *Vincen*, but he parries successfully.
*Vincen* leaves south riding a warhorse.
*Vincen* has arrived from the south, riding a warhorse.
-
Zarg tries to pound *Vincen*, but he deflects the blow.
= + *
Ok.
Beads of cold sweat emerge from *Vincen*'s face!
* R HP:Critical SP:Good MV:Strong >
*Vincen* gets a bunch of fireworks from a small purse.
* R HP:Critical SP:Good MV:Strong >
*Vincen* panics, and attempts to flee!
m* R HP:Critical SP:Good MV:Strong >
You try to slice *Vincen*, but he parries
successfully.
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Battered > br
oYou try
to slice *Vincen*, but he parries successfully.
*Vincen* stabs Zarg's left leg hard.
Zarg pounds *Vincen*'s left leg into bloody fragments!
*Vincen* panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 84 hit points.
f
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > [change
posture offensive]
Posture changed to: Offensive
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten >
*Vincen* lights the fuse on the fireworks and sets them on the ground.
The fuse slowly burns...
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > m
*Vincen*
tries to stab Zarg, but he parries successfully.
You do the best you can!
*Vincen* panics, and attempts to flee!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten >
m
You do the
best you can!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > You do the
best you can!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > m
You do the
best you can!
*Vincen* panics, and attempts to flee!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten >
You do the
best you can!
s
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Beaten > m
You slice *Vincen*'s body into bloody fragments!
Zarg pounds *Vincen*'s right hand very hard.
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > s
No way!
You're fighting for your life!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical >
You do
the best you can!
s* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical >
No way!
You're fighting for your life!
m
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > sYou do
the best you can!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > mNo way!
You're fighting for your life!
* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical > s
You do
the best you can!
m* R HP:Critical SP:Good MV:Strong - Zarg: Wounded - Vincen: Critical >
No way!
You're fighting for your life!
*KERBOOM* An explosion sounds in the distance.
The explosion flings Reck through the air.
The explosion flings *Vincen* through the air.
The explosion flings Zarg through the air.
Edge of the Forest
Here, you stand just inside the edge of a forest. The ancient trees around
you tower overhead, and you can see plains stretching westwards just beyond
them. To your south, you can see the old road leading east and west.
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
*KERBOOM* The explosion rips you from the ground and tosses you through the air.
Re: Fail!
* R HP:Battered SP:Strong MV:Tiring > kill dark
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here. [5]
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.
kill dark
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > narr it's a frag each time
look
Kellam narrates 'no tracks n of asaw'
You narrate 'it's a frag each time'
kill dark
* R HP:Battered SP:Strong MV:Tiring > kill dark
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here. [5]
You notice a soft leather pouch is hidden here.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
I usually throw in an h.dark there, but the cadence was just off.
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here. [5]
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.
kill dark
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > narr it's a frag each time
look
Kellam narrates 'no tracks n of asaw'
You narrate 'it's a frag each time'
kill dark
* R HP:Battered SP:Strong MV:Tiring > kill dark
Beneath a Cliff's Ledge
Providing adequate protection from both the northern winds and the sun
during day this indentation below the cliff's overhang is an ideal resting
place. The cliff's sheer wall is cold to the touch with a slight moisture
collecting on the rocks.
[ obvious exits: S W ]
A soft leather pouch has been discarded here. [5]
You notice a soft leather pouch is hidden here.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > kill dark
They aren't here.
* R HP:Battered SP:Strong MV:Tiring > They aren't here.
* R HP:Battered SP:Strong MV:Tiring >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
I usually throw in an h.dark there, but the cadence was just off.
Re: Fail!
c* R HP:Beaten MV:Weary > all
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.
s* R HP:Beaten MV:Weary > can n
k*Moghekko* is here, fighting a woodsman.
*Sorvitor* is here, fighting a woodsman.
A woodsman is here, fighting Sorvitor.
* R HP:Beaten MV:Weary > [kill dark]
They aren't here.
k* R HP:Beaten MV:Weary >
k[kill dark]
They aren't here.
* R HP:Beaten MV:Weary > [kill dark]
They aren't here.
* R HP:Beaten MV:Weary > wh
[where ]
Players in your Zone
--------------------
Zendaya - Malkier Gate
Jeremy - Barracks of the Golden Lances
* R HP:Beaten MV:Weary > l
*Sorvitor* has arrived from the north.
* R HP:Beaten MV:Weary >
*Sorvitor* tries to lance you, but you parry successfully.
* R HP:Beaten MV:Weary - Sorvitor: Scratched > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
North: *Moghekko* is here, fighting a woodsman.
East: A tough Shienaran soldier waits here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Sorvitor* is here, fighting YOU!
A shaggy brown mare stands here, being ridden by you.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Beaten MV:Weary - Sorvitor: Scratched > c
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
* R HP:Beaten MV:Weary - Sorvitor: Scratched > g
You try to pierce *Sorvitor*, but
he parries successfully.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
Arglebargle, glop-glyf!?!
* R HP:Beaten MV:Weary - Sorvitor: Scratched > f
s
You panic and attempt to flee!
alii
doA shaggy brown mare panics and attempts to flee, throwing you off in the
process!
A shaggy brown mare leaves east.
You dodge a bash from *Sorvitor* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
East: *Sorvitor* is here, fighting a Shienaran gate guard.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Alas, you cannot go that way...
or* HP:Beaten MV:Weary > * HP:Beaten MV:Weary > gateArglebargle, glop-glyf!?!
#Ok. {o} aliases {open gate}.
#Ok. {c} aliases {close gate}.
* HP:Beaten MV:Weary > e
k
Malkier Gate
[ obvious exits: N E W ]
North: *Moghekko* is here, fighting a woodsman.
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Sorvitor* is here, fighting a Shienaran gate guard.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran gate guard is here, fighting Sorvitor.
A Shienaran gate guard is here, fighting Sorvitor.
A Shienaran gate guard is here, fighting Sorvitor.
A Shienaran gate guard is here, fighting Sorvitor.
* HP:Beaten MV:Weary > [kill dark]
You pierce *Sorvitor*'s right leg.
* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > c
Ok.
* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > t sorvi
*Sorvitor* panics, and attempts to flee!
t* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > or
#Ok. {m} aliases {kill sorvitor}.
#Ok. {bm} aliases {back sorvitor}.
#Ok. {2} aliases {throw sorvitor}.
You pierce *Sorvitor*'s left foot.
A Shienaran gate guard slashes Sorvitor's left leg.
A Shienaran gate guard slashes Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's right arm.
A Shienaran gate guard slashes Sorvitor's body.
* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > c
k
You try to pierce *Sorvitor*, but he deflects the blow.
*Sorvitor* leaves west.
* HP:Beaten MV:Weary > k
It's already closed!
* HP:Beaten MV:Weary > k
[kill dark]
They aren't here.
w
* HP:Beaten MV:Weary > k[kill dark]
They aren't here.
* HP:Beaten MV:Weary > [kill dark]
They aren't here.
* HP:Beaten MV:Weary > Road Inside the City Walls
[ obvious exits: E W ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Sorvitor* is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* HP:Beaten MV:Haggard > *Sorvitor* tries to lance you, but you deflect the blow.
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > br
You try to pierce *Sorvitor*, but he parries successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
*Sorvitor* tries to lance you, but you parry successfully.
A Shienaran guard has arrived from the west.
o* HP:Beaten MV:Haggard - Sorvitor: Hurt > f[change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Beaten MV:Haggard - Sorvitor: Hurt > No way! You're fighting for your
life!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > k
k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > [kill dark]
You do the best you can!
k* HP:Beaten MV:Haggard - Sorvitor: Hurt >
k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > k
[kill dark]
You do the best you can!
k
* HP:Beaten MV:Haggard - Sorvitor: Hurt > A Shienaran guard joins a Shienaran
guard's fight!
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard barely slashes Sorvitor's right arm.
A Shienaran guard tries to slash Sorvitor, but he parries successfully.
You pierce *Sorvitor*'s right leg hard.
Your heartbeat calms down more as you feel less panicked.
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Sorvitor: Hurt > [kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Sorvitor: Hurt > k
*Sorvitor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
* HP:Beaten MV:Weary - Sorvitor: Hurt >
*Sorvitor* opens a way up.
* HP:Beaten MV:Weary - Sorvitor: Hurt >
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard slashes Sorvitor's right arm.
A Shienaran guard tries to slash Sorvitor, but he parries successfully.
*Sorvitor* lances your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
Tower Above the Gate
[ obvious exits: D ]
Down: A Shienaran guard is here, fighting Sorvitor.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A beautiful jeweled dagger has been left on the ground.
A thick bronze belt lies to one side.
A snowflake design of Kandori origin is etched into a sturdy, silver wristcuff.
A small bracelet formed delicately of sungwood has been dropped here.
A heavy pair of full metal gauntlets is here. [2]
A pair of black vambraces lie here, gleaming brightly.
A dark cloak adorned with red scales lies here.
A shining steel breastplate lies here gleaming in the light.
Silver snowflakes of Kandori design are linked into a delicate, glistening
chain. [2]
A metal helmet with attached visor rests here.
Glittering with gemstones, a golden ivy-carved ring lies here. [2]
A black badge engraved with serpents lies here.
A sturdy pair of boots with metal caps covering the toes rest here.
A solid set of leather gauntlets rests here.
A long, heavy sword lies on the ground here.
A warhorse is here, stamping his feet impatiently.
An archer draws his bow with a steady hand and a sharp eye.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > w
PANIC! You couldn't escape!
* HP:Critical MV:Weary > k
Alas, you cannot go that way...
* HP:Critical MV:Weary > sRoad Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A run-down looking man wanders aimlessly, collecting lost belongings.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard is here, fighting Sorvitor.
*Sorvitor* is here, fighting a Shienaran guard.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
* HP:Critical MV:Weary > c[kill dark]
You pierce *Sorvitor*'s body.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded >
You pierce *Sorvitor*'s body.
*Sorvitor* panics, and attempts to flee!
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > HP:Crit
ical MP:Weary
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 332 Turn points to date, ranking you Ta'veren Sixth.
You have played 1 days and 21 hours (real time).
This ranks you as Zendaya of Two Rivers (Level 51).
You are fighting Sorvitor.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > k
*Sorvitor* leaves west.
* HP:Critical MV:Weary > k
A Shienaran guard leaves west.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
[kill dark]
They aren't here.
c* HP:Critical MV:Weary > h
[kill dark]
They aren't here.
s* HP:Critical MV:Weary > c[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
* HP:Critical MV:Weary > k
You have 47(418) hit and 39(150) movement points.
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 332 Turn points to date, ranking you Ta'veren Sixth.
You have played 1 days and 21 hours (real time).
This ranks you as Zendaya of Two Rivers (Level 51).
You are standing.
w
* HP:Critical MV:Weary > [kill dark]
They aren't here.
k* HP:Critical MV:Weary >
*Sorvitor* has arrived from the west.
Road Inside the City Walls
[ obvious exits: E W ]
East: *Sorvitor* is standing here.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
* HP:Critical MV:Weary > [kill dark]
They aren't here.
* HP:Critical MV:Weary > e
A Shienaran guard has arrived from the west.
* HP:Critical MV:Weary > k
k
Road Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Sorvitor* is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* HP:Critical MV:Weary > *Sorvitor* tries to lance you, but you parry
successfully.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Wounded > A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
[kill dark]
You do the best you can!
f
* HP:Critical MV:Weary - Sorvitor: Wounded > You panic and attempt to flee!
A Shienaran guard slashes Sorvitor's left hand.
A Shienaran guard slashes Sorvitor's right hand.
A Shienaran guard slashes Sorvitor's body.
w
You flee head over heels.
Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: *Sorvitor* is here, fighting a Shienaran guard.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Critical MV:Weary > k
Road Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Sorvitor* is here, fighting a Shienaran guard.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
* HP:Critical MV:Weary > [kill dark]
You pierce *Sorvitor*'s right leg.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > br
*Sorvito
r* panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > k
You barely pierce *Sorvitor*'s left hand.
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard slashes Sorvitor's left hand.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
k* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded >
*Sorvito
r* leaves up.
[kill dark]
They aren't here.
k
* HP:Critical MV:Weary > k[kill dark]
They aren't here.
* HP:Critical MV:Weary > k[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
*Sorvitor* has arrived from above.
[kill dark]
You pierce *Sorvitor*'s body.
k* HP:Critical MV:Weary - Sorvitor: Wounded >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Wounded > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Wounded > c[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Wounded > h
[kill dark]
You do the best you can!
f
* HP:Critical MV:Weary - Sorvitor: Wounded > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
* HP:Critical MV:Weary - Sorvitor: Wounded > The master of scouts bellows 'Incoming message!!'
The master of scouts bellows 'Incoming message!!'
You panic and attempt to flee!
A Shienaran guard has arrived from the west.
You flee head over heels.
Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Critical MV:Weary > w
The master of scouts bellows 'Moghekko was spotted Fork Before a Crumbling Tower'
The master of scouts bellows 'Moghekko was spotted Fork Before a Crumbling Tower'
The master of scouts narrates 'Moghekko was spotted Fork Before a Crumbling Tower'
A loud grinding of stone on concrete resonates from above.
* HP:Critical MV:Weary > k
Road Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A run-down looking man wanders aimlessly, collecting lost belongings.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard is here, fighting Sorvitor.
*Sorvitor* is here, fighting a Shienaran guard.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
* HP:Critical MV:Weary > [kill dark]
You barely pierce *Sorvitor*'s body.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded >
You try to pierce *Sorvitor*, but he parries successfully.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
A Shienaran guard slashes Sorvitor's left leg.
*Sorvitor* panics, and attempts to flee!
A Shienaran guard slashes Sorvitor's left arm.
A Shienaran guard tries to slash Sorvitor, but he parries successfully.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Battered > br
k
[chang
e mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
k
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Battered > k[kill
dark]
You do the best you can!
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Battered > *Sorvit
or* leaves east.
*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
k
* HP:Critical MV:Weary - Sorvitor: Battered > You try to pierce *Sorvitor*, but he
parries successfully.
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
*Sorvitor* tries to lance you, but you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
You try to pierce *Sorvitor*, but he deflects the blow.
* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* panics, and attempts to flee!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* leaves east.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he deflects the blow.
* HP:Critical MV:Weary - Sorvitor: Battered > *Sorvitor* tries to lance you, but
you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
You pierce *Sorvitor*'s head.
*Sorvitor* panics, and attempts to flee!
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > A Shienaran gate guard bellows
'Argh! The foul beast Sorvitor has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* leaves east.
*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
* HP:Critical MV:Weary - Sorvitor: Battered > kYou try to pierce *Sorvitor*, but he
parries successfully.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
A Shienaran guard joins your
fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
A Shienaran guard barely slashes Sorvitor's right foot.
*Sorvitor* panics, and attempts to flee!
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard barely slashes Sorvitor's body.
You pierce *Sorvitor*'s left arm.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* leaves east.
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
e* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* assumes a defensive
striking posture.
[kill dark]
You do the best you can!
e
* HP:Critical MV:Weary - Sorvitor: Battered > No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Battered > k
No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Battered > k
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k
A Shienaran gate guard bellows
'Argh! The foul beast Sorvitor has been spotted!'
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > kYou try to pierce *Sorvitor*, but he
parries successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
You pierce *Sorvitor*'s right leg.
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k*Sorvitor* leaves up.
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* tries to lance you, but
you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
You try to pierce *Sorvitor*, but he parries successfully.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* panics, and attempts to flee!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered >
k
k
You barely pierce *Sorvitor*'s body.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* closes the way up.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
A Shienaran guard slashes
Sorvitor's right arm.
A Shienaran guard slashes Sorvitor's body hard.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
You try to pierce *Sorvitor*, but he parries successfully.
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
You pierce *Sorvitor*'s body.
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
A Shienaran guard slashes
Sorvitor's left leg.
*Sorvitor* panics, and attempts to flee!
A Shienaran guard slashes Sorvitor's head.
*Sorvitor* panics, and attempts to flee!
*Sorvitor* leaves east.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
[kill dark]
They aren't here.
* HP:Critical MV:Weary > [kill dark]
They aren't here.
e* HP:Critical MV:Weary >
[kill dark]
They aren't here.
k
* HP:Critical MV:Weary > eMalkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Sorvitor* is standing here.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Critical MV:Weary >
e[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
* HP:Critical MV:Weary - Sorvitor: Beaten > e
No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Beaten > You try to pierce *Sorvitor*, but he
parries successfully.
No way! You're fighting for your life!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten >
You try to pierce *Sorvitor*, but he deflects the blow.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > The Fal Dara alarm horn sounds
loudly.
A flaming slick of hot oil pours down from above!
The hot oil poured from above burns *Sorvitor*'s flesh!
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > You tickle *Sorvitor*'s body with your
pierce.
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > kA Shienaran gate guard barely
slashes Sorvitor's head.
A Shienaran gate guard barely slashes Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's body.
A Shienaran gate guard tries to slash Sorvitor, but he deflects the blow.
You barely pierce *Sorvitor*'s body.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
*Sorvitor* leaves west.
*Sorvitor* has arrived from the west.
[kill dark]
You try to pierce *Sorvitor*, but he deflects the blow.
* HP:Critical MV:Weary - Sorvitor: Beaten > k
A Shienaran gate guard bellows 'Argh!
The foul beast Sorvitor has been spotted!'
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
k
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten >
You barely pierce *Sorvitor*'s body.
A shaggy brown mare panics, and attempts to flee!
A shaggy brown mare leaves west.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
A Shienaran gate guard slashes
Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's body.
A Shienaran gate guard barely slashes Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's body hard.
You pierce *Sorvitor*'s right leg.
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Critical >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Critical >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Critical > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Critical > [kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Critical > k
*Sorvitor* leaves west.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
[kill dark]
They aren't here.
* HP:Critical MV:Weary > w
w
[kill dark]
They aren't here.
w* HP:Critical MV:Weary >
Road Inside the City Walls
[ obvious exits: E W ]
East: A young Tower Guard is on duty here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A shaggy brown mare stands here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* HP:Critical MV:Weary > Road Inside the City Walls
[ obvious exits: E W ]
East: A shaggy brown mare stands here.
West: A courier hurries along here, on his way to deliver a message.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Critical MV:Haggard > s
s
s
k
A courier has arrived from the west.
Your heartbeat calms down more as you feel less panicked.
Bend in the Road
[ obvious exits: E S ]
East: A courier hurries along here, on his way to deliver a message.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hunter from Illian searches for the fabled Horn of Valere.
* HP:Beaten MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
North: A hunter from Illian searches for the fabled Horn of Valere.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A ratter is here, hunting shadoweyes.
* HP:Beaten MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
South: A Shienaran gatekeeper stands here, watching over the gate.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
* HP:Beaten MV:Weary > Inside the Dog Gate
[ obvious exits: N S W ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Beaten MV:Weary > [kill dark]
They aren't here.
* HP:Beaten MV:Weary > s
s
s
Road Inside the City Walls
[ obvious exits: N S ]
North: A Shienaran gatekeeper stands here, watching over the gate.
South: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Beaten MV:Weary > e
Bend in the Road
[ obvious exits: N E ]
East: A man is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard attends his duties.
* HP:Beaten MV:Weary > Alas, you cannot go that way...
* HP:Beaten MV:Weary > e
e
A Shienaran gate guard bellows 'Argh! The foul beast
Sorvitor has been spotted!'
An Empty Square
[ obvious exits: N E S W ]
East: A cooper rolls a barrel before him.
South: A man walks among the horses here feeding them and rubbing them down.
West: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
A mangy cat scurries around trying not to get stepped on.
g* HP:Beaten MV:Weary > etMerchants Row
[ obvious exits: N E S W ]
North: A gleeman is here, playing a lute.
East: The Fal Dara town crier stands here, spreading the news.
South: A man is here.
West: A man is here.
A short, well balanced knife lies here, both edges glinting.
A soft leather pouch has been discarded here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A cooper rolls a barrel before him.
The fishmonger is here, hoping to buy your catch.
* HP:Beaten MV:Haggard > viThe Crossing
[ obvious exits: N E S W ]
North: *Sorvitor* is standing here.
East: A black cat meanders to an unknown destination.
South: A grizzled Shienaran veteran looks on.
West: A cooper rolls a barrel before him.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
The Fal Dara town crier stands here, spreading the news.
al* HP:Beaten MV:Haggard > pack
n
You get a thin vial of yellow fluid from an
embroidered, cotton shoulder bag.
* HP:Beaten MV:Haggard > kBefore the Keep
[ obvious exits: N S ]
North: A tough Shienaran soldier waits here.
South: The Fal Dara town crier stands here, spreading the news.
A hanging lantern lights the path.
*Sorvitor* is standing here.
* HP:Beaten MV:Haggard >
*Sorvitor* tries to lance you, but you parry successfully.
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > 1
You sheath a silver-winged
basilard into a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > You try to quietly draw a throwing
spike from a half-cape of silk-lined leather.
* HP:Beaten MV:Haggard - Sorvitor: Critical > You tickle *Sorvitor*'s left leg with your sting.
You throw a throwing spike at *Sorvitor*.
* HP:Beaten MV:Haggard - Sorvitor: Critical >
A throwing spike arcs through the air.
* HP:Beaten MV:Haggard - Sorvitor: Critical > kYou try to quietly draw a
silver-winged basilard from a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
k*Sorvitor* grunts in pain as he is
struck by a throwing spike.
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
1
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > You sheath a silver-winged
basilard into a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > *Sorvitor* panics, and attempts to
flee!
You try to quietly draw a throwing spike from a set of cloth sleeves.
* HP:Beaten MV:Haggard - Sorvitor: Critical > *Sorvitor* tries to lance you, but you parry successfully.
You throw a throwing spike at *Sorvitor*.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
A throwing spike arcs through the air.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
k
k*Sorvitor* panics, and attempts to
flee!
You try to quietly draw a silver-winged basilard from a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
*Sorvitor* deflects a throwing spike
that was thrown at him.
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
[kill dark]
You do the best you can!
k* HP:Beaten MV:Haggard - Sorvitor: Critical >
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > 1
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
You sheath a silver-winged
basilard into a camouflaged hood.
k* HP:Beaten MV:Haggard - Sorvitor: Critical >
You try to quietly draw a throwing
spike from a belt with a buckle of cuendillar.
k* HP:Beaten MV:Haggard - Sorvitor: Critical >
k
You throw a throwing spike at *Sorvitor*.
* HP:Beaten MV:Haggard - Sorvitor: Critical >
*Sorvitor* leaves south.
*Sorvitor* has arrived from the south.
k
* HP:Beaten MV:Haggard > k
*Sorvitor* leaves north.
* HP:Beaten MV:Haggard >
A throwing spike arcs through the air.
* HP:Beaten MV:Haggard > n
n
A throwing spike falls to the ground after being thrown.
* HP:Beaten MV:Haggard > n
You try to quietly draw a silver-winged basilard from a
camouflaged hood.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > On the Drawbridge
[ obvious exits: N S ]
North: A grizzled Shienaran veteran looks on.
A hanging lantern lights the path.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
* HP:Beaten MV:Haggard > Inner Gate of the Keep
[ obvious exits: N S ]
North: A grizzled Shienaran veteran looks on.
South: A tough Shienaran soldier waits here.
A hanging lantern lights the path.
A grizzled Shienaran veteran looks on.
* HP:Beaten MV:Haggard > Center of the Courtyard
[ obvious exits: N E S W ]
North: A Shienaran sergeant watches for the enemy here.
East: A Shienaran guard patrols here, watching you carefully.
South: A grizzled Shienaran veteran looks on.
West: A grizzled Shienaran veteran looks on.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A wild stallion bucks madly.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
g* HP:Beaten MV:Haggard > et
quafGet what?
f* HP:Beaten MV:Haggard > vial
tYou quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* HP:Beaten MV:Weary > sorvi
You see the distant figure of someone leaping from the keep's tower.
A Shienaran guard has arrived from the east.
t* HP:Beaten MV:Weary > or
#Ok. {m} aliases {kill sorvitor}.
#Ok. {bm} aliases {back sorvitor}.
#Ok. {2} aliases {throw sorvitor}.
l
Center of the Courtyard
Across the courtyard before you stands the true Keep of Fal Dara. This is the
residence of Lord Agelmar, whose family has ruled this city for generations.
The courtyard stretches off to the sides. The Keep's stables are off to the
west, and the guard barracks oversee the courtyard from the eastern end.
[ obvious exits: N E S W ]
North: A Shienaran sergeant watches for the enemy here.
South: A grizzled Shienaran veteran looks on.
West: A grizzled Shienaran veteran looks on.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A wild stallion bucks madly.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
* HP:Beaten MV:Weary > ri
s
s[ride horse]
You start riding him.
* R HP:Beaten MV:Weary > sInner Gate of the Keep
[ obvious exits: N S ]
North: A Shienaran guard patrols here, watching you carefully.
South: A tough Shienaran soldier waits here.
A hanging lantern lights the path.
A wild stallion bucks madly, being ridden by you.
A grizzled Shienaran veteran looks on.
* R HP:Beaten MV:Weary > sOn the Drawbridge
[ obvious exits: N S ]
North: A grizzled Shienaran veteran looks on.
A hanging lantern lights the path.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
* R HP:Beaten MV:Winded > Before the Keep
[ obvious exits: N S ]
North: A tough Shienaran soldier waits here.
South: The Fal Dara town crier stands here, spreading the news.
A well balanced throwing spike is here, plume attached. [2]
A hanging lantern lights the path.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > wThe Crossing
[ obvious exits: N E S W ]
East: A black cat meanders to an unknown destination.
South: A grizzled Shienaran veteran looks on.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A wild stallion bucks madly, being ridden by you.
The Fal Dara town crier stands here, spreading the news.
* R HP:Beaten MV:Winded > w
w
Merchants Row
[ obvious exits: N E S W ]
North: A gleeman is here, playing a lute.
East: The Fal Dara town crier stands here, spreading the news.
South: A cooper rolls a barrel before him.
West: A man is here.
A short, well balanced knife lies here, both edges glinting.
A soft leather pouch has been discarded here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
The fishmonger is here, hoping to buy your catch.
* R HP:Beaten MV:Winded > nAn Empty Square
[ obvious exits: N E S W ]
East: A Shienaran guard patrols here, watching you carefully.
South: A man walks among the horses here feeding them and rubbing them down.
West: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A man is here.
A mangy cat scurries around trying not to get stepped on.
* R HP:Beaten MV:Winded > nBend in the Road
[ obvious exits: N E ]
East: A man is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
An elite Shienaran guard attends his duties.
* R HP:Beaten MV:Winded > nRoad Inside the City Walls
[ obvious exits: N S ]
North: A Shienaran gatekeeper stands here, watching over the gate.
South: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > n
Inside the Dog Gate
[ obvious exits: N S W ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Beaten MV:Winded > n
Road Inside the City Walls
[ obvious exits: N S ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
South: A Shienaran gatekeeper stands here, watching over the gate.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
n* R HP:Beaten MV:Winded >
Road Inside the City Walls
[ obvious exits: N S ]
North: A hunter from Illian searches for the fabled Horn of Valere.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A ratter is here, hunting shadoweyes.
e
* R HP:Beaten MV:Winded > eBend in the Road
[ obvious exits: E S ]
East: A courier hurries along here, on his way to deliver a message.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
* R HP:Beaten MV:Winded > e
Alas, you cannot go that way...
* R HP:Beaten MV:Winded > claRoad Inside the City Walls
[ obvious exits: E W ]
East: A shaggy brown mare stands here.
West: A hunter from Illian searches for the fabled Horn of Valere.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A courier hurries along here, on his way to deliver a message.
l* R HP:Beaten MV:Winded >
Road Inside the City Walls
[ obvious exits: E W ]
East: A Shienaran guard patrols here, watching you carefully.
West: A courier hurries along here, on his way to deliver a message.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A shaggy brown mare stands here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
n* R HP:Beaten MV:Winded >
Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A shaggy brown mare stands here.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
n* R HP:Beaten MV:Winded >
Arglebargle, glop-glyf!?!
* R HP:Beaten MV:Winded > The Malkiergate seems to be closed.
* R HP:Beaten MV:Winded > wThe Malkiergate seems to be closed.
* R HP:Beaten MV:Winded >call
n
n
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.
* R HP:Beaten MV:Winded > Dusty Road by Fal Dara
[ obvious exits: N S ]
The corpse of a woodsman is lying here.
An iron lantern hangs from the wall above the gate.
A wild stallion bucks madly, being ridden by you.
*Cravok* is standing here.
w* R HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: E S W ]
South: *Cravok* is standing here.
A squat border stone juts from the soil.
A wild stallion bucks madly, being ridden by you.
w* R HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > n
n
wThe Dusty Road
[ obvious exits: N S ]
North: A raven is visible flying high in the sky.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: S W ]
West: *Moghekko* is standing here.
A wild stallion bucks madly, being ridden by you.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
w* R HP:Beaten MV:Winded >
Burnt Wagons
[ obvious exits: N E W ]
East: A raven is visible flying high in the sky.
West: A raven is visible flying high in the sky.
A wild stallion bucks madly, being ridden by you.
*Moghekko* is standing here.
* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
East: *Moghekko* is standing here.
A wild stallion bucks madly, being ridden by you.
A raven is visible flying high in the sky.
* R HP:Beaten MV:Winded > w
The Dusty Road
[ obvious exits: E S W ]
East: A raven is visible flying high in the sky.
A wild stallion bucks madly, being ridden by you.
s
* R HP:Beaten MV:Winded > s
Opening in the Forest
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > sHeavy Forest
[ obvious exits: N S W ]
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.
* R HP:Beaten MV:Winded > Open Forest
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
A green woodpecker is high up a tree, tapping away.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
e* R HP:Beaten MV:Winded >
eOpen Forest
[ obvious exits: E S W ]
The corpse of a raven is lying here.
A wild stallion bucks madly, being ridden by you.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Winded > e
Heavy Forest
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > Little Trail
[ obvious exits: N W ]
The corpse of Sorvitor is lying here.
A wild stallion bucks madly, being ridden by you.
A big brown bear growls angrily about him.
* R HP:Beaten MV:Winded > g
[get all corpse]
You get a wealth of gold crowns from the corpse of Sorvitor.
You get thirteen copper pennys from the corpse of Sorvitor.
You get a skin of human flesh from the corpse of Sorvitor.
You get a throwing spike from the corpse of Sorvitor.
You get a pair of gleaming metal boots from the corpse of Sorvitor.
You get a pair of thick, gold-plated greaves from the corpse of Sorvitor.
You get a long, heavy knife from the corpse of Sorvitor.
You get a belt pack from the corpse of Sorvitor.
You get a bronze belt of odd design from the corpse of Sorvitor.
You get a darkened steel trident from the corpse of Sorvitor.
You get a jeweled wristcuff from the corpse of Sorvitor.
You get a jeweled wristcuff from the corpse of Sorvitor.
You get a sturdy pair of full leather gauntlets from the corpse of Sorvitor.
You get a pair of polished, gold-plated vambraces from the corpse of Sorvitor.
You get a black, silver-embroidered cape from the corpse of Sorvitor.
You get an ornate chainmail shirt chased with gold from the corpse of Sorvitor.
You get a shimmering chain of gold from the corpse of Sorvitor.
You get a silver medallion from the corpse of Sorvitor.
You get a gold-chased morion with an engraved silver comb from the corpse of
Sorvitor.
You get a jade signet ring from the corpse of Sorvitor.
You get a jade signet ring from the corpse of Sorvitor.
You get a horned skull badge from the corpse of Sorvitor.
* R HP:Beaten MV:Winded > n
e
e
The Dusty Road
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
*Cravok* is standing here.
* R HP:Beaten MV:Winded > s
The Dusty Road
[ obvious exits: E W ]
West: *Cravok* is standing here.
A wild stallion bucks madly, being ridden by you.
c* R HP:Beaten MV:Winded > alThe Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
A wild stallion bucks madly, being ridden by you.
l* R HP:Beaten MV:Winded >
sDusty Road by Fal Dara
[ obvious exits: N S ]
The corpse of a woodsman is lying here.
An iron lantern hangs from the wall above the gate.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.
* R HP:Beaten MV:Winded > Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A shaggy brown mare stands here.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.
s* R HP:Beaten MV:Weary > can n
k*Moghekko* is here, fighting a woodsman.
*Sorvitor* is here, fighting a woodsman.
A woodsman is here, fighting Sorvitor.
* R HP:Beaten MV:Weary > [kill dark]
They aren't here.
k* R HP:Beaten MV:Weary >
k[kill dark]
They aren't here.
* R HP:Beaten MV:Weary > [kill dark]
They aren't here.
* R HP:Beaten MV:Weary > wh
[where ]
Players in your Zone
--------------------
Zendaya - Malkier Gate
Jeremy - Barracks of the Golden Lances
* R HP:Beaten MV:Weary > l
*Sorvitor* has arrived from the north.
* R HP:Beaten MV:Weary >
*Sorvitor* tries to lance you, but you parry successfully.
* R HP:Beaten MV:Weary - Sorvitor: Scratched > Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
North: *Moghekko* is here, fighting a woodsman.
East: A tough Shienaran soldier waits here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Sorvitor* is here, fighting YOU!
A shaggy brown mare stands here, being ridden by you.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Beaten MV:Weary - Sorvitor: Scratched > c
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
* R HP:Beaten MV:Weary - Sorvitor: Scratched > g
You try to pierce *Sorvitor*, but
he parries successfully.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
Arglebargle, glop-glyf!?!
* R HP:Beaten MV:Weary - Sorvitor: Scratched > f
s
You panic and attempt to flee!
alii
doA shaggy brown mare panics and attempts to flee, throwing you off in the
process!
A shaggy brown mare leaves east.
You dodge a bash from *Sorvitor* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
East: *Sorvitor* is here, fighting a Shienaran gate guard.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
Alas, you cannot go that way...
or* HP:Beaten MV:Weary > * HP:Beaten MV:Weary > gateArglebargle, glop-glyf!?!
#Ok. {o} aliases {open gate}.
#Ok. {c} aliases {close gate}.
* HP:Beaten MV:Weary > e
k
Malkier Gate
[ obvious exits: N E W ]
North: *Moghekko* is here, fighting a woodsman.
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Sorvitor* is here, fighting a Shienaran gate guard.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran gate guard is here, fighting Sorvitor.
A Shienaran gate guard is here, fighting Sorvitor.
A Shienaran gate guard is here, fighting Sorvitor.
A Shienaran gate guard is here, fighting Sorvitor.
* HP:Beaten MV:Weary > [kill dark]
You pierce *Sorvitor*'s right leg.
* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > c
Ok.
* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > t sorvi
*Sorvitor* panics, and attempts to flee!
t* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > or
#Ok. {m} aliases {kill sorvitor}.
#Ok. {bm} aliases {back sorvitor}.
#Ok. {2} aliases {throw sorvitor}.
You pierce *Sorvitor*'s left foot.
A Shienaran gate guard slashes Sorvitor's left leg.
A Shienaran gate guard slashes Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's right arm.
A Shienaran gate guard slashes Sorvitor's body.
* HP:Beaten MV:Weary - a Shienaran gate guard: Healthy - Sorvitor: Hurt > c
k
You try to pierce *Sorvitor*, but he deflects the blow.
*Sorvitor* leaves west.
* HP:Beaten MV:Weary > k
It's already closed!
* HP:Beaten MV:Weary > k
[kill dark]
They aren't here.
w
* HP:Beaten MV:Weary > k[kill dark]
They aren't here.
* HP:Beaten MV:Weary > [kill dark]
They aren't here.
* HP:Beaten MV:Weary > Road Inside the City Walls
[ obvious exits: E W ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Sorvitor* is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* HP:Beaten MV:Haggard > *Sorvitor* tries to lance you, but you deflect the blow.
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > br
You try to pierce *Sorvitor*, but he parries successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
*Sorvitor* tries to lance you, but you parry successfully.
A Shienaran guard has arrived from the west.
o* HP:Beaten MV:Haggard - Sorvitor: Hurt > f[change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Beaten MV:Haggard - Sorvitor: Hurt > No way! You're fighting for your
life!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > k
k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > [kill dark]
You do the best you can!
k* HP:Beaten MV:Haggard - Sorvitor: Hurt >
k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Hurt > k
[kill dark]
You do the best you can!
k
* HP:Beaten MV:Haggard - Sorvitor: Hurt > A Shienaran guard joins a Shienaran
guard's fight!
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard barely slashes Sorvitor's right arm.
A Shienaran guard tries to slash Sorvitor, but he parries successfully.
You pierce *Sorvitor*'s right leg hard.
Your heartbeat calms down more as you feel less panicked.
[kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Sorvitor: Hurt > [kill dark]
You do the best you can!
* HP:Beaten MV:Weary - Sorvitor: Hurt > k
*Sorvitor* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
* HP:Beaten MV:Weary - Sorvitor: Hurt >
*Sorvitor* opens a way up.
* HP:Beaten MV:Weary - Sorvitor: Hurt >
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard slashes Sorvitor's right arm.
A Shienaran guard tries to slash Sorvitor, but he parries successfully.
*Sorvitor* lances your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
Tower Above the Gate
[ obvious exits: D ]
Down: A Shienaran guard is here, fighting Sorvitor.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A beautiful jeweled dagger has been left on the ground.
A thick bronze belt lies to one side.
A snowflake design of Kandori origin is etched into a sturdy, silver wristcuff.
A small bracelet formed delicately of sungwood has been dropped here.
A heavy pair of full metal gauntlets is here. [2]
A pair of black vambraces lie here, gleaming brightly.
A dark cloak adorned with red scales lies here.
A shining steel breastplate lies here gleaming in the light.
Silver snowflakes of Kandori design are linked into a delicate, glistening
chain. [2]
A metal helmet with attached visor rests here.
Glittering with gemstones, a golden ivy-carved ring lies here. [2]
A black badge engraved with serpents lies here.
A sturdy pair of boots with metal caps covering the toes rest here.
A solid set of leather gauntlets rests here.
A long, heavy sword lies on the ground here.
A warhorse is here, stamping his feet impatiently.
An archer draws his bow with a steady hand and a sharp eye.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > w
PANIC! You couldn't escape!
* HP:Critical MV:Weary > k
Alas, you cannot go that way...
* HP:Critical MV:Weary > sRoad Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A run-down looking man wanders aimlessly, collecting lost belongings.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard is here, fighting Sorvitor.
*Sorvitor* is here, fighting a Shienaran guard.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
* HP:Critical MV:Weary > c[kill dark]
You pierce *Sorvitor*'s body.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded >
You pierce *Sorvitor*'s body.
*Sorvitor* panics, and attempts to flee!
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > HP:Crit
ical MP:Weary
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 332 Turn points to date, ranking you Ta'veren Sixth.
You have played 1 days and 21 hours (real time).
This ranks you as Zendaya of Two Rivers (Level 51).
You are fighting Sorvitor.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > k
*Sorvitor* leaves west.
* HP:Critical MV:Weary > k
A Shienaran guard leaves west.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
[kill dark]
They aren't here.
c* HP:Critical MV:Weary > h
[kill dark]
They aren't here.
s* HP:Critical MV:Weary > c[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
* HP:Critical MV:Weary > k
You have 47(418) hit and 39(150) movement points.
You have scored 108500001 experience points and 0 quest points.
You need 1727319362 exp to reach the next level.
You have amassed 332 Turn points to date, ranking you Ta'veren Sixth.
You have played 1 days and 21 hours (real time).
This ranks you as Zendaya of Two Rivers (Level 51).
You are standing.
w
* HP:Critical MV:Weary > [kill dark]
They aren't here.
k* HP:Critical MV:Weary >
*Sorvitor* has arrived from the west.
Road Inside the City Walls
[ obvious exits: E W ]
East: *Sorvitor* is standing here.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
* HP:Critical MV:Weary > [kill dark]
They aren't here.
* HP:Critical MV:Weary > e
A Shienaran guard has arrived from the west.
* HP:Critical MV:Weary > k
k
Road Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Sorvitor* is standing here.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* HP:Critical MV:Weary > *Sorvitor* tries to lance you, but you parry
successfully.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Wounded > A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
[kill dark]
You do the best you can!
f
* HP:Critical MV:Weary - Sorvitor: Wounded > You panic and attempt to flee!
A Shienaran guard slashes Sorvitor's left hand.
A Shienaran guard slashes Sorvitor's right hand.
A Shienaran guard slashes Sorvitor's body.
w
You flee head over heels.
Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: *Sorvitor* is here, fighting a Shienaran guard.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Critical MV:Weary > k
Road Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Sorvitor* is here, fighting a Shienaran guard.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
* HP:Critical MV:Weary > [kill dark]
You pierce *Sorvitor*'s right leg.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > br
*Sorvito
r* panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded > k
You barely pierce *Sorvitor*'s left hand.
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard slashes Sorvitor's left hand.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
k* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded >
*Sorvito
r* leaves up.
[kill dark]
They aren't here.
k
* HP:Critical MV:Weary > k[kill dark]
They aren't here.
* HP:Critical MV:Weary > k[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
*Sorvitor* has arrived from above.
[kill dark]
You pierce *Sorvitor*'s body.
k* HP:Critical MV:Weary - Sorvitor: Wounded >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Wounded > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Wounded > c[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Wounded > h
[kill dark]
You do the best you can!
f
* HP:Critical MV:Weary - Sorvitor: Wounded > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
* HP:Critical MV:Weary - Sorvitor: Wounded > The master of scouts bellows 'Incoming message!!'
The master of scouts bellows 'Incoming message!!'
You panic and attempt to flee!
A Shienaran guard has arrived from the west.
You flee head over heels.
Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Critical MV:Weary > w
The master of scouts bellows 'Moghekko was spotted Fork Before a Crumbling Tower'
The master of scouts bellows 'Moghekko was spotted Fork Before a Crumbling Tower'
The master of scouts narrates 'Moghekko was spotted Fork Before a Crumbling Tower'
A loud grinding of stone on concrete resonates from above.
* HP:Critical MV:Weary > k
Road Inside the City Walls
[ obvious exits: E W U ]
East: A shaggy brown mare stands here.
West: A run-down looking man wanders aimlessly, collecting lost belongings.
Up: A warhorse is here, stamping his feet impatiently.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard is here, fighting Sorvitor.
*Sorvitor* is here, fighting a Shienaran guard.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
A Shienaran guard is here, fighting Sorvitor.
* HP:Critical MV:Weary > [kill dark]
You barely pierce *Sorvitor*'s body.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Wounded >
You try to pierce *Sorvitor*, but he parries successfully.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
A Shienaran guard slashes Sorvitor's left leg.
*Sorvitor* panics, and attempts to flee!
A Shienaran guard slashes Sorvitor's left arm.
A Shienaran guard tries to slash Sorvitor, but he parries successfully.
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Battered > br
k
[chang
e mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
k
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Battered > k[kill
dark]
You do the best you can!
* HP:Critical MV:Weary - a Shienaran guard: Healthy - Sorvitor: Battered > *Sorvit
or* leaves east.
*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
k
* HP:Critical MV:Weary - Sorvitor: Battered > You try to pierce *Sorvitor*, but he
parries successfully.
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
*Sorvitor* tries to lance you, but you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
You try to pierce *Sorvitor*, but he deflects the blow.
* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* panics, and attempts to flee!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* leaves east.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he deflects the blow.
* HP:Critical MV:Weary - Sorvitor: Battered > *Sorvitor* tries to lance you, but
you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
You pierce *Sorvitor*'s head.
*Sorvitor* panics, and attempts to flee!
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > A Shienaran gate guard bellows
'Argh! The foul beast Sorvitor has been spotted!'
A Shienaran gate guard bellows 'Argh! The foul beast Sorvitor has been spotted!'
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* leaves east.
*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
* HP:Critical MV:Weary - Sorvitor: Battered > kYou try to pierce *Sorvitor*, but he
parries successfully.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
A Shienaran guard joins your
fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
A Shienaran guard barely slashes Sorvitor's right foot.
*Sorvitor* panics, and attempts to flee!
A Shienaran guard slashes Sorvitor's body.
A Shienaran guard barely slashes Sorvitor's body.
You pierce *Sorvitor*'s left arm.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* leaves east.
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
*Sorvitor* has arrived from the east.
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
e* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* assumes a defensive
striking posture.
[kill dark]
You do the best you can!
e
* HP:Critical MV:Weary - Sorvitor: Battered > No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Battered > k
No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Battered > k
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k
A Shienaran gate guard bellows
'Argh! The foul beast Sorvitor has been spotted!'
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > kYou try to pierce *Sorvitor*, but he
parries successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
You pierce *Sorvitor*'s right leg.
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k*Sorvitor* leaves up.
[kill dark]
They aren't here.
k* HP:Critical MV:Weary >
[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* tries to lance you, but
you parry successfully.
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
You try to pierce *Sorvitor*, but he parries successfully.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered >
*Sorvitor* panics, and attempts to flee!
* HP:Critical MV:Weary - Sorvitor: Battered > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered >
k
k
You barely pierce *Sorvitor*'s body.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k*Sorvitor* closes the way up.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
k
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
A Shienaran guard slashes
Sorvitor's right arm.
A Shienaran guard slashes Sorvitor's body hard.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
A Shienaran guard tries to slash Sorvitor, but he deflects the blow.
You try to pierce *Sorvitor*, but he parries successfully.
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Battered > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
You pierce *Sorvitor*'s body.
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Battered >
A Shienaran guard slashes
Sorvitor's left leg.
*Sorvitor* panics, and attempts to flee!
A Shienaran guard slashes Sorvitor's head.
*Sorvitor* panics, and attempts to flee!
*Sorvitor* leaves east.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
[kill dark]
They aren't here.
* HP:Critical MV:Weary > [kill dark]
They aren't here.
e* HP:Critical MV:Weary >
[kill dark]
They aren't here.
k
* HP:Critical MV:Weary > eMalkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A Shienaran guard patrols here, watching you carefully.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Sorvitor* is standing here.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Critical MV:Weary >
e[kill dark]
You try to pierce *Sorvitor*, but he parries successfully.
* HP:Critical MV:Weary - Sorvitor: Beaten > e
No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
No way! You're fighting for your
life!
* HP:Critical MV:Weary - Sorvitor: Beaten > You try to pierce *Sorvitor*, but he
parries successfully.
No way! You're fighting for your life!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten >
You try to pierce *Sorvitor*, but he deflects the blow.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > The Fal Dara alarm horn sounds
loudly.
A flaming slick of hot oil pours down from above!
The hot oil poured from above burns *Sorvitor*'s flesh!
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > You tickle *Sorvitor*'s body with your
pierce.
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > kA Shienaran gate guard barely
slashes Sorvitor's head.
A Shienaran gate guard barely slashes Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's body.
A Shienaran gate guard tries to slash Sorvitor, but he deflects the blow.
You barely pierce *Sorvitor*'s body.
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
*Sorvitor* leaves west.
*Sorvitor* has arrived from the west.
[kill dark]
You try to pierce *Sorvitor*, but he deflects the blow.
* HP:Critical MV:Weary - Sorvitor: Beaten > k
A Shienaran gate guard bellows 'Argh!
The foul beast Sorvitor has been spotted!'
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
k
*Sorvitor* panics, and attempts to
flee!
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten >
You barely pierce *Sorvitor*'s body.
A shaggy brown mare panics, and attempts to flee!
A shaggy brown mare leaves west.
A Shienaran gate guard joins your fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > [kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Beaten > k
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Beaten >
A Shienaran gate guard slashes
Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's body.
A Shienaran gate guard barely slashes Sorvitor's body.
A Shienaran gate guard slashes Sorvitor's body hard.
You pierce *Sorvitor*'s right leg.
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Critical >
[kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Critical >
[kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Critical > [kill dark]
You do the best you can!
k
* HP:Critical MV:Weary - Sorvitor: Critical > [kill dark]
You do the best you can!
k* HP:Critical MV:Weary - Sorvitor: Critical >
[kill dark]
You do the best you can!
* HP:Critical MV:Weary - Sorvitor: Critical > k
*Sorvitor* leaves west.
[kill dark]
They aren't here.
* HP:Critical MV:Weary > k
[kill dark]
They aren't here.
* HP:Critical MV:Weary > w
w
[kill dark]
They aren't here.
w* HP:Critical MV:Weary >
Road Inside the City Walls
[ obvious exits: E W ]
East: A young Tower Guard is on duty here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A shaggy brown mare stands here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
* HP:Critical MV:Weary > Road Inside the City Walls
[ obvious exits: E W ]
East: A shaggy brown mare stands here.
West: A courier hurries along here, on his way to deliver a message.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Critical MV:Haggard > s
s
s
k
A courier has arrived from the west.
Your heartbeat calms down more as you feel less panicked.
Bend in the Road
[ obvious exits: E S ]
East: A courier hurries along here, on his way to deliver a message.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hunter from Illian searches for the fabled Horn of Valere.
* HP:Beaten MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
North: A hunter from Illian searches for the fabled Horn of Valere.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A ratter is here, hunting shadoweyes.
* HP:Beaten MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
South: A Shienaran gatekeeper stands here, watching over the gate.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
* HP:Beaten MV:Weary > Inside the Dog Gate
[ obvious exits: N S W ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Beaten MV:Weary > [kill dark]
They aren't here.
* HP:Beaten MV:Weary > s
s
s
Road Inside the City Walls
[ obvious exits: N S ]
North: A Shienaran gatekeeper stands here, watching over the gate.
South: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Beaten MV:Weary > e
Bend in the Road
[ obvious exits: N E ]
East: A man is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard attends his duties.
* HP:Beaten MV:Weary > Alas, you cannot go that way...
* HP:Beaten MV:Weary > e
e
A Shienaran gate guard bellows 'Argh! The foul beast
Sorvitor has been spotted!'
An Empty Square
[ obvious exits: N E S W ]
East: A cooper rolls a barrel before him.
South: A man walks among the horses here feeding them and rubbing them down.
West: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
A mangy cat scurries around trying not to get stepped on.
g* HP:Beaten MV:Weary > etMerchants Row
[ obvious exits: N E S W ]
North: A gleeman is here, playing a lute.
East: The Fal Dara town crier stands here, spreading the news.
South: A man is here.
West: A man is here.
A short, well balanced knife lies here, both edges glinting.
A soft leather pouch has been discarded here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A cooper rolls a barrel before him.
The fishmonger is here, hoping to buy your catch.
* HP:Beaten MV:Haggard > viThe Crossing
[ obvious exits: N E S W ]
North: *Sorvitor* is standing here.
East: A black cat meanders to an unknown destination.
South: A grizzled Shienaran veteran looks on.
West: A cooper rolls a barrel before him.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
The Fal Dara town crier stands here, spreading the news.
al* HP:Beaten MV:Haggard > pack
n
You get a thin vial of yellow fluid from an
embroidered, cotton shoulder bag.
* HP:Beaten MV:Haggard > kBefore the Keep
[ obvious exits: N S ]
North: A tough Shienaran soldier waits here.
South: The Fal Dara town crier stands here, spreading the news.
A hanging lantern lights the path.
*Sorvitor* is standing here.
* HP:Beaten MV:Haggard >
*Sorvitor* tries to lance you, but you parry successfully.
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > 1
You sheath a silver-winged
basilard into a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > You try to quietly draw a throwing
spike from a half-cape of silk-lined leather.
* HP:Beaten MV:Haggard - Sorvitor: Critical > You tickle *Sorvitor*'s left leg with your sting.
You throw a throwing spike at *Sorvitor*.
* HP:Beaten MV:Haggard - Sorvitor: Critical >
A throwing spike arcs through the air.
* HP:Beaten MV:Haggard - Sorvitor: Critical > kYou try to quietly draw a
silver-winged basilard from a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
k*Sorvitor* grunts in pain as he is
struck by a throwing spike.
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
1
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > You sheath a silver-winged
basilard into a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > *Sorvitor* panics, and attempts to
flee!
You try to quietly draw a throwing spike from a set of cloth sleeves.
* HP:Beaten MV:Haggard - Sorvitor: Critical > *Sorvitor* tries to lance you, but you parry successfully.
You throw a throwing spike at *Sorvitor*.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
A throwing spike arcs through the air.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
k
k*Sorvitor* panics, and attempts to
flee!
You try to quietly draw a silver-winged basilard from a camouflaged hood.
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
*Sorvitor* deflects a throwing spike
that was thrown at him.
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
[kill dark]
You do the best you can!
k* HP:Beaten MV:Haggard - Sorvitor: Critical >
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > 1
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > [kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
[kill dark]
You do the best you can!
* HP:Beaten MV:Haggard - Sorvitor: Critical > k
You sheath a silver-winged
basilard into a camouflaged hood.
k* HP:Beaten MV:Haggard - Sorvitor: Critical >
You try to quietly draw a throwing
spike from a belt with a buckle of cuendillar.
k* HP:Beaten MV:Haggard - Sorvitor: Critical >
k
You throw a throwing spike at *Sorvitor*.
* HP:Beaten MV:Haggard - Sorvitor: Critical >
*Sorvitor* leaves south.
*Sorvitor* has arrived from the south.
k
* HP:Beaten MV:Haggard > k
*Sorvitor* leaves north.
* HP:Beaten MV:Haggard >
A throwing spike arcs through the air.
* HP:Beaten MV:Haggard > n
n
A throwing spike falls to the ground after being thrown.
* HP:Beaten MV:Haggard > n
You try to quietly draw a silver-winged basilard from a
camouflaged hood.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > [kill dark]
They aren't here.
* HP:Beaten MV:Haggard > On the Drawbridge
[ obvious exits: N S ]
North: A grizzled Shienaran veteran looks on.
A hanging lantern lights the path.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
* HP:Beaten MV:Haggard > Inner Gate of the Keep
[ obvious exits: N S ]
North: A grizzled Shienaran veteran looks on.
South: A tough Shienaran soldier waits here.
A hanging lantern lights the path.
A grizzled Shienaran veteran looks on.
* HP:Beaten MV:Haggard > Center of the Courtyard
[ obvious exits: N E S W ]
North: A Shienaran sergeant watches for the enemy here.
East: A Shienaran guard patrols here, watching you carefully.
South: A grizzled Shienaran veteran looks on.
West: A grizzled Shienaran veteran looks on.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A wild stallion bucks madly.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
g* HP:Beaten MV:Haggard > et
quafGet what?
f* HP:Beaten MV:Haggard > vial
tYou quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* HP:Beaten MV:Weary > sorvi
You see the distant figure of someone leaping from the keep's tower.
A Shienaran guard has arrived from the east.
t* HP:Beaten MV:Weary > or
#Ok. {m} aliases {kill sorvitor}.
#Ok. {bm} aliases {back sorvitor}.
#Ok. {2} aliases {throw sorvitor}.
l
Center of the Courtyard
Across the courtyard before you stands the true Keep of Fal Dara. This is the
residence of Lord Agelmar, whose family has ruled this city for generations.
The courtyard stretches off to the sides. The Keep's stables are off to the
west, and the guard barracks oversee the courtyard from the eastern end.
[ obvious exits: N E S W ]
North: A Shienaran sergeant watches for the enemy here.
South: A grizzled Shienaran veteran looks on.
West: A grizzled Shienaran veteran looks on.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A wild stallion bucks madly.
A wild stallion bucks madly.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.
* HP:Beaten MV:Weary > ri
s
s[ride horse]
You start riding him.
* R HP:Beaten MV:Weary > sInner Gate of the Keep
[ obvious exits: N S ]
North: A Shienaran guard patrols here, watching you carefully.
South: A tough Shienaran soldier waits here.
A hanging lantern lights the path.
A wild stallion bucks madly, being ridden by you.
A grizzled Shienaran veteran looks on.
* R HP:Beaten MV:Weary > sOn the Drawbridge
[ obvious exits: N S ]
North: A grizzled Shienaran veteran looks on.
A hanging lantern lights the path.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
* R HP:Beaten MV:Winded > Before the Keep
[ obvious exits: N S ]
North: A tough Shienaran soldier waits here.
South: The Fal Dara town crier stands here, spreading the news.
A well balanced throwing spike is here, plume attached. [2]
A hanging lantern lights the path.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > wThe Crossing
[ obvious exits: N E S W ]
East: A black cat meanders to an unknown destination.
South: A grizzled Shienaran veteran looks on.
West: A Shienaran guard patrols here, watching you carefully.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A wild stallion bucks madly, being ridden by you.
The Fal Dara town crier stands here, spreading the news.
* R HP:Beaten MV:Winded > w
w
Merchants Row
[ obvious exits: N E S W ]
North: A gleeman is here, playing a lute.
East: The Fal Dara town crier stands here, spreading the news.
South: A cooper rolls a barrel before him.
West: A man is here.
A short, well balanced knife lies here, both edges glinting.
A soft leather pouch has been discarded here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
The fishmonger is here, hoping to buy your catch.
* R HP:Beaten MV:Winded > nAn Empty Square
[ obvious exits: N E S W ]
East: A Shienaran guard patrols here, watching you carefully.
South: A man walks among the horses here feeding them and rubbing them down.
West: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A man is here.
A mangy cat scurries around trying not to get stepped on.
* R HP:Beaten MV:Winded > nBend in the Road
[ obvious exits: N E ]
East: A man is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
An elite Shienaran guard attends his duties.
* R HP:Beaten MV:Winded > nRoad Inside the City Walls
[ obvious exits: N S ]
North: A Shienaran gatekeeper stands here, watching over the gate.
South: An elite Shienaran guard attends his duties.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > n
Inside the Dog Gate
[ obvious exits: N S W ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Beaten MV:Winded > n
Road Inside the City Walls
[ obvious exits: N S ]
North: A run-down looking man wanders aimlessly, collecting lost belongings.
South: A Shienaran gatekeeper stands here, watching over the gate.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
n* R HP:Beaten MV:Winded >
Road Inside the City Walls
[ obvious exits: N S ]
North: A hunter from Illian searches for the fabled Horn of Valere.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A ratter is here, hunting shadoweyes.
e
* R HP:Beaten MV:Winded > eBend in the Road
[ obvious exits: E S ]
East: A courier hurries along here, on his way to deliver a message.
South: A run-down looking man wanders aimlessly, collecting lost belongings.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A hunter from Illian searches for the fabled Horn of Valere.
* R HP:Beaten MV:Winded > e
Alas, you cannot go that way...
* R HP:Beaten MV:Winded > claRoad Inside the City Walls
[ obvious exits: E W ]
East: A shaggy brown mare stands here.
West: A hunter from Illian searches for the fabled Horn of Valere.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A courier hurries along here, on his way to deliver a message.
l* R HP:Beaten MV:Winded >
Road Inside the City Walls
[ obvious exits: E W ]
East: A Shienaran guard patrols here, watching you carefully.
West: A courier hurries along here, on his way to deliver a message.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A shaggy brown mare stands here.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
n* R HP:Beaten MV:Winded >
Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A shaggy brown mare stands here.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
n* R HP:Beaten MV:Winded >
Arglebargle, glop-glyf!?!
* R HP:Beaten MV:Winded > The Malkiergate seems to be closed.
* R HP:Beaten MV:Winded > wThe Malkiergate seems to be closed.
* R HP:Beaten MV:Winded >call
n
n
You call for the Malkiergate to be opened.
The Shienaran gatekeeper unlocks the Malkiergate.
The Shienaran gatekeeper opens the Malkiergate.
* R HP:Beaten MV:Winded > Dusty Road by Fal Dara
[ obvious exits: N S ]
The corpse of a woodsman is lying here.
An iron lantern hangs from the wall above the gate.
A wild stallion bucks madly, being ridden by you.
*Cravok* is standing here.
w* R HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: E S W ]
South: *Cravok* is standing here.
A squat border stone juts from the soil.
A wild stallion bucks madly, being ridden by you.
w* R HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > n
n
wThe Dusty Road
[ obvious exits: N S ]
North: A raven is visible flying high in the sky.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: S W ]
West: *Moghekko* is standing here.
A wild stallion bucks madly, being ridden by you.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
w* R HP:Beaten MV:Winded >
Burnt Wagons
[ obvious exits: N E W ]
East: A raven is visible flying high in the sky.
West: A raven is visible flying high in the sky.
A wild stallion bucks madly, being ridden by you.
*Moghekko* is standing here.
* R HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
East: *Moghekko* is standing here.
A wild stallion bucks madly, being ridden by you.
A raven is visible flying high in the sky.
* R HP:Beaten MV:Winded > w
The Dusty Road
[ obvious exits: E S W ]
East: A raven is visible flying high in the sky.
A wild stallion bucks madly, being ridden by you.
s
* R HP:Beaten MV:Winded > s
Opening in the Forest
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > sHeavy Forest
[ obvious exits: N S W ]
A wild stallion bucks madly, being ridden by you.
A raven is here flying around.
* R HP:Beaten MV:Winded > Open Forest
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
A green woodpecker is high up a tree, tapping away.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
e* R HP:Beaten MV:Winded >
eOpen Forest
[ obvious exits: E S W ]
The corpse of a raven is lying here.
A wild stallion bucks madly, being ridden by you.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A Shienaran sergeant watches for the enemy here.
* R HP:Beaten MV:Winded > e
Heavy Forest
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > Little Trail
[ obvious exits: N W ]
The corpse of Sorvitor is lying here.
A wild stallion bucks madly, being ridden by you.
A big brown bear growls angrily about him.
* R HP:Beaten MV:Winded > g
[get all corpse]
You get a wealth of gold crowns from the corpse of Sorvitor.
You get thirteen copper pennys from the corpse of Sorvitor.
You get a skin of human flesh from the corpse of Sorvitor.
You get a throwing spike from the corpse of Sorvitor.
You get a pair of gleaming metal boots from the corpse of Sorvitor.
You get a pair of thick, gold-plated greaves from the corpse of Sorvitor.
You get a long, heavy knife from the corpse of Sorvitor.
You get a belt pack from the corpse of Sorvitor.
You get a bronze belt of odd design from the corpse of Sorvitor.
You get a darkened steel trident from the corpse of Sorvitor.
You get a jeweled wristcuff from the corpse of Sorvitor.
You get a jeweled wristcuff from the corpse of Sorvitor.
You get a sturdy pair of full leather gauntlets from the corpse of Sorvitor.
You get a pair of polished, gold-plated vambraces from the corpse of Sorvitor.
You get a black, silver-embroidered cape from the corpse of Sorvitor.
You get an ornate chainmail shirt chased with gold from the corpse of Sorvitor.
You get a shimmering chain of gold from the corpse of Sorvitor.
You get a silver medallion from the corpse of Sorvitor.
You get a gold-chased morion with an engraved silver comb from the corpse of
Sorvitor.
You get a jade signet ring from the corpse of Sorvitor.
You get a jade signet ring from the corpse of Sorvitor.
You get a horned skull badge from the corpse of Sorvitor.
* R HP:Beaten MV:Winded > n
e
e
The Dusty Road
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
*Cravok* is standing here.
* R HP:Beaten MV:Winded > s
The Dusty Road
[ obvious exits: E W ]
West: *Cravok* is standing here.
A wild stallion bucks madly, being ridden by you.
c* R HP:Beaten MV:Winded > alThe Dusty Road
[ obvious exits: E S W ]
A squat border stone juts from the soil.
A wild stallion bucks madly, being ridden by you.
l* R HP:Beaten MV:Winded >
sDusty Road by Fal Dara
[ obvious exits: N S ]
The corpse of a woodsman is lying here.
An iron lantern hangs from the wall above the gate.
A wild stallion bucks madly, being ridden by you.
* R HP:Beaten MV:Winded > You call for the Malkiergate to be opened.
The Malkiergate is opened from the other side.
* R HP:Beaten MV:Winded > Malkier Gate
[ obvious exits: N E W ]
East: A shaggy brown mare stands here.
West: A shaggy brown mare stands here.
A soft leather pouch has been discarded here. [3]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A young Tower Guard is on duty here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Re: Fail!
Fail by me meets great play by Jestin!
Annex of Agelmar's Chambers
A room as purpose-made as the rest of the fortress, with arrow slits
along the walls and a heavy bar for the thick iron door. A table and a
few chairs are the only furnishings except for two racks containing
weapons and armor. Even here in the heart of the keep weapons and armor
are ready to be donned at any moment.
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
A thick, leather backpack lies abandoned here.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
sc
* HP:Battered SP:Good MV:Strong >
*Jestin* has arrived from the south.
l
* HP:Battered SP:Good MV:Strong >
You have 77(280) hit and 130(146) movement points.
* HP:Battered SP:Good MV:Strong >
Annex of Agelmar's Chambers
A room as purpose-made as the rest of the fortress, with arrow slits
along the walls and a heavy bar for the thick iron door. A table and a
few chairs are the only furnishings except for two racks containing
weapons and armor. Even here in the heart of the keep weapons and armor
are ready to be donned at any moment.
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
A thick, leather backpack lies abandoned here.
*Jestin* is standing here. Tricksy dreadlord running Flame Strike to keep me low. Must leave!
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
* HP:Battered SP:Good MV:Strong >
1
n
[stand ]
You stop resting, and stand up.
* HP:Battered SP:Good MV:Strong >
Lord Agelmar's Private Bedchamber
[ obvious exits: S ]
Zone: Fal Dara
Waited a second so that I dont walk back into Flame Strike *taps big brain*
* HP:Battered SP:Good MV:Strong >
s Move before Jestin enters and hits me in 1 exit room *taps big brain again*
s
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
A thick, leather backpack lies abandoned here.
*Jestin* is standing here.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
* HP:Battered SP:Good MV:Strong >
You feel the Weave of the Wheel loosen from you.
A flash of bright red fire sent by Jestin is the last thing you ever see. Oh that wasn't Flame Strike after all...
You are dead! Sorry...
Ouch! You lose a level.
You stop following someone.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You've forgotten everything you've learned!
Maybe you should get on your feet first?
Annex of Agelmar's Chambers
A room as purpose-made as the rest of the fortress, with arrow slits
along the walls and a heavy bar for the thick iron door. A table and a
few chairs are the only furnishings except for two racks containing
weapons and armor. Even here in the heart of the keep weapons and armor
are ready to be donned at any moment.
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
A thick, leather backpack lies abandoned here.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
sc
* HP:Battered SP:Good MV:Strong >
*Jestin* has arrived from the south.
l
* HP:Battered SP:Good MV:Strong >
You have 77(280) hit and 130(146) movement points.
* HP:Battered SP:Good MV:Strong >
Annex of Agelmar's Chambers
A room as purpose-made as the rest of the fortress, with arrow slits
along the walls and a heavy bar for the thick iron door. A table and a
few chairs are the only furnishings except for two racks containing
weapons and armor. Even here in the heart of the keep weapons and armor
are ready to be donned at any moment.
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
A thick, leather backpack lies abandoned here.
*Jestin* is standing here. Tricksy dreadlord running Flame Strike to keep me low. Must leave!
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
* HP:Battered SP:Good MV:Strong >
1
n
[stand ]
You stop resting, and stand up.
* HP:Battered SP:Good MV:Strong >
Lord Agelmar's Private Bedchamber
[ obvious exits: S ]
Zone: Fal Dara
Waited a second so that I dont walk back into Flame Strike *taps big brain*
* HP:Battered SP:Good MV:Strong >
s Move before Jestin enters and hits me in 1 exit room *taps big brain again*
s
Annex of Agelmar's Chambers
[ obvious exits: N S W ]
Zone: Fal Dara
Door west: studydoor
A thick, leather backpack lies abandoned here.
*Jestin* is standing here.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
An elite Shienaran guard attends his duties.
Lord Agelmar, ruler of Fal Dara stands here.
* HP:Battered SP:Good MV:Strong >
You feel the Weave of the Wheel loosen from you.
A flash of bright red fire sent by Jestin is the last thing you ever see. Oh that wasn't Flame Strike after all...
You are dead! Sorry...
Ouch! You lose a level.
You stop following someone.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You've forgotten everything you've learned!
Maybe you should get on your feet first?
Re: Fail!
Who's the bigger frittata? Jestin or whoever spelled it 'enourmous' in this room desc?
o HP:Beaten MV:Tiring > kill light
They aren't here.
*Vincen* has arrived from the south, riding a warhorse.
kill light
o HP:Beaten MV:Tiring > kill light
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S W ]
There are some bloody traces of a DREADLORD leaving vvSOUTHvv
There are some bloody traces of a DREADLORD leaving >>EAST>>
There are some bloody traces of a DREADLORD leaving ^^NORTH^^
There are some bloody traces of a DREADLORD leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
A lantern has been left here.
*Vincen* is standing here, riding a warhorse.
Jestin the Dreadlord is standing here.
Jestin is surrounded by a shimmering white aura!
A warhorse is here, stamping his feet impatiently.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
*Vincen* tries to stab Jestin, but he deflects the blow.
o HP:Beaten MV:Tiring > You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by Jestin!
You do the best you can!
o HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > You do the best you can!
o HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > You do the best you can!
*Matheus* has arrived from the south, riding a bloodstock stallion.
* HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > f
*Matheus* tries to slash Jestin, but he parries successfully.
* HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > e
e
Jestin panics, and attempts to flee!
You panic and attempt to flee!
e
Jestin tries to strike *Vincen*, but he parries successfully.
A Dha'vol trolloc tries to crush Matheus, but he parries successfully.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
A hooded myrddraal hisses 'This is the will of the Great Lord.'
*Vincen* tries to stab Jestin, but he parries successfully.
Jestin leaves south.
You flee head over heels.
o HP:Beaten MV:Tiring > kill light
They aren't here.
*Vincen* has arrived from the south, riding a warhorse.
kill light
o HP:Beaten MV:Tiring > kill light
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S W ]
There are some bloody traces of a DREADLORD leaving vvSOUTHvv
There are some bloody traces of a DREADLORD leaving >>EAST>>
There are some bloody traces of a DREADLORD leaving ^^NORTH^^
There are some bloody traces of a DREADLORD leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
A lantern has been left here.
*Vincen* is standing here, riding a warhorse.
Jestin the Dreadlord is standing here.
Jestin is surrounded by a shimmering white aura!
A warhorse is here, stamping his feet impatiently.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
*Vincen* tries to stab Jestin, but he deflects the blow.
o HP:Beaten MV:Tiring > You wish that your wounds would stop BLEEDING so much!
Your body is pierced by razor sharp ice spikes sent by Jestin!
You do the best you can!
o HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > You do the best you can!
o HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > You do the best you can!
*Matheus* has arrived from the south, riding a bloodstock stallion.
* HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > f
*Matheus* tries to slash Jestin, but he parries successfully.
* HP:Critical MV:Tiring - Vincen: Scratched - Jestin: Beaten > e
e
Jestin panics, and attempts to flee!
You panic and attempt to flee!
e
Jestin tries to strike *Vincen*, but he parries successfully.
A Dha'vol trolloc tries to crush Matheus, but he parries successfully.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
A hooded myrddraal hisses 'This is the will of the Great Lord.'
*Vincen* tries to stab Jestin, but he parries successfully.
Jestin leaves south.
You flee head over heels.
Re: Fail!
Snicker I know it looks bad but that wasn't intentional. Ironically I diagnosed Masaj, thought I was diagnosing Matheus, saw a beaten status, then decided to sneak weave Matheus dead but the whole time I had the name wrong. Was talking to someone irl while pking 😎