EXPLAINED: Falme

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

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linal
Posts: 8
Joined: Tue Jan 12, 2016 10:30 am

EXPLAINED: Falme

Post by linal » Mon Apr 24, 2017 11:27 pm

large group of ls hit falme tonight killing both Suroth and Silvak and there was no alarm yells or narrates, is this intended or buggy?

Paj

Re: Falme

Post by Paj » Tue Apr 25, 2017 12:00 am

They did lots of yelling. Unsure about narrates. Both were already dead when we saw you in city.

Vilac
Posts: 145
Joined: Sun Aug 09, 2015 10:27 pm

Re: Falme

Post by Vilac » Tue Apr 25, 2017 7:26 am

Why does it need to yell or narrate? Sounds like holding and leading of the hand.

Paj

Re: Falme

Post by Paj » Tue Apr 25, 2017 7:45 am

Dark Side Moridin supposedly loads rares and narrates, in the most dangerous city.
Light Side city heads narrate, but I assume that's so the spread-out light side can actually respond (don't think anyone's ever responded to Berelain/Mayene.
Lugard narrates that a massive group (8-10? or ~5 masters with mobs) is doing a chain for a rare. Never seen a regular LS group try to respond to that.

Venric
Posts: 14
Joined: Mon Apr 24, 2017 9:07 pm

Re: Falme

Post by Venric » Tue Apr 25, 2017 1:20 pm

Actually, to be fair, LS considered responding to Lugard/Mayene, but it might have taken too long for the 13 people we had in Falme to make it over there.

Tomad
Posts: 8
Joined: Fri Apr 21, 2017 9:23 pm

Re: Falme

Post by Tomad » Wed Apr 26, 2017 9:43 am

The mobs were doing something.

An alarm sounds and a cry goes out, 'To arms, to arms, rally to protect the High Lady Suroth! Venric must be punished!'

An alarm sounds and a cry goes out, 'To arms, to arms, rally to protect Commander Kalcainus! Fon must be punished!'

Mantorok
Posts: 513
Joined: Thu Jun 18, 2015 11:56 pm

Re: Falme

Post by Mantorok » Wed Apr 26, 2017 1:58 pm

The mobs narrate when Suroth is actually getting hit but not Silvak, but most of the city doesn't call mob. Only da'mane do, or used to.

You can't hear the alarm when you're indoors. It doesn't always go off, just like the city gate doesn't always lock when you're in there doing stuff. It''s...just a weird city. Seanchan should be glad they got their gate emote damage back at gate and in front of the manors.

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