Koagan > Abraham

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Abraham
Posts: 18
Joined: Mon Dec 12, 2016 3:31 pm

Koagan > Abraham

Post by Abraham » Sun Dec 18, 2016 12:58 pm

[bash ] h - Koagan: Wounded >


*Koagan* blasts your body.


You blast *Koagan*'s body.
As *Koagan* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Fresh - Koagan: Wounded >
You dodge a bash from *Koagan* who loses his balance and falls!

* HP:Beaten MV:Fresh - Koagan: Wounded > change mood wimpy
f
You blast *Koagan*'s body.
Mood changed to: Wimpy

You panic and attempt to flee! Wounded >


You flee head over heels.
The Bridge
At this point a huge suspension bridge stretches across the vastness of the
ravine. The bridge has become rotten with age but still seems useable. The
sound of a raging river can be heard from the depths of the canyon below.
To the north a monstrous waterfall can be seen plummeting to the depths of
the canyon. The waterfall has formed a stair-like ridge where the water has
eroded the rock face of one of the cliffs. The bridge continues towards a
castle to the east and through the mountains to the west.
[ obvious exits: E W ]

o HP:Beaten MV:Full > w
w
w
Near a Bridge
Here the path drastically changes. It is now lined with tall slender poles
with the skulls of various types of creatures placed atop them. The trees
have become nearly nonexistent. The only things that remain of the trees
are the trunks that once held them high in the sky. The dirt of the path
has become an unnatural color of black, and the cracks in it are lined with
moss and mold. To the east a bridge can be seen crossing a large canyon.
The path continues to the east over the bridge and to the west, away from
the castle.
[ obvious exits: N E W ]

w
o HP:Beaten MV:Full > w
Rotten Vegetation
The trees and plants that line the path have become very decrepit and weak.
The plants are wilting, and the trees are slumped over. The dirt of the path
has become a dull gray, and large cracks run through it. Moss and mold have
started to grow in the cracks of the path making it quite slippery. From
here, the castle looks very old and in disrepair. Large scavenger birds can
be seen circling high above the castle walls.
[ obvious exits: N E W ]

* HP:Beaten MV:Full > w
Path to the Blight
The terrain here is rocky and slopes upwards through the outskirts of the
Mountains of Dhoom. The air is unpleasantly warm, and the vegetation appears
unusually large and ripe. Looming to the east are the ruined remains of an
ancient castle. The path continues towards the castle and away to the west.
[ obvious exits: E W ]

* HP:Beaten MV:Full > w
A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]

w
* HP:Beaten MV:Full > Bend in the Path
From here the abandoned castle can be seen set deep within the mountain
reaches to the east. Large ravens can be seen circling high above the castle
walls. The castle has obviously fallen into disrepair. The walls seem to
have collapsed in several areas, and the roof of the northwest tower has
fallen in on itself. There appear to be newly built stone gates, however.
The path continues south towards the Blight and east towards the castle.
[ obvious exits: E S ]

* HP:Beaten MV:Full > change mood brave
Alas, you cannot go that way...

* HP:Beaten MV:Full > Alas, you cannot go that way...

* HP:Beaten MV:Full > Alas, you cannot go that way...

* HP:Beaten MV:Full > s
s
Mood changed to: Brave

* HP:Beaten MV:Full > s
Path to a Castle
This twisted path through the Blight has grown rough and rocky as
it approaches the Mountains of Dhoom. The slope rises through
the mutantous vegetation of the Blight towards a dark and gloomy
castle which towers ahead.
[ obvious exits: N S ]

* HP:Beaten MV:Full > s
Twisted Path in the Blight
This path winds up a slope to an apparently dark and deserted castle.
Two columns of tall, slender spruce trees line both sides of the steep
path. Over the tops of the trees to the left, the white, jagged peaks of
the Mountains of Dhoom can be seen. The terrain is rough and rocky, and
the sickly air of the Blight is warm and humid.
[ obvious exits: N S ]

* HP:Beaten MV:Full > The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]

* HP:Beaten MV:Full > The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Full > where
Players in your Zone
--------------------
Abraham - The Blight

* HP:Beaten MV:Full > change mood brave
2
Mood changed to: Brave

* HP:Beaten MV:Full > [k human]
They aren't here.

2
* HP:Beaten MV:Full > 2
[k human]
They aren't here.

2
* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > [k human]
They aren't here.

2
* HP:Beaten MV:Full > A shrill piercing scream reverberates through the area.
[k human]
They aren't here.

* HP:Beaten MV:Full > 2
2
[k human]
They aren't here.

* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > 2
2
[k human]
They aren't here.

* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > 2
2
2
[k human]
They aren't here.

* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > [k human]
They aren't here.

scan s
* HP:Beaten MV:Full >
* HP:Beaten MV:Full > 2
2
[k human]
They aren't here.

* HP:Beaten MV:Full > where
[k human]
They aren't here.

* HP:Beaten MV:Full > 2
Players in your Zone
--------------------
Abraham - The Blight
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Full > 2
[k human]
They aren't here.

* HP:Beaten MV:Full > where
*Koagan* has arrived from the north, riding a warhorse.
[k human]
You blast *Koagan*'s right leg.

* HP:Beaten MV:Full - Koagan: Wounded > 2
Players in your Zone
--------------------
Abraham - The Blight
You catch a faint scent of a horse nearby.

2
* HP:Beaten MV:Full - Koagan: Wounded > [k human]
You do the best you can!

* HP:Beaten MV:Full - Koagan: Wounded > b
[k human]
You do the best you can!

[bash ] Koagan: Wounded >


*Koagan* sends you sprawling with a powerful bash!

* HP:Beaten MV:Full - Koagan: Wounded >
The blighted tree tickles Koagan's body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
The blighted tree tickles Koagan's right hand with its hit.
The blighted tree barely tickles Koagan's body with its hit.
The blighted tree barely tickles Koagan's left leg with its hit.
*Koagan* blasts your right hand hard.

* HP:Beaten MV:Full - Koagan: Wounded > b

The blighted tree barely hits Koagan's left leg.
The blighted tree barely tickles Koagan's head with its hit.
Koagan swiftly dodges the blighted tree's attempt to hit him.
*Koagan* blasts your right arm hard.

* HP:Beaten MV:Full - Koagan: Wounded >
*Koagan* panics, and attempts to flee!

Koagan: Wounded >
*Koagan* leaves east riding a warhorse.

* HP:Beaten MV:Full > [bash ]
Bash who?

* HP:Beaten MV:Full > 2
s
[k human]
They aren't here.

* HP:Beaten MV:Full > n
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]

2
* HP:Beaten MV:Full > b
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > [k human]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

* HP:Beaten MV:Strong > s
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]

* HP:Beaten MV:Strong > n
2
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
* HP:Beaten MV:Strong > [k human]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

* HP:Beaten MV:Strong >
*Koagan* has arrived from the east, riding a warhorse.

s
* HP:Beaten MV:Strong > n
*Koagan* blasts your body.
No way! You're fighting for your life!

* HP:Beaten MV:Strong - Koagan: Wounded > The blighted tree tries to hit Koagan, but he dodges the attack.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
No way! You're fighting for your life!

* HP:Beaten MV:Strong - Koagan: Wounded > change mood wimpy
f
Mood changed to: Wimpy

change mood braverong - Koagan: Wounded >
You panic and attempt to flee!

Koagan swiftly dodges the blighted tree's attempt to hit him.
The blighted tree barely tickles Koagan's left foot with its hit.
The blighted tree tickles Koagan's body with its hit.
You barely blast *Koagan*'s left leg.
You flee head over heels.
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
Mood changed to: Brave

* HP:Beaten MV:Strong > w
2
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]

b
o HP:Beaten MV:Strong > [k human]
They aren't here.

o HP:Beaten MV:Strong > [bash ]
Bash who?

o HP:Beaten MV:Strong > e
s
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]

* HP:Beaten MV:Strong > 2
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
* HP:Beaten MV:Strong > [k human]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

* HP:Beaten MV:Strong > s
*Koagan* has arrived from the south, riding a warhorse.
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]

change mood brave
* HP:Beaten MV:Strong > n
Mood changed to: Brave

2
* HP:Beaten MV:Strong > b
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > [k human]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

* HP:Beaten MV:Strong > s
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]

n
* HP:Beaten MV:Strong > 2
b
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > *Koagan* has arrived from the north, riding a warhorse.
[k human]
You blast *Koagan*'s left arm very hard.

[bash ] - Koagan: Battered >

-
The blighted tree barely tickles Koagan's body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

*
The blighted tree barely tickles Koagan's left hand with its hit.
The blighted tree tries to hit Koagan, but he dodges the attack.
The blighted tree tickles Koagan's left arm with its hit.


As *Koagan* avoids your bash, you topple over and fall to the ground!

>
*Koagan* sends you sprawling with a powerful bash!

* HP:Beaten MV:Strong - Koagan: Battered >
The blighted tree barely tickles Koagan's body with its hit.
Koagan swiftly dodges the blighted tree's attempt to hit him.
The blighted tree tickles Koagan's left leg with its hit.
*Koagan* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Strong - Koagan: Battered > b
[bash ]

+
The blighted tree tickles Koagan's right arm with its hit.
Koagan swiftly dodges the blighted tree's attempt to hit him.
The blighted tree tickles Koagan's left hand with its hit.
*Koagan* panics, and attempts to flee!

+
*Koagan* leaves south riding a warhorse.

=
They're not here anymore!

* HP:Beaten MV:Strong > koagan is now set as your next kill.
n
s
2
b
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Your heartbeat calms down more as you feel less panicked.
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]

* HP:Beaten MV:Full > The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > *Koagan* has arrived from the south, riding a warhorse.
[k human]
You blast *Koagan*'s left arm hard.

[bash ] - Koagan: Battered >

=
Your bash at *Koagan* sends him sprawling!

* HP:Beaten MV:Strong - Koagan: Battered > change mood berserk
Mood changed to: Berserk

* HP:Beaten MV:Strong - Koagan: Battered >
You blast *Koagan*'s left leg hard.
The blighted tree tickles Koagan's body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

* HP:Beaten MV:Strong - Koagan: Battered > b
[bash ]
They already seem to be stunned.
b

* HP:Beaten MV:Strong - Koagan: Battered > [bash ]
They already seem to be stunned.
b

* HP:Beaten MV:Strong - Koagan: Battered > You blast *Koagan*'s right leg.
[bash ]
They already seem to be stunned.
b

* HP:Beaten MV:Strong - Koagan: Battered > [bash ]
They already seem to be stunned.
b

* HP:Beaten MV:Strong - Koagan: Battered > The blighted tree tickles Koagan's body with its hit.
Koagan swiftly dodges the blighted tree's attempt to hit him.
The blighted tree barely hits Koagan's body.
You barely blast *Koagan*'s body.
[bash ]
They already seem to be stunned.
b

* HP:Beaten MV:Strong - Koagan: Battered > [bash ]
They already seem to be stunned.
b

A shrill piercing scream reverberates through the area.
[bash ]

-
*Koagan* panics, and attempts to flee!

*
*Koagan* leaves east riding a warhorse.

=
They're not here anymore!

* HP:Beaten MV:Strong > 2
2
[k human]
They aren't here.

* HP:Beaten MV:Strong > [k human]
They aren't here.

s
* HP:Beaten MV:Strong > s
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]

s
* HP:Beaten MV:Strong > s
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]

* HP:Beaten MV:Strong > The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > change mood brave
Alas, you cannot go that way...

change mood brave
* HP:Beaten MV:Strong > change mood brave
You try to calm down, but can't.

* HP:Beaten MV:Strong > change mood brave
Mood changed to: Brave
Wimpy reset to: 122 hit points.

change mood brave
* HP:Beaten MV:Strong > change mood brave
Mood changed to: Brave
Wimpy reset to: 122 hit points.

* HP:Beaten MV:Strong > Mood changed to: Brave
Wimpy reset to: 122 hit points.

* HP:Beaten MV:Strong > Mood changed to: Brave
Wimpy reset to: 122 hit points.

* HP:Beaten MV:Strong > Mood changed to: Brave
Wimpy reset to: 122 hit points.

* HP:Beaten MV:Strong > change wimpy 0
change mood brave
*Koagan* has arrived from the north, riding a warhorse.
You won't flee from any fight now.

* HP:Beaten MV:Strong > n
Mood changed to: Brave

* HP:Beaten MV:Strong > The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]

* HP:Beaten MV:Strong > s
2
b
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
*Koagan* is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > [k human]
You blast *Koagan*'s head.

[bash ] - Koagan: Battered >

-
The blighted tree tickles Koagan's body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.

*
The blighted tree tickles Koagan's left arm with its hit.
The blighted tree barely hits Koagan's right arm.
The blighted tree tickles Koagan's left leg with its hit.


As *Koagan* avoids your bash, you topple over and fall to the ground!

- Koagan: Beaten >
*Koagan* sends you sprawling with a powerful bash!

* HP:Beaten MV:Strong - Koagan: Beaten >
The blighted tree tickles Koagan's left leg with its hit.
The blighted tree tickles Koagan's head with its hit.
The blighted tree barely tickles Koagan's body with its hit.
*Koagan* blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!


b
* HP:Beaten MV:Strong - Koagan: Beaten >
*Koagan* panics, and attempts to flee!

[bash ] - Koagan: Beaten >

-
The blighted tree barely tickles Koagan's body with its hit.
The blighted tree barely tickles Koagan's body with its hit.
The blighted tree barely tickles Koagan's left foot with its hit.
*Koagan* blasts your left leg hard.
You wish that your wounds would stop BLEEDING so much!

*Koagan* leaves west riding a warhorse.

=
They're not here anymore!

* HP:Critical MV:Strong >
A shrill piercing scream reverberates through the area.

* HP:Beaten MV:Strong > n
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]

* HP:Beaten MV:Strong > n
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]

sc
* HP:Beaten MV:Strong > s
s
You have 68(408) hit and 201(240) movement points.
You have scored 107365343 experience points and 38 quest points.
You need 1134657 exp to level and -8 qp to rank.
You have amassed 212 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Abraham the Inflicted Servant [Ghar'ghael 2] (Level 50).
You are standing.

* HP:Beaten MV:Strong > 2
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]

* HP:Beaten MV:Strong > b
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > [k human]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

n
* HP:Beaten MV:Strong > The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]

where
* HP:Beaten MV:Strong > Players in your Zone
--------------------
Abraham - The Blight
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Strong > rock is now set as the door.
where
Players in your Zone
--------------------
Abraham - The Blight
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Strong > s
2
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
* HP:Beaten MV:Strong > [k human]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

* HP:Beaten MV:Strong > n
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]

* HP:Beaten MV:Strong > where
Players in your Zone
--------------------
Abraham - The Blight
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Strong > who
Players
-------
Abraham Lincoln, has many sons! [Ghar'ghael]
Xafelar the Dreadlord
Jakd the Master Havoc [Ko'bal Master]

3 players displayed.

* HP:Beaten MV:Strong > s
2
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
*Koagan* is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
* HP:Beaten MV:Strong > [k human]
You barely blast *Koagan*'s right leg.

[bash ] - Koagan: Beaten >

=
*Koagan* blasts your body.
You wish that your wounds would stop BLEEDING so much!

The blighted tree barely tickles Koagan's right arm with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

*
*Koagan* panics, and attempts to flee!

-
*Koagan* panics, and attempts to flee!

=
Your bash at *Koagan* sends him sprawling!

* HP:Critical MV:Strong - Koagan: Beaten >
The blighted tree tickles Koagan's body with its hit.
The blighted tree tickles Koagan's right arm with its hit.
The blighted tree barely hits Koagan's head.
You blast *Koagan*'s body.

change mood berserk
* HP:Critical MV:Strong - Koagan: Beaten > Mood changed to: Berserk

* HP:Critical MV:Strong - Koagan: Beaten > 2

You blast *Koagan*'s body.

* HP:Critical MV:Strong - Koagan: Beaten > [k human]
You do the best you can!

* HP:Critical MV:Strong - Koagan: Beaten > 2
2
[k human]
You do the best you can!

* HP:Critical MV:Strong - Koagan: Beaten > [k human]
You do the best you can!

2
* HP:Critical MV:Strong - Koagan: Beaten > 2
[k human]
You do the best you can!

* HP:Critical MV:Strong - Koagan: Beaten > 2
*Koagan* leaves west riding a warhorse.
[k human]
They aren't here.

* HP:Critical MV:Strong > 2
[k human]
They aren't here.

* HP:Critical MV:Strong > [k human]
They aren't here.

2
* HP:Critical MV:Strong > 2
2
[k human]
They aren't here.

* HP:Critical MV:Strong > [k human]
They aren't here.

* HP:Critical MV:Strong > [k human]
They aren't here.

n
* HP:Critical MV:Strong > The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]

* HP:Critical MV:Strong > change mood brave
change mood brave
Mood changed to: Brave
Wimpy reset to: 122 hit points.

change mood brave
* HP:Critical MV:Strong > Mood changed to: Brave
Wimpy reset to: 122 hit points.

* HP:Critical MV:Strong > Mood changed to: Brave
Wimpy reset to: 122 hit points.

* HP:Critical MV:Strong > change wimpy 0
change mood brave
*Koagan* has arrived from the south, riding a warhorse.
You won't flee from any fight now.

* HP:Critical MV:Strong > s
*Koagan* blasts your body.
You wish that your wounds would stop BLEEDING so much!

Mood changed to: Brave

* HP:Critical MV:Strong - Koagan: Beaten > 2
No way! You're fighting for your life!

b
* HP:Critical MV:Strong - Koagan: Beaten > [k human]
You do the best you can!

[bash ] ng - Koagan: Beaten >

f
-
A shrill piercing scream reverberates through the area.

Cancelled.
You panic and attempt to flee!


You flee head over heels.
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Critical MV:Strong > w
The Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ obvious exits: E S W ]

sc
* HP:Critical MV:Tiring > e
You have 50(408) hit and 179(240) movement points.
You have scored 107365991 experience points and 38 quest points.
You need 1134009 exp to level and -8 qp to rank.
You have amassed 212 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Abraham the Inflicted Servant [Ghar'ghael 2] (Level 50).
You are standing.

* HP:Critical MV:Tiring > 2
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
* HP:Critical MV:Tiring > [k human]
They aren't here.

* HP:Critical MV:Tiring > [bash ]
Bash who?

* HP:Critical MV:Tiring >
*Koagan* has arrived from the north, riding a warhorse.

* HP:Critical MV:Tiring > w

*Koagan* blasts your right arm.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Tiring - Koagan: Beaten > You blast *Koagan*'s body.
The blighted tree barely tickles Koagan's right foot with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Koagan* blasts your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* HP:Critical MV:Tiring - Koagan: Beaten > change mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!an: Beaten >


You flee head over heels.
The Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ obvious exits: E S W ]

* HP:Critical MV:Tiring > e
2
b
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
*Koagan* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Koagan.
The blighted tree is here, fighting Koagan.
The blighted tree is here, fighting Koagan.

* HP:Critical MV:Tiring > [k human]
You barely tickle *Koagan*'s left foot with your blast.

*Koagan* panics, and attempts to flee! tree: Scratched - Koagan: Critical >
[bash ]

+
*Koagan* blasts the blighted tree's trunk into bloody fragments!
The blighted tree barely tickles Koagan's body with its hit.
The blighted tree tickles Koagan's right leg with its hit.
The blighted tree barely tickles Koagan's body with its hit.
The lightning stops.
Your heartbeat calms down more as you feel less panicked.
*Koagan* leaves north riding a warhorse.

=
They're not here anymore!

* HP:Critical MV:Strong > change mood berserk
n
Mood changed to: Berserk

2
* HP:Critical MV:Strong > b
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
*Koagan* is standing here, riding a warhorse.

* HP:Critical MV:Strong > [k human]
You blast *Koagan*'s left leg hard.

*Koagan* blasts your left arm very hard.al >
You wish that your wounds would stop BLEEDING so much!

You blast *Koagan*'s body.
[bash ]


As *Koagan* avoids your bash, you topple over and fall to the ground!

b HP:Critical MV:Strong - Koagan: Critical >

*Koagan* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Koagan: Critical >
*Koagan* blasts your right leg hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Koagan: Critical >
A shrill piercing scream reverberates through the area.

[bash ] ng - Koagan: Critical >

=
Your bash at *Koagan* sends him sprawling!

* HP:Critical MV:Strong - Koagan: Critical >
You blast *Koagan*'s left arm very hard.

* HP:Critical MV:Strong - Koagan: Critical >
You blast *Koagan*'s right leg.

* HP:Critical MV:Strong - Koagan: Critical > You barely blast *Koagan*'s left leg.

b

* HP:Critical MV:Strong - Koagan: Critical > [bash ]
They already seem to be stunned.


b

[bash ] ng - Koagan: Critical >


As *Koagan* avoids your bash, you topple over and fall to the ground!

ng >
*Koagan* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Koagan: Critical >
*someone* blasts your body very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.



In retrospect I bet if I didn't try a bash there at the end and my attack went off that would have killed you???

koagan
Posts: 22
Joined: Sun Mar 22, 2015 12:09 am

Re: Koagan > Abraham

Post by koagan » Sun Dec 18, 2016 2:02 pm

I had 19 hps in the ends so I bet the attack woudl have killed me, but you came to Jakds aid in the nick of time later. you leaving the mobs was screwing me up, i did not expect that.

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