A Ghar's wet dream

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Decrepit
Posts: 105
Joined: Tue May 19, 2015 3:36 pm

A Ghar's wet dream

Post by Decrepit » Tue Oct 25, 2016 7:56 am

Some low/low back and forth at winding trees, then...

o HP:Beaten MV:Tiring >
A Winding Road
[ obvious exits: N W ]
*Tarkon* is here, fighting Penetrator, riding a gray palfrey.
*Tran* is standing here, riding a gray palfrey.
Penetrator the Abhorrent Dogface is here, fighting the ancient tree.
The ancient tree is here, fighting Penetrator.
The ancient tree is here, fighting Penetrator.

* HP:Beaten MV:Tiring > You try to pound *Tran*, but he deflects the blow.

* HP:Beaten MV:Tiring - Tran: Beaten >

-
The ancient tree avoids being bashed by Penetrator who loses his balance and falls!

=
+*

*+
The ancient tree barely tickles Penetrator's left arm with its hit.
*Tarkon* pierces Penetrator's body.
The ancient tree tickles Penetrator's body with its hit.

=
-
-=
As *Tran* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Tiring - Tran: Beaten >
You dodge a bash from *Tran* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Tiring - Tran: Beaten >
Penetrator panics, and attempts to flee!

* HP:Beaten MV:Tiring - Tran: Beaten >

Penetrator leaves north.

* HP:Beaten MV:Tiring - Tran: Beaten >

*Tarkon* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Tiring - Tran: Beaten >
-
=+
*

The ancient tree barely tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!

The ancient tree joins the ancient tree's fight!
The ancient tree barely tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

The ancient tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

*Tarkon* pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Tran* tickles your left leg with his hack.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.

*
+=
-
-=
Your bash at *Tran* sends him sprawling!

* HP:Beaten MV:Strong - Tran: Beaten >

The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The ancient tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

*Tarkon* pierces your right arm.
You wish that your wounds would stop BLEEDING so much!

You try to pound *Tran*, but he parries successfully.

* HP:Critical MV:Strong - Tran: Beaten > [nar bashed]
You narrate 'bashed'

* HP:Critical MV:Strong - Tran: Beaten >
You narrate 'tran'

* HP:Critical MV:Strong - Tran: Beaten >

The ancient tree tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!

The ancient tree tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!

*Tarkon* pierces your right arm hard.
You wish that your wounds would stop BLEEDING so much!

You try to pound *Tran*, but he parries successfully.

* HP:Critical MV:Strong - Tran: Beaten >
You narrate 'i crit off'

* HP:Critical MV:Strong - Tran: Beaten >
Mood changed to: Wimpy

* HP:Critical MV:Strong - Tran: Beaten >
You panic and attempt to flee!

You flee head over heels.
A Winding Road
[ obvious exits: E W ]

o HP:Critical MV:Strong >
A Winding Road
[ obvious exits: N E W ]

o HP:Critical MV:Strong > Amongst the Rubble
[ obvious exits: N S W ]

o HP:Critical MV:Strong > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]

o HP:Critical MV:Strong > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]

o HP:Critical MV:Strong >
A Winding Road
[ obvious exits: N E S W ]

o HP:Critical MV:Strong > Shadowing a Road
[ obvious exits: E S ]

o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong > Shadowing a Road
[ obvious exits: S W ]
Penetrator the Abhorrent Dogface is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

o HP:Critical MV:Strong > Mood changed to: Brave

o HP:Critical MV:Strong >

Penetrator narrates 'trees'

o HP:Critical MV:Strong >
They aren't here.
*Tran* has arrived from the west, riding a gray palfrey.

* HP:Critical MV:Strong > You try to pound *Tran*, but he parries successfully.
Penetrator blasts *Tran*'s body very hard.

* HP:Critical MV:Strong - Tran: Beaten >
You do the best you can!

* HP:Critical MV:Strong - Tran: Beaten > You do the best you can!

* HP:Critical MV:Strong - Tran: Beaten >

*Tran* panics, and attempts to flee!

-
*Tran* leaves south riding a gray palfrey.

=
+
*
Cancelled.
They aren't here.

o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong >
*Tarkon* has arrived from the west, riding a gray palfrey.

* HP:Critical MV:Strong > You pound *Tarkon*'s body hard.
Penetrator blasts *Tarkon*'s right leg hard.

* HP:Critical MV:Strong - Tarkon: Critical > You do the best you can!

* HP:Critical MV:Strong - Tarkon: Critical >

Penetrator blasts *Tarkon*'s body very hard.
A shivering tree tries to hit Tarkon, but he deflects the blow.
A shivering tree joins a shivering tree's fight!
*Tarkon* barely pierces your left hand.
You wish that your wounds would stop BLEEDING so much!

You try to pound *Tarkon*, but he parries successfully.
*Tarkon* panics, and attempts to flee!

* HP:Critical MV:Strong - Tarkon: Critical >

-=
*Tarkon* leaves south riding a gray palfrey.

+
*
*Tran* has arrived from the south, riding a gray palfrey.
*Tarkon* has arrived from the south, riding a gray palfrey.


Penetrator blasts *Tarkon*'s left hand hard.
*Tran* hacks your body.
You wish that your wounds would stop BLEEDING so much!


*
A shivering tree tries to hit Tran, but he deflects the blow.
A shivering tree joins a shivering tree's fight!

+
=
Penetrator blasts *Tarkon*'s left leg.

-

A shivering tree tries to hit Tarkon, but he parries successfully.
A shivering tree tries to hit Tran, but he deflects the blow.
*Tarkon* pierces Penetrator's body.
Penetrator blasts *Tarkon*'s head very hard.
*Tarkon* is incapacitated and will slowly die, if not aided.

-
=
Your bash at *Tarkon* sends him sprawling!
*Tarkon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tarkon*'s death cry.
Penetrator tries to blast *Tran*, but he deflects the blow.

* HP:Critical MV:Strong - Tran: Beaten >
You do the best you can!
*Tran* gets a wealth of gold crowns from the corpse of Tarkon.
*Tran* gets seven copper pennys from the corpse of Tarkon.
*Tran* gets a pair of lissome leather boots with metal capped toes from the corpse of Tarkon.
*Tran* gets a pair of thick, gold-plated greaves from the corpse of Tarkon.
*Tran* gets a belt with a buckle of cuendillar from the corpse of Tarkon.
*Tran* gets a dagger of green jade from the corpse of Tarkon.
*Tran* gets a silver etched shield from the corpse of Tarkon.
*Tran* gets a silver Kandori wristcuff from the corpse of Tarkon.
*Tran* gets a silver Kandori wristcuff from the corpse of Tarkon.
*Tran* gets a sturdy pair of full leather gauntlets from the corpse of Tarkon.
*Tran* gets a pair of riveted chainmail sleeves from the corpse of Tarkon.
*Tran* gets a backpack from the corpse of Tarkon.
*Tran* gets a red tabard with a vivid red cloak from the corpse of Tarkon.
*Tran* gets a tunic of finely-crafted chain from the corpse of Tarkon.
*Tran* gets a shimmering chain of gold from the corpse of Tarkon.
*Tran* gets a shimmering chain of gold from the corpse of Tarkon.
*Tran* gets a rimmed round helmet from the corpse of Tarkon.
*Tran* gets a gold ring delicately carved with ivy from the corpse of Tarkon.
*Tran* gets a gold ring delicately carved with ivy from the corpse of Tarkon.
*Tran* gets an oilstone from the corpse of Tarkon.
*Tran* gets a mirrored lantern from the corpse of Tarkon.
*Tran* gets a mirrored lantern from the corpse of Tarkon.

* HP:Critical MV:Strong - Tran: Beaten > You do the best you can!
*Tran* panics, and attempts to flee!

* HP:Critical MV:Strong - Tran: Beaten > You do the best you can!

* HP:Critical MV:Strong - Tran: Beaten >
You narrate 'lmaoooo'
*Tran* leaves south riding a gray palfrey.

Tarkon Viera
Posts: 86
Joined: Sun Mar 22, 2015 1:33 am

Re: A Ghar's wet dream

Post by Tarkon Viera » Tue Oct 25, 2016 4:11 pm

yep kinda got led back into that

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