Snicker

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Wept
Posts: 41
Joined: Sun Apr 19, 2015 11:36 am

Snicker

Post by Wept » Sat Sep 17, 2016 11:58 am

Great pk Lango!

o HP:Wounded MV:Winded > The Blight
[ obvious exits: N S D ]
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...

s
o HP:Wounded MV:Winded > naA shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N E S ]
A giant blight beetle is here, scurrying about.
A trolloc is here ruling a group of trollocs.
The blight bear stands on its haunches, roaring madly.

woo HP:Wounded MV:Weary > und
s
You narrate 'wound'

wh
o HP:Wounded MV:Weary > The Blight
[ obvious exits: N S ]

o HP:Wounded MV:Weary > [where ]
Players in your Zone
--------------------
Nitsej - The Blight
Venum - The Blight
You catch a faint scent of a horse nearby.

o HP:Wounded MV:Weary > s
wThe Blight
[ obvious exits: N E S ]
*Revenant* is sitting here, riding a warhorse.
A Dha'vol trolloc is here, fighting Revenant.
Venum the Darkling Master is here, fighting Revenant.
The blighted tree is here, fighting Revenant.
The blighted tree is here, fighting Revenant.

h
* HP:Wounded MV:Weary > b[where ]
Players in your Zone
--------------------
Nitsej - The Blight
Venum - The Blight
You catch the scent of horses nearby.
*Gretchen* has arrived from the south, riding a warhorse.

r* HP:Wounded MV:Weary >
k
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

b
* HP:Wounded MV:Weary > [kil human]
You try to blast *Gretchen*, but she deflects the blow.

[bash ] - Gretchen: Scratched >

-
*Gretchen* strikes your left leg.
A Dha'vol trolloc cleaves Revenant's body.
The blighted tree tries to hit Revenant, but he parries successfully.
The blighted tree tickles Revenant's body with its hit.
Venum lances *Revenant*'s right foot hard.

-
Venum assumes an offensive striking posture.


As *Gretchen* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Weary - Gretchen: Scratched > on
A Dha'vol trolloc barely cleaves Revenant's right leg.
The blighted tree tickles Revenant's right arm with its hit.
The blighted tree barely hits Revenant's body.
Venum lances *Revenant*'s left leg hard.

* HP:Wounded MV:Weary - Gretchen: Scratched > bret
Venum narrates 'fol'

ch* HP:Wounded MV:Weary - Gretchen: Scratched >

Your body is burned by a tremendous fireball sent by *Gretchen*!

* HP:Battered MV:Weary - Gretchen: Scratched > br
b
You narrate 'get on bretch'

* HP:Battered MV:Weary - Gretchen: Scratched > You try to blast *Gretchen*, but she parries successfully.
A Dha'vol trolloc tickles Revenant's left hand with his cleave.
Revenant swiftly dodges the blighted tree's attempt to hit him.
The blighted tree tries to hit Revenant, but he deflects the blow.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

* HP:Battered MV:Weary - Gretchen: Scratched > ch
[bash ]


Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 207 hit points.

You panic and attempt to flee!hen: Scratched >
Venum avoids being bashed by *Revenant* who loses his balance and falls!


Venum sends *Revenant* sprawling with a powerful bash!

b
You flee head over heels.
The Blight
[ obvious exits: N E S W ]

ro HP:Battered MV:Weary >
k
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

k
o HP:Battered MV:Weary > [kil human]
They aren't here.

o HP:Battered MV:Weary > [kil human]
They aren't here.

o HP:Battered MV:Weary > wh
k
k
[where ]
Players in your Zone
--------------------
Nitsej - The Blight
Venum - The Blight
You catch the scent of horses nearby.

o HP:Battered MV:Weary > n[kil human]
They aren't here.

o HP:Battered MV:Weary >
[kil human]
They aren't here.

k
o HP:Battered MV:Weary > bThe Blight
[ obvious exits: N E S ]
*Gretchen* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Revenant* is here, fighting Venum, riding a warhorse.
A Dha'vol trolloc is here, fighting Revenant.
Venum the Darkling Master is here, fighting Revenant.
The blighted tree is here, fighting Revenant.
The blighted tree is here, fighting Revenant.

* HP:Battered MV:Weary >
[kil human]
You try to blast *Gretchen*, but she deflects the blow.

[bash ] y - a Dha'vol trolloc: Healthy - Gretchen: Scratched >

-
*Gretchen* strikes a Dha'vol trolloc's left arm.
A Dha'vol trolloc barely cleaves Revenant's body.
The blighted tree tries to hit Revenant, but he parries successfully.
The blighted tree tries to hit Revenant, but he deflects the blow.

-
*Revenant* sends Venum sprawling with a powerful bash!


As *Gretchen* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Weary >
*Gretchen* tries to strike a Dha'vol trolloc, but he parries successfully.
A Dha'vol trolloc barely cleaves Revenant's body.
The blighted tree tries to hit Revenant, but he dodges the attack.
The blighted tree tries to hit Revenant, but he parries successfully.
*Revenant* slashes Venum's body hard.

* HP:Battered MV:Weary > st
n

A shrill piercing scream reverberates through the area.

* HP:Battered MV:Weary > You stand up.

* HP:Battered MV:Weary > A Dha'vol trolloc tries to cleave Revenant, but he deflects the blow.
The blighted tree barely hits Revenant's body.
The blighted tree tickles Revenant's body with its hit.
*Revenant* slashes Venum's body very hard.
The Blight
[ obvious exits: N S ]

o HP:Battered MV:Weary > br
w[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

h
o HP:Battered MV:Weary > k
[where ]
Players in your Zone
--------------------
Nitsej - The Blight
Venum - The Blight
You catch the scent of horses nearby.

k
o HP:Battered MV:Weary > [kil human]
They aren't here.

o HP:Battered MV:Weary > [kil human]
They aren't here.

o HP:Battered MV:Weary > s
k
The Blight
[ obvious exits: N E S ]
*Gretchen* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Revenant* is here, fighting Venum, riding a warhorse.
A Dha'vol trolloc is here, fighting Revenant.
Venum the Darkling Master is here, fighting Revenant.
The blighted tree is here, fighting Revenant.
The blighted tree is here, fighting Revenant.

b
* HP:Battered MV:Weary > The blighted tree tries to hit Revenant, but he dodges the attack.
The blighted tree tries to hit Revenant, but he parries successfully.
*Revenant* slashes Venum's body hard.
[kil human]
You try to blast *Gretchen*, but she deflects the blow.

[bash ] y - a Dha'vol trolloc: Scratched - Gretchen: Scratched >

+
*Revenant* panics, and attempts to flee!

*
*Revenant* leaves south riding a warhorse.

-
*Gretchen* throws a fireball at Venum, who screams in pain.


Venum lances *Gretchen*'s body very hard.
Gretchen swiftly dodges the blighted tree's attempt to hit her.
The blighted tree joins the blighted tree's fight!
A Dha'vol trolloc cleaves Gretchen's body.
*Gretchen* tries to strike a Dha'vol trolloc, but he parries successfully.

=
Your bash at *Gretchen* sends her sprawling!

* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Scratched >
Venum narrates 'rev beat'

* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Scratched > br
Venum panics, and attempts to flee!


* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Scratched > A shrill piercing scream reverberates through the area.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Scratched >
Venum leaves north.

* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Scratched >
The blighted tree tries to hit Gretchen, but she parries successfully.
The blighted tree tickles Gretchen's body with its hit.
A Dha'vol trolloc cleaves Gretchen's body.
You blast *Gretchen*'s left leg very hard.

* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Hurt > b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Hurt >
Venum has arrived from the north.

* HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - Gretchen: Hurt > b
Venum lances *Gretchen*'s body very hard.
[bash ]


*Gretchen* panics, and attempts to flee!

=
*Gretchen* leaves east riding a warhorse.

+
Venum leaves east.
A Dha'vol trolloc leaves east.

-e
k
=
They're not here anymore!

o HP:Battered MV:Weary > The Blight
[ obvious exits: E S W ]
*Gretchen* is here, fighting Venum, riding a warhorse.
A trolloc is here commanding a fist of troops.
Venum the Darkling Master is here, fighting Gretchen.

* HP:Battered MV:Weary > w[kil human]
You try to blast *Gretchen*, but she parries successfully.

* HP:Battered MV:Weary - Venum: Beaten - Gretchen: Wounded > h
b
[where ]
Players in your Zone
--------------------
Nitsej - The Blight
Venum - The Blight
You catch the scent of horses nearby.

You try to blast *Gretchen*, but she deflects the blow.ded >
A Dha'vol trolloc joins your fight!
Venum lances *Gretchen*'s left arm very hard.
[bash ]

-
Venum assumes an offensive striking posture.

-
A Dha'vol trolloc tickles Gretchen's body with his cleave.
Venum lances *Gretchen*'s left arm extremely hard.
Your heartbeat calms down more as you feel less panicked.

=
Your bash at *Gretchen* sends her sprawling!

* HP:Battered MV:Winded - Venum: Beaten - Gretchen: Wounded > berk
l[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

g* HP:Battered MV:Winded - Venum: Beaten - Gretchen: Wounded > retchen

Gretchen has quite a few wounds.

*Gretchen* is using:
<used as light> a sphere of the Source
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> a bright red robe
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a yew staff
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of low-heeled leather boots

* HP:Battered MV:Winded - Venum: Beaten - Gretchen: Wounded >
A Dha'vol trolloc barely cleaves Gretchen's right leg.
You blast *Gretchen*'s right leg hard.
Venum lances *Gretchen*'s body hard.

* HP:Battered MV:Winded - Venum: Beaten - Gretchen: Wounded >
You blast *Gretchen*'s left leg.
*Gretchen* panics, and attempts to flee!
*Gretchen* leaves east riding a warhorse.

o HP:Battered MV:Winded > e
k
bVenum leaves east.
A Dha'vol trolloc leaves east.
The Blight
[ obvious exits: N E S W ]
A trolloc is here commanding a fist of troops.
Venum the Darkling Master is standing here.


o HP:Battered MV:Winded > [kil human]
They aren't here.

o HP:Battered MV:Winded > [bash ]
Bash who?

o HP:Battered MV:Winded > k

Venum leaves south.
A Dha'vol trolloc leaves south.

o HP:Battered MV:Winded > b[kil human]
They aren't here.

r
o HP:Battered MV:Winded > br[change mood brave]
You try to calm down, but can't.
*Gretchen* has arrived from the east, riding a warhorse.


* HP:Battered MV:Winded > s[change mood brave]
You try to calm down, but can't.
*Gretchen* leaves south riding a warhorse.


o HP:Battered MV:Winded > The Blight
[ obvious exits: N S W ]
*Gretchen* is standing here, riding a warhorse.
*Gretchen* leaves south riding a warhorse.

o HP:Battered MV:Winded > k
s
[kil human]
They aren't here.

o HP:Battered MV:Winded > bA shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N S W ]

o HP:Battered MV:Winded > r
b[change mood brave]
You try to calm down, but can't.

r
o HP:Battered MV:Winded > w[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

h
o HP:Battered MV:Winded >
*Revenant* has arrived from the north, riding a warhorse.

* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Nitsej - The Blight
You catch the scent of horses nearby.

* HP:Battered MV:Winded > k
b
[kil human]
You try to blast *Revenant*, but he deflects the blow.

[bash ] ed - Revenant: Battered >

=
Your bash at *Revenant* sends him sprawling!

* HP:Battered MV:Winded - Revenant: Battered > br
wh
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

* HP:Battered MV:Winded - Revenant: Battered > [where ]
Players in your Zone
--------------------
Venum - The Blight
Nitsej - The Blight
You catch a faint scent of a horse nearby.

* HP:Battered MV:Winded - Revenant: Battered >
You blast *Revenant*'s body hard.

* HP:Battered MV:Winded - Revenant: Beaten > na on 1n ptg

You blast *Revenant*'s body hard.

* HP:Battered MV:Winded - Revenant: Beaten > You narrate 'on 1n ptg'

* HP:Battered MV:Winded - Revenant: Beaten > b
[bash ]

*
Venum has arrived from the west.
A Dha'vol trolloc has arrived from the west.

+
Venum tries to lance *Revenant*, but he deflects the blow.


*Revenant* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Battered MV:Winded - Revenant: Beaten > b

*Revenant* panics, and attempts to flee!

ed - Revenant: Beaten >
*Revenant* leaves west riding a warhorse.

o HP:Battered MV:Winded > s
sVenum leaves west.
A Dha'vol trolloc leaves west.
[bash ]
Bash who?


o HP:Battered MV:Winded > k
Path to Tarwin's Gap
[ obvious exits: N E S W ]

o HP:Battered MV:Winded > ePath to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a rat is lying here. [3]

o HP:Battered MV:Winded >
[kil human]
They aren't here.

ko HP:Battered MV:Winded >
Edge of the Foothills
[ obvious exits: N E W ]

k
o HP:Battered MV:Winded > k[kil human]
They aren't here.

o HP:Battered MV:Winded >
[kil human]
They aren't here.

wh
o HP:Battered MV:Winded > n[kil human]
They aren't here.

o HP:Battered MV:Winded > a[where ]
Players in your Zone
--------------------
Nitsej - Edge of the Foothills

o HP:Battered MV:Winded > wheres ragan
k
You narrate 'wheres ragan'

k
o HP:Battered MV:Winded > k
[kil human]
They aren't here.

o HP:Battered MV:Winded > w[kil human]
They aren't here.

o HP:Battered MV:Winded > h
[kil human]
They aren't here.

bo HP:Battered MV:Winded > r
[where ]
Players in your Zone
--------------------
Nitsej - Edge of the Foothills

o HP:Battered MV:Winded > k
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

k
o HP:Battered MV:Winded > k[kil human]
They aren't here.

o HP:Battered MV:Winded >
k[kil human]
They aren't here.


o HP:Battered MV:Winded > l [kil human]
They aren't here.

nito HP:Battered MV:Winded > sej[kil human]
They aren't here.

o HP:Battered MV:Winded >
cha
Nitsej has some big nasty wounds and scratches.
<worn on head> a conical helmet with a faceguard of steel bars
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> an enormous double-bladed battleaxe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

ngeo HP:Battered MV:Winded > wi
Venum narrates 'orch'

o HP:Battered MV:Winded > mpy 40
wYou will now flee if you go below 40 hit points.


o HP:Battered MV:Winded > wh
Path to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a rat is lying here. [3]

o HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Nitsej - Path to Tarwin's Gap

o HP:Battered MV:Winded > n
w
Path to Tarwin's Gap
[ obvious exits: N E S W ]

no HP:Battered MV:Weary >
Near the Foothills
[ obvious exits: N E S ]

wo HP:Battered MV:Weary >
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.

o HP:Battered MV:Weary > wh
The Blight
[ obvious exits: N E ]

o HP:Battered MV:Weary > n[where ]
Players in your Zone
--------------------
Nitsej - The Blight
Venum - The Blight

o HP:Battered MV:Weary >
The Blight
[ obvious exits: N E S W ]
A trolloc is here commanding a fist of troops.
Venum the Darkling Master is standing here.

w
o HP:Battered MV:Weary > In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.

wh
o HP:Battered MV:Weary >
The writhing grass barely tickles your body with its hit.
Venum narrates 'both there'

o HP:Battered MV:Weary - the writhing grass: Scratched > [where ]
Players in your Zone
--------------------
Nitsej - In a Dying Orchard
You catch the scent of horses nearby.

o HP:Battered MV:Weary - the writhing grass: Scratched > s
cNo way! You're fighting for your life!

h
o HP:Battered MV:Weary - the writhing grass: Scratched > f
[change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!rithing grass: Scratched >


The writhing grass barely hits your right arm.
Venum has arrived from the east.
A Dha'vol trolloc has arrived from the east.


You flee head over heels.
The Blight
[ obvious exits: N E S W ]

o HP:Battered MV:Weary > na at ragan?
You narrate 'at ragan?'

o HP:Battered MV:Weary > wh
[where ]
Players in your Zone
--------------------
Nitsej - The Blight

o HP:Battered MV:Weary > w
In a Dying Orchard
[ obvious exits: E S W ]
A Dha'vol trolloc is here, fighting the writhing grass.
Venum the Darkling Master is here, fighting the writhing grass.
The writhing grass is here, fighting a Dha'vol trolloc.

who HP:Battered MV:Weary >
[where ]
Players in your Zone
--------------------
Nitsej - In a Dying Orchard
Venum - In a Dying Orchard
You catch the scent of horses nearby.

ko HP:Battered MV:Weary > il grass
You blast the writhing grass's trunk extremely hard.

o HP:Battered MV:Weary - a Dha'vol trolloc: Scratched - the writhing grass: Wounded >
You blast the writhing grass's roots into bloody fragments!
Venum lances the writhing grass's trunk into bloody fragments!
The writhing grass hits a Dha'vol trolloc's body.
A Dha'vol trolloc cleaves the writhing grass's trunk.

o HP:Battered MV:Weary - a Dha'vol trolloc: Hurt - the writhing grass: Beaten > wh
[where ]
Players in your Zone
--------------------
Nitsej - In a Dying Orchard
Venum - In a Dying Orchard
You catch the scent of horses nearby.

o HP:Battered MV:Weary - a Dha'vol trolloc: Hurt - the writhing grass: Beaten >
You blast the writhing grass's trunk into bloody fragments!
Venum lances the writhing grass's branch into bloody fragments!
The writhing grass hits a Dha'vol trolloc's left leg hard.
A Dha'vol trolloc cleaves the writhing grass's roots extremely hard.

o HP:Battered MV:Weary - a Dha'vol trolloc: Hurt - the writhing grass: Critical > wh
b[where ]
Players in your Zone
--------------------
Nitsej - In a Dying Orchard
Venum - In a Dying Orchard
You catch the scent of horses nearby.

r
o HP:Battered MV:Weary - a Dha'vol trolloc: Hurt - the writhing grass: Critical > l[change mood brave]
Mood changed to: Brave

no HP:Battered MV:Weary - a Dha'vol trolloc: Hurt - the writhing grass: Critical > itsej

Nitsej has some big nasty wounds and scratches.
<worn on head> a conical helmet with a faceguard of steel bars
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> an enormous double-bladed battleaxe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Battered MV:Weary - a Dha'vol trolloc: Hurt - the writhing grass: Critical >
You blast the writhing grass's trunk into bloody fragments!
The writhing grass is dead! R.I.P.
Seen enough of the viscera yet?
Your blood freezes as you hear the writhing grass's death cry.

o HP:Battered MV:Weary >
Venum drains some blood from the corpse of the writhing grass into a skin of human flesh.

o HP:Battered MV:Weary > sc

Venum drinks blood from a skin of human flesh.

o HP:Battered MV:Weary > You have 175(414) hit and 56(240) movement points.
You have scored 106536185 experience points and 23 quest points.
You need 1963815 exp to level and 7 qp to rank.
You have amassed 12 Turn points to date.
You have played 5 days and 23 hours (real time).
This ranks you as Nitsej the Lowly Wretch [Dha'vol 2] (Level 50).
You are standing.

o HP:Battered MV:Weary > w
Your heartbeat calms down more as you feel less panicked.

h
o HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Nitsej - In a Dying Orchard
Venum - In a Dying Orchard
You catch the scent of horses nearby.

o HP:Battered MV:Winded > l
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
A trolloc is here commanding a fist of troops.
Venum the Darkling Master is standing here.

o HP:Battered MV:Winded > l venum

A piercing scream destroys the eerie silence. Somehow perched in an
enormous blighted tree is Venum the hawk-trolloc. He jumps down some 40
feet and starts running STRAIGHT AT YOU.

Venum has some big nasty wounds and scratches.

Venum is using:
<worn on head> a rimmed round helmet
<worn around neck> a strand of bleached horned skulls
<worn around neck> a strand of bleached horned skulls
<worn about body> a bright red robe
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a blue steel trident
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

foo HP:Battered MV:Winded > l venum
say lYou now follow Venum.

etso HP:Battered MV:Winded > hit?
wh
Venum looks at you.
You say 'lets hit?'

o HP:Battered MV:Winded > k[where ]
Players in your Zone
--------------------
Nitsej - In a Dying Orchard
Venum - In a Dying Orchard
You catch the scent of horses nearby.

o HP:Battered MV:Winded >
[kil human]
They aren't here.

o HP:Battered MV:Winded > l ni
You are now a member of Venum's group.

to HP:Battered MV:Winded > se
*Revenant* has arrived from the south, riding a warhorse.
*Gretchen* has arrived from the south, riding a warhorse.

j
* HP:Battered MV:Winded >
*Revenant* barely slashes your body.

* HP:Battered MV:Winded - Revenant: Battered >
Nitsej has some big nasty wounds and scratches.
<worn on head> a conical helmet with a faceguard of steel bars
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> an enormous double-bladed battleaxe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Battered MV:Winded - Revenant: Battered >
Venum tries to lance *Gretchen*, but she parries successfully.

* HP:Battered MV:Winded - Revenant: Battered >
You try to blast *Revenant*, but he parries successfully.
A Dha'vol trolloc joins your fight!

ch* HP:Battered MV:Winded - Revenant: Battered >
f
[change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!nant: Battered >

br

You flee head over heels.
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A sickly, skinny deer stands here in a daze.

o HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Winded > wh
n
[where ]
Players in your Zone
--------------------
Nitsej - A Potato Field
Venum - In a Dying Orchard
You catch the scent of horses nearby.

ko HP:Battered MV:Winded > il In a Dying Orchard
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
*Gretchen* is here, fighting Venum, riding a warhorse.
*Revenant* is standing here, riding a warhorse.
A Dha'vol trolloc is here, fighting Gretchen.
Venum the Darkling Master is here, fighting Gretchen.

* HP:Battered MV:Winded > 2.h
A Dha'vol trolloc tries to cleave Gretchen, but she deflects the blow.
*Gretchen* tries to strike Venum, but he parries successfully.
You dodge a bash from *Revenant* who loses his balance and falls!

* HP:Battered MV:Winded - Revenant: Battered > orse
You do the best you can!

* HP:Battered MV:Winded - Revenant: Battered > b
[bash ]

ll* s
*Revenant* slashes your left leg.
A Dha'vol trolloc tries to cleave Gretchen, but she deflects the blow.
Venum lances *Gretchen*'s left foot very hard.
*Gretchen* panics, and attempts to flee!
Venum panics, and attempts to flee!
*Gretchen* leaves west riding a warhorse.

=rs
Venum leaves west.
Venum narrates 'im low'

=
Your bash at *Revenant* sends him sprawling!

* HP:Battered MV:Winded - Revenant: Battered >

Venum has arrived from the west.

* HP:Battered MV:Winded - Revenant: Battered > Ok.

* HP:Battered MV:Winded - Revenant: Battered >
Venum leaves east.
A Dha'vol trolloc leaves east.

* HP:Battered MV:Winded - Revenant: Battered >
You blast *Revenant*'s body hard.

* HP:Battered MV:Winded - Revenant: Beaten > wh
[where ]
Players in your Zone
--------------------
Nitsej - In a Dying Orchard
You catch the scent of horses nearby.
*Gretchen* has arrived from the west, riding a warhorse.

* HP:Battered MV:Winded - Revenant: Beaten >
*Gretchen* tickles your body with her strike.

* HP:Battered MV:Winded - Revenant: Beaten > ch
*Gretchen* barely strikes your left arm.
You blast *Revenant*'s right hand very hard.
Venum has arrived from the east.
A Dha'vol trolloc has arrived from the east.


* HP:Battered MV:Winded - Revenant: Beaten >
Venum gives a Dha'vol trolloc an order.
A Dha'vol trolloc tries to cleave Gretchen, but she deflects the blow.

* HP:Battered MV:Winded - Revenant: Beaten > f
[change mood wimpy]
Mood changed to: Wimpy

Venum lances *Revenant*'s body very hard.n >
You panic and attempt to flee!

br
You flee head over heels.
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A sickly, skinny deer stands here in a daze.
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Winded > k
n[kil human]
They aren't here.


o HP:Battered MV:Winded > k
b
In a Dying Orchard
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
A Dha'vol trolloc is here, fighting Gretchen.
Venum the Darkling Master is here, fighting Revenant.
*Gretchen* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Revenant* is here, fighting Venum, riding a warhorse.

* HP:Battered MV:Winded > Venum tries to lance *Revenant*, but he deflects the blow.
A Dha'vol trolloc tries to cleave Gretchen, but she deflects the blow.
[kil human]
You try to blast *Revenant*, but he parries successfully.

Venum panics, and attempts to flee!aten - Revenant: Beaten >
[bash ]

=
Venum leaves east.

*
*Gretchen* throws a fireball at a Dha'vol trolloc, who screams in pain.


A Dha'vol trolloc tries to cleave Gretchen, but she parries successfully.

-
Venum narrates 'cant eat weave'

=
Your bash at *Revenant* sends him sprawling!

* HP:Battered MV:Winded - Revenant: Beaten > na bashed r
You blast *Revenant*'s body hard.
*Gretchen* strikes a Dha'vol trolloc's right foot hard.
A Dha'vol trolloc tries to cleave Gretchen, but she parries successfully.

ev* HP:Battered MV:Winded - Revenant: Beaten >
You narrate 'bashed rev'

* HP:Battered MV:Winded - Revenant: Beaten >
Venum has arrived from the east.

* HP:Battered MV:Winded - Revenant: Beaten >
Venum lances *Revenant*'s body very hard.

* HP:Battered MV:Winded - Revenant: Beaten >
Venum lances *Revenant*'s right leg.
You blast *Revenant*'s body hard.
*Revenant* panics, and attempts to flee!
*Gretchen* tries to strike a Dha'vol trolloc, but he parries successfully.
A Dha'vol trolloc tries to cleave Gretchen, but she parries successfully.

* HP:Battered MV:Winded - Revenant: Critical >
*Revenant* leaves east riding a warhorse.

* HP:Battered MV:Winded > e
k
b
The Blight
[ obvious exits: N E S W ]
*Revenant* is standing here, riding a warhorse.

* HP:Battered MV:Winded > [kil human]
You blast *Revenant*'s body hard.
*Revenant* panics, and attempts to flee!

[bash ] ed - Revenant: Critical >

=
Venum has arrived from the west.

+
*Revenant* slashes your left leg hard.
Venum lances *Revenant*'s left arm hard.
*Revenant* panics, and attempts to flee!

+
*Revenant* leaves west riding a warhorse.

=
Venum leaves west.
You follow Venum.

In a Dying Orchard
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
Venum the Darkling Master is standing here.
A Dha'vol trolloc is here, fighting Gretchen.
*Gretchen* is here, fighting a Dha'vol trolloc, riding a warhorse.
They're not here anymore!

* HP:Battered MV:Winded > k

A Dha'vol trolloc tries to cleave Gretchen, but she deflects the blow.

b* HP:Battered MV:Winded >
[kil human]
You try to blast *Gretchen*, but she deflects the blow.

* HP:Battered MV:Winded - a Dha'vol trolloc: Wounded - Gretchen: Battered >
Venum leaves west.
*Revenant* has arrived from the south, riding a warhorse.

[bash ] ed - a Dha'vol trolloc: Wounded - Gretchen: Battered >
*Revenant* leaves east riding a warhorse.

+
Your body is burned by a tremendous fireball sent by *Gretchen*!

=
*Gretchen* strikes a Dha'vol trolloc's body hard.
A Dha'vol trolloc tries to cleave Gretchen, but she parries successfully.

=er
Your bash at *Gretchen* sends her sprawling!
*Gretchen* panics, and attempts to flee!

* HP:Beaten MV:Winded - a Dha'vol trolloc: Wounded - Gretchen: Battered > k
[change mood berserk]
Mood changed to: Berserk

* HP:Beaten MV:Winded - a Dha'vol trolloc: Wounded - Gretchen: Battered > k
k
You blast *Gretchen*'s body hard.
A Dha'vol trolloc cleaves Gretchen's head hard.
[kil human]
You do the best you can!

* HP:Beaten MV:Winded - a Dha'vol trolloc: Wounded - Gretchen: Battered > k
[kil human]
You do the best you can!

* HP:Beaten MV:Winded - a Dha'vol trolloc: Wounded - Gretchen: Battered > k
[kil human]
You do the best you can!

* HP:Beaten MV:Winded - a Dha'vol trolloc: Wounded - Gretchen: Battered > k
[kil human]
You do the best you can!
*Gretchen* leaves east riding a warhorse.

o HP:Beaten MV:Winded > k
*Gretchen* has arrived from the east, riding a warhorse.

* HP:Beaten MV:Winded >
[kil human]
You try to blast *Gretchen*, but she parries successfully.

k* HP:Beaten MV:Winded - Gretchen: Battered >
[kil human]
You do the best you can!

* HP:Beaten MV:Winded - Gretchen: Battered > b[kil human]
You do the best you can!


[bash ] - Gretchen: Battered >

=
You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by *Gretchen*!

-
A Dha'vol trolloc joins your fight!


As *Gretchen* avoids your bash, you topple over and fall to the ground!
*Gretchen* panics, and attempts to flee!

* HP:Critical MV:Winded - Gretchen: Battered >
A Dha'vol trolloc barely cleaves Gretchen's body.

* HP:Critical MV:Winded - Gretchen: Battered >
*Gretchen* leaves east riding a warhorse.

o HP:Critical MV:Winded > st
s

*Gretchen* has arrived from the east, riding a warhorse.

w
* HP:Critical MV:Winded >
*Gretchen* barely strikes your left leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Winded - Gretchen: Battered > b
Do you not consider fighting as standing?

* HP:Critical MV:Winded - Gretchen: Battered > You blast *Gretchen*'s body.
*Gretchen* panics, and attempts to flee!
A Dha'vol trolloc joins your fight!
No way! You're fighting for your life!

* HP:Critical MV:Winded - Gretchen: Battered > No way! You're fighting for your life!

[bash ] ed - Gretchen: Battered >


*Gretchen* leaves west riding a warhorse.

=s
+
A Dha'vol trolloc leaves west.

Cancelled.
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A sickly, skinny deer stands here in a daze.

o HP:Critical MV:Winded >
Venum narrates 'hmm where he go'

o HP:Critical MV:Winded > wh
s[where ]
Players in your Zone
--------------------
Venum - Path to the Old Monastery
Nitsej - A Potato Field
You catch a faint scent of a horse nearby.

c
o HP:Critical MV:Winded > n
You have 20(414) hit and 73(240) movement points.
You have scored 106538890 experience points and 23 quest points.
You need 1961110 exp to level and 7 qp to rank.
You have amassed 12 Turn points to date.
You have played 5 days and 23 hours (real time).
This ranks you as Nitsej the Lowly Wretch [Dha'vol 2] (Level 50).
You are standing.

e
o HP:Critical MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
*Gretchen* is standing here, riding a warhorse.
*Gretchen* tickles your body with her strike.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Weary - Gretchen: Battered > No way! You're fighting for your life!

* HP:Critical MV:Weary - Gretchen: Battered > b
[bash ]

on +
*Gretchen* tickles your body with her strike.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.

=shet
Your bash at *Gretchen* sends her sprawling!

* HP:Critical MV:Winded - Gretchen: Battered > d
nYou narrate 'on 1w orch ent bashed'

a* HP:Critical MV:Winded - Gretchen: Battered > g
You blast *Gretchen*'s body hard.

ret* HP:Critical MV:Winded - Gretchen: Battered > chen
You blast *Gretchen*'s head hard.
*Gretchen* panics, and attempts to flee!
You narrate 'gretchen'

* HP:Critical MV:Winded - Gretchen: Beaten >
*Gretchen* leaves south riding a warhorse.

o HP:Critical MV:Winded > e
n
Venum has arrived from the west.
A Dha'vol trolloc has arrived from the west.
The Blight
[ obvious exits: N E S W ]

bo HP:Critical MV:Winded > r
The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o HP:Critical MV:Winded > br[change mood brave]
You try to calm down, but can't.


o HP:Critical MV:Winded > [change mood brave]
You try to calm down, but can't.

bro HP:Critical MV:Winded >
b[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.

r
o HP:Critical MV:Winded > br[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.


o HP:Critical MV:Winded > s[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.


o HP:Critical MV:Winded > w
The Blight
[ obvious exits: N E S W ]

k
o HP:Critical MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
Venum the Darkling Master is here, fighting Gretchen.
*Gretchen* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Gretchen.

* HP:Critical MV:Winded > [kil human]
You blast *Gretchen*'s body hard.
*Gretchen* panics, and attempts to flee!

* HP:Critical MV:Winded - a Dha'vol trolloc: Wounded - Gretchen: Beaten > b

You blast *Gretchen*'s left leg hard.
Venum tries to lance *Gretchen*, but she parries successfully.
A Dha'vol trolloc tries to cleave Gretchen, but she parries successfully.

[bash ] ed - a Dha'vol trolloc: Wounded - Gretchen: Critical >
*Gretchen* leaves east riding a warhorse.
*Gretchen* has arrived from the east, riding a warhorse.

-
Venum tries to lance *Gretchen*, but she parries successfully.

k
=
A Dha'vol trolloc joins Venum's fight!
A blighted deer has arrived from the south.

b
Cancelled.
[kil human]
You blast *Gretchen*'s body.
*Gretchen* panics, and attempts to flee!

[bash ] ed - Venum: Beaten - Gretchen: Critical >


*Gretchen* panics, and attempts to flee!

*
A Dha'vol trolloc tries to cleave Gretchen, but she deflects the blow.
Venum tries to lance *Gretchen*, but she deflects the blow.

+
*Gretchen* leaves east riding a warhorse.

=e
-k
Cancelled.
The Blight
[ obvious exits: N E S W ]

o HP:Critical MV:Winded > Venum has arrived from the west.
A Dha'vol trolloc has arrived from the west.
[kil human]
They aren't here.

o HP:Critical MV:Winded > s

Venum leaves south.
You follow Venum.

The Blight
[ obvious exits: N E ]
Venum the Darkling Master is standing here.
*Gretchen* is standing here, riding a warhorse.
A Dha'vol trolloc has arrived from the north.

* HP:Critical MV:Winded > e
s
Alas, you cannot go that way...
*Gretchen* leaves east riding a warhorse.

o HP:Critical MV:Winded > Venum leaves east.
You follow Venum.

The Blight
[ obvious exits: N E S W ]
Venum the Darkling Master is standing here.
*Gretchen* is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Dha'vol trolloc has arrived from the west.
The Blight
[ obvious exits: N S W ]

o HP:Critical MV:Winded > k
Path to Tarwin's Gap
[ obvious exits: N E S W ]

o HP:Critical MV:Winded > [kil human]
They aren't here.
*Gretchen* has arrived from the west, riding a warhorse.

s
* HP:Critical MV:Winded >
*Gretchen* leaves south riding a warhorse.

o HP:Critical MV:Winded > k
Path to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a rat is lying here. [3]
*Gretchen* is standing here, riding a warhorse.
*Gretchen* leaves south riding a warhorse.

o HP:Critical MV:Winded > s
[kil human]
They aren't here.

s
o HP:Critical MV:Winded > s
Venum has arrived from the west.
A Dha'vol trolloc has arrived from the west.
Outside Tarwin's Gap
[ obvious exits: N E S W ]

o HP:Critical MV:Winded > s
Entering the Gap
[ obvious exits: N S W ]

s
o HP:Critical MV:Winded > s
In the Gap
[ obvious exits: N S ]

o HP:Critical MV:Winded > s
Tarwin's Gap
[ obvious exits: N S ]

s
* HP:Critical MV:Winded > s
Tarwin's Gap
[ obvious exits: N S ]

o HP:Critical MV:Weary > s
Tarwin's Gap
[ obvious exits: N S ]

s
o HP:Critical MV:Weary > s
Inside the Gap
[ obvious exits: N S ]

o HP:Critical MV:Weary > s
Entering the Gap
[ obvious exits: N E S W ]

s
o HP:Critical MV:Weary > Before the Gap
[ obvious exits: N S ]
*Gretchen* is standing here, riding a warhorse.
*Gretchen* leaves south riding a warhorse.

o HP:Critical MV:Weary > k
Road to Tarwin's Gap
[ obvious exits: N S W ]
*Gretchen* is standing here, riding a warhorse.
*Gretchen* leaves west riding a warhorse.

o HP:Critical MV:Weary > Road to Tarwin's Gap
[ obvious exits: N S ]

o HP:Critical MV:Weary > Road to Tarwin's Gap
[ obvious exits: N S W ]
A raven is visible flying high in the sky.

o HP:Critical MV:Weary > Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]

o HP:Critical MV:Weary > w
Edge of the Forest
[ obvious exits: N W ]

o HP:Critical MV:Weary > w
[kil human]
They aren't here.

o HP:Critical MV:Weary > w
By the Road
[ obvious exits: N E W ]
A timber wolf is here, snarling hungrily.

w
o HP:Critical MV:Weary > w
In a Thick Forest
[ obvious exits: N E W ]
*Gretchen* has arrived from the north, riding a warhorse.

* HP:Critical MV:Weary > k
In a Dark Forest
[ obvious exits: N E W ]
*Gretchen* has arrived from the east, riding a warhorse.

* HP:Critical MV:Weary > k
Road to Tarwin's Gap
[ obvious exits: N E S ]

k
o HP:Critical MV:Weary > Alas, you cannot go that way...
*Gretchen* has arrived from the east, riding a warhorse.

* HP:Critical MV:Weary > k
[kil human]
You blast *Gretchen*'s left arm very hard.
*Gretchen* panics, and attempts to flee!

* HP:Critical MV:Weary - Gretchen: Critical > k
[kil human]
You do the best you can!

* HP:Critical MV:Weary - Gretchen: Critical > b[kil human]
You do the best you can!

e* HP:Critical MV:Weary - Gretchen: Critical > rk
[kil human]
You do the best you can!

* HP:Critical MV:Weary - Gretchen: Critical > k
[kil human]
You do the best you can!

* HP:Critical MV:Weary - Gretchen: Critical > k
Venum has arrived from the east.
A Dha'vol trolloc has arrived from the east.
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
*Gretchen* panics, and attempts to flee!

* HP:Critical MV:Weary - Gretchen: Critical > k
Venum lances *Gretchen*'s body very hard.
*Gretchen* is incapacitated and will slowly die, if not aided.
[kil human]
You do the best you can!

k
* HP:Critical MV:Weary - Gretchen: Critical > k
[kil human]
You do the best you can!

* HP:Critical MV:Weary - Gretchen: Critical > k
[kil human]
You do the best you can!

* HP:Critical MV:Weary - Gretchen: Critical > Venum lances *Gretchen*'s body into bloody fragments!
*Gretchen* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Gretchen*'s death cry.
[kil human]
They aren't here.

o HP:Critical MV:Weary > n[kil human]
They aren't here.

o HP:Critical MV:Weary > ao[kil human]
They aren't here.

o HP:Critical MV:Weary > i
geArglebargle, glop-glyf!?!

t alo HP:Critical MV:Weary > l c
Venum nods in agreement.

o HP:Critical MV:Weary > orpse
nod
You get a pair of low-heeled leather boots from the corpse of Gretchen.
You get a set of riveted chainmail leggings from the corpse of Gretchen.
You get a belt pack from the corpse of Gretchen.
You get a belt with a buckle of cuendillar from the corpse of Gretchen.
You get a yew staff from the corpse of Gretchen.
You get a silver etched shield from the corpse of Gretchen.
You get a silver Kandori wristcuff from the corpse of Gretchen.
You get a silver Kandori wristcuff from the corpse of Gretchen.
You get a sturdy pair of full leather gauntlets from the corpse of Gretchen.
You get a pair of dyed leather armsleeves from the corpse of Gretchen.
You get a bright red robe from the corpse of Gretchen.
You get a tunic of finely-crafted chain from the corpse of Gretchen.
You get a shimmering chain of gold from the corpse of Gretchen.
You get a shimmering chain of gold from the corpse of Gretchen.
You get a rimmed round helmet from the corpse of Gretchen.
You get a gold ring delicately carved with ivy from the corpse of Gretchen.
You get a gold ring delicately carved with ivy from the corpse of Gretchen.

o HP:Critical MV:Weary > Venum can't seem to regain control of himself.
You nod in agreement.

o HP:Critical MV:Weary >
Venum can't seem to regain control of himself.

o HP:Critical MV:Weary >
Venum can't seem to regain control of himself.

o HP:Critical MV:Weary >
Venum can't seem to regain control of himself.

o HP:Critical MV:Weary > br
b[change mood brave]
You try to calm down, but can't.

r
o HP:Critical MV:Weary > s[change mood brave]
You try to calm down, but can't.

c
o HP:Critical MV:Weary > You have 37(414) hit and 44(240) movement points.
You have scored 106811373 experience points and 23 quest points.
You need 1688627 exp to level and 7 qp to rank.
You have amassed 47 Turn points to date.
You have played 5 days and 23 hours (real time).
This ranks you as Nitsej the Lowly Wretch [Dha'vol 2] (Level 50).
You are standing.

o HP:Critical MV:Weary > br
br
[change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Weary > Venum says 'faint'
[change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Weary > br
iVenum says 'goin'
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 124 hit points.


o HP:Critical MV:Weary > You are carrying:
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a shimmering chain of gold
a tunic of finely-crafted chain
a bright red robe
a pair of dyed leather armsleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a yew staff
a belt with a buckle of cuendillar
a belt pack
a set of riveted chainmail leggings
a pair of low-heeled leather boots
a lantern
seven copper pennys

o HP:Critical MV:Weary > nod

Venum gives a Dha'vol trolloc an order.
A Dha'vol trolloc sits down and rests.

k
o HP:Critical MV:Weary > You nod in agreement.

o HP:Critical MV:Weary > [kil human]
They aren't here.

o HP:Critical MV:Weary >
Venum leaves south.
You follow Venum.

Before a Split in the Road
[ obvious exits: N S W ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Weary >
Venum leaves west.
You follow Venum.

A Winding Road
[ obvious exits: E W ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Weary >
Venum leaves west.
You follow Venum.

A Winding Road
[ obvious exits: E S ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Weary >
Venum leaves south.
You follow Venum.

A Winding Road
[ obvious exits: N S W ]
Venum the Darkling Master is standing here.

l o HP:Critical MV:Weary > in i.pack
pack (carried) :
a large number of gold crowns (25)
seventeen copper pennys
a water skin
[3] a mirrored lantern

o HP:Critical MV:Weary >
Venum leaves south.
You follow Venum.

Before a Cliff's Wall
[ obvious exits: N W ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard >
Venum leaves west.
You follow Venum.

A Makeshift Bridge
[ obvious exits: N E S ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard >
Venum leaves south.
You follow Venum.

A Makeshift Bridge
[ obvious exits: N E S ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard >
Venum leaves south.
You follow Venum.

A Road by the Ravine
[ obvious exits: N E S ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard >
Venum leaves south.
You follow Venum.

A Road by the Ravine
[ obvious exits: N E ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard >
Venum leaves east.
You follow Venum.

A Winding Road
[ obvious exits: N E S W ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard >
Venum leaves east.
You follow Venum.

A Winding Road
[ obvious exits: E S W ]
Venum the Darkling Master is standing here.
A Shienaran scout blends into the surroundings here.

* HP:Critical MV:Haggard >
Venum leaves east.
You follow Venum.

A Winding Road
[ obvious exits: E S W ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard > sa
Venum leaves east.
You follow Venum.

Beneath a Cliff's Ledge
[ obvious exits: S W ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard > y hagg

Venum leaves south.
You follow Venum.

A Winding Road
[ obvious exits: N E S W ]
Venum the Darkling Master is standing here.

ro HP:Critical MV:Haggard > estVenum leaves south.
You follow Venum.

Rugged Terrain
[ obvious exits: N E S W ]
Venum the Darkling Master is standing here.
You say 'hagg'

o HP:Critical MV:Haggard >

Venum leaves south.
You follow Venum.

The Dusty Road
[ obvious exits: N E S W ]
Venum the Darkling Master is standing here.

o HP:Critical MV:Haggard > You sit down and rest your tired bones.

o HP:Critical MV:Haggard > na crit ahgg
na You narrate 'crit ahgg'

:o HP:Critical MV:Haggard > P
i
You narrate ':P'

o HP:Critical MV:Haggard > You are carrying:
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a shimmering chain of gold
a tunic of finely-crafted chain
a bright red robe
a pair of dyed leather armsleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a yew staff
a belt with a buckle of cuendillar
a belt pack
a set of riveted chainmail leggings
a pair of low-heeled leather boots
a lantern
seven copper pennys

o HP:Critical MV:Haggard > l in i.pack
pack (carried) :
a large number of gold crowns (25)
seventeen copper pennys
a water skin
[3] a mirrored lantern

o HP:Critical MV:Haggard > wh
Venum narrates 'fresh n of here'
[where ]
Players in your Zone
--------------------
Nitsej - The Dusty Road
Venum - The Dusty Road
You catch a faint scent of a horse nearby.

o HP:Critical MV:Haggard > s
Venum gets a thin vial of yellow fluid from a backpack.

c
o HP:Critical MV:Haggard > You have 37(414) hit and 12(240) movement points.
You have scored 106811373 experience points and 23 quest points.
You need 1688627 exp to level and 7 qp to rank.
You have amassed 47 Turn points to date.
You have played 5 days and 23 hours (real time).
This ranks you as Nitsej the Lowly Wretch [Dha'vol 2] (Level 50).
You are resting.

o HP:Critical MV:Haggard > say 12 mvs
Venum gives you a thin vial of yellow fluid.

s HP:Critical MV:Haggard > 30 hp

*Langois* smites your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

sn
*someone* smites your left leg very hard.
You are mortally wounded, and will die soon, if not aided.

ic
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!

HP:Critical MV:Haggard > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Haggard > tell venum lol great :P

Your heartbeat calms down more as you feel less panicked.
You are dead! Sorry...
Still better. Experience pays off.
You stop following Venum.
Circle of Darkness
[ obvious exits: N E S W U D ]
A small metal shield glints brightly here.
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [3]
Pingar - Dr. Horrible (Linkless) is standing here.

o HP:Critical MV:Haggard > You tell Venum 'lol great :P'

o HP:Critical MV:Haggard > tell venum what an asshole lol
You tell Venum 'what an asshole lol'

Tapatio
Posts: 18
Joined: Sat Mar 21, 2015 8:43 pm

Re: Snicker

Post by Tapatio » Sat Sep 17, 2016 12:01 pm

Gotta admit, I laughed at that.

Venum
Posts: 126
Joined: Mon Mar 07, 2016 2:49 pm

Re: Snicker

Post by Venum » Sat Sep 17, 2016 12:09 pm

And then I went north beat and found Raal and Revenant waiting at bush for me... needless to say I didnt expect that and did a bad dline and died :P

This is also why I say Malf damage needs to be upped to match Justice... 37 hps on full abs in 2 hits is crazy, we need an equivalent!

langois
Posts: 222
Joined: Wed Feb 18, 2015 2:53 pm

Re: Snicker

Post by langois » Sat Sep 17, 2016 1:05 pm

i had been afk holding Raal's eq.

saw bloodies....Smash!

Astolfo
Posts: 572
Joined: Tue Apr 14, 2015 4:16 pm
Location: Lost in Space!

Re: Snicker

Post by Astolfo » Sat Sep 17, 2016 1:29 pm

Classic!

eviscerator
Posts: 100
Joined: Wed Mar 25, 2015 1:29 am

Re: Snicker

Post by eviscerator » Sat Sep 17, 2016 2:12 pm

You weren't even link dead. Now that would be classic Langois.

langois
Posts: 222
Joined: Wed Feb 18, 2015 2:53 pm

Re: Snicker

Post by langois » Sat Sep 17, 2016 7:26 pm

sn
*someone* smites your left leg very hard.
You are mortally wounded, and will die soon, if not aided.

ic love the attempted snicker
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!

HP:Critical MV:Haggard > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Haggard > tell venum lol great :P

Your heartbeat calms down more as you feel less panicked.
You are dead! Sorry...
Still better. Experience pays off.
You stop following Venum.
Circle of Darkness
[ obvious exits: N E S W U D ]
A small metal shield glints brightly here.
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [3]
Pingar - Dr. Horrible (Linkless) is standing here. 《---vultured and doored him while he was contagioned from eq...

o HP:Critical MV:Haggard > You tell Venum 'lol great :P'

o HP:Critical MV:Haggard > tell venum what an asshole lol
You tell Venum 'what an asshole lol'

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