Fight Picks Up After a Stedding Phase Because Blight Has Zing
* S HP:Battered MV:Strong >
Osiris narrates 'they blight'
* S HP:Battered MV:Strong > narr they blight?
You narrate 'they blight?'
* S HP:Battered MV:Strong > narr nod
not
You narrate 'nod'
* S HP:Battered MV:Strong > n
e
You stop paying increased attention to your surroundings.
* S HP:Battered MV:Strong > Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a humanoid leaving <<WEST<<
Vittak has arrived from the south.
s
* S HP:Battered MV:Strong > e
Within the Dark Grove
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
Vittak has arrived from the west.
* S HP:Battered MV:Strong > e
Near the Glade
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a human leaving ^^NORTH^^
There are some tracks of a human leaving >>EAST>>
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Vittak has arrived from the north.
* S HP:Battered MV:Strong > The Blackened Glade
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Vittak has arrived from the west.
e
* S HP:Battered MV:Tiring > The Blackened Glade
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<WEST<<
Vittak has arrived from the west.
e
* S HP:Battered MV:Tiring > The Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
Vittak has arrived from the west.
* S HP:Battered MV:Tiring > The Tortured Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of an animal leaving ^^NORTH^^
There are some tracks of an animal leaving ^^NORTH^^
There are some tracks of an animal leaving ^^NORTH^^
A crippled bear is here, drooling rabidly.
Vittak has arrived from the west.
s
* S HP:Battered MV:Tiring > Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
Vittak has arrived from the north.
d
* S HP:Battered MV:Tiring > In the Dismal Valley
[ obvious exits: E S W U ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ++UP++
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of an animal leaving <<WEST<<
Vittak has arrived from above.
e
* S HP:Battered MV:Tiring > s
Deep in the Valley
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
An enormous blight worm towers above you, making an eerie shrill scream.
Vittak has arrived from the west.
* S HP:Battered MV:Tiring > Deep in the Valley
[ obvious exits: N W U ]
There are some tracks of a ridden mount leaving ++UP++
There are some tracks of a ridden mount leaving ++UP++
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ++UP++
There are some tracks of a ridden mount leaving ++UP++
Vittak has arrived from the north.
* S HP:Battered MV:Tiring > where
Players in your Zone
--------------------
Vittak - Deep in the Valley
Honey - Deep in the Valley
Osiris narrates 'are 1n ent'
* S HP:Battered MV:Tiring > narr wonder if sarinda heals
u
You narrate 'wonder if sarinda heals'
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a TROLLOC leaving vvSOUTHvv
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
Vittak has arrived from below.
weather
* S HP:Battered MV:Tiring > The temperature is about 65 degrees.
The sky is lit by flashes of lightning, and a gale force wind comes from the south.
Osiris narrates 'on trees'
* S HP:Battered MV:Tiring > s
s
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
A large slab of meat has been placed here.
The blight bear stands on its haunches, roaring madly.
Vittak has arrived from the north.
kill light
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
Osiris the Master Torturer is standing here.
A trolloc is here commanding a fist of troops.
Vittak has arrived from the north.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > cmb
Osiris narrates 'idk'
* S HP:Battered MV:Tiring > s
[change mood BRAVE]
Mood changed to: BRAVE
kill light
* S HP:Battered MV:Tiring > bash
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
*Bakar* is here, fighting the blighted tree, riding a Domani razor.
*Sarinda* is here, fighting the blighted tree, riding a warhorse.
*Maximus* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Maximus.
The blighted tree is here, fighting Bakar.
The blighted tree is here, fighting Sarinda.
Vittak has arrived from the north.
Osiris has arrived from the north.
*Sarinda* says 'OIZa[ Kx ^nYgQ [N[W??W'
* S HP:Battered MV:Tiring > You lance *Maximus*'s right foot hard.
Osiris narrates 'doubt'
* S HP:Battered MV:Tiring - the blighted tree: Critical - Maximus: Wounded > Vittak tries to blast *Sarinda*, but she parries successfully.
-
Osiris tries to slash *Bakar*, but he deflects the blow.
=+
*Bakar* says 'vyG` OIJgMAg'
*
*Sarinda* strikes the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Sarinda, but she dodges the attack.
*Bakar* slashes the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Bakar, but he parries successfully.
The blighted tree tries to hit Maximus, but he parries successfully.
*Maximus* slashes the blighted tree's roots into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
*+
*Maximus* tries to slash you, but you parry successfully.
=
A shrill piercing scream reverberates through the area.
- -=
As *Maximus* avoids your bash, you topple over and fall to the ground!
* S HP:Battered MV:Tiring - Maximus: Wounded >
*Bakar* avoids being bashed by Osiris who loses his balance and falls!
Vittak sends *Sarinda* sprawling with a powerful bash!
cmw
* S HP:Battered MV:Tiring - Maximus: Wounded > f
Vittak blasts *Sarinda*'s body into bloody fragments!
The blighted tree tries to hit Sarinda, but she deflects the blow.
The blighted tree tries to hit Bakar, but he parries successfully.
* S HP:Battered MV:Tiring - Maximus: Wounded >
*Maximus* sends you sprawling with a powerful bash!
* S HP:Battered MV:Tiring - Maximus: Wounded >
*Bakar* sends Osiris sprawling with a powerful bash!
* S HP:Battered MV:Tiring - Maximus: Wounded >
*Maximus* tries to slash you, but you deflect the blow.
Vittak blasts *Sarinda*'s body into bloody fragments!
The blighted tree tries to hit Sarinda, but she deflects the blow.
*Bakar* slashes the blighted tree's trunk into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
* S HP:Battered MV:Tiring - Maximus: Wounded >
*Bakar* tries to slash Osiris, but he deflects the blow.
* S HP:Battered MV:Tiring - Maximus: Wounded > [change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Tiring - Maximus: Wounded > You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
A small stick is lying on the ground here.
A raven is here flying around.
* S HP:Battered MV:Tiring > kill light
cmb
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > [change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Tiring > w
kill light
bash
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
The corpse of the blighted tree is lying here. [2]
Osiris the Master Torturer is here, fighting Bakar.
Vittak the Master Torturer is here, fighting Sarinda.
*Bakar* is here, fighting Osiris, riding a Domani razor.
*Sarinda* is here, fighting the blighted tree, riding a warhorse.
*Maximus* is here, fighting Vittak, riding a warhorse.
The blighted tree is here, fighting Sarinda.
* S HP:Battered MV:Tiring > You try to lance *Maximus*, but he deflects the blow.
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded > -=+
Osiris avoids being bashed by *Bakar* who loses his balance and falls!
*
Osiris tries to slash *Bakar*, but he parries successfully.
The blighted tree tries to hit Sarinda, but she deflects the blow.
Osiris sends *Bakar* sprawling with a powerful bash!
*+
*Maximus* sends Vittak sprawling with a powerful bash!
=
*Sarinda* calls lightning from the sky, striking Osiris dead on.
- -=
As *Maximus* avoids your bash, you topple over and fall to the ground!
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded >
*Maximus* slashes Vittak's head.
*Bakar* tries to slash Osiris, but he parries successfully.
Osiris slashes *Bakar*'s body.
The blighted tree tries to hit Sarinda, but she parries successfully.
Osiris panics, and attempts to flee!
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded > narr off
Osiris leaves north.
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded > cmw
Osiris narrates 'lol'
f
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded >
*Bakar* tries to slash you, but you deflect the blow.
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded > You narrate 'off'
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded > [change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Tiring - Vittak: Scratched - Maximus: Wounded > You panic and attempt to flee!
*Maximus* slashes Vittak's body hard.
Sarinda swiftly dodges the blighted tree's attempt to hit her.
You flee head over heels.
The Blight
[ obvious exits: E S W ]
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
A small stick is lying on the ground here.
A raven is here flying around.
* S HP:Battered MV:Tiring > kill light
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > e
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
* S HP:Battered MV:Tiring > cpd
cmw
Your heartbeat calms down more as you feel less panicked.
[change posture defensive]
Posture changed to: Defensive
* S HP:Battered MV:Tiring > [change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Tiring >
*Bakar* has arrived from the west, riding a Domani razor.
where
* S HP:Battered MV:Tiring >
Osiris narrates 'am 1d downer'
*Bakar* tries to slash you, but you parry successfully.
* S HP:Battered MV:Tiring - Bakar: Battered > Players in your Zone
--------------------
Vittak - The Blight
Honey - The Blight
You catch the scent of horses nearby.
s
* S HP:Battered MV:Tiring - Bakar: Battered > No way! You're fighting for your life!
* S HP:Battered MV:Tiring - Bakar: Battered > f
You panic and attempt to flee!
Osiris narrates 'that hurt'
You flee head over heels.
The Blight
[ obvious exits: E S W ]
* S HP:Battered MV:Tiring > s
Blighted Foothills
[ obvious exits: N ]
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A silent, black-robed figure watches you from afar.
* S HP:Battered MV:Tiring > where
* S HP:Battered MV:Tiring > Players in your Zone
--------------------
Honey - Blighted Foothills
You catch a faint scent of a horse nearby.
Osiris narrates 'i lost 150 hp'
*Bakar* has arrived from the north, riding a Domani razor.
* S HP:Battered MV:Tiring >
*Bakar* leaves north riding a Domani razor.
* S HP:Battered MV:Tiring > narr am goat
You narrate 'am goat' <-- not a location, a statement of fact.
* S HP:Battered MV:Tiring > n
e
The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
*Bakar* is standing here, riding a Domani razor.
* S HP:Battered MV:Tiring > A Blighted Path
[ obvious exits: S W ]
* S HP:Battered MV:Tiring > s
Path at the Edge of the Blight
[ obvious exits: N S ]
A Shienaran scout blends into the surroundings here.
* S HP:Battered MV:Tiring > s
s
Path in Front of a Cave
[ obvious exits: N E S ]
* S HP:Battered MV:Tiring > Inside the Dim Cave
[ obvious exits: N S ]
A mutated beast crouches here, all teeth and claws.
Long, thin legs spread around the chitinous body of a huge arachnid.
s
o S HP:Battered MV:Tiring >
Osiris narrates 'ok'
o S HP:Battered MV:Tiring > Through the Dark Caves
[ obvious exits: N S ]
s
o S HP:Battered MV:Tiring > w
Bend in the Passage
[ obvious exits: N W ]
o S HP:Battered MV:Tiring > Passage Within the Mountains
[ obvious exits: E W ]
o S HP:Battered MV:Tiring > w
Passage in the Caves
[ obvious exits: N E S ]
A huge grizzly bear is here standing on its haunches.
Long, thin legs spread around the chitinous body of a huge arachnid.
o S HP:Battered MV:Tiring >
Osiris narrates 'will come goat'
o S HP:Battered MV:Tiring > narr am not there
n
w
You narrate 'am not there'
Random Spams Back to Blight
* S HP:Battered MV:Tiring > The temperature is about 65 degrees.
The sky is cloudy, and a gale force wind comes from the south.
* S HP:Battered MV:Tiring > narr hitting
where
You narrate 'hitting'
* S HP:Battered MV:Tiring > Players in your Zone
--------------------
Osiris - The Blight
Vittak - The Blight
Honey - The Blight
You catch the scent of horses nearby.
* S HP:Battered MV:Tiring > narr no zing
You narrate 'no zing'
* S HP:Battered MV:Tiring > n
3
The Blight
[ obvious exits: N S W ]
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
The corpse of the blight bear is lying here.
*Bakar* is standing here, riding a Domani razor.
*Sarinda* is standing here, riding a warhorse.
*Maximus* is standing here, riding a warhorse.
Vittak has arrived from the south.
Osiris has arrived from the south.
Osiris tries to slash *Bakar*, but he deflects the blow.
* S HP:Battered MV:Tiring > [bash sarinda]
*Maximus* tries to slash you, but you parry successfully.
Vittak tries to blast *Sarinda*, but she parries successfully.
-=+**+=
*Sarinda* strikes Vittak's body.
- -=
Your bash at *Sarinda* sends her sprawling!
* S HP:Battered MV:Tiring - Maximus: Hurt > look
A shrill piercing scream reverberates through the area.
The Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
[ obvious exits: N S W ]
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
The corpse of the blight bear is lying here.
Osiris the Master Torturer is here, fighting Bakar.
Vittak the Master Torturer is here, fighting Sarinda.
*Bakar* is here, fighting Osiris, riding a Domani razor.
*Sarinda* is sitting here, riding a warhorse.
*Maximus* is here, fighting YOU!, riding a warhorse.
Osiris sends *Bakar* sprawling with a powerful bash!
*Maximus* sends you sprawling with a powerful bash!
* S HP:Battered MV:Tiring - Maximus: Hurt > cmw
Vittak blasts *Sarinda*'s right arm into bloody fragments!
*Maximus* slashes your right leg.
Osiris slashes *Bakar*'s body hard.
* S HP:Battered MV:Tiring - Maximus: Hurt >
Vittak blasts *Sarinda*'s right leg into bloody fragments!
*Maximus* tries to slash you, but you parry successfully.
Osiris tries to slash *Bakar*, but he deflects the blow.
* S HP:Battered MV:Tiring - Maximus: Hurt > bash
[change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Tiring - Maximus: Hurt > -=f
+
*kill light
Cancelled.
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: S W ]
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > kill light
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > cmb
A shrill piercing scream reverberates through the area.
[change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Strong > s
3
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a humanoid leaving vvSOUTHvv
The corpse of the blight bear is lying here.
Osiris the Master Torturer is here, fighting Bakar.
Vittak the Master Torturer is standing here.
*Bakar* is sitting here, riding a Domani razor.
*Maximus* is standing here, riding a warhorse.
* S HP:Battered MV:Strong > [bash sarinda]
Bash who?
* S HP:Battered MV:Strong >
*Maximus* tries to slash you, but you parry successfully.
* S HP:Battered MV:Strong - Maximus: Hurt > cmw
f
[change mood WIMPY]
Mood changed to: WIMPY
Vittak leaves west.
* S HP:Battered MV:Strong - Maximus: Hurt > cmb
You panic and attempt to flee!
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* S HP:Battered MV:Strong > kill light
[change mood BRAVE]
Mood changed to: BRAVE
kill light
* S HP:Battered MV:Strong > They aren't here.
* S HP:Battered MV:Strong > They aren't here.
* S HP:Battered MV:Strong > n
w
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a humanoid leaving vvSOUTHvv
The corpse of the blight bear is lying here.
Osiris the Master Torturer is here, fighting Bakar.
*Bakar* is sitting here, riding a Domani razor.
*Maximus* is standing here, riding a warhorse.
kill light
* S HP:Battered MV:Strong > w
The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
Vittak the Master Torturer is here, fighting Sarinda.
*Sarinda* is here, fighting Vittak, riding a warhorse.
*Sarinda* leaves east riding a warhorse.
kill light
* S HP:Battered MV:Strong > They aren't here.
* S HP:Battered MV:Strong > The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
Ack, you lost Vittak!
* S HP:Battered MV:Strong > They aren't here.
e
* S HP:Battered MV:Strong > e
The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
Vittak the Master Torturer is standing here.
3
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
The corpse of the blight bear is lying here.
*Sarinda* is here, fighting Osiris, riding a warhorse.
Osiris the Master Torturer is here, fighting Bakar.
*Bakar* is here, fighting Osiris, riding a Domani razor.
*Maximus* is here, fighting Osiris, riding a warhorse.
Vittak has arrived from the west.
*Maximus* avoids being bashed by Vittak who loses his balance and falls!
* S HP:Battered MV:Tiring > [bash sarinda]
-=+**+=-
Osiris sends *Bakar* sprawling with a powerful bash!
*Maximus* sends Osiris sprawling with a powerful bash!
Vittak tries to blast *Maximus*, but he parries successfully.
*Maximus* slashes Osiris's left arm very hard.
-=
Your bash at *Sarinda* sends her sprawling!
*Sarinda* panics, and attempts to flee!
* S HP:Battered MV:Tiring - Osiris: Battered - Sarinda: Battered >
A shrill piercing scream reverberates through the area.
* S HP:Battered MV:Tiring - Osiris: Battered - Sarinda: Battered >
You lance *Sarinda*'s body into bloody fragments!
*Maximus* slashes Osiris's body hard.
* S HP:Battered MV:Tiring - Osiris: Battered - Sarinda: Battered >
*Sarinda* leaves west riding a warhorse.
* S HP:Battered MV:Tiring >
*Maximus* avoids being bashed by Vittak who loses his balance and falls!
* S HP:Battered MV:Tiring > w
kill light
bash
The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > w
Bash who?
kill light
* S HP:Battered MV:Tiring > bash
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
*Sarinda* is standing here, riding a warhorse.
* S HP:Battered MV:Tiring > You try to lance *Sarinda*, but she parries successfully.
* S HP:Battered MV:Tiring - Sarinda: Battered > *Sarinda* tries to strike you, but you deflect the blow.
You try to lance *Sarinda*, but she deflects the blow.
-=+*
*Sarinda* panics, and attempts to flee!
*+
*Sarinda* leaves south riding a warhorse.
=- -=
They're not here anymore!
* S HP:Battered MV:Tiring > narr all west bashed
e
e
You narrate 'all west bashed ' a bald-faced lie, but need to move instead of correct myself
kill light
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
bash
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
The corpse of the blight bear is lying here.
Vittak the Master Torturer is here, fighting Maximus.
Osiris the Master Torturer is sitting here.
*Bakar* is here, fighting Osiris, riding a Domani razor.
*Maximus* is here, fighting Osiris, riding a warhorse.
* S HP:Battered MV:Tiring > You try to lance *Maximus*, but he parries successfully.
* S HP:Battered MV:Tiring - Osiris: Battered - Maximus: Hurt > -=+
*Maximus* slashes Osiris's body hard.
*Bakar* slashes Osiris's body hard.
**+=- -=
Your bash at *Maximus* sends him sprawling!
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Hurt >
You lance *Maximus*'s body hard.
*Bakar* tries to slash Osiris, but he deflects the blow.
Osiris tries to slash *Bakar*, but he deflects the blow.
Osiris panics, and attempts to flee!
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Wounded > narr chased her off will chase her off again
Osiris leaves west.
* S HP:Battered MV:Tiring - Maximus: Wounded > You narrate 'chased her off will chase her off again'
* S HP:Battered MV:Tiring - Maximus: Wounded > kill light
*Bakar* slashes Vittak's body.
* S HP:Battered MV:Tiring - Maximus: Wounded > You do the best you can!
* S HP:Battered MV:Tiring - Maximus: Wounded > cmw
Osiris narrates 'im'
* S HP:Battered MV:Tiring - Maximus: Wounded > [change mood WIMPY]
Mood changed to: WIMPY
kill light
* S HP:Battered MV:Tiring - Maximus: Wounded > You do the best you can!
* S HP:Battered MV:Tiring - Maximus: Wounded > kill light
You lance *Maximus*'s body.
Vittak blasts *Maximus*'s left arm hard.
* S HP:Battered MV:Tiring - Maximus: Wounded > You do the best you can!
* S HP:Battered MV:Tiring - Maximus: Wounded >
Osiris has arrived from the west.
* S HP:Battered MV:Tiring - Maximus: Wounded > f
You panic and attempt to flee!
Osiris slashes *Bakar*'s body hard.
You flee head over heels.
The Blight
[ obvious exits: E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
* S HP:Battered MV:Tiring > narr ur fine
kill light
You narrate 'ur fine'
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > e
kill light
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
The corpse of the blight bear is lying here.
Osiris the Master Torturer is here, fighting Bakar.
Vittak the Master Torturer is here, fighting Maximus.
*Bakar* is here, fighting Vittak, riding a Domani razor.
*Maximus* is here, fighting Vittak, riding a warhorse.
bash
* S HP:Battered MV:Tiring > You lance *Maximus*'s left leg hard.
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > *Bakar* avoids being bashed by Osiris who loses his balance and falls!
-=
Vittak sends *Maximus* sprawling with a powerful bash!
+*
*Bakar* slashes Vittak's left leg hard.
Vittak blasts *Maximus*'s right hand very hard.
*+=- -=
They already seem to be stunned.
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded >
You lance *Maximus*'s right leg very hard.
Osiris tries to slash *Bakar*, but he deflects the blow.
Vittak blasts *Maximus*'s body extremely hard.
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > bash
They already seem to be stunned.
*Bakar* sends Vittak sprawling with a powerful bash!
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > bash
They already seem to be stunned.
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded >
Wyld narrates 'i can hit'
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > bash
You lance *Maximus*'s left arm very hard.
*Maximus* slashes Vittak's body.
*Bakar* slashes Vittak's body hard.
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > *Bakar* avoids being bashed by Osiris who loses his balance and falls!
-=+**+=-
*Maximus* slashes Vittak's body.
*Bakar* slashes Vittak's right arm hard.
-=
Your bash at *Maximus* sends him sprawling!
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > look
*Sarinda* has arrived from the west, riding a warhorse.
kill light
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > The Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
The corpse of the blight bear is lying here.
*Sarinda* is standing here, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
Osiris the Master Torturer is here, fighting Bakar.
Vittak the Master Torturer is here, fighting Maximus.
*Bakar* is here, fighting Vittak, riding a Domani razor.
*Maximus* is sitting here, riding a warhorse.
*Sarinda* tries to strike Osiris, but he parries successfully.
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > You do the best you can!
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > cmw
f
[change mood WIMPY]
Mood changed to: WIMPY
Vittak panics, and attempts to flee!
* S HP:Battered MV:Tiring - Vittak: Wounded - Maximus: Wounded > cmb
You lance *Maximus*'s left arm hard.
Vittak blasts *Maximus*'s body hard.
You panic and attempt to flee!
Osiris panics, and attempts to flee!
Vittak leaves south.
Osiris leaves north.
You flee head over heels.
The Blight
[ obvious exits: E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
[change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Tiring >
*Bakar* has arrived from the east, riding a Domani razor.
cmw
* S HP:Battered MV:Tiring >
*Bakar* leaves west riding a Domani razor.
* S HP:Battered MV:Tiring > [change mood WIMPY]
Mood changed to: WIMPY
*Maximus* has arrived from the east, riding a warhorse.
* S HP:Battered MV:Tiring >
*Maximus* tries to slash you, but you parry successfully.
e
* S HP:Battered MV:Tiring - Maximus: Battered > 3
No way! You're fighting for your life!
Osiris has suddenly arrived.
f
* S HP:Battered MV:Tiring - Maximus: Battered > [bash sarinda]
Bash who?
Osiris leaves west.
3
* S HP:Battered MV:Tiring - Maximus: Battered > PANIC! You couldn't escape!
* S HP:Battered MV:Tiring - Maximus: Battered > [bash sarinda]
Bash who?
* S HP:Battered MV:Tiring - Maximus: Battered > f
3
You panic and attempt to flee!
Osiris has arrived from the west.
Osiris leaves east.
*Maximus* sends you sprawling with a powerful bash!
*Maximus* slashes your body.
Osiris narrates 'am patty'
You flee head over heels.
The Blight
[ obvious exits: E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
[bash sarinda]
Bash who?
Osiris narrates 'beat'
* S HP:Battered MV:Tiring >
*Bakar* has arrived from the south, riding a Domani razor.
* S HP:Battered MV:Tiring >
*Bakar* tries to slash you, but you parry successfully.
* S HP:Battered MV:Tiring - Bakar: Battered > s
f
No way! You're fighting for your life!
* S HP:Battered MV:Tiring - Bakar: Battered > PANIC! You couldn't escape!
* S HP:Battered MV:Tiring - Bakar: Battered >
You try to lance *Bakar*, but he parries successfully.
*Bakar* tries to slash you, but you parry successfully.
f
* S HP:Battered MV:Tiring - Bakar: Battered > s
*Sarinda* has arrived from the east, riding a warhorse.
* S HP:Battered MV:Tiring - Bakar: Battered > You panic and attempt to flee!
*Sarinda* tries to strike you, but you deflect the blow.
*Maximus* has arrived from the east, riding a warhorse.
*Maximus* slashes your left leg.
A shrill piercing scream reverberates through the area.
*Maximus* slashes your right arm hard.
You try to lance *Bakar*, but he deflects the blow.
*Bakar* slashes your left leg.
Your heartbeat calms down more as you feel less panicked.
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
The Blight
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of the blighted tree is lying here.
* S HP:Battered MV:Strong > d
*Bakar* has arrived from the north, riding a Domani razor.
* S HP:Battered MV:Strong >
*Bakar* tries to slash you, but you parry successfully.
* S HP:Battered MV:Strong - Bakar: Battered > No way! You're fighting for your life!
*Maximus* has arrived from the north, riding a warhorse.
*Sarinda* has arrived from the north, riding a warhorse.
f
* S HP:Battered MV:Strong - Bakar: Battered >
*Maximus* tries to slash you, but you deflect the blow.
* S HP:Battered MV:Strong - Bakar: Battered > e
You panic and attempt to flee!
n
e
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
Alas, you cannot go that way...
* S HP:Battered MV:Strong > The Blight
[ obvious exits: E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
* S HP:Battered MV:Strong >
*Bakar* has arrived from the south, riding a Domani razor.
* S HP:Battered MV:Strong > e
*Bakar* tries to slash you, but you deflect the blow.
s
* S HP:Battered MV:Strong - Bakar: Battered > s
No way! You're fighting for your life!
* S HP:Battered MV:Strong - Bakar: Battered > No way! You're fighting for your life!
Osiris narrates 'evil worm'
*Maximus* has arrived from the south, riding a warhorse.
f
* S HP:Battered MV:Strong - Bakar: Battered > s
No way! You're fighting for your life!
*Maximus* slashes your body hard.
* S HP:Battered MV:Strong - Bakar: Battered > s
You panic and attempt to flee!
e
You try to lance *Bakar*, but he deflects the blow.
*Bakar* slashes your body.
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
*Sarinda* is standing here, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
The Blight
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
The corpse of the blighted tree is lying here.
* S HP:Battered MV:Strong >
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
* S HP:Battered MV:Strong > The Blight
[ obvious exits: N W ]
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving <<WEST<<
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
* S HP:Battered MV:Strong > n
The Blight
[ obvious exits: E S ]
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving vvSOUTHvv
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* S HP:Battered MV:Strong > e
The Blight
[ obvious exits: N W ]
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a humanoid leaving ^^NORTH^^
Wyld the Darkling is standing here.
Vittak the Master Torturer is here, fighting the enormous worm.
Osiris the Master Torturer is here, fighting the enormous worm.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The enormous worm is here, fighting Osiris.
*Bakar* has arrived from the north, riding a Domani razor.
* S HP:Battered MV:Strong >
*Bakar* tries to slash you, but you deflect the blow.
* S HP:Battered MV:Strong - Bakar: Battered >
You try to lance *Bakar*, but he deflects the blow.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
*Bakar* tries to slash you, but you deflect the blow.
The enormous worm tries to hit Osiris, but he parries successfully.
Osiris tries to slash the enormous worm, but it parries successfully.
Wyld lances the enormous worm's body into bloody fragments!
* S HP:Battered MV:Strong - Bakar: Battered >
*Bakar* panics, and attempts to flee!
* S HP:Battered MV:Strong - Bakar: Battered >
*Bakar* leaves west riding a Domani razor.
* S HP:Battered MV:Strong >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
bash
* S HP:Battered MV:Strong >
Osiris panics, and attempts to flee!
w
* S HP:Battered MV:Strong > kill light
Bash who?
bash
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: E S ]
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
*Bakar* is here, fighting the blighted tree, riding a Domani razor.
A Dha'vol trolloc is here, fighting Bakar.
The blighted tree is here, fighting Bakar.
The blighted tree is here, fighting Bakar.
The blighted tree is here, fighting Bakar.
s
* S HP:Battered MV:Tiring > kill light
You lance *Bakar*'s body hard.
bash
* S HP:Battered MV:Tiring - the blighted tree: Scratched - Bakar: Battered > Cancelled.
No way! You're fighting for your life!
* S HP:Battered MV:Tiring - the blighted tree: Scratched - Bakar: Battered > You do the best you can!
* S HP:Battered MV:Tiring - the blighted tree: Scratched - Bakar: Battered > A Dha'vol trolloc tries to cleave Bakar, but he parries successfully.
The blighted tree tries to hit Bakar, but he deflects the blow.
The blighted tree tries to hit Bakar, but he deflects the blow.
*Bakar* slashes the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Bakar, but he parries successfully.
*Bakar* panics, and attempts to flee!
Osiris has arrived from the east.
-
Osiris tries to slash *Bakar*, but he deflects the blow.
*Bakar* leaves south riding a Domani razor.
=+s
*kill light
A Dha'vol trolloc leaves south.
bash
Cancelled.
Wyld has arrived from the east.
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a humanoid leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a humanoid leaving <<WEST<<
There are some tracks of a humanoid leaving ^^NORTH^^
A trolloc is here commanding a fist of troops.
Osiris has arrived from the north.
Wyld has arrived from the north.
* S HP:Battered MV:Tiring > They aren't here.
Osiris narrates 'cul'
* S HP:Battered MV:Tiring > Bash who?
* S HP:Battered MV:Tiring > n
e
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving >>EAST>>
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Osiris has arrived from the south.
Wyld has arrived from the south.
* S HP:Battered MV:Tiring >
The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
Vittak the Master Torturer is here, fighting the enormous worm.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The enormous worm is here, fighting Vittak.
Osiris has arrived from the west.
Wyld has arrived from the west.
kill light
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > scan n
where
* S HP:Battered MV:Tiring > Players in your Zone
--------------------
Wyld - The Blight
Osiris - The Blight
Honey - The Blight
Vittak - The Blight
You catch the scent of horses nearby.
Osiris slashes the enormous worm's body into bloody fragments!
* S HP:Battered MV:Tiring >
Wyld lances the enormous worm's head into bloody fragments!
gr all
* S HP:Battered MV:Tiring > * S HP:Battered MV:Tiring >
Wyld lances the enormous worm's body into bloody fragments!
Osiris slashes the enormous worm's body into bloody fragments!
The enormous worm barely tickles Vittak's head with its hit.
Vittak tries to blast the enormous worm, but it deflects the blow.
cmb
* S HP:Battered MV:Tiring > [change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Tiring > k worm
where
You lance the enormous worm's body into bloody fragments!
The enormous worm is incapacitated and will slowly die, if not aided.
* S HP:Battered MV:Tiring - the enormous worm: Critical > where
Players in your Zone
--------------------
Wyld - The Blight
Osiris - The Blight
Honey - The Blight
Vittak - The Blight
You catch the scent of horses nearby.
Osiris says 'follow honey'
* S HP:Battered MV:Tiring - the enormous worm: Critical > Players in your Zone
--------------------
Wyld - The Blight
Osiris - The Blight
Honey - The Blight
Vittak - The Blight
You catch the scent of horses nearby.
* S HP:Battered MV:Tiring - the enormous worm: Critical > where
cmb
Players in your Zone
--------------------
Wyld - The Blight
Osiris - The Blight
Honey - The Blight
Vittak - The Blight
You catch the scent of horses nearby.
* S HP:Battered MV:Tiring - the enormous worm: Critical > cpo
You lance the enormous worm's body into bloody fragments!
The enormous worm is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear the enormous worm's death cry.
[change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Tiring > [change posture offensive]
Posture changed to: Offensive
gr all
* S HP:Battered MV:Tiring >
Wyld nods in agreement.
* S HP:Battered MV:Tiring > * S HP:Battered MV:Tiring > weather
Wyld stops following Osiris.
Wyld starts following you.
The temperature is about 65 degrees.
The sky is cloudy, and a hurricane force wind comes from the north.
* S HP:Battered MV:Tiring > look
kill light
The Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place. Unfortunately,
there appears to be no end in sight.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
The corpse of the enormous worm is lying here.
Wyld the Darkling is standing here.
Osiris the Master Torturer is standing here.
Vittak the Master Torturer is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > w
Osiris narrates 'prob hit'
* S HP:Battered MV:Tiring > s
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Wyld has arrived from the east.
Vittak has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a humanoid leaving <<WEST<<
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Tiring > scan w
* S HP:Battered MV:Tiring > w
kill light
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
Wyld has arrived from the east.
Vittak has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > s
s
s
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
kill light
* S HP:Battered MV:Tiring > bash
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
The corpse of the blighted tree is lying here. [3]
*Sarinda* is standing here, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
*Maximus* is standing here, riding a warhorse.
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
Osiris tries to slash *Sarinda*, but she deflects the blow.
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of the blighted tree is lying here. [2]
Wyld has arrived from the north.
Vittak has arrived from the north.
s
* S HP:Battered MV:Tiring > kill light
They aren't here.
* S HP:Battered MV:Tiring > bash
Bash who?
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N E ]
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a tree leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
Wyld has arrived from the north.
Vittak has arrived from the north.
o S HP:Battered MV:Tiring > They aren't here.
o S HP:Battered MV:Tiring > n
Bash who?
n
o S HP:Battered MV:Tiring > 3
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of the blighted tree is lying here. [2]
Wyld has arrived from the south.
Vittak has arrived from the south.
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
The corpse of the blighted tree is lying here. [3]
Osiris the Master Torturer is here, fighting Sarinda.
*Sarinda* is here, fighting Osiris, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
*Maximus* is here, fighting Osiris, riding a warhorse.
Wyld has arrived from the south.
Vittak has arrived from the south.
Vittak tries to blast *Maximus*, but he deflects the blow.
* S HP:Battered MV:Tiring > Wyld tries to lance *Maximus*, but he deflects the blow.
[bash sarinda]
-
Wyld lances *Maximus*'s head hard.
Vittak blasts *Maximus*'s left foot.
*Maximus* slashes Osiris's body hard.
*Sarinda* tries to strike Osiris, but he deflects the blow.
=+*
Osiris panics, and attempts to flee!
*Sarinda* panics, and attempts to flee!
*
*Sarinda* leaves north riding a warhorse.
+
Osiris leaves north.
=-
*Maximus* panics, and attempts to flee!
n
-
*Maximus* leaves north riding a warhorse.
kill light
bash
=
They're not here anymore!
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
*Maximus* is here, fighting Osiris, riding a warhorse.
Osiris the Master Torturer is here, fighting Sarinda.
*Sarinda* is here, fighting Osiris, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
A Dha'vol trolloc is here, fighting Maximus.
A Dha'vol trolloc is here, fighting Sarinda.
Ack, you lost Wyld!
Ack, you lost Vittak!
* S HP:Battered MV:Tiring > You try to lance *Maximus*, but he parries successfully.
*Sarinda* panics, and attempts to flee!
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Battered > -
*Sarinda* leaves south riding a warhorse.
=+**+=-
Osiris slashes *Maximus*'s body hard.
A Dha'vol trolloc joins a Dha'vol trolloc's fight!
A Dha'vol trolloc cleaves Maximus's left leg.
*Maximus* slashes Osiris's right arm.
Vittak has arrived from the south.
*Maximus* panics, and attempts to flee!
-
Vittak blasts *Maximus*'s body very hard.
=
Your bash at *Maximus* sends him sprawling!
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Battered > look
kill light
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
Vittak the Master Torturer is here, fighting Maximus.
*Maximus* is sitting here, riding a warhorse.
Osiris the Master Torturer is here, fighting Maximus.
A Dha'vol trolloc is here, fighting Maximus.
A Dha'vol trolloc is here, fighting Maximus.
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Battered > Wyld has arrived from the south.
You do the best you can!
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Battered >
Osiris stops using a silver etched shield.
Osiris grips a nimble blade with a cuendillar pommel with both hands.
cmb
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Battered > [change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Battered > kill light
Vittak blasts *Maximus*'s left arm very hard.
A Dha'vol trolloc cleaves Maximus's body hard.
Osiris slashes *Maximus*'s body hard.
You lance *Maximus*'s body very hard.
A Dha'vol trolloc cleaves Maximus's left arm hard.
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Beaten > You do the best you can!
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Beaten >
Vittak blasts *Maximus*'s body very hard.
A Dha'vol trolloc cleaves Maximus's right arm hard.
Osiris slashes *Maximus*'s body very hard.
You lance *Maximus*'s body very hard.
A Dha'vol trolloc cleaves Maximus's body.
* S HP:Battered MV:Tiring - Osiris: Beaten - Maximus: Critical >
*Maximus* leaves south riding a warhorse.
* S HP:Battered MV:Tiring > s
kill light
s
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
The corpse of the blighted tree is lying here. [3]
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Tiring > kill light
s
They aren't here.
* S HP:Battered MV:Tiring > kill light
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of the blighted tree is lying here. [2]
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Tiring > They aren't here.
* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N E ]
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a tree leaving >>EAST>>
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
o S HP:Battered MV:Tiring > They aren't here.
o S HP:Battered MV:Tiring > n
w
w
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
The corpse of the blighted tree is lying here. [2]
Wyld has arrived from the south.
Vittak has arrived from the south.
Osiris has arrived from the south.
* S HP:Battered MV:Tiring > s
In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Wyld has arrived from the east.
Vittak has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Tiring > w
By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
A juicy looking apple has fallen to the ground. [5]
Wyld has arrived from the east.
Vittak has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of an animal leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
A squirrel is here, chittering.
A snake is crawling through the water here.
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Tiring > s
Alas, you cannot go that way...
kill light
* S HP:Battered MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of an animal leaving <<WEST<<
A water skin made from dried human flesh lies here.
*Bakar* is standing here, riding a Domani razor.
A young and strong buck is here, munching some grass.
A lynx creeps low to the ground, hunting for food.
A black snake is here, lying on a rock.
A lynx creeps low to the ground, hunting for food.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
Osiris tries to slash *Bakar*, but he deflects the blow.
Vittak blasts *Bakar*'s body hard.
* S HP:Battered MV:Tiring > Wyld lances *Bakar*'s head.
The fighting is too thick and heavy for you to enter the fray!
* S HP:Battered MV:Tiring > kill light
Wyld lances *Bakar*'s body hard.
Ragan slices your body hard.
Vittak blasts *Bakar*'s right leg hard.
*Bakar* slashes Osiris's head hard.
Osiris panics, and attempts to flee!
Osiris slashes *Bakar*'s body very hard.
You do the best you can!
* S HP:Battered MV:Tiring - Ragan: Scratched >
*Bakar* panics, and attempts to flee!
w
* S HP:Battered MV:Tiring - Ragan: Scratched > kill light
No way! You're fighting for your life!
cmw
* S HP:Battered MV:Tiring - Ragan: Scratched > f
You do the best you can!
*Bakar* leaves south riding a Domani razor.
* S HP:Battered MV:Tiring - Ragan: Scratched > [change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Tiring - Ragan: Scratched > kill light
You panic and attempt to flee!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
*Bakar* has arrived from the south, riding a Domani razor.
kill light
Osiris panics, and attempts to flee!
*Bakar* leaves north riding a Domani razor.
A CHASE ENSUES TO FAL DARA
* S HP:Battered MV:Weary > quaff vial
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
s
* S HP:Battered MV:Winded > kill light
bash
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
*Sarinda* is standing here, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Wyld has arrived from the north.
Vittak has arrived from the north.
Osiris has arrived from the north.
Vittak tries to blast *Sarinda*, but she deflects the blow.
* S HP:Battered MV:Winded > Wyld tries to lance *Sarinda*, but she parries successfully.
The fighting is too thick and heavy for you to enter the fray!
* S HP:Battered MV:Winded > Bash who?
Osiris narrates 'max is prob the tracks in'
* S HP:Battered MV:Winded > kill light
Wyld tries to lance *Sarinda*, but she deflects the blow.
A Shienaran gate guard tries to slash Osiris, but he parries successfully.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
*Sarinda* strikes Vittak's body hard.
Vittak blasts *Sarinda*'s right arm into bloody fragments!
*Sarinda* panics, and attempts to flee!
* S HP:Battered MV:Winded - a Shienaran gate guard: Healthy > You do the best you can!
Osiris closes the Malkiergate.
*Sarinda* leaves east riding a warhorse.
* S HP:Battered MV:Winded - a Shienaran gate guard: Healthy > w
A Shienaran gate guard bellows 'WJRuh s`f \LurBZ AUqa`bzjbSgP'
A Shienaran gate guard bellows 'MEGtD dzQ QFNox` nUZfR@RUjgTp'
kill light
* S HP:Battered MV:Winded - a Shienaran gate guard: Healthy > No way! You're fighting for your life!
* S HP:Battered MV:Winded - a Shienaran gate guard: Healthy > They aren't here.
* S HP:Battered MV:Winded - a Shienaran gate guard: Healthy > cmw
Osiris panics, and attempts to flee!
f
* S HP:Battered MV:Winded - a Shienaran gate guard: Healthy > [change mood WIMPY]
Mood changed to: WIMPY
e
* S HP:Battered MV:Winded - a Shienaran gate guard: Healthy > e
You panic and attempt to flee!
Osiris leaves east.
cmb
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Osiris the Master Torturer is here, fighting Sarinda.
*Sarinda* is here, fighting Osiris, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The fishmonger is here, hoping to buy your catch.
A run-down looking man wanders aimlessly, collecting lost belongings.
* S HP:Battered MV:Winded > Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
* S HP:Battered MV:Weary > The raven master narrates 'Maximus was spotted in South of the Palisade'
A poor trash collector gesticulates strangely.
A poor trash collector panics, and attempts to flee!
A poor trash collector leaves west.
w
* S HP:Battered MV:Winded > kill light
[change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Winded > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
The fishmonger is here, hoping to buy your catch.
A run-down looking man wanders aimlessly, collecting lost belongings.
kill light
* S HP:Battered MV:Winded > bash
They aren't here.
* S HP:Battered MV:Winded > Road Inside the City Walls
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Osiris the Master Torturer is here, fighting Sarinda.
*Sarinda* is here, fighting Osiris, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
* S HP:Battered MV:Winded > You try to lance *Sarinda*, but she deflects the blow.
* S HP:Battered MV:Winded - Osiris: Beaten - Sarinda: Battered > -=+*
*Sarinda* panics, and attempts to flee!
*+
*Sarinda* avoids being bashed by Osiris who loses his balance and falls!
*Sarinda* panics, and attempts to flee!
*Sarinda* leaves west riding a warhorse.
*Sarinda* has arrived from the west, riding a warhorse.
=- -=
Your bash at *Sarinda* sends her sprawling!
*Sarinda* panics, and attempts to flee!
* S HP:Battered MV:Winded - Sarinda: Battered > look
kill light
Wyld has arrived from the west.
Road Inside the City Walls
This large paved road lies on the perimeter of Fal Dara. To the west lies the
Malkier Gate and to the east the road takes a turn southward. Torches
line the walls providing light.
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Wyld the Darkling is standing here.
*Sarinda* is sitting here, riding a warhorse.
*Sarinda* is surrounded by a shimmering white aura!
Osiris the Master Torturer is standing here.
* S HP:Battered MV:Winded - Sarinda: Battered > open door up
You lance *Sarinda*'s body extremely hard.
Wyld leaves east.
You do the best you can!
* S HP:Battered MV:Winded - Sarinda: Battered > It's already open!
* S HP:Battered MV:Winded - Sarinda: Battered > kill light
Osiris slashes *Sarinda*'s head very hard.
* S HP:Battered MV:Winded - Sarinda: Battered > You do the best you can!
* S HP:Battered MV:Winded - Sarinda: Battered >
Wyld has arrived from the east.
Osiris narrates 'bashed 1e'
* S HP:Battered MV:Winded - Sarinda: Battered > kill light
A Shienaran gate guard bellows 'RFvwX ]qX Q_FRzJ C_DtuY?vg?Vq'
Wyld lances *Sarinda*'s right leg hard.
* S HP:Battered MV:Winded - Sarinda: Beaten > You do the best you can!
Osiris stops using a silver etched shield.
Osiris grips a nimble blade with a cuendillar pommel with both hands.
*Sarinda* leaves east riding a warhorse.
* S HP:Battered MV:Winded > e
kill light
e
kill light
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
The fishmonger is here, hoping to buy your catch.
A run-down looking man wanders aimlessly, collecting lost belongings.
Ack, you lost Wyld!
Osiris has arrived from the west.
* S HP:Battered MV:Winded > kill light
They aren't here.
* S HP:Battered MV:Winded > Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Osiris has arrived from the west.
* S HP:Battered MV:Winded > s
They aren't here.
s
* S HP:Battered MV:Winded > s
Wyld has arrived from the west.
s
* S HP:Battered MV:Winded > s
They aren't here.
* S HP:Battered MV:Winded > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A mangy cat scurries around trying not to get stepped on.
Wyld has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Winded > Inside the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black cat meanders to an unknown destination.
A dun mare is here, snorting angrily.
A Shienaran gatekeeper stands here, watching over the gate.
A shady merchant surreptitiously counts a stack of coins here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Wyld has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Winded > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A man is here.
A black cat meanders to an unknown destination.
Wyld has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Winded > w
Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
Wyld has arrived from the north.
Osiris has arrived from the north.
Osiris shifts a nimble blade with a cuendillar pommel to one hand.
Osiris binds a silver etched shield to his arm.
w
* S HP:Battered MV:Winded > w
Side Road
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Wyld has arrived from the north.
Osiris has arrived from the north.
* S HP:Battered MV:Weary > kill light
End of Merchant's Row
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
Wyld has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Weary > Merchant's Row
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Wyld has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Weary > The Crossing
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A black cat meanders to an unknown destination.
A run-down looking man wanders aimlessly, collecting lost belongings.
The Fal Dara town crier stands here, spreading the news.
Wyld has arrived from the east.
Osiris has arrived from the east.
w
* S HP:Battered MV:Weary > kill light
They aren't here.
* S HP:Battered MV:Weary > A Shienaran gate guard bellows 'fumKm j?v ]RzChZ py@hid^ovgOM'
A Shienaran gate guard bellows 'negAb KWv C`YTM` QDdT]eq\j\QI'
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Wyld has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Weary > w
They aren't here.
w
* S HP:Battered MV:Weary >
An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grizzled Shienaran veteran looks on.
A man is here.
A run-down looking man wanders aimlessly, collecting lost belongings.
Wyld has arrived from the east.
Osiris has arrived from the east.
* S HP:Battered MV:Weary > Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Wyld has arrived from the east.
Osiris has arrived from the east.
n
* S HP:Battered MV:Weary > n
* S HP:Battered MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
Wyld has arrived from the south.
Ack, you lost Osiris!
* S HP:Battered MV:Weary > w
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Bakar* is standing here, riding a Domani razor.
A mangy cat scurries around trying not to get stepped on.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Wyld has arrived from the south.
*Bakar* slashes Wyld's left leg hard.
* S HP:Battered MV:Weary > Outside the Dog Gate
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An iron lantern hangs from the wall above the gate.
* S HP:Battered MV:Weary > kill light
e
kill light
bash
They aren't here.
* S HP:Battered MV:Weary > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Wyld the Darkling is here, fighting Bakar.
*Bakar* is here, fighting Wyld, riding a Domani razor.
A mangy cat scurries around trying not to get stepped on.
The Shienaran gatekeeper is here, fighting Wyld.
A Shienaran gate guard is here, fighting Wyld.
A Shienaran gate guard is here, fighting Wyld.
A Shienaran gate guard is here, fighting Wyld.
A Shienaran gate guard is here, fighting Wyld.
* S HP:Battered MV:Weary > You try to lance *Bakar*, but he deflects the blow.
* S HP:Battered MV:Weary - Wyld: Hurt - Bakar: Beaten > -=+*
A Shienaran gate guard bellows 'hoHJ[ j`g mHyzoP fqoqlvdzEbrs'
A Shienaran gate guard bellows 'EYeZq aQX AEe\aW RdIchjKOOh^j'
A Shienaran gate guard bellows 'LgtRm szS ScOKE\ Ouddgy`UDiFL'
*
A Shienaran gate guard slashes Wyld's head.
A Shienaran gate guard slashes Wyld's right arm.
A Shienaran gate guard barely slashes Wyld's body.
A Shienaran gate guard slashes Wyld's right leg hard.
The Shienaran gatekeeper tries to slash Wyld, but he deflects the blow.
*Bakar* slashes Wyld's body.
Vittak has arrived from the north.
*Bakar* panics, and attempts to flee!
+
Vittak leaves south.
=
*Bakar* avoids being bashed by Wyld who loses his balance and falls!
-
*Bakar* leaves north riding a Domani razor.
-narr dog
n
=
They're not here anymore!
* S HP:Battered MV:Weary > kill light
You narrate 'dog'
* S HP:Battered MV:Weary > n
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
A Shienaran guard patrols here, watching you carefully.
kill light
* S HP:Battered MV:Weary > They aren't here.
* S HP:Battered MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Bakar* is standing here, riding a Domani razor.
n
* S HP:Battered MV:Weary > kill light
You try to lance *Bakar*, but he parries successfully.
* S HP:Battered MV:Weary - Bakar: Beaten > *Bakar* tries to slash you, but you parry successfully.
You try to lance *Bakar*, but he deflects the blow.
No way! You're fighting for your life!
* S HP:Battered MV:Weary - Bakar: Beaten > You do the best you can!
* S HP:Battered MV:Weary - Bakar: Beaten > bash
*Bakar* panics, and attempts to flee!
* S HP:Battered MV:Weary - Bakar: Beaten > -
Wyld narrates 'bah missed'
=
*Bakar* leaves north riding a Domani razor.
*Bakar* has arrived from the north, riding a Domani razor.
+
*Bakar* leaves south riding a Domani razor.
*s
*s
Cancelled.
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Bakar* is standing here, riding a Domani razor.
An elite Shienaran guard attends his duties.
A grizzled Shienaran veteran looks on.
A Shienaran guard patrols here, watching you carefully.
*Bakar* leaves south riding a Domani razor.
* S HP:Battered MV:Weary > kill light
bash
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Bakar* is standing here, riding a Domani razor.
A mangy cat scurries around trying not to get stepped on.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Vittak has arrived from the south.
* S HP:Battered MV:Weary > You try to lance *Bakar*, but he deflects the blow.
Vittak tries to blast *Bakar*, but he parries successfully.
* S HP:Battered MV:Weary - Bakar: Beaten > A Shienaran gate guard bellows 'rYQ VhoMEP\gPLD ZhVB dHw JiEA Ntp pkA _AS vb?H`'
A Shienaran gate guard bellows 'atBSE Low N]E[Oo dxRPFuhLnoS`'
A Shienaran gate guard bellows 'CN``M wIZ ]jNV`Q VfFZ]D`alk?V'
A Shienaran gate guard bellows 'dUCT[ hCj GDgeKK fuCQspvDFbFJ'
-
Wyld narrates 'fled out '
=
*Bakar* panics, and attempts to flee!
+**+=
*Bakar* leaves south riding a Domani razor.
*Bakar* has arrived from the south, riding a Domani razor.
-
A Domani razor seems too exhausted to obey *Bakar*'s commands.
-=
Your bash at *Bakar* sends him sprawling!
* S HP:Battered MV:Weary - Bakar: Beaten > narr dog
You narrate 'dog'
* S HP:Battered MV:Weary - Bakar: Beaten > narr bashed
look
kill light
A Shienaran gate guard barely slashes Vittak's head.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
The Shienaran gatekeeper joins a Shienaran gate guard's fight!
The Shienaran gatekeeper barely slashes Vittak's left arm.
A Shienaran gate guard slashes your left arm.
A Shienaran gate guard tickles Vittak's body with his slash.
A Shienaran gate guard slashes your head.
Vittak tries to blast a Shienaran gate guard, but he parries successfully.
A Shienaran gate guard tickles Vittak's body with his slash.
You lance *Bakar*'s body very hard.
Your heartbeat calms down more as you feel less panicked.
You narrate 'bashed'
* S HP:Battered MV:Winded - Bakar: Beaten > Inside the Dog Gate
A small iron gate is built into the wall to the west. This gate is rarely
used and only guarded by a few men. To the east the Keep looms over the
city, and the road to the south leads into the city itself.
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Bakar* is sitting here, riding a Domani razor.
Vittak the Master Torturer is here, fighting a Shienaran gate guard.
A mangy cat scurries around trying not to get stepped on.
The Shienaran gatekeeper is here, fighting Vittak.
A Shienaran gate guard is here, fighting Vittak.
A Shienaran gate guard is here, fighting YOU!
A Shienaran gate guard is here, fighting Vittak.
A Shienaran gate guard is here, fighting YOU!
cmw
* S HP:Battered MV:Winded - Bakar: Beaten > You do the best you can!
* S HP:Battered MV:Winded - Bakar: Beaten > Wyld has arrived from the west.
[change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Winded - Bakar: Beaten >
Wyld lances *Bakar*'s body hard.
Osiris has arrived from the south.
* S HP:Battered MV:Winded - Bakar: Beaten >
Osiris slashes *Bakar*'s head hard.
* S HP:Battered MV:Winded - Bakar: Beaten > kill light
You do the best you can!
* S HP:Battered MV:Winded - Bakar: Beaten >
Osiris slashes *Bakar*'s body very hard.
Wyld lances *Bakar*'s body hard.
*Bakar* panics, and attempts to flee!
The Shienaran gatekeeper barely slashes Vittak's right leg.
A Shienaran gate guard slashes your head.
A Shienaran gate guard barely slashes Vittak's body.
A Shienaran gate guard tries to slash you, but you parry successfully.
Vittak tries to blast a Shienaran gate guard, but he parries successfully.
A Shienaran gate guard tickles Vittak's body with his slash.
You lance *Bakar*'s left leg very hard.
Vittak panics, and attempts to flee!
* S HP:Battered MV:Winded - Bakar: Critical >
Vittak leaves south.
* S HP:Battered MV:Winded - Bakar: Critical >
Osiris closes the DogGate.
*Bakar* leaves north riding a Domani razor.
f
OUR HERO EDITS OUT THE SPAM AROUND FD UNTIL...
2
* S HP:Battered MV:Winded > n
[pick gate]
The lock quickly yields to your skills.
* S HP:Battered MV:Winded > [open gate]
Ok.
* S HP:Battered MV:Winded > Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
An iron lantern hangs from the wall above the gate.
* S HP:Battered MV:Winded > where
Players in your Zone
--------------------
Honey - Dusty Road by Fal Dara
You catch a faint scent of a horse nearby.
* S HP:Battered MV:Winded > close door south
Ok.
n
* S HP:Battered MV:Winded > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
A squat border stone juts from the soil.
* S HP:Battered MV:Winded > narr outside
w
w
You narrate 'outside'
OUR HEROIC HONEY TRACKS THE FIENDS TO THEIR TOWER
* S HP:Battered MV:Weary > n
n
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ++UP++
There are some tracks of a ridden mount leaving ++UP++
A weapon rack stands on the ground here, ready to store weapons.
*Bakar* is standing here, riding a gray palfrey.
*Maximus* is standing here, riding a warhorse.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Maximus* tries to slash you, but you deflect the blow.
* S HP:Battered MV:Weary - Maximus: Critical > No way! You're fighting for your life!
* S HP:Battered MV:Weary - Maximus: Critical > f
You panic and attempt to flee!
*Bakar* slashes your left leg.
narr max
A sergeant bellows 'lKeQR nL_ c__\ YyjZp BDe_t QH[ NaWQ q@Bu^MMR'
The Shienaran commander bellows 'yAX [ZQeceuI ACsBG fbMtu hVh W`D XaC tWyQlX['
The Shienaran commander bellows 'GMpBM [e[ TWHc xXHAq cybsp ldM D@?J IDJOmE]M'
The Shienaran commander lances your right foot.
A sergeant joins Maximus's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran barely pounds your right leg.
The grizzled veteran pounds your body.
A sergeant slashes your right arm.
The Shienaran commander lances your body hard.
The Fal Dara alarm horn sounds loudly.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
You narrate 'max'
* S HP:Battered MV:Winded >
Osiris narrates 'i went out dog'
* S HP:Battered MV:Winded > e
n
A Winding Road
[ obvious exits: N S W ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
* S HP:Battered MV:Winded > look
kill light
A Winding Road
Small shrubs and light grasses border the road here. A small opening in the
forest leads to the east, and the road itself continues on south, and north
to a fork around a burned out, crumbling tower.
[ obvious exits: N E S ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded >
Osiris narrates 'snicker'
* S HP:Battered MV:Winded > anrr and bakar
n
Arglebargle, glop-glyf!?!
Osiris narrates 'coming'
* S HP:Battered MV:Winded > w
w
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves east.
Fork Before a Crumbling Tower
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
s
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
* S HP:Battered MV:Winded > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
* S HP:Battered MV:Winded > scan s
*Bakar* is standing here, riding a gray palfrey.
*Maximus* is standing here, riding a warhorse.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Battered MV:Winded > narr both crit
You narrate 'both crit'
* S HP:Battered MV:Winded > narr at commie
where
You narrate 'at commie'
* S HP:Battered MV:Winded > Players in your Zone
--------------------
Honey - A Winding Road Beside a Watch Tower
You catch a faint scent of a horse nearby.
* S HP:Battered MV:Winded >
Wyld narrates 'where at'
* S HP:Battered MV:Winded > look
kill light
A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded > narr commie
You narrate 'commie'
Vittak narrates 'im 2n mslk'
scan s
* S HP:Battered MV:Winded > A gray palfrey prances skittishly nearby.
*Bakar* is standing here.
A warhorse is here, stamping his feet impatiently.
*Maximus* is standing here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Battered MV:Winded > scan s
A gray palfrey prances skittishly nearby.
*Bakar* is standing here.
A warhorse is here, stamping his feet impatiently.
*Maximus* is standing here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Battered MV:Winded > scan s
A gray palfrey prances skittishly nearby.
*Bakar* is standing here.
A warhorse is here, stamping his feet impatiently.
*Maximus* is standing here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Battered MV:Winded > narr head commie
where
You narrate 'head commie'
* S HP:Battered MV:Winded > A sergeant bellows 'LVDWO uvJ ^JGd WFgtC QYSU fqX UlWh o[d@jaPr'
The Shienaran commander bellows 'QH[ SHOjZZlC Mmdk mRSQS JB^ \\[ DFK hbUivbr'
The Shienaran commander bellows 'VH]NI lKM Ruo[ ofntq XL@R J`Q EmYK OMk^NMmX'
Players in your Zone
--------------------
Wyld - In the Remains of a Crumbling Tower
Osiris - A Winding Road
Honey - A Winding Road Beside a Watch Tower
where
* S HP:Battered MV:Winded > look
kill light
Players in your Zone
--------------------
Wyld - In the Remains of a Crumbling Tower
Osiris - A Winding Road
Honey - A Winding Road Beside a Watch Tower
* S HP:Battered MV:Winded > A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
Osiris narrates 'block neon and s choke i guess'
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded > scan s
Wyld has arrived from the south.
A gray palfrey prances skittishly nearby.
*Bakar* is standing here.
A warhorse is here, stamping his feet impatiently.
*Maximus* is standing here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Battered MV:Winded > scan s
A gray palfrey prances skittishly nearby.
*Bakar* is standing here.
A warhorse is here, stamping his feet impatiently.
*Maximus* is standing here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
kill light
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded > narr both dism
You narrate 'both dism'
* S HP:Battered MV:Winded > nar rhitting
You narrate 'rhitting'
* S HP:Battered MV:Winded > look
cmb
A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
Wyld the Darkling is standing here.
* S HP:Battered MV:Winded > [change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Winded > cpo
[change posture offensive]
Posture changed to: Offensive
* S HP:Battered MV:Winded > s
kill light
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ++UP++
There are some tracks of a ridden mount leaving ++UP++
A weapon rack stands on the ground here, ready to store weapons.
A gray palfrey prances skittishly nearby.
*Bakar* is standing here.
A warhorse is here, stamping his feet impatiently.
*Maximus* is standing here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Wyld has arrived from the north.
*Maximus* tries to slash Wyld, but he deflects the blow.
* S HP:Battered MV:Winded > kill light
You try to lance *Bakar*, but he deflects the blow.
* S HP:Battered MV:Winded - Bakar: Beaten > You do the best you can!
* S HP:Battered MV:Winded - Bakar: Beaten > cmw
You try to lance *Bakar*, but he parries successfully.
The grizzled veteran joins Maximus's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The Shienaran commander lances Wyld's body.
*Maximus* slashes Wyld's body hard.
[change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Winded - Bakar: Beaten > f
A sergeant bellows 'TU]?? kvI yAhS NFCDk ef^VN @qc chsW m^mH@mHm'
A sergeant bellows 'Nv_C\ ]Bc P[gW cYIu^ jt?\ FOR dukq gGYnCrrX'
A sergeant joins Maximus's fight!
*Bakar* panics, and attempts to flee!
* S HP:Battered MV:Winded - Bakar: Beaten > You panic and attempt to flee!
*Bakar* leaves north.
kill light
kill light
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded > They aren't here.
* S HP:Battered MV:Winded > cmb
w
n
[change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Winded > kill light
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ++UP++
A weapon rack stands on the ground here, ready to store weapons.
Wyld the Darkling is here, fighting Maximus.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
*Maximus* is sitting here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A sergeant is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The Shienaran commander is here, fighting Wyld.
bash
* S HP:Battered MV:Winded > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
*Bakar* is standing here.
* S HP:Battered MV:Winded > You try to lance *Bakar*, but he deflects the blow.
* S HP:Battered MV:Winded - Bakar: Beaten >
Wyld narrates 'sat max'
-=
*Bakar* panics, and attempts to flee!
+*
*Bakar* leaves south.
*
Wyld narrates 'ffs'
s
kill light
+Cancelled.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ++UP++
A weapon rack stands on the ground here, ready to store weapons.
*Bakar* is standing here.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
*Maximus* is standing here.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Maximus* tries to slash you, but you parry successfully.
* S HP:Battered MV:Weary - Maximus: Beaten > You do the best you can!
bash
* S HP:Battered MV:Weary - Maximus: Beaten > Wyld has arrived from the south.
Wyld tries to lance *Bakar*, but he parries successfully.
-=cmw
+f
Cancelled.
A sergeant bellows 'iCXXB U@Z wWol gxSpH rt@Lp Qhe zJjv VZdZsuVE'
The Shienaran commander bellows 'iHI giYD[ZYe ZAtyf wRzLM vBo atq vGL _iUjMw@'
The Shienaran commander bellows 'wnhkw VKB OQDu wmBeZ Occg_ [fL IFtV OQRB?vrN'
The Shienaran commander lances your left foot.
A sergeant joins Maximus's fight!
A sergeant bellows 'p^IIf Ub@ H]lX GFPiu `CNm WVo qzFW fyoSTy]@'
[change mood WIMPY]
Mood changed to: WIMPY
* S HP:Battered MV:Weary - Maximus: Beaten > You panic and attempt to flee!
A sergeant tries to slash you, but you parry successfully.
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The Shienaran commander lances your body.
*Maximus* slashes your body hard.
*Maximus* panics, and attempts to flee!
You flee head over heels.
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a human leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
* S HP:Beaten MV:Weary > nar osiris
look
kill light
You narrate 'osiris'
* S HP:Beaten MV:Weary > A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
[ obvious exits: N S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a human leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
cmb
* S HP:Beaten MV:Weary > They aren't here.
* S HP:Beaten MV:Weary > [change mood BRAVE]
Mood changed to: BRAVE
scan s
* S HP:Beaten MV:Weary > *Maximus* is here, fighting Vittak.
Vittak the Master Torturer is here, fighting Bakar.
Wyld the Darkling is here, fighting Bakar.
*Bakar* is here, fighting Wyld.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Beaten MV:Weary > scan s
*Maximus* is here, fighting Vittak.
Vittak the Master Torturer is here, fighting Bakar.
Wyld the Darkling is here, fighting Bakar.
*Bakar* is here, fighting Wyld.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Beaten MV:Weary > scan s
*Maximus* is here, fighting Vittak.
Vittak the Master Torturer is here, fighting Bakar.
Wyld the Darkling is here, fighting Bakar.
*Bakar* is here, fighting Wyld.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A sergeant is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The Shienaran commander is here, fighting Vittak.
* S HP:Beaten MV:Weary > s
kill light
bash
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
A weapon rack stands on the ground here, ready to store weapons.
*Maximus* is here, fighting Vittak.
Vittak the Master Torturer is here, fighting Bakar.
Wyld the Darkling is here, fighting Bakar.
*Bakar* is here, fighting Wyld.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
A seasoned Shienaran soldier is resting here.
A sergeant is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The grizzled veteran is here, fighting Wyld.
The Shienaran commander is here, fighting Vittak.
Vittak sends *Bakar* sprawling with a powerful bash!
*Bakar* panics, and attempts to flee!
* S HP:Beaten MV:Weary > You lance a seasoned Shienaran soldier's body.
* S HP:Beaten MV:Weary - a seasoned Shienaran soldier: Healthy > Osiris has arrived from the south.
Osiris slashes *Maximus*'s body.
*Maximus* sends Vittak sprawling with a powerful bash!
-cmw
=
Osiris slashes *Maximus*'s body very hard.
A seasoned Shienaran soldier tries to slash you, but you deflect the blow.
The Shienaran commander tickles Vittak's right leg with his lance.
The grizzled veteran crushes Wyld's body.
The grizzled veteran barely crushes Wyld's body.
The grizzled veteran tries to pound Wyld, but he parries successfully.
The grizzled veteran pounds Wyld's body.
A sergeant slashes Wyld's body hard.
*Maximus* slashes Vittak's head.
Wyld lances *Bakar*'s body hard.
f
+Cancelled.
A sergeant bellows 'rGmOG hoG GyI[ En?gN Np]mnU @ME Gogy B^EhnMMZ'
[change mood WIMPY]
Mood changed to: WIMPY
*Maximus* assumes an offensive striking posture.
* S HP:Beaten MV:Weary - a seasoned Shienaran soldier: Healthy > You panic and attempt to flee!
bakar is now set as your PRIMARY target.
*Maximus* panics, and attempts to flee!
kill bakar
*Bakar* leaves up.
*Bakar* has arrived from above.
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
*Maximus* has arrived from the west.
*Maximus* tries to slash you, but you parry successfully.
* S HP:Beaten MV:Weary - Maximus: Critical > They aren't here.
cmb
* S HP:Beaten MV:Weary - Maximus: Critical > kill bakar
[change mood BRAVE]
Mood changed to: BRAVE
bash
* S HP:Beaten MV:Weary - Maximus: Critical > You lance *Maximus*'s right arm hard.
*Maximus* tries to slash you, but you deflect the blow.
They aren't here.
* S HP:Beaten MV:Weary - Maximus: Critical > *Maximus* panics, and attempts to flee!
-light is now set as your PRIMARY target.
=
*Maximus* leaves west.
+*w
kill light
*u
kill light
Cancelled.
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
A weapon rack stands on the ground here, ready to store weapons.
Wyld the Darkling is standing here.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Vittak has arrived from above.
* S HP:Beaten MV:Weary > bash
A sergeant bellows 'xpZzT P]o IAFm rPXpa xD^S tbD y[Wg @hYq]uqj'
A sergeant bellows 'a\tLR dIh ZOdJ J]HkI _urkl vW[ VTX\ [vwpoH?Q'
A sergeant bellows '@HrTH Hqs WdXM GUZAz SlBR`W PHH jQUB ]OLUdUVZ'
Wyld leaves south.
They aren't here.
* S HP:Beaten MV:Weary > Atop a Crumbling Watch Tower
[ obvious exits: D ]
There are some bloody traces of a human leaving --DOWN--
There are some bloody traces of a human leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a TROLLOC leaving --DOWN--
Vittak has arrived from below.
* S HP:Beaten MV:Weary > They aren't here.
* S HP:Beaten MV:Weary > Bash who?
* S HP:Beaten MV:Weary > d
s
s
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
A weapon rack stands on the ground here, ready to store weapons.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Vittak has arrived from above.
* S HP:Beaten MV:Weary > w
Amongst the Rubble
[ obvious exits: N S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
Vittak has arrived from the north.
w
* S HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
Wyld the Darkling is here, fighting Maximus.
A scarred Shienaran soldier with a topknot stands here.
*Maximus* is here, fighting Wyld.
Vittak has arrived from the north.
w
* S HP:Beaten MV:Weary > w
A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
Vittak has arrived from the east.
Osiris narrates 'neon'
w
* S HP:Beaten MV:Weary > The Fal Dara alarm horn sounds loudly.
Wyld narrates 'alls'
A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
A Shienaran scout blends into the surroundings here.
Vittak has arrived from the east.
* S HP:Beaten MV:Weary > A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
*Bakar* is standing here.
Vittak has arrived from the east.
Vittak leaves west.
*Bakar* quaffs a thin vial of yellow fluid.
*Bakar* looks more invigorated and ready to go.
e
* S HP:Beaten MV:Weary > e
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Vittak the Master Torturer is standing here.
Osiris the Master Torturer is standing here.
Vittak leaves west.
* S HP:Beaten MV:Weary > e
A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
Vittak the Master Torturer is standing here.
Osiris has arrived from the east.
Vittak leaves west.
* S HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
Osiris has arrived from the west.
* S HP:Beaten MV:Weary > w
A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
*Bakar* is standing here.
Osiris has arrived from the west.
Osiris tries to slash *Bakar*, but he parries successfully.
* S HP:Beaten MV:Weary > w
A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving >>EAST>>
A Shienaran scout blends into the surroundings here.
Osiris narrates 'e'
w
* S HP:Beaten MV:Weary > A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
Osiris the Master Torturer is here, fighting Bakar.
*Bakar* is here, fighting Osiris.
kill light
* S HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
w
* S HP:Beaten MV:Weary > kill light
A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving <<WEST<<
* S HP:Beaten MV:Haggard > e
They aren't here.
* S HP:Beaten MV:Haggard > e
A Pine Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
Vittak the Master Torturer is standing here.
e
* S HP:Beaten MV:Haggard > kill light
They aren't here.
* S HP:Beaten MV:Haggard > A Pine Forest
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Vittak has arrived from the west.
* S HP:Beaten MV:Haggard > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
Vittak has arrived from the west.
e
* S HP:Beaten MV:Haggard > kill light
A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
Osiris the Master Torturer is here, fighting Bakar.
*Bakar* is here, fighting Osiris.
Vittak has arrived from the west.
Vittak tries to blast *Bakar*, but he parries successfully.
*Bakar* leaves east.
* S HP:Beaten MV:Haggard > They aren't here.
* S HP:Beaten MV:Haggard > A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
Vittak has arrived from the west.
Osiris has arrived from the west.
* S HP:Beaten MV:Haggard > They aren't here.
e
* S HP:Beaten MV:Haggard > kill light
e
A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
Vittak has arrived from the west.
Osiris has arrived from the west.
kill light
* S HP:Beaten MV:Haggard > e
They aren't here.
kill light
* S HP:Beaten MV:Haggard > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a human leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
A scarred Shienaran soldier with a topknot stands here.
Vittak has arrived from the west.
Osiris has arrived from the west.
* S HP:Beaten MV:Haggard > They aren't here.
Vittak leaves east.
* S HP:Beaten MV:Haggard > A Winding Road
[ obvious exits: E W ]
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a humanoid leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
Vittak the Master Torturer is standing here.
A Shienaran scout blends into the surroundings here.
Osiris has arrived from the west.
* S HP:Beaten MV:Haggard > They aren't here.
* S HP:Beaten MV:Haggard > get vial pouch
You get a thin vial of yellow fluid from a soft leather pouch.
* S HP:Beaten MV:Haggard > quaff vial
e
n
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* S HP:Beaten MV:Weary > n
A Winding Road
[ obvious exits: N W ]
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a humanoid leaving <<WEST<<
A Shienaran scout blends into the surroundings here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Vittak has arrived from the west.
Osiris has arrived from the west.
n
* S HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N S ]
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a humanoid leaving vvSOUTHvv
Vittak has arrived from the south.
Osiris has arrived from the south.
* S HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N S W ]
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
*Bakar* is standing here, riding a gray palfrey.
Vittak has arrived from the south.
Osiris has arrived from the south.
Osiris slashes *Bakar*'s right arm hard.
*Bakar* panics, and attempts to flee!
Vittak blasts *Bakar*'s body hard.
* S HP:Beaten MV:Weary > A Winding Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
* S HP:Beaten MV:Weary > s
kill light
A Winding Road
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
Osiris the Master Torturer is here, fighting Bakar.
Vittak the Master Torturer is here, fighting Bakar.
*Bakar* is here, fighting Osiris, riding a gray palfrey.
* S HP:Beaten MV:Weary > cmbc
po
Vittak tries to blast *Bakar*, but he deflects the blow.
*Bakar* tries to slash Osiris, but he deflects the blow.
Osiris tries to slash *Bakar*, but he deflects the blow.
The sun sets.
Your heartbeat calms down more as you feel less panicked.
You lance *Bakar*'s right arm hard.
*Bakar* panics, and attempts to flee!
*Bakar* leaves south riding a gray palfrey.
* S HP:Battered MV:Winded > kill light
Arglebargle, glop-glyf!?!
* S HP:Battered MV:Winded > What do you want to pour from?
kill light
* S HP:Battered MV:Winded > They aren't here.
s
* S HP:Battered MV:Winded > They aren't here.
s
* S HP:Battered MV:Winded > s
A Winding Road
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
*Bakar* is standing here, riding a gray palfrey.
Vittak has arrived from the north.
Osiris has arrived from the north.
Osiris tries to slash *Bakar*, but he deflects the blow.
Vittak blasts *Bakar*'s body hard.
*Bakar* panics, and attempts to flee!
kill light
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* S HP:Battered MV:Winded > Alas, you cannot go that way...
* S HP:Battered MV:Winded > They aren't here.
*Bakar* has arrived from the north, riding a gray palfrey.
n
* S HP:Battered MV:Winded > n
*Bakar* lights the fuse on the fireworks and sets them on the ground. laughing emoji
The fuse slowly burns...
kill light
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
Osiris the Master Torturer is standing here.
Vittak the Master Torturer is standing here.
*Bakar* has arrived from the south, riding a gray palfrey.
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
Vittak has arrived from the south.
Osiris has arrived from the south.
* S HP:Battered MV:Winded > s
They aren't here.
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
*Bakar* is standing here, riding a gray palfrey.
Vittak has arrived from the north.
Osiris has arrived from the north.
Osiris tries to slash *Bakar*, but he parries successfully.
Vittak blasts *Bakar*'s body hard.
*Bakar* panics, and attempts to flee!
kill light
* S HP:Battered MV:Winded > You lance *Bakar*'s body hard.
*Bakar* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Bakar*'s death cry.
* S HP:Battered MV:Winded > gc
narr [REDACTED]
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves south.
[get all corpse]
You get fourteen copper pennys from the corpse of Bakar.
You get a pair of gleaming metal boots from the corpse of Bakar.
You get a pair of thick, gold-plated greaves from the corpse of Bakar.
You get a shiny copper dagger from the corpse of Bakar.
You get a bronze belt of odd design from the corpse of Bakar.
You get a nimble blade with a cuendillar pommel from the corpse of Bakar.
You get a polished onyx-inlaid shield from the corpse of Bakar.
You get a sungwood bracelet from the corpse of Bakar.
You get a sungwood bracelet from the corpse of Bakar.
You get a sturdy pair of full leather gauntlets from the corpse of Bakar.
You get a pair of polished, gold-plated vambraces from the corpse of Bakar.
You get a backpack from the corpse of Bakar.
You get a black, silver-embroidered cape from the corpse of Bakar.
You get an engraved gold-plated breastplate from the corpse of Bakar.
You get a shimmering chain of gold from the corpse of Bakar.
You get a shimmering chain of gold from the corpse of Bakar.
You get a gold-chased morion with an engraved silver comb from the corpse of Bakar.
You get a jade signet ring from the corpse of Bakar.
You get a jade signet ring from the corpse of Bakar.
You get a crystal lightstick from the corpse of Bakar.
* S HP:Battered MV:Winded > You narrate '[REDACTED]'
* S HP:Battered MV:Winded >
Osiris leans over and severs the head from the corpse of Bakar.
* S HP:Battered MV:Winded > sc
[scalp corpse]
It seems to have already been scalped.
* S HP:Battered MV:Winded > look
A Winding Road
The road straightens out here a bit, going just north and south. Thick
bunches of trees stop movement to both the east and west. Visibility is
limited due to the plant-life, though a burned out watchtower can be seen
to the west.
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
The corpse of Bakar is lying here.
Osiris the Master Torturer is standing here.
Vittak the Master Torturer is standing here.
A gray palfrey prances skittishly nearby.
kill light
* S HP:Battered MV:Winded > cmb
They aren't here.
* S HP:Battered MV:Winded > [change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Winded > look
A Winding Road
The road straightens out here a bit, going just north and south. Thick
bunches of trees stop movement to both the east and west. Visibility is
limited due to the plant-life, though a burned out watchtower can be seen
to the west.
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
The corpse of Bakar is lying here.
Osiris the Master Torturer is standing here.
Vittak the Master Torturer is standing here.
A gray palfrey prances skittishly nearby.
* S HP:Battered MV:Winded > kill light
They aren't here.
* S HP:Battered MV:Winded >
Osiris narrates 'go get max'
* S HP:Battered MV:Winded > exam corpse
It is the corpse of Bakar.
It weighs 326.0 pounds.
When you look inside, you see:
corpse (here) :
Nothing.
s
* S HP:Battered MV:Winded > w
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A bunch of lit fireworks lies on the ground.
A black messenger pigeon is here.
A Shienaran scout blends into the surroundings here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Vittak has arrived from the north.
*KERBOOM* An explosion sounds in the distance.
The explosion flings Osiris through the air.
The explosion flings Vittak through the air.
Ouch! The explosion sends shards of rock through your body.
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
There are some bloody traces of a human leaving --DOWN--
There are some bloody traces of a TROLLOC leaving --DOWN--
There are some bloody traces of a human leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a TROLLOC leaving --DOWN--
*KERBOOM* The explosion rips you from the ground and tosses you through the air.
Ack, you lost Osiris!
look
nar rlmdao
* S HP:Beaten MV:Winded > d
s
* S HP:Beaten MV:Winded > s
* S HP:Beaten MV:Winded > Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
There are some bloody traces of a human leaving --DOWN--
There are some bloody traces of a TROLLOC leaving --DOWN--
There are some bloody traces of a human leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a TROLLOC leaving --DOWN--
* S HP:Beaten MV:Winded > You narrate 'rlmdao'
* S HP:Beaten MV:Winded > In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving ++UP++
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
A weapon rack stands on the ground here, ready to store weapons.
A black stallion prances about.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Osiris narrates 'lol'
* S HP:Beaten MV:Winded > Amongst the Rubble
[ obvious exits: N S W ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a human leaving ^^NORTH^^
* S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
A scarred Shienaran soldier with a topknot stands here.
* S HP:Beaten MV:Winded > w
* S HP:Beaten MV:Winded > w
A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
* S HP:Beaten MV:Winded > A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
A Shienaran scout blends into the surroundings here.
w
* S HP:Beaten MV:Winded > w
A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
* S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
*Maximus* is here, fighting Wyld, riding a warhorse.
Wyld the Darkling is here, fighting Maximus.
* S HP:Beaten MV:Winded > look
*Maximus* panics, and attempts to flee!
kill light
* S HP:Beaten MV:Winded > A Winding Road
The road continues its path through the thick forest. Deep ruts slash
through the road like old scars. The hard earth is packed from countless
forays made by Shienaran soldiers. To the east and west dense forest
borders the road.
A big sign has been put up here.
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
*Maximus* is here, fighting Wyld, riding a warhorse.
Wyld the Darkling is here, fighting Maximus.
bash
* S HP:Beaten MV:Winded > You lance *Maximus*'s body very hard.
*Maximus* leaves north riding a warhorse.
* S HP:Beaten MV:Winded > Bash who?
* S HP:Beaten MV:Winded >
Wyld narrates 'neon'
* S HP:Beaten MV:Winded > n
kill light
n
kill light
A Winding Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
Wyld has arrived from the south.
* S HP:Beaten MV:Winded > They aren't here.
* S HP:Beaten MV:Winded > Shadowing a Road
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
Wyld has arrived from the south.
* S HP:Beaten MV:Winded > e
They aren't here.
n
* S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of an animal leaving vvSOUTHvv
Wyld has arrived from the west.
* S HP:Beaten MV:Winded > A Sickly Forest
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
Wyld has arrived from the south.
* S HP:Beaten MV:Winded > e
e
* S HP:Beaten MV:Winded > e
A Winding Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
Wyld has arrived from the west.
* S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Wyld has arrived from the west.
* S HP:Beaten MV:Winded > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
Wyld has arrived from the west.
* S HP:Beaten MV:Winded > scan s
A black stallion prances about.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Beaten MV:Winded > n
e
A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
Wyld has arrived from the south.
* S HP:Beaten MV:Winded > e
e
A Winding Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
Wyld has arrived from the west.
* S HP:Beaten MV:Winded > Fork Before a Crumbling Tower
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
Wyld has arrived from the west.
* S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
A soft leather pouch has been discarded here. [4]
Osiris the Master Torturer is standing here.
Wyld has arrived from the west.
* S HP:Beaten MV:Winded > tra
-=+
Some obvious recent bloody traces of a TROLLOC leaving vvSOUTHvv
Some obvious recent tracks of a warhorse (ridden) leaving <<WEST<<
Some obvious recent tracks of a warhorse (ridden) leaving <<WEST<<
Some obvious recent tracks of Wyld leaving vvSOUTHvv
Some obvious recent tracks of Vittak leaving vvSOUTHvv
* S HP:Beaten MV:Winded > narr notrth flee
You narrate 'notrth flee'
* S HP:Beaten MV:Winded > narr nto past
You narrate 'nto past'
* S HP:Beaten MV:Winded >
Osiris narrates 'not past me'
* S HP:Beaten MV:Winded > ungr osiris
s
Osiris is no longer a member of your group.
Osiris stops following you.
w
* S HP:Beaten MV:Winded > Shadowing a Road
[ obvious exits: N W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
Wyld has arrived from the north.
s
* S HP:Beaten MV:Winded > s
A Winding Road
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
Wyld has arrived from the east.
* S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
Wyld has arrived from the north.
s
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving vvSOUTHvv
The corpse of Bakar is lying here.
A gray palfrey prances skittishly nearby.
Wyld has arrived from the north.
w
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving ^^NORTH^^
A Shienaran scout blends into the surroundings here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Wyld has arrived from the north.
w
* S HP:Battered MV:Winded > w
A Winding Road
[ obvious exits: E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
A Shienaran scout blends into the surroundings here.
Wyld has arrived from the east.
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
A scarred Shienaran soldier with a topknot stands here.
Wyld has arrived from the east.
w
* S HP:Battered MV:Winded > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Wyld has arrived from the east.
w
* S HP:Battered MV:Winded > A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a human leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
A Shienaran scout blends into the surroundings here.
Wyld has arrived from the east.
* S HP:Battered MV:Weary > A Pine Forest
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
Wyld has arrived from the east.
* S HP:Battered MV:Weary > w
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
Wyld has arrived from the east.
* S HP:Battered MV:Weary > tra
-=+
Some obvious fresh bloody traces of a TROLLOC leaving ^^NORTH^^
Some obvious fresh bloody traces of a TROLLOC leaving >>EAST>>
Some obvious fresh bloody traces of a TROLLOC leaving >>EAST>>
Some obvious recent bloody traces of a TROLLOC leaving <<WEST<<
Some obvious recent bloody traces of a TROLLOC leaving <<WEST<<
*Maximus* has arrived from the west, riding a warhorse.
* S HP:Battered MV:Weary >
Wyld tries to lance *Maximus*, but he parries successfully.
tho
* S HP:Battered MV:Weary > kill light
[track horse]
Cancelled.
You lance *Maximus*'s body hard.
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical >
*Maximus* panics, and attempts to flee!
cmb
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical > zerk
[change mood BRAVE]
Mood changed to: BRAVE
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical > You try to lance *Maximus*, but he parries successfully.
*Maximus* slashes Wyld's head hard.
Wyld tries to lance *Maximus*, but he deflects the blow.
[change mood BERSERK]
Mood changed to: BERSERK
*Maximus* leaves north riding a warhorse.
* S HP:Battered MV:Weary > kill light
n
kill light
They aren't here.
* S HP:Battered MV:Weary > n
A Winding Road
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving ^^NORTH^^
*Maximus* is standing here, riding a warhorse.
Wyld has arrived from the south.
*Maximus* leaves north riding a warhorse.
jj
* S HP:Battered MV:Weary > They aren't here.
* S HP:Battered MV:Weary > Shadowing a Road
[ obvious exits: E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a TROLLOC leaving >>EAST>>
Wyld has arrived from the south.
* S HP:Battered MV:Weary > Arglebargle, glop-glyf!?!
ne
* S HP:Battered MV:Weary > e
n
Arglebargle, glop-glyf!?!
* S HP:Battered MV:Weary > e
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving ^^NORTH^^
Wyld has arrived from the west.
* S HP:Battered MV:Weary > e
A Sickly Forest
[ obvious exits: E S ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a TROLLOC leaving >>EAST>>
Wyld has arrived from the south.
* S HP:Battered MV:Weary > A Winding Road
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Wyld has arrived from the west.
e
* S HP:Battered MV:Weary > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some bloody traces of a human leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
*Maximus* is standing here, riding a warhorse.
Wyld has arrived from the west.
*Maximus* leaves north riding a warhorse.
* S HP:Battered MV:Weary > A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a human leaving vvSOUTHvv
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a human leaving vvSOUTHvv
Wyld has arrived from the west.
* S HP:Battered MV:Weary > ew
n
Arglebargle, glop-glyf!?!
e
* S HP:Battered MV:Weary > kill light
A Winding Road
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Wyld has arrived from the south.
* S HP:Battered MV:Weary > A Winding Road
[ obvious exits: N E W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Wyld has arrived from the west.
* S HP:Battered MV:Weary > They aren't here.
* S HP:Battered MV:Weary > e
Osiris narrates 'eon'
s
* S HP:Battered MV:Weary > Fork Before a Crumbling Tower
[ obvious exits: E S W ]
There are some bloody traces of a TROLLOC leaving >>EAST>>
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving >>EAST>>
Wyld has arrived from the west.
e
* S HP:Battered MV:Weary > e
A Winding Road
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some bloody traces of a human leaving >>EAST>>
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving vvSOUTHvv
Wyld has arrived from the north.
* S HP:Battered MV:Weary > kill light
Shadowing a Road
[ obvious exits: N W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
*Maximus* is standing here, riding a warhorse.
Wyld has arrived from the west.
* S HP:Battered MV:Weary > Wyld tries to lance *Maximus*, but he parries successfully.
Alas, you cannot go that way...
Osiris narrates 'on'
* S HP:Battered MV:Weary > You lance *Maximus*'s body.
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical > kill light
Osiris has arrived from the north.
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical > You do the best you can!
Osiris slashes *Maximus*'s right leg very hard.
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical > look
Osiris narrates 's'
*Maximus* panics, and attempts to flee!
kill light
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical > Shadowing a Road
This small path has been beaten down by the troops taking a shortcut on
their way to and from Tarwin's Gap. Scrub trees and bushes lie thickly to
the south and east, preventing movement in those directions. The winding
road can be seen to the north and west.
[ obvious exits: N W ]
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
Osiris the Master Torturer is here, fighting Maximus.
Wyld the Darkling is here, fighting Maximus.
*Maximus* is here, fighting Wyld, riding a warhorse.
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical > You do the best you can!
* S HP:Battered MV:Weary - Wyld: Battered - Maximus: Critical >
Osiris tries to slash *Maximus*, but he deflects the blow.
You lance *Maximus*'s left arm very hard.
*Maximus* is mortally wounded, and will die soon, if not aided.
Wyld lances *Maximus*'s body into bloody fragments!
*Maximus* is dead! R.I.P.
Your blood freezes as you hear *Maximus*'s death cry.
Zing Boom Clap the Sound of a Dirt Nap
Re: Zing Boom Clap the Sound of a Dirt Nap
It is the corpse of Bakar.
It weighs 326.0 pounds.
When you look inside, you see:
corpse (here) :
Nothing.
I knew he was fat. I just knew it.
how were his legs? did you have some for lunch? or an arm
It weighs 326.0 pounds.
When you look inside, you see:
corpse (here) :
Nothing.
I knew he was fat. I just knew it.
how were his legs? did you have some for lunch? or an arm
Re: Zing Boom Clap the Sound of a Dirt Nap
Fat shaming my winter body?! :p Wish I was that heavy might improve my bash. (No clue how bmi works so maybe not)